DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦4edd98d61⟧

    Length: 5120 (0x1400)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_079f13

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x000085bf max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00009fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x00079f13 [0000000000001111001111100010011]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x000230ec [000000000000100011000011101100]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff0030005800439800850 [111111111111111111111111111111110000000000110000000000000101100000000000010000111001100000000000100001010000]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x0645c/0x370} [00000000000000000110010001011100]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x08050/0x3d0} [00000000000000001000000001010000]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x0641c/0x40} [00000000000000000110010000011100]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x08010/0x40} [00000000000000001000000000010000]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »ELEMENT«
  [$0x0002]  0x00290 003 »=«
  [$0x0003]  0x002b0 004 »EGAL«
  [$0x0004]  0x002e8 005 »A«
  [$0x0005]  0x00308 006 »B«
  [$0x0006]  0x00328 007 »SUPERIEUR«
  [$0x0007]  0x00388 008 »OBJET_TABLE«
  [$0x0008]  0x003f8 009 »&«
  [$0x0009]  0x00418 00a »TROUVE«
  [$0x000a]  0x00460 00b »ITEM«
  [$0x000b]  0x00498 000 »TAB«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »ELEMENT«
    @0x0269e [0x01] =  $0x0002 »=«
    @0x026be [0x02] =  $0x0003 »EGAL«
    @0x026f6 [0x03] =  $0x0004 »A«
    @0x02716 [0x04] =  $0x0005 »B«
    @0x02736 [0x05] =  $0x0006 »SUPERIEUR«
    @0x02796 [0x06] =  $0x0007 »OBJET_TABLE«
    @0x02806 [0x07] =  $0x0008 »&«
    @0x02826 [0x08] =  $0x0009 »TROUVE«
    @0x0286e [0x09] =  $0x000a »ITEM«
    @0x028a6 [0x0a] =  $0x000b »TAB«
    @0x028d6 [0x0b] =  $0x000c »INDEX_COURANT«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003210 [0x0a] +0x0140: ptr_0xa_p → {D306 0x07eed/0x83} [00000000000000000111111011101101]
    0x003610 [0x2a] +0x0540: ptr_0x2a_p → {D306 0x07c17/0x83} [00000000000000000111110000010111]
    0x003830 [0x3b] +0x0760: ptr_0x3b_p → {D306 0x085bb/0x83} [00000000000000001000010110111011]
    0x003c70 [0x5d] +0x0ba0: ptr_0x5d_p → {D306 0x06b9b/0x83} [00000000000000000110101110011011]

    0x003c90 +0x0bc0:                                    0x0 [0x120] 0…
{D301 0x03db0/0xce0}:D301
    0x003e10 [0x03] +0x0060: ptr_0x3_p → {D302 0x08454/0xa0} [00000000000000001000010001010100]
    0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x069e4/0xa0} [00000000000000000110100111100100]
    0x0040d0 [0x19] +0x0320: ptr_0x19_p → {D302 0x05654/0xa0} [00000000000000000101011001010100]
    0x0040f0 [0x1a] +0x0340: ptr_0x1a_p → {D302 0x078f4/0xa0} [00000000000000000111100011110100]
    0x004170 [0x1e] +0x03c0: ptr_0x1e_p → {D302 0x05a1c/0xa0} [00000000000000000101101000011100]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x073a0/0xa0} [00000000000000000111001110100000]
    0x004370 [0x2e] +0x05c0: ptr_0x2e_p → {D302 0x0529c/0xa0} [00000000000000000101001010011100]
    0x0043d0 [0x31] +0x0620: ptr_0x31_p → {D302 0x05c00/0xa0} [00000000000000000101110000000000]
    0x0044d0 [0x39] +0x0720: ptr_0x39_p → {D302 0x071d4/0xa0} [00000000000000000111000111010100]
    0x004590 [0x3f] +0x07e0: ptr_0x3f_p → {D302 0x07d6e/0xa0} [00000000000000000111110101101110]
    0x004610 [0x43] +0x0860: ptr_0x43_p → {D302 0x04f0c/0xa0} [00000000000000000100111100001100]
    0x0046d0 [0x49] +0x0920: ptr_0x49_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x05860/0xa0} [00000000000000000101100001100000]
    0x004810 [0x53] +0x0a60: ptr_0x53_p → {D302 0x07ab0/0xa0} [00000000000000000111101010110000]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x04d50/0xa0} [00000000000000000100110101010000]
    0x004870 [0x56] +0x0ac0: ptr_0x56_p → {D302 0x050e0/0xa0} [00000000000000000101000011100000]
    0x004990 [0x5f] +0x0be0: ptr_0x5f_p → {D302 0x05458/0xa0} [00000000000000000101010001011000]
    0x0049b0 [0x60] +0x0c00: ptr_0x60_p → {D302 0x06234/0xa0} [00000000000000000110001000110100]
    0x004a10 [0x63] +0x0c60: ptr_0x63_p → {D302 0x06800/0xa0} [00000000000000000110100000000000]

    0x004a30 +0x0c80:                                    0x0 [0x60] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x04c04/0x78}:ARRAY_STRING[0x1,0x7] = "ELEMENT"
{D303 0x04c7c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d1c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d1c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d50/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04c7c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x04df0/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x04e38/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04ed8/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04ed8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f0c/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x04e38/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x04fac/0x60}:ARRAY_STRING[0x1,0x4] = "EGAL"
{D303 0x0500c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x050ac/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x050ac/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x050e0/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0500c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05180/0x48}:ARRAY_STRING[0x1,0x1] = "A"
{D303 0x051c8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05268/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x05268/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0529c/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x051c8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0533c/0x48}:ARRAY_STRING[0x1,0x1] = "B"
{D303 0x05384/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05424/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x05424/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05458/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x05384/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x054f8/0x88}:ARRAY_STRING[0x1,0x9] = "SUPERIEUR"
{D303 0x05580/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05620/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x05620/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05654/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x05580/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x056f4/0x98}:ARRAY_STRING[0x1,0xb] = "OBJET_TABLE"
{D303 0x0578c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0582c/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x0582c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05860/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0578c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05900/0x48}:ARRAY_STRING[0x1,0x1] = "&"
{D303 0x05948/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x059e8/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x059e8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05a1c/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x05948/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x05abc/0x70}:ARRAY_STRING[0x1,0x6] = "TROUVE"
{D303 0x05b2c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05bcc/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x05bcc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05c00/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x05b2c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x05ca0/0x60}:ARRAY_STRING[0x1,0x4] = "ITEM"
{D303 0x05d00/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05da0/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x05da0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05dd4/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05d00/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x05e74/0x58}:ARRAY_STRING[0x1,0x3] = "TAB"
{D303 0x05ecc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06200/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x05f6c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x05fac/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »ELEMENT«
  [$0x0002]  0x00290 003 »=«
  [$0x0003]  0x002b0 004 »EGAL«
  [$0x0004]  0x002e8 005 »A«
  [$0x0005]  0x00308 006 »B«
  [$0x0006]  0x00328 007 »SUPERIEUR«
  [$0x0007]  0x00388 008 »OBJET_TABLE«
  [$0x0008]  0x003f8 009 »&«
  [$0x0009]  0x00418 00a »TROUVE«
  [$0x000a]  0x00460 00b »ITEM«
  [$0x000b]  0x00498 00c »TAB«
  [$0x000c]  0x004c8 00d »INDEX_COURANT«
  [$0x000d]  0x04090 00e »SUCCES«
  [$0x000e]  0x040d8 000 »NOS_CHAINES«
{D304 0x06200/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06234/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x05ecc/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x062d4/0xa8}:ARRAY_STRING[0x1,0xd] = "INDEX_COURANT"
{D303 0x0637c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x067cc/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{Thing2 0x0641c/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x0645c/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x0649e [0x00] =  $0x000d »SUCCES«
    @0x064e6 [0x01] =  $0x000e »NOS_CHAINES«
    @0x06556 [0x02] =  $0x000f »DEBUT«
    @0x06596 [0x03] =  $0x0010 »FIN«
    @0x065c6 [0x04] =  $0x0011 »FALSE«
    @0x06606 [0x05] =  $0x0012 »/«
    @0x06626 [0x06] =  $0x0013 »+«
    @0x06646 [0x07] =  $0x0014 »TRUE«
    @0x0667e [0x08] =  $0x0015 »-«
    @0x0669e [0x09] =  $0x0101 »\x01«
    @0x066be [0x0a] =  $0x0101 »\x01«
    @0x066de [0x0b] =  $0x0101 »\x01«
    @0x066fe [0x0c] =  $0x0101 »\x01«
    @0x0671e [0x0d] =  $0x0101 »\x01«
    @0x0673e [0x0e] =  $0x0101 »\x01«
    @0x0675e [0x0f] =  $0x0101 »\x01«
    @0x0677e [0x10] =  $0x0101 »\x01«
    @0x0679e [0x11] =  $0x0101 »\x01«
{D304 0x067cc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06800/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x0637c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x068a0/0x70}:ARRAY_STRING[0x1,0x6] = "SUCCES"
{D303 0x06910/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x069b0/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x069b0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x069e4/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x06910/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x06a84/0x98}:ARRAY_STRING[0x1,0xb] = "NOS_CHAINES"
{D307 0x06b1c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000f3e24 d307_3 = 0x00000002
{D306 0x06b9b/0x83}:D306 d306_d303_p → {D303 0x05948/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06b1c/0x7f}
{D303 0x06c1e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06fc4/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x06cbe/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x05fac/0x254} next_p → {Thing2 0x05f6c/0x40}
{StringIndex 0x06cfe/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »ELEMENT«
  [$0x0002]  0x00290 003 »=«
  [$0x0003]  0x002b0 004 »EGAL«
  [$0x0004]  0x002e8 005 »A«
  [$0x0005]  0x00308 006 »B«
  [$0x0006]  0x00328 007 »SUPERIEUR«
  [$0x0007]  0x00388 008 »OBJET_TABLE«
  [$0x0008]  0x003f8 009 »&«
  [$0x0009]  0x00418 00a »TROUVE«
  [$0x000a]  0x00460 00b »ITEM«
  [$0x000b]  0x00498 00c »TAB«
  [$0x000c]  0x004c8 00d »INDEX_COURANT«
  [$0x000d]  0x04090 00e »SUCCES«
  [$0x000e]  0x040d8 00f »NOS_CHAINES«
  [$0x000f]  0x04148 010 »DEBUT«
  [$0x0010]  0x04188 011 »FIN«
  [$0x0011]  0x041b8 000 »FALSE«
{D304 0x06fc4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06ff8/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x05dd4/0xa0} d302_d303_p → {D303 0x06c1e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x07098/0x68}:ARRAY_STRING[0x1,0x5] = "DEBUT"
{D303 0x07100/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x071a0/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x071a0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x071d4/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x07100/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x07274/0x58}:ARRAY_STRING[0x1,0x3] = "FIN"
{D303 0x072cc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0736c/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x0736c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x073a0/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x072cc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x07440/0x68}:ARRAY_STRING[0x1,0x5] = "FALSE"
{D303 0x074a8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x078c0/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x07548/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06cfe/0x2c6} next_p → {Thing2 0x06cbe/0x40}
{StringIndex 0x07588/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »ELEMENT«
  [$0x0002]  0x00290 003 »=«
  [$0x0003]  0x002b0 004 »EGAL«
  [$0x0004]  0x002e8 005 »A«
  [$0x0005]  0x00308 006 »B«
  [$0x0006]  0x00328 007 »SUPERIEUR«
  [$0x0007]  0x00388 008 »OBJET_TABLE«
  [$0x0008]  0x003f8 009 »&«
  [$0x0009]  0x00418 00a »TROUVE«
  [$0x000a]  0x00460 00b »ITEM«
  [$0x000b]  0x00498 00c »TAB«
  [$0x000c]  0x004c8 00d »INDEX_COURANT«
  [$0x000d]  0x04090 00e »SUCCES«
  [$0x000e]  0x040d8 00f »NOS_CHAINES«
  [$0x000f]  0x04148 010 »DEBUT«
  [$0x0010]  0x04188 011 »FIN«
  [$0x0011]  0x041b8 012 »FALSE«
  [$0x0012]  0x041f8 013 »/«
  [$0x0013]  0x04218 014 »+«
  [$0x0014]  0x04238 000 »TRUE«
{D304 0x078c0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x078f4/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x074a8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x07994/0x48}:ARRAY_STRING[0x1,0x1] = "/"
{D303 0x079dc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07a7c/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x07a7c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07ab0/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x06ff8/0xa0} d302_d303_p → {D303 0x079dc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x07b50/0x48}:ARRAY_STRING[0x1,0x1] = "+"
{D307 0x07b98/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000f3e24 d307_3 = 0x00000002
{D306 0x07c17/0x83}:D306 d306_d303_p → {D303 0x04e38/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x07b98/0x7f}
{D303 0x07c9a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07d3a/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{D304 0x07d3a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07d6e/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x07c9a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x07e0e/0x60}:ARRAY_STRING[0x1,0x4] = "TRUE"
{D307 0x07e6e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000f3e24 d307_3 = 0x00000002
{D306 0x07eed/0x83}:D306 d306_d303_p → {D303 0x04c7c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x07e6e/0x7f}
{D303 0x07f70/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08420/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x08010/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07588/0x338} next_p → {Thing2 0x07548/0x40}
{StringIndex 0x08050/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »ELEMENT«
  [$0x0002]  0x00290 003 »=«
  [$0x0003]  0x002b0 004 »EGAL«
  [$0x0004]  0x002e8 005 »A«
  [$0x0005]  0x00308 006 »B«
  [$0x0006]  0x00328 007 »SUPERIEUR«
  [$0x0007]  0x00388 008 »OBJET_TABLE«
  [$0x0008]  0x003f8 009 »&«
  [$0x0009]  0x00418 00a »TROUVE«
  [$0x000a]  0x00460 00b »ITEM«
  [$0x000b]  0x00498 00c »TAB«
  [$0x000c]  0x004c8 00d »INDEX_COURANT«
  [$0x000d]  0x04090 00e »SUCCES«
  [$0x000e]  0x040d8 00f »NOS_CHAINES«
  [$0x000f]  0x04148 010 »DEBUT«
  [$0x0010]  0x04188 011 »FIN«
  [$0x0011]  0x041b8 012 »FALSE«
  [$0x0012]  0x041f8 013 »/«
  [$0x0013]  0x04218 014 »+«
  [$0x0014]  0x04238 015 »TRUE«
  [$0x0015]  0x04270 000 »-«
{D304 0x08420/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08454/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x07f70/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x084f4/0x48}:ARRAY_STRING[0x1,0x1] = "-"
{D307 0x0853c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000f3e24 d307_3 = 0x00000002
{D306 0x085bb/0x83}:D306 d306_d303_p → {D303 0x05384/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0853c/0x7f}