DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦716c645ed⟧ Ada Source

    Length: 3072 (0xc00)
    Types: Ada Source
    Notes: 03_class, FILE, R1k_Segment, e3_tag, package body Find_Closest_Sup_Rule, seg_039e39, seg_03b903, seg_03c05d, seg_03c480, seg_03c627, seg_03c95c, seg_04a92e, seg_04b39e, separate Fqa_Bundle

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« 
        └─⟦this⟧ 

E3 Source Code



separate (Fqa_Bundle)
package body Find_Closest_Sup_Rule is
    function Premiss return Fact_Queries is  
    begin  
        return (Questions.Exist ((Number => Define_As (N))),

                Answers.Absent ((Number           => Is_Equal (N),  
                                 Value | Erasable => Is_Any)),

                Answers.Exist ((Number => Define_As (O) and Is_Greater (N),
                                Value | Erasable => Is_Any)),

                Answers.Absent ((Number => Is_Less (O) and Is_Greater (N),  
                                 Value | Erasable => Is_Any)));


    end Premiss;


    procedure Action (The_Facts : Fact_Collection) is
        The_Answer  : Fact_Name renames The_Facts (3);
        The_Number  : Integer := Slot.Get (Answers.Get (The_Answer, Number));
        The_Value   : Integer := Slot.Get (Answers.Get (The_Answer, Value));
        Is_Erasable : Boolean := Slot.Get (Answers.Get (The_Answer, Erasable));
        use Output_Stream;
    begin
        New_Line (Standard_Output);
        New_Line (Standard_Output);
        Put_Line ("---------- Find_Closest_Sup_Rule action ----------",
                  Standard_Output);
        New_Line (Standard_Output);
        if Is_Erasable then
            Answers.Change (The_Answer, Number, Slot.Value (The_Number - 1));
            Answers.Change (The_Answer, Value,
                            Slot.Value (The_Value / The_Number));
        else
            Answers.Add ((Slot.Value (The_Number - 1),
                          Slot.Value (The_Value / The_Number),
                          Slot.Value (True)));
        end if;

    end Action;
end Find_Closest_Sup_Rule;

E3 Meta Data

    nblk1=2
    nid=0
    hdr6=4
        [0x00] rec0=1a rec1=00 rec2=01 rec3=010
        [0x01] rec0=13 rec1=00 rec2=02 rec3=001
    tail 0x2173768f284fd6baf80df 0x42a00088462063c03