DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦5523a6383⟧

    Length: 5120 (0x1400)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_04cc8d

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x000080fd max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00009fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x0004cc8d [0000000000001001100110010001101]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x000176e8 [000000000000010111011011101000]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff0028005000437800840 [111111111111111111111111111111110000000000101000000000000101000000000000010000110111100000000000100001000000]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x0643c/0x370} [00000000000000000110010000111100]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x07b4c/0x338} [00000000000000000111101101001100]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x063fc/0x40} [00000000000000000110001111111100]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x07b0c/0x40} [00000000000000000111101100001100]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »NOMBRE«
  [$0x0002]  0x00288 003 »=«
  [$0x0003]  0x002a8 004 »MAKE«
  [$0x0004]  0x002e0 005 »X«
  [$0x0005]  0x00300 006 »PARTIE_REELLE«
  [$0x0006]  0x00380 007 »PARTIE_IMAGINAIRE«
  [$0x0007]  0x00420 008 »+«
  [$0x0008]  0x00440 009 »Y«
  [$0x0009]  0x00460 00a »-«
  [$0x000a]  0x00480 00b »*«
  [$0x000b]  0x004a0 000 »IMAGE«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »NOMBRE«
    @0x02696 [0x01] =  $0x0002 »=«
    @0x026b6 [0x02] =  $0x0003 »MAKE«
    @0x026ee [0x03] =  $0x0004 »X«
    @0x0270e [0x04] =  $0x0005 »PARTIE_REELLE«
    @0x0278e [0x05] =  $0x0006 »PARTIE_IMAGINAIRE«
    @0x0282e [0x06] =  $0x0007 »+«
    @0x0284e [0x07] =  $0x0008 »Y«
    @0x0286e [0x08] =  $0x0009 »-«
    @0x0288e [0x09] =  $0x000a »*«
    @0x028ae [0x0a] =  $0x000b »IMAGE«
    @0x028ee [0x0b] =  $0x000c »REELLE«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003330 [0x13] +0x0260: ptr_0x13_p → {D306 0x06c7d/0x83} [00000000000000000110110001111101]
    0x0033b0 [0x17] +0x02e0: ptr_0x17_p → {D306 0x07187/0x83} [00000000000000000111000110000111]
    0x003510 [0x22] +0x0440: ptr_0x22_p → {D306 0x06b7b/0x83} [00000000000000000110101101111011]
    0x003650 [0x2c] +0x0580: ptr_0x2c_p → {D306 0x06d7f/0x83} [00000000000000000110110101111111]
    0x003890 [0x3e] +0x07c0: ptr_0x3e_p → {D306 0x06f83/0x83} [00000000000000000110111110000011]
    0x003c90 [0x5e] +0x0bc0: ptr_0x5e_p → {D306 0x07085/0x83} [00000000000000000111000010000101]
    0x003d70 [0x65] +0x0ca0: ptr_0x65_p → {D306 0x06e81/0x83} [00000000000000000110111010000001]

    0x003d90 +0x0cc0:                                    0x0 [0x20] 0…
{D301 0x03db0/0xce0}:D301
    0x003e10 [0x03] +0x0060: ptr_0x3_p → {D302 0x05a64/0xa0} [00000000000000000101101001100100]
    0x003ef0 [0x0a] +0x0140: ptr_0xa_p → {D302 0x067e0/0xa0} [00000000000000000110011111100000]
    0x003f50 [0x0d] +0x01a0: ptr_0xd_p → {D302 0x07eb8/0xa0} [00000000000000000111111010111000]
    0x003f70 [0x0e] +0x01c0: ptr_0xe_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x003f90 [0x0f] +0x01e0: ptr_0xf_p → {D302 0x08084/0xa0} [00000000000000001000000010000100]
    0x004030 [0x14] +0x0280: ptr_0x14_p → {D302 0x05c20/0xa0} [00000000000000000101110000100000]
    0x004130 [0x1c] +0x0380: ptr_0x1c_p → {D302 0x075e4/0xa0} [00000000000000000111010111100100]
    0x004170 [0x1e] +0x03c0: ptr_0x1e_p → {D302 0x07974/0xa0} [00000000000000000111100101110100]
    0x004190 [0x1f] +0x03e0: ptr_0x1f_p → {D302 0x0624c/0xa0} [00000000000000000110001001001100]
    0x0041f0 [0x22] +0x0440: ptr_0x22_p → {D302 0x04f04/0xa0} [00000000000000000100111100000100]
    0x004450 [0x35] +0x06a0: ptr_0x35_p → {D302 0x058a8/0xa0} [00000000000000000101100010101000]
    0x004670 [0x46] +0x08c0: ptr_0x46_p → {D302 0x05294/0xa0} [00000000000000000101001010010100]
    0x004710 [0x4b] +0x0960: ptr_0x4b_p → {D302 0x077a8/0xa0} [00000000000000000111011110101000]
    0x004770 [0x4e] +0x09c0: ptr_0x4e_p → {D302 0x069e4/0xa0} [00000000000000000110100111100100]
    0x004810 [0x53] +0x0a60: ptr_0x53_p → {D302 0x056ec/0xa0} [00000000000000000101011011101100]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x04d48/0xa0} [00000000000000000100110101001000]
    0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0x050d8/0xa0} [00000000000000000101000011011000]
    0x004a50 [0x65] +0x0ca0: ptr_0x65_p → {D302 0x05ddc/0xa0} [00000000000000000101110111011100]

    0x004a70 +0x0cc0:                                    0x0 [0x20] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x04c04/0x70}:ARRAY_STRING[0x1,0x6] = "NOMBRE"
{D303 0x04c74/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d14/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d14/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d48/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04c74/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x04de8/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x04e30/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04ed0/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04ed0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f04/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x04e30/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x04fa4/0x60}:ARRAY_STRING[0x1,0x4] = "MAKE"
{D303 0x05004/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x050a4/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x050a4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x050d8/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05004/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05178/0x48}:ARRAY_STRING[0x1,0x1] = "X"
{D303 0x051c0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05260/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x05260/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05294/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x051c0/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x05334/0xa8}:ARRAY_STRING[0x1,0xd] = "PARTIE_REELLE"
{D303 0x053dc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0547c/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x0547c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x054b0/0xa0}:D302 d302_0 = 0x80000011 d302_d303_p → {D303 0x053dc/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x05550/0xc8}:ARRAY_STRING[0x1,0x11] = "PARTIE_IMAGINAIRE"
{D303 0x05618/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x056b8/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x056b8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x056ec/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05618/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0578c/0x48}:ARRAY_STRING[0x1,0x1] = "+"
{D303 0x057d4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05874/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x05874/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x058a8/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x057d4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05948/0x48}:ARRAY_STRING[0x1,0x1] = "Y"
{D303 0x05990/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05a30/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05a30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05a64/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05990/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05b04/0x48}:ARRAY_STRING[0x1,0x1] = "-"
{D303 0x05b4c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05bec/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x05bec/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05c20/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05b4c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05cc0/0x48}:ARRAY_STRING[0x1,0x1] = "*"
{D303 0x05d08/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05da8/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x05da8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05ddc/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x05d08/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x05e7c/0x68}:ARRAY_STRING[0x1,0x5] = "IMAGE"
{D303 0x05ee4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06218/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x05f84/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x05fc4/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »NOMBRE«
  [$0x0002]  0x00288 003 »=«
  [$0x0003]  0x002a8 004 »MAKE«
  [$0x0004]  0x002e0 005 »X«
  [$0x0005]  0x00300 006 »PARTIE_REELLE«
  [$0x0006]  0x00380 007 »PARTIE_IMAGINAIRE«
  [$0x0007]  0x00420 008 »+«
  [$0x0008]  0x00440 009 »Y«
  [$0x0009]  0x00460 00a »-«
  [$0x000a]  0x00480 00b »*«
  [$0x000b]  0x004a0 00c »IMAGE«
  [$0x000c]  0x004e0 00d »REELLE«
  [$0x000d]  0x04070 00e »IMAGINAIRE«
  [$0x000e]  0x040d8 000 »TEXT_IO«
{D304 0x06218/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0624c/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x05ee4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x062ec/0x70}:ARRAY_STRING[0x1,0x6] = "REELLE"
{D303 0x0635c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x067ac/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{Thing2 0x063fc/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x0643c/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x0647e [0x00] =  $0x000d »IMAGINAIRE«
    @0x064e6 [0x01] =  $0x000e »TEXT_IO«
    @0x06536 [0x02] =  $0x000f »IO«
    @0x0655e [0x03] =  $0x0010 »'X'«
    @0x0658e [0x04] =  $0x0011 »'='«
    @0x065be [0x05] =  $0x0012 »'+'«
    @0x065ee [0x06] =  $0x0013 »'i'«
{D304 0x067ac/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x067e0/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x0635c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x06880/0x90}:ARRAY_STRING[0x1,0xa] = "IMAGINAIRE"
{D303 0x06910/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x069b0/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x069b0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x069e4/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x06910/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x06a84/0x78}:ARRAY_STRING[0x1,0x7] = "TEXT_IO"
{D307 0x06afc/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00099918 d307_3 = 0x00000002
{D306 0x06b7b/0x83}:D306 d306_d303_p → {D303 0x04e30/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06afc/0x7f}
{D307 0x06bfe/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00099918 d307_3 = 0x00000002
{D306 0x06c7d/0x83}:D306 d306_d303_p → {D303 0x051c0/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06bfe/0x7f}
{D307 0x06d00/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00099918 d307_3 = 0x00000002
{D306 0x06d7f/0x83}:D306 d306_d303_p → {D303 0x053dc/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06d00/0x7f}
{D307 0x06e02/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00099918 d307_3 = 0x00000002
{D306 0x06e81/0x83}:D306 d306_d303_p → {D303 0x05618/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06e02/0x7f}
{D307 0x06f04/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00099918 d307_3 = 0x00000002
{D306 0x06f83/0x83}:D306 d306_d303_p → {D303 0x05990/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06f04/0x7f}
{D307 0x07006/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00099918 d307_3 = 0x00000002
{D306 0x07085/0x83}:D306 d306_d303_p → {D303 0x05b4c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x07006/0x7f}
{D307 0x07108/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00099918 d307_3 = 0x00000002
{D306 0x07187/0x83}:D306 d306_d303_p → {D303 0x05d08/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x07108/0x7f}
{D303 0x0720a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x075b0/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x072aa/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x05fc4/0x254} next_p → {Thing2 0x05f84/0x40}
{StringIndex 0x072ea/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »NOMBRE«
  [$0x0002]  0x00288 003 »=«
  [$0x0003]  0x002a8 004 »MAKE«
  [$0x0004]  0x002e0 005 »X«
  [$0x0005]  0x00300 006 »PARTIE_REELLE«
  [$0x0006]  0x00380 007 »PARTIE_IMAGINAIRE«
  [$0x0007]  0x00420 008 »+«
  [$0x0008]  0x00440 009 »Y«
  [$0x0009]  0x00460 00a »-«
  [$0x000a]  0x00480 00b »*«
  [$0x000b]  0x004a0 00c »IMAGE«
  [$0x000c]  0x004e0 00d »REELLE«
  [$0x000d]  0x04070 00e »IMAGINAIRE«
  [$0x000e]  0x040d8 00f »TEXT_IO«
  [$0x000f]  0x04128 010 »IO«
  [$0x0010]  0x04150 011 »'X'«
  [$0x0011]  0x04180 000 »'='«
{D304 0x075b0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x075e4/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x0720a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x07684/0x50}:ARRAY_STRING[0x1,0x2] = "IO"
{D303 0x076d4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07774/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x07774/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x077a8/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x054b0/0xa0} d302_d303_p → {D303 0x076d4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x07848/0x58}:ARRAY_STRING[0x1,0x3] = "'X'"
{D303 0x078a0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07940/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x07940/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07974/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x078a0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x07a14/0x58}:ARRAY_STRING[0x1,0x3] = "'='"
{D303 0x07a6c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07e84/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x07b0c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x072ea/0x2c6} next_p → {Thing2 0x072aa/0x40}
{StringIndex 0x07b4c/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »NOMBRE«
  [$0x0002]  0x00288 003 »=«
  [$0x0003]  0x002a8 004 »MAKE«
  [$0x0004]  0x002e0 005 »X«
  [$0x0005]  0x00300 006 »PARTIE_REELLE«
  [$0x0006]  0x00380 007 »PARTIE_IMAGINAIRE«
  [$0x0007]  0x00420 008 »+«
  [$0x0008]  0x00440 009 »Y«
  [$0x0009]  0x00460 00a »-«
  [$0x000a]  0x00480 00b »*«
  [$0x000b]  0x004a0 00c »IMAGE«
  [$0x000c]  0x004e0 00d »REELLE«
  [$0x000d]  0x04070 00e »IMAGINAIRE«
  [$0x000e]  0x040d8 00f »TEXT_IO«
  [$0x000f]  0x04128 010 »IO«
  [$0x0010]  0x04150 011 »'X'«
  [$0x0011]  0x04180 012 »'='«
  [$0x0012]  0x041b0 013 »'+'«
  [$0x0013]  0x041e0 000 »'i'«
{D304 0x07e84/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07eb8/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x07a6c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x07f58/0x58}:ARRAY_STRING[0x1,0x3] = "'+'"
{D303 0x07fb0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08050/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x08050/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08084/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x07fb0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x08124/0x58}:ARRAY_STRING[0x1,0x3] = "'i'"