DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦372c01205⟧

    Length: 3072 (0xc00)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_06165b

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00005dc1 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00005fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x0006165b [0000000000001100001011001011011]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x0001b455 [000000000000011011010001010101]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff001600240005400009f [111111111111111111111111111111110000000000010110000000000010010000000000000001010100000000000000000010011111]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x02608/0x368} [00000000000000000010011000001000]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023e6 [0x04] +0x00cc: [00000000000000000000000000000000]
    0x002406 [0x05] +0x00ec: [00000000000000000000000000000000]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »TEXT_IO«
  [$0x0002]  0x00290 003 »INC_TEMPS«
  [$0x0003]  0x002f0 004 »RESET_TEMPS«
  [$0x0004]  0x00360 005 »TEMPS_MOTEUR«
  [$0x0005]  0x003d8 006 »AFFICHE_TEMPS«
  [$0x0006]  0x00458 007 »INT_IO«
  [$0x0007]  0x004a0 008 »VALEUR«
  [$0x0008]  0x004e8 000 »+«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »TEXT_IO«
    @0x0269e [0x01] =  $0x0002 »INC_TEMPS«
    @0x026fe [0x02] =  $0x0003 »RESET_TEMPS«
    @0x0276e [0x03] =  $0x0004 »TEMPS_MOTEUR«
    @0x027e6 [0x04] =  $0x0005 »AFFICHE_TEMPS«
    @0x02866 [0x05] =  $0x0006 »INT_IO«
    @0x028ae [0x06] =  $0x0007 »VALEUR«
    @0x028f6 [0x07] =  $0x0008 »+«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003130 [0x03] +0x0060: ptr_0x3_p → {D306 0x05bb9/0x83} [00000000000000000101101110111001]
    0x003210 [0x0a] +0x0140: ptr_0xa_p → {D306 0x058fb/0x83} [00000000000000000101100011111011]
    0x003250 [0x0c] +0x0180: ptr_0xc_p → {D306 0x05cbb/0x83} [00000000000000000101110010111011]
    0x003470 [0x1d] +0x03a0: ptr_0x1d_p → {D306 0x05dbd/0x83} [00000000000000000101110110111101]

    0x003490 +0x03c0:                                    0x0 [0x920] 0…
{D301 0x03db0/0xce0}:D301
    0x003fb0 [0x10] +0x0200: ptr_0x10_p → {D302 0x04f4c/0xa0} [00000000000000000100111101001100]
    0x003ff0 [0x12] +0x0240: ptr_0x12_p → {D302 0x0536c/0xa0} [00000000000000000101001101101100]
    0x0046d0 [0x49] +0x0920: ptr_0x49_p → {D302 0x05588/0xa0} [00000000000000000101010110001000]
    0x004770 [0x4e] +0x09c0: ptr_0x4e_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x004810 [0x53] +0x0a60: ptr_0x53_p → {D302 0x05a52/0xa0} [00000000000000000101101001010010]
    0x004910 [0x5b] +0x0b60: ptr_0x5b_p → {D302 0x0576c/0xa0} [00000000000000000101011101101100]
    0x0049d0 [0x61] +0x0c20: ptr_0x61_p → {D302 0x04d50/0xa0} [00000000000000000100110101010000]

    0x0049f0 +0x0c40:                                    0x0 [0xa0] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x04c04/0x78}:ARRAY_STRING[0x1,0x7] = "TEXT_IO"
{D303 0x04c7c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d1c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d1c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d50/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x04c7c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x04df0/0x88}:ARRAY_STRING[0x1,0x9] = "INC_TEMPS"
{D303 0x04e78/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f18/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04f18/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f4c/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x04e78/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x04fec/0x98}:ARRAY_STRING[0x1,0xb] = "RESET_TEMPS"
{D303 0x05084/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05124/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x05124/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05158/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x05084/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x051f8/0xa0}:ARRAY_STRING[0x1,0xc] = "TEMPS_MOTEUR"
{D303 0x05298/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05338/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x05338/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0536c/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x05298/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x0540c/0xa8}:ARRAY_STRING[0x1,0xd] = "AFFICHE_TEMPS"
{D303 0x054b4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05554/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x05554/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05588/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x05158/0xa0} d302_d303_p → {D303 0x054b4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x05628/0x70}:ARRAY_STRING[0x1,0x6] = "INT_IO"
{D303 0x05698/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05738/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x05738/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0576c/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x05698/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0580c/0x70}:ARRAY_STRING[0x1,0x6] = "VALEUR"
{D307 0x0587c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000c2cb4 d307_3 = 0x00000002
{D306 0x058fb/0x83}:D306 d306_d303_p → {D303 0x04c7c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0587c/0x7f}
{D303 0x0597e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05a1e/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x05a1e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05a52/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0597e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05af2/0x48}:ARRAY_STRING[0x1,0x1] = "+"
{D307 0x05b3a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000c2cb4 d307_3 = 0x00000002
{D306 0x05bb9/0x83}:D306 d306_d303_p → {D303 0x04e78/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x05b3a/0x7f}
{D307 0x05c3c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000c2cb4 d307_3 = 0x00000002
{D306 0x05cbb/0x83}:D306 d306_d303_p → {D303 0x05084/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x05c3c/0x7f}
{D307 0x05d3e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000c2cb4 d307_3 = 0x00000002
{D306 0x05dbd/0x83}:D306 d306_d303_p → {D303 0x05298/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x05d3e/0x7f}