DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦49bc235df⟧

    Length: 8192 (0x2000)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_06ad06

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x0000ea15 max_bits = 0xffffffff zero = 0x00000000 alloced_bits = 0x0000ffff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x0006ad06 [0000000000001101010110100000110]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x0001ef53 [000000000000011110111101010011]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff004c0094009e800138e [111111111111111111111111111111110000000001001100000000001001010000000000100111101000000000000001001110001110]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x0bf19/0x398} [00000000000000001011111100011001]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x0c2f1/0x5e4} [00000000000000001100001011110001]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x0bed9/0x40} [00000000000000001011111011011001]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x0c2b1/0x40} [00000000000000001100001010110001]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »KBS«
  [$0x0004]  0x00328 005 »ON_FACTS«
  [$0x0005]  0x00380 006 »ALIAS«
  [$0x0006]  0x003c0 007 »OUTPUT_STREAM«
  [$0x0007]  0x00440 008 »SLOT«
  [$0x0008]  0x00478 009 »RULE_NAMES«
  [$0x0009]  0x004e0 00a »HOLDS_NIL«
  [$0x000a]  0x03aa0 00b »HOLDS_NIL_SATISFIED«
  [$0x000b]  0x03b50 000 »HOLDS_OBJECT_CEIL«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »DO_ACTION«
    @0x026ae [0x01] =  $0x0002 »FOR_RULE«
    @0x02706 [0x02] =  $0x0003 »KBS«
    @0x02736 [0x03] =  $0x0004 »ON_FACTS«
    @0x0278e [0x04] =  $0x0005 »ALIAS«
    @0x027ce [0x05] =  $0x0006 »OUTPUT_STREAM«
    @0x0284e [0x06] =  $0x0007 »SLOT«
    @0x02886 [0x07] =  $0x0008 »RULE_NAMES«
    @0x028ee [0x08] =  $0x0009 »HOLDS_NIL«
    @0x0294e [0x09] =  $0x0022 »«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003230 [0x0b] +0x0160: ptr_0xb_p → {D306 0x050cb/0x83} [00000000000000000101000011001011]
    0x003310 [0x12] +0x0240: ptr_0x12_p → {D306 0x0d33f/0x83} [00000000000000001101001100111111]
    0x0033b0 [0x17] +0x02e0: ptr_0x17_p → {D306 0x0a148/0x83} [00000000000000001010000101001000]
    0x0034f0 [0x21] +0x0420: ptr_0x21_p → {D306 0x0cdbe/0x83} [00000000000000001100110110111110]
    0x003590 [0x26] +0x04c0: ptr_0x26_p → {D306 0x0d23d/0x83} [00000000000000001101001000111101]
    0x003750 [0x34] +0x0680: ptr_0x34_p → {D306 0x095a2/0x83} [00000000000000001001010110100010]
    0x0039b0 [0x47] +0x08e0: ptr_0x47_p → {D306 0x0ccbc/0x83} [00000000000000001100110010111100]
    0x003a30 [0x4b] +0x0960: ptr_0x4b_p → {D306 0x0cec0/0x83} [00000000000000001100111011000000]

    0x003a50 +0x0980:                                    0x0 [0x360] 0…
{D301 0x03db0/0xce0}:D301
    0x003dd0 [0x01] +0x0020: ptr_0x1_p → {D302 0x08fd3/0xa0} [00000000000000001000111111010011]
    0x003e70 [0x06] +0x00c0: ptr_0x6_p → {D302 0x09f71/0xa0} [00000000000000001001111101110001]
    0x003ed0 [0x09] +0x0120: ptr_0x9_p → {D302 0x07205/0xa0} [00000000000000000111001000000101]
    0x003ef0 [0x0a] +0x0140: ptr_0xa_p → {D302 0x0b711/0xa0} [00000000000000001011011100010001]
    0x003f30 [0x0c] +0x0180: ptr_0xc_p → {D302 0x0b0a5/0xa0} [00000000000000001011000010100101]
    0x003f70 [0x0e] +0x01c0: ptr_0xe_p → {D302 0x05416/0xa0} [00000000000000000101010000010110]
    0x003fd0 [0x11] +0x0220: ptr_0x11_p → {D302 0x0bc81/0xa0} [00000000000000001011110010000001]
    0x004010 [0x13] +0x0260: ptr_0x13_p → {D302 0x06f59/0xa0} [00000000000000000110111101011001]
    0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x084c3/0xa0} [00000000000000001000010011000011]
    0x0040b0 [0x18] +0x0300: ptr_0x18_p → {D302 0x0c909/0xa0} [00000000000000001100100100001001]
    0x004110 [0x1b] +0x0360: ptr_0x1b_p → {D302 0x04f54/0xa0} [00000000000000000100111101010100]
    0x0041f0 [0x22] +0x0440: ptr_0x22_p → {D302 0x0692d/0xa0} [00000000000000000110100100101101]
    0x004210 [0x23] +0x0460: ptr_0x23_p → {D302 0x04d60/0xa0} [00000000000000000100110101100000]
    0x004230 [0x24] +0x0480: ptr_0x24_p → {D302 0x0ae41/0xa0} [00000000000000001010111001000001]
    0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x093e3/0xa0} [00000000000000001001001111100011]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x09d85/0xa0} [00000000000000001001110110000101]
    0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x08e0f/0xa0} [00000000000000001000111000001111]
    0x004490 [0x37] +0x06e0: ptr_0x37_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x0045b0 [0x40] +0x0800: ptr_0x40_p → {D302 0x079e3/0xa0} [00000000000000000111100111100011]
    0x004630 [0x44] +0x0880: ptr_0x44_p → {D302 0x0b9e5/0xa0} [00000000000000001011100111100101]
    0x004690 [0x47] +0x08e0: ptr_0x47_p → {D302 0x0d096/0xa0} [00000000000000001101000010010110]
    0x0046d0 [0x49] +0x0920: ptr_0x49_p → {D302 0x0cb15/0xa0} [00000000000000001100101100010101]
    0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x055f2/0xa0} [00000000000000000101010111110010]
    0x0047b0 [0x50] +0x0a00: ptr_0x50_p → {D302 0x06211/0xa0} [00000000000000000110001000010001]
    0x0047d0 [0x51] +0x0a20: ptr_0x51_p → {D302 0x091f7/0xa0} [00000000000000001001000111110111]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x07bcf/0xa0} [00000000000000000111101111001111]
    0x0048d0 [0x59] +0x0b20: ptr_0x59_p → {D302 0x0645d/0xa0} [00000000000000000110010001011101]
    0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0x09ba1/0xa0} [00000000000000001001101110100001]
    0x0049f0 [0x62] +0x0c40: ptr_0x62_p → {D302 0x05c65/0xa0} [00000000000000000101110001100101]
    0x004a50 [0x65] +0x0ca0: ptr_0x65_p → {D302 0x0777f/0xa0} [00000000000000000111011101111111]

    0x004a70 +0x0cc0:                                    0x0 [0x20] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x04c04/0x88}:ARRAY_STRING[0x1,0x9] = "DO_ACTION"
{D303 0x04c8c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d2c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d2c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d60/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x04c8c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x04e00/0x80}:ARRAY_STRING[0x1,0x8] = "FOR_RULE"
{D303 0x04e80/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f20/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04f20/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f54/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x04e80/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x04ff4/0x58}:ARRAY_STRING[0x1,0x3] = "KBS"
{D307 0x0504c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d4ec2 d307_3 = 0x00000002 d307_d307_p → {D307 0x0590e/0x7f}
{D306 0x050cb/0x83}:D306 d306_d303_p → {D303 0x04e80/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0504c/0x7f}
{D303 0x0514e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x051ee/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x051ee/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05222/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x0514e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x052c2/0x80}:ARRAY_STRING[0x1,0x8] = "ON_FACTS"
{D303 0x05342/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x053e2/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x053e2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05416/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x05342/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x054b6/0x68}:ARRAY_STRING[0x1,0x5] = "ALIAS"
{D303 0x0551e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x055be/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x055be/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x055f2/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x0551e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x05692/0xa8}:ARRAY_STRING[0x1,0xd] = "OUTPUT_STREAM"
{D303 0x0573a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x057da/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x057da/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0580e/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0573a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x058ae/0x60}:ARRAY_STRING[0x1,0x4] = "SLOT"
{D307 0x0590e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d4ed6 d307_3 = 0x00000002 d307_d307_p → {D307 0x0dd2f/0x7f}
{D303 0x0598d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05a2d/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x05a2d/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05a61/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x0598d/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x05b01/0x90}:ARRAY_STRING[0x1,0xa] = "RULE_NAMES"
{D303 0x05b91/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05c31/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05c31/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05c65/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x05b91/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x05d05/0x88}:ARRAY_STRING[0x1,0x9] = "HOLDS_NIL"
{D303 0x05d8d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x061dd/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{Thing2 0x05e2d/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x05e6d/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x05eae [0x00] =  $0x000a »HOLDS_NIL_SATISFIED«
    @0x05f5e [0x01] =  $0x000b »HOLDS_OBJECT_CEIL«
    @0x05ffe [0x02] =  $0x000c »HOLDS_OBJECT_CEIL_AT_OBJ«
{D304 0x061dd/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06211/0xa0}:D302 d302_0 = 0x80000013 d302_d303_p → {D303 0x05d8d/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d8
{ArrayString 0x062b1/0xd8}:ARRAY_STRING[0x1,0x13] = "HOLDS_NIL_SATISFIED"
{D303 0x06389/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06429/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x06429/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0645d/0xa0}:D302 d302_0 = 0x80000011 d302_d303_p → {D303 0x06389/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x064fd/0xc8}:ARRAY_STRING[0x1,0x11] = "HOLDS_OBJECT_CEIL"
{D303 0x065c5/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x068f9/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x06665/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x066a5/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »KBS«
  [$0x0004]  0x00328 005 »ON_FACTS«
  [$0x0005]  0x00380 006 »ALIAS«
  [$0x0006]  0x003c0 007 »OUTPUT_STREAM«
  [$0x0007]  0x00440 008 »SLOT«
  [$0x0008]  0x00478 009 »RULE_NAMES«
  [$0x0009]  0x004e0 00a »HOLDS_NIL«
  [$0x000a]  0x03aa0 00b »HOLDS_NIL_SATISFIED«
  [$0x000b]  0x03b50 00c »HOLDS_OBJECT_CEIL«
  [$0x000c]  0x03bf0 00d »HOLDS_OBJECT_CEIL_AT_OBJ«
  [$0x000d]  0x047e0 00e »HOLDS_OBJECT_NOT_CEIL_ON_LADDER«
  [$0x000e]  0x048f0 000 »HOLDS_OBJECT_NOT_CEIL_AT«
{D304 0x068f9/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0692d/0xa0}:D302 d302_0 = 0x80000018 d302_d303_p → {D303 0x065c5/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000100
{ArrayString 0x069cd/0x100}:ARRAY_STRING[0x1,0x18] = "HOLDS_OBJECT_CEIL_AT_OBJ"
{D303 0x06acd/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06f25/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{Thing2 0x06b6d/0x40}:Thing2 Chain2 payload_p → {StringStore 0x05e6d/0x370} next_p → {Thing2 0x05e2d/0x40}
{StringStore 0x06bad/0x378}:StringStore x = 0x00000001 y = 0x00000067
    @0x06bee [0x00] =  $0x000d »HOLDS_OBJECT_NOT_CEIL_ON_LADDER«
    @0x06cfe [0x01] =  $0x000e »HOLDS_OBJECT_NOT_CEIL_AT«
    @0x06dd6 [0x02] =  $0x000f »HOLDS_OBJECT_SATISFIED«
    @0x06e9e [0x03] =  $0x0010 »NO_MORE«
    @0x06eee [0x04] =  $0x0011 »=«
{D304 0x06f25/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06f59/0xa0}:D302 d302_0 = 0x8000001f d302_d303_p → {D303 0x06acd/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000138
{ArrayString 0x06ff9/0x138}:ARRAY_STRING[0x1,0x1f] = "HOLDS_OBJECT_NOT_CEIL_ON_LADDER"
{D303 0x07131/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x071d1/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x071d1/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07205/0xa0}:D302 d302_0 = 0x80000018 d302_d302_p → {D302 0x0580e/0xa0} d302_d303_p → {D303 0x07131/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000100
{ArrayString 0x072a5/0x100}:ARRAY_STRING[0x1,0x18] = "HOLDS_OBJECT_NOT_CEIL_AT"
{D303 0x073a5/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0774b/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x07445/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x066a5/0x254} next_p → {Thing2 0x06665/0x40}
{StringIndex 0x07485/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »KBS«
  [$0x0004]  0x00328 005 »ON_FACTS«
  [$0x0005]  0x00380 006 »ALIAS«
  [$0x0006]  0x003c0 007 »OUTPUT_STREAM«
  [$0x0007]  0x00440 008 »SLOT«
  [$0x0008]  0x00478 009 »RULE_NAMES«
  [$0x0009]  0x004e0 00a »HOLDS_NIL«
  [$0x000a]  0x03aa0 00b »HOLDS_NIL_SATISFIED«
  [$0x000b]  0x03b50 00c »HOLDS_OBJECT_CEIL«
  [$0x000c]  0x03bf0 00d »HOLDS_OBJECT_CEIL_AT_OBJ«
  [$0x000d]  0x047e0 00e »HOLDS_OBJECT_NOT_CEIL_ON_LADDER«
  [$0x000e]  0x048f0 00f »HOLDS_OBJECT_NOT_CEIL_AT«
  [$0x000f]  0x049c8 010 »HOLDS_OBJECT_SATISFIED«
  [$0x0010]  0x04a90 011 »NO_MORE«
  [$0x0011]  0x04ae0 000 »=«
{D304 0x0774b/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0777f/0xa0}:D302 d302_0 = 0x80000016 d302_d302_p → {D302 0x05222/0xa0} d302_d303_p → {D303 0x073a5/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000f0
{ArrayString 0x0781f/0xf0}:ARRAY_STRING[0x1,0x16] = "HOLDS_OBJECT_SATISFIED"
{D303 0x0790f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x079af/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x079af/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x079e3/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x0790f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x07a83/0x78}:ARRAY_STRING[0x1,0x7] = "NO_MORE"
{D303 0x07afb/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07b9b/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x07b9b/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07bcf/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x07afb/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x07c6f/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x07cb7/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0848f/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x07d57/0x40}:Thing2 Chain2 payload_p → {StringStore 0x06bad/0x378} next_p → {Thing2 0x06b6d/0x40}
{StringStore 0x07d97/0x380}:StringStore x = 0x00000001 y = 0x00000068
    @0x07dde [0x00] =  $0x0012 »<«
    @0x07dfe [0x01] =  $0x0013 »>«
    @0x07e1e [0x02] =  $0x0014 »<=«
    @0x07e46 [0x03] =  $0x0015 »>=«
    @0x07e6e [0x04] =  $0x0016 »HOLDS_NIL_RULE«
    @0x07ef6 [0x05] =  $0x0017 »PREMISS«
    @0x07f46 [0x06] =  $0x0018 »FACT_QUERIES«
    @0x07fbe [0x07] =  $0x0019 »ACTION«
    @0x08006 [0x08] =  $0x001a »OBJECTS«
    @0x08056 [0x09] =  $0x001b »FACT_COLLECTION«
{Thing2 0x08117/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07485/0x2c6} next_p → {Thing2 0x07445/0x40}
{StringIndex 0x08157/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »KBS«
  [$0x0004]  0x00328 005 »ON_FACTS«
  [$0x0005]  0x00380 006 »ALIAS«
  [$0x0006]  0x003c0 007 »OUTPUT_STREAM«
  [$0x0007]  0x00440 008 »SLOT«
  [$0x0008]  0x00478 009 »RULE_NAMES«
  [$0x0009]  0x004e0 00a »HOLDS_NIL«
  [$0x000a]  0x03aa0 00b »HOLDS_NIL_SATISFIED«
  [$0x000b]  0x03b50 00c »HOLDS_OBJECT_CEIL«
  [$0x000c]  0x03bf0 00d »HOLDS_OBJECT_CEIL_AT_OBJ«
  [$0x000d]  0x047e0 00e »HOLDS_OBJECT_NOT_CEIL_ON_LADDER«
  [$0x000e]  0x048f0 00f »HOLDS_OBJECT_NOT_CEIL_AT«
  [$0x000f]  0x049c8 010 »HOLDS_OBJECT_SATISFIED«
  [$0x0010]  0x04a90 011 »NO_MORE«
  [$0x0011]  0x04ae0 012 »=«
  [$0x0012]  0x059d0 013 »<«
  [$0x0013]  0x059f0 014 »>«
  [$0x0014]  0x05a10 000 »<=«
{D304 0x0848f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x084c3/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x07cb7/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x08563/0x48}:ARRAY_STRING[0x1,0x1] = "<"
{D303 0x085ab/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0864b/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x0864b/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0867f/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x085ab/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0871f/0x48}:ARRAY_STRING[0x1,0x1] = ">"
{D303 0x08767/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08807/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{D304 0x08807/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0883b/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x08767/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x088db/0x50}:ARRAY_STRING[0x1,0x2] = "<="
{D303 0x0892b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08ddb/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x089cb/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x08157/0x338} next_p → {Thing2 0x08117/0x40}
{StringIndex 0x08a0b/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »KBS«
  [$0x0004]  0x00328 005 »ON_FACTS«
  [$0x0005]  0x00380 006 »ALIAS«
  [$0x0006]  0x003c0 007 »OUTPUT_STREAM«
  [$0x0007]  0x00440 008 »SLOT«
  [$0x0008]  0x00478 009 »RULE_NAMES«
  [$0x0009]  0x004e0 00a »HOLDS_NIL«
  [$0x000a]  0x03aa0 00b »HOLDS_NIL_SATISFIED«
  [$0x000b]  0x03b50 00c »HOLDS_OBJECT_CEIL«
  [$0x000c]  0x03bf0 00d »HOLDS_OBJECT_CEIL_AT_OBJ«
  [$0x000d]  0x047e0 00e »HOLDS_OBJECT_NOT_CEIL_ON_LADDER«
  [$0x000e]  0x048f0 00f »HOLDS_OBJECT_NOT_CEIL_AT«
  [$0x000f]  0x049c8 010 »HOLDS_OBJECT_SATISFIED«
  [$0x0010]  0x04a90 011 »NO_MORE«
  [$0x0011]  0x04ae0 012 »=«
  [$0x0012]  0x059d0 013 »<«
  [$0x0013]  0x059f0 014 »>«
  [$0x0014]  0x05a10 015 »<=«
  [$0x0015]  0x05a38 016 »>=«
  [$0x0016]  0x05a60 017 »HOLDS_NIL_RULE«
  [$0x0017]  0x05ae8 018 »PREMISS«
  [$0x0018]  0x05b38 000 »FACT_QUERIES«
{D304 0x08ddb/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08e0f/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x0892b/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x08eaf/0x50}:ARRAY_STRING[0x1,0x2] = ">="
{D303 0x08eff/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08f9f/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000
{D304 0x08f9f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08fd3/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x08eff/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x09073/0xb0}:ARRAY_STRING[0x1,0xe] = "HOLDS_NIL_RULE"
{D303 0x09123/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x091c3/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000
{D304 0x091c3/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x091f7/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x09123/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x09297/0x78}:ARRAY_STRING[0x1,0x7] = "PREMISS"
{D303 0x0930f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x093af/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000
{D304 0x093af/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x093e3/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x0883b/0xa0} d302_d303_p → {D303 0x0930f/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x09483/0xa0}:ARRAY_STRING[0x1,0xc] = "FACT_QUERIES"
{D307 0x09523/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d4ed6 d307_3 = 0x00000002 d307_d307_p → {D307 0x0cf43/0x7f}
{D306 0x095a2/0x83}:D306 d306_d303_p → {D303 0x0930f/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x09523/0x7f}
{D303 0x09625/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09b6d/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000
{Thing2 0x096c5/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x08a0b/0x3d0} next_p → {Thing2 0x089cb/0x40}
{StringIndex 0x09705/0x468}:StringIndex x = 0x00000001 y = 0x0000001c
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »KBS«
  [$0x0004]  0x00328 005 »ON_FACTS«
  [$0x0005]  0x00380 006 »ALIAS«
  [$0x0006]  0x003c0 007 »OUTPUT_STREAM«
  [$0x0007]  0x00440 008 »SLOT«
  [$0x0008]  0x00478 009 »RULE_NAMES«
  [$0x0009]  0x004e0 00a »HOLDS_NIL«
  [$0x000a]  0x03aa0 00b »HOLDS_NIL_SATISFIED«
  [$0x000b]  0x03b50 00c »HOLDS_OBJECT_CEIL«
  [$0x000c]  0x03bf0 00d »HOLDS_OBJECT_CEIL_AT_OBJ«
  [$0x000d]  0x047e0 00e »HOLDS_OBJECT_NOT_CEIL_ON_LADDER«
  [$0x000e]  0x048f0 00f »HOLDS_OBJECT_NOT_CEIL_AT«
  [$0x000f]  0x049c8 010 »HOLDS_OBJECT_SATISFIED«
  [$0x0010]  0x04a90 011 »NO_MORE«
  [$0x0011]  0x04ae0 012 »=«
  [$0x0012]  0x059d0 013 »<«
  [$0x0013]  0x059f0 014 »>«
  [$0x0014]  0x05a10 015 »<=«
  [$0x0015]  0x05a38 016 »>=«
  [$0x0016]  0x05a60 017 »HOLDS_NIL_RULE«
  [$0x0017]  0x05ae8 018 »PREMISS«
  [$0x0018]  0x05b38 019 »FACT_QUERIES«
  [$0x0019]  0x05bb0 01a »ACTION«
  [$0x001a]  0x05bf8 01b »OBJECTS«
  [$0x001b]  0x05c48 01c »FACT_COLLECTION«
  [$0x001c]  0x07ee0 000 »HOLDS_NIL_SATISFIED_RULE«
{D304 0x09b6d/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09ba1/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x05a61/0xa0} d302_d303_p → {D303 0x09625/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x09c41/0x70}:ARRAY_STRING[0x1,0x6] = "ACTION"
{D303 0x09cb1/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09d51/0x34} d303_2 = 0x001a d303_3 = 0x0000000000000000000
{D304 0x09d51/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09d85/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x0867f/0xa0} d302_d303_p → {D303 0x09cb1/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x09e25/0x78}:ARRAY_STRING[0x1,0x7] = "OBJECTS"
{D303 0x09e9d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09f3d/0x34} d303_2 = 0x001b d303_3 = 0x0000000000000000000
{D304 0x09f3d/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09f71/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x09e9d/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x0a011/0xb8}:ARRAY_STRING[0x1,0xf] = "FACT_COLLECTION"
{D307 0x0a0c9/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d4ed6 d307_3 = 0x00000002 d307_d307_p → {D307 0x0d3c2/0x7f}
{D306 0x0a148/0x83}:D306 d306_d303_p → {D303 0x09e9d/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0a0c9/0x7f}
{D303 0x0a1cb/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a633/0x34} d303_2 = 0x001c d303_3 = 0x0000000000000000000
{Thing2 0x0a26b/0x40}:Thing2 Chain2 payload_p → {StringStore 0x07d97/0x380} next_p → {Thing2 0x07d57/0x40}
{StringStore 0x0a2ab/0x388}:StringStore x = 0x00000001 y = 0x00000069
    @0x0a2ee [0x00] =  $0x001c »HOLDS_NIL_SATISFIED_RULE«
    @0x0a3c6 [0x01] =  $0x001d »HOLDS_OBJECT_CEIL_RULE«
    @0x0a48e [0x02] =  $0x001e »HOLDS_OBJECT_CEIL_AT_OBJ_RULE«
{D304 0x0a633/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a667/0xa0}:D302 d302_0 = 0x80000018 d302_d303_p → {D303 0x0a1cb/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000100
{ArrayString 0x0a707/0x100}:ARRAY_STRING[0x1,0x18] = "HOLDS_NIL_SATISFIED_RULE"
{D303 0x0a807/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ae0d/0x34} d303_2 = 0x001d d303_3 = 0x0000000000000000000
{Thing2 0x0a8a7/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x09705/0x468} next_p → {Thing2 0x096c5/0x40}
{StringIndex 0x0a8e7/0x526}:StringIndex x = 0x00000001 y = 0x00000021
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »KBS«
  [$0x0004]  0x00328 005 »ON_FACTS«
  [$0x0005]  0x00380 006 »ALIAS«
  [$0x0006]  0x003c0 007 »OUTPUT_STREAM«
  [$0x0007]  0x00440 008 »SLOT«
  [$0x0008]  0x00478 009 »RULE_NAMES«
  [$0x0009]  0x004e0 00a »HOLDS_NIL«
  [$0x000a]  0x03aa0 00b »HOLDS_NIL_SATISFIED«
  [$0x000b]  0x03b50 00c »HOLDS_OBJECT_CEIL«
  [$0x000c]  0x03bf0 00d »HOLDS_OBJECT_CEIL_AT_OBJ«
  [$0x000d]  0x047e0 00e »HOLDS_OBJECT_NOT_CEIL_ON_LADDER«
  [$0x000e]  0x048f0 00f »HOLDS_OBJECT_NOT_CEIL_AT«
  [$0x000f]  0x049c8 010 »HOLDS_OBJECT_SATISFIED«
  [$0x0010]  0x04a90 011 »NO_MORE«
  [$0x0011]  0x04ae0 012 »=«
  [$0x0012]  0x059d0 013 »<«
  [$0x0013]  0x059f0 014 »>«
  [$0x0014]  0x05a10 015 »<=«
  [$0x0015]  0x05a38 016 »>=«
  [$0x0016]  0x05a60 017 »HOLDS_NIL_RULE«
  [$0x0017]  0x05ae8 018 »PREMISS«
  [$0x0018]  0x05b38 019 »FACT_QUERIES«
  [$0x0019]  0x05bb0 01a »ACTION«
  [$0x001a]  0x05bf8 01b »OBJECTS«
  [$0x001b]  0x05c48 01c »FACT_COLLECTION«
  [$0x001c]  0x07ee0 01d »HOLDS_NIL_SATISFIED_RULE«
  [$0x001d]  0x07fb8 01e »HOLDS_OBJECT_CEIL_RULE«
  [$0x001e]  0x08080 01f »HOLDS_OBJECT_CEIL_AT_OBJ_RULE«
  [$0x001f]  0x08f80 020 »HOLDS_OBJECT_NOT_CEIL_ON_LADDER_RULE«
  [$0x0020]  0x090b8 021 »HOLDS_OBJECT_NOT_CEIL_AT_RULE«
  [$0x0021]  0x091b8 000 »HOLDS_OBJECT_SATISFIED_RULE«
{D304 0x0ae0d/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0ae41/0xa0}:D302 d302_0 = 0x80000016 d302_d303_p → {D303 0x0a807/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000f0
{ArrayString 0x0aee1/0xf0}:ARRAY_STRING[0x1,0x16] = "HOLDS_OBJECT_CEIL_RULE"
{D303 0x0afd1/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b071/0x34} d303_2 = 0x001e d303_3 = 0x0000000000000000000
{D304 0x0b071/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b0a5/0xa0}:D302 d302_0 = 0x8000001d d302_d303_p → {D303 0x0afd1/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000128
{ArrayString 0x0b145/0x128}:ARRAY_STRING[0x1,0x1d] = "HOLDS_OBJECT_CEIL_AT_OBJ_RULE"
{D303 0x0b26d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b6dd/0x34} d303_2 = 0x001f d303_3 = 0x0000000000000000000
{Thing2 0x0b30d/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0a2ab/0x388} next_p → {Thing2 0x0a26b/0x40}
{StringStore 0x0b34d/0x390}:StringStore x = 0x00000001 y = 0x0000006a
    @0x0b38e [0x00] =  $0x001f »HOLDS_OBJECT_NOT_CEIL_ON_LADDER_RULE«
    @0x0b4c6 [0x01] =  $0x0020 »HOLDS_OBJECT_NOT_CEIL_AT_RULE«
    @0x0b5c6 [0x02] =  $0x0021 »HOLDS_OBJECT_SATISFIED_RULE«
    @0x0b6b6 [0x03] =  $0x1200 »«
{D304 0x0b6dd/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b711/0xa0}:D302 d302_0 = 0x80000024 d302_d302_p → {D302 0x0a667/0xa0} d302_d303_p → {D303 0x0b26d/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000160
{ArrayString 0x0b7b1/0x160}:ARRAY_STRING[0x1,0x24] = "HOLDS_OBJECT_NOT_CEIL_ON_LADDER_RULE"
{D303 0x0b911/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b9b1/0x34} d303_2 = 0x0020 d303_3 = 0x0000000000000000000
{D304 0x0b9b1/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b9e5/0xa0}:D302 d302_0 = 0x8000001d d302_d303_p → {D303 0x0b911/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000128
{ArrayString 0x0ba85/0x128}:ARRAY_STRING[0x1,0x1d] = "HOLDS_OBJECT_NOT_CEIL_AT_RULE"
{D303 0x0bbad/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0bc4d/0x34} d303_2 = 0x0021 d303_3 = 0x0000000000000000000
{D304 0x0bc4d/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0bc81/0xa0}:D302 d302_0 = 0x8000001b d302_d303_p → {D303 0x0bbad/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000118
{ArrayString 0x0bd21/0x118}:ARRAY_STRING[0x1,0x1b] = "HOLDS_OBJECT_SATISFIED_RULE"
{D303 0x0be39/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c8d5/0x34} d303_2 = 0x0022 d303_3 = 0x0000000000000000000
{Thing2 0x0bed9/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0b34d/0x390} next_p → {Thing2 0x0b30d/0x40}
{StringStore 0x0bf19/0x398}:StringStore x = 0x00000001 y = 0x0000006b
    @0x0bf5e [0x00] =  $0x0022 »RULE_BUNDLE«
    @0x0bfce [0x01] =  $0x0023 »RULE_BASE«
    @0x0c02e [0x02] =  $0x0024 »FACT_BASE«
{Thing2 0x0c2b1/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0a8e7/0x526} next_p → {Thing2 0x0a8a7/0x40}
{StringIndex 0x0c2f1/0x5e4}:StringIndex x = 0x00000001 y = 0x00000026
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »KBS«
  [$0x0004]  0x00328 005 »ON_FACTS«
  [$0x0005]  0x00380 006 »ALIAS«
  [$0x0006]  0x003c0 007 »OUTPUT_STREAM«
  [$0x0007]  0x00440 008 »SLOT«
  [$0x0008]  0x00478 009 »RULE_NAMES«
  [$0x0009]  0x004e0 00a »HOLDS_NIL«
  [$0x000a]  0x03aa0 00b »HOLDS_NIL_SATISFIED«
  [$0x000b]  0x03b50 00c »HOLDS_OBJECT_CEIL«
  [$0x000c]  0x03bf0 00d »HOLDS_OBJECT_CEIL_AT_OBJ«
  [$0x000d]  0x047e0 00e »HOLDS_OBJECT_NOT_CEIL_ON_LADDER«
  [$0x000e]  0x048f0 00f »HOLDS_OBJECT_NOT_CEIL_AT«
  [$0x000f]  0x049c8 010 »HOLDS_OBJECT_SATISFIED«
  [$0x0010]  0x04a90 011 »NO_MORE«
  [$0x0011]  0x04ae0 012 »=«
  [$0x0012]  0x059d0 013 »<«
  [$0x0013]  0x059f0 014 »>«
  [$0x0014]  0x05a10 015 »<=«
  [$0x0015]  0x05a38 016 »>=«
  [$0x0016]  0x05a60 017 »HOLDS_NIL_RULE«
  [$0x0017]  0x05ae8 018 »PREMISS«
  [$0x0018]  0x05b38 019 »FACT_QUERIES«
  [$0x0019]  0x05bb0 01a »ACTION«
  [$0x001a]  0x05bf8 01b »OBJECTS«
  [$0x001b]  0x05c48 01c »FACT_COLLECTION«
  [$0x001c]  0x07ee0 01d »HOLDS_NIL_SATISFIED_RULE«
  [$0x001d]  0x07fb8 01e »HOLDS_OBJECT_CEIL_RULE«
  [$0x001e]  0x08080 01f »HOLDS_OBJECT_CEIL_AT_OBJ_RULE«
  [$0x001f]  0x08f80 020 »HOLDS_OBJECT_NOT_CEIL_ON_LADDER_RULE«
  [$0x0020]  0x090b8 021 »HOLDS_OBJECT_NOT_CEIL_AT_RULE«
  [$0x0021]  0x091b8 022 »HOLDS_OBJECT_SATISFIED_RULE«
  [$0x0022]  0x09b50 023 »RULE_BUNDLE«
  [$0x0023]  0x09bc0 024 »RULE_BASE«
  [$0x0024]  0x09c20 000 »FACT_BASE«
{D304 0x0c8d5/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c909/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x0be39/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x0c9a9/0x98}:ARRAY_STRING[0x1,0xb] = "RULE_BUNDLE"
{D303 0x0ca41/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0cae1/0x34} d303_2 = 0x0023 d303_3 = 0x0000000000000000000
{D304 0x0cae1/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0cb15/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x0ca41/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x0cbb5/0x88}:ARRAY_STRING[0x1,0x9] = "RULE_BASE"
{D307 0x0cc3d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d4ed6 d307_3 = 0x00000002 d307_d307_p → {D307 0x0deac/0x7f}
{D306 0x0ccbc/0x83}:D306 d306_d303_p → {D303 0x0ca41/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0cc3d/0x7f}
{D307 0x0cd3f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d4ec2 d307_3 = 0x00000002
{D306 0x0cdbe/0x83}:D306 d306_d303_p → {D303 0x04a90/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0cd3f/0x7f}
{D307 0x0ce41/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d4ed6 d307_3 = 0x00000002 d307_d307_p → {D307 0x0df2b/0x7f}
{D306 0x0cec0/0x83}:D306 d306_d303_p → {D303 0x09123/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0ce41/0x7f}
{D307 0x0cf43/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d4f22 d307_3 = 0x00000002 d307_d307_p → {D307 0x0d441/0x7f}
{D303 0x0cfc2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0d062/0x34} d303_2 = 0x0024 d303_3 = 0x0000000000000000000
{D304 0x0d062/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0d096/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x0cfc2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x0d136/0x88}:ARRAY_STRING[0x1,0x9] = "FACT_BASE"
{D307 0x0d1be/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d4f22 d307_3 = 0x00000002 d307_d307_p → {D307 0x0d4c0/0x7f}
{D306 0x0d23d/0x83}:D306 d306_d303_p → {D303 0x0cfc2/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0d1be/0x7f}
{D307 0x0d2c0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d4ed6 d307_3 = 0x00000002 d307_d307_p → {D307 0x0e0a8/0x7f}
{D306 0x0d33f/0x83}:D306 d306_d303_p → {D303 0x09625/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0d2c0/0x7f}
{D307 0x0d3c2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d4f22 d307_3 = 0x00000002 d307_d307_p → {D307 0x0d53f/0x7f}
{D307 0x0d441/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d4f24 d307_3 = 0x00000002 d307_d307_p → {D307 0x0d5be/0x7f}
{D307 0x0d4c0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d4f24 d307_3 = 0x00000002 d307_d307_p → {D307 0x0d63d/0x7f}
{D307 0x0d53f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d4f24 d307_3 = 0x00000002 d307_d307_p → {D307 0x0d6bc/0x7f}
{D307 0x0d5be/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d4f26 d307_3 = 0x00000002 d307_d307_p → {D307 0x0d73b/0x7f}
{D307 0x0d63d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d4f26 d307_3 = 0x00000002 d307_d307_p → {D307 0x0d7ba/0x7f}
{D307 0x0d6bc/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d4f26 d307_3 = 0x00000002 d307_d307_p → {D307 0x0d839/0x7f}
{D307 0x0d73b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d4f28 d307_3 = 0x00000002 d307_d307_p → {D307 0x0d8b8/0x7f}
{D307 0x0d7ba/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d4f28 d307_3 = 0x00000002 d307_d307_p → {D307 0x0d937/0x7f}
{D307 0x0d839/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d4f28 d307_3 = 0x00000002 d307_d307_p → {D307 0x0d9b6/0x7f}
{D307 0x0d8b8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d4f2a d307_3 = 0x00000002 d307_d307_p → {D307 0x0da35/0x7f}
{D307 0x0d937/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d4f2a d307_3 = 0x00000002 d307_d307_p → {D307 0x0dab4/0x7f}
{D307 0x0d9b6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d4f2a d307_3 = 0x00000002 d307_d307_p → {D307 0x0db33/0x7f}
{D307 0x0da35/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d4f2c d307_3 = 0x00000002 d307_d307_p → {D307 0x0dbb2/0x7f}
{D307 0x0dab4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d4f2c d307_3 = 0x00000002 d307_d307_p → {D307 0x0dc31/0x7f}
{D307 0x0db33/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d4f2c d307_3 = 0x00000002 d307_d307_p → {D307 0x0dcb0/0x7f}
{D307 0x0dbb2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d4f2e d307_3 = 0x00000002 d307_d307_p → {D307 0x0ddae/0x7f}
{D307 0x0dc31/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d4f2e d307_3 = 0x00000002 d307_d307_p → {D307 0x0e029/0x7f}
{D307 0x0dcb0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d4f2e d307_3 = 0x00000002 d307_d307_p → {D307 0x0de2d/0x7f}
{D307 0x0dd2f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d557e d307_3 = 0x00000002
{D307 0x0ddae/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d557e d307_3 = 0x00000002 d307_d307_p → {D307 0x0dfaa/0x7f}
{D307 0x0de2d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d557e d307_3 = 0x00000002 d307_d307_p → {D307 0x0e127/0x7f}
{D307 0x0deac/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d557e d307_3 = 0x00000002
{D307 0x0df2b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d557e d307_3 = 0x00000002
{D307 0x0dfaa/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5580 d307_3 = 0x00000002 d307_d307_p → {D307 0x0e1a6/0x7f}
{D307 0x0e029/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5580 d307_3 = 0x00000002 d307_d307_p → {D307 0x0e225/0x7f}
{D307 0x0e0a8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d557e d307_3 = 0x00000002
{D307 0x0e127/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5580 d307_3 = 0x00000002 d307_d307_p → {D307 0x0e2a4/0x7f}
{D307 0x0e1a6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5582 d307_3 = 0x00000002 d307_d307_p → {D307 0x0e323/0x7f}
{D307 0x0e225/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5582 d307_3 = 0x00000002 d307_d307_p → {D307 0x0e3a2/0x7f}
{D307 0x0e2a4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5582 d307_3 = 0x00000002 d307_d307_p → {D307 0x0e421/0x7f}
{D307 0x0e323/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5584 d307_3 = 0x00000002 d307_d307_p → {D307 0x0e4a0/0x7f}
{D307 0x0e3a2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5584 d307_3 = 0x00000002 d307_d307_p → {D307 0x0e51f/0x7f}
{D307 0x0e421/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5584 d307_3 = 0x00000002 d307_d307_p → {D307 0x0e59e/0x7f}
{D307 0x0e4a0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5586 d307_3 = 0x00000002 d307_d307_p → {D307 0x0e61d/0x7f}
{D307 0x0e51f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5586 d307_3 = 0x00000002 d307_d307_p → {D307 0x0e69c/0x7f}
{D307 0x0e59e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5586 d307_3 = 0x00000002 d307_d307_p → {D307 0x0e71b/0x7f}
{D307 0x0e61d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5588 d307_3 = 0x00000002 d307_d307_p → {D307 0x0e79a/0x7f}
{D307 0x0e69c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5588 d307_3 = 0x00000002 d307_d307_p → {D307 0x0e819/0x7f}
{D307 0x0e71b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5588 d307_3 = 0x00000002 d307_d307_p → {D307 0x0e898/0x7f}
{D307 0x0e79a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d558a d307_3 = 0x00000002 d307_d307_p → {D307 0x0e917/0x7f}
{D307 0x0e819/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d558a d307_3 = 0x00000002 d307_d307_p → {D307 0x0e996/0x7f}
{D307 0x0e898/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d558a d307_3 = 0x00000002 d307_d307_p → {D307 0x0ea15/0x7f}
{D307 0x0e917/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d558c d307_3 = 0x00000002
{D307 0x0e996/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d558c d307_3 = 0x00000002
{D307 0x0ea15/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d558c d307_3 = 0x00000002