DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


top - download

⟦6d9d0f940⟧

    Length: 6144 (0x1800)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_0170dd

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x0000a0b4 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x0000bfff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x000170dd [0000000000000010111000011011101]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x00002a0a [000000000000000010101000001010]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff0038007400691000cdb [111111111111111111111111111111110000000000111000000000000111010000000000011010010001000000000000110011011011]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x089cc/0x378} [00000000000000001000100111001100]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x08d84/0x468} [00000000000000001000110110000100]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x0898c/0x40} [00000000000000001000100110001100]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x08d44/0x40} [00000000000000001000110101000100]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »ELEMENT«
  [$0x0002]  0x00290 003 »=«
  [$0x0003]  0x002b0 004 »ELEMENT_LIST«
  [$0x0004]  0x00328 005 »NIL_LIST«
  [$0x0005]  0x00380 006 »RESET«
  [$0x0006]  0x003c0 007 »IT«
  [$0x0007]  0x003e8 008 »DONE«
  [$0x0008]  0x00420 009 »VALUE«
  [$0x0009]  0x00460 00a »NEXT«
  [$0x000a]  0x00498 00b »APPEND«
  [$0x000b]  0x004e0 000 »ITEM«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »ELEMENT«
    @0x0269e [0x01] =  $0x0002 »=«
    @0x026be [0x02] =  $0x0003 »ELEMENT_LIST«
    @0x02736 [0x03] =  $0x0004 »NIL_LIST«
    @0x0278e [0x04] =  $0x0005 »RESET«
    @0x027ce [0x05] =  $0x0006 »IT«
    @0x027f6 [0x06] =  $0x0007 »DONE«
    @0x0282e [0x07] =  $0x0008 »VALUE«
    @0x0286e [0x08] =  $0x0009 »NEXT«
    @0x028a6 [0x09] =  $0x000a »APPEND«
    @0x028ee [0x0a] =  $0x000b »ITEM«
    @0x02926 [0x0b] =  $0x000c »TO«
    @0x0294e [0x0c] =  $0x0022 »«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003210 [0x0a] +0x0140: ptr_0xa_p → {D306 0x07b25/0x83} [00000000000000000111101100100101]
    0x0032b0 [0x0f] +0x01e0: ptr_0xf_p → {D306 0x09adc/0x83} [00000000000000001001101011011100]
    0x003330 [0x13] +0x0260: ptr_0x13_p → {D306 0x09426/0x83} [00000000000000001001010000100110]
    0x003650 [0x2c] +0x0580: ptr_0x2c_p → {D306 0x09bde/0x83} [00000000000000001001101111011110]
    0x003670 [0x2d] +0x05a0: ptr_0x2d_p → {D306 0x09eac/0x83} [00000000000000001001111010101100]
    0x003890 [0x3e] +0x07c0: ptr_0x3e_p → {D306 0x0a0b0/0x83} [00000000000000001010000010110000]
    0x0039b0 [0x47] +0x08e0: ptr_0x47_p → {D306 0x09528/0x83} [00000000000000001001010100101000]
    0x003d70 [0x65] +0x0ca0: ptr_0x65_p → {D306 0x09fae/0x83} [00000000000000001001111110101110]
    0x003d90 [0x66] +0x0cc0: ptr_0x66_p → {D306 0x099da/0x83} [00000000000000001001100111011010]

{D301 0x03db0/0xce0}:D301
    0x003eb0 [0x08] +0x0100: ptr_0x8_p → {D302 0x0720e/0xa0} [00000000000000000111001000001110]
    0x003ed0 [0x09] +0x0120: ptr_0x9_p → {D302 0x08434/0xa0} [00000000000000001000010000110100]
    0x003ef0 [0x0a] +0x0140: ptr_0xa_p → {D302 0x09220/0xa0} [00000000000000001001001000100000]
    0x003fd0 [0x11] +0x0220: ptr_0x11_p → {D302 0x05a64/0xa0} [00000000000000000101101001100100]
    0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x05120/0xa0} [00000000000000000101000100100000]
    0x004150 [0x1d] +0x03a0: ptr_0x1d_p → {D302 0x087e4/0xa0} [00000000000000001000011111100100]
    0x0041b0 [0x20] +0x0400: ptr_0x20_p → {D302 0x0967f/0xa0} [00000000000000001001011001111111]
    0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x067f8/0xa0} [00000000000000000110011111111000]
    0x004390 [0x2f] +0x05e0: ptr_0x2f_p → {D302 0x09873/0xa0} [00000000000000001001100001110011]
    0x0043b0 [0x30] +0x0600: ptr_0x30_p → {D302 0x06284/0xa0} [00000000000000000110001010000100]
    0x0043d0 [0x31] +0x0620: ptr_0x31_p → {D302 0x09d35/0xa0} [00000000000000001001110100110101]
    0x004450 [0x35] +0x06a0: ptr_0x35_p → {D302 0x06e7e/0xa0} [00000000000000000110111001111110]
    0x004510 [0x3b] +0x0760: ptr_0x3b_p → {D302 0x07c7c/0xa0} [00000000000000000111110001111100]
    0x0045d0 [0x41] +0x0820: ptr_0x41_p → {D302 0x05888/0xa0} [00000000000000000101100010001000]
    0x0046d0 [0x49] +0x0920: ptr_0x49_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x004710 [0x4b] +0x0960: ptr_0x4b_p → {D302 0x054f0/0xa0} [00000000000000000101010011110000]
    0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x05c38/0xa0} [00000000000000000101110000111000]
    0x0047d0 [0x51] +0x0a20: ptr_0x51_p → {D302 0x08260/0xa0} [00000000000000001000001001100000]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x04d50/0xa0} [00000000000000000100110101010000]
    0x004850 [0x55] +0x0aa0: ptr_0x55_p → {D302 0x05314/0xa0} [00000000000000000101001100010100]
    0x0048d0 [0x59] +0x0b20: ptr_0x59_p → {D302 0x08610/0xa0} [00000000000000001000011000010000]
    0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0x069bc/0xa0} [00000000000000000110100110111100]
    0x004990 [0x5f] +0x0be0: ptr_0x5f_p → {D302 0x077d2/0xa0} [00000000000000000111011111010010]

    0x0049b0 +0x0c00:                                    0x0 [0xe0] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x04c04/0x78}:ARRAY_STRING[0x1,0x7] = "ELEMENT"
{D303 0x04c7c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d1c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d1c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d50/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04c7c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x04df0/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x04e38/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04ed8/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04ed8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f0c/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x04e38/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x04fac/0xa0}:ARRAY_STRING[0x1,0xc] = "ELEMENT_LIST"
{D303 0x0504c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x050ec/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x050ec/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05120/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x0504c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x051c0/0x80}:ARRAY_STRING[0x1,0x8] = "NIL_LIST"
{D303 0x05240/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x052e0/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x052e0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05314/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x05240/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x053b4/0x68}:ARRAY_STRING[0x1,0x5] = "RESET"
{D303 0x0541c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x054bc/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x054bc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x054f0/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x0541c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x05590/0x50}:ARRAY_STRING[0x1,0x2] = "IT"
{D303 0x055e0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05680/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x05680/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x056b4/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x055e0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x05754/0x60}:ARRAY_STRING[0x1,0x4] = "DONE"
{D303 0x057b4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05854/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x05854/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05888/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x057b4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x05928/0x68}:ARRAY_STRING[0x1,0x5] = "VALUE"
{D303 0x05990/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05a30/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05a30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05a64/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x05990/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x05b04/0x60}:ARRAY_STRING[0x1,0x4] = "NEXT"
{D303 0x05b64/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05c04/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x05c04/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05c38/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x05b64/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x05cd8/0x70}:ARRAY_STRING[0x1,0x6] = "APPEND"
{D303 0x05d48/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05de8/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x05de8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05e1c/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x05d48/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x05ebc/0x60}:ARRAY_STRING[0x1,0x4] = "ITEM"
{D303 0x05f1c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06250/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x05fbc/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x05ffc/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »ELEMENT«
  [$0x0002]  0x00290 003 »=«
  [$0x0003]  0x002b0 004 »ELEMENT_LIST«
  [$0x0004]  0x00328 005 »NIL_LIST«
  [$0x0005]  0x00380 006 »RESET«
  [$0x0006]  0x003c0 007 »IT«
  [$0x0007]  0x003e8 008 »DONE«
  [$0x0008]  0x00420 009 »VALUE«
  [$0x0009]  0x00460 00a »NEXT«
  [$0x000a]  0x00498 00b »APPEND«
  [$0x000b]  0x004e0 00c »ITEM«
  [$0x000c]  0x00518 00d »TO«
  [$0x000d]  0x04088 00e »<=«
  [$0x000e]  0x040b0 000 »X«
{D304 0x06250/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06284/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x05f1c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x06324/0x50}:ARRAY_STRING[0x1,0x2] = "TO"
{D303 0x06374/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x067c4/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{Thing2 0x06414/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x06454/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x06496 [0x00] =  $0x000d »<=«
    @0x064be [0x01] =  $0x000e »X«
    @0x064de [0x02] =  $0x000f »Y«
    @0x064fe [0x03] =  $0x0010 »LIST«
    @0x06536 [0x04] =  $0x0011 »GENERIC_LIST_SORTER«
    @0x065e6 [0x05] =  $0x0012 »NODE«
    @0x0661e [0x06] =  $0x0013 »TREE«
    @0x06656 [0x07] =  $0x0014 »INFO«
    @0x0668e [0x08] =  $0x0015 »LEFT«
    @0x066c6 [0x09] =  $0x0016 »RIGHT«
    @0x06706 [0x0a] =  $0x0017 »ROOT«
    @0x0673e [0x0b] =  $0x0018 »PLACE«
{D304 0x067c4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x067f8/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x06374/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x06898/0x50}:ARRAY_STRING[0x1,0x2] = "<="
{D303 0x068e8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06988/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x06988/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x069bc/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x068e8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x06a5c/0x48}:ARRAY_STRING[0x1,0x1] = "X"
{D303 0x06aa4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06e4a/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x06b44/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x05ffc/0x254} next_p → {Thing2 0x05fbc/0x40}
{StringIndex 0x06b84/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »ELEMENT«
  [$0x0002]  0x00290 003 »=«
  [$0x0003]  0x002b0 004 »ELEMENT_LIST«
  [$0x0004]  0x00328 005 »NIL_LIST«
  [$0x0005]  0x00380 006 »RESET«
  [$0x0006]  0x003c0 007 »IT«
  [$0x0007]  0x003e8 008 »DONE«
  [$0x0008]  0x00420 009 »VALUE«
  [$0x0009]  0x00460 00a »NEXT«
  [$0x000a]  0x00498 00b »APPEND«
  [$0x000b]  0x004e0 00c »ITEM«
  [$0x000c]  0x00518 00d »TO«
  [$0x000d]  0x04088 00e »<=«
  [$0x000e]  0x040b0 00f »X«
  [$0x000f]  0x040d0 010 »Y«
  [$0x0010]  0x040f0 011 »LIST«
  [$0x0011]  0x04128 000 »GENERIC_LIST_SORTER«
{D304 0x06e4a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06e7e/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x06aa4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x06f1e/0x48}:ARRAY_STRING[0x1,0x1] = "Y"
{D303 0x06f66/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07006/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x07006/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0703a/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x06f66/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x070da/0x60}:ARRAY_STRING[0x1,0x4] = "LIST"
{D303 0x0713a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x071da/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x071da/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0720e/0xa0}:D302 d302_0 = 0x80000013 d302_d302_p → {D302 0x04f0c/0xa0} d302_d303_p → {D303 0x0713a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d8
{ArrayString 0x072ae/0xd8}:ARRAY_STRING[0x1,0x13] = "GENERIC_LIST_SORTER"
{D303 0x07386/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0779e/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x07426/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06b84/0x2c6} next_p → {Thing2 0x06b44/0x40}
{StringIndex 0x07466/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »ELEMENT«
  [$0x0002]  0x00290 003 »=«
  [$0x0003]  0x002b0 004 »ELEMENT_LIST«
  [$0x0004]  0x00328 005 »NIL_LIST«
  [$0x0005]  0x00380 006 »RESET«
  [$0x0006]  0x003c0 007 »IT«
  [$0x0007]  0x003e8 008 »DONE«
  [$0x0008]  0x00420 009 »VALUE«
  [$0x0009]  0x00460 00a »NEXT«
  [$0x000a]  0x00498 00b »APPEND«
  [$0x000b]  0x004e0 00c »ITEM«
  [$0x000c]  0x00518 00d »TO«
  [$0x000d]  0x04088 00e »<=«
  [$0x000e]  0x040b0 00f »X«
  [$0x000f]  0x040d0 010 »Y«
  [$0x0010]  0x040f0 011 »LIST«
  [$0x0011]  0x04128 012 »GENERIC_LIST_SORTER«
  [$0x0012]  0x041d8 013 »NODE«
  [$0x0013]  0x04210 014 »TREE«
  [$0x0014]  0x04248 000 »INFO«
{D304 0x0779e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x077d2/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x0703a/0xa0} d302_d303_p → {D303 0x07386/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x07872/0x60}:ARRAY_STRING[0x1,0x4] = "NODE"
{D303 0x078d2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07972/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x07972/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x079a6/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x078d2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x07a46/0x60}:ARRAY_STRING[0x1,0x4] = "TREE"
{D307 0x07aa6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0002e1b8 d307_3 = 0x00000002 d307_d307_p → {D307 0x09328/0x7f}
{D306 0x07b25/0x83}:D306 d306_d303_p → {D303 0x04c7c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x07aa6/0x7f}
{D303 0x07ba8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07c48/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{D304 0x07c48/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07c7c/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x07ba8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x07d1c/0x60}:ARRAY_STRING[0x1,0x4] = "INFO"
{D303 0x07d7c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0822c/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x07e1c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07466/0x338} next_p → {Thing2 0x07426/0x40}
{StringIndex 0x07e5c/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »ELEMENT«
  [$0x0002]  0x00290 003 »=«
  [$0x0003]  0x002b0 004 »ELEMENT_LIST«
  [$0x0004]  0x00328 005 »NIL_LIST«
  [$0x0005]  0x00380 006 »RESET«
  [$0x0006]  0x003c0 007 »IT«
  [$0x0007]  0x003e8 008 »DONE«
  [$0x0008]  0x00420 009 »VALUE«
  [$0x0009]  0x00460 00a »NEXT«
  [$0x000a]  0x00498 00b »APPEND«
  [$0x000b]  0x004e0 00c »ITEM«
  [$0x000c]  0x00518 00d »TO«
  [$0x000d]  0x04088 00e »<=«
  [$0x000e]  0x040b0 00f »X«
  [$0x000f]  0x040d0 010 »Y«
  [$0x0010]  0x040f0 011 »LIST«
  [$0x0011]  0x04128 012 »GENERIC_LIST_SORTER«
  [$0x0012]  0x041d8 013 »NODE«
  [$0x0013]  0x04210 014 »TREE«
  [$0x0014]  0x04248 015 »INFO«
  [$0x0015]  0x04280 016 »LEFT«
  [$0x0016]  0x042b8 017 »RIGHT«
  [$0x0017]  0x042f8 018 »ROOT«
  [$0x0018]  0x04330 000 »PLACE«
{D304 0x0822c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08260/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x07d7c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x08300/0x60}:ARRAY_STRING[0x1,0x4] = "LEFT"
{D303 0x08360/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08400/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000
{D304 0x08400/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08434/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x08360/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x084d4/0x68}:ARRAY_STRING[0x1,0x5] = "RIGHT"
{D303 0x0853c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x085dc/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000
{D304 0x085dc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08610/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0853c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x086b0/0x60}:ARRAY_STRING[0x1,0x4] = "ROOT"
{D303 0x08710/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x087b0/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000
{D304 0x087b0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x087e4/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x056b4/0xa0} d302_d303_p → {D303 0x08710/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x08884/0x68}:ARRAY_STRING[0x1,0x5] = "PLACE"
{D303 0x088ec/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x091ec/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000
{Thing2 0x0898c/0x40}:Thing2 Chain2 payload_p → {StringStore 0x06454/0x370} next_p → {Thing2 0x06414/0x40}
{StringStore 0x089cc/0x378}:StringStore x = 0x00000001 y = 0x00000067
    @0x08a0e [0x00] =  $0x0019 »WHERE«
    @0x08a4e [0x01] =  $0x001a »TRAVERSE«
    @0x08aa6 [0x02] =  $0x001b »T«
    @0x08ac6 [0x03] =  $0x001c »not«
    @0x08af6 [0x04] =  $0x2d00 »«
{Thing2 0x08d44/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07e5c/0x3d0} next_p → {Thing2 0x07e1c/0x40}
{StringIndex 0x08d84/0x468}:StringIndex x = 0x00000001 y = 0x0000001c
  [$0x0001]  0x00240 002 »ELEMENT«
  [$0x0002]  0x00290 003 »=«
  [$0x0003]  0x002b0 004 »ELEMENT_LIST«
  [$0x0004]  0x00328 005 »NIL_LIST«
  [$0x0005]  0x00380 006 »RESET«
  [$0x0006]  0x003c0 007 »IT«
  [$0x0007]  0x003e8 008 »DONE«
  [$0x0008]  0x00420 009 »VALUE«
  [$0x0009]  0x00460 00a »NEXT«
  [$0x000a]  0x00498 00b »APPEND«
  [$0x000b]  0x004e0 00c »ITEM«
  [$0x000c]  0x00518 00d »TO«
  [$0x000d]  0x04088 00e »<=«
  [$0x000e]  0x040b0 00f »X«
  [$0x000f]  0x040d0 010 »Y«
  [$0x0010]  0x040f0 011 »LIST«
  [$0x0011]  0x04128 012 »GENERIC_LIST_SORTER«
  [$0x0012]  0x041d8 013 »NODE«
  [$0x0013]  0x04210 014 »TREE«
  [$0x0014]  0x04248 015 »INFO«
  [$0x0015]  0x04280 016 »LEFT«
  [$0x0016]  0x042b8 017 »RIGHT«
  [$0x0017]  0x042f8 018 »ROOT«
  [$0x0018]  0x04330 019 »PLACE«
  [$0x0019]  0x06600 01a »WHERE«
  [$0x001a]  0x06640 01b »TRAVERSE«
  [$0x001b]  0x06698 01c »T«
  [$0x001c]  0x066b8 000 »not«
{D304 0x091ec/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09220/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x088ec/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x092c0/0x68}:ARRAY_STRING[0x1,0x5] = "WHERE"
{D307 0x09328/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0002e270 d307_3 = 0x00000002
{D307 0x093a7/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0002e1b8 d307_3 = 0x00000002
{D306 0x09426/0x83}:D306 d306_d303_p → {D303 0x06374/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x093a7/0x7f}
{D307 0x094a9/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0002e270 d307_3 = 0x00000002
{D306 0x09528/0x83}:D306 d306_d303_p → {D303 0x08710/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x094a9/0x7f}
{D303 0x095ab/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0964b/0x34} d303_2 = 0x001a d303_3 = 0x0000000000000000000
{D304 0x0964b/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0967f/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x079a6/0xa0} d302_d303_p → {D303 0x095ab/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x0971f/0x80}:ARRAY_STRING[0x1,0x8] = "TRAVERSE"
{D303 0x0979f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0983f/0x34} d303_2 = 0x001b d303_3 = 0x0000000000000000000
{D304 0x0983f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09873/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0979f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x09913/0x48}:ARRAY_STRING[0x1,0x1] = "T"
{D307 0x0995b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0002e270 d307_3 = 0x00000002
{D306 0x099da/0x83}:D306 d306_d303_p → {D303 0x095ab/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0995b/0x7f}
{D307 0x09a5d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0002e1b8 d307_3 = 0x00000002
{D306 0x09adc/0x83}:D306 d306_d303_p → {D303 0x05b64/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x09a5d/0x7f}
{D307 0x09b5f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0002e1b8 d307_3 = 0x00000002
{D306 0x09bde/0x83}:D306 d306_d303_p → {D303 0x05240/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x09b5f/0x7f}
{D303 0x09c61/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09d01/0x34} d303_2 = 0x001c d303_3 = 0x0000000000000000000
{D304 0x09d01/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09d35/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x05e1c/0xa0} d302_d303_p → {D303 0x09c61/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x09dd5/0x58}:ARRAY_STRING[0x1,0x3] = "not"
{D307 0x09e2d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0002e1b8 d307_3 = 0x00000002
{D306 0x09eac/0x83}:D306 d306_d303_p → {D303 0x055e0/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x09e2d/0x7f}
{D307 0x09f2f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0002e1b8 d307_3 = 0x00000002
{D306 0x09fae/0x83}:D306 d306_d303_p → {D303 0x057b4/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x09f2f/0x7f}
{D307 0x0a031/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0002e1b8 d307_3 = 0x00000002
{D306 0x0a0b0/0x83}:D306 d306_d303_p → {D303 0x05990/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0a031/0x7f}