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DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Excavated with: AutoArchaeologist - Free & Open Source Software. |
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Length: 5120 (0x1400) Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_04dc88
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000 └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« └─⟦this⟧
{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00008dfb max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00009fff {HeadVar3 0x00080/0x2aa}:HeadVar3 0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001] 0x0000a0 [0x01] +0x0020: head_segment = 0x0004dc88 [0000000000001001101110010001000] 0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001] 0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010] 0x0000ff [0x04] +0x007f: 0x000100 [0x05] +0x0080: 0x00011f [0x06] +0x009f: [00000000000000000000000000000000] 0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010] 0x000160 [0x08] +0x00e0: head_object = 0x00017dbf [000000000000010111110110111111] 0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001] 0x00019e [0x0a] +0x011e: 0x0001be [0x0b] +0x013e: 0x0001de [0x0c] +0x015e: 0x0001fe [0x0d] +0x017e: 0x00021e [0x0e] +0x019e: 0x00023e [0x0f] +0x01be: 0x00025e [0x10] +0x01de: 0x000265 [0x11] +0x01e5: head_variant = 0x3 [11] 0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010] 0x00026a [0x13] +0x01ea: 0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000] 0x0002aa [0x15] +0x022a: 0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000] {R1kSegChunk 0x0032a/0x1ff0}: =================== 0x00032a +0x0000: 0x0 [0x1f80] 0… 0x0022aa +0x1f80: 0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000 {Thing1 0x0231a/0x10c}:Thing1 0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff0030006400539800a6c [111111111111111111111111111111110000000000110000000000000110010000000000010100111001100000000000101001101100] 0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110] 0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x07452/0x378} [00000000000000000111010001010010] 0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x0833a/0x3d0} [00000000000000001000001100111010] 0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x07412/0x40} [00000000000000000111010000010010] 0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x082fa/0x40} [00000000000000001000001011111010] {StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b [$0x0001] 0x00240 002 »ELEMENT« [$0x0002] 0x00290 003 »<« [$0x0003] 0x002b0 004 »LEFT« [$0x0004] 0x002e8 005 »RIGHT« [$0x0005] 0x00328 006 »=« [$0x0006] 0x00348 007 »OBJECT« [$0x0007] 0x00390 008 »EMPTY_TREE« [$0x0008] 0x003f8 009 »INITIALIZE« [$0x0009] 0x00460 00a »TREE« [$0x000a] 0x00498 00b »DUPLICATE« [$0x000b] 0x03a78 000 »SOURCE_TREE« {StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065 @0x0264e [0x00] = $0x0001 »ELEMENT« @0x0269e [0x01] = $0x0002 »<« @0x026be [0x02] = $0x0003 »LEFT« @0x026f6 [0x03] = $0x0004 »RIGHT« @0x02736 [0x04] = $0x0005 »=« @0x02756 [0x05] = $0x0006 »OBJECT« @0x0279e [0x06] = $0x0007 »EMPTY_TREE« @0x02806 [0x07] = $0x0008 »INITIALIZE« @0x0286e [0x08] = $0x0009 »TREE« @0x028a6 [0x09] = $0x000a »DUPLICATE« {D300 0x02970/0xc0}:D300 0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000] 0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000] 0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000] 0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000] 0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000] 0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000] {BitPointerArray 0x02a30/0x6a0}:BitPointerArray 0x002a30 +0x0000: 0x0 [0x6a0] 0… {D305 0x030d0/0xce0}:D305 0x0030d0 +0x0000: 0x0 [0xce0] 0… {D301 0x03db0/0xce0}:D301 0x003db0 [0x00] +0x0000: ptr_0x0_p → {D302 0x06fa6/0xa0} [00000000000000000110111110100110] 0x003e70 [0x06] +0x00c0: ptr_0x6_p → {D302 0x071f2/0xa0} [00000000000000000111000111110010] 0x003ed0 [0x09] +0x0120: ptr_0x9_p → {D302 0x050e0/0xa0} [00000000000000000101000011100000] 0x003ef0 [0x0a] +0x0140: ptr_0xa_p → {D302 0x06684/0xa0} [00000000000000000110011010000100] 0x003f10 [0x0b] +0x0160: ptr_0xb_p → {D302 0x08aee/0xa0} [00000000000000001000101011101110] 0x003f30 [0x0c] +0x0180: ptr_0xc_p → {D302 0x08d1a/0xa0} [00000000000000001000110100011010] 0x003f50 [0x0d] +0x01a0: ptr_0xd_p → {D302 0x06a94/0xa0} [00000000000000000110101010010100] 0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x04d50/0xa0} [00000000000000000100110101010000] 0x004130 [0x1c] +0x0380: ptr_0x1c_p → {D302 0x07f3e/0xa0} [00000000000000000111111100111110] 0x0041b0 [0x20] +0x0400: ptr_0x20_p → {D302 0x08132/0xa0} [00000000000000001000000100110010] 0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x0565c/0xa0} [00000000000000000101011001011100] 0x004430 [0x34] +0x0680: ptr_0x34_p → {D302 0x077fe/0xa0} [00000000000000000111011111111110] 0x004550 [0x3d] +0x07a0: ptr_0x3d_p → {D302 0x05c38/0xa0} [00000000000000000101110000111000] 0x0045d0 [0x41] +0x0820: ptr_0x41_p → {D302 0x08912/0xa0} [00000000000000001000100100010010] 0x0046d0 [0x49] +0x0920: ptr_0x49_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100] 0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x05860/0xa0} [00000000000000000101100001100000] 0x0047d0 [0x51] +0x0a20: ptr_0x51_p → {D302 0x04f0c/0xa0} [00000000000000000100111100001100] 0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x052bc/0xa0} [00000000000000000101001010111100] 0x0048d0 [0x59] +0x0b20: ptr_0x59_p → {D302 0x05478/0xa0} [00000000000000000101010001111000] 0x004990 [0x5f] +0x0be0: ptr_0x5f_p → {D302 0x0873e/0xa0} [00000000000000001000011100111110] 0x0049d0 [0x61] +0x0c20: ptr_0x61_p → {D302 0x061e4/0xa0} [00000000000000000110000111100100] 0x004a30 [0x64] +0x0c80: ptr_0x64_p → {D302 0x068b8/0xa0} [00000000000000000110100010111000] 0x004a50 +0x0ca0: 0x0 [0x40] 0… {D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000 {D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04b64/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x04c04/0x78}:ARRAY_STRING[0x1,0x7] = "ELEMENT" {D303 0x04c7c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d1c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000 {D304 0x04d1c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04d50/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04c7c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x04df0/0x48}:ARRAY_STRING[0x1,0x1] = "<" {D303 0x04e38/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04ed8/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000 {D304 0x04ed8/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04f0c/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x04e38/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x04fac/0x60}:ARRAY_STRING[0x1,0x4] = "LEFT" {D303 0x0500c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x050ac/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000 {D304 0x050ac/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x050e0/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0500c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x05180/0x68}:ARRAY_STRING[0x1,0x5] = "RIGHT" {D303 0x051e8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05288/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000 {D304 0x05288/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x052bc/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x051e8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x0535c/0x48}:ARRAY_STRING[0x1,0x1] = "=" {D303 0x053a4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05444/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000 {D304 0x05444/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05478/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x053a4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x05518/0x70}:ARRAY_STRING[0x1,0x6] = "OBJECT" {D303 0x05588/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05628/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000 {D304 0x05628/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0565c/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x05588/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090 {ArrayString 0x056fc/0x90}:ARRAY_STRING[0x1,0xa] = "EMPTY_TREE" {D303 0x0578c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0582c/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000 {D304 0x0582c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05860/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x0578c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090 {ArrayString 0x05900/0x90}:ARRAY_STRING[0x1,0xa] = "INITIALIZE" {D303 0x05990/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05a30/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000 {D304 0x05a30/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05a64/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x05990/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x05b04/0x60}:ARRAY_STRING[0x1,0x4] = "TREE" {D303 0x05b64/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05c04/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000 {D304 0x05c04/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05c38/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x05b64/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088 {ArrayString 0x05cd8/0x88}:ARRAY_STRING[0x1,0x9] = "DUPLICATE" {D303 0x05d60/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x061b0/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000 {Thing2 0x05e00/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368} {StringStore 0x05e40/0x370}:StringStore x = 0x00000001 y = 0x00000066 @0x05e86 [0x00] = $0x000b »SOURCE_TREE« @0x05ef6 [0x01] = $0x000c »DESTINATION_TREE« @0x05f8e [0x02] = $0x000d »BUILD« @0x05fce [0x03] = $0x000e »THE_ELEMENT« @0x0603e [0x04] = $0x000f »GET_UNDER_LEFT_TREE« @0x060ee [0x05] = $0x0010 »GET_UNDER_RIGHT_TREE« {D304 0x061b0/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x061e4/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x05d60/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098 {ArrayString 0x06284/0x98}:ARRAY_STRING[0x1,0xb] = "SOURCE_TREE" {D303 0x0631c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06650/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000 {Thing2 0x063bc/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2} {StringIndex 0x063fc/0x254}:StringIndex x = 0x00000001 y = 0x0000000e [$0x0001] 0x00240 002 »ELEMENT« [$0x0002] 0x00290 003 »<« [$0x0003] 0x002b0 004 »LEFT« [$0x0004] 0x002e8 005 »RIGHT« [$0x0005] 0x00328 006 »=« [$0x0006] 0x00348 007 »OBJECT« [$0x0007] 0x00390 008 »EMPTY_TREE« [$0x0008] 0x003f8 009 »INITIALIZE« [$0x0009] 0x00460 00a »TREE« [$0x000a] 0x00498 00b »DUPLICATE« [$0x000b] 0x03a78 00c »SOURCE_TREE« [$0x000c] 0x03ae8 00d »DESTINATION_TREE« [$0x000d] 0x03b80 00e »BUILD« [$0x000e] 0x03bc0 000 »THE_ELEMENT« {D304 0x06650/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06684/0xa0}:D302 d302_0 = 0x80000010 d302_d303_p → {D303 0x0631c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0 {ArrayString 0x06724/0xc0}:ARRAY_STRING[0x1,0x10] = "DESTINATION_TREE" {D303 0x067e4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06884/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000 {D304 0x06884/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x068b8/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x067e4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x06958/0x68}:ARRAY_STRING[0x1,0x5] = "BUILD" {D303 0x069c0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06a60/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000 {D304 0x06a60/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06a94/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x069c0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098 {ArrayString 0x06b34/0x98}:ARRAY_STRING[0x1,0xb] = "THE_ELEMENT" {D303 0x06bcc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06f72/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000 {Thing2 0x06c6c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x063fc/0x254} next_p → {Thing2 0x063bc/0x40} {StringIndex 0x06cac/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011 [$0x0001] 0x00240 002 »ELEMENT« [$0x0002] 0x00290 003 »<« [$0x0003] 0x002b0 004 »LEFT« [$0x0004] 0x002e8 005 »RIGHT« [$0x0005] 0x00328 006 »=« [$0x0006] 0x00348 007 »OBJECT« [$0x0007] 0x00390 008 »EMPTY_TREE« [$0x0008] 0x003f8 009 »INITIALIZE« [$0x0009] 0x00460 00a »TREE« [$0x000a] 0x00498 00b »DUPLICATE« [$0x000b] 0x03a78 00c »SOURCE_TREE« [$0x000c] 0x03ae8 00d »DESTINATION_TREE« [$0x000d] 0x03b80 00e »BUILD« [$0x000e] 0x03bc0 00f »THE_ELEMENT« [$0x000f] 0x03c30 010 »GET_UNDER_LEFT_TREE« [$0x0010] 0x03ce0 011 »GET_UNDER_RIGHT_TREE« [$0x0011] 0x05088 000 »INSERT« {D304 0x06f72/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06fa6/0xa0}:D302 d302_0 = 0x80000013 d302_d303_p → {D303 0x06bcc/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d8 {ArrayString 0x07046/0xd8}:ARRAY_STRING[0x1,0x13] = "GET_UNDER_LEFT_TREE" {D303 0x0711e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x071be/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000 {D304 0x071be/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x071f2/0xa0}:D302 d302_0 = 0x80000014 d302_d303_p → {D303 0x0711e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e0 {ArrayString 0x07292/0xe0}:ARRAY_STRING[0x1,0x14] = "GET_UNDER_RIGHT_TREE" {D303 0x07372/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x077ca/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000 {Thing2 0x07412/0x40}:Thing2 Chain2 payload_p → {StringStore 0x05e40/0x370} next_p → {Thing2 0x05e00/0x40} {StringStore 0x07452/0x378}:StringStore x = 0x00000001 y = 0x00000067 @0x07496 [0x00] = $0x0011 »INSERT« @0x074de [0x01] = $0x0012 »SEARCH« @0x07526 [0x02] = $0x0013 »IS_EMPTY« @0x0757e [0x03] = $0x0014 »GET_VALUE« @0x075de [0x04] = $0x0015 »NODE« @0x07616 [0x05] = $0x0016 »VALUE« @0x07656 [0x06] = $0x0017 »UNDER_LEFT_TREE« @0x076e6 [0x07] = $0x0018 »UNDER_RIGHT_TREE« {D304 0x077ca/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x077fe/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x07372/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x0789e/0x70}:ARRAY_STRING[0x1,0x6] = "INSERT" {D303 0x0790e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07d26/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000 {Thing2 0x079ae/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06cac/0x2c6} next_p → {Thing2 0x06c6c/0x40} {StringIndex 0x079ee/0x338}:StringIndex x = 0x00000001 y = 0x00000014 [$0x0001] 0x00240 002 »ELEMENT« [$0x0002] 0x00290 003 »<« [$0x0003] 0x002b0 004 »LEFT« [$0x0004] 0x002e8 005 »RIGHT« [$0x0005] 0x00328 006 »=« [$0x0006] 0x00348 007 »OBJECT« [$0x0007] 0x00390 008 »EMPTY_TREE« [$0x0008] 0x003f8 009 »INITIALIZE« [$0x0009] 0x00460 00a »TREE« [$0x000a] 0x00498 00b »DUPLICATE« [$0x000b] 0x03a78 00c »SOURCE_TREE« [$0x000c] 0x03ae8 00d »DESTINATION_TREE« [$0x000d] 0x03b80 00e »BUILD« [$0x000e] 0x03bc0 00f »THE_ELEMENT« [$0x000f] 0x03c30 010 »GET_UNDER_LEFT_TREE« [$0x0010] 0x03ce0 011 »GET_UNDER_RIGHT_TREE« [$0x0011] 0x05088 012 »INSERT« [$0x0012] 0x050d0 013 »SEARCH« [$0x0013] 0x05118 014 »IS_EMPTY« [$0x0014] 0x05170 000 »GET_VALUE« {D304 0x07d26/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07d5a/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x0790e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x07dfa/0x70}:ARRAY_STRING[0x1,0x6] = "SEARCH" {D303 0x07e6a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07f0a/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000 {D304 0x07f0a/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07f3e/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x07e6a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x07fde/0x80}:ARRAY_STRING[0x1,0x8] = "IS_EMPTY" {D303 0x0805e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x080fe/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000 {D304 0x080fe/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08132/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x05a64/0xa0} d302_d303_p → {D303 0x0805e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088 {ArrayString 0x081d2/0x88}:ARRAY_STRING[0x1,0x9] = "GET_VALUE" {D303 0x0825a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0870a/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000 {Thing2 0x082fa/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x079ee/0x338} next_p → {Thing2 0x079ae/0x40} {StringIndex 0x0833a/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018 [$0x0001] 0x00240 002 »ELEMENT« [$0x0002] 0x00290 003 »<« [$0x0003] 0x002b0 004 »LEFT« [$0x0004] 0x002e8 005 »RIGHT« [$0x0005] 0x00328 006 »=« [$0x0006] 0x00348 007 »OBJECT« [$0x0007] 0x00390 008 »EMPTY_TREE« [$0x0008] 0x003f8 009 »INITIALIZE« [$0x0009] 0x00460 00a »TREE« [$0x000a] 0x00498 00b »DUPLICATE« [$0x000b] 0x03a78 00c »SOURCE_TREE« [$0x000c] 0x03ae8 00d »DESTINATION_TREE« [$0x000d] 0x03b80 00e »BUILD« [$0x000e] 0x03bc0 00f »THE_ELEMENT« [$0x000f] 0x03c30 010 »GET_UNDER_LEFT_TREE« [$0x0010] 0x03ce0 011 »GET_UNDER_RIGHT_TREE« [$0x0011] 0x05088 012 »INSERT« [$0x0012] 0x050d0 013 »SEARCH« [$0x0013] 0x05118 014 »IS_EMPTY« [$0x0014] 0x05170 015 »GET_VALUE« [$0x0015] 0x051d0 016 »NODE« [$0x0016] 0x05208 017 »VALUE« [$0x0017] 0x05248 018 »UNDER_LEFT_TREE« [$0x0018] 0x052d8 000 »UNDER_RIGHT_TREE« {D304 0x0870a/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0873e/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0825a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x087de/0x60}:ARRAY_STRING[0x1,0x4] = "NODE" {D303 0x0883e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x088de/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000 {D304 0x088de/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08912/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0883e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x089b2/0x68}:ARRAY_STRING[0x1,0x5] = "VALUE" {D303 0x08a1a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08aba/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000 {D304 0x08aba/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08aee/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x08a1a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8 {ArrayString 0x08b8e/0xb8}:ARRAY_STRING[0x1,0xf] = "UNDER_LEFT_TREE" {D303 0x08c46/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08ce6/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000 {D304 0x08ce6/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08d1a/0xa0}:D302 d302_0 = 0x80000010 d302_d302_p → {D302 0x07d5a/0xa0} d302_d303_p → {D303 0x08c46/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0 {ArrayString 0x08dba/0xc0}:ARRAY_STRING[0x1,0x10] = "UNDER_RIGHT_TREE"