DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦642a9381e⟧

    Length: 5120 (0x1400)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_080885

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00009a1d max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00009fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x00080885 [0000000000010000000100010000101]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x00023910 [000000000000100011100100010000]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff00380068005f0000bb0 [111111111111111111111111111111110000000000111000000000000110100000000000010111110000000000000000101110110000]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x07fbc/0x378} [00000000000000000111111110111100]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x09508/0x468} [00000000000000001001010100001000]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x07f7c/0x40} [00000000000000000111111101111100]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x094c8/0x40} [00000000000000001001010011001000]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »UNBOUNDED_STRING«
  [$0x0002]  0x002d8 003 »OBJECT«
  [$0x0003]  0x00320 004 »=«
  [$0x0004]  0x00340 005 »«
  [$0x0005]  0x00378 006 »ITEM«
  [$0x0006]  0x003b0 007 »FROM_CHARACTER«
  [$0x0007]  0x00438 008 »A_CHARACTER«
  [$0x0008]  0x004a8 009 »FROM_STRING«
  [$0x0009]  0x03760 00a »A_STRING«
  [$0x000a]  0x037b8 00b »IMAGE«
  [$0x000b]  0x037f8 000 »&«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »UNBOUNDED_STRING«
    @0x026e6 [0x01] =  $0x0002 »OBJECT«
    @0x0272e [0x02] =  $0x0003 »=«
    @0x0274e [0x03] =  $0x0004 »FREE«
    @0x02786 [0x04] =  $0x0005 »ITEM«
    @0x027be [0x05] =  $0x0006 »FROM_CHARACTER«
    @0x02846 [0x06] =  $0x0007 »A_CHARACTER«
    @0x028b6 [0x07] =  $0x0008 »FROM_STRING«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003130 [0x03] +0x0060: ptr_0x3_p → {D306 0x06a47/0x83} [00000000000000000110101001000111]
    0x003250 [0x0c] +0x0180: ptr_0xc_p → {D306 0x0881d/0x83} [00000000000000001000100000011101]
    0x0034b0 [0x1f] +0x03e0: ptr_0x1f_p → {D306 0x08517/0x83} [00000000000000001000010100010111]
    0x003610 [0x2a] +0x0540: ptr_0x2a_p → {D306 0x08619/0x83} [00000000000000001000011000011001]
    0x003630 [0x2b] +0x0560: ptr_0x2b_p → {D306 0x0871b/0x83} [00000000000000001000011100011011]
    0x003b30 [0x53] +0x0a60: ptr_0x53_p → {D306 0x07d57/0x83} [00000000000000000111110101010111]
    0x003c50 [0x5c] +0x0b80: ptr_0x5c_p → {D306 0x07e59/0x83} [00000000000000000111111001011001]

    0x003c70 +0x0ba0:                                    0x0 [0x140] 0…
{D301 0x03db0/0xce0}:D301
    0x003ed0 [0x09] +0x0120: ptr_0x9_p → {D302 0x068c0/0xa0} [00000000000000000110100011000000]
    0x003f70 [0x0e] +0x01c0: ptr_0xe_p → {D302 0x079dc/0xa0} [00000000000000000111100111011100]
    0x004030 [0x14] +0x0280: ptr_0x14_p → {D302 0x07458/0xa0} [00000000000000000111010001011000]
    0x0040b0 [0x18] +0x0300: ptr_0x18_p → {D302 0x08d84/0xa0} [00000000000000001000110110000100]
    0x004190 [0x1f] +0x03e0: ptr_0x1f_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x004250 [0x25] +0x04a0: ptr_0x25_p → {D302 0x099a4/0xa0} [00000000000000001001100110100100]
    0x0043b0 [0x30] +0x0600: ptr_0x30_p → {D302 0x06b9e/0xa0} [00000000000000000110101110011110]
    0x0043d0 [0x31] +0x0620: ptr_0x31_p → {D302 0x0530c/0xa0} [00000000000000000101001100001100]
    0x0044b0 [0x38] +0x0700: ptr_0x38_p → {D302 0x07088/0xa0} [00000000000000000111000010001000]
    0x0045f0 [0x42] +0x0840: ptr_0x42_p → {D302 0x09330/0xa0} [00000000000000001001001100110000]
    0x0046b0 [0x48] +0x0900: ptr_0x48_p → {D302 0x05138/0xa0} [00000000000000000101000100111000]
    0x0046f0 [0x4a] +0x0940: ptr_0x4a_p → {D302 0x09164/0xa0} [00000000000000001001000101100100]
    0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x0629c/0xa0} [00000000000000000110001010011100]
    0x004770 [0x4e] +0x09c0: ptr_0x4e_p → {D302 0x08f78/0xa0} [00000000000000001000111101111000]
    0x0047d0 [0x51] +0x0a20: ptr_0x51_p → {D302 0x066ec/0xa0} [00000000000000000110011011101100]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x04f7c/0xa0} [00000000000000000100111101111100]
    0x004870 [0x56] +0x0ac0: ptr_0x56_p → {D302 0x07bd0/0xa0} [00000000000000000111101111010000]
    0x0048d0 [0x59] +0x0b20: ptr_0x59_p → {D302 0x04d98/0xa0} [00000000000000000100110110011000]
    0x004910 [0x5b] +0x0b60: ptr_0x5b_p → {D302 0x05704/0xa0} [00000000000000000101011100000100]
    0x004930 [0x5c] +0x0b80: ptr_0x5c_p → {D302 0x05910/0xa0} [00000000000000000101100100010000]
    0x004a50 [0x65] +0x0ca0: ptr_0x65_p → {D302 0x08368/0xa0} [00000000000000001000001101101000]
    0x004a70 [0x66] +0x0cc0: ptr_0x66_p → {D302 0x07274/0xa0} [00000000000000000111001001110100]

{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000010 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x04c04/0xc0}:ARRAY_STRING[0x1,0x10] = "UNBOUNDED_STRING"
{D303 0x04cc4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d64/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d64/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d98/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x04cc4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x04e38/0x70}:ARRAY_STRING[0x1,0x6] = "OBJECT"
{D303 0x04ea8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f48/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04f48/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f7c/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04ea8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0501c/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x05064/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05104/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x05104/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05138/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x05064/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x051d8/0x60}:ARRAY_STRING[0x1,0x4] = "FREE"
{D303 0x05238/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x052d8/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x052d8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0530c/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x05238/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x053ac/0x60}:ARRAY_STRING[0x1,0x4] = "ITEM"
{D303 0x0540c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x054ac/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x054ac/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x054e0/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x0540c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x05580/0xb0}:ARRAY_STRING[0x1,0xe] = "FROM_CHARACTER"
{D303 0x05630/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x056d0/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x056d0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05704/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x05630/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x057a4/0x98}:ARRAY_STRING[0x1,0xb] = "A_CHARACTER"
{D303 0x0583c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x058dc/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x058dc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05910/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x0583c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x059b0/0x98}:ARRAY_STRING[0x1,0xb] = "FROM_STRING"
{D303 0x05a48/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05e98/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{Thing2 0x05ae8/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x05b28/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x05b6e [0x00] =  $0x0009 »A_STRING«
    @0x05bc6 [0x01] =  $0x000a »IMAGE«
    @0x05c06 [0x02] =  $0x000b »&«
    @0x05c26 [0x03] =  $0x000c »LEFT«
    @0x05c5e [0x04] =  $0x000d »RIGHT«
    @0x05c9e [0x05] =  $0x000e »LENGTH«
    @0x05ce6 [0x06] =  $0x000f »CHAR_AT«
    @0x05d36 [0x07] =  $0x0010 »AT_POS«
    @0x05d7e [0x08] =  $0x0011 »NULL_OBJECT«
    @0x05dee [0x09] =  $0x0012 »M_STRING«
    @0x05e46 [0x0a] =  $0x0013 »INNER«
{D304 0x05e98/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05ecc/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x05a48/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x05f6c/0x80}:ARRAY_STRING[0x1,0x8] = "A_STRING"
{D303 0x05fec/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0608c/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x0608c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x060c0/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x05ecc/0xa0} d302_d303_p → {D303 0x05fec/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x06160/0x68}:ARRAY_STRING[0x1,0x5] = "IMAGE"
{D303 0x061c8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06268/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x06268/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0629c/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x061c8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0633c/0x48}:ARRAY_STRING[0x1,0x1] = "&"
{D303 0x06384/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x066b8/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x06424/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x06464/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »UNBOUNDED_STRING«
  [$0x0002]  0x002d8 003 »OBJECT«
  [$0x0003]  0x00320 004 »=«
  [$0x0004]  0x00340 005 »«
  [$0x0005]  0x00378 006 »ITEM«
  [$0x0006]  0x003b0 007 »FROM_CHARACTER«
  [$0x0007]  0x00438 008 »A_CHARACTER«
  [$0x0008]  0x004a8 009 »FROM_STRING«
  [$0x0009]  0x03760 00a »A_STRING«
  [$0x000a]  0x037b8 00b »IMAGE«
  [$0x000b]  0x037f8 00c »&«
  [$0x000c]  0x03818 00d »LEFT«
  [$0x000d]  0x03850 00e »RIGHT«
  [$0x000e]  0x03890 000 »LENGTH«
{D304 0x066b8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x066ec/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x06384/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0678c/0x60}:ARRAY_STRING[0x1,0x4] = "LEFT"
{D303 0x067ec/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0688c/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x0688c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x068c0/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x067ec/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x06960/0x68}:ARRAY_STRING[0x1,0x5] = "RIGHT"
{D307 0x069c8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00101108 d307_3 = 0x00000002
{D306 0x06a47/0x83}:D306 d306_d303_p → {D303 0x061c8/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x069c8/0x7f}
{D303 0x06aca/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06b6a/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x06b6a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06b9e/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x06aca/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x06c3e/0x70}:ARRAY_STRING[0x1,0x6] = "LENGTH"
{D303 0x06cae/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07054/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x06d4e/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06464/0x254} next_p → {Thing2 0x06424/0x40}
{StringIndex 0x06d8e/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »UNBOUNDED_STRING«
  [$0x0002]  0x002d8 003 »OBJECT«
  [$0x0003]  0x00320 004 »=«
  [$0x0004]  0x00340 005 »«
  [$0x0005]  0x00378 006 »ITEM«
  [$0x0006]  0x003b0 007 »FROM_CHARACTER«
  [$0x0007]  0x00438 008 »A_CHARACTER«
  [$0x0008]  0x004a8 009 »FROM_STRING«
  [$0x0009]  0x03760 00a »A_STRING«
  [$0x000a]  0x037b8 00b »IMAGE«
  [$0x000b]  0x037f8 00c »&«
  [$0x000c]  0x03818 00d »LEFT«
  [$0x000d]  0x03850 00e »RIGHT«
  [$0x000e]  0x03890 00f »LENGTH«
  [$0x000f]  0x038d8 010 »CHAR_AT«
  [$0x0010]  0x03928 011 »AT_POS«
  [$0x0011]  0x03970 000 »NULL_OBJECT«
{D304 0x07054/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07088/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x06cae/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x07128/0x78}:ARRAY_STRING[0x1,0x7] = "CHAR_AT"
{D303 0x071a0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07240/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x07240/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07274/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x071a0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x07314/0x70}:ARRAY_STRING[0x1,0x6] = "AT_POS"
{D303 0x07384/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07424/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x07424/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07458/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x07384/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x074f8/0x98}:ARRAY_STRING[0x1,0xb] = "NULL_OBJECT"
{D303 0x07590/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x079a8/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x07630/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06d8e/0x2c6} next_p → {Thing2 0x06d4e/0x40}
{StringIndex 0x07670/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »UNBOUNDED_STRING«
  [$0x0002]  0x002d8 003 »OBJECT«
  [$0x0003]  0x00320 004 »=«
  [$0x0004]  0x00340 005 »«
  [$0x0005]  0x00378 006 »ITEM«
  [$0x0006]  0x003b0 007 »FROM_CHARACTER«
  [$0x0007]  0x00438 008 »A_CHARACTER«
  [$0x0008]  0x004a8 009 »FROM_STRING«
  [$0x0009]  0x03760 00a »A_STRING«
  [$0x000a]  0x037b8 00b »IMAGE«
  [$0x000b]  0x037f8 00c »&«
  [$0x000c]  0x03818 00d »LEFT«
  [$0x000d]  0x03850 00e »RIGHT«
  [$0x000e]  0x03890 00f »LENGTH«
  [$0x000f]  0x038d8 010 »CHAR_AT«
  [$0x0010]  0x03928 011 »AT_POS«
  [$0x0011]  0x03970 012 »NULL_OBJECT«
  [$0x0012]  0x039e0 013 »M_STRING«
  [$0x0013]  0x03a38 014 »INNER«
  [$0x0014]  0x05bf0 000 »NEW_OBJECT«
{D304 0x079a8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x079dc/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x07590/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x07a7c/0x80}:ARRAY_STRING[0x1,0x8] = "M_STRING"
{D303 0x07afc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07b9c/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x07b9c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07bd0/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x054e0/0xa0} d302_d303_p → {D303 0x07afc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x07c70/0x68}:ARRAY_STRING[0x1,0x5] = "INNER"
{D307 0x07cd8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00101108 d307_3 = 0x00000002
{D306 0x07d57/0x83}:D306 d306_d303_p → {D303 0x05064/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x07cd8/0x7f}
{D307 0x07dda/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00101108 d307_3 = 0x00000002
{D306 0x07e59/0x83}:D306 d306_d303_p → {D303 0x0540c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x07dda/0x7f}
{D303 0x07edc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08334/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{Thing2 0x07f7c/0x40}:Thing2 Chain2 payload_p → {StringStore 0x05b28/0x370} next_p → {Thing2 0x05ae8/0x40}
{StringStore 0x07fbc/0x378}:StringStore x = 0x00000001 y = 0x00000067
    @0x07ffe [0x00] =  $0x0014 »NEW_OBJECT«
    @0x08066 [0x01] =  $0x0015 »PUT_LINE«
    @0x080be [0x02] =  $0x0016 »TEXT_IO«
    @0x0810e [0x03] =  $0x0017 »' '«
    @0x0813e [0x04] =  $0x0018 »'l'«
    @0x0816e [0x05] =  $0x0019 »'j'«
    @0x0819e [0x06] =  $0x0004 »«
{D304 0x08334/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08368/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x060c0/0xa0} d302_d303_p → {D303 0x07edc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x08408/0x90}:ARRAY_STRING[0x1,0xa] = "NEW_OBJECT"
{D307 0x08498/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00101108 d307_3 = 0x00000002
{D306 0x08517/0x83}:D306 d306_d303_p → {D303 0x0583c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x08498/0x7f}
{D307 0x0859a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00101108 d307_3 = 0x00000002
{D306 0x08619/0x83}:D306 d306_d303_p → {D303 0x05fec/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0859a/0x7f}
{D307 0x0869c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00101108 d307_3 = 0x00000002
{D306 0x0871b/0x83}:D306 d306_d303_p → {D303 0x06aca/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0869c/0x7f}
{D307 0x0879e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00101108 d307_3 = 0x00000002
{D306 0x0881d/0x83}:D306 d306_d303_p → {D303 0x06cae/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0879e/0x7f}
{D303 0x088a0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08d50/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x08940/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07670/0x338} next_p → {Thing2 0x07630/0x40}
{StringIndex 0x08980/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »UNBOUNDED_STRING«
  [$0x0002]  0x002d8 003 »OBJECT«
  [$0x0003]  0x00320 004 »=«
  [$0x0004]  0x00340 005 »«
  [$0x0005]  0x00378 006 »ITEM«
  [$0x0006]  0x003b0 007 »FROM_CHARACTER«
  [$0x0007]  0x00438 008 »A_CHARACTER«
  [$0x0008]  0x004a8 009 »FROM_STRING«
  [$0x0009]  0x03760 00a »A_STRING«
  [$0x000a]  0x037b8 00b »IMAGE«
  [$0x000b]  0x037f8 00c »&«
  [$0x000c]  0x03818 00d »LEFT«
  [$0x000d]  0x03850 00e »RIGHT«
  [$0x000e]  0x03890 00f »LENGTH«
  [$0x000f]  0x038d8 010 »CHAR_AT«
  [$0x0010]  0x03928 011 »AT_POS«
  [$0x0011]  0x03970 012 »NULL_OBJECT«
  [$0x0012]  0x039e0 013 »M_STRING«
  [$0x0013]  0x03a38 014 »INNER«
  [$0x0014]  0x05bf0 015 »NEW_OBJECT«
  [$0x0015]  0x05c58 016 »PUT_LINE«
  [$0x0016]  0x05cb0 017 »TEXT_IO«
  [$0x0017]  0x05d00 018 »' '«
  [$0x0018]  0x05d30 000 »'l'«
{D304 0x08d50/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08d84/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x088a0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x08e24/0x80}:ARRAY_STRING[0x1,0x8] = "PUT_LINE"
{D303 0x08ea4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08f44/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000
{D304 0x08f44/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08f78/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x08ea4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x09018/0x78}:ARRAY_STRING[0x1,0x7] = "TEXT_IO"
{D303 0x09090/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09130/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000
{D304 0x09130/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09164/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x09090/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x09204/0x58}:ARRAY_STRING[0x1,0x3] = "' '"
{D303 0x0925c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x092fc/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000
{D304 0x092fc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09330/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0925c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x093d0/0x58}:ARRAY_STRING[0x1,0x3] = "'l'"
{D303 0x09428/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09970/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000
{Thing2 0x094c8/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x08980/0x3d0} next_p → {Thing2 0x08940/0x40}
{StringIndex 0x09508/0x468}:StringIndex x = 0x00000001 y = 0x0000001c
  [$0x0001]  0x00240 002 »UNBOUNDED_STRING«
  [$0x0002]  0x002d8 003 »OBJECT«
  [$0x0003]  0x00320 004 »=«
  [$0x0004]  0x00340 005 »«
  [$0x0005]  0x00378 006 »ITEM«
  [$0x0006]  0x003b0 007 »FROM_CHARACTER«
  [$0x0007]  0x00438 008 »A_CHARACTER«
  [$0x0008]  0x004a8 009 »FROM_STRING«
  [$0x0009]  0x03760 00a »A_STRING«
  [$0x000a]  0x037b8 00b »IMAGE«
  [$0x000b]  0x037f8 00c »&«
  [$0x000c]  0x03818 00d »LEFT«
  [$0x000d]  0x03850 00e »RIGHT«
  [$0x000e]  0x03890 00f »LENGTH«
  [$0x000f]  0x038d8 010 »CHAR_AT«
  [$0x0010]  0x03928 011 »AT_POS«
  [$0x0011]  0x03970 012 »NULL_OBJECT«
  [$0x0012]  0x039e0 013 »M_STRING«
  [$0x0013]  0x03a38 014 »INNER«
  [$0x0014]  0x05bf0 015 »NEW_OBJECT«
  [$0x0015]  0x05c58 016 »PUT_LINE«
  [$0x0016]  0x05cb0 017 »TEXT_IO«
  [$0x0017]  0x05d00 018 »' '«
  [$0x0018]  0x05d30 019 »'l'«
  [$0x0019]  0x05d60 000 »'j'«
{D304 0x09970/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x099a4/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x09428/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x09a44/0x58}:ARRAY_STRING[0x1,0x3] = "'j'"