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Length: 8192 (0x2000) Types: Ada Source Notes: 03_class, FILE, R1k_Segment, e3_tag, package body Make_Bottom_Left_Place_Free_Rule, seg_04bbe3, separate Decision_System.Fruit_Rule_Bundle
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000 └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« └─⟦this⟧
separate (Decision_System.Fruit_Rule_Bundle) package body Make_Bottom_Left_Place_Free_Rule is function Premiss return Fact_Queries is use Fruit_Frames; begin return (Markers.Exist ((Name => Is_Equal (Model_Marker_Name))), Markers.Exist ((Name => Is_Equal (Selected_Block_Marker_Name))), Markers.Exist ((Name => Is_Equal (Top_Block_Marker_Name))), Markers.Absent ((Name => Is_Equal (Top_Copied_Model_Marker_Name)))); end Premiss; procedure Action (Objects : Fact_Collection) is use Visual_System; use Fruit_Frames; Model_Marker : Fact_Name renames Objects (1); Selected_Block_Marker : Fact_Name renames Objects (2); Top_Block_Marker : Fact_Name renames Objects (3); Moving_Possible : Boolean := True; procedure Move_To_Next_Place is begin Moving_Possible := True; Moving_Possible := Move (On_Table_Marker_Id, Left); if not Moving_Possible then -- go on upper level Moving_Possible := Move (On_Table_Marker_Id, Up); Moving_Possible := True; while Moving_Possible loop Moving_Possible := Move (On_Table_Marker_Id, Right); end loop; end if; end Move_To_Next_Place; procedure Place_Table_Marker_On_The_Bottom_Right is begin Moving_Possible := True; while Moving_Possible loop Moving_Possible := Move (On_Table_Marker_Id, Down); end loop; Moving_Possible := True; while Moving_Possible loop Moving_Possible := Move (On_Table_Marker_Id, Right); end loop; end Place_Table_Marker_On_The_Bottom_Right; function Is_Table_Marker (In_Column_Marked_With : Marker_Ids) return Boolean is Level : Integer := 0; Moving : Boolean := True; In_Column : Boolean := False; begin while Moving loop if Is_Same (In_Column_Marked_With, On_Table_Marker_Id) then In_Column := True; end if; Moving := Move (On_Table_Marker_Id, Down); Level := Level + 1; end loop; --replace on_table_marker on initial place for I in 1 .. Level - 1 loop Moving := Move (On_Table_Marker_Id, Up); end loop; return In_Column; end Is_Table_Marker; procedure Move_Top_Block_On_Free_Place is Moving_Down : Boolean := True; begin while (Get_Label (On_Table_Marker_Id) /= Null_Label) loop Move_To_Next_Place; end loop; -- is the free block in the column where the selected_block is ? if Is_Table_Marker (In_Column_Marked_With => Top_Block_Marker_Id) then Move_To_Next_Place; Move_Top_Block_On_Free_Place; else Put_Block (Block_Marked_With_Id => Top_Block_Marker_Id, On_Marked_Place_With_Id => On_Table_Marker_Id); Markers.Delete (Top_Block_Marker); Markers.Delete (Selected_Block_Marker); end if; end Move_Top_Block_On_Free_Place; begin -- to search a free place:place first table_marker on bottom right -- of the table Place_Table_Marker_On_The_Bottom_Right; Move_Top_Block_On_Free_Place; if Is_Same (Selected_Block_Marker_Id, Top_Block_Marker_Id) then -- when the selected block is on the top of a stack Markers.Delete (Selected_Block_Marker); Markers.Delete (Top_Block_Marker); Markers.Add ((Name => Top_Copied_Model_Marker_Name)); else Markers.Delete (Top_Block_Marker); end if; end Action; end Make_Bottom_Left_Place_Free_Rule;
nblk1=7 nid=2 hdr6=c [0x00] rec0=1c rec1=00 rec2=01 rec3=008 [0x01] rec0=1a rec1=00 rec2=06 rec3=036 [0x02] rec0=1c rec1=00 rec2=05 rec3=012 [0x03] rec0=00 rec1=00 rec2=03 rec3=010 [0x04] rec0=17 rec1=00 rec2=07 rec3=05a [0x05] rec0=0f rec1=00 rec2=04 rec3=000 [0x06] rec0=06 rec1=00 rec2=02 rec3=001 tail 0x21750e8ae868949620f0b 0x42a00088462063c03 Free Block Chain: 0x2: 0000 00 00 00 75 80 1d 72 73 2e 44 65 6c 65 74 65 20 ┆ u rs.Delete ┆