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DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Excavated with: AutoArchaeologist - Free & Open Source Software. |
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Length: 5120 (0x1400) Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_0a29dd
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000 └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« └─⟦this⟧
{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00008ef3 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00009fff {HeadVar3 0x00080/0x2aa}:HeadVar3 0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001] 0x0000a0 [0x01] +0x0020: head_segment = 0x000a29dd [0000000000010100010100111011101] 0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001] 0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010] 0x0000ff [0x04] +0x007f: 0x000100 [0x05] +0x0080: 0x00011f [0x06] +0x009f: [00000000000000000000000000000000] 0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010] 0x000160 [0x08] +0x00e0: head_object = 0x0002e1ca [000000000000101110000111001010] 0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001] 0x00019e [0x0a] +0x011e: 0x0001be [0x0b] +0x013e: 0x0001de [0x0c] +0x015e: 0x0001fe [0x0d] +0x017e: 0x00021e [0x0e] +0x019e: 0x00023e [0x0f] +0x01be: 0x00025e [0x10] +0x01de: 0x000265 [0x11] +0x01e5: head_variant = 0x3 [11] 0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010] 0x00026a [0x13] +0x01ea: 0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000] 0x0002aa [0x15] +0x022a: 0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000] {R1kSegChunk 0x0032a/0x1ff0}: =================== 0x00032a +0x0000: 0x0 [0x1f80] 0… 0x0022aa +0x1f80: 0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000 {Thing1 0x0231a/0x10c}:Thing1 0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff003000580044180087c [111111111111111111111111111111110000000000110000000000000101100000000000010001000001100000000000100001111100] 0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110] 0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x064d0/0x378} [00000000000000000110010011010000] 0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x08974/0x3d0} [00000000000000001000100101110100] 0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x06490/0x40} [00000000000000000110010010010000] 0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x08934/0x40} [00000000000000001000100100110100] {StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b [$0x0001] 0x00240 002 »STRING_UTILITIES« [$0x0002] 0x002d8 003 »TRANSPORT_DEFS« [$0x0003] 0x00360 004 »BOUNDED_STRING« [$0x0004] 0x003e8 005 »NUMBER_TO_STRING2« [$0x0005] 0x00488 006 »CONVERT« [$0x0006] 0x03248 007 »STRING2_TO_NUMBER« [$0x0007] 0x032e8 008 »TO_CONVERT« [$0x0008] 0x03350 009 »NUMBER_TO_STRING4« [$0x0009] 0x033f0 00a »STRING4_TO_NUMBER« [$0x000a] 0x03490 00b »CONVERT_ID_TO_STRING« [$0x000b] 0x04108 000 »CONVERT_STRING_TO_ID« {StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065 @0x0264e [0x00] = $0x0001 »STRING_UTILITIES« @0x026e6 [0x01] = $0x0002 »TRANSPORT_DEFS« @0x0276e [0x02] = $0x0003 »BOUNDED_STRING« @0x027f6 [0x03] = $0x0004 »NUMBER_TO_STRING2« @0x02896 [0x04] = $0x0005 »CONVERT« @0x028e6 [0x05] = $0xa6e4 »« {D300 0x02970/0xc0}:D300 0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000] 0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000] 0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000] 0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000] 0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000] 0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000] {BitPointerArray 0x02a30/0x6a0}:BitPointerArray 0x002a30 +0x0000: 0x0 [0x6a0] 0… {D305 0x030d0/0xce0}:D305 0x003170 [0x05] +0x00a0: ptr_0x5_p → {D306 0x07a9b/0x83} [00000000000000000111101010011011] 0x0035d0 [0x28] +0x0500: ptr_0x28_p → {D306 0x08eef/0x83} [00000000000000001000111011101111] 0x003670 [0x2d] +0x05a0: ptr_0x2d_p → {D306 0x06ecb/0x83} [00000000000000000110111011001011] 0x003730 [0x33] +0x0660: ptr_0x33_p → {D306 0x07999/0x83} [00000000000000000111100110011001] 0x003890 [0x3e] +0x07c0: ptr_0x3e_p → {D306 0x07b9d/0x83} [00000000000000000111101110011101] 0x003ab0 [0x4f] +0x09e0: ptr_0x4f_p → {D306 0x07199/0x83} [00000000000000000111000110011001] 0x003ad0 +0x0a00: 0x0 [0x2e0] 0… {D301 0x03db0/0xce0}:D301 0x003f30 [0x0c] +0x0180: ptr_0xc_p → {D302 0x059b8/0xa0} [00000000000000000101100110111000] 0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x06034/0xa0} [00000000000000000110000000110100] 0x004070 [0x16] +0x02c0: ptr_0x16_p → {D302 0x051e0/0xa0} [00000000000000000101000111100000] 0x0040d0 [0x19] +0x0320: ptr_0x19_p → {D302 0x072f0/0xa0} [00000000000000000111001011110000] 0x0040f0 [0x1a] +0x0340: ptr_0x1a_p → {D302 0x077f2/0xa0} [00000000000000000111011111110010] 0x004110 [0x1b] +0x0360: ptr_0x1b_p → {D302 0x06270/0xa0} [00000000000000000110001001110000] 0x0041b0 [0x20] +0x0400: ptr_0x20_p → {D302 0x04d98/0xa0} [00000000000000000100110110011000] 0x0041f0 [0x22] +0x0440: ptr_0x22_p → {D302 0x05bf4/0xa0} [00000000000000000101101111110100] 0x0042d0 [0x29] +0x0520: ptr_0x29_p → {D302 0x0879c/0xa0} [00000000000000001000011110011100] 0x004310 [0x2b] +0x0560: ptr_0x2b_p → {D302 0x08404/0xa0} [00000000000000001000010000000100] 0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x07ec0/0xa0} [00000000000000000111111011000000] 0x0044f0 [0x3a] +0x0740: ptr_0x3a_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100] 0x004510 [0x3b] +0x0760: ptr_0x3b_p → {D302 0x05df8/0xa0} [00000000000000000101110111111000] 0x004570 [0x3e] +0x07c0: ptr_0x3e_p → {D302 0x07022/0xa0} [00000000000000000111000000100010] 0x0045d0 [0x41] +0x0820: ptr_0x41_p → {D302 0x0687c/0xa0} [00000000000000000110100001111100] 0x0046b0 [0x48] +0x0900: ptr_0x48_p → {D302 0x085d0/0xa0} [00000000000000001000010111010000] 0x004890 [0x57] +0x0ae0: ptr_0x57_p → {D302 0x06d64/0xa0} [00000000000000000110110101100100] 0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0x07cf4/0xa0} [00000000000000000111110011110100] 0x004970 [0x5e] +0x0bc0: ptr_0x5e_p → {D302 0x08d78/0xa0} [00000000000000001000110101111000] 0x004990 +0x0be0: 0x0 [0x100] 0… {D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000 {D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04b64/0xa0}:D302 d302_0 = 0x80000010 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0 {ArrayString 0x04c04/0xc0}:ARRAY_STRING[0x1,0x10] = "STRING_UTILITIES" {D303 0x04cc4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d64/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000 {D304 0x04d64/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04d98/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x04cc4/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0 {ArrayString 0x04e38/0xb0}:ARRAY_STRING[0x1,0xe] = "TRANSPORT_DEFS" {D303 0x04ee8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f88/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000 {D304 0x04f88/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04fbc/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x04ee8/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0 {ArrayString 0x0505c/0xb0}:ARRAY_STRING[0x1,0xe] = "BOUNDED_STRING" {D303 0x0510c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x051ac/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000 {D304 0x051ac/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x051e0/0xa0}:D302 d302_0 = 0x80000011 d302_d302_p → {D302 0x04fbc/0xa0} d302_d303_p → {D303 0x0510c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8 {ArrayString 0x05280/0xc8}:ARRAY_STRING[0x1,0x11] = "NUMBER_TO_STRING2" {D303 0x05348/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x053e8/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000 {D304 0x053e8/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0541c/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x05348/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x054bc/0x78}:ARRAY_STRING[0x1,0x7] = "CONVERT" {D303 0x05534/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05984/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000 {Thing2 0x055d4/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368} {StringStore 0x05614/0x370}:StringStore x = 0x00000001 y = 0x00000066 @0x05656 [0x00] = $0x0006 »STRING2_TO_NUMBER« @0x056f6 [0x01] = $0x0007 »TO_CONVERT« @0x0575e [0x02] = $0x0008 »NUMBER_TO_STRING4« @0x057fe [0x03] = $0x0009 »STRING4_TO_NUMBER« @0x0589e [0x04] = $0x000a »CONVERT_ID_TO_STRING« {D304 0x05984/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x059b8/0xa0}:D302 d302_0 = 0x80000011 d302_d303_p → {D303 0x05534/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8 {ArrayString 0x05a58/0xc8}:ARRAY_STRING[0x1,0x11] = "STRING2_TO_NUMBER" {D303 0x05b20/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05bc0/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000 {D304 0x05bc0/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05bf4/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x05b20/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090 {ArrayString 0x05c94/0x90}:ARRAY_STRING[0x1,0xa] = "TO_CONVERT" {D303 0x05d24/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05dc4/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000 {D304 0x05dc4/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05df8/0xa0}:D302 d302_0 = 0x80000011 d302_d303_p → {D303 0x05d24/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8 {ArrayString 0x05e98/0xc8}:ARRAY_STRING[0x1,0x11] = "NUMBER_TO_STRING4" {D303 0x05f60/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06000/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000 {D304 0x06000/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06034/0xa0}:D302 d302_0 = 0x80000011 d302_d303_p → {D303 0x05f60/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8 {ArrayString 0x060d4/0xc8}:ARRAY_STRING[0x1,0x11] = "STRING4_TO_NUMBER" {D303 0x0619c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0623c/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000 {D304 0x0623c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06270/0xa0}:D302 d302_0 = 0x80000014 d302_d303_p → {D303 0x0619c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e0 {ArrayString 0x06310/0xe0}:ARRAY_STRING[0x1,0x14] = "CONVERT_ID_TO_STRING" {D303 0x063f0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06848/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000 {Thing2 0x06490/0x40}:Thing2 Chain2 payload_p → {StringStore 0x05614/0x370} next_p → {Thing2 0x055d4/0x40} {StringStore 0x064d0/0x378}:StringStore x = 0x00000001 y = 0x00000067 @0x06516 [0x00] = $0x000b »CONVERT_STRING_TO_ID« @0x065ce [0x01] = $0x000c »S« @0x065ee [0x02] = $0x000d »'0'« @0x0661e [0x03] = $0x000e »CONVERTED« @0x0667e [0x04] = $0x000f »MY_WORKED« @0x066de [0x05] = $0x0010 »'1'« @0x0670e [0x06] = $0x0011 »'9'« @0x0673e [0x07] = $0x0012 »'3'« @0x0676e [0x08] = $0x0013 »'5'« @0x0679e [0x09] = $0x0014 »'4'« @0x067ce [0x0a] = $0x0015 »'6'« {D304 0x06848/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0687c/0xa0}:D302 d302_0 = 0x80000014 d302_d302_p → {D302 0x0541c/0xa0} d302_d303_p → {D303 0x063f0/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e0 {ArrayString 0x0691c/0xe0}:ARRAY_STRING[0x1,0x14] = "CONVERT_STRING_TO_ID" {D303 0x069fc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06d30/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000 {Thing2 0x06a9c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2} {StringIndex 0x06adc/0x254}:StringIndex x = 0x00000001 y = 0x0000000e [$0x0001] 0x00240 002 »STRING_UTILITIES« [$0x0002] 0x002d8 003 »TRANSPORT_DEFS« [$0x0003] 0x00360 004 »BOUNDED_STRING« [$0x0004] 0x003e8 005 »NUMBER_TO_STRING2« [$0x0005] 0x00488 006 »CONVERT« [$0x0006] 0x03248 007 »STRING2_TO_NUMBER« [$0x0007] 0x032e8 008 »TO_CONVERT« [$0x0008] 0x03350 009 »NUMBER_TO_STRING4« [$0x0009] 0x033f0 00a »STRING4_TO_NUMBER« [$0x000a] 0x03490 00b »CONVERT_ID_TO_STRING« [$0x000b] 0x04108 00c »CONVERT_STRING_TO_ID« [$0x000c] 0x041c0 00d »S« [$0x000d] 0x041e0 00e »'0'« [$0x000e] 0x04210 000 »CONVERTED« {D304 0x06d30/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06d64/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x069fc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x06e04/0x48}:ARRAY_STRING[0x1,0x1] = "S" {D307 0x06e4c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001453b8 d307_3 = 0x00000002 {D306 0x06ecb/0x83}:D306 d306_d303_p → {D303 0x0510c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06e4c/0x7f} {D303 0x06f4e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06fee/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000 {D304 0x06fee/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07022/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x06f4e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x070c2/0x58}:ARRAY_STRING[0x1,0x3] = "'0'" {D307 0x0711a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001453b8 d307_3 = 0x00000002 {D306 0x07199/0x83}:D306 d306_d303_p → {D303 0x05534/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0711a/0x7f} {D303 0x0721c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x072bc/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000 {D304 0x072bc/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x072f0/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x0721c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088 {ArrayString 0x07390/0x88}:ARRAY_STRING[0x1,0x9] = "CONVERTED" {D303 0x07418/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x077be/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000 {Thing2 0x074b8/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06adc/0x254} next_p → {Thing2 0x06a9c/0x40} {StringIndex 0x074f8/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011 [$0x0001] 0x00240 002 »STRING_UTILITIES« [$0x0002] 0x002d8 003 »TRANSPORT_DEFS« [$0x0003] 0x00360 004 »BOUNDED_STRING« [$0x0004] 0x003e8 005 »NUMBER_TO_STRING2« [$0x0005] 0x00488 006 »CONVERT« [$0x0006] 0x03248 007 »STRING2_TO_NUMBER« [$0x0007] 0x032e8 008 »TO_CONVERT« [$0x0008] 0x03350 009 »NUMBER_TO_STRING4« [$0x0009] 0x033f0 00a »STRING4_TO_NUMBER« [$0x000a] 0x03490 00b »CONVERT_ID_TO_STRING« [$0x000b] 0x04108 00c »CONVERT_STRING_TO_ID« [$0x000c] 0x041c0 00d »S« [$0x000d] 0x041e0 00e »'0'« [$0x000e] 0x04210 00f »CONVERTED« [$0x000f] 0x04270 010 »MY_WORKED« [$0x0010] 0x042d0 011 »'1'« [$0x0011] 0x04300 000 »'9'« {D304 0x077be/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x077f2/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x07418/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088 {ArrayString 0x07892/0x88}:ARRAY_STRING[0x1,0x9] = "MY_WORKED" {D307 0x0791a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001453b8 d307_3 = 0x00000002 {D306 0x07999/0x83}:D306 d306_d303_p → {D303 0x05d24/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0791a/0x7f} {D307 0x07a1c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001453b8 d307_3 = 0x00000002 {D306 0x07a9b/0x83}:D306 d306_d303_p → {D303 0x05f60/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x07a1c/0x7f} {D307 0x07b1e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001453b8 d307_3 = 0x00000002 {D306 0x07b9d/0x83}:D306 d306_d303_p → {D303 0x0619c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x07b1e/0x7f} {D303 0x07c20/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07cc0/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000 {D304 0x07cc0/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07cf4/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x07c20/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x07d94/0x58}:ARRAY_STRING[0x1,0x3] = "'1'" {D303 0x07dec/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07e8c/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000 {D304 0x07e8c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07ec0/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x07dec/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x07f60/0x58}:ARRAY_STRING[0x1,0x3] = "'9'" {D303 0x07fb8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x083d0/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000 {Thing2 0x08058/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x074f8/0x2c6} next_p → {Thing2 0x074b8/0x40} {StringIndex 0x08098/0x338}:StringIndex x = 0x00000001 y = 0x00000014 [$0x0001] 0x00240 002 »STRING_UTILITIES« [$0x0002] 0x002d8 003 »TRANSPORT_DEFS« [$0x0003] 0x00360 004 »BOUNDED_STRING« [$0x0004] 0x003e8 005 »NUMBER_TO_STRING2« [$0x0005] 0x00488 006 »CONVERT« [$0x0006] 0x03248 007 »STRING2_TO_NUMBER« [$0x0007] 0x032e8 008 »TO_CONVERT« [$0x0008] 0x03350 009 »NUMBER_TO_STRING4« [$0x0009] 0x033f0 00a »STRING4_TO_NUMBER« [$0x000a] 0x03490 00b »CONVERT_ID_TO_STRING« [$0x000b] 0x04108 00c »CONVERT_STRING_TO_ID« [$0x000c] 0x041c0 00d »S« [$0x000d] 0x041e0 00e »'0'« [$0x000e] 0x04210 00f »CONVERTED« [$0x000f] 0x04270 010 »MY_WORKED« [$0x0010] 0x042d0 011 »'1'« [$0x0011] 0x04300 012 »'9'« [$0x0012] 0x04330 013 »'3'« [$0x0013] 0x04360 014 »'5'« [$0x0014] 0x04390 000 »'4'« {D304 0x083d0/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08404/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x07fb8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x084a4/0x58}:ARRAY_STRING[0x1,0x3] = "'3'" {D303 0x084fc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0859c/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000 {D304 0x0859c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x085d0/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x084fc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x08670/0x58}:ARRAY_STRING[0x1,0x3] = "'5'" {D303 0x086c8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08768/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000 {D304 0x08768/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0879c/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x086c8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x0883c/0x58}:ARRAY_STRING[0x1,0x3] = "'4'" {D303 0x08894/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08d44/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000 {Thing2 0x08934/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x08098/0x338} next_p → {Thing2 0x08058/0x40} {StringIndex 0x08974/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018 [$0x0001] 0x00240 002 »STRING_UTILITIES« [$0x0002] 0x002d8 003 »TRANSPORT_DEFS« [$0x0003] 0x00360 004 »BOUNDED_STRING« [$0x0004] 0x003e8 005 »NUMBER_TO_STRING2« [$0x0005] 0x00488 006 »CONVERT« [$0x0006] 0x03248 007 »STRING2_TO_NUMBER« [$0x0007] 0x032e8 008 »TO_CONVERT« [$0x0008] 0x03350 009 »NUMBER_TO_STRING4« [$0x0009] 0x033f0 00a »STRING4_TO_NUMBER« [$0x000a] 0x03490 00b »CONVERT_ID_TO_STRING« [$0x000b] 0x04108 00c »CONVERT_STRING_TO_ID« [$0x000c] 0x041c0 00d »S« [$0x000d] 0x041e0 00e »'0'« [$0x000e] 0x04210 00f »CONVERTED« [$0x000f] 0x04270 010 »MY_WORKED« [$0x0010] 0x042d0 011 »'1'« [$0x0011] 0x04300 012 »'9'« [$0x0012] 0x04330 013 »'3'« [$0x0013] 0x04360 014 »'5'« [$0x0014] 0x04390 015 »'4'« [$0x0015] 0x043c0 000 »'6'« {D304 0x08d44/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08d78/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x08894/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x08e18/0x58}:ARRAY_STRING[0x1,0x3] = "'6'" {D307 0x08e70/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001453b8 d307_3 = 0x00000002 {D306 0x08eef/0x83}:D306 d306_d303_p → {D303 0x063f0/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x08e70/0x7f}