|
DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Excavated with: AutoArchaeologist - Free & Open Source Software. |
top - download
Length: 7168 (0x1c00) Types: Ada Source Notes: 03_class, FILE, R1k_Segment, e3_tag, package body Bbs_Actions, seg_0116b0
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000 └─ ⟦5a81ac88f⟧ »Space Info Vol 1« └─⟦this⟧
with Slot, Instance, Text_Io; with Tuple; with Ball_Features, Box_Features, Sticker_Features; with New_Ball, New_Box, New_Sticker; package body Bbs_Actions is use Ball_Features, Box_Features, Sticker_Features, Slot.Operators; type Col is (Black, Red, Green, Blue, White, Yellow); procedure Pack_It_Action (The_Tuple : Tuple.Object) is A_Ball : New_Ball.Object; A_Box : New_Box.Object; A_Sticker : New_Sticker.Object; begin Tuple.Split (The_Tuple, A_Ball, A_Box, A_Sticker); New_Ball.Change (The_Object => A_Ball, Attribute => Place, To => In_The_Box); New_Box.Change (The_Object => A_Box, Attribute => State, To => State_Slot_Box.Value (Is_Full)); New_Sticker.Change (The_Object => A_Sticker, Attribute => State, To => State_Slot_Sticker.Value (Is_Used)); Text_Io.Put_Line ("=>Rule PACK_IT : ball (" & Col'Image (Col'Val (Slot.Get (New_Ball.Value_Of (A_Ball, Colour)))) & "/" & Slot.Image (New_Ball.Value_Of (A_Ball, Size)) & ") in box (" & Slot.Image (New_Box.Value_Of (A_Box, Size)) & ") with label: " & Col'Image (Col'Val (Slot.Get (New_Sticker.Value_Of (A_Sticker, Colour)))) & "(" & State_Slot_Sticker.Image (New_Sticker.Value_Of (A_Sticker, State)) & ")"); end Pack_It_Action; ------------------------------------------------------------ procedure Sticker_Lack_Action (The_Tuple : Tuple.Object) is A_Ball : New_Ball.Object; begin Tuple.Split (The_Tuple, A_Ball); New_Ball.Change (The_Object => A_Ball, Attribute => Place, To => In_The_Box); Text_Io.Put_Line ("=>Rule STICKER_LACK : there are no stickers left with color " & Col'Image (Col'Val (Slot.Get (New_Ball.Value_Of (A_Ball, Colour))))); end Sticker_Lack_Action; ------------------------------------------------------------ procedure Box_Lack_Action (The_Tuple : Tuple.Object) is A_Ball : New_Ball.Object; begin Tuple.Split (The_Tuple, A_Ball); New_Ball.Change (The_Object => A_Ball, Attribute => Place, To => In_The_Box); Text_Io.Put_Line ("=>Rule BOX_LACK : there are no boxes left with size greater then " & Slot.Image (New_Ball.Value_Of (A_Ball, Size))); end Box_Lack_Action; ------------------------------------------------------------ procedure Too_Big_Action (The_Tuple : Tuple.Object) is A_Ball : New_Ball.Object; begin Tuple.Split (The_Tuple, A_Ball); New_Ball.Change (The_Object => A_Ball, Attribute => Place, To => In_The_Box); Text_Io.Put_Line ("=>Rule TOO_BIG : the colour " & Col'Image (Col'Val (Slot.Get (New_Ball.Value_Of (A_Ball, Colour)))) & " ball with size " & Slot.Image (New_Ball.Value_Of (A_Ball, Size)) & " is too BIG"); end Too_Big_Action; end Bbs_Actions;
nblk1=6 nid=4 hdr6=a [0x00] rec0=18 rec1=00 rec2=01 rec3=01c [0x01] rec0=15 rec1=00 rec2=06 rec3=008 [0x02] rec0=00 rec1=00 rec2=03 rec3=010 [0x03] rec0=16 rec1=00 rec2=05 rec3=02a [0x04] rec0=0f rec1=00 rec2=02 rec3=001 [0x05] rec0=56 rec1=4d rec2=36 rec3=100 tail 0x2150ceebe823a3d55e310 0x42a00088462063c03 Free Block Chain: 0x4: 0000 00 00 00 13 80 10 20 20 20 20 20 28 22 3d 3e 52 ┆ ("=>R┆