DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦6c8b03b6d⟧

    Length: 6144 (0x1800)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_043283

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x0000ac77 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x0000bfff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x00043283 [0000000000001000011001010000011]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x000146a4 [000000000000010100011010100100]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff004200880083c00102d [111111111111111111111111111111110000000001000010000000001000100000000000100000111100000000000001000000101101]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x0a472/0x380} [00000000000000001010010001110010]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x09b34/0x526} [00000000000000001001101100110100]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x0a432/0x40} [00000000000000001010010000110010]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x09af4/0x40} [00000000000000001001101011110100]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »ACCESS_STRING«
  [$0x0002]  0x002c0 003 »PO_HANDLE«
  [$0x0003]  0x00320 004 »SYSTEM«
  [$0x0004]  0x00368 005 »OBJECT«
  [$0x0005]  0x003b0 006 »=«
  [$0x0006]  0x003d0 007 »CONSTRUCTOR«
  [$0x0007]  0x00440 008 »THE_SEGMENT«
  [$0x0008]  0x004b0 009 »NAME«
  [$0x0009]  0x004e8 00a »TIME_STAMP«
  [$0x000a]  0x03a30 00b »FROM«
  [$0x000b]  0x03a68 000 »DESTRUCTOR«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »ACCESS_STRING«
    @0x026ce [0x01] =  $0x0002 »PO_HANDLE«
    @0x0272e [0x02] =  $0x0003 »SYSTEM«
    @0x02776 [0x03] =  $0x0004 »OBJECT«
    @0x027be [0x04] =  $0x0005 »=«
    @0x027de [0x05] =  $0x0006 »CONSTRUCTOR«
    @0x0284e [0x06] =  $0x0007 »THE_SEGMENT«
    @0x028be [0x07] =  $0x0008 »NAME«
    @0x028f6 [0x08] =  $0x0009 »TIME_STAMP«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003370 [0x15] +0x02a0: ptr_0x15_p → {D306 0x058c3/0x83} [00000000000000000101100011000011]

    0x003390 +0x02c0:                                    0x0 [0xa20] 0…
{D301 0x03db0/0xce0}:D301
    0x003db0 [0x00] +0x0000: ptr_0x0_p → {D302 0x09954/0xa0} [00000000000000001001100101010100]
    0x003df0 [0x02] +0x0040: ptr_0x2_p → {D302 0x0a826/0xa0} [00000000000000001010100000100110]
    0x003eb0 [0x08] +0x0100: ptr_0x8_p → {D302 0x06376/0xa0} [00000000000000000110001101110110]
    0x003f50 [0x0d] +0x01a0: ptr_0xd_p → {D302 0x0954c/0xa0} [00000000000000001001010101001100]
    0x003fd0 [0x11] +0x0220: ptr_0x11_p → {D302 0x0abf6/0xa0} [00000000000000001010101111110110]
    0x004070 [0x16] +0x02c0: ptr_0x16_p → {D302 0x0570c/0xa0} [00000000000000000101011100001100]
    0x0040b0 [0x18] +0x0300: ptr_0x18_p → {D302 0x07098/0xa0} [00000000000000000111000010011000]
    0x004150 [0x1d] +0x03a0: ptr_0x1d_p → {D302 0x0a292/0xa0} [00000000000000001010001010010010]
    0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x0891c/0xa0} [00000000000000001000100100011100]
    0x004350 [0x2d] +0x05a0: ptr_0x2d_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x004390 [0x2f] +0x05e0: ptr_0x2f_p → {D302 0x05a1a/0xa0} [00000000000000000101101000011010]
    0x0043b0 [0x30] +0x0600: ptr_0x30_p → {D302 0x07470/0xa0} [00000000000000000111010001110000]
    0x0044f0 [0x3a] +0x0740: ptr_0x3a_p → {D302 0x06bd6/0xa0} [00000000000000000110101111010110]
    0x004570 [0x3e] +0x07c0: ptr_0x3e_p → {D302 0x07d74/0xa0} [00000000000000000111110101110100]
    0x0045d0 [0x41] +0x0820: ptr_0x41_p → {D302 0x0aa1a/0xa0} [00000000000000001010101000011010]
    0x004610 [0x43] +0x0860: ptr_0x43_p → {D302 0x07b90/0xa0} [00000000000000000111101110010000]
    0x004630 [0x44] +0x0880: ptr_0x44_p → {D302 0x09378/0xa0} [00000000000000001001001101111000]
    0x004690 [0x47] +0x08e0: ptr_0x47_p → {D302 0x09738/0xa0} [00000000000000001001011100111000]
    0x004710 [0x4b] +0x0960: ptr_0x4b_p → {D302 0x0a08e/0xa0} [00000000000000001010000010001110]
    0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x061a2/0xa0} [00000000000000000110000110100010]
    0x004790 [0x4f] +0x09e0: ptr_0x4f_p → {D302 0x0680e/0xa0} [00000000000000000110100000001110]
    0x0047d0 [0x51] +0x0a20: ptr_0x51_p → {D302 0x08b00/0xa0} [00000000000000001000101100000000]
    0x004810 [0x53] +0x0a60: ptr_0x53_p → {D302 0x04f7c/0xa0} [00000000000000000100111101111100]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x05bee/0xa0} [00000000000000000101101111101110]
    0x004850 [0x55] +0x0aa0: ptr_0x55_p → {D302 0x05500/0xa0} [00000000000000000101010100000000]
    0x004890 [0x57] +0x0ae0: ptr_0x57_p → {D302 0x04d80/0xa0} [00000000000000000100110110000000]
    0x0048d0 [0x59] +0x0b20: ptr_0x59_p → {D302 0x05160/0xa0} [00000000000000000101000101100000]

    0x0048f0 +0x0b40:                                    0x0 [0x1a0] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x04c04/0xa8}:ARRAY_STRING[0x1,0xd] = "ACCESS_STRING"
{D303 0x04cac/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d4c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d4c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d80/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x04cac/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x04e20/0x88}:ARRAY_STRING[0x1,0x9] = "PO_HANDLE"
{D303 0x04ea8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f48/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04f48/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f7c/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x04ea8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0501c/0x70}:ARRAY_STRING[0x1,0x6] = "SYSTEM"
{D303 0x0508c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0512c/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x0512c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05160/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x0508c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x05200/0x70}:ARRAY_STRING[0x1,0x6] = "OBJECT"
{D303 0x05270/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05310/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x05310/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05344/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05270/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x053e4/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x0542c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x054cc/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x054cc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05500/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x0542c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x055a0/0x98}:ARRAY_STRING[0x1,0xb] = "CONSTRUCTOR"
{D303 0x05638/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x056d8/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x056d8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0570c/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x05638/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x057ac/0x98}:ARRAY_STRING[0x1,0xb] = "THE_SEGMENT"
{D307 0x05844/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00086504 d307_3 = 0x00000002
{D306 0x058c3/0x83}:D306 d306_d303_p → {D303 0x0542c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x05844/0x7f}
{D303 0x05946/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x059e6/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x059e6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05a1a/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x05946/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x05aba/0x60}:ARRAY_STRING[0x1,0x4] = "NAME"
{D303 0x05b1a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05bba/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05bba/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05bee/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x05344/0xa0} d302_d303_p → {D303 0x05b1a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x05c8e/0x90}:ARRAY_STRING[0x1,0xa] = "TIME_STAMP"
{D303 0x05d1e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0616e/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{Thing2 0x05dbe/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x05dfe/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x05e3e [0x00] =  $0x000a »FROM«
    @0x05e76 [0x01] =  $0x000b »DESTRUCTOR«
    @0x05ede [0x02] =  $0x000c »THE_OBJ«
    @0x05f2e [0x03] =  $0x000d »EQUAL«
    @0x05f6e [0x04] =  $0x000e »L«
    @0x05f8e [0x05] =  $0x000f »R«
    @0x05fae [0x06] =  $0x0010 »SET_PO_HANDLE«
    @0x0602e [0x07] =  $0x0011 »TO«
    @0x06056 [0x08] =  $0x0012 »HANDLE«
    @0x0609e [0x09] =  $0x0013 »OF_OBJ«
    @0x060e6 [0x0a] =  $0x0014 »CHECKED_OUT«
{D304 0x0616e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x061a2/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x05d1e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x06242/0x60}:ARRAY_STRING[0x1,0x4] = "FROM"
{D303 0x062a2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06342/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x06342/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06376/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x062a2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x06416/0x90}:ARRAY_STRING[0x1,0xa] = "DESTRUCTOR"
{D303 0x064a6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x067da/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x06546/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x06586/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »ACCESS_STRING«
  [$0x0002]  0x002c0 003 »PO_HANDLE«
  [$0x0003]  0x00320 004 »SYSTEM«
  [$0x0004]  0x00368 005 »OBJECT«
  [$0x0005]  0x003b0 006 »=«
  [$0x0006]  0x003d0 007 »CONSTRUCTOR«
  [$0x0007]  0x00440 008 »THE_SEGMENT«
  [$0x0008]  0x004b0 009 »NAME«
  [$0x0009]  0x004e8 00a »TIME_STAMP«
  [$0x000a]  0x03a30 00b »FROM«
  [$0x000b]  0x03a68 00c »DESTRUCTOR«
  [$0x000c]  0x03ad0 00d »THE_OBJ«
  [$0x000d]  0x03b20 00e »EQUAL«
  [$0x000e]  0x03b60 000 »L«
{D304 0x067da/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0680e/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x064a6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x068ae/0x78}:ARRAY_STRING[0x1,0x7] = "THE_OBJ"
{D303 0x06926/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x069c6/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x069c6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x069fa/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x06926/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x06a9a/0x68}:ARRAY_STRING[0x1,0x5] = "EQUAL"
{D303 0x06b02/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06ba2/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x06ba2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06bd6/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x06b02/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x06c76/0x48}:ARRAY_STRING[0x1,0x1] = "L"
{D303 0x06cbe/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07064/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x06d5e/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06586/0x254} next_p → {Thing2 0x06546/0x40}
{StringIndex 0x06d9e/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »ACCESS_STRING«
  [$0x0002]  0x002c0 003 »PO_HANDLE«
  [$0x0003]  0x00320 004 »SYSTEM«
  [$0x0004]  0x00368 005 »OBJECT«
  [$0x0005]  0x003b0 006 »=«
  [$0x0006]  0x003d0 007 »CONSTRUCTOR«
  [$0x0007]  0x00440 008 »THE_SEGMENT«
  [$0x0008]  0x004b0 009 »NAME«
  [$0x0009]  0x004e8 00a »TIME_STAMP«
  [$0x000a]  0x03a30 00b »FROM«
  [$0x000b]  0x03a68 00c »DESTRUCTOR«
  [$0x000c]  0x03ad0 00d »THE_OBJ«
  [$0x000d]  0x03b20 00e »EQUAL«
  [$0x000e]  0x03b60 00f »L«
  [$0x000f]  0x03b80 010 »R«
  [$0x0010]  0x03ba0 011 »SET_PO_HANDLE«
  [$0x0011]  0x03c20 000 »TO«
{D304 0x07064/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07098/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x06cbe/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x07138/0x48}:ARRAY_STRING[0x1,0x1] = "R"
{D303 0x07180/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07220/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x07220/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07254/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x07180/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x072f4/0xa8}:ARRAY_STRING[0x1,0xd] = "SET_PO_HANDLE"
{D303 0x0739c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0743c/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x0743c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07470/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x0739c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x07510/0x50}:ARRAY_STRING[0x1,0x2] = "TO"
{D303 0x07560/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07978/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x07600/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06d9e/0x2c6} next_p → {Thing2 0x06d5e/0x40}
{StringIndex 0x07640/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »ACCESS_STRING«
  [$0x0002]  0x002c0 003 »PO_HANDLE«
  [$0x0003]  0x00320 004 »SYSTEM«
  [$0x0004]  0x00368 005 »OBJECT«
  [$0x0005]  0x003b0 006 »=«
  [$0x0006]  0x003d0 007 »CONSTRUCTOR«
  [$0x0007]  0x00440 008 »THE_SEGMENT«
  [$0x0008]  0x004b0 009 »NAME«
  [$0x0009]  0x004e8 00a »TIME_STAMP«
  [$0x000a]  0x03a30 00b »FROM«
  [$0x000b]  0x03a68 00c »DESTRUCTOR«
  [$0x000c]  0x03ad0 00d »THE_OBJ«
  [$0x000d]  0x03b20 00e »EQUAL«
  [$0x000e]  0x03b60 00f »L«
  [$0x000f]  0x03b80 010 »R«
  [$0x0010]  0x03ba0 011 »SET_PO_HANDLE«
  [$0x0011]  0x03c20 012 »TO«
  [$0x0012]  0x03c48 013 »HANDLE«
  [$0x0013]  0x03c90 014 »OF_OBJ«
  [$0x0014]  0x03cd8 000 »CHECKED_OUT«
{D304 0x07978/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x079ac/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x07560/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x07a4c/0x70}:ARRAY_STRING[0x1,0x6] = "HANDLE"
{D303 0x07abc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07b5c/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x07b5c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07b90/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x079ac/0xa0} d302_d303_p → {D303 0x07abc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x07c30/0x70}:ARRAY_STRING[0x1,0x6] = "OF_OBJ"
{D303 0x07ca0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07d40/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{D304 0x07d40/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07d74/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x07ca0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x07e14/0x98}:ARRAY_STRING[0x1,0xb] = "CHECKED_OUT"
{D303 0x07eac/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08714/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x07f4c/0x40}:Thing2 Chain2 payload_p → {StringStore 0x05dfe/0x370} next_p → {Thing2 0x05dbe/0x40}
{StringStore 0x07f8c/0x378}:StringStore x = 0x00000001 y = 0x00000067
    @0x07fce [0x00] =  $0x0015 »COPY«
    @0x08006 [0x01] =  $0x0016 »TARGET«
    @0x0804e [0x02] =  $0x0017 »SOURCE«
    @0x08096 [0x03] =  $0x0018 »CONVERT«
    @0x080e6 [0x04] =  $0x0019 »HASH«
    @0x0811e [0x05] =  $0x001a »THE_KEY«
    @0x0816e [0x06] =  $0x001b »LINE_ITERATOR«
    @0x081ee [0x07] =  $0x001c »INIT«
    @0x08226 [0x08] =  $0x001d »THE_OBJECT«
    @0x0828e [0x09] =  $0x001e »DONE«
{Thing2 0x08304/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07640/0x338} next_p → {Thing2 0x07600/0x40}
{StringIndex 0x08344/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »ACCESS_STRING«
  [$0x0002]  0x002c0 003 »PO_HANDLE«
  [$0x0003]  0x00320 004 »SYSTEM«
  [$0x0004]  0x00368 005 »OBJECT«
  [$0x0005]  0x003b0 006 »=«
  [$0x0006]  0x003d0 007 »CONSTRUCTOR«
  [$0x0007]  0x00440 008 »THE_SEGMENT«
  [$0x0008]  0x004b0 009 »NAME«
  [$0x0009]  0x004e8 00a »TIME_STAMP«
  [$0x000a]  0x03a30 00b »FROM«
  [$0x000b]  0x03a68 00c »DESTRUCTOR«
  [$0x000c]  0x03ad0 00d »THE_OBJ«
  [$0x000d]  0x03b20 00e »EQUAL«
  [$0x000e]  0x03b60 00f »L«
  [$0x000f]  0x03b80 010 »R«
  [$0x0010]  0x03ba0 011 »SET_PO_HANDLE«
  [$0x0011]  0x03c20 012 »TO«
  [$0x0012]  0x03c48 013 »HANDLE«
  [$0x0013]  0x03c90 014 »OF_OBJ«
  [$0x0014]  0x03cd8 015 »CHECKED_OUT«
  [$0x0015]  0x05bc0 016 »COPY«
  [$0x0016]  0x05bf8 017 »TARGET«
  [$0x0017]  0x05c40 018 »SOURCE«
  [$0x0018]  0x05c88 000 »CONVERT«
{D304 0x08714/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08748/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x07eac/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x087e8/0x60}:ARRAY_STRING[0x1,0x4] = "COPY"
{D303 0x08848/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x088e8/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000
{D304 0x088e8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0891c/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x069fa/0xa0} d302_d303_p → {D303 0x08848/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x089bc/0x70}:ARRAY_STRING[0x1,0x6] = "TARGET"
{D303 0x08a2c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08acc/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000
{D304 0x08acc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08b00/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x08a2c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x08ba0/0x70}:ARRAY_STRING[0x1,0x6] = "SOURCE"
{D303 0x08c10/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08cb0/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000
{D304 0x08cb0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08ce4/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x08c10/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x08d84/0x78}:ARRAY_STRING[0x1,0x7] = "CONVERT"
{D303 0x08dfc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09344/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000
{Thing2 0x08e9c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x08344/0x3d0} next_p → {Thing2 0x08304/0x40}
{StringIndex 0x08edc/0x468}:StringIndex x = 0x00000001 y = 0x0000001c
  [$0x0001]  0x00240 002 »ACCESS_STRING«
  [$0x0002]  0x002c0 003 »PO_HANDLE«
  [$0x0003]  0x00320 004 »SYSTEM«
  [$0x0004]  0x00368 005 »OBJECT«
  [$0x0005]  0x003b0 006 »=«
  [$0x0006]  0x003d0 007 »CONSTRUCTOR«
  [$0x0007]  0x00440 008 »THE_SEGMENT«
  [$0x0008]  0x004b0 009 »NAME«
  [$0x0009]  0x004e8 00a »TIME_STAMP«
  [$0x000a]  0x03a30 00b »FROM«
  [$0x000b]  0x03a68 00c »DESTRUCTOR«
  [$0x000c]  0x03ad0 00d »THE_OBJ«
  [$0x000d]  0x03b20 00e »EQUAL«
  [$0x000e]  0x03b60 00f »L«
  [$0x000f]  0x03b80 010 »R«
  [$0x0010]  0x03ba0 011 »SET_PO_HANDLE«
  [$0x0011]  0x03c20 012 »TO«
  [$0x0012]  0x03c48 013 »HANDLE«
  [$0x0013]  0x03c90 014 »OF_OBJ«
  [$0x0014]  0x03cd8 015 »CHECKED_OUT«
  [$0x0015]  0x05bc0 016 »COPY«
  [$0x0016]  0x05bf8 017 »TARGET«
  [$0x0017]  0x05c40 018 »SOURCE«
  [$0x0018]  0x05c88 019 »CONVERT«
  [$0x0019]  0x05cd8 01a »HASH«
  [$0x001a]  0x05d10 01b »THE_KEY«
  [$0x001b]  0x05d60 01c »LINE_ITERATOR«
  [$0x001c]  0x05de0 000 »INIT«
{D304 0x09344/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09378/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x08dfc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x09418/0x60}:ARRAY_STRING[0x1,0x4] = "HASH"
{D303 0x09478/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09518/0x34} d303_2 = 0x001a d303_3 = 0x0000000000000000000
{D304 0x09518/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0954c/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x07254/0xa0} d302_d303_p → {D303 0x09478/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x095ec/0x78}:ARRAY_STRING[0x1,0x7] = "THE_KEY"
{D303 0x09664/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09704/0x34} d303_2 = 0x001b d303_3 = 0x0000000000000000000
{D304 0x09704/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09738/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x09664/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x097d8/0xa8}:ARRAY_STRING[0x1,0xd] = "LINE_ITERATOR"
{D303 0x09880/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09920/0x34} d303_2 = 0x001c d303_3 = 0x0000000000000000000
{D304 0x09920/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09954/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x09880/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x099f4/0x60}:ARRAY_STRING[0x1,0x4] = "INIT"
{D303 0x09a54/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a05a/0x34} d303_2 = 0x001d d303_3 = 0x0000000000000000000
{Thing2 0x09af4/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x08edc/0x468} next_p → {Thing2 0x08e9c/0x40}
{StringIndex 0x09b34/0x526}:StringIndex x = 0x00000001 y = 0x00000021
  [$0x0001]  0x00240 002 »ACCESS_STRING«
  [$0x0002]  0x002c0 003 »PO_HANDLE«
  [$0x0003]  0x00320 004 »SYSTEM«
  [$0x0004]  0x00368 005 »OBJECT«
  [$0x0005]  0x003b0 006 »=«
  [$0x0006]  0x003d0 007 »CONSTRUCTOR«
  [$0x0007]  0x00440 008 »THE_SEGMENT«
  [$0x0008]  0x004b0 009 »NAME«
  [$0x0009]  0x004e8 00a »TIME_STAMP«
  [$0x000a]  0x03a30 00b »FROM«
  [$0x000b]  0x03a68 00c »DESTRUCTOR«
  [$0x000c]  0x03ad0 00d »THE_OBJ«
  [$0x000d]  0x03b20 00e »EQUAL«
  [$0x000e]  0x03b60 00f »L«
  [$0x000f]  0x03b80 010 »R«
  [$0x0010]  0x03ba0 011 »SET_PO_HANDLE«
  [$0x0011]  0x03c20 012 »TO«
  [$0x0012]  0x03c48 013 »HANDLE«
  [$0x0013]  0x03c90 014 »OF_OBJ«
  [$0x0014]  0x03cd8 015 »CHECKED_OUT«
  [$0x0015]  0x05bc0 016 »COPY«
  [$0x0016]  0x05bf8 017 »TARGET«
  [$0x0017]  0x05c40 018 »SOURCE«
  [$0x0018]  0x05c88 019 »CONVERT«
  [$0x0019]  0x05cd8 01a »HASH«
  [$0x001a]  0x05d10 01b »THE_KEY«
  [$0x001b]  0x05d60 01c »LINE_ITERATOR«
  [$0x001c]  0x05de0 01d »INIT«
  [$0x001d]  0x05e18 01e »THE_OBJECT«
  [$0x001e]  0x05e80 01f »DONE«
  [$0x001f]  0x080a8 020 »THE_ITER«
  [$0x0020]  0x08100 021 »VALUE«
  [$0x0021]  0x08140 000 »NEXT«
{D304 0x0a05a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a08e/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x08748/0xa0} d302_d303_p → {D303 0x09a54/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x0a12e/0x90}:ARRAY_STRING[0x1,0xa] = "THE_OBJECT"
{D303 0x0a1be/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a25e/0x34} d303_2 = 0x001e d303_3 = 0x0000000000000000000
{D304 0x0a25e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a292/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0a1be/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0a332/0x60}:ARRAY_STRING[0x1,0x4] = "DONE"
{D303 0x0a392/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a7f2/0x34} d303_2 = 0x001f d303_3 = 0x0000000000000000000
{Thing2 0x0a432/0x40}:Thing2 Chain2 payload_p → {StringStore 0x07f8c/0x378} next_p → {Thing2 0x07f4c/0x40}
{StringStore 0x0a472/0x380}:StringStore x = 0x00000001 y = 0x00000068
    @0x0a4b6 [0x00] =  $0x001f »THE_ITER«
    @0x0a50e [0x01] =  $0x0020 »VALUE«
    @0x0a54e [0x02] =  $0x0021 »NEXT«
{D304 0x0a7f2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a826/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x0a392/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x0a8c6/0x80}:ARRAY_STRING[0x1,0x8] = "THE_ITER"
{D303 0x0a946/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a9e6/0x34} d303_2 = 0x0020 d303_3 = 0x0000000000000000000
{D304 0x0a9e6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0aa1a/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x08ce4/0xa0} d302_d303_p → {D303 0x0a946/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0aaba/0x68}:ARRAY_STRING[0x1,0x5] = "VALUE"
{D303 0x0ab22/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0abc2/0x34} d303_2 = 0x0021 d303_3 = 0x0000000000000000000
{D304 0x0abc2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0abf6/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0ab22/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0ac96/0x60}:ARRAY_STRING[0x1,0x4] = "NEXT"