DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦42ab6f39d⟧

    Length: 5120 (0x1400)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_0a29dd

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00008ef3 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00009fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x000a29dd [0000000000010100010100111011101]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x0002e1ca [000000000000101110000111001010]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff003000580044180087c [111111111111111111111111111111110000000000110000000000000101100000000000010001000001100000000000100001111100]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x064d0/0x378} [00000000000000000110010011010000]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x08974/0x3d0} [00000000000000001000100101110100]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x06490/0x40} [00000000000000000110010010010000]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x08934/0x40} [00000000000000001000100100110100]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »STRING_UTILITIES«
  [$0x0002]  0x002d8 003 »TRANSPORT_DEFS«
  [$0x0003]  0x00360 004 »BOUNDED_STRING«
  [$0x0004]  0x003e8 005 »NUMBER_TO_STRING2«
  [$0x0005]  0x00488 006 »CONVERT«
  [$0x0006]  0x03248 007 »STRING2_TO_NUMBER«
  [$0x0007]  0x032e8 008 »TO_CONVERT«
  [$0x0008]  0x03350 009 »NUMBER_TO_STRING4«
  [$0x0009]  0x033f0 00a »STRING4_TO_NUMBER«
  [$0x000a]  0x03490 00b »CONVERT_ID_TO_STRING«
  [$0x000b]  0x04108 000 »CONVERT_STRING_TO_ID«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »STRING_UTILITIES«
    @0x026e6 [0x01] =  $0x0002 »TRANSPORT_DEFS«
    @0x0276e [0x02] =  $0x0003 »BOUNDED_STRING«
    @0x027f6 [0x03] =  $0x0004 »NUMBER_TO_STRING2«
    @0x02896 [0x04] =  $0x0005 »CONVERT«
    @0x028e6 [0x05] =  $0xa6e4 »«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003170 [0x05] +0x00a0: ptr_0x5_p → {D306 0x07a9b/0x83} [00000000000000000111101010011011]
    0x0035d0 [0x28] +0x0500: ptr_0x28_p → {D306 0x08eef/0x83} [00000000000000001000111011101111]
    0x003670 [0x2d] +0x05a0: ptr_0x2d_p → {D306 0x06ecb/0x83} [00000000000000000110111011001011]
    0x003730 [0x33] +0x0660: ptr_0x33_p → {D306 0x07999/0x83} [00000000000000000111100110011001]
    0x003890 [0x3e] +0x07c0: ptr_0x3e_p → {D306 0x07b9d/0x83} [00000000000000000111101110011101]
    0x003ab0 [0x4f] +0x09e0: ptr_0x4f_p → {D306 0x07199/0x83} [00000000000000000111000110011001]

    0x003ad0 +0x0a00:                                    0x0 [0x2e0] 0…
{D301 0x03db0/0xce0}:D301
    0x003f30 [0x0c] +0x0180: ptr_0xc_p → {D302 0x059b8/0xa0} [00000000000000000101100110111000]
    0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x06034/0xa0} [00000000000000000110000000110100]
    0x004070 [0x16] +0x02c0: ptr_0x16_p → {D302 0x051e0/0xa0} [00000000000000000101000111100000]
    0x0040d0 [0x19] +0x0320: ptr_0x19_p → {D302 0x072f0/0xa0} [00000000000000000111001011110000]
    0x0040f0 [0x1a] +0x0340: ptr_0x1a_p → {D302 0x077f2/0xa0} [00000000000000000111011111110010]
    0x004110 [0x1b] +0x0360: ptr_0x1b_p → {D302 0x06270/0xa0} [00000000000000000110001001110000]
    0x0041b0 [0x20] +0x0400: ptr_0x20_p → {D302 0x04d98/0xa0} [00000000000000000100110110011000]
    0x0041f0 [0x22] +0x0440: ptr_0x22_p → {D302 0x05bf4/0xa0} [00000000000000000101101111110100]
    0x0042d0 [0x29] +0x0520: ptr_0x29_p → {D302 0x0879c/0xa0} [00000000000000001000011110011100]
    0x004310 [0x2b] +0x0560: ptr_0x2b_p → {D302 0x08404/0xa0} [00000000000000001000010000000100]
    0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x07ec0/0xa0} [00000000000000000111111011000000]
    0x0044f0 [0x3a] +0x0740: ptr_0x3a_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x004510 [0x3b] +0x0760: ptr_0x3b_p → {D302 0x05df8/0xa0} [00000000000000000101110111111000]
    0x004570 [0x3e] +0x07c0: ptr_0x3e_p → {D302 0x07022/0xa0} [00000000000000000111000000100010]
    0x0045d0 [0x41] +0x0820: ptr_0x41_p → {D302 0x0687c/0xa0} [00000000000000000110100001111100]
    0x0046b0 [0x48] +0x0900: ptr_0x48_p → {D302 0x085d0/0xa0} [00000000000000001000010111010000]
    0x004890 [0x57] +0x0ae0: ptr_0x57_p → {D302 0x06d64/0xa0} [00000000000000000110110101100100]
    0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0x07cf4/0xa0} [00000000000000000111110011110100]
    0x004970 [0x5e] +0x0bc0: ptr_0x5e_p → {D302 0x08d78/0xa0} [00000000000000001000110101111000]

    0x004990 +0x0be0:                                    0x0 [0x100] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000010 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x04c04/0xc0}:ARRAY_STRING[0x1,0x10] = "STRING_UTILITIES"
{D303 0x04cc4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d64/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d64/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d98/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x04cc4/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x04e38/0xb0}:ARRAY_STRING[0x1,0xe] = "TRANSPORT_DEFS"
{D303 0x04ee8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f88/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04f88/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04fbc/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x04ee8/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x0505c/0xb0}:ARRAY_STRING[0x1,0xe] = "BOUNDED_STRING"
{D303 0x0510c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x051ac/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x051ac/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x051e0/0xa0}:D302 d302_0 = 0x80000011 d302_d302_p → {D302 0x04fbc/0xa0} d302_d303_p → {D303 0x0510c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x05280/0xc8}:ARRAY_STRING[0x1,0x11] = "NUMBER_TO_STRING2"
{D303 0x05348/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x053e8/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x053e8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0541c/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x05348/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x054bc/0x78}:ARRAY_STRING[0x1,0x7] = "CONVERT"
{D303 0x05534/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05984/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{Thing2 0x055d4/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x05614/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x05656 [0x00] =  $0x0006 »STRING2_TO_NUMBER«
    @0x056f6 [0x01] =  $0x0007 »TO_CONVERT«
    @0x0575e [0x02] =  $0x0008 »NUMBER_TO_STRING4«
    @0x057fe [0x03] =  $0x0009 »STRING4_TO_NUMBER«
    @0x0589e [0x04] =  $0x000a »CONVERT_ID_TO_STRING«
{D304 0x05984/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x059b8/0xa0}:D302 d302_0 = 0x80000011 d302_d303_p → {D303 0x05534/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x05a58/0xc8}:ARRAY_STRING[0x1,0x11] = "STRING2_TO_NUMBER"
{D303 0x05b20/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05bc0/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x05bc0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05bf4/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x05b20/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x05c94/0x90}:ARRAY_STRING[0x1,0xa] = "TO_CONVERT"
{D303 0x05d24/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05dc4/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x05dc4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05df8/0xa0}:D302 d302_0 = 0x80000011 d302_d303_p → {D303 0x05d24/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x05e98/0xc8}:ARRAY_STRING[0x1,0x11] = "NUMBER_TO_STRING4"
{D303 0x05f60/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06000/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x06000/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06034/0xa0}:D302 d302_0 = 0x80000011 d302_d303_p → {D303 0x05f60/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x060d4/0xc8}:ARRAY_STRING[0x1,0x11] = "STRING4_TO_NUMBER"
{D303 0x0619c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0623c/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x0623c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06270/0xa0}:D302 d302_0 = 0x80000014 d302_d303_p → {D303 0x0619c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e0
{ArrayString 0x06310/0xe0}:ARRAY_STRING[0x1,0x14] = "CONVERT_ID_TO_STRING"
{D303 0x063f0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06848/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{Thing2 0x06490/0x40}:Thing2 Chain2 payload_p → {StringStore 0x05614/0x370} next_p → {Thing2 0x055d4/0x40}
{StringStore 0x064d0/0x378}:StringStore x = 0x00000001 y = 0x00000067
    @0x06516 [0x00] =  $0x000b »CONVERT_STRING_TO_ID«
    @0x065ce [0x01] =  $0x000c »S«
    @0x065ee [0x02] =  $0x000d »'0'«
    @0x0661e [0x03] =  $0x000e »CONVERTED«
    @0x0667e [0x04] =  $0x000f »MY_WORKED«
    @0x066de [0x05] =  $0x0010 »'1'«
    @0x0670e [0x06] =  $0x0011 »'9'«
    @0x0673e [0x07] =  $0x0012 »'3'«
    @0x0676e [0x08] =  $0x0013 »'5'«
    @0x0679e [0x09] =  $0x0014 »'4'«
    @0x067ce [0x0a] =  $0x0015 »'6'«
{D304 0x06848/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0687c/0xa0}:D302 d302_0 = 0x80000014 d302_d302_p → {D302 0x0541c/0xa0} d302_d303_p → {D303 0x063f0/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e0
{ArrayString 0x0691c/0xe0}:ARRAY_STRING[0x1,0x14] = "CONVERT_STRING_TO_ID"
{D303 0x069fc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06d30/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x06a9c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x06adc/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »STRING_UTILITIES«
  [$0x0002]  0x002d8 003 »TRANSPORT_DEFS«
  [$0x0003]  0x00360 004 »BOUNDED_STRING«
  [$0x0004]  0x003e8 005 »NUMBER_TO_STRING2«
  [$0x0005]  0x00488 006 »CONVERT«
  [$0x0006]  0x03248 007 »STRING2_TO_NUMBER«
  [$0x0007]  0x032e8 008 »TO_CONVERT«
  [$0x0008]  0x03350 009 »NUMBER_TO_STRING4«
  [$0x0009]  0x033f0 00a »STRING4_TO_NUMBER«
  [$0x000a]  0x03490 00b »CONVERT_ID_TO_STRING«
  [$0x000b]  0x04108 00c »CONVERT_STRING_TO_ID«
  [$0x000c]  0x041c0 00d »S«
  [$0x000d]  0x041e0 00e »'0'«
  [$0x000e]  0x04210 000 »CONVERTED«
{D304 0x06d30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06d64/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x069fc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x06e04/0x48}:ARRAY_STRING[0x1,0x1] = "S"
{D307 0x06e4c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001453b8 d307_3 = 0x00000002
{D306 0x06ecb/0x83}:D306 d306_d303_p → {D303 0x0510c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06e4c/0x7f}
{D303 0x06f4e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06fee/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x06fee/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07022/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x06f4e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x070c2/0x58}:ARRAY_STRING[0x1,0x3] = "'0'"
{D307 0x0711a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001453b8 d307_3 = 0x00000002
{D306 0x07199/0x83}:D306 d306_d303_p → {D303 0x05534/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0711a/0x7f}
{D303 0x0721c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x072bc/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x072bc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x072f0/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x0721c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x07390/0x88}:ARRAY_STRING[0x1,0x9] = "CONVERTED"
{D303 0x07418/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x077be/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x074b8/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06adc/0x254} next_p → {Thing2 0x06a9c/0x40}
{StringIndex 0x074f8/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »STRING_UTILITIES«
  [$0x0002]  0x002d8 003 »TRANSPORT_DEFS«
  [$0x0003]  0x00360 004 »BOUNDED_STRING«
  [$0x0004]  0x003e8 005 »NUMBER_TO_STRING2«
  [$0x0005]  0x00488 006 »CONVERT«
  [$0x0006]  0x03248 007 »STRING2_TO_NUMBER«
  [$0x0007]  0x032e8 008 »TO_CONVERT«
  [$0x0008]  0x03350 009 »NUMBER_TO_STRING4«
  [$0x0009]  0x033f0 00a »STRING4_TO_NUMBER«
  [$0x000a]  0x03490 00b »CONVERT_ID_TO_STRING«
  [$0x000b]  0x04108 00c »CONVERT_STRING_TO_ID«
  [$0x000c]  0x041c0 00d »S«
  [$0x000d]  0x041e0 00e »'0'«
  [$0x000e]  0x04210 00f »CONVERTED«
  [$0x000f]  0x04270 010 »MY_WORKED«
  [$0x0010]  0x042d0 011 »'1'«
  [$0x0011]  0x04300 000 »'9'«
{D304 0x077be/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x077f2/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x07418/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x07892/0x88}:ARRAY_STRING[0x1,0x9] = "MY_WORKED"
{D307 0x0791a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001453b8 d307_3 = 0x00000002
{D306 0x07999/0x83}:D306 d306_d303_p → {D303 0x05d24/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0791a/0x7f}
{D307 0x07a1c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001453b8 d307_3 = 0x00000002
{D306 0x07a9b/0x83}:D306 d306_d303_p → {D303 0x05f60/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x07a1c/0x7f}
{D307 0x07b1e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001453b8 d307_3 = 0x00000002
{D306 0x07b9d/0x83}:D306 d306_d303_p → {D303 0x0619c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x07b1e/0x7f}
{D303 0x07c20/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07cc0/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x07cc0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07cf4/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x07c20/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x07d94/0x58}:ARRAY_STRING[0x1,0x3] = "'1'"
{D303 0x07dec/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07e8c/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x07e8c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07ec0/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x07dec/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x07f60/0x58}:ARRAY_STRING[0x1,0x3] = "'9'"
{D303 0x07fb8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x083d0/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x08058/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x074f8/0x2c6} next_p → {Thing2 0x074b8/0x40}
{StringIndex 0x08098/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »STRING_UTILITIES«
  [$0x0002]  0x002d8 003 »TRANSPORT_DEFS«
  [$0x0003]  0x00360 004 »BOUNDED_STRING«
  [$0x0004]  0x003e8 005 »NUMBER_TO_STRING2«
  [$0x0005]  0x00488 006 »CONVERT«
  [$0x0006]  0x03248 007 »STRING2_TO_NUMBER«
  [$0x0007]  0x032e8 008 »TO_CONVERT«
  [$0x0008]  0x03350 009 »NUMBER_TO_STRING4«
  [$0x0009]  0x033f0 00a »STRING4_TO_NUMBER«
  [$0x000a]  0x03490 00b »CONVERT_ID_TO_STRING«
  [$0x000b]  0x04108 00c »CONVERT_STRING_TO_ID«
  [$0x000c]  0x041c0 00d »S«
  [$0x000d]  0x041e0 00e »'0'«
  [$0x000e]  0x04210 00f »CONVERTED«
  [$0x000f]  0x04270 010 »MY_WORKED«
  [$0x0010]  0x042d0 011 »'1'«
  [$0x0011]  0x04300 012 »'9'«
  [$0x0012]  0x04330 013 »'3'«
  [$0x0013]  0x04360 014 »'5'«
  [$0x0014]  0x04390 000 »'4'«
{D304 0x083d0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08404/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x07fb8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x084a4/0x58}:ARRAY_STRING[0x1,0x3] = "'3'"
{D303 0x084fc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0859c/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x0859c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x085d0/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x084fc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x08670/0x58}:ARRAY_STRING[0x1,0x3] = "'5'"
{D303 0x086c8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08768/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{D304 0x08768/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0879c/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x086c8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0883c/0x58}:ARRAY_STRING[0x1,0x3] = "'4'"
{D303 0x08894/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08d44/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x08934/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x08098/0x338} next_p → {Thing2 0x08058/0x40}
{StringIndex 0x08974/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »STRING_UTILITIES«
  [$0x0002]  0x002d8 003 »TRANSPORT_DEFS«
  [$0x0003]  0x00360 004 »BOUNDED_STRING«
  [$0x0004]  0x003e8 005 »NUMBER_TO_STRING2«
  [$0x0005]  0x00488 006 »CONVERT«
  [$0x0006]  0x03248 007 »STRING2_TO_NUMBER«
  [$0x0007]  0x032e8 008 »TO_CONVERT«
  [$0x0008]  0x03350 009 »NUMBER_TO_STRING4«
  [$0x0009]  0x033f0 00a »STRING4_TO_NUMBER«
  [$0x000a]  0x03490 00b »CONVERT_ID_TO_STRING«
  [$0x000b]  0x04108 00c »CONVERT_STRING_TO_ID«
  [$0x000c]  0x041c0 00d »S«
  [$0x000d]  0x041e0 00e »'0'«
  [$0x000e]  0x04210 00f »CONVERTED«
  [$0x000f]  0x04270 010 »MY_WORKED«
  [$0x0010]  0x042d0 011 »'1'«
  [$0x0011]  0x04300 012 »'9'«
  [$0x0012]  0x04330 013 »'3'«
  [$0x0013]  0x04360 014 »'5'«
  [$0x0014]  0x04390 015 »'4'«
  [$0x0015]  0x043c0 000 »'6'«
{D304 0x08d44/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08d78/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x08894/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x08e18/0x58}:ARRAY_STRING[0x1,0x3] = "'6'"
{D307 0x08e70/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001453b8 d307_3 = 0x00000002
{D306 0x08eef/0x83}:D306 d306_d303_p → {D303 0x063f0/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x08e70/0x7f}