DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦35a3d8f8b⟧

    Length: 40960 (0xa000)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_06921f

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x0004eb39 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x0004ffff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x0006921f [0000000000001101001001000011111]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x0001c669 [000000000000011100011001101001]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff02440420046fd008dec [111111111111111111111111111111110000001001000100000001000010000000000100011011111101000000001000110111101100]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x48faa/0x458} [00000000000001001000111110101010]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x4bc46/0x2b4c} [00000000000001001011110001000110]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x48f6a/0x40} [00000000000001001000111101101010]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x4bc06/0x40} [00000000000001001011110000000110]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »OUVRIR_BLOC_MATERIEL«
  [$0x0002]  0x002f8 003 »FERMER_BLOC_MATERIEL«
  [$0x0003]  0x003b0 004 »NOUVEAU_TYPE«
  [$0x0004]  0x00428 005 »UN_TYPE«
  [$0x0005]  0x00478 006 »FIN_NOUVEAU_TYPE«
  [$0x0006]  0x03280 007 »NOUVELLE_ACTION«
  [$0x0007]  0x03310 008 »UNE_ACTION«
  [$0x0008]  0x03378 009 »DONNER_CODE_ACTION«
  [$0x0009]  0x03420 00a »UN_CODE«
  [$0x000a]  0x03470 00b »FIN_NOUVELLE_ACTION«
  [$0x000b]  0x040e0 000 »OUVRIR_CHAMP_OPTION«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »OUVRIR_BLOC_MATERIEL«
    @0x02706 [0x01] =  $0x0002 »FERMER_BLOC_MATERIEL«
    @0x027be [0x02] =  $0x0003 »NOUVEAU_TYPE«
    @0x02836 [0x03] =  $0x0004 »UN_TYPE«
    @0x02886 [0x04] =  $0x0005 »FIN_NOUVEAU_TYPE«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x0030d0 [0x00] +0x0000: ptr_0x0_p → {D306 0x18ec3/0x83} [00000000000000011000111011000011]
    0x003110 [0x02] +0x0040: ptr_0x2_p → {D306 0x266ff/0x83} [00000000000000100110011011111111]
    0x003170 [0x05] +0x00a0: ptr_0x5_p → {D306 0x26c10/0x83} [00000000000000100110110000010000]
    0x0031b0 [0x07] +0x00e0: ptr_0x7_p → {D306 0x4a26b/0x83} [00000000000001001010001001101011]
    0x003210 [0x0a] +0x0140: ptr_0xa_p → {D306 0x46d19/0x83} [00000000000001000110110100011001]
    0x003230 [0x0b] +0x0160: ptr_0xb_p → {D306 0x1cfbb/0x83} [00000000000000011100111110111011]
    0x003330 [0x13] +0x0260: ptr_0x13_p → {D306 0x34ec2/0x83} [00000000000000110100111011000010]
    0x003350 [0x14] +0x0280: ptr_0x14_p → {D306 0x428b0/0x83} [00000000000001000010100010110000]
    0x0033b0 [0x17] +0x02e0: ptr_0x17_p → {D306 0x1af01/0x83} [00000000000000011010111100000001]
    0x0033d0 [0x18] +0x0300: ptr_0x18_p → {D306 0x46e1b/0x83} [00000000000001000110111000011011]
    0x003410 [0x1a] +0x0340: ptr_0x1a_p → {D306 0x29c3a/0x83} [00000000000000101001110000111010]
    0x003430 [0x1b] +0x0360: ptr_0x1b_p → {D306 0x2c458/0x83} [00000000000000101100010001011000]
    0x003470 [0x1d] +0x03a0: ptr_0x1d_p → {D306 0x416fc/0x83} [00000000000001000001011011111100]
    0x003490 [0x1e] +0x03c0: ptr_0x1e_p → {D306 0x18dc1/0x83} [00000000000000011000110111000001]
    0x0034d0 [0x20] +0x0400: ptr_0x20_p → {D306 0x1ca32/0x83} [00000000000000011100101000110010]
    0x0034f0 [0x21] +0x0420: ptr_0x21_p → {D306 0x1d1bf/0x83} [00000000000000011101000110111111]
    0x003510 [0x22] +0x0440: ptr_0x22_p → {D306 0x1d442/0x83} [00000000000000011101010001000010]
    0x003570 [0x25] +0x04a0: ptr_0x25_p → {D306 0x4bae3/0x83} [00000000000001001011101011100011]
    0x0035b0 [0x27] +0x04e0: ptr_0x27_p → {D306 0x1f3fc/0x83} [00000000000000011111001111111100]
    0x0035f0 [0x29] +0x0520: ptr_0x29_p → {D306 0x42264/0x83} [00000000000001000010001001100100]
    0x003610 [0x2a] +0x0540: ptr_0x2a_p → {D306 0x1cb34/0x83} [00000000000000011100101100110100]
    0x003650 [0x2c] +0x0580: ptr_0x2c_p → {D306 0x49cdf/0x83} [00000000000001001001110011011111]
    0x003670 [0x2d] +0x05a0: ptr_0x2d_p → {D306 0x499d9/0x83} [00000000000001001001100111011001]
    0x003690 [0x2e] +0x05c0: ptr_0x2e_p → {D306 0x4aa3b/0x83} [00000000000001001010101000111011]
    0x0036b0 [0x2f] +0x05e0: ptr_0x2f_p → {D306 0x4849b/0x83} [00000000000001001000010010011011]
    0x0036f0 [0x31] +0x0620: ptr_0x31_p → {D306 0x41a02/0x83} [00000000000001000001101000000010]
    0x003710 [0x32] +0x0640: ptr_0x32_p → {D306 0x2952d/0x83} [00000000000000101001010100101101]
    0x003730 [0x33] +0x0660: ptr_0x33_p → {D306 0x4e935/0x83} [00000000000001001110100100110101]
    0x003750 [0x34] +0x0680: ptr_0x34_p → {D306 0x25131/0x83} [00000000000000100101000100110001]
    0x003810 [0x3a] +0x0740: ptr_0x3a_p → {D306 0x1d2c1/0x83} [00000000000000011101001011000001]
    0x003830 [0x3b] +0x0760: ptr_0x3b_p → {D306 0x46c17/0x83} [00000000000001000110110000010111]
    0x003850 [0x3c] +0x0780: ptr_0x3c_p → {D306 0x36fab/0x83} [00000000000000110110111110101011]
    0x003870 [0x3d] +0x07a0: ptr_0x3d_p → {D306 0x1f7e4/0x83} [00000000000000011111011111100100]
    0x0038d0 [0x40] +0x0800: ptr_0x40_p → {D306 0x417fe/0x83} [00000000000001000001011111111110]
    0x0038f0 [0x41] +0x0820: ptr_0x41_p → {D306 0x37291/0x83} [00000000000000110111001010010001]
    0x003910 [0x42] +0x0840: ptr_0x42_p → {D306 0x1c62a/0x83} [00000000000000011100011000101010]
    0x003950 [0x44] +0x0880: ptr_0x44_p → {D306 0x34dc0/0x83} [00000000000000110100110111000000]
    0x0039d0 [0x48] +0x0900: ptr_0x48_p → {D306 0x136a7/0x83} [00000000000000010011011010100111]
    0x0039f0 [0x49] +0x0920: ptr_0x49_p → {D306 0x4a837/0x83} [00000000000001001010100000110111]
    0x003a90 [0x4e] +0x09c0: ptr_0x4e_p → {D306 0x4eab6/0x83} [00000000000001001110101010110110]
    0x003ab0 [0x4f] +0x09e0: ptr_0x4f_p → {D306 0x24eae/0x83} [00000000000000100100111010101110]
    0x003ad0 [0x50] +0x0a00: ptr_0x50_p → {D306 0x1b003/0x83} [00000000000000011011000000000011]
    0x003af0 [0x51] +0x0a20: ptr_0x51_p → {D306 0x498d7/0x83} [00000000000001001001100011010111]
    0x003b10 [0x52] +0x0a40: ptr_0x52_p → {D306 0x48abf/0x83} [00000000000001001000101010111111]
    0x003b50 [0x54] +0x0a80: ptr_0x54_p → {D306 0x4a735/0x83} [00000000000001001010011100110101]
    0x003b70 [0x55] +0x0aa0: ptr_0x55_p → {D306 0x3464b/0x83} [00000000000000110100011001001011]
    0x003b90 [0x56] +0x0ac0: ptr_0x56_p → {D306 0x4255a/0x83} [00000000000001000010010101011010]
    0x003bb0 [0x57] +0x0ae0: ptr_0x57_p → {D306 0x1abfb/0x83} [00000000000000011010101111111011]
    0x003c30 [0x5b] +0x0b60: ptr_0x5b_p → {D306 0x367df/0x83} [00000000000000110110011111011111]
    0x003c50 [0x5c] +0x0b80: ptr_0x5c_p → {D306 0x49de1/0x83} [00000000000001001001110111100001]
    0x003c70 [0x5d] +0x0ba0: ptr_0x5d_p → {D306 0x4821c/0x83} [00000000000001001000001000011100]
    0x003c90 [0x5e] +0x0bc0: ptr_0x5e_p → {D306 0x1219b/0x83} [00000000000000010010000110011011]
    0x003cb0 [0x5f] +0x0be0: ptr_0x5f_p → {D306 0x1cd38/0x83} [00000000000000011100110100111000]
    0x003cd0 [0x60] +0x0c00: ptr_0x60_p → {D306 0x1b207/0x83} [00000000000000011011001000000111]
    0x003d10 [0x62] +0x0c40: ptr_0x62_p → {D306 0x18fc5/0x83} [00000000000000011000111111000101]
    0x003d30 [0x63] +0x0c60: ptr_0x63_p → {D306 0x49bdd/0x83} [00000000000001001001101111011101]
    0x003d50 [0x64] +0x0c80: ptr_0x64_p → {D306 0x49adb/0x83} [00000000000001001001101011011011]
    0x003d70 [0x65] +0x0ca0: ptr_0x65_p → {D306 0x25233/0x83} [00000000000000100101001000110011]

    0x003d90 +0x0cc0:                                    0x0 [0x20] 0…
{D301 0x03db0/0xce0}:D301
    0x003df0 [0x02] +0x0040: ptr_0x2_p → {D302 0x3be1c/0xa0} [00000000000000111011111000011100]
    0x003e10 [0x03] +0x0060: ptr_0x3_p → {D302 0x3c3d8/0xa0} [00000000000000111100001111011000]
    0x003e30 [0x04] +0x0080: ptr_0x4_p → {D302 0x06064/0xa0} [00000000000000000110000001100100]
    0x003e50 [0x05] +0x00a0: ptr_0x5_p → {D302 0x46a29/0xa0} [00000000000001000110101000101001]
    0x003e70 [0x06] +0x00c0: ptr_0x6_p → {D302 0x4ad4e/0xa0} [00000000000001001010110101001110]
    0x003e90 [0x07] +0x00e0: ptr_0x7_p → {D302 0x43e2e/0xa0} [00000000000001000011111000101110]
    0x003eb0 [0x08] +0x0100: ptr_0x8_p → {D302 0x46ff1/0xa0} [00000000000001000110111111110001]
    0x003ed0 [0x09] +0x0120: ptr_0x9_p → {D302 0x15a08/0xa0} [00000000000000010101101000001000]
    0x003ef0 [0x0a] +0x0140: ptr_0xa_p → {D302 0x0dd12/0xa0} [00000000000000001101110100010010]
    0x003f10 [0x0b] +0x0160: ptr_0xb_p → {D302 0x1135c/0xa0} [00000000000000010001001101011100]
    0x003f30 [0x0c] +0x0180: ptr_0xc_p → {D302 0x1438c/0xa0} [00000000000000010100001110001100]
    0x003f50 [0x0d] +0x01a0: ptr_0xd_p → {D302 0x3b378/0xa0} [00000000000000111011001101111000]
    0x003f70 [0x0e] +0x01c0: ptr_0xe_p → {D302 0x43159/0xa0} [00000000000001000011000101011001]
    0x003f90 [0x0f] +0x01e0: ptr_0xf_p → {D302 0x4a0f4/0xa0} [00000000000001001010000011110100]
    0x003fb0 [0x10] +0x0200: ptr_0x10_p → {D302 0x2d00b/0xa0} [00000000000000101101000000001011]
    0x003fd0 [0x11] +0x0220: ptr_0x11_p → {D302 0x40a9b/0xa0} [00000000000001000000101010011011]
    0x003ff0 [0x12] +0x0240: ptr_0x12_p → {D302 0x301fb/0xa0} [00000000000000110000000111111011]
    0x004010 [0x13] +0x0260: ptr_0x13_p → {D302 0x4156d/0xa0} [00000000000001000001010101101101]
    0x004030 [0x14] +0x0280: ptr_0x14_p → {D302 0x49f38/0xa0} [00000000000001001001111100111000]
    0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x31b5f/0xa0} [00000000000000110001101101011111]
    0x004090 [0x17] +0x02e0: ptr_0x17_p → {D302 0x0f814/0xa0} [00000000000000001111100000010100]
    0x0040b0 [0x18] +0x0300: ptr_0x18_p → {D302 0x4b476/0xa0} [00000000000001001011010001110110]
    0x0040d0 [0x19] +0x0320: ptr_0x19_p → {D302 0x30fc7/0xa0} [00000000000000110000111111000111]
    0x0040f0 [0x1a] +0x0340: ptr_0x1a_p → {D302 0x4ab92/0xa0} [00000000000001001010101110010010]
    0x004130 [0x1c] +0x0380: ptr_0x1c_p → {D302 0x34241/0xa0} [00000000000000110100001001000001]
    0x004150 [0x1d] +0x03a0: ptr_0x1d_p → {D302 0x48c16/0xa0} [00000000000001001000110000010110]
    0x004170 [0x1e] +0x03c0: ptr_0x1e_p → {D302 0x43325/0xa0} [00000000000001000011001100100101]
    0x004190 [0x1f] +0x03e0: ptr_0x1f_p → {D302 0x35e76/0xa0} [00000000000000110101111001110110]
    0x0041b0 [0x20] +0x0400: ptr_0x20_p → {D302 0x2d207/0xa0} [00000000000000101101001000000111]
    0x0041d0 [0x21] +0x0420: ptr_0x21_p → {D302 0x49436/0xa0} [00000000000001001001010000110110]
    0x0041f0 [0x22] +0x0440: ptr_0x22_p → {D302 0x3d078/0xa0} [00000000000000111101000001111000]
    0x004210 [0x23] +0x0460: ptr_0x23_p → {D302 0x4b846/0xa0} [00000000000001001011100001000110]
    0x004230 [0x24] +0x0480: ptr_0x24_p → {D302 0x4a3c2/0xa0} [00000000000001001010001111000010]
    0x004250 [0x25] +0x04a0: ptr_0x25_p → {D302 0x43c02/0xa0} [00000000000001000011110000000010]
    0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x426b1/0xa0} [00000000000001000010011010110001]
    0x0042b0 [0x28] +0x0500: ptr_0x28_p → {D302 0x4a596/0xa0} [00000000000001001010010110010110]
    0x0042f0 [0x2a] +0x0540: ptr_0x2a_p → {D302 0x2d59f/0xa0} [00000000000000101101010110011111]
    0x004310 [0x2b] +0x0560: ptr_0x2b_p → {D302 0x3442d/0xa0} [00000000000000110100010000101101]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x2de9b/0xa0} [00000000000000101101111010011011]
    0x004350 [0x2d] +0x05a0: ptr_0x2d_p → {D302 0x40d9d/0xa0} [00000000000001000000110110011101]
    0x004370 [0x2e] +0x05c0: ptr_0x2e_p → {D302 0x37988/0xa0} [00000000000000110111100110001000]
    0x004390 [0x2f] +0x05e0: ptr_0x2f_p → {D302 0x41d25/0xa0} [00000000000001000001110100100101]
    0x0043b0 [0x30] +0x0600: ptr_0x30_p → {D302 0x183ea/0xa0} [00000000000000011000001111101010]
    0x0043d0 [0x31] +0x0620: ptr_0x31_p → {D302 0x2c5af/0xa0} [00000000000000101100010110101111]
    0x0043f0 [0x32] +0x0640: ptr_0x32_p → {D302 0x3fd65/0xa0} [00000000000000111111110101100101]
    0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x29f5d/0xa0} [00000000000000101001111101011101]
    0x004430 [0x34] +0x0680: ptr_0x34_p → {D302 0x434f1/0xa0} [00000000000001000011010011110001]
    0x004450 [0x35] +0x06a0: ptr_0x35_p → {D302 0x0bef6/0xa0} [00000000000000001011111011110110]
    0x004470 [0x36] +0x06c0: ptr_0x36_p → {D302 0x4e7c6/0xa0} [00000000000001001110011111000110]
    0x0044b0 [0x38] +0x0700: ptr_0x38_p → {D302 0x2db03/0xa0} [00000000000000101101101100000011]
    0x0044d0 [0x39] +0x0720: ptr_0x39_p → {D302 0x2c2e1/0xa0} [00000000000000101100001011100001]
    0x0044f0 [0x3a] +0x0740: ptr_0x3a_p → {D302 0x3fab2/0xa0} [00000000000000111111101010110010]
    0x004510 [0x3b] +0x0760: ptr_0x3b_p → {D302 0x48dda/0xa0} [00000000000001001000110111011010]
    0x004530 [0x3c] +0x0780: ptr_0x3c_p → {D302 0x3630e/0xa0} [00000000000000110110001100001110]
    0x004570 [0x3e] +0x07c0: ptr_0x3e_p → {D302 0x3bc10/0xa0} [00000000000000111011110000010000]
    0x004590 [0x3f] +0x07e0: ptr_0x3f_p → {D302 0x2d937/0xa0} [00000000000000101101100100110111]
    0x0045b0 [0x40] +0x0800: ptr_0x40_p → {D302 0x47419/0xa0} [00000000000001000111010000011001]
    0x0045d0 [0x41] +0x0820: ptr_0x41_p → {D302 0x35753/0xa0} [00000000000000110101011101010011]
    0x0045f0 [0x42] +0x0840: ptr_0x42_p → {D302 0x2e057/0xa0} [00000000000000101110000001010111]
    0x004610 [0x43] +0x0860: ptr_0x43_p → {D302 0x47e31/0xa0} [00000000000001000111111000110001]
    0x004630 [0x44] +0x0880: ptr_0x44_p → {D302 0x1f049/0xa0} [00000000000000011111000001001001]
    0x004650 [0x45] +0x08a0: ptr_0x45_p → {D302 0x30c07/0xa0} [00000000000000110000110000000111]
    0x004670 [0x46] +0x08c0: ptr_0x46_p → {D302 0x40427/0xa0} [00000000000001000000010000100111]
    0x004690 [0x47] +0x08e0: ptr_0x47_p → {D302 0x1b7b6/0xa0} [00000000000000011011011110110110]
    0x0046b0 [0x48] +0x0900: ptr_0x48_p → {D302 0x4b0e6/0xa0} [00000000000001001011000011100110]
    0x0046d0 [0x49] +0x0920: ptr_0x49_p → {D302 0x2bf49/0xa0} [00000000000000101011111101001001]
    0x0046f0 [0x4a] +0x0940: ptr_0x4a_p → {D302 0x3c594/0xa0} [00000000000000111100010110010100]
    0x004710 [0x4b] +0x0960: ptr_0x4b_p → {D302 0x3c9bc/0xa0} [00000000000000111100100110111100]
    0x004730 [0x4c] +0x0980: ptr_0x4c_p → {D302 0x41361/0xa0} [00000000000001000001001101100001]
    0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x3a7b0/0xa0} [00000000000000111010011110110000]
    0x004770 [0x4e] +0x09c0: ptr_0x4e_p → {D302 0x26432/0xa0} [00000000000000100110010000110010]
    0x004790 [0x4f] +0x09e0: ptr_0x4f_p → {D302 0x3d2b4/0xa0} [00000000000000111101001010110100]
    0x0047b0 [0x50] +0x0a00: ptr_0x50_p → {D302 0x40223/0xa0} [00000000000001000000001000100011]
    0x0047d0 [0x51] +0x0a20: ptr_0x51_p → {D302 0x4b65a/0xa0} [00000000000001001011011001011010]
    0x0047f0 [0x52] +0x0a40: ptr_0x52_p → {D302 0x177d2/0xa0} [00000000000000010111011111010010]
    0x004810 [0x53] +0x0a60: ptr_0x53_p → {D302 0x3c000/0xa0} [00000000000000111100000000000000]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x25e2e/0xa0} [00000000000000100101111000101110]
    0x004850 [0x55] +0x0aa0: ptr_0x55_p → {D302 0x2d76b/0xa0} [00000000000000101101011101101011]
    0x004890 [0x57] +0x0ae0: ptr_0x57_p → {D302 0x42a07/0xa0} [00000000000001000010101000000111]
    0x0048d0 [0x59] +0x0b20: ptr_0x59_p → {D302 0x2a374/0xa0} [00000000000000101010001101110100]
    0x0048f0 [0x5a] +0x0b40: ptr_0x5a_p → {D302 0x3b13c/0xa0} [00000000000000111011000100111100]
    0x004910 [0x5b] +0x0b60: ptr_0x5b_p → {D302 0x4af1a/0xa0} [00000000000001001010111100011010]
    0x004930 [0x5c] +0x0b80: ptr_0x5c_p → {D302 0x31f07/0xa0} [00000000000000110001111100000111]
    0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0x4b2aa/0xa0} [00000000000001001011001010101010]
    0x004970 [0x5e] +0x0bc0: ptr_0x5e_p → {D302 0x3a3f0/0xa0} [00000000000000111010001111110000]
    0x004990 [0x5f] +0x0be0: ptr_0x5f_p → {D302 0x423bb/0xa0} [00000000000001000010001110111011]
    0x0049b0 [0x60] +0x0c00: ptr_0x60_p → {D302 0x48055/0xa0} [00000000000001001000000001010101]
    0x0049d0 [0x61] +0x0c20: ptr_0x61_p → {D302 0x373e8/0xa0} [00000000000000110111001111101000]
    0x0049f0 [0x62] +0x0c40: ptr_0x62_p → {D302 0x21aa1/0xa0} [00000000000000100001101010100001]
    0x004a10 [0x63] +0x0c60: ptr_0x63_p → {D302 0x37b54/0xa0} [00000000000000110111101101010100]
    0x004a30 [0x64] +0x0c80: ptr_0x64_p → {D302 0x3ba24/0xa0} [00000000000000111011101000100100]
    0x004a50 [0x65] +0x0ca0: ptr_0x65_p → {D302 0x17bb2/0xa0} [00000000000000010111101110110010]
    0x004a70 [0x66] +0x0cc0: ptr_0x66_p → {D302 0x3af48/0xa0} [00000000000000111010111101001000]

{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000014 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e0
{ArrayString 0x04c04/0xe0}:ARRAY_STRING[0x1,0x14] = "OUVRIR_BLOC_MATERIEL"
{D303 0x04ce4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d84/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d84/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04db8/0xa0}:D302 d302_0 = 0x80000014 d302_d303_p → {D303 0x04ce4/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e0
{ArrayString 0x04e58/0xe0}:ARRAY_STRING[0x1,0x14] = "FERMER_BLOC_MATERIEL"
{D303 0x04f38/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04fd8/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04fd8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0500c/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x04f38/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x050ac/0xa0}:ARRAY_STRING[0x1,0xc] = "NOUVEAU_TYPE"
{D303 0x0514c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x051ec/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x051ec/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05220/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x0514c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x052c0/0x78}:ARRAY_STRING[0x1,0x7] = "UN_TYPE"
{D303 0x05338/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x053d8/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x053d8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0540c/0xa0}:D302 d302_0 = 0x80000010 d302_d303_p → {D303 0x05338/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x054ac/0xc0}:ARRAY_STRING[0x1,0x10] = "FIN_NOUVEAU_TYPE"
{D303 0x0556c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x059bc/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{Thing2 0x0560c/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x0564c/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x0568e [0x00] =  $0x0006 »NOUVELLE_ACTION«
    @0x0571e [0x01] =  $0x0007 »UNE_ACTION«
    @0x05786 [0x02] =  $0x0008 »DONNER_CODE_ACTION«
    @0x0582e [0x03] =  $0x0009 »UN_CODE«
    @0x0587e [0x04] =  $0x000a »FIN_NOUVELLE_ACTION«
{D304 0x059bc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x059f0/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x0556c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x05a90/0xb8}:ARRAY_STRING[0x1,0xf] = "NOUVELLE_ACTION"
{D303 0x05b48/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05be8/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x05be8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05c1c/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x04db8/0xa0} d302_d303_p → {D303 0x05b48/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x05cbc/0x90}:ARRAY_STRING[0x1,0xa] = "UNE_ACTION"
{D303 0x05d4c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05dec/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x05dec/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05e20/0xa0}:D302 d302_0 = 0x80000012 d302_d303_p → {D303 0x05d4c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0
{ArrayString 0x05ec0/0xd0}:ARRAY_STRING[0x1,0x12] = "DONNER_CODE_ACTION"
{D303 0x05f90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06030/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x06030/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06064/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x05f90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x06104/0x78}:ARRAY_STRING[0x1,0x7] = "UN_CODE"
{D303 0x0617c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0621c/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x0621c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06250/0xa0}:D302 d302_0 = 0x80000013 d302_d303_p → {D303 0x0617c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d8
{ArrayString 0x062f0/0xd8}:ARRAY_STRING[0x1,0x13] = "FIN_NOUVELLE_ACTION"
{D303 0x063c8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06820/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{Thing2 0x06468/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0564c/0x370} next_p → {Thing2 0x0560c/0x40}
{StringStore 0x064a8/0x378}:StringStore x = 0x00000001 y = 0x00000067
    @0x064ee [0x00] =  $0x000b »OUVRIR_CHAMP_OPTION«
    @0x0659e [0x01] =  $0x000c »OPTION«
    @0x065e6 [0x02] =  $0x000d »UNE_OPTION«
    @0x0664e [0x03] =  $0x000e »FERMER_CHAMP_OPTION«
    @0x066fe [0x04] =  $0x000f »IMPRIMER_MATERIEL«
{D304 0x06820/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06854/0xa0}:D302 d302_0 = 0x80000013 d302_d302_p → {D302 0x0540c/0xa0} d302_d303_p → {D303 0x063c8/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d8
{ArrayString 0x068f4/0xd8}:ARRAY_STRING[0x1,0x13] = "OUVRIR_CHAMP_OPTION"
{D303 0x069cc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06d00/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x06a6c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x06aac/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »OUVRIR_BLOC_MATERIEL«
  [$0x0002]  0x002f8 003 »FERMER_BLOC_MATERIEL«
  [$0x0003]  0x003b0 004 »NOUVEAU_TYPE«
  [$0x0004]  0x00428 005 »UN_TYPE«
  [$0x0005]  0x00478 006 »FIN_NOUVEAU_TYPE«
  [$0x0006]  0x03280 007 »NOUVELLE_ACTION«
  [$0x0007]  0x03310 008 »UNE_ACTION«
  [$0x0008]  0x03378 009 »DONNER_CODE_ACTION«
  [$0x0009]  0x03420 00a »UN_CODE«
  [$0x000a]  0x03470 00b »FIN_NOUVELLE_ACTION«
  [$0x000b]  0x040e0 00c »OUVRIR_CHAMP_OPTION«
  [$0x000c]  0x04190 00d »OPTION«
  [$0x000d]  0x041d8 00e »UNE_OPTION«
  [$0x000e]  0x04240 000 »FERMER_CHAMP_OPTION«
{D304 0x06d00/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06d34/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x069cc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x06dd4/0x70}:ARRAY_STRING[0x1,0x6] = "OPTION"
{D303 0x06e44/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06ee4/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x06ee4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06f18/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x06e44/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x06fb8/0x90}:ARRAY_STRING[0x1,0xa] = "UNE_OPTION"
{D303 0x07048/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x070e8/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x070e8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0711c/0xa0}:D302 d302_0 = 0x80000013 d302_d303_p → {D303 0x07048/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d8
{ArrayString 0x071bc/0xd8}:ARRAY_STRING[0x1,0x13] = "FERMER_CHAMP_OPTION"
{D303 0x07294/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0763a/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x07334/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06aac/0x254} next_p → {Thing2 0x06a6c/0x40}
{StringIndex 0x07374/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »OUVRIR_BLOC_MATERIEL«
  [$0x0002]  0x002f8 003 »FERMER_BLOC_MATERIEL«
  [$0x0003]  0x003b0 004 »NOUVEAU_TYPE«
  [$0x0004]  0x00428 005 »UN_TYPE«
  [$0x0005]  0x00478 006 »FIN_NOUVEAU_TYPE«
  [$0x0006]  0x03280 007 »NOUVELLE_ACTION«
  [$0x0007]  0x03310 008 »UNE_ACTION«
  [$0x0008]  0x03378 009 »DONNER_CODE_ACTION«
  [$0x0009]  0x03420 00a »UN_CODE«
  [$0x000a]  0x03470 00b »FIN_NOUVELLE_ACTION«
  [$0x000b]  0x040e0 00c »OUVRIR_CHAMP_OPTION«
  [$0x000c]  0x04190 00d »OPTION«
  [$0x000d]  0x041d8 00e »UNE_OPTION«
  [$0x000e]  0x04240 00f »FERMER_CHAMP_OPTION«
  [$0x000f]  0x042f0 010 »IMPRIMER_MATERIEL«
  [$0x0010]  0x054e8 011 »OUVRIR_BLOC_ACTEUR«
  [$0x0011]  0x05590 000 »FERMER_BLOC_ACTEUR«
{D304 0x0763a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0766e/0xa0}:D302 d302_0 = 0x80000011 d302_d303_p → {D303 0x07294/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x0770e/0xc8}:ARRAY_STRING[0x1,0x11] = "IMPRIMER_MATERIEL"
{D303 0x077d6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07c36/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{Thing2 0x07876/0x40}:Thing2 Chain2 payload_p → {StringStore 0x064a8/0x378} next_p → {Thing2 0x06468/0x40}
{StringStore 0x078b6/0x380}:StringStore x = 0x00000001 y = 0x00000068
    @0x078f6 [0x00] =  $0x0010 »OUVRIR_BLOC_ACTEUR«
    @0x0799e [0x01] =  $0x0011 »FERMER_BLOC_ACTEUR«
    @0x07a46 [0x02] =  $0x0012 »NOUVEL_ACTEUR«
    @0x07ac6 [0x03] =  $0x0013 »UN_ACTEUR«
    @0x07b26 [0x04] =  $0x0014 »FIN_NOUVEL_ACTEUR«
{D304 0x07c36/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07c6a/0xa0}:D302 d302_0 = 0x80000012 d302_d303_p → {D303 0x077d6/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0
{ArrayString 0x07d0a/0xd0}:ARRAY_STRING[0x1,0x12] = "OUVRIR_BLOC_ACTEUR"
{D303 0x07dda/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07e7a/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x07e7a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07eae/0xa0}:D302 d302_0 = 0x80000012 d302_d303_p → {D303 0x07dda/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0
{ArrayString 0x07f4e/0xd0}:ARRAY_STRING[0x1,0x12] = "FERMER_BLOC_ACTEUR"
{D303 0x0801e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08436/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x080be/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07374/0x2c6} next_p → {Thing2 0x07334/0x40}
{StringIndex 0x080fe/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »OUVRIR_BLOC_MATERIEL«
  [$0x0002]  0x002f8 003 »FERMER_BLOC_MATERIEL«
  [$0x0003]  0x003b0 004 »NOUVEAU_TYPE«
  [$0x0004]  0x00428 005 »UN_TYPE«
  [$0x0005]  0x00478 006 »FIN_NOUVEAU_TYPE«
  [$0x0006]  0x03280 007 »NOUVELLE_ACTION«
  [$0x0007]  0x03310 008 »UNE_ACTION«
  [$0x0008]  0x03378 009 »DONNER_CODE_ACTION«
  [$0x0009]  0x03420 00a »UN_CODE«
  [$0x000a]  0x03470 00b »FIN_NOUVELLE_ACTION«
  [$0x000b]  0x040e0 00c »OUVRIR_CHAMP_OPTION«
  [$0x000c]  0x04190 00d »OPTION«
  [$0x000d]  0x041d8 00e »UNE_OPTION«
  [$0x000e]  0x04240 00f »FERMER_CHAMP_OPTION«
  [$0x000f]  0x042f0 010 »IMPRIMER_MATERIEL«
  [$0x0010]  0x054e8 011 »OUVRIR_BLOC_ACTEUR«
  [$0x0011]  0x05590 012 »FERMER_BLOC_ACTEUR«
  [$0x0012]  0x05638 013 »NOUVEL_ACTEUR«
  [$0x0013]  0x056b8 014 »UN_ACTEUR«
  [$0x0014]  0x05718 000 »FIN_NOUVEL_ACTEUR«
{D304 0x08436/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0846a/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x0801e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x0850a/0xa8}:ARRAY_STRING[0x1,0xd] = "NOUVEL_ACTEUR"
{D303 0x085b2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08652/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x08652/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08686/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x085b2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x08726/0x88}:ARRAY_STRING[0x1,0x9] = "UN_ACTEUR"
{D303 0x087ae/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0884e/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{D304 0x0884e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08882/0xa0}:D302 d302_0 = 0x80000011 d302_d303_p → {D303 0x087ae/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x08922/0xc8}:ARRAY_STRING[0x1,0x11] = "FIN_NOUVEL_ACTEUR"
{D303 0x089ea/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09262/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x08a8a/0x40}:Thing2 Chain2 payload_p → {StringStore 0x078b6/0x380} next_p → {Thing2 0x07876/0x40}
{StringStore 0x08aca/0x388}:StringStore x = 0x00000001 y = 0x00000069
    @0x08b0e [0x00] =  $0x0015 »DONNER_TYPE_ACTEUR«
    @0x08bb6 [0x01] =  $0x0016 »DONNER_ADRESSE_STATION«
    @0x08c7e [0x02] =  $0x0017 »UNE_ADRESSE«
    @0x08cee [0x03] =  $0x0018 »IMPRIMER_ACTEUR«
    @0x08d7e [0x04] =  $0x0019 »ACTION_POSSIBLE«
    @0x08e0e [0x05] =  $0x001a »DE«
{Thing2 0x08e52/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x080fe/0x338} next_p → {Thing2 0x080be/0x40}
{StringIndex 0x08e92/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »OUVRIR_BLOC_MATERIEL«
  [$0x0002]  0x002f8 003 »FERMER_BLOC_MATERIEL«
  [$0x0003]  0x003b0 004 »NOUVEAU_TYPE«
  [$0x0004]  0x00428 005 »UN_TYPE«
  [$0x0005]  0x00478 006 »FIN_NOUVEAU_TYPE«
  [$0x0006]  0x03280 007 »NOUVELLE_ACTION«
  [$0x0007]  0x03310 008 »UNE_ACTION«
  [$0x0008]  0x03378 009 »DONNER_CODE_ACTION«
  [$0x0009]  0x03420 00a »UN_CODE«
  [$0x000a]  0x03470 00b »FIN_NOUVELLE_ACTION«
  [$0x000b]  0x040e0 00c »OUVRIR_CHAMP_OPTION«
  [$0x000c]  0x04190 00d »OPTION«
  [$0x000d]  0x041d8 00e »UNE_OPTION«
  [$0x000e]  0x04240 00f »FERMER_CHAMP_OPTION«
  [$0x000f]  0x042f0 010 »IMPRIMER_MATERIEL«
  [$0x0010]  0x054e8 011 »OUVRIR_BLOC_ACTEUR«
  [$0x0011]  0x05590 012 »FERMER_BLOC_ACTEUR«
  [$0x0012]  0x05638 013 »NOUVEL_ACTEUR«
  [$0x0013]  0x056b8 014 »UN_ACTEUR«
  [$0x0014]  0x05718 015 »FIN_NOUVEL_ACTEUR«
  [$0x0015]  0x06700 016 »DONNER_TYPE_ACTEUR«
  [$0x0016]  0x067a8 017 »DONNER_ADRESSE_STATION«
  [$0x0017]  0x06870 018 »UNE_ADRESSE«
  [$0x0018]  0x068e0 000 »IMPRIMER_ACTEUR«
{D304 0x09262/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09296/0xa0}:D302 d302_0 = 0x80000012 d302_d303_p → {D303 0x089ea/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0
{ArrayString 0x09336/0xd0}:ARRAY_STRING[0x1,0x12] = "DONNER_TYPE_ACTEUR"
{D303 0x09406/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x094a6/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000
{D304 0x094a6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x094da/0xa0}:D302 d302_0 = 0x80000016 d302_d303_p → {D303 0x09406/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000f0
{ArrayString 0x0957a/0xf0}:ARRAY_STRING[0x1,0x16] = "DONNER_ADRESSE_STATION"
{D303 0x0966a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0970a/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000
{D304 0x0970a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0973e/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x0966a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x097de/0x98}:ARRAY_STRING[0x1,0xb] = "UNE_ADRESSE"
{D303 0x09876/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09916/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000
{D304 0x09916/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0994a/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x09876/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x099ea/0xb8}:ARRAY_STRING[0x1,0xf] = "IMPRIMER_ACTEUR"
{D303 0x09aa2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09fea/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000
{Thing2 0x09b42/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x08e92/0x3d0} next_p → {Thing2 0x08e52/0x40}
{StringIndex 0x09b82/0x468}:StringIndex x = 0x00000001 y = 0x0000001c
  [$0x0001]  0x00240 002 »OUVRIR_BLOC_MATERIEL«
  [$0x0002]  0x002f8 003 »FERMER_BLOC_MATERIEL«
  [$0x0003]  0x003b0 004 »NOUVEAU_TYPE«
  [$0x0004]  0x00428 005 »UN_TYPE«
  [$0x0005]  0x00478 006 »FIN_NOUVEAU_TYPE«
  [$0x0006]  0x03280 007 »NOUVELLE_ACTION«
  [$0x0007]  0x03310 008 »UNE_ACTION«
  [$0x0008]  0x03378 009 »DONNER_CODE_ACTION«
  [$0x0009]  0x03420 00a »UN_CODE«
  [$0x000a]  0x03470 00b »FIN_NOUVELLE_ACTION«
  [$0x000b]  0x040e0 00c »OUVRIR_CHAMP_OPTION«
  [$0x000c]  0x04190 00d »OPTION«
  [$0x000d]  0x041d8 00e »UNE_OPTION«
  [$0x000e]  0x04240 00f »FERMER_CHAMP_OPTION«
  [$0x000f]  0x042f0 010 »IMPRIMER_MATERIEL«
  [$0x0010]  0x054e8 011 »OUVRIR_BLOC_ACTEUR«
  [$0x0011]  0x05590 012 »FERMER_BLOC_ACTEUR«
  [$0x0012]  0x05638 013 »NOUVEL_ACTEUR«
  [$0x0013]  0x056b8 014 »UN_ACTEUR«
  [$0x0014]  0x05718 015 »FIN_NOUVEL_ACTEUR«
  [$0x0015]  0x06700 016 »DONNER_TYPE_ACTEUR«
  [$0x0016]  0x067a8 017 »DONNER_ADRESSE_STATION«
  [$0x0017]  0x06870 018 »UNE_ADRESSE«
  [$0x0018]  0x068e0 019 »IMPRIMER_ACTEUR«
  [$0x0019]  0x06970 01a »ACTION_POSSIBLE«
  [$0x001a]  0x06a00 01b »DE«
  [$0x001b]  0x08050 01c »VERS«
  [$0x001c]  0x08088 000 »EN«
{D304 0x09fea/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a01e/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0x0973e/0xa0} d302_d303_p → {D303 0x09aa2/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x0a0be/0xb8}:ARRAY_STRING[0x1,0xf] = "ACTION_POSSIBLE"
{D303 0x0a176/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a216/0x34} d303_2 = 0x001a d303_3 = 0x0000000000000000000
{D304 0x0a216/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a24a/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x0a176/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x0a2ea/0x50}:ARRAY_STRING[0x1,0x2] = "DE"
{D303 0x0a33a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a7aa/0x34} d303_2 = 0x001b d303_3 = 0x0000000000000000000
{Thing2 0x0a3da/0x40}:Thing2 Chain2 payload_p → {StringStore 0x08aca/0x388} next_p → {Thing2 0x08a8a/0x40}
{StringStore 0x0a41a/0x390}:StringStore x = 0x00000001 y = 0x0000006a
    @0x0a45e [0x00] =  $0x001b »VERS«
    @0x0a496 [0x01] =  $0x001c »EN«
    @0x0a4be [0x02] =  $0x001d »L_UNK«
    @0x0a4fe [0x03] =  $0x001e »OUVRIR_NOUVEAU_BLOC_SCENARIO«
    @0x0a5f6 [0x04] =  $0x001f »FERMER_BLOC_SCENARIO«
    @0x0a6ae [0x05] =  $0x0020 »OUVRIR_NOUVEAU_BLOC_SCENE«
{D304 0x0a7aa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a7de/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0a33a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0a87e/0x60}:ARRAY_STRING[0x1,0x4] = "VERS"
{D303 0x0a8de/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a97e/0x34} d303_2 = 0x001c d303_3 = 0x0000000000000000000
{D304 0x0a97e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a9b2/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x09296/0xa0} d302_d303_p → {D303 0x0a8de/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x0aa52/0x50}:ARRAY_STRING[0x1,0x2] = "EN"
{D303 0x0aaa2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b0a8/0x34} d303_2 = 0x001d d303_3 = 0x0000000000000000000
{Thing2 0x0ab42/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x09b82/0x468} next_p → {Thing2 0x09b42/0x40}
{StringIndex 0x0ab82/0x526}:StringIndex x = 0x00000001 y = 0x00000021
  [$0x0001]  0x00240 002 »OUVRIR_BLOC_MATERIEL«
  [$0x0002]  0x002f8 003 »FERMER_BLOC_MATERIEL«
  [$0x0003]  0x003b0 004 »NOUVEAU_TYPE«
  [$0x0004]  0x00428 005 »UN_TYPE«
  [$0x0005]  0x00478 006 »FIN_NOUVEAU_TYPE«
  [$0x0006]  0x03280 007 »NOUVELLE_ACTION«
  [$0x0007]  0x03310 008 »UNE_ACTION«
  [$0x0008]  0x03378 009 »DONNER_CODE_ACTION«
  [$0x0009]  0x03420 00a »UN_CODE«
  [$0x000a]  0x03470 00b »FIN_NOUVELLE_ACTION«
  [$0x000b]  0x040e0 00c »OUVRIR_CHAMP_OPTION«
  [$0x000c]  0x04190 00d »OPTION«
  [$0x000d]  0x041d8 00e »UNE_OPTION«
  [$0x000e]  0x04240 00f »FERMER_CHAMP_OPTION«
  [$0x000f]  0x042f0 010 »IMPRIMER_MATERIEL«
  [$0x0010]  0x054e8 011 »OUVRIR_BLOC_ACTEUR«
  [$0x0011]  0x05590 012 »FERMER_BLOC_ACTEUR«
  [$0x0012]  0x05638 013 »NOUVEL_ACTEUR«
  [$0x0013]  0x056b8 014 »UN_ACTEUR«
  [$0x0014]  0x05718 015 »FIN_NOUVEL_ACTEUR«
  [$0x0015]  0x06700 016 »DONNER_TYPE_ACTEUR«
  [$0x0016]  0x067a8 017 »DONNER_ADRESSE_STATION«
  [$0x0017]  0x06870 018 »UNE_ADRESSE«
  [$0x0018]  0x068e0 019 »IMPRIMER_ACTEUR«
  [$0x0019]  0x06970 01a »ACTION_POSSIBLE«
  [$0x001a]  0x06a00 01b »DE«
  [$0x001b]  0x08050 01c »VERS«
  [$0x001c]  0x08088 01d »EN«
  [$0x001d]  0x080b0 01e »L_UNK«
  [$0x001e]  0x080f0 01f »OUVRIR_NOUVEAU_BLOC_SCENARIO«
  [$0x001f]  0x081e8 020 »FERMER_BLOC_SCENARIO«
  [$0x0020]  0x082a0 021 »OUVRIR_NOUVEAU_BLOC_SCENE«
  [$0x0021]  0x09760 000 »UNE_SCENE«
{D304 0x0b0a8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b0dc/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0aaa2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0b17c/0x68}:ARRAY_STRING[0x1,0x5] = "L_UNK"
{D307 0x0b1e4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x1ba00/0x7f}
{D308 0x0b263/0x83}:D308 d308_d303_p → {D303 0x0aaa2/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x0b1e4/0x7f}
{D303 0x0b2e6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b386/0x34} d303_2 = 0x001e d303_3 = 0x0000000000000000000
{D304 0x0b386/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b3ba/0xa0}:D302 d302_0 = 0x8000001c d302_d303_p → {D303 0x0b2e6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000120
{ArrayString 0x0b45a/0x120}:ARRAY_STRING[0x1,0x1c] = "OUVRIR_NOUVEAU_BLOC_SCENARIO"
{D303 0x0b57a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b61a/0x34} d303_2 = 0x001f d303_3 = 0x0000000000000000000
{D304 0x0b61a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b64e/0xa0}:D302 d302_0 = 0x80000014 d302_d303_p → {D303 0x0b57a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e0
{ArrayString 0x0b6ee/0xe0}:ARRAY_STRING[0x1,0x14] = "FERMER_BLOC_SCENARIO"
{D303 0x0b7ce/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b86e/0x34} d303_2 = 0x0020 d303_3 = 0x0000000000000000000
{D304 0x0b86e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b8a2/0xa0}:D302 d302_0 = 0x80000019 d302_d303_p → {D303 0x0b7ce/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000108
{ArrayString 0x0b942/0x108}:ARRAY_STRING[0x1,0x19] = "OUVRIR_NOUVEAU_BLOC_SCENE"
{D303 0x0ba4a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0bec2/0x34} d303_2 = 0x0021 d303_3 = 0x0000000000000000000
{Thing2 0x0baea/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0a41a/0x390} next_p → {Thing2 0x0a3da/0x40}
{StringStore 0x0bb2a/0x398}:StringStore x = 0x00000001 y = 0x0000006b
    @0x0bb6e [0x00] =  $0x0021 »UNE_SCENE«
    @0x0bbce [0x01] =  $0x0022 »FERMER_BLOC_SCENE«
    @0x0bc6e [0x02] =  $0x0023 »OUVRIR_BLOC_ENCHAINEMENT«
    @0x0bd46 [0x03] =  $0x0024 »FERMER_BLOC_ENCHAINEMENT«
    @0x0be1e [0x04] =  $0x0025 »OUVRIR_BLOC«
{D304 0x0bec2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0bef6/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x0ba4a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x0bf96/0x88}:ARRAY_STRING[0x1,0x9] = "UNE_SCENE"
{D303 0x0c01e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c6e2/0x34} d303_2 = 0x0022 d303_3 = 0x0000000000000000000
{Thing2 0x0c0be/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0ab82/0x526} next_p → {Thing2 0x0ab42/0x40}
{StringIndex 0x0c0fe/0x5e4}:StringIndex x = 0x00000001 y = 0x00000026
  [$0x0001]  0x00240 002 »OUVRIR_BLOC_MATERIEL«
  [$0x0002]  0x002f8 003 »FERMER_BLOC_MATERIEL«
  [$0x0003]  0x003b0 004 »NOUVEAU_TYPE«
  [$0x0004]  0x00428 005 »UN_TYPE«
  [$0x0005]  0x00478 006 »FIN_NOUVEAU_TYPE«
  [$0x0006]  0x03280 007 »NOUVELLE_ACTION«
  [$0x0007]  0x03310 008 »UNE_ACTION«
  [$0x0008]  0x03378 009 »DONNER_CODE_ACTION«
  [$0x0009]  0x03420 00a »UN_CODE«
  [$0x000a]  0x03470 00b »FIN_NOUVELLE_ACTION«
  [$0x000b]  0x040e0 00c »OUVRIR_CHAMP_OPTION«
  [$0x000c]  0x04190 00d »OPTION«
  [$0x000d]  0x041d8 00e »UNE_OPTION«
  [$0x000e]  0x04240 00f »FERMER_CHAMP_OPTION«
  [$0x000f]  0x042f0 010 »IMPRIMER_MATERIEL«
  [$0x0010]  0x054e8 011 »OUVRIR_BLOC_ACTEUR«
  [$0x0011]  0x05590 012 »FERMER_BLOC_ACTEUR«
  [$0x0012]  0x05638 013 »NOUVEL_ACTEUR«
  [$0x0013]  0x056b8 014 »UN_ACTEUR«
  [$0x0014]  0x05718 015 »FIN_NOUVEL_ACTEUR«
  [$0x0015]  0x06700 016 »DONNER_TYPE_ACTEUR«
  [$0x0016]  0x067a8 017 »DONNER_ADRESSE_STATION«
  [$0x0017]  0x06870 018 »UNE_ADRESSE«
  [$0x0018]  0x068e0 019 »IMPRIMER_ACTEUR«
  [$0x0019]  0x06970 01a »ACTION_POSSIBLE«
  [$0x001a]  0x06a00 01b »DE«
  [$0x001b]  0x08050 01c »VERS«
  [$0x001c]  0x08088 01d »EN«
  [$0x001d]  0x080b0 01e »L_UNK«
  [$0x001e]  0x080f0 01f »OUVRIR_NOUVEAU_BLOC_SCENARIO«
  [$0x001f]  0x081e8 020 »FERMER_BLOC_SCENARIO«
  [$0x0020]  0x082a0 021 »OUVRIR_NOUVEAU_BLOC_SCENE«
  [$0x0021]  0x09760 022 »UNE_SCENE«
  [$0x0022]  0x097c0 023 »FERMER_BLOC_SCENE«
  [$0x0023]  0x09860 024 »OUVRIR_BLOC_ENCHAINEMENT«
  [$0x0024]  0x09938 025 »FERMER_BLOC_ENCHAINEMENT«
  [$0x0025]  0x09a10 026 »OUVRIR_BLOC«
  [$0x0026]  0x0ac88 000 »NATURE«
{D304 0x0c6e2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c716/0xa0}:D302 d302_0 = 0x80000011 d302_d303_p → {D303 0x0c01e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x0c7b6/0xc8}:ARRAY_STRING[0x1,0x11] = "FERMER_BLOC_SCENE"
{D303 0x0c87e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c91e/0x34} d303_2 = 0x0023 d303_3 = 0x0000000000000000000
{D304 0x0c91e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c952/0xa0}:D302 d302_0 = 0x80000018 d302_d302_p → {D302 0x08882/0xa0} d302_d303_p → {D303 0x0c87e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000100
{ArrayString 0x0c9f2/0x100}:ARRAY_STRING[0x1,0x18] = "OUVRIR_BLOC_ENCHAINEMENT"
{D303 0x0caf2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0cb92/0x34} d303_2 = 0x0024 d303_3 = 0x0000000000000000000
{D304 0x0cb92/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0cbc6/0xa0}:D302 d302_0 = 0x80000018 d302_d302_p → {D302 0x05220/0xa0} d302_d303_p → {D303 0x0caf2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000100
{ArrayString 0x0cc66/0x100}:ARRAY_STRING[0x1,0x18] = "FERMER_BLOC_ENCHAINEMENT"
{D303 0x0cd66/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ce06/0x34} d303_2 = 0x0025 d303_3 = 0x0000000000000000000
{D304 0x0ce06/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0ce3a/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x0cd66/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x0ceda/0x98}:ARRAY_STRING[0x1,0xb] = "OUVRIR_BLOC"
{D303 0x0cf72/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0d3f2/0x34} d303_2 = 0x0026 d303_3 = 0x0000000000000000000
{Thing2 0x0d012/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0bb2a/0x398} next_p → {Thing2 0x0baea/0x40}
{StringStore 0x0d052/0x3a0}:StringStore x = 0x00000001 y = 0x0000006c
    @0x0d096 [0x00] =  $0x0026 »NATURE«
    @0x0d0de [0x01] =  $0x0027 »FERMER_BLOC«
    @0x0d14e [0x02] =  $0x0028 »LIRE_LISTE_TEMPS«
    @0x0d1e6 [0x03] =  $0x0029 »LIRE_NOMBRE«
    @0x0d256 [0x04] =  $0x002a »UN_NOMBRE«
    @0x0d2b6 [0x05] =  $0x002b »UN_ID«
    @0x0d2f6 [0x06] =  $0x002c »COMPLETE_LISTE«
    @0x0d37e [0x07] =  $0x002d »UN_NOM«
{D304 0x0d3f2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0d426/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x0a01e/0xa0} d302_d303_p → {D303 0x0cf72/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0d4c6/0x70}:ARRAY_STRING[0x1,0x6] = "NATURE"
{D303 0x0d536/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0dcde/0x34} d303_2 = 0x0027 d303_3 = 0x0000000000000000000
{Thing2 0x0d5d6/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0c0fe/0x5e4} next_p → {Thing2 0x0c0be/0x40}
{StringIndex 0x0d616/0x6c8}:StringIndex x = 0x00000001 y = 0x0000002c
  [$0x0001]  0x00240 002 »OUVRIR_BLOC_MATERIEL«
  [$0x0002]  0x002f8 003 »FERMER_BLOC_MATERIEL«
  [$0x0003]  0x003b0 004 »NOUVEAU_TYPE«
  [$0x0004]  0x00428 005 »UN_TYPE«
  [$0x0005]  0x00478 006 »FIN_NOUVEAU_TYPE«
  [$0x0006]  0x03280 007 »NOUVELLE_ACTION«
  [$0x0007]  0x03310 008 »UNE_ACTION«
  [$0x0008]  0x03378 009 »DONNER_CODE_ACTION«
  [$0x0009]  0x03420 00a »UN_CODE«
  [$0x000a]  0x03470 00b »FIN_NOUVELLE_ACTION«
  [$0x000b]  0x040e0 00c »OUVRIR_CHAMP_OPTION«
  [$0x000c]  0x04190 00d »OPTION«
  [$0x000d]  0x041d8 00e »UNE_OPTION«
  [$0x000e]  0x04240 00f »FERMER_CHAMP_OPTION«
  [$0x000f]  0x042f0 010 »IMPRIMER_MATERIEL«
  [$0x0010]  0x054e8 011 »OUVRIR_BLOC_ACTEUR«
  [$0x0011]  0x05590 012 »FERMER_BLOC_ACTEUR«
  [$0x0012]  0x05638 013 »NOUVEL_ACTEUR«
  [$0x0013]  0x056b8 014 »UN_ACTEUR«
  [$0x0014]  0x05718 015 »FIN_NOUVEL_ACTEUR«
  [$0x0015]  0x06700 016 »DONNER_TYPE_ACTEUR«
  [$0x0016]  0x067a8 017 »DONNER_ADRESSE_STATION«
  [$0x0017]  0x06870 018 »UNE_ADRESSE«
  [$0x0018]  0x068e0 019 »IMPRIMER_ACTEUR«
  [$0x0019]  0x06970 01a »ACTION_POSSIBLE«
  [$0x001a]  0x06a00 01b »DE«
  [$0x001b]  0x08050 01c »VERS«
  [$0x001c]  0x08088 01d »EN«
  [$0x001d]  0x080b0 01e »L_UNK«
  [$0x001e]  0x080f0 01f »OUVRIR_NOUVEAU_BLOC_SCENARIO«
  [$0x001f]  0x081e8 020 »FERMER_BLOC_SCENARIO«
  [$0x0020]  0x082a0 021 »OUVRIR_NOUVEAU_BLOC_SCENE«
  [$0x0021]  0x09760 022 »UNE_SCENE«
  [$0x0022]  0x097c0 023 »FERMER_BLOC_SCENE«
  [$0x0023]  0x09860 024 »OUVRIR_BLOC_ENCHAINEMENT«
  [$0x0024]  0x09938 025 »FERMER_BLOC_ENCHAINEMENT«
  [$0x0025]  0x09a10 026 »OUVRIR_BLOC«
  [$0x0026]  0x0ac88 027 »NATURE«
  [$0x0027]  0x0acd0 028 »FERMER_BLOC«
  [$0x0028]  0x0ad40 029 »LIRE_LISTE_TEMPS«
  [$0x0029]  0x0add8 02a »LIRE_NOMBRE«
  [$0x002a]  0x0ae48 02b »UN_NOMBRE«
  [$0x002b]  0x0aea8 02c »UN_ID«
  [$0x002c]  0x0aee8 000 »COMPLETE_LISTE«
{D304 0x0dcde/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0dd12/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x0c952/0xa0} d302_d303_p → {D303 0x0d536/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x0ddb2/0x98}:ARRAY_STRING[0x1,0xb] = "FERMER_BLOC"
{D303 0x0de4a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0deea/0x34} d303_2 = 0x0028 d303_3 = 0x0000000000000000000
{D304 0x0deea/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0df1e/0xa0}:D302 d302_0 = 0x80000010 d302_d303_p → {D303 0x0de4a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x0dfbe/0xc0}:ARRAY_STRING[0x1,0x10] = "LIRE_LISTE_TEMPS"
{D303 0x0e07e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e11e/0x34} d303_2 = 0x0029 d303_3 = 0x0000000000000000000
{D304 0x0e11e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0e152/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x0e07e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x0e1f2/0x98}:ARRAY_STRING[0x1,0xb] = "LIRE_NOMBRE"
{D303 0x0e28a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e32a/0x34} d303_2 = 0x002a d303_3 = 0x0000000000000000000
{D304 0x0e32a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0e35e/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x0e28a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x0e3fe/0x88}:ARRAY_STRING[0x1,0x9] = "UN_NOMBRE"
{D307 0x0e486/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x1cebd/0x7f}
{D308 0x0e505/0x83}:D308 d308_d303_p → {D303 0x0e07e/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x0e486/0x7f}
{D303 0x0e588/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e628/0x34} d303_2 = 0x002b d303_3 = 0x0000000000000000000
{D304 0x0e628/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0e65c/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0e588/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0e6fc/0x68}:ARRAY_STRING[0x1,0x5] = "UN_ID"
{D303 0x0e764/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e804/0x34} d303_2 = 0x002c d303_3 = 0x0000000000000000000
{D304 0x0e804/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0e838/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x0e764/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x0e8d8/0xb0}:ARRAY_STRING[0x1,0xe] = "COMPLETE_LISTE"
{D303 0x0e988/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f214/0x34} d303_2 = 0x002d d303_3 = 0x0000000000000000000
{Thing2 0x0ea28/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0d616/0x6c8} next_p → {Thing2 0x0d5d6/0x40}
{StringIndex 0x0ea68/0x7ac}:StringIndex x = 0x00000001 y = 0x00000032
  [$0x0001]  0x00240 002 »OUVRIR_BLOC_MATERIEL«
  [$0x0002]  0x002f8 003 »FERMER_BLOC_MATERIEL«
  [$0x0003]  0x003b0 004 »NOUVEAU_TYPE«
  [$0x0004]  0x00428 005 »UN_TYPE«
  [$0x0005]  0x00478 006 »FIN_NOUVEAU_TYPE«
  [$0x0006]  0x03280 007 »NOUVELLE_ACTION«
  [$0x0007]  0x03310 008 »UNE_ACTION«
  [$0x0008]  0x03378 009 »DONNER_CODE_ACTION«
  [$0x0009]  0x03420 00a »UN_CODE«
  [$0x000a]  0x03470 00b »FIN_NOUVELLE_ACTION«
  [$0x000b]  0x040e0 00c »OUVRIR_CHAMP_OPTION«
  [$0x000c]  0x04190 00d »OPTION«
  [$0x000d]  0x041d8 00e »UNE_OPTION«
  [$0x000e]  0x04240 00f »FERMER_CHAMP_OPTION«
  [$0x000f]  0x042f0 010 »IMPRIMER_MATERIEL«
  [$0x0010]  0x054e8 011 »OUVRIR_BLOC_ACTEUR«
  [$0x0011]  0x05590 012 »FERMER_BLOC_ACTEUR«
  [$0x0012]  0x05638 013 »NOUVEL_ACTEUR«
  [$0x0013]  0x056b8 014 »UN_ACTEUR«
  [$0x0014]  0x05718 015 »FIN_NOUVEL_ACTEUR«
  [$0x0015]  0x06700 016 »DONNER_TYPE_ACTEUR«
  [$0x0016]  0x067a8 017 »DONNER_ADRESSE_STATION«
  [$0x0017]  0x06870 018 »UNE_ADRESSE«
  [$0x0018]  0x068e0 019 »IMPRIMER_ACTEUR«
  [$0x0019]  0x06970 01a »ACTION_POSSIBLE«
  [$0x001a]  0x06a00 01b »DE«
  [$0x001b]  0x08050 01c »VERS«
  [$0x001c]  0x08088 01d »EN«
  [$0x001d]  0x080b0 01e »L_UNK«
  [$0x001e]  0x080f0 01f »OUVRIR_NOUVEAU_BLOC_SCENARIO«
  [$0x001f]  0x081e8 020 »FERMER_BLOC_SCENARIO«
  [$0x0020]  0x082a0 021 »OUVRIR_NOUVEAU_BLOC_SCENE«
  [$0x0021]  0x09760 022 »UNE_SCENE«
  [$0x0022]  0x097c0 023 »FERMER_BLOC_SCENE«
  [$0x0023]  0x09860 024 »OUVRIR_BLOC_ENCHAINEMENT«
  [$0x0024]  0x09938 025 »FERMER_BLOC_ENCHAINEMENT«
  [$0x0025]  0x09a10 026 »OUVRIR_BLOC«
  [$0x0026]  0x0ac88 027 »NATURE«
  [$0x0027]  0x0acd0 028 »FERMER_BLOC«
  [$0x0028]  0x0ad40 029 »LIRE_LISTE_TEMPS«
  [$0x0029]  0x0add8 02a »LIRE_NOMBRE«
  [$0x002a]  0x0ae48 02b »UN_NOMBRE«
  [$0x002b]  0x0aea8 02c »UN_ID«
  [$0x002c]  0x0aee8 02d »COMPLETE_LISTE«
  [$0x002d]  0x0af70 02e »UN_NOM«
  [$0x002e]  0x0d070 02f »CONTROLE_OPTION«
  [$0x002f]  0x0d100 030 »COMPLETE_ACTION«
  [$0x0030]  0x0d190 031 »INSERE_ACTION«
  [$0x0031]  0x0d210 032 »NOUVEAU_BLOC_GROUPE_TEMPS«
  [$0x0032]  0x0d2f0 000 »UN_JETON«
{D304 0x0f214/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0f248/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x0e838/0xa0} d302_d303_p → {D303 0x0e988/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0f2e8/0x70}:ARRAY_STRING[0x1,0x6] = "UN_NOM"
{D303 0x0f358/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f7e0/0x34} d303_2 = 0x002e d303_3 = 0x0000000000000000000
{Thing2 0x0f3f8/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0d052/0x3a0} next_p → {Thing2 0x0d012/0x40}
{StringStore 0x0f438/0x3a8}:StringStore x = 0x00000001 y = 0x0000006d
    @0x0f47e [0x00] =  $0x002e »CONTROLE_OPTION«
    @0x0f50e [0x01] =  $0x002f »COMPLETE_ACTION«
    @0x0f59e [0x02] =  $0x0030 »INSERE_ACTION«
    @0x0f61e [0x03] =  $0x0031 »NOUVEAU_BLOC_GROUPE_TEMPS«
    @0x0f6fe [0x04] =  $0x0032 »UN_JETON«
    @0x0f756 [0x05] =  $0x0100 »«
{D304 0x0f7e0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0f814/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0x05c1c/0xa0} d302_d303_p → {D303 0x0f358/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x0f8b4/0xb8}:ARRAY_STRING[0x1,0xf] = "CONTROLE_OPTION"
{D303 0x0f96c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0fa0c/0x34} d303_2 = 0x002f d303_3 = 0x0000000000000000000
{D304 0x0fa0c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0fa40/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x0f96c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x0fae0/0xb8}:ARRAY_STRING[0x1,0xf] = "COMPLETE_ACTION"
{D303 0x0fb98/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0fc38/0x34} d303_2 = 0x0030 d303_3 = 0x0000000000000000000
{D304 0x0fc38/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0fc6c/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x0e35e/0xa0} d302_d303_p → {D303 0x0fb98/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x0fd0c/0xa8}:ARRAY_STRING[0x1,0xd] = "INSERE_ACTION"
{D303 0x0fdb4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0fe54/0x34} d303_2 = 0x0031 d303_3 = 0x0000000000000000000
{D304 0x0fe54/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0fe88/0xa0}:D302 d302_0 = 0x80000019 d302_d303_p → {D303 0x0fdb4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000108
{ArrayString 0x0ff28/0x108}:ARRAY_STRING[0x1,0x19] = "NOUVEAU_BLOC_GROUPE_TEMPS"
{D303 0x10030/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x100d0/0x34} d303_2 = 0x0032 d303_3 = 0x0000000000000000000
{D304 0x100d0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10104/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x0ce3a/0xa0} d302_d303_p → {D303 0x10030/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x101a4/0x80}:ARRAY_STRING[0x1,0x8] = "UN_JETON"
{D303 0x10224/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10faa/0x34} d303_2 = 0x0033 d303_3 = 0x0000000000000000000
{Thing2 0x102c4/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0f438/0x3a8} next_p → {Thing2 0x0f3f8/0x40}
{StringStore 0x10304/0x3b0}:StringStore x = 0x00000001 y = 0x0000006e
    @0x10346 [0x00] =  $0x0033 »AJOUTER_BLOC_GROUPE_TEMPS«
    @0x10426 [0x01] =  $0x0034 »FERMER_BLOC_GROUPE_TEMPS«
    @0x104fe [0x02] =  $0x0035 »GENERE_SCENE«
    @0x10576 [0x03] =  $0x0036 »DEMARRE_CALCUL«
    @0x105fe [0x04] =  $0x0037 »EMPILER«
{Thing2 0x106b4/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0ea68/0x7ac} next_p → {Thing2 0x0ea28/0x40}
{StringIndex 0x106f4/0x8b6}:StringIndex x = 0x00000001 y = 0x00000039
  [$0x0001]  0x00240 002 »OUVRIR_BLOC_MATERIEL«
  [$0x0002]  0x002f8 003 »FERMER_BLOC_MATERIEL«
  [$0x0003]  0x003b0 004 »NOUVEAU_TYPE«
  [$0x0004]  0x00428 005 »UN_TYPE«
  [$0x0005]  0x00478 006 »FIN_NOUVEAU_TYPE«
  [$0x0006]  0x03280 007 »NOUVELLE_ACTION«
  [$0x0007]  0x03310 008 »UNE_ACTION«
  [$0x0008]  0x03378 009 »DONNER_CODE_ACTION«
  [$0x0009]  0x03420 00a »UN_CODE«
  [$0x000a]  0x03470 00b »FIN_NOUVELLE_ACTION«
  [$0x000b]  0x040e0 00c »OUVRIR_CHAMP_OPTION«
  [$0x000c]  0x04190 00d »OPTION«
  [$0x000d]  0x041d8 00e »UNE_OPTION«
  [$0x000e]  0x04240 00f »FERMER_CHAMP_OPTION«
  [$0x000f]  0x042f0 010 »IMPRIMER_MATERIEL«
  [$0x0010]  0x054e8 011 »OUVRIR_BLOC_ACTEUR«
  [$0x0011]  0x05590 012 »FERMER_BLOC_ACTEUR«
  [$0x0012]  0x05638 013 »NOUVEL_ACTEUR«
  [$0x0013]  0x056b8 014 »UN_ACTEUR«
  [$0x0014]  0x05718 015 »FIN_NOUVEL_ACTEUR«
  [$0x0015]  0x06700 016 »DONNER_TYPE_ACTEUR«
  [$0x0016]  0x067a8 017 »DONNER_ADRESSE_STATION«
  [$0x0017]  0x06870 018 »UNE_ADRESSE«
  [$0x0018]  0x068e0 019 »IMPRIMER_ACTEUR«
  [$0x0019]  0x06970 01a »ACTION_POSSIBLE«
  [$0x001a]  0x06a00 01b »DE«
  [$0x001b]  0x08050 01c »VERS«
  [$0x001c]  0x08088 01d »EN«
  [$0x001d]  0x080b0 01e »L_UNK«
  [$0x001e]  0x080f0 01f »OUVRIR_NOUVEAU_BLOC_SCENARIO«
  [$0x001f]  0x081e8 020 »FERMER_BLOC_SCENARIO«
  [$0x0020]  0x082a0 021 »OUVRIR_NOUVEAU_BLOC_SCENE«
  [$0x0021]  0x09760 022 »UNE_SCENE«
  [$0x0022]  0x097c0 023 »FERMER_BLOC_SCENE«
  [$0x0023]  0x09860 024 »OUVRIR_BLOC_ENCHAINEMENT«
  [$0x0024]  0x09938 025 »FERMER_BLOC_ENCHAINEMENT«
  [$0x0025]  0x09a10 026 »OUVRIR_BLOC«
  [$0x0026]  0x0ac88 027 »NATURE«
  [$0x0027]  0x0acd0 028 »FERMER_BLOC«
  [$0x0028]  0x0ad40 029 »LIRE_LISTE_TEMPS«
  [$0x0029]  0x0add8 02a »LIRE_NOMBRE«
  [$0x002a]  0x0ae48 02b »UN_NOMBRE«
  [$0x002b]  0x0aea8 02c »UN_ID«
  [$0x002c]  0x0aee8 02d »COMPLETE_LISTE«
  [$0x002d]  0x0af70 02e »UN_NOM«
  [$0x002e]  0x0d070 02f »CONTROLE_OPTION«
  [$0x002f]  0x0d100 030 »COMPLETE_ACTION«
  [$0x0030]  0x0d190 031 »INSERE_ACTION«
  [$0x0031]  0x0d210 032 »NOUVEAU_BLOC_GROUPE_TEMPS«
  [$0x0032]  0x0d2f0 033 »UN_JETON«
  [$0x0033]  0x0df38 034 »AJOUTER_BLOC_GROUPE_TEMPS«
  [$0x0034]  0x0e018 035 »FERMER_BLOC_GROUPE_TEMPS«
  [$0x0035]  0x0e0f0 036 »GENERE_SCENE«
  [$0x0036]  0x0e168 037 »DEMARRE_CALCUL«
  [$0x0037]  0x0e1f0 038 »EMPILER«
  [$0x0038]  0x0f838 039 »UNE_VALEUR«
  [$0x0039]  0x0f8a0 000 »EVALUER_EXPRESSION«
{D304 0x10faa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10fde/0xa0}:D302 d302_0 = 0x80000019 d302_d303_p → {D303 0x10224/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000108
{ArrayString 0x1107e/0x108}:ARRAY_STRING[0x1,0x19] = "AJOUTER_BLOC_GROUPE_TEMPS"
{D307 0x11186/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x1d344/0x7f}
{D308 0x11205/0x83}:D308 d308_d303_p → {D303 0x10224/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x11186/0x7f}
{D303 0x11288/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11328/0x34} d303_2 = 0x0034 d303_3 = 0x0000000000000000000
{D304 0x11328/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1135c/0xa0}:D302 d302_0 = 0x80000018 d302_d302_p → {D302 0x06250/0xa0} d302_d303_p → {D303 0x11288/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000100
{ArrayString 0x113fc/0x100}:ARRAY_STRING[0x1,0x18] = "FERMER_BLOC_GROUPE_TEMPS"
{D303 0x114fc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1159c/0x34} d303_2 = 0x0035 d303_3 = 0x0000000000000000000
{D304 0x1159c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x115d0/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x114fc/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x11670/0xa0}:ARRAY_STRING[0x1,0xc] = "GENERE_SCENE"
{D303 0x11710/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x117b0/0x34} d303_2 = 0x0036 d303_3 = 0x0000000000000000000
{D304 0x117b0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x117e4/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x0b3ba/0xa0} d302_d303_p → {D303 0x11710/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x11884/0xb0}:ARRAY_STRING[0x1,0xe] = "DEMARRE_CALCUL"
{D303 0x11934/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x119d4/0x34} d303_2 = 0x0037 d303_3 = 0x0000000000000000000
{D304 0x119d4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x11a08/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x11934/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x11aa8/0x78}:ARRAY_STRING[0x1,0x7] = "EMPILER"
{D303 0x11b20/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11fb8/0x34} d303_2 = 0x0038 d303_3 = 0x0000000000000000000
{Thing2 0x11bc0/0x40}:Thing2 Chain2 payload_p → {StringStore 0x10304/0x3b0} next_p → {Thing2 0x102c4/0x40}
{StringStore 0x11c00/0x3b8}:StringStore x = 0x00000001 y = 0x0000006f
    @0x11c46 [0x00] =  $0x0038 »UNE_VALEUR«
    @0x11cae [0x01] =  $0x0039 »EVALUER_EXPRESSION«
    @0x11d56 [0x02] =  $0x003a »NOUVEAU_BLOC_GROUPE«
    @0x11e06 [0x03] =  $0x003b »COMPLETE_LISTE_ACTION«
    @0x11ec6 [0x04] =  $0x003c »AJOUTE_ACTION«
{D304 0x11fb8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x11fec/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x11b20/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x1208c/0x90}:ARRAY_STRING[0x1,0xa] = "UNE_VALEUR"
{D307 0x1211c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x34cc2/0x7f}
{D306 0x1219b/0x83}:D306 d306_d303_p → {D303 0x11934/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x1211c/0x7f}
{D303 0x1221e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x122be/0x34} d303_2 = 0x0039 d303_3 = 0x0000000000000000000
{D304 0x122be/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x122f2/0xa0}:D302 d302_0 = 0x80000012 d302_d303_p → {D303 0x1221e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0
{ArrayString 0x12392/0xd0}:ARRAY_STRING[0x1,0x12] = "EVALUER_EXPRESSION"
{D303 0x12462/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12f02/0x34} d303_2 = 0x003a d303_3 = 0x0000000000000000000
{Thing2 0x12502/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x106f4/0x8b6} next_p → {Thing2 0x106b4/0x40}
{StringIndex 0x12542/0x9c0}:StringIndex x = 0x00000001 y = 0x00000040
  [$0x0001]  0x00240 002 »OUVRIR_BLOC_MATERIEL«
  [$0x0002]  0x002f8 003 »FERMER_BLOC_MATERIEL«
  [$0x0003]  0x003b0 004 »NOUVEAU_TYPE«
  [$0x0004]  0x00428 005 »UN_TYPE«
  [$0x0005]  0x00478 006 »FIN_NOUVEAU_TYPE«
  [$0x0006]  0x03280 007 »NOUVELLE_ACTION«
  [$0x0007]  0x03310 008 »UNE_ACTION«
  [$0x0008]  0x03378 009 »DONNER_CODE_ACTION«
  [$0x0009]  0x03420 00a »UN_CODE«
  [$0x000a]  0x03470 00b »FIN_NOUVELLE_ACTION«
  [$0x000b]  0x040e0 00c »OUVRIR_CHAMP_OPTION«
  [$0x000c]  0x04190 00d »OPTION«
  [$0x000d]  0x041d8 00e »UNE_OPTION«
  [$0x000e]  0x04240 00f »FERMER_CHAMP_OPTION«
  [$0x000f]  0x042f0 010 »IMPRIMER_MATERIEL«
  [$0x0010]  0x054e8 011 »OUVRIR_BLOC_ACTEUR«
  [$0x0011]  0x05590 012 »FERMER_BLOC_ACTEUR«
  [$0x0012]  0x05638 013 »NOUVEL_ACTEUR«
  [$0x0013]  0x056b8 014 »UN_ACTEUR«
  [$0x0014]  0x05718 015 »FIN_NOUVEL_ACTEUR«
  [$0x0015]  0x06700 016 »DONNER_TYPE_ACTEUR«
  [$0x0016]  0x067a8 017 »DONNER_ADRESSE_STATION«
  [$0x0017]  0x06870 018 »UNE_ADRESSE«
  [$0x0018]  0x068e0 019 »IMPRIMER_ACTEUR«
  [$0x0019]  0x06970 01a »ACTION_POSSIBLE«
  [$0x001a]  0x06a00 01b »DE«
  [$0x001b]  0x08050 01c »VERS«
  [$0x001c]  0x08088 01d »EN«
  [$0x001d]  0x080b0 01e »L_UNK«
  [$0x001e]  0x080f0 01f »OUVRIR_NOUVEAU_BLOC_SCENARIO«
  [$0x001f]  0x081e8 020 »FERMER_BLOC_SCENARIO«
  [$0x0020]  0x082a0 021 »OUVRIR_NOUVEAU_BLOC_SCENE«
  [$0x0021]  0x09760 022 »UNE_SCENE«
  [$0x0022]  0x097c0 023 »FERMER_BLOC_SCENE«
  [$0x0023]  0x09860 024 »OUVRIR_BLOC_ENCHAINEMENT«
  [$0x0024]  0x09938 025 »FERMER_BLOC_ENCHAINEMENT«
  [$0x0025]  0x09a10 026 »OUVRIR_BLOC«
  [$0x0026]  0x0ac88 027 »NATURE«
  [$0x0027]  0x0acd0 028 »FERMER_BLOC«
  [$0x0028]  0x0ad40 029 »LIRE_LISTE_TEMPS«
  [$0x0029]  0x0add8 02a »LIRE_NOMBRE«
  [$0x002a]  0x0ae48 02b »UN_NOMBRE«
  [$0x002b]  0x0aea8 02c »UN_ID«
  [$0x002c]  0x0aee8 02d »COMPLETE_LISTE«
  [$0x002d]  0x0af70 02e »UN_NOM«
  [$0x002e]  0x0d070 02f »CONTROLE_OPTION«
  [$0x002f]  0x0d100 030 »COMPLETE_ACTION«
  [$0x0030]  0x0d190 031 »INSERE_ACTION«
  [$0x0031]  0x0d210 032 »NOUVEAU_BLOC_GROUPE_TEMPS«
  [$0x0032]  0x0d2f0 033 »UN_JETON«
  [$0x0033]  0x0df38 034 »AJOUTER_BLOC_GROUPE_TEMPS«
  [$0x0034]  0x0e018 035 »FERMER_BLOC_GROUPE_TEMPS«
  [$0x0035]  0x0e0f0 036 »GENERE_SCENE«
  [$0x0036]  0x0e168 037 »DEMARRE_CALCUL«
  [$0x0037]  0x0e1f0 038 »EMPILER«
  [$0x0038]  0x0f838 039 »UNE_VALEUR«
  [$0x0039]  0x0f8a0 03a »EVALUER_EXPRESSION«
  [$0x003a]  0x0f948 03b »NOUVEAU_BLOC_GROUPE«
  [$0x003b]  0x0f9f8 03c »COMPLETE_LISTE_ACTION«
  [$0x003c]  0x0fab8 03d »AJOUTE_ACTION«
  [$0x003d]  0x11440 03e »FERMER_BLOC_GROUPE«
  [$0x003e]  0x114e8 03f »AJOUTER_BLOC_GROUPE«
  [$0x003f]  0x11598 040 »UN_GROUPE«
  [$0x0040]  0x115f8 000 »NOUVEAU_BLOC_GROUPE_AFFECTE«
{D304 0x12f02/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12f36/0xa0}:D302 d302_0 = 0x80000013 d302_d303_p → {D303 0x12462/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d8
{ArrayString 0x12fd6/0xd8}:ARRAY_STRING[0x1,0x13] = "NOUVEAU_BLOC_GROUPE"
{D307 0x130ae/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x34fc4/0x7f}
{D308 0x1312d/0x83}:D308 d308_d303_p → {D303 0x0f96c/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x130ae/0x7f}
{D303 0x131b0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x13250/0x34} d303_2 = 0x003b d303_3 = 0x0000000000000000000
{D304 0x13250/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x13284/0xa0}:D302 d302_0 = 0x80000015 d302_d302_p → {D302 0x0e152/0xa0} d302_d303_p → {D303 0x131b0/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e8
{ArrayString 0x13324/0xe8}:ARRAY_STRING[0x1,0x15] = "COMPLETE_LISTE_ACTION"
{D303 0x1340c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x134ac/0x34} d303_2 = 0x003c d303_3 = 0x0000000000000000000
{D304 0x134ac/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x134e0/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x0766e/0xa0} d302_d303_p → {D303 0x1340c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x13580/0xa8}:ARRAY_STRING[0x1,0xd] = "AJOUTE_ACTION"
{D307 0x13628/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x25033/0x7f}
{D306 0x136a7/0x83}:D306 d306_d303_p → {D303 0x12462/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x13628/0x7f}
{D303 0x1372a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x13bca/0x34} d303_2 = 0x003d d303_3 = 0x0000000000000000000
{Thing2 0x137ca/0x40}:Thing2 Chain2 payload_p → {StringStore 0x11c00/0x3b8} next_p → {Thing2 0x11bc0/0x40}
{StringStore 0x1380a/0x3c0}:StringStore x = 0x00000001 y = 0x00000070
    @0x1384e [0x00] =  $0x003d »FERMER_BLOC_GROUPE«
    @0x138f6 [0x01] =  $0x003e »AJOUTER_BLOC_GROUPE«
    @0x139a6 [0x02] =  $0x003f »UN_GROUPE«
    @0x13a06 [0x03] =  $0x0040 »NOUVEAU_BLOC_GROUPE_AFFECTE«
{D304 0x13bca/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x13bfe/0xa0}:D302 d302_0 = 0x80000012 d302_d303_p → {D303 0x1372a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0
{ArrayString 0x13c9e/0xd0}:ARRAY_STRING[0x1,0x12] = "FERMER_BLOC_GROUPE"
{D303 0x13d6e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x13e0e/0x34} d303_2 = 0x003e d303_3 = 0x0000000000000000000
{D304 0x13e0e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x13e42/0xa0}:D302 d302_0 = 0x80000013 d302_d302_p → {D302 0x134e0/0xa0} d302_d303_p → {D303 0x13d6e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d8
{ArrayString 0x13ee2/0xd8}:ARRAY_STRING[0x1,0x13] = "AJOUTER_BLOC_GROUPE"
{D303 0x13fba/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1405a/0x34} d303_2 = 0x003f d303_3 = 0x0000000000000000000
{D304 0x1405a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1408e/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x13fba/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x1412e/0x88}:ARRAY_STRING[0x1,0x9] = "UN_GROUPE"
{D307 0x141b6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x35141/0x7f}
{D308 0x14235/0x83}:D308 d308_d303_p → {D303 0x13d6e/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x141b6/0x7f}
{D303 0x142b8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x14358/0x34} d303_2 = 0x0040 d303_3 = 0x0000000000000000000
{D304 0x14358/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1438c/0xa0}:D302 d302_0 = 0x8000001b d302_d302_p → {D302 0x0df1e/0xa0} d302_d303_p → {D303 0x142b8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000118
{ArrayString 0x1442c/0x118}:ARRAY_STRING[0x1,0x1b] = "NOUVEAU_BLOC_GROUPE_AFFECTE"
{D303 0x14544/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1551c/0x34} d303_2 = 0x0041 d303_3 = 0x0000000000000000000
{Thing2 0x145e4/0x40}:Thing2 Chain2 payload_p → {StringStore 0x1380a/0x3c0} next_p → {Thing2 0x137ca/0x40}
{StringStore 0x14624/0x3c8}:StringStore x = 0x00000001 y = 0x00000071
    @0x14666 [0x00] =  $0x0041 »FERMER_BLOC_GROUPE_AFFECTE«
    @0x1474e [0x01] =  $0x0042 »RETOURNER_VALEUR«
    @0x147e6 [0x02] =  $0x0043 »LA_FIN«
    @0x1482e [0x03] =  $0x0044 »TEXT_IO«
    @0x1487e [0x04] =  $0x0045 »MAX«
    @0x148ae [0x05] =  $0x0046 »L_ACTEUR«
    @0x14906 [0x06] =  $0x0047 »L_ADRESSE«
    @0x14966 [0x07] =  $0x0048 »LE_TYPE«
    @0x149b6 [0x08] =  $0x0049 »=«
{Thing2 0x149ec/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x12542/0x9c0} next_p → {Thing2 0x12502/0x40}
{StringIndex 0x14a2c/0xaf0}:StringIndex x = 0x00000001 y = 0x00000048
  [$0x0001]  0x00240 002 »OUVRIR_BLOC_MATERIEL«
  [$0x0002]  0x002f8 003 »FERMER_BLOC_MATERIEL«
  [$0x0003]  0x003b0 004 »NOUVEAU_TYPE«
  [$0x0004]  0x00428 005 »UN_TYPE«
  [$0x0005]  0x00478 006 »FIN_NOUVEAU_TYPE«
  [$0x0006]  0x03280 007 »NOUVELLE_ACTION«
  [$0x0007]  0x03310 008 »UNE_ACTION«
  [$0x0008]  0x03378 009 »DONNER_CODE_ACTION«
  [$0x0009]  0x03420 00a »UN_CODE«
  [$0x000a]  0x03470 00b »FIN_NOUVELLE_ACTION«
  [$0x000b]  0x040e0 00c »OUVRIR_CHAMP_OPTION«
  [$0x000c]  0x04190 00d »OPTION«
  [$0x000d]  0x041d8 00e »UNE_OPTION«
  [$0x000e]  0x04240 00f »FERMER_CHAMP_OPTION«
  [$0x000f]  0x042f0 010 »IMPRIMER_MATERIEL«
  [$0x0010]  0x054e8 011 »OUVRIR_BLOC_ACTEUR«
  [$0x0011]  0x05590 012 »FERMER_BLOC_ACTEUR«
  [$0x0012]  0x05638 013 »NOUVEL_ACTEUR«
  [$0x0013]  0x056b8 014 »UN_ACTEUR«
  [$0x0014]  0x05718 015 »FIN_NOUVEL_ACTEUR«
  [$0x0015]  0x06700 016 »DONNER_TYPE_ACTEUR«
  [$0x0016]  0x067a8 017 »DONNER_ADRESSE_STATION«
  [$0x0017]  0x06870 018 »UNE_ADRESSE«
  [$0x0018]  0x068e0 019 »IMPRIMER_ACTEUR«
  [$0x0019]  0x06970 01a »ACTION_POSSIBLE«
  [$0x001a]  0x06a00 01b »DE«
  [$0x001b]  0x08050 01c »VERS«
  [$0x001c]  0x08088 01d »EN«
  [$0x001d]  0x080b0 01e »L_UNK«
  [$0x001e]  0x080f0 01f »OUVRIR_NOUVEAU_BLOC_SCENARIO«
  [$0x001f]  0x081e8 020 »FERMER_BLOC_SCENARIO«
  [$0x0020]  0x082a0 021 »OUVRIR_NOUVEAU_BLOC_SCENE«
  [$0x0021]  0x09760 022 »UNE_SCENE«
  [$0x0022]  0x097c0 023 »FERMER_BLOC_SCENE«
  [$0x0023]  0x09860 024 »OUVRIR_BLOC_ENCHAINEMENT«
  [$0x0024]  0x09938 025 »FERMER_BLOC_ENCHAINEMENT«
  [$0x0025]  0x09a10 026 »OUVRIR_BLOC«
  [$0x0026]  0x0ac88 027 »NATURE«
  [$0x0027]  0x0acd0 028 »FERMER_BLOC«
  [$0x0028]  0x0ad40 029 »LIRE_LISTE_TEMPS«
  [$0x0029]  0x0add8 02a »LIRE_NOMBRE«
  [$0x002a]  0x0ae48 02b »UN_NOMBRE«
  [$0x002b]  0x0aea8 02c »UN_ID«
  [$0x002c]  0x0aee8 02d »COMPLETE_LISTE«
  [$0x002d]  0x0af70 02e »UN_NOM«
  [$0x002e]  0x0d070 02f »CONTROLE_OPTION«
  [$0x002f]  0x0d100 030 »COMPLETE_ACTION«
  [$0x0030]  0x0d190 031 »INSERE_ACTION«
  [$0x0031]  0x0d210 032 »NOUVEAU_BLOC_GROUPE_TEMPS«
  [$0x0032]  0x0d2f0 033 »UN_JETON«
  [$0x0033]  0x0df38 034 »AJOUTER_BLOC_GROUPE_TEMPS«
  [$0x0034]  0x0e018 035 »FERMER_BLOC_GROUPE_TEMPS«
  [$0x0035]  0x0e0f0 036 »GENERE_SCENE«
  [$0x0036]  0x0e168 037 »DEMARRE_CALCUL«
  [$0x0037]  0x0e1f0 038 »EMPILER«
  [$0x0038]  0x0f838 039 »UNE_VALEUR«
  [$0x0039]  0x0f8a0 03a »EVALUER_EXPRESSION«
  [$0x003a]  0x0f948 03b »NOUVEAU_BLOC_GROUPE«
  [$0x003b]  0x0f9f8 03c »COMPLETE_LISTE_ACTION«
  [$0x003c]  0x0fab8 03d »AJOUTE_ACTION«
  [$0x003d]  0x11440 03e »FERMER_BLOC_GROUPE«
  [$0x003e]  0x114e8 03f »AJOUTER_BLOC_GROUPE«
  [$0x003f]  0x11598 040 »UN_GROUPE«
  [$0x0040]  0x115f8 041 »NOUVEAU_BLOC_GROUPE_AFFECTE«
  [$0x0041]  0x12258 042 »FERMER_BLOC_GROUPE_AFFECTE«
  [$0x0042]  0x12340 043 »RETOURNER_VALEUR«
  [$0x0043]  0x123d8 044 »LA_FIN«
  [$0x0044]  0x12420 045 »TEXT_IO«
  [$0x0045]  0x12470 046 »MAX«
  [$0x0046]  0x124a0 047 »L_ACTEUR«
  [$0x0047]  0x124f8 048 »L_ADRESSE«
  [$0x0048]  0x12558 000 »LE_TYPE«
{D304 0x1551c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x15550/0xa0}:D302 d302_0 = 0x8000001a d302_d302_p → {D302 0x13bfe/0xa0} d302_d303_p → {D303 0x14544/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000110
{ArrayString 0x155f0/0x110}:ARRAY_STRING[0x1,0x1a] = "FERMER_BLOC_GROUPE_AFFECTE"
{D303 0x15700/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x157a0/0x34} d303_2 = 0x0042 d303_3 = 0x0000000000000000000
{D304 0x157a0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x157d4/0xa0}:D302 d302_0 = 0x80000010 d302_d303_p → {D303 0x15700/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x15874/0xc0}:ARRAY_STRING[0x1,0x10] = "RETOURNER_VALEUR"
{D303 0x15934/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x159d4/0x34} d303_2 = 0x0043 d303_3 = 0x0000000000000000000
{D304 0x159d4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x15a08/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x15934/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x15aa8/0x70}:ARRAY_STRING[0x1,0x6] = "LA_FIN"
{D303 0x15b18/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x15bb8/0x34} d303_2 = 0x0044 d303_3 = 0x0000000000000000000
{D304 0x15bb8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x15bec/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x15b18/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x15c8c/0x78}:ARRAY_STRING[0x1,0x7] = "TEXT_IO"
{D303 0x15d04/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x15da4/0x34} d303_2 = 0x0045 d303_3 = 0x0000000000000000000
{D304 0x15da4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x15dd8/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x15d04/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x15e78/0x58}:ARRAY_STRING[0x1,0x3] = "MAX"
{D303 0x15ed0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x15f70/0x34} d303_2 = 0x0046 d303_3 = 0x0000000000000000000
{D304 0x15f70/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x15fa4/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x15ed0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x16044/0x80}:ARRAY_STRING[0x1,0x8] = "L_ACTEUR"
{D303 0x160c4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x16164/0x34} d303_2 = 0x0047 d303_3 = 0x0000000000000000000
{D304 0x16164/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x16198/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x160c4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x16238/0x88}:ARRAY_STRING[0x1,0x9] = "L_ADRESSE"
{D303 0x162c0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x16360/0x34} d303_2 = 0x0048 d303_3 = 0x0000000000000000000
{D304 0x16360/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x16394/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x0b0dc/0xa0} d302_d303_p → {D303 0x162c0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x16434/0x78}:ARRAY_STRING[0x1,0x7] = "LE_TYPE"
{D303 0x164ac/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x171d2/0x34} d303_2 = 0x0049 d303_3 = 0x0000000000000000000
{Thing2 0x1654c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x14a2c/0xaf0} next_p → {Thing2 0x149ec/0x40}
{StringIndex 0x1658c/0xc46}:StringIndex x = 0x00000001 y = 0x00000051
  [$0x0001]  0x00240 002 »OUVRIR_BLOC_MATERIEL«
  [$0x0002]  0x002f8 003 »FERMER_BLOC_MATERIEL«
  [$0x0003]  0x003b0 004 »NOUVEAU_TYPE«
  [$0x0004]  0x00428 005 »UN_TYPE«
  [$0x0005]  0x00478 006 »FIN_NOUVEAU_TYPE«
  [$0x0006]  0x03280 007 »NOUVELLE_ACTION«
  [$0x0007]  0x03310 008 »UNE_ACTION«
  [$0x0008]  0x03378 009 »DONNER_CODE_ACTION«
  [$0x0009]  0x03420 00a »UN_CODE«
  [$0x000a]  0x03470 00b »FIN_NOUVELLE_ACTION«
  [$0x000b]  0x040e0 00c »OUVRIR_CHAMP_OPTION«
  [$0x000c]  0x04190 00d »OPTION«
  [$0x000d]  0x041d8 00e »UNE_OPTION«
  [$0x000e]  0x04240 00f »FERMER_CHAMP_OPTION«
  [$0x000f]  0x042f0 010 »IMPRIMER_MATERIEL«
  [$0x0010]  0x054e8 011 »OUVRIR_BLOC_ACTEUR«
  [$0x0011]  0x05590 012 »FERMER_BLOC_ACTEUR«
  [$0x0012]  0x05638 013 »NOUVEL_ACTEUR«
  [$0x0013]  0x056b8 014 »UN_ACTEUR«
  [$0x0014]  0x05718 015 »FIN_NOUVEL_ACTEUR«
  [$0x0015]  0x06700 016 »DONNER_TYPE_ACTEUR«
  [$0x0016]  0x067a8 017 »DONNER_ADRESSE_STATION«
  [$0x0017]  0x06870 018 »UNE_ADRESSE«
  [$0x0018]  0x068e0 019 »IMPRIMER_ACTEUR«
  [$0x0019]  0x06970 01a »ACTION_POSSIBLE«
  [$0x001a]  0x06a00 01b »DE«
  [$0x001b]  0x08050 01c »VERS«
  [$0x001c]  0x08088 01d »EN«
  [$0x001d]  0x080b0 01e »L_UNK«
  [$0x001e]  0x080f0 01f »OUVRIR_NOUVEAU_BLOC_SCENARIO«
  [$0x001f]  0x081e8 020 »FERMER_BLOC_SCENARIO«
  [$0x0020]  0x082a0 021 »OUVRIR_NOUVEAU_BLOC_SCENE«
  [$0x0021]  0x09760 022 »UNE_SCENE«
  [$0x0022]  0x097c0 023 »FERMER_BLOC_SCENE«
  [$0x0023]  0x09860 024 »OUVRIR_BLOC_ENCHAINEMENT«
  [$0x0024]  0x09938 025 »FERMER_BLOC_ENCHAINEMENT«
  [$0x0025]  0x09a10 026 »OUVRIR_BLOC«
  [$0x0026]  0x0ac88 027 »NATURE«
  [$0x0027]  0x0acd0 028 »FERMER_BLOC«
  [$0x0028]  0x0ad40 029 »LIRE_LISTE_TEMPS«
  [$0x0029]  0x0add8 02a »LIRE_NOMBRE«
  [$0x002a]  0x0ae48 02b »UN_NOMBRE«
  [$0x002b]  0x0aea8 02c »UN_ID«
  [$0x002c]  0x0aee8 02d »COMPLETE_LISTE«
  [$0x002d]  0x0af70 02e »UN_NOM«
  [$0x002e]  0x0d070 02f »CONTROLE_OPTION«
  [$0x002f]  0x0d100 030 »COMPLETE_ACTION«
  [$0x0030]  0x0d190 031 »INSERE_ACTION«
  [$0x0031]  0x0d210 032 »NOUVEAU_BLOC_GROUPE_TEMPS«
  [$0x0032]  0x0d2f0 033 »UN_JETON«
  [$0x0033]  0x0df38 034 »AJOUTER_BLOC_GROUPE_TEMPS«
  [$0x0034]  0x0e018 035 »FERMER_BLOC_GROUPE_TEMPS«
  [$0x0035]  0x0e0f0 036 »GENERE_SCENE«
  [$0x0036]  0x0e168 037 »DEMARRE_CALCUL«
  [$0x0037]  0x0e1f0 038 »EMPILER«
  [$0x0038]  0x0f838 039 »UNE_VALEUR«
  [$0x0039]  0x0f8a0 03a »EVALUER_EXPRESSION«
  [$0x003a]  0x0f948 03b »NOUVEAU_BLOC_GROUPE«
  [$0x003b]  0x0f9f8 03c »COMPLETE_LISTE_ACTION«
  [$0x003c]  0x0fab8 03d »AJOUTE_ACTION«
  [$0x003d]  0x11440 03e »FERMER_BLOC_GROUPE«
  [$0x003e]  0x114e8 03f »AJOUTER_BLOC_GROUPE«
  [$0x003f]  0x11598 040 »UN_GROUPE«
  [$0x0040]  0x115f8 041 »NOUVEAU_BLOC_GROUPE_AFFECTE«
  [$0x0041]  0x12258 042 »FERMER_BLOC_GROUPE_AFFECTE«
  [$0x0042]  0x12340 043 »RETOURNER_VALEUR«
  [$0x0043]  0x123d8 044 »LA_FIN«
  [$0x0044]  0x12420 045 »TEXT_IO«
  [$0x0045]  0x12470 046 »MAX«
  [$0x0046]  0x124a0 047 »L_ACTEUR«
  [$0x0047]  0x124f8 048 »L_ADRESSE«
  [$0x0048]  0x12558 049 »LE_TYPE«
  [$0x0049]  0x125a8 04a »=«
  [$0x004a]  0x15000 04b »L_ACTION«
  [$0x004b]  0x15058 04c »LE_CODE«
  [$0x004c]  0x150a8 04d »TABLEAU_ACTIONS«
  [$0x004d]  0x15138 04e »&«
  [$0x004e]  0x15158 04f »TABLEAU_ACTEURS«
  [$0x004f]  0x151e8 050 »NOMBRE_ACTIONS«
  [$0x0050]  0x15270 051 »NOMBRE_ACTEURS«
  [$0x0051]  0x152f8 000 »MATERIELS«
{D304 0x171d2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x17206/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x164ac/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x172a6/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x172ee/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1779e/0x34} d303_2 = 0x004a d303_3 = 0x0000000000000000000
{Thing2 0x1738e/0x40}:Thing2 Chain2 payload_p → {StringStore 0x14624/0x3c8} next_p → {Thing2 0x145e4/0x40}
{StringStore 0x173ce/0x3d0}:StringStore x = 0x00000001 y = 0x00000072
    @0x1740e [0x00] =  $0x004a »L_ACTION«
    @0x17466 [0x01] =  $0x004b »LE_CODE«
    @0x174b6 [0x02] =  $0x004c »TABLEAU_ACTIONS«
    @0x17546 [0x03] =  $0x004d »&«
    @0x17566 [0x04] =  $0x004e »TABLEAU_ACTEURS«
    @0x175f6 [0x05] =  $0x004f »NOMBRE_ACTIONS«
    @0x1767e [0x06] =  $0x0050 »NOMBRE_ACTEURS«
    @0x17706 [0x07] =  $0x0051 »MATERIELS«
{D304 0x1779e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x177d2/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x122f2/0xa0} d302_d303_p → {D303 0x172ee/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x17872/0x80}:ARRAY_STRING[0x1,0x8] = "L_ACTION"
{D303 0x178f2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x17992/0x34} d303_2 = 0x004b d303_3 = 0x0000000000000000000
{D304 0x17992/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x179c6/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x178f2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x17a66/0x78}:ARRAY_STRING[0x1,0x7] = "LE_CODE"
{D303 0x17ade/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x17b7e/0x34} d303_2 = 0x004c d303_3 = 0x0000000000000000000
{D304 0x17b7e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x17bb2/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0x0cbc6/0xa0} d302_d303_p → {D303 0x17ade/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x17c52/0xb8}:ARRAY_STRING[0x1,0xf] = "TABLEAU_ACTIONS"
{D303 0x17d0a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x17daa/0x34} d303_2 = 0x004d d303_3 = 0x0000000000000000000
{D304 0x17daa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x17dde/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x17d0a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x17e7e/0x48}:ARRAY_STRING[0x1,0x1] = "&"
{D303 0x17ec6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x17f66/0x34} d303_2 = 0x004e d303_3 = 0x0000000000000000000
{D304 0x17f66/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x17f9a/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0x07eae/0xa0} d302_d303_p → {D303 0x17ec6/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x1803a/0xb8}:ARRAY_STRING[0x1,0xf] = "TABLEAU_ACTEURS"
{D303 0x180f2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x18192/0x34} d303_2 = 0x004f d303_3 = 0x0000000000000000000
{D304 0x18192/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x181c6/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x180f2/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x18266/0xb0}:ARRAY_STRING[0x1,0xe] = "NOMBRE_ACTIONS"
{D303 0x18316/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x183b6/0x34} d303_2 = 0x0050 d303_3 = 0x0000000000000000000
{D304 0x183b6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x183ea/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x05e20/0xa0} d302_d303_p → {D303 0x18316/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x1848a/0xb0}:ARRAY_STRING[0x1,0xe] = "NOMBRE_ACTEURS"
{D303 0x1853a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x185da/0x34} d303_2 = 0x0051 d303_3 = 0x0000000000000000000
{D304 0x185da/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1860e/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x1853a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x186ae/0x88}:ARRAY_STRING[0x1,0x9] = "MATERIELS"
{D307 0x18736/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x36662/0x7f}
{D308 0x187b5/0x83}:D308 d308_d303_p → {D303 0x04a90/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x18736/0x7f}
{D307 0x18838/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x366e1/0x7f}
{D308 0x188b7/0x83}:D308 d308_d303_p → {D303 0x04ce4/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x18838/0x7f}
{D307 0x1893a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x36862/0x7f}
{D308 0x189b9/0x83}:D308 d308_d303_p → {D303 0x04f38/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x1893a/0x7f}
{D307 0x18a3c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x368e1/0x7f}
{D308 0x18abb/0x83}:D308 d308_d303_p → {D303 0x05338/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x18a3c/0x7f}
{D307 0x18b3e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x36960/0x7f}
{D308 0x18bbd/0x83}:D308 d308_d303_p → {D303 0x0556c/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x18b3e/0x7f}
{D307 0x18c40/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x369df/0x7f}
{D308 0x18cbf/0x83}:D308 d308_d303_p → {D303 0x05d4c/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x18c40/0x7f}
{D307 0x18d42/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x36b5c/0x7f}
{D306 0x18dc1/0x83}:D306 d306_d303_p → {D303 0x0617c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x18d42/0x7f}
{D307 0x18e44/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x36c5a/0x7f}
{D306 0x18ec3/0x83}:D306 d306_d303_p → {D303 0x063c8/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x18e44/0x7f}
{D307 0x18f46/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x36cd9/0x7f}
{D306 0x18fc5/0x83}:D306 d306_d303_p → {D303 0x069cc/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x18f46/0x7f} d306_d308_p → {D308 0x14235/0x83}
{D307 0x19048/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x375ea/0x7f}
{D308 0x190c7/0x83}:D308 d308_d303_p → {D303 0x07048/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x19048/0x7f}
{D307 0x1914a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x37669/0x7f}
{D308 0x191c9/0x83}:D308 d308_d303_p → {D303 0x07294/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x1914a/0x7f}
{D303 0x1924c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1a506/0x34} d303_2 = 0x0052 d303_3 = 0x0000000000000000000
{Thing2 0x192ec/0x40}:Thing2 Chain2 payload_p → {StringStore 0x173ce/0x3d0} next_p → {Thing2 0x1738e/0x40}
{StringStore 0x1932c/0x3d8}:StringStore x = 0x00000001 y = 0x00000073
    @0x1936e [0x00] =  $0x0052 »TYPE_EXISTE«
    @0x193de [0x01] =  $0x0053 »ACTION_EXISTE«
    @0x1945e [0x02] =  $0x0054 »ACTEURS«
    @0x194ae [0x03] =  $0x0055 »ACTEUR_EXISTE«
    @0x1952e [0x04] =  $0x0056 »DONNE_TYPE_ACTEUR«
    @0x195ce [0x05] =  $0x0057 »VERIF_ACTIONS«
{Thing2 0x19704/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x1658c/0xc46} next_p → {Thing2 0x1654c/0x40}
{StringIndex 0x19744/0xdc2}:StringIndex x = 0x00000001 y = 0x0000005b
  [$0x0001]  0x00240 002 »OUVRIR_BLOC_MATERIEL«
  [$0x0002]  0x002f8 003 »FERMER_BLOC_MATERIEL«
  [$0x0003]  0x003b0 004 »NOUVEAU_TYPE«
  [$0x0004]  0x00428 005 »UN_TYPE«
  [$0x0005]  0x00478 006 »FIN_NOUVEAU_TYPE«
  [$0x0006]  0x03280 007 »NOUVELLE_ACTION«
  [$0x0007]  0x03310 008 »UNE_ACTION«
  [$0x0008]  0x03378 009 »DONNER_CODE_ACTION«
  [$0x0009]  0x03420 00a »UN_CODE«
  [$0x000a]  0x03470 00b »FIN_NOUVELLE_ACTION«
  [$0x000b]  0x040e0 00c »OUVRIR_CHAMP_OPTION«
  [$0x000c]  0x04190 00d »OPTION«
  [$0x000d]  0x041d8 00e »UNE_OPTION«
  [$0x000e]  0x04240 00f »FERMER_CHAMP_OPTION«
  [$0x000f]  0x042f0 010 »IMPRIMER_MATERIEL«
  [$0x0010]  0x054e8 011 »OUVRIR_BLOC_ACTEUR«
  [$0x0011]  0x05590 012 »FERMER_BLOC_ACTEUR«
  [$0x0012]  0x05638 013 »NOUVEL_ACTEUR«
  [$0x0013]  0x056b8 014 »UN_ACTEUR«
  [$0x0014]  0x05718 015 »FIN_NOUVEL_ACTEUR«
  [$0x0015]  0x06700 016 »DONNER_TYPE_ACTEUR«
  [$0x0016]  0x067a8 017 »DONNER_ADRESSE_STATION«
  [$0x0017]  0x06870 018 »UNE_ADRESSE«
  [$0x0018]  0x068e0 019 »IMPRIMER_ACTEUR«
  [$0x0019]  0x06970 01a »ACTION_POSSIBLE«
  [$0x001a]  0x06a00 01b »DE«
  [$0x001b]  0x08050 01c »VERS«
  [$0x001c]  0x08088 01d »EN«
  [$0x001d]  0x080b0 01e »L_UNK«
  [$0x001e]  0x080f0 01f »OUVRIR_NOUVEAU_BLOC_SCENARIO«
  [$0x001f]  0x081e8 020 »FERMER_BLOC_SCENARIO«
  [$0x0020]  0x082a0 021 »OUVRIR_NOUVEAU_BLOC_SCENE«
  [$0x0021]  0x09760 022 »UNE_SCENE«
  [$0x0022]  0x097c0 023 »FERMER_BLOC_SCENE«
  [$0x0023]  0x09860 024 »OUVRIR_BLOC_ENCHAINEMENT«
  [$0x0024]  0x09938 025 »FERMER_BLOC_ENCHAINEMENT«
  [$0x0025]  0x09a10 026 »OUVRIR_BLOC«
  [$0x0026]  0x0ac88 027 »NATURE«
  [$0x0027]  0x0acd0 028 »FERMER_BLOC«
  [$0x0028]  0x0ad40 029 »LIRE_LISTE_TEMPS«
  [$0x0029]  0x0add8 02a »LIRE_NOMBRE«
  [$0x002a]  0x0ae48 02b »UN_NOMBRE«
  [$0x002b]  0x0aea8 02c »UN_ID«
  [$0x002c]  0x0aee8 02d »COMPLETE_LISTE«
  [$0x002d]  0x0af70 02e »UN_NOM«
  [$0x002e]  0x0d070 02f »CONTROLE_OPTION«
  [$0x002f]  0x0d100 030 »COMPLETE_ACTION«
  [$0x0030]  0x0d190 031 »INSERE_ACTION«
  [$0x0031]  0x0d210 032 »NOUVEAU_BLOC_GROUPE_TEMPS«
  [$0x0032]  0x0d2f0 033 »UN_JETON«
  [$0x0033]  0x0df38 034 »AJOUTER_BLOC_GROUPE_TEMPS«
  [$0x0034]  0x0e018 035 »FERMER_BLOC_GROUPE_TEMPS«
  [$0x0035]  0x0e0f0 036 »GENERE_SCENE«
  [$0x0036]  0x0e168 037 »DEMARRE_CALCUL«
  [$0x0037]  0x0e1f0 038 »EMPILER«
  [$0x0038]  0x0f838 039 »UNE_VALEUR«
  [$0x0039]  0x0f8a0 03a »EVALUER_EXPRESSION«
  [$0x003a]  0x0f948 03b »NOUVEAU_BLOC_GROUPE«
  [$0x003b]  0x0f9f8 03c »COMPLETE_LISTE_ACTION«
  [$0x003c]  0x0fab8 03d »AJOUTE_ACTION«
  [$0x003d]  0x11440 03e »FERMER_BLOC_GROUPE«
  [$0x003e]  0x114e8 03f »AJOUTER_BLOC_GROUPE«
  [$0x003f]  0x11598 040 »UN_GROUPE«
  [$0x0040]  0x115f8 041 »NOUVEAU_BLOC_GROUPE_AFFECTE«
  [$0x0041]  0x12258 042 »FERMER_BLOC_GROUPE_AFFECTE«
  [$0x0042]  0x12340 043 »RETOURNER_VALEUR«
  [$0x0043]  0x123d8 044 »LA_FIN«
  [$0x0044]  0x12420 045 »TEXT_IO«
  [$0x0045]  0x12470 046 »MAX«
  [$0x0046]  0x124a0 047 »L_ACTEUR«
  [$0x0047]  0x124f8 048 »L_ADRESSE«
  [$0x0048]  0x12558 049 »LE_TYPE«
  [$0x0049]  0x125a8 04a »=«
  [$0x004a]  0x15000 04b »L_ACTION«
  [$0x004b]  0x15058 04c »LE_CODE«
  [$0x004c]  0x150a8 04d »TABLEAU_ACTIONS«
  [$0x004d]  0x15138 04e »&«
  [$0x004e]  0x15158 04f »TABLEAU_ACTEURS«
  [$0x004f]  0x151e8 050 »NOMBRE_ACTIONS«
  [$0x0050]  0x15270 051 »NOMBRE_ACTEURS«
  [$0x0051]  0x152f8 052 »MATERIELS«
  [$0x0052]  0x16f60 053 »TYPE_EXISTE«
  [$0x0053]  0x16fd0 054 »ACTION_EXISTE«
  [$0x0054]  0x17050 055 »ACTEURS«
  [$0x0055]  0x170a0 056 »ACTEUR_EXISTE«
  [$0x0056]  0x17120 057 »DONNE_TYPE_ACTEUR«
  [$0x0057]  0x171c0 058 »VERIF_ACTIONS«
  [$0x0058]  0x19798 059 »DONNE_INDICE_TABLEAU_ACTEURS«
  [$0x0059]  0x19890 05a »DONNE_INDICE_TABLEAU_ACTIONS«
  [$0x005a]  0x19988 05b »SCRIPT«
  [$0x005b]  0x199d0 000 »DONNE_ID_COURANT«
{D304 0x1a506/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1a53a/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x181c6/0xa0} d302_d303_p → {D303 0x1924c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x1a5da/0x98}:ARRAY_STRING[0x1,0xb] = "TYPE_EXISTE"
{D303 0x1a672/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1a712/0x34} d303_2 = 0x0053 d303_3 = 0x0000000000000000000
{D304 0x1a712/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1a746/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x117e4/0xa0} d302_d303_p → {D303 0x1a672/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x1a7e6/0xa8}:ARRAY_STRING[0x1,0xd] = "ACTION_EXISTE"
{D307 0x1a88e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D308 0x1a90d/0x83}:D308 d308_d303_p → {D303 0x1a672/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x1a88e/0x7f} d308_d308_p → {D308 0x0e505/0x83}
{D303 0x1a990/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1aa30/0x34} d303_2 = 0x0054 d303_3 = 0x0000000000000000000
{D304 0x1aa30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1aa64/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x0f248/0xa0} d302_d303_p → {D303 0x1a990/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x1ab04/0x78}:ARRAY_STRING[0x1,0x7] = "ACTEURS"
{D307 0x1ab7c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x26582/0x7f}
{D306 0x1abfb/0x83}:D306 d306_d303_p → {D303 0x077d6/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x1ab7c/0x7f}
{D307 0x1ac7e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x26601/0x7f}
{D308 0x1acfd/0x83}:D308 d308_d303_p → {D303 0x07dda/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x1ac7e/0x7f}
{D307 0x1ad80/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x26b12/0x7f}
{D308 0x1adff/0x83}:D308 d308_d303_p → {D303 0x0801e/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x1ad80/0x7f}
{D307 0x1ae82/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x2a055/0x7f}
{D306 0x1af01/0x83}:D306 d306_d303_p → {D303 0x087ae/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x1ae82/0x7f}
{D307 0x1af84/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x28d71/0x7f}
{D306 0x1b003/0x83}:D306 d306_d303_p → {D303 0x089ea/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x1af84/0x7f} d306_d308_p → {D308 0x191c9/0x83}
{D307 0x1b086/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x295b0/0x7f}
{D308 0x1b105/0x83}:D308 d308_d303_p → {D303 0x09406/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x1b086/0x7f}
{D307 0x1b188/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x2a628/0x7f}
{D306 0x1b207/0x83}:D306 d306_d303_p → {D303 0x09876/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x1b188/0x7f}
{D303 0x1b28a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1b32a/0x34} d303_2 = 0x0055 d303_3 = 0x0000000000000000000
{D304 0x1b32a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1b35e/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x1aa64/0xa0} d302_d303_p → {D303 0x1b28a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x1b3fe/0xa8}:ARRAY_STRING[0x1,0xd] = "ACTEUR_EXISTE"
{D303 0x1b4a6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1b546/0x34} d303_2 = 0x0056 d303_3 = 0x0000000000000000000
{D304 0x1b546/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1b57a/0xa0}:D302 d302_0 = 0x80000011 d302_d303_p → {D303 0x1b4a6/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x1b61a/0xc8}:ARRAY_STRING[0x1,0x11] = "DONNE_TYPE_ACTEUR"
{D303 0x1b6e2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1b782/0x34} d303_2 = 0x0057 d303_3 = 0x0000000000000000000
{D304 0x1b782/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1b7b6/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x1b6e2/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x1b856/0xa8}:ARRAY_STRING[0x1,0xd] = "VERIF_ACTIONS"
{D307 0x1b8fe/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x48620/0x7f}
{D308 0x1b97d/0x83}:D308 d308_d303_p → {D303 0x09aa2/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x1b8fe/0x7f}
{D307 0x1ba00/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002 d307_d307_p → {D307 0x358c3/0x7f}
{D303 0x1ba7f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1bf3f/0x34} d303_2 = 0x0058 d303_3 = 0x0000000000000000000
{Thing2 0x1bb1f/0x40}:Thing2 Chain2 payload_p → {StringStore 0x1932c/0x3d8} next_p → {Thing2 0x192ec/0x40}
{StringStore 0x1bb5f/0x3e0}:StringStore x = 0x00000001 y = 0x00000074
    @0x1bba6 [0x00] =  $0x0058 »DONNE_INDICE_TABLEAU_ACTEURS«
    @0x1bc9e [0x01] =  $0x0059 »DONNE_INDICE_TABLEAU_ACTIONS«
    @0x1bd96 [0x02] =  $0x005a »SCRIPT«
    @0x1bdde [0x03] =  $0x005b »DONNE_ID_COURANT«
    @0x1be76 [0x04] =  $0x005c »DONNE_NOMBRE_COURANT«
{D304 0x1bf3f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1bf73/0xa0}:D302 d302_0 = 0x8000001c d302_d302_p → {D302 0x11a08/0xa0} d302_d303_p → {D303 0x1ba7f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000120
{ArrayString 0x1c013/0x120}:ARRAY_STRING[0x1,0x1c] = "DONNE_INDICE_TABLEAU_ACTEURS"
{D303 0x1c133/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1c1d3/0x34} d303_2 = 0x0059 d303_3 = 0x0000000000000000000
{D304 0x1c1d3/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1c207/0xa0}:D302 d302_0 = 0x8000001c d302_d303_p → {D303 0x1c133/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000120
{ArrayString 0x1c2a7/0x120}:ARRAY_STRING[0x1,0x1c] = "DONNE_INDICE_TABLEAU_ACTIONS"
{D303 0x1c3c7/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1c467/0x34} d303_2 = 0x005a d303_3 = 0x0000000000000000000
{D304 0x1c467/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1c49b/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x17f9a/0xa0} d302_d303_p → {D303 0x1c3c7/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x1c53b/0x70}:ARRAY_STRING[0x1,0x6] = "SCRIPT"
{D307 0x1c5ab/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x3fc12/0x7f}
{D306 0x1c62a/0x83}:D306 d306_d303_p → {D303 0x0b2e6/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x1c5ab/0x7f}
{D307 0x1c6ad/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x3fe55/0x7f}
{D308 0x1c72c/0x83}:D308 d308_d303_p → {D303 0x0b57a/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x1c6ad/0x7f}
{D307 0x1c7af/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x400d0/0x7f}
{D308 0x1c82e/0x83}:D308 d308_d303_p → {D303 0x0b7ce/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x1c7af/0x7f} d308_d308_p → {D308 0x18abb/0x83}
{D307 0x1c8b1/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x40e95/0x7f}
{D308 0x1c930/0x83}:D308 d308_d303_p → {D303 0x0c01e/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x1c8b1/0x7f}
{D307 0x1c9b3/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x40f14/0x7f}
{D306 0x1ca32/0x83}:D306 d306_d303_p → {D303 0x0c87e/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x1c9b3/0x7f} d306_d308_p → {D308 0x18bbd/0x83}
{D307 0x1cab5/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x40f93/0x7f}
{D306 0x1cb34/0x83}:D306 d306_d303_p → {D303 0x0caf2/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x1cab5/0x7f}
{D307 0x1cbb7/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x41012/0x7f}
{D308 0x1cc36/0x83}:D308 d308_d303_p → {D303 0x0cd66/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x1cbb7/0x7f}
{D307 0x1ccb9/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x42aff/0x7f}
{D306 0x1cd38/0x83}:D306 d306_d303_p → {D303 0x0d536/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x1ccb9/0x7f} d306_d308_p → {D308 0x1312d/0x83}
{D307 0x1cdbb/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x42b7e/0x7f}
{D308 0x1ce3a/0x83}:D308 d308_d303_p → {D303 0x0de4a/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x1cdbb/0x7f}
{D307 0x1cebd/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D307 0x1cf3c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x437b5/0x7f}
{D306 0x1cfbb/0x83}:D306 d306_d303_p → {D303 0x0e764/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x1cf3c/0x7f} d306_d308_p → {D308 0x188b7/0x83}
{D307 0x1d03e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x43834/0x7f}
{D308 0x1d0bd/0x83}:D308 d308_d303_p → {D303 0x0f358/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x1d03e/0x7f}
{D307 0x1d140/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x43aaf/0x7f}
{D306 0x1d1bf/0x83}:D306 d306_d303_p → {D303 0x0fb98/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x1d140/0x7f} d306_d308_p → {D308 0x187b5/0x83}
{D307 0x1d242/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x43f7e/0x7f}
{D306 0x1d2c1/0x83}:D306 d306_d303_p → {D303 0x0fdb4/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x1d242/0x7f}
{D307 0x1d344/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D307 0x1d3c3/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x46b19/0x7f}
{D306 0x1d442/0x83}:D306 d306_d303_p → {D303 0x11288/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x1d3c3/0x7f} d306_d308_p → {D308 0x1b97d/0x83}
{D303 0x1d4c5/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1d565/0x34} d303_2 = 0x005b d303_3 = 0x0000000000000000000
{D304 0x1d565/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1d599/0xa0}:D302 d302_0 = 0x80000010 d302_d303_p → {D303 0x1d4c5/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x1d639/0xc0}:ARRAY_STRING[0x1,0x10] = "DONNE_ID_COURANT"
{D303 0x1d6f9/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1e73d/0x34} d303_2 = 0x005c d303_3 = 0x0000000000000000000
{Thing2 0x1d799/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x19744/0xdc2} next_p → {Thing2 0x19704/0x40}
{StringIndex 0x1d7d9/0xf64}:StringIndex x = 0x00000001 y = 0x00000066
  [$0x0001]  0x00240 002 »OUVRIR_BLOC_MATERIEL«
  [$0x0002]  0x002f8 003 »FERMER_BLOC_MATERIEL«
  [$0x0003]  0x003b0 004 »NOUVEAU_TYPE«
  [$0x0004]  0x00428 005 »UN_TYPE«
  [$0x0005]  0x00478 006 »FIN_NOUVEAU_TYPE«
  [$0x0006]  0x03280 007 »NOUVELLE_ACTION«
  [$0x0007]  0x03310 008 »UNE_ACTION«
  [$0x0008]  0x03378 009 »DONNER_CODE_ACTION«
  [$0x0009]  0x03420 00a »UN_CODE«
  [$0x000a]  0x03470 00b »FIN_NOUVELLE_ACTION«
  [$0x000b]  0x040e0 00c »OUVRIR_CHAMP_OPTION«
  [$0x000c]  0x04190 00d »OPTION«
  [$0x000d]  0x041d8 00e »UNE_OPTION«
  [$0x000e]  0x04240 00f »FERMER_CHAMP_OPTION«
  [$0x000f]  0x042f0 010 »IMPRIMER_MATERIEL«
  [$0x0010]  0x054e8 011 »OUVRIR_BLOC_ACTEUR«
  [$0x0011]  0x05590 012 »FERMER_BLOC_ACTEUR«
  [$0x0012]  0x05638 013 »NOUVEL_ACTEUR«
  [$0x0013]  0x056b8 014 »UN_ACTEUR«
  [$0x0014]  0x05718 015 »FIN_NOUVEL_ACTEUR«
  [$0x0015]  0x06700 016 »DONNER_TYPE_ACTEUR«
  [$0x0016]  0x067a8 017 »DONNER_ADRESSE_STATION«
  [$0x0017]  0x06870 018 »UNE_ADRESSE«
  [$0x0018]  0x068e0 019 »IMPRIMER_ACTEUR«
  [$0x0019]  0x06970 01a »ACTION_POSSIBLE«
  [$0x001a]  0x06a00 01b »DE«
  [$0x001b]  0x08050 01c »VERS«
  [$0x001c]  0x08088 01d »EN«
  [$0x001d]  0x080b0 01e »L_UNK«
  [$0x001e]  0x080f0 01f »OUVRIR_NOUVEAU_BLOC_SCENARIO«
  [$0x001f]  0x081e8 020 »FERMER_BLOC_SCENARIO«
  [$0x0020]  0x082a0 021 »OUVRIR_NOUVEAU_BLOC_SCENE«
  [$0x0021]  0x09760 022 »UNE_SCENE«
  [$0x0022]  0x097c0 023 »FERMER_BLOC_SCENE«
  [$0x0023]  0x09860 024 »OUVRIR_BLOC_ENCHAINEMENT«
  [$0x0024]  0x09938 025 »FERMER_BLOC_ENCHAINEMENT«
  [$0x0025]  0x09a10 026 »OUVRIR_BLOC«
  [$0x0026]  0x0ac88 027 »NATURE«
  [$0x0027]  0x0acd0 028 »FERMER_BLOC«
  [$0x0028]  0x0ad40 029 »LIRE_LISTE_TEMPS«
  [$0x0029]  0x0add8 02a »LIRE_NOMBRE«
  [$0x002a]  0x0ae48 02b »UN_NOMBRE«
  [$0x002b]  0x0aea8 02c »UN_ID«
  [$0x002c]  0x0aee8 02d »COMPLETE_LISTE«
  [$0x002d]  0x0af70 02e »UN_NOM«
  [$0x002e]  0x0d070 02f »CONTROLE_OPTION«
  [$0x002f]  0x0d100 030 »COMPLETE_ACTION«
  [$0x0030]  0x0d190 031 »INSERE_ACTION«
  [$0x0031]  0x0d210 032 »NOUVEAU_BLOC_GROUPE_TEMPS«
  [$0x0032]  0x0d2f0 033 »UN_JETON«
  [$0x0033]  0x0df38 034 »AJOUTER_BLOC_GROUPE_TEMPS«
  [$0x0034]  0x0e018 035 »FERMER_BLOC_GROUPE_TEMPS«
  [$0x0035]  0x0e0f0 036 »GENERE_SCENE«
  [$0x0036]  0x0e168 037 »DEMARRE_CALCUL«
  [$0x0037]  0x0e1f0 038 »EMPILER«
  [$0x0038]  0x0f838 039 »UNE_VALEUR«
  [$0x0039]  0x0f8a0 03a »EVALUER_EXPRESSION«
  [$0x003a]  0x0f948 03b »NOUVEAU_BLOC_GROUPE«
  [$0x003b]  0x0f9f8 03c »COMPLETE_LISTE_ACTION«
  [$0x003c]  0x0fab8 03d »AJOUTE_ACTION«
  [$0x003d]  0x11440 03e »FERMER_BLOC_GROUPE«
  [$0x003e]  0x114e8 03f »AJOUTER_BLOC_GROUPE«
  [$0x003f]  0x11598 040 »UN_GROUPE«
  [$0x0040]  0x115f8 041 »NOUVEAU_BLOC_GROUPE_AFFECTE«
  [$0x0041]  0x12258 042 »FERMER_BLOC_GROUPE_AFFECTE«
  [$0x0042]  0x12340 043 »RETOURNER_VALEUR«
  [$0x0043]  0x123d8 044 »LA_FIN«
  [$0x0044]  0x12420 045 »TEXT_IO«
  [$0x0045]  0x12470 046 »MAX«
  [$0x0046]  0x124a0 047 »L_ACTEUR«
  [$0x0047]  0x124f8 048 »L_ADRESSE«
  [$0x0048]  0x12558 049 »LE_TYPE«
  [$0x0049]  0x125a8 04a »=«
  [$0x004a]  0x15000 04b »L_ACTION«
  [$0x004b]  0x15058 04c »LE_CODE«
  [$0x004c]  0x150a8 04d »TABLEAU_ACTIONS«
  [$0x004d]  0x15138 04e »&«
  [$0x004e]  0x15158 04f »TABLEAU_ACTEURS«
  [$0x004f]  0x151e8 050 »NOMBRE_ACTIONS«
  [$0x0050]  0x15270 051 »NOMBRE_ACTEURS«
  [$0x0051]  0x152f8 052 »MATERIELS«
  [$0x0052]  0x16f60 053 »TYPE_EXISTE«
  [$0x0053]  0x16fd0 054 »ACTION_EXISTE«
  [$0x0054]  0x17050 055 »ACTEURS«
  [$0x0055]  0x170a0 056 »ACTEUR_EXISTE«
  [$0x0056]  0x17120 057 »DONNE_TYPE_ACTEUR«
  [$0x0057]  0x171c0 058 »VERIF_ACTIONS«
  [$0x0058]  0x19798 059 »DONNE_INDICE_TABLEAU_ACTEURS«
  [$0x0059]  0x19890 05a »DONNE_INDICE_TABLEAU_ACTIONS«
  [$0x005a]  0x19988 05b »SCRIPT«
  [$0x005b]  0x199d0 05c »DONNE_ID_COURANT«
  [$0x005c]  0x19a68 05d »DONNE_NOMBRE_COURANT«
  [$0x005d]  0x1c608 05e »INSERER_LISTE_SYMBOLE«
  [$0x005e]  0x1c6c8 05f »UN_ELEMENT«
  [$0x005f]  0x1c730 060 »CALCUL«
  [$0x0060]  0x1c778 061 »LA_VALEUR«
  [$0x0061]  0x1c7d8 062 »L_NUMBER«
  [$0x0062]  0x1c830 063 »L_OK«
  [$0x0063]  0x1c868 064 »'I'«
  [$0x0064]  0x1c898 065 »'m'«
  [$0x0065]  0x1c8c8 066 »'p'«
  [$0x0066]  0x1c8f8 000 »'o'«
{D304 0x1e73d/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1e771/0xa0}:D302 d302_0 = 0x80000014 d302_d302_p → {D302 0x0711c/0xa0} d302_d303_p → {D303 0x1d6f9/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e0
{ArrayString 0x1e811/0xe0}:ARRAY_STRING[0x1,0x14] = "DONNE_NOMBRE_COURANT"
{D303 0x1e8f1/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1edb9/0x34} d303_2 = 0x005d d303_3 = 0x0000000000000000000
{Thing2 0x1e991/0x40}:Thing2 Chain2 payload_p → {StringStore 0x1bb5f/0x3e0} next_p → {Thing2 0x1bb1f/0x40}
{StringStore 0x1e9d1/0x3e8}:StringStore x = 0x00000001 y = 0x00000075
    @0x1ea16 [0x00] =  $0x005d »INSERER_LISTE_SYMBOLE«
    @0x1ead6 [0x01] =  $0x005e »UN_ELEMENT«
    @0x1eb3e [0x02] =  $0x005f »CALCUL«
    @0x1eb86 [0x03] =  $0x0060 »LA_VALEUR«
    @0x1ebe6 [0x04] =  $0x0061 »L_NUMBER«
    @0x1ec3e [0x05] =  $0x0062 »L_OK«
    @0x1ec76 [0x06] =  $0x0063 »'I'«
    @0x1eca6 [0x07] =  $0x0064 »'m'«
    @0x1ecd6 [0x08] =  $0x0065 »'p'«
    @0x1ed06 [0x09] =  $0x0066 »'o'«
    @0x1ed36 [0x0a] =  $0x0067 »'s'«
    @0x1ed66 [0x0b] =  $0x0068 »'i'«
{D304 0x1edb9/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1eded/0xa0}:D302 d302_0 = 0x80000015 d302_d303_p → {D303 0x1e8f1/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e8
{ArrayString 0x1ee8d/0xe8}:ARRAY_STRING[0x1,0x15] = "INSERER_LISTE_SYMBOLE"
{D303 0x1ef75/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1f015/0x34} d303_2 = 0x005e d303_3 = 0x0000000000000000000
{D304 0x1f015/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1f049/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x1d599/0xa0} d302_d303_p → {D303 0x1ef75/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x1f0e9/0x90}:ARRAY_STRING[0x1,0xa] = "UN_ELEMENT"
{D307 0x1f179/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x46e9e/0x7f}
{D308 0x1f1f8/0x83}:D308 d308_d303_p → {D303 0x114fc/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x1f179/0x7f} d308_d308_p → {D308 0x1adff/0x83}
{D307 0x1f27b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x4829f/0x7f}
{D308 0x1f2fa/0x83}:D308 d308_d303_p → {D303 0x142b8/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x1f27b/0x7f} d308_d308_p → {D308 0x0b263/0x83}
{D307 0x1f37d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x4831e/0x7f}
{D306 0x1f3fc/0x83}:D306 d306_d303_p → {D303 0x1372a/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x1f37d/0x7f}
{D307 0x1f47f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x4839d/0x7f}
{D308 0x1f4fe/0x83}:D308 d308_d303_p → {D303 0x14544/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x1f47f/0x7f} d308_d308_p → {D308 0x1f1f8/0x83}
{D303 0x1f581/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1f621/0x34} d303_2 = 0x005f d303_3 = 0x0000000000000000000
{D304 0x1f621/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1f655/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x1f581/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x1f6f5/0x70}:ARRAY_STRING[0x1,0x6] = "CALCUL"
{D307 0x1f765/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x3454d/0x7f}
{D306 0x1f7e4/0x83}:D306 d306_d303_p → {D303 0x11710/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x1f765/0x7f} d306_d308_p → {D308 0x11205/0x83}
{D307 0x1f867/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x34f45/0x7f}
{D308 0x1f8e6/0x83}:D308 d308_d303_p → {D303 0x1221e/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x1f867/0x7f} d308_d308_p → {D308 0x190c7/0x83}
{D303 0x1f969/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1fa09/0x34} d303_2 = 0x0060 d303_3 = 0x0000000000000000000
{D304 0x1fa09/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1fa3d/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x094da/0xa0} d302_d303_p → {D303 0x1f969/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x1fadd/0x88}:ARRAY_STRING[0x1,0x9] = "LA_VALEUR"
{D303 0x1fb65/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1fc05/0x34} d303_2 = 0x0061 d303_3 = 0x0000000000000000000
{D304 0x1fc05/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1fc39/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x1fb65/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x1fcd9/0x80}:ARRAY_STRING[0x1,0x8] = "L_NUMBER"
{D307 0x1fd59/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D308 0x1fdd8/0x83}:D308 d308_d303_p → {D303 0x1fb65/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x1fd59/0x7f} d308_d308_p → {D308 0x1f2fa/0x83}
{D303 0x1fe5b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1fefb/0x34} d303_2 = 0x0062 d303_3 = 0x0000000000000000000
{D304 0x1fefb/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1ff2f/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x1b57a/0xa0} d302_d303_p → {D303 0x1fe5b/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x1ffcf/0x60}:ARRAY_STRING[0x1,0x4] = "L_OK"
{D307 0x2002f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002 d307_d307_p → {D307 0x43932/0x7f}
{D308 0x200ae/0x83}:D308 d308_d303_p → {D303 0x1fe5b/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x2002f/0x7f}
{D303 0x20131/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x201d1/0x34} d303_2 = 0x0063 d303_3 = 0x0000000000000000000
{D304 0x201d1/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x20205/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x20131/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x202a5/0x58}:ARRAY_STRING[0x1,0x3] = "'I'"
{D303 0x202fd/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2039d/0x34} d303_2 = 0x0064 d303_3 = 0x0000000000000000000
{D304 0x2039d/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x203d1/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x202fd/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x20471/0x58}:ARRAY_STRING[0x1,0x3] = "'m'"
{D303 0x204c9/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x20569/0x34} d303_2 = 0x0065 d303_3 = 0x0000000000000000000
{D304 0x20569/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2059d/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x16394/0xa0} d302_d303_p → {D303 0x204c9/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x2063d/0x58}:ARRAY_STRING[0x1,0x3] = "'p'"
{D303 0x20695/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x20735/0x34} d303_2 = 0x0066 d303_3 = 0x0000000000000000000
{D304 0x20735/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x20769/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0e65c/0xa0} d302_d303_p → {D303 0x20695/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x20809/0x58}:ARRAY_STRING[0x1,0x3] = "'o'"
{D303 0x20861/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x21a6d/0x34} d303_2 = 0x0067 d303_3 = 0x0000000000000000000
{Thing2 0x20901/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x1d7d9/0xf64} next_p → {Thing2 0x1d799/0x40}
{StringIndex 0x20941/0x112c}:StringIndex x = 0x00000001 y = 0x00000072
  [$0x0001]  0x00240 002 »OUVRIR_BLOC_MATERIEL«
  [$0x0002]  0x002f8 003 »FERMER_BLOC_MATERIEL«
  [$0x0003]  0x003b0 004 »NOUVEAU_TYPE«
  [$0x0004]  0x00428 005 »UN_TYPE«
  [$0x0005]  0x00478 006 »FIN_NOUVEAU_TYPE«
  [$0x0006]  0x03280 007 »NOUVELLE_ACTION«
  [$0x0007]  0x03310 008 »UNE_ACTION«
  [$0x0008]  0x03378 009 »DONNER_CODE_ACTION«
  [$0x0009]  0x03420 00a »UN_CODE«
  [$0x000a]  0x03470 00b »FIN_NOUVELLE_ACTION«
  [$0x000b]  0x040e0 00c »OUVRIR_CHAMP_OPTION«
  [$0x000c]  0x04190 00d »OPTION«
  [$0x000d]  0x041d8 00e »UNE_OPTION«
  [$0x000e]  0x04240 00f »FERMER_CHAMP_OPTION«
  [$0x000f]  0x042f0 010 »IMPRIMER_MATERIEL«
  [$0x0010]  0x054e8 011 »OUVRIR_BLOC_ACTEUR«
  [$0x0011]  0x05590 012 »FERMER_BLOC_ACTEUR«
  [$0x0012]  0x05638 013 »NOUVEL_ACTEUR«
  [$0x0013]  0x056b8 014 »UN_ACTEUR«
  [$0x0014]  0x05718 015 »FIN_NOUVEL_ACTEUR«
  [$0x0015]  0x06700 016 »DONNER_TYPE_ACTEUR«
  [$0x0016]  0x067a8 017 »DONNER_ADRESSE_STATION«
  [$0x0017]  0x06870 018 »UNE_ADRESSE«
  [$0x0018]  0x068e0 019 »IMPRIMER_ACTEUR«
  [$0x0019]  0x06970 01a »ACTION_POSSIBLE«
  [$0x001a]  0x06a00 01b »DE«
  [$0x001b]  0x08050 01c »VERS«
  [$0x001c]  0x08088 01d »EN«
  [$0x001d]  0x080b0 01e »L_UNK«
  [$0x001e]  0x080f0 01f »OUVRIR_NOUVEAU_BLOC_SCENARIO«
  [$0x001f]  0x081e8 020 »FERMER_BLOC_SCENARIO«
  [$0x0020]  0x082a0 021 »OUVRIR_NOUVEAU_BLOC_SCENE«
  [$0x0021]  0x09760 022 »UNE_SCENE«
  [$0x0022]  0x097c0 023 »FERMER_BLOC_SCENE«
  [$0x0023]  0x09860 024 »OUVRIR_BLOC_ENCHAINEMENT«
  [$0x0024]  0x09938 025 »FERMER_BLOC_ENCHAINEMENT«
  [$0x0025]  0x09a10 026 »OUVRIR_BLOC«
  [$0x0026]  0x0ac88 027 »NATURE«
  [$0x0027]  0x0acd0 028 »FERMER_BLOC«
  [$0x0028]  0x0ad40 029 »LIRE_LISTE_TEMPS«
  [$0x0029]  0x0add8 02a »LIRE_NOMBRE«
  [$0x002a]  0x0ae48 02b »UN_NOMBRE«
  [$0x002b]  0x0aea8 02c »UN_ID«
  [$0x002c]  0x0aee8 02d »COMPLETE_LISTE«
  [$0x002d]  0x0af70 02e »UN_NOM«
  [$0x002e]  0x0d070 02f »CONTROLE_OPTION«
  [$0x002f]  0x0d100 030 »COMPLETE_ACTION«
  [$0x0030]  0x0d190 031 »INSERE_ACTION«
  [$0x0031]  0x0d210 032 »NOUVEAU_BLOC_GROUPE_TEMPS«
  [$0x0032]  0x0d2f0 033 »UN_JETON«
  [$0x0033]  0x0df38 034 »AJOUTER_BLOC_GROUPE_TEMPS«
  [$0x0034]  0x0e018 035 »FERMER_BLOC_GROUPE_TEMPS«
  [$0x0035]  0x0e0f0 036 »GENERE_SCENE«
  [$0x0036]  0x0e168 037 »DEMARRE_CALCUL«
  [$0x0037]  0x0e1f0 038 »EMPILER«
  [$0x0038]  0x0f838 039 »UNE_VALEUR«
  [$0x0039]  0x0f8a0 03a »EVALUER_EXPRESSION«
  [$0x003a]  0x0f948 03b »NOUVEAU_BLOC_GROUPE«
  [$0x003b]  0x0f9f8 03c »COMPLETE_LISTE_ACTION«
  [$0x003c]  0x0fab8 03d »AJOUTE_ACTION«
  [$0x003d]  0x11440 03e »FERMER_BLOC_GROUPE«
  [$0x003e]  0x114e8 03f »AJOUTER_BLOC_GROUPE«
  [$0x003f]  0x11598 040 »UN_GROUPE«
  [$0x0040]  0x115f8 041 »NOUVEAU_BLOC_GROUPE_AFFECTE«
  [$0x0041]  0x12258 042 »FERMER_BLOC_GROUPE_AFFECTE«
  [$0x0042]  0x12340 043 »RETOURNER_VALEUR«
  [$0x0043]  0x123d8 044 »LA_FIN«
  [$0x0044]  0x12420 045 »TEXT_IO«
  [$0x0045]  0x12470 046 »MAX«
  [$0x0046]  0x124a0 047 »L_ACTEUR«
  [$0x0047]  0x124f8 048 »L_ADRESSE«
  [$0x0048]  0x12558 049 »LE_TYPE«
  [$0x0049]  0x125a8 04a »=«
  [$0x004a]  0x15000 04b »L_ACTION«
  [$0x004b]  0x15058 04c »LE_CODE«
  [$0x004c]  0x150a8 04d »TABLEAU_ACTIONS«
  [$0x004d]  0x15138 04e »&«
  [$0x004e]  0x15158 04f »TABLEAU_ACTEURS«
  [$0x004f]  0x151e8 050 »NOMBRE_ACTIONS«
  [$0x0050]  0x15270 051 »NOMBRE_ACTEURS«
  [$0x0051]  0x152f8 052 »MATERIELS«
  [$0x0052]  0x16f60 053 »TYPE_EXISTE«
  [$0x0053]  0x16fd0 054 »ACTION_EXISTE«
  [$0x0054]  0x17050 055 »ACTEURS«
  [$0x0055]  0x170a0 056 »ACTEUR_EXISTE«
  [$0x0056]  0x17120 057 »DONNE_TYPE_ACTEUR«
  [$0x0057]  0x171c0 058 »VERIF_ACTIONS«
  [$0x0058]  0x19798 059 »DONNE_INDICE_TABLEAU_ACTEURS«
  [$0x0059]  0x19890 05a »DONNE_INDICE_TABLEAU_ACTIONS«
  [$0x005a]  0x19988 05b »SCRIPT«
  [$0x005b]  0x199d0 05c »DONNE_ID_COURANT«
  [$0x005c]  0x19a68 05d »DONNE_NOMBRE_COURANT«
  [$0x005d]  0x1c608 05e »INSERER_LISTE_SYMBOLE«
  [$0x005e]  0x1c6c8 05f »UN_ELEMENT«
  [$0x005f]  0x1c730 060 »CALCUL«
  [$0x0060]  0x1c778 061 »LA_VALEUR«
  [$0x0061]  0x1c7d8 062 »L_NUMBER«
  [$0x0062]  0x1c830 063 »L_OK«
  [$0x0063]  0x1c868 064 »'I'«
  [$0x0064]  0x1c898 065 »'m'«
  [$0x0065]  0x1c8c8 066 »'p'«
  [$0x0066]  0x1c8f8 067 »'o'«
  [$0x0067]  0x1c928 068 »'s'«
  [$0x0068]  0x1c958 069 »'i'«
  [$0x0069]  0x1fa78 06a »'b'«
  [$0x006a]  0x1faa8 06b »'l'«
  [$0x006b]  0x1fad8 06c »'e'«
  [$0x006c]  0x1fb08 06d »' '«
  [$0x006d]  0x1fb38 06e »'d'«
  [$0x006e]  0x1fb68 06f »'''«
  [$0x006f]  0x1fb98 070 »'a'«
  [$0x0070]  0x1fbc8 071 »'f'«
  [$0x0071]  0x1fbf8 072 »'c'«
  [$0x0072]  0x1fc28 000 »'t'«
{D304 0x21a6d/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x21aa1/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x08686/0xa0} d302_d303_p → {D303 0x20861/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x21b41/0x58}:ARRAY_STRING[0x1,0x3] = "'s'"
{D303 0x21b99/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x21c39/0x34} d303_2 = 0x0068 d303_3 = 0x0000000000000000000
{D304 0x21c39/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x21c6d/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x20205/0xa0} d302_d303_p → {D303 0x21b99/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x21d0d/0x58}:ARRAY_STRING[0x1,0x3] = "'i'"
{D303 0x21d65/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x22235/0x34} d303_2 = 0x0069 d303_3 = 0x0000000000000000000
{Thing2 0x21e05/0x40}:Thing2 Chain2 payload_p → {StringStore 0x1e9d1/0x3e8} next_p → {Thing2 0x1e991/0x40}
{StringStore 0x21e45/0x3f0}:StringStore x = 0x00000001 y = 0x00000076
    @0x21e86 [0x00] =  $0x0069 »'b'«
    @0x21eb6 [0x01] =  $0x006a »'l'«
    @0x21ee6 [0x02] =  $0x006b »'e'«
    @0x21f16 [0x03] =  $0x006c »' '«
    @0x21f46 [0x04] =  $0x006d »'d'«
    @0x21f76 [0x05] =  $0x006e »'''«
    @0x21fa6 [0x06] =  $0x006f »'a'«
    @0x21fd6 [0x07] =  $0x0070 »'f'«
    @0x22006 [0x08] =  $0x0071 »'c'«
    @0x22036 [0x09] =  $0x0072 »'t'«
    @0x22066 [0x0a] =  $0x0073 »'r'«
    @0x22096 [0x0b] =  $0x0074 »'u'«
    @0x220c6 [0x0c] =  $0x0075 »'n'«
    @0x220f6 [0x0d] =  $0x0076 »GROUPE«
    @0x2213e [0x0e] =  $0x0077 »TYPE_COURANT«
{D304 0x22235/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x22269/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x13284/0xa0} d302_d303_p → {D303 0x21d65/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x22309/0x58}:ARRAY_STRING[0x1,0x3] = "'b'"
{D303 0x22361/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x22401/0x34} d303_2 = 0x006a d303_3 = 0x0000000000000000000
{D304 0x22401/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x22435/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x06f18/0xa0} d302_d303_p → {D303 0x22361/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x224d5/0x58}:ARRAY_STRING[0x1,0x3] = "'l'"
{D303 0x2252d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x225cd/0x34} d303_2 = 0x006b d303_3 = 0x0000000000000000000
{D304 0x225cd/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x22601/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x1860e/0xa0} d302_d303_p → {D303 0x2252d/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x226a1/0x58}:ARRAY_STRING[0x1,0x3] = "'e'"
{D303 0x226f9/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x22799/0x34} d303_2 = 0x006c d303_3 = 0x0000000000000000000
{D304 0x22799/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x227cd/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x226f9/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x2286d/0x58}:ARRAY_STRING[0x1,0x3] = "' '"
{D303 0x228c5/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x22965/0x34} d303_2 = 0x006d d303_3 = 0x0000000000000000000
{D304 0x22965/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x22999/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x15550/0xa0} d302_d303_p → {D303 0x228c5/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x22a39/0x58}:ARRAY_STRING[0x1,0x3] = "'d'"
{D303 0x22a91/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x22b31/0x34} d303_2 = 0x006e d303_3 = 0x0000000000000000000
{D304 0x22b31/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x22b65/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x22a91/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x22c05/0x58}:ARRAY_STRING[0x1,0x3] = "'''"
{D303 0x22c5d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x22cfd/0x34} d303_2 = 0x006f d303_3 = 0x0000000000000000000
{D304 0x22cfd/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x22d31/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0994a/0xa0} d302_d303_p → {D303 0x22c5d/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x22dd1/0x58}:ARRAY_STRING[0x1,0x3] = "'a'"
{D303 0x22e29/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x22ec9/0x34} d303_2 = 0x0070 d303_3 = 0x0000000000000000000
{D304 0x22ec9/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x22efd/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0c716/0xa0} d302_d303_p → {D303 0x22e29/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x22f9d/0x58}:ARRAY_STRING[0x1,0x3] = "'f'"
{D303 0x22ff5/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x23095/0x34} d303_2 = 0x0071 d303_3 = 0x0000000000000000000
{D304 0x23095/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x230c9/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x22ff5/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x23169/0x58}:ARRAY_STRING[0x1,0x3] = "'c'"
{D303 0x231c1/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x23261/0x34} d303_2 = 0x0072 d303_3 = 0x0000000000000000000
{D304 0x23261/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x23295/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x115d0/0xa0} d302_d303_p → {D303 0x231c1/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x23335/0x58}:ARRAY_STRING[0x1,0x3] = "'t'"
{D303 0x2338d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x24787/0x34} d303_2 = 0x0073 d303_3 = 0x0000000000000000000
{Thing2 0x2342d/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x20941/0x112c} next_p → {Thing2 0x20901/0x40}
{StringIndex 0x2346d/0x131a}:StringIndex x = 0x00000001 y = 0x0000007f
  [$0x0001]  0x00240 002 »OUVRIR_BLOC_MATERIEL«
  [$0x0002]  0x002f8 003 »FERMER_BLOC_MATERIEL«
  [$0x0003]  0x003b0 004 »NOUVEAU_TYPE«
  [$0x0004]  0x00428 005 »UN_TYPE«
  [$0x0005]  0x00478 006 »FIN_NOUVEAU_TYPE«
  [$0x0006]  0x03280 007 »NOUVELLE_ACTION«
  [$0x0007]  0x03310 008 »UNE_ACTION«
  [$0x0008]  0x03378 009 »DONNER_CODE_ACTION«
  [$0x0009]  0x03420 00a »UN_CODE«
  [$0x000a]  0x03470 00b »FIN_NOUVELLE_ACTION«
  [$0x000b]  0x040e0 00c »OUVRIR_CHAMP_OPTION«
  [$0x000c]  0x04190 00d »OPTION«
  [$0x000d]  0x041d8 00e »UNE_OPTION«
  [$0x000e]  0x04240 00f »FERMER_CHAMP_OPTION«
  [$0x000f]  0x042f0 010 »IMPRIMER_MATERIEL«
  [$0x0010]  0x054e8 011 »OUVRIR_BLOC_ACTEUR«
  [$0x0011]  0x05590 012 »FERMER_BLOC_ACTEUR«
  [$0x0012]  0x05638 013 »NOUVEL_ACTEUR«
  [$0x0013]  0x056b8 014 »UN_ACTEUR«
  [$0x0014]  0x05718 015 »FIN_NOUVEL_ACTEUR«
  [$0x0015]  0x06700 016 »DONNER_TYPE_ACTEUR«
  [$0x0016]  0x067a8 017 »DONNER_ADRESSE_STATION«
  [$0x0017]  0x06870 018 »UNE_ADRESSE«
  [$0x0018]  0x068e0 019 »IMPRIMER_ACTEUR«
  [$0x0019]  0x06970 01a »ACTION_POSSIBLE«
  [$0x001a]  0x06a00 01b »DE«
  [$0x001b]  0x08050 01c »VERS«
  [$0x001c]  0x08088 01d »EN«
  [$0x001d]  0x080b0 01e »L_UNK«
  [$0x001e]  0x080f0 01f »OUVRIR_NOUVEAU_BLOC_SCENARIO«
  [$0x001f]  0x081e8 020 »FERMER_BLOC_SCENARIO«
  [$0x0020]  0x082a0 021 »OUVRIR_NOUVEAU_BLOC_SCENE«
  [$0x0021]  0x09760 022 »UNE_SCENE«
  [$0x0022]  0x097c0 023 »FERMER_BLOC_SCENE«
  [$0x0023]  0x09860 024 »OUVRIR_BLOC_ENCHAINEMENT«
  [$0x0024]  0x09938 025 »FERMER_BLOC_ENCHAINEMENT«
  [$0x0025]  0x09a10 026 »OUVRIR_BLOC«
  [$0x0026]  0x0ac88 027 »NATURE«
  [$0x0027]  0x0acd0 028 »FERMER_BLOC«
  [$0x0028]  0x0ad40 029 »LIRE_LISTE_TEMPS«
  [$0x0029]  0x0add8 02a »LIRE_NOMBRE«
  [$0x002a]  0x0ae48 02b »UN_NOMBRE«
  [$0x002b]  0x0aea8 02c »UN_ID«
  [$0x002c]  0x0aee8 02d »COMPLETE_LISTE«
  [$0x002d]  0x0af70 02e »UN_NOM«
  [$0x002e]  0x0d070 02f »CONTROLE_OPTION«
  [$0x002f]  0x0d100 030 »COMPLETE_ACTION«
  [$0x0030]  0x0d190 031 »INSERE_ACTION«
  [$0x0031]  0x0d210 032 »NOUVEAU_BLOC_GROUPE_TEMPS«
  [$0x0032]  0x0d2f0 033 »UN_JETON«
  [$0x0033]  0x0df38 034 »AJOUTER_BLOC_GROUPE_TEMPS«
  [$0x0034]  0x0e018 035 »FERMER_BLOC_GROUPE_TEMPS«
  [$0x0035]  0x0e0f0 036 »GENERE_SCENE«
  [$0x0036]  0x0e168 037 »DEMARRE_CALCUL«
  [$0x0037]  0x0e1f0 038 »EMPILER«
  [$0x0038]  0x0f838 039 »UNE_VALEUR«
  [$0x0039]  0x0f8a0 03a »EVALUER_EXPRESSION«
  [$0x003a]  0x0f948 03b »NOUVEAU_BLOC_GROUPE«
  [$0x003b]  0x0f9f8 03c »COMPLETE_LISTE_ACTION«
  [$0x003c]  0x0fab8 03d »AJOUTE_ACTION«
  [$0x003d]  0x11440 03e »FERMER_BLOC_GROUPE«
  [$0x003e]  0x114e8 03f »AJOUTER_BLOC_GROUPE«
  [$0x003f]  0x11598 040 »UN_GROUPE«
  [$0x0040]  0x115f8 041 »NOUVEAU_BLOC_GROUPE_AFFECTE«
  [$0x0041]  0x12258 042 »FERMER_BLOC_GROUPE_AFFECTE«
  [$0x0042]  0x12340 043 »RETOURNER_VALEUR«
  [$0x0043]  0x123d8 044 »LA_FIN«
  [$0x0044]  0x12420 045 »TEXT_IO«
  [$0x0045]  0x12470 046 »MAX«
  [$0x0046]  0x124a0 047 »L_ACTEUR«
  [$0x0047]  0x124f8 048 »L_ADRESSE«
  [$0x0048]  0x12558 049 »LE_TYPE«
  [$0x0049]  0x125a8 04a »=«
  [$0x004a]  0x15000 04b »L_ACTION«
  [$0x004b]  0x15058 04c »LE_CODE«
  [$0x004c]  0x150a8 04d »TABLEAU_ACTIONS«
  [$0x004d]  0x15138 04e »&«
  [$0x004e]  0x15158 04f »TABLEAU_ACTEURS«
  [$0x004f]  0x151e8 050 »NOMBRE_ACTIONS«
  [$0x0050]  0x15270 051 »NOMBRE_ACTEURS«
  [$0x0051]  0x152f8 052 »MATERIELS«
  [$0x0052]  0x16f60 053 »TYPE_EXISTE«
  [$0x0053]  0x16fd0 054 »ACTION_EXISTE«
  [$0x0054]  0x17050 055 »ACTEURS«
  [$0x0055]  0x170a0 056 »ACTEUR_EXISTE«
  [$0x0056]  0x17120 057 »DONNE_TYPE_ACTEUR«
  [$0x0057]  0x171c0 058 »VERIF_ACTIONS«
  [$0x0058]  0x19798 059 »DONNE_INDICE_TABLEAU_ACTEURS«
  [$0x0059]  0x19890 05a »DONNE_INDICE_TABLEAU_ACTIONS«
  [$0x005a]  0x19988 05b »SCRIPT«
  [$0x005b]  0x199d0 05c »DONNE_ID_COURANT«
  [$0x005c]  0x19a68 05d »DONNE_NOMBRE_COURANT«
  [$0x005d]  0x1c608 05e »INSERER_LISTE_SYMBOLE«
  [$0x005e]  0x1c6c8 05f »UN_ELEMENT«
  [$0x005f]  0x1c730 060 »CALCUL«
  [$0x0060]  0x1c778 061 »LA_VALEUR«
  [$0x0061]  0x1c7d8 062 »L_NUMBER«
  [$0x0062]  0x1c830 063 »L_OK«
  [$0x0063]  0x1c868 064 »'I'«
  [$0x0064]  0x1c898 065 »'m'«
  [$0x0065]  0x1c8c8 066 »'p'«
  [$0x0066]  0x1c8f8 067 »'o'«
  [$0x0067]  0x1c928 068 »'s'«
  [$0x0068]  0x1c958 069 »'i'«
  [$0x0069]  0x1fa78 06a »'b'«
  [$0x006a]  0x1faa8 06b »'l'«
  [$0x006b]  0x1fad8 06c »'e'«
  [$0x006c]  0x1fb08 06d »' '«
  [$0x006d]  0x1fb38 06e »'d'«
  [$0x006e]  0x1fb68 06f »'''«
  [$0x006f]  0x1fb98 070 »'a'«
  [$0x0070]  0x1fbc8 071 »'f'«
  [$0x0071]  0x1fbf8 072 »'c'«
  [$0x0072]  0x1fc28 073 »'t'«
  [$0x0073]  0x1fc58 074 »'r'«
  [$0x0074]  0x1fc88 075 »'u'«
  [$0x0075]  0x1fcb8 076 »'n'«
  [$0x0076]  0x1fce8 077 »GROUPE«
  [$0x0077]  0x1fd30 078 »TYPE_COURANT«
  [$0x0078]  0x231e0 079 »ACTEUR_COURANT«
  [$0x0079]  0x23268 07a »ADRESSE_COURANTE«
  [$0x007a]  0x23300 07b »ERREUR_TYPE«
  [$0x007b]  0x23370 07c »FALSE«
  [$0x007c]  0x233b0 07d »ERREUR_ACTEUR«
  [$0x007d]  0x23430 07e »ERREUR_ADRESSE«
  [$0x007e]  0x234b8 07f »I«
  [$0x007f]  0x234d8 000 »TRUE«
{D304 0x24787/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x247bb/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0500c/0xa0} d302_d303_p → {D303 0x2338d/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x2485b/0x58}:ARRAY_STRING[0x1,0x3] = "'r'"
{D303 0x248b3/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x24953/0x34} d303_2 = 0x0074 d303_3 = 0x0000000000000000000
{D304 0x24953/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x24987/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0fa40/0xa0} d302_d303_p → {D303 0x248b3/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x24a27/0x58}:ARRAY_STRING[0x1,0x3] = "'u'"
{D303 0x24a7f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x24b1f/0x34} d303_2 = 0x0075 d303_3 = 0x0000000000000000000
{D304 0x24b1f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x24b53/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x1a746/0xa0} d302_d303_p → {D303 0x24a7f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x24bf3/0x58}:ARRAY_STRING[0x1,0x3] = "'n'"
{D303 0x24c4b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x24ceb/0x34} d303_2 = 0x0076 d303_3 = 0x0000000000000000000
{D304 0x24ceb/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x24d1f/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x227cd/0xa0} d302_d303_p → {D303 0x24c4b/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x24dbf/0x70}:ARRAY_STRING[0x1,0x6] = "GROUPE"
{D307 0x24e2f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x35043/0x7f}
{D306 0x24eae/0x83}:D306 d306_d303_p → {D303 0x131b0/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x24e2f/0x7f}
{D307 0x24f31/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x350c2/0x7f}
{D308 0x24fb0/0x83}:D308 d308_d303_p → {D303 0x1340c/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x24f31/0x7f}
{D307 0x25033/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D307 0x250b2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002 d307_d307_p → {D307 0x351c0/0x7f}
{D306 0x25131/0x83}:D306 d306_d303_p → {D303 0x15700/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x250b2/0x7f} d306_d308_p → {D308 0x1cc36/0x83}
{D307 0x251b4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d243c d307_3 = 0x00000002
{D306 0x25233/0x83}:D306 d306_d303_p → {D303 0x15934/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x251b4/0x7f}
{D303 0x252b6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x25356/0x34} d303_2 = 0x0077 d303_3 = 0x0000000000000000000
{D304 0x25356/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2538a/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x252b6/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x2542a/0xa0}:ARRAY_STRING[0x1,0xc] = "TYPE_COURANT"
{D303 0x254ca/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x259a2/0x34} d303_2 = 0x0078 d303_3 = 0x0000000000000000000
{Thing2 0x2556a/0x40}:Thing2 Chain2 payload_p → {StringStore 0x21e45/0x3f0} next_p → {Thing2 0x21e05/0x40}
{StringStore 0x255aa/0x3f8}:StringStore x = 0x00000001 y = 0x00000077
    @0x255ee [0x00] =  $0x0078 »ACTEUR_COURANT«
    @0x25676 [0x01] =  $0x0079 »ADRESSE_COURANTE«
    @0x2570e [0x02] =  $0x007a »ERREUR_TYPE«
    @0x2577e [0x03] =  $0x007b »FALSE«
    @0x257be [0x04] =  $0x007c »ERREUR_ACTEUR«
    @0x2583e [0x05] =  $0x007d »ERREUR_ADRESSE«
    @0x258c6 [0x06] =  $0x007e »I«
    @0x258e6 [0x07] =  $0x007f »TRUE«
    @0x2591e [0x08] =  $0x0080 »'L'«
    @0x2594e [0x09] =  $0x0081 »'x'«
    @0x2597e [0x0a] =  $0x10c0 »«
{D304 0x259a2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x259d6/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x0a24a/0xa0} d302_d303_p → {D303 0x254ca/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x25a76/0xb0}:ARRAY_STRING[0x1,0xe] = "ACTEUR_COURANT"
{D303 0x25b26/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x25bc6/0x34} d303_2 = 0x0079 d303_3 = 0x0000000000000000000
{D304 0x25bc6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x25bfa/0xa0}:D302 d302_0 = 0x80000010 d302_d303_p → {D303 0x25b26/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x25c9a/0xc0}:ARRAY_STRING[0x1,0x10] = "ADRESSE_COURANTE"
{D303 0x25d5a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x25dfa/0x34} d303_2 = 0x007a d303_3 = 0x0000000000000000000
{D304 0x25dfa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x25e2e/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x17206/0xa0} d302_d303_p → {D303 0x25d5a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x25ece/0x98}:ARRAY_STRING[0x1,0xb] = "ERREUR_TYPE"
{D303 0x25f66/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x26006/0x34} d303_2 = 0x007b d303_3 = 0x0000000000000000000
{D304 0x26006/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2603a/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x25f66/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x260da/0x68}:ARRAY_STRING[0x1,0x5] = "FALSE"
{D303 0x26142/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x261e2/0x34} d303_2 = 0x007c d303_3 = 0x0000000000000000000
{D304 0x261e2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x26216/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x259d6/0xa0} d302_d303_p → {D303 0x26142/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x262b6/0xa8}:ARRAY_STRING[0x1,0xd] = "ERREUR_ACTEUR"
{D303 0x2635e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x263fe/0x34} d303_2 = 0x007d d303_3 = 0x0000000000000000000
{D304 0x263fe/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x26432/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x15bec/0xa0} d302_d303_p → {D303 0x2635e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x264d2/0xb0}:ARRAY_STRING[0x1,0xe] = "ERREUR_ADRESSE"
{D307 0x26582/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D307 0x26601/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D307 0x26680/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D306 0x266ff/0x83}:D306 d306_d303_p → {D303 0x1b28a/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x26680/0x7f}
{D303 0x26782/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x26822/0x34} d303_2 = 0x007e d303_3 = 0x0000000000000000000
{D304 0x26822/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x26856/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x0a9b2/0xa0} d302_d303_p → {D303 0x26782/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x268f6/0x48}:ARRAY_STRING[0x1,0x1] = "I"
{D303 0x2693e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x269de/0x34} d303_2 = 0x007f d303_3 = 0x0000000000000000000
{D304 0x269de/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x26a12/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x2693e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x26ab2/0x60}:ARRAY_STRING[0x1,0x4] = "TRUE"
{D307 0x26b12/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D307 0x26b91/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002 d307_d307_p → {D307 0x4eb39/0x7f}
{D306 0x26c10/0x83}:D306 d306_d303_p → {D303 0x17d0a/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x26b91/0x7f} d306_d308_p → {D308 0x1c72c/0x83}
{D303 0x26c93/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x282a1/0x34} d303_2 = 0x0080 d303_3 = 0x0000000000000000000
{Thing2 0x26d33/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x2346d/0x131a} next_p → {Thing2 0x2342d/0x40}
{StringIndex 0x26d73/0x152e}:StringIndex x = 0x00000001 y = 0x0000008d
  [$0x0001]  0x00240 002 »OUVRIR_BLOC_MATERIEL«
  [$0x0002]  0x002f8 003 »FERMER_BLOC_MATERIEL«
  [$0x0003]  0x003b0 004 »NOUVEAU_TYPE«
  [$0x0004]  0x00428 005 »UN_TYPE«
  [$0x0005]  0x00478 006 »FIN_NOUVEAU_TYPE«
  [$0x0006]  0x03280 007 »NOUVELLE_ACTION«
  [$0x0007]  0x03310 008 »UNE_ACTION«
  [$0x0008]  0x03378 009 »DONNER_CODE_ACTION«
  [$0x0009]  0x03420 00a »UN_CODE«
  [$0x000a]  0x03470 00b »FIN_NOUVELLE_ACTION«
  [$0x000b]  0x040e0 00c »OUVRIR_CHAMP_OPTION«
  [$0x000c]  0x04190 00d »OPTION«
  [$0x000d]  0x041d8 00e »UNE_OPTION«
  [$0x000e]  0x04240 00f »FERMER_CHAMP_OPTION«
  [$0x000f]  0x042f0 010 »IMPRIMER_MATERIEL«
  [$0x0010]  0x054e8 011 »OUVRIR_BLOC_ACTEUR«
  [$0x0011]  0x05590 012 »FERMER_BLOC_ACTEUR«
  [$0x0012]  0x05638 013 »NOUVEL_ACTEUR«
  [$0x0013]  0x056b8 014 »UN_ACTEUR«
  [$0x0014]  0x05718 015 »FIN_NOUVEL_ACTEUR«
  [$0x0015]  0x06700 016 »DONNER_TYPE_ACTEUR«
  [$0x0016]  0x067a8 017 »DONNER_ADRESSE_STATION«
  [$0x0017]  0x06870 018 »UNE_ADRESSE«
  [$0x0018]  0x068e0 019 »IMPRIMER_ACTEUR«
  [$0x0019]  0x06970 01a »ACTION_POSSIBLE«
  [$0x001a]  0x06a00 01b »DE«
  [$0x001b]  0x08050 01c »VERS«
  [$0x001c]  0x08088 01d »EN«
  [$0x001d]  0x080b0 01e »L_UNK«
  [$0x001e]  0x080f0 01f »OUVRIR_NOUVEAU_BLOC_SCENARIO«
  [$0x001f]  0x081e8 020 »FERMER_BLOC_SCENARIO«
  [$0x0020]  0x082a0 021 »OUVRIR_NOUVEAU_BLOC_SCENE«
  [$0x0021]  0x09760 022 »UNE_SCENE«
  [$0x0022]  0x097c0 023 »FERMER_BLOC_SCENE«
  [$0x0023]  0x09860 024 »OUVRIR_BLOC_ENCHAINEMENT«
  [$0x0024]  0x09938 025 »FERMER_BLOC_ENCHAINEMENT«
  [$0x0025]  0x09a10 026 »OUVRIR_BLOC«
  [$0x0026]  0x0ac88 027 »NATURE«
  [$0x0027]  0x0acd0 028 »FERMER_BLOC«
  [$0x0028]  0x0ad40 029 »LIRE_LISTE_TEMPS«
  [$0x0029]  0x0add8 02a »LIRE_NOMBRE«
  [$0x002a]  0x0ae48 02b »UN_NOMBRE«
  [$0x002b]  0x0aea8 02c »UN_ID«
  [$0x002c]  0x0aee8 02d »COMPLETE_LISTE«
  [$0x002d]  0x0af70 02e »UN_NOM«
  [$0x002e]  0x0d070 02f »CONTROLE_OPTION«
  [$0x002f]  0x0d100 030 »COMPLETE_ACTION«
  [$0x0030]  0x0d190 031 »INSERE_ACTION«
  [$0x0031]  0x0d210 032 »NOUVEAU_BLOC_GROUPE_TEMPS«
  [$0x0032]  0x0d2f0 033 »UN_JETON«
  [$0x0033]  0x0df38 034 »AJOUTER_BLOC_GROUPE_TEMPS«
  [$0x0034]  0x0e018 035 »FERMER_BLOC_GROUPE_TEMPS«
  [$0x0035]  0x0e0f0 036 »GENERE_SCENE«
  [$0x0036]  0x0e168 037 »DEMARRE_CALCUL«
  [$0x0037]  0x0e1f0 038 »EMPILER«
  [$0x0038]  0x0f838 039 »UNE_VALEUR«
  [$0x0039]  0x0f8a0 03a »EVALUER_EXPRESSION«
  [$0x003a]  0x0f948 03b »NOUVEAU_BLOC_GROUPE«
  [$0x003b]  0x0f9f8 03c »COMPLETE_LISTE_ACTION«
  [$0x003c]  0x0fab8 03d »AJOUTE_ACTION«
  [$0x003d]  0x11440 03e »FERMER_BLOC_GROUPE«
  [$0x003e]  0x114e8 03f »AJOUTER_BLOC_GROUPE«
  [$0x003f]  0x11598 040 »UN_GROUPE«
  [$0x0040]  0x115f8 041 »NOUVEAU_BLOC_GROUPE_AFFECTE«
  [$0x0041]  0x12258 042 »FERMER_BLOC_GROUPE_AFFECTE«
  [$0x0042]  0x12340 043 »RETOURNER_VALEUR«
  [$0x0043]  0x123d8 044 »LA_FIN«
  [$0x0044]  0x12420 045 »TEXT_IO«
  [$0x0045]  0x12470 046 »MAX«
  [$0x0046]  0x124a0 047 »L_ACTEUR«
  [$0x0047]  0x124f8 048 »L_ADRESSE«
  [$0x0048]  0x12558 049 »LE_TYPE«
  [$0x0049]  0x125a8 04a »=«
  [$0x004a]  0x15000 04b »L_ACTION«
  [$0x004b]  0x15058 04c »LE_CODE«
  [$0x004c]  0x150a8 04d »TABLEAU_ACTIONS«
  [$0x004d]  0x15138 04e »&«
  [$0x004e]  0x15158 04f »TABLEAU_ACTEURS«
  [$0x004f]  0x151e8 050 »NOMBRE_ACTIONS«
  [$0x0050]  0x15270 051 »NOMBRE_ACTEURS«
  [$0x0051]  0x152f8 052 »MATERIELS«
  [$0x0052]  0x16f60 053 »TYPE_EXISTE«
  [$0x0053]  0x16fd0 054 »ACTION_EXISTE«
  [$0x0054]  0x17050 055 »ACTEURS«
  [$0x0055]  0x170a0 056 »ACTEUR_EXISTE«
  [$0x0056]  0x17120 057 »DONNE_TYPE_ACTEUR«
  [$0x0057]  0x171c0 058 »VERIF_ACTIONS«
  [$0x0058]  0x19798 059 »DONNE_INDICE_TABLEAU_ACTEURS«
  [$0x0059]  0x19890 05a »DONNE_INDICE_TABLEAU_ACTIONS«
  [$0x005a]  0x19988 05b »SCRIPT«
  [$0x005b]  0x199d0 05c »DONNE_ID_COURANT«
  [$0x005c]  0x19a68 05d »DONNE_NOMBRE_COURANT«
  [$0x005d]  0x1c608 05e »INSERER_LISTE_SYMBOLE«
  [$0x005e]  0x1c6c8 05f »UN_ELEMENT«
  [$0x005f]  0x1c730 060 »CALCUL«
  [$0x0060]  0x1c778 061 »LA_VALEUR«
  [$0x0061]  0x1c7d8 062 »L_NUMBER«
  [$0x0062]  0x1c830 063 »L_OK«
  [$0x0063]  0x1c868 064 »'I'«
  [$0x0064]  0x1c898 065 »'m'«
  [$0x0065]  0x1c8c8 066 »'p'«
  [$0x0066]  0x1c8f8 067 »'o'«
  [$0x0067]  0x1c928 068 »'s'«
  [$0x0068]  0x1c958 069 »'i'«
  [$0x0069]  0x1fa78 06a »'b'«
  [$0x006a]  0x1faa8 06b »'l'«
  [$0x006b]  0x1fad8 06c »'e'«
  [$0x006c]  0x1fb08 06d »' '«
  [$0x006d]  0x1fb38 06e »'d'«
  [$0x006e]  0x1fb68 06f »'''«
  [$0x006f]  0x1fb98 070 »'a'«
  [$0x0070]  0x1fbc8 071 »'f'«
  [$0x0071]  0x1fbf8 072 »'c'«
  [$0x0072]  0x1fc28 073 »'t'«
  [$0x0073]  0x1fc58 074 »'r'«
  [$0x0074]  0x1fc88 075 »'u'«
  [$0x0075]  0x1fcb8 076 »'n'«
  [$0x0076]  0x1fce8 077 »GROUPE«
  [$0x0077]  0x1fd30 078 »TYPE_COURANT«
  [$0x0078]  0x231e0 079 »ACTEUR_COURANT«
  [$0x0079]  0x23268 07a »ADRESSE_COURANTE«
  [$0x007a]  0x23300 07b »ERREUR_TYPE«
  [$0x007b]  0x23370 07c »FALSE«
  [$0x007c]  0x233b0 07d »ERREUR_ACTEUR«
  [$0x007d]  0x23430 07e »ERREUR_ADRESSE«
  [$0x007e]  0x234b8 07f »I«
  [$0x007f]  0x234d8 080 »TRUE«
  [$0x0080]  0x23510 081 »'L'«
  [$0x0081]  0x23540 082 »'x'«
  [$0x0082]  0x262b0 083 »'j'«
  [$0x0083]  0x262e0 084 »'.'«
  [$0x0084]  0x26310 085 »not«
  [$0x0085]  0x26340 086 »'y'«
  [$0x0086]  0x26370 087 »ADRESSE_EXISTE«
  [$0x0087]  0x263f8 088 »>=«
  [$0x0088]  0x26420 089 »<=«
  [$0x0089]  0x26448 08a »'0'«
  [$0x008a]  0x26478 08b »'9'«
  [$0x008b]  0x264a8 08c »'N'«
  [$0x008c]  0x264d8 08d »'g'«
  [$0x008d]  0x26508 000 »+«
{D304 0x282a1/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x282d5/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x22435/0xa0} d302_d303_p → {D303 0x26c93/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x28375/0x58}:ARRAY_STRING[0x1,0x3] = "'L'"
{D303 0x283cd/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2846d/0x34} d303_2 = 0x0081 d303_3 = 0x0000000000000000000
{D304 0x2846d/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x284a1/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x26856/0xa0} d302_d303_p → {D303 0x283cd/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x28541/0x58}:ARRAY_STRING[0x1,0x3] = "'x'"
{D303 0x28599/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x28a79/0x34} d303_2 = 0x0082 d303_3 = 0x0000000000000000000
{Thing2 0x28639/0x40}:Thing2 Chain2 payload_p → {StringStore 0x255aa/0x3f8} next_p → {Thing2 0x2556a/0x40}
{StringStore 0x28679/0x400}:StringStore x = 0x00000001 y = 0x00000078
    @0x286be [0x00] =  $0x0082 »'j'«
    @0x286ee [0x01] =  $0x0083 »'.'«
    @0x2871e [0x02] =  $0x0084 »not«
    @0x2874e [0x03] =  $0x0085 »'y'«
    @0x2877e [0x04] =  $0x0086 »ADRESSE_EXISTE«
    @0x28806 [0x05] =  $0x0087 »>=«
    @0x2882e [0x06] =  $0x0088 »<=«
    @0x28856 [0x07] =  $0x0089 »'0'«
    @0x28886 [0x08] =  $0x008a »'9'«
    @0x288b6 [0x09] =  $0x008b »'N'«
    @0x288e6 [0x0a] =  $0x008c »'g'«
    @0x28916 [0x0b] =  $0x008d »+«
    @0x28936 [0x0c] =  $0x008e »':'«
    @0x28966 [0x0d] =  $0x008f »'T'«
    @0x28996 [0x0e] =  $0x0090 »'A'«
    @0x289c6 [0x0f] =  $0x0091 »STACK_GENERIC«
{D304 0x28a79/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x28aad/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x28599/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x28b4d/0x58}:ARRAY_STRING[0x1,0x3] = "'j'"
{D303 0x28ba5/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x28c45/0x34} d303_2 = 0x0083 d303_3 = 0x0000000000000000000
{D304 0x28c45/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x28c79/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x28ba5/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x28d19/0x58}:ARRAY_STRING[0x1,0x3] = "'.'"
{D307 0x28d71/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D303 0x28df0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x28e90/0x34} d303_2 = 0x0084 d303_3 = 0x0000000000000000000
{D304 0x28e90/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x28ec4/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x1408e/0xa0} d302_d303_p → {D303 0x28df0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x28f64/0x58}:ARRAY_STRING[0x1,0x3] = "not"
{D303 0x28fbc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2905c/0x34} d303_2 = 0x0085 d303_3 = 0x0000000000000000000
{D304 0x2905c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x29090/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x15fa4/0xa0} d302_d303_p → {D303 0x28fbc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x29130/0x58}:ARRAY_STRING[0x1,0x3] = "'y'"
{D303 0x29188/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x29228/0x34} d303_2 = 0x0086 d303_3 = 0x0000000000000000000
{D304 0x29228/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2925c/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x1c207/0xa0} d302_d303_p → {D303 0x29188/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x292fc/0xb0}:ARRAY_STRING[0x1,0xe] = "ADRESSE_EXISTE"
{D307 0x293ac/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002 d307_d307_p → {D307 0x40bcb/0x7f}
{D308 0x2942b/0x83}:D308 d308_d303_p → {D303 0x164ac/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x293ac/0x7f} d308_d308_p → {D308 0x1ce3a/0x83}
{D307 0x294ae/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d24b6 d307_3 = 0x00000002 d307_d307_p → {D307 0x36bdb/0x7f}
{D306 0x2952d/0x83}:D306 d306_d303_p → {D303 0x164ac/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x294ae/0x7f} d306_d308_p → {D308 0x2942b/0x83}
{D307 0x295b0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D303 0x2962f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x296cf/0x34} d303_2 = 0x0087 d303_3 = 0x0000000000000000000
{D304 0x296cf/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x29703/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x2962f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x297a3/0x50}:ARRAY_STRING[0x1,0x2] = ">="
{D307 0x297f3/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d24b6 d307_3 = 0x00000002 d307_d307_p → {D307 0x36a5e/0x7f}
{D308 0x29872/0x83}:D308 d308_d303_p → {D303 0x2962f/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x297f3/0x7f} d308_d308_p → {D308 0x1d0bd/0x83}
{D303 0x298f5/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x29995/0x34} d303_2 = 0x0088 d303_3 = 0x0000000000000000000
{D304 0x29995/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x299c9/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x1eded/0xa0} d302_d303_p → {D303 0x298f5/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x29a69/0x50}:ARRAY_STRING[0x1,0x2] = "<="
{D307 0x29ab9/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d24b6 d307_3 = 0x00000002 d307_d307_p → {D307 0x36add/0x7f}
{D308 0x29b38/0x83}:D308 d308_d303_p → {D303 0x298f5/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x29ab9/0x7f}
{D307 0x29bbb/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d24b6 d307_3 = 0x00000002
{D306 0x29c3a/0x83}:D306 d306_d303_p → {D303 0x29188/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x29bbb/0x7f}
{D303 0x29cbd/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x29d5d/0x34} d303_2 = 0x0089 d303_3 = 0x0000000000000000000
{D304 0x29d5d/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x29d91/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x29cbd/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x29e31/0x58}:ARRAY_STRING[0x1,0x3] = "'0'"
{D303 0x29e89/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x29f29/0x34} d303_2 = 0x008a d303_3 = 0x0000000000000000000
{D304 0x29f29/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x29f5d/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x29703/0xa0} d302_d303_p → {D303 0x29e89/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x29ffd/0x58}:ARRAY_STRING[0x1,0x3] = "'9'"
{D307 0x2a055/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D303 0x2a0d4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2a174/0x34} d303_2 = 0x008b d303_3 = 0x0000000000000000000
{D304 0x2a174/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2a1a8/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x24b53/0xa0} d302_d303_p → {D303 0x2a0d4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x2a248/0x58}:ARRAY_STRING[0x1,0x3] = "'N'"
{D303 0x2a2a0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2a340/0x34} d303_2 = 0x008c d303_3 = 0x0000000000000000000
{D304 0x2a340/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2a374/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0b64e/0xa0} d302_d303_p → {D303 0x2a2a0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x2a414/0x58}:ARRAY_STRING[0x1,0x3] = "'g'"
{D303 0x2a46c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2a50c/0x34} d303_2 = 0x008d d303_3 = 0x0000000000000000000
{D304 0x2a50c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2a540/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x2a46c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x2a5e0/0x48}:ARRAY_STRING[0x1,0x1] = "+"
{D307 0x2a628/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D303 0x2a6a7/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2bf15/0x34} d303_2 = 0x008e d303_3 = 0x0000000000000000000
{Thing2 0x2a747/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x26d73/0x152e} next_p → {Thing2 0x26d33/0x40}
{StringIndex 0x2a787/0x178e}:StringIndex x = 0x00000001 y = 0x0000009d
  [$0x0001]  0x00240 002 »OUVRIR_BLOC_MATERIEL«
  [$0x0002]  0x002f8 003 »FERMER_BLOC_MATERIEL«
  [$0x0003]  0x003b0 004 »NOUVEAU_TYPE«
  [$0x0004]  0x00428 005 »UN_TYPE«
  [$0x0005]  0x00478 006 »FIN_NOUVEAU_TYPE«
  [$0x0006]  0x03280 007 »NOUVELLE_ACTION«
  [$0x0007]  0x03310 008 »UNE_ACTION«
  [$0x0008]  0x03378 009 »DONNER_CODE_ACTION«
  [$0x0009]  0x03420 00a »UN_CODE«
  [$0x000a]  0x03470 00b »FIN_NOUVELLE_ACTION«
  [$0x000b]  0x040e0 00c »OUVRIR_CHAMP_OPTION«
  [$0x000c]  0x04190 00d »OPTION«
  [$0x000d]  0x041d8 00e »UNE_OPTION«
  [$0x000e]  0x04240 00f »FERMER_CHAMP_OPTION«
  [$0x000f]  0x042f0 010 »IMPRIMER_MATERIEL«
  [$0x0010]  0x054e8 011 »OUVRIR_BLOC_ACTEUR«
  [$0x0011]  0x05590 012 »FERMER_BLOC_ACTEUR«
  [$0x0012]  0x05638 013 »NOUVEL_ACTEUR«
  [$0x0013]  0x056b8 014 »UN_ACTEUR«
  [$0x0014]  0x05718 015 »FIN_NOUVEL_ACTEUR«
  [$0x0015]  0x06700 016 »DONNER_TYPE_ACTEUR«
  [$0x0016]  0x067a8 017 »DONNER_ADRESSE_STATION«
  [$0x0017]  0x06870 018 »UNE_ADRESSE«
  [$0x0018]  0x068e0 019 »IMPRIMER_ACTEUR«
  [$0x0019]  0x06970 01a »ACTION_POSSIBLE«
  [$0x001a]  0x06a00 01b »DE«
  [$0x001b]  0x08050 01c »VERS«
  [$0x001c]  0x08088 01d »EN«
  [$0x001d]  0x080b0 01e »L_UNK«
  [$0x001e]  0x080f0 01f »OUVRIR_NOUVEAU_BLOC_SCENARIO«
  [$0x001f]  0x081e8 020 »FERMER_BLOC_SCENARIO«
  [$0x0020]  0x082a0 021 »OUVRIR_NOUVEAU_BLOC_SCENE«
  [$0x0021]  0x09760 022 »UNE_SCENE«
  [$0x0022]  0x097c0 023 »FERMER_BLOC_SCENE«
  [$0x0023]  0x09860 024 »OUVRIR_BLOC_ENCHAINEMENT«
  [$0x0024]  0x09938 025 »FERMER_BLOC_ENCHAINEMENT«
  [$0x0025]  0x09a10 026 »OUVRIR_BLOC«
  [$0x0026]  0x0ac88 027 »NATURE«
  [$0x0027]  0x0acd0 028 »FERMER_BLOC«
  [$0x0028]  0x0ad40 029 »LIRE_LISTE_TEMPS«
  [$0x0029]  0x0add8 02a »LIRE_NOMBRE«
  [$0x002a]  0x0ae48 02b »UN_NOMBRE«
  [$0x002b]  0x0aea8 02c »UN_ID«
  [$0x002c]  0x0aee8 02d »COMPLETE_LISTE«
  [$0x002d]  0x0af70 02e »UN_NOM«
  [$0x002e]  0x0d070 02f »CONTROLE_OPTION«
  [$0x002f]  0x0d100 030 »COMPLETE_ACTION«
  [$0x0030]  0x0d190 031 »INSERE_ACTION«
  [$0x0031]  0x0d210 032 »NOUVEAU_BLOC_GROUPE_TEMPS«
  [$0x0032]  0x0d2f0 033 »UN_JETON«
  [$0x0033]  0x0df38 034 »AJOUTER_BLOC_GROUPE_TEMPS«
  [$0x0034]  0x0e018 035 »FERMER_BLOC_GROUPE_TEMPS«
  [$0x0035]  0x0e0f0 036 »GENERE_SCENE«
  [$0x0036]  0x0e168 037 »DEMARRE_CALCUL«
  [$0x0037]  0x0e1f0 038 »EMPILER«
  [$0x0038]  0x0f838 039 »UNE_VALEUR«
  [$0x0039]  0x0f8a0 03a »EVALUER_EXPRESSION«
  [$0x003a]  0x0f948 03b »NOUVEAU_BLOC_GROUPE«
  [$0x003b]  0x0f9f8 03c »COMPLETE_LISTE_ACTION«
  [$0x003c]  0x0fab8 03d »AJOUTE_ACTION«
  [$0x003d]  0x11440 03e »FERMER_BLOC_GROUPE«
  [$0x003e]  0x114e8 03f »AJOUTER_BLOC_GROUPE«
  [$0x003f]  0x11598 040 »UN_GROUPE«
  [$0x0040]  0x115f8 041 »NOUVEAU_BLOC_GROUPE_AFFECTE«
  [$0x0041]  0x12258 042 »FERMER_BLOC_GROUPE_AFFECTE«
  [$0x0042]  0x12340 043 »RETOURNER_VALEUR«
  [$0x0043]  0x123d8 044 »LA_FIN«
  [$0x0044]  0x12420 045 »TEXT_IO«
  [$0x0045]  0x12470 046 »MAX«
  [$0x0046]  0x124a0 047 »L_ACTEUR«
  [$0x0047]  0x124f8 048 »L_ADRESSE«
  [$0x0048]  0x12558 049 »LE_TYPE«
  [$0x0049]  0x125a8 04a »=«
  [$0x004a]  0x15000 04b »L_ACTION«
  [$0x004b]  0x15058 04c »LE_CODE«
  [$0x004c]  0x150a8 04d »TABLEAU_ACTIONS«
  [$0x004d]  0x15138 04e »&«
  [$0x004e]  0x15158 04f »TABLEAU_ACTEURS«
  [$0x004f]  0x151e8 050 »NOMBRE_ACTIONS«
  [$0x0050]  0x15270 051 »NOMBRE_ACTEURS«
  [$0x0051]  0x152f8 052 »MATERIELS«
  [$0x0052]  0x16f60 053 »TYPE_EXISTE«
  [$0x0053]  0x16fd0 054 »ACTION_EXISTE«
  [$0x0054]  0x17050 055 »ACTEURS«
  [$0x0055]  0x170a0 056 »ACTEUR_EXISTE«
  [$0x0056]  0x17120 057 »DONNE_TYPE_ACTEUR«
  [$0x0057]  0x171c0 058 »VERIF_ACTIONS«
  [$0x0058]  0x19798 059 »DONNE_INDICE_TABLEAU_ACTEURS«
  [$0x0059]  0x19890 05a »DONNE_INDICE_TABLEAU_ACTIONS«
  [$0x005a]  0x19988 05b »SCRIPT«
  [$0x005b]  0x199d0 05c »DONNE_ID_COURANT«
  [$0x005c]  0x19a68 05d »DONNE_NOMBRE_COURANT«
  [$0x005d]  0x1c608 05e »INSERER_LISTE_SYMBOLE«
  [$0x005e]  0x1c6c8 05f »UN_ELEMENT«
  [$0x005f]  0x1c730 060 »CALCUL«
  [$0x0060]  0x1c778 061 »LA_VALEUR«
  [$0x0061]  0x1c7d8 062 »L_NUMBER«
  [$0x0062]  0x1c830 063 »L_OK«
  [$0x0063]  0x1c868 064 »'I'«
  [$0x0064]  0x1c898 065 »'m'«
  [$0x0065]  0x1c8c8 066 »'p'«
  [$0x0066]  0x1c8f8 067 »'o'«
  [$0x0067]  0x1c928 068 »'s'«
  [$0x0068]  0x1c958 069 »'i'«
  [$0x0069]  0x1fa78 06a »'b'«
  [$0x006a]  0x1faa8 06b »'l'«
  [$0x006b]  0x1fad8 06c »'e'«
  [$0x006c]  0x1fb08 06d »' '«
  [$0x006d]  0x1fb38 06e »'d'«
  [$0x006e]  0x1fb68 06f »'''«
  [$0x006f]  0x1fb98 070 »'a'«
  [$0x0070]  0x1fbc8 071 »'f'«
  [$0x0071]  0x1fbf8 072 »'c'«
  [$0x0072]  0x1fc28 073 »'t'«
  [$0x0073]  0x1fc58 074 »'r'«
  [$0x0074]  0x1fc88 075 »'u'«
  [$0x0075]  0x1fcb8 076 »'n'«
  [$0x0076]  0x1fce8 077 »GROUPE«
  [$0x0077]  0x1fd30 078 »TYPE_COURANT«
  [$0x0078]  0x231e0 079 »ACTEUR_COURANT«
  [$0x0079]  0x23268 07a »ADRESSE_COURANTE«
  [$0x007a]  0x23300 07b »ERREUR_TYPE«
  [$0x007b]  0x23370 07c »FALSE«
  [$0x007c]  0x233b0 07d »ERREUR_ACTEUR«
  [$0x007d]  0x23430 07e »ERREUR_ADRESSE«
  [$0x007e]  0x234b8 07f »I«
  [$0x007f]  0x234d8 080 »TRUE«
  [$0x0080]  0x23510 081 »'L'«
  [$0x0081]  0x23540 082 »'x'«
  [$0x0082]  0x262b0 083 »'j'«
  [$0x0083]  0x262e0 084 »'.'«
  [$0x0084]  0x26310 085 »not«
  [$0x0085]  0x26340 086 »'y'«
  [$0x0086]  0x26370 087 »ADRESSE_EXISTE«
  [$0x0087]  0x263f8 088 »>=«
  [$0x0088]  0x26420 089 »<=«
  [$0x0089]  0x26448 08a »'0'«
  [$0x008a]  0x26478 08b »'9'«
  [$0x008b]  0x264a8 08c »'N'«
  [$0x008c]  0x264d8 08d »'g'«
  [$0x008d]  0x26508 08e »+«
  [$0x008e]  0x26528 08f »':'«
  [$0x008f]  0x26558 090 »'T'«
  [$0x0090]  0x26588 091 »'A'«
  [$0x0091]  0x265b8 092 »STACK_GENERIC«
  [$0x0092]  0x2a410 093 »FACTEUR«
  [$0x0093]  0x2a460 094 »PTR_FACTEUR«
  [$0x0094]  0x2a4d0 095 »OPERATEUR«
  [$0x0095]  0x2a530 096 »'('«
  [$0x0096]  0x2a560 097 »'+'«
  [$0x0097]  0x2a590 098 »'-'«
  [$0x0098]  0x2a5c0 099 »'*'«
  [$0x0099]  0x2a5f0 09a »')'«
  [$0x009a]  0x2a620 09b »FINOP«
  [$0x009b]  0x2a660 09c »<«
  [$0x009c]  0x2a680 09d »>«
  [$0x009d]  0x2a6a0 000 »ES_OP«
{D304 0x2bf15/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2bf49/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x12f36/0xa0} d302_d303_p → {D303 0x2a6a7/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x2bfe9/0x58}:ARRAY_STRING[0x1,0x3] = "':'"
{D303 0x2c041/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2c0e1/0x34} d303_2 = 0x008f d303_3 = 0x0000000000000000000
{D304 0x2c0e1/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2c115/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x23295/0xa0} d302_d303_p → {D303 0x2c041/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x2c1b5/0x58}:ARRAY_STRING[0x1,0x3] = "'T'"
{D303 0x2c20d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2c2ad/0x34} d303_2 = 0x0090 d303_3 = 0x0000000000000000000
{D304 0x2c2ad/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2c2e1/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x22d31/0xa0} d302_d303_p → {D303 0x2c20d/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x2c381/0x58}:ARRAY_STRING[0x1,0x3] = "'A'"
{D307 0x2c3d9/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D306 0x2c458/0x83}:D306 d306_d303_p → {D303 0x1b4a6/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x2c3d9/0x7f}
{D303 0x2c4db/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2c57b/0x34} d303_2 = 0x0091 d303_3 = 0x0000000000000000000
{D304 0x2c57b/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2c5af/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x28ec4/0xa0} d302_d303_p → {D303 0x2c4db/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x2c64f/0xa8}:ARRAY_STRING[0x1,0xd] = "STACK_GENERIC"
{D303 0x2c6f7/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2cbdf/0x34} d303_2 = 0x0092 d303_3 = 0x0000000000000000000
{Thing2 0x2c797/0x40}:Thing2 Chain2 payload_p → {StringStore 0x28679/0x400} next_p → {Thing2 0x28639/0x40}
{StringStore 0x2c7d7/0x408}:StringStore x = 0x00000001 y = 0x00000079
    @0x2c81e [0x00] =  $0x0092 »FACTEUR«
    @0x2c86e [0x01] =  $0x0093 »PTR_FACTEUR«
    @0x2c8de [0x02] =  $0x0094 »OPERATEUR«
    @0x2c93e [0x03] =  $0x0095 »'('«
    @0x2c96e [0x04] =  $0x0096 »'+'«
    @0x2c99e [0x05] =  $0x0097 »'-'«
    @0x2c9ce [0x06] =  $0x0098 »'*'«
    @0x2c9fe [0x07] =  $0x0099 »')'«
    @0x2ca2e [0x08] =  $0x009a »FINOP«
    @0x2ca6e [0x09] =  $0x009b »<«
    @0x2ca8e [0x0a] =  $0x009c »>«
    @0x2caae [0x0b] =  $0x009d »ES_OP«
    @0x2caee [0x0c] =  $0x009e »ELT«
    @0x2cb1e [0x0d] =  $0x009f »ISFACT«
    @0x2cb66 [0x0e] =  $0x00a0 »OP«
    @0x2cb8e [0x0f] =  $0x00a1 »FACT«
{D304 0x2cbdf/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2cc13/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x28aad/0xa0} d302_d303_p → {D303 0x2c6f7/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x2ccb3/0x78}:ARRAY_STRING[0x1,0x7] = "FACTEUR"
{D303 0x2cd2b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2cdcb/0x34} d303_2 = 0x0093 d303_3 = 0x0000000000000000000
{D304 0x2cdcb/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2cdff/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x284a1/0xa0} d302_d303_p → {D303 0x2cd2b/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x2ce9f/0x98}:ARRAY_STRING[0x1,0xb] = "PTR_FACTEUR"
{D303 0x2cf37/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2cfd7/0x34} d303_2 = 0x0094 d303_3 = 0x0000000000000000000
{D304 0x2cfd7/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2d00b/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x2a1a8/0xa0} d302_d303_p → {D303 0x2cf37/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x2d0ab/0x88}:ARRAY_STRING[0x1,0x9] = "OPERATEUR"
{D303 0x2d133/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2d1d3/0x34} d303_2 = 0x0095 d303_3 = 0x0000000000000000000
{D304 0x2d1d3/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2d207/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x2d133/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x2d2a7/0x58}:ARRAY_STRING[0x1,0x3] = "'('"
{D303 0x2d2ff/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2d39f/0x34} d303_2 = 0x0096 d303_3 = 0x0000000000000000000
{D304 0x2d39f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2d3d3/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x06854/0xa0} d302_d303_p → {D303 0x2d2ff/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x2d473/0x58}:ARRAY_STRING[0x1,0x3] = "'+'"
{D303 0x2d4cb/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2d56b/0x34} d303_2 = 0x0097 d303_3 = 0x0000000000000000000
{D304 0x2d56b/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2d59f/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x04b64/0xa0} d302_d303_p → {D303 0x2d4cb/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x2d63f/0x58}:ARRAY_STRING[0x1,0x3] = "'-'"
{D303 0x2d697/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2d737/0x34} d303_2 = 0x0098 d303_3 = 0x0000000000000000000
{D304 0x2d737/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2d76b/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x13e42/0xa0} d302_d303_p → {D303 0x2d697/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x2d80b/0x58}:ARRAY_STRING[0x1,0x3] = "'*'"
{D303 0x2d863/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2d903/0x34} d303_2 = 0x0099 d303_3 = 0x0000000000000000000
{D304 0x2d903/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2d937/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x26a12/0xa0} d302_d303_p → {D303 0x2d863/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x2d9d7/0x58}:ARRAY_STRING[0x1,0x3] = "')'"
{D303 0x2da2f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2dacf/0x34} d303_2 = 0x009a d303_3 = 0x0000000000000000000
{D304 0x2dacf/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2db03/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x26216/0xa0} d302_d303_p → {D303 0x2da2f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x2dba3/0x68}:ARRAY_STRING[0x1,0x5] = "FINOP"
{D303 0x2dc0b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2dcab/0x34} d303_2 = 0x009b d303_3 = 0x0000000000000000000
{D304 0x2dcab/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2dcdf/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x157d4/0xa0} d302_d303_p → {D303 0x2dc0b/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x2dd7f/0x48}:ARRAY_STRING[0x1,0x1] = "<"
{D303 0x2ddc7/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2de67/0x34} d303_2 = 0x009c d303_3 = 0x0000000000000000000
{D304 0x2de67/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2de9b/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x2603a/0xa0} d302_d303_p → {D303 0x2ddc7/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x2df3b/0x48}:ARRAY_STRING[0x1,0x1] = ">"
{D303 0x2df83/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2e023/0x34} d303_2 = 0x009d d303_3 = 0x0000000000000000000
{D304 0x2e023/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2e057/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x282d5/0xa0} d302_d303_p → {D303 0x2df83/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x2e0f7/0x68}:ARRAY_STRING[0x1,0x5] = "ES_OP"
{D303 0x2e15f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2fc53/0x34} d303_2 = 0x009e d303_3 = 0x0000000000000000000
{Thing2 0x2e1ff/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x2a787/0x178e} next_p → {Thing2 0x2a747/0x40}
{StringIndex 0x2e23f/0x1a14}:StringIndex x = 0x00000001 y = 0x000000ae
  [$0x0001]  0x00240 002 »OUVRIR_BLOC_MATERIEL«
  [$0x0002]  0x002f8 003 »FERMER_BLOC_MATERIEL«
  [$0x0003]  0x003b0 004 »NOUVEAU_TYPE«
  [$0x0004]  0x00428 005 »UN_TYPE«
  [$0x0005]  0x00478 006 »FIN_NOUVEAU_TYPE«
  [$0x0006]  0x03280 007 »NOUVELLE_ACTION«
  [$0x0007]  0x03310 008 »UNE_ACTION«
  [$0x0008]  0x03378 009 »DONNER_CODE_ACTION«
  [$0x0009]  0x03420 00a »UN_CODE«
  [$0x000a]  0x03470 00b »FIN_NOUVELLE_ACTION«
  [$0x000b]  0x040e0 00c »OUVRIR_CHAMP_OPTION«
  [$0x000c]  0x04190 00d »OPTION«
  [$0x000d]  0x041d8 00e »UNE_OPTION«
  [$0x000e]  0x04240 00f »FERMER_CHAMP_OPTION«
  [$0x000f]  0x042f0 010 »IMPRIMER_MATERIEL«
  [$0x0010]  0x054e8 011 »OUVRIR_BLOC_ACTEUR«
  [$0x0011]  0x05590 012 »FERMER_BLOC_ACTEUR«
  [$0x0012]  0x05638 013 »NOUVEL_ACTEUR«
  [$0x0013]  0x056b8 014 »UN_ACTEUR«
  [$0x0014]  0x05718 015 »FIN_NOUVEL_ACTEUR«
  [$0x0015]  0x06700 016 »DONNER_TYPE_ACTEUR«
  [$0x0016]  0x067a8 017 »DONNER_ADRESSE_STATION«
  [$0x0017]  0x06870 018 »UNE_ADRESSE«
  [$0x0018]  0x068e0 019 »IMPRIMER_ACTEUR«
  [$0x0019]  0x06970 01a »ACTION_POSSIBLE«
  [$0x001a]  0x06a00 01b »DE«
  [$0x001b]  0x08050 01c »VERS«
  [$0x001c]  0x08088 01d »EN«
  [$0x001d]  0x080b0 01e »L_UNK«
  [$0x001e]  0x080f0 01f »OUVRIR_NOUVEAU_BLOC_SCENARIO«
  [$0x001f]  0x081e8 020 »FERMER_BLOC_SCENARIO«
  [$0x0020]  0x082a0 021 »OUVRIR_NOUVEAU_BLOC_SCENE«
  [$0x0021]  0x09760 022 »UNE_SCENE«
  [$0x0022]  0x097c0 023 »FERMER_BLOC_SCENE«
  [$0x0023]  0x09860 024 »OUVRIR_BLOC_ENCHAINEMENT«
  [$0x0024]  0x09938 025 »FERMER_BLOC_ENCHAINEMENT«
  [$0x0025]  0x09a10 026 »OUVRIR_BLOC«
  [$0x0026]  0x0ac88 027 »NATURE«
  [$0x0027]  0x0acd0 028 »FERMER_BLOC«
  [$0x0028]  0x0ad40 029 »LIRE_LISTE_TEMPS«
  [$0x0029]  0x0add8 02a »LIRE_NOMBRE«
  [$0x002a]  0x0ae48 02b »UN_NOMBRE«
  [$0x002b]  0x0aea8 02c »UN_ID«
  [$0x002c]  0x0aee8 02d »COMPLETE_LISTE«
  [$0x002d]  0x0af70 02e »UN_NOM«
  [$0x002e]  0x0d070 02f »CONTROLE_OPTION«
  [$0x002f]  0x0d100 030 »COMPLETE_ACTION«
  [$0x0030]  0x0d190 031 »INSERE_ACTION«
  [$0x0031]  0x0d210 032 »NOUVEAU_BLOC_GROUPE_TEMPS«
  [$0x0032]  0x0d2f0 033 »UN_JETON«
  [$0x0033]  0x0df38 034 »AJOUTER_BLOC_GROUPE_TEMPS«
  [$0x0034]  0x0e018 035 »FERMER_BLOC_GROUPE_TEMPS«
  [$0x0035]  0x0e0f0 036 »GENERE_SCENE«
  [$0x0036]  0x0e168 037 »DEMARRE_CALCUL«
  [$0x0037]  0x0e1f0 038 »EMPILER«
  [$0x0038]  0x0f838 039 »UNE_VALEUR«
  [$0x0039]  0x0f8a0 03a »EVALUER_EXPRESSION«
  [$0x003a]  0x0f948 03b »NOUVEAU_BLOC_GROUPE«
  [$0x003b]  0x0f9f8 03c »COMPLETE_LISTE_ACTION«
  [$0x003c]  0x0fab8 03d »AJOUTE_ACTION«
  [$0x003d]  0x11440 03e »FERMER_BLOC_GROUPE«
  [$0x003e]  0x114e8 03f »AJOUTER_BLOC_GROUPE«
  [$0x003f]  0x11598 040 »UN_GROUPE«
  [$0x0040]  0x115f8 041 »NOUVEAU_BLOC_GROUPE_AFFECTE«
  [$0x0041]  0x12258 042 »FERMER_BLOC_GROUPE_AFFECTE«
  [$0x0042]  0x12340 043 »RETOURNER_VALEUR«
  [$0x0043]  0x123d8 044 »LA_FIN«
  [$0x0044]  0x12420 045 »TEXT_IO«
  [$0x0045]  0x12470 046 »MAX«
  [$0x0046]  0x124a0 047 »L_ACTEUR«
  [$0x0047]  0x124f8 048 »L_ADRESSE«
  [$0x0048]  0x12558 049 »LE_TYPE«
  [$0x0049]  0x125a8 04a »=«
  [$0x004a]  0x15000 04b »L_ACTION«
  [$0x004b]  0x15058 04c »LE_CODE«
  [$0x004c]  0x150a8 04d »TABLEAU_ACTIONS«
  [$0x004d]  0x15138 04e »&«
  [$0x004e]  0x15158 04f »TABLEAU_ACTEURS«
  [$0x004f]  0x151e8 050 »NOMBRE_ACTIONS«
  [$0x0050]  0x15270 051 »NOMBRE_ACTEURS«
  [$0x0051]  0x152f8 052 »MATERIELS«
  [$0x0052]  0x16f60 053 »TYPE_EXISTE«
  [$0x0053]  0x16fd0 054 »ACTION_EXISTE«
  [$0x0054]  0x17050 055 »ACTEURS«
  [$0x0055]  0x170a0 056 »ACTEUR_EXISTE«
  [$0x0056]  0x17120 057 »DONNE_TYPE_ACTEUR«
  [$0x0057]  0x171c0 058 »VERIF_ACTIONS«
  [$0x0058]  0x19798 059 »DONNE_INDICE_TABLEAU_ACTEURS«
  [$0x0059]  0x19890 05a »DONNE_INDICE_TABLEAU_ACTIONS«
  [$0x005a]  0x19988 05b »SCRIPT«
  [$0x005b]  0x199d0 05c »DONNE_ID_COURANT«
  [$0x005c]  0x19a68 05d »DONNE_NOMBRE_COURANT«
  [$0x005d]  0x1c608 05e »INSERER_LISTE_SYMBOLE«
  [$0x005e]  0x1c6c8 05f »UN_ELEMENT«
  [$0x005f]  0x1c730 060 »CALCUL«
  [$0x0060]  0x1c778 061 »LA_VALEUR«
  [$0x0061]  0x1c7d8 062 »L_NUMBER«
  [$0x0062]  0x1c830 063 »L_OK«
  [$0x0063]  0x1c868 064 »'I'«
  [$0x0064]  0x1c898 065 »'m'«
  [$0x0065]  0x1c8c8 066 »'p'«
  [$0x0066]  0x1c8f8 067 »'o'«
  [$0x0067]  0x1c928 068 »'s'«
  [$0x0068]  0x1c958 069 »'i'«
  [$0x0069]  0x1fa78 06a »'b'«
  [$0x006a]  0x1faa8 06b »'l'«
  [$0x006b]  0x1fad8 06c »'e'«
  [$0x006c]  0x1fb08 06d »' '«
  [$0x006d]  0x1fb38 06e »'d'«
  [$0x006e]  0x1fb68 06f »'''«
  [$0x006f]  0x1fb98 070 »'a'«
  [$0x0070]  0x1fbc8 071 »'f'«
  [$0x0071]  0x1fbf8 072 »'c'«
  [$0x0072]  0x1fc28 073 »'t'«
  [$0x0073]  0x1fc58 074 »'r'«
  [$0x0074]  0x1fc88 075 »'u'«
  [$0x0075]  0x1fcb8 076 »'n'«
  [$0x0076]  0x1fce8 077 »GROUPE«
  [$0x0077]  0x1fd30 078 »TYPE_COURANT«
  [$0x0078]  0x231e0 079 »ACTEUR_COURANT«
  [$0x0079]  0x23268 07a »ADRESSE_COURANTE«
  [$0x007a]  0x23300 07b »ERREUR_TYPE«
  [$0x007b]  0x23370 07c »FALSE«
  [$0x007c]  0x233b0 07d »ERREUR_ACTEUR«
  [$0x007d]  0x23430 07e »ERREUR_ADRESSE«
  [$0x007e]  0x234b8 07f »I«
  [$0x007f]  0x234d8 080 »TRUE«
  [$0x0080]  0x23510 081 »'L'«
  [$0x0081]  0x23540 082 »'x'«
  [$0x0082]  0x262b0 083 »'j'«
  [$0x0083]  0x262e0 084 »'.'«
  [$0x0084]  0x26310 085 »not«
  [$0x0085]  0x26340 086 »'y'«
  [$0x0086]  0x26370 087 »ADRESSE_EXISTE«
  [$0x0087]  0x263f8 088 »>=«
  [$0x0088]  0x26420 089 »<=«
  [$0x0089]  0x26448 08a »'0'«
  [$0x008a]  0x26478 08b »'9'«
  [$0x008b]  0x264a8 08c »'N'«
  [$0x008c]  0x264d8 08d »'g'«
  [$0x008d]  0x26508 08e »+«
  [$0x008e]  0x26528 08f »':'«
  [$0x008f]  0x26558 090 »'T'«
  [$0x0090]  0x26588 091 »'A'«
  [$0x0091]  0x265b8 092 »STACK_GENERIC«
  [$0x0092]  0x2a410 093 »FACTEUR«
  [$0x0093]  0x2a460 094 »PTR_FACTEUR«
  [$0x0094]  0x2a4d0 095 »OPERATEUR«
  [$0x0095]  0x2a530 096 »'('«
  [$0x0096]  0x2a560 097 »'+'«
  [$0x0097]  0x2a590 098 »'-'«
  [$0x0098]  0x2a5c0 099 »'*'«
  [$0x0099]  0x2a5f0 09a »')'«
  [$0x009a]  0x2a620 09b »FINOP«
  [$0x009b]  0x2a660 09c »<«
  [$0x009c]  0x2a680 09d »>«
  [$0x009d]  0x2a6a0 09e »ES_OP«
  [$0x009e]  0x2a6e0 09f »ELT«
  [$0x009f]  0x2a710 0a0 »ISFACT«
  [$0x00a0]  0x2a758 0a1 »OP«
  [$0x00a1]  0x2a780 0a2 »FACT«
  [$0x00a2]  0x2e010 0a3 »PTR_ELT«
  [$0x00a3]  0x2e060 0a4 »VAR_UNDEF«
  [$0x00a4]  0x2e0c0 0a5 »PILFACT«
  [$0x00a5]  0x2e110 0a6 »PILE«
  [$0x00a6]  0x2e148 0a7 »PILOPER«
  [$0x00a7]  0x2e198 0a8 »PILOP«
  [$0x00a8]  0x2e1d8 0a9 »PAR_FERM«
  [$0x00a9]  0x2e230 0aa »ERR_OP«
  [$0x00aa]  0x2e278 0ab »PRECOPER«
  [$0x00ab]  0x2e2d0 0ac »OP_INCONNU«
  [$0x00ac]  0x2e338 0ad »GETVAL«
  [$0x00ad]  0x2e380 0ae »NB«
  [$0x00ae]  0x2e3a8 000 »F«
{D304 0x2fc53/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2fc87/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0a7de/0xa0} d302_d303_p → {D303 0x2e15f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x2fd27/0x58}:ARRAY_STRING[0x1,0x3] = "ELT"
{D303 0x2fd7f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2fe1f/0x34} d303_2 = 0x009f d303_3 = 0x0000000000000000000
{D304 0x2fe1f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2fe53/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x179c6/0xa0} d302_d303_p → {D303 0x2fd7f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x2fef3/0x70}:ARRAY_STRING[0x1,0x6] = "ISFACT"
{D303 0x2ff63/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x30003/0x34} d303_2 = 0x00a0 d303_3 = 0x0000000000000000000
{D304 0x30003/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x30037/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x203d1/0xa0} d302_d303_p → {D303 0x2ff63/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x300d7/0x50}:ARRAY_STRING[0x1,0x2] = "OP"
{D303 0x30127/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x301c7/0x34} d303_2 = 0x00a1 d303_3 = 0x0000000000000000000
{D304 0x301c7/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x301fb/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x30127/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x3029b/0x60}:ARRAY_STRING[0x1,0x4] = "FACT"
{D303 0x302fb/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x307eb/0x34} d303_2 = 0x00a2 d303_3 = 0x0000000000000000000
{Thing2 0x3039b/0x40}:Thing2 Chain2 payload_p → {StringStore 0x2c7d7/0x408} next_p → {Thing2 0x2c797/0x40}
{StringStore 0x303db/0x410}:StringStore x = 0x00000001 y = 0x0000007a
    @0x3041e [0x00] =  $0x00a2 »PTR_ELT«
    @0x3046e [0x01] =  $0x00a3 »VAR_UNDEF«
    @0x304ce [0x02] =  $0x00a4 »PILFACT«
    @0x3051e [0x03] =  $0x00a5 »PILE«
    @0x30556 [0x04] =  $0x00a6 »PILOPER«
    @0x305a6 [0x05] =  $0x00a7 »PILOP«
    @0x305e6 [0x06] =  $0x00a8 »PAR_FERM«
    @0x3063e [0x07] =  $0x00a9 »ERR_OP«
    @0x30686 [0x08] =  $0x00aa »PRECOPER«
    @0x306de [0x09] =  $0x00ab »OP_INCONNU«
    @0x30746 [0x0a] =  $0x00ac »GETVAL«
    @0x3078e [0x0b] =  $0x00ad »NB«
    @0x307b6 [0x0c] =  $0x00ae »F«
{D304 0x307eb/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3081f/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x2cdff/0xa0} d302_d303_p → {D303 0x302fb/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x308bf/0x78}:ARRAY_STRING[0x1,0x7] = "PTR_ELT"
{D303 0x30937/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x309d7/0x34} d303_2 = 0x00a3 d303_3 = 0x0000000000000000000
{D304 0x309d7/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x30a0b/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x30937/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x30aab/0x88}:ARRAY_STRING[0x1,0x9] = "VAR_UNDEF"
{D303 0x30b33/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x30bd3/0x34} d303_2 = 0x00a4 d303_3 = 0x0000000000000000000
{D304 0x30bd3/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x30c07/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x10104/0xa0} d302_d303_p → {D303 0x30b33/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x30ca7/0x78}:ARRAY_STRING[0x1,0x7] = "PILFACT"
{D303 0x30d1f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x30dbf/0x34} d303_2 = 0x00a5 d303_3 = 0x0000000000000000000
{D304 0x30dbf/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x30df3/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x10fde/0xa0} d302_d303_p → {D303 0x30d1f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x30e93/0x60}:ARRAY_STRING[0x1,0x4] = "PILE"
{D303 0x30ef3/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x30f93/0x34} d303_2 = 0x00a6 d303_3 = 0x0000000000000000000
{D304 0x30f93/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x30fc7/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x30ef3/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x31067/0x78}:ARRAY_STRING[0x1,0x7] = "PILOPER"
{D303 0x310df/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3117f/0x34} d303_2 = 0x00a7 d303_3 = 0x0000000000000000000
{D304 0x3117f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x311b3/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x310df/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x31253/0x68}:ARRAY_STRING[0x1,0x5] = "PILOP"
{D303 0x312bb/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3135b/0x34} d303_2 = 0x00a8 d303_3 = 0x0000000000000000000
{D304 0x3135b/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3138f/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x312bb/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x3142f/0x80}:ARRAY_STRING[0x1,0x8] = "PAR_FERM"
{D303 0x314af/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3154f/0x34} d303_2 = 0x00a9 d303_3 = 0x0000000000000000000
{D304 0x3154f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x31583/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x30037/0xa0} d302_d303_p → {D303 0x314af/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x31623/0x70}:ARRAY_STRING[0x1,0x6] = "ERR_OP"
{D303 0x31693/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x31733/0x34} d303_2 = 0x00aa d303_3 = 0x0000000000000000000
{D304 0x31733/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x31767/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x2fc87/0xa0} d302_d303_p → {D303 0x31693/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x31807/0x80}:ARRAY_STRING[0x1,0x8] = "PRECOPER"
{D303 0x31887/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x31927/0x34} d303_2 = 0x00ab d303_3 = 0x0000000000000000000
{D304 0x31927/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3195b/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x29090/0xa0} d302_d303_p → {D303 0x31887/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x319fb/0x90}:ARRAY_STRING[0x1,0xa] = "OP_INCONNU"
{D303 0x31a8b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x31b2b/0x34} d303_2 = 0x00ac d303_3 = 0x0000000000000000000
{D304 0x31b2b/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x31b5f/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x2dcdf/0xa0} d302_d303_p → {D303 0x31a8b/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x31bff/0x70}:ARRAY_STRING[0x1,0x6] = "GETVAL"
{D303 0x31c6f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x31d0f/0x34} d303_2 = 0x00ad d303_3 = 0x0000000000000000000
{D304 0x31d0f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x31d43/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x1fc39/0xa0} d302_d303_p → {D303 0x31c6f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x31de3/0x50}:ARRAY_STRING[0x1,0x2] = "NB"
{D303 0x31e33/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x31ed3/0x34} d303_2 = 0x00ae d303_3 = 0x0000000000000000000
{D304 0x31ed3/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x31f07/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x30a0b/0xa0} d302_d303_p → {D303 0x31e33/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x31fa7/0x48}:ARRAY_STRING[0x1,0x1] = "F"
{D303 0x31fef/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3420d/0x34} d303_2 = 0x00af d303_3 = 0x0000000000000000000
{Thing2 0x3208f/0x40}:Thing2 Chain2 payload_p → {StringStore 0x303db/0x410} next_p → {Thing2 0x3039b/0x40}
{StringStore 0x320cf/0x418}:StringStore x = 0x00000001 y = 0x0000007b
    @0x32116 [0x00] =  $0x00af »LIRELEM«
    @0x32166 [0x01] =  $0x00b0 »UN_TOKEN«
    @0x321be [0x02] =  $0x00b1 »CALCULATEUR«
    @0x3222e [0x03] =  $0x00b2 »UN_ELEM«
    @0x3227e [0x04] =  $0x00b3 »POSTFIXER«
    @0x322de [0x05] =  $0x00b4 »ACTION_COURANTE«
    @0x3236e [0x06] =  $0x00b5 »CODE_COURANT«
    @0x323e6 [0x07] =  $0x00b6 »OPTION_DE_COURANTE«
{Thing2 0x324e7/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x2e23f/0x1a14} next_p → {Thing2 0x2e1ff/0x40}
{StringIndex 0x32527/0x1ce6}:StringIndex x = 0x00000001 y = 0x000000c1
  [$0x0001]  0x00240 002 »OUVRIR_BLOC_MATERIEL«
  [$0x0002]  0x002f8 003 »FERMER_BLOC_MATERIEL«
  [$0x0003]  0x003b0 004 »NOUVEAU_TYPE«
  [$0x0004]  0x00428 005 »UN_TYPE«
  [$0x0005]  0x00478 006 »FIN_NOUVEAU_TYPE«
  [$0x0006]  0x03280 007 »NOUVELLE_ACTION«
  [$0x0007]  0x03310 008 »UNE_ACTION«
  [$0x0008]  0x03378 009 »DONNER_CODE_ACTION«
  [$0x0009]  0x03420 00a »UN_CODE«
  [$0x000a]  0x03470 00b »FIN_NOUVELLE_ACTION«
  [$0x000b]  0x040e0 00c »OUVRIR_CHAMP_OPTION«
  [$0x000c]  0x04190 00d »OPTION«
  [$0x000d]  0x041d8 00e »UNE_OPTION«
  [$0x000e]  0x04240 00f »FERMER_CHAMP_OPTION«
  [$0x000f]  0x042f0 010 »IMPRIMER_MATERIEL«
  [$0x0010]  0x054e8 011 »OUVRIR_BLOC_ACTEUR«
  [$0x0011]  0x05590 012 »FERMER_BLOC_ACTEUR«
  [$0x0012]  0x05638 013 »NOUVEL_ACTEUR«
  [$0x0013]  0x056b8 014 »UN_ACTEUR«
  [$0x0014]  0x05718 015 »FIN_NOUVEL_ACTEUR«
  [$0x0015]  0x06700 016 »DONNER_TYPE_ACTEUR«
  [$0x0016]  0x067a8 017 »DONNER_ADRESSE_STATION«
  [$0x0017]  0x06870 018 »UNE_ADRESSE«
  [$0x0018]  0x068e0 019 »IMPRIMER_ACTEUR«
  [$0x0019]  0x06970 01a »ACTION_POSSIBLE«
  [$0x001a]  0x06a00 01b »DE«
  [$0x001b]  0x08050 01c »VERS«
  [$0x001c]  0x08088 01d »EN«
  [$0x001d]  0x080b0 01e »L_UNK«
  [$0x001e]  0x080f0 01f »OUVRIR_NOUVEAU_BLOC_SCENARIO«
  [$0x001f]  0x081e8 020 »FERMER_BLOC_SCENARIO«
  [$0x0020]  0x082a0 021 »OUVRIR_NOUVEAU_BLOC_SCENE«
  [$0x0021]  0x09760 022 »UNE_SCENE«
  [$0x0022]  0x097c0 023 »FERMER_BLOC_SCENE«
  [$0x0023]  0x09860 024 »OUVRIR_BLOC_ENCHAINEMENT«
  [$0x0024]  0x09938 025 »FERMER_BLOC_ENCHAINEMENT«
  [$0x0025]  0x09a10 026 »OUVRIR_BLOC«
  [$0x0026]  0x0ac88 027 »NATURE«
  [$0x0027]  0x0acd0 028 »FERMER_BLOC«
  [$0x0028]  0x0ad40 029 »LIRE_LISTE_TEMPS«
  [$0x0029]  0x0add8 02a »LIRE_NOMBRE«
  [$0x002a]  0x0ae48 02b »UN_NOMBRE«
  [$0x002b]  0x0aea8 02c »UN_ID«
  [$0x002c]  0x0aee8 02d »COMPLETE_LISTE«
  [$0x002d]  0x0af70 02e »UN_NOM«
  [$0x002e]  0x0d070 02f »CONTROLE_OPTION«
  [$0x002f]  0x0d100 030 »COMPLETE_ACTION«
  [$0x0030]  0x0d190 031 »INSERE_ACTION«
  [$0x0031]  0x0d210 032 »NOUVEAU_BLOC_GROUPE_TEMPS«
  [$0x0032]  0x0d2f0 033 »UN_JETON«
  [$0x0033]  0x0df38 034 »AJOUTER_BLOC_GROUPE_TEMPS«
  [$0x0034]  0x0e018 035 »FERMER_BLOC_GROUPE_TEMPS«
  [$0x0035]  0x0e0f0 036 »GENERE_SCENE«
  [$0x0036]  0x0e168 037 »DEMARRE_CALCUL«
  [$0x0037]  0x0e1f0 038 »EMPILER«
  [$0x0038]  0x0f838 039 »UNE_VALEUR«
  [$0x0039]  0x0f8a0 03a »EVALUER_EXPRESSION«
  [$0x003a]  0x0f948 03b »NOUVEAU_BLOC_GROUPE«
  [$0x003b]  0x0f9f8 03c »COMPLETE_LISTE_ACTION«
  [$0x003c]  0x0fab8 03d »AJOUTE_ACTION«
  [$0x003d]  0x11440 03e »FERMER_BLOC_GROUPE«
  [$0x003e]  0x114e8 03f »AJOUTER_BLOC_GROUPE«
  [$0x003f]  0x11598 040 »UN_GROUPE«
  [$0x0040]  0x115f8 041 »NOUVEAU_BLOC_GROUPE_AFFECTE«
  [$0x0041]  0x12258 042 »FERMER_BLOC_GROUPE_AFFECTE«
  [$0x0042]  0x12340 043 »RETOURNER_VALEUR«
  [$0x0043]  0x123d8 044 »LA_FIN«
  [$0x0044]  0x12420 045 »TEXT_IO«
  [$0x0045]  0x12470 046 »MAX«
  [$0x0046]  0x124a0 047 »L_ACTEUR«
  [$0x0047]  0x124f8 048 »L_ADRESSE«
  [$0x0048]  0x12558 049 »LE_TYPE«
  [$0x0049]  0x125a8 04a »=«
  [$0x004a]  0x15000 04b »L_ACTION«
  [$0x004b]  0x15058 04c »LE_CODE«
  [$0x004c]  0x150a8 04d »TABLEAU_ACTIONS«
  [$0x004d]  0x15138 04e »&«
  [$0x004e]  0x15158 04f »TABLEAU_ACTEURS«
  [$0x004f]  0x151e8 050 »NOMBRE_ACTIONS«
  [$0x0050]  0x15270 051 »NOMBRE_ACTEURS«
  [$0x0051]  0x152f8 052 »MATERIELS«
  [$0x0052]  0x16f60 053 »TYPE_EXISTE«
  [$0x0053]  0x16fd0 054 »ACTION_EXISTE«
  [$0x0054]  0x17050 055 »ACTEURS«
  [$0x0055]  0x170a0 056 »ACTEUR_EXISTE«
  [$0x0056]  0x17120 057 »DONNE_TYPE_ACTEUR«
  [$0x0057]  0x171c0 058 »VERIF_ACTIONS«
  [$0x0058]  0x19798 059 »DONNE_INDICE_TABLEAU_ACTEURS«
  [$0x0059]  0x19890 05a »DONNE_INDICE_TABLEAU_ACTIONS«
  [$0x005a]  0x19988 05b »SCRIPT«
  [$0x005b]  0x199d0 05c »DONNE_ID_COURANT«
  [$0x005c]  0x19a68 05d »DONNE_NOMBRE_COURANT«
  [$0x005d]  0x1c608 05e »INSERER_LISTE_SYMBOLE«
  [$0x005e]  0x1c6c8 05f »UN_ELEMENT«
  [$0x005f]  0x1c730 060 »CALCUL«
  [$0x0060]  0x1c778 061 »LA_VALEUR«
  [$0x0061]  0x1c7d8 062 »L_NUMBER«
  [$0x0062]  0x1c830 063 »L_OK«
  [$0x0063]  0x1c868 064 »'I'«
  [$0x0064]  0x1c898 065 »'m'«
  [$0x0065]  0x1c8c8 066 »'p'«
  [$0x0066]  0x1c8f8 067 »'o'«
  [$0x0067]  0x1c928 068 »'s'«
  [$0x0068]  0x1c958 069 »'i'«
  [$0x0069]  0x1fa78 06a »'b'«
  [$0x006a]  0x1faa8 06b »'l'«
  [$0x006b]  0x1fad8 06c »'e'«
  [$0x006c]  0x1fb08 06d »' '«
  [$0x006d]  0x1fb38 06e »'d'«
  [$0x006e]  0x1fb68 06f »'''«
  [$0x006f]  0x1fb98 070 »'a'«
  [$0x0070]  0x1fbc8 071 »'f'«
  [$0x0071]  0x1fbf8 072 »'c'«
  [$0x0072]  0x1fc28 073 »'t'«
  [$0x0073]  0x1fc58 074 »'r'«
  [$0x0074]  0x1fc88 075 »'u'«
  [$0x0075]  0x1fcb8 076 »'n'«
  [$0x0076]  0x1fce8 077 »GROUPE«
  [$0x0077]  0x1fd30 078 »TYPE_COURANT«
  [$0x0078]  0x231e0 079 »ACTEUR_COURANT«
  [$0x0079]  0x23268 07a »ADRESSE_COURANTE«
  [$0x007a]  0x23300 07b »ERREUR_TYPE«
  [$0x007b]  0x23370 07c »FALSE«
  [$0x007c]  0x233b0 07d »ERREUR_ACTEUR«
  [$0x007d]  0x23430 07e »ERREUR_ADRESSE«
  [$0x007e]  0x234b8 07f »I«
  [$0x007f]  0x234d8 080 »TRUE«
  [$0x0080]  0x23510 081 »'L'«
  [$0x0081]  0x23540 082 »'x'«
  [$0x0082]  0x262b0 083 »'j'«
  [$0x0083]  0x262e0 084 »'.'«
  [$0x0084]  0x26310 085 »not«
  [$0x0085]  0x26340 086 »'y'«
  [$0x0086]  0x26370 087 »ADRESSE_EXISTE«
  [$0x0087]  0x263f8 088 »>=«
  [$0x0088]  0x26420 089 »<=«
  [$0x0089]  0x26448 08a »'0'«
  [$0x008a]  0x26478 08b »'9'«
  [$0x008b]  0x264a8 08c »'N'«
  [$0x008c]  0x264d8 08d »'g'«
  [$0x008d]  0x26508 08e »+«
  [$0x008e]  0x26528 08f »':'«
  [$0x008f]  0x26558 090 »'T'«
  [$0x0090]  0x26588 091 »'A'«
  [$0x0091]  0x265b8 092 »STACK_GENERIC«
  [$0x0092]  0x2a410 093 »FACTEUR«
  [$0x0093]  0x2a460 094 »PTR_FACTEUR«
  [$0x0094]  0x2a4d0 095 »OPERATEUR«
  [$0x0095]  0x2a530 096 »'('«
  [$0x0096]  0x2a560 097 »'+'«
  [$0x0097]  0x2a590 098 »'-'«
  [$0x0098]  0x2a5c0 099 »'*'«
  [$0x0099]  0x2a5f0 09a »')'«
  [$0x009a]  0x2a620 09b »FINOP«
  [$0x009b]  0x2a660 09c »<«
  [$0x009c]  0x2a680 09d »>«
  [$0x009d]  0x2a6a0 09e »ES_OP«
  [$0x009e]  0x2a6e0 09f »ELT«
  [$0x009f]  0x2a710 0a0 »ISFACT«
  [$0x00a0]  0x2a758 0a1 »OP«
  [$0x00a1]  0x2a780 0a2 »FACT«
  [$0x00a2]  0x2e010 0a3 »PTR_ELT«
  [$0x00a3]  0x2e060 0a4 »VAR_UNDEF«
  [$0x00a4]  0x2e0c0 0a5 »PILFACT«
  [$0x00a5]  0x2e110 0a6 »PILE«
  [$0x00a6]  0x2e148 0a7 »PILOPER«
  [$0x00a7]  0x2e198 0a8 »PILOP«
  [$0x00a8]  0x2e1d8 0a9 »PAR_FERM«
  [$0x00a9]  0x2e230 0aa »ERR_OP«
  [$0x00aa]  0x2e278 0ab »PRECOPER«
  [$0x00ab]  0x2e2d0 0ac »OP_INCONNU«
  [$0x00ac]  0x2e338 0ad »GETVAL«
  [$0x00ad]  0x2e380 0ae »NB«
  [$0x00ae]  0x2e3a8 0af »F«
  [$0x00af]  0x2fd08 0b0 »LIRELEM«
  [$0x00b0]  0x2fd58 0b1 »UN_TOKEN«
  [$0x00b1]  0x2fdb0 0b2 »CALCULATEUR«
  [$0x00b2]  0x2fe20 0b3 »UN_ELEM«
  [$0x00b3]  0x2fe70 0b4 »POSTFIXER«
  [$0x00b4]  0x2fed0 0b5 »ACTION_COURANTE«
  [$0x00b5]  0x2ff60 0b6 »CODE_COURANT«
  [$0x00b6]  0x2ffd8 0b7 »OPTION_DE_COURANTE«
  [$0x00b7]  0x33658 0b8 »OPTION_VERS_COURANTE«
  [$0x00b8]  0x33710 0b9 »OPTION_EN_COURANTE«
  [$0x00b9]  0x337b8 0ba »ERREUR_ACTION«
  [$0x00ba]  0x33838 0bb »ERREUR_CODE«
  [$0x00bb]  0x338a8 0bc »L_DE«
  [$0x00bc]  0x338e0 0bd »L_VERS«
  [$0x00bd]  0x33928 0be »L_EN«
  [$0x00be]  0x33960 0bf »'C'«
  [$0x00bf]  0x33990 0c0 »'v'«
  [$0x00c0]  0x339c0 0c1 »BLOC«
  [$0x00c1]  0x35968 000 »BLOC_SCENARIO«
{D304 0x3420d/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x34241/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x31fef/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x342e1/0x78}:ARRAY_STRING[0x1,0x7] = "LIRELEM"
{D303 0x34359/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x343f9/0x34} d303_2 = 0x00b0 d303_3 = 0x0000000000000000000
{D304 0x343f9/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3442d/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x34359/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x344cd/0x80}:ARRAY_STRING[0x1,0x8] = "UN_TOKEN"
{D307 0x3454d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D307 0x345cc/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d24c0 d307_3 = 0x00000002
{D306 0x3464b/0x83}:D306 d306_d303_p → {D303 0x2da2f/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x345cc/0x7f}
{D303 0x346ce/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3476e/0x34} d303_2 = 0x00b1 d303_3 = 0x0000000000000000000
{D304 0x3476e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x347a2/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x1b35e/0xa0} d302_d303_p → {D303 0x346ce/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x34842/0x98}:ARRAY_STRING[0x1,0xb] = "CALCULATEUR"
{D303 0x348da/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3497a/0x34} d303_2 = 0x00b2 d303_3 = 0x0000000000000000000
{D304 0x3497a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x349ae/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x0b8a2/0xa0} d302_d303_p → {D303 0x348da/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x34a4e/0x78}:ARRAY_STRING[0x1,0x7] = "UN_ELEM"
{D303 0x34ac6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x34b66/0x34} d303_2 = 0x00b3 d303_3 = 0x0000000000000000000
{D304 0x34b66/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x34b9a/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x1bf73/0xa0} d302_d303_p → {D303 0x34ac6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x34c3a/0x88}:ARRAY_STRING[0x1,0x9] = "POSTFIXER"
{D307 0x34cc2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D307 0x34d41/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d24c0 d307_3 = 0x00000002
{D306 0x34dc0/0x83}:D306 d306_d303_p → {D303 0x34ac6/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x34d41/0x7f}
{D307 0x34e43/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d24c0 d307_3 = 0x00000002
{D306 0x34ec2/0x83}:D306 d306_d303_p → {D303 0x31fef/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x34e43/0x7f}
{D307 0x34f45/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D307 0x34fc4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D307 0x35043/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D307 0x350c2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D307 0x35141/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D307 0x351c0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D303 0x3523f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x352df/0x34} d303_2 = 0x00b4 d303_3 = 0x0000000000000000000
{D304 0x352df/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x35313/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0x31767/0xa0} d302_d303_p → {D303 0x3523f/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x353b3/0xb8}:ARRAY_STRING[0x1,0xf] = "ACTION_COURANTE"
{D303 0x3546b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3550b/0x34} d303_2 = 0x00b5 d303_3 = 0x0000000000000000000
{D304 0x3550b/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3553f/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x059f0/0xa0} d302_d303_p → {D303 0x3546b/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x355df/0xa0}:ARRAY_STRING[0x1,0xc] = "CODE_COURANT"
{D303 0x3567f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3571f/0x34} d303_2 = 0x00b6 d303_3 = 0x0000000000000000000
{D304 0x3571f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x35753/0xa0}:D302 d302_0 = 0x80000012 d302_d302_p → {D302 0x07c6a/0xa0} d302_d303_p → {D303 0x3567f/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0
{ArrayString 0x357f3/0xd0}:ARRAY_STRING[0x1,0x12] = "OPTION_DE_COURANTE"
{D307 0x358c3/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d24c6 d307_3 = 0x00000002 d307_d307_p → {D307 0x4869f/0x7f}
{D303 0x35942/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x35e42/0x34} d303_2 = 0x00b7 d303_3 = 0x0000000000000000000
{Thing2 0x359e2/0x40}:Thing2 Chain2 payload_p → {StringStore 0x320cf/0x418} next_p → {Thing2 0x3208f/0x40}
{StringStore 0x35a22/0x420}:StringStore x = 0x00000001 y = 0x0000007c
    @0x35a66 [0x00] =  $0x00b7 »OPTION_VERS_COURANTE«
    @0x35b1e [0x01] =  $0x00b8 »OPTION_EN_COURANTE«
    @0x35bc6 [0x02] =  $0x00b9 »ERREUR_ACTION«
    @0x35c46 [0x03] =  $0x00ba »ERREUR_CODE«
    @0x35cb6 [0x04] =  $0x00bb »L_DE«
    @0x35cee [0x05] =  $0x00bc »L_VERS«
    @0x35d36 [0x06] =  $0x00bd »L_EN«
    @0x35d6e [0x07] =  $0x00be »'C'«
    @0x35d9e [0x08] =  $0x00bf »'v'«
    @0x35dce [0x09] =  $0x00c0 »BLOC«
{D304 0x35e42/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x35e76/0xa0}:D302 d302_0 = 0x80000014 d302_d302_p → {D302 0x31d43/0xa0} d302_d303_p → {D303 0x35942/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e0
{ArrayString 0x35f16/0xe0}:ARRAY_STRING[0x1,0x14] = "OPTION_VERS_COURANTE"
{D303 0x35ff6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x36096/0x34} d303_2 = 0x00b8 d303_3 = 0x0000000000000000000
{D304 0x36096/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x360ca/0xa0}:D302 d302_0 = 0x80000012 d302_d302_p → {D302 0x28c79/0xa0} d302_d303_p → {D303 0x35ff6/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0
{ArrayString 0x3616a/0xd0}:ARRAY_STRING[0x1,0x12] = "OPTION_EN_COURANTE"
{D303 0x3623a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x362da/0x34} d303_2 = 0x00b9 d303_3 = 0x0000000000000000000
{D304 0x362da/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3630e/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x35313/0xa0} d302_d303_p → {D303 0x3623a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x363ae/0xa8}:ARRAY_STRING[0x1,0xd] = "ERREUR_ACTION"
{D303 0x36456/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x364f6/0x34} d303_2 = 0x00ba d303_3 = 0x0000000000000000000
{D304 0x364f6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3652a/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x25bfa/0xa0} d302_d303_p → {D303 0x36456/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x365ca/0x98}:ARRAY_STRING[0x1,0xb] = "ERREUR_CODE"
{D307 0x36662/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D307 0x366e1/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D307 0x36760/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D306 0x367df/0x83}:D306 d306_d303_p → {D303 0x1924c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x36760/0x7f} d306_d308_p → {D308 0x18cbf/0x83}
{D307 0x36862/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D307 0x368e1/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D307 0x36960/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D307 0x369df/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D307 0x36a5e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d24c6 d307_3 = 0x00000002
{D307 0x36add/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d24c6 d307_3 = 0x00000002
{D307 0x36b5c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D307 0x36bdb/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d24c6 d307_3 = 0x00000002 d307_d307_p → {D307 0x40c4a/0x7f}
{D307 0x36c5a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D307 0x36cd9/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D303 0x36d58/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x36df8/0x34} d303_2 = 0x00bb d303_3 = 0x0000000000000000000
{D304 0x36df8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x36e2c/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x20769/0xa0} d302_d303_p → {D303 0x36d58/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x36ecc/0x60}:ARRAY_STRING[0x1,0x4] = "L_DE"
{D307 0x36f2c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d24c6 d307_3 = 0x00000002 d307_d307_p → {D307 0x438b3/0x7f}
{D306 0x36fab/0x83}:D306 d306_d303_p → {D303 0x36d58/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x36f2c/0x7f}
{D303 0x3702e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x370ce/0x34} d303_2 = 0x00bc d303_3 = 0x0000000000000000000
{D304 0x370ce/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x37102/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x2d3d3/0xa0} d302_d303_p → {D303 0x3702e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x371a2/0x70}:ARRAY_STRING[0x1,0x6] = "L_VERS"
{D307 0x37212/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d24c6 d307_3 = 0x00000002 d307_d307_p → {D307 0x439b1/0x7f}
{D306 0x37291/0x83}:D306 d306_d303_p → {D303 0x3702e/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x37212/0x7f} d306_d308_p → {D308 0x24fb0/0x83}
{D303 0x37314/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x373b4/0x34} d303_2 = 0x00bd d303_3 = 0x0000000000000000000
{D304 0x373b4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x373e8/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x31583/0xa0} d302_d303_p → {D303 0x37314/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x37488/0x60}:ARRAY_STRING[0x1,0x4] = "L_EN"
{D307 0x374e8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d24c6 d307_3 = 0x00000002 d307_d307_p → {D307 0x43a30/0x7f}
{D308 0x37567/0x83}:D308 d308_d303_p → {D303 0x37314/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x374e8/0x7f} d308_d308_p → {D308 0x1c82e/0x83}
{D307 0x375ea/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D307 0x37669/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D303 0x376e8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x37788/0x34} d303_2 = 0x00be d303_3 = 0x0000000000000000000
{D304 0x37788/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x377bc/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x230c9/0xa0} d302_d303_p → {D303 0x376e8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x3785c/0x58}:ARRAY_STRING[0x1,0x3] = "'C'"
{D303 0x378b4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x37954/0x34} d303_2 = 0x00bf d303_3 = 0x0000000000000000000
{D304 0x37954/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x37988/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x1c49b/0xa0} d302_d303_p → {D303 0x378b4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x37a28/0x58}:ARRAY_STRING[0x1,0x3] = "'v'"
{D303 0x37a80/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x37b20/0x34} d303_2 = 0x00c0 d303_3 = 0x0000000000000000000
{D304 0x37b20/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x37b54/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x1f655/0xa0} d302_d303_p → {D303 0x37a80/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x37bf4/0x60}:ARRAY_STRING[0x1,0x4] = "BLOC"
{D303 0x37c54/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3815c/0x34} d303_2 = 0x00c1 d303_3 = 0x0000000000000000000
{Thing2 0x37cf4/0x40}:Thing2 Chain2 payload_p → {StringStore 0x35a22/0x420} next_p → {Thing2 0x359e2/0x40}
{StringStore 0x37d34/0x428}:StringStore x = 0x00000001 y = 0x0000007d
    @0x37d76 [0x00] =  $0x00c1 »BLOC_SCENARIO«
    @0x37df6 [0x01] =  $0x00c2 »NOMBRES«
    @0x37e46 [0x02] =  $0x00c3 »NOMS«
    @0x37e7e [0x03] =  $0x00c4 »MISE_A_JOUR«
    @0x37eee [0x04] =  $0x00c5 »NBR«
    @0x37f1e [0x05] =  $0x00c6 »ID«
    @0x37f46 [0x06] =  $0x00c7 »LISTE_NBR«
    @0x37fa6 [0x07] =  $0x00c8 »LISTE_ID«
    @0x37ffe [0x08] =  $0x00c9 »EST_DANS_SCENARIO«
    @0x3809e [0x09] =  $0x00ca »OPER_TEMPS_SIMPLE«
{D304 0x3815c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x38190/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x1ff2f/0xa0} d302_d303_p → {D303 0x37c54/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x38230/0xa8}:ARRAY_STRING[0x1,0xd] = "BLOC_SCENARIO"
{D303 0x382d8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3a3bc/0x34} d303_2 = 0x00c2 d303_3 = 0x0000000000000000000
{Thing2 0x38378/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x32527/0x1ce6} next_p → {Thing2 0x324e7/0x40}
{StringIndex 0x383b8/0x2004}:StringIndex x = 0x00000001 y = 0x000000d6
  [$0x0001]  0x00240 002 »OUVRIR_BLOC_MATERIEL«
  [$0x0002]  0x002f8 003 »FERMER_BLOC_MATERIEL«
  [$0x0003]  0x003b0 004 »NOUVEAU_TYPE«
  [$0x0004]  0x00428 005 »UN_TYPE«
  [$0x0005]  0x00478 006 »FIN_NOUVEAU_TYPE«
  [$0x0006]  0x03280 007 »NOUVELLE_ACTION«
  [$0x0007]  0x03310 008 »UNE_ACTION«
  [$0x0008]  0x03378 009 »DONNER_CODE_ACTION«
  [$0x0009]  0x03420 00a »UN_CODE«
  [$0x000a]  0x03470 00b »FIN_NOUVELLE_ACTION«
  [$0x000b]  0x040e0 00c »OUVRIR_CHAMP_OPTION«
  [$0x000c]  0x04190 00d »OPTION«
  [$0x000d]  0x041d8 00e »UNE_OPTION«
  [$0x000e]  0x04240 00f »FERMER_CHAMP_OPTION«
  [$0x000f]  0x042f0 010 »IMPRIMER_MATERIEL«
  [$0x0010]  0x054e8 011 »OUVRIR_BLOC_ACTEUR«
  [$0x0011]  0x05590 012 »FERMER_BLOC_ACTEUR«
  [$0x0012]  0x05638 013 »NOUVEL_ACTEUR«
  [$0x0013]  0x056b8 014 »UN_ACTEUR«
  [$0x0014]  0x05718 015 »FIN_NOUVEL_ACTEUR«
  [$0x0015]  0x06700 016 »DONNER_TYPE_ACTEUR«
  [$0x0016]  0x067a8 017 »DONNER_ADRESSE_STATION«
  [$0x0017]  0x06870 018 »UNE_ADRESSE«
  [$0x0018]  0x068e0 019 »IMPRIMER_ACTEUR«
  [$0x0019]  0x06970 01a »ACTION_POSSIBLE«
  [$0x001a]  0x06a00 01b »DE«
  [$0x001b]  0x08050 01c »VERS«
  [$0x001c]  0x08088 01d »EN«
  [$0x001d]  0x080b0 01e »L_UNK«
  [$0x001e]  0x080f0 01f »OUVRIR_NOUVEAU_BLOC_SCENARIO«
  [$0x001f]  0x081e8 020 »FERMER_BLOC_SCENARIO«
  [$0x0020]  0x082a0 021 »OUVRIR_NOUVEAU_BLOC_SCENE«
  [$0x0021]  0x09760 022 »UNE_SCENE«
  [$0x0022]  0x097c0 023 »FERMER_BLOC_SCENE«
  [$0x0023]  0x09860 024 »OUVRIR_BLOC_ENCHAINEMENT«
  [$0x0024]  0x09938 025 »FERMER_BLOC_ENCHAINEMENT«
  [$0x0025]  0x09a10 026 »OUVRIR_BLOC«
  [$0x0026]  0x0ac88 027 »NATURE«
  [$0x0027]  0x0acd0 028 »FERMER_BLOC«
  [$0x0028]  0x0ad40 029 »LIRE_LISTE_TEMPS«
  [$0x0029]  0x0add8 02a »LIRE_NOMBRE«
  [$0x002a]  0x0ae48 02b »UN_NOMBRE«
  [$0x002b]  0x0aea8 02c »UN_ID«
  [$0x002c]  0x0aee8 02d »COMPLETE_LISTE«
  [$0x002d]  0x0af70 02e »UN_NOM«
  [$0x002e]  0x0d070 02f »CONTROLE_OPTION«
  [$0x002f]  0x0d100 030 »COMPLETE_ACTION«
  [$0x0030]  0x0d190 031 »INSERE_ACTION«
  [$0x0031]  0x0d210 032 »NOUVEAU_BLOC_GROUPE_TEMPS«
  [$0x0032]  0x0d2f0 033 »UN_JETON«
  [$0x0033]  0x0df38 034 »AJOUTER_BLOC_GROUPE_TEMPS«
  [$0x0034]  0x0e018 035 »FERMER_BLOC_GROUPE_TEMPS«
  [$0x0035]  0x0e0f0 036 »GENERE_SCENE«
  [$0x0036]  0x0e168 037 »DEMARRE_CALCUL«
  [$0x0037]  0x0e1f0 038 »EMPILER«
  [$0x0038]  0x0f838 039 »UNE_VALEUR«
  [$0x0039]  0x0f8a0 03a »EVALUER_EXPRESSION«
  [$0x003a]  0x0f948 03b »NOUVEAU_BLOC_GROUPE«
  [$0x003b]  0x0f9f8 03c »COMPLETE_LISTE_ACTION«
  [$0x003c]  0x0fab8 03d »AJOUTE_ACTION«
  [$0x003d]  0x11440 03e »FERMER_BLOC_GROUPE«
  [$0x003e]  0x114e8 03f »AJOUTER_BLOC_GROUPE«
  [$0x003f]  0x11598 040 »UN_GROUPE«
  [$0x0040]  0x115f8 041 »NOUVEAU_BLOC_GROUPE_AFFECTE«
  [$0x0041]  0x12258 042 »FERMER_BLOC_GROUPE_AFFECTE«
  [$0x0042]  0x12340 043 »RETOURNER_VALEUR«
  [$0x0043]  0x123d8 044 »LA_FIN«
  [$0x0044]  0x12420 045 »TEXT_IO«
  [$0x0045]  0x12470 046 »MAX«
  [$0x0046]  0x124a0 047 »L_ACTEUR«
  [$0x0047]  0x124f8 048 »L_ADRESSE«
  [$0x0048]  0x12558 049 »LE_TYPE«
  [$0x0049]  0x125a8 04a »=«
  [$0x004a]  0x15000 04b »L_ACTION«
  [$0x004b]  0x15058 04c »LE_CODE«
  [$0x004c]  0x150a8 04d »TABLEAU_ACTIONS«
  [$0x004d]  0x15138 04e »&«
  [$0x004e]  0x15158 04f »TABLEAU_ACTEURS«
  [$0x004f]  0x151e8 050 »NOMBRE_ACTIONS«
  [$0x0050]  0x15270 051 »NOMBRE_ACTEURS«
  [$0x0051]  0x152f8 052 »MATERIELS«
  [$0x0052]  0x16f60 053 »TYPE_EXISTE«
  [$0x0053]  0x16fd0 054 »ACTION_EXISTE«
  [$0x0054]  0x17050 055 »ACTEURS«
  [$0x0055]  0x170a0 056 »ACTEUR_EXISTE«
  [$0x0056]  0x17120 057 »DONNE_TYPE_ACTEUR«
  [$0x0057]  0x171c0 058 »VERIF_ACTIONS«
  [$0x0058]  0x19798 059 »DONNE_INDICE_TABLEAU_ACTEURS«
  [$0x0059]  0x19890 05a »DONNE_INDICE_TABLEAU_ACTIONS«
  [$0x005a]  0x19988 05b »SCRIPT«
  [$0x005b]  0x199d0 05c »DONNE_ID_COURANT«
  [$0x005c]  0x19a68 05d »DONNE_NOMBRE_COURANT«
  [$0x005d]  0x1c608 05e »INSERER_LISTE_SYMBOLE«
  [$0x005e]  0x1c6c8 05f »UN_ELEMENT«
  [$0x005f]  0x1c730 060 »CALCUL«
  [$0x0060]  0x1c778 061 »LA_VALEUR«
  [$0x0061]  0x1c7d8 062 »L_NUMBER«
  [$0x0062]  0x1c830 063 »L_OK«
  [$0x0063]  0x1c868 064 »'I'«
  [$0x0064]  0x1c898 065 »'m'«
  [$0x0065]  0x1c8c8 066 »'p'«
  [$0x0066]  0x1c8f8 067 »'o'«
  [$0x0067]  0x1c928 068 »'s'«
  [$0x0068]  0x1c958 069 »'i'«
  [$0x0069]  0x1fa78 06a »'b'«
  [$0x006a]  0x1faa8 06b »'l'«
  [$0x006b]  0x1fad8 06c »'e'«
  [$0x006c]  0x1fb08 06d »' '«
  [$0x006d]  0x1fb38 06e »'d'«
  [$0x006e]  0x1fb68 06f »'''«
  [$0x006f]  0x1fb98 070 »'a'«
  [$0x0070]  0x1fbc8 071 »'f'«
  [$0x0071]  0x1fbf8 072 »'c'«
  [$0x0072]  0x1fc28 073 »'t'«
  [$0x0073]  0x1fc58 074 »'r'«
  [$0x0074]  0x1fc88 075 »'u'«
  [$0x0075]  0x1fcb8 076 »'n'«
  [$0x0076]  0x1fce8 077 »GROUPE«
  [$0x0077]  0x1fd30 078 »TYPE_COURANT«
  [$0x0078]  0x231e0 079 »ACTEUR_COURANT«
  [$0x0079]  0x23268 07a »ADRESSE_COURANTE«
  [$0x007a]  0x23300 07b »ERREUR_TYPE«
  [$0x007b]  0x23370 07c »FALSE«
  [$0x007c]  0x233b0 07d »ERREUR_ACTEUR«
  [$0x007d]  0x23430 07e »ERREUR_ADRESSE«
  [$0x007e]  0x234b8 07f »I«
  [$0x007f]  0x234d8 080 »TRUE«
  [$0x0080]  0x23510 081 »'L'«
  [$0x0081]  0x23540 082 »'x'«
  [$0x0082]  0x262b0 083 »'j'«
  [$0x0083]  0x262e0 084 »'.'«
  [$0x0084]  0x26310 085 »not«
  [$0x0085]  0x26340 086 »'y'«
  [$0x0086]  0x26370 087 »ADRESSE_EXISTE«
  [$0x0087]  0x263f8 088 »>=«
  [$0x0088]  0x26420 089 »<=«
  [$0x0089]  0x26448 08a »'0'«
  [$0x008a]  0x26478 08b »'9'«
  [$0x008b]  0x264a8 08c »'N'«
  [$0x008c]  0x264d8 08d »'g'«
  [$0x008d]  0x26508 08e »+«
  [$0x008e]  0x26528 08f »':'«
  [$0x008f]  0x26558 090 »'T'«
  [$0x0090]  0x26588 091 »'A'«
  [$0x0091]  0x265b8 092 »STACK_GENERIC«
  [$0x0092]  0x2a410 093 »FACTEUR«
  [$0x0093]  0x2a460 094 »PTR_FACTEUR«
  [$0x0094]  0x2a4d0 095 »OPERATEUR«
  [$0x0095]  0x2a530 096 »'('«
  [$0x0096]  0x2a560 097 »'+'«
  [$0x0097]  0x2a590 098 »'-'«
  [$0x0098]  0x2a5c0 099 »'*'«
  [$0x0099]  0x2a5f0 09a »')'«
  [$0x009a]  0x2a620 09b »FINOP«
  [$0x009b]  0x2a660 09c »<«
  [$0x009c]  0x2a680 09d »>«
  [$0x009d]  0x2a6a0 09e »ES_OP«
  [$0x009e]  0x2a6e0 09f »ELT«
  [$0x009f]  0x2a710 0a0 »ISFACT«
  [$0x00a0]  0x2a758 0a1 »OP«
  [$0x00a1]  0x2a780 0a2 »FACT«
  [$0x00a2]  0x2e010 0a3 »PTR_ELT«
  [$0x00a3]  0x2e060 0a4 »VAR_UNDEF«
  [$0x00a4]  0x2e0c0 0a5 »PILFACT«
  [$0x00a5]  0x2e110 0a6 »PILE«
  [$0x00a6]  0x2e148 0a7 »PILOPER«
  [$0x00a7]  0x2e198 0a8 »PILOP«
  [$0x00a8]  0x2e1d8 0a9 »PAR_FERM«
  [$0x00a9]  0x2e230 0aa »ERR_OP«
  [$0x00aa]  0x2e278 0ab »PRECOPER«
  [$0x00ab]  0x2e2d0 0ac »OP_INCONNU«
  [$0x00ac]  0x2e338 0ad »GETVAL«
  [$0x00ad]  0x2e380 0ae »NB«
  [$0x00ae]  0x2e3a8 0af »F«
  [$0x00af]  0x2fd08 0b0 »LIRELEM«
  [$0x00b0]  0x2fd58 0b1 »UN_TOKEN«
  [$0x00b1]  0x2fdb0 0b2 »CALCULATEUR«
  [$0x00b2]  0x2fe20 0b3 »UN_ELEM«
  [$0x00b3]  0x2fe70 0b4 »POSTFIXER«
  [$0x00b4]  0x2fed0 0b5 »ACTION_COURANTE«
  [$0x00b5]  0x2ff60 0b6 »CODE_COURANT«
  [$0x00b6]  0x2ffd8 0b7 »OPTION_DE_COURANTE«
  [$0x00b7]  0x33658 0b8 »OPTION_VERS_COURANTE«
  [$0x00b8]  0x33710 0b9 »OPTION_EN_COURANTE«
  [$0x00b9]  0x337b8 0ba »ERREUR_ACTION«
  [$0x00ba]  0x33838 0bb »ERREUR_CODE«
  [$0x00bb]  0x338a8 0bc »L_DE«
  [$0x00bc]  0x338e0 0bd »L_VERS«
  [$0x00bd]  0x33928 0be »L_EN«
  [$0x00be]  0x33960 0bf »'C'«
  [$0x00bf]  0x33990 0c0 »'v'«
  [$0x00c0]  0x339c0 0c1 »BLOC«
  [$0x00c1]  0x35968 0c2 »BLOC_SCENARIO«
  [$0x00c2]  0x359e8 0c3 »NOMBRES«
  [$0x00c3]  0x35a38 0c4 »NOMS«
  [$0x00c4]  0x35a70 0c5 »MISE_A_JOUR«
  [$0x00c5]  0x35ae0 0c6 »NBR«
  [$0x00c6]  0x35b10 0c7 »ID«
  [$0x00c7]  0x35b38 0c8 »LISTE_NBR«
  [$0x00c8]  0x35b98 0c9 »LISTE_ID«
  [$0x00c9]  0x35bf0 0ca »EST_DANS_SCENARIO«
  [$0x00ca]  0x35c90 0cb »OPER_TEMPS_SIMPLE«
  [$0x00cb]  0x391f8 0cc »VAR_MAJ«
  [$0x00cc]  0x39248 0cd »NBR_COURANT«
  [$0x00cd]  0x392b8 0ce »VAR_DE«
  [$0x00ce]  0x39300 0cf »VAR_VERS«
  [$0x00cf]  0x39358 0d0 »VAR_EN«
  [$0x00d0]  0x393a0 0d1 »-«
  [$0x00d1]  0x393c0 0d2 »ID_COURANT_1«
  [$0x00d2]  0x39438 0d3 »ID_COURANT_2«
  [$0x00d3]  0x394b0 0d4 »LISTE_COURANTE_NBR«
  [$0x00d4]  0x3a840 0d5 »LISTE_COURANTE_ID«
  [$0x00d5]  0x3a8e0 0d6 »PTR_COURANT_NBR«
  [$0x00d6]  0x3a970 000 »PTR_COURANT_ID«
{D304 0x3a3bc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3a3f0/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x347a2/0xa0} d302_d303_p → {D303 0x382d8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x3a490/0x78}:ARRAY_STRING[0x1,0x7] = "NOMBRES"
{D303 0x3a508/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3a5a8/0x34} d303_2 = 0x00c3 d303_3 = 0x0000000000000000000
{D304 0x3a5a8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3a5dc/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x0fe88/0xa0} d302_d303_p → {D303 0x3a508/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x3a67c/0x60}:ARRAY_STRING[0x1,0x4] = "NOMS"
{D303 0x3a6dc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3a77c/0x34} d303_2 = 0x00c4 d303_3 = 0x0000000000000000000
{D304 0x3a77c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3a7b0/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x17dde/0xa0} d302_d303_p → {D303 0x3a6dc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x3a850/0x98}:ARRAY_STRING[0x1,0xb] = "MISE_A_JOUR"
{D303 0x3a8e8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3a988/0x34} d303_2 = 0x00c5 d303_3 = 0x0000000000000000000
{D304 0x3a988/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3a9bc/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x3553f/0xa0} d302_d303_p → {D303 0x3a8e8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x3aa5c/0x58}:ARRAY_STRING[0x1,0x3] = "NBR"
{D303 0x3aab4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3ab54/0x34} d303_2 = 0x00c6 d303_3 = 0x0000000000000000000
{D304 0x3ab54/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3ab88/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x377bc/0xa0} d302_d303_p → {D303 0x3aab4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x3ac28/0x50}:ARRAY_STRING[0x1,0x2] = "ID"
{D303 0x3ac78/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3ad18/0x34} d303_2 = 0x00c7 d303_3 = 0x0000000000000000000
{D304 0x3ad18/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3ad4c/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x34b9a/0xa0} d302_d303_p → {D303 0x3ac78/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x3adec/0x88}:ARRAY_STRING[0x1,0x9] = "LISTE_NBR"
{D303 0x3ae74/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3af14/0x34} d303_2 = 0x00c8 d303_3 = 0x0000000000000000000
{D304 0x3af14/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3af48/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x311b3/0xa0} d302_d303_p → {D303 0x3ae74/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x3afe8/0x80}:ARRAY_STRING[0x1,0x8] = "LISTE_ID"
{D303 0x3b068/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3b108/0x34} d303_2 = 0x00c9 d303_3 = 0x0000000000000000000
{D304 0x3b108/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3b13c/0xa0}:D302 d302_0 = 0x80000011 d302_d302_p → {D302 0x1fa3d/0xa0} d302_d303_p → {D303 0x3b068/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x3b1dc/0xc8}:ARRAY_STRING[0x1,0x11] = "EST_DANS_SCENARIO"
{D303 0x3b2a4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3b344/0x34} d303_2 = 0x00ca d303_3 = 0x0000000000000000000
{D304 0x3b344/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3b378/0xa0}:D302 d302_0 = 0x80000011 d302_d302_p → {D302 0x37102/0xa0} d302_d303_p → {D303 0x3b2a4/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x3b418/0xc8}:ARRAY_STRING[0x1,0x11] = "OPER_TEMPS_SIMPLE"
{D303 0x3b4e0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3b9f0/0x34} d303_2 = 0x00cb d303_3 = 0x0000000000000000000
{Thing2 0x3b580/0x40}:Thing2 Chain2 payload_p → {StringStore 0x37d34/0x428} next_p → {Thing2 0x37cf4/0x40}
{StringStore 0x3b5c0/0x430}:StringStore x = 0x00000001 y = 0x0000007e
    @0x3b606 [0x00] =  $0x00cb »VAR_MAJ«
    @0x3b656 [0x01] =  $0x00cc »NBR_COURANT«
    @0x3b6c6 [0x02] =  $0x00cd »VAR_DE«
    @0x3b70e [0x03] =  $0x00ce »VAR_VERS«
    @0x3b766 [0x04] =  $0x00cf »VAR_EN«
    @0x3b7ae [0x05] =  $0x00d0 »-«
    @0x3b7ce [0x06] =  $0x00d1 »ID_COURANT_1«
    @0x3b846 [0x07] =  $0x00d2 »ID_COURANT_2«
    @0x3b8be [0x08] =  $0x00d3 »LISTE_COURANTE_NBR«
{D304 0x3b9f0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3ba24/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x3b4e0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x3bac4/0x78}:ARRAY_STRING[0x1,0x7] = "VAR_MAJ"
{D303 0x3bb3c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3bbdc/0x34} d303_2 = 0x00cc d303_3 = 0x0000000000000000000
{D304 0x3bbdc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3bc10/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x29d91/0xa0} d302_d303_p → {D303 0x3bb3c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x3bcb0/0x98}:ARRAY_STRING[0x1,0xb] = "NBR_COURANT"
{D303 0x3bd48/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3bde8/0x34} d303_2 = 0x00cd d303_3 = 0x0000000000000000000
{D304 0x3bde8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3be1c/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x38190/0xa0} d302_d303_p → {D303 0x3bd48/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x3bebc/0x70}:ARRAY_STRING[0x1,0x6] = "VAR_DE"
{D303 0x3bf2c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3bfcc/0x34} d303_2 = 0x00ce d303_3 = 0x0000000000000000000
{D304 0x3bfcc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3c000/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x2a540/0xa0} d302_d303_p → {D303 0x3bf2c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x3c0a0/0x80}:ARRAY_STRING[0x1,0x8] = "VAR_VERS"
{D303 0x3c120/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3c1c0/0x34} d303_2 = 0x00cf d303_3 = 0x0000000000000000000
{D304 0x3c1c0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3c1f4/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x2cc13/0xa0} d302_d303_p → {D303 0x3c120/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x3c294/0x70}:ARRAY_STRING[0x1,0x6] = "VAR_EN"
{D303 0x3c304/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3c3a4/0x34} d303_2 = 0x00d0 d303_3 = 0x0000000000000000000
{D304 0x3c3a4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3c3d8/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x3195b/0xa0} d302_d303_p → {D303 0x3c304/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x3c478/0x48}:ARRAY_STRING[0x1,0x1] = "-"
{D303 0x3c4c0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3c560/0x34} d303_2 = 0x00d1 d303_3 = 0x0000000000000000000
{D304 0x3c560/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3c594/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x24d1f/0xa0} d302_d303_p → {D303 0x3c4c0/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x3c634/0xa0}:ARRAY_STRING[0x1,0xc] = "ID_COURANT_1"
{D303 0x3c6d4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3c774/0x34} d303_2 = 0x00d2 d303_3 = 0x0000000000000000000
{D304 0x3c774/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3c7a8/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x3c6d4/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x3c848/0xa0}:ARRAY_STRING[0x1,0xc] = "ID_COURANT_2"
{D303 0x3c8e8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3c988/0x34} d303_2 = 0x00d3 d303_3 = 0x0000000000000000000
{D304 0x3c988/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3c9bc/0xa0}:D302 d302_0 = 0x80000012 d302_d302_p → {D302 0x3081f/0xa0} d302_d303_p → {D303 0x3c8e8/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0
{ArrayString 0x3ca5c/0xd0}:ARRAY_STRING[0x1,0x12] = "LISTE_COURANTE_NBR"
{D303 0x3cb2c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3d044/0x34} d303_2 = 0x00d4 d303_3 = 0x0000000000000000000
{Thing2 0x3cbcc/0x40}:Thing2 Chain2 payload_p → {StringStore 0x3b5c0/0x430} next_p → {Thing2 0x3b580/0x40}
{StringStore 0x3cc0c/0x438}:StringStore x = 0x00000001 y = 0x0000007f
    @0x3cc4e [0x00] =  $0x00d4 »LISTE_COURANTE_ID«
    @0x3ccee [0x01] =  $0x00d5 »PTR_COURANT_NBR«
    @0x3cd7e [0x02] =  $0x00d6 »PTR_COURANT_ID«
    @0x3ce06 [0x03] =  $0x00d7 »CPT_ERREUR_SCENE«
    @0x3ce9e [0x04] =  $0x00d8 »OK«
    @0x3cec6 [0x05] =  $0x00d9 »UN_OFFSET«
    @0x3cf26 [0x06] =  $0x00da »PROFONDEUR«
    @0x3cf8e [0x07] =  $0x00db »POSSIBLE«
{D304 0x3d044/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3d078/0xa0}:D302 d302_0 = 0x80000011 d302_d302_p → {D302 0x22b65/0xa0} d302_d303_p → {D303 0x3cb2c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x3d118/0xc8}:ARRAY_STRING[0x1,0x11] = "LISTE_COURANTE_ID"
{D303 0x3d1e0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3d280/0x34} d303_2 = 0x00d5 d303_3 = 0x0000000000000000000
{D304 0x3d280/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3d2b4/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0x22269/0xa0} d302_d303_p → {D303 0x3d1e0/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x3d354/0xb8}:ARRAY_STRING[0x1,0xf] = "PTR_COURANT_NBR"
{D303 0x3d40c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3d4ac/0x34} d303_2 = 0x00d6 d303_3 = 0x0000000000000000000
{D304 0x3d4ac/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3d4e0/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x2fe53/0xa0} d302_d303_p → {D303 0x3d40c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x3d580/0xb0}:ARRAY_STRING[0x1,0xe] = "PTR_COURANT_ID"
{D303 0x3d630/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3fa7e/0x34} d303_2 = 0x00d7 d303_3 = 0x0000000000000000000
{Thing2 0x3d6d0/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x383b8/0x2004} next_p → {Thing2 0x38378/0x40}
{StringIndex 0x3d710/0x236e}:StringIndex x = 0x00000001 y = 0x000000ed
  [$0x0001]  0x00240 002 »OUVRIR_BLOC_MATERIEL«
  [$0x0002]  0x002f8 003 »FERMER_BLOC_MATERIEL«
  [$0x0003]  0x003b0 004 »NOUVEAU_TYPE«
  [$0x0004]  0x00428 005 »UN_TYPE«
  [$0x0005]  0x00478 006 »FIN_NOUVEAU_TYPE«
  [$0x0006]  0x03280 007 »NOUVELLE_ACTION«
  [$0x0007]  0x03310 008 »UNE_ACTION«
  [$0x0008]  0x03378 009 »DONNER_CODE_ACTION«
  [$0x0009]  0x03420 00a »UN_CODE«
  [$0x000a]  0x03470 00b »FIN_NOUVELLE_ACTION«
  [$0x000b]  0x040e0 00c »OUVRIR_CHAMP_OPTION«
  [$0x000c]  0x04190 00d »OPTION«
  [$0x000d]  0x041d8 00e »UNE_OPTION«
  [$0x000e]  0x04240 00f »FERMER_CHAMP_OPTION«
  [$0x000f]  0x042f0 010 »IMPRIMER_MATERIEL«
  [$0x0010]  0x054e8 011 »OUVRIR_BLOC_ACTEUR«
  [$0x0011]  0x05590 012 »FERMER_BLOC_ACTEUR«
  [$0x0012]  0x05638 013 »NOUVEL_ACTEUR«
  [$0x0013]  0x056b8 014 »UN_ACTEUR«
  [$0x0014]  0x05718 015 »FIN_NOUVEL_ACTEUR«
  [$0x0015]  0x06700 016 »DONNER_TYPE_ACTEUR«
  [$0x0016]  0x067a8 017 »DONNER_ADRESSE_STATION«
  [$0x0017]  0x06870 018 »UNE_ADRESSE«
  [$0x0018]  0x068e0 019 »IMPRIMER_ACTEUR«
  [$0x0019]  0x06970 01a »ACTION_POSSIBLE«
  [$0x001a]  0x06a00 01b »DE«
  [$0x001b]  0x08050 01c »VERS«
  [$0x001c]  0x08088 01d »EN«
  [$0x001d]  0x080b0 01e »L_UNK«
  [$0x001e]  0x080f0 01f »OUVRIR_NOUVEAU_BLOC_SCENARIO«
  [$0x001f]  0x081e8 020 »FERMER_BLOC_SCENARIO«
  [$0x0020]  0x082a0 021 »OUVRIR_NOUVEAU_BLOC_SCENE«
  [$0x0021]  0x09760 022 »UNE_SCENE«
  [$0x0022]  0x097c0 023 »FERMER_BLOC_SCENE«
  [$0x0023]  0x09860 024 »OUVRIR_BLOC_ENCHAINEMENT«
  [$0x0024]  0x09938 025 »FERMER_BLOC_ENCHAINEMENT«
  [$0x0025]  0x09a10 026 »OUVRIR_BLOC«
  [$0x0026]  0x0ac88 027 »NATURE«
  [$0x0027]  0x0acd0 028 »FERMER_BLOC«
  [$0x0028]  0x0ad40 029 »LIRE_LISTE_TEMPS«
  [$0x0029]  0x0add8 02a »LIRE_NOMBRE«
  [$0x002a]  0x0ae48 02b »UN_NOMBRE«
  [$0x002b]  0x0aea8 02c »UN_ID«
  [$0x002c]  0x0aee8 02d »COMPLETE_LISTE«
  [$0x002d]  0x0af70 02e »UN_NOM«
  [$0x002e]  0x0d070 02f »CONTROLE_OPTION«
  [$0x002f]  0x0d100 030 »COMPLETE_ACTION«
  [$0x0030]  0x0d190 031 »INSERE_ACTION«
  [$0x0031]  0x0d210 032 »NOUVEAU_BLOC_GROUPE_TEMPS«
  [$0x0032]  0x0d2f0 033 »UN_JETON«
  [$0x0033]  0x0df38 034 »AJOUTER_BLOC_GROUPE_TEMPS«
  [$0x0034]  0x0e018 035 »FERMER_BLOC_GROUPE_TEMPS«
  [$0x0035]  0x0e0f0 036 »GENERE_SCENE«
  [$0x0036]  0x0e168 037 »DEMARRE_CALCUL«
  [$0x0037]  0x0e1f0 038 »EMPILER«
  [$0x0038]  0x0f838 039 »UNE_VALEUR«
  [$0x0039]  0x0f8a0 03a »EVALUER_EXPRESSION«
  [$0x003a]  0x0f948 03b »NOUVEAU_BLOC_GROUPE«
  [$0x003b]  0x0f9f8 03c »COMPLETE_LISTE_ACTION«
  [$0x003c]  0x0fab8 03d »AJOUTE_ACTION«
  [$0x003d]  0x11440 03e »FERMER_BLOC_GROUPE«
  [$0x003e]  0x114e8 03f »AJOUTER_BLOC_GROUPE«
  [$0x003f]  0x11598 040 »UN_GROUPE«
  [$0x0040]  0x115f8 041 »NOUVEAU_BLOC_GROUPE_AFFECTE«
  [$0x0041]  0x12258 042 »FERMER_BLOC_GROUPE_AFFECTE«
  [$0x0042]  0x12340 043 »RETOURNER_VALEUR«
  [$0x0043]  0x123d8 044 »LA_FIN«
  [$0x0044]  0x12420 045 »TEXT_IO«
  [$0x0045]  0x12470 046 »MAX«
  [$0x0046]  0x124a0 047 »L_ACTEUR«
  [$0x0047]  0x124f8 048 »L_ADRESSE«
  [$0x0048]  0x12558 049 »LE_TYPE«
  [$0x0049]  0x125a8 04a »=«
  [$0x004a]  0x15000 04b »L_ACTION«
  [$0x004b]  0x15058 04c »LE_CODE«
  [$0x004c]  0x150a8 04d »TABLEAU_ACTIONS«
  [$0x004d]  0x15138 04e »&«
  [$0x004e]  0x15158 04f »TABLEAU_ACTEURS«
  [$0x004f]  0x151e8 050 »NOMBRE_ACTIONS«
  [$0x0050]  0x15270 051 »NOMBRE_ACTEURS«
  [$0x0051]  0x152f8 052 »MATERIELS«
  [$0x0052]  0x16f60 053 »TYPE_EXISTE«
  [$0x0053]  0x16fd0 054 »ACTION_EXISTE«
  [$0x0054]  0x17050 055 »ACTEURS«
  [$0x0055]  0x170a0 056 »ACTEUR_EXISTE«
  [$0x0056]  0x17120 057 »DONNE_TYPE_ACTEUR«
  [$0x0057]  0x171c0 058 »VERIF_ACTIONS«
  [$0x0058]  0x19798 059 »DONNE_INDICE_TABLEAU_ACTEURS«
  [$0x0059]  0x19890 05a »DONNE_INDICE_TABLEAU_ACTIONS«
  [$0x005a]  0x19988 05b »SCRIPT«
  [$0x005b]  0x199d0 05c »DONNE_ID_COURANT«
  [$0x005c]  0x19a68 05d »DONNE_NOMBRE_COURANT«
  [$0x005d]  0x1c608 05e »INSERER_LISTE_SYMBOLE«
  [$0x005e]  0x1c6c8 05f »UN_ELEMENT«
  [$0x005f]  0x1c730 060 »CALCUL«
  [$0x0060]  0x1c778 061 »LA_VALEUR«
  [$0x0061]  0x1c7d8 062 »L_NUMBER«
  [$0x0062]  0x1c830 063 »L_OK«
  [$0x0063]  0x1c868 064 »'I'«
  [$0x0064]  0x1c898 065 »'m'«
  [$0x0065]  0x1c8c8 066 »'p'«
  [$0x0066]  0x1c8f8 067 »'o'«
  [$0x0067]  0x1c928 068 »'s'«
  [$0x0068]  0x1c958 069 »'i'«
  [$0x0069]  0x1fa78 06a »'b'«
  [$0x006a]  0x1faa8 06b »'l'«
  [$0x006b]  0x1fad8 06c »'e'«
  [$0x006c]  0x1fb08 06d »' '«
  [$0x006d]  0x1fb38 06e »'d'«
  [$0x006e]  0x1fb68 06f »'''«
  [$0x006f]  0x1fb98 070 »'a'«
  [$0x0070]  0x1fbc8 071 »'f'«
  [$0x0071]  0x1fbf8 072 »'c'«
  [$0x0072]  0x1fc28 073 »'t'«
  [$0x0073]  0x1fc58 074 »'r'«
  [$0x0074]  0x1fc88 075 »'u'«
  [$0x0075]  0x1fcb8 076 »'n'«
  [$0x0076]  0x1fce8 077 »GROUPE«
  [$0x0077]  0x1fd30 078 »TYPE_COURANT«
  [$0x0078]  0x231e0 079 »ACTEUR_COURANT«
  [$0x0079]  0x23268 07a »ADRESSE_COURANTE«
  [$0x007a]  0x23300 07b »ERREUR_TYPE«
  [$0x007b]  0x23370 07c »FALSE«
  [$0x007c]  0x233b0 07d »ERREUR_ACTEUR«
  [$0x007d]  0x23430 07e »ERREUR_ADRESSE«
  [$0x007e]  0x234b8 07f »I«
  [$0x007f]  0x234d8 080 »TRUE«
  [$0x0080]  0x23510 081 »'L'«
  [$0x0081]  0x23540 082 »'x'«
  [$0x0082]  0x262b0 083 »'j'«
  [$0x0083]  0x262e0 084 »'.'«
  [$0x0084]  0x26310 085 »not«
  [$0x0085]  0x26340 086 »'y'«
  [$0x0086]  0x26370 087 »ADRESSE_EXISTE«
  [$0x0087]  0x263f8 088 »>=«
  [$0x0088]  0x26420 089 »<=«
  [$0x0089]  0x26448 08a »'0'«
  [$0x008a]  0x26478 08b »'9'«
  [$0x008b]  0x264a8 08c »'N'«
  [$0x008c]  0x264d8 08d »'g'«
  [$0x008d]  0x26508 08e »+«
  [$0x008e]  0x26528 08f »':'«
  [$0x008f]  0x26558 090 »'T'«
  [$0x0090]  0x26588 091 »'A'«
  [$0x0091]  0x265b8 092 »STACK_GENERIC«
  [$0x0092]  0x2a410 093 »FACTEUR«
  [$0x0093]  0x2a460 094 »PTR_FACTEUR«
  [$0x0094]  0x2a4d0 095 »OPERATEUR«
  [$0x0095]  0x2a530 096 »'('«
  [$0x0096]  0x2a560 097 »'+'«
  [$0x0097]  0x2a590 098 »'-'«
  [$0x0098]  0x2a5c0 099 »'*'«
  [$0x0099]  0x2a5f0 09a »')'«
  [$0x009a]  0x2a620 09b »FINOP«
  [$0x009b]  0x2a660 09c »<«
  [$0x009c]  0x2a680 09d »>«
  [$0x009d]  0x2a6a0 09e »ES_OP«
  [$0x009e]  0x2a6e0 09f »ELT«
  [$0x009f]  0x2a710 0a0 »ISFACT«
  [$0x00a0]  0x2a758 0a1 »OP«
  [$0x00a1]  0x2a780 0a2 »FACT«
  [$0x00a2]  0x2e010 0a3 »PTR_ELT«
  [$0x00a3]  0x2e060 0a4 »VAR_UNDEF«
  [$0x00a4]  0x2e0c0 0a5 »PILFACT«
  [$0x00a5]  0x2e110 0a6 »PILE«
  [$0x00a6]  0x2e148 0a7 »PILOPER«
  [$0x00a7]  0x2e198 0a8 »PILOP«
  [$0x00a8]  0x2e1d8 0a9 »PAR_FERM«
  [$0x00a9]  0x2e230 0aa »ERR_OP«
  [$0x00aa]  0x2e278 0ab »PRECOPER«
  [$0x00ab]  0x2e2d0 0ac »OP_INCONNU«
  [$0x00ac]  0x2e338 0ad »GETVAL«
  [$0x00ad]  0x2e380 0ae »NB«
  [$0x00ae]  0x2e3a8 0af »F«
  [$0x00af]  0x2fd08 0b0 »LIRELEM«
  [$0x00b0]  0x2fd58 0b1 »UN_TOKEN«
  [$0x00b1]  0x2fdb0 0b2 »CALCULATEUR«
  [$0x00b2]  0x2fe20 0b3 »UN_ELEM«
  [$0x00b3]  0x2fe70 0b4 »POSTFIXER«
  [$0x00b4]  0x2fed0 0b5 »ACTION_COURANTE«
  [$0x00b5]  0x2ff60 0b6 »CODE_COURANT«
  [$0x00b6]  0x2ffd8 0b7 »OPTION_DE_COURANTE«
  [$0x00b7]  0x33658 0b8 »OPTION_VERS_COURANTE«
  [$0x00b8]  0x33710 0b9 »OPTION_EN_COURANTE«
  [$0x00b9]  0x337b8 0ba »ERREUR_ACTION«
  [$0x00ba]  0x33838 0bb »ERREUR_CODE«
  [$0x00bb]  0x338a8 0bc »L_DE«
  [$0x00bc]  0x338e0 0bd »L_VERS«
  [$0x00bd]  0x33928 0be »L_EN«
  [$0x00be]  0x33960 0bf »'C'«
  [$0x00bf]  0x33990 0c0 »'v'«
  [$0x00c0]  0x339c0 0c1 »BLOC«
  [$0x00c1]  0x35968 0c2 »BLOC_SCENARIO«
  [$0x00c2]  0x359e8 0c3 »NOMBRES«
  [$0x00c3]  0x35a38 0c4 »NOMS«
  [$0x00c4]  0x35a70 0c5 »MISE_A_JOUR«
  [$0x00c5]  0x35ae0 0c6 »NBR«
  [$0x00c6]  0x35b10 0c7 »ID«
  [$0x00c7]  0x35b38 0c8 »LISTE_NBR«
  [$0x00c8]  0x35b98 0c9 »LISTE_ID«
  [$0x00c9]  0x35bf0 0ca »EST_DANS_SCENARIO«
  [$0x00ca]  0x35c90 0cb »OPER_TEMPS_SIMPLE«
  [$0x00cb]  0x391f8 0cc »VAR_MAJ«
  [$0x00cc]  0x39248 0cd »NBR_COURANT«
  [$0x00cd]  0x392b8 0ce »VAR_DE«
  [$0x00ce]  0x39300 0cf »VAR_VERS«
  [$0x00cf]  0x39358 0d0 »VAR_EN«
  [$0x00d0]  0x393a0 0d1 »-«
  [$0x00d1]  0x393c0 0d2 »ID_COURANT_1«
  [$0x00d2]  0x39438 0d3 »ID_COURANT_2«
  [$0x00d3]  0x394b0 0d4 »LISTE_COURANTE_NBR«
  [$0x00d4]  0x3a840 0d5 »LISTE_COURANTE_ID«
  [$0x00d5]  0x3a8e0 0d6 »PTR_COURANT_NBR«
  [$0x00d6]  0x3a970 0d7 »PTR_COURANT_ID«
  [$0x00d7]  0x3a9f8 0d8 »CPT_ERREUR_SCENE«
  [$0x00d8]  0x3aa90 0d9 »OK«
  [$0x00d9]  0x3aab8 0da »UN_OFFSET«
  [$0x00da]  0x3ab18 0db »PROFONDEUR«
  [$0x00db]  0x3ab80 0dc »POSSIBLE«
  [$0x00dc]  0x3e260 0dd »NOM_ERRONE«
  [$0x00dd]  0x3e2c8 0de »'q'«
  [$0x00de]  0x3e2f8 0df »LE_STRING«
  [$0x00df]  0x3e358 0e0 »INSERE_BLOC«
  [$0x00e0]  0x3e3c8 0e1 »L_DANS«
  [$0x00e1]  0x3e410 0e2 »'E'«
  [$0x00e2]  0x3e440 0e3 »'O'«
  [$0x00e3]  0x3e470 0e4 »'_'«
  [$0x00e4]  0x3e4a0 0e5 »L_REPETER«
  [$0x00e5]  0x3e500 0e6 »L_TOUTES«
  [$0x00e6]  0x3e558 0e7 »L_REPETER_AD_ETERNAM«
  [$0x00e7]  0x3e610 0e8 »'h'«
  [$0x00e8]  0x40910 0e9 »'P'«
  [$0x00e9]  0x40940 0ea »'='«
  [$0x00ea]  0x40970 0eb »'>'«
  [$0x00eb]  0x409a0 0ec »'U'«
  [$0x00ec]  0x409d0 0ed »LA_LISTE_ACTEUR«
  [$0x00ed]  0x40a60 000 »STRING_COURANT«
{D304 0x3fa7e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3fab2/0xa0}:D302 d302_0 = 0x80000010 d302_d302_p → {D302 0x22efd/0xa0} d302_d303_p → {D303 0x3d630/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x3fb52/0xc0}:ARRAY_STRING[0x1,0x10] = "CPT_ERREUR_SCENE"
{D307 0x3fc12/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D303 0x3fc91/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3fd31/0x34} d303_2 = 0x00d8 d303_3 = 0x0000000000000000000
{D304 0x3fd31/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3fd65/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x3138f/0xa0} d302_d303_p → {D303 0x3fc91/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x3fe05/0x50}:ARRAY_STRING[0x1,0x2] = "OK"
{D307 0x3fe55/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D303 0x3fed4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3ff74/0x34} d303_2 = 0x00d9 d303_3 = 0x0000000000000000000
{D304 0x3ff74/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3ffa8/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x360ca/0xa0} d302_d303_p → {D303 0x3fed4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x40048/0x88}:ARRAY_STRING[0x1,0x9] = "UN_OFFSET"
{D307 0x400d0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D303 0x4014f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x401ef/0x34} d303_2 = 0x00da d303_3 = 0x0000000000000000000
{D304 0x401ef/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x40223/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x0d426/0xa0} d302_d303_p → {D303 0x4014f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x402c3/0x90}:ARRAY_STRING[0x1,0xa] = "PROFONDEUR"
{D303 0x40353/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x403f3/0x34} d303_2 = 0x00db d303_3 = 0x0000000000000000000
{D304 0x403f3/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x40427/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x40353/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x404c7/0x80}:ARRAY_STRING[0x1,0x8] = "POSSIBLE"
{D303 0x40547/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x40a67/0x34} d303_2 = 0x00dc d303_3 = 0x0000000000000000000
{Thing2 0x405e7/0x40}:Thing2 Chain2 payload_p → {StringStore 0x3cc0c/0x438} next_p → {Thing2 0x3cbcc/0x40}
{StringStore 0x40627/0x440}:StringStore x = 0x00000001 y = 0x00000080
    @0x4066e [0x00] =  $0x00dc »NOM_ERRONE«
    @0x406d6 [0x01] =  $0x00dd »'q'«
    @0x40706 [0x02] =  $0x00de »LE_STRING«
    @0x40766 [0x03] =  $0x00df »INSERE_BLOC«
    @0x407d6 [0x04] =  $0x00e0 »L_DANS«
    @0x4081e [0x05] =  $0x00e1 »'E'«
    @0x4084e [0x06] =  $0x00e2 »'O'«
    @0x4087e [0x07] =  $0x00e3 »'_'«
    @0x408ae [0x08] =  $0x00e4 »L_REPETER«
    @0x4090e [0x09] =  $0x00e5 »L_TOUTES«
    @0x40966 [0x0a] =  $0x00e6 »L_REPETER_AD_ETERNAM«
    @0x40a1e [0x0b] =  $0x00e7 »'h'«
{D304 0x40a67/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x40a9b/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x3652a/0xa0} d302_d303_p → {D303 0x40547/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x40b3b/0x90}:ARRAY_STRING[0x1,0xa] = "NOM_ERRONE"
{D307 0x40bcb/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d24da d307_3 = 0x00000002 d307_d307_p → {D307 0x4975a/0x7f}
{D307 0x40c4a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d24da d307_3 = 0x00000002 d307_d307_p → {D307 0x48942/0x7f}
{D303 0x40cc9/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x40d69/0x34} d303_2 = 0x00dd d303_3 = 0x0000000000000000000
{D304 0x40d69/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x40d9d/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0846a/0xa0} d302_d303_p → {D303 0x40cc9/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x40e3d/0x58}:ARRAY_STRING[0x1,0x3] = "'q'"
{D307 0x40e95/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D307 0x40f14/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D307 0x40f93/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D307 0x41012/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D303 0x41091/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x41131/0x34} d303_2 = 0x00de d303_3 = 0x0000000000000000000
{D304 0x41131/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x41165/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x11fec/0xa0} d302_d303_p → {D303 0x41091/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x41205/0x88}:ARRAY_STRING[0x1,0x9] = "LE_STRING"
{D303 0x4128d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4132d/0x34} d303_2 = 0x00df d303_3 = 0x0000000000000000000
{D304 0x4132d/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x41361/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x3c7a8/0xa0} d302_d303_p → {D303 0x4128d/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x41401/0x98}:ARRAY_STRING[0x1,0xb] = "INSERE_BLOC"
{D303 0x41499/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x41539/0x34} d303_2 = 0x00e0 d303_3 = 0x0000000000000000000
{D304 0x41539/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4156d/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x16198/0xa0} d302_d303_p → {D303 0x41499/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x4160d/0x70}:ARRAY_STRING[0x1,0x6] = "L_DANS"
{D307 0x4167d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d24da d307_3 = 0x00000002
{D306 0x416fc/0x83}:D306 d306_d303_p → {D303 0x41499/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x4167d/0x7f}
{D307 0x4177f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d24da d307_3 = 0x00000002
{D306 0x417fe/0x83}:D306 d306_d303_p → {D303 0x3a8e8/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x4177f/0x7f}
{D307 0x41881/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d24da d307_3 = 0x00000002
{D308 0x41900/0x83}:D308 d308_d303_p → {D303 0x4128d/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x41881/0x7f}
{D307 0x41983/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d24da d307_3 = 0x00000002
{D306 0x41a02/0x83}:D306 d306_d303_p → {D303 0x3ac78/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x41983/0x7f}
{D303 0x41a85/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x41b25/0x34} d303_2 = 0x00e1 d303_3 = 0x0000000000000000000
{D304 0x41b25/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x41b59/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x22601/0xa0} d302_d303_p → {D303 0x41a85/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x41bf9/0x58}:ARRAY_STRING[0x1,0x3] = "'E'"
{D303 0x41c51/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x41cf1/0x34} d303_2 = 0x00e2 d303_3 = 0x0000000000000000000
{D304 0x41cf1/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x41d25/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x36e2c/0xa0} d302_d303_p → {D303 0x41c51/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x41dc5/0x58}:ARRAY_STRING[0x1,0x3] = "'O'"
{D303 0x41e1d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x41ebd/0x34} d303_2 = 0x00e3 d303_3 = 0x0000000000000000000
{D304 0x41ebd/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x41ef1/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x41e1d/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x41f91/0x58}:ARRAY_STRING[0x1,0x3] = "'_'"
{D303 0x41fe9/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x42089/0x34} d303_2 = 0x00e4 d303_3 = 0x0000000000000000000
{D304 0x42089/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x420bd/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x22999/0xa0} d302_d303_p → {D303 0x41fe9/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x4215d/0x88}:ARRAY_STRING[0x1,0x9] = "L_REPETER"
{D307 0x421e5/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d24da d307_3 = 0x00000002
{D306 0x42264/0x83}:D306 d306_d303_p → {D303 0x41fe9/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x421e5/0x7f}
{D303 0x422e7/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x42387/0x34} d303_2 = 0x00e5 d303_3 = 0x0000000000000000000
{D304 0x42387/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x423bb/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x2925c/0xa0} d302_d303_p → {D303 0x422e7/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x4245b/0x80}:ARRAY_STRING[0x1,0x8] = "L_TOUTES"
{D307 0x424db/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d24da d307_3 = 0x00000002
{D306 0x4255a/0x83}:D306 d306_d303_p → {D303 0x422e7/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x424db/0x7f} d306_d308_p → {D308 0x37567/0x83}
{D303 0x425dd/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4267d/0x34} d303_2 = 0x00e6 d303_3 = 0x0000000000000000000
{D304 0x4267d/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x426b1/0xa0}:D302 d302_0 = 0x80000014 d302_d302_p → {D302 0x299c9/0xa0} d302_d303_p → {D303 0x425dd/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e0
{ArrayString 0x42751/0xe0}:ARRAY_STRING[0x1,0x14] = "L_REPETER_AD_ETERNAM"
{D307 0x42831/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d24da d307_3 = 0x00000002
{D306 0x428b0/0x83}:D306 d306_d303_p → {D303 0x425dd/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x42831/0x7f} d306_d308_p → {D308 0x41900/0x83}
{D303 0x42933/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x429d3/0x34} d303_2 = 0x00e7 d303_3 = 0x0000000000000000000
{D304 0x429d3/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x42a07/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x1e771/0xa0} d302_d303_p → {D303 0x42933/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x42aa7/0x58}:ARRAY_STRING[0x1,0x3] = "'h'"
{D307 0x42aff/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D307 0x42b7e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D303 0x42bfd/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x43125/0x34} d303_2 = 0x00e8 d303_3 = 0x0000000000000000000
{Thing2 0x42c9d/0x40}:Thing2 Chain2 payload_p → {StringStore 0x40627/0x440} next_p → {Thing2 0x405e7/0x40}
{StringStore 0x42cdd/0x448}:StringStore x = 0x00000001 y = 0x00000081
    @0x42d1e [0x00] =  $0x00e8 »'P'«
    @0x42d4e [0x01] =  $0x00e9 »'='«
    @0x42d7e [0x02] =  $0x00ea »'>'«
    @0x42dae [0x03] =  $0x00eb »'U'«
    @0x42dde [0x04] =  $0x00ec »LA_LISTE_ACTEUR«
    @0x42e6e [0x05] =  $0x00ed »STRING_COURANT«
    @0x42ef6 [0x06] =  $0x00ee »LA_LISTE«
    @0x42f4e [0x07] =  $0x00ef »/=«
    @0x42f76 [0x08] =  $0x00f0 »L_OFFSET«
    @0x42fce [0x09] =  $0x00f1 »OFFSET_PRECEDENT«
    @0x43066 [0x0a] =  $0x00f2 »OFFSET_COURANT«
{D304 0x43125/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x43159/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x2059d/0xa0} d302_d303_p → {D303 0x42bfd/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x431f9/0x58}:ARRAY_STRING[0x1,0x3] = "'P'"
{D303 0x43251/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x432f1/0x34} d303_2 = 0x00e9 d303_3 = 0x0000000000000000000
{D304 0x432f1/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x43325/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x30df3/0xa0} d302_d303_p → {D303 0x43251/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x433c5/0x58}:ARRAY_STRING[0x1,0x3] = "'='"
{D303 0x4341d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x434bd/0x34} d303_2 = 0x00ea d303_3 = 0x0000000000000000000
{D304 0x434bd/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x434f1/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x3ad4c/0xa0} d302_d303_p → {D303 0x4341d/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x43591/0x58}:ARRAY_STRING[0x1,0x3] = "'>'"
{D303 0x435e9/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x43689/0x34} d303_2 = 0x00eb d303_3 = 0x0000000000000000000
{D304 0x43689/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x436bd/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x24987/0xa0} d302_d303_p → {D303 0x435e9/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x4375d/0x58}:ARRAY_STRING[0x1,0x3] = "'U'"
{D307 0x437b5/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D307 0x43834/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D307 0x438b3/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d24da d307_3 = 0x00000002
{D307 0x43932/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d24da d307_3 = 0x00000002 d307_d307_p → {D307 0x489c1/0x7f}
{D307 0x439b1/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d24da d307_3 = 0x00000002
{D307 0x43a30/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d24da d307_3 = 0x00000002
{D307 0x43aaf/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D303 0x43b2e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x43bce/0x34} d303_2 = 0x00ec d303_3 = 0x0000000000000000000
{D304 0x43bce/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x43c02/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0x3c1f4/0xa0} d302_d303_p → {D303 0x43b2e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x43ca2/0xb8}:ARRAY_STRING[0x1,0xf] = "LA_LISTE_ACTEUR"
{D303 0x43d5a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x43dfa/0x34} d303_2 = 0x00ed d303_3 = 0x0000000000000000000
{D304 0x43dfa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x43e2e/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x3ab88/0xa0} d302_d303_p → {D303 0x43d5a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x43ece/0xb0}:ARRAY_STRING[0x1,0xe] = "STRING_COURANT"
{D307 0x43f7e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D303 0x43ffd/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x46801/0x34} d303_2 = 0x00ee d303_3 = 0x0000000000000000000
{Thing2 0x4409d/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x3d710/0x236e} next_p → {Thing2 0x3d6d0/0x40}
{StringIndex 0x440dd/0x2724}:StringIndex x = 0x00000001 y = 0x00000106
  [$0x0001]  0x00240 002 »OUVRIR_BLOC_MATERIEL«
  [$0x0002]  0x002f8 003 »FERMER_BLOC_MATERIEL«
  [$0x0003]  0x003b0 004 »NOUVEAU_TYPE«
  [$0x0004]  0x00428 005 »UN_TYPE«
  [$0x0005]  0x00478 006 »FIN_NOUVEAU_TYPE«
  [$0x0006]  0x03280 007 »NOUVELLE_ACTION«
  [$0x0007]  0x03310 008 »UNE_ACTION«
  [$0x0008]  0x03378 009 »DONNER_CODE_ACTION«
  [$0x0009]  0x03420 00a »UN_CODE«
  [$0x000a]  0x03470 00b »FIN_NOUVELLE_ACTION«
  [$0x000b]  0x040e0 00c »OUVRIR_CHAMP_OPTION«
  [$0x000c]  0x04190 00d »OPTION«
  [$0x000d]  0x041d8 00e »UNE_OPTION«
  [$0x000e]  0x04240 00f »FERMER_CHAMP_OPTION«
  [$0x000f]  0x042f0 010 »IMPRIMER_MATERIEL«
  [$0x0010]  0x054e8 011 »OUVRIR_BLOC_ACTEUR«
  [$0x0011]  0x05590 012 »FERMER_BLOC_ACTEUR«
  [$0x0012]  0x05638 013 »NOUVEL_ACTEUR«
  [$0x0013]  0x056b8 014 »UN_ACTEUR«
  [$0x0014]  0x05718 015 »FIN_NOUVEL_ACTEUR«
  [$0x0015]  0x06700 016 »DONNER_TYPE_ACTEUR«
  [$0x0016]  0x067a8 017 »DONNER_ADRESSE_STATION«
  [$0x0017]  0x06870 018 »UNE_ADRESSE«
  [$0x0018]  0x068e0 019 »IMPRIMER_ACTEUR«
  [$0x0019]  0x06970 01a »ACTION_POSSIBLE«
  [$0x001a]  0x06a00 01b »DE«
  [$0x001b]  0x08050 01c »VERS«
  [$0x001c]  0x08088 01d »EN«
  [$0x001d]  0x080b0 01e »L_UNK«
  [$0x001e]  0x080f0 01f »OUVRIR_NOUVEAU_BLOC_SCENARIO«
  [$0x001f]  0x081e8 020 »FERMER_BLOC_SCENARIO«
  [$0x0020]  0x082a0 021 »OUVRIR_NOUVEAU_BLOC_SCENE«
  [$0x0021]  0x09760 022 »UNE_SCENE«
  [$0x0022]  0x097c0 023 »FERMER_BLOC_SCENE«
  [$0x0023]  0x09860 024 »OUVRIR_BLOC_ENCHAINEMENT«
  [$0x0024]  0x09938 025 »FERMER_BLOC_ENCHAINEMENT«
  [$0x0025]  0x09a10 026 »OUVRIR_BLOC«
  [$0x0026]  0x0ac88 027 »NATURE«
  [$0x0027]  0x0acd0 028 »FERMER_BLOC«
  [$0x0028]  0x0ad40 029 »LIRE_LISTE_TEMPS«
  [$0x0029]  0x0add8 02a »LIRE_NOMBRE«
  [$0x002a]  0x0ae48 02b »UN_NOMBRE«
  [$0x002b]  0x0aea8 02c »UN_ID«
  [$0x002c]  0x0aee8 02d »COMPLETE_LISTE«
  [$0x002d]  0x0af70 02e »UN_NOM«
  [$0x002e]  0x0d070 02f »CONTROLE_OPTION«
  [$0x002f]  0x0d100 030 »COMPLETE_ACTION«
  [$0x0030]  0x0d190 031 »INSERE_ACTION«
  [$0x0031]  0x0d210 032 »NOUVEAU_BLOC_GROUPE_TEMPS«
  [$0x0032]  0x0d2f0 033 »UN_JETON«
  [$0x0033]  0x0df38 034 »AJOUTER_BLOC_GROUPE_TEMPS«
  [$0x0034]  0x0e018 035 »FERMER_BLOC_GROUPE_TEMPS«
  [$0x0035]  0x0e0f0 036 »GENERE_SCENE«
  [$0x0036]  0x0e168 037 »DEMARRE_CALCUL«
  [$0x0037]  0x0e1f0 038 »EMPILER«
  [$0x0038]  0x0f838 039 »UNE_VALEUR«
  [$0x0039]  0x0f8a0 03a »EVALUER_EXPRESSION«
  [$0x003a]  0x0f948 03b »NOUVEAU_BLOC_GROUPE«
  [$0x003b]  0x0f9f8 03c »COMPLETE_LISTE_ACTION«
  [$0x003c]  0x0fab8 03d »AJOUTE_ACTION«
  [$0x003d]  0x11440 03e »FERMER_BLOC_GROUPE«
  [$0x003e]  0x114e8 03f »AJOUTER_BLOC_GROUPE«
  [$0x003f]  0x11598 040 »UN_GROUPE«
  [$0x0040]  0x115f8 041 »NOUVEAU_BLOC_GROUPE_AFFECTE«
  [$0x0041]  0x12258 042 »FERMER_BLOC_GROUPE_AFFECTE«
  [$0x0042]  0x12340 043 »RETOURNER_VALEUR«
  [$0x0043]  0x123d8 044 »LA_FIN«
  [$0x0044]  0x12420 045 »TEXT_IO«
  [$0x0045]  0x12470 046 »MAX«
  [$0x0046]  0x124a0 047 »L_ACTEUR«
  [$0x0047]  0x124f8 048 »L_ADRESSE«
  [$0x0048]  0x12558 049 »LE_TYPE«
  [$0x0049]  0x125a8 04a »=«
  [$0x004a]  0x15000 04b »L_ACTION«
  [$0x004b]  0x15058 04c »LE_CODE«
  [$0x004c]  0x150a8 04d »TABLEAU_ACTIONS«
  [$0x004d]  0x15138 04e »&«
  [$0x004e]  0x15158 04f »TABLEAU_ACTEURS«
  [$0x004f]  0x151e8 050 »NOMBRE_ACTIONS«
  [$0x0050]  0x15270 051 »NOMBRE_ACTEURS«
  [$0x0051]  0x152f8 052 »MATERIELS«
  [$0x0052]  0x16f60 053 »TYPE_EXISTE«
  [$0x0053]  0x16fd0 054 »ACTION_EXISTE«
  [$0x0054]  0x17050 055 »ACTEURS«
  [$0x0055]  0x170a0 056 »ACTEUR_EXISTE«
  [$0x0056]  0x17120 057 »DONNE_TYPE_ACTEUR«
  [$0x0057]  0x171c0 058 »VERIF_ACTIONS«
  [$0x0058]  0x19798 059 »DONNE_INDICE_TABLEAU_ACTEURS«
  [$0x0059]  0x19890 05a »DONNE_INDICE_TABLEAU_ACTIONS«
  [$0x005a]  0x19988 05b »SCRIPT«
  [$0x005b]  0x199d0 05c »DONNE_ID_COURANT«
  [$0x005c]  0x19a68 05d »DONNE_NOMBRE_COURANT«
  [$0x005d]  0x1c608 05e »INSERER_LISTE_SYMBOLE«
  [$0x005e]  0x1c6c8 05f »UN_ELEMENT«
  [$0x005f]  0x1c730 060 »CALCUL«
  [$0x0060]  0x1c778 061 »LA_VALEUR«
  [$0x0061]  0x1c7d8 062 »L_NUMBER«
  [$0x0062]  0x1c830 063 »L_OK«
  [$0x0063]  0x1c868 064 »'I'«
  [$0x0064]  0x1c898 065 »'m'«
  [$0x0065]  0x1c8c8 066 »'p'«
  [$0x0066]  0x1c8f8 067 »'o'«
  [$0x0067]  0x1c928 068 »'s'«
  [$0x0068]  0x1c958 069 »'i'«
  [$0x0069]  0x1fa78 06a »'b'«
  [$0x006a]  0x1faa8 06b »'l'«
  [$0x006b]  0x1fad8 06c »'e'«
  [$0x006c]  0x1fb08 06d »' '«
  [$0x006d]  0x1fb38 06e »'d'«
  [$0x006e]  0x1fb68 06f »'''«
  [$0x006f]  0x1fb98 070 »'a'«
  [$0x0070]  0x1fbc8 071 »'f'«
  [$0x0071]  0x1fbf8 072 »'c'«
  [$0x0072]  0x1fc28 073 »'t'«
  [$0x0073]  0x1fc58 074 »'r'«
  [$0x0074]  0x1fc88 075 »'u'«
  [$0x0075]  0x1fcb8 076 »'n'«
  [$0x0076]  0x1fce8 077 »GROUPE«
  [$0x0077]  0x1fd30 078 »TYPE_COURANT«
  [$0x0078]  0x231e0 079 »ACTEUR_COURANT«
  [$0x0079]  0x23268 07a »ADRESSE_COURANTE«
  [$0x007a]  0x23300 07b »ERREUR_TYPE«
  [$0x007b]  0x23370 07c »FALSE«
  [$0x007c]  0x233b0 07d »ERREUR_ACTEUR«
  [$0x007d]  0x23430 07e »ERREUR_ADRESSE«
  [$0x007e]  0x234b8 07f »I«
  [$0x007f]  0x234d8 080 »TRUE«
  [$0x0080]  0x23510 081 »'L'«
  [$0x0081]  0x23540 082 »'x'«
  [$0x0082]  0x262b0 083 »'j'«
  [$0x0083]  0x262e0 084 »'.'«
  [$0x0084]  0x26310 085 »not«
  [$0x0085]  0x26340 086 »'y'«
  [$0x0086]  0x26370 087 »ADRESSE_EXISTE«
  [$0x0087]  0x263f8 088 »>=«
  [$0x0088]  0x26420 089 »<=«
  [$0x0089]  0x26448 08a »'0'«
  [$0x008a]  0x26478 08b »'9'«
  [$0x008b]  0x264a8 08c »'N'«
  [$0x008c]  0x264d8 08d »'g'«
  [$0x008d]  0x26508 08e »+«
  [$0x008e]  0x26528 08f »':'«
  [$0x008f]  0x26558 090 »'T'«
  [$0x0090]  0x26588 091 »'A'«
  [$0x0091]  0x265b8 092 »STACK_GENERIC«
  [$0x0092]  0x2a410 093 »FACTEUR«
  [$0x0093]  0x2a460 094 »PTR_FACTEUR«
  [$0x0094]  0x2a4d0 095 »OPERATEUR«
  [$0x0095]  0x2a530 096 »'('«
  [$0x0096]  0x2a560 097 »'+'«
  [$0x0097]  0x2a590 098 »'-'«
  [$0x0098]  0x2a5c0 099 »'*'«
  [$0x0099]  0x2a5f0 09a »')'«
  [$0x009a]  0x2a620 09b »FINOP«
  [$0x009b]  0x2a660 09c »<«
  [$0x009c]  0x2a680 09d »>«
  [$0x009d]  0x2a6a0 09e »ES_OP«
  [$0x009e]  0x2a6e0 09f »ELT«
  [$0x009f]  0x2a710 0a0 »ISFACT«
  [$0x00a0]  0x2a758 0a1 »OP«
  [$0x00a1]  0x2a780 0a2 »FACT«
  [$0x00a2]  0x2e010 0a3 »PTR_ELT«
  [$0x00a3]  0x2e060 0a4 »VAR_UNDEF«
  [$0x00a4]  0x2e0c0 0a5 »PILFACT«
  [$0x00a5]  0x2e110 0a6 »PILE«
  [$0x00a6]  0x2e148 0a7 »PILOPER«
  [$0x00a7]  0x2e198 0a8 »PILOP«
  [$0x00a8]  0x2e1d8 0a9 »PAR_FERM«
  [$0x00a9]  0x2e230 0aa »ERR_OP«
  [$0x00aa]  0x2e278 0ab »PRECOPER«
  [$0x00ab]  0x2e2d0 0ac »OP_INCONNU«
  [$0x00ac]  0x2e338 0ad »GETVAL«
  [$0x00ad]  0x2e380 0ae »NB«
  [$0x00ae]  0x2e3a8 0af »F«
  [$0x00af]  0x2fd08 0b0 »LIRELEM«
  [$0x00b0]  0x2fd58 0b1 »UN_TOKEN«
  [$0x00b1]  0x2fdb0 0b2 »CALCULATEUR«
  [$0x00b2]  0x2fe20 0b3 »UN_ELEM«
  [$0x00b3]  0x2fe70 0b4 »POSTFIXER«
  [$0x00b4]  0x2fed0 0b5 »ACTION_COURANTE«
  [$0x00b5]  0x2ff60 0b6 »CODE_COURANT«
  [$0x00b6]  0x2ffd8 0b7 »OPTION_DE_COURANTE«
  [$0x00b7]  0x33658 0b8 »OPTION_VERS_COURANTE«
  [$0x00b8]  0x33710 0b9 »OPTION_EN_COURANTE«
  [$0x00b9]  0x337b8 0ba »ERREUR_ACTION«
  [$0x00ba]  0x33838 0bb »ERREUR_CODE«
  [$0x00bb]  0x338a8 0bc »L_DE«
  [$0x00bc]  0x338e0 0bd »L_VERS«
  [$0x00bd]  0x33928 0be »L_EN«
  [$0x00be]  0x33960 0bf »'C'«
  [$0x00bf]  0x33990 0c0 »'v'«
  [$0x00c0]  0x339c0 0c1 »BLOC«
  [$0x00c1]  0x35968 0c2 »BLOC_SCENARIO«
  [$0x00c2]  0x359e8 0c3 »NOMBRES«
  [$0x00c3]  0x35a38 0c4 »NOMS«
  [$0x00c4]  0x35a70 0c5 »MISE_A_JOUR«
  [$0x00c5]  0x35ae0 0c6 »NBR«
  [$0x00c6]  0x35b10 0c7 »ID«
  [$0x00c7]  0x35b38 0c8 »LISTE_NBR«
  [$0x00c8]  0x35b98 0c9 »LISTE_ID«
  [$0x00c9]  0x35bf0 0ca »EST_DANS_SCENARIO«
  [$0x00ca]  0x35c90 0cb »OPER_TEMPS_SIMPLE«
  [$0x00cb]  0x391f8 0cc »VAR_MAJ«
  [$0x00cc]  0x39248 0cd »NBR_COURANT«
  [$0x00cd]  0x392b8 0ce »VAR_DE«
  [$0x00ce]  0x39300 0cf »VAR_VERS«
  [$0x00cf]  0x39358 0d0 »VAR_EN«
  [$0x00d0]  0x393a0 0d1 »-«
  [$0x00d1]  0x393c0 0d2 »ID_COURANT_1«
  [$0x00d2]  0x39438 0d3 »ID_COURANT_2«
  [$0x00d3]  0x394b0 0d4 »LISTE_COURANTE_NBR«
  [$0x00d4]  0x3a840 0d5 »LISTE_COURANTE_ID«
  [$0x00d5]  0x3a8e0 0d6 »PTR_COURANT_NBR«
  [$0x00d6]  0x3a970 0d7 »PTR_COURANT_ID«
  [$0x00d7]  0x3a9f8 0d8 »CPT_ERREUR_SCENE«
  [$0x00d8]  0x3aa90 0d9 »OK«
  [$0x00d9]  0x3aab8 0da »UN_OFFSET«
  [$0x00da]  0x3ab18 0db »PROFONDEUR«
  [$0x00db]  0x3ab80 0dc »POSSIBLE«
  [$0x00dc]  0x3e260 0dd »NOM_ERRONE«
  [$0x00dd]  0x3e2c8 0de »'q'«
  [$0x00de]  0x3e2f8 0df »LE_STRING«
  [$0x00df]  0x3e358 0e0 »INSERE_BLOC«
  [$0x00e0]  0x3e3c8 0e1 »L_DANS«
  [$0x00e1]  0x3e410 0e2 »'E'«
  [$0x00e2]  0x3e440 0e3 »'O'«
  [$0x00e3]  0x3e470 0e4 »'_'«
  [$0x00e4]  0x3e4a0 0e5 »L_REPETER«
  [$0x00e5]  0x3e500 0e6 »L_TOUTES«
  [$0x00e6]  0x3e558 0e7 »L_REPETER_AD_ETERNAM«
  [$0x00e7]  0x3e610 0e8 »'h'«
  [$0x00e8]  0x40910 0e9 »'P'«
  [$0x00e9]  0x40940 0ea »'='«
  [$0x00ea]  0x40970 0eb »'>'«
  [$0x00eb]  0x409a0 0ec »'U'«
  [$0x00ec]  0x409d0 0ed »LA_LISTE_ACTEUR«
  [$0x00ed]  0x40a60 0ee »STRING_COURANT«
  [$0x00ee]  0x40ae8 0ef »LA_LISTE«
  [$0x00ef]  0x40b40 0f0 »/=«
  [$0x00f0]  0x40b68 0f1 »L_OFFSET«
  [$0x00f1]  0x40bc0 0f2 »OFFSET_PRECEDENT«
  [$0x00f2]  0x40c58 0f3 »OFFSET_COURANT«
  [$0x00f3]  0x45280 0f4 »DONNE_A_BOUFFER_AU_MOTEUR_QU_OLIVIER_A_FAIT_AVEC_AMOUR«
  [$0x00f4]  0x45448 0f5 »LE_CODE_ACTION«
  [$0x00f5]  0x454d0 0f6 »INDEX_COURANT«
  [$0x00f6]  0x45550 0f7 »INDICE_COURANT«
  [$0x00f7]  0x455d8 0f8 »R1«
  [$0x00f8]  0x45600 0f9 »R2«
  [$0x00f9]  0x46be0 0fa »ERR_AFFECT«
  [$0x00fa]  0x46c48 0fb »PAR_OUVR«
  [$0x00fb]  0x46ca0 0fc »*«
  [$0x00fc]  0x46cc0 0fd »PUT«
  [$0x00fd]  0x46cf0 0fe »OPER«
  [$0x00fe]  0x46d28 0ff »PRIORITE«
  [$0x00ff]  0x46d80 100 »/«
  [$0x0100]  0x46da0 101 »rem«
  [$0x0101]  0x46dd0 102 »mod«
  [$0x0102]  0x46e00 103 »**«
  [$0x0103]  0x46e28 104 »abs«
  [$0x0104]  0x46e58 105 »TAB_PR«
  [$0x0105]  0x46ea0 106 »PR_PILE«
  [$0x0106]  0x46ef0 000 »PR_NEWOP«
{D304 0x46801/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x46835/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x349ae/0xa0} d302_d303_p → {D303 0x43ffd/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x468d5/0x80}:ARRAY_STRING[0x1,0x8] = "LA_LISTE"
{D303 0x46955/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x469f5/0x34} d303_2 = 0x00ef d303_3 = 0x0000000000000000000
{D304 0x469f5/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x46a29/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x420bd/0xa0} d302_d303_p → {D303 0x46955/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x46ac9/0x50}:ARRAY_STRING[0x1,0x2] = "/="
{D307 0x46b19/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D307 0x46b98/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D306 0x46c17/0x83}:D306 d306_d303_p → {D303 0x1d6f9/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x46b98/0x7f}
{D307 0x46c9a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D306 0x46d19/0x83}:D306 d306_d303_p → {D303 0x1d4c5/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x46c9a/0x7f} d306_d308_p → {D308 0x1fdd8/0x83}
{D307 0x46d9c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D306 0x46e1b/0x83}:D306 d306_d303_p → {D303 0x1e8f1/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x46d9c/0x7f}
{D307 0x46e9e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D303 0x46f1d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x46fbd/0x34} d303_2 = 0x00f0 d303_3 = 0x0000000000000000000
{D304 0x46fbd/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x46ff1/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x06d34/0xa0} d302_d303_p → {D303 0x46f1d/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x47091/0x80}:ARRAY_STRING[0x1,0x8] = "L_OFFSET"
{D303 0x47111/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x471b1/0x34} d303_2 = 0x00f1 d303_3 = 0x0000000000000000000
{D304 0x471b1/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x471e5/0xa0}:D302 d302_0 = 0x80000010 d302_d302_p → {D302 0x15dd8/0xa0} d302_d303_p → {D303 0x47111/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x47285/0xc0}:ARRAY_STRING[0x1,0x10] = "OFFSET_PRECEDENT"
{D303 0x47345/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x473e5/0x34} d303_2 = 0x00f2 d303_3 = 0x0000000000000000000
{D304 0x473e5/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x47419/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x3ffa8/0xa0} d302_d303_p → {D303 0x47345/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x474b9/0xb0}:ARRAY_STRING[0x1,0xe] = "OFFSET_COURANT"
{D303 0x47569/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x47a99/0x34} d303_2 = 0x00f3 d303_3 = 0x0000000000000000000
{Thing2 0x47609/0x40}:Thing2 Chain2 payload_p → {StringStore 0x42cdd/0x448} next_p → {Thing2 0x42c9d/0x40}
{StringStore 0x47649/0x450}:StringStore x = 0x00000001 y = 0x00000082
    @0x4768e [0x00] =  $0x00f3 »DONNE_A_BOUFFER_AU_MOTEUR_QU_OLIVIER_A_FAIT_AVEC_AMOUR«
    @0x47856 [0x01] =  $0x00f4 »LE_CODE_ACTION«
    @0x478de [0x02] =  $0x00f5 »INDEX_COURANT«
    @0x4795e [0x03] =  $0x00f6 »INDICE_COURANT«
    @0x479e6 [0x04] =  $0x00f7 »R1«
    @0x47a0e [0x05] =  $0x00f8 »R2«
{D304 0x47a99/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x47acd/0xa0}:D302 d302_0 = 0x80000036 d302_d302_p → {D302 0x3d4e0/0xa0} d302_d303_p → {D303 0x47569/0xa0} d302_3 = 0x00000040 d302_4 = 0x000001f0
{ArrayString 0x47b6d/0x1f0}:ARRAY_STRING[0x1,0x36] = "DONNE_A_BOUFFER_AU_MOTEUR_QU_OLIVIER_A_FAIT_AVEC_AMOUR"
{D303 0x47d5d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x47dfd/0x34} d303_2 = 0x00f4 d303_3 = 0x0000000000000000000
{D304 0x47dfd/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x47e31/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x247bb/0xa0} d302_d303_p → {D303 0x47d5d/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x47ed1/0xb0}:ARRAY_STRING[0x1,0xe] = "LE_CODE_ACTION"
{D303 0x47f81/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x48021/0x34} d303_2 = 0x00f5 d303_3 = 0x0000000000000000000
{D304 0x48021/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x48055/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x2c115/0xa0} d302_d303_p → {D303 0x47f81/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x480f5/0xa8}:ARRAY_STRING[0x1,0xd] = "INDEX_COURANT"
{D307 0x4819d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d24da d307_3 = 0x00000002
{D306 0x4821c/0x83}:D306 d306_d303_p → {D303 0x47569/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x4819d/0x7f} d306_d308_p → {D308 0x1b105/0x83}
{D307 0x4829f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D307 0x4831e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D307 0x4839d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D307 0x4841c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D306 0x4849b/0x83}:D306 d306_d303_p → {D303 0x1c133/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x4841c/0x7f} d306_d308_p → {D308 0x200ae/0x83}
{D307 0x4851e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D308 0x4859d/0x83}:D308 d308_d303_p → {D303 0x1ba7f/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x4851e/0x7f} d308_d308_p → {D308 0x1acfd/0x83}
{D307 0x48620/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2496 d307_3 = 0x00000002
{D307 0x4869f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2546 d307_3 = 0x00000002
{D303 0x4871e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x487be/0x34} d303_2 = 0x00f6 d303_3 = 0x0000000000000000000
{D304 0x487be/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x487f2/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x471e5/0xa0} d302_d303_p → {D303 0x4871e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x48892/0xb0}:ARRAY_STRING[0x1,0xe] = "INDICE_COURANT"
{D307 0x48942/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2546 d307_3 = 0x00000002 d307_d307_p → {D307 0x497d9/0x7f}
{D307 0x489c1/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2546 d307_3 = 0x00000002
{D307 0x48a40/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d24c0 d307_3 = 0x00000002
{D306 0x48abf/0x83}:D306 d306_d303_p → {D303 0x346ce/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x48a40/0x7f} d306_d308_p → {D308 0x4859d/0x83}
{D303 0x48b42/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x48be2/0x34} d303_2 = 0x00f7 d303_3 = 0x0000000000000000000
{D304 0x48be2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x48c16/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x46835/0xa0} d302_d303_p → {D303 0x48b42/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x48cb6/0x50}:ARRAY_STRING[0x1,0x2] = "R1"
{D303 0x48d06/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x48da6/0x34} d303_2 = 0x00f8 d303_3 = 0x0000000000000000000
{D304 0x48da6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x48dda/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x2538a/0xa0} d302_d303_p → {D303 0x48d06/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x48e7a/0x50}:ARRAY_STRING[0x1,0x2] = "R2"
{D303 0x48eca/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x49402/0x34} d303_2 = 0x00f9 d303_3 = 0x0000000000000000000
{Thing2 0x48f6a/0x40}:Thing2 Chain2 payload_p → {StringStore 0x47649/0x450} next_p → {Thing2 0x47609/0x40}
{StringStore 0x48faa/0x458}:StringStore x = 0x00000001 y = 0x00000083
    @0x48fee [0x00] =  $0x00f9 »ERR_AFFECT«
    @0x49056 [0x01] =  $0x00fa »PAR_OUVR«
    @0x490ae [0x02] =  $0x00fb »*«
    @0x490ce [0x03] =  $0x00fc »PUT«
    @0x490fe [0x04] =  $0x00fd »OPER«
    @0x49136 [0x05] =  $0x00fe »PRIORITE«
    @0x4918e [0x06] =  $0x00ff »/«
    @0x491ae [0x07] =  $0x0100 »rem«
    @0x491de [0x08] =  $0x0101 »mod«
    @0x4920e [0x09] =  $0x0102 »**«
    @0x49236 [0x0a] =  $0x0103 »abs«
    @0x49266 [0x0b] =  $0x0104 »TAB_PR«
    @0x492ae [0x0c] =  $0x0105 »PR_PILE«
    @0x492fe [0x0d] =  $0x0106 »PR_NEWOP«
    @0x49356 [0x0e] =  $0x0107 »or«
{D304 0x49402/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x49436/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x47acd/0xa0} d302_d303_p → {D303 0x48eca/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x494d6/0x90}:ARRAY_STRING[0x1,0xa] = "ERR_AFFECT"
{D303 0x49566/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x49606/0x34} d303_2 = 0x00fa d303_3 = 0x0000000000000000000
{D304 0x49606/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4963a/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x3a9bc/0xa0} d302_d303_p → {D303 0x49566/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x496da/0x80}:ARRAY_STRING[0x1,0x8] = "PAR_OUVR"
{D307 0x4975a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d24c0 d307_3 = 0x00000002 d307_d307_p → {D307 0x4b966/0x7f}
{D307 0x497d9/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2556 d307_3 = 0x00000002 d307_d307_p → {D307 0x4b9e5/0x7f}
{D307 0x49858/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d24c0 d307_3 = 0x00000002
{D306 0x498d7/0x83}:D306 d306_d303_p → {D303 0x31a8b/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x49858/0x7f}
{D307 0x4995a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d24c0 d307_3 = 0x00000002
{D306 0x499d9/0x83}:D306 d306_d303_p → {D303 0x204c9/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x4995a/0x7f}
{D307 0x49a5c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d24c0 d307_3 = 0x00000002
{D306 0x49adb/0x83}:D306 d306_d303_p → {D303 0x202fd/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x49a5c/0x7f}
{D307 0x49b5e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d24c0 d307_3 = 0x00000002
{D306 0x49bdd/0x83}:D306 d306_d303_p → {D303 0x2d2ff/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x49b5e/0x7f} d306_d308_p → {D308 0x1a90d/0x83}
{D307 0x49c60/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d24c0 d307_3 = 0x00000002
{D306 0x49cdf/0x83}:D306 d306_d303_p → {D303 0x2d4cb/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x49c60/0x7f} d306_d308_p → {D308 0x1f4fe/0x83}
{D307 0x49d62/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d24c0 d307_3 = 0x00000002
{D306 0x49de1/0x83}:D306 d306_d303_p → {D303 0x2d697/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x49d62/0x7f} d306_d308_p → {D308 0x189b9/0x83}
{D303 0x49e64/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x49f04/0x34} d303_2 = 0x00fb d303_3 = 0x0000000000000000000
{D304 0x49f04/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x49f38/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x41165/0xa0} d302_d303_p → {D303 0x49e64/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x49fd8/0x48}:ARRAY_STRING[0x1,0x1] = "*"
{D303 0x4a020/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4a0c0/0x34} d303_2 = 0x00fc d303_3 = 0x0000000000000000000
{D304 0x4a0c0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4a0f4/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x21c6d/0xa0} d302_d303_p → {D303 0x4a020/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x4a194/0x58}:ARRAY_STRING[0x1,0x3] = "PUT"
{D307 0x4a1ec/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2556 d307_3 = 0x00000002
{D306 0x4a26b/0x83}:D306 d306_d303_p → {D303 0x4a020/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x4a1ec/0x7f} d306_d308_p → {D308 0x1f8e6/0x83}
{D303 0x4a2ee/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4a38e/0x34} d303_2 = 0x00fd d303_3 = 0x0000000000000000000
{D304 0x4a38e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4a3c2/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x41b59/0xa0} d302_d303_p → {D303 0x4a2ee/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x4a462/0x60}:ARRAY_STRING[0x1,0x4] = "OPER"
{D303 0x4a4c2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4a562/0x34} d303_2 = 0x00fe d303_3 = 0x0000000000000000000
{D304 0x4a562/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4a596/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x3a5dc/0xa0} d302_d303_p → {D303 0x4a4c2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x4a636/0x80}:ARRAY_STRING[0x1,0x8] = "PRIORITE"
{D307 0x4a6b6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d24c0 d307_3 = 0x00000002
{D306 0x4a735/0x83}:D306 d306_d303_p → {D303 0x2962f/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x4a6b6/0x7f} d306_d308_p → {D308 0x29872/0x83}
{D307 0x4a7b8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d24c0 d307_3 = 0x00000002
{D306 0x4a837/0x83}:D306 d306_d303_p → {D303 0x298f5/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x4a7b8/0x7f} d306_d308_p → {D308 0x29b38/0x83}
{D307 0x4a8ba/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d24c0 d307_3 = 0x00000002 d307_d307_p → {D307 0x4e9b8/0x7f}
{D308 0x4a939/0x83}:D308 d308_d303_p → {D303 0x2ddc7/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x4a8ba/0x7f}
{D307 0x4a9bc/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d24c0 d307_3 = 0x00000002
{D306 0x4aa3b/0x83}:D306 d306_d303_p → {D303 0x2dc0b/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x4a9bc/0x7f}
{D303 0x4aabe/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4ab5e/0x34} d303_2 = 0x00ff d303_3 = 0x0000000000000000000
{D304 0x4ab5e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4ab92/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x4963a/0xa0} d302_d303_p → {D303 0x4aabe/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x4ac32/0x48}:ARRAY_STRING[0x1,0x1] = "/"
{D303 0x4ac7a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4ad1a/0x34} d303_2 = 0x0100 d303_3 = 0x0000000000000000000
{D304 0x4ad1a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4ad4e/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x4ac7a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x4adee/0x58}:ARRAY_STRING[0x1,0x3] = "rem"
{D303 0x4ae46/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4aee6/0x34} d303_2 = 0x0101 d303_3 = 0x0000000000000000000
{D304 0x4aee6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4af1a/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0fc6c/0xa0} d302_d303_p → {D303 0x4ae46/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x4afba/0x58}:ARRAY_STRING[0x1,0x3] = "mod"
{D303 0x4b012/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4b0b2/0x34} d303_2 = 0x0102 d303_3 = 0x0000000000000000000
{D304 0x4b0b2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4b0e6/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x4b012/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x4b186/0x50}:ARRAY_STRING[0x1,0x2] = "**"
{D303 0x4b1d6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4b276/0x34} d303_2 = 0x0103 d303_3 = 0x0000000000000000000
{D304 0x4b276/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4b2aa/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x487f2/0xa0} d302_d303_p → {D303 0x4b1d6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x4b34a/0x58}:ARRAY_STRING[0x1,0x3] = "abs"
{D303 0x4b3a2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4b442/0x34} d303_2 = 0x0104 d303_3 = 0x0000000000000000000
{D304 0x4b442/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4b476/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x436bd/0xa0} d302_d303_p → {D303 0x4b3a2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x4b516/0x70}:ARRAY_STRING[0x1,0x6] = "TAB_PR"
{D303 0x4b586/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4b626/0x34} d303_2 = 0x0105 d303_3 = 0x0000000000000000000
{D304 0x4b626/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4b65a/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x4b586/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x4b6fa/0x78}:ARRAY_STRING[0x1,0x7] = "PR_PILE"
{D303 0x4b772/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4b812/0x34} d303_2 = 0x0106 d303_3 = 0x0000000000000000000
{D304 0x4b812/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4b846/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x41ef1/0xa0} d302_d303_p → {D303 0x4b772/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x4b8e6/0x80}:ARRAY_STRING[0x1,0x8] = "PR_NEWOP"
{D307 0x4b966/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2560 d307_3 = 0x00000002
{D307 0x4b9e5/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2560 d307_3 = 0x00000002
{D307 0x4ba64/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d24c0 d307_3 = 0x00000002
{D306 0x4bae3/0x83}:D306 d306_d303_p → {D303 0x2d863/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x4ba64/0x7f}
{D303 0x4bb66/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4e792/0x34} d303_2 = 0x0107 d303_3 = 0x0000000000000000000
{Thing2 0x4bc06/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x440dd/0x2724} next_p → {Thing2 0x4409d/0x40}
{StringIndex 0x4bc46/0x2b4c}:StringIndex x = 0x00000001 y = 0x00000122
  [$0x0001]  0x00240 002 »OUVRIR_BLOC_MATERIEL«
  [$0x0002]  0x002f8 003 »FERMER_BLOC_MATERIEL«
  [$0x0003]  0x003b0 004 »NOUVEAU_TYPE«
  [$0x0004]  0x00428 005 »UN_TYPE«
  [$0x0005]  0x00478 006 »FIN_NOUVEAU_TYPE«
  [$0x0006]  0x03280 007 »NOUVELLE_ACTION«
  [$0x0007]  0x03310 008 »UNE_ACTION«
  [$0x0008]  0x03378 009 »DONNER_CODE_ACTION«
  [$0x0009]  0x03420 00a »UN_CODE«
  [$0x000a]  0x03470 00b »FIN_NOUVELLE_ACTION«
  [$0x000b]  0x040e0 00c »OUVRIR_CHAMP_OPTION«
  [$0x000c]  0x04190 00d »OPTION«
  [$0x000d]  0x041d8 00e »UNE_OPTION«
  [$0x000e]  0x04240 00f »FERMER_CHAMP_OPTION«
  [$0x000f]  0x042f0 010 »IMPRIMER_MATERIEL«
  [$0x0010]  0x054e8 011 »OUVRIR_BLOC_ACTEUR«
  [$0x0011]  0x05590 012 »FERMER_BLOC_ACTEUR«
  [$0x0012]  0x05638 013 »NOUVEL_ACTEUR«
  [$0x0013]  0x056b8 014 »UN_ACTEUR«
  [$0x0014]  0x05718 015 »FIN_NOUVEL_ACTEUR«
  [$0x0015]  0x06700 016 »DONNER_TYPE_ACTEUR«
  [$0x0016]  0x067a8 017 »DONNER_ADRESSE_STATION«
  [$0x0017]  0x06870 018 »UNE_ADRESSE«
  [$0x0018]  0x068e0 019 »IMPRIMER_ACTEUR«
  [$0x0019]  0x06970 01a »ACTION_POSSIBLE«
  [$0x001a]  0x06a00 01b »DE«
  [$0x001b]  0x08050 01c »VERS«
  [$0x001c]  0x08088 01d »EN«
  [$0x001d]  0x080b0 01e »L_UNK«
  [$0x001e]  0x080f0 01f »OUVRIR_NOUVEAU_BLOC_SCENARIO«
  [$0x001f]  0x081e8 020 »FERMER_BLOC_SCENARIO«
  [$0x0020]  0x082a0 021 »OUVRIR_NOUVEAU_BLOC_SCENE«
  [$0x0021]  0x09760 022 »UNE_SCENE«
  [$0x0022]  0x097c0 023 »FERMER_BLOC_SCENE«
  [$0x0023]  0x09860 024 »OUVRIR_BLOC_ENCHAINEMENT«
  [$0x0024]  0x09938 025 »FERMER_BLOC_ENCHAINEMENT«
  [$0x0025]  0x09a10 026 »OUVRIR_BLOC«
  [$0x0026]  0x0ac88 027 »NATURE«
  [$0x0027]  0x0acd0 028 »FERMER_BLOC«
  [$0x0028]  0x0ad40 029 »LIRE_LISTE_TEMPS«
  [$0x0029]  0x0add8 02a »LIRE_NOMBRE«
  [$0x002a]  0x0ae48 02b »UN_NOMBRE«
  [$0x002b]  0x0aea8 02c »UN_ID«
  [$0x002c]  0x0aee8 02d »COMPLETE_LISTE«
  [$0x002d]  0x0af70 02e »UN_NOM«
  [$0x002e]  0x0d070 02f »CONTROLE_OPTION«
  [$0x002f]  0x0d100 030 »COMPLETE_ACTION«
  [$0x0030]  0x0d190 031 »INSERE_ACTION«
  [$0x0031]  0x0d210 032 »NOUVEAU_BLOC_GROUPE_TEMPS«
  [$0x0032]  0x0d2f0 033 »UN_JETON«
  [$0x0033]  0x0df38 034 »AJOUTER_BLOC_GROUPE_TEMPS«
  [$0x0034]  0x0e018 035 »FERMER_BLOC_GROUPE_TEMPS«
  [$0x0035]  0x0e0f0 036 »GENERE_SCENE«
  [$0x0036]  0x0e168 037 »DEMARRE_CALCUL«
  [$0x0037]  0x0e1f0 038 »EMPILER«
  [$0x0038]  0x0f838 039 »UNE_VALEUR«
  [$0x0039]  0x0f8a0 03a »EVALUER_EXPRESSION«
  [$0x003a]  0x0f948 03b »NOUVEAU_BLOC_GROUPE«
  [$0x003b]  0x0f9f8 03c »COMPLETE_LISTE_ACTION«
  [$0x003c]  0x0fab8 03d »AJOUTE_ACTION«
  [$0x003d]  0x11440 03e »FERMER_BLOC_GROUPE«
  [$0x003e]  0x114e8 03f »AJOUTER_BLOC_GROUPE«
  [$0x003f]  0x11598 040 »UN_GROUPE«
  [$0x0040]  0x115f8 041 »NOUVEAU_BLOC_GROUPE_AFFECTE«
  [$0x0041]  0x12258 042 »FERMER_BLOC_GROUPE_AFFECTE«
  [$0x0042]  0x12340 043 »RETOURNER_VALEUR«
  [$0x0043]  0x123d8 044 »LA_FIN«
  [$0x0044]  0x12420 045 »TEXT_IO«
  [$0x0045]  0x12470 046 »MAX«
  [$0x0046]  0x124a0 047 »L_ACTEUR«
  [$0x0047]  0x124f8 048 »L_ADRESSE«
  [$0x0048]  0x12558 049 »LE_TYPE«
  [$0x0049]  0x125a8 04a »=«
  [$0x004a]  0x15000 04b »L_ACTION«
  [$0x004b]  0x15058 04c »LE_CODE«
  [$0x004c]  0x150a8 04d »TABLEAU_ACTIONS«
  [$0x004d]  0x15138 04e »&«
  [$0x004e]  0x15158 04f »TABLEAU_ACTEURS«
  [$0x004f]  0x151e8 050 »NOMBRE_ACTIONS«
  [$0x0050]  0x15270 051 »NOMBRE_ACTEURS«
  [$0x0051]  0x152f8 052 »MATERIELS«
  [$0x0052]  0x16f60 053 »TYPE_EXISTE«
  [$0x0053]  0x16fd0 054 »ACTION_EXISTE«
  [$0x0054]  0x17050 055 »ACTEURS«
  [$0x0055]  0x170a0 056 »ACTEUR_EXISTE«
  [$0x0056]  0x17120 057 »DONNE_TYPE_ACTEUR«
  [$0x0057]  0x171c0 058 »VERIF_ACTIONS«
  [$0x0058]  0x19798 059 »DONNE_INDICE_TABLEAU_ACTEURS«
  [$0x0059]  0x19890 05a »DONNE_INDICE_TABLEAU_ACTIONS«
  [$0x005a]  0x19988 05b »SCRIPT«
  [$0x005b]  0x199d0 05c »DONNE_ID_COURANT«
  [$0x005c]  0x19a68 05d »DONNE_NOMBRE_COURANT«
  [$0x005d]  0x1c608 05e »INSERER_LISTE_SYMBOLE«
  [$0x005e]  0x1c6c8 05f »UN_ELEMENT«
  [$0x005f]  0x1c730 060 »CALCUL«
  [$0x0060]  0x1c778 061 »LA_VALEUR«
  [$0x0061]  0x1c7d8 062 »L_NUMBER«
  [$0x0062]  0x1c830 063 »L_OK«
  [$0x0063]  0x1c868 064 »'I'«
  [$0x0064]  0x1c898 065 »'m'«
  [$0x0065]  0x1c8c8 066 »'p'«
  [$0x0066]  0x1c8f8 067 »'o'«
  [$0x0067]  0x1c928 068 »'s'«
  [$0x0068]  0x1c958 069 »'i'«
  [$0x0069]  0x1fa78 06a »'b'«
  [$0x006a]  0x1faa8 06b »'l'«
  [$0x006b]  0x1fad8 06c »'e'«
  [$0x006c]  0x1fb08 06d »' '«
  [$0x006d]  0x1fb38 06e »'d'«
  [$0x006e]  0x1fb68 06f »'''«
  [$0x006f]  0x1fb98 070 »'a'«
  [$0x0070]  0x1fbc8 071 »'f'«
  [$0x0071]  0x1fbf8 072 »'c'«
  [$0x0072]  0x1fc28 073 »'t'«
  [$0x0073]  0x1fc58 074 »'r'«
  [$0x0074]  0x1fc88 075 »'u'«
  [$0x0075]  0x1fcb8 076 »'n'«
  [$0x0076]  0x1fce8 077 »GROUPE«
  [$0x0077]  0x1fd30 078 »TYPE_COURANT«
  [$0x0078]  0x231e0 079 »ACTEUR_COURANT«
  [$0x0079]  0x23268 07a »ADRESSE_COURANTE«
  [$0x007a]  0x23300 07b »ERREUR_TYPE«
  [$0x007b]  0x23370 07c »FALSE«
  [$0x007c]  0x233b0 07d »ERREUR_ACTEUR«
  [$0x007d]  0x23430 07e »ERREUR_ADRESSE«
  [$0x007e]  0x234b8 07f »I«
  [$0x007f]  0x234d8 080 »TRUE«
  [$0x0080]  0x23510 081 »'L'«
  [$0x0081]  0x23540 082 »'x'«
  [$0x0082]  0x262b0 083 »'j'«
  [$0x0083]  0x262e0 084 »'.'«
  [$0x0084]  0x26310 085 »not«
  [$0x0085]  0x26340 086 »'y'«
  [$0x0086]  0x26370 087 »ADRESSE_EXISTE«
  [$0x0087]  0x263f8 088 »>=«
  [$0x0088]  0x26420 089 »<=«
  [$0x0089]  0x26448 08a »'0'«
  [$0x008a]  0x26478 08b »'9'«
  [$0x008b]  0x264a8 08c »'N'«
  [$0x008c]  0x264d8 08d »'g'«
  [$0x008d]  0x26508 08e »+«
  [$0x008e]  0x26528 08f »':'«
  [$0x008f]  0x26558 090 »'T'«
  [$0x0090]  0x26588 091 »'A'«
  [$0x0091]  0x265b8 092 »STACK_GENERIC«
  [$0x0092]  0x2a410 093 »FACTEUR«
  [$0x0093]  0x2a460 094 »PTR_FACTEUR«
  [$0x0094]  0x2a4d0 095 »OPERATEUR«
  [$0x0095]  0x2a530 096 »'('«
  [$0x0096]  0x2a560 097 »'+'«
  [$0x0097]  0x2a590 098 »'-'«
  [$0x0098]  0x2a5c0 099 »'*'«
  [$0x0099]  0x2a5f0 09a »')'«
  [$0x009a]  0x2a620 09b »FINOP«
  [$0x009b]  0x2a660 09c »<«
  [$0x009c]  0x2a680 09d »>«
  [$0x009d]  0x2a6a0 09e »ES_OP«
  [$0x009e]  0x2a6e0 09f »ELT«
  [$0x009f]  0x2a710 0a0 »ISFACT«
  [$0x00a0]  0x2a758 0a1 »OP«
  [$0x00a1]  0x2a780 0a2 »FACT«
  [$0x00a2]  0x2e010 0a3 »PTR_ELT«
  [$0x00a3]  0x2e060 0a4 »VAR_UNDEF«
  [$0x00a4]  0x2e0c0 0a5 »PILFACT«
  [$0x00a5]  0x2e110 0a6 »PILE«
  [$0x00a6]  0x2e148 0a7 »PILOPER«
  [$0x00a7]  0x2e198 0a8 »PILOP«
  [$0x00a8]  0x2e1d8 0a9 »PAR_FERM«
  [$0x00a9]  0x2e230 0aa »ERR_OP«
  [$0x00aa]  0x2e278 0ab »PRECOPER«
  [$0x00ab]  0x2e2d0 0ac »OP_INCONNU«
  [$0x00ac]  0x2e338 0ad »GETVAL«
  [$0x00ad]  0x2e380 0ae »NB«
  [$0x00ae]  0x2e3a8 0af »F«
  [$0x00af]  0x2fd08 0b0 »LIRELEM«
  [$0x00b0]  0x2fd58 0b1 »UN_TOKEN«
  [$0x00b1]  0x2fdb0 0b2 »CALCULATEUR«
  [$0x00b2]  0x2fe20 0b3 »UN_ELEM«
  [$0x00b3]  0x2fe70 0b4 »POSTFIXER«
  [$0x00b4]  0x2fed0 0b5 »ACTION_COURANTE«
  [$0x00b5]  0x2ff60 0b6 »CODE_COURANT«
  [$0x00b6]  0x2ffd8 0b7 »OPTION_DE_COURANTE«
  [$0x00b7]  0x33658 0b8 »OPTION_VERS_COURANTE«
  [$0x00b8]  0x33710 0b9 »OPTION_EN_COURANTE«
  [$0x00b9]  0x337b8 0ba »ERREUR_ACTION«
  [$0x00ba]  0x33838 0bb »ERREUR_CODE«
  [$0x00bb]  0x338a8 0bc »L_DE«
  [$0x00bc]  0x338e0 0bd »L_VERS«
  [$0x00bd]  0x33928 0be »L_EN«
  [$0x00be]  0x33960 0bf »'C'«
  [$0x00bf]  0x33990 0c0 »'v'«
  [$0x00c0]  0x339c0 0c1 »BLOC«
  [$0x00c1]  0x35968 0c2 »BLOC_SCENARIO«
  [$0x00c2]  0x359e8 0c3 »NOMBRES«
  [$0x00c3]  0x35a38 0c4 »NOMS«
  [$0x00c4]  0x35a70 0c5 »MISE_A_JOUR«
  [$0x00c5]  0x35ae0 0c6 »NBR«
  [$0x00c6]  0x35b10 0c7 »ID«
  [$0x00c7]  0x35b38 0c8 »LISTE_NBR«
  [$0x00c8]  0x35b98 0c9 »LISTE_ID«
  [$0x00c9]  0x35bf0 0ca »EST_DANS_SCENARIO«
  [$0x00ca]  0x35c90 0cb »OPER_TEMPS_SIMPLE«
  [$0x00cb]  0x391f8 0cc »VAR_MAJ«
  [$0x00cc]  0x39248 0cd »NBR_COURANT«
  [$0x00cd]  0x392b8 0ce »VAR_DE«
  [$0x00ce]  0x39300 0cf »VAR_VERS«
  [$0x00cf]  0x39358 0d0 »VAR_EN«
  [$0x00d0]  0x393a0 0d1 »-«
  [$0x00d1]  0x393c0 0d2 »ID_COURANT_1«
  [$0x00d2]  0x39438 0d3 »ID_COURANT_2«
  [$0x00d3]  0x394b0 0d4 »LISTE_COURANTE_NBR«
  [$0x00d4]  0x3a840 0d5 »LISTE_COURANTE_ID«
  [$0x00d5]  0x3a8e0 0d6 »PTR_COURANT_NBR«
  [$0x00d6]  0x3a970 0d7 »PTR_COURANT_ID«
  [$0x00d7]  0x3a9f8 0d8 »CPT_ERREUR_SCENE«
  [$0x00d8]  0x3aa90 0d9 »OK«
  [$0x00d9]  0x3aab8 0da »UN_OFFSET«
  [$0x00da]  0x3ab18 0db »PROFONDEUR«
  [$0x00db]  0x3ab80 0dc »POSSIBLE«
  [$0x00dc]  0x3e260 0dd »NOM_ERRONE«
  [$0x00dd]  0x3e2c8 0de »'q'«
  [$0x00de]  0x3e2f8 0df »LE_STRING«
  [$0x00df]  0x3e358 0e0 »INSERE_BLOC«
  [$0x00e0]  0x3e3c8 0e1 »L_DANS«
  [$0x00e1]  0x3e410 0e2 »'E'«
  [$0x00e2]  0x3e440 0e3 »'O'«
  [$0x00e3]  0x3e470 0e4 »'_'«
  [$0x00e4]  0x3e4a0 0e5 »L_REPETER«
  [$0x00e5]  0x3e500 0e6 »L_TOUTES«
  [$0x00e6]  0x3e558 0e7 »L_REPETER_AD_ETERNAM«
  [$0x00e7]  0x3e610 0e8 »'h'«
  [$0x00e8]  0x40910 0e9 »'P'«
  [$0x00e9]  0x40940 0ea »'='«
  [$0x00ea]  0x40970 0eb »'>'«
  [$0x00eb]  0x409a0 0ec »'U'«
  [$0x00ec]  0x409d0 0ed »LA_LISTE_ACTEUR«
  [$0x00ed]  0x40a60 0ee »STRING_COURANT«
  [$0x00ee]  0x40ae8 0ef »LA_LISTE«
  [$0x00ef]  0x40b40 0f0 »/=«
  [$0x00f0]  0x40b68 0f1 »L_OFFSET«
  [$0x00f1]  0x40bc0 0f2 »OFFSET_PRECEDENT«
  [$0x00f2]  0x40c58 0f3 »OFFSET_COURANT«
  [$0x00f3]  0x45280 0f4 »DONNE_A_BOUFFER_AU_MOTEUR_QU_OLIVIER_A_FAIT_AVEC_AMOUR«
  [$0x00f4]  0x45448 0f5 »LE_CODE_ACTION«
  [$0x00f5]  0x454d0 0f6 »INDEX_COURANT«
  [$0x00f6]  0x45550 0f7 »INDICE_COURANT«
  [$0x00f7]  0x455d8 0f8 »R1«
  [$0x00f8]  0x45600 0f9 »R2«
  [$0x00f9]  0x46be0 0fa »ERR_AFFECT«
  [$0x00fa]  0x46c48 0fb »PAR_OUVR«
  [$0x00fb]  0x46ca0 0fc »*«
  [$0x00fc]  0x46cc0 0fd »PUT«
  [$0x00fd]  0x46cf0 0fe »OPER«
  [$0x00fe]  0x46d28 0ff »PRIORITE«
  [$0x00ff]  0x46d80 100 »/«
  [$0x0100]  0x46da0 101 »rem«
  [$0x0101]  0x46dd0 102 »mod«
  [$0x0102]  0x46e00 103 »**«
  [$0x0103]  0x46e28 104 »abs«
  [$0x0104]  0x46e58 105 »TAB_PR«
  [$0x0105]  0x46ea0 106 »PR_PILE«
  [$0x0106]  0x46ef0 107 »PR_NEWOP«
  [$0x0107]  0x46f48 000 »or«
{D304 0x4e792/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4e7c6/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x1a53a/0xa0} d302_d303_p → {D303 0x4bb66/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x4e866/0x50}:ARRAY_STRING[0x1,0x2] = "or"
{D307 0x4e8b6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d24c0 d307_3 = 0x00000002
{D306 0x4e935/0x83}:D306 d306_d303_p → {D303 0x2d133/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x4e8b6/0x7f} d306_d308_p → {D308 0x1c930/0x83}
{D307 0x4e9b8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2560 d307_3 = 0x00000002
{D307 0x4ea37/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2560 d307_3 = 0x00000002
{D306 0x4eab6/0x83}:D306 d306_d303_p → {D303 0x2ddc7/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x4ea37/0x7f} d306_d308_p → {D308 0x4a939/0x83}
{D307 0x4eb39/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d2560 d307_3 = 0x00000002