DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦67d08a675⟧

    Length: 4096 (0x1000)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_004af9

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00007c58 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00007fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x00004af9 [0000000000000000100101011111001]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x000030e0 [000000000000000011000011100000]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff002200440054c000a41 [111111111111111111111111111111110000000000100010000000000100010000000000010101001100000000000000101001000001]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x0757c/0x378} [00000000000000000111010101111100]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x06f78/0x2c6} [00000000000000000110111101111000]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x0753c/0x40} [00000000000000000111010100111100]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x06f38/0x40} [00000000000000000110111100111000]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »DISPLAY«
  [$0x0002]  0x00290 003 »GEOMETRY«
  [$0x0003]  0x002e8 004 »LENGTH«
  [$0x0004]  0x00330 005 »SIZE«
  [$0x0005]  0x00368 006 »NUMBER«
  [$0x0006]  0x003b0 007 »SCREEN_SAVER«
  [$0x0007]  0x00428 008 »FALSE«
  [$0x0008]  0x00468 009 »ROTATE_COLORS«
  [$0x0009]  0x03730 00a »CHROMO_COLORS«
  [$0x000a]  0x037b0 00b »WORM_MAIN«
  [$0x000b]  0x03810 000 »XLBT_ARITHMETIC«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »DISPLAY«
    @0x0269e [0x01] =  $0x0002 »GEOMETRY«
    @0x026f6 [0x02] =  $0x0003 »LENGTH«
    @0x0273e [0x03] =  $0x0004 »SIZE«
    @0x02776 [0x04] =  $0x0005 »NUMBER«
    @0x027be [0x05] =  $0x0006 »SCREEN_SAVER«
    @0x02836 [0x06] =  $0x0007 »FALSE«
    @0x02876 [0x07] =  $0x0008 »ROTATE_COLORS«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x0032d0 [0x10] +0x0200: ptr_0x10_p → {D306 0x06b07/0x83} [00000000000000000110101100000111]
    0x003470 [0x1d] +0x03a0: ptr_0x1d_p → {D306 0x06e15/0x83} [00000000000000000110111000010101]
    0x003b70 [0x55] +0x0aa0: ptr_0x55_p → {D306 0x07ad7/0x83} [00000000000000000111101011010111]
    0x003c10 [0x5a] +0x0b40: ptr_0x5a_p → {D306 0x07419/0x83} [00000000000000000111010000011001]

    0x003c30 +0x0b60:                                    0x0 [0x180] 0…
{D301 0x03db0/0xce0}:D301
    0x003db0 [0x00] +0x0000: ptr_0x0_p → {D302 0x06980/0xa0} [00000000000000000110100110000000]
    0x003dd0 [0x01] +0x0020: ptr_0x1_p → {D302 0x058d0/0xa0} [00000000000000000101100011010000]
    0x003ed0 [0x09] +0x0120: ptr_0x9_p → {D302 0x07928/0xa0} [00000000000000000111100100101000]
    0x003fd0 [0x11] +0x0220: ptr_0x11_p → {D302 0x06774/0xa0} [00000000000000000110011101110100]
    0x0040f0 [0x1a] +0x0340: ptr_0x1a_p → {D302 0x054e0/0xa0} [00000000000000000101010011100000]
    0x004130 [0x1c] +0x0380: ptr_0x1c_p → {D302 0x05e9c/0xa0} [00000000000000000101111010011100]
    0x004190 [0x1f] +0x03e0: ptr_0x1f_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x0041b0 [0x20] +0x0400: ptr_0x20_p → {D302 0x04d50/0xa0} [00000000000000000100110101010000]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x056f4/0xa0} [00000000000000000101011011110100]
    0x004370 [0x2e] +0x05c0: ptr_0x2e_p → {D302 0x062b4/0xa0} [00000000000000000110001010110100]
    0x0043b0 [0x30] +0x0600: ptr_0x30_p → {D302 0x04f44/0xa0} [00000000000000000100111101000100]
    0x004590 [0x3f] +0x07e0: ptr_0x3f_p → {D302 0x06c5e/0xa0} [00000000000000000110110001011110]
    0x0045d0 [0x41] +0x0820: ptr_0x41_p → {D302 0x052fc/0xa0} [00000000000000000101001011111100]
    0x0047f0 [0x52] +0x0a40: ptr_0x52_p → {D302 0x060b8/0xa0} [00000000000000000110000010111000]
    0x0048d0 [0x59] +0x0b20: ptr_0x59_p → {D302 0x07272/0xa0} [00000000000000000111001001110010]
    0x0048f0 [0x5a] +0x0b40: ptr_0x5a_p → {D302 0x05128/0xa0} [00000000000000000101000100101000]

    0x004910 +0x0b60:                                    0x0 [0x180] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x04c04/0x78}:ARRAY_STRING[0x1,0x7] = "DISPLAY"
{D303 0x04c7c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d1c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d1c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d50/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x04c7c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x04df0/0x80}:ARRAY_STRING[0x1,0x8] = "GEOMETRY"
{D303 0x04e70/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f10/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04f10/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f44/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x04e70/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x04fe4/0x70}:ARRAY_STRING[0x1,0x6] = "LENGTH"
{D303 0x05054/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x050f4/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x050f4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05128/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x05054/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x051c8/0x60}:ARRAY_STRING[0x1,0x4] = "SIZE"
{D303 0x05228/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x052c8/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x052c8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x052fc/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x05228/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0539c/0x70}:ARRAY_STRING[0x1,0x6] = "NUMBER"
{D303 0x0540c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x054ac/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x054ac/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x054e0/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x0540c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x05580/0xa0}:ARRAY_STRING[0x1,0xc] = "SCREEN_SAVER"
{D303 0x05620/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x056c0/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x056c0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x056f4/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x05620/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x05794/0x68}:ARRAY_STRING[0x1,0x5] = "FALSE"
{D303 0x057fc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0589c/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x0589c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x058d0/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x057fc/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x05970/0xa8}:ARRAY_STRING[0x1,0xd] = "ROTATE_COLORS"
{D303 0x05a18/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05e68/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{Thing2 0x05ab8/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x05af8/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x05b3e [0x00] =  $0x0009 »CHROMO_COLORS«
    @0x05bbe [0x01] =  $0x000a »WORM_MAIN«
    @0x05c1e [0x02] =  $0x000b »XLBT_ARITHMETIC«
    @0x05cae [0x03] =  $0x000c »XLBT_STRING«
    @0x05d1e [0x04] =  $0x000d »WORMS«
    @0x05d5e [0x05] =  $0x000e »TO_X_STRING«
    @0x05dce [0x06] =  $0x000f »S_NATURAL«
{D304 0x05e68/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05e9c/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x05a18/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x05f3c/0xa8}:ARRAY_STRING[0x1,0xd] = "CHROMO_COLORS"
{D303 0x05fe4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06084/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x06084/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x060b8/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x05fe4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x06158/0x88}:ARRAY_STRING[0x1,0x9] = "WORM_MAIN"
{D303 0x061e0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06280/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x06280/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x062b4/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x061e0/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x06354/0xb8}:ARRAY_STRING[0x1,0xf] = "XLBT_ARITHMETIC"
{D303 0x0640c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06740/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x064ac/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x064ec/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »DISPLAY«
  [$0x0002]  0x00290 003 »GEOMETRY«
  [$0x0003]  0x002e8 004 »LENGTH«
  [$0x0004]  0x00330 005 »SIZE«
  [$0x0005]  0x00368 006 »NUMBER«
  [$0x0006]  0x003b0 007 »SCREEN_SAVER«
  [$0x0007]  0x00428 008 »FALSE«
  [$0x0008]  0x00468 009 »ROTATE_COLORS«
  [$0x0009]  0x03730 00a »CHROMO_COLORS«
  [$0x000a]  0x037b0 00b »WORM_MAIN«
  [$0x000b]  0x03810 00c »XLBT_ARITHMETIC«
  [$0x000c]  0x038a0 00d »XLBT_STRING«
  [$0x000d]  0x03910 00e »WORMS«
  [$0x000e]  0x03950 000 »TO_X_STRING«
{D304 0x06740/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06774/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x0640c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x06814/0x98}:ARRAY_STRING[0x1,0xb] = "XLBT_STRING"
{D303 0x068ac/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0694c/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x0694c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06980/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x068ac/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x06a20/0x68}:ARRAY_STRING[0x1,0x5] = "WORMS"
{D307 0x06a88/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000095f0 d307_3 = 0x00000002
{D306 0x06b07/0x83}:D306 d306_d303_p → {D303 0x068ac/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06a88/0x7f}
{D303 0x06b8a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06c2a/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x06c2a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06c5e/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x06b8a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x06cfe/0x98}:ARRAY_STRING[0x1,0xb] = "TO_X_STRING"
{D307 0x06d96/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000095f8 d307_3 = 0x00000002 d307_d307_p → {D307 0x07b5a/0x7f}
{D306 0x06e15/0x83}:D306 d306_d303_p → {D303 0x06b8a/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x06d96/0x7f}
{D303 0x06e98/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0723e/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x06f38/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x064ec/0x254} next_p → {Thing2 0x064ac/0x40}
{StringIndex 0x06f78/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »DISPLAY«
  [$0x0002]  0x00290 003 »GEOMETRY«
  [$0x0003]  0x002e8 004 »LENGTH«
  [$0x0004]  0x00330 005 »SIZE«
  [$0x0005]  0x00368 006 »NUMBER«
  [$0x0006]  0x003b0 007 »SCREEN_SAVER«
  [$0x0007]  0x00428 008 »FALSE«
  [$0x0008]  0x00468 009 »ROTATE_COLORS«
  [$0x0009]  0x03730 00a »CHROMO_COLORS«
  [$0x000a]  0x037b0 00b »WORM_MAIN«
  [$0x000b]  0x03810 00c »XLBT_ARITHMETIC«
  [$0x000c]  0x038a0 00d »XLBT_STRING«
  [$0x000d]  0x03910 00e »WORMS«
  [$0x000e]  0x03950 00f »TO_X_STRING«
  [$0x000f]  0x039c0 010 »S_NATURAL«
  [$0x0010]  0x051b0 000 »S_POSITIVE«
{D304 0x0723e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07272/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x06e98/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x07312/0x88}:ARRAY_STRING[0x1,0x9] = "S_NATURAL"
{D307 0x0739a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000095f8 d307_3 = 0x00000002 d307_d307_p → {D307 0x07bd9/0x7f}
{D306 0x07419/0x83}:D306 d306_d303_p → {D303 0x06e98/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0739a/0x7f}
{D303 0x0749c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x078f4/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{Thing2 0x0753c/0x40}:Thing2 Chain2 payload_p → {StringStore 0x05af8/0x370} next_p → {Thing2 0x05ab8/0x40}
{StringStore 0x0757c/0x378}:StringStore x = 0x00000001 y = 0x00000067
    @0x075be [0x00] =  $0x0010 »S_POSITIVE«
{D304 0x078f4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07928/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x0749c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x079c8/0x90}:ARRAY_STRING[0x1,0xa] = "S_POSITIVE"
{D307 0x07a58/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000095f8 d307_3 = 0x00000002 d307_d307_p → {D307 0x07c58/0x7f}
{D306 0x07ad7/0x83}:D306 d306_d303_p → {D303 0x0749c/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x07a58/0x7f}
{D307 0x07b5a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d26e d307_3 = 0x00000002
{D307 0x07bd9/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d26e d307_3 = 0x00000002
{D307 0x07c58/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d26e d307_3 = 0x00000002