DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦3b58cbb16⟧

    Length: 8192 (0x2000)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_000129

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x0000f67f max_bits = 0xffffffff zero = 0x00000000 alloced_bits = 0x0000ffff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x00000129 [0000000000000000000000100101001]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x00000097 [000000000000000000000010010111]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff006400cc00bc9001761 [111111111111111111111111111111110000000001100100000000001100110000000000101111001001000000000001011101100001]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x0dd3a/0x388} [00000000000000001101110100111010]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x0e2d6/0x7ac} [00000000000000001110001011010110]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x0dcfa/0x40} [00000000000000001101110011111010]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x0e296/0x40} [00000000000000001110001010010110]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »SYSTEM«
  [$0x0002]  0x00288 003 »=«
  [$0x0003]  0x002a8 004 »<«
  [$0x0004]  0x002c8 005 »LEFT«
  [$0x0005]  0x00300 006 »RIGHT«
  [$0x0006]  0x00340 007 »<=«
  [$0x0007]  0x00368 008 »>«
  [$0x0008]  0x00388 009 »>=«
  [$0x0009]  0x003b0 00a »+«
  [$0x000a]  0x003d0 00b »-«
  [$0x000b]  0x003f0 000 »abs«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »SYSTEM«
    @0x02696 [0x01] =  $0x0002 »=«
    @0x026b6 [0x02] =  $0x0003 »<«
    @0x026d6 [0x03] =  $0x0004 »LEFT«
    @0x0270e [0x04] =  $0x0005 »RIGHT«
    @0x0274e [0x05] =  $0x0006 »<=«
    @0x02776 [0x06] =  $0x0007 »>«
    @0x02796 [0x07] =  $0x0008 »>=«
    @0x027be [0x08] =  $0x0009 »+«
    @0x027de [0x09] =  $0x000a »-«
    @0x027fe [0x0a] =  $0x000b »abs«
    @0x0282e [0x0b] =  $0x000c »*«
    @0x0284e [0x0c] =  $0x000d »/«
    @0x0286e [0x0d] =  $0x000e »rem«
    @0x0289e [0x0e] =  $0x000f »mod«
    @0x028ce [0x0f] =  $0x0010 »**«
    @0x028f6 [0x10] =  $0x0011 »ZERO«
    @0x0292e [0x11] =  $0x0012 »ONE«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003230 [0x0b] +0x0160: ptr_0xb_p → {D306 0x08fa9/0x83} [00000000000000001000111110101001]
    0x003350 [0x14] +0x0280: ptr_0x14_p → {D306 0x07119/0x83} [00000000000000000111000100011001]
    0x003370 [0x15] +0x02a0: ptr_0x15_p → {D306 0x05fa5/0x83} [00000000000000000101111110100101]
    0x003510 [0x22] +0x0440: ptr_0x22_p → {D306 0x06f15/0x83} [00000000000000000110111100010101]
    0x003690 [0x2e] +0x05c0: ptr_0x2e_p → {D306 0x0d519/0x83} [00000000000000001101010100011001]
    0x0036d0 [0x30] +0x0600: ptr_0x30_p → {D306 0x07623/0x83} [00000000000000000111011000100011]
    0x003750 [0x34] +0x0680: ptr_0x34_p → {D306 0x0721b/0x83} [00000000000000000111001000011011]
    0x003770 [0x35] +0x06a0: ptr_0x35_p → {D306 0x0731d/0x83} [00000000000000000111001100011101]
    0x0037b0 [0x37] +0x06e0: ptr_0x37_p → {D306 0x085cd/0x83} [00000000000000001000010111001101]
    0x0038b0 [0x3f] +0x07e0: ptr_0x3f_p → {D306 0x0f4bf/0x83} [00000000000000001111010010111111]
    0x0039f0 [0x49] +0x0920: ptr_0x49_p → {D306 0x07521/0x83} [00000000000000000111010100100001]
    0x003b30 [0x53] +0x0a60: ptr_0x53_p → {D306 0x07017/0x83} [00000000000000000111000000010111]
    0x003b70 [0x55] +0x0aa0: ptr_0x55_p → {D306 0x088bb/0x83} [00000000000000001000100010111011]
    0x003c50 [0x5c] +0x0b80: ptr_0x5c_p → {D306 0x078f9/0x83} [00000000000000000111100011111001]
    0x003c90 [0x5e] +0x0bc0: ptr_0x5e_p → {D306 0x0dbd7/0x83} [00000000000000001101101111010111]
    0x003cf0 [0x61] +0x0c20: ptr_0x61_p → {D306 0x07f3f/0x83} [00000000000000000111111100111111]
    0x003d90 [0x66] +0x0cc0: ptr_0x66_p → {D306 0x0741f/0x83} [00000000000000000111010000011111]

{D301 0x03db0/0xce0}:D301
    0x003e10 [0x03] +0x0060: ptr_0x3_p → {D302 0x0d864/0xa0} [00000000000000001101100001100100]
    0x003e70 [0x06] +0x00c0: ptr_0x6_p → {D302 0x06708/0xa0} [00000000000000000110011100001000]
    0x003e90 [0x07] +0x00e0: ptr_0x7_p → {D302 0x0d1ae/0xa0} [00000000000000001101000110101110]
    0x003ed0 [0x09] +0x0120: ptr_0x9_p → {D302 0x05294/0xa0} [00000000000000000101001010010100]
    0x003fd0 [0x11] +0x0220: ptr_0x11_p → {D302 0x09580/0xa0} [00000000000000001001010110000000]
    0x004030 [0x14] +0x0280: ptr_0x14_p → {D302 0x06390/0xa0} [00000000000000000110001110010000]
    0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x04f04/0xa0} [00000000000000000100111100000100]
    0x0040d0 [0x19] +0x0320: ptr_0x19_p → {D302 0x07dc8/0xa0} [00000000000000000111110111001000]
    0x0040f0 [0x1a] +0x0340: ptr_0x1a_p → {D302 0x0654c/0xa0} [00000000000000000110010101001100]
    0x004150 [0x1d] +0x03a0: ptr_0x1d_p → {D302 0x0ae9a/0xa0} [00000000000000001010111010011010]
    0x004170 [0x1e] +0x03c0: ptr_0x1e_p → {D302 0x0b7ee/0xa0} [00000000000000001011011111101110]
    0x004230 [0x24] +0x0480: ptr_0x24_p → {D302 0x0a240/0xa0} [00000000000000001010001001000000]
    0x004250 [0x25] +0x04a0: ptr_0x25_p → {D302 0x0b45e/0xa0} [00000000000000001011010001011110]
    0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x0eab6/0xa0} [00000000000000001110101010110110]
    0x004290 [0x27] +0x04e0: ptr_0x27_p → {D302 0x0e0f6/0xa0} [00000000000000001110000011110110]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x09100/0xa0} [00000000000000001001000100000000]
    0x0043b0 [0x30] +0x0600: ptr_0x30_p → {D302 0x0a014/0xa0} [00000000000000001010000000010100]
    0x0043d0 [0x31] +0x0620: ptr_0x31_p → {D302 0x0b9ba/0xa0} [00000000000000001011100110111010]
    0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x0a47c/0xa0} [00000000000000001010010001111100]
    0x004430 [0x34] +0x0680: ptr_0x34_p → {D302 0x0d670/0xa0} [00000000000000001101011001110000]
    0x004470 [0x36] +0x06c0: ptr_0x36_p → {D302 0x0b62a/0xa0} [00000000000000001011011000101010]
    0x004570 [0x3e] +0x07c0: ptr_0x3e_p → {D302 0x0a6a8/0xa0} [00000000000000001010011010101000]
    0x0045d0 [0x41] +0x0820: ptr_0x41_p → {D302 0x08724/0xa0} [00000000000000001000011100100100]
    0x004650 [0x45] +0x08a0: ptr_0x45_p → {D302 0x0ee4e/0xa0} [00000000000000001110111001001110]
    0x0046b0 [0x48] +0x0900: ptr_0x48_p → {D302 0x0933c/0xa0} [00000000000000001001001100111100]
    0x004710 [0x4b] +0x0960: ptr_0x4b_p → {D302 0x0c53a/0xa0} [00000000000000001100010100111010]
    0x004730 [0x4c] +0x0980: ptr_0x4c_p → {D302 0x0c6f6/0xa0} [00000000000000001100011011110110]
    0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x0c1aa/0xa0} [00000000000000001100000110101010]
    0x0047d0 [0x51] +0x0a20: ptr_0x51_p → {D302 0x0ec92/0xa0} [00000000000000001110110010010010]
    0x004810 [0x53] +0x0a60: ptr_0x53_p → {D302 0x059b4/0xa0} [00000000000000000101100110110100]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x04d48/0xa0} [00000000000000000100110101001000]
    0x004890 [0x57] +0x0ae0: ptr_0x57_p → {D302 0x0f616/0xa0} [00000000000000001111011000010110]
    0x004910 [0x5b] +0x0b60: ptr_0x5b_p → {D302 0x06bda/0xa0} [00000000000000000110101111011010]
    0x004930 [0x5c] +0x0b80: ptr_0x5c_p → {D302 0x0c8ea/0xa0} [00000000000000001100100011101010]
    0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0x0da48/0xa0} [00000000000000001101101001001000]
    0x004970 [0x5e] +0x0bc0: ptr_0x5e_p → {D302 0x0f308/0xa0} [00000000000000001111001100001000]
    0x004a10 [0x63] +0x0c60: ptr_0x63_p → {D302 0x0c366/0xa0} [00000000000000001100001101100110]
    0x004a50 [0x65] +0x0ca0: ptr_0x65_p → {D302 0x08e22/0xa0} [00000000000000001000111000100010]
    0x004a70 [0x66] +0x0cc0: ptr_0x66_p → {D302 0x0f10c/0xa0} [00000000000000001111000100001100]

{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x04c04/0x70}:ARRAY_STRING[0x1,0x6] = "SYSTEM"
{D303 0x04c74/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d14/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d14/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d48/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04c74/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x04de8/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x04e30/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04ed0/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04ed0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f04/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04e30/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x04fa4/0x48}:ARRAY_STRING[0x1,0x1] = "<"
{D303 0x04fec/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0508c/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x0508c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x050c0/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x04fec/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x05160/0x60}:ARRAY_STRING[0x1,0x4] = "LEFT"
{D303 0x051c0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05260/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x05260/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05294/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x051c0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x05334/0x68}:ARRAY_STRING[0x1,0x5] = "RIGHT"
{D303 0x0539c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0543c/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x0543c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05470/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x0539c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x05510/0x50}:ARRAY_STRING[0x1,0x2] = "<="
{D303 0x05560/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05600/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x05600/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05634/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05560/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x056d4/0x48}:ARRAY_STRING[0x1,0x1] = ">"
{D303 0x0571c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x057bc/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x057bc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x057f0/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x0571c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x05890/0x50}:ARRAY_STRING[0x1,0x2] = ">="
{D303 0x058e0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05980/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05980/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x059b4/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x04b64/0xa0} d302_d303_p → {D303 0x058e0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05a54/0x48}:ARRAY_STRING[0x1,0x1] = "+"
{D303 0x05a9c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05b3c/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x05b3c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05b70/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05a9c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05c10/0x48}:ARRAY_STRING[0x1,0x1] = "-"
{D303 0x05c58/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05cf8/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x05cf8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05d2c/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05c58/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x05dcc/0x58}:ARRAY_STRING[0x1,0x3] = "abs"
{D307 0x05e24/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00000250 d307_3 = 0x00000002
{D308 0x05ea3/0x83}:D308 d308_d303_p → {D303 0x058e0/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x05e24/0x7f}
{D307 0x05f26/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00000250 d307_3 = 0x00000002
{D306 0x05fa5/0x83}:D306 d306_d303_p → {D303 0x05a9c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x05f26/0x7f}
{D303 0x06028/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0635c/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x060c8/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x06108/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »SYSTEM«
  [$0x0002]  0x00288 003 »=«
  [$0x0003]  0x002a8 004 »<«
  [$0x0004]  0x002c8 005 »LEFT«
  [$0x0005]  0x00300 006 »RIGHT«
  [$0x0006]  0x00340 007 »<=«
  [$0x0007]  0x00368 008 »>«
  [$0x0008]  0x00388 009 »>=«
  [$0x0009]  0x003b0 00a »+«
  [$0x000a]  0x003d0 00b »-«
  [$0x000b]  0x003f0 00c »abs«
  [$0x000c]  0x00420 00d »*«
  [$0x000d]  0x00440 00e »/«
  [$0x000e]  0x00460 000 »rem«
{D304 0x0635c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06390/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x06028/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x06430/0x48}:ARRAY_STRING[0x1,0x1] = "*"
{D303 0x06478/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06518/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x06518/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0654c/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x06478/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x065ec/0x48}:ARRAY_STRING[0x1,0x1] = "/"
{D303 0x06634/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x066d4/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x066d4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06708/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x06634/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x067a8/0x58}:ARRAY_STRING[0x1,0x3] = "rem"
{D303 0x06800/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06ba6/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x068a0/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06108/0x254} next_p → {Thing2 0x060c8/0x40}
{StringIndex 0x068e0/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »SYSTEM«
  [$0x0002]  0x00288 003 »=«
  [$0x0003]  0x002a8 004 »<«
  [$0x0004]  0x002c8 005 »LEFT«
  [$0x0005]  0x00300 006 »RIGHT«
  [$0x0006]  0x00340 007 »<=«
  [$0x0007]  0x00368 008 »>«
  [$0x0008]  0x00388 009 »>=«
  [$0x0009]  0x003b0 00a »+«
  [$0x000a]  0x003d0 00b »-«
  [$0x000b]  0x003f0 00c »abs«
  [$0x000c]  0x00420 00d »*«
  [$0x000d]  0x00440 00e »/«
  [$0x000e]  0x00460 00f »rem«
  [$0x000f]  0x00490 010 »mod«
  [$0x0010]  0x004c0 011 »**«
  [$0x0011]  0x004e8 000 »ZERO«
{D304 0x06ba6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06bda/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x06800/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x06c7a/0x58}:ARRAY_STRING[0x1,0x3] = "mod"
{D303 0x06cd2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06d72/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x06d72/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06da6/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x06cd2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x06e46/0x50}:ARRAY_STRING[0x1,0x2] = "**"
{D307 0x06e96/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00000250 d307_3 = 0x00000002
{D306 0x06f15/0x83}:D306 d306_d303_p → {D303 0x04e30/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06e96/0x7f}
{D307 0x06f98/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00000250 d307_3 = 0x00000002
{D306 0x07017/0x83}:D306 d306_d303_p → {D303 0x0539c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06f98/0x7f}
{D307 0x0709a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00000250 d307_3 = 0x00000002
{D306 0x07119/0x83}:D306 d306_d303_p → {D303 0x05560/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0709a/0x7f}
{D307 0x0719c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00000250 d307_3 = 0x00000002
{D306 0x0721b/0x83}:D306 d306_d303_p → {D303 0x0571c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0719c/0x7f}
{D307 0x0729e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00000250 d307_3 = 0x00000002
{D306 0x0731d/0x83}:D306 d306_d303_p → {D303 0x05c58/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0729e/0x7f}
{D307 0x073a0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00000250 d307_3 = 0x00000002
{D306 0x0741f/0x83}:D306 d306_d303_p → {D303 0x06028/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x073a0/0x7f}
{D307 0x074a2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00000250 d307_3 = 0x00000002
{D306 0x07521/0x83}:D306 d306_d303_p → {D303 0x06478/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x074a2/0x7f}
{D307 0x075a4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00000250 d307_3 = 0x00000002
{D306 0x07623/0x83}:D306 d306_d303_p → {D303 0x06cd2/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x075a4/0x7f}
{D303 0x076a6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07746/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x07746/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0777a/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x05470/0xa0} d302_d303_p → {D303 0x076a6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0781a/0x60}:ARRAY_STRING[0x1,0x4] = "ZERO"
{D307 0x0787a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00000250 d307_3 = 0x00000002
{D306 0x078f9/0x83}:D306 d306_d303_p → {D303 0x076a6/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0787a/0x7f} d306_d308_p → {D308 0x05ea3/0x83}
{D303 0x0797c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07d94/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x07a1c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x068e0/0x2c6} next_p → {Thing2 0x068a0/0x40}
{StringIndex 0x07a5c/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »SYSTEM«
  [$0x0002]  0x00288 003 »=«
  [$0x0003]  0x002a8 004 »<«
  [$0x0004]  0x002c8 005 »LEFT«
  [$0x0005]  0x00300 006 »RIGHT«
  [$0x0006]  0x00340 007 »<=«
  [$0x0007]  0x00368 008 »>«
  [$0x0008]  0x00388 009 »>=«
  [$0x0009]  0x003b0 00a »+«
  [$0x000a]  0x003d0 00b »-«
  [$0x000b]  0x003f0 00c »abs«
  [$0x000c]  0x00420 00d »*«
  [$0x000d]  0x00440 00e »/«
  [$0x000e]  0x00460 00f »rem«
  [$0x000f]  0x00490 010 »mod«
  [$0x0010]  0x004c0 011 »**«
  [$0x0011]  0x004e8 012 »ZERO«
  [$0x0012]  0x00520 013 »ONE«
  [$0x0013]  0x05cd8 014 »VALUE«
  [$0x0014]  0x05d18 000 »CONVERT«
{D304 0x07d94/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07dc8/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0797c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x07e68/0x58}:ARRAY_STRING[0x1,0x3] = "ONE"
{D307 0x07ec0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00000250 d307_3 = 0x00000002
{D306 0x07f3f/0x83}:D306 d306_d303_p → {D303 0x0797c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x07ec0/0x7f}
{D303 0x07fc2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08412/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{Thing2 0x08062/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x080a2/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x080e6 [0x00] =  $0x0013 »VALUE«
    @0x08126 [0x01] =  $0x0014 »CONVERT«
    @0x08176 [0x02] =  $0x0015 »IMAGE«
    @0x081b6 [0x03] =  $0x0016 »INTEGER_TICK_LAST«
    @0x08256 [0x04] =  $0x0017 »INTEGER_TICK_FIRST«
    @0x082fe [0x05] =  $0x0018 »FLOAT_TICK_FIRST«
{D304 0x08412/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08446/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x07fc2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x084e6/0x68}:ARRAY_STRING[0x1,0x5] = "VALUE"
{D307 0x0854e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00000250 d307_3 = 0x00000002
{D306 0x085cd/0x83}:D306 d306_d303_p → {D303 0x07fc2/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0854e/0x7f}
{D303 0x08650/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x086f0/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{D304 0x086f0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08724/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x08446/0xa0} d302_d303_p → {D303 0x08650/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x087c4/0x78}:ARRAY_STRING[0x1,0x7] = "CONVERT"
{D307 0x0883c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00000250 d307_3 = 0x00000002
{D306 0x088bb/0x83}:D306 d306_d303_p → {D303 0x08650/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0883c/0x7f}
{D303 0x0893e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08dee/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x089de/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07a5c/0x338} next_p → {Thing2 0x07a1c/0x40}
{StringIndex 0x08a1e/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »SYSTEM«
  [$0x0002]  0x00288 003 »=«
  [$0x0003]  0x002a8 004 »<«
  [$0x0004]  0x002c8 005 »LEFT«
  [$0x0005]  0x00300 006 »RIGHT«
  [$0x0006]  0x00340 007 »<=«
  [$0x0007]  0x00368 008 »>«
  [$0x0008]  0x00388 009 »>=«
  [$0x0009]  0x003b0 00a »+«
  [$0x000a]  0x003d0 00b »-«
  [$0x000b]  0x003f0 00c »abs«
  [$0x000c]  0x00420 00d »*«
  [$0x000d]  0x00440 00e »/«
  [$0x000e]  0x00460 00f »rem«
  [$0x000f]  0x00490 010 »mod«
  [$0x0010]  0x004c0 011 »**«
  [$0x0011]  0x004e8 012 »ZERO«
  [$0x0012]  0x00520 013 »ONE«
  [$0x0013]  0x05cd8 014 »VALUE«
  [$0x0014]  0x05d18 015 »CONVERT«
  [$0x0015]  0x05d68 016 »IMAGE«
  [$0x0016]  0x05da8 017 »INTEGER_TICK_LAST«
  [$0x0017]  0x05e48 018 »INTEGER_TICK_FIRST«
  [$0x0018]  0x05ef0 000 »FLOAT_TICK_FIRST«
{D304 0x08dee/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08e22/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0893e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x08ec2/0x68}:ARRAY_STRING[0x1,0x5] = "IMAGE"
{D307 0x08f2a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00000250 d307_3 = 0x00000002
{D306 0x08fa9/0x83}:D306 d306_d303_p → {D303 0x0893e/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x08f2a/0x7f}
{D303 0x0902c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x090cc/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000
{D304 0x090cc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09100/0xa0}:D302 d302_0 = 0x80000011 d302_d302_p → {D302 0x05634/0xa0} d302_d303_p → {D303 0x0902c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x091a0/0xc8}:ARRAY_STRING[0x1,0x11] = "INTEGER_TICK_LAST"
{D303 0x09268/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09308/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000
{D304 0x09308/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0933c/0xa0}:D302 d302_0 = 0x80000012 d302_d302_p → {D302 0x06da6/0xa0} d302_d303_p → {D303 0x09268/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0
{ArrayString 0x093dc/0xd0}:ARRAY_STRING[0x1,0x12] = "INTEGER_TICK_FIRST"
{D303 0x094ac/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0954c/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000
{D304 0x0954c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09580/0xa0}:D302 d302_0 = 0x80000010 d302_d303_p → {D303 0x094ac/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x09620/0xc0}:ARRAY_STRING[0x1,0x10] = "FLOAT_TICK_FIRST"
{D303 0x096e0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09fe0/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000
{Thing2 0x09780/0x40}:Thing2 Chain2 payload_p → {StringStore 0x080a2/0x370} next_p → {Thing2 0x08062/0x40}
{StringStore 0x097c0/0x378}:StringStore x = 0x00000001 y = 0x00000067
    @0x09806 [0x00] =  $0x0019 »FLOAT_TICK_LAST«
    @0x09896 [0x01] =  $0x001a »INTEGER_TICK_SIZE«
    @0x09936 [0x02] =  $0x001b »FLOAT_TICK_SIZE«
    @0x099c6 [0x03] =  $0x001c »FLOAT_TICK_MACHINE_MANTISSA«
    @0x09ab6 [0x04] =  $0x001d »BIT_STRING«
{Thing2 0x09b38/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x08a1e/0x3d0} next_p → {Thing2 0x089de/0x40}
{StringIndex 0x09b78/0x468}:StringIndex x = 0x00000001 y = 0x0000001c
  [$0x0001]  0x00240 002 »SYSTEM«
  [$0x0002]  0x00288 003 »=«
  [$0x0003]  0x002a8 004 »<«
  [$0x0004]  0x002c8 005 »LEFT«
  [$0x0005]  0x00300 006 »RIGHT«
  [$0x0006]  0x00340 007 »<=«
  [$0x0007]  0x00368 008 »>«
  [$0x0008]  0x00388 009 »>=«
  [$0x0009]  0x003b0 00a »+«
  [$0x000a]  0x003d0 00b »-«
  [$0x000b]  0x003f0 00c »abs«
  [$0x000c]  0x00420 00d »*«
  [$0x000d]  0x00440 00e »/«
  [$0x000e]  0x00460 00f »rem«
  [$0x000f]  0x00490 010 »mod«
  [$0x0010]  0x004c0 011 »**«
  [$0x0011]  0x004e8 012 »ZERO«
  [$0x0012]  0x00520 013 »ONE«
  [$0x0013]  0x05cd8 014 »VALUE«
  [$0x0014]  0x05d18 015 »CONVERT«
  [$0x0015]  0x05d68 016 »IMAGE«
  [$0x0016]  0x05da8 017 »INTEGER_TICK_LAST«
  [$0x0017]  0x05e48 018 »INTEGER_TICK_FIRST«
  [$0x0018]  0x05ef0 019 »FLOAT_TICK_FIRST«
  [$0x0019]  0x073f8 01a »FLOAT_TICK_LAST«
  [$0x001a]  0x07488 01b »INTEGER_TICK_SIZE«
  [$0x001b]  0x07528 01c »FLOAT_TICK_SIZE«
  [$0x001c]  0x075b8 000 »FLOAT_TICK_MACHINE_MANTISSA«
{D304 0x09fe0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a014/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x096e0/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x0a0b4/0xb8}:ARRAY_STRING[0x1,0xf] = "FLOAT_TICK_LAST"
{D303 0x0a16c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a20c/0x34} d303_2 = 0x001a d303_3 = 0x0000000000000000000
{D304 0x0a20c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a240/0xa0}:D302 d302_0 = 0x80000011 d302_d303_p → {D303 0x0a16c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x0a2e0/0xc8}:ARRAY_STRING[0x1,0x11] = "INTEGER_TICK_SIZE"
{D303 0x0a3a8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a448/0x34} d303_2 = 0x001b d303_3 = 0x0000000000000000000
{D304 0x0a448/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a47c/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0x057f0/0xa0} d302_d303_p → {D303 0x0a3a8/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x0a51c/0xb8}:ARRAY_STRING[0x1,0xf] = "FLOAT_TICK_SIZE"
{D303 0x0a5d4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a674/0x34} d303_2 = 0x001c d303_3 = 0x0000000000000000000
{D304 0x0a674/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a6a8/0xa0}:D302 d302_0 = 0x8000001b d302_d303_p → {D303 0x0a5d4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000118
{ArrayString 0x0a748/0x118}:ARRAY_STRING[0x1,0x1b] = "FLOAT_TICK_MACHINE_MANTISSA"
{D303 0x0a860/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ae66/0x34} d303_2 = 0x001d d303_3 = 0x0000000000000000000
{Thing2 0x0a900/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x09b78/0x468} next_p → {Thing2 0x09b38/0x40}
{StringIndex 0x0a940/0x526}:StringIndex x = 0x00000001 y = 0x00000021
  [$0x0001]  0x00240 002 »SYSTEM«
  [$0x0002]  0x00288 003 »=«
  [$0x0003]  0x002a8 004 »<«
  [$0x0004]  0x002c8 005 »LEFT«
  [$0x0005]  0x00300 006 »RIGHT«
  [$0x0006]  0x00340 007 »<=«
  [$0x0007]  0x00368 008 »>«
  [$0x0008]  0x00388 009 »>=«
  [$0x0009]  0x003b0 00a »+«
  [$0x000a]  0x003d0 00b »-«
  [$0x000b]  0x003f0 00c »abs«
  [$0x000c]  0x00420 00d »*«
  [$0x000d]  0x00440 00e »/«
  [$0x000e]  0x00460 00f »rem«
  [$0x000f]  0x00490 010 »mod«
  [$0x0010]  0x004c0 011 »**«
  [$0x0011]  0x004e8 012 »ZERO«
  [$0x0012]  0x00520 013 »ONE«
  [$0x0013]  0x05cd8 014 »VALUE«
  [$0x0014]  0x05d18 015 »CONVERT«
  [$0x0015]  0x05d68 016 »IMAGE«
  [$0x0016]  0x05da8 017 »INTEGER_TICK_LAST«
  [$0x0017]  0x05e48 018 »INTEGER_TICK_FIRST«
  [$0x0018]  0x05ef0 019 »FLOAT_TICK_FIRST«
  [$0x0019]  0x073f8 01a »FLOAT_TICK_LAST«
  [$0x001a]  0x07488 01b »INTEGER_TICK_SIZE«
  [$0x001b]  0x07528 01c »FLOAT_TICK_SIZE«
  [$0x001c]  0x075b8 01d »FLOAT_TICK_MACHINE_MANTISSA«
  [$0x001d]  0x076a8 01e »BIT_STRING«
  [$0x001e]  0x08ce0 01f »and«
  [$0x001f]  0x08d10 020 »or«
  [$0x0020]  0x08d38 021 »xor«
  [$0x0021]  0x08d68 000 »not«
{D304 0x0ae66/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0ae9a/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x0a860/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x0af3a/0x90}:ARRAY_STRING[0x1,0xa] = "BIT_STRING"
{D303 0x0afca/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b42a/0x34} d303_2 = 0x001e d303_3 = 0x0000000000000000000
{Thing2 0x0b06a/0x40}:Thing2 Chain2 payload_p → {StringStore 0x097c0/0x378} next_p → {Thing2 0x09780/0x40}
{StringStore 0x0b0aa/0x380}:StringStore x = 0x00000001 y = 0x00000068
    @0x0b0ee [0x00] =  $0x001e »and«
    @0x0b11e [0x01] =  $0x001f »or«
    @0x0b146 [0x02] =  $0x0020 »xor«
    @0x0b176 [0x03] =  $0x0021 »not«
    @0x0b1a6 [0x04] =  $0x0022 »&«
    @0x0b1c6 [0x05] =  $0x0023 »BITS«
    @0x0b1fe [0x06] =  $0x0024 »I«
    @0x0b21e [0x07] =  $0x0025 »MANTISSA«
    @0x0b276 [0x08] =  $0x0026 »F«
    @0x0b296 [0x09] =  $0x0027 »EXPONENT«
    @0x0b2ee [0x0a] =  $0x0028 »INT«
    @0x0b31e [0x0b] =  $0x0029 »IN_RANGE«
    @0x0b376 [0x0c] =  $0x002a »RIGHT1«
    @0x0b3be [0x0d] =  $0x002b »RIGHT2«
{D304 0x0b42a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b45e/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0afca/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0b4fe/0x58}:ARRAY_STRING[0x1,0x3] = "and"
{D303 0x0b556/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b5f6/0x34} d303_2 = 0x001f d303_3 = 0x0000000000000000000
{D304 0x0b5f6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b62a/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x0b556/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x0b6ca/0x50}:ARRAY_STRING[0x1,0x2] = "or"
{D303 0x0b71a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b7ba/0x34} d303_2 = 0x0020 d303_3 = 0x0000000000000000000
{D304 0x0b7ba/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b7ee/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0b71a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0b88e/0x58}:ARRAY_STRING[0x1,0x3] = "xor"
{D303 0x0b8e6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b986/0x34} d303_2 = 0x0021 d303_3 = 0x0000000000000000000
{D304 0x0b986/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b9ba/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0b8e6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0ba5a/0x58}:ARRAY_STRING[0x1,0x3] = "not"
{D303 0x0bab2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c176/0x34} d303_2 = 0x0022 d303_3 = 0x0000000000000000000
{Thing2 0x0bb52/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0a940/0x526} next_p → {Thing2 0x0a900/0x40}
{StringIndex 0x0bb92/0x5e4}:StringIndex x = 0x00000001 y = 0x00000026
  [$0x0001]  0x00240 002 »SYSTEM«
  [$0x0002]  0x00288 003 »=«
  [$0x0003]  0x002a8 004 »<«
  [$0x0004]  0x002c8 005 »LEFT«
  [$0x0005]  0x00300 006 »RIGHT«
  [$0x0006]  0x00340 007 »<=«
  [$0x0007]  0x00368 008 »>«
  [$0x0008]  0x00388 009 »>=«
  [$0x0009]  0x003b0 00a »+«
  [$0x000a]  0x003d0 00b »-«
  [$0x000b]  0x003f0 00c »abs«
  [$0x000c]  0x00420 00d »*«
  [$0x000d]  0x00440 00e »/«
  [$0x000e]  0x00460 00f »rem«
  [$0x000f]  0x00490 010 »mod«
  [$0x0010]  0x004c0 011 »**«
  [$0x0011]  0x004e8 012 »ZERO«
  [$0x0012]  0x00520 013 »ONE«
  [$0x0013]  0x05cd8 014 »VALUE«
  [$0x0014]  0x05d18 015 »CONVERT«
  [$0x0015]  0x05d68 016 »IMAGE«
  [$0x0016]  0x05da8 017 »INTEGER_TICK_LAST«
  [$0x0017]  0x05e48 018 »INTEGER_TICK_FIRST«
  [$0x0018]  0x05ef0 019 »FLOAT_TICK_FIRST«
  [$0x0019]  0x073f8 01a »FLOAT_TICK_LAST«
  [$0x001a]  0x07488 01b »INTEGER_TICK_SIZE«
  [$0x001b]  0x07528 01c »FLOAT_TICK_SIZE«
  [$0x001c]  0x075b8 01d »FLOAT_TICK_MACHINE_MANTISSA«
  [$0x001d]  0x076a8 01e »BIT_STRING«
  [$0x001e]  0x08ce0 01f »and«
  [$0x001f]  0x08d10 020 »or«
  [$0x0020]  0x08d38 021 »xor«
  [$0x0021]  0x08d68 022 »not«
  [$0x0022]  0x08d98 023 »&«
  [$0x0023]  0x08db8 024 »BITS«
  [$0x0024]  0x08df0 025 »I«
  [$0x0025]  0x08e10 026 »MANTISSA«
  [$0x0026]  0x08e68 000 »F«
{D304 0x0c176/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c1aa/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0bab2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0c24a/0x48}:ARRAY_STRING[0x1,0x1] = "&"
{D303 0x0c292/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c332/0x34} d303_2 = 0x0023 d303_3 = 0x0000000000000000000
{D304 0x0c332/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c366/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0c292/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0c406/0x60}:ARRAY_STRING[0x1,0x4] = "BITS"
{D303 0x0c466/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c506/0x34} d303_2 = 0x0024 d303_3 = 0x0000000000000000000
{D304 0x0c506/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c53a/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0c466/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0c5da/0x48}:ARRAY_STRING[0x1,0x1] = "I"
{D303 0x0c622/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c6c2/0x34} d303_2 = 0x0025 d303_3 = 0x0000000000000000000
{D304 0x0c6c2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c6f6/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x0c622/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x0c796/0x80}:ARRAY_STRING[0x1,0x8] = "MANTISSA"
{D303 0x0c816/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c8b6/0x34} d303_2 = 0x0026 d303_3 = 0x0000000000000000000
{D304 0x0c8b6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c8ea/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0c816/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0c98a/0x48}:ARRAY_STRING[0x1,0x1] = "F"
{D303 0x0c9d2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0d17a/0x34} d303_2 = 0x0027 d303_3 = 0x0000000000000000000
{Thing2 0x0ca72/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0bb92/0x5e4} next_p → {Thing2 0x0bb52/0x40}
{StringIndex 0x0cab2/0x6c8}:StringIndex x = 0x00000001 y = 0x0000002c
  [$0x0001]  0x00240 002 »SYSTEM«
  [$0x0002]  0x00288 003 »=«
  [$0x0003]  0x002a8 004 »<«
  [$0x0004]  0x002c8 005 »LEFT«
  [$0x0005]  0x00300 006 »RIGHT«
  [$0x0006]  0x00340 007 »<=«
  [$0x0007]  0x00368 008 »>«
  [$0x0008]  0x00388 009 »>=«
  [$0x0009]  0x003b0 00a »+«
  [$0x000a]  0x003d0 00b »-«
  [$0x000b]  0x003f0 00c »abs«
  [$0x000c]  0x00420 00d »*«
  [$0x000d]  0x00440 00e »/«
  [$0x000e]  0x00460 00f »rem«
  [$0x000f]  0x00490 010 »mod«
  [$0x0010]  0x004c0 011 »**«
  [$0x0011]  0x004e8 012 »ZERO«
  [$0x0012]  0x00520 013 »ONE«
  [$0x0013]  0x05cd8 014 »VALUE«
  [$0x0014]  0x05d18 015 »CONVERT«
  [$0x0015]  0x05d68 016 »IMAGE«
  [$0x0016]  0x05da8 017 »INTEGER_TICK_LAST«
  [$0x0017]  0x05e48 018 »INTEGER_TICK_FIRST«
  [$0x0018]  0x05ef0 019 »FLOAT_TICK_FIRST«
  [$0x0019]  0x073f8 01a »FLOAT_TICK_LAST«
  [$0x001a]  0x07488 01b »INTEGER_TICK_SIZE«
  [$0x001b]  0x07528 01c »FLOAT_TICK_SIZE«
  [$0x001c]  0x075b8 01d »FLOAT_TICK_MACHINE_MANTISSA«
  [$0x001d]  0x076a8 01e »BIT_STRING«
  [$0x001e]  0x08ce0 01f »and«
  [$0x001f]  0x08d10 020 »or«
  [$0x0020]  0x08d38 021 »xor«
  [$0x0021]  0x08d68 022 »not«
  [$0x0022]  0x08d98 023 »&«
  [$0x0023]  0x08db8 024 »BITS«
  [$0x0024]  0x08df0 025 »I«
  [$0x0025]  0x08e10 026 »MANTISSA«
  [$0x0026]  0x08e68 027 »F«
  [$0x0027]  0x08e88 028 »EXPONENT«
  [$0x0028]  0x08ee0 029 »INT«
  [$0x0029]  0x08f10 02a »IN_RANGE«
  [$0x002a]  0x08f68 02b »RIGHT1«
  [$0x002b]  0x08fb0 02c »RIGHT2«
  [$0x002c]  0x0b970 000 »REAL«
{D304 0x0d17a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0d1ae/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x0c9d2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x0d24e/0x80}:ARRAY_STRING[0x1,0x8] = "EXPONENT"
{D303 0x0d2ce/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0d36e/0x34} d303_2 = 0x0028 d303_3 = 0x0000000000000000000
{D304 0x0d36e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0d3a2/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0d2ce/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0d442/0x58}:ARRAY_STRING[0x1,0x3] = "INT"
{D307 0x0d49a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00000250 d307_3 = 0x00000002
{D306 0x0d519/0x83}:D306 d306_d303_p → {D303 0x0c622/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0d49a/0x7f}
{D303 0x0d59c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0d63c/0x34} d303_2 = 0x0029 d303_3 = 0x0000000000000000000
{D304 0x0d63c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0d670/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x0d59c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x0d710/0x80}:ARRAY_STRING[0x1,0x8] = "IN_RANGE"
{D303 0x0d790/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0d830/0x34} d303_2 = 0x002a d303_3 = 0x0000000000000000000
{D304 0x0d830/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0d864/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x05b70/0xa0} d302_d303_p → {D303 0x0d790/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0d904/0x70}:ARRAY_STRING[0x1,0x6] = "RIGHT1"
{D303 0x0d974/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0da14/0x34} d303_2 = 0x002b d303_3 = 0x0000000000000000000
{D304 0x0da14/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0da48/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x05d2c/0xa0} d302_d303_p → {D303 0x0d974/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0dae8/0x70}:ARRAY_STRING[0x1,0x6] = "RIGHT2"
{D307 0x0db58/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00000250 d307_3 = 0x00000002
{D306 0x0dbd7/0x83}:D306 d306_d303_p → {D303 0x0d59c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0db58/0x7f}
{D303 0x0dc5a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e0c2/0x34} d303_2 = 0x002c d303_3 = 0x0000000000000000000
{Thing2 0x0dcfa/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0b0aa/0x380} next_p → {Thing2 0x0b06a/0x40}
{StringStore 0x0dd3a/0x388}:StringStore x = 0x00000001 y = 0x00000069
    @0x0dd7e [0x00] =  $0x002c »REAL«
    @0x0ddb6 [0x01] =  $0x002d »EQUAL«
    @0x0ddf6 [0x02] =  $0x002e »N«
    @0x0de16 [0x03] =  $0x002f »D«
    @0x0de36 [0x04] =  $0x0030 »NUMERATOR«
    @0x0de96 [0x05] =  $0x0031 »DENOMINATOR«
    @0x0df06 [0x06] =  $0x0032 »S«
{D304 0x0e0c2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0e0f6/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0dc5a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0e196/0x60}:ARRAY_STRING[0x1,0x4] = "REAL"
{D303 0x0e1f6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ea82/0x34} d303_2 = 0x002d d303_3 = 0x0000000000000000000
{Thing2 0x0e296/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0cab2/0x6c8} next_p → {Thing2 0x0ca72/0x40}
{StringIndex 0x0e2d6/0x7ac}:StringIndex x = 0x00000001 y = 0x00000032
  [$0x0001]  0x00240 002 »SYSTEM«
  [$0x0002]  0x00288 003 »=«
  [$0x0003]  0x002a8 004 »<«
  [$0x0004]  0x002c8 005 »LEFT«
  [$0x0005]  0x00300 006 »RIGHT«
  [$0x0006]  0x00340 007 »<=«
  [$0x0007]  0x00368 008 »>«
  [$0x0008]  0x00388 009 »>=«
  [$0x0009]  0x003b0 00a »+«
  [$0x000a]  0x003d0 00b »-«
  [$0x000b]  0x003f0 00c »abs«
  [$0x000c]  0x00420 00d »*«
  [$0x000d]  0x00440 00e »/«
  [$0x000e]  0x00460 00f »rem«
  [$0x000f]  0x00490 010 »mod«
  [$0x0010]  0x004c0 011 »**«
  [$0x0011]  0x004e8 012 »ZERO«
  [$0x0012]  0x00520 013 »ONE«
  [$0x0013]  0x05cd8 014 »VALUE«
  [$0x0014]  0x05d18 015 »CONVERT«
  [$0x0015]  0x05d68 016 »IMAGE«
  [$0x0016]  0x05da8 017 »INTEGER_TICK_LAST«
  [$0x0017]  0x05e48 018 »INTEGER_TICK_FIRST«
  [$0x0018]  0x05ef0 019 »FLOAT_TICK_FIRST«
  [$0x0019]  0x073f8 01a »FLOAT_TICK_LAST«
  [$0x001a]  0x07488 01b »INTEGER_TICK_SIZE«
  [$0x001b]  0x07528 01c »FLOAT_TICK_SIZE«
  [$0x001c]  0x075b8 01d »FLOAT_TICK_MACHINE_MANTISSA«
  [$0x001d]  0x076a8 01e »BIT_STRING«
  [$0x001e]  0x08ce0 01f »and«
  [$0x001f]  0x08d10 020 »or«
  [$0x0020]  0x08d38 021 »xor«
  [$0x0021]  0x08d68 022 »not«
  [$0x0022]  0x08d98 023 »&«
  [$0x0023]  0x08db8 024 »BITS«
  [$0x0024]  0x08df0 025 »I«
  [$0x0025]  0x08e10 026 »MANTISSA«
  [$0x0026]  0x08e68 027 »F«
  [$0x0027]  0x08e88 028 »EXPONENT«
  [$0x0028]  0x08ee0 029 »INT«
  [$0x0029]  0x08f10 02a »IN_RANGE«
  [$0x002a]  0x08f68 02b »RIGHT1«
  [$0x002b]  0x08fb0 02c »RIGHT2«
  [$0x002c]  0x0b970 02d »REAL«
  [$0x002d]  0x0b9a8 02e »EQUAL«
  [$0x002e]  0x0b9e8 02f »N«
  [$0x002f]  0x0ba08 030 »D«
  [$0x0030]  0x0ba28 031 »NUMERATOR«
  [$0x0031]  0x0ba88 032 »DENOMINATOR«
  [$0x0032]  0x0baf8 000 »S«
{D304 0x0ea82/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0eab6/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x0777a/0xa0} d302_d303_p → {D303 0x0e1f6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0eb56/0x68}:ARRAY_STRING[0x1,0x5] = "EQUAL"
{D303 0x0ebbe/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ec5e/0x34} d303_2 = 0x002e d303_3 = 0x0000000000000000000
{D304 0x0ec5e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0ec92/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x050c0/0xa0} d302_d303_p → {D303 0x0ebbe/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0ed32/0x48}:ARRAY_STRING[0x1,0x1] = "N"
{D303 0x0ed7a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ee1a/0x34} d303_2 = 0x002f d303_3 = 0x0000000000000000000
{D304 0x0ee1a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0ee4e/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0ed7a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0eeee/0x48}:ARRAY_STRING[0x1,0x1] = "D"
{D307 0x0ef36/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00000250 d307_3 = 0x00000002
{D308 0x0efb5/0x83}:D308 d308_d303_p → {D303 0x0c9d2/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x0ef36/0x7f}
{D303 0x0f038/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f0d8/0x34} d303_2 = 0x0030 d303_3 = 0x0000000000000000000
{D304 0x0f0d8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0f10c/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x0d3a2/0xa0} d302_d303_p → {D303 0x0f038/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x0f1ac/0x88}:ARRAY_STRING[0x1,0x9] = "NUMERATOR"
{D303 0x0f234/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f2d4/0x34} d303_2 = 0x0031 d303_3 = 0x0000000000000000000
{D304 0x0f2d4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0f308/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x0f234/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x0f3a8/0x98}:ARRAY_STRING[0x1,0xb] = "DENOMINATOR"
{D307 0x0f440/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00000250 d307_3 = 0x00000002
{D306 0x0f4bf/0x83}:D306 d306_d303_p → {D303 0x0e1f6/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0f440/0x7f} d306_d308_p → {D308 0x0efb5/0x83}
{D303 0x0f542/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f5e2/0x34} d303_2 = 0x0032 d303_3 = 0x0000000000000000000
{D304 0x0f5e2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0f616/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0f542/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0f6b6/0x48}:ARRAY_STRING[0x1,0x1] = "S"