DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦741599bc2⟧

    Length: 6144 (0x1800)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_04324f

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x0000a505 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x0000bfff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x0004324f [0000000000001000011001001001111]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x00014691 [000000000000010100011010010001]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff0042007800751800e5e [111111111111111111111111111111110000000001000010000000000111100000000000011101010001100000000000111001011110]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x095c6/0x380} [00000000000000001001010111000110]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x09f2a/0x526} [00000000000000001001111100101010]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x09586/0x40} [00000000000000001001010110000110]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x09eea/0x40} [00000000000000001001111011101010]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »ACCESS_STRING«
  [$0x0002]  0x002c0 003 »ADA_PROGRAM«
  [$0x0003]  0x00330 004 »PO_HANDLE«
  [$0x0004]  0x00390 005 »SYSTEM«
  [$0x0005]  0x003d8 006 »OBJECT«
  [$0x0006]  0x00420 007 »=«
  [$0x0007]  0x00440 008 »ELEMENT_REPRESENTATION«
  [$0x0008]  0x035b0 009 »TEST_CASE_HANDLE«
  [$0x0009]  0x03648 00a »CONSTRUCTOR«
  [$0x000a]  0x036b8 00b »THE_SEGMENT«
  [$0x000b]  0x03728 000 »DESTRUCTOR«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »ACCESS_STRING«
    @0x026ce [0x01] =  $0x0002 »ADA_PROGRAM«
    @0x0273e [0x02] =  $0x0003 »PO_HANDLE«
    @0x0279e [0x03] =  $0x0004 »SYSTEM«
    @0x027e6 [0x04] =  $0x0005 »OBJECT«
    @0x0282e [0x05] =  $0x0006 »=«
    @0x0284e [0x06] =  $0x0007 »ELEMENT_REPRESENTATION«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305

    0x0030d0 +0x0000:                                    0x0 [0xce0] 0…
{D301 0x03db0/0xce0}:D301
    0x003db0 [0x00] +0x0000: ptr_0x0_p → {D302 0x08d6a/0xa0} [00000000000000001000110101101010]
    0x003eb0 [0x08] +0x0100: ptr_0x8_p → {D302 0x0636c/0xa0} [00000000000000000110001101101100]
    0x003f70 [0x0e] +0x01c0: ptr_0xe_p → {D302 0x07806/0xa0} [00000000000000000111100000000110]
    0x003fb0 [0x10] +0x0200: ptr_0x10_p → {D302 0x08b76/0xa0} [00000000000000001000101101110110]
    0x003fd0 [0x11] +0x0220: ptr_0x11_p → {D302 0x09b6e/0xa0} [00000000000000001001101101101110]
    0x004070 [0x16] +0x02c0: ptr_0x16_p → {D302 0x06160/0xa0} [00000000000000000110000101100000]
    0x0040b0 [0x18] +0x0300: ptr_0x18_p → {D302 0x0708e/0xa0} [00000000000000000111000010001110]
    0x004130 [0x1c] +0x0380: ptr_0x1c_p → {D302 0x0817a/0xa0} [00000000000000001000000101111010]
    0x004150 [0x1d] +0x03a0: ptr_0x1d_p → {D302 0x0a484/0xa0} [00000000000000001010010010000100]
    0x004230 [0x24] +0x0480: ptr_0x24_p → {D302 0x0877e/0xa0} [00000000000000001000011101111110]
    0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x069f0/0xa0} [00000000000000000110100111110000]
    0x004350 [0x2d] +0x05a0: ptr_0x2d_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x0043f0 [0x32] +0x0640: ptr_0x32_p → {D302 0x0724a/0xa0} [00000000000000000111001001001010]
    0x004490 [0x37] +0x06e0: ptr_0x37_p → {D302 0x093e6/0xa0} [00000000000000001001001111100110]
    0x0044f0 [0x3a] +0x0740: ptr_0x3a_p → {D302 0x06bcc/0xa0} [00000000000000000110101111001100]
    0x004530 [0x3c] +0x0780: ptr_0x3c_p → {D302 0x0897a/0xa0} [00000000000000001000100101111010]
    0x0045d0 [0x41] +0x0820: ptr_0x41_p → {D302 0x09d42/0xa0} [00000000000000001001110101000010]
    0x004610 [0x43] +0x0860: ptr_0x43_p → {D302 0x07f96/0xa0} [00000000000000000111111110010110]
    0x004650 [0x45] +0x08a0: ptr_0x45_p → {D302 0x0570c/0xa0} [00000000000000000101011100001100]
    0x004670 [0x46] +0x08c0: ptr_0x46_p → {D302 0x04d80/0xa0} [00000000000000000100110110000000]
    0x0046b0 [0x48] +0x0900: ptr_0x48_p → {D302 0x0997a/0xa0} [00000000000000001001100101111010]
    0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x05d20/0xa0} [00000000000000000101110100100000]
    0x004790 [0x4f] +0x09e0: ptr_0x4f_p → {D302 0x06804/0xa0} [00000000000000000110100000000100]
    0x004810 [0x53] +0x0a60: ptr_0x53_p → {D302 0x05188/0xa0} [00000000000000000101000110001000]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x05550/0xa0} [00000000000000000101010101010000]
    0x004850 [0x55] +0x0aa0: ptr_0x55_p → {D302 0x05f54/0xa0} [00000000000000000101111101010100]
    0x004870 [0x56] +0x0ac0: ptr_0x56_p → {D302 0x07d8a/0xa0} [00000000000000000111110110001010]
    0x004890 [0x57] +0x0ae0: ptr_0x57_p → {D302 0x04f8c/0xa0} [00000000000000000100111110001100]
    0x0048d0 [0x59] +0x0b20: ptr_0x59_p → {D302 0x0536c/0xa0} [00000000000000000101001101101100]

    0x0048f0 +0x0b40:                                    0x0 [0x1a0] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x04c04/0xa8}:ARRAY_STRING[0x1,0xd] = "ACCESS_STRING"
{D303 0x04cac/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d4c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d4c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d80/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x04cac/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x04e20/0x98}:ARRAY_STRING[0x1,0xb] = "ADA_PROGRAM"
{D303 0x04eb8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f58/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04f58/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f8c/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x04eb8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x0502c/0x88}:ARRAY_STRING[0x1,0x9] = "PO_HANDLE"
{D303 0x050b4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05154/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x05154/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05188/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x050b4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x05228/0x70}:ARRAY_STRING[0x1,0x6] = "SYSTEM"
{D303 0x05298/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05338/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x05338/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0536c/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x05298/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0540c/0x70}:ARRAY_STRING[0x1,0x6] = "OBJECT"
{D303 0x0547c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0551c/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x0551c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05550/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0547c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x055f0/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x05638/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x056d8/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x056d8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0570c/0xa0}:D302 d302_0 = 0x80000016 d302_d303_p → {D303 0x05638/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000f0
{ArrayString 0x057ac/0xf0}:ARRAY_STRING[0x1,0x16] = "ELEMENT_REPRESENTATION"
{D303 0x0589c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05cec/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{Thing2 0x0593c/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x0597c/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x059be [0x00] =  $0x0008 »TEST_CASE_HANDLE«
    @0x05a56 [0x01] =  $0x0009 »CONSTRUCTOR«
    @0x05ac6 [0x02] =  $0x000a »THE_SEGMENT«
    @0x05b36 [0x03] =  $0x000b »DESTRUCTOR«
    @0x05b9e [0x04] =  $0x000c »THE_OBJ«
    @0x05bee [0x05] =  $0x000d »EQUAL«
    @0x05c2e [0x06] =  $0x000e »L«
    @0x05c4e [0x07] =  $0x000f »R«
    @0x05c6e [0x08] =  $0x0010 »IS_SEGMENT«
{D304 0x05cec/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05d20/0xa0}:D302 d302_0 = 0x80000010 d302_d303_p → {D303 0x0589c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x05dc0/0xc0}:ARRAY_STRING[0x1,0x10] = "TEST_CASE_HANDLE"
{D303 0x05e80/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05f20/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05f20/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05f54/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x05e80/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x05ff4/0x98}:ARRAY_STRING[0x1,0xb] = "CONSTRUCTOR"
{D303 0x0608c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0612c/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x0612c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06160/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x0608c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x06200/0x98}:ARRAY_STRING[0x1,0xb] = "THE_SEGMENT"
{D303 0x06298/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06338/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x06338/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0636c/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x06298/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x0640c/0x90}:ARRAY_STRING[0x1,0xa] = "DESTRUCTOR"
{D303 0x0649c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x067d0/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x0653c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x0657c/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »ACCESS_STRING«
  [$0x0002]  0x002c0 003 »ADA_PROGRAM«
  [$0x0003]  0x00330 004 »PO_HANDLE«
  [$0x0004]  0x00390 005 »SYSTEM«
  [$0x0005]  0x003d8 006 »OBJECT«
  [$0x0006]  0x00420 007 »=«
  [$0x0007]  0x00440 008 »ELEMENT_REPRESENTATION«
  [$0x0008]  0x035b0 009 »TEST_CASE_HANDLE«
  [$0x0009]  0x03648 00a »CONSTRUCTOR«
  [$0x000a]  0x036b8 00b »THE_SEGMENT«
  [$0x000b]  0x03728 00c »DESTRUCTOR«
  [$0x000c]  0x03790 00d »THE_OBJ«
  [$0x000d]  0x037e0 00e »EQUAL«
  [$0x000e]  0x03820 000 »L«
{D304 0x067d0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06804/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x0649c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x068a4/0x78}:ARRAY_STRING[0x1,0x7] = "THE_OBJ"
{D303 0x0691c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x069bc/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x069bc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x069f0/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0691c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x06a90/0x68}:ARRAY_STRING[0x1,0x5] = "EQUAL"
{D303 0x06af8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06b98/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x06b98/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06bcc/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x06af8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x06c6c/0x48}:ARRAY_STRING[0x1,0x1] = "L"
{D303 0x06cb4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0705a/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x06d54/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0657c/0x254} next_p → {Thing2 0x0653c/0x40}
{StringIndex 0x06d94/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »ACCESS_STRING«
  [$0x0002]  0x002c0 003 »ADA_PROGRAM«
  [$0x0003]  0x00330 004 »PO_HANDLE«
  [$0x0004]  0x00390 005 »SYSTEM«
  [$0x0005]  0x003d8 006 »OBJECT«
  [$0x0006]  0x00420 007 »=«
  [$0x0007]  0x00440 008 »ELEMENT_REPRESENTATION«
  [$0x0008]  0x035b0 009 »TEST_CASE_HANDLE«
  [$0x0009]  0x03648 00a »CONSTRUCTOR«
  [$0x000a]  0x036b8 00b »THE_SEGMENT«
  [$0x000b]  0x03728 00c »DESTRUCTOR«
  [$0x000c]  0x03790 00d »THE_OBJ«
  [$0x000d]  0x037e0 00e »EQUAL«
  [$0x000e]  0x03820 00f »L«
  [$0x000f]  0x03840 010 »R«
  [$0x0010]  0x03860 011 »IS_SEGMENT«
  [$0x0011]  0x05090 000 »IS_DECISION«
{D304 0x0705a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0708e/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x06cb4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0712e/0x48}:ARRAY_STRING[0x1,0x1] = "R"
{D303 0x07176/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07216/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x07216/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0724a/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x07176/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x072ea/0x90}:ARRAY_STRING[0x1,0xa] = "IS_SEGMENT"
{D303 0x0737a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x077d2/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{Thing2 0x0741a/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0597c/0x370} next_p → {Thing2 0x0593c/0x40}
{StringStore 0x0745a/0x378}:StringStore x = 0x00000001 y = 0x00000067
    @0x0749e [0x00] =  $0x0011 »IS_DECISION«
    @0x0750e [0x01] =  $0x0012 »ADA_ELEMENT«
    @0x0757e [0x02] =  $0x0013 »OF_OBJ«
    @0x075c6 [0x03] =  $0x0014 »IS_EMPTY«
    @0x0761e [0x04] =  $0x0015 »IS_MEMBER«
    @0x0767e [0x05] =  $0x0016 »TEST_CASE«
    @0x076de [0x06] =  $0x0017 »ITERATOR«
    @0x07736 [0x07] =  $0x0018 »INIT«
    @0x0776e [0x08] =  $0x0019 »ITER«
{D304 0x077d2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07806/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x0737a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x078a6/0x98}:ARRAY_STRING[0x1,0xb] = "IS_DECISION"
{D303 0x0793e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07d56/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x079de/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06d94/0x2c6} next_p → {Thing2 0x06d54/0x40}
{StringIndex 0x07a1e/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »ACCESS_STRING«
  [$0x0002]  0x002c0 003 »ADA_PROGRAM«
  [$0x0003]  0x00330 004 »PO_HANDLE«
  [$0x0004]  0x00390 005 »SYSTEM«
  [$0x0005]  0x003d8 006 »OBJECT«
  [$0x0006]  0x00420 007 »=«
  [$0x0007]  0x00440 008 »ELEMENT_REPRESENTATION«
  [$0x0008]  0x035b0 009 »TEST_CASE_HANDLE«
  [$0x0009]  0x03648 00a »CONSTRUCTOR«
  [$0x000a]  0x036b8 00b »THE_SEGMENT«
  [$0x000b]  0x03728 00c »DESTRUCTOR«
  [$0x000c]  0x03790 00d »THE_OBJ«
  [$0x000d]  0x037e0 00e »EQUAL«
  [$0x000e]  0x03820 00f »L«
  [$0x000f]  0x03840 010 »R«
  [$0x0010]  0x03860 011 »IS_SEGMENT«
  [$0x0011]  0x05090 012 »IS_DECISION«
  [$0x0012]  0x05100 013 »ADA_ELEMENT«
  [$0x0013]  0x05170 014 »OF_OBJ«
  [$0x0014]  0x051b8 000 »IS_EMPTY«
{D304 0x07d56/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07d8a/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x0793e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x07e2a/0x98}:ARRAY_STRING[0x1,0xb] = "ADA_ELEMENT"
{D303 0x07ec2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07f62/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x07f62/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07f96/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x07ec2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x08036/0x70}:ARRAY_STRING[0x1,0x6] = "OF_OBJ"
{D303 0x080a6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08146/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{D304 0x08146/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0817a/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x080a6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x0821a/0x80}:ARRAY_STRING[0x1,0x8] = "IS_EMPTY"
{D303 0x0829a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0874a/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x0833a/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07a1e/0x338} next_p → {Thing2 0x079de/0x40}
{StringIndex 0x0837a/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »ACCESS_STRING«
  [$0x0002]  0x002c0 003 »ADA_PROGRAM«
  [$0x0003]  0x00330 004 »PO_HANDLE«
  [$0x0004]  0x00390 005 »SYSTEM«
  [$0x0005]  0x003d8 006 »OBJECT«
  [$0x0006]  0x00420 007 »=«
  [$0x0007]  0x00440 008 »ELEMENT_REPRESENTATION«
  [$0x0008]  0x035b0 009 »TEST_CASE_HANDLE«
  [$0x0009]  0x03648 00a »CONSTRUCTOR«
  [$0x000a]  0x036b8 00b »THE_SEGMENT«
  [$0x000b]  0x03728 00c »DESTRUCTOR«
  [$0x000c]  0x03790 00d »THE_OBJ«
  [$0x000d]  0x037e0 00e »EQUAL«
  [$0x000e]  0x03820 00f »L«
  [$0x000f]  0x03840 010 »R«
  [$0x0010]  0x03860 011 »IS_SEGMENT«
  [$0x0011]  0x05090 012 »IS_DECISION«
  [$0x0012]  0x05100 013 »ADA_ELEMENT«
  [$0x0013]  0x05170 014 »OF_OBJ«
  [$0x0014]  0x051b8 015 »IS_EMPTY«
  [$0x0015]  0x05210 016 »IS_MEMBER«
  [$0x0016]  0x05270 017 »TEST_CASE«
  [$0x0017]  0x052d0 018 »ITERATOR«
  [$0x0018]  0x05328 000 »INIT«
{D304 0x0874a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0877e/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x0829a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x0881e/0x88}:ARRAY_STRING[0x1,0x9] = "IS_MEMBER"
{D303 0x088a6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08946/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000
{D304 0x08946/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0897a/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x088a6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x08a1a/0x88}:ARRAY_STRING[0x1,0x9] = "TEST_CASE"
{D303 0x08aa2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08b42/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000
{D304 0x08b42/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08b76/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x08aa2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x08c16/0x80}:ARRAY_STRING[0x1,0x8] = "ITERATOR"
{D303 0x08c96/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08d36/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000
{D304 0x08d36/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08d6a/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x08c96/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x08e0a/0x60}:ARRAY_STRING[0x1,0x4] = "INIT"
{D303 0x08e6a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x093b2/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000
{Thing2 0x08f0a/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0837a/0x3d0} next_p → {Thing2 0x0833a/0x40}
{StringIndex 0x08f4a/0x468}:StringIndex x = 0x00000001 y = 0x0000001c
  [$0x0001]  0x00240 002 »ACCESS_STRING«
  [$0x0002]  0x002c0 003 »ADA_PROGRAM«
  [$0x0003]  0x00330 004 »PO_HANDLE«
  [$0x0004]  0x00390 005 »SYSTEM«
  [$0x0005]  0x003d8 006 »OBJECT«
  [$0x0006]  0x00420 007 »=«
  [$0x0007]  0x00440 008 »ELEMENT_REPRESENTATION«
  [$0x0008]  0x035b0 009 »TEST_CASE_HANDLE«
  [$0x0009]  0x03648 00a »CONSTRUCTOR«
  [$0x000a]  0x036b8 00b »THE_SEGMENT«
  [$0x000b]  0x03728 00c »DESTRUCTOR«
  [$0x000c]  0x03790 00d »THE_OBJ«
  [$0x000d]  0x037e0 00e »EQUAL«
  [$0x000e]  0x03820 00f »L«
  [$0x000f]  0x03840 010 »R«
  [$0x0010]  0x03860 011 »IS_SEGMENT«
  [$0x0011]  0x05090 012 »IS_DECISION«
  [$0x0012]  0x05100 013 »ADA_ELEMENT«
  [$0x0013]  0x05170 014 »OF_OBJ«
  [$0x0014]  0x051b8 015 »IS_EMPTY«
  [$0x0015]  0x05210 016 »IS_MEMBER«
  [$0x0016]  0x05270 017 »TEST_CASE«
  [$0x0017]  0x052d0 018 »ITERATOR«
  [$0x0018]  0x05328 019 »INIT«
  [$0x0019]  0x05360 01a »ITER«
  [$0x001a]  0x071f8 01b »FROM_OBJ«
  [$0x001b]  0x07250 01c »NEXT«
  [$0x001c]  0x07288 000 »VALUE«
{D304 0x093b2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x093e6/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x08e6a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x09486/0x60}:ARRAY_STRING[0x1,0x4] = "ITER"
{D303 0x094e6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09946/0x34} d303_2 = 0x001a d303_3 = 0x0000000000000000000
{Thing2 0x09586/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0745a/0x378} next_p → {Thing2 0x0741a/0x40}
{StringStore 0x095c6/0x380}:StringStore x = 0x00000001 y = 0x00000068
    @0x09606 [0x00] =  $0x001a »FROM_OBJ«
    @0x0965e [0x01] =  $0x001b »NEXT«
    @0x09696 [0x02] =  $0x001c »VALUE«
    @0x096d6 [0x03] =  $0x001d »DONE«
{D304 0x09946/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0997a/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x094e6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x09a1a/0x80}:ARRAY_STRING[0x1,0x8] = "FROM_OBJ"
{D303 0x09a9a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09b3a/0x34} d303_2 = 0x001b d303_3 = 0x0000000000000000000
{D304 0x09b3a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09b6e/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x09a9a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x09c0e/0x60}:ARRAY_STRING[0x1,0x4] = "NEXT"
{D303 0x09c6e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09d0e/0x34} d303_2 = 0x001c d303_3 = 0x0000000000000000000
{D304 0x09d0e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09d42/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x09c6e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x09de2/0x68}:ARRAY_STRING[0x1,0x5] = "VALUE"
{D303 0x09e4a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a450/0x34} d303_2 = 0x001d d303_3 = 0x0000000000000000000
{Thing2 0x09eea/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x08f4a/0x468} next_p → {Thing2 0x08f0a/0x40}
{StringIndex 0x09f2a/0x526}:StringIndex x = 0x00000001 y = 0x00000021
  [$0x0001]  0x00240 002 »ACCESS_STRING«
  [$0x0002]  0x002c0 003 »ADA_PROGRAM«
  [$0x0003]  0x00330 004 »PO_HANDLE«
  [$0x0004]  0x00390 005 »SYSTEM«
  [$0x0005]  0x003d8 006 »OBJECT«
  [$0x0006]  0x00420 007 »=«
  [$0x0007]  0x00440 008 »ELEMENT_REPRESENTATION«
  [$0x0008]  0x035b0 009 »TEST_CASE_HANDLE«
  [$0x0009]  0x03648 00a »CONSTRUCTOR«
  [$0x000a]  0x036b8 00b »THE_SEGMENT«
  [$0x000b]  0x03728 00c »DESTRUCTOR«
  [$0x000c]  0x03790 00d »THE_OBJ«
  [$0x000d]  0x037e0 00e »EQUAL«
  [$0x000e]  0x03820 00f »L«
  [$0x000f]  0x03840 010 »R«
  [$0x0010]  0x03860 011 »IS_SEGMENT«
  [$0x0011]  0x05090 012 »IS_DECISION«
  [$0x0012]  0x05100 013 »ADA_ELEMENT«
  [$0x0013]  0x05170 014 »OF_OBJ«
  [$0x0014]  0x051b8 015 »IS_EMPTY«
  [$0x0015]  0x05210 016 »IS_MEMBER«
  [$0x0016]  0x05270 017 »TEST_CASE«
  [$0x0017]  0x052d0 018 »ITERATOR«
  [$0x0018]  0x05328 019 »INIT«
  [$0x0019]  0x05360 01a »ITER«
  [$0x001a]  0x071f8 01b »FROM_OBJ«
  [$0x001b]  0x07250 01c »NEXT«
  [$0x001c]  0x07288 01d »VALUE«
  [$0x001d]  0x072c8 000 »DONE«
{D304 0x0a450/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a484/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x09e4a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0a524/0x60}:ARRAY_STRING[0x1,0x4] = "DONE"