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Length: 7168 (0x1c00) Types: Ada Source Notes: 03_class, FILE, R1k_Segment, e3_tag, package body Put_Into_Box_Rule, seg_04a3ef, separate Br_Rule_Bundle
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000 └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« └─⟦this⟧
separate (Br_Rule_Bundle) package body Put_Into_Box_Rule is function Premiss return Br_Kbs.Kbs.Fact_Queries is The_Box : constant Alias.Name := Alias.B; begin return (Br_Frames.Robots.Exist ((Br_Frames.Action => Br_Kbs.Kbs.Fact_Base.Predicate. System_Defined_Predicate.Is_Equal (Br_Frames.Dropping_Action), Br_Frames.Box => Br_Kbs.Kbs.Fact_Base.Predicate.Define_As (The_Box))), Br_Frames.Bricks.Exist ((Br_Frames.Name => Br_Kbs.Kbs.Fact_Base.Predicate. System_Defined_Predicate.Is_Any, Br_Frames.Size => Br_Kbs.Kbs.Fact_Base.Predicate. System_Defined_Predicate.Is_Any, Br_Frames.Place => Br_Kbs.Kbs.Fact_Base.Predicate. System_Defined_Predicate.Is_Equal (Br_Frames.In_Pliers_Place)))); end Premiss; procedure Action (Objects : Br_Kbs.Kbs.Fact_Collection) is The_Robot : Br_Kbs.Kbs.Fact_Name renames Objects (1); The_Brick_In_Pliers : Br_Kbs.Kbs.Fact_Name renames Objects (2); The_Box_Number : Slot.Object := Br_Frames.Robots.Get (The_Robot, Br_Frames.Box); On_Screen : Output_Stream.Object := Output_Stream.Standard_Output; begin Output_Stream.New_Line (On_Screen); Output_Stream.Put_Line (" --------------------------------------------------------", On_Screen); Output_Stream.Put_Line (" -- THE ROBOT IS DROPPING THE BRICK INTO THE BOX --", On_Screen); Output_Stream.Put_Line (" --------------------------------------------------------", On_Screen); Output_Stream.New_Line (On_Screen); Br_Frames.Bricks.Change (The_Brick_In_Pliers, Br_Frames.Place, The_Box_Number); Br_Frames.Robots.Change (The_Robot, Br_Frames.Action, Br_Frames.Taking_Action); Br_Frames.Robots.Change (The_Robot, Br_Frames.Box, Slot.Operators."+" (The_Box_Number, Slot.Value (1))); Output_Stream.New_Line (On_Screen); Output_Stream.Put_Line ("THE BRICK IS NOW : ", On_Screen); Br_Frames.Put (The_Brick_In_Pliers, On_Screen); Output_Stream.New_Line (On_Screen); Output_Stream.New_Line (On_Screen); Output_Stream.Put_Line ("THE ROBOT IS NOW : ", On_Screen); Br_Frames.Put (The_Robot, On_Screen); Output_Stream.New_Line (On_Screen); end Action; end Put_Into_Box_Rule;
nblk1=6 nid=2 hdr6=6 [0x00] rec0=17 rec1=00 rec2=01 rec3=004 [0x01] rec0=18 rec1=00 rec2=05 rec3=002 [0x02] rec0=19 rec1=00 rec2=06 rec3=000 [0x03] rec0=04 rec1=e7 rec2=24 rec3=142 [0x04] rec0=c0 rec1=00 rec2=00 rec3=100 [0x05] rec0=43 rec1=34 rec2=3c rec3=2a3 tail 0x2174eb140866f3e865b1f 0x42a00088462063c03 Free Block Chain: 0x2: 0000 00 03 02 79 80 13 20 20 20 20 20 20 20 20 4f 6e ┆ y On┆ 0x3: 0000 00 04 02 fb 80 0d 20 28 4f 6e 5f 53 63 72 65 65 ┆ (On_Scree┆ 0x4: 0000 00 00 03 fc 80 45 20 20 20 20 20 20 20 20 20 20 ┆ E ┆