DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


top - download

⟦63389bc7a⟧

    Length: 3072 (0xc00)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_01994f

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00005c61 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00005fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x0001994f [0000000000000011001100101001111]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x000088e8 [000000000000001000100011101000]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff0016002c0005400008d [111111111111111111111111111111110000000000010110000000000010110000000000000001010100000000000000000010001101]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x02608/0x368} [00000000000000000010011000001000]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023e6 [0x04] +0x00cc: [00000000000000000000000000000000]
    0x002406 [0x05] +0x00ec: [00000000000000000000000000000000]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »EXP_LARGE«
  [$0x0002]  0x002a0 003 »EXP_SMALL«
  [$0x0003]  0x00300 004 »SQRT«
  [$0x0004]  0x00338 005 »X«
  [$0x0005]  0x00358 006 »CBRT«
  [$0x0006]  0x00390 007 »LOG«
  [$0x0007]  0x003c0 008 »LOG10«
  [$0x0008]  0x00400 009 »EXP«
  [$0x0009]  0x00430 00a »**«
  [$0x000a]  0x00458 000 »Y«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »EXP_LARGE«
    @0x026ae [0x01] =  $0x0002 »EXP_SMALL«
    @0x0270e [0x02] =  $0x0003 »SQRT«
    @0x02746 [0x03] =  $0x0004 »X«
    @0x02766 [0x04] =  $0x0005 »CBRT«
    @0x0279e [0x05] =  $0x0006 »LOG«
    @0x027ce [0x06] =  $0x0007 »LOG10«
    @0x0280e [0x07] =  $0x0008 »EXP«
    @0x0283e [0x08] =  $0x0009 »**«
    @0x02866 [0x09] =  $0x000a »Y«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305

    0x0030d0 +0x0000:                                    0x0 [0xce0] 0…
{D301 0x03db0/0xce0}:D301
    0x0042f0 [0x2a] +0x0540: ptr_0x2a_p → {D302 0x054c0/0xa0} [00000000000000000101010011000000]
    0x0043d0 [0x31] +0x0620: ptr_0x31_p → {D302 0x05868/0xa0} [00000000000000000101100001101000]
    0x004450 [0x35] +0x06a0: ptr_0x35_p → {D302 0x05bf8/0xa0} [00000000000000000101101111111000]
    0x0045b0 [0x40] +0x0800: ptr_0x40_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x004610 [0x43] +0x0860: ptr_0x43_p → {D302 0x0568c/0xa0} [00000000000000000101011010001100]
    0x0046b0 [0x48] +0x0900: ptr_0x48_p → {D302 0x05a34/0xa0} [00000000000000000101101000110100]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x052ec/0xa0} [00000000000000000101001011101100]
    0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0x05130/0xa0} [00000000000000000101000100110000]
    0x0049f0 [0x62] +0x0c40: ptr_0x62_p → {D302 0x04d60/0xa0} [00000000000000000100110101100000]

    0x004a10 +0x0c60:                                    0x0 [0x80] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x04c04/0x88}:ARRAY_STRING[0x1,0x9] = "EXP_LARGE"
{D303 0x04c8c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d2c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d2c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d60/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x04c8c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x04e00/0x88}:ARRAY_STRING[0x1,0x9] = "EXP_SMALL"
{D303 0x04e88/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f28/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04f28/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f5c/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x04e88/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x04ffc/0x60}:ARRAY_STRING[0x1,0x4] = "SQRT"
{D303 0x0505c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x050fc/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x050fc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05130/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0505c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x051d0/0x48}:ARRAY_STRING[0x1,0x1] = "X"
{D303 0x05218/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x052b8/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x052b8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x052ec/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x05218/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0538c/0x60}:ARRAY_STRING[0x1,0x4] = "CBRT"
{D303 0x053ec/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0548c/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x0548c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x054c0/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x053ec/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x05560/0x58}:ARRAY_STRING[0x1,0x3] = "LOG"
{D303 0x055b8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05658/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x05658/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0568c/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x055b8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0572c/0x68}:ARRAY_STRING[0x1,0x5] = "LOG10"
{D303 0x05794/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05834/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x05834/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05868/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x04f5c/0xa0} d302_d303_p → {D303 0x05794/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x05908/0x58}:ARRAY_STRING[0x1,0x3] = "EXP"
{D303 0x05960/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05a00/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05a00/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05a34/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x05960/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x05ad4/0x50}:ARRAY_STRING[0x1,0x2] = "**"
{D303 0x05b24/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05bc4/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x05bc4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05bf8/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05b24/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05c98/0x48}:ARRAY_STRING[0x1,0x1] = "Y"