DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦39ec41971⟧

    Length: 5120 (0x1400)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_088968

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x000080dd max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00009fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x00088968 [0000000000010001000100101101000]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x000270aa [000000000000100111000010101010]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff00280054003f70007c3 [111111111111111111111111111111110000000000101000000000000101010000000000001111110111000000000000011111000011]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x06034/0x370} [00000000000000000110000000110100]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x0775c/0x338} [00000000000000000111011101011100]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x05ff4/0x40} [00000000000000000101111111110100]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x0771c/0x40} [00000000000000000111011100011100]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »ELEMENT_IMAGE«
  [$0x0002]  0x002c0 003 »AN_INDEX«
  [$0x0003]  0x00318 004 »OBJECT«
  [$0x0004]  0x00360 005 »=«
  [$0x0005]  0x00380 006 »PUT«
  [$0x0006]  0x003b0 007 »ITEM«
  [$0x0007]  0x003e8 008 »SHOW«
  [$0x0008]  0x00420 009 »VALUE«
  [$0x0009]  0x00460 00a »IMAGE«
  [$0x000a]  0x004a0 00b »NULL_OBJECT«
  [$0x000b]  0x00510 000 »INDEX«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »ELEMENT_IMAGE«
    @0x026ce [0x01] =  $0x0002 »AN_INDEX«
    @0x02726 [0x02] =  $0x0003 »OBJECT«
    @0x0276e [0x03] =  $0x0004 »=«
    @0x0278e [0x04] =  $0x0005 »PUT«
    @0x027be [0x05] =  $0x0006 »ITEM«
    @0x027f6 [0x06] =  $0x0007 »SHOW«
    @0x0282e [0x07] =  $0x0008 »VALUE«
    @0x0286e [0x08] =  $0x0009 »IMAGE«
    @0x028ae [0x09] =  $0x000a »NULL_OBJECT«
    @0x0291e [0x0a] =  $0x000b »INDEX«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x0034f0 [0x21] +0x0420: ptr_0x21_p → {D306 0x080d9/0x83} [00000000000000001000000011011001]
    0x003650 [0x2c] +0x0580: ptr_0x2c_p → {D306 0x06803/0x83} [00000000000000000110100000000011]
    0x003670 [0x2d] +0x05a0: ptr_0x2d_p → {D306 0x06905/0x83} [00000000000000000110100100000101]
    0x003890 [0x3e] +0x07c0: ptr_0x3e_p → {D306 0x06bc3/0x83} [00000000000000000110101111000011]
    0x003d70 [0x65] +0x0ca0: ptr_0x65_p → {D306 0x07fd7/0x83} [00000000000000000111111111010111]

    0x003d90 +0x0cc0:                                    0x0 [0x20] 0…
{D301 0x03db0/0xce0}:D301
    0x003e50 [0x05] +0x00a0: ptr_0x5_p → {D302 0x073b8/0xa0} [00000000000000000111001110111000]
    0x003f90 [0x0f] +0x01e0: ptr_0xf_p → {D302 0x06d1a/0xa0} [00000000000000000110110100011010]
    0x003fb0 [0x10] +0x0200: ptr_0x10_p → {D302 0x071ec/0xa0} [00000000000000000111000111101100]
    0x004030 [0x14] +0x0280: ptr_0x14_p → {D302 0x05c40/0xa0} [00000000000000000101110001000000]
    0x004230 [0x24] +0x0480: ptr_0x24_p → {D302 0x07584/0xa0} [00000000000000000111010110000100]
    0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x04d80/0xa0} [00000000000000000100110110000000]
    0x0043d0 [0x31] +0x0620: ptr_0x31_p → {D302 0x054e0/0xa0} [00000000000000000101010011100000]
    0x0045d0 [0x41] +0x0820: ptr_0x41_p → {D302 0x05888/0xa0} [00000000000000000101100010001000]
    0x0046d0 [0x49] +0x0920: ptr_0x49_p → {D302 0x07e60/0xa0} [00000000000000000111111001100000]
    0x0046f0 [0x4a] +0x0940: ptr_0x4a_p → {D302 0x07c94/0xa0} [00000000000000000111110010010100]
    0x004710 [0x4b] +0x0960: ptr_0x4b_p → {D302 0x07ac8/0xa0} [00000000000000000111101011001000]
    0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x06a5c/0xa0} [00000000000000000110101001011100]
    0x004770 [0x4e] +0x09c0: ptr_0x4e_p → {D302 0x0666c/0xa0} [00000000000000000110011001101100]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x05158/0xa0} [00000000000000000101000101011000]
    0x0048d0 [0x59] +0x0b20: ptr_0x59_p → {D302 0x05e4c/0xa0} [00000000000000000101111001001100]
    0x004a50 [0x65] +0x0ca0: ptr_0x65_p → {D302 0x05a64/0xa0} [00000000000000000101101001100100]

    0x004a70 +0x0cc0:                                    0x0 [0x20] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x04c04/0xa8}:ARRAY_STRING[0x1,0xd] = "ELEMENT_IMAGE"
{D303 0x04cac/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d4c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d4c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d80/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x04cac/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x04e20/0x80}:ARRAY_STRING[0x1,0x8] = "AN_INDEX"
{D303 0x04ea0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f40/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04f40/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f74/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x04ea0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x05014/0x70}:ARRAY_STRING[0x1,0x6] = "OBJECT"
{D303 0x05084/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05124/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x05124/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05158/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05084/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x051f8/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x05240/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x052e0/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x052e0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05314/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05240/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x053b4/0x58}:ARRAY_STRING[0x1,0x3] = "PUT"
{D303 0x0540c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x054ac/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x054ac/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x054e0/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0540c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x05580/0x60}:ARRAY_STRING[0x1,0x4] = "ITEM"
{D303 0x055e0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05680/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x05680/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x056b4/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x05314/0xa0} d302_d303_p → {D303 0x055e0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x05754/0x60}:ARRAY_STRING[0x1,0x4] = "SHOW"
{D303 0x057b4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05854/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x05854/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05888/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x057b4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x05928/0x68}:ARRAY_STRING[0x1,0x5] = "VALUE"
{D303 0x05990/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05a30/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05a30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05a64/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x05990/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x05b04/0x68}:ARRAY_STRING[0x1,0x5] = "IMAGE"
{D303 0x05b6c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05c0c/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x05c0c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05c40/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x05b6c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x05ce0/0x98}:ARRAY_STRING[0x1,0xb] = "NULL_OBJECT"
{D303 0x05d78/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05e18/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x05e18/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05e4c/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x04f74/0xa0} d302_d303_p → {D303 0x05d78/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x05eec/0x68}:ARRAY_STRING[0x1,0x5] = "INDEX"
{D303 0x05f54/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06638/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x05ff4/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x06034/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x06076 [0x00] =  $0x000c »TEXT_IO«
    @0x060c6 [0x01] =  $0x000d »&«
    @0x060e6 [0x02] =  $0x000e »'I'«
    @0x06116 [0x03] =  $0x000f »'n'«
    @0x06146 [0x04] =  $0x0010 »'d'«
    @0x06176 [0x05] =  $0x0011 »'e'«
    @0x061a6 [0x06] =  $0x0012 »'x'«
    @0x061d6 [0x07] =  $0x0013 »' '«
    @0x06206 [0x08] =  $0x0014 »':'«
{Thing2 0x063a4/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x063e4/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »ELEMENT_IMAGE«
  [$0x0002]  0x002c0 003 »AN_INDEX«
  [$0x0003]  0x00318 004 »OBJECT«
  [$0x0004]  0x00360 005 »=«
  [$0x0005]  0x00380 006 »PUT«
  [$0x0006]  0x003b0 007 »ITEM«
  [$0x0007]  0x003e8 008 »SHOW«
  [$0x0008]  0x00420 009 »VALUE«
  [$0x0009]  0x00460 00a »IMAGE«
  [$0x000a]  0x004a0 00b »NULL_OBJECT«
  [$0x000b]  0x00510 00c »INDEX«
  [$0x000c]  0x03c68 00d »TEXT_IO«
  [$0x000d]  0x03cb8 00e »&«
  [$0x000e]  0x03cd8 000 »'I'«
{D304 0x06638/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0666c/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x05f54/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x0670c/0x78}:ARRAY_STRING[0x1,0x7] = "TEXT_IO"
{D307 0x06784/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001112ce d307_3 = 0x00000002
{D306 0x06803/0x83}:D306 d306_d303_p → {D303 0x05240/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06784/0x7f}
{D307 0x06886/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001112ce d307_3 = 0x00000002
{D306 0x06905/0x83}:D306 d306_d303_p → {D303 0x055e0/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06886/0x7f}
{D303 0x06988/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06a28/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x06a28/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06a5c/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x06988/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x06afc/0x48}:ARRAY_STRING[0x1,0x1] = "&"
{D307 0x06b44/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001112ce d307_3 = 0x00000002
{D306 0x06bc3/0x83}:D306 d306_d303_p → {D303 0x05990/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06b44/0x7f}
{D303 0x06c46/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06ce6/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x06ce6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06d1a/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x056b4/0xa0} d302_d303_p → {D303 0x06c46/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x06dba/0x58}:ARRAY_STRING[0x1,0x3] = "'I'"
{D303 0x06e12/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x071b8/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x06eb2/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x063e4/0x254} next_p → {Thing2 0x063a4/0x40}
{StringIndex 0x06ef2/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »ELEMENT_IMAGE«
  [$0x0002]  0x002c0 003 »AN_INDEX«
  [$0x0003]  0x00318 004 »OBJECT«
  [$0x0004]  0x00360 005 »=«
  [$0x0005]  0x00380 006 »PUT«
  [$0x0006]  0x003b0 007 »ITEM«
  [$0x0007]  0x003e8 008 »SHOW«
  [$0x0008]  0x00420 009 »VALUE«
  [$0x0009]  0x00460 00a »IMAGE«
  [$0x000a]  0x004a0 00b »NULL_OBJECT«
  [$0x000b]  0x00510 00c »INDEX«
  [$0x000c]  0x03c68 00d »TEXT_IO«
  [$0x000d]  0x03cb8 00e »&«
  [$0x000e]  0x03cd8 00f »'I'«
  [$0x000f]  0x03d08 010 »'n'«
  [$0x0010]  0x03d38 011 »'d'«
  [$0x0011]  0x03d68 000 »'e'«
{D304 0x071b8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x071ec/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x04b64/0xa0} d302_d303_p → {D303 0x06e12/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0728c/0x58}:ARRAY_STRING[0x1,0x3] = "'n'"
{D303 0x072e4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07384/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x07384/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x073b8/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x072e4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x07458/0x58}:ARRAY_STRING[0x1,0x3] = "'d'"
{D303 0x074b0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07550/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x07550/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07584/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x074b0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x07624/0x58}:ARRAY_STRING[0x1,0x3] = "'e'"
{D303 0x0767c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07a94/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x0771c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06ef2/0x2c6} next_p → {Thing2 0x06eb2/0x40}
{StringIndex 0x0775c/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »ELEMENT_IMAGE«
  [$0x0002]  0x002c0 003 »AN_INDEX«
  [$0x0003]  0x00318 004 »OBJECT«
  [$0x0004]  0x00360 005 »=«
  [$0x0005]  0x00380 006 »PUT«
  [$0x0006]  0x003b0 007 »ITEM«
  [$0x0007]  0x003e8 008 »SHOW«
  [$0x0008]  0x00420 009 »VALUE«
  [$0x0009]  0x00460 00a »IMAGE«
  [$0x000a]  0x004a0 00b »NULL_OBJECT«
  [$0x000b]  0x00510 00c »INDEX«
  [$0x000c]  0x03c68 00d »TEXT_IO«
  [$0x000d]  0x03cb8 00e »&«
  [$0x000e]  0x03cd8 00f »'I'«
  [$0x000f]  0x03d08 010 »'n'«
  [$0x0010]  0x03d38 011 »'d'«
  [$0x0011]  0x03d68 012 »'e'«
  [$0x0012]  0x03d98 013 »'x'«
  [$0x0013]  0x03dc8 014 »' '«
  [$0x0014]  0x03df8 000 »':'«
{D304 0x07a94/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07ac8/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0767c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x07b68/0x58}:ARRAY_STRING[0x1,0x3] = "'x'"
{D303 0x07bc0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07c60/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x07c60/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07c94/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x07bc0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x07d34/0x58}:ARRAY_STRING[0x1,0x3] = "' '"
{D303 0x07d8c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07e2c/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{D304 0x07e2c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07e60/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x07d8c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x07f00/0x58}:ARRAY_STRING[0x1,0x3] = "':'"
{D307 0x07f58/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001112ce d307_3 = 0x00000002
{D306 0x07fd7/0x83}:D306 d306_d303_p → {D303 0x057b4/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x07f58/0x7f}
{D307 0x0805a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001112ce d307_3 = 0x00000002
{D306 0x080d9/0x83}:D306 d306_d303_p → {D303 0x04a90/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0805a/0x7f}