DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦5a2fac501⟧

    Length: 5120 (0x1400)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_0ad851

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00008ef9 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00009fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x000ad851 [0000000000010101101100001010001]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x000313f7 [000000000000110001001111110111]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff0030005c00496000924 [111111111111111111111111111111110000000000110000000000000101110000000000010010010110000000000000100100100100]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x06a20/0x370} [00000000000000000110101000100000]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x086cc/0x3d0} [00000000000000001000011011001100]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x069e0/0x40} [00000000000000000110100111100000]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x0868c/0x40} [00000000000000001000011010001100]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »NB_SORTIES«
  [$0x0002]  0x002a8 003 »TPOSITION«
  [$0x0003]  0x00308 004 »=«
  [$0x0004]  0x00328 005 »<«
  [$0x0005]  0x00348 006 »>«
  [$0x0006]  0x00368 007 »<=«
  [$0x0007]  0x00390 008 »>=«
  [$0x0008]  0x003b8 009 »OBJET«
  [$0x0009]  0x003f8 00a »TSORTIES«
  [$0x000a]  0x00450 00b »&«
  [$0x000b]  0x00470 000 »CREER«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »NB_SORTIES«
    @0x026b6 [0x01] =  $0x0002 »TPOSITION«
    @0x02716 [0x02] =  $0x0003 »=«
    @0x02736 [0x03] =  $0x0004 »<«
    @0x02756 [0x04] =  $0x0005 »>«
    @0x02776 [0x05] =  $0x0006 »<=«
    @0x0279e [0x06] =  $0x0007 »>=«
    @0x027c6 [0x07] =  $0x0008 »OBJET«
    @0x02806 [0x08] =  $0x0009 »TSORTIES«
    @0x0285e [0x09] =  $0x000a »&«
    @0x0287e [0x0a] =  $0x000b »CREER«
    @0x028be [0x0b] =  $0x000c »SORTIES«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x0031d0 [0x08] +0x0100: ptr_0x8_p → {D306 0x05389/0x83} [00000000000000000101001110001001]
    0x003430 [0x1b] +0x0360: ptr_0x1b_p → {D306 0x08df3/0x83} [00000000000000001000110111110011]
    0x0036f0 [0x31] +0x0620: ptr_0x31_p → {D306 0x08283/0x83} [00000000000000001000001010000011]
    0x003870 [0x3d] +0x07a0: ptr_0x3d_p → {D306 0x08385/0x83} [00000000000000001000001110000101]
    0x003890 [0x3e] +0x07c0: ptr_0x3e_p → {D306 0x05bd3/0x83} [00000000000000000101101111010011]
    0x003990 [0x46] +0x08c0: ptr_0x46_p → {D306 0x08ef5/0x83} [00000000000000001000111011110101]
    0x0039f0 [0x49] +0x0920: ptr_0x49_p → {D306 0x0590d/0x83} [00000000000000000101100100001101]
    0x003af0 [0x51] +0x0a20: ptr_0x51_p → {D306 0x08181/0x83} [00000000000000001000000110000001]
    0x003c50 [0x5c] +0x0b80: ptr_0x5c_p → {D306 0x05647/0x83} [00000000000000000101011001000111]
    0x003d50 [0x64] +0x0c80: ptr_0x64_p → {D306 0x06261/0x83} [00000000000000000110001001100001]

    0x003d70 +0x0ca0:                                    0x0 [0x40] 0…
{D301 0x03db0/0xce0}:D301
    0x003e10 [0x03] +0x0060: ptr_0x3_p → {D302 0x08c8c/0xa0} [00000000000000001000110010001100]
    0x003e30 [0x04] +0x0080: ptr_0x4_p → {D302 0x05d2a/0xa0} [00000000000000000101110100101010]
    0x003f10 [0x0b] +0x0160: ptr_0xb_p → {D302 0x06fd0/0xa0} [00000000000000000110111111010000]
    0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x05222/0xa0} [00000000000000000101001000100010]
    0x004070 [0x16] +0x02c0: ptr_0x16_p → {D302 0x07696/0xa0} [00000000000000000111011010010110]
    0x004190 [0x1f] +0x03e0: ptr_0x1f_p → {D302 0x06828/0xa0} [00000000000000000110100000101000]
    0x004250 [0x25] +0x04a0: ptr_0x25_p → {D302 0x06dc4/0xa0} [00000000000000000110110111000100]
    0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x0579e/0xa0} [00000000000000000101011110011110]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x074ca/0xa0} [00000000000000000111010011001010]
    0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x05a64/0xa0} [00000000000000000101101001100100]
    0x004450 [0x35] +0x06a0: ptr_0x35_p → {D302 0x04d68/0xa0} [00000000000000000100110101101000]
    0x004470 [0x36] +0x06c0: ptr_0x36_p → {D302 0x07fc2/0xa0} [00000000000000000111111111000010]
    0x0046b0 [0x48] +0x0900: ptr_0x48_p → {D302 0x07dd6/0xa0} [00000000000000000111110111010110]
    0x0046d0 [0x49] +0x0920: ptr_0x49_p → {D302 0x0786a/0xa0} [00000000000000000111100001101010]
    0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x060fa/0xa0} [00000000000000000110000011111010]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x04f64/0xa0} [00000000000000000100111101100100]
    0x004890 [0x57] +0x0ae0: ptr_0x57_p → {D302 0x08ad0/0xa0} [00000000000000001000101011010000]
    0x004910 [0x5b] +0x0b60: ptr_0x5b_p → {D302 0x084dc/0xa0} [00000000000000001000010011011100]
    0x004970 [0x5e] +0x0bc0: ptr_0x5e_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x0049b0 [0x60] +0x0c00: ptr_0x60_p → {D302 0x063b8/0xa0} [00000000000000000110001110111000]

    0x0049d0 +0x0c20:                                    0x0 [0xc0] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x04c04/0x90}:ARRAY_STRING[0x1,0xa] = "NB_SORTIES"
{D303 0x04c94/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d34/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d34/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d68/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x04c94/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x04e08/0x88}:ARRAY_STRING[0x1,0x9] = "TPOSITION"
{D303 0x04e90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f30/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04f30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f64/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04e90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05004/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D307 0x0504c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002
{D308 0x050cb/0x83}:D308 d308_d303_p → {D303 0x04e90/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x0504c/0x7f}
{D303 0x0514e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x051ee/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x051ee/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05222/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0514e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x052c2/0x48}:ARRAY_STRING[0x1,0x1] = "<"
{D307 0x0530a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002
{D306 0x05389/0x83}:D306 d306_d303_p → {D303 0x0514e/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0530a/0x7f}
{D303 0x0540c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x054ac/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x054ac/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x054e0/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0540c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05580/0x48}:ARRAY_STRING[0x1,0x1] = ">"
{D307 0x055c8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002
{D306 0x05647/0x83}:D306 d306_d303_p → {D303 0x0540c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x055c8/0x7f}
{D303 0x056ca/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0576a/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x0576a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0579e/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x056ca/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x0583e/0x50}:ARRAY_STRING[0x1,0x2] = "<="
{D307 0x0588e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002
{D306 0x0590d/0x83}:D306 d306_d303_p → {D303 0x056ca/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0588e/0x7f}
{D303 0x05990/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05a30/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x05a30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05a64/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x05990/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x05b04/0x50}:ARRAY_STRING[0x1,0x2] = ">="
{D307 0x05b54/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002
{D306 0x05bd3/0x83}:D306 d306_d303_p → {D303 0x05990/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x05b54/0x7f}
{D303 0x05c56/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05cf6/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x05cf6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05d2a/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x05c56/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x05dca/0x68}:ARRAY_STRING[0x1,0x5] = "OBJET"
{D303 0x05e32/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05ed2/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05ed2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05f06/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x05e32/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x05fa6/0x80}:ARRAY_STRING[0x1,0x8] = "TSORTIES"
{D303 0x06026/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x060c6/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x060c6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x060fa/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x06026/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0619a/0x48}:ARRAY_STRING[0x1,0x1] = "&"
{D307 0x061e2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002
{D306 0x06261/0x83}:D306 d306_d303_p → {D303 0x06026/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x061e2/0x7f}
{D303 0x062e4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06384/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x06384/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x063b8/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x062e4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x06458/0x68}:ARRAY_STRING[0x1,0x5] = "CREER"
{D303 0x064c0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x067f4/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x06560/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x065a0/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »NB_SORTIES«
  [$0x0002]  0x002a8 003 »TPOSITION«
  [$0x0003]  0x00308 004 »=«
  [$0x0004]  0x00328 005 »<«
  [$0x0005]  0x00348 006 »>«
  [$0x0006]  0x00368 007 »<=«
  [$0x0007]  0x00390 008 »>=«
  [$0x0008]  0x003b8 009 »OBJET«
  [$0x0009]  0x003f8 00a »TSORTIES«
  [$0x000a]  0x00450 00b »&«
  [$0x000b]  0x00470 00c »CREER«
  [$0x000c]  0x004b0 00d »SORTIES«
  [$0x000d]  0x04658 00e »POSITIONNER«
  [$0x000e]  0x046c8 000 »UN_OBJET«
{D304 0x067f4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06828/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x064c0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x068c8/0x78}:ARRAY_STRING[0x1,0x7] = "SORTIES"
{D303 0x06940/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06d90/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{Thing2 0x069e0/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x06a20/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x06a66 [0x00] =  $0x000d »POSITIONNER«
    @0x06ad6 [0x01] =  $0x000e »UN_OBJET«
    @0x06b2e [0x02] =  $0x000f »SUR«
    @0x06b5e [0x03] =  $0x0010 »LIRE«
    @0x06b96 [0x04] =  $0x0011 »POSITION«
    @0x06bee [0x05] =  $0x0012 »MAX_POS«
    @0x06c3e [0x06] =  $0x0013 »GET_POSITION«
    @0x06cb6 [0x07] =  $0x0014 »VALEUR«
    @0x06cfe [0x08] =  $0x0015 »S«
    @0x06d1e [0x09] =  $0x0016 »-«
{D304 0x06d90/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06dc4/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x06940/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x06e64/0x98}:ARRAY_STRING[0x1,0xb] = "POSITIONNER"
{D303 0x06efc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06f9c/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x06f9c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06fd0/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x06efc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x07070/0x80}:ARRAY_STRING[0x1,0x8] = "UN_OBJET"
{D303 0x070f0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07496/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x07190/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x065a0/0x254} next_p → {Thing2 0x06560/0x40}
{StringIndex 0x071d0/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »NB_SORTIES«
  [$0x0002]  0x002a8 003 »TPOSITION«
  [$0x0003]  0x00308 004 »=«
  [$0x0004]  0x00328 005 »<«
  [$0x0005]  0x00348 006 »>«
  [$0x0006]  0x00368 007 »<=«
  [$0x0007]  0x00390 008 »>=«
  [$0x0008]  0x003b8 009 »OBJET«
  [$0x0009]  0x003f8 00a »TSORTIES«
  [$0x000a]  0x00450 00b »&«
  [$0x000b]  0x00470 00c »CREER«
  [$0x000c]  0x004b0 00d »SORTIES«
  [$0x000d]  0x04658 00e »POSITIONNER«
  [$0x000e]  0x046c8 00f »UN_OBJET«
  [$0x000f]  0x04720 010 »SUR«
  [$0x0010]  0x04750 011 »LIRE«
  [$0x0011]  0x04788 000 »POSITION«
{D304 0x07496/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x074ca/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x054e0/0xa0} d302_d303_p → {D303 0x070f0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0756a/0x58}:ARRAY_STRING[0x1,0x3] = "SUR"
{D303 0x075c2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07662/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x07662/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07696/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x075c2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x07736/0x60}:ARRAY_STRING[0x1,0x4] = "LIRE"
{D303 0x07796/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07836/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x07836/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0786a/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x07796/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x0790a/0x80}:ARRAY_STRING[0x1,0x8] = "POSITION"
{D303 0x0798a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07da2/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x07a2a/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x071d0/0x2c6} next_p → {Thing2 0x07190/0x40}
{StringIndex 0x07a6a/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »NB_SORTIES«
  [$0x0002]  0x002a8 003 »TPOSITION«
  [$0x0003]  0x00308 004 »=«
  [$0x0004]  0x00328 005 »<«
  [$0x0005]  0x00348 006 »>«
  [$0x0006]  0x00368 007 »<=«
  [$0x0007]  0x00390 008 »>=«
  [$0x0008]  0x003b8 009 »OBJET«
  [$0x0009]  0x003f8 00a »TSORTIES«
  [$0x000a]  0x00450 00b »&«
  [$0x000b]  0x00470 00c »CREER«
  [$0x000c]  0x004b0 00d »SORTIES«
  [$0x000d]  0x04658 00e »POSITIONNER«
  [$0x000e]  0x046c8 00f »UN_OBJET«
  [$0x000f]  0x04720 010 »SUR«
  [$0x0010]  0x04750 011 »LIRE«
  [$0x0011]  0x04788 012 »POSITION«
  [$0x0012]  0x047e0 013 »MAX_POS«
  [$0x0013]  0x04830 014 »GET_POSITION«
  [$0x0014]  0x048a8 000 »VALEUR«
{D304 0x07da2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07dd6/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x0798a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x07e76/0x78}:ARRAY_STRING[0x1,0x7] = "MAX_POS"
{D303 0x07eee/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07f8e/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x07f8e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07fc2/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x07eee/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x08062/0xa0}:ARRAY_STRING[0x1,0xc] = "GET_POSITION"
{D307 0x08102/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0015b0a0 d307_3 = 0x00000002
{D306 0x08181/0x83}:D306 d306_d303_p → {D303 0x062e4/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x08102/0x7f}
{D307 0x08204/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0015b0a4 d307_3 = 0x00000002
{D306 0x08283/0x83}:D306 d306_d303_p → {D303 0x07eee/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x08204/0x7f}
{D307 0x08306/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0015b0a0 d307_3 = 0x00000002
{D306 0x08385/0x83}:D306 d306_d303_p → {D303 0x06940/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x08306/0x7f}
{D303 0x08408/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x084a8/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{D304 0x084a8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x084dc/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x05f06/0xa0} d302_d303_p → {D303 0x08408/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0857c/0x70}:ARRAY_STRING[0x1,0x6] = "VALEUR"
{D303 0x085ec/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08a9c/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x0868c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07a6a/0x338} next_p → {Thing2 0x07a2a/0x40}
{StringIndex 0x086cc/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »NB_SORTIES«
  [$0x0002]  0x002a8 003 »TPOSITION«
  [$0x0003]  0x00308 004 »=«
  [$0x0004]  0x00328 005 »<«
  [$0x0005]  0x00348 006 »>«
  [$0x0006]  0x00368 007 »<=«
  [$0x0007]  0x00390 008 »>=«
  [$0x0008]  0x003b8 009 »OBJET«
  [$0x0009]  0x003f8 00a »TSORTIES«
  [$0x000a]  0x00450 00b »&«
  [$0x000b]  0x00470 00c »CREER«
  [$0x000c]  0x004b0 00d »SORTIES«
  [$0x000d]  0x04658 00e »POSITIONNER«
  [$0x000e]  0x046c8 00f »UN_OBJET«
  [$0x000f]  0x04720 010 »SUR«
  [$0x0010]  0x04750 011 »LIRE«
  [$0x0011]  0x04788 012 »POSITION«
  [$0x0012]  0x047e0 013 »MAX_POS«
  [$0x0013]  0x04830 014 »GET_POSITION«
  [$0x0014]  0x048a8 015 »VALEUR«
  [$0x0015]  0x048f0 016 »S«
  [$0x0016]  0x04910 000 »-«
{D304 0x08a9c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08ad0/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x085ec/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x08b70/0x48}:ARRAY_STRING[0x1,0x1] = "S"
{D303 0x08bb8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08c58/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000
{D304 0x08c58/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08c8c/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x08bb8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x08d2c/0x48}:ARRAY_STRING[0x1,0x1] = "-"
{D307 0x08d74/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002
{D306 0x08df3/0x83}:D306 d306_d303_p → {D303 0x08bb8/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x08d74/0x7f} d306_d308_p → {D308 0x050cb/0x83}
{D307 0x08e76/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0015b0a0 d307_3 = 0x00000002
{D306 0x08ef5/0x83}:D306 d306_d303_p → {D303 0x075c2/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x08e76/0x7f}