DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


top - download

⟦57f3c0a09⟧

    Length: 6144 (0x1800)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_0197a9

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x0000b828 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x0000bfff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x000197a9 [0000000000000011001011110101001]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x000087e0 [000000000000001000011111100000]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff004c009000645000c76 [111111111111111111111111111111110000000001001100000000001001000000000000011001000101000000000000110001110110]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x08508/0x378} [00000000000000001000010100001000]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x0ae0a/0x5e4} [00000000000000001010111000001010]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x084c8/0x40} [00000000000000001000010011001000]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x0adca/0x40} [00000000000000001010110111001010]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »ZERO«
  [$0x0002]  0x00278 003 »CONVERT_TO_FLOAT«
  [$0x0003]  0x00310 004 »ONE«
  [$0x0004]  0x00340 005 »TWO«
  [$0x0005]  0x00370 006 »+«
  [$0x0006]  0x00390 007 »THREE«
  [$0x0007]  0x003d0 008 »HALF«
  [$0x0008]  0x00408 009 »/«
  [$0x0009]  0x00428 00a »PI«
  [$0x000a]  0x00450 00b »ONE_OVER_PI«
  [$0x000b]  0x004c0 000 »TWO_OVER_PI«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »ZERO«
    @0x02686 [0x01] =  $0x0002 »CONVERT_TO_FLOAT«
    @0x0271e [0x02] =  $0x0003 »ONE«
    @0x0274e [0x03] =  $0x0004 »TWO«
    @0x0277e [0x04] =  $0x0005 »+«
    @0x0279e [0x05] =  $0x0006 »THREE«
    @0x027de [0x06] =  $0x0007 »HALF«
    @0x02816 [0x07] =  $0x0008 »/«
    @0x02836 [0x08] =  $0x0009 »PI«
    @0x0285e [0x09] =  $0x000a »ONE_OVER_PI«
    @0x028ce [0x0a] =  $0x000b »TWO_OVER_PI«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003170 [0x05] +0x00a0: ptr_0x5_p → {D306 0x09633/0x83} [00000000000000001001011000110011]
    0x003350 [0x14] +0x0280: ptr_0x14_p → {D306 0x0b824/0x83} [00000000000000001011100000100100]
    0x003510 [0x22] +0x0440: ptr_0x22_p → {D306 0x0a763/0x83} [00000000000000001010011101100011]
    0x0036d0 [0x30] +0x0600: ptr_0x30_p → {D306 0x09d73/0x83} [00000000000000001001110101110011]
    0x003770 [0x35] +0x06a0: ptr_0x35_p → {D306 0x098f9/0x83} [00000000000000001001100011111001]
    0x003850 [0x3c] +0x0780: ptr_0x3c_p → {D306 0x09531/0x83} [00000000000000001001010100110001]
    0x003b10 [0x52] +0x0a40: ptr_0x52_p → {D306 0x08c07/0x83} [00000000000000001000110000000111]
    0x003bf0 [0x59] +0x0b20: ptr_0x59_p → {D306 0x04f17/0x83} [00000000000000000100111100010111]

    0x003c10 +0x0b40:                                    0x0 [0x1a0] 0…
{D301 0x03db0/0xce0}:D301
    0x003e10 [0x03] +0x0060: ptr_0x3_p → {D302 0x093ca/0xa0} [00000000000000001001001111001010]
    0x003e70 [0x06] +0x00c0: ptr_0x6_p → {D302 0x0523a/0xa0} [00000000000000000101001000111010]
    0x003f50 [0x0d] +0x01a0: ptr_0xd_p → {D302 0x0a5fc/0xa0} [00000000000000001010010111111100]
    0x003f90 [0x0f] +0x01e0: ptr_0xf_p → {D302 0x0695a/0xa0} [00000000000000000110100101011010]
    0x003fd0 [0x11] +0x0220: ptr_0x11_p → {D302 0x0a430/0xa0} [00000000000000001010010000110000]
    0x004030 [0x14] +0x0280: ptr_0x14_p → {D302 0x0aa76/0xa0} [00000000000000001010101001110110]
    0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x0b422/0xa0} [00000000000000001011010000100010]
    0x0040d0 [0x19] +0x0320: ptr_0x19_p → {D302 0x0506e/0xa0} [00000000000000000101000001101110]
    0x0040f0 [0x1a] +0x0340: ptr_0x1a_p → {D302 0x05972/0xa0} [00000000000000000101100101110010]
    0x004150 [0x1d] +0x03a0: ptr_0x1d_p → {D302 0x08308/0xa0} [00000000000000001000001100001000]
    0x004170 [0x1e] +0x03c0: ptr_0x1e_p → {D302 0x0a8ba/0xa0} [00000000000000001010100010111010]
    0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x0978a/0xa0} [00000000000000001001011110001010]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x09c0c/0xa0} [00000000000000001001110000001100]
    0x004370 [0x2e] +0x05c0: ptr_0x2e_p → {D302 0x0674e/0xa0} [00000000000000000110011101001110]
    0x0043b0 [0x30] +0x0600: ptr_0x30_p → {D302 0x05b2e/0xa0} [00000000000000000101101100101110]
    0x0043d0 [0x31] +0x0620: ptr_0x31_p → {D302 0x04d38/0xa0} [00000000000000000100110100111000]
    0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x08d5e/0xa0} [00000000000000001000110101011110]
    0x004430 [0x34] +0x0680: ptr_0x34_p → {D302 0x07d2c/0xa0} [00000000000000000111110100101100]
    0x004450 [0x35] +0x06a0: ptr_0x35_p → {D302 0x079a4/0xa0} [00000000000000000111100110100100]
    0x004550 [0x3d] +0x07a0: ptr_0x3d_p → {D302 0x08a90/0xa0} [00000000000000001000101010010000]
    0x0045d0 [0x41] +0x0820: ptr_0x41_p → {D302 0x088b4/0xa0} [00000000000000001000100010110100]
    0x004610 [0x43] +0x0860: ptr_0x43_p → {D302 0x06b76/0xa0} [00000000000000000110101101110110]
    0x0046f0 [0x4a] +0x0940: ptr_0x4a_p → {D302 0x055c2/0xa0} [00000000000000000101010111000010]
    0x004810 [0x53] +0x0a60: ptr_0x53_p → {D302 0x05406/0xa0} [00000000000000000101010000000110]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x09a50/0xa0} [00000000000000001001101001010000]
    0x004890 [0x57] +0x0ae0: ptr_0x57_p → {D302 0x0b65d/0xa0} [00000000000000001011011001011101]
    0x004910 [0x5b] +0x0b60: ptr_0x5b_p → {D302 0x0ac32/0xa0} [00000000000000001010110000110010]
    0x004930 [0x5c] +0x0b80: ptr_0x5c_p → {D302 0x05cf2/0xa0} [00000000000000000101110011110010]
    0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0x07b60/0xa0} [00000000000000000111101101100000]
    0x0049d0 [0x61] +0x0c20: ptr_0x61_p → {D302 0x0729c/0xa0} [00000000000000000111001010011100]
    0x004a50 [0x65] +0x0ca0: ptr_0x65_p → {D302 0x05efe/0xa0} [00000000000000000101111011111110]

    0x004a70 +0x0cc0:                                    0x0 [0x20] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x04c04/0x60}:ARRAY_STRING[0x1,0x4] = "ZERO"
{D303 0x04c64/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d04/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d04/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d38/0xa0}:D302 d302_0 = 0x80000010 d302_d303_p → {D303 0x04c64/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x04dd8/0xc0}:ARRAY_STRING[0x1,0x10] = "CONVERT_TO_FLOAT"
{D307 0x04e98/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00032f50 d307_3 = 0x00000002 d307_d307_p → {D307 0x0b50a/0x7f}
{D306 0x04f17/0x83}:D306 d306_d303_p → {D303 0x04c64/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x04e98/0x7f}
{D303 0x04f9a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0503a/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x0503a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0506e/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x04f9a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0510e/0x58}:ARRAY_STRING[0x1,0x3] = "ONE"
{D303 0x05166/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05206/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x05206/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0523a/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05166/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x052da/0x58}:ARRAY_STRING[0x1,0x3] = "TWO"
{D303 0x05332/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x053d2/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x053d2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05406/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05332/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x054a6/0x48}:ARRAY_STRING[0x1,0x1] = "+"
{D303 0x054ee/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0558e/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x0558e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x055c2/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x054ee/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x05662/0x68}:ARRAY_STRING[0x1,0x5] = "THREE"
{D303 0x056ca/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0576a/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x0576a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0579e/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x056ca/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0583e/0x60}:ARRAY_STRING[0x1,0x4] = "HALF"
{D303 0x0589e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0593e/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x0593e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05972/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0589e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05a12/0x48}:ARRAY_STRING[0x1,0x1] = "/"
{D303 0x05a5a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05afa/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05afa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05b2e/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x05a5a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x05bce/0x50}:ARRAY_STRING[0x1,0x2] = "PI"
{D303 0x05c1e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05cbe/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x05cbe/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05cf2/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x05c1e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x05d92/0x98}:ARRAY_STRING[0x1,0xb] = "ONE_OVER_PI"
{D303 0x05e2a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05eca/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x05eca/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05efe/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x05e2a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x05f9e/0x98}:ARRAY_STRING[0x1,0xb] = "TWO_OVER_PI"
{D303 0x06036/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0671a/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x060d6/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x06116/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x06156 [0x00] =  $0x000c »PI_OVER_TWO«
    @0x061c6 [0x01] =  $0x000d »PI_OVER_THREE«
    @0x06246 [0x02] =  $0x000e »PI_OVER_FOUR«
    @0x062be [0x03] =  $0x000f »PI_OVER_SIX«
    @0x0632e [0x04] =  $0x0010 »SIGN«
    @0x06366 [0x05] =  $0x0011 »X«
    @0x06386 [0x06] =  $0x0012 »Y«
    @0x063a6 [0x07] =  $0x0013 »MAX«
    @0x063d6 [0x08] =  $0x0014 »MIN«
    @0x06406 [0x09] =  $0x0015 »TRUNCATE«
{Thing2 0x06486/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x064c6/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »ZERO«
  [$0x0002]  0x00278 003 »CONVERT_TO_FLOAT«
  [$0x0003]  0x00310 004 »ONE«
  [$0x0004]  0x00340 005 »TWO«
  [$0x0005]  0x00370 006 »+«
  [$0x0006]  0x00390 007 »THREE«
  [$0x0007]  0x003d0 008 »HALF«
  [$0x0008]  0x00408 009 »/«
  [$0x0009]  0x00428 00a »PI«
  [$0x000a]  0x00450 00b »ONE_OVER_PI«
  [$0x000b]  0x004c0 00c »TWO_OVER_PI«
  [$0x000c]  0x03d48 00d »PI_OVER_TWO«
  [$0x000d]  0x03db8 00e »PI_OVER_THREE«
  [$0x000e]  0x03e38 000 »PI_OVER_FOUR«
{D304 0x0671a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0674e/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x06036/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x067ee/0x98}:ARRAY_STRING[0x1,0xb] = "PI_OVER_TWO"
{D303 0x06886/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06926/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x06926/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0695a/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x06886/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x069fa/0xa8}:ARRAY_STRING[0x1,0xd] = "PI_OVER_THREE"
{D303 0x06aa2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06b42/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x06b42/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06b76/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x06aa2/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x06c16/0xa0}:ARRAY_STRING[0x1,0xc] = "PI_OVER_FOUR"
{D303 0x06cb6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0705c/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x06d56/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x064c6/0x254} next_p → {Thing2 0x06486/0x40}
{StringIndex 0x06d96/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »ZERO«
  [$0x0002]  0x00278 003 »CONVERT_TO_FLOAT«
  [$0x0003]  0x00310 004 »ONE«
  [$0x0004]  0x00340 005 »TWO«
  [$0x0005]  0x00370 006 »+«
  [$0x0006]  0x00390 007 »THREE«
  [$0x0007]  0x003d0 008 »HALF«
  [$0x0008]  0x00408 009 »/«
  [$0x0009]  0x00428 00a »PI«
  [$0x000a]  0x00450 00b »ONE_OVER_PI«
  [$0x000b]  0x004c0 00c »TWO_OVER_PI«
  [$0x000c]  0x03d48 00d »PI_OVER_TWO«
  [$0x000d]  0x03db8 00e »PI_OVER_THREE«
  [$0x000e]  0x03e38 00f »PI_OVER_FOUR«
  [$0x000f]  0x03eb0 010 »PI_OVER_SIX«
  [$0x0010]  0x03f20 011 »SIGN«
  [$0x0011]  0x03f58 000 »X«
{D304 0x0705c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07090/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x06cb6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x07130/0x98}:ARRAY_STRING[0x1,0xb] = "PI_OVER_SIX"
{D303 0x071c8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07268/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x07268/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0729c/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x071c8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0733c/0x60}:ARRAY_STRING[0x1,0x4] = "SIGN"
{D303 0x0739c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0743c/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x0743c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07470/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0739c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x07510/0x48}:ARRAY_STRING[0x1,0x1] = "X"
{D303 0x07558/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07970/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x075f8/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06d96/0x2c6} next_p → {Thing2 0x06d56/0x40}
{StringIndex 0x07638/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »ZERO«
  [$0x0002]  0x00278 003 »CONVERT_TO_FLOAT«
  [$0x0003]  0x00310 004 »ONE«
  [$0x0004]  0x00340 005 »TWO«
  [$0x0005]  0x00370 006 »+«
  [$0x0006]  0x00390 007 »THREE«
  [$0x0007]  0x003d0 008 »HALF«
  [$0x0008]  0x00408 009 »/«
  [$0x0009]  0x00428 00a »PI«
  [$0x000a]  0x00450 00b »ONE_OVER_PI«
  [$0x000b]  0x004c0 00c »TWO_OVER_PI«
  [$0x000c]  0x03d48 00d »PI_OVER_TWO«
  [$0x000d]  0x03db8 00e »PI_OVER_THREE«
  [$0x000e]  0x03e38 00f »PI_OVER_FOUR«
  [$0x000f]  0x03eb0 010 »PI_OVER_SIX«
  [$0x0010]  0x03f20 011 »SIGN«
  [$0x0011]  0x03f58 012 »X«
  [$0x0012]  0x03f78 013 »Y«
  [$0x0013]  0x03f98 014 »MAX«
  [$0x0014]  0x03fc8 000 »MIN«
{D304 0x07970/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x079a4/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x07090/0xa0} d302_d303_p → {D303 0x07558/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x07a44/0x48}:ARRAY_STRING[0x1,0x1] = "Y"
{D303 0x07a8c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07b2c/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x07b2c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07b60/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x07470/0xa0} d302_d303_p → {D303 0x07a8c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x07c00/0x58}:ARRAY_STRING[0x1,0x3] = "MAX"
{D303 0x07c58/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07cf8/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{D304 0x07cf8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07d2c/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0579e/0xa0} d302_d303_p → {D303 0x07c58/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x07dcc/0x58}:ARRAY_STRING[0x1,0x3] = "MIN"
{D303 0x07e24/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x082d4/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x07ec4/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07638/0x338} next_p → {Thing2 0x075f8/0x40}
{StringIndex 0x07f04/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »ZERO«
  [$0x0002]  0x00278 003 »CONVERT_TO_FLOAT«
  [$0x0003]  0x00310 004 »ONE«
  [$0x0004]  0x00340 005 »TWO«
  [$0x0005]  0x00370 006 »+«
  [$0x0006]  0x00390 007 »THREE«
  [$0x0007]  0x003d0 008 »HALF«
  [$0x0008]  0x00408 009 »/«
  [$0x0009]  0x00428 00a »PI«
  [$0x000a]  0x00450 00b »ONE_OVER_PI«
  [$0x000b]  0x004c0 00c »TWO_OVER_PI«
  [$0x000c]  0x03d48 00d »PI_OVER_TWO«
  [$0x000d]  0x03db8 00e »PI_OVER_THREE«
  [$0x000e]  0x03e38 00f »PI_OVER_FOUR«
  [$0x000f]  0x03eb0 010 »PI_OVER_SIX«
  [$0x0010]  0x03f20 011 »SIGN«
  [$0x0011]  0x03f58 012 »X«
  [$0x0012]  0x03f78 013 »Y«
  [$0x0013]  0x03f98 014 »MAX«
  [$0x0014]  0x03fc8 015 »MIN«
  [$0x0015]  0x03ff8 016 »TRUNCATE«
  [$0x0016]  0x06140 017 »ROUND«
  [$0x0017]  0x06180 018 »RAN«
  [$0x0018]  0x061b0 000 »>=«
{D304 0x082d4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08308/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x07e24/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x083a8/0x80}:ARRAY_STRING[0x1,0x8] = "TRUNCATE"
{D303 0x08428/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08880/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000
{Thing2 0x084c8/0x40}:Thing2 Chain2 payload_p → {StringStore 0x06116/0x370} next_p → {Thing2 0x060d6/0x40}
{StringStore 0x08508/0x378}:StringStore x = 0x00000001 y = 0x00000067
    @0x0854e [0x00] =  $0x0016 »ROUND«
    @0x0858e [0x01] =  $0x0017 »RAN«
    @0x085be [0x02] =  $0x0018 »>=«
    @0x085e6 [0x03] =  $0x0019 »-«
    @0x08606 [0x04] =  $0x001a »<=«
    @0x0862e [0x05] =  $0x001b »=«
    @0x0864e [0x06] =  $0x001c »>«
    @0x0866e [0x07] =  $0x001d »KEY«
    @0x0869e [0x08] =  $0x001e »Z«
    @0x086be [0x09] =  $0x001f »W«
    @0x086de [0x0a] =  $0x0020 »*«
    @0x086fe [0x0b] =  $0x0021 »mod«
    @0x0872e [0x0c] =  $0x0022 »<«
    @0x0874e [0x0d] =  $0x0023 »MANTISSA_TYPE«
{D304 0x08880/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x088b4/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x08428/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x08954/0x68}:ARRAY_STRING[0x1,0x5] = "ROUND"
{D303 0x089bc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08a5c/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000
{D304 0x08a5c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08a90/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x089bc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x08b30/0x58}:ARRAY_STRING[0x1,0x3] = "RAN"
{D307 0x08b88/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00032f50 d307_3 = 0x00000002
{D306 0x08c07/0x83}:D306 d306_d303_p → {D303 0x071c8/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x08b88/0x7f}
{D303 0x08c8a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08d2a/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000
{D304 0x08d2a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08d5e/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x08c8a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x08dfe/0x50}:ARRAY_STRING[0x1,0x2] = ">="
{D303 0x08e4e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09396/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000
{Thing2 0x08eee/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07f04/0x3d0} next_p → {Thing2 0x07ec4/0x40}
{StringIndex 0x08f2e/0x468}:StringIndex x = 0x00000001 y = 0x0000001c
  [$0x0001]  0x00240 002 »ZERO«
  [$0x0002]  0x00278 003 »CONVERT_TO_FLOAT«
  [$0x0003]  0x00310 004 »ONE«
  [$0x0004]  0x00340 005 »TWO«
  [$0x0005]  0x00370 006 »+«
  [$0x0006]  0x00390 007 »THREE«
  [$0x0007]  0x003d0 008 »HALF«
  [$0x0008]  0x00408 009 »/«
  [$0x0009]  0x00428 00a »PI«
  [$0x000a]  0x00450 00b »ONE_OVER_PI«
  [$0x000b]  0x004c0 00c »TWO_OVER_PI«
  [$0x000c]  0x03d48 00d »PI_OVER_TWO«
  [$0x000d]  0x03db8 00e »PI_OVER_THREE«
  [$0x000e]  0x03e38 00f »PI_OVER_FOUR«
  [$0x000f]  0x03eb0 010 »PI_OVER_SIX«
  [$0x0010]  0x03f20 011 »SIGN«
  [$0x0011]  0x03f58 012 »X«
  [$0x0012]  0x03f78 013 »Y«
  [$0x0013]  0x03f98 014 »MAX«
  [$0x0014]  0x03fc8 015 »MIN«
  [$0x0015]  0x03ff8 016 »TRUNCATE«
  [$0x0016]  0x06140 017 »ROUND«
  [$0x0017]  0x06180 018 »RAN«
  [$0x0018]  0x061b0 019 »>=«
  [$0x0019]  0x061d8 01a »-«
  [$0x001a]  0x061f8 01b »<=«
  [$0x001b]  0x06220 01c »=«
  [$0x001c]  0x06240 000 »>«
{D304 0x09396/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x093ca/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x08e4e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0946a/0x48}:ARRAY_STRING[0x1,0x1] = "-"
{D307 0x094b2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00032f50 d307_3 = 0x00000002
{D306 0x09531/0x83}:D306 d306_d303_p → {D303 0x07a8c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x094b2/0x7f}
{D307 0x095b4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00032f50 d307_3 = 0x00000002
{D306 0x09633/0x83}:D306 d306_d303_p → {D303 0x07c58/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x095b4/0x7f}
{D303 0x096b6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09756/0x34} d303_2 = 0x001a d303_3 = 0x0000000000000000000
{D304 0x09756/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0978a/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x04b64/0xa0} d302_d303_p → {D303 0x096b6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x0982a/0x50}:ARRAY_STRING[0x1,0x2] = "<="
{D307 0x0987a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00032f50 d307_3 = 0x00000002
{D306 0x098f9/0x83}:D306 d306_d303_p → {D303 0x07e24/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0987a/0x7f}
{D303 0x0997c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09a1c/0x34} d303_2 = 0x001b d303_3 = 0x0000000000000000000
{D304 0x09a1c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09a50/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0997c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x09af0/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x09b38/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09bd8/0x34} d303_2 = 0x001c d303_3 = 0x0000000000000000000
{D304 0x09bd8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09c0c/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x09b38/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x09cac/0x48}:ARRAY_STRING[0x1,0x1] = ">"
{D307 0x09cf4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00032f50 d307_3 = 0x00000002
{D306 0x09d73/0x83}:D306 d306_d303_p → {D303 0x08428/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x09cf4/0x7f}
{D303 0x09df6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a3fc/0x34} d303_2 = 0x001d d303_3 = 0x0000000000000000000
{Thing2 0x09e96/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x08f2e/0x468} next_p → {Thing2 0x08eee/0x40}
{StringIndex 0x09ed6/0x526}:StringIndex x = 0x00000001 y = 0x00000021
  [$0x0001]  0x00240 002 »ZERO«
  [$0x0002]  0x00278 003 »CONVERT_TO_FLOAT«
  [$0x0003]  0x00310 004 »ONE«
  [$0x0004]  0x00340 005 »TWO«
  [$0x0005]  0x00370 006 »+«
  [$0x0006]  0x00390 007 »THREE«
  [$0x0007]  0x003d0 008 »HALF«
  [$0x0008]  0x00408 009 »/«
  [$0x0009]  0x00428 00a »PI«
  [$0x000a]  0x00450 00b »ONE_OVER_PI«
  [$0x000b]  0x004c0 00c »TWO_OVER_PI«
  [$0x000c]  0x03d48 00d »PI_OVER_TWO«
  [$0x000d]  0x03db8 00e »PI_OVER_THREE«
  [$0x000e]  0x03e38 00f »PI_OVER_FOUR«
  [$0x000f]  0x03eb0 010 »PI_OVER_SIX«
  [$0x0010]  0x03f20 011 »SIGN«
  [$0x0011]  0x03f58 012 »X«
  [$0x0012]  0x03f78 013 »Y«
  [$0x0013]  0x03f98 014 »MAX«
  [$0x0014]  0x03fc8 015 »MIN«
  [$0x0015]  0x03ff8 016 »TRUNCATE«
  [$0x0016]  0x06140 017 »ROUND«
  [$0x0017]  0x06180 018 »RAN«
  [$0x0018]  0x061b0 019 »>=«
  [$0x0019]  0x061d8 01a »-«
  [$0x001a]  0x061f8 01b »<=«
  [$0x001b]  0x06220 01c »=«
  [$0x001c]  0x06240 01d »>«
  [$0x001d]  0x06260 01e »KEY«
  [$0x001e]  0x06290 01f »Z«
  [$0x001f]  0x062b0 020 »W«
  [$0x0020]  0x062d0 021 »*«
  [$0x0021]  0x062f0 000 »mod«
{D304 0x0a3fc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a430/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x09df6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0a4d0/0x58}:ARRAY_STRING[0x1,0x3] = "KEY"
{D303 0x0a528/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a5c8/0x34} d303_2 = 0x001e d303_3 = 0x0000000000000000000
{D304 0x0a5c8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a5fc/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0a528/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0a69c/0x48}:ARRAY_STRING[0x1,0x1] = "Z"
{D307 0x0a6e4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00032f50 d307_3 = 0x00000002
{D306 0x0a763/0x83}:D306 d306_d303_p → {D303 0x089bc/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0a6e4/0x7f}
{D303 0x0a7e6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a886/0x34} d303_2 = 0x001f d303_3 = 0x0000000000000000000
{D304 0x0a886/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a8ba/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0a7e6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0a95a/0x48}:ARRAY_STRING[0x1,0x1] = "W"
{D303 0x0a9a2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0aa42/0x34} d303_2 = 0x0020 d303_3 = 0x0000000000000000000
{D304 0x0aa42/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0aa76/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0a9a2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0ab16/0x48}:ARRAY_STRING[0x1,0x1] = "*"
{D303 0x0ab5e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0abfe/0x34} d303_2 = 0x0021 d303_3 = 0x0000000000000000000
{D304 0x0abfe/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0ac32/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0ab5e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0acd2/0x58}:ARRAY_STRING[0x1,0x3] = "mod"
{D303 0x0ad2a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b3ee/0x34} d303_2 = 0x0022 d303_3 = 0x0000000000000000000
{Thing2 0x0adca/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x09ed6/0x526} next_p → {Thing2 0x09e96/0x40}
{StringIndex 0x0ae0a/0x5e4}:StringIndex x = 0x00000001 y = 0x00000026
  [$0x0001]  0x00240 002 »ZERO«
  [$0x0002]  0x00278 003 »CONVERT_TO_FLOAT«
  [$0x0003]  0x00310 004 »ONE«
  [$0x0004]  0x00340 005 »TWO«
  [$0x0005]  0x00370 006 »+«
  [$0x0006]  0x00390 007 »THREE«
  [$0x0007]  0x003d0 008 »HALF«
  [$0x0008]  0x00408 009 »/«
  [$0x0009]  0x00428 00a »PI«
  [$0x000a]  0x00450 00b »ONE_OVER_PI«
  [$0x000b]  0x004c0 00c »TWO_OVER_PI«
  [$0x000c]  0x03d48 00d »PI_OVER_TWO«
  [$0x000d]  0x03db8 00e »PI_OVER_THREE«
  [$0x000e]  0x03e38 00f »PI_OVER_FOUR«
  [$0x000f]  0x03eb0 010 »PI_OVER_SIX«
  [$0x0010]  0x03f20 011 »SIGN«
  [$0x0011]  0x03f58 012 »X«
  [$0x0012]  0x03f78 013 »Y«
  [$0x0013]  0x03f98 014 »MAX«
  [$0x0014]  0x03fc8 015 »MIN«
  [$0x0015]  0x03ff8 016 »TRUNCATE«
  [$0x0016]  0x06140 017 »ROUND«
  [$0x0017]  0x06180 018 »RAN«
  [$0x0018]  0x061b0 019 »>=«
  [$0x0019]  0x061d8 01a »-«
  [$0x001a]  0x061f8 01b »<=«
  [$0x001b]  0x06220 01c »=«
  [$0x001c]  0x06240 01d »>«
  [$0x001d]  0x06260 01e »KEY«
  [$0x001e]  0x06290 01f »Z«
  [$0x001f]  0x062b0 020 »W«
  [$0x0020]  0x062d0 021 »*«
  [$0x0021]  0x062f0 022 »mod«
  [$0x0022]  0x06320 023 »<«
  [$0x0023]  0x06340 000 »MANTISSA_TYPE«
{D304 0x0b3ee/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b422/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0ad2a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0b4c2/0x48}:ARRAY_STRING[0x1,0x1] = "<"
{D307 0x0b50a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00032f92 d307_3 = 0x00000002
{D303 0x0b589/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b629/0x34} d303_2 = 0x0023 d303_3 = 0x0000000000000000000
{D304 0x0b629/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b65d/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x0b589/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x0b6fd/0xa8}:ARRAY_STRING[0x1,0xd] = "MANTISSA_TYPE"
{D307 0x0b7a5/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00032f92 d307_3 = 0x00000002
{D306 0x0b824/0x83}:D306 d306_d303_p → {D303 0x0b589/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0b7a5/0x7f}