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DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Excavated with: AutoArchaeologist - Free & Open Source Software. |
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Length: 7168 (0x1c00)
Types: Ada Source
Notes: 03_class, FILE, R1k_Segment, e3_tag, package Mb_Frames, seg_03c40f, seg_03c4c7, seg_03c66e, seg_03c9a3, seg_04a971, seg_04b3df
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
└─⟦5a81ac88f⟧ »Space Info Vol 1«
└─⟦this⟧
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
└─⟦cfc2e13cd⟧ »Space Info Vol 2«
└─⟦this⟧
with Mb_Kbs;
with Output_Stream;
with Slot;
use Mb_Kbs;
package Mb_Frames is
use Kbs;
--------------------------------------------------------------------------
type Goal_Status is (S_Satisfied, S_Active);
package Status_Facilities is new Slot.Enumeration_Facilities (Goal_Status);
Satisfied : constant Slot.Object := Status_Facilities.Value (S_Satisfied);
Active : constant Slot.Object := Status_Facilities.Value (S_Active);
--------------------------------------------------------------------------
type Goal_Types is (Gt_On, Gt_Holds, Gt_At, Gt_General);
package Goal_Types_Facilities is
new Slot.Enumeration_Facilities (Goal_Types);
Goal_On : constant Slot.Object := Goal_Types_Facilities.Value (Gt_On);
Goal_Holds : constant Slot.Object := Goal_Types_Facilities.Value (Gt_Holds);
Goal_At : constant Slot.Object := Goal_Types_Facilities.Value (Gt_At);
General : constant Slot.Object := Goal_Types_Facilities.Value (Gt_General);
--------------------------------------------------------------------------
type Object_Names is (On_Bananas, On_Floor, On_Blanket, On_Ladder,
On_Couch, On_Ceiling, On_Nothing);
package Object_Names_Facilities is
new Slot.Enumeration_Facilities (Object_Names);
Bananas : constant Slot.Object :=
Object_Names_Facilities.Value (On_Bananas);
Floor : constant Slot.Object := Object_Names_Facilities.Value (On_Floor);
Blanket : constant Slot.Object :=
Object_Names_Facilities.Value (On_Blanket);
Ladder : constant Slot.Object := Object_Names_Facilities.Value (On_Ladder);
Couch : constant Slot.Object := Object_Names_Facilities.Value (On_Couch);
Ceiling : constant Slot.Object :=
Object_Names_Facilities.Value (On_Ceiling);
No_Object : constant Slot.Object :=
Object_Names_Facilities.Value (On_Nothing);
--------------------------------------------------------------------------
type Phys_Object_Weight is (Pow_Heavy, Pow_Light);
package Phys_Object_Weight_Facilities is
new Slot.Enumeration_Facilities (Phys_Object_Weight);
Heavy : constant Slot.Object :=
Phys_Object_Weight_Facilities.Value (Pow_Heavy);
Light : constant Slot.Object :=
Phys_Object_Weight_Facilities.Value (Pow_Light);
--------------------------------------------------------------------------
function Phys_Object_Image (Of_Slot : Slot.Object) return String;
function Phys_Object_Weight_Image (Of_Slot : Slot.Object) return String;
function Goal_Types_Image (Of_Slot : Slot.Object) return String;
function Goal_Status_Image (Of_Slot : Slot.Object) return String;
--------------------------------------------------------------------------
type Point_Slots is (X, Y);
type Phys_Object_Slots is (Object_Name, Location, Weight, On);
type Monkey_Slots is (Location, On, Holds);
type Goal_Slots is (Status, Goal_Type, Object_Name, To);
type Testcase_Slots is (Goal_Type, Name);
package Phys_Object is
new Fact_Base.Generic_Class (Class_Name => Mb_Kbs.Phys_Object_Class,
Class_Size => 20,
Slot_Names => Phys_Object_Slots);
package Monkey is
new Fact_Base.Generic_Class (Class_Name => Mb_Kbs.Monkey_Class,
Class_Size => 1,
Slot_Names => Monkey_Slots);
package Goal is new Fact_Base.Generic_Class
(Class_Name => Mb_Kbs.Goal_Class,
Class_Size => 20,
Slot_Names => Goal_Slots);
package Testcase is
new Fact_Base.Generic_Class (Class_Name => Mb_Kbs.Testcase_Class,
Class_Size => 20,
Slot_Names => Testcase_Slots);
end Mb_Frames;
nblk1=6
nid=0
hdr6=c
[0x00] rec0=1d rec1=00 rec2=01 rec3=04a
[0x01] rec0=17 rec1=00 rec2=02 rec3=02e
[0x02] rec0=17 rec1=00 rec2=03 rec3=070
[0x03] rec0=02 rec1=00 rec2=05 rec3=040
[0x04] rec0=19 rec1=00 rec2=04 rec3=012
[0x05] rec0=01 rec1=00 rec2=06 rec3=001
tail 0x2173a8ef285af6713ea69 0x42a00088462063c03