DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦7145d9654⟧

    Length: 4096 (0x1000)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_0702b4

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00007787 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00007fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x000702b4 [0000000000001110000001010110100]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x000209a6 [000000000000100000100110100110]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff001c003c005160009d8 [111111111111111111111111111111110000000000011100000000000011110000000000010100010110000000000000100111011000]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x07220/0x370} [00000000000000000111001000100000]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x069c8/0x254} [00000000000000000110100111001000]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x071e0/0x40} [00000000000000000111000111100000]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x06988/0x40} [00000000000000000110100110001000]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »MAGIC_SQUARE«
  [$0x0002]  0x002b8 003 »GO_TO_CENTER«
  [$0x0003]  0x00330 004 »MOVE«
  [$0x0004]  0x00368 005 »NORTH«
  [$0x0005]  0x003a8 006 »DEPOSIT«
  [$0x0006]  0x003f8 007 »T«
  [$0x0007]  0x00418 008 »A«
  [$0x0008]  0x00438 009 »*«
  [$0x0009]  0x00458 00a »N«
  [$0x000a]  0x00478 00b »+«
  [$0x000b]  0x00498 000 »EAST«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »MAGIC_SQUARE«
    @0x026c6 [0x01] =  $0x0002 »GO_TO_CENTER«
    @0x0273e [0x02] =  $0x0003 »MOVE«
    @0x02776 [0x03] =  $0x0004 »NORTH«
    @0x027b6 [0x04] =  $0x0005 »DEPOSIT«
    @0x02806 [0x05] =  $0x0006 »T«
    @0x02826 [0x06] =  $0x0007 »A«
    @0x02846 [0x07] =  $0x0008 »*«
    @0x02866 [0x08] =  $0x0009 »N«
    @0x02886 [0x09] =  $0x000a »+«
    @0x028a6 [0x0a] =  $0x000b »EAST«
    @0x028de [0x0b] =  $0x000c »IS_BUSY«
    @0x0292e [0x0c] =  $0x000d »WEST«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003190 [0x06] +0x00c0: ptr_0x6_p → {D306 0x062d1/0x83} [00000000000000000110001011010001]
    0x003250 [0x0c] +0x0180: ptr_0xc_p → {D306 0x05b99/0x83} [00000000000000000101101110011001]
    0x0033f0 [0x19] +0x0320: ptr_0x19_p → {D306 0x06013/0x83} [00000000000000000110000000010011]
    0x0034f0 [0x21] +0x0420: ptr_0x21_p → {D306 0x04d23/0x83} [00000000000000000100110100100011]
    0x003650 [0x2c] +0x0580: ptr_0x2c_p → {D306 0x070bd/0x83} [00000000000000000111000010111101]
    0x0036f0 [0x31] +0x0620: ptr_0x31_p → {D306 0x07783/0x83} [00000000000000000111011110000011]
    0x003950 [0x44] +0x0880: ptr_0x44_p → {D306 0x0530f/0x83} [00000000000000000101001100001111]
    0x0039b0 [0x47] +0x08e0: ptr_0x47_p → {D306 0x06865/0x83} [00000000000000000110100001100101]
    0x0039f0 [0x49] +0x0920: ptr_0x49_p → {D306 0x055ed/0x83} [00000000000000000101010111101101]
    0x003a50 [0x4c] +0x0980: ptr_0x4c_p → {D306 0x06de7/0x83} [00000000000000000110110111100111]
    0x003b90 [0x56] +0x0ac0: ptr_0x56_p → {D306 0x058db/0x83} [00000000000000000101100011011011]
    0x003c10 [0x5a] +0x0b40: ptr_0x5a_p → {D306 0x0658f/0x83} [00000000000000000110010110001111]
    0x003d90 [0x66] +0x0cc0: ptr_0x66_p → {D306 0x05039/0x83} [00000000000000000101000000111001]

{D301 0x03db0/0xce0}:D301
    0x003e10 [0x03] +0x0060: ptr_0x3_p → {D302 0x075c4/0xa0} [00000000000000000111010111000100]
    0x004030 [0x14] +0x0280: ptr_0x14_p → {D302 0x05eac/0xa0} [00000000000000000101111010101100]
    0x004070 [0x16] +0x02c0: ptr_0x16_p → {D302 0x05190/0xa0} [00000000000000000101000110010000]
    0x0041d0 [0x21] +0x0420: ptr_0x21_p → {D302 0x04e7a/0xa0} [00000000000000000100111001111010]
    0x004350 [0x2d] +0x05a0: ptr_0x2d_p → {D302 0x066e6/0xa0} [00000000000000000110011011100110]
    0x004390 [0x2f] +0x05e0: ptr_0x2f_p → {D302 0x05a32/0xa0} [00000000000000000101101000110010]
    0x004430 [0x34] +0x0680: ptr_0x34_p → {D302 0x05744/0xa0} [00000000000000000101011101000100]
    0x004490 [0x37] +0x06e0: ptr_0x37_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x004510 [0x3b] +0x0760: ptr_0x3b_p → {D302 0x06f3e/0xa0} [00000000000000000110111100111110]
    0x004730 [0x4c] +0x0980: ptr_0x4c_p → {D302 0x05466/0xa0} [00000000000000000101010001100110]
    0x004770 [0x4e] +0x09c0: ptr_0x4e_p → {D302 0x06c50/0xa0} [00000000000000000110110001010000]
    0x0047d0 [0x51] +0x0a20: ptr_0x51_p → {D302 0x0616a/0xa0} [00000000000000000110000101101010]
    0x004810 [0x53] +0x0a60: ptr_0x53_p → {D302 0x06428/0xa0} [00000000000000000110010000101000]
    0x004870 [0x56] +0x0ac0: ptr_0x56_p → {D302 0x05cf0/0xa0} [00000000000000000101110011110000]

    0x004890 +0x0ae0:                                    0x0 [0x200] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x04c04/0xa0}:ARRAY_STRING[0x1,0xc] = "MAGIC_SQUARE"
{D307 0x04ca4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000e0566 d307_3 = 0x00000002
{D306 0x04d23/0x83}:D306 d306_d303_p → {D303 0x04a90/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x04ca4/0x7f}
{D303 0x04da6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04e46/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04e46/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04e7a/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x04da6/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x04f1a/0xa0}:ARRAY_STRING[0x1,0xc] = "GO_TO_CENTER"
{D307 0x04fba/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000e056a d307_3 = 0x00000002
{D306 0x05039/0x83}:D306 d306_d303_p → {D303 0x04da6/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x04fba/0x7f}
{D303 0x050bc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0515c/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x0515c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05190/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x050bc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x05230/0x60}:ARRAY_STRING[0x1,0x4] = "MOVE"
{D307 0x05290/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000e056a d307_3 = 0x00000002
{D306 0x0530f/0x83}:D306 d306_d303_p → {D303 0x050bc/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x05290/0x7f}
{D303 0x05392/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05432/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x05432/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05466/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x05392/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x05506/0x68}:ARRAY_STRING[0x1,0x5] = "NORTH"
{D307 0x0556e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000e056a d307_3 = 0x00000002
{D306 0x055ed/0x83}:D306 d306_d303_p → {D303 0x05392/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0556e/0x7f}
{D303 0x05670/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05710/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x05710/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05744/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x05670/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x057e4/0x78}:ARRAY_STRING[0x1,0x7] = "DEPOSIT"
{D307 0x0585c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000e056a d307_3 = 0x00000002
{D306 0x058db/0x83}:D306 d306_d303_p → {D303 0x05670/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0585c/0x7f}
{D303 0x0595e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x059fe/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x059fe/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05a32/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0595e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05ad2/0x48}:ARRAY_STRING[0x1,0x1] = "T"
{D307 0x05b1a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000e056a d307_3 = 0x00000002
{D306 0x05b99/0x83}:D306 d306_d303_p → {D303 0x0595e/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x05b1a/0x7f}
{D303 0x05c1c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05cbc/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x05cbc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05cf0/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05c1c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05d90/0x48}:ARRAY_STRING[0x1,0x1] = "A"
{D303 0x05dd8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05e78/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x05e78/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05eac/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05dd8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05f4c/0x48}:ARRAY_STRING[0x1,0x1] = "*"
{D307 0x05f94/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000e056a d307_3 = 0x00000002
{D306 0x06013/0x83}:D306 d306_d303_p → {D303 0x05dd8/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x05f94/0x7f}
{D303 0x06096/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06136/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x06136/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0616a/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x06096/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0620a/0x48}:ARRAY_STRING[0x1,0x1] = "N"
{D307 0x06252/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000e056a d307_3 = 0x00000002
{D306 0x062d1/0x83}:D306 d306_d303_p → {D303 0x06096/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x06252/0x7f}
{D303 0x06354/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x063f4/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x063f4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06428/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x06354/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x064c8/0x48}:ARRAY_STRING[0x1,0x1] = "+"
{D307 0x06510/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000e056a d307_3 = 0x00000002
{D306 0x0658f/0x83}:D306 d306_d303_p → {D303 0x06354/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x06510/0x7f}
{D303 0x06612/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x066b2/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x066b2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x066e6/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x06612/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x06786/0x60}:ARRAY_STRING[0x1,0x4] = "EAST"
{D307 0x067e6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000e056a d307_3 = 0x00000002
{D306 0x06865/0x83}:D306 d306_d303_p → {D303 0x06612/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x067e6/0x7f}
{D303 0x068e8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06c1c/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x06988/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x069c8/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »MAGIC_SQUARE«
  [$0x0002]  0x002b8 003 »GO_TO_CENTER«
  [$0x0003]  0x00330 004 »MOVE«
  [$0x0004]  0x00368 005 »NORTH«
  [$0x0005]  0x003a8 006 »DEPOSIT«
  [$0x0006]  0x003f8 007 »T«
  [$0x0007]  0x00418 008 »A«
  [$0x0008]  0x00438 009 »*«
  [$0x0009]  0x00458 00a »N«
  [$0x000a]  0x00478 00b »+«
  [$0x000b]  0x00498 00c »EAST«
  [$0x000c]  0x004d0 00d »IS_BUSY«
  [$0x000d]  0x00520 00e »WEST«
  [$0x000e]  0x04e58 000 »DISPL_SQUARE«
{D304 0x06c1c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06c50/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x068e8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x06cf0/0x78}:ARRAY_STRING[0x1,0x7] = "IS_BUSY"
{D307 0x06d68/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000e056a d307_3 = 0x00000002
{D306 0x06de7/0x83}:D306 d306_d303_p → {D303 0x068e8/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x06d68/0x7f}
{D303 0x06e6a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06f0a/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x06f0a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06f3e/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x06e6a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x06fde/0x60}:ARRAY_STRING[0x1,0x4] = "WEST"
{D307 0x0703e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000e056a d307_3 = 0x00000002
{D306 0x070bd/0x83}:D306 d306_d303_p → {D303 0x06e6a/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0703e/0x7f}
{D303 0x07140/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07590/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{Thing2 0x071e0/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x07220/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x07266 [0x00] =  $0x000e »DISPL_SQUARE«
{D304 0x07590/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x075c4/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x07140/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x07664/0xa0}:ARRAY_STRING[0x1,0xc] = "DISPL_SQUARE"
{D307 0x07704/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000e056a d307_3 = 0x00000002
{D306 0x07783/0x83}:D306 d306_d303_p → {D303 0x07140/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x07704/0x7f}