DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


top - download

⟦4f438a4d2⟧

    Length: 5120 (0x1400)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_048fd8

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00009c4a max_bits = 0xffffffff zero = 0x00000000 alloced_bits = 0x00009fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x00048fd8 [0000000000001001000111111011000]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x000164bb [000000000000010110010010111011]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff0038007400674000cbc [111111111111111111111111111111110000000000111000000000000111010000000000011001110100000000000000110010111100]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x087f8/0x378} [00000000000000001000011111111000]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x08dc4/0x468} [00000000000000001000110111000100]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x087b8/0x40} [00000000000000001000011110111000]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x08d84/0x40} [00000000000000001000110110000100]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »OBJECT«
  [$0x0002]  0x00288 003 »=«
  [$0x0003]  0x002a8 004 »NULL_OBJECT«
  [$0x0004]  0x00318 005 »MAKE«
  [$0x0005]  0x00350 006 »FOR_STRING«
  [$0x0006]  0x003b8 007 »IMAGE«
  [$0x0007]  0x003f8 008 »OF_OBJECT«
  [$0x0008]  0x00458 009 »ILLEGAL_OBJECT«
  [$0x0009]  0x004e0 00a »OVERFLOW«
  [$0x000a]  0x03918 00b »>=«
  [$0x000b]  0x03940 000 »<=«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »OBJECT«
    @0x02696 [0x01] =  $0x0002 »=«
    @0x026b6 [0x02] =  $0x0003 »NULL_OBJECT«
    @0x02726 [0x03] =  $0x0004 »MAKE«
    @0x0275e [0x04] =  $0x0005 »FOR_STRING«
    @0x027c6 [0x05] =  $0x0006 »IMAGE«
    @0x02806 [0x06] =  $0x0007 »OF_OBJECT«
    @0x02866 [0x07] =  $0x0008 »ILLEGAL_OBJECT«
    @0x028ee [0x08] =  $0x0009 »OVERFLOW«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003110 [0x02] +0x0040: ptr_0x2_p → {D306 0x08695/0x83} [00000000000000001000011010010101]
    0x003630 [0x2b] +0x0560: ptr_0x2b_p → {D306 0x097ff/0x83} [00000000000000001001011111111111]
    0x003970 [0x45] +0x08a0: ptr_0x45_p → {D306 0x09b44/0x83} [00000000000000001001101101000100]
    0x003d50 [0x64] +0x0c80: ptr_0x64_p → {D306 0x09c46/0x83} [00000000000000001001110001000110]

    0x003d70 +0x0ca0:                                    0x0 [0x40] 0…
{D301 0x03db0/0xce0}:D301
    0x003e10 [0x03] +0x0060: ptr_0x3_p → {D302 0x06ede/0xa0} [00000000000000000110111011011110]
    0x003e50 [0x05] +0x00a0: ptr_0x5_p → {D302 0x09956/0xa0} [00000000000000001001100101010110]
    0x003e70 [0x06] +0x00c0: ptr_0x6_p → {D302 0x082c2/0xa0} [00000000000000001000001011000010]
    0x004030 [0x14] +0x0280: ptr_0x14_p → {D302 0x0709a/0xa0} [00000000000000000111000010011010]
    0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x06860/0xa0} [00000000000000000110100001100000]
    0x0040f0 [0x1a] +0x0340: ptr_0x1a_p → {D302 0x07256/0xa0} [00000000000000000111001001010110]
    0x004110 [0x1b] +0x0360: ptr_0x1b_p → {D302 0x09628/0xa0} [00000000000000001001011000101000]
    0x0041f0 [0x22] +0x0440: ptr_0x22_p → {D302 0x05110/0xa0} [00000000000000000101000100010000]
    0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x0624c/0xa0} [00000000000000000110001001001100]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x066a4/0xa0} [00000000000000000110011010100100]
    0x004350 [0x2d] +0x05a0: ptr_0x2d_p → {D302 0x084ce/0xa0} [00000000000000001000010011001110]
    0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x06088/0xa0} [00000000000000000110000010001000]
    0x004530 [0x3c] +0x0780: ptr_0x3c_p → {D302 0x05ae4/0xa0} [00000000000000000101101011100100]
    0x004650 [0x45] +0x08a0: ptr_0x45_p → {D302 0x08ba4/0xa0} [00000000000000001000101110100100]
    0x0046b0 [0x48] +0x0900: ptr_0x48_p → {D302 0x07b22/0xa0} [00000000000000000111101100100010]
    0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x0946c/0xa0} [00000000000000001001010001101100]
    0x004810 [0x53] +0x0a60: ptr_0x53_p → {D302 0x06a1c/0xa0} [00000000000000000110101000011100]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x04d48/0xa0} [00000000000000000100110101001000]
    0x0048d0 [0x59] +0x0b20: ptr_0x59_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x004910 [0x5b] +0x0b60: ptr_0x5b_p → {D302 0x07956/0xa0} [00000000000000000111100101010110]
    0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0x080f6/0xa0} [00000000000000001000000011110110]
    0x004990 [0x5f] +0x0be0: ptr_0x5f_p → {D302 0x09260/0xa0} [00000000000000001001001001100000]
    0x004a50 [0x65] +0x0ca0: ptr_0x65_p → {D302 0x054e8/0xa0} [00000000000000000101010011101000]

    0x004a70 +0x0cc0:                                    0x0 [0x20] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x04c04/0x70}:ARRAY_STRING[0x1,0x6] = "OBJECT"
{D303 0x04c74/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d14/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d14/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d48/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04c74/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x04de8/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x04e30/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04ed0/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04ed0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f04/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x04e30/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x04fa4/0x98}:ARRAY_STRING[0x1,0xb] = "NULL_OBJECT"
{D303 0x0503c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x050dc/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x050dc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05110/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0503c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x051b0/0x60}:ARRAY_STRING[0x1,0x4] = "MAKE"
{D303 0x05210/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x052b0/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x052b0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x052e4/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x05210/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x05384/0x90}:ARRAY_STRING[0x1,0xa] = "FOR_STRING"
{D303 0x05414/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x054b4/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x054b4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x054e8/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x05414/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x05588/0x68}:ARRAY_STRING[0x1,0x5] = "IMAGE"
{D303 0x055f0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05690/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x05690/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x056c4/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x055f0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x05764/0x88}:ARRAY_STRING[0x1,0x9] = "OF_OBJECT"
{D303 0x057ec/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0588c/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x0588c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x058c0/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x057ec/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x05960/0xb0}:ARRAY_STRING[0x1,0xe] = "ILLEGAL_OBJECT"
{D303 0x05a10/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05ab0/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05ab0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05ae4/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x05a10/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x05b84/0x80}:ARRAY_STRING[0x1,0x8] = "OVERFLOW"
{D303 0x05c04/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06054/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{Thing2 0x05ca4/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x05ce4/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x05d26 [0x00] =  $0x000a »>=«
    @0x05d4e [0x01] =  $0x000b »<=«
    @0x05d76 [0x02] =  $0x000c »>«
    @0x05d96 [0x03] =  $0x000d »<«
    @0x05db6 [0x04] =  $0x000e »+«
    @0x05dd6 [0x05] =  $0x000f »-«
    @0x05df6 [0x06] =  $0x0010 »*«
    @0x05e16 [0x07] =  $0x0011 »/«
    @0x05e36 [0x08] =  $0x0012 »rem«
    @0x05e66 [0x09] =  $0x0013 »mod«
    @0x05e96 [0x0a] =  $0x0014 »**«
    @0x05ebe [0x0b] =  $0x0015 »abs«
    @0x05eee [0x0c] =  $0x0016 »MAX_STRINGS«
    @0x05f5e [0x0d] =  $0x0017 »ACCESS_STRING«
{D304 0x06054/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06088/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x056c4/0xa0} d302_d303_p → {D303 0x05c04/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x06128/0x50}:ARRAY_STRING[0x1,0x2] = ">="
{D303 0x06178/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06218/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x06218/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0624c/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x06178/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x062ec/0x50}:ARRAY_STRING[0x1,0x2] = "<="
{D303 0x0633c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06670/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x063dc/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x0641c/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »OBJECT«
  [$0x0002]  0x00288 003 »=«
  [$0x0003]  0x002a8 004 »NULL_OBJECT«
  [$0x0004]  0x00318 005 »MAKE«
  [$0x0005]  0x00350 006 »FOR_STRING«
  [$0x0006]  0x003b8 007 »IMAGE«
  [$0x0007]  0x003f8 008 »OF_OBJECT«
  [$0x0008]  0x00458 009 »ILLEGAL_OBJECT«
  [$0x0009]  0x004e0 00a »OVERFLOW«
  [$0x000a]  0x03918 00b »>=«
  [$0x000b]  0x03940 00c »<=«
  [$0x000c]  0x03968 00d »>«
  [$0x000d]  0x03988 00e »<«
  [$0x000e]  0x039a8 000 »+«
{D304 0x06670/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x066a4/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x058c0/0xa0} d302_d303_p → {D303 0x0633c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x06744/0x48}:ARRAY_STRING[0x1,0x1] = ">"
{D303 0x0678c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0682c/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x0682c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06860/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x052e4/0xa0} d302_d303_p → {D303 0x0678c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x06900/0x48}:ARRAY_STRING[0x1,0x1] = "<"
{D303 0x06948/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x069e8/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x069e8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06a1c/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x06948/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x06abc/0x48}:ARRAY_STRING[0x1,0x1] = "+"
{D303 0x06b04/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06eaa/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x06ba4/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0641c/0x254} next_p → {Thing2 0x063dc/0x40}
{StringIndex 0x06be4/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »OBJECT«
  [$0x0002]  0x00288 003 »=«
  [$0x0003]  0x002a8 004 »NULL_OBJECT«
  [$0x0004]  0x00318 005 »MAKE«
  [$0x0005]  0x00350 006 »FOR_STRING«
  [$0x0006]  0x003b8 007 »IMAGE«
  [$0x0007]  0x003f8 008 »OF_OBJECT«
  [$0x0008]  0x00458 009 »ILLEGAL_OBJECT«
  [$0x0009]  0x004e0 00a »OVERFLOW«
  [$0x000a]  0x03918 00b »>=«
  [$0x000b]  0x03940 00c »<=«
  [$0x000c]  0x03968 00d »>«
  [$0x000d]  0x03988 00e »<«
  [$0x000e]  0x039a8 00f »+«
  [$0x000f]  0x039c8 010 »-«
  [$0x0010]  0x039e8 011 »*«
  [$0x0011]  0x03a08 000 »/«
{D304 0x06eaa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06ede/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x06b04/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x06f7e/0x48}:ARRAY_STRING[0x1,0x1] = "-"
{D303 0x06fc6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07066/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x07066/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0709a/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x04f04/0xa0} d302_d303_p → {D303 0x06fc6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0713a/0x48}:ARRAY_STRING[0x1,0x1] = "*"
{D303 0x07182/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07222/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x07222/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07256/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x07182/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x072f6/0x48}:ARRAY_STRING[0x1,0x1] = "/"
{D303 0x0733e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07756/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x073de/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06be4/0x2c6} next_p → {Thing2 0x06ba4/0x40}
{StringIndex 0x0741e/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »OBJECT«
  [$0x0002]  0x00288 003 »=«
  [$0x0003]  0x002a8 004 »NULL_OBJECT«
  [$0x0004]  0x00318 005 »MAKE«
  [$0x0005]  0x00350 006 »FOR_STRING«
  [$0x0006]  0x003b8 007 »IMAGE«
  [$0x0007]  0x003f8 008 »OF_OBJECT«
  [$0x0008]  0x00458 009 »ILLEGAL_OBJECT«
  [$0x0009]  0x004e0 00a »OVERFLOW«
  [$0x000a]  0x03918 00b »>=«
  [$0x000b]  0x03940 00c »<=«
  [$0x000c]  0x03968 00d »>«
  [$0x000d]  0x03988 00e »<«
  [$0x000e]  0x039a8 00f »+«
  [$0x000f]  0x039c8 010 »-«
  [$0x0010]  0x039e8 011 »*«
  [$0x0011]  0x03a08 012 »/«
  [$0x0012]  0x03a28 013 »rem«
  [$0x0013]  0x03a58 014 »mod«
  [$0x0014]  0x03a88 000 »**«
{D304 0x07756/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0778a/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0733e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0782a/0x58}:ARRAY_STRING[0x1,0x3] = "rem"
{D303 0x07882/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07922/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x07922/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07956/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x07882/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x079f6/0x58}:ARRAY_STRING[0x1,0x3] = "mod"
{D303 0x07a4e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07aee/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{D304 0x07aee/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07b22/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x07a4e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x07bc2/0x50}:ARRAY_STRING[0x1,0x2] = "**"
{D303 0x07c12/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x080c2/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x07cb2/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0741e/0x338} next_p → {Thing2 0x073de/0x40}
{StringIndex 0x07cf2/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »OBJECT«
  [$0x0002]  0x00288 003 »=«
  [$0x0003]  0x002a8 004 »NULL_OBJECT«
  [$0x0004]  0x00318 005 »MAKE«
  [$0x0005]  0x00350 006 »FOR_STRING«
  [$0x0006]  0x003b8 007 »IMAGE«
  [$0x0007]  0x003f8 008 »OF_OBJECT«
  [$0x0008]  0x00458 009 »ILLEGAL_OBJECT«
  [$0x0009]  0x004e0 00a »OVERFLOW«
  [$0x000a]  0x03918 00b »>=«
  [$0x000b]  0x03940 00c »<=«
  [$0x000c]  0x03968 00d »>«
  [$0x000d]  0x03988 00e »<«
  [$0x000e]  0x039a8 00f »+«
  [$0x000f]  0x039c8 010 »-«
  [$0x0010]  0x039e8 011 »*«
  [$0x0011]  0x03a08 012 »/«
  [$0x0012]  0x03a28 013 »rem«
  [$0x0013]  0x03a58 014 »mod«
  [$0x0014]  0x03a88 015 »**«
  [$0x0015]  0x03ab0 016 »abs«
  [$0x0016]  0x03ae0 017 »MAX_STRINGS«
  [$0x0017]  0x03b50 018 »ACCESS_STRING«
  [$0x0018]  0x06430 000 »VALID_OBJECT«
{D304 0x080c2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x080f6/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x07c12/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x08196/0x58}:ARRAY_STRING[0x1,0x3] = "abs"
{D303 0x081ee/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0828e/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000
{D304 0x0828e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x082c2/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x0778a/0xa0} d302_d303_p → {D303 0x081ee/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x08362/0x98}:ARRAY_STRING[0x1,0xb] = "MAX_STRINGS"
{D303 0x083fa/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0849a/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000
{D304 0x0849a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x084ce/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x083fa/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x0856e/0xa8}:ARRAY_STRING[0x1,0xd] = "ACCESS_STRING"
{D307 0x08616/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000916ea d307_3 = 0x00000002 d307_d307_p → {D307 0x09a46/0x7f}
{D306 0x08695/0x83}:D306 d306_d303_p → {D303 0x04c74/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x08616/0x7f}
{D303 0x08718/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08b70/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000
{Thing2 0x087b8/0x40}:Thing2 Chain2 payload_p → {StringStore 0x05ce4/0x370} next_p → {Thing2 0x05ca4/0x40}
{StringStore 0x087f8/0x378}:StringStore x = 0x00000001 y = 0x00000067
    @0x0883e [0x00] =  $0x0018 »VALID_OBJECT«
    @0x088b6 [0x01] =  $0x0019 »THE_STRINGS«
    @0x08926 [0x02] =  $0x001a »&«
    @0x08946 [0x03] =  $0x001b »THE_LAST_STRING«
    @0x089d6 [0x04] =  $0x001c »/=«
{D304 0x08b70/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08ba4/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x08718/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x08c44/0xa0}:ARRAY_STRING[0x1,0xc] = "VALID_OBJECT"
{D303 0x08ce4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0922c/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000
{Thing2 0x08d84/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07cf2/0x3d0} next_p → {Thing2 0x07cb2/0x40}
{StringIndex 0x08dc4/0x468}:StringIndex x = 0x00000001 y = 0x0000001c
  [$0x0001]  0x00240 002 »OBJECT«
  [$0x0002]  0x00288 003 »=«
  [$0x0003]  0x002a8 004 »NULL_OBJECT«
  [$0x0004]  0x00318 005 »MAKE«
  [$0x0005]  0x00350 006 »FOR_STRING«
  [$0x0006]  0x003b8 007 »IMAGE«
  [$0x0007]  0x003f8 008 »OF_OBJECT«
  [$0x0008]  0x00458 009 »ILLEGAL_OBJECT«
  [$0x0009]  0x004e0 00a »OVERFLOW«
  [$0x000a]  0x03918 00b »>=«
  [$0x000b]  0x03940 00c »<=«
  [$0x000c]  0x03968 00d »>«
  [$0x000d]  0x03988 00e »<«
  [$0x000e]  0x039a8 00f »+«
  [$0x000f]  0x039c8 010 »-«
  [$0x0010]  0x039e8 011 »*«
  [$0x0011]  0x03a08 012 »/«
  [$0x0012]  0x03a28 013 »rem«
  [$0x0013]  0x03a58 014 »mod«
  [$0x0014]  0x03a88 015 »**«
  [$0x0015]  0x03ab0 016 »abs«
  [$0x0016]  0x03ae0 017 »MAX_STRINGS«
  [$0x0017]  0x03b50 018 »ACCESS_STRING«
  [$0x0018]  0x06430 019 »VALID_OBJECT«
  [$0x0019]  0x064a8 01a »THE_STRINGS«
  [$0x001a]  0x06518 01b »&«
  [$0x001b]  0x06538 01c »THE_LAST_STRING«
  [$0x001c]  0x065c8 000 »/=«
{D304 0x0922c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09260/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x08ce4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x09300/0x98}:ARRAY_STRING[0x1,0xb] = "THE_STRINGS"
{D303 0x09398/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09438/0x34} d303_2 = 0x001a d303_3 = 0x0000000000000000000
{D304 0x09438/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0946c/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x09398/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0950c/0x48}:ARRAY_STRING[0x1,0x1] = "&"
{D303 0x09554/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x095f4/0x34} d303_2 = 0x001b d303_3 = 0x0000000000000000000
{D304 0x095f4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09628/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x09554/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x096c8/0xb8}:ARRAY_STRING[0x1,0xf] = "THE_LAST_STRING"
{D307 0x09780/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000916ea d307_3 = 0x00000002
{D306 0x097ff/0x83}:D306 d306_d303_p → {D303 0x0503c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x09780/0x7f}
{D303 0x09882/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09922/0x34} d303_2 = 0x001c d303_3 = 0x0000000000000000000
{D304 0x09922/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09956/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x09882/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x099f6/0x50}:ARRAY_STRING[0x1,0x2] = "/="
{D307 0x09a46/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00091712 d307_3 = 0x00000002
{D307 0x09ac5/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000916ea d307_3 = 0x00000002
{D306 0x09b44/0x83}:D306 d306_d303_p → {D303 0x06948/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x09ac5/0x7f}
{D307 0x09bc7/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000916ea d307_3 = 0x00000002
{D306 0x09c46/0x83}:D306 d306_d303_p → {D303 0x05414/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x09bc7/0x7f}