DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦72d7ce1fc⟧

    Length: 40960 (0xa000)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_006816

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x0004e766 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x0004ffff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x00006816 [0000000000000000110100000010110]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x000030eb [000000000000000011000011101011]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x000000000010000a [0000000000000000000000000000000000000000000100000000000000001010]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:     0x75c428058ee428000000000000000000 [0x80] 0111010111000100 0010100000000101 1000111011100100 0010100000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000
    0x0003aa +0x0080:                                    0x0 [0x1f00] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff020c03fc04c130097ba [111111111111111111111111111111110000001000001100000000111111110000000100110000010011000000001001011110111010]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x4e11f/0x440} [00000000000001001110000100011111]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x4831a/0x2724} [00000000000001001000001100011010]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x4e0df/0x40} [00000000000001001110000011011111]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x482da/0x40} [00000000000001001000001011011010]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_EVENT«
  [$0x0003]  0x00338 004 »BOARD_CONFIGURE«
  [$0x0004]  0x003c8 005 »EVENT«
  [$0x0005]  0x00408 006 »X_CONFIGURE_NOTIFY_EVENT«
  [$0x0006]  0x004e0 007 »BOARD_EXPOSE«
  [$0x0007]  0x03568 008 »BOARD_SETUP«
  [$0x0008]  0x035d8 009 »DRAW_ALL_TILES«
  [$0x0009]  0x03660 00a »HILITE_TILE«
  [$0x000a]  0x036d0 00b »ROW«
  [$0x000b]  0x03700 000 »S_SHORT«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »XLBT_ARITHMETIC«
    @0x026de [0x01] =  $0x0002 »XLBT_EVENT«
    @0x02746 [0x02] =  $0x0003 »BOARD_CONFIGURE«
    @0x027d6 [0x03] =  $0x0004 »EVENT«
    @0x02816 [0x04] =  $0x0005 »X_CONFIGURE_NOTIFY_EVENT«
    @0x028ee [0x05] =  $0x0006 »BOARD_EXPOSE«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray
    0x002bd0 [0x0d] +0x01a0: ptr_0xd_p → {R1kSegChunk 0x439c3/0x86} [00000000000001000011100111000011]
    0x002f70 [0x2a] +0x0540: ptr_0x2a_p → {R1kSegChunk 0x33328/0x86} [00000000000000110011001100101000]

    0x002f90 +0x0560:                                    0x0 [0x140] 0…
{D305 0x030d0/0xce0}:D305
    0x0030d0 [0x00] +0x0000: ptr_0x0_p → {D306 0x40e05/0x83} [00000000000001000000111000000101]
    0x0030f0 [0x01] +0x0020: ptr_0x1_p → {D306 0x1de26/0x83} [00000000000000011101111000100110]
    0x003110 [0x02] +0x0040: ptr_0x2_p → {D306 0x34cff/0x83} [00000000000000110100110011111111]
    0x003130 [0x03] +0x0060: ptr_0x3_p → {D306 0x214e4/0x83} [00000000000000100001010011100100]
    0x003150 [0x04] +0x0080: ptr_0x4_p → {D306 0x478b0/0x83} [00000000000001000111100010110000]
    0x003170 [0x05] +0x00a0: ptr_0x5_p → {D306 0x168cd/0x83} [00000000000000010110100011001101]
    0x003190 [0x06] +0x00c0: ptr_0x6_p → {D306 0x481b7/0x83} [00000000000001001000000110110111]
    0x0031b0 [0x07] +0x00e0: ptr_0x7_p → {D306 0x475c2/0x83} [00000000000001000111010111000010]
    0x0031d0 [0x08] +0x0100: ptr_0x8_p → {D306 0x2ad52/0x83} [00000000000000101010110101010010]
    0x0031f0 [0x09] +0x0120: ptr_0x9_p → {D306 0x459b6/0x83} [00000000000001000101100110110110]
    0x003210 [0x0a] +0x0140: ptr_0xa_p → {D306 0x472f4/0x83} [00000000000001000111001011110100]
    0x003230 [0x0b] +0x0160: ptr_0xb_p → {D306 0x1d1fe/0x83} [00000000000000011101000111111110]
    0x003270 [0x0d] +0x01a0: ptr_0xd_p → {D306 0x47026/0x83} [00000000000001000111000000100110]
    0x0032d0 [0x10] +0x0200: ptr_0x10_p → {D306 0x46d58/0x83} [00000000000001000110110101011000]
    0x0032f0 [0x11] +0x0220: ptr_0x11_p → {D306 0x25c76/0x83} [00000000000000100101110001110110]
    0x003330 [0x13] +0x0260: ptr_0x13_p → {D306 0x4d1ca/0x83} [00000000000001001101000111001010]
    0x003350 [0x14] +0x0280: ptr_0x14_p → {D306 0x4bd85/0x83} [00000000000001001011110110000101]
    0x003370 [0x15] +0x02a0: ptr_0x15_p → {D306 0x4110b/0x83} [00000000000001000001000100001011]
    0x003390 [0x16] +0x02c0: ptr_0x16_p → {D306 0x467bc/0x83} [00000000000001000110011110111100]
    0x0033f0 [0x19] +0x0320: ptr_0x19_p → {D306 0x464ee/0x83} [00000000000001000110010011101110]
    0x003410 [0x1a] +0x0340: ptr_0x1a_p → {D306 0x2edbc/0x83} [00000000000000101110110110111100]
    0x003430 [0x1b] +0x0360: ptr_0x1b_p → {D306 0x33611/0x83} [00000000000000110011011000010001]
    0x003450 [0x1c] +0x0380: ptr_0x1c_p → {D306 0x46220/0x83} [00000000000001000110001000100000]
    0x003470 [0x1d] +0x03a0: ptr_0x1d_p → {D306 0x4ad03/0x83} [00000000000001001010110100000011]
    0x0034b0 [0x1f] +0x03e0: ptr_0x1f_p → {D306 0x45f52/0x83} [00000000000001000101111101010010]
    0x0034d0 [0x20] +0x0400: ptr_0x20_p → {D306 0x2ba7c/0x83} [00000000000000101011101001111100]
    0x0034f0 [0x21] +0x0420: ptr_0x21_p → {D306 0x1df28/0x83} [00000000000000011101111100101000]
    0x003510 [0x22] +0x0440: ptr_0x22_p → {D306 0x45c84/0x83} [00000000000001000101110010000100]
    0x003530 [0x23] +0x0460: ptr_0x23_p → {D306 0x445e6/0x83} [00000000000001000100010111100110]
    0x003550 [0x24] +0x0480: ptr_0x24_p → {D306 0x4db7c/0x83} [00000000000001001101101101111100]
    0x003570 [0x25] +0x04a0: ptr_0x25_p → {D306 0x220fc/0x83} [00000000000000100010000011111100]
    0x003590 [0x26] +0x04c0: ptr_0x26_p → {D306 0x29522/0x83} [00000000000000101001010100100010]
    0x0035d0 [0x28] +0x0500: ptr_0x28_p → {D306 0x26f74/0x83} [00000000000000100110111101110100]
    0x0035f0 [0x29] +0x0520: ptr_0x29_p → {D306 0x4c0d3/0x83} [00000000000001001100000011010011]
    0x003650 [0x2c] +0x0580: ptr_0x2c_p → {D306 0x39aab/0x83} [00000000000000111001101010101011]
    0x003670 [0x2d] +0x05a0: ptr_0x2d_p → {D306 0x4e762/0x83} [00000000000001001110011101100010]
    0x003690 [0x2e] +0x05c0: ptr_0x2e_p → {D306 0x4d80e/0x83} [00000000000001001101100000001110]
    0x0036b0 [0x2f] +0x05e0: ptr_0x2f_p → {D306 0x3023e/0x83} [00000000000000110000001000111110]
    0x0036d0 [0x30] +0x0600: ptr_0x30_p → {D306 0x43faa/0x83} [00000000000001000011111110101010]
    0x0036f0 [0x31] +0x0620: ptr_0x31_p → {D306 0x3a4df/0x83} [00000000000000111010010011011111]
    0x003710 [0x32] +0x0640: ptr_0x32_p → {D306 0x40b1f/0x83} [00000000000001000000101100011111]
    0x003730 [0x33] +0x0660: ptr_0x33_p → {D306 0x150ef/0x83} [00000000000000010101000011101111]
    0x003750 [0x34] +0x0680: ptr_0x34_p → {D306 0x3eeef/0x83} [00000000000000111110111011101111]
    0x003770 [0x35] +0x06a0: ptr_0x35_p → {D306 0x4dfbc/0x83} [00000000000001001101111110111100]
    0x003790 [0x36] +0x06c0: ptr_0x36_p → {D306 0x3ea1d/0x83} [00000000000000111110101000011101]
    0x0037b0 [0x37] +0x06e0: ptr_0x37_p → {D306 0x3fdcd/0x83} [00000000000000111111110111001101]
    0x0037d0 [0x38] +0x0700: ptr_0x38_p → {D306 0x24f54/0x83} [00000000000000100100111101010100]
    0x0037f0 [0x39] +0x0720: ptr_0x39_p → {D306 0x3d727/0x83} [00000000000000111101011100100111]
    0x003810 [0x3a] +0x0740: ptr_0x3a_p → {D306 0x26374/0x83} [00000000000000100110001101110100]
    0x003830 [0x3b] +0x0760: ptr_0x3b_p → {D306 0x1913f/0x83} [00000000000000011001000100111111]
    0x003850 [0x3c] +0x0780: ptr_0x3c_p → {D306 0x29a2c/0x83} [00000000000000101001101000101100]
    0x003870 [0x3d] +0x07a0: ptr_0x3d_p → {D306 0x442c8/0x83} [00000000000001000100001011001000]
    0x003890 [0x3e] +0x07c0: ptr_0x3e_p → {D306 0x26076/0x83} [00000000000000100110000001110110]
    0x0038b0 [0x3f] +0x07e0: ptr_0x3f_p → {D306 0x4c3b9/0x83} [00000000000001001100001110111001]
    0x0038d0 [0x40] +0x0800: ptr_0x40_p → {D306 0x395a9/0x83} [00000000000000111001010110101001]
    0x003910 [0x42] +0x0840: ptr_0x42_p → {D306 0x2ff58/0x83} [00000000000000101111111101011000]
    0x003930 [0x43] +0x0860: ptr_0x43_p → {D306 0x4b2e7/0x83} [00000000000001001011001011100111]
    0x003950 [0x44] +0x0880: ptr_0x44_p → {D306 0x3f7c9/0x83} [00000000000000111111011111001001]
    0x003970 [0x45] +0x08a0: ptr_0x45_p → {D306 0x34085/0x83} [00000000000000110100000010000101]
    0x003990 [0x46] +0x08c0: ptr_0x46_p → {D306 0x25b74/0x83} [00000000000000100101101101110100]
    0x0039b0 [0x47] +0x08e0: ptr_0x47_p → {D306 0x2f4f2/0x83} [00000000000000101111010011110010]
    0x0039d0 [0x48] +0x0900: ptr_0x48_p → {D306 0x153dd/0x83} [00000000000000010101001111011101]
    0x0039f0 [0x49] +0x0920: ptr_0x49_p → {D306 0x4b7b9/0x83} [00000000000001001011011110111001]
    0x003a10 [0x4a] +0x0940: ptr_0x4a_p → {D306 0x437bf/0x83} [00000000000001000011011110111111]
    0x003a30 [0x4b] +0x0960: ptr_0x4b_p → {D306 0x4cc39/0x83} [00000000000001001100110000111001]
    0x003a50 [0x4c] +0x0980: ptr_0x4c_p → {D306 0x227fa/0x83} [00000000000000100010011111111010]
    0x003a70 [0x4d] +0x09a0: ptr_0x4d_p → {D306 0x38fad/0x83} [00000000000000111000111110101101]
    0x003a90 [0x4e] +0x09c0: ptr_0x4e_p → {D306 0x4ac01/0x83} [00000000000001001010110000000001]
    0x003ab0 [0x4f] +0x09e0: ptr_0x4f_p → {D306 0x438c1/0x83} [00000000000001000011100011000001]
    0x003ad0 [0x50] +0x0a00: ptr_0x50_p → {D306 0x4d4e0/0x83} [00000000000001001101010011100000]
    0x003af0 [0x51] +0x0a20: ptr_0x51_p → {D306 0x3528b/0x83} [00000000000000110101001010001011]
    0x003b10 [0x52] +0x0a40: ptr_0x52_p → {D306 0x479b2/0x83} [00000000000001000111100110110010]
    0x003b30 [0x53] +0x0a60: ptr_0x53_p → {D306 0x26c76/0x83} [00000000000000100110110001110110]
    0x003b50 [0x54] +0x0a80: ptr_0x54_p → {D306 0x4cb37/0x83} [00000000000001001100101100110111]
    0x003b70 [0x55] +0x0aa0: ptr_0x55_p → {D306 0x29e34/0x83} [00000000000000101001111000110100]
    0x003b90 [0x56] +0x0ac0: ptr_0x56_p → {D306 0x3da3d/0x83} [00000000000000111101101000111101]
    0x003bb0 [0x57] +0x0ae0: ptr_0x57_p → {D306 0x17ad3/0x83} [00000000000000010111101011010011]
    0x003bd0 [0x58] +0x0b00: ptr_0x58_p → {D306 0x458b4/0x83} [00000000000001000101100010110100]
    0x003bf0 [0x59] +0x0b20: ptr_0x59_p → {D306 0x3a7dd/0x83} [00000000000000111010011111011101]
    0x003c10 [0x5a] +0x0b40: ptr_0x5a_p → {D306 0x4deba/0x83} [00000000000001001101111010111010]
    0x003c30 [0x5b] +0x0b60: ptr_0x5b_p → {D306 0x455e6/0x83} [00000000000001000101010111100110]
    0x003c50 [0x5c] +0x0b80: ptr_0x5c_p → {D306 0x400b3/0x83} [00000000000001000000000010110011]
    0x003c70 [0x5d] +0x0ba0: ptr_0x5d_p → {D306 0x17537/0x83} [00000000000000010111010100110111]
    0x003c90 [0x5e] +0x0bc0: ptr_0x5e_p → {D306 0x1c9f6/0x83} [00000000000000011100100111110110]
    0x003cb0 [0x5f] +0x0be0: ptr_0x5f_p → {D306 0x1db10/0x83} [00000000000000011101101100010000]
    0x003cd0 [0x60] +0x0c00: ptr_0x60_p → {D306 0x32f58/0x83} [00000000000000110010111101011000]
    0x003cf0 [0x61] +0x0c20: ptr_0x61_p → {D306 0x3fad7/0x83} [00000000000000111111101011010111]
    0x003d10 [0x62] +0x0c40: ptr_0x62_p → {D306 0x43ccc/0x83} [00000000000001000011110011001100]
    0x003d30 [0x63] +0x0c60: ptr_0x63_p → {D306 0x073f7/0x83} [00000000000000000111001111110111]
    0x003d50 [0x64] +0x0c80: ptr_0x64_p → {D306 0x27076/0x83} [00000000000000100111000001110110]
    0x003d70 [0x65] +0x0ca0: ptr_0x65_p → {D306 0x2992a/0x83} [00000000000000101001100100101010]
    0x003d90 [0x66] +0x0cc0: ptr_0x66_p → {D306 0x4ba9f/0x83} [00000000000001001011101010011111]

{D301 0x03db0/0xce0}:D301
    0x003db0 [0x00] +0x0000: ptr_0x0_p → {D302 0x38a46/0xa0} [00000000000000111000101001000110]
    0x003df0 [0x02] +0x0040: ptr_0x2_p → {D302 0x249ad/0xa0} [00000000000000100100100110101101]
    0x003e10 [0x03] +0x0060: ptr_0x3_p → {D302 0x2fdf1/0xa0} [00000000000000101111110111110001]
    0x003e30 [0x04] +0x0080: ptr_0x4_p → {D302 0x37bfe/0xa0} [00000000000000110111101111111110]
    0x003e50 [0x05] +0x00a0: ptr_0x5_p → {D302 0x46913/0xa0} [00000000000001000110100100010011]
    0x003e70 [0x06] +0x00c0: ptr_0x6_p → {D302 0x43b1d/0xa0} [00000000000001000011101100011101]
    0x003e90 [0x07] +0x00e0: ptr_0x7_p → {D302 0x4717d/0xa0} [00000000000001000111000101111101]
    0x003ed0 [0x09] +0x0120: ptr_0x9_p → {D302 0x3e49e/0xa0} [00000000000000111110010010011110]
    0x003ef0 [0x0a] +0x0140: ptr_0xa_p → {D302 0x4bbf6/0xa0} [00000000000001001011101111110110]
    0x003f10 [0x0b] +0x0160: ptr_0xb_p → {D302 0x33482/0xa0} [00000000000000110011010010000010]
    0x003f30 [0x0c] +0x0180: ptr_0xc_p → {D302 0x4d965/0xa0} [00000000000001001101100101100101]
    0x003f50 [0x0d] +0x01a0: ptr_0xd_p → {D302 0x1d05f/0xa0} [00000000000000011101000001011111]
    0x003f90 [0x0f] +0x01e0: ptr_0xf_p → {D302 0x358bc/0xa0} [00000000000000110101100010111100]
    0x003fb0 [0x10] +0x0200: ptr_0x10_p → {D302 0x460a9/0xa0} [00000000000001000110000010101001]
    0x003fd0 [0x11] +0x0220: ptr_0x11_p → {D302 0x081d8/0xa0} [00000000000000001000000111011000]
    0x003ff0 [0x12] +0x0240: ptr_0x12_p → {D302 0x3e876/0xa0} [00000000000000111110100001110110]
    0x004010 [0x13] +0x0260: ptr_0x13_p → {D302 0x2dfb3/0xa0} [00000000000000101101111110110011]
    0x004030 [0x14] +0x0280: ptr_0x14_p → {D302 0x3501a/0xa0} [00000000000000110101000000011010]
    0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x38862/0xa0} [00000000000000111000100001100010]
    0x004070 [0x16] +0x02c0: ptr_0x16_p → {D302 0x22253/0xa0} [00000000000000100010001001010011]
    0x004090 [0x17] +0x02e0: ptr_0x17_p → {D302 0x4aa72/0xa0} [00000000000001001010101001110010]
    0x0040b0 [0x18] +0x0300: ptr_0x18_p → {D302 0x1d867/0xa0} [00000000000000011101100001100111]
    0x0040d0 [0x19] +0x0320: ptr_0x19_p → {D302 0x4b622/0xa0} [00000000000001001011011000100010]
    0x0040f0 [0x1a] +0x0340: ptr_0x1a_p → {D302 0x30395/0xa0} [00000000000000110000001110010101]
    0x004130 [0x1c] +0x0380: ptr_0x1c_p → {D302 0x3fc2e/0xa0} [00000000000000111111110000101110]
    0x004150 [0x1d] +0x03a0: ptr_0x1d_p → {D302 0x15246/0xa0} [00000000000000010101001001000110]
    0x004170 [0x1e] +0x03c0: ptr_0x1e_p → {D302 0x2c299/0xa0} [00000000000000101100001010011001]
    0x004190 [0x1f] +0x03e0: ptr_0x1f_p → {D302 0x271cd/0xa0} [00000000000000100111000111001101]
    0x0041b0 [0x20] +0x0400: ptr_0x20_p → {D302 0x2bda7/0xa0} [00000000000000101011110110100111]
    0x0041d0 [0x21] +0x0420: ptr_0x21_p → {D302 0x39700/0xa0} [00000000000000111001011100000000]
    0x0041f0 [0x22] +0x0440: ptr_0x22_p → {D302 0x3f920/0xa0} [00000000000000111111100100100000]
    0x004210 [0x23] +0x0460: ptr_0x23_p → {D302 0x38172/0xa0} [00000000000000111000000101110010]
    0x004230 [0x24] +0x0480: ptr_0x24_p → {D302 0x19dce/0xa0} [00000000000000011001110111001110]
    0x004250 [0x25] +0x04a0: ptr_0x25_p → {D302 0x4066a/0xa0} [00000000000001000000011001101010]
    0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x47719/0xa0} [00000000000001000111011100011001]
    0x004290 [0x27] +0x04e0: ptr_0x27_p → {D302 0x2c0c5/0xa0} [00000000000000101100000011000101]
    0x0042b0 [0x28] +0x0500: ptr_0x28_p → {D302 0x2bbd3/0xa0} [00000000000000101011101111010011]
    0x0042d0 [0x29] +0x0520: ptr_0x29_p → {D302 0x40970/0xa0} [00000000000001000000100101110000]
    0x0042f0 [0x2a] +0x0540: ptr_0x2a_p → {D302 0x21a53/0xa0} [00000000000000100001101001010011]
    0x004310 [0x2b] +0x0560: ptr_0x2b_p → {D302 0x2a393/0xa0} [00000000000000101010001110010011]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x38c2a/0xa0} [00000000000000111000110000101010]
    0x004350 [0x2d] +0x05a0: ptr_0x2d_p → {D302 0x10c1c/0xa0} [00000000000000010000110000011100]
    0x004370 [0x2e] +0x05c0: ptr_0x2e_p → {D302 0x20e3b/0xa0} [00000000000000100000111000111011]
    0x004390 [0x2f] +0x05e0: ptr_0x2f_p → {D302 0x4573d/0xa0} [00000000000001000101011100111101]
    0x0043b0 [0x30] +0x0600: ptr_0x30_p → {D302 0x12f04/0xa0} [00000000000000010010111100000100]
    0x0043d0 [0x31] +0x0620: ptr_0x31_p → {D302 0x0fb16/0xa0} [00000000000000001111101100010110]
    0x0043f0 [0x32] +0x0640: ptr_0x32_p → {D302 0x128b0/0xa0} [00000000000000010010100010110000]
    0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x345bc/0xa0} [00000000000000110100010110111100]
    0x004430 [0x34] +0x0680: ptr_0x34_p → {D302 0x43e23/0xa0} [00000000000001000011111000100011]
    0x004450 [0x35] +0x06a0: ptr_0x35_p → {D302 0x1b355/0xa0} [00000000000000011011001101010101]
    0x004470 [0x36] +0x06c0: ptr_0x36_p → {D302 0x40f5c/0xa0} [00000000000001000000111101011100]
    0x0044b0 [0x38] +0x0700: ptr_0x38_p → {D302 0x12694/0xa0} [00000000000000010010011010010100]
    0x0044d0 [0x39] +0x0720: ptr_0x39_p → {D302 0x3f33c/0xa0} [00000000000000111111001100111100]
    0x0044f0 [0x3a] +0x0740: ptr_0x3a_p → {D302 0x4546f/0xa0} [00000000000001000101010001101111]
    0x004510 [0x3b] +0x0760: ptr_0x3b_p → {D302 0x4473d/0xa0} [00000000000001000100011100111101]
    0x004530 [0x3c] +0x0780: ptr_0x3c_p → {D302 0x1b817/0xa0} [00000000000000011011100000010111]
    0x004550 [0x3d] +0x07a0: ptr_0x3d_p → {D302 0x45171/0xa0} [00000000000001000101000101110001]
    0x004570 [0x3e] +0x07c0: ptr_0x3e_p → {D302 0x38e06/0xa0} [00000000000000111000111000000110]
    0x004590 [0x3f] +0x07e0: ptr_0x3f_p → {D302 0x4d321/0xa0} [00000000000001001101001100100001]
    0x0045b0 [0x40] +0x0800: ptr_0x40_p → {D302 0x2afab/0xa0} [00000000000000101010111110101011]
    0x0045d0 [0x41] +0x0820: ptr_0x41_p → {D302 0x4d637/0xa0} [00000000000001001101011000110111]
    0x0045f0 [0x42] +0x0840: ptr_0x42_p → {D302 0x18cfa/0xa0} [00000000000000011000110011111010]
    0x004610 [0x43] +0x0860: ptr_0x43_p → {D302 0x4c22a/0xa0} [00000000000001001100001000101010]
    0x004630 [0x44] +0x0880: ptr_0x44_p → {D302 0x4744b/0xa0} [00000000000001000111010001001011]
    0x004650 [0x45] +0x08a0: ptr_0x45_p → {D302 0x4b43e/0xa0} [00000000000001001011010000111110]
    0x004670 [0x46] +0x08c0: ptr_0x46_p → {D302 0x3a934/0xa0} [00000000000000111010100100110100]
    0x004690 [0x47] +0x08e0: ptr_0x47_p → {D302 0x43610/0xa0} [00000000000001000011011000010000]
    0x0046b0 [0x48] +0x0900: ptr_0x48_p → {D302 0x3d87e/0xa0} [00000000000000111101100001111110]
    0x0046d0 [0x49] +0x0920: ptr_0x49_p → {D302 0x08fd4/0xa0} [00000000000000001000111111010100]
    0x0046f0 [0x4a] +0x0940: ptr_0x4a_p → {D302 0x32d89/0xa0} [00000000000000110010110110001001]
    0x004710 [0x4b] +0x0960: ptr_0x4b_p → {D302 0x37fb6/0xa0} [00000000000000110111111110110110]
    0x004730 [0x4c] +0x0980: ptr_0x4c_p → {D302 0x4ce0f/0xa0} [00000000000001001100111000001111]
    0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x46645/0xa0} [00000000000001000110011001000101]
    0x004770 [0x4e] +0x09c0: ptr_0x4e_p → {D302 0x4441f/0xa0} [00000000000001000100010000011111]
    0x004790 [0x4f] +0x09e0: ptr_0x4f_p → {D302 0x4dcd3/0xa0} [00000000000001001101110011010011]
    0x0047b0 [0x50] +0x0a00: ptr_0x50_p → {D302 0x44101/0xa0} [00000000000001000100000100000001]
    0x0047d0 [0x51] +0x0a20: ptr_0x51_p → {D302 0x39402/0xa0} [00000000000000111001010000000010]
    0x0047f0 [0x52] +0x0a40: ptr_0x52_p → {D302 0x2b8c5/0xa0} [00000000000000101011100011000101]
    0x004810 [0x53] +0x0a60: ptr_0x53_p → {D302 0x4bedc/0xa0} [00000000000001001011111011011100]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x30959/0xa0} [00000000000000110000100101011001]
    0x004850 [0x55] +0x0aa0: ptr_0x55_p → {D302 0x3cfac/0xa0} [00000000000000111100111110101100]
    0x004870 [0x56] +0x0ac0: ptr_0x56_p → {D302 0x4e593/0xa0} [00000000000001001110010110010011]
    0x004890 [0x57] +0x0ae0: ptr_0x57_p → {D302 0x3db94/0xa0} [00000000000000111101101110010100]
    0x0048b0 [0x58] +0x0b00: ptr_0x58_p → {D302 0x33768/0xa0} [00000000000000110011011101101000]
    0x0048d0 [0x59] +0x0b20: ptr_0x59_p → {D302 0x46377/0xa0} [00000000000001000110001101110111]
    0x004910 [0x5b] +0x0b60: ptr_0x5b_p → {D302 0x33e8e/0xa0} [00000000000000110011111010001110]
    0x004930 [0x5c] +0x0b80: ptr_0x5c_p → {D302 0x2fb0b/0xa0} [00000000000000101111101100001011]
    0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0x40c76/0xa0} [00000000000001000000110001110110]
    0x004990 [0x5f] +0x0be0: ptr_0x5f_p → {D302 0x0a4d4/0xa0} [00000000000000001010010011010100]
    0x0049b0 [0x60] +0x0c00: ptr_0x60_p → {D302 0x2e197/0xa0} [00000000000000101110000110010111]
    0x0049d0 [0x61] +0x0c20: ptr_0x61_p → {D302 0x4af5c/0xa0} [00000000000001001010111101011100]
    0x0049f0 [0x62] +0x0c40: ptr_0x62_p → {D302 0x45ddb/0xa0} [00000000000001000101110111011011]
    0x004a10 [0x63] +0x0c60: ptr_0x63_p → {D302 0x4b148/0xa0} [00000000000001001011000101001000]
    0x004a30 [0x64] +0x0c80: ptr_0x64_p → {D302 0x4c988/0xa0} [00000000000001001100100110001000]
    0x004a50 [0x65] +0x0ca0: ptr_0x65_p → {D302 0x44d89/0xa0} [00000000000001000100110110001001]
    0x004a70 [0x66] +0x0cc0: ptr_0x66_p → {D302 0x4b910/0xa0} [00000000000001001011100100010000]

{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x04c04/0xb8}:ARRAY_STRING[0x1,0xf] = "XLBT_ARITHMETIC"
{D303 0x04cbc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d5c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d5c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d90/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x04cbc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x04e30/0x90}:ARRAY_STRING[0x1,0xa] = "XLBT_EVENT"
{D303 0x04ec0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f60/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04f60/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f94/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x04ec0/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x05034/0xb8}:ARRAY_STRING[0x1,0xf] = "BOARD_CONFIGURE"
{D303 0x050ec/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0518c/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x0518c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x051c0/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x050ec/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x05260/0x68}:ARRAY_STRING[0x1,0x5] = "EVENT"
{D303 0x052c8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05368/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x05368/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0539c/0xa0}:D302 d302_0 = 0x80000018 d302_d303_p → {D303 0x052c8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000100
{ArrayString 0x0543c/0x100}:ARRAY_STRING[0x1,0x18] = "X_CONFIGURE_NOTIFY_EVENT"
{D307 0x0553c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d02a d307_3 = 0x00000002 d307_d307_p → {D307 0x4ccbc/0x7f}
{D308 0x055bb/0x83}:D308 d308_d303_p → {D303 0x052c8/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x0553c/0x7f}
{D303 0x0563e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x056de/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x056de/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05712/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x0563e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x057b2/0xa0}:ARRAY_STRING[0x1,0xc] = "BOARD_EXPOSE"
{D303 0x05852/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05ca2/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{Thing2 0x058f2/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x05932/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x05976 [0x00] =  $0x0007 »BOARD_SETUP«
    @0x059e6 [0x01] =  $0x0008 »DRAW_ALL_TILES«
    @0x05a6e [0x02] =  $0x0009 »HILITE_TILE«
    @0x05ade [0x03] =  $0x000a »ROW«
    @0x05b0e [0x04] =  $0x000b »S_SHORT«
    @0x05b5e [0x05] =  $0x000c »COL«
    @0x05b8e [0x06] =  $0x000d »SHOW_SAMPLES«
{D304 0x05ca2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05cd6/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x05852/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x05d76/0x98}:ARRAY_STRING[0x1,0xb] = "BOARD_SETUP"
{D303 0x05e0e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05eae/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x05eae/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05ee2/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x05e0e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x05f82/0xb0}:ARRAY_STRING[0x1,0xe] = "DRAW_ALL_TILES"
{D303 0x06032/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x060d2/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x060d2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06106/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x0539c/0xa0} d302_d303_p → {D303 0x06032/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x061a6/0x98}:ARRAY_STRING[0x1,0xb] = "HILITE_TILE"
{D303 0x0623e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x062de/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x062de/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06312/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0623e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x063b2/0x58}:ARRAY_STRING[0x1,0x3] = "ROW"
{D303 0x0640a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x064aa/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x064aa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x064de/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x0640a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x0657e/0x78}:ARRAY_STRING[0x1,0x7] = "S_SHORT"
{D307 0x065f6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d02a d307_3 = 0x00000002 d307_d307_p → {D307 0x1a25e/0x7f}
{D308 0x06675/0x83}:D308 d308_d303_p → {D303 0x0640a/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x065f6/0x7f}
{D303 0x066f8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06a2c/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x06798/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x067d8/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_EVENT«
  [$0x0003]  0x00338 004 »BOARD_CONFIGURE«
  [$0x0004]  0x003c8 005 »EVENT«
  [$0x0005]  0x00408 006 »X_CONFIGURE_NOTIFY_EVENT«
  [$0x0006]  0x004e0 007 »BOARD_EXPOSE«
  [$0x0007]  0x03568 008 »BOARD_SETUP«
  [$0x0008]  0x035d8 009 »DRAW_ALL_TILES«
  [$0x0009]  0x03660 00a »HILITE_TILE«
  [$0x000a]  0x036d0 00b »ROW«
  [$0x000b]  0x03700 00c »S_SHORT«
  [$0x000c]  0x03750 00d »COL«
  [$0x000d]  0x03780 00e »SHOW_SAMPLES«
  [$0x000e]  0x04a80 000 »X_BUTTON_PRESS_EVENT«
{D304 0x06a2c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06a60/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x066f8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x06b00/0x58}:ARRAY_STRING[0x1,0x3] = "COL"
{D303 0x06b58/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06bf8/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x06bf8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06c2c/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x06b58/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x06ccc/0xa0}:ARRAY_STRING[0x1,0xc] = "SHOW_SAMPLES"
{D303 0x06d6c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x071c4/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{Thing2 0x06e0c/0x40}:Thing2 Chain2 payload_p → {StringStore 0x05932/0x370} next_p → {Thing2 0x058f2/0x40}
{StringStore 0x06e4c/0x378}:StringStore x = 0x00000001 y = 0x00000067
    @0x06e8e [0x00] =  $0x000e »X_BUTTON_PRESS_EVENT«
    @0x06f46 [0x01] =  $0x000f »TEXT_IO«
    @0x06f96 [0x02] =  $0x0010 »XLBT_BASIC«
    @0x06ffe [0x03] =  $0x0011 »XLBT_GRAPHICS«
    @0x0707e [0x04] =  $0x0012 »XLBT_STRING«
    @0x070ee [0x05] =  $0x0013 »XLBP_EVENT«
{D304 0x071c4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x071f8/0xa0}:D302 d302_0 = 0x80000014 d302_d303_p → {D303 0x06d6c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e0
{ArrayString 0x07298/0xe0}:ARRAY_STRING[0x1,0x14] = "X_BUTTON_PRESS_EVENT"
{D307 0x07378/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d02a d307_3 = 0x00000002 d307_d307_p → {D307 0x47a35/0x7f}
{D306 0x073f7/0x83}:D306 d306_d303_p → {D303 0x06d6c/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x07378/0x7f}
{D303 0x0747a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07820/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x0751a/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x067d8/0x254} next_p → {Thing2 0x06798/0x40}
{StringIndex 0x0755a/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_EVENT«
  [$0x0003]  0x00338 004 »BOARD_CONFIGURE«
  [$0x0004]  0x003c8 005 »EVENT«
  [$0x0005]  0x00408 006 »X_CONFIGURE_NOTIFY_EVENT«
  [$0x0006]  0x004e0 007 »BOARD_EXPOSE«
  [$0x0007]  0x03568 008 »BOARD_SETUP«
  [$0x0008]  0x035d8 009 »DRAW_ALL_TILES«
  [$0x0009]  0x03660 00a »HILITE_TILE«
  [$0x000a]  0x036d0 00b »ROW«
  [$0x000b]  0x03700 00c »S_SHORT«
  [$0x000c]  0x03750 00d »COL«
  [$0x000d]  0x03780 00e »SHOW_SAMPLES«
  [$0x000e]  0x04a80 00f »X_BUTTON_PRESS_EVENT«
  [$0x000f]  0x04b38 010 »TEXT_IO«
  [$0x0010]  0x04b88 011 »XLBT_BASIC«
  [$0x0011]  0x04bf0 000 »XLBT_GRAPHICS«
{D304 0x07820/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07854/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x0747a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x078f4/0x78}:ARRAY_STRING[0x1,0x7] = "TEXT_IO"
{D303 0x0796c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07a0c/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x07a0c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07a40/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x0796c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x07ae0/0x90}:ARRAY_STRING[0x1,0xa] = "XLBT_BASIC"
{D303 0x07b70/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07c10/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x07c10/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07c44/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x07b70/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x07ce4/0xa8}:ARRAY_STRING[0x1,0xd] = "XLBT_GRAPHICS"
{D303 0x07d8c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x081a4/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x07e2c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0755a/0x2c6} next_p → {Thing2 0x0751a/0x40}
{StringIndex 0x07e6c/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_EVENT«
  [$0x0003]  0x00338 004 »BOARD_CONFIGURE«
  [$0x0004]  0x003c8 005 »EVENT«
  [$0x0005]  0x00408 006 »X_CONFIGURE_NOTIFY_EVENT«
  [$0x0006]  0x004e0 007 »BOARD_EXPOSE«
  [$0x0007]  0x03568 008 »BOARD_SETUP«
  [$0x0008]  0x035d8 009 »DRAW_ALL_TILES«
  [$0x0009]  0x03660 00a »HILITE_TILE«
  [$0x000a]  0x036d0 00b »ROW«
  [$0x000b]  0x03700 00c »S_SHORT«
  [$0x000c]  0x03750 00d »COL«
  [$0x000d]  0x03780 00e »SHOW_SAMPLES«
  [$0x000e]  0x04a80 00f »X_BUTTON_PRESS_EVENT«
  [$0x000f]  0x04b38 010 »TEXT_IO«
  [$0x0010]  0x04b88 011 »XLBT_BASIC«
  [$0x0011]  0x04bf0 012 »XLBT_GRAPHICS«
  [$0x0012]  0x04c70 013 »XLBT_STRING«
  [$0x0013]  0x04ce0 014 »XLBP_EVENT«
  [$0x0014]  0x06228 000 »XLBP_GRAPHICS«
{D304 0x081a4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x081d8/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x07d8c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x08278/0x98}:ARRAY_STRING[0x1,0xb] = "XLBT_STRING"
{D303 0x08310/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x083b0/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x083b0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x083e4/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x08310/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x08484/0x90}:ARRAY_STRING[0x1,0xa] = "XLBP_EVENT"
{D303 0x08514/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08974/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{Thing2 0x085b4/0x40}:Thing2 Chain2 payload_p → {StringStore 0x06e4c/0x378} next_p → {Thing2 0x06e0c/0x40}
{StringStore 0x085f4/0x380}:StringStore x = 0x00000001 y = 0x00000068
    @0x08636 [0x00] =  $0x0014 »XLBP_GRAPHICS«
    @0x086b6 [0x01] =  $0x0015 »DRAW_XYZ«
    @0x0870e [0x02] =  $0x0016 »DO_DRAW_ERROR«
    @0x0878e [0x03] =  $0x0017 »DO_DRAW_SPRING«
    @0x08816 [0x04] =  $0x0018 »DO_DRAW_SUMMER«
    @0x0889e [0x05] =  $0x0019 »DO_DRAW_FALL«
{D304 0x08974/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x089a8/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x071f8/0xa0} d302_d303_p → {D303 0x08514/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x08a48/0xa8}:ARRAY_STRING[0x1,0xd] = "XLBP_GRAPHICS"
{D303 0x08af0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08fa0/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x08b90/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07e6c/0x338} next_p → {Thing2 0x07e2c/0x40}
{StringIndex 0x08bd0/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_EVENT«
  [$0x0003]  0x00338 004 »BOARD_CONFIGURE«
  [$0x0004]  0x003c8 005 »EVENT«
  [$0x0005]  0x00408 006 »X_CONFIGURE_NOTIFY_EVENT«
  [$0x0006]  0x004e0 007 »BOARD_EXPOSE«
  [$0x0007]  0x03568 008 »BOARD_SETUP«
  [$0x0008]  0x035d8 009 »DRAW_ALL_TILES«
  [$0x0009]  0x03660 00a »HILITE_TILE«
  [$0x000a]  0x036d0 00b »ROW«
  [$0x000b]  0x03700 00c »S_SHORT«
  [$0x000c]  0x03750 00d »COL«
  [$0x000d]  0x03780 00e »SHOW_SAMPLES«
  [$0x000e]  0x04a80 00f »X_BUTTON_PRESS_EVENT«
  [$0x000f]  0x04b38 010 »TEXT_IO«
  [$0x0010]  0x04b88 011 »XLBT_BASIC«
  [$0x0011]  0x04bf0 012 »XLBT_GRAPHICS«
  [$0x0012]  0x04c70 013 »XLBT_STRING«
  [$0x0013]  0x04ce0 014 »XLBP_EVENT«
  [$0x0014]  0x06228 015 »XLBP_GRAPHICS«
  [$0x0015]  0x062a8 016 »DRAW_XYZ«
  [$0x0016]  0x06300 017 »DO_DRAW_ERROR«
  [$0x0017]  0x06380 018 »DO_DRAW_SPRING«
  [$0x0018]  0x06408 000 »DO_DRAW_SUMMER«
{D304 0x08fa0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08fd4/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x08af0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x09074/0x80}:ARRAY_STRING[0x1,0x8] = "DRAW_XYZ"
{D303 0x090f4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09194/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000
{D304 0x09194/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x091c8/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x090f4/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x09268/0xa8}:ARRAY_STRING[0x1,0xd] = "DO_DRAW_ERROR"
{D303 0x09310/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x093b0/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000
{D304 0x093b0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x093e4/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x09310/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x09484/0xb0}:ARRAY_STRING[0x1,0xe] = "DO_DRAW_SPRING"
{D303 0x09534/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x095d4/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000
{D304 0x095d4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09608/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x04f94/0xa0} d302_d303_p → {D303 0x09534/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x096a8/0xb0}:ARRAY_STRING[0x1,0xe] = "DO_DRAW_SUMMER"
{D303 0x09758/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09ca0/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000
{Thing2 0x097f8/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x08bd0/0x3d0} next_p → {Thing2 0x08b90/0x40}
{StringIndex 0x09838/0x468}:StringIndex x = 0x00000001 y = 0x0000001c
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_EVENT«
  [$0x0003]  0x00338 004 »BOARD_CONFIGURE«
  [$0x0004]  0x003c8 005 »EVENT«
  [$0x0005]  0x00408 006 »X_CONFIGURE_NOTIFY_EVENT«
  [$0x0006]  0x004e0 007 »BOARD_EXPOSE«
  [$0x0007]  0x03568 008 »BOARD_SETUP«
  [$0x0008]  0x035d8 009 »DRAW_ALL_TILES«
  [$0x0009]  0x03660 00a »HILITE_TILE«
  [$0x000a]  0x036d0 00b »ROW«
  [$0x000b]  0x03700 00c »S_SHORT«
  [$0x000c]  0x03750 00d »COL«
  [$0x000d]  0x03780 00e »SHOW_SAMPLES«
  [$0x000e]  0x04a80 00f »X_BUTTON_PRESS_EVENT«
  [$0x000f]  0x04b38 010 »TEXT_IO«
  [$0x0010]  0x04b88 011 »XLBT_BASIC«
  [$0x0011]  0x04bf0 012 »XLBT_GRAPHICS«
  [$0x0012]  0x04c70 013 »XLBT_STRING«
  [$0x0013]  0x04ce0 014 »XLBP_EVENT«
  [$0x0014]  0x06228 015 »XLBP_GRAPHICS«
  [$0x0015]  0x062a8 016 »DRAW_XYZ«
  [$0x0016]  0x06300 017 »DO_DRAW_ERROR«
  [$0x0017]  0x06380 018 »DO_DRAW_SPRING«
  [$0x0018]  0x06408 019 »DO_DRAW_SUMMER«
  [$0x0019]  0x06490 01a »DO_DRAW_FALL«
  [$0x001a]  0x07b28 01b »DO_DRAW_WINTER«
  [$0x001b]  0x07bb0 01c »DO_DRAW_BAMBOO«
  [$0x001c]  0x07c38 000 »DO_DRAW_MUM«
{D304 0x09ca0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09cd4/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x09758/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x09d74/0xa0}:ARRAY_STRING[0x1,0xc] = "DO_DRAW_FALL"
{D303 0x09e14/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a27c/0x34} d303_2 = 0x001a d303_3 = 0x0000000000000000000
{Thing2 0x09eb4/0x40}:Thing2 Chain2 payload_p → {StringStore 0x085f4/0x380} next_p → {Thing2 0x085b4/0x40}
{StringStore 0x09ef4/0x388}:StringStore x = 0x00000001 y = 0x00000069
    @0x09f36 [0x00] =  $0x001a »DO_DRAW_WINTER«
    @0x09fbe [0x01] =  $0x001b »DO_DRAW_BAMBOO«
    @0x0a046 [0x02] =  $0x001c »DO_DRAW_MUM«
    @0x0a0b6 [0x03] =  $0x001d »DO_DRAW_ORCHID«
    @0x0a13e [0x04] =  $0x001e »DO_DRAW_PLUM«
    @0x0a1b6 [0x05] =  $0x001f »DO_DRAW_GDRAGON«
{D304 0x0a27c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a2b0/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x09e14/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x0a350/0xb0}:ARRAY_STRING[0x1,0xe] = "DO_DRAW_WINTER"
{D303 0x0a400/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a4a0/0x34} d303_2 = 0x001b d303_3 = 0x0000000000000000000
{D304 0x0a4a0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a4d4/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x064de/0xa0} d302_d303_p → {D303 0x0a400/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x0a574/0xb0}:ARRAY_STRING[0x1,0xe] = "DO_DRAW_BAMBOO"
{D303 0x0a624/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a6c4/0x34} d303_2 = 0x001c d303_3 = 0x0000000000000000000
{D304 0x0a6c4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a6f8/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x07a40/0xa0} d302_d303_p → {D303 0x0a624/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x0a798/0x98}:ARRAY_STRING[0x1,0xb] = "DO_DRAW_MUM"
{D303 0x0a830/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ae36/0x34} d303_2 = 0x001d d303_3 = 0x0000000000000000000
{Thing2 0x0a8d0/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x09838/0x468} next_p → {Thing2 0x097f8/0x40}
{StringIndex 0x0a910/0x526}:StringIndex x = 0x00000001 y = 0x00000021
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_EVENT«
  [$0x0003]  0x00338 004 »BOARD_CONFIGURE«
  [$0x0004]  0x003c8 005 »EVENT«
  [$0x0005]  0x00408 006 »X_CONFIGURE_NOTIFY_EVENT«
  [$0x0006]  0x004e0 007 »BOARD_EXPOSE«
  [$0x0007]  0x03568 008 »BOARD_SETUP«
  [$0x0008]  0x035d8 009 »DRAW_ALL_TILES«
  [$0x0009]  0x03660 00a »HILITE_TILE«
  [$0x000a]  0x036d0 00b »ROW«
  [$0x000b]  0x03700 00c »S_SHORT«
  [$0x000c]  0x03750 00d »COL«
  [$0x000d]  0x03780 00e »SHOW_SAMPLES«
  [$0x000e]  0x04a80 00f »X_BUTTON_PRESS_EVENT«
  [$0x000f]  0x04b38 010 »TEXT_IO«
  [$0x0010]  0x04b88 011 »XLBT_BASIC«
  [$0x0011]  0x04bf0 012 »XLBT_GRAPHICS«
  [$0x0012]  0x04c70 013 »XLBT_STRING«
  [$0x0013]  0x04ce0 014 »XLBP_EVENT«
  [$0x0014]  0x06228 015 »XLBP_GRAPHICS«
  [$0x0015]  0x062a8 016 »DRAW_XYZ«
  [$0x0016]  0x06300 017 »DO_DRAW_ERROR«
  [$0x0017]  0x06380 018 »DO_DRAW_SPRING«
  [$0x0018]  0x06408 019 »DO_DRAW_SUMMER«
  [$0x0019]  0x06490 01a »DO_DRAW_FALL«
  [$0x001a]  0x07b28 01b »DO_DRAW_WINTER«
  [$0x001b]  0x07bb0 01c »DO_DRAW_BAMBOO«
  [$0x001c]  0x07c38 01d »DO_DRAW_MUM«
  [$0x001d]  0x07ca8 01e »DO_DRAW_ORCHID«
  [$0x001e]  0x07d30 01f »DO_DRAW_PLUM«
  [$0x001f]  0x07da8 020 »DO_DRAW_GDRAGON«
  [$0x0020]  0x09110 021 »DO_DRAW_RDRAGON«
  [$0x0021]  0x091a0 000 »DO_DRAW_WDRAGON«
{D304 0x0ae36/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0ae6a/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x089a8/0xa0} d302_d303_p → {D303 0x0a830/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x0af0a/0xb0}:ARRAY_STRING[0x1,0xe] = "DO_DRAW_ORCHID"
{D303 0x0afba/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b05a/0x34} d303_2 = 0x001e d303_3 = 0x0000000000000000000
{D304 0x0b05a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b08e/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x0afba/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x0b12e/0xa0}:ARRAY_STRING[0x1,0xc] = "DO_DRAW_PLUM"
{D303 0x0b1ce/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b26e/0x34} d303_2 = 0x001f d303_3 = 0x0000000000000000000
{D304 0x0b26e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b2a2/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x0b1ce/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x0b342/0xb8}:ARRAY_STRING[0x1,0xf] = "DO_DRAW_GDRAGON"
{D303 0x0b3fa/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b86a/0x34} d303_2 = 0x0020 d303_3 = 0x0000000000000000000
{Thing2 0x0b49a/0x40}:Thing2 Chain2 payload_p → {StringStore 0x09ef4/0x388} next_p → {Thing2 0x09eb4/0x40}
{StringStore 0x0b4da/0x390}:StringStore x = 0x00000001 y = 0x0000006a
    @0x0b51e [0x00] =  $0x0020 »DO_DRAW_RDRAGON«
    @0x0b5ae [0x01] =  $0x0021 »DO_DRAW_WDRAGON«
    @0x0b63e [0x02] =  $0x0022 »DO_DRAW_EAST«
    @0x0b6b6 [0x03] =  $0x0023 »DO_DRAW_WEST«
    @0x0b72e [0x04] =  $0x0024 »DO_DRAW_NORTH«
    @0x0b7ae [0x05] =  $0x0025 »DO_DRAW_SOUTH«
{D304 0x0b86a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b89e/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x0b3fa/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x0b93e/0xb8}:ARRAY_STRING[0x1,0xf] = "DO_DRAW_RDRAGON"
{D303 0x0b9f6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ba96/0x34} d303_2 = 0x0021 d303_3 = 0x0000000000000000000
{D304 0x0ba96/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0baca/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x0b9f6/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x0bb6a/0xb8}:ARRAY_STRING[0x1,0xf] = "DO_DRAW_WDRAGON"
{D303 0x0bc22/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c2e6/0x34} d303_2 = 0x0022 d303_3 = 0x0000000000000000000
{Thing2 0x0bcc2/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0a910/0x526} next_p → {Thing2 0x0a8d0/0x40}
{StringIndex 0x0bd02/0x5e4}:StringIndex x = 0x00000001 y = 0x00000026
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_EVENT«
  [$0x0003]  0x00338 004 »BOARD_CONFIGURE«
  [$0x0004]  0x003c8 005 »EVENT«
  [$0x0005]  0x00408 006 »X_CONFIGURE_NOTIFY_EVENT«
  [$0x0006]  0x004e0 007 »BOARD_EXPOSE«
  [$0x0007]  0x03568 008 »BOARD_SETUP«
  [$0x0008]  0x035d8 009 »DRAW_ALL_TILES«
  [$0x0009]  0x03660 00a »HILITE_TILE«
  [$0x000a]  0x036d0 00b »ROW«
  [$0x000b]  0x03700 00c »S_SHORT«
  [$0x000c]  0x03750 00d »COL«
  [$0x000d]  0x03780 00e »SHOW_SAMPLES«
  [$0x000e]  0x04a80 00f »X_BUTTON_PRESS_EVENT«
  [$0x000f]  0x04b38 010 »TEXT_IO«
  [$0x0010]  0x04b88 011 »XLBT_BASIC«
  [$0x0011]  0x04bf0 012 »XLBT_GRAPHICS«
  [$0x0012]  0x04c70 013 »XLBT_STRING«
  [$0x0013]  0x04ce0 014 »XLBP_EVENT«
  [$0x0014]  0x06228 015 »XLBP_GRAPHICS«
  [$0x0015]  0x062a8 016 »DRAW_XYZ«
  [$0x0016]  0x06300 017 »DO_DRAW_ERROR«
  [$0x0017]  0x06380 018 »DO_DRAW_SPRING«
  [$0x0018]  0x06408 019 »DO_DRAW_SUMMER«
  [$0x0019]  0x06490 01a »DO_DRAW_FALL«
  [$0x001a]  0x07b28 01b »DO_DRAW_WINTER«
  [$0x001b]  0x07bb0 01c »DO_DRAW_BAMBOO«
  [$0x001c]  0x07c38 01d »DO_DRAW_MUM«
  [$0x001d]  0x07ca8 01e »DO_DRAW_ORCHID«
  [$0x001e]  0x07d30 01f »DO_DRAW_PLUM«
  [$0x001f]  0x07da8 020 »DO_DRAW_GDRAGON«
  [$0x0020]  0x09110 021 »DO_DRAW_RDRAGON«
  [$0x0021]  0x091a0 022 »DO_DRAW_WDRAGON«
  [$0x0022]  0x09230 023 »DO_DRAW_EAST«
  [$0x0023]  0x092a8 024 »DO_DRAW_WEST«
  [$0x0024]  0x09320 025 »DO_DRAW_NORTH«
  [$0x0025]  0x093a0 026 »DO_DRAW_SOUTH«
  [$0x0026]  0x0a7b8 000 »DO_DRAW_BAM1«
{D304 0x0c2e6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c31a/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x0bc22/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x0c3ba/0xa0}:ARRAY_STRING[0x1,0xc] = "DO_DRAW_EAST"
{D303 0x0c45a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c4fa/0x34} d303_2 = 0x0023 d303_3 = 0x0000000000000000000
{D304 0x0c4fa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c52e/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x0c45a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x0c5ce/0xa0}:ARRAY_STRING[0x1,0xc] = "DO_DRAW_WEST"
{D303 0x0c66e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c70e/0x34} d303_2 = 0x0024 d303_3 = 0x0000000000000000000
{D304 0x0c70e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c742/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x0c66e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x0c7e2/0xa8}:ARRAY_STRING[0x1,0xd] = "DO_DRAW_NORTH"
{D303 0x0c88a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c92a/0x34} d303_2 = 0x0025 d303_3 = 0x0000000000000000000
{D304 0x0c92a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c95e/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x0c88a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x0c9fe/0xa8}:ARRAY_STRING[0x1,0xd] = "DO_DRAW_SOUTH"
{D303 0x0caa6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0cf1e/0x34} d303_2 = 0x0026 d303_3 = 0x0000000000000000000
{Thing2 0x0cb46/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0b4da/0x390} next_p → {Thing2 0x0b49a/0x40}
{StringStore 0x0cb86/0x398}:StringStore x = 0x00000001 y = 0x0000006b
    @0x0cbc6 [0x00] =  $0x0026 »DO_DRAW_BAM1«
    @0x0cc3e [0x01] =  $0x0027 »DO_DRAW_BAM2«
    @0x0ccb6 [0x02] =  $0x0028 »DO_DRAW_BAM3«
    @0x0cd2e [0x03] =  $0x0029 »DO_DRAW_BAM4«
    @0x0cda6 [0x04] =  $0x002a »DO_DRAW_BAM5«
    @0x0ce1e [0x05] =  $0x002b »DO_DRAW_BAM6«
    @0x0ce96 [0x06] =  $0x002c »DO_DRAW_BAM7«
{D304 0x0cf1e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0cf52/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x083e4/0xa0} d302_d303_p → {D303 0x0caa6/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x0cff2/0xa0}:ARRAY_STRING[0x1,0xc] = "DO_DRAW_BAM1"
{D303 0x0d092/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0d83a/0x34} d303_2 = 0x0027 d303_3 = 0x0000000000000000000
{Thing2 0x0d132/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0bd02/0x5e4} next_p → {Thing2 0x0bcc2/0x40}
{StringIndex 0x0d172/0x6c8}:StringIndex x = 0x00000001 y = 0x0000002c
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_EVENT«
  [$0x0003]  0x00338 004 »BOARD_CONFIGURE«
  [$0x0004]  0x003c8 005 »EVENT«
  [$0x0005]  0x00408 006 »X_CONFIGURE_NOTIFY_EVENT«
  [$0x0006]  0x004e0 007 »BOARD_EXPOSE«
  [$0x0007]  0x03568 008 »BOARD_SETUP«
  [$0x0008]  0x035d8 009 »DRAW_ALL_TILES«
  [$0x0009]  0x03660 00a »HILITE_TILE«
  [$0x000a]  0x036d0 00b »ROW«
  [$0x000b]  0x03700 00c »S_SHORT«
  [$0x000c]  0x03750 00d »COL«
  [$0x000d]  0x03780 00e »SHOW_SAMPLES«
  [$0x000e]  0x04a80 00f »X_BUTTON_PRESS_EVENT«
  [$0x000f]  0x04b38 010 »TEXT_IO«
  [$0x0010]  0x04b88 011 »XLBT_BASIC«
  [$0x0011]  0x04bf0 012 »XLBT_GRAPHICS«
  [$0x0012]  0x04c70 013 »XLBT_STRING«
  [$0x0013]  0x04ce0 014 »XLBP_EVENT«
  [$0x0014]  0x06228 015 »XLBP_GRAPHICS«
  [$0x0015]  0x062a8 016 »DRAW_XYZ«
  [$0x0016]  0x06300 017 »DO_DRAW_ERROR«
  [$0x0017]  0x06380 018 »DO_DRAW_SPRING«
  [$0x0018]  0x06408 019 »DO_DRAW_SUMMER«
  [$0x0019]  0x06490 01a »DO_DRAW_FALL«
  [$0x001a]  0x07b28 01b »DO_DRAW_WINTER«
  [$0x001b]  0x07bb0 01c »DO_DRAW_BAMBOO«
  [$0x001c]  0x07c38 01d »DO_DRAW_MUM«
  [$0x001d]  0x07ca8 01e »DO_DRAW_ORCHID«
  [$0x001e]  0x07d30 01f »DO_DRAW_PLUM«
  [$0x001f]  0x07da8 020 »DO_DRAW_GDRAGON«
  [$0x0020]  0x09110 021 »DO_DRAW_RDRAGON«
  [$0x0021]  0x091a0 022 »DO_DRAW_WDRAGON«
  [$0x0022]  0x09230 023 »DO_DRAW_EAST«
  [$0x0023]  0x092a8 024 »DO_DRAW_WEST«
  [$0x0024]  0x09320 025 »DO_DRAW_NORTH«
  [$0x0025]  0x093a0 026 »DO_DRAW_SOUTH«
  [$0x0026]  0x0a7b8 027 »DO_DRAW_BAM1«
  [$0x0027]  0x0a830 028 »DO_DRAW_BAM2«
  [$0x0028]  0x0a8a8 029 »DO_DRAW_BAM3«
  [$0x0029]  0x0a920 02a »DO_DRAW_BAM4«
  [$0x002a]  0x0a998 02b »DO_DRAW_BAM5«
  [$0x002b]  0x0aa10 02c »DO_DRAW_BAM6«
  [$0x002c]  0x0aa88 000 »DO_DRAW_BAM7«
{D304 0x0d83a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0d86e/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x0d092/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x0d90e/0xa0}:ARRAY_STRING[0x1,0xc] = "DO_DRAW_BAM2"
{D303 0x0d9ae/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0da4e/0x34} d303_2 = 0x0028 d303_3 = 0x0000000000000000000
{D304 0x0da4e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0da82/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x0d9ae/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x0db22/0xa0}:ARRAY_STRING[0x1,0xc] = "DO_DRAW_BAM3"
{D303 0x0dbc2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0dc62/0x34} d303_2 = 0x0029 d303_3 = 0x0000000000000000000
{D304 0x0dc62/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0dc96/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x0c52e/0xa0} d302_d303_p → {D303 0x0dbc2/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x0dd36/0xa0}:ARRAY_STRING[0x1,0xc] = "DO_DRAW_BAM4"
{D303 0x0ddd6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0de76/0x34} d303_2 = 0x002a d303_3 = 0x0000000000000000000
{D304 0x0de76/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0deaa/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x0c742/0xa0} d302_d303_p → {D303 0x0ddd6/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x0df4a/0xa0}:ARRAY_STRING[0x1,0xc] = "DO_DRAW_BAM5"
{D303 0x0dfea/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e08a/0x34} d303_2 = 0x002b d303_3 = 0x0000000000000000000
{D304 0x0e08a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0e0be/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x0dfea/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x0e15e/0xa0}:ARRAY_STRING[0x1,0xc] = "DO_DRAW_BAM6"
{D303 0x0e1fe/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e29e/0x34} d303_2 = 0x002c d303_3 = 0x0000000000000000000
{D304 0x0e29e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0e2d2/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x0e1fe/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x0e372/0xa0}:ARRAY_STRING[0x1,0xc] = "DO_DRAW_BAM7"
{D303 0x0e412/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f07e/0x34} d303_2 = 0x002d d303_3 = 0x0000000000000000000
{Thing2 0x0e4b2/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0cb86/0x398} next_p → {Thing2 0x0cb46/0x40}
{StringStore 0x0e4f2/0x3a0}:StringStore x = 0x00000001 y = 0x0000006c
    @0x0e536 [0x00] =  $0x002d »DO_DRAW_BAM8«
    @0x0e5ae [0x01] =  $0x002e »DO_DRAW_BAM9«
    @0x0e626 [0x02] =  $0x002f »DO_DRAW_DOT1«
    @0x0e69e [0x03] =  $0x0030 »DO_DRAW_DOT2«
    @0x0e716 [0x04] =  $0x0031 »DO_DRAW_DOT3«
    @0x0e78e [0x05] =  $0x0032 »DO_DRAW_DOT4«
    @0x0e806 [0x06] =  $0x0033 »DO_DRAW_DOT5«
{Thing2 0x0e892/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0d172/0x6c8} next_p → {Thing2 0x0d132/0x40}
{StringIndex 0x0e8d2/0x7ac}:StringIndex x = 0x00000001 y = 0x00000032
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_EVENT«
  [$0x0003]  0x00338 004 »BOARD_CONFIGURE«
  [$0x0004]  0x003c8 005 »EVENT«
  [$0x0005]  0x00408 006 »X_CONFIGURE_NOTIFY_EVENT«
  [$0x0006]  0x004e0 007 »BOARD_EXPOSE«
  [$0x0007]  0x03568 008 »BOARD_SETUP«
  [$0x0008]  0x035d8 009 »DRAW_ALL_TILES«
  [$0x0009]  0x03660 00a »HILITE_TILE«
  [$0x000a]  0x036d0 00b »ROW«
  [$0x000b]  0x03700 00c »S_SHORT«
  [$0x000c]  0x03750 00d »COL«
  [$0x000d]  0x03780 00e »SHOW_SAMPLES«
  [$0x000e]  0x04a80 00f »X_BUTTON_PRESS_EVENT«
  [$0x000f]  0x04b38 010 »TEXT_IO«
  [$0x0010]  0x04b88 011 »XLBT_BASIC«
  [$0x0011]  0x04bf0 012 »XLBT_GRAPHICS«
  [$0x0012]  0x04c70 013 »XLBT_STRING«
  [$0x0013]  0x04ce0 014 »XLBP_EVENT«
  [$0x0014]  0x06228 015 »XLBP_GRAPHICS«
  [$0x0015]  0x062a8 016 »DRAW_XYZ«
  [$0x0016]  0x06300 017 »DO_DRAW_ERROR«
  [$0x0017]  0x06380 018 »DO_DRAW_SPRING«
  [$0x0018]  0x06408 019 »DO_DRAW_SUMMER«
  [$0x0019]  0x06490 01a »DO_DRAW_FALL«
  [$0x001a]  0x07b28 01b »DO_DRAW_WINTER«
  [$0x001b]  0x07bb0 01c »DO_DRAW_BAMBOO«
  [$0x001c]  0x07c38 01d »DO_DRAW_MUM«
  [$0x001d]  0x07ca8 01e »DO_DRAW_ORCHID«
  [$0x001e]  0x07d30 01f »DO_DRAW_PLUM«
  [$0x001f]  0x07da8 020 »DO_DRAW_GDRAGON«
  [$0x0020]  0x09110 021 »DO_DRAW_RDRAGON«
  [$0x0021]  0x091a0 022 »DO_DRAW_WDRAGON«
  [$0x0022]  0x09230 023 »DO_DRAW_EAST«
  [$0x0023]  0x092a8 024 »DO_DRAW_WEST«
  [$0x0024]  0x09320 025 »DO_DRAW_NORTH«
  [$0x0025]  0x093a0 026 »DO_DRAW_SOUTH«
  [$0x0026]  0x0a7b8 027 »DO_DRAW_BAM1«
  [$0x0027]  0x0a830 028 »DO_DRAW_BAM2«
  [$0x0028]  0x0a8a8 029 »DO_DRAW_BAM3«
  [$0x0029]  0x0a920 02a »DO_DRAW_BAM4«
  [$0x002a]  0x0a998 02b »DO_DRAW_BAM5«
  [$0x002b]  0x0aa10 02c »DO_DRAW_BAM6«
  [$0x002c]  0x0aa88 02d »DO_DRAW_BAM7«
  [$0x002d]  0x0c128 02e »DO_DRAW_BAM8«
  [$0x002e]  0x0c1a0 02f »DO_DRAW_BAM9«
  [$0x002f]  0x0c218 030 »DO_DRAW_DOT1«
  [$0x0030]  0x0c290 031 »DO_DRAW_DOT2«
  [$0x0031]  0x0c308 032 »DO_DRAW_DOT3«
  [$0x0032]  0x0c380 000 »DO_DRAW_DOT4«
{D304 0x0f07e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0f0b2/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x04d90/0xa0} d302_d303_p → {D303 0x0e412/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x0f152/0xa0}:ARRAY_STRING[0x1,0xc] = "DO_DRAW_BAM8"
{D303 0x0f1f2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f292/0x34} d303_2 = 0x002e d303_3 = 0x0000000000000000000
{D304 0x0f292/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0f2c6/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x04b64/0xa0} d302_d303_p → {D303 0x0f1f2/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x0f366/0xa0}:ARRAY_STRING[0x1,0xc] = "DO_DRAW_BAM9"
{D303 0x0f406/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f4a6/0x34} d303_2 = 0x002f d303_3 = 0x0000000000000000000
{D304 0x0f4a6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0f4da/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x0f406/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x0f57a/0xa0}:ARRAY_STRING[0x1,0xc] = "DO_DRAW_DOT1"
{D303 0x0f61a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f6ba/0x34} d303_2 = 0x0030 d303_3 = 0x0000000000000000000
{D304 0x0f6ba/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0f6ee/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x0f61a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x0f78e/0xa0}:ARRAY_STRING[0x1,0xc] = "DO_DRAW_DOT2"
{D303 0x0f82e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f8ce/0x34} d303_2 = 0x0031 d303_3 = 0x0000000000000000000
{D304 0x0f8ce/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0f902/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x0f82e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x0f9a2/0xa0}:ARRAY_STRING[0x1,0xc] = "DO_DRAW_DOT3"
{D303 0x0fa42/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0fae2/0x34} d303_2 = 0x0032 d303_3 = 0x0000000000000000000
{D304 0x0fae2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0fb16/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x0fa42/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x0fbb6/0xa0}:ARRAY_STRING[0x1,0xc] = "DO_DRAW_DOT4"
{D303 0x0fc56/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x105ec/0x34} d303_2 = 0x0033 d303_3 = 0x0000000000000000000
{Thing2 0x0fcf6/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0e8d2/0x7ac} next_p → {Thing2 0x0e892/0x40}
{StringIndex 0x0fd36/0x8b6}:StringIndex x = 0x00000001 y = 0x00000039
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_EVENT«
  [$0x0003]  0x00338 004 »BOARD_CONFIGURE«
  [$0x0004]  0x003c8 005 »EVENT«
  [$0x0005]  0x00408 006 »X_CONFIGURE_NOTIFY_EVENT«
  [$0x0006]  0x004e0 007 »BOARD_EXPOSE«
  [$0x0007]  0x03568 008 »BOARD_SETUP«
  [$0x0008]  0x035d8 009 »DRAW_ALL_TILES«
  [$0x0009]  0x03660 00a »HILITE_TILE«
  [$0x000a]  0x036d0 00b »ROW«
  [$0x000b]  0x03700 00c »S_SHORT«
  [$0x000c]  0x03750 00d »COL«
  [$0x000d]  0x03780 00e »SHOW_SAMPLES«
  [$0x000e]  0x04a80 00f »X_BUTTON_PRESS_EVENT«
  [$0x000f]  0x04b38 010 »TEXT_IO«
  [$0x0010]  0x04b88 011 »XLBT_BASIC«
  [$0x0011]  0x04bf0 012 »XLBT_GRAPHICS«
  [$0x0012]  0x04c70 013 »XLBT_STRING«
  [$0x0013]  0x04ce0 014 »XLBP_EVENT«
  [$0x0014]  0x06228 015 »XLBP_GRAPHICS«
  [$0x0015]  0x062a8 016 »DRAW_XYZ«
  [$0x0016]  0x06300 017 »DO_DRAW_ERROR«
  [$0x0017]  0x06380 018 »DO_DRAW_SPRING«
  [$0x0018]  0x06408 019 »DO_DRAW_SUMMER«
  [$0x0019]  0x06490 01a »DO_DRAW_FALL«
  [$0x001a]  0x07b28 01b »DO_DRAW_WINTER«
  [$0x001b]  0x07bb0 01c »DO_DRAW_BAMBOO«
  [$0x001c]  0x07c38 01d »DO_DRAW_MUM«
  [$0x001d]  0x07ca8 01e »DO_DRAW_ORCHID«
  [$0x001e]  0x07d30 01f »DO_DRAW_PLUM«
  [$0x001f]  0x07da8 020 »DO_DRAW_GDRAGON«
  [$0x0020]  0x09110 021 »DO_DRAW_RDRAGON«
  [$0x0021]  0x091a0 022 »DO_DRAW_WDRAGON«
  [$0x0022]  0x09230 023 »DO_DRAW_EAST«
  [$0x0023]  0x092a8 024 »DO_DRAW_WEST«
  [$0x0024]  0x09320 025 »DO_DRAW_NORTH«
  [$0x0025]  0x093a0 026 »DO_DRAW_SOUTH«
  [$0x0026]  0x0a7b8 027 »DO_DRAW_BAM1«
  [$0x0027]  0x0a830 028 »DO_DRAW_BAM2«
  [$0x0028]  0x0a8a8 029 »DO_DRAW_BAM3«
  [$0x0029]  0x0a920 02a »DO_DRAW_BAM4«
  [$0x002a]  0x0a998 02b »DO_DRAW_BAM5«
  [$0x002b]  0x0aa10 02c »DO_DRAW_BAM6«
  [$0x002c]  0x0aa88 02d »DO_DRAW_BAM7«
  [$0x002d]  0x0c128 02e »DO_DRAW_BAM8«
  [$0x002e]  0x0c1a0 02f »DO_DRAW_BAM9«
  [$0x002f]  0x0c218 030 »DO_DRAW_DOT1«
  [$0x0030]  0x0c290 031 »DO_DRAW_DOT2«
  [$0x0031]  0x0c308 032 »DO_DRAW_DOT3«
  [$0x0032]  0x0c380 033 »DO_DRAW_DOT4«
  [$0x0033]  0x0c3f8 034 »DO_DRAW_DOT5«
  [$0x0034]  0x0e478 035 »DO_DRAW_DOT6«
  [$0x0035]  0x0e4f0 036 »DO_DRAW_DOT7«
  [$0x0036]  0x0e568 037 »DO_DRAW_DOT8«
  [$0x0037]  0x0e5e0 038 »DO_DRAW_DOT9«
  [$0x0038]  0x0e658 039 »DO_DRAW_CRAK1«
  [$0x0039]  0x0e6d8 000 »DO_DRAW_CRAK2«
{D304 0x105ec/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10620/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x0a2b0/0xa0} d302_d303_p → {D303 0x0fc56/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x106c0/0xa0}:ARRAY_STRING[0x1,0xc] = "DO_DRAW_DOT5"
{D303 0x10760/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10be8/0x34} d303_2 = 0x0034 d303_3 = 0x0000000000000000000
{Thing2 0x10800/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0e4f2/0x3a0} next_p → {Thing2 0x0e4b2/0x40}
{StringStore 0x10840/0x3a8}:StringStore x = 0x00000001 y = 0x0000006d
    @0x10886 [0x00] =  $0x0034 »DO_DRAW_DOT6«
    @0x108fe [0x01] =  $0x0035 »DO_DRAW_DOT7«
    @0x10976 [0x02] =  $0x0036 »DO_DRAW_DOT8«
    @0x109ee [0x03] =  $0x0037 »DO_DRAW_DOT9«
    @0x10a66 [0x04] =  $0x0038 »DO_DRAW_CRAK1«
    @0x10ae6 [0x05] =  $0x0039 »DO_DRAW_CRAK2«
    @0x10b66 [0x06] =  $0x9804 »\xc2\x00\x00\x00\x00\x40\xc3\xd0\x10«
{D304 0x10be8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10c1c/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x0ae6a/0xa0} d302_d303_p → {D303 0x10760/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x10cbc/0xa0}:ARRAY_STRING[0x1,0xc] = "DO_DRAW_DOT6"
{D303 0x10d5c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10dfc/0x34} d303_2 = 0x0035 d303_3 = 0x0000000000000000000
{D304 0x10dfc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10e30/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x10d5c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x10ed0/0xa0}:ARRAY_STRING[0x1,0xc] = "DO_DRAW_DOT7"
{D303 0x10f70/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11010/0x34} d303_2 = 0x0036 d303_3 = 0x0000000000000000000
{D304 0x11010/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x11044/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x10f70/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x110e4/0xa0}:ARRAY_STRING[0x1,0xc] = "DO_DRAW_DOT8"
{D303 0x11184/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11224/0x34} d303_2 = 0x0037 d303_3 = 0x0000000000000000000
{D304 0x11224/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x11258/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x11184/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x112f8/0xa0}:ARRAY_STRING[0x1,0xc] = "DO_DRAW_DOT9"
{D303 0x11398/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11438/0x34} d303_2 = 0x0038 d303_3 = 0x0000000000000000000
{D304 0x11438/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1146c/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x0baca/0xa0} d302_d303_p → {D303 0x11398/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x1150c/0xa8}:ARRAY_STRING[0x1,0xd] = "DO_DRAW_CRAK1"
{D303 0x115b4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11654/0x34} d303_2 = 0x0039 d303_3 = 0x0000000000000000000
{D304 0x11654/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x11688/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x115b4/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x11728/0xa8}:ARRAY_STRING[0x1,0xd] = "DO_DRAW_CRAK2"
{D303 0x117d0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12660/0x34} d303_2 = 0x003a d303_3 = 0x0000000000000000000
{Thing2 0x11870/0x40}:Thing2 Chain2 payload_p → {StringStore 0x10840/0x3a8} next_p → {Thing2 0x10800/0x40}
{StringStore 0x118b0/0x3b0}:StringStore x = 0x00000001 y = 0x0000006e
    @0x118f6 [0x00] =  $0x003a »DO_DRAW_CRAK3«
    @0x11976 [0x01] =  $0x003b »DO_DRAW_CRAK4«
    @0x119f6 [0x02] =  $0x003c »DO_DRAW_CRAK5«
    @0x11a76 [0x03] =  $0x003d »DO_DRAW_CRAK6«
    @0x11af6 [0x04] =  $0x003e »DO_DRAW_CRAK7«
    @0x11b76 [0x05] =  $0x003f »DO_DRAW_CRAK8«
    @0x11bf6 [0x06] =  $0x07bf »«
{Thing2 0x11c60/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0fd36/0x8b6} next_p → {Thing2 0x0fcf6/0x40}
{StringIndex 0x11ca0/0x9c0}:StringIndex x = 0x00000001 y = 0x00000040
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_EVENT«
  [$0x0003]  0x00338 004 »BOARD_CONFIGURE«
  [$0x0004]  0x003c8 005 »EVENT«
  [$0x0005]  0x00408 006 »X_CONFIGURE_NOTIFY_EVENT«
  [$0x0006]  0x004e0 007 »BOARD_EXPOSE«
  [$0x0007]  0x03568 008 »BOARD_SETUP«
  [$0x0008]  0x035d8 009 »DRAW_ALL_TILES«
  [$0x0009]  0x03660 00a »HILITE_TILE«
  [$0x000a]  0x036d0 00b »ROW«
  [$0x000b]  0x03700 00c »S_SHORT«
  [$0x000c]  0x03750 00d »COL«
  [$0x000d]  0x03780 00e »SHOW_SAMPLES«
  [$0x000e]  0x04a80 00f »X_BUTTON_PRESS_EVENT«
  [$0x000f]  0x04b38 010 »TEXT_IO«
  [$0x0010]  0x04b88 011 »XLBT_BASIC«
  [$0x0011]  0x04bf0 012 »XLBT_GRAPHICS«
  [$0x0012]  0x04c70 013 »XLBT_STRING«
  [$0x0013]  0x04ce0 014 »XLBP_EVENT«
  [$0x0014]  0x06228 015 »XLBP_GRAPHICS«
  [$0x0015]  0x062a8 016 »DRAW_XYZ«
  [$0x0016]  0x06300 017 »DO_DRAW_ERROR«
  [$0x0017]  0x06380 018 »DO_DRAW_SPRING«
  [$0x0018]  0x06408 019 »DO_DRAW_SUMMER«
  [$0x0019]  0x06490 01a »DO_DRAW_FALL«
  [$0x001a]  0x07b28 01b »DO_DRAW_WINTER«
  [$0x001b]  0x07bb0 01c »DO_DRAW_BAMBOO«
  [$0x001c]  0x07c38 01d »DO_DRAW_MUM«
  [$0x001d]  0x07ca8 01e »DO_DRAW_ORCHID«
  [$0x001e]  0x07d30 01f »DO_DRAW_PLUM«
  [$0x001f]  0x07da8 020 »DO_DRAW_GDRAGON«
  [$0x0020]  0x09110 021 »DO_DRAW_RDRAGON«
  [$0x0021]  0x091a0 022 »DO_DRAW_WDRAGON«
  [$0x0022]  0x09230 023 »DO_DRAW_EAST«
  [$0x0023]  0x092a8 024 »DO_DRAW_WEST«
  [$0x0024]  0x09320 025 »DO_DRAW_NORTH«
  [$0x0025]  0x093a0 026 »DO_DRAW_SOUTH«
  [$0x0026]  0x0a7b8 027 »DO_DRAW_BAM1«
  [$0x0027]  0x0a830 028 »DO_DRAW_BAM2«
  [$0x0028]  0x0a8a8 029 »DO_DRAW_BAM3«
  [$0x0029]  0x0a920 02a »DO_DRAW_BAM4«
  [$0x002a]  0x0a998 02b »DO_DRAW_BAM5«
  [$0x002b]  0x0aa10 02c »DO_DRAW_BAM6«
  [$0x002c]  0x0aa88 02d »DO_DRAW_BAM7«
  [$0x002d]  0x0c128 02e »DO_DRAW_BAM8«
  [$0x002e]  0x0c1a0 02f »DO_DRAW_BAM9«
  [$0x002f]  0x0c218 030 »DO_DRAW_DOT1«
  [$0x0030]  0x0c290 031 »DO_DRAW_DOT2«
  [$0x0031]  0x0c308 032 »DO_DRAW_DOT3«
  [$0x0032]  0x0c380 033 »DO_DRAW_DOT4«
  [$0x0033]  0x0c3f8 034 »DO_DRAW_DOT5«
  [$0x0034]  0x0e478 035 »DO_DRAW_DOT6«
  [$0x0035]  0x0e4f0 036 »DO_DRAW_DOT7«
  [$0x0036]  0x0e568 037 »DO_DRAW_DOT8«
  [$0x0037]  0x0e5e0 038 »DO_DRAW_DOT9«
  [$0x0038]  0x0e658 039 »DO_DRAW_CRAK1«
  [$0x0039]  0x0e6d8 03a »DO_DRAW_CRAK2«
  [$0x003a]  0x0f4e8 03b »DO_DRAW_CRAK3«
  [$0x003b]  0x0f568 03c »DO_DRAW_CRAK4«
  [$0x003c]  0x0f5e8 03d »DO_DRAW_CRAK5«
  [$0x003d]  0x0f668 03e »DO_DRAW_CRAK6«
  [$0x003e]  0x0f6e8 03f »DO_DRAW_CRAK7«
  [$0x003f]  0x0f768 040 »DO_DRAW_CRAK8«
  [$0x0040]  0x10f80 000 »DO_DRAW_CRAK9«
{D304 0x12660/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12694/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x0b08e/0xa0} d302_d303_p → {D303 0x117d0/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x12734/0xa8}:ARRAY_STRING[0x1,0xd] = "DO_DRAW_CRAK3"
{D303 0x127dc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1287c/0x34} d303_2 = 0x003b d303_3 = 0x0000000000000000000
{D304 0x1287c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x128b0/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x127dc/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x12950/0xa8}:ARRAY_STRING[0x1,0xd] = "DO_DRAW_CRAK4"
{D303 0x129f8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12a98/0x34} d303_2 = 0x003c d303_3 = 0x0000000000000000000
{D304 0x12a98/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12acc/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x06c2c/0xa0} d302_d303_p → {D303 0x129f8/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x12b6c/0xa8}:ARRAY_STRING[0x1,0xd] = "DO_DRAW_CRAK5"
{D303 0x12c14/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12cb4/0x34} d303_2 = 0x003d d303_3 = 0x0000000000000000000
{D304 0x12cb4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12ce8/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x0f2c6/0xa0} d302_d303_p → {D303 0x12c14/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x12d88/0xa8}:ARRAY_STRING[0x1,0xd] = "DO_DRAW_CRAK6"
{D303 0x12e30/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12ed0/0x34} d303_2 = 0x003e d303_3 = 0x0000000000000000000
{D304 0x12ed0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12f04/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x12e30/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x12fa4/0xa8}:ARRAY_STRING[0x1,0xd] = "DO_DRAW_CRAK7"
{D303 0x1304c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x130ec/0x34} d303_2 = 0x003f d303_3 = 0x0000000000000000000
{D304 0x130ec/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x13120/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x1304c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x131c0/0xa8}:ARRAY_STRING[0x1,0xd] = "DO_DRAW_CRAK8"
{D303 0x13268/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x13700/0x34} d303_2 = 0x0040 d303_3 = 0x0000000000000000000
{Thing2 0x13308/0x40}:Thing2 Chain2 payload_p → {StringStore 0x118b0/0x3b0} next_p → {Thing2 0x11870/0x40}
{StringStore 0x13348/0x3b8}:StringStore x = 0x00000001 y = 0x0000006f
    @0x1338e [0x00] =  $0x0040 »DO_DRAW_CRAK9«
    @0x1340e [0x01] =  $0x0041 »=«
    @0x1342e [0x02] =  $0x0042 »<«
    @0x1344e [0x03] =  $0x0043 »>«
    @0x1346e [0x04] =  $0x0044 »<=«
    @0x13496 [0x05] =  $0x0045 »>=«
    @0x134be [0x06] =  $0x0046 »DRAW_XYZ_ARRAY«
    @0x13546 [0x07] =  $0x0047 »S_LONG«
    @0x1358e [0x08] =  $0x0048 »N_FACES«
    @0x135de [0x09] =  $0x0049 »&«
    @0x135fe [0x0a] =  $0x004a »FACES«
    @0x1363e [0x0b] =  $0x004b »DRAW_ERROR«
    @0x136a6 [0x0c] =  $0x004c »'D'«
    @0x136d6 [0x0d] =  $0x1400 »«
{D304 0x13700/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x13734/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x0f0b2/0xa0} d302_d303_p → {D303 0x13268/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x137d4/0xa8}:ARRAY_STRING[0x1,0xd] = "DO_DRAW_CRAK9"
{D303 0x1387c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1444c/0x34} d303_2 = 0x0041 d303_3 = 0x0000000000000000000
{Thing2 0x1391c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x11ca0/0x9c0} next_p → {Thing2 0x11c60/0x40}
{StringIndex 0x1395c/0xaf0}:StringIndex x = 0x00000001 y = 0x00000048
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_EVENT«
  [$0x0003]  0x00338 004 »BOARD_CONFIGURE«
  [$0x0004]  0x003c8 005 »EVENT«
  [$0x0005]  0x00408 006 »X_CONFIGURE_NOTIFY_EVENT«
  [$0x0006]  0x004e0 007 »BOARD_EXPOSE«
  [$0x0007]  0x03568 008 »BOARD_SETUP«
  [$0x0008]  0x035d8 009 »DRAW_ALL_TILES«
  [$0x0009]  0x03660 00a »HILITE_TILE«
  [$0x000a]  0x036d0 00b »ROW«
  [$0x000b]  0x03700 00c »S_SHORT«
  [$0x000c]  0x03750 00d »COL«
  [$0x000d]  0x03780 00e »SHOW_SAMPLES«
  [$0x000e]  0x04a80 00f »X_BUTTON_PRESS_EVENT«
  [$0x000f]  0x04b38 010 »TEXT_IO«
  [$0x0010]  0x04b88 011 »XLBT_BASIC«
  [$0x0011]  0x04bf0 012 »XLBT_GRAPHICS«
  [$0x0012]  0x04c70 013 »XLBT_STRING«
  [$0x0013]  0x04ce0 014 »XLBP_EVENT«
  [$0x0014]  0x06228 015 »XLBP_GRAPHICS«
  [$0x0015]  0x062a8 016 »DRAW_XYZ«
  [$0x0016]  0x06300 017 »DO_DRAW_ERROR«
  [$0x0017]  0x06380 018 »DO_DRAW_SPRING«
  [$0x0018]  0x06408 019 »DO_DRAW_SUMMER«
  [$0x0019]  0x06490 01a »DO_DRAW_FALL«
  [$0x001a]  0x07b28 01b »DO_DRAW_WINTER«
  [$0x001b]  0x07bb0 01c »DO_DRAW_BAMBOO«
  [$0x001c]  0x07c38 01d »DO_DRAW_MUM«
  [$0x001d]  0x07ca8 01e »DO_DRAW_ORCHID«
  [$0x001e]  0x07d30 01f »DO_DRAW_PLUM«
  [$0x001f]  0x07da8 020 »DO_DRAW_GDRAGON«
  [$0x0020]  0x09110 021 »DO_DRAW_RDRAGON«
  [$0x0021]  0x091a0 022 »DO_DRAW_WDRAGON«
  [$0x0022]  0x09230 023 »DO_DRAW_EAST«
  [$0x0023]  0x092a8 024 »DO_DRAW_WEST«
  [$0x0024]  0x09320 025 »DO_DRAW_NORTH«
  [$0x0025]  0x093a0 026 »DO_DRAW_SOUTH«
  [$0x0026]  0x0a7b8 027 »DO_DRAW_BAM1«
  [$0x0027]  0x0a830 028 »DO_DRAW_BAM2«
  [$0x0028]  0x0a8a8 029 »DO_DRAW_BAM3«
  [$0x0029]  0x0a920 02a »DO_DRAW_BAM4«
  [$0x002a]  0x0a998 02b »DO_DRAW_BAM5«
  [$0x002b]  0x0aa10 02c »DO_DRAW_BAM6«
  [$0x002c]  0x0aa88 02d »DO_DRAW_BAM7«
  [$0x002d]  0x0c128 02e »DO_DRAW_BAM8«
  [$0x002e]  0x0c1a0 02f »DO_DRAW_BAM9«
  [$0x002f]  0x0c218 030 »DO_DRAW_DOT1«
  [$0x0030]  0x0c290 031 »DO_DRAW_DOT2«
  [$0x0031]  0x0c308 032 »DO_DRAW_DOT3«
  [$0x0032]  0x0c380 033 »DO_DRAW_DOT4«
  [$0x0033]  0x0c3f8 034 »DO_DRAW_DOT5«
  [$0x0034]  0x0e478 035 »DO_DRAW_DOT6«
  [$0x0035]  0x0e4f0 036 »DO_DRAW_DOT7«
  [$0x0036]  0x0e568 037 »DO_DRAW_DOT8«
  [$0x0037]  0x0e5e0 038 »DO_DRAW_DOT9«
  [$0x0038]  0x0e658 039 »DO_DRAW_CRAK1«
  [$0x0039]  0x0e6d8 03a »DO_DRAW_CRAK2«
  [$0x003a]  0x0f4e8 03b »DO_DRAW_CRAK3«
  [$0x003b]  0x0f568 03c »DO_DRAW_CRAK4«
  [$0x003c]  0x0f5e8 03d »DO_DRAW_CRAK5«
  [$0x003d]  0x0f668 03e »DO_DRAW_CRAK6«
  [$0x003e]  0x0f6e8 03f »DO_DRAW_CRAK7«
  [$0x003f]  0x0f768 040 »DO_DRAW_CRAK8«
  [$0x0040]  0x10f80 041 »DO_DRAW_CRAK9«
  [$0x0041]  0x11000 042 »=«
  [$0x0042]  0x11020 043 »<«
  [$0x0043]  0x11040 044 »>«
  [$0x0044]  0x11060 045 »<=«
  [$0x0045]  0x11088 046 »>=«
  [$0x0046]  0x110b0 047 »DRAW_XYZ_ARRAY«
  [$0x0047]  0x11138 048 »S_LONG«
  [$0x0048]  0x11180 000 »N_FACES«
{D304 0x1444c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x14480/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x1387c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x14520/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x14568/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x14608/0x34} d303_2 = 0x0042 d303_3 = 0x0000000000000000000
{D304 0x14608/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1463c/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x14568/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x146dc/0x48}:ARRAY_STRING[0x1,0x1] = "<"
{D303 0x14724/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x147c4/0x34} d303_2 = 0x0043 d303_3 = 0x0000000000000000000
{D304 0x147c4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x147f8/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x13734/0xa0} d302_d303_p → {D303 0x14724/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x14898/0x48}:ARRAY_STRING[0x1,0x1] = ">"
{D303 0x148e0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x14980/0x34} d303_2 = 0x0044 d303_3 = 0x0000000000000000000
{D304 0x14980/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x149b4/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x0deaa/0xa0} d302_d303_p → {D303 0x148e0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x14a54/0x50}:ARRAY_STRING[0x1,0x2] = "<="
{D303 0x14aa4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x14b44/0x34} d303_2 = 0x0045 d303_3 = 0x0000000000000000000
{D304 0x14b44/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x14b78/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x10620/0xa0} d302_d303_p → {D303 0x14aa4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x14c18/0x50}:ARRAY_STRING[0x1,0x2] = ">="
{D303 0x14c68/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x14d08/0x34} d303_2 = 0x0046 d303_3 = 0x0000000000000000000
{D304 0x14d08/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x14d3c/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x05712/0xa0} d302_d303_p → {D303 0x14c68/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x14ddc/0xb0}:ARRAY_STRING[0x1,0xe] = "DRAW_XYZ_ARRAY"
{D303 0x14e8c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x14f2c/0x34} d303_2 = 0x0047 d303_3 = 0x0000000000000000000
{D304 0x14f2c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x14f60/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x14e8c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x15000/0x70}:ARRAY_STRING[0x1,0x6] = "S_LONG"
{D307 0x15070/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x150ef/0x83}:D306 d306_d303_p → {D303 0x14e8c/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x15070/0x7f}
{D303 0x15172/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x15212/0x34} d303_2 = 0x0048 d303_3 = 0x0000000000000000000
{D304 0x15212/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x15246/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x15172/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x152e6/0x78}:ARRAY_STRING[0x1,0x7] = "N_FACES"
{D307 0x1535e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x153dd/0x83}:D306 d306_d303_p → {D303 0x15172/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x1535e/0x7f}
{D303 0x15460/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x16186/0x34} d303_2 = 0x0049 d303_3 = 0x0000000000000000000
{Thing2 0x15500/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x1395c/0xaf0} next_p → {Thing2 0x1391c/0x40}
{StringIndex 0x15540/0xc46}:StringIndex x = 0x00000001 y = 0x00000051
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_EVENT«
  [$0x0003]  0x00338 004 »BOARD_CONFIGURE«
  [$0x0004]  0x003c8 005 »EVENT«
  [$0x0005]  0x00408 006 »X_CONFIGURE_NOTIFY_EVENT«
  [$0x0006]  0x004e0 007 »BOARD_EXPOSE«
  [$0x0007]  0x03568 008 »BOARD_SETUP«
  [$0x0008]  0x035d8 009 »DRAW_ALL_TILES«
  [$0x0009]  0x03660 00a »HILITE_TILE«
  [$0x000a]  0x036d0 00b »ROW«
  [$0x000b]  0x03700 00c »S_SHORT«
  [$0x000c]  0x03750 00d »COL«
  [$0x000d]  0x03780 00e »SHOW_SAMPLES«
  [$0x000e]  0x04a80 00f »X_BUTTON_PRESS_EVENT«
  [$0x000f]  0x04b38 010 »TEXT_IO«
  [$0x0010]  0x04b88 011 »XLBT_BASIC«
  [$0x0011]  0x04bf0 012 »XLBT_GRAPHICS«
  [$0x0012]  0x04c70 013 »XLBT_STRING«
  [$0x0013]  0x04ce0 014 »XLBP_EVENT«
  [$0x0014]  0x06228 015 »XLBP_GRAPHICS«
  [$0x0015]  0x062a8 016 »DRAW_XYZ«
  [$0x0016]  0x06300 017 »DO_DRAW_ERROR«
  [$0x0017]  0x06380 018 »DO_DRAW_SPRING«
  [$0x0018]  0x06408 019 »DO_DRAW_SUMMER«
  [$0x0019]  0x06490 01a »DO_DRAW_FALL«
  [$0x001a]  0x07b28 01b »DO_DRAW_WINTER«
  [$0x001b]  0x07bb0 01c »DO_DRAW_BAMBOO«
  [$0x001c]  0x07c38 01d »DO_DRAW_MUM«
  [$0x001d]  0x07ca8 01e »DO_DRAW_ORCHID«
  [$0x001e]  0x07d30 01f »DO_DRAW_PLUM«
  [$0x001f]  0x07da8 020 »DO_DRAW_GDRAGON«
  [$0x0020]  0x09110 021 »DO_DRAW_RDRAGON«
  [$0x0021]  0x091a0 022 »DO_DRAW_WDRAGON«
  [$0x0022]  0x09230 023 »DO_DRAW_EAST«
  [$0x0023]  0x092a8 024 »DO_DRAW_WEST«
  [$0x0024]  0x09320 025 »DO_DRAW_NORTH«
  [$0x0025]  0x093a0 026 »DO_DRAW_SOUTH«
  [$0x0026]  0x0a7b8 027 »DO_DRAW_BAM1«
  [$0x0027]  0x0a830 028 »DO_DRAW_BAM2«
  [$0x0028]  0x0a8a8 029 »DO_DRAW_BAM3«
  [$0x0029]  0x0a920 02a »DO_DRAW_BAM4«
  [$0x002a]  0x0a998 02b »DO_DRAW_BAM5«
  [$0x002b]  0x0aa10 02c »DO_DRAW_BAM6«
  [$0x002c]  0x0aa88 02d »DO_DRAW_BAM7«
  [$0x002d]  0x0c128 02e »DO_DRAW_BAM8«
  [$0x002e]  0x0c1a0 02f »DO_DRAW_BAM9«
  [$0x002f]  0x0c218 030 »DO_DRAW_DOT1«
  [$0x0030]  0x0c290 031 »DO_DRAW_DOT2«
  [$0x0031]  0x0c308 032 »DO_DRAW_DOT3«
  [$0x0032]  0x0c380 033 »DO_DRAW_DOT4«
  [$0x0033]  0x0c3f8 034 »DO_DRAW_DOT5«
  [$0x0034]  0x0e478 035 »DO_DRAW_DOT6«
  [$0x0035]  0x0e4f0 036 »DO_DRAW_DOT7«
  [$0x0036]  0x0e568 037 »DO_DRAW_DOT8«
  [$0x0037]  0x0e5e0 038 »DO_DRAW_DOT9«
  [$0x0038]  0x0e658 039 »DO_DRAW_CRAK1«
  [$0x0039]  0x0e6d8 03a »DO_DRAW_CRAK2«
  [$0x003a]  0x0f4e8 03b »DO_DRAW_CRAK3«
  [$0x003b]  0x0f568 03c »DO_DRAW_CRAK4«
  [$0x003c]  0x0f5e8 03d »DO_DRAW_CRAK5«
  [$0x003d]  0x0f668 03e »DO_DRAW_CRAK6«
  [$0x003e]  0x0f6e8 03f »DO_DRAW_CRAK7«
  [$0x003f]  0x0f768 040 »DO_DRAW_CRAK8«
  [$0x0040]  0x10f80 041 »DO_DRAW_CRAK9«
  [$0x0041]  0x11000 042 »=«
  [$0x0042]  0x11020 043 »<«
  [$0x0043]  0x11040 044 »>«
  [$0x0044]  0x11060 045 »<=«
  [$0x0045]  0x11088 046 »>=«
  [$0x0046]  0x110b0 047 »DRAW_XYZ_ARRAY«
  [$0x0047]  0x11138 048 »S_LONG«
  [$0x0048]  0x11180 049 »N_FACES«
  [$0x0049]  0x111d0 04a »&«
  [$0x004a]  0x111f0 04b »FACES«
  [$0x004b]  0x11230 04c »DRAW_ERROR«
  [$0x004c]  0x11298 04d »'D'«
  [$0x004d]  0x14668 04e »'r'«
  [$0x004e]  0x14698 04f »'e'«
  [$0x004f]  0x146c8 050 »'w'«
  [$0x0050]  0x146f8 051 »' '«
  [$0x0051]  0x14728 000 »'t'«
{D304 0x16186/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x161ba/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x0c95e/0xa0} d302_d303_p → {D303 0x15460/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x1625a/0x48}:ARRAY_STRING[0x1,0x1] = "&"
{D303 0x162a2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x16342/0x34} d303_2 = 0x004a d303_3 = 0x0000000000000000000
{D304 0x16342/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x16376/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x11044/0xa0} d302_d303_p → {D303 0x162a2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x16416/0x68}:ARRAY_STRING[0x1,0x5] = "FACES"
{D303 0x1647e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1651e/0x34} d303_2 = 0x004b d303_3 = 0x0000000000000000000
{D304 0x1651e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x16552/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x1647e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x165f2/0x90}:ARRAY_STRING[0x1,0xa] = "DRAW_ERROR"
{D303 0x16682/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x16722/0x34} d303_2 = 0x004c d303_3 = 0x0000000000000000000
{D304 0x16722/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x16756/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x16682/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x167f6/0x58}:ARRAY_STRING[0x1,0x3] = "'D'"
{D307 0x1684e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x168cd/0x83}:D306 d306_d303_p → {D303 0x16682/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x1684e/0x7f}
{D303 0x16950/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x16df0/0x34} d303_2 = 0x004d d303_3 = 0x0000000000000000000
{Thing2 0x169f0/0x40}:Thing2 Chain2 payload_p → {StringStore 0x13348/0x3b8} next_p → {Thing2 0x13308/0x40}
{StringStore 0x16a30/0x3c0}:StringStore x = 0x00000001 y = 0x00000070
    @0x16a76 [0x00] =  $0x004d »'r'«
    @0x16aa6 [0x01] =  $0x004e »'e'«
    @0x16ad6 [0x02] =  $0x004f »'w'«
    @0x16b06 [0x03] =  $0x0050 »' '«
    @0x16b36 [0x04] =  $0x0051 »'t'«
    @0x16b66 [0x05] =  $0x0052 »'i'«
    @0x16b96 [0x06] =  $0x0053 »'l'«
    @0x16bc6 [0x07] =  $0x0054 »'f'«
    @0x16bf6 [0x08] =  $0x0055 »'a'«
    @0x16c26 [0x09] =  $0x0056 »'c'«
    @0x16c56 [0x0a] =  $0x0057 »'0'«
    @0x16c86 [0x0b] =  $0x0058 »'?'«
    @0x16cb6 [0x0c] =  $0x0059 »CALL«
    @0x16cee [0x0d] =  $0x005a »WHAT«
    @0x16d26 [0x0e] =  $0x005b »X«
    @0x16d46 [0x0f] =  $0x005c »Y«
    @0x16d66 [0x10] =  $0x005d »DRAW_SPRING«
{D304 0x16df0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x16e24/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x16950/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x16ec4/0x58}:ARRAY_STRING[0x1,0x3] = "'r'"
{D307 0x16f1c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x16f9b/0x83}:D308 d308_d303_p → {D303 0x16950/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x16f1c/0x7f}
{D303 0x1701e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x170be/0x34} d303_2 = 0x004e d303_3 = 0x0000000000000000000
{D304 0x170be/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x170f2/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0dc96/0xa0} d302_d303_p → {D303 0x1701e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x17192/0x58}:ARRAY_STRING[0x1,0x3] = "'e'"
{D307 0x171ea/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x17269/0x83}:D308 d308_d303_p → {D303 0x1701e/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x171ea/0x7f}
{D303 0x172ec/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1738c/0x34} d303_2 = 0x004f d303_3 = 0x0000000000000000000
{D304 0x1738c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x173c0/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x161ba/0xa0} d302_d303_p → {D303 0x172ec/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x17460/0x58}:ARRAY_STRING[0x1,0x3] = "'w'"
{D307 0x174b8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x17537/0x83}:D306 d306_d303_p → {D303 0x172ec/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x174b8/0x7f}
{D303 0x175ba/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1765a/0x34} d303_2 = 0x0050 d303_3 = 0x0000000000000000000
{D304 0x1765a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1768e/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x175ba/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x1772e/0x58}:ARRAY_STRING[0x1,0x3] = "' '"
{D307 0x17786/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x17805/0x83}:D308 d308_d303_p → {D303 0x175ba/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x17786/0x7f}
{D303 0x17888/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x17928/0x34} d303_2 = 0x0051 d303_3 = 0x0000000000000000000
{D304 0x17928/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1795c/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x17888/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x179fc/0x58}:ARRAY_STRING[0x1,0x3] = "'t'"
{D307 0x17a54/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x17ad3/0x83}:D306 d306_d303_p → {D303 0x17888/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x17a54/0x7f}
{D303 0x17b56/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x189f8/0x34} d303_2 = 0x0052 d303_3 = 0x0000000000000000000
{Thing2 0x17bf6/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x15540/0xc46} next_p → {Thing2 0x15500/0x40}
{StringIndex 0x17c36/0xdc2}:StringIndex x = 0x00000001 y = 0x0000005b
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_EVENT«
  [$0x0003]  0x00338 004 »BOARD_CONFIGURE«
  [$0x0004]  0x003c8 005 »EVENT«
  [$0x0005]  0x00408 006 »X_CONFIGURE_NOTIFY_EVENT«
  [$0x0006]  0x004e0 007 »BOARD_EXPOSE«
  [$0x0007]  0x03568 008 »BOARD_SETUP«
  [$0x0008]  0x035d8 009 »DRAW_ALL_TILES«
  [$0x0009]  0x03660 00a »HILITE_TILE«
  [$0x000a]  0x036d0 00b »ROW«
  [$0x000b]  0x03700 00c »S_SHORT«
  [$0x000c]  0x03750 00d »COL«
  [$0x000d]  0x03780 00e »SHOW_SAMPLES«
  [$0x000e]  0x04a80 00f »X_BUTTON_PRESS_EVENT«
  [$0x000f]  0x04b38 010 »TEXT_IO«
  [$0x0010]  0x04b88 011 »XLBT_BASIC«
  [$0x0011]  0x04bf0 012 »XLBT_GRAPHICS«
  [$0x0012]  0x04c70 013 »XLBT_STRING«
  [$0x0013]  0x04ce0 014 »XLBP_EVENT«
  [$0x0014]  0x06228 015 »XLBP_GRAPHICS«
  [$0x0015]  0x062a8 016 »DRAW_XYZ«
  [$0x0016]  0x06300 017 »DO_DRAW_ERROR«
  [$0x0017]  0x06380 018 »DO_DRAW_SPRING«
  [$0x0018]  0x06408 019 »DO_DRAW_SUMMER«
  [$0x0019]  0x06490 01a »DO_DRAW_FALL«
  [$0x001a]  0x07b28 01b »DO_DRAW_WINTER«
  [$0x001b]  0x07bb0 01c »DO_DRAW_BAMBOO«
  [$0x001c]  0x07c38 01d »DO_DRAW_MUM«
  [$0x001d]  0x07ca8 01e »DO_DRAW_ORCHID«
  [$0x001e]  0x07d30 01f »DO_DRAW_PLUM«
  [$0x001f]  0x07da8 020 »DO_DRAW_GDRAGON«
  [$0x0020]  0x09110 021 »DO_DRAW_RDRAGON«
  [$0x0021]  0x091a0 022 »DO_DRAW_WDRAGON«
  [$0x0022]  0x09230 023 »DO_DRAW_EAST«
  [$0x0023]  0x092a8 024 »DO_DRAW_WEST«
  [$0x0024]  0x09320 025 »DO_DRAW_NORTH«
  [$0x0025]  0x093a0 026 »DO_DRAW_SOUTH«
  [$0x0026]  0x0a7b8 027 »DO_DRAW_BAM1«
  [$0x0027]  0x0a830 028 »DO_DRAW_BAM2«
  [$0x0028]  0x0a8a8 029 »DO_DRAW_BAM3«
  [$0x0029]  0x0a920 02a »DO_DRAW_BAM4«
  [$0x002a]  0x0a998 02b »DO_DRAW_BAM5«
  [$0x002b]  0x0aa10 02c »DO_DRAW_BAM6«
  [$0x002c]  0x0aa88 02d »DO_DRAW_BAM7«
  [$0x002d]  0x0c128 02e »DO_DRAW_BAM8«
  [$0x002e]  0x0c1a0 02f »DO_DRAW_BAM9«
  [$0x002f]  0x0c218 030 »DO_DRAW_DOT1«
  [$0x0030]  0x0c290 031 »DO_DRAW_DOT2«
  [$0x0031]  0x0c308 032 »DO_DRAW_DOT3«
  [$0x0032]  0x0c380 033 »DO_DRAW_DOT4«
  [$0x0033]  0x0c3f8 034 »DO_DRAW_DOT5«
  [$0x0034]  0x0e478 035 »DO_DRAW_DOT6«
  [$0x0035]  0x0e4f0 036 »DO_DRAW_DOT7«
  [$0x0036]  0x0e568 037 »DO_DRAW_DOT8«
  [$0x0037]  0x0e5e0 038 »DO_DRAW_DOT9«
  [$0x0038]  0x0e658 039 »DO_DRAW_CRAK1«
  [$0x0039]  0x0e6d8 03a »DO_DRAW_CRAK2«
  [$0x003a]  0x0f4e8 03b »DO_DRAW_CRAK3«
  [$0x003b]  0x0f568 03c »DO_DRAW_CRAK4«
  [$0x003c]  0x0f5e8 03d »DO_DRAW_CRAK5«
  [$0x003d]  0x0f668 03e »DO_DRAW_CRAK6«
  [$0x003e]  0x0f6e8 03f »DO_DRAW_CRAK7«
  [$0x003f]  0x0f768 040 »DO_DRAW_CRAK8«
  [$0x0040]  0x10f80 041 »DO_DRAW_CRAK9«
  [$0x0041]  0x11000 042 »=«
  [$0x0042]  0x11020 043 »<«
  [$0x0043]  0x11040 044 »>«
  [$0x0044]  0x11060 045 »<=«
  [$0x0045]  0x11088 046 »>=«
  [$0x0046]  0x110b0 047 »DRAW_XYZ_ARRAY«
  [$0x0047]  0x11138 048 »S_LONG«
  [$0x0048]  0x11180 049 »N_FACES«
  [$0x0049]  0x111d0 04a »&«
  [$0x004a]  0x111f0 04b »FACES«
  [$0x004b]  0x11230 04c »DRAW_ERROR«
  [$0x004c]  0x11298 04d »'D'«
  [$0x004d]  0x14668 04e »'r'«
  [$0x004e]  0x14698 04f »'e'«
  [$0x004f]  0x146c8 050 »'w'«
  [$0x0050]  0x146f8 051 »' '«
  [$0x0051]  0x14728 052 »'t'«
  [$0x0052]  0x14758 053 »'i'«
  [$0x0053]  0x14788 054 »'l'«
  [$0x0054]  0x147b8 055 »'f'«
  [$0x0055]  0x147e8 056 »'a'«
  [$0x0056]  0x14818 057 »'c'«
  [$0x0057]  0x14848 058 »'0'«
  [$0x0058]  0x14878 059 »'?'«
  [$0x0059]  0x148a8 05a »CALL«
  [$0x005a]  0x148e0 05b »WHAT«
  [$0x005b]  0x14918 000 »X«
{D304 0x189f8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x18a2c/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x17b56/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x18acc/0x58}:ARRAY_STRING[0x1,0x3] = "'i'"
{D307 0x18b24/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x18ba3/0x83}:D308 d308_d303_p → {D303 0x17b56/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x18b24/0x7f}
{D303 0x18c26/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x18cc6/0x34} d303_2 = 0x0053 d303_3 = 0x0000000000000000000
{D304 0x18cc6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x18cfa/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x18c26/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x18d9a/0x58}:ARRAY_STRING[0x1,0x3] = "'l'"
{D307 0x18df2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x18e71/0x83}:D308 d308_d303_p → {D303 0x18c26/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x18df2/0x7f}
{D303 0x18ef4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x18f94/0x34} d303_2 = 0x0054 d303_3 = 0x0000000000000000000
{D304 0x18f94/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x18fc8/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x18ef4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x19068/0x58}:ARRAY_STRING[0x1,0x3] = "'f'"
{D307 0x190c0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x1913f/0x83}:D306 d306_d303_p → {D303 0x18ef4/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x190c0/0x7f}
{D303 0x191c2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x19262/0x34} d303_2 = 0x0055 d303_3 = 0x0000000000000000000
{D304 0x19262/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x19296/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x16376/0xa0} d302_d303_p → {D303 0x191c2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x19336/0x58}:ARRAY_STRING[0x1,0x3] = "'a'"
{D307 0x1938e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x1940d/0x83}:D308 d308_d303_p → {D303 0x191c2/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x1938e/0x7f}
{D303 0x19490/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x19530/0x34} d303_2 = 0x0056 d303_3 = 0x0000000000000000000
{D304 0x19530/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x19564/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x091c8/0xa0} d302_d303_p → {D303 0x19490/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x19604/0x58}:ARRAY_STRING[0x1,0x3] = "'c'"
{D307 0x1965c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x196db/0x83}:D308 d308_d303_p → {D303 0x19490/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x1965c/0x7f}
{D303 0x1975e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x197fe/0x34} d303_2 = 0x0057 d303_3 = 0x0000000000000000000
{D304 0x197fe/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x19832/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x1975e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x198d2/0x58}:ARRAY_STRING[0x1,0x3] = "'0'"
{D307 0x1992a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x199a9/0x83}:D308 d308_d303_p → {D303 0x1975e/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x1992a/0x7f}
{D303 0x19a2c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x19acc/0x34} d303_2 = 0x0058 d303_3 = 0x0000000000000000000
{D304 0x19acc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x19b00/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x19a2c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x19ba0/0x58}:ARRAY_STRING[0x1,0x3] = "'?'"
{D307 0x19bf8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x19c77/0x83}:D308 d308_d303_p → {D303 0x19a2c/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x19bf8/0x7f}
{D303 0x19cfa/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x19d9a/0x34} d303_2 = 0x0059 d303_3 = 0x0000000000000000000
{D304 0x19d9a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x19dce/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x170f2/0xa0} d302_d303_p → {D303 0x19cfa/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x19e6e/0x60}:ARRAY_STRING[0x1,0x4] = "CALL"
{D303 0x19ece/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x19f6e/0x34} d303_2 = 0x005a d303_3 = 0x0000000000000000000
{D304 0x19f6e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x19fa2/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x173c0/0xa0} d302_d303_p → {D303 0x19ece/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x1a042/0x60}:ARRAY_STRING[0x1,0x4] = "WHAT"
{D303 0x1a0a2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1a142/0x34} d303_2 = 0x005b d303_3 = 0x0000000000000000000
{D304 0x1a142/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1a176/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x1a0a2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x1a216/0x48}:ARRAY_STRING[0x1,0x1] = "X"
{D307 0x1a25e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D303 0x1a2dd/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1b321/0x34} d303_2 = 0x005c d303_3 = 0x0000000000000000000
{Thing2 0x1a37d/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x17c36/0xdc2} next_p → {Thing2 0x17bf6/0x40}
{StringIndex 0x1a3bd/0xf64}:StringIndex x = 0x00000001 y = 0x00000066
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_EVENT«
  [$0x0003]  0x00338 004 »BOARD_CONFIGURE«
  [$0x0004]  0x003c8 005 »EVENT«
  [$0x0005]  0x00408 006 »X_CONFIGURE_NOTIFY_EVENT«
  [$0x0006]  0x004e0 007 »BOARD_EXPOSE«
  [$0x0007]  0x03568 008 »BOARD_SETUP«
  [$0x0008]  0x035d8 009 »DRAW_ALL_TILES«
  [$0x0009]  0x03660 00a »HILITE_TILE«
  [$0x000a]  0x036d0 00b »ROW«
  [$0x000b]  0x03700 00c »S_SHORT«
  [$0x000c]  0x03750 00d »COL«
  [$0x000d]  0x03780 00e »SHOW_SAMPLES«
  [$0x000e]  0x04a80 00f »X_BUTTON_PRESS_EVENT«
  [$0x000f]  0x04b38 010 »TEXT_IO«
  [$0x0010]  0x04b88 011 »XLBT_BASIC«
  [$0x0011]  0x04bf0 012 »XLBT_GRAPHICS«
  [$0x0012]  0x04c70 013 »XLBT_STRING«
  [$0x0013]  0x04ce0 014 »XLBP_EVENT«
  [$0x0014]  0x06228 015 »XLBP_GRAPHICS«
  [$0x0015]  0x062a8 016 »DRAW_XYZ«
  [$0x0016]  0x06300 017 »DO_DRAW_ERROR«
  [$0x0017]  0x06380 018 »DO_DRAW_SPRING«
  [$0x0018]  0x06408 019 »DO_DRAW_SUMMER«
  [$0x0019]  0x06490 01a »DO_DRAW_FALL«
  [$0x001a]  0x07b28 01b »DO_DRAW_WINTER«
  [$0x001b]  0x07bb0 01c »DO_DRAW_BAMBOO«
  [$0x001c]  0x07c38 01d »DO_DRAW_MUM«
  [$0x001d]  0x07ca8 01e »DO_DRAW_ORCHID«
  [$0x001e]  0x07d30 01f »DO_DRAW_PLUM«
  [$0x001f]  0x07da8 020 »DO_DRAW_GDRAGON«
  [$0x0020]  0x09110 021 »DO_DRAW_RDRAGON«
  [$0x0021]  0x091a0 022 »DO_DRAW_WDRAGON«
  [$0x0022]  0x09230 023 »DO_DRAW_EAST«
  [$0x0023]  0x092a8 024 »DO_DRAW_WEST«
  [$0x0024]  0x09320 025 »DO_DRAW_NORTH«
  [$0x0025]  0x093a0 026 »DO_DRAW_SOUTH«
  [$0x0026]  0x0a7b8 027 »DO_DRAW_BAM1«
  [$0x0027]  0x0a830 028 »DO_DRAW_BAM2«
  [$0x0028]  0x0a8a8 029 »DO_DRAW_BAM3«
  [$0x0029]  0x0a920 02a »DO_DRAW_BAM4«
  [$0x002a]  0x0a998 02b »DO_DRAW_BAM5«
  [$0x002b]  0x0aa10 02c »DO_DRAW_BAM6«
  [$0x002c]  0x0aa88 02d »DO_DRAW_BAM7«
  [$0x002d]  0x0c128 02e »DO_DRAW_BAM8«
  [$0x002e]  0x0c1a0 02f »DO_DRAW_BAM9«
  [$0x002f]  0x0c218 030 »DO_DRAW_DOT1«
  [$0x0030]  0x0c290 031 »DO_DRAW_DOT2«
  [$0x0031]  0x0c308 032 »DO_DRAW_DOT3«
  [$0x0032]  0x0c380 033 »DO_DRAW_DOT4«
  [$0x0033]  0x0c3f8 034 »DO_DRAW_DOT5«
  [$0x0034]  0x0e478 035 »DO_DRAW_DOT6«
  [$0x0035]  0x0e4f0 036 »DO_DRAW_DOT7«
  [$0x0036]  0x0e568 037 »DO_DRAW_DOT8«
  [$0x0037]  0x0e5e0 038 »DO_DRAW_DOT9«
  [$0x0038]  0x0e658 039 »DO_DRAW_CRAK1«
  [$0x0039]  0x0e6d8 03a »DO_DRAW_CRAK2«
  [$0x003a]  0x0f4e8 03b »DO_DRAW_CRAK3«
  [$0x003b]  0x0f568 03c »DO_DRAW_CRAK4«
  [$0x003c]  0x0f5e8 03d »DO_DRAW_CRAK5«
  [$0x003d]  0x0f668 03e »DO_DRAW_CRAK6«
  [$0x003e]  0x0f6e8 03f »DO_DRAW_CRAK7«
  [$0x003f]  0x0f768 040 »DO_DRAW_CRAK8«
  [$0x0040]  0x10f80 041 »DO_DRAW_CRAK9«
  [$0x0041]  0x11000 042 »=«
  [$0x0042]  0x11020 043 »<«
  [$0x0043]  0x11040 044 »>«
  [$0x0044]  0x11060 045 »<=«
  [$0x0045]  0x11088 046 »>=«
  [$0x0046]  0x110b0 047 »DRAW_XYZ_ARRAY«
  [$0x0047]  0x11138 048 »S_LONG«
  [$0x0048]  0x11180 049 »N_FACES«
  [$0x0049]  0x111d0 04a »&«
  [$0x004a]  0x111f0 04b »FACES«
  [$0x004b]  0x11230 04c »DRAW_ERROR«
  [$0x004c]  0x11298 04d »'D'«
  [$0x004d]  0x14668 04e »'r'«
  [$0x004e]  0x14698 04f »'e'«
  [$0x004f]  0x146c8 050 »'w'«
  [$0x0050]  0x146f8 051 »' '«
  [$0x0051]  0x14728 052 »'t'«
  [$0x0052]  0x14758 053 »'i'«
  [$0x0053]  0x14788 054 »'l'«
  [$0x0054]  0x147b8 055 »'f'«
  [$0x0055]  0x147e8 056 »'a'«
  [$0x0056]  0x14818 057 »'c'«
  [$0x0057]  0x14848 058 »'0'«
  [$0x0058]  0x14878 059 »'?'«
  [$0x0059]  0x148a8 05a »CALL«
  [$0x005a]  0x148e0 05b »WHAT«
  [$0x005b]  0x14918 05c »X«
  [$0x005c]  0x14938 05d »Y«
  [$0x005d]  0x14958 05e »DRAW_SPRING«
  [$0x005e]  0x19868 05f »DRAW_SUMMER«
  [$0x005f]  0x198d8 060 »DRAW_FALL«
  [$0x0060]  0x19938 061 »DRAW_WINTER«
  [$0x0061]  0x199a8 062 »DRAW_BAMBOO«
  [$0x0062]  0x19a18 063 »DRAW_MUM«
  [$0x0063]  0x19a70 064 »DRAW_ORCHID«
  [$0x0064]  0x19ae0 065 »DRAW_PLUM«
  [$0x0065]  0x19b40 066 »DRAW_GDRAGON«
  [$0x0066]  0x1bcc0 000 »DRAW_RDRAGON«
{D304 0x1b321/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1b355/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x1a2dd/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x1b3f5/0x48}:ARRAY_STRING[0x1,0x1] = "Y"
{D307 0x1b43d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x1b4bc/0x83}:D308 d308_d303_p → {D303 0x090f4/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x1b43d/0x7f}
{D307 0x1b53f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x1b5be/0x83}:D308 d308_d303_p → {D303 0x1647e/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x1b53f/0x7f}
{D307 0x1b641/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x1b6c0/0x83}:D308 d308_d303_p → {D303 0x09310/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x1b641/0x7f} d308_d308_p → {D308 0x196db/0x83}
{D303 0x1b743/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1b7e3/0x34} d303_2 = 0x005d d303_3 = 0x0000000000000000000
{D304 0x1b7e3/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1b817/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x1146c/0xa0} d302_d303_p → {D303 0x1b743/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x1b8b7/0x98}:ARRAY_STRING[0x1,0xb] = "DRAW_SPRING"
{D307 0x1b94f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x1b9ce/0x83}:D308 d308_d303_p → {D303 0x1b743/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x1b94f/0x7f}
{D307 0x1ba51/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x1bad0/0x83}:D308 d308_d303_p → {D303 0x09534/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x1ba51/0x7f}
{D303 0x1bb53/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1bffb/0x34} d303_2 = 0x005e d303_3 = 0x0000000000000000000
{Thing2 0x1bbf3/0x40}:Thing2 Chain2 payload_p → {StringStore 0x16a30/0x3c0} next_p → {Thing2 0x169f0/0x40}
{StringStore 0x1bc33/0x3c8}:StringStore x = 0x00000001 y = 0x00000071
    @0x1bc76 [0x00] =  $0x005e »DRAW_SUMMER«
    @0x1bce6 [0x01] =  $0x005f »DRAW_FALL«
    @0x1bd46 [0x02] =  $0x0060 »DRAW_WINTER«
    @0x1bdb6 [0x03] =  $0x0061 »DRAW_BAMBOO«
    @0x1be26 [0x04] =  $0x0062 »DRAW_MUM«
    @0x1be7e [0x05] =  $0x0063 »DRAW_ORCHID«
    @0x1beee [0x06] =  $0x0064 »DRAW_PLUM«
    @0x1bf4e [0x07] =  $0x0065 »DRAW_GDRAGON«
{D304 0x1bffb/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1c02f/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x05cd6/0xa0} d302_d303_p → {D303 0x1bb53/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x1c0cf/0x98}:ARRAY_STRING[0x1,0xb] = "DRAW_SUMMER"
{D307 0x1c167/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x1c1e6/0x83}:D308 d308_d303_p → {D303 0x1bb53/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x1c167/0x7f}
{D307 0x1c269/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x1c2e8/0x83}:D308 d308_d303_p → {D303 0x09758/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x1c269/0x7f}
{D303 0x1c36b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1c40b/0x34} d303_2 = 0x005f d303_3 = 0x0000000000000000000
{D304 0x1c40b/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1c43f/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x19fa2/0xa0} d302_d303_p → {D303 0x1c36b/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x1c4df/0x88}:ARRAY_STRING[0x1,0x9] = "DRAW_FALL"
{D307 0x1c567/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x1c5e6/0x83}:D308 d308_d303_p → {D303 0x1c36b/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x1c567/0x7f}
{D307 0x1c669/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x1c6e8/0x83}:D308 d308_d303_p → {D303 0x09e14/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x1c669/0x7f}
{D303 0x1c76b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1c80b/0x34} d303_2 = 0x0060 d303_3 = 0x0000000000000000000
{D304 0x1c80b/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1c83f/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x14f60/0xa0} d302_d303_p → {D303 0x1c76b/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x1c8df/0x98}:ARRAY_STRING[0x1,0xb] = "DRAW_WINTER"
{D307 0x1c977/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x1c9f6/0x83}:D306 d306_d303_p → {D303 0x1c76b/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x1c977/0x7f}
{D307 0x1ca79/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x1caf8/0x83}:D308 d308_d303_p → {D303 0x0a400/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x1ca79/0x7f}
{D303 0x1cb7b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1cc1b/0x34} d303_2 = 0x0061 d303_3 = 0x0000000000000000000
{D304 0x1cc1b/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1cc4f/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x1cb7b/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x1ccef/0x98}:ARRAY_STRING[0x1,0xb] = "DRAW_BAMBOO"
{D307 0x1cd87/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x1ce06/0x83}:D308 d308_d303_p → {D303 0x1cb7b/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x1cd87/0x7f}
{D307 0x1ce89/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x1cf08/0x83}:D308 d308_d303_p → {D303 0x0a624/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x1ce89/0x7f} d308_d308_p → {D308 0x17269/0x83}
{D303 0x1cf8b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1d02b/0x34} d303_2 = 0x0062 d303_3 = 0x0000000000000000000
{D304 0x1d02b/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1d05f/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x14d3c/0xa0} d302_d303_p → {D303 0x1cf8b/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x1d0ff/0x80}:ARRAY_STRING[0x1,0x8] = "DRAW_MUM"
{D307 0x1d17f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x1d1fe/0x83}:D306 d306_d303_p → {D303 0x1cf8b/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x1d17f/0x7f}
{D307 0x1d281/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x1d300/0x83}:D308 d308_d303_p → {D303 0x0a830/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x1d281/0x7f} d308_d308_p → {D308 0x16f9b/0x83}
{D303 0x1d383/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1d423/0x34} d303_2 = 0x0063 d303_3 = 0x0000000000000000000
{D304 0x1d423/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1d457/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x16e24/0xa0} d302_d303_p → {D303 0x1d383/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x1d4f7/0x98}:ARRAY_STRING[0x1,0xb] = "DRAW_ORCHID"
{D307 0x1d58f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x1d60e/0x83}:D308 d308_d303_p → {D303 0x1d383/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x1d58f/0x7f} d308_d308_p → {D308 0x1c5e6/0x83}
{D307 0x1d691/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x1d710/0x83}:D308 d308_d303_p → {D303 0x0afba/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x1d691/0x7f} d308_d308_p → {D308 0x1b9ce/0x83}
{D303 0x1d793/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1d833/0x34} d303_2 = 0x0064 d303_3 = 0x0000000000000000000
{D304 0x1d833/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1d867/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x0d86e/0xa0} d302_d303_p → {D303 0x1d793/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x1d907/0x88}:ARRAY_STRING[0x1,0x9] = "DRAW_PLUM"
{D307 0x1d98f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x1da0e/0x83}:D308 d308_d303_p → {D303 0x1d793/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x1d98f/0x7f}
{D307 0x1da91/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x1db10/0x83}:D306 d306_d303_p → {D303 0x0b1ce/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x1da91/0x7f}
{D303 0x1db93/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1dc33/0x34} d303_2 = 0x0065 d303_3 = 0x0000000000000000000
{D304 0x1dc33/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1dc67/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x09cd4/0xa0} d302_d303_p → {D303 0x1db93/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x1dd07/0xa0}:ARRAY_STRING[0x1,0xc] = "DRAW_GDRAGON"
{D307 0x1dda7/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x1de26/0x83}:D306 d306_d303_p → {D303 0x1db93/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x1dda7/0x7f} d306_d308_p → {D308 0x1ce06/0x83}
{D307 0x1dea9/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x1df28/0x83}:D306 d306_d303_p → {D303 0x0b3fa/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x1dea9/0x7f}
{D303 0x1dfab/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1e45b/0x34} d303_2 = 0x0066 d303_3 = 0x0000000000000000000
{Thing2 0x1e04b/0x40}:Thing2 Chain2 payload_p → {StringStore 0x1bc33/0x3c8} next_p → {Thing2 0x1bbf3/0x40}
{StringStore 0x1e08b/0x3d0}:StringStore x = 0x00000001 y = 0x00000072
    @0x1e0ce [0x00] =  $0x0066 »DRAW_RDRAGON«
    @0x1e146 [0x01] =  $0x0067 »DRAW_WDRAGON«
    @0x1e1be [0x02] =  $0x0068 »DRAW_EAST«
    @0x1e21e [0x03] =  $0x0069 »DRAW_WEST«
    @0x1e27e [0x04] =  $0x006a »DRAW_NORTH«
    @0x1e2e6 [0x05] =  $0x006b »DRAW_SOUTH«
    @0x1e34e [0x06] =  $0x006c »DRAW_BAM1«
    @0x1e3ae [0x07] =  $0x006d »DRAW_BAM2«
{D304 0x1e45b/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1e48f/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x07c44/0xa0} d302_d303_p → {D303 0x1dfab/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x1e52f/0xa0}:ARRAY_STRING[0x1,0xc] = "DRAW_RDRAGON"
{D307 0x1e5cf/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x1e64e/0x83}:D308 d308_d303_p → {D303 0x1dfab/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x1e5cf/0x7f}
{D307 0x1e6d1/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x1e750/0x83}:D308 d308_d303_p → {D303 0x0b9f6/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x1e6d1/0x7f}
{D303 0x1e7d3/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1f9df/0x34} d303_2 = 0x0067 d303_3 = 0x0000000000000000000
{Thing2 0x1e873/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x1a3bd/0xf64} next_p → {Thing2 0x1a37d/0x40}
{StringIndex 0x1e8b3/0x112c}:StringIndex x = 0x00000001 y = 0x00000072
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_EVENT«
  [$0x0003]  0x00338 004 »BOARD_CONFIGURE«
  [$0x0004]  0x003c8 005 »EVENT«
  [$0x0005]  0x00408 006 »X_CONFIGURE_NOTIFY_EVENT«
  [$0x0006]  0x004e0 007 »BOARD_EXPOSE«
  [$0x0007]  0x03568 008 »BOARD_SETUP«
  [$0x0008]  0x035d8 009 »DRAW_ALL_TILES«
  [$0x0009]  0x03660 00a »HILITE_TILE«
  [$0x000a]  0x036d0 00b »ROW«
  [$0x000b]  0x03700 00c »S_SHORT«
  [$0x000c]  0x03750 00d »COL«
  [$0x000d]  0x03780 00e »SHOW_SAMPLES«
  [$0x000e]  0x04a80 00f »X_BUTTON_PRESS_EVENT«
  [$0x000f]  0x04b38 010 »TEXT_IO«
  [$0x0010]  0x04b88 011 »XLBT_BASIC«
  [$0x0011]  0x04bf0 012 »XLBT_GRAPHICS«
  [$0x0012]  0x04c70 013 »XLBT_STRING«
  [$0x0013]  0x04ce0 014 »XLBP_EVENT«
  [$0x0014]  0x06228 015 »XLBP_GRAPHICS«
  [$0x0015]  0x062a8 016 »DRAW_XYZ«
  [$0x0016]  0x06300 017 »DO_DRAW_ERROR«
  [$0x0017]  0x06380 018 »DO_DRAW_SPRING«
  [$0x0018]  0x06408 019 »DO_DRAW_SUMMER«
  [$0x0019]  0x06490 01a »DO_DRAW_FALL«
  [$0x001a]  0x07b28 01b »DO_DRAW_WINTER«
  [$0x001b]  0x07bb0 01c »DO_DRAW_BAMBOO«
  [$0x001c]  0x07c38 01d »DO_DRAW_MUM«
  [$0x001d]  0x07ca8 01e »DO_DRAW_ORCHID«
  [$0x001e]  0x07d30 01f »DO_DRAW_PLUM«
  [$0x001f]  0x07da8 020 »DO_DRAW_GDRAGON«
  [$0x0020]  0x09110 021 »DO_DRAW_RDRAGON«
  [$0x0021]  0x091a0 022 »DO_DRAW_WDRAGON«
  [$0x0022]  0x09230 023 »DO_DRAW_EAST«
  [$0x0023]  0x092a8 024 »DO_DRAW_WEST«
  [$0x0024]  0x09320 025 »DO_DRAW_NORTH«
  [$0x0025]  0x093a0 026 »DO_DRAW_SOUTH«
  [$0x0026]  0x0a7b8 027 »DO_DRAW_BAM1«
  [$0x0027]  0x0a830 028 »DO_DRAW_BAM2«
  [$0x0028]  0x0a8a8 029 »DO_DRAW_BAM3«
  [$0x0029]  0x0a920 02a »DO_DRAW_BAM4«
  [$0x002a]  0x0a998 02b »DO_DRAW_BAM5«
  [$0x002b]  0x0aa10 02c »DO_DRAW_BAM6«
  [$0x002c]  0x0aa88 02d »DO_DRAW_BAM7«
  [$0x002d]  0x0c128 02e »DO_DRAW_BAM8«
  [$0x002e]  0x0c1a0 02f »DO_DRAW_BAM9«
  [$0x002f]  0x0c218 030 »DO_DRAW_DOT1«
  [$0x0030]  0x0c290 031 »DO_DRAW_DOT2«
  [$0x0031]  0x0c308 032 »DO_DRAW_DOT3«
  [$0x0032]  0x0c380 033 »DO_DRAW_DOT4«
  [$0x0033]  0x0c3f8 034 »DO_DRAW_DOT5«
  [$0x0034]  0x0e478 035 »DO_DRAW_DOT6«
  [$0x0035]  0x0e4f0 036 »DO_DRAW_DOT7«
  [$0x0036]  0x0e568 037 »DO_DRAW_DOT8«
  [$0x0037]  0x0e5e0 038 »DO_DRAW_DOT9«
  [$0x0038]  0x0e658 039 »DO_DRAW_CRAK1«
  [$0x0039]  0x0e6d8 03a »DO_DRAW_CRAK2«
  [$0x003a]  0x0f4e8 03b »DO_DRAW_CRAK3«
  [$0x003b]  0x0f568 03c »DO_DRAW_CRAK4«
  [$0x003c]  0x0f5e8 03d »DO_DRAW_CRAK5«
  [$0x003d]  0x0f668 03e »DO_DRAW_CRAK6«
  [$0x003e]  0x0f6e8 03f »DO_DRAW_CRAK7«
  [$0x003f]  0x0f768 040 »DO_DRAW_CRAK8«
  [$0x0040]  0x10f80 041 »DO_DRAW_CRAK9«
  [$0x0041]  0x11000 042 »=«
  [$0x0042]  0x11020 043 »<«
  [$0x0043]  0x11040 044 »>«
  [$0x0044]  0x11060 045 »<=«
  [$0x0045]  0x11088 046 »>=«
  [$0x0046]  0x110b0 047 »DRAW_XYZ_ARRAY«
  [$0x0047]  0x11138 048 »S_LONG«
  [$0x0048]  0x11180 049 »N_FACES«
  [$0x0049]  0x111d0 04a »&«
  [$0x004a]  0x111f0 04b »FACES«
  [$0x004b]  0x11230 04c »DRAW_ERROR«
  [$0x004c]  0x11298 04d »'D'«
  [$0x004d]  0x14668 04e »'r'«
  [$0x004e]  0x14698 04f »'e'«
  [$0x004f]  0x146c8 050 »'w'«
  [$0x0050]  0x146f8 051 »' '«
  [$0x0051]  0x14728 052 »'t'«
  [$0x0052]  0x14758 053 »'i'«
  [$0x0053]  0x14788 054 »'l'«
  [$0x0054]  0x147b8 055 »'f'«
  [$0x0055]  0x147e8 056 »'a'«
  [$0x0056]  0x14818 057 »'c'«
  [$0x0057]  0x14848 058 »'0'«
  [$0x0058]  0x14878 059 »'?'«
  [$0x0059]  0x148a8 05a »CALL«
  [$0x005a]  0x148e0 05b »WHAT«
  [$0x005b]  0x14918 05c »X«
  [$0x005c]  0x14938 05d »Y«
  [$0x005d]  0x14958 05e »DRAW_SPRING«
  [$0x005e]  0x19868 05f »DRAW_SUMMER«
  [$0x005f]  0x198d8 060 »DRAW_FALL«
  [$0x0060]  0x19938 061 »DRAW_WINTER«
  [$0x0061]  0x199a8 062 »DRAW_BAMBOO«
  [$0x0062]  0x19a18 063 »DRAW_MUM«
  [$0x0063]  0x19a70 064 »DRAW_ORCHID«
  [$0x0064]  0x19ae0 065 »DRAW_PLUM«
  [$0x0065]  0x19b40 066 »DRAW_GDRAGON«
  [$0x0066]  0x1bcc0 067 »DRAW_RDRAGON«
  [$0x0067]  0x1bd38 068 »DRAW_WDRAGON«
  [$0x0068]  0x1bdb0 069 »DRAW_EAST«
  [$0x0069]  0x1be10 06a »DRAW_WEST«
  [$0x006a]  0x1be70 06b »DRAW_NORTH«
  [$0x006b]  0x1bed8 06c »DRAW_SOUTH«
  [$0x006c]  0x1bf40 06d »DRAW_BAM1«
  [$0x006d]  0x1bfa0 06e »DRAW_BAM2«
  [$0x006e]  0x1f280 06f »DRAW_BAM3«
  [$0x006f]  0x1f2e0 070 »DRAW_BAM4«
  [$0x0070]  0x1f340 071 »DRAW_BAM5«
  [$0x0071]  0x1f3a0 072 »DRAW_BAM6«
  [$0x0072]  0x1f400 000 »DRAW_BAM7«
{D304 0x1f9df/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1fa13/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x1e7d3/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x1fab3/0xa0}:ARRAY_STRING[0x1,0xc] = "DRAW_WDRAGON"
{D307 0x1fb53/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x1fbd2/0x83}:D308 d308_d303_p → {D303 0x1e7d3/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x1fb53/0x7f} d308_d308_p → {D308 0x19c77/0x83}
{D307 0x1fc55/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x1fcd4/0x83}:D308 d308_d303_p → {D303 0x0bc22/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x1fc55/0x7f}
{D303 0x1fd57/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1fdf7/0x34} d303_2 = 0x0068 d303_3 = 0x0000000000000000000
{D304 0x1fdf7/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1fe2b/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x1dc67/0xa0} d302_d303_p → {D303 0x1fd57/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x1fecb/0x88}:ARRAY_STRING[0x1,0x9] = "DRAW_EAST"
{D307 0x1ff53/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x1ffd2/0x83}:D308 d308_d303_p → {D303 0x1fd57/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x1ff53/0x7f} d308_d308_p → {D308 0x1cf08/0x83}
{D307 0x20055/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x200d4/0x83}:D308 d308_d303_p → {D303 0x0c45a/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x20055/0x7f} d308_d308_p → {D308 0x1d300/0x83}
{D303 0x20157/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x201f7/0x34} d303_2 = 0x0069 d303_3 = 0x0000000000000000000
{D304 0x201f7/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2022b/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x20157/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x202cb/0x88}:ARRAY_STRING[0x1,0x9] = "DRAW_WEST"
{D307 0x20353/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x203d2/0x83}:D308 d308_d303_p → {D303 0x20157/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x20353/0x7f} d308_d308_p → {D308 0x17805/0x83}
{D307 0x20455/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x204d4/0x83}:D308 d308_d303_p → {D303 0x0c66e/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x20455/0x7f} d308_d308_p → {D308 0x1e64e/0x83}
{D303 0x20557/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x205f7/0x34} d303_2 = 0x006a d303_3 = 0x0000000000000000000
{D304 0x205f7/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2062b/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x1e48f/0xa0} d302_d303_p → {D303 0x20557/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x206cb/0x90}:ARRAY_STRING[0x1,0xa] = "DRAW_NORTH"
{D307 0x2075b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x207da/0x83}:D308 d308_d303_p → {D303 0x20557/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x2075b/0x7f} d308_d308_p → {D308 0x18ba3/0x83}
{D307 0x2085d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x208dc/0x83}:D308 d308_d303_p → {D303 0x0c88a/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x2085d/0x7f}
{D303 0x2095f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x209ff/0x34} d303_2 = 0x006b d303_3 = 0x0000000000000000000
{D304 0x209ff/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x20a33/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x0b2a2/0xa0} d302_d303_p → {D303 0x2095f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x20ad3/0x90}:ARRAY_STRING[0x1,0xa] = "DRAW_SOUTH"
{D307 0x20b63/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x20be2/0x83}:D308 d308_d303_p → {D303 0x2095f/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x20b63/0x7f} d308_d308_p → {D308 0x1bad0/0x83}
{D307 0x20c65/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x20ce4/0x83}:D308 d308_d303_p → {D303 0x0caa6/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x20c65/0x7f}
{D303 0x20d67/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x20e07/0x34} d303_2 = 0x006c d303_3 = 0x0000000000000000000
{D304 0x20e07/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x20e3b/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x12ce8/0xa0} d302_d303_p → {D303 0x20d67/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x20edb/0x88}:ARRAY_STRING[0x1,0x9] = "DRAW_BAM1"
{D307 0x20f63/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x20fe2/0x83}:D308 d308_d303_p → {D303 0x20d67/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x20f63/0x7f} d308_d308_p → {D308 0x1c1e6/0x83}
{D307 0x21065/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x210e4/0x83}:D308 d308_d303_p → {D303 0x0d092/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x21065/0x7f}
{D303 0x21167/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x21207/0x34} d303_2 = 0x006d d303_3 = 0x0000000000000000000
{D304 0x21207/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2123b/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x0a6f8/0xa0} d302_d303_p → {D303 0x21167/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x212db/0x88}:ARRAY_STRING[0x1,0x9] = "DRAW_BAM2"
{D307 0x21363/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x213e2/0x83}:D308 d308_d303_p → {D303 0x21167/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x21363/0x7f}
{D307 0x21465/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x214e4/0x83}:D306 d306_d303_p → {D303 0x0d9ae/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x21465/0x7f}
{D303 0x21567/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x21a1f/0x34} d303_2 = 0x006e d303_3 = 0x0000000000000000000
{Thing2 0x21607/0x40}:Thing2 Chain2 payload_p → {StringStore 0x1e08b/0x3d0} next_p → {Thing2 0x1e04b/0x40}
{StringStore 0x21647/0x3d8}:StringStore x = 0x00000001 y = 0x00000073
    @0x2168e [0x00] =  $0x006e »DRAW_BAM3«
    @0x216ee [0x01] =  $0x006f »DRAW_BAM4«
    @0x2174e [0x02] =  $0x0070 »DRAW_BAM5«
    @0x217ae [0x03] =  $0x0071 »DRAW_BAM6«
    @0x2180e [0x04] =  $0x0072 »DRAW_BAM7«
    @0x2186e [0x05] =  $0x0073 »DRAW_BAM8«
    @0x218ce [0x06] =  $0x0074 »DRAW_BAM9«
    @0x2192e [0x07] =  $0x0075 »DRAW_DOT1«
    @0x2198e [0x08] =  $0x0076 »DRAW_DOT2«
{D304 0x21a1f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x21a53/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x13120/0xa0} d302_d303_p → {D303 0x21567/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x21af3/0x88}:ARRAY_STRING[0x1,0x9] = "DRAW_BAM3"
{D307 0x21b7b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x21bfa/0x83}:D308 d308_d303_p → {D303 0x21567/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x21b7b/0x7f}
{D307 0x21c7d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x21cfc/0x83}:D308 d308_d303_p → {D303 0x0dbc2/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x21c7d/0x7f} d308_d308_p → {D308 0x1e750/0x83}
{D303 0x21d7f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x21e1f/0x34} d303_2 = 0x006f d303_3 = 0x0000000000000000000
{D304 0x21e1f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x21e53/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x21d7f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x21ef3/0x88}:ARRAY_STRING[0x1,0x9] = "DRAW_BAM4"
{D307 0x21f7b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x21ffa/0x83}:D308 d308_d303_p → {D303 0x21d7f/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x21f7b/0x7f} d308_d308_p → {D308 0x20fe2/0x83}
{D307 0x2207d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x220fc/0x83}:D306 d306_d303_p → {D303 0x0ddd6/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x2207d/0x7f}
{D303 0x2217f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2221f/0x34} d303_2 = 0x0070 d303_3 = 0x0000000000000000000
{D304 0x2221f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x22253/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x2217f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x222f3/0x88}:ARRAY_STRING[0x1,0x9] = "DRAW_BAM5"
{D307 0x2237b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x223fa/0x83}:D308 d308_d303_p → {D303 0x2217f/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x2237b/0x7f} d308_d308_p → {D308 0x213e2/0x83}
{D307 0x2247d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x224fc/0x83}:D308 d308_d303_p → {D303 0x0dfea/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x2247d/0x7f}
{D303 0x2257f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2261f/0x34} d303_2 = 0x0071 d303_3 = 0x0000000000000000000
{D304 0x2261f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x22653/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x093e4/0xa0} d302_d303_p → {D303 0x2257f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x226f3/0x88}:ARRAY_STRING[0x1,0x9] = "DRAW_BAM6"
{D307 0x2277b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x227fa/0x83}:D306 d306_d303_p → {D303 0x2257f/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x2277b/0x7f} d306_d308_p → {D308 0x21bfa/0x83}
{D307 0x2287d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x228fc/0x83}:D308 d308_d303_p → {D303 0x0e1fe/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x2287d/0x7f}
{D303 0x2297f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x22a1f/0x34} d303_2 = 0x0072 d303_3 = 0x0000000000000000000
{D304 0x22a1f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x22a53/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x2297f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x22af3/0x88}:ARRAY_STRING[0x1,0x9] = "DRAW_BAM7"
{D307 0x22b7b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x22bfa/0x83}:D308 d308_d303_p → {D303 0x2297f/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x22b7b/0x7f}
{D307 0x22c7d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x22cfc/0x83}:D308 d308_d303_p → {D303 0x0e412/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x22c7d/0x7f} d308_d308_p → {D308 0x21ffa/0x83}
{D303 0x22d7f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x24179/0x34} d303_2 = 0x0073 d303_3 = 0x0000000000000000000
{Thing2 0x22e1f/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x1e8b3/0x112c} next_p → {Thing2 0x1e873/0x40}
{StringIndex 0x22e5f/0x131a}:StringIndex x = 0x00000001 y = 0x0000007f
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_EVENT«
  [$0x0003]  0x00338 004 »BOARD_CONFIGURE«
  [$0x0004]  0x003c8 005 »EVENT«
  [$0x0005]  0x00408 006 »X_CONFIGURE_NOTIFY_EVENT«
  [$0x0006]  0x004e0 007 »BOARD_EXPOSE«
  [$0x0007]  0x03568 008 »BOARD_SETUP«
  [$0x0008]  0x035d8 009 »DRAW_ALL_TILES«
  [$0x0009]  0x03660 00a »HILITE_TILE«
  [$0x000a]  0x036d0 00b »ROW«
  [$0x000b]  0x03700 00c »S_SHORT«
  [$0x000c]  0x03750 00d »COL«
  [$0x000d]  0x03780 00e »SHOW_SAMPLES«
  [$0x000e]  0x04a80 00f »X_BUTTON_PRESS_EVENT«
  [$0x000f]  0x04b38 010 »TEXT_IO«
  [$0x0010]  0x04b88 011 »XLBT_BASIC«
  [$0x0011]  0x04bf0 012 »XLBT_GRAPHICS«
  [$0x0012]  0x04c70 013 »XLBT_STRING«
  [$0x0013]  0x04ce0 014 »XLBP_EVENT«
  [$0x0014]  0x06228 015 »XLBP_GRAPHICS«
  [$0x0015]  0x062a8 016 »DRAW_XYZ«
  [$0x0016]  0x06300 017 »DO_DRAW_ERROR«
  [$0x0017]  0x06380 018 »DO_DRAW_SPRING«
  [$0x0018]  0x06408 019 »DO_DRAW_SUMMER«
  [$0x0019]  0x06490 01a »DO_DRAW_FALL«
  [$0x001a]  0x07b28 01b »DO_DRAW_WINTER«
  [$0x001b]  0x07bb0 01c »DO_DRAW_BAMBOO«
  [$0x001c]  0x07c38 01d »DO_DRAW_MUM«
  [$0x001d]  0x07ca8 01e »DO_DRAW_ORCHID«
  [$0x001e]  0x07d30 01f »DO_DRAW_PLUM«
  [$0x001f]  0x07da8 020 »DO_DRAW_GDRAGON«
  [$0x0020]  0x09110 021 »DO_DRAW_RDRAGON«
  [$0x0021]  0x091a0 022 »DO_DRAW_WDRAGON«
  [$0x0022]  0x09230 023 »DO_DRAW_EAST«
  [$0x0023]  0x092a8 024 »DO_DRAW_WEST«
  [$0x0024]  0x09320 025 »DO_DRAW_NORTH«
  [$0x0025]  0x093a0 026 »DO_DRAW_SOUTH«
  [$0x0026]  0x0a7b8 027 »DO_DRAW_BAM1«
  [$0x0027]  0x0a830 028 »DO_DRAW_BAM2«
  [$0x0028]  0x0a8a8 029 »DO_DRAW_BAM3«
  [$0x0029]  0x0a920 02a »DO_DRAW_BAM4«
  [$0x002a]  0x0a998 02b »DO_DRAW_BAM5«
  [$0x002b]  0x0aa10 02c »DO_DRAW_BAM6«
  [$0x002c]  0x0aa88 02d »DO_DRAW_BAM7«
  [$0x002d]  0x0c128 02e »DO_DRAW_BAM8«
  [$0x002e]  0x0c1a0 02f »DO_DRAW_BAM9«
  [$0x002f]  0x0c218 030 »DO_DRAW_DOT1«
  [$0x0030]  0x0c290 031 »DO_DRAW_DOT2«
  [$0x0031]  0x0c308 032 »DO_DRAW_DOT3«
  [$0x0032]  0x0c380 033 »DO_DRAW_DOT4«
  [$0x0033]  0x0c3f8 034 »DO_DRAW_DOT5«
  [$0x0034]  0x0e478 035 »DO_DRAW_DOT6«
  [$0x0035]  0x0e4f0 036 »DO_DRAW_DOT7«
  [$0x0036]  0x0e568 037 »DO_DRAW_DOT8«
  [$0x0037]  0x0e5e0 038 »DO_DRAW_DOT9«
  [$0x0038]  0x0e658 039 »DO_DRAW_CRAK1«
  [$0x0039]  0x0e6d8 03a »DO_DRAW_CRAK2«
  [$0x003a]  0x0f4e8 03b »DO_DRAW_CRAK3«
  [$0x003b]  0x0f568 03c »DO_DRAW_CRAK4«
  [$0x003c]  0x0f5e8 03d »DO_DRAW_CRAK5«
  [$0x003d]  0x0f668 03e »DO_DRAW_CRAK6«
  [$0x003e]  0x0f6e8 03f »DO_DRAW_CRAK7«
  [$0x003f]  0x0f768 040 »DO_DRAW_CRAK8«
  [$0x0040]  0x10f80 041 »DO_DRAW_CRAK9«
  [$0x0041]  0x11000 042 »=«
  [$0x0042]  0x11020 043 »<«
  [$0x0043]  0x11040 044 »>«
  [$0x0044]  0x11060 045 »<=«
  [$0x0045]  0x11088 046 »>=«
  [$0x0046]  0x110b0 047 »DRAW_XYZ_ARRAY«
  [$0x0047]  0x11138 048 »S_LONG«
  [$0x0048]  0x11180 049 »N_FACES«
  [$0x0049]  0x111d0 04a »&«
  [$0x004a]  0x111f0 04b »FACES«
  [$0x004b]  0x11230 04c »DRAW_ERROR«
  [$0x004c]  0x11298 04d »'D'«
  [$0x004d]  0x14668 04e »'r'«
  [$0x004e]  0x14698 04f »'e'«
  [$0x004f]  0x146c8 050 »'w'«
  [$0x0050]  0x146f8 051 »' '«
  [$0x0051]  0x14728 052 »'t'«
  [$0x0052]  0x14758 053 »'i'«
  [$0x0053]  0x14788 054 »'l'«
  [$0x0054]  0x147b8 055 »'f'«
  [$0x0055]  0x147e8 056 »'a'«
  [$0x0056]  0x14818 057 »'c'«
  [$0x0057]  0x14848 058 »'0'«
  [$0x0058]  0x14878 059 »'?'«
  [$0x0059]  0x148a8 05a »CALL«
  [$0x005a]  0x148e0 05b »WHAT«
  [$0x005b]  0x14918 05c »X«
  [$0x005c]  0x14938 05d »Y«
  [$0x005d]  0x14958 05e »DRAW_SPRING«
  [$0x005e]  0x19868 05f »DRAW_SUMMER«
  [$0x005f]  0x198d8 060 »DRAW_FALL«
  [$0x0060]  0x19938 061 »DRAW_WINTER«
  [$0x0061]  0x199a8 062 »DRAW_BAMBOO«
  [$0x0062]  0x19a18 063 »DRAW_MUM«
  [$0x0063]  0x19a70 064 »DRAW_ORCHID«
  [$0x0064]  0x19ae0 065 »DRAW_PLUM«
  [$0x0065]  0x19b40 066 »DRAW_GDRAGON«
  [$0x0066]  0x1bcc0 067 »DRAW_RDRAGON«
  [$0x0067]  0x1bd38 068 »DRAW_WDRAGON«
  [$0x0068]  0x1bdb0 069 »DRAW_EAST«
  [$0x0069]  0x1be10 06a »DRAW_WEST«
  [$0x006a]  0x1be70 06b »DRAW_NORTH«
  [$0x006b]  0x1bed8 06c »DRAW_SOUTH«
  [$0x006c]  0x1bf40 06d »DRAW_BAM1«
  [$0x006d]  0x1bfa0 06e »DRAW_BAM2«
  [$0x006e]  0x1f280 06f »DRAW_BAM3«
  [$0x006f]  0x1f2e0 070 »DRAW_BAM4«
  [$0x0070]  0x1f340 071 »DRAW_BAM5«
  [$0x0071]  0x1f3a0 072 »DRAW_BAM6«
  [$0x0072]  0x1f400 073 »DRAW_BAM7«
  [$0x0073]  0x1f460 074 »DRAW_BAM8«
  [$0x0074]  0x1f4c0 075 »DRAW_BAM9«
  [$0x0075]  0x1f520 076 »DRAW_DOT1«
  [$0x0076]  0x1f580 077 »DRAW_DOT2«
  [$0x0077]  0x22df0 078 »DRAW_DOT3«
  [$0x0078]  0x22e50 079 »DRAW_DOT4«
  [$0x0079]  0x22eb0 07a »DRAW_DOT5«
  [$0x007a]  0x22f10 07b »DRAW_DOT6«
  [$0x007b]  0x22f70 07c »DRAW_DOT7«
  [$0x007c]  0x22fd0 07d »DRAW_DOT8«
  [$0x007d]  0x23030 07e »DRAW_DOT9«
  [$0x007e]  0x23090 07f »DRAW_CRAK1«
  [$0x007f]  0x230f8 000 »DRAW_CRAK2«
{D304 0x24179/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x241ad/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x22d7f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x2424d/0x88}:ARRAY_STRING[0x1,0x9] = "DRAW_BAM8"
{D307 0x242d5/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x24354/0x83}:D308 d308_d303_p → {D303 0x22d7f/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x242d5/0x7f}
{D307 0x243d7/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x24456/0x83}:D308 d308_d303_p → {D303 0x0f1f2/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x243d7/0x7f}
{D303 0x244d9/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x24579/0x34} d303_2 = 0x0074 d303_3 = 0x0000000000000000000
{D304 0x24579/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x245ad/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x244d9/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x2464d/0x88}:ARRAY_STRING[0x1,0x9] = "DRAW_BAM9"
{D307 0x246d5/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x24754/0x83}:D308 d308_d303_p → {D303 0x244d9/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x246d5/0x7f}
{D307 0x247d7/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x24856/0x83}:D308 d308_d303_p → {D303 0x0f406/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x247d7/0x7f}
{D303 0x248d9/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x24979/0x34} d303_2 = 0x0075 d303_3 = 0x0000000000000000000
{D304 0x24979/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x249ad/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x05ee2/0xa0} d302_d303_p → {D303 0x248d9/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x24a4d/0x88}:ARRAY_STRING[0x1,0x9] = "DRAW_DOT1"
{D307 0x24ad5/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x24b54/0x83}:D308 d308_d303_p → {D303 0x248d9/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x24ad5/0x7f} d308_d308_p → {D308 0x18e71/0x83}
{D307 0x24bd7/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x24c56/0x83}:D308 d308_d303_p → {D303 0x0f61a/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x24bd7/0x7f} d308_d308_p → {D308 0x20ce4/0x83}
{D303 0x24cd9/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x24d79/0x34} d303_2 = 0x0076 d303_3 = 0x0000000000000000000
{D304 0x24d79/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x24dad/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x241ad/0xa0} d302_d303_p → {D303 0x24cd9/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x24e4d/0x88}:ARRAY_STRING[0x1,0x9] = "DRAW_DOT2"
{D307 0x24ed5/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x24f54/0x83}:D306 d306_d303_p → {D303 0x24cd9/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x24ed5/0x7f} d306_d308_p → {D308 0x1940d/0x83}
{D307 0x24fd7/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x25056/0x83}:D308 d308_d303_p → {D303 0x0f82e/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x24fd7/0x7f} d308_d308_p → {D308 0x20be2/0x83}
{D303 0x250d9/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x25599/0x34} d303_2 = 0x0077 d303_3 = 0x0000000000000000000
{Thing2 0x25179/0x40}:Thing2 Chain2 payload_p → {StringStore 0x21647/0x3d8} next_p → {Thing2 0x21607/0x40}
{StringStore 0x251b9/0x3e0}:StringStore x = 0x00000001 y = 0x00000074
    @0x251fe [0x00] =  $0x0077 »DRAW_DOT3«
    @0x2525e [0x01] =  $0x0078 »DRAW_DOT4«
    @0x252be [0x02] =  $0x0079 »DRAW_DOT5«
    @0x2531e [0x03] =  $0x007a »DRAW_DOT6«
    @0x2537e [0x04] =  $0x007b »DRAW_DOT7«
    @0x253de [0x05] =  $0x007c »DRAW_DOT8«
    @0x2543e [0x06] =  $0x007d »DRAW_DOT9«
    @0x2549e [0x07] =  $0x007e »DRAW_CRAK1«
    @0x25506 [0x08] =  $0x007f »DRAW_CRAK2«
{D304 0x25599/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x255cd/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x245ad/0xa0} d302_d303_p → {D303 0x250d9/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x2566d/0x88}:ARRAY_STRING[0x1,0x9] = "DRAW_DOT3"
{D307 0x256f5/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x25774/0x83}:D308 d308_d303_p → {D303 0x250d9/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x256f5/0x7f} d308_d308_p → {D308 0x199a9/0x83}
{D307 0x257f7/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x25876/0x83}:D308 d308_d303_p → {D303 0x0fa42/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x257f7/0x7f}
{D303 0x258f9/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x25999/0x34} d303_2 = 0x0078 d303_3 = 0x0000000000000000000
{D304 0x25999/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x259cd/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x258f9/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x25a6d/0x88}:ARRAY_STRING[0x1,0x9] = "DRAW_DOT4"
{D307 0x25af5/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x25b74/0x83}:D306 d306_d303_p → {D303 0x258f9/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x25af5/0x7f} d306_d308_p → {D308 0x22bfa/0x83}
{D307 0x25bf7/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x25c76/0x83}:D306 d306_d303_p → {D303 0x0fc56/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x25bf7/0x7f}
{D303 0x25cf9/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x25d99/0x34} d303_2 = 0x0079 d303_3 = 0x0000000000000000000
{D304 0x25d99/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x25dcd/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x1c83f/0xa0} d302_d303_p → {D303 0x25cf9/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x25e6d/0x88}:ARRAY_STRING[0x1,0x9] = "DRAW_DOT5"
{D307 0x25ef5/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x25f74/0x83}:D308 d308_d303_p → {D303 0x25cf9/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x25ef5/0x7f} d308_d308_p → {D308 0x24354/0x83}
{D307 0x25ff7/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x26076/0x83}:D306 d306_d303_p → {D303 0x10760/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x25ff7/0x7f} d306_d308_p → {D308 0x24b54/0x83}
{D303 0x260f9/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x26199/0x34} d303_2 = 0x007a d303_3 = 0x0000000000000000000
{D304 0x26199/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x261cd/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x11258/0xa0} d302_d303_p → {D303 0x260f9/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x2626d/0x88}:ARRAY_STRING[0x1,0x9] = "DRAW_DOT6"
{D307 0x262f5/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x26374/0x83}:D306 d306_d303_p → {D303 0x260f9/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x262f5/0x7f}
{D307 0x263f7/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x26476/0x83}:D308 d308_d303_p → {D303 0x10d5c/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x263f7/0x7f}
{D303 0x264f9/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x26599/0x34} d303_2 = 0x007b d303_3 = 0x0000000000000000000
{D304 0x26599/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x265cd/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x2022b/0xa0} d302_d303_p → {D303 0x264f9/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x2666d/0x88}:ARRAY_STRING[0x1,0x9] = "DRAW_DOT7"
{D307 0x266f5/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x26774/0x83}:D308 d308_d303_p → {D303 0x264f9/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x266f5/0x7f} d308_d308_p → {D308 0x24856/0x83}
{D307 0x267f7/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x26876/0x83}:D308 d308_d303_p → {D303 0x10f70/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x267f7/0x7f} d308_d308_p → {D308 0x06675/0x83}
{D303 0x268f9/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x26999/0x34} d303_2 = 0x007c d303_3 = 0x0000000000000000000
{D304 0x26999/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x269cd/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x268f9/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x26a6d/0x88}:ARRAY_STRING[0x1,0x9] = "DRAW_DOT8"
{D307 0x26af5/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x26b74/0x83}:D308 d308_d303_p → {D303 0x268f9/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x26af5/0x7f}
{D307 0x26bf7/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x26c76/0x83}:D306 d306_d303_p → {D303 0x11184/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x26bf7/0x7f}
{D303 0x26cf9/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x26d99/0x34} d303_2 = 0x007d d303_3 = 0x0000000000000000000
{D304 0x26d99/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x26dcd/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x0b89e/0xa0} d302_d303_p → {D303 0x26cf9/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x26e6d/0x88}:ARRAY_STRING[0x1,0x9] = "DRAW_DOT9"
{D307 0x26ef5/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x26f74/0x83}:D306 d306_d303_p → {D303 0x26cf9/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x26ef5/0x7f} d306_d308_p → {D308 0x210e4/0x83}
{D307 0x26ff7/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x27076/0x83}:D306 d306_d303_p → {D303 0x11398/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x26ff7/0x7f} d306_d308_p → {D308 0x1d60e/0x83}
{D303 0x270f9/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x27199/0x34} d303_2 = 0x007e d303_3 = 0x0000000000000000000
{D304 0x27199/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x271cd/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x270f9/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x2726d/0x90}:ARRAY_STRING[0x1,0xa] = "DRAW_CRAK1"
{D307 0x272fd/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x2737c/0x83}:D308 d308_d303_p → {D303 0x270f9/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x272fd/0x7f}
{D307 0x273ff/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x2747e/0x83}:D308 d308_d303_p → {D303 0x115b4/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x273ff/0x7f}
{D303 0x27501/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x275a1/0x34} d303_2 = 0x007f d303_3 = 0x0000000000000000000
{D304 0x275a1/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x275d5/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x27501/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x27675/0x90}:ARRAY_STRING[0x1,0xa] = "DRAW_CRAK2"
{D307 0x27705/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x27784/0x83}:D308 d308_d303_p → {D303 0x27501/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x27705/0x7f}
{D307 0x27807/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x27886/0x83}:D308 d308_d303_p → {D303 0x117d0/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x27807/0x7f} d308_d308_p → {D308 0x1fbd2/0x83}
{D303 0x27909/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2933f/0x34} d303_2 = 0x0080 d303_3 = 0x0000000000000000000
{Thing2 0x279a9/0x40}:Thing2 Chain2 payload_p → {StringStore 0x251b9/0x3e0} next_p → {Thing2 0x25179/0x40}
{StringStore 0x279e9/0x3e8}:StringStore x = 0x00000001 y = 0x00000075
    @0x27a2e [0x00] =  $0x0080 »DRAW_CRAK3«
    @0x27a96 [0x01] =  $0x0081 »DRAW_CRAK4«
    @0x27afe [0x02] =  $0x0082 »DRAW_CRAK5«
    @0x27b66 [0x03] =  $0x0083 »DRAW_CRAK6«
    @0x27bce [0x04] =  $0x0084 »DRAW_CRAK7«
    @0x27c36 [0x05] =  $0x0085 »DRAW_CRAK8«
    @0x27c9e [0x06] =  $0x0086 »DRAW_CRAK9«
    @0x27d06 [0x07] =  $0x0087 »BP«
    @0x27d2e [0x08] =  $0x0088 »BOARD_POSITION«
    @0x27db6 [0x09] =  $0xf538 »«
{Thing2 0x27dd1/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x22e5f/0x131a} next_p → {Thing2 0x22e1f/0x40}
{StringIndex 0x27e11/0x152e}:StringIndex x = 0x00000001 y = 0x0000008d
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_EVENT«
  [$0x0003]  0x00338 004 »BOARD_CONFIGURE«
  [$0x0004]  0x003c8 005 »EVENT«
  [$0x0005]  0x00408 006 »X_CONFIGURE_NOTIFY_EVENT«
  [$0x0006]  0x004e0 007 »BOARD_EXPOSE«
  [$0x0007]  0x03568 008 »BOARD_SETUP«
  [$0x0008]  0x035d8 009 »DRAW_ALL_TILES«
  [$0x0009]  0x03660 00a »HILITE_TILE«
  [$0x000a]  0x036d0 00b »ROW«
  [$0x000b]  0x03700 00c »S_SHORT«
  [$0x000c]  0x03750 00d »COL«
  [$0x000d]  0x03780 00e »SHOW_SAMPLES«
  [$0x000e]  0x04a80 00f »X_BUTTON_PRESS_EVENT«
  [$0x000f]  0x04b38 010 »TEXT_IO«
  [$0x0010]  0x04b88 011 »XLBT_BASIC«
  [$0x0011]  0x04bf0 012 »XLBT_GRAPHICS«
  [$0x0012]  0x04c70 013 »XLBT_STRING«
  [$0x0013]  0x04ce0 014 »XLBP_EVENT«
  [$0x0014]  0x06228 015 »XLBP_GRAPHICS«
  [$0x0015]  0x062a8 016 »DRAW_XYZ«
  [$0x0016]  0x06300 017 »DO_DRAW_ERROR«
  [$0x0017]  0x06380 018 »DO_DRAW_SPRING«
  [$0x0018]  0x06408 019 »DO_DRAW_SUMMER«
  [$0x0019]  0x06490 01a »DO_DRAW_FALL«
  [$0x001a]  0x07b28 01b »DO_DRAW_WINTER«
  [$0x001b]  0x07bb0 01c »DO_DRAW_BAMBOO«
  [$0x001c]  0x07c38 01d »DO_DRAW_MUM«
  [$0x001d]  0x07ca8 01e »DO_DRAW_ORCHID«
  [$0x001e]  0x07d30 01f »DO_DRAW_PLUM«
  [$0x001f]  0x07da8 020 »DO_DRAW_GDRAGON«
  [$0x0020]  0x09110 021 »DO_DRAW_RDRAGON«
  [$0x0021]  0x091a0 022 »DO_DRAW_WDRAGON«
  [$0x0022]  0x09230 023 »DO_DRAW_EAST«
  [$0x0023]  0x092a8 024 »DO_DRAW_WEST«
  [$0x0024]  0x09320 025 »DO_DRAW_NORTH«
  [$0x0025]  0x093a0 026 »DO_DRAW_SOUTH«
  [$0x0026]  0x0a7b8 027 »DO_DRAW_BAM1«
  [$0x0027]  0x0a830 028 »DO_DRAW_BAM2«
  [$0x0028]  0x0a8a8 029 »DO_DRAW_BAM3«
  [$0x0029]  0x0a920 02a »DO_DRAW_BAM4«
  [$0x002a]  0x0a998 02b »DO_DRAW_BAM5«
  [$0x002b]  0x0aa10 02c »DO_DRAW_BAM6«
  [$0x002c]  0x0aa88 02d »DO_DRAW_BAM7«
  [$0x002d]  0x0c128 02e »DO_DRAW_BAM8«
  [$0x002e]  0x0c1a0 02f »DO_DRAW_BAM9«
  [$0x002f]  0x0c218 030 »DO_DRAW_DOT1«
  [$0x0030]  0x0c290 031 »DO_DRAW_DOT2«
  [$0x0031]  0x0c308 032 »DO_DRAW_DOT3«
  [$0x0032]  0x0c380 033 »DO_DRAW_DOT4«
  [$0x0033]  0x0c3f8 034 »DO_DRAW_DOT5«
  [$0x0034]  0x0e478 035 »DO_DRAW_DOT6«
  [$0x0035]  0x0e4f0 036 »DO_DRAW_DOT7«
  [$0x0036]  0x0e568 037 »DO_DRAW_DOT8«
  [$0x0037]  0x0e5e0 038 »DO_DRAW_DOT9«
  [$0x0038]  0x0e658 039 »DO_DRAW_CRAK1«
  [$0x0039]  0x0e6d8 03a »DO_DRAW_CRAK2«
  [$0x003a]  0x0f4e8 03b »DO_DRAW_CRAK3«
  [$0x003b]  0x0f568 03c »DO_DRAW_CRAK4«
  [$0x003c]  0x0f5e8 03d »DO_DRAW_CRAK5«
  [$0x003d]  0x0f668 03e »DO_DRAW_CRAK6«
  [$0x003e]  0x0f6e8 03f »DO_DRAW_CRAK7«
  [$0x003f]  0x0f768 040 »DO_DRAW_CRAK8«
  [$0x0040]  0x10f80 041 »DO_DRAW_CRAK9«
  [$0x0041]  0x11000 042 »=«
  [$0x0042]  0x11020 043 »<«
  [$0x0043]  0x11040 044 »>«
  [$0x0044]  0x11060 045 »<=«
  [$0x0045]  0x11088 046 »>=«
  [$0x0046]  0x110b0 047 »DRAW_XYZ_ARRAY«
  [$0x0047]  0x11138 048 »S_LONG«
  [$0x0048]  0x11180 049 »N_FACES«
  [$0x0049]  0x111d0 04a »&«
  [$0x004a]  0x111f0 04b »FACES«
  [$0x004b]  0x11230 04c »DRAW_ERROR«
  [$0x004c]  0x11298 04d »'D'«
  [$0x004d]  0x14668 04e »'r'«
  [$0x004e]  0x14698 04f »'e'«
  [$0x004f]  0x146c8 050 »'w'«
  [$0x0050]  0x146f8 051 »' '«
  [$0x0051]  0x14728 052 »'t'«
  [$0x0052]  0x14758 053 »'i'«
  [$0x0053]  0x14788 054 »'l'«
  [$0x0054]  0x147b8 055 »'f'«
  [$0x0055]  0x147e8 056 »'a'«
  [$0x0056]  0x14818 057 »'c'«
  [$0x0057]  0x14848 058 »'0'«
  [$0x0058]  0x14878 059 »'?'«
  [$0x0059]  0x148a8 05a »CALL«
  [$0x005a]  0x148e0 05b »WHAT«
  [$0x005b]  0x14918 05c »X«
  [$0x005c]  0x14938 05d »Y«
  [$0x005d]  0x14958 05e »DRAW_SPRING«
  [$0x005e]  0x19868 05f »DRAW_SUMMER«
  [$0x005f]  0x198d8 060 »DRAW_FALL«
  [$0x0060]  0x19938 061 »DRAW_WINTER«
  [$0x0061]  0x199a8 062 »DRAW_BAMBOO«
  [$0x0062]  0x19a18 063 »DRAW_MUM«
  [$0x0063]  0x19a70 064 »DRAW_ORCHID«
  [$0x0064]  0x19ae0 065 »DRAW_PLUM«
  [$0x0065]  0x19b40 066 »DRAW_GDRAGON«
  [$0x0066]  0x1bcc0 067 »DRAW_RDRAGON«
  [$0x0067]  0x1bd38 068 »DRAW_WDRAGON«
  [$0x0068]  0x1bdb0 069 »DRAW_EAST«
  [$0x0069]  0x1be10 06a »DRAW_WEST«
  [$0x006a]  0x1be70 06b »DRAW_NORTH«
  [$0x006b]  0x1bed8 06c »DRAW_SOUTH«
  [$0x006c]  0x1bf40 06d »DRAW_BAM1«
  [$0x006d]  0x1bfa0 06e »DRAW_BAM2«
  [$0x006e]  0x1f280 06f »DRAW_BAM3«
  [$0x006f]  0x1f2e0 070 »DRAW_BAM4«
  [$0x0070]  0x1f340 071 »DRAW_BAM5«
  [$0x0071]  0x1f3a0 072 »DRAW_BAM6«
  [$0x0072]  0x1f400 073 »DRAW_BAM7«
  [$0x0073]  0x1f460 074 »DRAW_BAM8«
  [$0x0074]  0x1f4c0 075 »DRAW_BAM9«
  [$0x0075]  0x1f520 076 »DRAW_DOT1«
  [$0x0076]  0x1f580 077 »DRAW_DOT2«
  [$0x0077]  0x22df0 078 »DRAW_DOT3«
  [$0x0078]  0x22e50 079 »DRAW_DOT4«
  [$0x0079]  0x22eb0 07a »DRAW_DOT5«
  [$0x007a]  0x22f10 07b »DRAW_DOT6«
  [$0x007b]  0x22f70 07c »DRAW_DOT7«
  [$0x007c]  0x22fd0 07d »DRAW_DOT8«
  [$0x007d]  0x23030 07e »DRAW_DOT9«
  [$0x007e]  0x23090 07f »DRAW_CRAK1«
  [$0x007f]  0x230f8 080 »DRAW_CRAK2«
  [$0x0080]  0x25620 081 »DRAW_CRAK3«
  [$0x0081]  0x25688 082 »DRAW_CRAK4«
  [$0x0082]  0x256f0 083 »DRAW_CRAK5«
  [$0x0083]  0x25758 084 »DRAW_CRAK6«
  [$0x0084]  0x257c0 085 »DRAW_CRAK7«
  [$0x0085]  0x25828 086 »DRAW_CRAK8«
  [$0x0086]  0x25890 087 »DRAW_CRAK9«
  [$0x0087]  0x258f8 088 »BP«
  [$0x0088]  0x25920 089 »BOARD_POSITION«
  [$0x0089]  0x290d8 08a »BOARD_TILES«
  [$0x008a]  0x29148 08b »PNTS«
  [$0x008b]  0x29180 08c »X_POINT_ARRAY«
  [$0x008c]  0x29200 08d »PNTI«
  [$0x008d]  0x29238 000 »W«
{D304 0x2933f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x29373/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x27909/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x29413/0x90}:ARRAY_STRING[0x1,0xa] = "DRAW_CRAK3"
{D307 0x294a3/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x29522/0x83}:D306 d306_d303_p → {D303 0x27909/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x294a3/0x7f}
{D307 0x295a5/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x29624/0x83}:D308 d308_d303_p → {D303 0x127dc/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x295a5/0x7f} d308_d308_p → {D308 0x24456/0x83}
{D303 0x296a7/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x29747/0x34} d303_2 = 0x0081 d303_3 = 0x0000000000000000000
{D304 0x29747/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2977b/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x0f6ee/0xa0} d302_d303_p → {D303 0x296a7/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x2981b/0x90}:ARRAY_STRING[0x1,0xa] = "DRAW_CRAK4"
{D307 0x298ab/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x2992a/0x83}:D306 d306_d303_p → {D303 0x296a7/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x298ab/0x7f}
{D307 0x299ad/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x29a2c/0x83}:D306 d306_d303_p → {D303 0x129f8/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x299ad/0x7f}
{D303 0x29aaf/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x29b4f/0x34} d303_2 = 0x0082 d303_3 = 0x0000000000000000000
{D304 0x29b4f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x29b83/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x0f902/0xa0} d302_d303_p → {D303 0x29aaf/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x29c23/0x90}:ARRAY_STRING[0x1,0xa] = "DRAW_CRAK5"
{D307 0x29cb3/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x29d32/0x83}:D308 d308_d303_p → {D303 0x29aaf/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x29cb3/0x7f} d308_d308_p → {D308 0x25876/0x83}
{D307 0x29db5/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x29e34/0x83}:D306 d306_d303_p → {D303 0x12c14/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x29db5/0x7f}
{D303 0x29eb7/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x29f57/0x34} d303_2 = 0x0083 d303_3 = 0x0000000000000000000
{D304 0x29f57/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x29f8b/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x2062b/0xa0} d302_d303_p → {D303 0x29eb7/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x2a02b/0x90}:ARRAY_STRING[0x1,0xa] = "DRAW_CRAK6"
{D307 0x2a0bb/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x2a13a/0x83}:D308 d308_d303_p → {D303 0x29eb7/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x2a0bb/0x7f} d308_d308_p → {D308 0x200d4/0x83}
{D307 0x2a1bd/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x2a23c/0x83}:D308 d308_d303_p → {D303 0x12e30/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x2a1bd/0x7f} d308_d308_p → {D308 0x1da0e/0x83}
{D303 0x2a2bf/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2a35f/0x34} d303_2 = 0x0084 d303_3 = 0x0000000000000000000
{D304 0x2a35f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2a393/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x0f4da/0xa0} d302_d303_p → {D303 0x2a2bf/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x2a433/0x90}:ARRAY_STRING[0x1,0xa] = "DRAW_CRAK7"
{D307 0x2a4c3/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x2a542/0x83}:D308 d308_d303_p → {D303 0x2a2bf/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x2a4c3/0x7f} d308_d308_p → {D308 0x1b5be/0x83}
{D307 0x2a5c5/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x2a644/0x83}:D308 d308_d303_p → {D303 0x1304c/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x2a5c5/0x7f}
{D303 0x2a6c7/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2a767/0x34} d303_2 = 0x0085 d303_3 = 0x0000000000000000000
{D304 0x2a767/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2a79b/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x12acc/0xa0} d302_d303_p → {D303 0x2a6c7/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x2a83b/0x90}:ARRAY_STRING[0x1,0xa] = "DRAW_CRAK8"
{D307 0x2a8cb/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x2a94a/0x83}:D308 d308_d303_p → {D303 0x2a6c7/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x2a8cb/0x7f}
{D307 0x2a9cd/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x2aa4c/0x83}:D308 d308_d303_p → {D303 0x13268/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x2a9cd/0x7f}
{D303 0x2aacf/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2ab6f/0x34} d303_2 = 0x0086 d303_3 = 0x0000000000000000000
{D304 0x2ab6f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2aba3/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x11688/0xa0} d302_d303_p → {D303 0x2aacf/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x2ac43/0x90}:ARRAY_STRING[0x1,0xa] = "DRAW_CRAK9"
{D307 0x2acd3/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x2ad52/0x83}:D306 d306_d303_p → {D303 0x2aacf/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x2acd3/0x7f}
{D307 0x2add5/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d02a d307_3 = 0x00000002
{D308 0x2ae54/0x83}:D308 d308_d303_p → {D303 0x06032/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x2add5/0x7f}
{D303 0x2aed7/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2af77/0x34} d303_2 = 0x0087 d303_3 = 0x0000000000000000000
{D304 0x2af77/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2afab/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x2aed7/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x2b04b/0x50}:ARRAY_STRING[0x1,0x2] = "BP"
{D303 0x2b09b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2b13b/0x34} d303_2 = 0x0088 d303_3 = 0x0000000000000000000
{D304 0x2b13b/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2b16f/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x265cd/0xa0} d302_d303_p → {D303 0x2b09b/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x2b20f/0xb0}:ARRAY_STRING[0x1,0xe] = "BOARD_POSITION"
{D307 0x2b2bf/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x2b33e/0x83}:D308 d308_d303_p → {D303 0x2b09b/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x2b2bf/0x7f} d308_d308_p → {D308 0x25774/0x83}
{D303 0x2b3c1/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2b891/0x34} d303_2 = 0x0089 d303_3 = 0x0000000000000000000
{Thing2 0x2b461/0x40}:Thing2 Chain2 payload_p → {StringStore 0x279e9/0x3e8} next_p → {Thing2 0x279a9/0x40}
{StringStore 0x2b4a1/0x3f0}:StringStore x = 0x00000001 y = 0x00000076
    @0x2b4e6 [0x00] =  $0x0089 »BOARD_TILES«
    @0x2b556 [0x01] =  $0x008a »PNTS«
    @0x2b58e [0x02] =  $0x008b »X_POINT_ARRAY«
    @0x2b60e [0x03] =  $0x008c »PNTI«
    @0x2b646 [0x04] =  $0x008d »W«
    @0x2b666 [0x05] =  $0x008e »H«
    @0x2b686 [0x06] =  $0x008f »LEFT«
    @0x2b6be [0x07] =  $0x0090 »BOTTOM«
    @0x2b706 [0x08] =  $0x0091 »LEFT_BOTTOM«
    @0x2b776 [0x09] =  $0x0092 »PNT«
    @0x2b7a6 [0x0a] =  $0x0093 »+«
    @0x2b7c6 [0x0b] =  $0x0094 »HILITE«
    @0x2b80e [0x0c] =  $0x0095 »SPEC4_ROW«
{D304 0x2b891/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2b8c5/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x2b3c1/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x2b965/0x98}:ARRAY_STRING[0x1,0xb] = "BOARD_TILES"
{D307 0x2b9fd/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x2ba7c/0x83}:D306 d306_d303_p → {D303 0x2b3c1/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x2b9fd/0x7f} d306_d308_p → {D308 0x2a644/0x83}
{D303 0x2baff/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2bb9f/0x34} d303_2 = 0x008a d303_3 = 0x0000000000000000000
{D304 0x2bb9f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2bbd3/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x2123b/0xa0} d302_d303_p → {D303 0x2baff/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x2bc73/0x60}:ARRAY_STRING[0x1,0x4] = "PNTS"
{D303 0x2bcd3/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2bd73/0x34} d303_2 = 0x008b d303_3 = 0x0000000000000000000
{D304 0x2bd73/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2bda7/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x0e0be/0xa0} d302_d303_p → {D303 0x2bcd3/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x2be47/0xa8}:ARRAY_STRING[0x1,0xd] = "X_POINT_ARRAY"
{D307 0x2beef/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x2bf6e/0x83}:D308 d308_d303_p → {D303 0x2bcd3/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x2beef/0x7f} d308_d308_p → {D308 0x22cfc/0x83}
{D303 0x2bff1/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2c091/0x34} d303_2 = 0x008c d303_3 = 0x0000000000000000000
{D304 0x2c091/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2c0c5/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x29b83/0xa0} d302_d303_p → {D303 0x2bff1/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x2c165/0x60}:ARRAY_STRING[0x1,0x4] = "PNTI"
{D303 0x2c1c5/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2c265/0x34} d303_2 = 0x008d d303_3 = 0x0000000000000000000
{D304 0x2c265/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2c299/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x0cf52/0xa0} d302_d303_p → {D303 0x2c1c5/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x2c339/0x48}:ARRAY_STRING[0x1,0x1] = "W"
{D303 0x2c381/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2dbef/0x34} d303_2 = 0x008e d303_3 = 0x0000000000000000000
{Thing2 0x2c421/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x27e11/0x152e} next_p → {Thing2 0x27dd1/0x40}
{StringIndex 0x2c461/0x178e}:StringIndex x = 0x00000001 y = 0x0000009d
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_EVENT«
  [$0x0003]  0x00338 004 »BOARD_CONFIGURE«
  [$0x0004]  0x003c8 005 »EVENT«
  [$0x0005]  0x00408 006 »X_CONFIGURE_NOTIFY_EVENT«
  [$0x0006]  0x004e0 007 »BOARD_EXPOSE«
  [$0x0007]  0x03568 008 »BOARD_SETUP«
  [$0x0008]  0x035d8 009 »DRAW_ALL_TILES«
  [$0x0009]  0x03660 00a »HILITE_TILE«
  [$0x000a]  0x036d0 00b »ROW«
  [$0x000b]  0x03700 00c »S_SHORT«
  [$0x000c]  0x03750 00d »COL«
  [$0x000d]  0x03780 00e »SHOW_SAMPLES«
  [$0x000e]  0x04a80 00f »X_BUTTON_PRESS_EVENT«
  [$0x000f]  0x04b38 010 »TEXT_IO«
  [$0x0010]  0x04b88 011 »XLBT_BASIC«
  [$0x0011]  0x04bf0 012 »XLBT_GRAPHICS«
  [$0x0012]  0x04c70 013 »XLBT_STRING«
  [$0x0013]  0x04ce0 014 »XLBP_EVENT«
  [$0x0014]  0x06228 015 »XLBP_GRAPHICS«
  [$0x0015]  0x062a8 016 »DRAW_XYZ«
  [$0x0016]  0x06300 017 »DO_DRAW_ERROR«
  [$0x0017]  0x06380 018 »DO_DRAW_SPRING«
  [$0x0018]  0x06408 019 »DO_DRAW_SUMMER«
  [$0x0019]  0x06490 01a »DO_DRAW_FALL«
  [$0x001a]  0x07b28 01b »DO_DRAW_WINTER«
  [$0x001b]  0x07bb0 01c »DO_DRAW_BAMBOO«
  [$0x001c]  0x07c38 01d »DO_DRAW_MUM«
  [$0x001d]  0x07ca8 01e »DO_DRAW_ORCHID«
  [$0x001e]  0x07d30 01f »DO_DRAW_PLUM«
  [$0x001f]  0x07da8 020 »DO_DRAW_GDRAGON«
  [$0x0020]  0x09110 021 »DO_DRAW_RDRAGON«
  [$0x0021]  0x091a0 022 »DO_DRAW_WDRAGON«
  [$0x0022]  0x09230 023 »DO_DRAW_EAST«
  [$0x0023]  0x092a8 024 »DO_DRAW_WEST«
  [$0x0024]  0x09320 025 »DO_DRAW_NORTH«
  [$0x0025]  0x093a0 026 »DO_DRAW_SOUTH«
  [$0x0026]  0x0a7b8 027 »DO_DRAW_BAM1«
  [$0x0027]  0x0a830 028 »DO_DRAW_BAM2«
  [$0x0028]  0x0a8a8 029 »DO_DRAW_BAM3«
  [$0x0029]  0x0a920 02a »DO_DRAW_BAM4«
  [$0x002a]  0x0a998 02b »DO_DRAW_BAM5«
  [$0x002b]  0x0aa10 02c »DO_DRAW_BAM6«
  [$0x002c]  0x0aa88 02d »DO_DRAW_BAM7«
  [$0x002d]  0x0c128 02e »DO_DRAW_BAM8«
  [$0x002e]  0x0c1a0 02f »DO_DRAW_BAM9«
  [$0x002f]  0x0c218 030 »DO_DRAW_DOT1«
  [$0x0030]  0x0c290 031 »DO_DRAW_DOT2«
  [$0x0031]  0x0c308 032 »DO_DRAW_DOT3«
  [$0x0032]  0x0c380 033 »DO_DRAW_DOT4«
  [$0x0033]  0x0c3f8 034 »DO_DRAW_DOT5«
  [$0x0034]  0x0e478 035 »DO_DRAW_DOT6«
  [$0x0035]  0x0e4f0 036 »DO_DRAW_DOT7«
  [$0x0036]  0x0e568 037 »DO_DRAW_DOT8«
  [$0x0037]  0x0e5e0 038 »DO_DRAW_DOT9«
  [$0x0038]  0x0e658 039 »DO_DRAW_CRAK1«
  [$0x0039]  0x0e6d8 03a »DO_DRAW_CRAK2«
  [$0x003a]  0x0f4e8 03b »DO_DRAW_CRAK3«
  [$0x003b]  0x0f568 03c »DO_DRAW_CRAK4«
  [$0x003c]  0x0f5e8 03d »DO_DRAW_CRAK5«
  [$0x003d]  0x0f668 03e »DO_DRAW_CRAK6«
  [$0x003e]  0x0f6e8 03f »DO_DRAW_CRAK7«
  [$0x003f]  0x0f768 040 »DO_DRAW_CRAK8«
  [$0x0040]  0x10f80 041 »DO_DRAW_CRAK9«
  [$0x0041]  0x11000 042 »=«
  [$0x0042]  0x11020 043 »<«
  [$0x0043]  0x11040 044 »>«
  [$0x0044]  0x11060 045 »<=«
  [$0x0045]  0x11088 046 »>=«
  [$0x0046]  0x110b0 047 »DRAW_XYZ_ARRAY«
  [$0x0047]  0x11138 048 »S_LONG«
  [$0x0048]  0x11180 049 »N_FACES«
  [$0x0049]  0x111d0 04a »&«
  [$0x004a]  0x111f0 04b »FACES«
  [$0x004b]  0x11230 04c »DRAW_ERROR«
  [$0x004c]  0x11298 04d »'D'«
  [$0x004d]  0x14668 04e »'r'«
  [$0x004e]  0x14698 04f »'e'«
  [$0x004f]  0x146c8 050 »'w'«
  [$0x0050]  0x146f8 051 »' '«
  [$0x0051]  0x14728 052 »'t'«
  [$0x0052]  0x14758 053 »'i'«
  [$0x0053]  0x14788 054 »'l'«
  [$0x0054]  0x147b8 055 »'f'«
  [$0x0055]  0x147e8 056 »'a'«
  [$0x0056]  0x14818 057 »'c'«
  [$0x0057]  0x14848 058 »'0'«
  [$0x0058]  0x14878 059 »'?'«
  [$0x0059]  0x148a8 05a »CALL«
  [$0x005a]  0x148e0 05b »WHAT«
  [$0x005b]  0x14918 05c »X«
  [$0x005c]  0x14938 05d »Y«
  [$0x005d]  0x14958 05e »DRAW_SPRING«
  [$0x005e]  0x19868 05f »DRAW_SUMMER«
  [$0x005f]  0x198d8 060 »DRAW_FALL«
  [$0x0060]  0x19938 061 »DRAW_WINTER«
  [$0x0061]  0x199a8 062 »DRAW_BAMBOO«
  [$0x0062]  0x19a18 063 »DRAW_MUM«
  [$0x0063]  0x19a70 064 »DRAW_ORCHID«
  [$0x0064]  0x19ae0 065 »DRAW_PLUM«
  [$0x0065]  0x19b40 066 »DRAW_GDRAGON«
  [$0x0066]  0x1bcc0 067 »DRAW_RDRAGON«
  [$0x0067]  0x1bd38 068 »DRAW_WDRAGON«
  [$0x0068]  0x1bdb0 069 »DRAW_EAST«
  [$0x0069]  0x1be10 06a »DRAW_WEST«
  [$0x006a]  0x1be70 06b »DRAW_NORTH«
  [$0x006b]  0x1bed8 06c »DRAW_SOUTH«
  [$0x006c]  0x1bf40 06d »DRAW_BAM1«
  [$0x006d]  0x1bfa0 06e »DRAW_BAM2«
  [$0x006e]  0x1f280 06f »DRAW_BAM3«
  [$0x006f]  0x1f2e0 070 »DRAW_BAM4«
  [$0x0070]  0x1f340 071 »DRAW_BAM5«
  [$0x0071]  0x1f3a0 072 »DRAW_BAM6«
  [$0x0072]  0x1f400 073 »DRAW_BAM7«
  [$0x0073]  0x1f460 074 »DRAW_BAM8«
  [$0x0074]  0x1f4c0 075 »DRAW_BAM9«
  [$0x0075]  0x1f520 076 »DRAW_DOT1«
  [$0x0076]  0x1f580 077 »DRAW_DOT2«
  [$0x0077]  0x22df0 078 »DRAW_DOT3«
  [$0x0078]  0x22e50 079 »DRAW_DOT4«
  [$0x0079]  0x22eb0 07a »DRAW_DOT5«
  [$0x007a]  0x22f10 07b »DRAW_DOT6«
  [$0x007b]  0x22f70 07c »DRAW_DOT7«
  [$0x007c]  0x22fd0 07d »DRAW_DOT8«
  [$0x007d]  0x23030 07e »DRAW_DOT9«
  [$0x007e]  0x23090 07f »DRAW_CRAK1«
  [$0x007f]  0x230f8 080 »DRAW_CRAK2«
  [$0x0080]  0x25620 081 »DRAW_CRAK3«
  [$0x0081]  0x25688 082 »DRAW_CRAK4«
  [$0x0082]  0x256f0 083 »DRAW_CRAK5«
  [$0x0083]  0x25758 084 »DRAW_CRAK6«
  [$0x0084]  0x257c0 085 »DRAW_CRAK7«
  [$0x0085]  0x25828 086 »DRAW_CRAK8«
  [$0x0086]  0x25890 087 »DRAW_CRAK9«
  [$0x0087]  0x258f8 088 »BP«
  [$0x0088]  0x25920 089 »BOARD_POSITION«
  [$0x0089]  0x290d8 08a »BOARD_TILES«
  [$0x008a]  0x29148 08b »PNTS«
  [$0x008b]  0x29180 08c »X_POINT_ARRAY«
  [$0x008c]  0x29200 08d »PNTI«
  [$0x008d]  0x29238 08e »W«
  [$0x008e]  0x29258 08f »H«
  [$0x008f]  0x29278 090 »LEFT«
  [$0x0090]  0x292b0 091 »BOTTOM«
  [$0x0091]  0x292f8 092 »LEFT_BOTTOM«
  [$0x0092]  0x29368 093 »PNT«
  [$0x0093]  0x29398 094 »+«
  [$0x0094]  0x293b8 095 »HILITE«
  [$0x0095]  0x29400 096 »SPEC4_ROW«
  [$0x0096]  0x2cb58 097 »SPEC4_COL«
  [$0x0097]  0x2cbb8 098 »*«
  [$0x0098]  0x2cbd8 099 »SIDE_X«
  [$0x0099]  0x2cc20 09a »-«
  [$0x009a]  0x2cc40 09b »SIDE_Y«
  [$0x009b]  0x2cc88 09c »/«
  [$0x009c]  0x2cca8 09d »TILE_WIDTH«
  [$0x009d]  0x2cd10 000 »TILE_HEIGHT«
{D304 0x2dbef/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2dc23/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x1c02f/0xa0} d302_d303_p → {D303 0x2c381/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x2dcc3/0x48}:ARRAY_STRING[0x1,0x1] = "H"
{D303 0x2dd0b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2ddab/0x34} d303_2 = 0x008f d303_3 = 0x0000000000000000000
{D304 0x2ddab/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2dddf/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x16552/0xa0} d302_d303_p → {D303 0x2dd0b/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x2de7f/0x60}:ARRAY_STRING[0x1,0x4] = "LEFT"
{D303 0x2dedf/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2df7f/0x34} d303_2 = 0x0090 d303_3 = 0x0000000000000000000
{D304 0x2df7f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2dfb3/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x2dedf/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x2e053/0x70}:ARRAY_STRING[0x1,0x6] = "BOTTOM"
{D303 0x2e0c3/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2e163/0x34} d303_2 = 0x0091 d303_3 = 0x0000000000000000000
{D304 0x2e163/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2e197/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x1795c/0xa0} d302_d303_p → {D303 0x2e0c3/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x2e237/0x98}:ARRAY_STRING[0x1,0xb] = "LEFT_BOTTOM"
{D303 0x2e2cf/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2e36f/0x34} d303_2 = 0x0092 d303_3 = 0x0000000000000000000
{D304 0x2e36f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2e3a3/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x2e2cf/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x2e443/0x58}:ARRAY_STRING[0x1,0x3] = "PNT"
{D303 0x2e49b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2e53b/0x34} d303_2 = 0x0093 d303_3 = 0x0000000000000000000
{D304 0x2e53b/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2e56f/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x19b00/0xa0} d302_d303_p → {D303 0x2e49b/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x2e60f/0x48}:ARRAY_STRING[0x1,0x1] = "+"
{D307 0x2e657/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x2e6d6/0x83}:D308 d308_d303_p → {D303 0x2e49b/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x2e657/0x7f}
{D303 0x2e759/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2e7f9/0x34} d303_2 = 0x0094 d303_3 = 0x0000000000000000000
{D304 0x2e7f9/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2e82d/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x2e759/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x2e8cd/0x70}:ARRAY_STRING[0x1,0x6] = "HILITE"
{D307 0x2e93d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x2e9bc/0x83}:D308 d308_d303_p → {D303 0x14724/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x2e93d/0x7f} d308_d308_p → {D308 0x2ae54/0x83}
{D307 0x2ea3f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x2eabe/0x83}:D308 d308_d303_p → {D303 0x14724/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x2ea3f/0x7f} d308_d308_p → {D308 0x2e9bc/0x83}
{D303 0x2eb41/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2ebe1/0x34} d303_2 = 0x0095 d303_3 = 0x0000000000000000000
{D304 0x2ebe1/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2ec15/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x2dc23/0xa0} d302_d303_p → {D303 0x2eb41/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x2ecb5/0x88}:ARRAY_STRING[0x1,0x9] = "SPEC4_ROW"
{D307 0x2ed3d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x2edbc/0x83}:D306 d306_d303_p → {D303 0x2eb41/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x2ed3d/0x7f}
{D303 0x2ee3f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2f317/0x34} d303_2 = 0x0096 d303_3 = 0x0000000000000000000
{Thing2 0x2eedf/0x40}:Thing2 Chain2 payload_p → {StringStore 0x2b4a1/0x3f0} next_p → {Thing2 0x2b461/0x40}
{StringStore 0x2ef1f/0x3f8}:StringStore x = 0x00000001 y = 0x00000077
    @0x2ef66 [0x00] =  $0x0096 »SPEC4_COL«
    @0x2efc6 [0x01] =  $0x0097 »*«
    @0x2efe6 [0x02] =  $0x0098 »SIDE_X«
    @0x2f02e [0x03] =  $0x0099 »-«
    @0x2f04e [0x04] =  $0x009a »SIDE_Y«
    @0x2f096 [0x05] =  $0x009b »/«
    @0x2f0b6 [0x06] =  $0x009c »TILE_WIDTH«
    @0x2f11e [0x07] =  $0x009d »TILE_HEIGHT«
    @0x2f18e [0x08] =  $0x009e »/=«
    @0x2f1b6 [0x09] =  $0x009f »X_FILL_POLYGON«
    @0x2f23e [0x0a] =  $0x00a0 »DPY«
    @0x2f26e [0x0b] =  $0x00a1 »XOR_GC«
    @0x2f2b6 [0x0c] =  $0x00a2 »CONVEX«
    @0x2f2fe [0x0d] =  $0xc207 »«
{D304 0x2f317/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2f34b/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x2ee3f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x2f3eb/0x88}:ARRAY_STRING[0x1,0x9] = "SPEC4_COL"
{D307 0x2f473/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x2f4f2/0x83}:D306 d306_d303_p → {D303 0x2ee3f/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x2f473/0x7f} d306_d308_p → {D308 0x228fc/0x83}
{D307 0x2f575/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x2f5f4/0x83}:D308 d308_d303_p → {D303 0x1387c/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x2f575/0x7f} d308_d308_p → {D308 0x24754/0x83}
{D307 0x2f677/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x2f6f6/0x83}:D308 d308_d303_p → {D303 0x1387c/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x2f677/0x7f} d308_d308_p → {D308 0x2f5f4/0x83}
{D303 0x2f779/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2f819/0x34} d303_2 = 0x0097 d303_3 = 0x0000000000000000000
{D304 0x2f819/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2f84d/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x21e53/0xa0} d302_d303_p → {D303 0x2f779/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x2f8ed/0x48}:ARRAY_STRING[0x1,0x1] = "*"
{D307 0x2f935/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x2f9b4/0x83}:D308 d308_d303_p → {D303 0x2f779/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x2f935/0x7f} d308_d308_p → {D308 0x25f74/0x83}
{D303 0x2fa37/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2fad7/0x34} d303_2 = 0x0098 d303_3 = 0x0000000000000000000
{D304 0x2fad7/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2fb0b/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x2fa37/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x2fbab/0x70}:ARRAY_STRING[0x1,0x6] = "SIDE_X"
{D307 0x2fc1b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x2fc9a/0x83}:D308 d308_d303_p → {D303 0x2fa37/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x2fc1b/0x7f}
{D303 0x2fd1d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2fdbd/0x34} d303_2 = 0x0099 d303_3 = 0x0000000000000000000
{D304 0x2fdbd/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2fdf1/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x2e3a3/0xa0} d302_d303_p → {D303 0x2fd1d/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x2fe91/0x48}:ARRAY_STRING[0x1,0x1] = "-"
{D307 0x2fed9/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x2ff58/0x83}:D306 d306_d303_p → {D303 0x2fd1d/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x2fed9/0x7f} d306_d308_p → {D308 0x26876/0x83}
{D303 0x2ffdb/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3007b/0x34} d303_2 = 0x009a d303_3 = 0x0000000000000000000
{D304 0x3007b/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x300af/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x19832/0xa0} d302_d303_p → {D303 0x2ffdb/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x3014f/0x70}:ARRAY_STRING[0x1,0x6] = "SIDE_Y"
{D307 0x301bf/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x3023e/0x83}:D306 d306_d303_p → {D303 0x2ffdb/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x301bf/0x7f} d306_d308_p → {D308 0x27886/0x83}
{D303 0x302c1/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x30361/0x34} d303_2 = 0x009b d303_3 = 0x0000000000000000000
{D304 0x30361/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x30395/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x0da82/0xa0} d302_d303_p → {D303 0x302c1/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x30435/0x48}:ARRAY_STRING[0x1,0x1] = "/"
{D307 0x3047d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x304fc/0x83}:D308 d308_d303_p → {D303 0x302c1/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x3047d/0x7f} d308_d308_p → {D308 0x2f6f6/0x83}
{D303 0x3057f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3061f/0x34} d303_2 = 0x009c d303_3 = 0x0000000000000000000
{D304 0x3061f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x30653/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x255cd/0xa0} d302_d303_p → {D303 0x3057f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x306f3/0x90}:ARRAY_STRING[0x1,0xa] = "TILE_WIDTH"
{D307 0x30783/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x30802/0x83}:D308 d308_d303_p → {D303 0x3057f/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x30783/0x7f} d308_d308_p → {D308 0x26476/0x83}
{D303 0x30885/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x30925/0x34} d303_2 = 0x009d d303_3 = 0x0000000000000000000
{D304 0x30925/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x30959/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x14480/0xa0} d302_d303_p → {D303 0x30885/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x309f9/0x98}:ARRAY_STRING[0x1,0xb] = "TILE_HEIGHT"
{D307 0x30a91/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x30b10/0x83}:D308 d308_d303_p → {D303 0x30885/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x30a91/0x7f}
{D307 0x30b93/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x30c12/0x83}:D308 d308_d303_p → {D303 0x2e2cf/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x30b93/0x7f}
{D307 0x30c95/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x30d14/0x83}:D308 d308_d303_p → {D303 0x14568/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x30c95/0x7f}
{D307 0x30d97/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x30e16/0x83}:D308 d308_d303_p → {D303 0x14568/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x30d97/0x7f} d308_d308_p → {D308 0x30d14/0x83}
{D307 0x30e99/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x30f18/0x83}:D308 d308_d303_p → {D303 0x148e0/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x30e99/0x7f}
{D307 0x30f9b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x3101a/0x83}:D308 d308_d303_p → {D303 0x148e0/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x30f9b/0x7f} d308_d308_p → {D308 0x30f18/0x83}
{D303 0x3109d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x32b91/0x34} d303_2 = 0x009e d303_3 = 0x0000000000000000000
{Thing2 0x3113d/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x2c461/0x178e} next_p → {Thing2 0x2c421/0x40}
{StringIndex 0x3117d/0x1a14}:StringIndex x = 0x00000001 y = 0x000000ae
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_EVENT«
  [$0x0003]  0x00338 004 »BOARD_CONFIGURE«
  [$0x0004]  0x003c8 005 »EVENT«
  [$0x0005]  0x00408 006 »X_CONFIGURE_NOTIFY_EVENT«
  [$0x0006]  0x004e0 007 »BOARD_EXPOSE«
  [$0x0007]  0x03568 008 »BOARD_SETUP«
  [$0x0008]  0x035d8 009 »DRAW_ALL_TILES«
  [$0x0009]  0x03660 00a »HILITE_TILE«
  [$0x000a]  0x036d0 00b »ROW«
  [$0x000b]  0x03700 00c »S_SHORT«
  [$0x000c]  0x03750 00d »COL«
  [$0x000d]  0x03780 00e »SHOW_SAMPLES«
  [$0x000e]  0x04a80 00f »X_BUTTON_PRESS_EVENT«
  [$0x000f]  0x04b38 010 »TEXT_IO«
  [$0x0010]  0x04b88 011 »XLBT_BASIC«
  [$0x0011]  0x04bf0 012 »XLBT_GRAPHICS«
  [$0x0012]  0x04c70 013 »XLBT_STRING«
  [$0x0013]  0x04ce0 014 »XLBP_EVENT«
  [$0x0014]  0x06228 015 »XLBP_GRAPHICS«
  [$0x0015]  0x062a8 016 »DRAW_XYZ«
  [$0x0016]  0x06300 017 »DO_DRAW_ERROR«
  [$0x0017]  0x06380 018 »DO_DRAW_SPRING«
  [$0x0018]  0x06408 019 »DO_DRAW_SUMMER«
  [$0x0019]  0x06490 01a »DO_DRAW_FALL«
  [$0x001a]  0x07b28 01b »DO_DRAW_WINTER«
  [$0x001b]  0x07bb0 01c »DO_DRAW_BAMBOO«
  [$0x001c]  0x07c38 01d »DO_DRAW_MUM«
  [$0x001d]  0x07ca8 01e »DO_DRAW_ORCHID«
  [$0x001e]  0x07d30 01f »DO_DRAW_PLUM«
  [$0x001f]  0x07da8 020 »DO_DRAW_GDRAGON«
  [$0x0020]  0x09110 021 »DO_DRAW_RDRAGON«
  [$0x0021]  0x091a0 022 »DO_DRAW_WDRAGON«
  [$0x0022]  0x09230 023 »DO_DRAW_EAST«
  [$0x0023]  0x092a8 024 »DO_DRAW_WEST«
  [$0x0024]  0x09320 025 »DO_DRAW_NORTH«
  [$0x0025]  0x093a0 026 »DO_DRAW_SOUTH«
  [$0x0026]  0x0a7b8 027 »DO_DRAW_BAM1«
  [$0x0027]  0x0a830 028 »DO_DRAW_BAM2«
  [$0x0028]  0x0a8a8 029 »DO_DRAW_BAM3«
  [$0x0029]  0x0a920 02a »DO_DRAW_BAM4«
  [$0x002a]  0x0a998 02b »DO_DRAW_BAM5«
  [$0x002b]  0x0aa10 02c »DO_DRAW_BAM6«
  [$0x002c]  0x0aa88 02d »DO_DRAW_BAM7«
  [$0x002d]  0x0c128 02e »DO_DRAW_BAM8«
  [$0x002e]  0x0c1a0 02f »DO_DRAW_BAM9«
  [$0x002f]  0x0c218 030 »DO_DRAW_DOT1«
  [$0x0030]  0x0c290 031 »DO_DRAW_DOT2«
  [$0x0031]  0x0c308 032 »DO_DRAW_DOT3«
  [$0x0032]  0x0c380 033 »DO_DRAW_DOT4«
  [$0x0033]  0x0c3f8 034 »DO_DRAW_DOT5«
  [$0x0034]  0x0e478 035 »DO_DRAW_DOT6«
  [$0x0035]  0x0e4f0 036 »DO_DRAW_DOT7«
  [$0x0036]  0x0e568 037 »DO_DRAW_DOT8«
  [$0x0037]  0x0e5e0 038 »DO_DRAW_DOT9«
  [$0x0038]  0x0e658 039 »DO_DRAW_CRAK1«
  [$0x0039]  0x0e6d8 03a »DO_DRAW_CRAK2«
  [$0x003a]  0x0f4e8 03b »DO_DRAW_CRAK3«
  [$0x003b]  0x0f568 03c »DO_DRAW_CRAK4«
  [$0x003c]  0x0f5e8 03d »DO_DRAW_CRAK5«
  [$0x003d]  0x0f668 03e »DO_DRAW_CRAK6«
  [$0x003e]  0x0f6e8 03f »DO_DRAW_CRAK7«
  [$0x003f]  0x0f768 040 »DO_DRAW_CRAK8«
  [$0x0040]  0x10f80 041 »DO_DRAW_CRAK9«
  [$0x0041]  0x11000 042 »=«
  [$0x0042]  0x11020 043 »<«
  [$0x0043]  0x11040 044 »>«
  [$0x0044]  0x11060 045 »<=«
  [$0x0045]  0x11088 046 »>=«
  [$0x0046]  0x110b0 047 »DRAW_XYZ_ARRAY«
  [$0x0047]  0x11138 048 »S_LONG«
  [$0x0048]  0x11180 049 »N_FACES«
  [$0x0049]  0x111d0 04a »&«
  [$0x004a]  0x111f0 04b »FACES«
  [$0x004b]  0x11230 04c »DRAW_ERROR«
  [$0x004c]  0x11298 04d »'D'«
  [$0x004d]  0x14668 04e »'r'«
  [$0x004e]  0x14698 04f »'e'«
  [$0x004f]  0x146c8 050 »'w'«
  [$0x0050]  0x146f8 051 »' '«
  [$0x0051]  0x14728 052 »'t'«
  [$0x0052]  0x14758 053 »'i'«
  [$0x0053]  0x14788 054 »'l'«
  [$0x0054]  0x147b8 055 »'f'«
  [$0x0055]  0x147e8 056 »'a'«
  [$0x0056]  0x14818 057 »'c'«
  [$0x0057]  0x14848 058 »'0'«
  [$0x0058]  0x14878 059 »'?'«
  [$0x0059]  0x148a8 05a »CALL«
  [$0x005a]  0x148e0 05b »WHAT«
  [$0x005b]  0x14918 05c »X«
  [$0x005c]  0x14938 05d »Y«
  [$0x005d]  0x14958 05e »DRAW_SPRING«
  [$0x005e]  0x19868 05f »DRAW_SUMMER«
  [$0x005f]  0x198d8 060 »DRAW_FALL«
  [$0x0060]  0x19938 061 »DRAW_WINTER«
  [$0x0061]  0x199a8 062 »DRAW_BAMBOO«
  [$0x0062]  0x19a18 063 »DRAW_MUM«
  [$0x0063]  0x19a70 064 »DRAW_ORCHID«
  [$0x0064]  0x19ae0 065 »DRAW_PLUM«
  [$0x0065]  0x19b40 066 »DRAW_GDRAGON«
  [$0x0066]  0x1bcc0 067 »DRAW_RDRAGON«
  [$0x0067]  0x1bd38 068 »DRAW_WDRAGON«
  [$0x0068]  0x1bdb0 069 »DRAW_EAST«
  [$0x0069]  0x1be10 06a »DRAW_WEST«
  [$0x006a]  0x1be70 06b »DRAW_NORTH«
  [$0x006b]  0x1bed8 06c »DRAW_SOUTH«
  [$0x006c]  0x1bf40 06d »DRAW_BAM1«
  [$0x006d]  0x1bfa0 06e »DRAW_BAM2«
  [$0x006e]  0x1f280 06f »DRAW_BAM3«
  [$0x006f]  0x1f2e0 070 »DRAW_BAM4«
  [$0x0070]  0x1f340 071 »DRAW_BAM5«
  [$0x0071]  0x1f3a0 072 »DRAW_BAM6«
  [$0x0072]  0x1f400 073 »DRAW_BAM7«
  [$0x0073]  0x1f460 074 »DRAW_BAM8«
  [$0x0074]  0x1f4c0 075 »DRAW_BAM9«
  [$0x0075]  0x1f520 076 »DRAW_DOT1«
  [$0x0076]  0x1f580 077 »DRAW_DOT2«
  [$0x0077]  0x22df0 078 »DRAW_DOT3«
  [$0x0078]  0x22e50 079 »DRAW_DOT4«
  [$0x0079]  0x22eb0 07a »DRAW_DOT5«
  [$0x007a]  0x22f10 07b »DRAW_DOT6«
  [$0x007b]  0x22f70 07c »DRAW_DOT7«
  [$0x007c]  0x22fd0 07d »DRAW_DOT8«
  [$0x007d]  0x23030 07e »DRAW_DOT9«
  [$0x007e]  0x23090 07f »DRAW_CRAK1«
  [$0x007f]  0x230f8 080 »DRAW_CRAK2«
  [$0x0080]  0x25620 081 »DRAW_CRAK3«
  [$0x0081]  0x25688 082 »DRAW_CRAK4«
  [$0x0082]  0x256f0 083 »DRAW_CRAK5«
  [$0x0083]  0x25758 084 »DRAW_CRAK6«
  [$0x0084]  0x257c0 085 »DRAW_CRAK7«
  [$0x0085]  0x25828 086 »DRAW_CRAK8«
  [$0x0086]  0x25890 087 »DRAW_CRAK9«
  [$0x0087]  0x258f8 088 »BP«
  [$0x0088]  0x25920 089 »BOARD_POSITION«
  [$0x0089]  0x290d8 08a »BOARD_TILES«
  [$0x008a]  0x29148 08b »PNTS«
  [$0x008b]  0x29180 08c »X_POINT_ARRAY«
  [$0x008c]  0x29200 08d »PNTI«
  [$0x008d]  0x29238 08e »W«
  [$0x008e]  0x29258 08f »H«
  [$0x008f]  0x29278 090 »LEFT«
  [$0x0090]  0x292b0 091 »BOTTOM«
  [$0x0091]  0x292f8 092 »LEFT_BOTTOM«
  [$0x0092]  0x29368 093 »PNT«
  [$0x0093]  0x29398 094 »+«
  [$0x0094]  0x293b8 095 »HILITE«
  [$0x0095]  0x29400 096 »SPEC4_ROW«
  [$0x0096]  0x2cb58 097 »SPEC4_COL«
  [$0x0097]  0x2cbb8 098 »*«
  [$0x0098]  0x2cbd8 099 »SIDE_X«
  [$0x0099]  0x2cc20 09a »-«
  [$0x009a]  0x2cc40 09b »SIDE_Y«
  [$0x009b]  0x2cc88 09c »/«
  [$0x009c]  0x2cca8 09d »TILE_WIDTH«
  [$0x009d]  0x2cd10 09e »TILE_HEIGHT«
  [$0x009e]  0x2cd80 09f »/=«
  [$0x009f]  0x2cda8 0a0 »X_FILL_POLYGON«
  [$0x00a0]  0x2ce30 0a1 »DPY«
  [$0x00a1]  0x2ce60 0a2 »XOR_GC«
  [$0x00a2]  0x2cea8 0a3 »CONVEX«
  [$0x00a3]  0x31690 0a4 »COORD_MODE_PREVIOUS«
  [$0x00a4]  0x31740 0a5 »CLEAR_TILE«
  [$0x00a5]  0x317a8 0a6 »PLEFT«
  [$0x00a6]  0x317e8 0a7 »PBOTTOM«
  [$0x00a7]  0x31838 0a8 »POLY«
  [$0x00a8]  0x31870 0a9 »POLYI«
  [$0x00a9]  0x318b0 0aa »S_NATURAL«
  [$0x00aa]  0x31910 0ab »XX«
  [$0x00ab]  0x31938 0ac »YY«
  [$0x00ac]  0x31960 0ad »REVERSE_GC«
  [$0x00ad]  0x319c8 0ae »CURX«
  [$0x00ae]  0x31a00 000 »CURY«
{D304 0x32b91/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x32bc5/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x16756/0xa0} d302_d303_p → {D303 0x3109d/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x32c65/0x50}:ARRAY_STRING[0x1,0x2] = "/="
{D303 0x32cb5/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x32d55/0x34} d303_2 = 0x009f d303_3 = 0x0000000000000000000
{D304 0x32d55/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x32d89/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x1768e/0xa0} d302_d303_p → {D303 0x32cb5/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x32e29/0xb0}:ARRAY_STRING[0x1,0xe] = "X_FILL_POLYGON"
{D307 0x32ed9/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x32f58/0x83}:D306 d306_d303_p → {D303 0x32cb5/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x32ed9/0x7f} d306_d308_p → {D308 0x1ffd2/0x83}
{D303 0x32fdb/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3307b/0x34} d303_2 = 0x00a0 d303_3 = 0x0000000000000000000
{D304 0x3307b/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x330af/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x32fdb/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x3314f/0x58}:ARRAY_STRING[0x1,0x3] = "DPY"
{D307 0x331a7/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x33226/0x83}:D308 d308_d303_p → {D303 0x32fdb/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x331a7/0x7f} d308_d308_p → {D308 0x1d710/0x83}
{R1kSegChunk 0x332a9/0x7f}: ===================
    0x0332a9 +0x0000:             0x8000681a0000000100000000 [0x7f] 0000000000000000 0000000000000001 0000000000000000 1101000000110100 0000000000000000 0000000000000010 0000000000000000 000000000000000
{R1kSegChunk 0x33328/0x86}: ===================
    0x033328 +0x0000:       0x801bf85000000000000ccaa4000000 [0x80] 0000000010000000 0001101111111000 0101000000000000 0000000000000000 0000000000000000 0000110011001010 1010010000000000 0000000000000000
    0x0333a8 +0x0080:                                    0x0 [0x06] 0…
{D303 0x333ae/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3344e/0x34} d303_2 = 0x00a1 d303_3 = 0x0000000000000000000
{D304 0x3344e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x33482/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x0c31a/0xa0} d302_d303_p → {D303 0x333ae/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x33522/0x70}:ARRAY_STRING[0x1,0x6] = "XOR_GC"
{D307 0x33592/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x33611/0x83}:D306 d306_d303_p → {D303 0x333ae/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x33592/0x7f} d306_d308_p → {D308 0x30c12/0x83}
{D303 0x33694/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x33734/0x34} d303_2 = 0x00a2 d303_3 = 0x0000000000000000000
{D304 0x33734/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x33768/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x06106/0xa0} d302_d303_p → {D303 0x33694/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x33808/0x70}:ARRAY_STRING[0x1,0x6] = "CONVEX"
{D307 0x33878/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x338f7/0x83}:D308 d308_d303_p → {D303 0x33694/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x33878/0x7f}
{D303 0x3397a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x33e5a/0x34} d303_2 = 0x00a3 d303_3 = 0x0000000000000000000
{Thing2 0x33a1a/0x40}:Thing2 Chain2 payload_p → {StringStore 0x2ef1f/0x3f8} next_p → {Thing2 0x2eedf/0x40}
{StringStore 0x33a5a/0x400}:StringStore x = 0x00000001 y = 0x00000078
    @0x33a9e [0x00] =  $0x00a3 »COORD_MODE_PREVIOUS«
    @0x33b4e [0x01] =  $0x00a4 »CLEAR_TILE«
    @0x33bb6 [0x02] =  $0x00a5 »PLEFT«
    @0x33bf6 [0x03] =  $0x00a6 »PBOTTOM«
    @0x33c46 [0x04] =  $0x00a7 »POLY«
    @0x33c7e [0x05] =  $0x00a8 »POLYI«
    @0x33cbe [0x06] =  $0x00a9 »S_NATURAL«
    @0x33d1e [0x07] =  $0x00aa »XX«
    @0x33d46 [0x08] =  $0x00ab »YY«
    @0x33d6e [0x09] =  $0x00ac »REVERSE_GC«
    @0x33dd6 [0x0a] =  $0x00ad »CURX«
    @0x33e0e [0x0b] =  $0x00ae »CURY«
{D304 0x33e5a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x33e8e/0xa0}:D302 d302_0 = 0x80000013 d302_d302_p → {D302 0x20a33/0xa0} d302_d303_p → {D303 0x3397a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d8
{ArrayString 0x33f2e/0xd8}:ARRAY_STRING[0x1,0x13] = "COORD_MODE_PREVIOUS"
{D307 0x34006/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x34085/0x83}:D306 d306_d303_p → {D303 0x3397a/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x34006/0x7f} d306_d308_p → {D308 0x24c56/0x83}
{D303 0x34108/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x341a8/0x34} d303_2 = 0x00a4 d303_3 = 0x0000000000000000000
{D304 0x341a8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x341dc/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x34108/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x3427c/0x90}:ARRAY_STRING[0x1,0xa] = "CLEAR_TILE"
{D303 0x3430c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x343ac/0x34} d303_2 = 0x00a5 d303_3 = 0x0000000000000000000
{D304 0x343ac/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x343e0/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x3430c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x34480/0x68}:ARRAY_STRING[0x1,0x5] = "PLEFT"
{D303 0x344e8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x34588/0x34} d303_2 = 0x00a6 d303_3 = 0x0000000000000000000
{D304 0x34588/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x345bc/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x14b78/0xa0} d302_d303_p → {D303 0x344e8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x3465c/0x78}:ARRAY_STRING[0x1,0x7] = "PBOTTOM"
{D303 0x346d4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x34774/0x34} d303_2 = 0x00a7 d303_3 = 0x0000000000000000000
{D304 0x34774/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x347a8/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x300af/0xa0} d302_d303_p → {D303 0x346d4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x34848/0x60}:ARRAY_STRING[0x1,0x4] = "POLY"
{D303 0x348a8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x34948/0x34} d303_2 = 0x00a8 d303_3 = 0x0000000000000000000
{D304 0x34948/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3497c/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x348a8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x34a1c/0x68}:ARRAY_STRING[0x1,0x5] = "POLYI"
{D303 0x34a84/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x34b24/0x34} d303_2 = 0x00a9 d303_3 = 0x0000000000000000000
{D304 0x34b24/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x34b58/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x26dcd/0xa0} d302_d303_p → {D303 0x34a84/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x34bf8/0x88}:ARRAY_STRING[0x1,0x9] = "S_NATURAL"
{D307 0x34c80/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x34cff/0x83}:D306 d306_d303_p → {D303 0x34a84/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x34c80/0x7f} d306_d308_p → {D308 0x2a13a/0x83}
{D303 0x34d82/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x34e22/0x34} d303_2 = 0x00aa d303_3 = 0x0000000000000000000
{D304 0x34e22/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x34e56/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x29373/0xa0} d302_d303_p → {D303 0x34d82/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x34ef6/0x50}:ARRAY_STRING[0x1,0x2] = "XX"
{D303 0x34f46/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x34fe6/0x34} d303_2 = 0x00ab d303_3 = 0x0000000000000000000
{D304 0x34fe6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3501a/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x2f84d/0xa0} d302_d303_p → {D303 0x34f46/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x350ba/0x50}:ARRAY_STRING[0x1,0x2] = "YY"
{D307 0x3510a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x35189/0x83}:D308 d308_d303_p → {D303 0x14aa4/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x3510a/0x7f}
{D307 0x3520c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x3528b/0x83}:D306 d306_d303_p → {D303 0x14aa4/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x3520c/0x7f} d306_d308_p → {D308 0x35189/0x83}
{D303 0x3530e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x353ae/0x34} d303_2 = 0x00ac d303_3 = 0x0000000000000000000
{D304 0x353ae/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x353e2/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x2e56f/0xa0} d302_d303_p → {D303 0x3530e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x35482/0x90}:ARRAY_STRING[0x1,0xa] = "REVERSE_GC"
{D307 0x35512/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x35591/0x83}:D308 d308_d303_p → {D303 0x3530e/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x35512/0x7f}
{D303 0x35614/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x356b4/0x34} d303_2 = 0x00ad d303_3 = 0x0000000000000000000
{D304 0x356b4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x356e8/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x2ec15/0xa0} d302_d303_p → {D303 0x35614/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x35788/0x60}:ARRAY_STRING[0x1,0x4] = "CURX"
{D303 0x357e8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x35888/0x34} d303_2 = 0x00ae d303_3 = 0x0000000000000000000
{D304 0x35888/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x358bc/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x18a2c/0xa0} d302_d303_p → {D303 0x357e8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x3595c/0x60}:ARRAY_STRING[0x1,0x4] = "CURY"
{D303 0x359bc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x37bca/0x34} d303_2 = 0x00af d303_3 = 0x0000000000000000000
{Thing2 0x35a5c/0x40}:Thing2 Chain2 payload_p → {StringStore 0x33a5a/0x400} next_p → {Thing2 0x33a1a/0x40}
{StringStore 0x35a9c/0x408}:StringStore x = 0x00000001 y = 0x00000079
    @0x35ade [0x00] =  $0x00af »SIDEX«
    @0x35b1e [0x01] =  $0x00b0 »SIDEY«
    @0x35b5e [0x02] =  $0x00b1 »I«
    @0x35b7e [0x03] =  $0x00b2 »J«
    @0x35b9e [0x04] =  $0x00b3 »K«
    @0x35bbe [0x05] =  $0x00b4 »L«
    @0x35bde [0x06] =  $0x00b5 »M«
    @0x35bfe [0x07] =  $0x00b6 »L_SEGS«
    @0x35c46 [0x08] =  $0x00b7 »R_SEGS«
    @0x35c8e [0x09] =  $0x00b8 »FALSE«
    @0x35cce [0x0a] =  $0x00b9 »SPEC1_COL«
    @0x35d2e [0x0b] =  $0x00ba »SPEC1_ROW«
    @0x35d8e [0x0c] =  $0x00bb »SPEC2_ROW«
    @0x35dee [0x0d] =  $0x00bc »SPEC2_COL«
    @0x35e4e [0x0e] =  $0x00bd »and«
    @0x35e7e [0x0f] =  $0xb620 »«
{Thing2 0x35ea4/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x3117d/0x1a14} next_p → {Thing2 0x3113d/0x40}
{StringIndex 0x35ee4/0x1ce6}:StringIndex x = 0x00000001 y = 0x000000c1
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_EVENT«
  [$0x0003]  0x00338 004 »BOARD_CONFIGURE«
  [$0x0004]  0x003c8 005 »EVENT«
  [$0x0005]  0x00408 006 »X_CONFIGURE_NOTIFY_EVENT«
  [$0x0006]  0x004e0 007 »BOARD_EXPOSE«
  [$0x0007]  0x03568 008 »BOARD_SETUP«
  [$0x0008]  0x035d8 009 »DRAW_ALL_TILES«
  [$0x0009]  0x03660 00a »HILITE_TILE«
  [$0x000a]  0x036d0 00b »ROW«
  [$0x000b]  0x03700 00c »S_SHORT«
  [$0x000c]  0x03750 00d »COL«
  [$0x000d]  0x03780 00e »SHOW_SAMPLES«
  [$0x000e]  0x04a80 00f »X_BUTTON_PRESS_EVENT«
  [$0x000f]  0x04b38 010 »TEXT_IO«
  [$0x0010]  0x04b88 011 »XLBT_BASIC«
  [$0x0011]  0x04bf0 012 »XLBT_GRAPHICS«
  [$0x0012]  0x04c70 013 »XLBT_STRING«
  [$0x0013]  0x04ce0 014 »XLBP_EVENT«
  [$0x0014]  0x06228 015 »XLBP_GRAPHICS«
  [$0x0015]  0x062a8 016 »DRAW_XYZ«
  [$0x0016]  0x06300 017 »DO_DRAW_ERROR«
  [$0x0017]  0x06380 018 »DO_DRAW_SPRING«
  [$0x0018]  0x06408 019 »DO_DRAW_SUMMER«
  [$0x0019]  0x06490 01a »DO_DRAW_FALL«
  [$0x001a]  0x07b28 01b »DO_DRAW_WINTER«
  [$0x001b]  0x07bb0 01c »DO_DRAW_BAMBOO«
  [$0x001c]  0x07c38 01d »DO_DRAW_MUM«
  [$0x001d]  0x07ca8 01e »DO_DRAW_ORCHID«
  [$0x001e]  0x07d30 01f »DO_DRAW_PLUM«
  [$0x001f]  0x07da8 020 »DO_DRAW_GDRAGON«
  [$0x0020]  0x09110 021 »DO_DRAW_RDRAGON«
  [$0x0021]  0x091a0 022 »DO_DRAW_WDRAGON«
  [$0x0022]  0x09230 023 »DO_DRAW_EAST«
  [$0x0023]  0x092a8 024 »DO_DRAW_WEST«
  [$0x0024]  0x09320 025 »DO_DRAW_NORTH«
  [$0x0025]  0x093a0 026 »DO_DRAW_SOUTH«
  [$0x0026]  0x0a7b8 027 »DO_DRAW_BAM1«
  [$0x0027]  0x0a830 028 »DO_DRAW_BAM2«
  [$0x0028]  0x0a8a8 029 »DO_DRAW_BAM3«
  [$0x0029]  0x0a920 02a »DO_DRAW_BAM4«
  [$0x002a]  0x0a998 02b »DO_DRAW_BAM5«
  [$0x002b]  0x0aa10 02c »DO_DRAW_BAM6«
  [$0x002c]  0x0aa88 02d »DO_DRAW_BAM7«
  [$0x002d]  0x0c128 02e »DO_DRAW_BAM8«
  [$0x002e]  0x0c1a0 02f »DO_DRAW_BAM9«
  [$0x002f]  0x0c218 030 »DO_DRAW_DOT1«
  [$0x0030]  0x0c290 031 »DO_DRAW_DOT2«
  [$0x0031]  0x0c308 032 »DO_DRAW_DOT3«
  [$0x0032]  0x0c380 033 »DO_DRAW_DOT4«
  [$0x0033]  0x0c3f8 034 »DO_DRAW_DOT5«
  [$0x0034]  0x0e478 035 »DO_DRAW_DOT6«
  [$0x0035]  0x0e4f0 036 »DO_DRAW_DOT7«
  [$0x0036]  0x0e568 037 »DO_DRAW_DOT8«
  [$0x0037]  0x0e5e0 038 »DO_DRAW_DOT9«
  [$0x0038]  0x0e658 039 »DO_DRAW_CRAK1«
  [$0x0039]  0x0e6d8 03a »DO_DRAW_CRAK2«
  [$0x003a]  0x0f4e8 03b »DO_DRAW_CRAK3«
  [$0x003b]  0x0f568 03c »DO_DRAW_CRAK4«
  [$0x003c]  0x0f5e8 03d »DO_DRAW_CRAK5«
  [$0x003d]  0x0f668 03e »DO_DRAW_CRAK6«
  [$0x003e]  0x0f6e8 03f »DO_DRAW_CRAK7«
  [$0x003f]  0x0f768 040 »DO_DRAW_CRAK8«
  [$0x0040]  0x10f80 041 »DO_DRAW_CRAK9«
  [$0x0041]  0x11000 042 »=«
  [$0x0042]  0x11020 043 »<«
  [$0x0043]  0x11040 044 »>«
  [$0x0044]  0x11060 045 »<=«
  [$0x0045]  0x11088 046 »>=«
  [$0x0046]  0x110b0 047 »DRAW_XYZ_ARRAY«
  [$0x0047]  0x11138 048 »S_LONG«
  [$0x0048]  0x11180 049 »N_FACES«
  [$0x0049]  0x111d0 04a »&«
  [$0x004a]  0x111f0 04b »FACES«
  [$0x004b]  0x11230 04c »DRAW_ERROR«
  [$0x004c]  0x11298 04d »'D'«
  [$0x004d]  0x14668 04e »'r'«
  [$0x004e]  0x14698 04f »'e'«
  [$0x004f]  0x146c8 050 »'w'«
  [$0x0050]  0x146f8 051 »' '«
  [$0x0051]  0x14728 052 »'t'«
  [$0x0052]  0x14758 053 »'i'«
  [$0x0053]  0x14788 054 »'l'«
  [$0x0054]  0x147b8 055 »'f'«
  [$0x0055]  0x147e8 056 »'a'«
  [$0x0056]  0x14818 057 »'c'«
  [$0x0057]  0x14848 058 »'0'«
  [$0x0058]  0x14878 059 »'?'«
  [$0x0059]  0x148a8 05a »CALL«
  [$0x005a]  0x148e0 05b »WHAT«
  [$0x005b]  0x14918 05c »X«
  [$0x005c]  0x14938 05d »Y«
  [$0x005d]  0x14958 05e »DRAW_SPRING«
  [$0x005e]  0x19868 05f »DRAW_SUMMER«
  [$0x005f]  0x198d8 060 »DRAW_FALL«
  [$0x0060]  0x19938 061 »DRAW_WINTER«
  [$0x0061]  0x199a8 062 »DRAW_BAMBOO«
  [$0x0062]  0x19a18 063 »DRAW_MUM«
  [$0x0063]  0x19a70 064 »DRAW_ORCHID«
  [$0x0064]  0x19ae0 065 »DRAW_PLUM«
  [$0x0065]  0x19b40 066 »DRAW_GDRAGON«
  [$0x0066]  0x1bcc0 067 »DRAW_RDRAGON«
  [$0x0067]  0x1bd38 068 »DRAW_WDRAGON«
  [$0x0068]  0x1bdb0 069 »DRAW_EAST«
  [$0x0069]  0x1be10 06a »DRAW_WEST«
  [$0x006a]  0x1be70 06b »DRAW_NORTH«
  [$0x006b]  0x1bed8 06c »DRAW_SOUTH«
  [$0x006c]  0x1bf40 06d »DRAW_BAM1«
  [$0x006d]  0x1bfa0 06e »DRAW_BAM2«
  [$0x006e]  0x1f280 06f »DRAW_BAM3«
  [$0x006f]  0x1f2e0 070 »DRAW_BAM4«
  [$0x0070]  0x1f340 071 »DRAW_BAM5«
  [$0x0071]  0x1f3a0 072 »DRAW_BAM6«
  [$0x0072]  0x1f400 073 »DRAW_BAM7«
  [$0x0073]  0x1f460 074 »DRAW_BAM8«
  [$0x0074]  0x1f4c0 075 »DRAW_BAM9«
  [$0x0075]  0x1f520 076 »DRAW_DOT1«
  [$0x0076]  0x1f580 077 »DRAW_DOT2«
  [$0x0077]  0x22df0 078 »DRAW_DOT3«
  [$0x0078]  0x22e50 079 »DRAW_DOT4«
  [$0x0079]  0x22eb0 07a »DRAW_DOT5«
  [$0x007a]  0x22f10 07b »DRAW_DOT6«
  [$0x007b]  0x22f70 07c »DRAW_DOT7«
  [$0x007c]  0x22fd0 07d »DRAW_DOT8«
  [$0x007d]  0x23030 07e »DRAW_DOT9«
  [$0x007e]  0x23090 07f »DRAW_CRAK1«
  [$0x007f]  0x230f8 080 »DRAW_CRAK2«
  [$0x0080]  0x25620 081 »DRAW_CRAK3«
  [$0x0081]  0x25688 082 »DRAW_CRAK4«
  [$0x0082]  0x256f0 083 »DRAW_CRAK5«
  [$0x0083]  0x25758 084 »DRAW_CRAK6«
  [$0x0084]  0x257c0 085 »DRAW_CRAK7«
  [$0x0085]  0x25828 086 »DRAW_CRAK8«
  [$0x0086]  0x25890 087 »DRAW_CRAK9«
  [$0x0087]  0x258f8 088 »BP«
  [$0x0088]  0x25920 089 »BOARD_POSITION«
  [$0x0089]  0x290d8 08a »BOARD_TILES«
  [$0x008a]  0x29148 08b »PNTS«
  [$0x008b]  0x29180 08c »X_POINT_ARRAY«
  [$0x008c]  0x29200 08d »PNTI«
  [$0x008d]  0x29238 08e »W«
  [$0x008e]  0x29258 08f »H«
  [$0x008f]  0x29278 090 »LEFT«
  [$0x0090]  0x292b0 091 »BOTTOM«
  [$0x0091]  0x292f8 092 »LEFT_BOTTOM«
  [$0x0092]  0x29368 093 »PNT«
  [$0x0093]  0x29398 094 »+«
  [$0x0094]  0x293b8 095 »HILITE«
  [$0x0095]  0x29400 096 »SPEC4_ROW«
  [$0x0096]  0x2cb58 097 »SPEC4_COL«
  [$0x0097]  0x2cbb8 098 »*«
  [$0x0098]  0x2cbd8 099 »SIDE_X«
  [$0x0099]  0x2cc20 09a »-«
  [$0x009a]  0x2cc40 09b »SIDE_Y«
  [$0x009b]  0x2cc88 09c »/«
  [$0x009c]  0x2cca8 09d »TILE_WIDTH«
  [$0x009d]  0x2cd10 09e »TILE_HEIGHT«
  [$0x009e]  0x2cd80 09f »/=«
  [$0x009f]  0x2cda8 0a0 »X_FILL_POLYGON«
  [$0x00a0]  0x2ce30 0a1 »DPY«
  [$0x00a1]  0x2ce60 0a2 »XOR_GC«
  [$0x00a2]  0x2cea8 0a3 »CONVEX«
  [$0x00a3]  0x31690 0a4 »COORD_MODE_PREVIOUS«
  [$0x00a4]  0x31740 0a5 »CLEAR_TILE«
  [$0x00a5]  0x317a8 0a6 »PLEFT«
  [$0x00a6]  0x317e8 0a7 »PBOTTOM«
  [$0x00a7]  0x31838 0a8 »POLY«
  [$0x00a8]  0x31870 0a9 »POLYI«
  [$0x00a9]  0x318b0 0aa »S_NATURAL«
  [$0x00aa]  0x31910 0ab »XX«
  [$0x00ab]  0x31938 0ac »YY«
  [$0x00ac]  0x31960 0ad »REVERSE_GC«
  [$0x00ad]  0x319c8 0ae »CURX«
  [$0x00ae]  0x31a00 0af »CURY«
  [$0x00af]  0x336d0 0b0 »SIDEX«
  [$0x00b0]  0x33710 0b1 »SIDEY«
  [$0x00b1]  0x33750 0b2 »I«
  [$0x00b2]  0x33770 0b3 »J«
  [$0x00b3]  0x33790 0b4 »K«
  [$0x00b4]  0x337b0 0b5 »L«
  [$0x00b5]  0x337d0 0b6 »M«
  [$0x00b6]  0x337f0 0b7 »L_SEGS«
  [$0x00b7]  0x33838 0b8 »R_SEGS«
  [$0x00b8]  0x33880 0b9 »FALSE«
  [$0x00b9]  0x338c0 0ba »SPEC1_COL«
  [$0x00ba]  0x33920 0bb »SPEC1_ROW«
  [$0x00bb]  0x33980 0bc »SPEC2_ROW«
  [$0x00bc]  0x339e0 0bd »SPEC2_COL«
  [$0x00bd]  0x33a40 0be »and«
  [$0x00be]  0x37b10 0bf »TILE_CONTROL«
  [$0x00bf]  0x37b88 0c0 »BLACKSIDE«
  [$0x00c0]  0x37be8 0c1 »X_DRAW_RECTANGLE«
  [$0x00c1]  0x37c80 000 »NORMAL_GC«
{D304 0x37bca/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x37bfe/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x1fa13/0xa0} d302_d303_p → {D303 0x359bc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x37c9e/0x68}:ARRAY_STRING[0x1,0x5] = "SIDEX"
{D303 0x37d06/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x37da6/0x34} d303_2 = 0x00b0 d303_3 = 0x0000000000000000000
{D304 0x37da6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x37dda/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x147f8/0xa0} d302_d303_p → {D303 0x37d06/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x37e7a/0x68}:ARRAY_STRING[0x1,0x5] = "SIDEY"
{D303 0x37ee2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x37f82/0x34} d303_2 = 0x00b1 d303_3 = 0x0000000000000000000
{D304 0x37f82/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x37fb6/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x2f34b/0xa0} d302_d303_p → {D303 0x37ee2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x38056/0x48}:ARRAY_STRING[0x1,0x1] = "I"
{D303 0x3809e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3813e/0x34} d303_2 = 0x00b2 d303_3 = 0x0000000000000000000
{D304 0x3813e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x38172/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x34e56/0xa0} d302_d303_p → {D303 0x3809e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x38212/0x48}:ARRAY_STRING[0x1,0x1] = "J"
{D303 0x3825a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x382fa/0x34} d303_2 = 0x00b3 d303_3 = 0x0000000000000000000
{D304 0x382fa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3832e/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x3825a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x383ce/0x48}:ARRAY_STRING[0x1,0x1] = "K"
{D303 0x38416/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x384b6/0x34} d303_2 = 0x00b4 d303_3 = 0x0000000000000000000
{D304 0x384b6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x384ea/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x18fc8/0xa0} d302_d303_p → {D303 0x38416/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x3858a/0x48}:ARRAY_STRING[0x1,0x1] = "L"
{D303 0x385d2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x38672/0x34} d303_2 = 0x00b5 d303_3 = 0x0000000000000000000
{D304 0x38672/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x386a6/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x22a53/0xa0} d302_d303_p → {D303 0x385d2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x38746/0x48}:ARRAY_STRING[0x1,0x1] = "M"
{D303 0x3878e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3882e/0x34} d303_2 = 0x00b6 d303_3 = 0x0000000000000000000
{D304 0x3882e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x38862/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x1463c/0xa0} d302_d303_p → {D303 0x3878e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x38902/0x70}:ARRAY_STRING[0x1,0x6] = "L_SEGS"
{D303 0x38972/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x38a12/0x34} d303_2 = 0x00b7 d303_3 = 0x0000000000000000000
{D304 0x38a12/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x38a46/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x38972/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x38ae6/0x70}:ARRAY_STRING[0x1,0x6] = "R_SEGS"
{D303 0x38b56/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x38bf6/0x34} d303_2 = 0x00b8 d303_3 = 0x0000000000000000000
{D304 0x38bf6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x38c2a/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x37dda/0xa0} d302_d303_p → {D303 0x38b56/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x38cca/0x68}:ARRAY_STRING[0x1,0x5] = "FALSE"
{D303 0x38d32/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x38dd2/0x34} d303_2 = 0x00b9 d303_3 = 0x0000000000000000000
{D304 0x38dd2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x38e06/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x347a8/0xa0} d302_d303_p → {D303 0x38d32/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x38ea6/0x88}:ARRAY_STRING[0x1,0x9] = "SPEC1_COL"
{D307 0x38f2e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x38fad/0x83}:D306 d306_d303_p → {D303 0x38d32/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x38f2e/0x7f} d306_d308_p → {D308 0x055bb/0x83}
{D303 0x39030/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x390d0/0x34} d303_2 = 0x00ba d303_3 = 0x0000000000000000000
{D304 0x390d0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x39104/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x3832e/0xa0} d302_d303_p → {D303 0x39030/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x391a4/0x88}:ARRAY_STRING[0x1,0x9] = "SPEC1_ROW"
{D307 0x3922c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x392ab/0x83}:D308 d308_d303_p → {D303 0x39030/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x3922c/0x7f} d308_d308_p → {D308 0x204d4/0x83}
{D303 0x3932e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x393ce/0x34} d303_2 = 0x00bb d303_3 = 0x0000000000000000000
{D304 0x393ce/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x39402/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x2dddf/0xa0} d302_d303_p → {D303 0x3932e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x394a2/0x88}:ARRAY_STRING[0x1,0x9] = "SPEC2_ROW"
{D307 0x3952a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x395a9/0x83}:D306 d306_d303_p → {D303 0x3932e/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x3952a/0x7f} d306_d308_p → {D308 0x2f9b4/0x83}
{D303 0x3962c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x396cc/0x34} d303_2 = 0x00bc d303_3 = 0x0000000000000000000
{D304 0x396cc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x39700/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x275d5/0xa0} d302_d303_p → {D303 0x3962c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x397a0/0x88}:ARRAY_STRING[0x1,0x9] = "SPEC2_COL"
{D307 0x39828/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x398a7/0x83}:D308 d308_d303_p → {D303 0x3962c/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x39828/0x7f} d308_d308_p → {D308 0x2a94a/0x83}
{D307 0x3992a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x399a9/0x83}:D308 d308_d303_p → {D303 0x34108/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x3992a/0x7f} d308_d308_p → {D308 0x26b74/0x83}
{D307 0x39a2c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x39aab/0x83}:D306 d306_d303_p → {D303 0x19cfa/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x39a2c/0x7f} d306_d308_p → {D308 0x208dc/0x83}
{D303 0x39b2e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x39bce/0x34} d303_2 = 0x00bd d303_3 = 0x0000000000000000000
{D304 0x39bce/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x39c02/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x2977b/0xa0} d302_d303_p → {D303 0x39b2e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x39ca2/0x58}:ARRAY_STRING[0x1,0x3] = "and"
{D307 0x39cfa/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x39d79/0x83}:D308 d308_d303_p → {D303 0x39b2e/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x39cfa/0x7f} d308_d308_p → {D308 0x26774/0x83}
{D303 0x39dfc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3a2ec/0x34} d303_2 = 0x00be d303_3 = 0x0000000000000000000
{Thing2 0x39e9c/0x40}:Thing2 Chain2 payload_p → {StringStore 0x35a9c/0x408} next_p → {Thing2 0x35a5c/0x40}
{StringStore 0x39edc/0x410}:StringStore x = 0x00000001 y = 0x0000007a
    @0x39f1e [0x00] =  $0x00be »TILE_CONTROL«
    @0x39f96 [0x01] =  $0x00bf »BLACKSIDE«
    @0x39ff6 [0x02] =  $0x00c0 »X_DRAW_RECTANGLE«
    @0x3a08e [0x03] =  $0x00c1 »NORMAL_GC«
    @0x3a0ee [0x04] =  $0x00c2 »U_SHORT«
    @0x3a13e [0x05] =  $0x00c3 »GRAYSIDE«
    @0x3a196 [0x06] =  $0x00c4 »GRAY_GC«
    @0x3a1e6 [0x07] =  $0x00c5 »X_DRAW_LINES«
    @0x3a25e [0x08] =  $0x00c6 »SHADOW«
    @0x3a2a6 [0x09] =  $0x00c7 »TOP«
{D304 0x3a2ec/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3a320/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x149b4/0xa0} d302_d303_p → {D303 0x39dfc/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x3a3c0/0xa0}:ARRAY_STRING[0x1,0xc] = "TILE_CONTROL"
{D307 0x3a460/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x3a4df/0x83}:D306 d306_d303_p → {D303 0x39dfc/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x3a460/0x7f} d306_d308_p → {D308 0x30802/0x83}
{D303 0x3a562/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3a602/0x34} d303_2 = 0x00bf d303_3 = 0x0000000000000000000
{D304 0x3a602/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3a636/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x06a60/0xa0} d302_d303_p → {D303 0x3a562/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x3a6d6/0x88}:ARRAY_STRING[0x1,0x9] = "BLACKSIDE"
{D307 0x3a75e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x3a7dd/0x83}:D306 d306_d303_p → {D303 0x3a562/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x3a75e/0x7f}
{D303 0x3a860/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3a900/0x34} d303_2 = 0x00c0 d303_3 = 0x0000000000000000000
{D304 0x3a900/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3a934/0xa0}:D302 d302_0 = 0x80000010 d302_d302_p → {D302 0x1cc4f/0xa0} d302_d303_p → {D303 0x3a860/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x3a9d4/0xc0}:ARRAY_STRING[0x1,0x10] = "X_DRAW_RECTANGLE"
{D307 0x3aa94/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x3ab13/0x83}:D308 d308_d303_p → {D303 0x3a860/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x3aa94/0x7f}
{D303 0x3ab96/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3ac36/0x34} d303_2 = 0x00c1 d303_3 = 0x0000000000000000000
{D304 0x3ac36/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3ac6a/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x341dc/0xa0} d302_d303_p → {D303 0x3ab96/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x3ad0a/0x88}:ARRAY_STRING[0x1,0x9] = "NORMAL_GC"
{D307 0x3ad92/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x3ae11/0x83}:D308 d308_d303_p → {D303 0x3ab96/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x3ad92/0x7f}
{D303 0x3ae94/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3cf78/0x34} d303_2 = 0x00c2 d303_3 = 0x0000000000000000000
{Thing2 0x3af34/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x35ee4/0x1ce6} next_p → {Thing2 0x35ea4/0x40}
{StringIndex 0x3af74/0x2004}:StringIndex x = 0x00000001 y = 0x000000d6
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_EVENT«
  [$0x0003]  0x00338 004 »BOARD_CONFIGURE«
  [$0x0004]  0x003c8 005 »EVENT«
  [$0x0005]  0x00408 006 »X_CONFIGURE_NOTIFY_EVENT«
  [$0x0006]  0x004e0 007 »BOARD_EXPOSE«
  [$0x0007]  0x03568 008 »BOARD_SETUP«
  [$0x0008]  0x035d8 009 »DRAW_ALL_TILES«
  [$0x0009]  0x03660 00a »HILITE_TILE«
  [$0x000a]  0x036d0 00b »ROW«
  [$0x000b]  0x03700 00c »S_SHORT«
  [$0x000c]  0x03750 00d »COL«
  [$0x000d]  0x03780 00e »SHOW_SAMPLES«
  [$0x000e]  0x04a80 00f »X_BUTTON_PRESS_EVENT«
  [$0x000f]  0x04b38 010 »TEXT_IO«
  [$0x0010]  0x04b88 011 »XLBT_BASIC«
  [$0x0011]  0x04bf0 012 »XLBT_GRAPHICS«
  [$0x0012]  0x04c70 013 »XLBT_STRING«
  [$0x0013]  0x04ce0 014 »XLBP_EVENT«
  [$0x0014]  0x06228 015 »XLBP_GRAPHICS«
  [$0x0015]  0x062a8 016 »DRAW_XYZ«
  [$0x0016]  0x06300 017 »DO_DRAW_ERROR«
  [$0x0017]  0x06380 018 »DO_DRAW_SPRING«
  [$0x0018]  0x06408 019 »DO_DRAW_SUMMER«
  [$0x0019]  0x06490 01a »DO_DRAW_FALL«
  [$0x001a]  0x07b28 01b »DO_DRAW_WINTER«
  [$0x001b]  0x07bb0 01c »DO_DRAW_BAMBOO«
  [$0x001c]  0x07c38 01d »DO_DRAW_MUM«
  [$0x001d]  0x07ca8 01e »DO_DRAW_ORCHID«
  [$0x001e]  0x07d30 01f »DO_DRAW_PLUM«
  [$0x001f]  0x07da8 020 »DO_DRAW_GDRAGON«
  [$0x0020]  0x09110 021 »DO_DRAW_RDRAGON«
  [$0x0021]  0x091a0 022 »DO_DRAW_WDRAGON«
  [$0x0022]  0x09230 023 »DO_DRAW_EAST«
  [$0x0023]  0x092a8 024 »DO_DRAW_WEST«
  [$0x0024]  0x09320 025 »DO_DRAW_NORTH«
  [$0x0025]  0x093a0 026 »DO_DRAW_SOUTH«
  [$0x0026]  0x0a7b8 027 »DO_DRAW_BAM1«
  [$0x0027]  0x0a830 028 »DO_DRAW_BAM2«
  [$0x0028]  0x0a8a8 029 »DO_DRAW_BAM3«
  [$0x0029]  0x0a920 02a »DO_DRAW_BAM4«
  [$0x002a]  0x0a998 02b »DO_DRAW_BAM5«
  [$0x002b]  0x0aa10 02c »DO_DRAW_BAM6«
  [$0x002c]  0x0aa88 02d »DO_DRAW_BAM7«
  [$0x002d]  0x0c128 02e »DO_DRAW_BAM8«
  [$0x002e]  0x0c1a0 02f »DO_DRAW_BAM9«
  [$0x002f]  0x0c218 030 »DO_DRAW_DOT1«
  [$0x0030]  0x0c290 031 »DO_DRAW_DOT2«
  [$0x0031]  0x0c308 032 »DO_DRAW_DOT3«
  [$0x0032]  0x0c380 033 »DO_DRAW_DOT4«
  [$0x0033]  0x0c3f8 034 »DO_DRAW_DOT5«
  [$0x0034]  0x0e478 035 »DO_DRAW_DOT6«
  [$0x0035]  0x0e4f0 036 »DO_DRAW_DOT7«
  [$0x0036]  0x0e568 037 »DO_DRAW_DOT8«
  [$0x0037]  0x0e5e0 038 »DO_DRAW_DOT9«
  [$0x0038]  0x0e658 039 »DO_DRAW_CRAK1«
  [$0x0039]  0x0e6d8 03a »DO_DRAW_CRAK2«
  [$0x003a]  0x0f4e8 03b »DO_DRAW_CRAK3«
  [$0x003b]  0x0f568 03c »DO_DRAW_CRAK4«
  [$0x003c]  0x0f5e8 03d »DO_DRAW_CRAK5«
  [$0x003d]  0x0f668 03e »DO_DRAW_CRAK6«
  [$0x003e]  0x0f6e8 03f »DO_DRAW_CRAK7«
  [$0x003f]  0x0f768 040 »DO_DRAW_CRAK8«
  [$0x0040]  0x10f80 041 »DO_DRAW_CRAK9«
  [$0x0041]  0x11000 042 »=«
  [$0x0042]  0x11020 043 »<«
  [$0x0043]  0x11040 044 »>«
  [$0x0044]  0x11060 045 »<=«
  [$0x0045]  0x11088 046 »>=«
  [$0x0046]  0x110b0 047 »DRAW_XYZ_ARRAY«
  [$0x0047]  0x11138 048 »S_LONG«
  [$0x0048]  0x11180 049 »N_FACES«
  [$0x0049]  0x111d0 04a »&«
  [$0x004a]  0x111f0 04b »FACES«
  [$0x004b]  0x11230 04c »DRAW_ERROR«
  [$0x004c]  0x11298 04d »'D'«
  [$0x004d]  0x14668 04e »'r'«
  [$0x004e]  0x14698 04f »'e'«
  [$0x004f]  0x146c8 050 »'w'«
  [$0x0050]  0x146f8 051 »' '«
  [$0x0051]  0x14728 052 »'t'«
  [$0x0052]  0x14758 053 »'i'«
  [$0x0053]  0x14788 054 »'l'«
  [$0x0054]  0x147b8 055 »'f'«
  [$0x0055]  0x147e8 056 »'a'«
  [$0x0056]  0x14818 057 »'c'«
  [$0x0057]  0x14848 058 »'0'«
  [$0x0058]  0x14878 059 »'?'«
  [$0x0059]  0x148a8 05a »CALL«
  [$0x005a]  0x148e0 05b »WHAT«
  [$0x005b]  0x14918 05c »X«
  [$0x005c]  0x14938 05d »Y«
  [$0x005d]  0x14958 05e »DRAW_SPRING«
  [$0x005e]  0x19868 05f »DRAW_SUMMER«
  [$0x005f]  0x198d8 060 »DRAW_FALL«
  [$0x0060]  0x19938 061 »DRAW_WINTER«
  [$0x0061]  0x199a8 062 »DRAW_BAMBOO«
  [$0x0062]  0x19a18 063 »DRAW_MUM«
  [$0x0063]  0x19a70 064 »DRAW_ORCHID«
  [$0x0064]  0x19ae0 065 »DRAW_PLUM«
  [$0x0065]  0x19b40 066 »DRAW_GDRAGON«
  [$0x0066]  0x1bcc0 067 »DRAW_RDRAGON«
  [$0x0067]  0x1bd38 068 »DRAW_WDRAGON«
  [$0x0068]  0x1bdb0 069 »DRAW_EAST«
  [$0x0069]  0x1be10 06a »DRAW_WEST«
  [$0x006a]  0x1be70 06b »DRAW_NORTH«
  [$0x006b]  0x1bed8 06c »DRAW_SOUTH«
  [$0x006c]  0x1bf40 06d »DRAW_BAM1«
  [$0x006d]  0x1bfa0 06e »DRAW_BAM2«
  [$0x006e]  0x1f280 06f »DRAW_BAM3«
  [$0x006f]  0x1f2e0 070 »DRAW_BAM4«
  [$0x0070]  0x1f340 071 »DRAW_BAM5«
  [$0x0071]  0x1f3a0 072 »DRAW_BAM6«
  [$0x0072]  0x1f400 073 »DRAW_BAM7«
  [$0x0073]  0x1f460 074 »DRAW_BAM8«
  [$0x0074]  0x1f4c0 075 »DRAW_BAM9«
  [$0x0075]  0x1f520 076 »DRAW_DOT1«
  [$0x0076]  0x1f580 077 »DRAW_DOT2«
  [$0x0077]  0x22df0 078 »DRAW_DOT3«
  [$0x0078]  0x22e50 079 »DRAW_DOT4«
  [$0x0079]  0x22eb0 07a »DRAW_DOT5«
  [$0x007a]  0x22f10 07b »DRAW_DOT6«
  [$0x007b]  0x22f70 07c »DRAW_DOT7«
  [$0x007c]  0x22fd0 07d »DRAW_DOT8«
  [$0x007d]  0x23030 07e »DRAW_DOT9«
  [$0x007e]  0x23090 07f »DRAW_CRAK1«
  [$0x007f]  0x230f8 080 »DRAW_CRAK2«
  [$0x0080]  0x25620 081 »DRAW_CRAK3«
  [$0x0081]  0x25688 082 »DRAW_CRAK4«
  [$0x0082]  0x256f0 083 »DRAW_CRAK5«
  [$0x0083]  0x25758 084 »DRAW_CRAK6«
  [$0x0084]  0x257c0 085 »DRAW_CRAK7«
  [$0x0085]  0x25828 086 »DRAW_CRAK8«
  [$0x0086]  0x25890 087 »DRAW_CRAK9«
  [$0x0087]  0x258f8 088 »BP«
  [$0x0088]  0x25920 089 »BOARD_POSITION«
  [$0x0089]  0x290d8 08a »BOARD_TILES«
  [$0x008a]  0x29148 08b »PNTS«
  [$0x008b]  0x29180 08c »X_POINT_ARRAY«
  [$0x008c]  0x29200 08d »PNTI«
  [$0x008d]  0x29238 08e »W«
  [$0x008e]  0x29258 08f »H«
  [$0x008f]  0x29278 090 »LEFT«
  [$0x0090]  0x292b0 091 »BOTTOM«
  [$0x0091]  0x292f8 092 »LEFT_BOTTOM«
  [$0x0092]  0x29368 093 »PNT«
  [$0x0093]  0x29398 094 »+«
  [$0x0094]  0x293b8 095 »HILITE«
  [$0x0095]  0x29400 096 »SPEC4_ROW«
  [$0x0096]  0x2cb58 097 »SPEC4_COL«
  [$0x0097]  0x2cbb8 098 »*«
  [$0x0098]  0x2cbd8 099 »SIDE_X«
  [$0x0099]  0x2cc20 09a »-«
  [$0x009a]  0x2cc40 09b »SIDE_Y«
  [$0x009b]  0x2cc88 09c »/«
  [$0x009c]  0x2cca8 09d »TILE_WIDTH«
  [$0x009d]  0x2cd10 09e »TILE_HEIGHT«
  [$0x009e]  0x2cd80 09f »/=«
  [$0x009f]  0x2cda8 0a0 »X_FILL_POLYGON«
  [$0x00a0]  0x2ce30 0a1 »DPY«
  [$0x00a1]  0x2ce60 0a2 »XOR_GC«
  [$0x00a2]  0x2cea8 0a3 »CONVEX«
  [$0x00a3]  0x31690 0a4 »COORD_MODE_PREVIOUS«
  [$0x00a4]  0x31740 0a5 »CLEAR_TILE«
  [$0x00a5]  0x317a8 0a6 »PLEFT«
  [$0x00a6]  0x317e8 0a7 »PBOTTOM«
  [$0x00a7]  0x31838 0a8 »POLY«
  [$0x00a8]  0x31870 0a9 »POLYI«
  [$0x00a9]  0x318b0 0aa »S_NATURAL«
  [$0x00aa]  0x31910 0ab »XX«
  [$0x00ab]  0x31938 0ac »YY«
  [$0x00ac]  0x31960 0ad »REVERSE_GC«
  [$0x00ad]  0x319c8 0ae »CURX«
  [$0x00ae]  0x31a00 0af »CURY«
  [$0x00af]  0x336d0 0b0 »SIDEX«
  [$0x00b0]  0x33710 0b1 »SIDEY«
  [$0x00b1]  0x33750 0b2 »I«
  [$0x00b2]  0x33770 0b3 »J«
  [$0x00b3]  0x33790 0b4 »K«
  [$0x00b4]  0x337b0 0b5 »L«
  [$0x00b5]  0x337d0 0b6 »M«
  [$0x00b6]  0x337f0 0b7 »L_SEGS«
  [$0x00b7]  0x33838 0b8 »R_SEGS«
  [$0x00b8]  0x33880 0b9 »FALSE«
  [$0x00b9]  0x338c0 0ba »SPEC1_COL«
  [$0x00ba]  0x33920 0bb »SPEC1_ROW«
  [$0x00bb]  0x33980 0bc »SPEC2_ROW«
  [$0x00bc]  0x339e0 0bd »SPEC2_COL«
  [$0x00bd]  0x33a40 0be »and«
  [$0x00be]  0x37b10 0bf »TILE_CONTROL«
  [$0x00bf]  0x37b88 0c0 »BLACKSIDE«
  [$0x00c0]  0x37be8 0c1 »X_DRAW_RECTANGLE«
  [$0x00c1]  0x37c80 0c2 »NORMAL_GC«
  [$0x00c2]  0x37ce0 0c3 »U_SHORT«
  [$0x00c3]  0x37d30 0c4 »GRAYSIDE«
  [$0x00c4]  0x37d88 0c5 »GRAY_GC«
  [$0x00c5]  0x37dd8 0c6 »X_DRAW_LINES«
  [$0x00c6]  0x37e50 0c7 »SHADOW«
  [$0x00c7]  0x37e98 0c8 »TOP«
  [$0x00c8]  0x3bc88 0c9 »RIGHT«
  [$0x00c9]  0x3bcc8 0ca »TOP_RIGHT«
  [$0x00ca]  0x3bd28 0cb »SPEC3_ROW«
  [$0x00cb]  0x3bd88 0cc »TRUE«
  [$0x00cc]  0x3bdc0 0cd »SPEC3_COL«
  [$0x00cd]  0x3be20 0ce »SHADOW_X«
  [$0x00ce]  0x3be78 0cf »SHADOW_Y«
  [$0x00cf]  0x3bed0 0d0 »OVER_GC«
  [$0x00d0]  0x3bf20 0d1 »BOARD_STATE«
  [$0x00d1]  0x3bf90 0d2 »S_SAMPLE«
  [$0x00d2]  0x3bfe8 0d3 »CLICK1«
  [$0x00d3]  0x3de48 0d4 »CLICK1_ROW«
  [$0x00d4]  0x3deb0 0d5 »CLICK1_COL«
  [$0x00d5]  0x3df18 0d6 »CLICK2«
  [$0x00d6]  0x3df60 000 »CLICK2_ROW«
{D304 0x3cf78/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3cfac/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x330af/0xa0} d302_d303_p → {D303 0x3ae94/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x3d04c/0x78}:ARRAY_STRING[0x1,0x7] = "U_SHORT"
{D307 0x3d0c4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x3d143/0x83}:D308 d308_d303_p → {D303 0x3ae94/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x3d0c4/0x7f}
{D303 0x3d1c6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3d266/0x34} d303_2 = 0x00c3 d303_3 = 0x0000000000000000000
{D304 0x3d266/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3d29a/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x09608/0xa0} d302_d303_p → {D303 0x3d1c6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x3d33a/0x80}:ARRAY_STRING[0x1,0x8] = "GRAYSIDE"
{D307 0x3d3ba/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x3d439/0x83}:D308 d308_d303_p → {D303 0x3d1c6/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x3d3ba/0x7f} d308_d308_p → {D308 0x21cfc/0x83}
{D303 0x3d4bc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3d55c/0x34} d303_2 = 0x00c4 d303_3 = 0x0000000000000000000
{D304 0x3d55c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3d590/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x2aba3/0xa0} d302_d303_p → {D303 0x3d4bc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x3d630/0x78}:ARRAY_STRING[0x1,0x7] = "GRAY_GC"
{D307 0x3d6a8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x3d727/0x83}:D306 d306_d303_p → {D303 0x3d4bc/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x3d6a8/0x7f} d306_d308_p → {D308 0x2aa4c/0x83}
{D303 0x3d7aa/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3d84a/0x34} d303_2 = 0x00c5 d303_3 = 0x0000000000000000000
{D304 0x3d84a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3d87e/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x343e0/0xa0} d302_d303_p → {D303 0x3d7aa/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x3d91e/0xa0}:ARRAY_STRING[0x1,0xc] = "X_DRAW_LINES"
{D307 0x3d9be/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x3da3d/0x83}:D306 d306_d303_p → {D303 0x3d7aa/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x3d9be/0x7f} d306_d308_p → {D308 0x25056/0x83}
{D303 0x3dac0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3db60/0x34} d303_2 = 0x00c6 d303_3 = 0x0000000000000000000
{D304 0x3db60/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3db94/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x269cd/0xa0} d302_d303_p → {D303 0x3dac0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x3dc34/0x70}:ARRAY_STRING[0x1,0x6] = "SHADOW"
{D307 0x3dca4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x3dd23/0x83}:D308 d308_d303_p → {D303 0x3dac0/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x3dca4/0x7f} d308_d308_p → {D308 0x39d79/0x83}
{D303 0x3dda6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3de46/0x34} d303_2 = 0x00c7 d303_3 = 0x0000000000000000000
{D304 0x3de46/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3de7a/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0e2d2/0xa0} d302_d303_p → {D303 0x3dda6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x3df1a/0x58}:ARRAY_STRING[0x1,0x3] = "TOP"
{D303 0x3df72/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3e46a/0x34} d303_2 = 0x00c8 d303_3 = 0x0000000000000000000
{Thing2 0x3e012/0x40}:Thing2 Chain2 payload_p → {StringStore 0x39edc/0x410} next_p → {Thing2 0x39e9c/0x40}
{StringStore 0x3e052/0x418}:StringStore x = 0x00000001 y = 0x0000007b
    @0x3e096 [0x00] =  $0x00c8 »RIGHT«
    @0x3e0d6 [0x01] =  $0x00c9 »TOP_RIGHT«
    @0x3e136 [0x02] =  $0x00ca »SPEC3_ROW«
    @0x3e196 [0x03] =  $0x00cb »TRUE«
    @0x3e1ce [0x04] =  $0x00cc »SPEC3_COL«
    @0x3e22e [0x05] =  $0x00cd »SHADOW_X«
    @0x3e286 [0x06] =  $0x00ce »SHADOW_Y«
    @0x3e2de [0x07] =  $0x00cf »OVER_GC«
    @0x3e32e [0x08] =  $0x00d0 »BOARD_STATE«
    @0x3e39e [0x09] =  $0x00d1 »S_SAMPLE«
    @0x3e3f6 [0x0a] =  $0x00d2 »CLICK1«
    @0x3e43e [0x0b] =  $0x0030 »\x87«
{D304 0x3e46a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3e49e/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x3df72/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x3e53e/0x68}:ARRAY_STRING[0x1,0x5] = "RIGHT"
{D303 0x3e5a6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3e646/0x34} d303_2 = 0x00c9 d303_3 = 0x0000000000000000000
{D304 0x3e646/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3e67a/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x3e5a6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x3e71a/0x88}:ARRAY_STRING[0x1,0x9] = "TOP_RIGHT"
{D303 0x3e7a2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3e842/0x34} d303_2 = 0x00ca d303_3 = 0x0000000000000000000
{D304 0x3e842/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3e876/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x386a6/0xa0} d302_d303_p → {D303 0x3e7a2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x3e916/0x88}:ARRAY_STRING[0x1,0x9] = "SPEC3_ROW"
{D307 0x3e99e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x3ea1d/0x83}:D306 d306_d303_p → {D303 0x3e7a2/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x3e99e/0x7f} d306_d308_p → {D308 0x224fc/0x83}
{D303 0x3eaa0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3eb40/0x34} d303_2 = 0x00cb d303_3 = 0x0000000000000000000
{D304 0x3eb40/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3eb74/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x259cd/0xa0} d302_d303_p → {D303 0x3eaa0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x3ec14/0x60}:ARRAY_STRING[0x1,0x4] = "TRUE"
{D303 0x3ec74/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3ed14/0x34} d303_2 = 0x00cc d303_3 = 0x0000000000000000000
{D304 0x3ed14/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3ed48/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x1c43f/0xa0} d302_d303_p → {D303 0x3ec74/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x3ede8/0x88}:ARRAY_STRING[0x1,0x9] = "SPEC3_COL"
{D307 0x3ee70/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x3eeef/0x83}:D306 d306_d303_p → {D303 0x3ec74/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x3ee70/0x7f} d306_d308_p → {D308 0x3dd23/0x83}
{D303 0x3ef72/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3f012/0x34} d303_2 = 0x00cd d303_3 = 0x0000000000000000000
{D304 0x3f012/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3f046/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x3d590/0xa0} d302_d303_p → {D303 0x3ef72/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x3f0e6/0x80}:ARRAY_STRING[0x1,0x8] = "SHADOW_X"
{D307 0x3f166/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x3f1e5/0x83}:D308 d308_d303_p → {D303 0x3ef72/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x3f166/0x7f}
{D303 0x3f268/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3f308/0x34} d303_2 = 0x00ce d303_3 = 0x0000000000000000000
{D304 0x3f308/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3f33c/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x19296/0xa0} d302_d303_p → {D303 0x3f268/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x3f3dc/0x80}:ARRAY_STRING[0x1,0x8] = "SHADOW_Y"
{D307 0x3f45c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x3f4db/0x83}:D308 d308_d303_p → {D303 0x3f268/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x3f45c/0x7f} d308_d308_p → {D308 0x3ab13/0x83}
{D303 0x3f55e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3f5fe/0x34} d303_2 = 0x00cf d303_3 = 0x0000000000000000000
{D304 0x3f5fe/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3f632/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x3d29a/0xa0} d302_d303_p → {D303 0x3f55e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x3f6d2/0x78}:ARRAY_STRING[0x1,0x7] = "OVER_GC"
{D307 0x3f74a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x3f7c9/0x83}:D306 d306_d303_p → {D303 0x3f55e/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x3f74a/0x7f} d306_d308_p → {D308 0x304fc/0x83}
{D303 0x3f84c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3f8ec/0x34} d303_2 = 0x00d0 d303_3 = 0x0000000000000000000
{D304 0x3f8ec/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3f920/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x3de7a/0xa0} d302_d303_p → {D303 0x3f84c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x3f9c0/0x98}:ARRAY_STRING[0x1,0xb] = "BOARD_STATE"
{D307 0x3fa58/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x3fad7/0x83}:D306 d306_d303_p → {D303 0x3f84c/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x3fa58/0x7f} d306_d308_p → {D308 0x3f1e5/0x83}
{D303 0x3fb5a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3fbfa/0x34} d303_2 = 0x00d1 d303_3 = 0x0000000000000000000
{D304 0x3fbfa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3fc2e/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x3fb5a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x3fcce/0x80}:ARRAY_STRING[0x1,0x8] = "S_SAMPLE"
{D307 0x3fd4e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x3fdcd/0x83}:D306 d306_d303_p → {D303 0x3fb5a/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x3fd4e/0x7f}
{D303 0x3fe50/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3fef0/0x34} d303_2 = 0x00d2 d303_3 = 0x0000000000000000000
{D304 0x3fef0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3ff24/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x051c0/0xa0} d302_d303_p → {D303 0x3fe50/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x3ffc4/0x70}:ARRAY_STRING[0x1,0x6] = "CLICK1"
{D307 0x40034/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x400b3/0x83}:D306 d306_d303_p → {D303 0x3fe50/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x40034/0x7f} d306_d308_p → {D308 0x1c6e8/0x83}
{D303 0x40136/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x40636/0x34} d303_2 = 0x00d3 d303_3 = 0x0000000000000000000
{Thing2 0x401d6/0x40}:Thing2 Chain2 payload_p → {StringStore 0x3e052/0x418} next_p → {Thing2 0x3e012/0x40}
{StringStore 0x40216/0x420}:StringStore x = 0x00000001 y = 0x0000007c
    @0x40256 [0x00] =  $0x00d3 »CLICK1_ROW«
    @0x402be [0x01] =  $0x00d4 »CLICK1_COL«
    @0x40326 [0x02] =  $0x00d5 »CLICK2«
    @0x4036e [0x03] =  $0x00d6 »CLICK2_ROW«
    @0x403d6 [0x04] =  $0x00d7 »CLICK2_COL«
    @0x4043e [0x05] =  $0x00d8 »DRAW_SCORE«
    @0x404a6 [0x06] =  $0x00d9 »SCORE«
    @0x404e6 [0x07] =  $0x00da »BOARD_TILE0_X«
    @0x40566 [0x08] =  $0x00db »BOARD_TILE0_Y«
    @0x405e6 [0x09] =  $0x00dc »SAMPLE«
{D304 0x40636/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4066a/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x39c02/0xa0} d302_d303_p → {D303 0x40136/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x4070a/0x90}:ARRAY_STRING[0x1,0xa] = "CLICK1_ROW"
{D307 0x4079a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x40819/0x83}:D308 d308_d303_p → {D303 0x40136/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x4079a/0x7f}
{D303 0x4089c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4093c/0x34} d303_2 = 0x00d4 d303_3 = 0x0000000000000000000
{D304 0x4093c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x40970/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x29f8b/0xa0} d302_d303_p → {D303 0x4089c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x40a10/0x90}:ARRAY_STRING[0x1,0xa] = "CLICK1_COL"
{D307 0x40aa0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x40b1f/0x83}:D306 d306_d303_p → {D303 0x4089c/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x40aa0/0x7f} d306_d308_p → {D308 0x2b33e/0x83}
{D303 0x40ba2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x40c42/0x34} d303_2 = 0x00d5 d303_3 = 0x0000000000000000000
{D304 0x40c42/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x40c76/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x1a176/0xa0} d302_d303_p → {D303 0x40ba2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x40d16/0x70}:ARRAY_STRING[0x1,0x6] = "CLICK2"
{D307 0x40d86/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x40e05/0x83}:D306 d306_d303_p → {D303 0x40ba2/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x40d86/0x7f} d306_d308_p → {D308 0x29d32/0x83}
{D303 0x40e88/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x40f28/0x34} d303_2 = 0x00d6 d303_3 = 0x0000000000000000000
{D304 0x40f28/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x40f5c/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x3f046/0xa0} d302_d303_p → {D303 0x40e88/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x40ffc/0x90}:ARRAY_STRING[0x1,0xa] = "CLICK2_ROW"
{D307 0x4108c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x4110b/0x83}:D306 d306_d303_p → {D303 0x40e88/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x4108c/0x7f}
{D303 0x4118e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x435dc/0x34} d303_2 = 0x00d7 d303_3 = 0x0000000000000000000
{Thing2 0x4122e/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x3af74/0x2004} next_p → {Thing2 0x3af34/0x40}
{StringIndex 0x4126e/0x236e}:StringIndex x = 0x00000001 y = 0x000000ed
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_EVENT«
  [$0x0003]  0x00338 004 »BOARD_CONFIGURE«
  [$0x0004]  0x003c8 005 »EVENT«
  [$0x0005]  0x00408 006 »X_CONFIGURE_NOTIFY_EVENT«
  [$0x0006]  0x004e0 007 »BOARD_EXPOSE«
  [$0x0007]  0x03568 008 »BOARD_SETUP«
  [$0x0008]  0x035d8 009 »DRAW_ALL_TILES«
  [$0x0009]  0x03660 00a »HILITE_TILE«
  [$0x000a]  0x036d0 00b »ROW«
  [$0x000b]  0x03700 00c »S_SHORT«
  [$0x000c]  0x03750 00d »COL«
  [$0x000d]  0x03780 00e »SHOW_SAMPLES«
  [$0x000e]  0x04a80 00f »X_BUTTON_PRESS_EVENT«
  [$0x000f]  0x04b38 010 »TEXT_IO«
  [$0x0010]  0x04b88 011 »XLBT_BASIC«
  [$0x0011]  0x04bf0 012 »XLBT_GRAPHICS«
  [$0x0012]  0x04c70 013 »XLBT_STRING«
  [$0x0013]  0x04ce0 014 »XLBP_EVENT«
  [$0x0014]  0x06228 015 »XLBP_GRAPHICS«
  [$0x0015]  0x062a8 016 »DRAW_XYZ«
  [$0x0016]  0x06300 017 »DO_DRAW_ERROR«
  [$0x0017]  0x06380 018 »DO_DRAW_SPRING«
  [$0x0018]  0x06408 019 »DO_DRAW_SUMMER«
  [$0x0019]  0x06490 01a »DO_DRAW_FALL«
  [$0x001a]  0x07b28 01b »DO_DRAW_WINTER«
  [$0x001b]  0x07bb0 01c »DO_DRAW_BAMBOO«
  [$0x001c]  0x07c38 01d »DO_DRAW_MUM«
  [$0x001d]  0x07ca8 01e »DO_DRAW_ORCHID«
  [$0x001e]  0x07d30 01f »DO_DRAW_PLUM«
  [$0x001f]  0x07da8 020 »DO_DRAW_GDRAGON«
  [$0x0020]  0x09110 021 »DO_DRAW_RDRAGON«
  [$0x0021]  0x091a0 022 »DO_DRAW_WDRAGON«
  [$0x0022]  0x09230 023 »DO_DRAW_EAST«
  [$0x0023]  0x092a8 024 »DO_DRAW_WEST«
  [$0x0024]  0x09320 025 »DO_DRAW_NORTH«
  [$0x0025]  0x093a0 026 »DO_DRAW_SOUTH«
  [$0x0026]  0x0a7b8 027 »DO_DRAW_BAM1«
  [$0x0027]  0x0a830 028 »DO_DRAW_BAM2«
  [$0x0028]  0x0a8a8 029 »DO_DRAW_BAM3«
  [$0x0029]  0x0a920 02a »DO_DRAW_BAM4«
  [$0x002a]  0x0a998 02b »DO_DRAW_BAM5«
  [$0x002b]  0x0aa10 02c »DO_DRAW_BAM6«
  [$0x002c]  0x0aa88 02d »DO_DRAW_BAM7«
  [$0x002d]  0x0c128 02e »DO_DRAW_BAM8«
  [$0x002e]  0x0c1a0 02f »DO_DRAW_BAM9«
  [$0x002f]  0x0c218 030 »DO_DRAW_DOT1«
  [$0x0030]  0x0c290 031 »DO_DRAW_DOT2«
  [$0x0031]  0x0c308 032 »DO_DRAW_DOT3«
  [$0x0032]  0x0c380 033 »DO_DRAW_DOT4«
  [$0x0033]  0x0c3f8 034 »DO_DRAW_DOT5«
  [$0x0034]  0x0e478 035 »DO_DRAW_DOT6«
  [$0x0035]  0x0e4f0 036 »DO_DRAW_DOT7«
  [$0x0036]  0x0e568 037 »DO_DRAW_DOT8«
  [$0x0037]  0x0e5e0 038 »DO_DRAW_DOT9«
  [$0x0038]  0x0e658 039 »DO_DRAW_CRAK1«
  [$0x0039]  0x0e6d8 03a »DO_DRAW_CRAK2«
  [$0x003a]  0x0f4e8 03b »DO_DRAW_CRAK3«
  [$0x003b]  0x0f568 03c »DO_DRAW_CRAK4«
  [$0x003c]  0x0f5e8 03d »DO_DRAW_CRAK5«
  [$0x003d]  0x0f668 03e »DO_DRAW_CRAK6«
  [$0x003e]  0x0f6e8 03f »DO_DRAW_CRAK7«
  [$0x003f]  0x0f768 040 »DO_DRAW_CRAK8«
  [$0x0040]  0x10f80 041 »DO_DRAW_CRAK9«
  [$0x0041]  0x11000 042 »=«
  [$0x0042]  0x11020 043 »<«
  [$0x0043]  0x11040 044 »>«
  [$0x0044]  0x11060 045 »<=«
  [$0x0045]  0x11088 046 »>=«
  [$0x0046]  0x110b0 047 »DRAW_XYZ_ARRAY«
  [$0x0047]  0x11138 048 »S_LONG«
  [$0x0048]  0x11180 049 »N_FACES«
  [$0x0049]  0x111d0 04a »&«
  [$0x004a]  0x111f0 04b »FACES«
  [$0x004b]  0x11230 04c »DRAW_ERROR«
  [$0x004c]  0x11298 04d »'D'«
  [$0x004d]  0x14668 04e »'r'«
  [$0x004e]  0x14698 04f »'e'«
  [$0x004f]  0x146c8 050 »'w'«
  [$0x0050]  0x146f8 051 »' '«
  [$0x0051]  0x14728 052 »'t'«
  [$0x0052]  0x14758 053 »'i'«
  [$0x0053]  0x14788 054 »'l'«
  [$0x0054]  0x147b8 055 »'f'«
  [$0x0055]  0x147e8 056 »'a'«
  [$0x0056]  0x14818 057 »'c'«
  [$0x0057]  0x14848 058 »'0'«
  [$0x0058]  0x14878 059 »'?'«
  [$0x0059]  0x148a8 05a »CALL«
  [$0x005a]  0x148e0 05b »WHAT«
  [$0x005b]  0x14918 05c »X«
  [$0x005c]  0x14938 05d »Y«
  [$0x005d]  0x14958 05e »DRAW_SPRING«
  [$0x005e]  0x19868 05f »DRAW_SUMMER«
  [$0x005f]  0x198d8 060 »DRAW_FALL«
  [$0x0060]  0x19938 061 »DRAW_WINTER«
  [$0x0061]  0x199a8 062 »DRAW_BAMBOO«
  [$0x0062]  0x19a18 063 »DRAW_MUM«
  [$0x0063]  0x19a70 064 »DRAW_ORCHID«
  [$0x0064]  0x19ae0 065 »DRAW_PLUM«
  [$0x0065]  0x19b40 066 »DRAW_GDRAGON«
  [$0x0066]  0x1bcc0 067 »DRAW_RDRAGON«
  [$0x0067]  0x1bd38 068 »DRAW_WDRAGON«
  [$0x0068]  0x1bdb0 069 »DRAW_EAST«
  [$0x0069]  0x1be10 06a »DRAW_WEST«
  [$0x006a]  0x1be70 06b »DRAW_NORTH«
  [$0x006b]  0x1bed8 06c »DRAW_SOUTH«
  [$0x006c]  0x1bf40 06d »DRAW_BAM1«
  [$0x006d]  0x1bfa0 06e »DRAW_BAM2«
  [$0x006e]  0x1f280 06f »DRAW_BAM3«
  [$0x006f]  0x1f2e0 070 »DRAW_BAM4«
  [$0x0070]  0x1f340 071 »DRAW_BAM5«
  [$0x0071]  0x1f3a0 072 »DRAW_BAM6«
  [$0x0072]  0x1f400 073 »DRAW_BAM7«
  [$0x0073]  0x1f460 074 »DRAW_BAM8«
  [$0x0074]  0x1f4c0 075 »DRAW_BAM9«
  [$0x0075]  0x1f520 076 »DRAW_DOT1«
  [$0x0076]  0x1f580 077 »DRAW_DOT2«
  [$0x0077]  0x22df0 078 »DRAW_DOT3«
  [$0x0078]  0x22e50 079 »DRAW_DOT4«
  [$0x0079]  0x22eb0 07a »DRAW_DOT5«
  [$0x007a]  0x22f10 07b »DRAW_DOT6«
  [$0x007b]  0x22f70 07c »DRAW_DOT7«
  [$0x007c]  0x22fd0 07d »DRAW_DOT8«
  [$0x007d]  0x23030 07e »DRAW_DOT9«
  [$0x007e]  0x23090 07f »DRAW_CRAK1«
  [$0x007f]  0x230f8 080 »DRAW_CRAK2«
  [$0x0080]  0x25620 081 »DRAW_CRAK3«
  [$0x0081]  0x25688 082 »DRAW_CRAK4«
  [$0x0082]  0x256f0 083 »DRAW_CRAK5«
  [$0x0083]  0x25758 084 »DRAW_CRAK6«
  [$0x0084]  0x257c0 085 »DRAW_CRAK7«
  [$0x0085]  0x25828 086 »DRAW_CRAK8«
  [$0x0086]  0x25890 087 »DRAW_CRAK9«
  [$0x0087]  0x258f8 088 »BP«
  [$0x0088]  0x25920 089 »BOARD_POSITION«
  [$0x0089]  0x290d8 08a »BOARD_TILES«
  [$0x008a]  0x29148 08b »PNTS«
  [$0x008b]  0x29180 08c »X_POINT_ARRAY«
  [$0x008c]  0x29200 08d »PNTI«
  [$0x008d]  0x29238 08e »W«
  [$0x008e]  0x29258 08f »H«
  [$0x008f]  0x29278 090 »LEFT«
  [$0x0090]  0x292b0 091 »BOTTOM«
  [$0x0091]  0x292f8 092 »LEFT_BOTTOM«
  [$0x0092]  0x29368 093 »PNT«
  [$0x0093]  0x29398 094 »+«
  [$0x0094]  0x293b8 095 »HILITE«
  [$0x0095]  0x29400 096 »SPEC4_ROW«
  [$0x0096]  0x2cb58 097 »SPEC4_COL«
  [$0x0097]  0x2cbb8 098 »*«
  [$0x0098]  0x2cbd8 099 »SIDE_X«
  [$0x0099]  0x2cc20 09a »-«
  [$0x009a]  0x2cc40 09b »SIDE_Y«
  [$0x009b]  0x2cc88 09c »/«
  [$0x009c]  0x2cca8 09d »TILE_WIDTH«
  [$0x009d]  0x2cd10 09e »TILE_HEIGHT«
  [$0x009e]  0x2cd80 09f »/=«
  [$0x009f]  0x2cda8 0a0 »X_FILL_POLYGON«
  [$0x00a0]  0x2ce30 0a1 »DPY«
  [$0x00a1]  0x2ce60 0a2 »XOR_GC«
  [$0x00a2]  0x2cea8 0a3 »CONVEX«
  [$0x00a3]  0x31690 0a4 »COORD_MODE_PREVIOUS«
  [$0x00a4]  0x31740 0a5 »CLEAR_TILE«
  [$0x00a5]  0x317a8 0a6 »PLEFT«
  [$0x00a6]  0x317e8 0a7 »PBOTTOM«
  [$0x00a7]  0x31838 0a8 »POLY«
  [$0x00a8]  0x31870 0a9 »POLYI«
  [$0x00a9]  0x318b0 0aa »S_NATURAL«
  [$0x00aa]  0x31910 0ab »XX«
  [$0x00ab]  0x31938 0ac »YY«
  [$0x00ac]  0x31960 0ad »REVERSE_GC«
  [$0x00ad]  0x319c8 0ae »CURX«
  [$0x00ae]  0x31a00 0af »CURY«
  [$0x00af]  0x336d0 0b0 »SIDEX«
  [$0x00b0]  0x33710 0b1 »SIDEY«
  [$0x00b1]  0x33750 0b2 »I«
  [$0x00b2]  0x33770 0b3 »J«
  [$0x00b3]  0x33790 0b4 »K«
  [$0x00b4]  0x337b0 0b5 »L«
  [$0x00b5]  0x337d0 0b6 »M«
  [$0x00b6]  0x337f0 0b7 »L_SEGS«
  [$0x00b7]  0x33838 0b8 »R_SEGS«
  [$0x00b8]  0x33880 0b9 »FALSE«
  [$0x00b9]  0x338c0 0ba »SPEC1_COL«
  [$0x00ba]  0x33920 0bb »SPEC1_ROW«
  [$0x00bb]  0x33980 0bc »SPEC2_ROW«
  [$0x00bc]  0x339e0 0bd »SPEC2_COL«
  [$0x00bd]  0x33a40 0be »and«
  [$0x00be]  0x37b10 0bf »TILE_CONTROL«
  [$0x00bf]  0x37b88 0c0 »BLACKSIDE«
  [$0x00c0]  0x37be8 0c1 »X_DRAW_RECTANGLE«
  [$0x00c1]  0x37c80 0c2 »NORMAL_GC«
  [$0x00c2]  0x37ce0 0c3 »U_SHORT«
  [$0x00c3]  0x37d30 0c4 »GRAYSIDE«
  [$0x00c4]  0x37d88 0c5 »GRAY_GC«
  [$0x00c5]  0x37dd8 0c6 »X_DRAW_LINES«
  [$0x00c6]  0x37e50 0c7 »SHADOW«
  [$0x00c7]  0x37e98 0c8 »TOP«
  [$0x00c8]  0x3bc88 0c9 »RIGHT«
  [$0x00c9]  0x3bcc8 0ca »TOP_RIGHT«
  [$0x00ca]  0x3bd28 0cb »SPEC3_ROW«
  [$0x00cb]  0x3bd88 0cc »TRUE«
  [$0x00cc]  0x3bdc0 0cd »SPEC3_COL«
  [$0x00cd]  0x3be20 0ce »SHADOW_X«
  [$0x00ce]  0x3be78 0cf »SHADOW_Y«
  [$0x00cf]  0x3bed0 0d0 »OVER_GC«
  [$0x00d0]  0x3bf20 0d1 »BOARD_STATE«
  [$0x00d1]  0x3bf90 0d2 »S_SAMPLE«
  [$0x00d2]  0x3bfe8 0d3 »CLICK1«
  [$0x00d3]  0x3de48 0d4 »CLICK1_ROW«
  [$0x00d4]  0x3deb0 0d5 »CLICK1_COL«
  [$0x00d5]  0x3df18 0d6 »CLICK2«
  [$0x00d6]  0x3df60 0d7 »CLICK2_ROW«
  [$0x00d7]  0x3dfc8 0d8 »CLICK2_COL«
  [$0x00d8]  0x3e030 0d9 »DRAW_SCORE«
  [$0x00d9]  0x3e098 0da »SCORE«
  [$0x00da]  0x3e0d8 0db »BOARD_TILE0_X«
  [$0x00db]  0x3e158 0dc »BOARD_TILE0_Y«
  [$0x00dc]  0x3e1d8 0dd »SAMPLE«
  [$0x00dd]  0x42560 0de »FACE«
  [$0x00de]  0x42598 0df »TILE_SAMPLES«
  [$0x00df]  0x42610 0e0 »DRAW_TEXT«
  [$0x00e0]  0x42670 0e1 »'F'«
  [$0x00e1]  0x426a0 0e2 »'o'«
  [$0x00e2]  0x426d0 0e3 »'S'«
  [$0x00e3]  0x42700 0e4 »'s'«
  [$0x00e4]  0x42730 0e5 »'n'«
  [$0x00e5]  0x42760 0e6 »'g'«
  [$0x00e6]  0x42790 0e7 »'W'«
  [$0x00e7]  0x427c0 0e8 »'d'«
  [$0x00e8]  0x427f0 0e9 »'B'«
  [$0x00e9]  0x42820 0ea »'m'«
  [$0x00ea]  0x42850 0eb »'C'«
  [$0x00eb]  0x42880 0ec »'k'«
  [$0x00ec]  0x428b0 0ed »X_FLUSH«
  [$0x00ed]  0x457c8 000 »X_CLEAR_AREA«
{D304 0x435dc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x43610/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x1fe2b/0xa0} d302_d303_p → {D303 0x4118e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x436b0/0x90}:ARRAY_STRING[0x1,0xa] = "CLICK2_COL"
{D307 0x43740/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x437bf/0x83}:D306 d306_d303_p → {D303 0x4118e/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x43740/0x7f} d306_d308_p → {D308 0x3d143/0x83}
{D307 0x43842/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d02a d307_3 = 0x00000002
{D306 0x438c1/0x83}:D306 d306_d303_p → {D303 0x05e0e/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x43842/0x7f}
{R1kSegChunk 0x43944/0x7f}: ===================
    0x043944 +0x0000:             0x8000681a0000000100000000 [0x7f] 0000000000000000 0000000000000001 0000000000000000 1101000000110100 0000000000000000 0000000000000010 0000000000000000 000000000000000
{R1kSegChunk 0x439c3/0x86}: ===================
    0x0439c3 +0x0000:      0x1001a5354000000000010e510000000 [0x80] 0000000100000000 0001101001010011 0101010000000000 0000000000000000 0000000000000000 0001000011100101 0001000000000000 0000000000000000
    0x043a43 +0x0080:                                    0x0 [0x06] 0…
{D303 0x43a49/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x43ae9/0x34} d303_2 = 0x00d8 d303_3 = 0x0000000000000000000
{D304 0x43ae9/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x43b1d/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x3e67a/0xa0} d302_d303_p → {D303 0x43a49/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x43bbd/0x90}:ARRAY_STRING[0x1,0xa] = "DRAW_SCORE"
{D307 0x43c4d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x43ccc/0x83}:D306 d306_d303_p → {D303 0x43a49/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x43c4d/0x7f}
{D303 0x43d4f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x43def/0x34} d303_2 = 0x00d9 d303_3 = 0x0000000000000000000
{D304 0x43def/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x43e23/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x2a79b/0xa0} d302_d303_p → {D303 0x43d4f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x43ec3/0x68}:ARRAY_STRING[0x1,0x5] = "SCORE"
{D307 0x43f2b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x43faa/0x83}:D306 d306_d303_p → {D303 0x43d4f/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x43f2b/0x7f} d306_d308_p → {D308 0x338f7/0x83}
{D303 0x4402d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x440cd/0x34} d303_2 = 0x00da d303_3 = 0x0000000000000000000
{D304 0x440cd/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x44101/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x3f632/0xa0} d302_d303_p → {D303 0x4402d/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x441a1/0xa8}:ARRAY_STRING[0x1,0xd] = "BOARD_TILE0_X"
{D307 0x44249/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x442c8/0x83}:D306 d306_d303_p → {D303 0x4402d/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x44249/0x7f} d306_d308_p → {D308 0x1fcd4/0x83}
{D303 0x4434b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x443eb/0x34} d303_2 = 0x00db d303_3 = 0x0000000000000000000
{D304 0x443eb/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4441f/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x07854/0xa0} d302_d303_p → {D303 0x4434b/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x444bf/0xa8}:ARRAY_STRING[0x1,0xd] = "BOARD_TILE0_Y"
{D307 0x44567/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x445e6/0x83}:D306 d306_d303_p → {D303 0x4434b/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x44567/0x7f} d306_d308_p → {D308 0x29624/0x83}
{D303 0x44669/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x44709/0x34} d303_2 = 0x00dc d303_3 = 0x0000000000000000000
{D304 0x44709/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4473d/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x261cd/0xa0} d302_d303_p → {D303 0x44669/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x447dd/0x70}:ARRAY_STRING[0x1,0x6] = "SAMPLE"
{D303 0x4484d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x44d55/0x34} d303_2 = 0x00dd d303_3 = 0x0000000000000000000
{Thing2 0x448ed/0x40}:Thing2 Chain2 payload_p → {StringStore 0x40216/0x420} next_p → {Thing2 0x401d6/0x40}
{StringStore 0x4492d/0x428}:StringStore x = 0x00000001 y = 0x0000007d
    @0x4496e [0x00] =  $0x00dd »FACE«
    @0x449a6 [0x01] =  $0x00de »TILE_SAMPLES«
    @0x44a1e [0x02] =  $0x00df »DRAW_TEXT«
    @0x44a7e [0x03] =  $0x00e0 »'F'«
    @0x44aae [0x04] =  $0x00e1 »'o'«
    @0x44ade [0x05] =  $0x00e2 »'S'«
    @0x44b0e [0x06] =  $0x00e3 »'s'«
    @0x44b3e [0x07] =  $0x00e4 »'n'«
    @0x44b6e [0x08] =  $0x00e5 »'g'«
    @0x44b9e [0x09] =  $0x00e6 »'W'«
    @0x44bce [0x0a] =  $0x00e7 »'d'«
    @0x44bfe [0x0b] =  $0x00e8 »'B'«
    @0x44c2e [0x0c] =  $0x00e9 »'m'«
    @0x44c5e [0x0d] =  $0x00ea »'C'«
    @0x44c8e [0x0e] =  $0x00eb »'k'«
    @0x44cbe [0x0f] =  $0x00ec »X_FLUSH«
{D304 0x44d55/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x44d89/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x30653/0xa0} d302_d303_p → {D303 0x4484d/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x44e29/0x60}:ARRAY_STRING[0x1,0x4] = "FACE"
{D303 0x44e89/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x44f29/0x34} d303_2 = 0x00de d303_3 = 0x0000000000000000000
{D304 0x44f29/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x44f5d/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x25dcd/0xa0} d302_d303_p → {D303 0x44e89/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x44ffd/0xa0}:ARRAY_STRING[0x1,0xc] = "TILE_SAMPLES"
{D303 0x4509d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4513d/0x34} d303_2 = 0x00df d303_3 = 0x0000000000000000000
{D304 0x4513d/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x45171/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x2b16f/0xa0} d302_d303_p → {D303 0x4509d/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x45211/0x88}:ARRAY_STRING[0x1,0x9] = "DRAW_TEXT"
{D307 0x45299/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x45318/0x83}:D308 d308_d303_p → {D303 0x4509d/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x45299/0x7f} d308_d308_p → {D308 0x399a9/0x83}
{D303 0x4539b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4543b/0x34} d303_2 = 0x00e0 d303_3 = 0x0000000000000000000
{D304 0x4543b/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4546f/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x384ea/0xa0} d302_d303_p → {D303 0x4539b/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x4550f/0x58}:ARRAY_STRING[0x1,0x3] = "'F'"
{D307 0x45567/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x455e6/0x83}:D306 d306_d303_p → {D303 0x4539b/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x45567/0x7f}
{D303 0x45669/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x45709/0x34} d303_2 = 0x00e1 d303_3 = 0x0000000000000000000
{D304 0x45709/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4573d/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x10e30/0xa0} d302_d303_p → {D303 0x45669/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x457dd/0x58}:ARRAY_STRING[0x1,0x3] = "'o'"
{D307 0x45835/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x458b4/0x83}:D306 d306_d303_p → {D303 0x45669/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x45835/0x7f} d306_d308_p → {D308 0x2bf6e/0x83}
{D307 0x45937/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x459b6/0x83}:D306 d306_d303_p → {D303 0x44669/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x45937/0x7f} d306_d308_p → {D308 0x2eabe/0x83}
{D303 0x45a39/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x45ad9/0x34} d303_2 = 0x00e2 d303_3 = 0x0000000000000000000
{D304 0x45ad9/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x45b0d/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x39104/0xa0} d302_d303_p → {D303 0x45a39/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x45bad/0x58}:ARRAY_STRING[0x1,0x3] = "'S'"
{D307 0x45c05/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x45c84/0x83}:D306 d306_d303_p → {D303 0x45a39/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x45c05/0x7f} d306_d308_p → {D308 0x2737c/0x83}
{D303 0x45d07/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x45da7/0x34} d303_2 = 0x00e3 d303_3 = 0x0000000000000000000
{D304 0x45da7/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x45ddb/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x45b0d/0xa0} d302_d303_p → {D303 0x45d07/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x45e7b/0x58}:ARRAY_STRING[0x1,0x3] = "'s'"
{D307 0x45ed3/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x45f52/0x83}:D306 d306_d303_p → {D303 0x45d07/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x45ed3/0x7f} d306_d308_p → {D308 0x3f4db/0x83}
{D303 0x45fd5/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x46075/0x34} d303_2 = 0x00e4 d303_3 = 0x0000000000000000000
{D304 0x46075/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x460a9/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x22653/0xa0} d302_d303_p → {D303 0x45fd5/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x46149/0x58}:ARRAY_STRING[0x1,0x3] = "'n'"
{D307 0x461a1/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x46220/0x83}:D306 d306_d303_p → {D303 0x45fd5/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x461a1/0x7f} d306_d308_p → {D308 0x1b4bc/0x83}
{D303 0x462a3/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x46343/0x34} d303_2 = 0x00e5 d303_3 = 0x0000000000000000000
{D304 0x46343/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x46377/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x34b58/0xa0} d302_d303_p → {D303 0x462a3/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x46417/0x58}:ARRAY_STRING[0x1,0x3] = "'g'"
{D307 0x4646f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x464ee/0x83}:D306 d306_d303_p → {D303 0x462a3/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x4646f/0x7f} d306_d308_p → {D308 0x35591/0x83}
{D303 0x46571/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x46611/0x34} d303_2 = 0x00e6 d303_3 = 0x0000000000000000000
{D304 0x46611/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x46645/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x3ed48/0xa0} d302_d303_p → {D303 0x46571/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x466e5/0x58}:ARRAY_STRING[0x1,0x3] = "'W'"
{D307 0x4673d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x467bc/0x83}:D306 d306_d303_p → {D303 0x46571/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x4673d/0x7f} d306_d308_p → {D308 0x2747e/0x83}
{D303 0x4683f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x468df/0x34} d303_2 = 0x00e7 d303_3 = 0x0000000000000000000
{D304 0x468df/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x46913/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x32bc5/0xa0} d302_d303_p → {D303 0x4683f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x469b3/0x58}:ARRAY_STRING[0x1,0x3] = "'d'"
{D307 0x46a0b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D308 0x46a8a/0x83}:D308 d308_d303_p → {D303 0x4683f/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x46a0b/0x7f} d308_d308_p → {D308 0x392ab/0x83}
{D303 0x46b0d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x46bad/0x34} d303_2 = 0x00e8 d303_3 = 0x0000000000000000000
{D304 0x46bad/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x46be1/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x2e82d/0xa0} d302_d303_p → {D303 0x46b0d/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x46c81/0x58}:ARRAY_STRING[0x1,0x3] = "'B'"
{D307 0x46cd9/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x46d58/0x83}:D306 d306_d303_p → {D303 0x46b0d/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x46cd9/0x7f} d306_d308_p → {D308 0x1c2e8/0x83}
{D303 0x46ddb/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x46e7b/0x34} d303_2 = 0x00e9 d303_3 = 0x0000000000000000000
{D304 0x46e7b/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x46eaf/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x06312/0xa0} d302_d303_p → {D303 0x46ddb/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x46f4f/0x58}:ARRAY_STRING[0x1,0x3] = "'m'"
{D307 0x46fa7/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x47026/0x83}:D306 d306_d303_p → {D303 0x46ddb/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x46fa7/0x7f}
{D303 0x470a9/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x47149/0x34} d303_2 = 0x00ea d303_3 = 0x0000000000000000000
{D304 0x47149/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4717d/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x19564/0xa0} d302_d303_p → {D303 0x470a9/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x4721d/0x58}:ARRAY_STRING[0x1,0x3] = "'C'"
{D307 0x47275/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x472f4/0x83}:D306 d306_d303_p → {D303 0x470a9/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x47275/0x7f} d306_d308_p → {D308 0x40819/0x83}
{D303 0x47377/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x47417/0x34} d303_2 = 0x00eb d303_3 = 0x0000000000000000000
{D304 0x47417/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4744b/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x3ff24/0xa0} d302_d303_p → {D303 0x47377/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x474eb/0x58}:ARRAY_STRING[0x1,0x3] = "'k'"
{D307 0x47543/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x475c2/0x83}:D306 d306_d303_p → {D303 0x47377/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x47543/0x7f} d306_d308_p → {D308 0x2a23c/0x83}
{D303 0x47645/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x476e5/0x34} d303_2 = 0x00ec d303_3 = 0x0000000000000000000
{D304 0x476e5/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x47719/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x3a320/0xa0} d302_d303_p → {D303 0x47645/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x477b9/0x78}:ARRAY_STRING[0x1,0x7] = "X_FLUSH"
{D307 0x47831/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x478b0/0x83}:D306 d306_d303_p → {D303 0x47645/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x47831/0x7f} d306_d308_p → {D308 0x2a542/0x83}
{D307 0x47933/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d02a d307_3 = 0x00000002
{D306 0x479b2/0x83}:D306 d306_d303_p → {D303 0x06b58/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x47933/0x7f} d306_d308_p → {D308 0x223fa/0x83}
{D307 0x47a35/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D303 0x47ab4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x47fc4/0x34} d303_2 = 0x00ed d303_3 = 0x0000000000000000000
{Thing2 0x47b54/0x40}:Thing2 Chain2 payload_p → {StringStore 0x4492d/0x428} next_p → {Thing2 0x448ed/0x40}
{StringStore 0x47b94/0x430}:StringStore x = 0x00000001 y = 0x0000007e
    @0x47bd6 [0x00] =  $0x00ed »X_CLEAR_AREA«
    @0x47c4e [0x01] =  $0x00ee »S_PLAY«
    @0x47c96 [0x02] =  $0x00ef »SUCCESS«
    @0x47ce6 [0x03] =  $0x00f0 »X_STATUS«
    @0x47d3e [0x04] =  $0x00f1 »EVENT2«
    @0x47d86 [0x05] =  $0x00f2 »X_EVENT«
    @0x47dd6 [0x06] =  $0x00f3 »N_ROWS«
    @0x47e1e [0x07] =  $0x00f4 »N_COLS«
    @0x47e66 [0x08] =  $0x00f5 »X_CHECK_TYPED_EVENT«
    @0x47f16 [0x09] =  $0x00f6 »EXPOSE«
{D304 0x47fc4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x47ff8/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x46be1/0xa0} d302_d303_p → {D303 0x47ab4/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x48098/0xa0}:ARRAY_STRING[0x1,0xc] = "X_CLEAR_AREA"
{D307 0x48138/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x481b7/0x83}:D306 d306_d303_p → {D303 0x47ab4/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x48138/0x7f} d306_d308_p → {D308 0x398a7/0x83}
{D303 0x4823a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4aa3e/0x34} d303_2 = 0x00ee d303_3 = 0x0000000000000000000
{Thing2 0x482da/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x4126e/0x236e} next_p → {Thing2 0x4122e/0x40}
{StringIndex 0x4831a/0x2724}:StringIndex x = 0x00000001 y = 0x00000106
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_EVENT«
  [$0x0003]  0x00338 004 »BOARD_CONFIGURE«
  [$0x0004]  0x003c8 005 »EVENT«
  [$0x0005]  0x00408 006 »X_CONFIGURE_NOTIFY_EVENT«
  [$0x0006]  0x004e0 007 »BOARD_EXPOSE«
  [$0x0007]  0x03568 008 »BOARD_SETUP«
  [$0x0008]  0x035d8 009 »DRAW_ALL_TILES«
  [$0x0009]  0x03660 00a »HILITE_TILE«
  [$0x000a]  0x036d0 00b »ROW«
  [$0x000b]  0x03700 00c »S_SHORT«
  [$0x000c]  0x03750 00d »COL«
  [$0x000d]  0x03780 00e »SHOW_SAMPLES«
  [$0x000e]  0x04a80 00f »X_BUTTON_PRESS_EVENT«
  [$0x000f]  0x04b38 010 »TEXT_IO«
  [$0x0010]  0x04b88 011 »XLBT_BASIC«
  [$0x0011]  0x04bf0 012 »XLBT_GRAPHICS«
  [$0x0012]  0x04c70 013 »XLBT_STRING«
  [$0x0013]  0x04ce0 014 »XLBP_EVENT«
  [$0x0014]  0x06228 015 »XLBP_GRAPHICS«
  [$0x0015]  0x062a8 016 »DRAW_XYZ«
  [$0x0016]  0x06300 017 »DO_DRAW_ERROR«
  [$0x0017]  0x06380 018 »DO_DRAW_SPRING«
  [$0x0018]  0x06408 019 »DO_DRAW_SUMMER«
  [$0x0019]  0x06490 01a »DO_DRAW_FALL«
  [$0x001a]  0x07b28 01b »DO_DRAW_WINTER«
  [$0x001b]  0x07bb0 01c »DO_DRAW_BAMBOO«
  [$0x001c]  0x07c38 01d »DO_DRAW_MUM«
  [$0x001d]  0x07ca8 01e »DO_DRAW_ORCHID«
  [$0x001e]  0x07d30 01f »DO_DRAW_PLUM«
  [$0x001f]  0x07da8 020 »DO_DRAW_GDRAGON«
  [$0x0020]  0x09110 021 »DO_DRAW_RDRAGON«
  [$0x0021]  0x091a0 022 »DO_DRAW_WDRAGON«
  [$0x0022]  0x09230 023 »DO_DRAW_EAST«
  [$0x0023]  0x092a8 024 »DO_DRAW_WEST«
  [$0x0024]  0x09320 025 »DO_DRAW_NORTH«
  [$0x0025]  0x093a0 026 »DO_DRAW_SOUTH«
  [$0x0026]  0x0a7b8 027 »DO_DRAW_BAM1«
  [$0x0027]  0x0a830 028 »DO_DRAW_BAM2«
  [$0x0028]  0x0a8a8 029 »DO_DRAW_BAM3«
  [$0x0029]  0x0a920 02a »DO_DRAW_BAM4«
  [$0x002a]  0x0a998 02b »DO_DRAW_BAM5«
  [$0x002b]  0x0aa10 02c »DO_DRAW_BAM6«
  [$0x002c]  0x0aa88 02d »DO_DRAW_BAM7«
  [$0x002d]  0x0c128 02e »DO_DRAW_BAM8«
  [$0x002e]  0x0c1a0 02f »DO_DRAW_BAM9«
  [$0x002f]  0x0c218 030 »DO_DRAW_DOT1«
  [$0x0030]  0x0c290 031 »DO_DRAW_DOT2«
  [$0x0031]  0x0c308 032 »DO_DRAW_DOT3«
  [$0x0032]  0x0c380 033 »DO_DRAW_DOT4«
  [$0x0033]  0x0c3f8 034 »DO_DRAW_DOT5«
  [$0x0034]  0x0e478 035 »DO_DRAW_DOT6«
  [$0x0035]  0x0e4f0 036 »DO_DRAW_DOT7«
  [$0x0036]  0x0e568 037 »DO_DRAW_DOT8«
  [$0x0037]  0x0e5e0 038 »DO_DRAW_DOT9«
  [$0x0038]  0x0e658 039 »DO_DRAW_CRAK1«
  [$0x0039]  0x0e6d8 03a »DO_DRAW_CRAK2«
  [$0x003a]  0x0f4e8 03b »DO_DRAW_CRAK3«
  [$0x003b]  0x0f568 03c »DO_DRAW_CRAK4«
  [$0x003c]  0x0f5e8 03d »DO_DRAW_CRAK5«
  [$0x003d]  0x0f668 03e »DO_DRAW_CRAK6«
  [$0x003e]  0x0f6e8 03f »DO_DRAW_CRAK7«
  [$0x003f]  0x0f768 040 »DO_DRAW_CRAK8«
  [$0x0040]  0x10f80 041 »DO_DRAW_CRAK9«
  [$0x0041]  0x11000 042 »=«
  [$0x0042]  0x11020 043 »<«
  [$0x0043]  0x11040 044 »>«
  [$0x0044]  0x11060 045 »<=«
  [$0x0045]  0x11088 046 »>=«
  [$0x0046]  0x110b0 047 »DRAW_XYZ_ARRAY«
  [$0x0047]  0x11138 048 »S_LONG«
  [$0x0048]  0x11180 049 »N_FACES«
  [$0x0049]  0x111d0 04a »&«
  [$0x004a]  0x111f0 04b »FACES«
  [$0x004b]  0x11230 04c »DRAW_ERROR«
  [$0x004c]  0x11298 04d »'D'«
  [$0x004d]  0x14668 04e »'r'«
  [$0x004e]  0x14698 04f »'e'«
  [$0x004f]  0x146c8 050 »'w'«
  [$0x0050]  0x146f8 051 »' '«
  [$0x0051]  0x14728 052 »'t'«
  [$0x0052]  0x14758 053 »'i'«
  [$0x0053]  0x14788 054 »'l'«
  [$0x0054]  0x147b8 055 »'f'«
  [$0x0055]  0x147e8 056 »'a'«
  [$0x0056]  0x14818 057 »'c'«
  [$0x0057]  0x14848 058 »'0'«
  [$0x0058]  0x14878 059 »'?'«
  [$0x0059]  0x148a8 05a »CALL«
  [$0x005a]  0x148e0 05b »WHAT«
  [$0x005b]  0x14918 05c »X«
  [$0x005c]  0x14938 05d »Y«
  [$0x005d]  0x14958 05e »DRAW_SPRING«
  [$0x005e]  0x19868 05f »DRAW_SUMMER«
  [$0x005f]  0x198d8 060 »DRAW_FALL«
  [$0x0060]  0x19938 061 »DRAW_WINTER«
  [$0x0061]  0x199a8 062 »DRAW_BAMBOO«
  [$0x0062]  0x19a18 063 »DRAW_MUM«
  [$0x0063]  0x19a70 064 »DRAW_ORCHID«
  [$0x0064]  0x19ae0 065 »DRAW_PLUM«
  [$0x0065]  0x19b40 066 »DRAW_GDRAGON«
  [$0x0066]  0x1bcc0 067 »DRAW_RDRAGON«
  [$0x0067]  0x1bd38 068 »DRAW_WDRAGON«
  [$0x0068]  0x1bdb0 069 »DRAW_EAST«
  [$0x0069]  0x1be10 06a »DRAW_WEST«
  [$0x006a]  0x1be70 06b »DRAW_NORTH«
  [$0x006b]  0x1bed8 06c »DRAW_SOUTH«
  [$0x006c]  0x1bf40 06d »DRAW_BAM1«
  [$0x006d]  0x1bfa0 06e »DRAW_BAM2«
  [$0x006e]  0x1f280 06f »DRAW_BAM3«
  [$0x006f]  0x1f2e0 070 »DRAW_BAM4«
  [$0x0070]  0x1f340 071 »DRAW_BAM5«
  [$0x0071]  0x1f3a0 072 »DRAW_BAM6«
  [$0x0072]  0x1f400 073 »DRAW_BAM7«
  [$0x0073]  0x1f460 074 »DRAW_BAM8«
  [$0x0074]  0x1f4c0 075 »DRAW_BAM9«
  [$0x0075]  0x1f520 076 »DRAW_DOT1«
  [$0x0076]  0x1f580 077 »DRAW_DOT2«
  [$0x0077]  0x22df0 078 »DRAW_DOT3«
  [$0x0078]  0x22e50 079 »DRAW_DOT4«
  [$0x0079]  0x22eb0 07a »DRAW_DOT5«
  [$0x007a]  0x22f10 07b »DRAW_DOT6«
  [$0x007b]  0x22f70 07c »DRAW_DOT7«
  [$0x007c]  0x22fd0 07d »DRAW_DOT8«
  [$0x007d]  0x23030 07e »DRAW_DOT9«
  [$0x007e]  0x23090 07f »DRAW_CRAK1«
  [$0x007f]  0x230f8 080 »DRAW_CRAK2«
  [$0x0080]  0x25620 081 »DRAW_CRAK3«
  [$0x0081]  0x25688 082 »DRAW_CRAK4«
  [$0x0082]  0x256f0 083 »DRAW_CRAK5«
  [$0x0083]  0x25758 084 »DRAW_CRAK6«
  [$0x0084]  0x257c0 085 »DRAW_CRAK7«
  [$0x0085]  0x25828 086 »DRAW_CRAK8«
  [$0x0086]  0x25890 087 »DRAW_CRAK9«
  [$0x0087]  0x258f8 088 »BP«
  [$0x0088]  0x25920 089 »BOARD_POSITION«
  [$0x0089]  0x290d8 08a »BOARD_TILES«
  [$0x008a]  0x29148 08b »PNTS«
  [$0x008b]  0x29180 08c »X_POINT_ARRAY«
  [$0x008c]  0x29200 08d »PNTI«
  [$0x008d]  0x29238 08e »W«
  [$0x008e]  0x29258 08f »H«
  [$0x008f]  0x29278 090 »LEFT«
  [$0x0090]  0x292b0 091 »BOTTOM«
  [$0x0091]  0x292f8 092 »LEFT_BOTTOM«
  [$0x0092]  0x29368 093 »PNT«
  [$0x0093]  0x29398 094 »+«
  [$0x0094]  0x293b8 095 »HILITE«
  [$0x0095]  0x29400 096 »SPEC4_ROW«
  [$0x0096]  0x2cb58 097 »SPEC4_COL«
  [$0x0097]  0x2cbb8 098 »*«
  [$0x0098]  0x2cbd8 099 »SIDE_X«
  [$0x0099]  0x2cc20 09a »-«
  [$0x009a]  0x2cc40 09b »SIDE_Y«
  [$0x009b]  0x2cc88 09c »/«
  [$0x009c]  0x2cca8 09d »TILE_WIDTH«
  [$0x009d]  0x2cd10 09e »TILE_HEIGHT«
  [$0x009e]  0x2cd80 09f »/=«
  [$0x009f]  0x2cda8 0a0 »X_FILL_POLYGON«
  [$0x00a0]  0x2ce30 0a1 »DPY«
  [$0x00a1]  0x2ce60 0a2 »XOR_GC«
  [$0x00a2]  0x2cea8 0a3 »CONVEX«
  [$0x00a3]  0x31690 0a4 »COORD_MODE_PREVIOUS«
  [$0x00a4]  0x31740 0a5 »CLEAR_TILE«
  [$0x00a5]  0x317a8 0a6 »PLEFT«
  [$0x00a6]  0x317e8 0a7 »PBOTTOM«
  [$0x00a7]  0x31838 0a8 »POLY«
  [$0x00a8]  0x31870 0a9 »POLYI«
  [$0x00a9]  0x318b0 0aa »S_NATURAL«
  [$0x00aa]  0x31910 0ab »XX«
  [$0x00ab]  0x31938 0ac »YY«
  [$0x00ac]  0x31960 0ad »REVERSE_GC«
  [$0x00ad]  0x319c8 0ae »CURX«
  [$0x00ae]  0x31a00 0af »CURY«
  [$0x00af]  0x336d0 0b0 »SIDEX«
  [$0x00b0]  0x33710 0b1 »SIDEY«
  [$0x00b1]  0x33750 0b2 »I«
  [$0x00b2]  0x33770 0b3 »J«
  [$0x00b3]  0x33790 0b4 »K«
  [$0x00b4]  0x337b0 0b5 »L«
  [$0x00b5]  0x337d0 0b6 »M«
  [$0x00b6]  0x337f0 0b7 »L_SEGS«
  [$0x00b7]  0x33838 0b8 »R_SEGS«
  [$0x00b8]  0x33880 0b9 »FALSE«
  [$0x00b9]  0x338c0 0ba »SPEC1_COL«
  [$0x00ba]  0x33920 0bb »SPEC1_ROW«
  [$0x00bb]  0x33980 0bc »SPEC2_ROW«
  [$0x00bc]  0x339e0 0bd »SPEC2_COL«
  [$0x00bd]  0x33a40 0be »and«
  [$0x00be]  0x37b10 0bf »TILE_CONTROL«
  [$0x00bf]  0x37b88 0c0 »BLACKSIDE«
  [$0x00c0]  0x37be8 0c1 »X_DRAW_RECTANGLE«
  [$0x00c1]  0x37c80 0c2 »NORMAL_GC«
  [$0x00c2]  0x37ce0 0c3 »U_SHORT«
  [$0x00c3]  0x37d30 0c4 »GRAYSIDE«
  [$0x00c4]  0x37d88 0c5 »GRAY_GC«
  [$0x00c5]  0x37dd8 0c6 »X_DRAW_LINES«
  [$0x00c6]  0x37e50 0c7 »SHADOW«
  [$0x00c7]  0x37e98 0c8 »TOP«
  [$0x00c8]  0x3bc88 0c9 »RIGHT«
  [$0x00c9]  0x3bcc8 0ca »TOP_RIGHT«
  [$0x00ca]  0x3bd28 0cb »SPEC3_ROW«
  [$0x00cb]  0x3bd88 0cc »TRUE«
  [$0x00cc]  0x3bdc0 0cd »SPEC3_COL«
  [$0x00cd]  0x3be20 0ce »SHADOW_X«
  [$0x00ce]  0x3be78 0cf »SHADOW_Y«
  [$0x00cf]  0x3bed0 0d0 »OVER_GC«
  [$0x00d0]  0x3bf20 0d1 »BOARD_STATE«
  [$0x00d1]  0x3bf90 0d2 »S_SAMPLE«
  [$0x00d2]  0x3bfe8 0d3 »CLICK1«
  [$0x00d3]  0x3de48 0d4 »CLICK1_ROW«
  [$0x00d4]  0x3deb0 0d5 »CLICK1_COL«
  [$0x00d5]  0x3df18 0d6 »CLICK2«
  [$0x00d6]  0x3df60 0d7 »CLICK2_ROW«
  [$0x00d7]  0x3dfc8 0d8 »CLICK2_COL«
  [$0x00d8]  0x3e030 0d9 »DRAW_SCORE«
  [$0x00d9]  0x3e098 0da »SCORE«
  [$0x00da]  0x3e0d8 0db »BOARD_TILE0_X«
  [$0x00db]  0x3e158 0dc »BOARD_TILE0_Y«
  [$0x00dc]  0x3e1d8 0dd »SAMPLE«
  [$0x00dd]  0x42560 0de »FACE«
  [$0x00de]  0x42598 0df »TILE_SAMPLES«
  [$0x00df]  0x42610 0e0 »DRAW_TEXT«
  [$0x00e0]  0x42670 0e1 »'F'«
  [$0x00e1]  0x426a0 0e2 »'o'«
  [$0x00e2]  0x426d0 0e3 »'S'«
  [$0x00e3]  0x42700 0e4 »'s'«
  [$0x00e4]  0x42730 0e5 »'n'«
  [$0x00e5]  0x42760 0e6 »'g'«
  [$0x00e6]  0x42790 0e7 »'W'«
  [$0x00e7]  0x427c0 0e8 »'d'«
  [$0x00e8]  0x427f0 0e9 »'B'«
  [$0x00e9]  0x42820 0ea »'m'«
  [$0x00ea]  0x42850 0eb »'C'«
  [$0x00eb]  0x42880 0ec »'k'«
  [$0x00ec]  0x428b0 0ed »X_FLUSH«
  [$0x00ed]  0x457c8 0ee »X_CLEAR_AREA«
  [$0x00ee]  0x45840 0ef »S_PLAY«
  [$0x00ef]  0x45888 0f0 »SUCCESS«
  [$0x00f0]  0x458d8 0f1 »X_STATUS«
  [$0x00f1]  0x45930 0f2 »EVENT2«
  [$0x00f2]  0x45978 0f3 »X_EVENT«
  [$0x00f3]  0x459c8 0f4 »N_ROWS«
  [$0x00f4]  0x45a10 0f5 »N_COLS«
  [$0x00f5]  0x45a58 0f6 »X_CHECK_TYPED_EVENT«
  [$0x00f6]  0x45b08 0f7 »EXPOSE«
  [$0x00f7]  0x4a150 0f8 »SUCCESSFUL«
  [$0x00f8]  0x4a1b8 0f9 »OLD_HEIGHT«
  [$0x00f9]  0x4a220 0fa »BOARD_WIDTH«
  [$0x00fa]  0x4a290 0fb »BOARD_HEIGHT«
  [$0x00fb]  0x4a308 0fc »CONFIGURE_TILES«
  [$0x00fc]  0x4a398 0fd »DO_BUTTON_CONFIGURATION«
  [$0x00fd]  0x4a468 0fe »SET_TILE_CONTROLS«
  [$0x00fe]  0x4bd58 000 »SETUP_NEW_GAME«
{D304 0x4aa3e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4aa72/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x4823a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x4ab12/0x70}:ARRAY_STRING[0x1,0x6] = "S_PLAY"
{D307 0x4ab82/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x4ac01/0x83}:D306 d306_d303_p → {D303 0x4823a/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x4ab82/0x7f} d306_d308_p → {D308 0x33226/0x83}
{D307 0x4ac84/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x4ad03/0x83}:D306 d306_d303_p → {D303 0x44e89/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x4ac84/0x7f} d306_d308_p → {D308 0x3ae11/0x83}
{D307 0x4ad86/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d02a d307_3 = 0x00000002
{D308 0x4ae05/0x83}:D308 d308_d303_p → {D303 0x0563e/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x4ad86/0x7f} d308_d308_p → {D308 0x27784/0x83}
{D303 0x4ae88/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4af28/0x34} d303_2 = 0x00ef d303_3 = 0x0000000000000000000
{D304 0x4af28/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4af5c/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x46eaf/0xa0} d302_d303_p → {D303 0x4ae88/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x4affc/0x78}:ARRAY_STRING[0x1,0x7] = "SUCCESS"
{D303 0x4b074/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4b114/0x34} d303_2 = 0x00f0 d303_3 = 0x0000000000000000000
{D304 0x4b114/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4b148/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x24dad/0xa0} d302_d303_p → {D303 0x4b074/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x4b1e8/0x80}:ARRAY_STRING[0x1,0x8] = "X_STATUS"
{D307 0x4b268/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x4b2e7/0x83}:D306 d306_d303_p → {D303 0x4b074/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x4b268/0x7f}
{D303 0x4b36a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4b40a/0x34} d303_2 = 0x00f1 d303_3 = 0x0000000000000000000
{D304 0x4b40a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4b43e/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x3ac6a/0xa0} d302_d303_p → {D303 0x4b36a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x4b4de/0x70}:ARRAY_STRING[0x1,0x6] = "EVENT2"
{D303 0x4b54e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4b5ee/0x34} d303_2 = 0x00f2 d303_3 = 0x0000000000000000000
{D304 0x4b5ee/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4b622/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x4b54e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x4b6c2/0x78}:ARRAY_STRING[0x1,0x7] = "X_EVENT"
{D307 0x4b73a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x4b7b9/0x83}:D306 d306_d303_p → {D303 0x4b54e/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x4b73a/0x7f}
{D303 0x4b83c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4b8dc/0x34} d303_2 = 0x00f3 d303_3 = 0x0000000000000000000
{D304 0x4b8dc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4b910/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x4b83c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x4b9b0/0x70}:ARRAY_STRING[0x1,0x6] = "N_ROWS"
{D307 0x4ba20/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x4ba9f/0x83}:D306 d306_d303_p → {D303 0x4b83c/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x4ba20/0x7f} d306_d308_p → {D308 0x30b10/0x83}
{D303 0x4bb22/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4bbc2/0x34} d303_2 = 0x00f4 d303_3 = 0x0000000000000000000
{D304 0x4bbc2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4bbf6/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x4bb22/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x4bc96/0x70}:ARRAY_STRING[0x1,0x6] = "N_COLS"
{D307 0x4bd06/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x4bd85/0x83}:D306 d306_d303_p → {D303 0x4bb22/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x4bd06/0x7f} d306_d308_p → {D308 0x3d439/0x83}
{D303 0x4be08/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4bea8/0x34} d303_2 = 0x00f5 d303_3 = 0x0000000000000000000
{D304 0x4bea8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4bedc/0xa0}:D302 d302_0 = 0x80000013 d302_d302_p → {D302 0x353e2/0xa0} d302_d303_p → {D303 0x4be08/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d8
{ArrayString 0x4bf7c/0xd8}:ARRAY_STRING[0x1,0x13] = "X_CHECK_TYPED_EVENT"
{D307 0x4c054/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x4c0d3/0x83}:D306 d306_d303_p → {D303 0x4be08/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x4c054/0x7f} d306_d308_p → {D308 0x3101a/0x83}
{D303 0x4c156/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4c1f6/0x34} d303_2 = 0x00f6 d303_3 = 0x0000000000000000000
{D304 0x4c1f6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4c22a/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x1d457/0xa0} d302_d303_p → {D303 0x4c156/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x4c2ca/0x70}:ARRAY_STRING[0x1,0x6] = "EXPOSE"
{D307 0x4c33a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x4c3b9/0x83}:D306 d306_d303_p → {D303 0x4c156/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x4c33a/0x7f} d306_d308_p → {D308 0x1caf8/0x83}
{D303 0x4c43c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4c954/0x34} d303_2 = 0x00f7 d303_3 = 0x0000000000000000000
{Thing2 0x4c4dc/0x40}:Thing2 Chain2 payload_p → {StringStore 0x47b94/0x430} next_p → {Thing2 0x47b54/0x40}
{StringStore 0x4c51c/0x438}:StringStore x = 0x00000001 y = 0x0000007f
    @0x4c55e [0x00] =  $0x00f7 »SUCCESSFUL«
    @0x4c5c6 [0x01] =  $0x00f8 »OLD_HEIGHT«
    @0x4c62e [0x02] =  $0x00f9 »BOARD_WIDTH«
    @0x4c69e [0x03] =  $0x00fa »BOARD_HEIGHT«
    @0x4c716 [0x04] =  $0x00fb »CONFIGURE_TILES«
    @0x4c7a6 [0x05] =  $0x00fc »DO_BUTTON_CONFIGURATION«
    @0x4c876 [0x06] =  $0x00fd »SET_TILE_CONTROLS«
{D304 0x4c954/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4c988/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x3a636/0xa0} d302_d303_p → {D303 0x4c43c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x4ca28/0x90}:ARRAY_STRING[0x1,0xa] = "SUCCESSFUL"
{D307 0x4cab8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x4cb37/0x83}:D306 d306_d303_p → {D303 0x4c43c/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x4cab8/0x7f} d306_d308_p → {D308 0x207da/0x83}
{D307 0x4cbba/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d02a d307_3 = 0x00000002
{D306 0x4cc39/0x83}:D306 d306_d303_p → {D303 0x04ec0/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x4cbba/0x7f} d306_d308_p → {D308 0x2e6d6/0x83}
{D307 0x4ccbc/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D303 0x4cd3b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4cddb/0x34} d303_2 = 0x00f8 d303_3 = 0x0000000000000000000
{D304 0x4cddb/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4ce0f/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x3497c/0xa0} d302_d303_p → {D303 0x4cd3b/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x4ceaf/0x90}:ARRAY_STRING[0x1,0xa] = "OLD_HEIGHT"
{D303 0x4cf3f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4cfdf/0x34} d303_2 = 0x00f9 d303_3 = 0x0000000000000000000
{D304 0x4cfdf/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4d013/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x44f5d/0xa0} d302_d303_p → {D303 0x4cf3f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x4d0b3/0x98}:ARRAY_STRING[0x1,0xb] = "BOARD_WIDTH"
{D307 0x4d14b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x4d1ca/0x83}:D306 d306_d303_p → {D303 0x4cf3f/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x4d14b/0x7f} d306_d308_p → {D308 0x46a8a/0x83}
{D303 0x4d24d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4d2ed/0x34} d303_2 = 0x00fa d303_3 = 0x0000000000000000000
{D304 0x4d2ed/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4d321/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x3eb74/0xa0} d302_d303_p → {D303 0x4d24d/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x4d3c1/0xa0}:ARRAY_STRING[0x1,0xc] = "BOARD_HEIGHT"
{D307 0x4d461/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x4d4e0/0x83}:D306 d306_d303_p → {D303 0x4d24d/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x4d461/0x7f} d306_d308_p → {D308 0x30e16/0x83}
{D303 0x4d563/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4d603/0x34} d303_2 = 0x00fb d303_3 = 0x0000000000000000000
{D304 0x4d603/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4d637/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0x4d013/0xa0} d302_d303_p → {D303 0x4d563/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x4d6d7/0xb8}:ARRAY_STRING[0x1,0xf] = "CONFIGURE_TILES"
{D307 0x4d78f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x4d80e/0x83}:D306 d306_d303_p → {D303 0x4d563/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x4d78f/0x7f} d306_d308_p → {D308 0x45318/0x83}
{D303 0x4d891/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4d931/0x34} d303_2 = 0x00fc d303_3 = 0x0000000000000000000
{D304 0x4d931/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4d965/0xa0}:D302 d302_0 = 0x80000017 d302_d302_p → {D302 0x356e8/0xa0} d302_d303_p → {D303 0x4d891/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000f8
{ArrayString 0x4da05/0xf8}:ARRAY_STRING[0x1,0x17] = "DO_BUTTON_CONFIGURATION"
{D307 0x4dafd/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x4db7c/0x83}:D306 d306_d303_p → {D303 0x4d891/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x4dafd/0x7f} d306_d308_p → {D308 0x4ae05/0x83}
{D303 0x4dbff/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4dc9f/0x34} d303_2 = 0x00fd d303_3 = 0x0000000000000000000
{D304 0x4dc9f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4dcd3/0xa0}:D302 d302_0 = 0x80000011 d302_d302_p → {D302 0x47ff8/0xa0} d302_d303_p → {D303 0x4dbff/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x4dd73/0xc8}:ARRAY_STRING[0x1,0x11] = "SET_TILE_CONTROLS"
{D307 0x4de3b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x4deba/0x83}:D306 d306_d303_p → {D303 0x4dbff/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x4de3b/0x7f} d306_d308_p → {D308 0x203d2/0x83}
{D307 0x4df3d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d02a d307_3 = 0x00000002
{D306 0x4dfbc/0x83}:D306 d306_d303_p → {D303 0x05852/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x4df3d/0x7f} d306_d308_p → {D308 0x1b6c0/0x83}
{D303 0x4e03f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4e55f/0x34} d303_2 = 0x00fe d303_3 = 0x0000000000000000000
{Thing2 0x4e0df/0x40}:Thing2 Chain2 payload_p → {StringStore 0x4c51c/0x438} next_p → {Thing2 0x4c4dc/0x40}
{StringStore 0x4e11f/0x440}:StringStore x = 0x00000001 y = 0x00000080
    @0x4e166 [0x00] =  $0x00fe »SETUP_NEW_GAME«
{D304 0x4e55f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4e593/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x4e03f/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x4e633/0xb0}:ARRAY_STRING[0x1,0xe] = "SETUP_NEW_GAME"
{D307 0x4e6e3/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d034 d307_3 = 0x00000002
{D306 0x4e762/0x83}:D306 d306_d303_p → {D303 0x4e03f/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x4e6e3/0x7f} d306_d308_p → {D308 0x2fc9a/0x83}