DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


top - download

⟦60b835a73⟧

    Length: 5120 (0x1400)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_08b0dd

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00009c5e max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00009fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x0008b0dd [0000000000010001011000011011101]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x00022cda [000000000000100010110011011010]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff0038006c005f8000be8 [111111111111111111111111111111110000000000111000000000000110110000000000010111111000000000000000101111101000]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x08036/0x378} [00000000000000001000000000110110]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x0901e/0x468} [00000000000000001001000000011110]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x07ff6/0x40} [00000000000000000111111111110110]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x08fde/0x40} [00000000000000001000111111011110]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »ELEMENT«
  [$0x0002]  0x00290 003 »=«
  [$0x0003]  0x002b0 004 »<«
  [$0x0004]  0x002d0 005 »ELEMENT1«
  [$0x0005]  0x00328 006 »ELEMENT2«
  [$0x0006]  0x00380 007 »ARBRE«
  [$0x0007]  0x003c0 008 »FILS«
  [$0x0008]  0x003f8 009 »GAUCHE«
  [$0x0009]  0x00440 00a »DROIT«
  [$0x000a]  0x00480 00b »>«
  [$0x000b]  0x004a0 000 »<=«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »ELEMENT«
    @0x0269e [0x01] =  $0x0002 »=«
    @0x026be [0x02] =  $0x0003 »<«
    @0x026de [0x03] =  $0x0004 »ELEMENT1«
    @0x02736 [0x04] =  $0x0005 »ELEMENT2«
    @0x0278e [0x05] =  $0x0006 »ARBRE«
    @0x027ce [0x06] =  $0x0007 »FILS«
    @0x02806 [0x07] =  $0x0008 »GAUCHE«
    @0x0284e [0x08] =  $0x0009 »DROIT«
    @0x0288e [0x09] =  $0x000a »>«
    @0x028ae [0x0a] =  $0x000b »<=«
    @0x028d6 [0x0b] =  $0x000c »>=«
    @0x028fe [0x0c] =  $0x000d »ARBRE_VIDE«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003210 [0x0a] +0x0140: ptr_0xa_p → {D306 0x098d5/0x83} [00000000000000001001100011010101]
    0x003490 [0x1e] +0x03c0: ptr_0x1e_p → {D306 0x0714f/0x83} [00000000000000000111000101001111]
    0x003610 [0x2a] +0x0540: ptr_0x2a_p → {D306 0x099d7/0x83} [00000000000000001001100111010111]
    0x003670 [0x2d] +0x05a0: ptr_0x2d_p → {D306 0x09b58/0x83} [00000000000000001001101101011000]
    0x003870 [0x3d] +0x07a0: ptr_0x3d_p → {D306 0x0704d/0x83} [00000000000000000111000001001101]
    0x003c50 [0x5c] +0x0b80: ptr_0x5c_p → {D306 0x09c5a/0x83} [00000000000000001001110001011010]

    0x003c70 +0x0ba0:                                    0x0 [0x140] 0…
{D301 0x03db0/0xce0}:D301
    0x003e50 [0x05] +0x00a0: ptr_0x5_p → {D302 0x05860/0xa0} [00000000000000000101100001100000]
    0x003eb0 [0x08] +0x0100: ptr_0x8_p → {D302 0x08dfe/0xa0} [00000000000000001000110111111110]
    0x003f90 [0x0f] +0x01e0: ptr_0xf_p → {D302 0x06ea6/0xa0} [00000000000000000110111010100110]
    0x004030 [0x14] +0x0280: ptr_0x14_p → {D302 0x074aa/0xa0} [00000000000000000111010010101010]
    0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x04f0c/0xa0} [00000000000000000100111100001100]
    0x004130 [0x1c] +0x0380: ptr_0x1c_p → {D302 0x07c0a/0xa0} [00000000000000000111110000001010]
    0x004150 [0x1d] +0x03a0: ptr_0x1d_p → {D302 0x096f6/0xa0} [00000000000000001001011011110110]
    0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x05ddc/0xa0} [00000000000000000101110111011100]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x07a1e/0xa0} [00000000000000000111101000011110]
    0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x06234/0xa0} [00000000000000000110001000110100]
    0x004590 [0x3f] +0x07e0: ptr_0x3f_p → {D302 0x08a16/0xa0} [00000000000000001000101000010110]
    0x0045f0 [0x42] +0x0840: ptr_0x42_p → {D302 0x094ba/0xa0} [00000000000000001001010010111010]
    0x0046d0 [0x49] +0x0920: ptr_0x49_p → {D302 0x087f2/0xa0} [00000000000000001000011111110010]
    0x004730 [0x4c] +0x0980: ptr_0x4c_p → {D302 0x063f8/0xa0} [00000000000000000110001111111000]
    0x0047d0 [0x51] +0x0a20: ptr_0x51_p → {D302 0x08c22/0xa0} [00000000000000001000110000100010]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x04d50/0xa0} [00000000000000000100110101010000]
    0x004930 [0x5c] +0x0b80: ptr_0x5c_p → {D302 0x05a44/0xa0} [00000000000000000101101001000100]
    0x004970 [0x5e] +0x0bc0: ptr_0x5e_p → {D302 0x0568c/0xa0} [00000000000000000101011010001100]
    0x004990 [0x5f] +0x0be0: ptr_0x5f_p → {D302 0x054b0/0xa0} [00000000000000000101010010110000]
    0x0049f0 [0x62] +0x0c40: ptr_0x62_p → {D302 0x052bc/0xa0} [00000000000000000101001010111100]
    0x004a10 [0x63] +0x0c60: ptr_0x63_p → {D302 0x07df6/0xa0} [00000000000000000111110111110110]
    0x004a50 [0x65] +0x0ca0: ptr_0x65_p → {D302 0x050c8/0xa0} [00000000000000000101000011001000]

    0x004a70 +0x0cc0:                                    0x0 [0x20] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x04c04/0x78}:ARRAY_STRING[0x1,0x7] = "ELEMENT"
{D303 0x04c7c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d1c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d1c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d50/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04c7c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x04df0/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x04e38/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04ed8/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04ed8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f0c/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04e38/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x04fac/0x48}:ARRAY_STRING[0x1,0x1] = "<"
{D303 0x04ff4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05094/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x05094/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x050c8/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x04ff4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x05168/0x80}:ARRAY_STRING[0x1,0x8] = "ELEMENT1"
{D303 0x051e8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05288/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x05288/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x052bc/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x051e8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x0535c/0x80}:ARRAY_STRING[0x1,0x8] = "ELEMENT2"
{D303 0x053dc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0547c/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x0547c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x054b0/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x053dc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x05550/0x68}:ARRAY_STRING[0x1,0x5] = "ARBRE"
{D303 0x055b8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05658/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x05658/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0568c/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x055b8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0572c/0x60}:ARRAY_STRING[0x1,0x4] = "FILS"
{D303 0x0578c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0582c/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x0582c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05860/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x0578c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x05900/0x70}:ARRAY_STRING[0x1,0x6] = "GAUCHE"
{D303 0x05970/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05a10/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05a10/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05a44/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x05970/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x05ae4/0x68}:ARRAY_STRING[0x1,0x5] = "DROIT"
{D303 0x05b4c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05bec/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x05bec/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05c20/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05b4c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05cc0/0x48}:ARRAY_STRING[0x1,0x1] = ">"
{D303 0x05d08/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05da8/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x05da8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05ddc/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x05d08/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x05e7c/0x50}:ARRAY_STRING[0x1,0x2] = "<="
{D303 0x05ecc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06200/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x05f6c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x05fac/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »ELEMENT«
  [$0x0002]  0x00290 003 »=«
  [$0x0003]  0x002b0 004 »<«
  [$0x0004]  0x002d0 005 »ELEMENT1«
  [$0x0005]  0x00328 006 »ELEMENT2«
  [$0x0006]  0x00380 007 »ARBRE«
  [$0x0007]  0x003c0 008 »FILS«
  [$0x0008]  0x003f8 009 »GAUCHE«
  [$0x0009]  0x00440 00a »DROIT«
  [$0x000a]  0x00480 00b »>«
  [$0x000b]  0x004a0 00c »<=«
  [$0x000c]  0x004c8 00d »>=«
  [$0x000d]  0x004f0 00e »ARBRE_VIDE«
  [$0x000e]  0x04240 000 »UN_ARBRE«
{D304 0x06200/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06234/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x05ecc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x062d4/0x50}:ARRAY_STRING[0x1,0x2] = ">="
{D303 0x06324/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x063c4/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x063c4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x063f8/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x06324/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x06498/0x90}:ARRAY_STRING[0x1,0xa] = "ARBRE_VIDE"
{D303 0x06528/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06978/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{Thing2 0x065c8/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x06608/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x0664e [0x00] =  $0x000e »UN_ARBRE«
    @0x066a6 [0x01] =  $0x000f »CONSULTER«
    @0x06706 [0x02] =  $0x0010 »CONSTRUIRE«
    @0x0676e [0x03] =  $0x0011 »L_ELEMENT«
    @0x067ce [0x04] =  $0x0012 »L_ARBRE«
    @0x0681e [0x05] =  $0x0013 »LE_FILS«
    @0x0686e [0x06] =  $0x0014 »ARBRE_INEXISTANT«
{D304 0x06978/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x069ac/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x05c20/0xa0} d302_d303_p → {D303 0x06528/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x06a4c/0x80}:ARRAY_STRING[0x1,0x8] = "UN_ARBRE"
{D303 0x06acc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06e72/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x06b6c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x05fac/0x254} next_p → {Thing2 0x05f6c/0x40}
{StringIndex 0x06bac/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »ELEMENT«
  [$0x0002]  0x00290 003 »=«
  [$0x0003]  0x002b0 004 »<«
  [$0x0004]  0x002d0 005 »ELEMENT1«
  [$0x0005]  0x00328 006 »ELEMENT2«
  [$0x0006]  0x00380 007 »ARBRE«
  [$0x0007]  0x003c0 008 »FILS«
  [$0x0008]  0x003f8 009 »GAUCHE«
  [$0x0009]  0x00440 00a »DROIT«
  [$0x000a]  0x00480 00b »>«
  [$0x000b]  0x004a0 00c »<=«
  [$0x000c]  0x004c8 00d »>=«
  [$0x000d]  0x004f0 00e »ARBRE_VIDE«
  [$0x000e]  0x04240 00f »UN_ARBRE«
  [$0x000f]  0x04298 010 »CONSULTER«
  [$0x0010]  0x042f8 011 »CONSTRUIRE«
  [$0x0011]  0x04360 000 »L_ELEMENT«
{D304 0x06e72/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06ea6/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x06acc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x06f46/0x88}:ARRAY_STRING[0x1,0x9] = "CONSULTER"
{D307 0x06fce/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001161b8 d307_3 = 0x00000002
{D306 0x0704d/0x83}:D306 d306_d303_p → {D303 0x0578c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06fce/0x7f}
{D307 0x070d0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001161b8 d307_3 = 0x00000002
{D306 0x0714f/0x83}:D306 d306_d303_p → {D303 0x05970/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x070d0/0x7f}
{D303 0x071d2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07272/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x07272/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x072a6/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x071d2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x07346/0x90}:ARRAY_STRING[0x1,0xa] = "CONSTRUIRE"
{D303 0x073d6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07476/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x07476/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x074aa/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x073d6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x0754a/0x88}:ARRAY_STRING[0x1,0x9] = "L_ELEMENT"
{D303 0x075d2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x079ea/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x07672/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06bac/0x2c6} next_p → {Thing2 0x06b6c/0x40}
{StringIndex 0x076b2/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »ELEMENT«
  [$0x0002]  0x00290 003 »=«
  [$0x0003]  0x002b0 004 »<«
  [$0x0004]  0x002d0 005 »ELEMENT1«
  [$0x0005]  0x00328 006 »ELEMENT2«
  [$0x0006]  0x00380 007 »ARBRE«
  [$0x0007]  0x003c0 008 »FILS«
  [$0x0008]  0x003f8 009 »GAUCHE«
  [$0x0009]  0x00440 00a »DROIT«
  [$0x000a]  0x00480 00b »>«
  [$0x000b]  0x004a0 00c »<=«
  [$0x000c]  0x004c8 00d »>=«
  [$0x000d]  0x004f0 00e »ARBRE_VIDE«
  [$0x000e]  0x04240 00f »UN_ARBRE«
  [$0x000f]  0x04298 010 »CONSULTER«
  [$0x0010]  0x042f8 011 »CONSTRUIRE«
  [$0x0011]  0x04360 012 »L_ELEMENT«
  [$0x0012]  0x043c0 013 »L_ARBRE«
  [$0x0013]  0x04410 014 »LE_FILS«
  [$0x0014]  0x04460 000 »ARBRE_INEXISTANT«
{D304 0x079ea/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07a1e/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x069ac/0xa0} d302_d303_p → {D303 0x075d2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x07abe/0x78}:ARRAY_STRING[0x1,0x7] = "L_ARBRE"
{D303 0x07b36/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07bd6/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x07bd6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07c0a/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x07b36/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x07caa/0x78}:ARRAY_STRING[0x1,0x7] = "LE_FILS"
{D303 0x07d22/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07dc2/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{D304 0x07dc2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07df6/0xa0}:D302 d302_0 = 0x80000010 d302_d303_p → {D303 0x07d22/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x07e96/0xc0}:ARRAY_STRING[0x1,0x10] = "ARBRE_INEXISTANT"
{D303 0x07f56/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x087be/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x07ff6/0x40}:Thing2 Chain2 payload_p → {StringStore 0x06608/0x370} next_p → {Thing2 0x065c8/0x40}
{StringStore 0x08036/0x378}:StringStore x = 0x00000001 y = 0x00000067
    @0x08076 [0x00] =  $0x0015 »ARBRE_EST_VIDE«
    @0x080fe [0x01] =  $0x0016 »DEBORDEMENT«
    @0x0816e [0x02] =  $0x0017 »NOEUD«
    @0x081ae [0x03] =  $0x0018 »L_ARBRE_VIDE«
    @0x08226 [0x04] =  $0x0019 »SOUS_ARBRE_GAUCHE«
    @0x082c6 [0x05] =  $0x001a »SOUS_ARBRE_DROIT«
{Thing2 0x083ae/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x076b2/0x338} next_p → {Thing2 0x07672/0x40}
{StringIndex 0x083ee/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »ELEMENT«
  [$0x0002]  0x00290 003 »=«
  [$0x0003]  0x002b0 004 »<«
  [$0x0004]  0x002d0 005 »ELEMENT1«
  [$0x0005]  0x00328 006 »ELEMENT2«
  [$0x0006]  0x00380 007 »ARBRE«
  [$0x0007]  0x003c0 008 »FILS«
  [$0x0008]  0x003f8 009 »GAUCHE«
  [$0x0009]  0x00440 00a »DROIT«
  [$0x000a]  0x00480 00b »>«
  [$0x000b]  0x004a0 00c »<=«
  [$0x000c]  0x004c8 00d »>=«
  [$0x000d]  0x004f0 00e »ARBRE_VIDE«
  [$0x000e]  0x04240 00f »UN_ARBRE«
  [$0x000f]  0x04298 010 »CONSULTER«
  [$0x0010]  0x042f8 011 »CONSTRUIRE«
  [$0x0011]  0x04360 012 »L_ELEMENT«
  [$0x0012]  0x043c0 013 »L_ARBRE«
  [$0x0013]  0x04410 014 »LE_FILS«
  [$0x0014]  0x04460 015 »ARBRE_INEXISTANT«
  [$0x0015]  0x05c68 016 »ARBRE_EST_VIDE«
  [$0x0016]  0x05cf0 017 »DEBORDEMENT«
  [$0x0017]  0x05d60 018 »NOEUD«
  [$0x0018]  0x05da0 000 »L_ARBRE_VIDE«
{D304 0x087be/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x087f2/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x04b64/0xa0} d302_d303_p → {D303 0x07f56/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x08892/0xb0}:ARRAY_STRING[0x1,0xe] = "ARBRE_EST_VIDE"
{D303 0x08942/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x089e2/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000
{D304 0x089e2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08a16/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x072a6/0xa0} d302_d303_p → {D303 0x08942/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x08ab6/0x98}:ARRAY_STRING[0x1,0xb] = "DEBORDEMENT"
{D303 0x08b4e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08bee/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000
{D304 0x08bee/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08c22/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x08b4e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x08cc2/0x68}:ARRAY_STRING[0x1,0x5] = "NOEUD"
{D303 0x08d2a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08dca/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000
{D304 0x08dca/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08dfe/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x08d2a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x08e9e/0xa0}:ARRAY_STRING[0x1,0xc] = "L_ARBRE_VIDE"
{D303 0x08f3e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09486/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000
{Thing2 0x08fde/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x083ee/0x3d0} next_p → {Thing2 0x083ae/0x40}
{StringIndex 0x0901e/0x468}:StringIndex x = 0x00000001 y = 0x0000001c
  [$0x0001]  0x00240 002 »ELEMENT«
  [$0x0002]  0x00290 003 »=«
  [$0x0003]  0x002b0 004 »<«
  [$0x0004]  0x002d0 005 »ELEMENT1«
  [$0x0005]  0x00328 006 »ELEMENT2«
  [$0x0006]  0x00380 007 »ARBRE«
  [$0x0007]  0x003c0 008 »FILS«
  [$0x0008]  0x003f8 009 »GAUCHE«
  [$0x0009]  0x00440 00a »DROIT«
  [$0x000a]  0x00480 00b »>«
  [$0x000b]  0x004a0 00c »<=«
  [$0x000c]  0x004c8 00d »>=«
  [$0x000d]  0x004f0 00e »ARBRE_VIDE«
  [$0x000e]  0x04240 00f »UN_ARBRE«
  [$0x000f]  0x04298 010 »CONSULTER«
  [$0x0010]  0x042f8 011 »CONSTRUIRE«
  [$0x0011]  0x04360 012 »L_ELEMENT«
  [$0x0012]  0x043c0 013 »L_ARBRE«
  [$0x0013]  0x04410 014 »LE_FILS«
  [$0x0014]  0x04460 015 »ARBRE_INEXISTANT«
  [$0x0015]  0x05c68 016 »ARBRE_EST_VIDE«
  [$0x0016]  0x05cf0 017 »DEBORDEMENT«
  [$0x0017]  0x05d60 018 »NOEUD«
  [$0x0018]  0x05da0 019 »L_ARBRE_VIDE«
  [$0x0019]  0x05e18 01a »SOUS_ARBRE_GAUCHE«
  [$0x001a]  0x05eb8 000 »SOUS_ARBRE_DROIT«
{D304 0x09486/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x094ba/0xa0}:D302 d302_0 = 0x80000011 d302_d303_p → {D303 0x08f3e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x0955a/0xc8}:ARRAY_STRING[0x1,0x11] = "SOUS_ARBRE_GAUCHE"
{D303 0x09622/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x096c2/0x34} d303_2 = 0x001a d303_3 = 0x0000000000000000000
{D304 0x096c2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x096f6/0xa0}:D302 d302_0 = 0x80000010 d302_d303_p → {D303 0x09622/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x09796/0xc0}:ARRAY_STRING[0x1,0x10] = "SOUS_ARBRE_DROIT"
{D307 0x09856/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001161b8 d307_3 = 0x00000002 d307_d307_p → {D307 0x09a5a/0x7f}
{D306 0x098d5/0x83}:D306 d306_d303_p → {D303 0x04c7c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x09856/0x7f}
{D307 0x09958/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001161b8 d307_3 = 0x00000002
{D306 0x099d7/0x83}:D306 d306_d303_p → {D303 0x06324/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x09958/0x7f}
{D307 0x09a5a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001161be d307_3 = 0x00000002
{D307 0x09ad9/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001161b8 d307_3 = 0x00000002
{D306 0x09b58/0x83}:D306 d306_d303_p → {D303 0x06acc/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x09ad9/0x7f}
{D307 0x09bdb/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001161b8 d307_3 = 0x00000002
{D306 0x09c5a/0x83}:D306 d306_d303_p → {D303 0x071d2/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x09bdb/0x7f}