DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦3702247cd⟧

    Length: 4096 (0x1000)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_04327f

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00007dcd max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00007fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x0004327f [0000000000001000011001001111111]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x000146a2 [000000000000010100011010100010]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff00280054003d400079b [111111111111111111111111111111110000000000101000000000000101010000000000001111010100000000000000011110011011]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x05dfe/0x370} [00000000000000000101110111111110]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x07618/0x338} [00000000000000000111011000011000]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x05dbe/0x40} [00000000000000000101110110111110]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x075d8/0x40} [00000000000000000111010111011000]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »PO_HANDLE«
  [$0x0002]  0x002a0 003 »SYSTEM«
  [$0x0003]  0x002e8 004 »OBJECT«
  [$0x0004]  0x00330 005 »=«
  [$0x0005]  0x00350 006 »CONSTRUCTOR«
  [$0x0006]  0x003c0 007 »THE_SEGMENT«
  [$0x0007]  0x00430 008 »THE_TEST_CASE«
  [$0x0008]  0x004b0 009 »FROM«
  [$0x0009]  0x004e8 00a »DESTRUCTOR«
  [$0x000a]  0x03a30 00b »THE_OBJ«
  [$0x000b]  0x03a80 000 »EQUAL«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »PO_HANDLE«
    @0x026ae [0x01] =  $0x0002 »SYSTEM«
    @0x026f6 [0x02] =  $0x0003 »OBJECT«
    @0x0273e [0x03] =  $0x0004 »=«
    @0x0275e [0x04] =  $0x0005 »CONSTRUCTOR«
    @0x027ce [0x05] =  $0x0006 »THE_SEGMENT«
    @0x0283e [0x06] =  $0x0007 »THE_TEST_CASE«
    @0x028be [0x07] =  $0x0008 »FROM«
    @0x028f6 [0x08] =  $0x0009 »DESTRUCTOR«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003d30 [0x63] +0x0c60: ptr_0x63_p → {D306 0x056a7/0x83} [00000000000000000101011010100111]

    0x003d50 +0x0c80:                                    0x0 [0x60] 0…
{D301 0x03db0/0xce0}:D301
    0x003eb0 [0x08] +0x0100: ptr_0x8_p → {D302 0x05bee/0xa0} [00000000000000000101101111101110]
    0x004070 [0x16] +0x02c0: ptr_0x16_p → {D302 0x054f0/0xa0} [00000000000000000101010011110000]
    0x0040b0 [0x18] +0x0300: ptr_0x18_p → {D302 0x069ba/0xa0} [00000000000000000110100110111010]
    0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x07b58/0xa0} [00000000000000000111101101011000]
    0x004390 [0x2f] +0x05e0: ptr_0x2f_p → {D302 0x06b76/0xa0} [00000000000000000110101101110110]
    0x0044f0 [0x3a] +0x0740: ptr_0x3a_p → {D302 0x067fe/0xa0} [00000000000000000110011111111110]
    0x004610 [0x43] +0x0860: ptr_0x43_p → {D302 0x07050/0xa0} [00000000000000000111000001010000]
    0x004710 [0x4b] +0x0960: ptr_0x4b_p → {D302 0x07984/0xa0} [00000000000000000111100110000100]
    0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x07438/0xa0} [00000000000000000111010000111000]
    0x004790 [0x4f] +0x09e0: ptr_0x4f_p → {D302 0x061a2/0xa0} [00000000000000000110000110100010]
    0x0047d0 [0x51] +0x0a20: ptr_0x51_p → {D302 0x07d3c/0xa0} [00000000000000000111110100111100]
    0x004810 [0x53] +0x0a60: ptr_0x53_p → {D302 0x04d60/0xa0} [00000000000000000100110101100000]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x07234/0xa0} [00000000000000000111001000110100]
    0x004850 [0x55] +0x0aa0: ptr_0x55_p → {D302 0x052e4/0xa0} [00000000000000000101001011100100]
    0x004890 [0x57] +0x0ae0: ptr_0x57_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x0048d0 [0x59] +0x0b20: ptr_0x59_p → {D302 0x04f44/0xa0} [00000000000000000100111101000100]
    0x004a50 [0x65] +0x0ca0: ptr_0x65_p → {D302 0x057fe/0xa0} [00000000000000000101011111111110]

    0x004a70 +0x0cc0:                                    0x0 [0x20] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x04c04/0x88}:ARRAY_STRING[0x1,0x9] = "PO_HANDLE"
{D303 0x04c8c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d2c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d2c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d60/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x04c8c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x04e00/0x70}:ARRAY_STRING[0x1,0x6] = "SYSTEM"
{D303 0x04e70/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f10/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04f10/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f44/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x04e70/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x04fe4/0x70}:ARRAY_STRING[0x1,0x6] = "OBJECT"
{D303 0x05054/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x050f4/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x050f4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05128/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05054/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x051c8/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x05210/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x052b0/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x052b0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x052e4/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x05210/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x05384/0x98}:ARRAY_STRING[0x1,0xb] = "CONSTRUCTOR"
{D303 0x0541c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x054bc/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x054bc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x054f0/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x0541c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x05590/0x98}:ARRAY_STRING[0x1,0xb] = "THE_SEGMENT"
{D307 0x05628/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000864fc d307_3 = 0x00000002
{D306 0x056a7/0x83}:D306 d306_d303_p → {D303 0x05210/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x05628/0x7f}
{D303 0x0572a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x057ca/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x057ca/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x057fe/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x0572a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x0589e/0xa8}:ARRAY_STRING[0x1,0xd] = "THE_TEST_CASE"
{D303 0x05946/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x059e6/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x059e6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05a1a/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x05946/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x05aba/0x60}:ARRAY_STRING[0x1,0x4] = "FROM"
{D303 0x05b1a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05bba/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05bba/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05bee/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x05b1a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x05c8e/0x90}:ARRAY_STRING[0x1,0xa] = "DESTRUCTOR"
{D303 0x05d1e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0616e/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{Thing2 0x05dbe/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x05dfe/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x05e3e [0x00] =  $0x000a »THE_OBJ«
    @0x05e8e [0x01] =  $0x000b »EQUAL«
    @0x05ece [0x02] =  $0x000c »L«
    @0x05eee [0x03] =  $0x000d »R«
    @0x05f0e [0x04] =  $0x000e »NAME«
    @0x05f46 [0x05] =  $0x000f »OF_OBJ«
    @0x05f8e [0x06] =  $0x0010 »TIME_STAMP«
    @0x05ff6 [0x07] =  $0x0011 »DATA«
    @0x0602e [0x08] =  $0x0012 »COPY«
    @0x06066 [0x09] =  $0x0013 »TARGET«
    @0x060ae [0x0a] =  $0x0014 »SOURCE«
{D304 0x0616e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x061a2/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x05d1e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x06242/0x78}:ARRAY_STRING[0x1,0x7] = "THE_OBJ"
{D303 0x062ba/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0635a/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x0635a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0638e/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x062ba/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0642e/0x68}:ARRAY_STRING[0x1,0x5] = "EQUAL"
{D303 0x06496/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x067ca/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x06536/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x06576/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »PO_HANDLE«
  [$0x0002]  0x002a0 003 »SYSTEM«
  [$0x0003]  0x002e8 004 »OBJECT«
  [$0x0004]  0x00330 005 »=«
  [$0x0005]  0x00350 006 »CONSTRUCTOR«
  [$0x0006]  0x003c0 007 »THE_SEGMENT«
  [$0x0007]  0x00430 008 »THE_TEST_CASE«
  [$0x0008]  0x004b0 009 »FROM«
  [$0x0009]  0x004e8 00a »DESTRUCTOR«
  [$0x000a]  0x03a30 00b »THE_OBJ«
  [$0x000b]  0x03a80 00c »EQUAL«
  [$0x000c]  0x03ac0 00d »L«
  [$0x000d]  0x03ae0 00e »R«
  [$0x000e]  0x03b00 000 »NAME«
{D304 0x067ca/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x067fe/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x06496/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0689e/0x48}:ARRAY_STRING[0x1,0x1] = "L"
{D303 0x068e6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06986/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x06986/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x069ba/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x068e6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x06a5a/0x48}:ARRAY_STRING[0x1,0x1] = "R"
{D303 0x06aa2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06b42/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x06b42/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06b76/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x06aa2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x06c16/0x60}:ARRAY_STRING[0x1,0x4] = "NAME"
{D303 0x06c76/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0701c/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x06d16/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06576/0x254} next_p → {Thing2 0x06536/0x40}
{StringIndex 0x06d56/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »PO_HANDLE«
  [$0x0002]  0x002a0 003 »SYSTEM«
  [$0x0003]  0x002e8 004 »OBJECT«
  [$0x0004]  0x00330 005 »=«
  [$0x0005]  0x00350 006 »CONSTRUCTOR«
  [$0x0006]  0x003c0 007 »THE_SEGMENT«
  [$0x0007]  0x00430 008 »THE_TEST_CASE«
  [$0x0008]  0x004b0 009 »FROM«
  [$0x0009]  0x004e8 00a »DESTRUCTOR«
  [$0x000a]  0x03a30 00b »THE_OBJ«
  [$0x000b]  0x03a80 00c »EQUAL«
  [$0x000c]  0x03ac0 00d »L«
  [$0x000d]  0x03ae0 00e »R«
  [$0x000e]  0x03b00 00f »NAME«
  [$0x000f]  0x03b38 010 »OF_OBJ«
  [$0x0010]  0x03b80 011 »TIME_STAMP«
  [$0x0011]  0x03be8 000 »DATA«
{D304 0x0701c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07050/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x06c76/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x070f0/0x70}:ARRAY_STRING[0x1,0x6] = "OF_OBJ"
{D303 0x07160/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07200/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x07200/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07234/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x05128/0xa0} d302_d303_p → {D303 0x07160/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x072d4/0x90}:ARRAY_STRING[0x1,0xa] = "TIME_STAMP"
{D303 0x07364/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07404/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x07404/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07438/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x05a1a/0xa0} d302_d303_p → {D303 0x07364/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x074d8/0x60}:ARRAY_STRING[0x1,0x4] = "DATA"
{D303 0x07538/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07950/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x075d8/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06d56/0x2c6} next_p → {Thing2 0x06d16/0x40}
{StringIndex 0x07618/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »PO_HANDLE«
  [$0x0002]  0x002a0 003 »SYSTEM«
  [$0x0003]  0x002e8 004 »OBJECT«
  [$0x0004]  0x00330 005 »=«
  [$0x0005]  0x00350 006 »CONSTRUCTOR«
  [$0x0006]  0x003c0 007 »THE_SEGMENT«
  [$0x0007]  0x00430 008 »THE_TEST_CASE«
  [$0x0008]  0x004b0 009 »FROM«
  [$0x0009]  0x004e8 00a »DESTRUCTOR«
  [$0x000a]  0x03a30 00b »THE_OBJ«
  [$0x000b]  0x03a80 00c »EQUAL«
  [$0x000c]  0x03ac0 00d »L«
  [$0x000d]  0x03ae0 00e »R«
  [$0x000e]  0x03b00 00f »NAME«
  [$0x000f]  0x03b38 010 »OF_OBJ«
  [$0x0010]  0x03b80 011 »TIME_STAMP«
  [$0x0011]  0x03be8 012 »DATA«
  [$0x0012]  0x03c20 013 »COPY«
  [$0x0013]  0x03c58 014 »TARGET«
  [$0x0014]  0x03ca0 000 »SOURCE«
{D304 0x07950/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07984/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x07538/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x07a24/0x60}:ARRAY_STRING[0x1,0x4] = "COPY"
{D303 0x07a84/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07b24/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x07b24/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07b58/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x0638e/0xa0} d302_d303_p → {D303 0x07a84/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x07bf8/0x70}:ARRAY_STRING[0x1,0x6] = "TARGET"
{D303 0x07c68/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07d08/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{D304 0x07d08/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07d3c/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x07c68/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x07ddc/0x70}:ARRAY_STRING[0x1,0x6] = "SOURCE"