DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦75c20f06b⟧

    Length: 11264 (0x2c00)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_049bc2

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x0001420d max_bits = 0xffffffff zero = 0x00000000 alloced_bits = 0x00015fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x00049bc2 [0000000000001001001101111000010]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x00016816 [000000000000010110100000010110]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff008000f000e8f801cfa [111111111111111111111111111111110000000010000000000000001111000000000000111010001111100000000001110011111010]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x10990/0x398} [00000000000000010000100110010000]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x115a8/0x9c0} [00000000000000010001010110101000]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x10950/0x40} [00000000000000010000100101010000]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x11568/0x40} [00000000000000010001010101101000]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »OUTPUT_STREAM«
  [$0x0002]  0x002c0 003 »SLOT«
  [$0x0003]  0x002f8 004 »KBS«
  [$0x0004]  0x00328 005 »COLOURS«
  [$0x0005]  0x00378 006 »BLUE«
  [$0x0006]  0x003b0 007 »GREEN«
  [$0x0007]  0x003f0 008 »RED«
  [$0x0008]  0x00420 009 »=«
  [$0x0009]  0x00440 00a »<«
  [$0x000a]  0x00460 00b »>«
  [$0x000b]  0x00480 000 »<=«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »OUTPUT_STREAM«
    @0x026ce [0x01] =  $0x0002 »SLOT«
    @0x02706 [0x02] =  $0x0003 »KBS«
    @0x02736 [0x03] =  $0x0004 »COLOURS«
    @0x02786 [0x04] =  $0x0005 »BLUE«
    @0x027be [0x05] =  $0x0006 »GREEN«
    @0x027fe [0x06] =  $0x0007 »RED«
    @0x0282e [0x07] =  $0x0008 »=«
    @0x0284e [0x08] =  $0x0009 »<«
    @0x0286e [0x09] =  $0x000a »>«
    @0x0288e [0x0a] =  $0x000b »<=«
    @0x028b6 [0x0b] =  $0x000c »>=«
    @0x028de [0x0c] =  $0x000d »STATES«
    @0x02926 [0x0d] =  $0x000e »BUSY«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003130 [0x03] +0x0060: ptr_0x3_p → {D306 0x0ffcd/0x83} [00000000000000001111111111001101]
    0x003150 [0x04] +0x0080: ptr_0x4_p → {D306 0x100cf/0x83} [00000000000000010000000011001111]
    0x0031b0 [0x07] +0x00e0: ptr_0x7_p → {D306 0x11445/0x83} [00000000000000010001010001000101]
    0x003210 [0x0a] +0x0140: ptr_0xa_p → {D306 0x0d05d/0x83} [00000000000000001101000001011101]
    0x003230 [0x0b] +0x0160: ptr_0xb_p → {D306 0x050cb/0x83} [00000000000000000101000011001011]
    0x003290 [0x0e] +0x01c0: ptr_0xe_p → {D306 0x101d1/0x83} [00000000000000010000000111010001]
    0x003350 [0x14] +0x0280: ptr_0x14_p → {D306 0x0be0d/0x83} [00000000000000001011111000001101]
    0x003470 [0x1d] +0x03a0: ptr_0x1d_p → {D306 0x124c4/0x83} [00000000000000010010010011000100]
    0x003550 [0x24] +0x0480: ptr_0x24_p → {D306 0x12d33/0x83} [00000000000000010010110100110011]
    0x0035f0 [0x29] +0x0520: ptr_0x29_p → {D306 0x12ab4/0x83} [00000000000000010010101010110100]
    0x0037d0 [0x38] +0x0700: ptr_0x38_p → {D306 0x1082d/0x83} [00000000000000010000100000101101]
    0x003810 [0x3a] +0x0740: ptr_0x3a_p → {D306 0x12645/0x83} [00000000000000010010011001000101]
    0x0038f0 [0x41] +0x0820: ptr_0x41_p → {D306 0x0cbab/0x83} [00000000000000001100101110101011]
    0x003a30 [0x4b] +0x0960: ptr_0x4b_p → {D306 0x102d3/0x83} [00000000000000010000001011010011]
    0x003bb0 [0x57] +0x0ae0: ptr_0x57_p → {D306 0x0d51f/0x83} [00000000000000001101010100011111]
    0x003bf0 [0x59] +0x0b20: ptr_0x59_p → {D306 0x12143/0x83} [00000000000000010010000101000011]
    0x003c70 [0x5d] +0x0ba0: ptr_0x5d_p → {D306 0x103d5/0x83} [00000000000000010000001111010101]
    0x003cb0 [0x5f] +0x0be0: ptr_0x5f_p → {D306 0x127c6/0x83} [00000000000000010010011111000110]
    0x003d10 [0x62] +0x0c40: ptr_0x62_p → {D306 0x1072b/0x83} [00000000000000010000011100101011]
    0x003d50 [0x64] +0x0c80: ptr_0x64_p → {D306 0x12245/0x83} [00000000000000010010001001000101]
    0x003d70 [0x65] +0x0ca0: ptr_0x65_p → {D306 0x1114f/0x83} [00000000000000010001000101001111]

    0x003d90 +0x0cc0:                                    0x0 [0x20] 0…
{D301 0x03db0/0xce0}:D301
    0x003e30 [0x04] +0x0080: ptr_0x4_p → {D302 0x0aac2/0xa0} [00000000000000001010101011000010]
    0x003e70 [0x06] +0x00c0: ptr_0x6_p → {D302 0x0e222/0xa0} [00000000000000001110001000100010]
    0x003ed0 [0x09] +0x0120: ptr_0x9_p → {D302 0x04d80/0xa0} [00000000000000000100110110000000]
    0x003ef0 [0x0a] +0x0140: ptr_0xa_p → {D302 0x0e520/0xa0} [00000000000000001110010100100000]
    0x003f70 [0x0e] +0x01c0: ptr_0xe_p → {D302 0x0eec4/0xa0} [00000000000000001110111011000100]
    0x003f90 [0x0f] +0x01e0: ptr_0xf_p → {D302 0x0d676/0xa0} [00000000000000001101011001110110]
    0x004030 [0x14] +0x0280: ptr_0x14_p → {D302 0x0f9ce/0xa0} [00000000000000001111100111001110]
    0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x05b46/0xa0} [00000000000000000101101101000110]
    0x0040b0 [0x18] +0x0300: ptr_0x18_p → {D302 0x08ad8/0xa0} [00000000000000001000101011011000]
    0x0040f0 [0x1a] +0x0340: ptr_0x1a_p → {D302 0x066be/0xa0} [00000000000000000110011010111110]
    0x004110 [0x1b] +0x0360: ptr_0x1b_p → {D302 0x04f54/0xa0} [00000000000000000100111101010100]
    0x004150 [0x1d] +0x03a0: ptr_0x1d_p → {D302 0x0b8ae/0xa0} [00000000000000001011100010101110]
    0x004170 [0x1e] +0x03c0: ptr_0x1e_p → {D302 0x0fe2e/0xa0} [00000000000000001111111000101110]
    0x004190 [0x1f] +0x03e0: ptr_0x1f_p → {D302 0x05222/0xa0} [00000000000000000101001000100010]
    0x0041f0 [0x22] +0x0440: ptr_0x22_p → {D302 0x0ca34/0xa0} [00000000000000001100101000110100]
    0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x05ebe/0xa0} [00000000000000000101111010111110]
    0x0042b0 [0x28] +0x0500: ptr_0x28_p → {D302 0x0540e/0xa0} [00000000000000000101010000001110]
    0x0042d0 [0x29] +0x0520: ptr_0x29_p → {D302 0x08cec/0xa0} [00000000000000001000110011101100]
    0x0042f0 [0x2a] +0x0540: ptr_0x2a_p → {D302 0x0cd02/0xa0} [00000000000000001100110100000010]
    0x004310 [0x2b] +0x0560: ptr_0x2b_p → {D302 0x11f9c/0xa0} [00000000000000010001111110011100]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x05d02/0xa0} [00000000000000000101110100000010]
    0x004370 [0x2e] +0x05c0: ptr_0x2e_p → {D302 0x082d8/0xa0} [00000000000000001000001011011000]
    0x0043b0 [0x30] +0x0600: ptr_0x30_p → {D302 0x1052c/0xa0} [00000000000000010000010100101100]
    0x0043d0 [0x31] +0x0620: ptr_0x31_p → {D302 0x0711c/0xa0} [00000000000000000111000100011100]
    0x0043f0 [0x32] +0x0640: ptr_0x32_p → {D302 0x0ba8a/0xa0} [00000000000000001011101010001010]
    0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x06316/0xa0} [00000000000000000110001100010110]
    0x004450 [0x35] +0x06a0: ptr_0x35_p → {D302 0x1291d/0xa0} [00000000000000010010100100011101]
    0x004470 [0x36] +0x06c0: ptr_0x36_p → {D302 0x099bc/0xa0} [00000000000000001001100110111100]
    0x0044b0 [0x38] +0x0700: ptr_0x38_p → {D302 0x0acb6/0xa0} [00000000000000001010110010110110]
    0x0044f0 [0x3a] +0x0740: ptr_0x3a_p → {D302 0x10d5c/0xa0} [00000000000000010000110101011100]
    0x004510 [0x3b] +0x0760: ptr_0x3b_p → {D302 0x112a6/0xa0} [00000000000000010001001010100110]
    0x004550 [0x3d] +0x07a0: ptr_0x3d_p → {D302 0x10fb8/0xa0} [00000000000000010000111110111000]
    0x0045d0 [0x41] +0x0820: ptr_0x41_p → {D302 0x0fbe2/0xa0} [00000000000000001111101111100010]
    0x004610 [0x43] +0x0860: ptr_0x43_p → {D302 0x0d1b4/0xa0} [00000000000000001101000110110100]
    0x004630 [0x44] +0x0880: ptr_0x44_p → {D302 0x07a48/0xa0} [00000000000000000111101001001000]
    0x004690 [0x47] +0x08e0: ptr_0x47_p → {D302 0x0bc66/0xa0} [00000000000000001011110001100110]
    0x0046b0 [0x48] +0x0900: ptr_0x48_p → {D302 0x06f48/0xa0} [00000000000000000110111101001000]
    0x0046d0 [0x49] +0x0920: ptr_0x49_p → {D302 0x0959c/0xa0} [00000000000000001001010110011100]
    0x0046f0 [0x4a] +0x0940: ptr_0x4a_p → {D302 0x0e6fc/0xa0} [00000000000000001110011011111100]
    0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x0a702/0xa0} [00000000000000001010011100000010]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x0a8e6/0xa0} [00000000000000001010100011100110]
    0x004850 [0x55] +0x0aa0: ptr_0x55_p → {D302 0x0b6aa/0xa0} [00000000000000001011011010101010]
    0x004870 [0x56] +0x0ac0: ptr_0x56_p → {D302 0x0e02e/0xa0} [00000000000000001110000000101110]
    0x0048f0 [0x5a] +0x0b40: ptr_0x5a_p → {D302 0x0b4d6/0xa0} [00000000000000001011010011010110]
    0x004930 [0x5c] +0x0b80: ptr_0x5c_p → {D302 0x088cc/0xa0} [00000000000000001000100011001100]
    0x004970 [0x5e] +0x0bc0: ptr_0x5e_p → {D302 0x09398/0xa0} [00000000000000001001001110011000]
    0x0049b0 [0x60] +0x0c00: ptr_0x60_p → {D302 0x064da/0xa0} [00000000000000000110010011011010]
    0x0049d0 [0x61] +0x0c20: ptr_0x61_p → {D302 0x0cede/0xa0} [00000000000000001100111011011110]
    0x004a10 [0x63] +0x0c60: ptr_0x63_p → {D302 0x0d398/0xa0} [00000000000000001101001110011000]
    0x004a70 [0x66] +0x0cc0: ptr_0x66_p → {D302 0x0a4f6/0xa0} [00000000000000001010010011110110]

{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x04c04/0xa8}:ARRAY_STRING[0x1,0xd] = "OUTPUT_STREAM"
{D303 0x04cac/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d4c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d4c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d80/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x04cac/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x04e20/0x60}:ARRAY_STRING[0x1,0x4] = "SLOT"
{D303 0x04e80/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f20/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04f20/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f54/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x04e80/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x04ff4/0x58}:ARRAY_STRING[0x1,0x3] = "KBS"
{D307 0x0504c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00093644 d307_3 = 0x00000002
{D306 0x050cb/0x83}:D306 d306_d303_p → {D303 0x04e80/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0504c/0x7f}
{D303 0x0514e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x051ee/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x051ee/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05222/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x0514e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x052c2/0x78}:ARRAY_STRING[0x1,0x7] = "COLOURS"
{D303 0x0533a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x053da/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x053da/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0540e/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0533a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x054ae/0x60}:ARRAY_STRING[0x1,0x4] = "BLUE"
{D303 0x0550e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x055ae/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x055ae/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x055e2/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0550e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x05682/0x68}:ARRAY_STRING[0x1,0x5] = "GREEN"
{D303 0x056ea/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0578a/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x0578a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x057be/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x056ea/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0585e/0x58}:ARRAY_STRING[0x1,0x3] = "RED"
{D303 0x058b6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05956/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x05956/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0598a/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x058b6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05a2a/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x05a72/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05b12/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05b12/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05b46/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05a72/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05be6/0x48}:ARRAY_STRING[0x1,0x1] = "<"
{D303 0x05c2e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05cce/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x05cce/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05d02/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05c2e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05da2/0x48}:ARRAY_STRING[0x1,0x1] = ">"
{D303 0x05dea/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05e8a/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x05e8a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05ebe/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x05dea/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x05f5e/0x50}:ARRAY_STRING[0x1,0x2] = "<="
{D303 0x05fae/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x062e2/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x0604e/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x0608e/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »OUTPUT_STREAM«
  [$0x0002]  0x002c0 003 »SLOT«
  [$0x0003]  0x002f8 004 »KBS«
  [$0x0004]  0x00328 005 »COLOURS«
  [$0x0005]  0x00378 006 »BLUE«
  [$0x0006]  0x003b0 007 »GREEN«
  [$0x0007]  0x003f0 008 »RED«
  [$0x0008]  0x00420 009 »=«
  [$0x0009]  0x00440 00a »<«
  [$0x000a]  0x00460 00b »>«
  [$0x000b]  0x00480 00c »<=«
  [$0x000c]  0x004a8 00d »>=«
  [$0x000d]  0x004d0 00e »STATES«
  [$0x000e]  0x00518 000 »BUSY«
{D304 0x062e2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06316/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x05fae/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x063b6/0x50}:ARRAY_STRING[0x1,0x2] = ">="
{D303 0x06406/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x064a6/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x064a6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x064da/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x06406/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0657a/0x70}:ARRAY_STRING[0x1,0x6] = "STATES"
{D303 0x065ea/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0668a/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x0668a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x066be/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x065ea/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0675e/0x60}:ARRAY_STRING[0x1,0x4] = "BUSY"
{D303 0x067be/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06f14/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x0685e/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x0689e/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x068de [0x00] =  $0x000f »FREE«
    @0x06916 [0x01] =  $0x0010 »PLACES«
    @0x0695e [0x02] =  $0x0011 »ON_HEAP«
    @0x069ae [0x03] =  $0x0012 »IN_BOX«
    @0x069f6 [0x04] =  $0x0013 »COLOURS_FACILITIES«
    @0x06a9e [0x05] =  $0x0014 »STATES_FACILITIES«
    @0x06b3e [0x06] =  $0x0015 »PLACES_FACILITIES«
{Thing2 0x06c0e/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0608e/0x254} next_p → {Thing2 0x0604e/0x40}
{StringIndex 0x06c4e/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »OUTPUT_STREAM«
  [$0x0002]  0x002c0 003 »SLOT«
  [$0x0003]  0x002f8 004 »KBS«
  [$0x0004]  0x00328 005 »COLOURS«
  [$0x0005]  0x00378 006 »BLUE«
  [$0x0006]  0x003b0 007 »GREEN«
  [$0x0007]  0x003f0 008 »RED«
  [$0x0008]  0x00420 009 »=«
  [$0x0009]  0x00440 00a »<«
  [$0x000a]  0x00460 00b »>«
  [$0x000b]  0x00480 00c »<=«
  [$0x000c]  0x004a8 00d »>=«
  [$0x000d]  0x004d0 00e »STATES«
  [$0x000e]  0x00518 00f »BUSY«
  [$0x000f]  0x044d0 010 »FREE«
  [$0x0010]  0x04508 011 »PLACES«
  [$0x0011]  0x04550 000 »ON_HEAP«
{D304 0x06f14/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06f48/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x067be/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x06fe8/0x60}:ARRAY_STRING[0x1,0x4] = "FREE"
{D303 0x07048/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x070e8/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x070e8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0711c/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x07048/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x071bc/0x70}:ARRAY_STRING[0x1,0x6] = "PLACES"
{D303 0x0722c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x072cc/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x072cc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07300/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x0722c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x073a0/0x78}:ARRAY_STRING[0x1,0x7] = "ON_HEAP"
{D303 0x07418/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07830/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x074b8/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06c4e/0x2c6} next_p → {Thing2 0x06c0e/0x40}
{StringIndex 0x074f8/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »OUTPUT_STREAM«
  [$0x0002]  0x002c0 003 »SLOT«
  [$0x0003]  0x002f8 004 »KBS«
  [$0x0004]  0x00328 005 »COLOURS«
  [$0x0005]  0x00378 006 »BLUE«
  [$0x0006]  0x003b0 007 »GREEN«
  [$0x0007]  0x003f0 008 »RED«
  [$0x0008]  0x00420 009 »=«
  [$0x0009]  0x00440 00a »<«
  [$0x000a]  0x00460 00b »>«
  [$0x000b]  0x00480 00c »<=«
  [$0x000c]  0x004a8 00d »>=«
  [$0x000d]  0x004d0 00e »STATES«
  [$0x000e]  0x00518 00f »BUSY«
  [$0x000f]  0x044d0 010 »FREE«
  [$0x0010]  0x04508 011 »PLACES«
  [$0x0011]  0x04550 012 »ON_HEAP«
  [$0x0012]  0x045a0 013 »IN_BOX«
  [$0x0013]  0x045e8 014 »COLOURS_FACILITIES«
  [$0x0014]  0x04690 000 »STATES_FACILITIES«
{D304 0x07830/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07864/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x07418/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x07904/0x70}:ARRAY_STRING[0x1,0x6] = "IN_BOX"
{D303 0x07974/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07a14/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x07a14/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07a48/0xa0}:D302 d302_0 = 0x80000012 d302_d303_p → {D303 0x07974/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0
{ArrayString 0x07ae8/0xd0}:ARRAY_STRING[0x1,0x12] = "COLOURS_FACILITIES"
{D303 0x07bb8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07c58/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{D304 0x07c58/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07c8c/0xa0}:D302 d302_0 = 0x80000011 d302_d303_p → {D303 0x07bb8/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x07d2c/0xc8}:ARRAY_STRING[0x1,0x11] = "STATES_FACILITIES"
{D303 0x07df4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x082a4/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x07e94/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x074f8/0x338} next_p → {Thing2 0x074b8/0x40}
{StringIndex 0x07ed4/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »OUTPUT_STREAM«
  [$0x0002]  0x002c0 003 »SLOT«
  [$0x0003]  0x002f8 004 »KBS«
  [$0x0004]  0x00328 005 »COLOURS«
  [$0x0005]  0x00378 006 »BLUE«
  [$0x0006]  0x003b0 007 »GREEN«
  [$0x0007]  0x003f0 008 »RED«
  [$0x0008]  0x00420 009 »=«
  [$0x0009]  0x00440 00a »<«
  [$0x000a]  0x00460 00b »>«
  [$0x000b]  0x00480 00c »<=«
  [$0x000c]  0x004a8 00d »>=«
  [$0x000d]  0x004d0 00e »STATES«
  [$0x000e]  0x00518 00f »BUSY«
  [$0x000f]  0x044d0 010 »FREE«
  [$0x0010]  0x04508 011 »PLACES«
  [$0x0011]  0x04550 012 »ON_HEAP«
  [$0x0012]  0x045a0 013 »IN_BOX«
  [$0x0013]  0x045e8 014 »COLOURS_FACILITIES«
  [$0x0014]  0x04690 015 »STATES_FACILITIES«
  [$0x0015]  0x04730 016 »PLACES_FACILITIES«
  [$0x0016]  0x06158 017 »BLUE_COLOUR«
  [$0x0017]  0x061c8 018 »GREEN_COLOUR«
  [$0x0018]  0x06240 000 »RED_COLOUR«
{D304 0x082a4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x082d8/0xa0}:D302 d302_0 = 0x80000011 d302_d303_p → {D303 0x07df4/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x08378/0xc8}:ARRAY_STRING[0x1,0x11] = "PLACES_FACILITIES"
{D303 0x08440/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08898/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000
{Thing2 0x084e0/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0689e/0x370} next_p → {Thing2 0x0685e/0x40}
{StringStore 0x08520/0x378}:StringStore x = 0x00000001 y = 0x00000067
    @0x08566 [0x00] =  $0x0016 »BLUE_COLOUR«
    @0x085d6 [0x01] =  $0x0017 »GREEN_COLOUR«
    @0x0864e [0x02] =  $0x0018 »RED_COLOUR«
    @0x086b6 [0x03] =  $0x0019 »BUSY_STATE«
    @0x0871e [0x04] =  $0x001a »FREE_STATE«
    @0x08786 [0x05] =  $0x001b »ON_HEAP_PLACE«
    @0x08806 [0x06] =  $0x001c »IN_BOX_PLACE«
{D304 0x08898/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x088cc/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x08440/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x0896c/0x98}:ARRAY_STRING[0x1,0xb] = "BLUE_COLOUR"
{D303 0x08a04/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08aa4/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000
{D304 0x08aa4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08ad8/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x08a04/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x08b78/0xa0}:ARRAY_STRING[0x1,0xc] = "GREEN_COLOUR"
{D303 0x08c18/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08cb8/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000
{D304 0x08cb8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08cec/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x08c18/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x08d8c/0x90}:ARRAY_STRING[0x1,0xa] = "RED_COLOUR"
{D303 0x08e1c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09364/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000
{Thing2 0x08ebc/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07ed4/0x3d0} next_p → {Thing2 0x07e94/0x40}
{StringIndex 0x08efc/0x468}:StringIndex x = 0x00000001 y = 0x0000001c
  [$0x0001]  0x00240 002 »OUTPUT_STREAM«
  [$0x0002]  0x002c0 003 »SLOT«
  [$0x0003]  0x002f8 004 »KBS«
  [$0x0004]  0x00328 005 »COLOURS«
  [$0x0005]  0x00378 006 »BLUE«
  [$0x0006]  0x003b0 007 »GREEN«
  [$0x0007]  0x003f0 008 »RED«
  [$0x0008]  0x00420 009 »=«
  [$0x0009]  0x00440 00a »<«
  [$0x000a]  0x00460 00b »>«
  [$0x000b]  0x00480 00c »<=«
  [$0x000c]  0x004a8 00d »>=«
  [$0x000d]  0x004d0 00e »STATES«
  [$0x000e]  0x00518 00f »BUSY«
  [$0x000f]  0x044d0 010 »FREE«
  [$0x0010]  0x04508 011 »PLACES«
  [$0x0011]  0x04550 012 »ON_HEAP«
  [$0x0012]  0x045a0 013 »IN_BOX«
  [$0x0013]  0x045e8 014 »COLOURS_FACILITIES«
  [$0x0014]  0x04690 015 »STATES_FACILITIES«
  [$0x0015]  0x04730 016 »PLACES_FACILITIES«
  [$0x0016]  0x06158 017 »BLUE_COLOUR«
  [$0x0017]  0x061c8 018 »GREEN_COLOUR«
  [$0x0018]  0x06240 019 »RED_COLOUR«
  [$0x0019]  0x062a8 01a »BUSY_STATE«
  [$0x001a]  0x06310 01b »FREE_STATE«
  [$0x001b]  0x06378 01c »ON_HEAP_PLACE«
  [$0x001c]  0x063f8 000 »IN_BOX_PLACE«
{D304 0x09364/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09398/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x08e1c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x09438/0x90}:ARRAY_STRING[0x1,0xa] = "BUSY_STATE"
{D303 0x094c8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09568/0x34} d303_2 = 0x001a d303_3 = 0x0000000000000000000
{D304 0x09568/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0959c/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x094c8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x0963c/0x90}:ARRAY_STRING[0x1,0xa] = "FREE_STATE"
{D303 0x096cc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0976c/0x34} d303_2 = 0x001b d303_3 = 0x0000000000000000000
{D304 0x0976c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x097a0/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x096cc/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x09840/0xa8}:ARRAY_STRING[0x1,0xd] = "ON_HEAP_PLACE"
{D303 0x098e8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09988/0x34} d303_2 = 0x001c d303_3 = 0x0000000000000000000
{D304 0x09988/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x099bc/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x098e8/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x09a5c/0xa0}:ARRAY_STRING[0x1,0xc] = "IN_BOX_PLACE"
{D303 0x09afc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a4c2/0x34} d303_2 = 0x001d d303_3 = 0x0000000000000000000
{Thing2 0x09b9c/0x40}:Thing2 Chain2 payload_p → {StringStore 0x08520/0x378} next_p → {Thing2 0x084e0/0x40}
{StringStore 0x09bdc/0x380}:StringStore x = 0x00000001 y = 0x00000068
    @0x09c1e [0x00] =  $0x001d »ROBOT_SLOTS«
    @0x09c8e [0x01] =  $0x001e »COLOUR«
    @0x09cd6 [0x02] =  $0x001f »STATE«
    @0x09d16 [0x03] =  $0x0020 »IDENTITY«
    @0x09d6e [0x04] =  $0x0021 »BOX_SLOTS«
    @0x09dce [0x05] =  $0x0022 »SIZE«
    @0x09e06 [0x06] =  $0x0023 »BALL_SLOTS«
    @0x09e6e [0x07] =  $0x0024 »PLACE«
    @0x09eae [0x08] =  $0x0025 »BOXES«
    @0x09eee [0x09] =  $0x0026 »FACT_BASE«
{Thing2 0x09f5c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x08efc/0x468} next_p → {Thing2 0x08ebc/0x40}
{StringIndex 0x09f9c/0x526}:StringIndex x = 0x00000001 y = 0x00000021
  [$0x0001]  0x00240 002 »OUTPUT_STREAM«
  [$0x0002]  0x002c0 003 »SLOT«
  [$0x0003]  0x002f8 004 »KBS«
  [$0x0004]  0x00328 005 »COLOURS«
  [$0x0005]  0x00378 006 »BLUE«
  [$0x0006]  0x003b0 007 »GREEN«
  [$0x0007]  0x003f0 008 »RED«
  [$0x0008]  0x00420 009 »=«
  [$0x0009]  0x00440 00a »<«
  [$0x000a]  0x00460 00b »>«
  [$0x000b]  0x00480 00c »<=«
  [$0x000c]  0x004a8 00d »>=«
  [$0x000d]  0x004d0 00e »STATES«
  [$0x000e]  0x00518 00f »BUSY«
  [$0x000f]  0x044d0 010 »FREE«
  [$0x0010]  0x04508 011 »PLACES«
  [$0x0011]  0x04550 012 »ON_HEAP«
  [$0x0012]  0x045a0 013 »IN_BOX«
  [$0x0013]  0x045e8 014 »COLOURS_FACILITIES«
  [$0x0014]  0x04690 015 »STATES_FACILITIES«
  [$0x0015]  0x04730 016 »PLACES_FACILITIES«
  [$0x0016]  0x06158 017 »BLUE_COLOUR«
  [$0x0017]  0x061c8 018 »GREEN_COLOUR«
  [$0x0018]  0x06240 019 »RED_COLOUR«
  [$0x0019]  0x062a8 01a »BUSY_STATE«
  [$0x001a]  0x06310 01b »FREE_STATE«
  [$0x001b]  0x06378 01c »ON_HEAP_PLACE«
  [$0x001c]  0x063f8 01d »IN_BOX_PLACE«
  [$0x001d]  0x07810 01e »ROBOT_SLOTS«
  [$0x001e]  0x07880 01f »COLOUR«
  [$0x001f]  0x078c8 020 »STATE«
  [$0x0020]  0x07908 021 »IDENTITY«
  [$0x0021]  0x07960 000 »BOX_SLOTS«
{D304 0x0a4c2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a4f6/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x097a0/0xa0} d302_d303_p → {D303 0x09afc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x0a596/0x98}:ARRAY_STRING[0x1,0xb] = "ROBOT_SLOTS"
{D303 0x0a62e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a6ce/0x34} d303_2 = 0x001e d303_3 = 0x0000000000000000000
{D304 0x0a6ce/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a702/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x04b64/0xa0} d302_d303_p → {D303 0x0a62e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0a7a2/0x70}:ARRAY_STRING[0x1,0x6] = "COLOUR"
{D303 0x0a812/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a8b2/0x34} d303_2 = 0x001f d303_3 = 0x0000000000000000000
{D304 0x0a8b2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a8e6/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x0598a/0xa0} d302_d303_p → {D303 0x0a812/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0a986/0x68}:ARRAY_STRING[0x1,0x5] = "STATE"
{D303 0x0a9ee/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0aa8e/0x34} d303_2 = 0x0020 d303_3 = 0x0000000000000000000
{D304 0x0aa8e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0aac2/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x07c8c/0xa0} d302_d303_p → {D303 0x0a9ee/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x0ab62/0x80}:ARRAY_STRING[0x1,0x8] = "IDENTITY"
{D303 0x0abe2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ac82/0x34} d303_2 = 0x0021 d303_3 = 0x0000000000000000000
{D304 0x0ac82/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0acb6/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x0abe2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x0ad56/0x88}:ARRAY_STRING[0x1,0x9] = "BOX_SLOTS"
{D303 0x0adde/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b4a2/0x34} d303_2 = 0x0022 d303_3 = 0x0000000000000000000
{Thing2 0x0ae7e/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x09f9c/0x526} next_p → {Thing2 0x09f5c/0x40}
{StringIndex 0x0aebe/0x5e4}:StringIndex x = 0x00000001 y = 0x00000026
  [$0x0001]  0x00240 002 »OUTPUT_STREAM«
  [$0x0002]  0x002c0 003 »SLOT«
  [$0x0003]  0x002f8 004 »KBS«
  [$0x0004]  0x00328 005 »COLOURS«
  [$0x0005]  0x00378 006 »BLUE«
  [$0x0006]  0x003b0 007 »GREEN«
  [$0x0007]  0x003f0 008 »RED«
  [$0x0008]  0x00420 009 »=«
  [$0x0009]  0x00440 00a »<«
  [$0x000a]  0x00460 00b »>«
  [$0x000b]  0x00480 00c »<=«
  [$0x000c]  0x004a8 00d »>=«
  [$0x000d]  0x004d0 00e »STATES«
  [$0x000e]  0x00518 00f »BUSY«
  [$0x000f]  0x044d0 010 »FREE«
  [$0x0010]  0x04508 011 »PLACES«
  [$0x0011]  0x04550 012 »ON_HEAP«
  [$0x0012]  0x045a0 013 »IN_BOX«
  [$0x0013]  0x045e8 014 »COLOURS_FACILITIES«
  [$0x0014]  0x04690 015 »STATES_FACILITIES«
  [$0x0015]  0x04730 016 »PLACES_FACILITIES«
  [$0x0016]  0x06158 017 »BLUE_COLOUR«
  [$0x0017]  0x061c8 018 »GREEN_COLOUR«
  [$0x0018]  0x06240 019 »RED_COLOUR«
  [$0x0019]  0x062a8 01a »BUSY_STATE«
  [$0x001a]  0x06310 01b »FREE_STATE«
  [$0x001b]  0x06378 01c »ON_HEAP_PLACE«
  [$0x001c]  0x063f8 01d »IN_BOX_PLACE«
  [$0x001d]  0x07810 01e »ROBOT_SLOTS«
  [$0x001e]  0x07880 01f »COLOUR«
  [$0x001f]  0x078c8 020 »STATE«
  [$0x0020]  0x07908 021 »IDENTITY«
  [$0x0021]  0x07960 022 »BOX_SLOTS«
  [$0x0022]  0x079c0 023 »SIZE«
  [$0x0023]  0x079f8 024 »BALL_SLOTS«
  [$0x0024]  0x07a60 025 »PLACE«
  [$0x0025]  0x07aa0 026 »BOXES«
  [$0x0026]  0x07ae0 000 »FACT_BASE«
{D304 0x0b4a2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b4d6/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0adde/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0b576/0x60}:ARRAY_STRING[0x1,0x4] = "SIZE"
{D303 0x0b5d6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b676/0x34} d303_2 = 0x0023 d303_3 = 0x0000000000000000000
{D304 0x0b676/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b6aa/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x0b5d6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x0b74a/0x90}:ARRAY_STRING[0x1,0xa] = "BALL_SLOTS"
{D303 0x0b7da/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b87a/0x34} d303_2 = 0x0024 d303_3 = 0x0000000000000000000
{D304 0x0b87a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b8ae/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x057be/0xa0} d302_d303_p → {D303 0x0b7da/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0b94e/0x68}:ARRAY_STRING[0x1,0x5] = "PLACE"
{D303 0x0b9b6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ba56/0x34} d303_2 = 0x0025 d303_3 = 0x0000000000000000000
{D304 0x0ba56/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0ba8a/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0b9b6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0bb2a/0x68}:ARRAY_STRING[0x1,0x5] = "BOXES"
{D303 0x0bb92/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0bc32/0x34} d303_2 = 0x0026 d303_3 = 0x0000000000000000000
{D304 0x0bc32/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0bc66/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x0bb92/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x0bd06/0x88}:ARRAY_STRING[0x1,0x9] = "FACT_BASE"
{D307 0x0bd8e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00093644 d307_3 = 0x00000002 d307_d307_p → {D307 0x12347/0x7f}
{D306 0x0be0d/0x83}:D306 d306_d303_p → {D303 0x0bb92/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0bd8e/0x7f}
{D303 0x0be90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ca00/0x34} d303_2 = 0x0027 d303_3 = 0x0000000000000000000
{Thing2 0x0bf30/0x40}:Thing2 Chain2 payload_p → {StringStore 0x09bdc/0x380} next_p → {Thing2 0x09b9c/0x40}
{StringStore 0x0bf70/0x388}:StringStore x = 0x00000001 y = 0x00000069
    @0x0bfb6 [0x00] =  $0x0027 »BOX«
    @0x0bfe6 [0x01] =  $0x0028 »BALLS«
    @0x0c026 [0x02] =  $0x0029 »BALL«
    @0x0c05e [0x03] =  $0x002a »ROBOTS«
    @0x0c0a6 [0x04] =  $0x002b »ROBOT«
    @0x0c0e6 [0x05] =  $0x002c »PUT«
    @0x0c116 [0x06] =  $0x002d »THE_FACT«
    @0x0c16e [0x07] =  $0x002e »FACT_NAME«
    @0x0c1ce [0x08] =  $0x002f »WHERE«
    @0x0c20e [0x09] =  $0x0030 »COLOURS_IMAGE«
    @0x0c28e [0x0a] =  $0x0031 »VALUE«
{Thing2 0x0c2f8/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0aebe/0x5e4} next_p → {Thing2 0x0ae7e/0x40}
{StringIndex 0x0c338/0x6c8}:StringIndex x = 0x00000001 y = 0x0000002c
  [$0x0001]  0x00240 002 »OUTPUT_STREAM«
  [$0x0002]  0x002c0 003 »SLOT«
  [$0x0003]  0x002f8 004 »KBS«
  [$0x0004]  0x00328 005 »COLOURS«
  [$0x0005]  0x00378 006 »BLUE«
  [$0x0006]  0x003b0 007 »GREEN«
  [$0x0007]  0x003f0 008 »RED«
  [$0x0008]  0x00420 009 »=«
  [$0x0009]  0x00440 00a »<«
  [$0x000a]  0x00460 00b »>«
  [$0x000b]  0x00480 00c »<=«
  [$0x000c]  0x004a8 00d »>=«
  [$0x000d]  0x004d0 00e »STATES«
  [$0x000e]  0x00518 00f »BUSY«
  [$0x000f]  0x044d0 010 »FREE«
  [$0x0010]  0x04508 011 »PLACES«
  [$0x0011]  0x04550 012 »ON_HEAP«
  [$0x0012]  0x045a0 013 »IN_BOX«
  [$0x0013]  0x045e8 014 »COLOURS_FACILITIES«
  [$0x0014]  0x04690 015 »STATES_FACILITIES«
  [$0x0015]  0x04730 016 »PLACES_FACILITIES«
  [$0x0016]  0x06158 017 »BLUE_COLOUR«
  [$0x0017]  0x061c8 018 »GREEN_COLOUR«
  [$0x0018]  0x06240 019 »RED_COLOUR«
  [$0x0019]  0x062a8 01a »BUSY_STATE«
  [$0x001a]  0x06310 01b »FREE_STATE«
  [$0x001b]  0x06378 01c »ON_HEAP_PLACE«
  [$0x001c]  0x063f8 01d »IN_BOX_PLACE«
  [$0x001d]  0x07810 01e »ROBOT_SLOTS«
  [$0x001e]  0x07880 01f »COLOUR«
  [$0x001f]  0x078c8 020 »STATE«
  [$0x0020]  0x07908 021 »IDENTITY«
  [$0x0021]  0x07960 022 »BOX_SLOTS«
  [$0x0022]  0x079c0 023 »SIZE«
  [$0x0023]  0x079f8 024 »BALL_SLOTS«
  [$0x0024]  0x07a60 025 »PLACE«
  [$0x0025]  0x07aa0 026 »BOXES«
  [$0x0026]  0x07ae0 027 »FACT_BASE«
  [$0x0027]  0x09ba8 028 »BOX«
  [$0x0028]  0x09bd8 029 »BALLS«
  [$0x0029]  0x09c18 02a »BALL«
  [$0x002a]  0x09c50 02b »ROBOTS«
  [$0x002b]  0x09c98 02c »ROBOT«
  [$0x002c]  0x09cd8 000 »PUT«
{D304 0x0ca00/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0ca34/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0be90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0cad4/0x58}:ARRAY_STRING[0x1,0x3] = "BOX"
{D307 0x0cb2c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00093644 d307_3 = 0x00000002 d307_d307_p → {D307 0x123c6/0x7f}
{D306 0x0cbab/0x83}:D306 d306_d303_p → {D303 0x0be90/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0cb2c/0x7f}
{D303 0x0cc2e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ccce/0x34} d303_2 = 0x0028 d303_3 = 0x0000000000000000000
{D304 0x0ccce/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0cd02/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0cc2e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0cda2/0x68}:ARRAY_STRING[0x1,0x5] = "BALLS"
{D303 0x0ce0a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ceaa/0x34} d303_2 = 0x0029 d303_3 = 0x0000000000000000000
{D304 0x0ceaa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0cede/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x07864/0xa0} d302_d303_p → {D303 0x0ce0a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0cf7e/0x60}:ARRAY_STRING[0x1,0x4] = "BALL"
{D307 0x0cfde/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00093644 d307_3 = 0x00000002 d307_d307_p → {D307 0x12547/0x7f}
{D306 0x0d05d/0x83}:D306 d306_d303_p → {D303 0x0ce0a/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0cfde/0x7f}
{D303 0x0d0e0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0d180/0x34} d303_2 = 0x002a d303_3 = 0x0000000000000000000
{D304 0x0d180/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0d1b4/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x0d0e0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0d254/0x70}:ARRAY_STRING[0x1,0x6] = "ROBOTS"
{D303 0x0d2c4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0d364/0x34} d303_2 = 0x002b d303_3 = 0x0000000000000000000
{D304 0x0d364/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0d398/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0d2c4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0d438/0x68}:ARRAY_STRING[0x1,0x5] = "ROBOT"
{D307 0x0d4a0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00093644 d307_3 = 0x00000002 d307_d307_p → {D307 0x126c8/0x7f}
{D306 0x0d51f/0x83}:D306 d306_d303_p → {D303 0x0d2c4/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0d4a0/0x7f}
{D303 0x0d5a2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0d642/0x34} d303_2 = 0x002c d303_3 = 0x0000000000000000000
{D304 0x0d642/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0d676/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0d5a2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0d716/0x58}:ARRAY_STRING[0x1,0x3] = "PUT"
{D303 0x0d76e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0dffa/0x34} d303_2 = 0x002d d303_3 = 0x0000000000000000000
{Thing2 0x0d80e/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0c338/0x6c8} next_p → {Thing2 0x0c2f8/0x40}
{StringIndex 0x0d84e/0x7ac}:StringIndex x = 0x00000001 y = 0x00000032
  [$0x0001]  0x00240 002 »OUTPUT_STREAM«
  [$0x0002]  0x002c0 003 »SLOT«
  [$0x0003]  0x002f8 004 »KBS«
  [$0x0004]  0x00328 005 »COLOURS«
  [$0x0005]  0x00378 006 »BLUE«
  [$0x0006]  0x003b0 007 »GREEN«
  [$0x0007]  0x003f0 008 »RED«
  [$0x0008]  0x00420 009 »=«
  [$0x0009]  0x00440 00a »<«
  [$0x000a]  0x00460 00b »>«
  [$0x000b]  0x00480 00c »<=«
  [$0x000c]  0x004a8 00d »>=«
  [$0x000d]  0x004d0 00e »STATES«
  [$0x000e]  0x00518 00f »BUSY«
  [$0x000f]  0x044d0 010 »FREE«
  [$0x0010]  0x04508 011 »PLACES«
  [$0x0011]  0x04550 012 »ON_HEAP«
  [$0x0012]  0x045a0 013 »IN_BOX«
  [$0x0013]  0x045e8 014 »COLOURS_FACILITIES«
  [$0x0014]  0x04690 015 »STATES_FACILITIES«
  [$0x0015]  0x04730 016 »PLACES_FACILITIES«
  [$0x0016]  0x06158 017 »BLUE_COLOUR«
  [$0x0017]  0x061c8 018 »GREEN_COLOUR«
  [$0x0018]  0x06240 019 »RED_COLOUR«
  [$0x0019]  0x062a8 01a »BUSY_STATE«
  [$0x001a]  0x06310 01b »FREE_STATE«
  [$0x001b]  0x06378 01c »ON_HEAP_PLACE«
  [$0x001c]  0x063f8 01d »IN_BOX_PLACE«
  [$0x001d]  0x07810 01e »ROBOT_SLOTS«
  [$0x001e]  0x07880 01f »COLOUR«
  [$0x001f]  0x078c8 020 »STATE«
  [$0x0020]  0x07908 021 »IDENTITY«
  [$0x0021]  0x07960 022 »BOX_SLOTS«
  [$0x0022]  0x079c0 023 »SIZE«
  [$0x0023]  0x079f8 024 »BALL_SLOTS«
  [$0x0024]  0x07a60 025 »PLACE«
  [$0x0025]  0x07aa0 026 »BOXES«
  [$0x0026]  0x07ae0 027 »FACT_BASE«
  [$0x0027]  0x09ba8 028 »BOX«
  [$0x0028]  0x09bd8 029 »BALLS«
  [$0x0029]  0x09c18 02a »BALL«
  [$0x002a]  0x09c50 02b »ROBOTS«
  [$0x002b]  0x09c98 02c »ROBOT«
  [$0x002c]  0x09cd8 02d »PUT«
  [$0x002d]  0x09d08 02e »THE_FACT«
  [$0x002e]  0x09d60 02f »FACT_NAME«
  [$0x002f]  0x09dc0 030 »WHERE«
  [$0x0030]  0x09e00 031 »COLOURS_IMAGE«
  [$0x0031]  0x09e80 032 »VALUE«
  [$0x0032]  0x0c738 000 »STATES_IMAGE«
{D304 0x0dffa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0e02e/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x0d76e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x0e0ce/0x80}:ARRAY_STRING[0x1,0x8] = "THE_FACT"
{D303 0x0e14e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e1ee/0x34} d303_2 = 0x002e d303_3 = 0x0000000000000000000
{D304 0x0e1ee/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0e222/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x0e14e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x0e2c2/0x88}:ARRAY_STRING[0x1,0x9] = "FACT_NAME"
{D307 0x0e34a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00093644 d307_3 = 0x00000002 d307_d307_p → {D307 0x122c8/0x7f}
{D308 0x0e3c9/0x83}:D308 d308_d303_p → {D303 0x0e14e/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x0e34a/0x7f}
{D303 0x0e44c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e4ec/0x34} d303_2 = 0x002f d303_3 = 0x0000000000000000000
{D304 0x0e4ec/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0e520/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0e44c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0e5c0/0x68}:ARRAY_STRING[0x1,0x5] = "WHERE"
{D303 0x0e628/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e6c8/0x34} d303_2 = 0x0030 d303_3 = 0x0000000000000000000
{D304 0x0e6c8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0e6fc/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x0e628/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x0e79c/0xa8}:ARRAY_STRING[0x1,0xd] = "COLOURS_IMAGE"
{D303 0x0e844/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e8e4/0x34} d303_2 = 0x0031 d303_3 = 0x0000000000000000000
{D304 0x0e8e4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0e918/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x07300/0xa0} d302_d303_p → {D303 0x0e844/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0e9b8/0x68}:ARRAY_STRING[0x1,0x5] = "VALUE"
{D303 0x0ea20/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ee90/0x34} d303_2 = 0x0032 d303_3 = 0x0000000000000000000
{Thing2 0x0eac0/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0bf70/0x388} next_p → {Thing2 0x0bf30/0x40}
{StringStore 0x0eb00/0x390}:StringStore x = 0x00000001 y = 0x0000006a
    @0x0eb46 [0x00] =  $0x0032 »STATES_IMAGE«
    @0x0ebbe [0x01] =  $0x0033 »PLACES_IMAGE«
    @0x0ec36 [0x02] =  $0x0034 »BOX_ATTRIBUTE_IMAGE«
    @0x0ece6 [0x03] =  $0x0035 »FOR_SLOT«
    @0x0ed3e [0x04] =  $0x0036 »BALL_ATTRIBUTE_IMAGE«
{D304 0x0ee90/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0eec4/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x0ea20/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x0ef64/0xa0}:ARRAY_STRING[0x1,0xc] = "STATES_IMAGE"
{D303 0x0f004/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f99a/0x34} d303_2 = 0x0033 d303_3 = 0x0000000000000000000
{Thing2 0x0f0a4/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0d84e/0x7ac} next_p → {Thing2 0x0d80e/0x40}
{StringIndex 0x0f0e4/0x8b6}:StringIndex x = 0x00000001 y = 0x00000039
  [$0x0001]  0x00240 002 »OUTPUT_STREAM«
  [$0x0002]  0x002c0 003 »SLOT«
  [$0x0003]  0x002f8 004 »KBS«
  [$0x0004]  0x00328 005 »COLOURS«
  [$0x0005]  0x00378 006 »BLUE«
  [$0x0006]  0x003b0 007 »GREEN«
  [$0x0007]  0x003f0 008 »RED«
  [$0x0008]  0x00420 009 »=«
  [$0x0009]  0x00440 00a »<«
  [$0x000a]  0x00460 00b »>«
  [$0x000b]  0x00480 00c »<=«
  [$0x000c]  0x004a8 00d »>=«
  [$0x000d]  0x004d0 00e »STATES«
  [$0x000e]  0x00518 00f »BUSY«
  [$0x000f]  0x044d0 010 »FREE«
  [$0x0010]  0x04508 011 »PLACES«
  [$0x0011]  0x04550 012 »ON_HEAP«
  [$0x0012]  0x045a0 013 »IN_BOX«
  [$0x0013]  0x045e8 014 »COLOURS_FACILITIES«
  [$0x0014]  0x04690 015 »STATES_FACILITIES«
  [$0x0015]  0x04730 016 »PLACES_FACILITIES«
  [$0x0016]  0x06158 017 »BLUE_COLOUR«
  [$0x0017]  0x061c8 018 »GREEN_COLOUR«
  [$0x0018]  0x06240 019 »RED_COLOUR«
  [$0x0019]  0x062a8 01a »BUSY_STATE«
  [$0x001a]  0x06310 01b »FREE_STATE«
  [$0x001b]  0x06378 01c »ON_HEAP_PLACE«
  [$0x001c]  0x063f8 01d »IN_BOX_PLACE«
  [$0x001d]  0x07810 01e »ROBOT_SLOTS«
  [$0x001e]  0x07880 01f »COLOUR«
  [$0x001f]  0x078c8 020 »STATE«
  [$0x0020]  0x07908 021 »IDENTITY«
  [$0x0021]  0x07960 022 »BOX_SLOTS«
  [$0x0022]  0x079c0 023 »SIZE«
  [$0x0023]  0x079f8 024 »BALL_SLOTS«
  [$0x0024]  0x07a60 025 »PLACE«
  [$0x0025]  0x07aa0 026 »BOXES«
  [$0x0026]  0x07ae0 027 »FACT_BASE«
  [$0x0027]  0x09ba8 028 »BOX«
  [$0x0028]  0x09bd8 029 »BALLS«
  [$0x0029]  0x09c18 02a »BALL«
  [$0x002a]  0x09c50 02b »ROBOTS«
  [$0x002b]  0x09c98 02c »ROBOT«
  [$0x002c]  0x09cd8 02d »PUT«
  [$0x002d]  0x09d08 02e »THE_FACT«
  [$0x002e]  0x09d60 02f »FACT_NAME«
  [$0x002f]  0x09dc0 030 »WHERE«
  [$0x0030]  0x09e00 031 »COLOURS_IMAGE«
  [$0x0031]  0x09e80 032 »VALUE«
  [$0x0032]  0x0c738 033 »STATES_IMAGE«
  [$0x0033]  0x0c7b0 034 »PLACES_IMAGE«
  [$0x0034]  0x0c828 035 »BOX_ATTRIBUTE_IMAGE«
  [$0x0035]  0x0c8d8 036 »FOR_SLOT«
  [$0x0036]  0x0c930 037 »BALL_ATTRIBUTE_IMAGE«
  [$0x0037]  0x0e5c8 038 »ROBOT_ATTRIBUTE_IMAGE«
  [$0x0038]  0x0e688 039 »PUT_BOX«
  [$0x0039]  0x0e6d8 000 »PUT_BALL«
{D304 0x0f99a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0f9ce/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x055e2/0xa0} d302_d303_p → {D303 0x0f004/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x0fa6e/0xa0}:ARRAY_STRING[0x1,0xc] = "PLACES_IMAGE"
{D303 0x0fb0e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0fbae/0x34} d303_2 = 0x0034 d303_3 = 0x0000000000000000000
{D304 0x0fbae/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0fbe2/0xa0}:D302 d302_0 = 0x80000013 d302_d302_p → {D302 0x0e918/0xa0} d302_d303_p → {D303 0x0fb0e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d8
{ArrayString 0x0fc82/0xd8}:ARRAY_STRING[0x1,0x13] = "BOX_ATTRIBUTE_IMAGE"
{D303 0x0fd5a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0fdfa/0x34} d303_2 = 0x0035 d303_3 = 0x0000000000000000000
{D304 0x0fdfa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0fe2e/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x0fd5a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x0fece/0x80}:ARRAY_STRING[0x1,0x8] = "FOR_SLOT"
{D307 0x0ff4e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00093644 d307_3 = 0x00000002
{D306 0x0ffcd/0x83}:D306 d306_d303_p → {D303 0x0a62e/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0ff4e/0x7f}
{D307 0x10050/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00093678 d307_3 = 0x00000002 d307_d307_p → {D307 0x12b37/0x7f}
{D306 0x100cf/0x83}:D306 d306_d303_p → {D303 0x0e628/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x10050/0x7f}
{D307 0x10152/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00093644 d307_3 = 0x00000002
{D306 0x101d1/0x83}:D306 d306_d303_p → {D303 0x0adde/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x10152/0x7f}
{D307 0x10254/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00093644 d307_3 = 0x00000002
{D306 0x102d3/0x83}:D306 d306_d303_p → {D303 0x0a812/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x10254/0x7f}
{D307 0x10356/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00093678 d307_3 = 0x00000002 d307_d307_p → {D307 0x12bb6/0x7f}
{D306 0x103d5/0x83}:D306 d306_d303_p → {D303 0x0ea20/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x10356/0x7f}
{D303 0x10458/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x104f8/0x34} d303_2 = 0x0036 d303_3 = 0x0000000000000000000
{D304 0x104f8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1052c/0xa0}:D302 d302_0 = 0x80000014 d302_d303_p → {D303 0x10458/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e0
{ArrayString 0x105cc/0xe0}:ARRAY_STRING[0x1,0x14] = "BALL_ATTRIBUTE_IMAGE"
{D307 0x106ac/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00093644 d307_3 = 0x00000002
{D306 0x1072b/0x83}:D306 d306_d303_p → {D303 0x0b7da/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x106ac/0x7f}
{D307 0x107ae/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00093678 d307_3 = 0x00000002 d307_d307_p → {D307 0x12c35/0x7f}
{D306 0x1082d/0x83}:D306 d306_d303_p → {D303 0x0f004/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x107ae/0x7f}
{D303 0x108b0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10d28/0x34} d303_2 = 0x0037 d303_3 = 0x0000000000000000000
{Thing2 0x10950/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0eb00/0x390} next_p → {Thing2 0x0eac0/0x40}
{StringStore 0x10990/0x398}:StringStore x = 0x00000001 y = 0x0000006b
    @0x109d6 [0x00] =  $0x0037 »ROBOT_ATTRIBUTE_IMAGE«
    @0x10a96 [0x01] =  $0x0038 »PUT_BOX«
    @0x10ae6 [0x02] =  $0x0039 »PUT_BALL«
    @0x10b3e [0x03] =  $0x003a »PUT_ROBOT«
    @0x10b9e [0x04] =  $0x003b »NOTHING«
{D304 0x10d28/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10d5c/0xa0}:D302 d302_0 = 0x80000015 d302_d303_p → {D303 0x108b0/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e8
{ArrayString 0x10dfc/0xe8}:ARRAY_STRING[0x1,0x15] = "ROBOT_ATTRIBUTE_IMAGE"
{D303 0x10ee4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10f84/0x34} d303_2 = 0x0038 d303_3 = 0x0000000000000000000
{D304 0x10f84/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10fb8/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x10ee4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x11058/0x78}:ARRAY_STRING[0x1,0x7] = "PUT_BOX"
{D307 0x110d0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00093678 d307_3 = 0x00000002 d307_d307_p → {D307 0x12db6/0x7f}
{D306 0x1114f/0x83}:D306 d306_d303_p → {D303 0x0fb0e/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x110d0/0x7f} d306_d308_p → {D308 0x0e3c9/0x83}
{D303 0x111d2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11272/0x34} d303_2 = 0x0039 d303_3 = 0x0000000000000000000
{D304 0x11272/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x112a6/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x111d2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x11346/0x80}:ARRAY_STRING[0x1,0x8] = "PUT_BALL"
{D307 0x113c6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00093678 d307_3 = 0x00000002 d307_d307_p → {D307 0x12e35/0x7f}
{D306 0x11445/0x83}:D306 d306_d303_p → {D303 0x10458/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x113c6/0x7f}
{D303 0x114c8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11f68/0x34} d303_2 = 0x003a d303_3 = 0x0000000000000000000
{Thing2 0x11568/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0f0e4/0x8b6} next_p → {Thing2 0x0f0a4/0x40}
{StringIndex 0x115a8/0x9c0}:StringIndex x = 0x00000001 y = 0x00000040
  [$0x0001]  0x00240 002 »OUTPUT_STREAM«
  [$0x0002]  0x002c0 003 »SLOT«
  [$0x0003]  0x002f8 004 »KBS«
  [$0x0004]  0x00328 005 »COLOURS«
  [$0x0005]  0x00378 006 »BLUE«
  [$0x0006]  0x003b0 007 »GREEN«
  [$0x0007]  0x003f0 008 »RED«
  [$0x0008]  0x00420 009 »=«
  [$0x0009]  0x00440 00a »<«
  [$0x000a]  0x00460 00b »>«
  [$0x000b]  0x00480 00c »<=«
  [$0x000c]  0x004a8 00d »>=«
  [$0x000d]  0x004d0 00e »STATES«
  [$0x000e]  0x00518 00f »BUSY«
  [$0x000f]  0x044d0 010 »FREE«
  [$0x0010]  0x04508 011 »PLACES«
  [$0x0011]  0x04550 012 »ON_HEAP«
  [$0x0012]  0x045a0 013 »IN_BOX«
  [$0x0013]  0x045e8 014 »COLOURS_FACILITIES«
  [$0x0014]  0x04690 015 »STATES_FACILITIES«
  [$0x0015]  0x04730 016 »PLACES_FACILITIES«
  [$0x0016]  0x06158 017 »BLUE_COLOUR«
  [$0x0017]  0x061c8 018 »GREEN_COLOUR«
  [$0x0018]  0x06240 019 »RED_COLOUR«
  [$0x0019]  0x062a8 01a »BUSY_STATE«
  [$0x001a]  0x06310 01b »FREE_STATE«
  [$0x001b]  0x06378 01c »ON_HEAP_PLACE«
  [$0x001c]  0x063f8 01d »IN_BOX_PLACE«
  [$0x001d]  0x07810 01e »ROBOT_SLOTS«
  [$0x001e]  0x07880 01f »COLOUR«
  [$0x001f]  0x078c8 020 »STATE«
  [$0x0020]  0x07908 021 »IDENTITY«
  [$0x0021]  0x07960 022 »BOX_SLOTS«
  [$0x0022]  0x079c0 023 »SIZE«
  [$0x0023]  0x079f8 024 »BALL_SLOTS«
  [$0x0024]  0x07a60 025 »PLACE«
  [$0x0025]  0x07aa0 026 »BOXES«
  [$0x0026]  0x07ae0 027 »FACT_BASE«
  [$0x0027]  0x09ba8 028 »BOX«
  [$0x0028]  0x09bd8 029 »BALLS«
  [$0x0029]  0x09c18 02a »BALL«
  [$0x002a]  0x09c50 02b »ROBOTS«
  [$0x002b]  0x09c98 02c »ROBOT«
  [$0x002c]  0x09cd8 02d »PUT«
  [$0x002d]  0x09d08 02e »THE_FACT«
  [$0x002e]  0x09d60 02f »FACT_NAME«
  [$0x002f]  0x09dc0 030 »WHERE«
  [$0x0030]  0x09e00 031 »COLOURS_IMAGE«
  [$0x0031]  0x09e80 032 »VALUE«
  [$0x0032]  0x0c738 033 »STATES_IMAGE«
  [$0x0033]  0x0c7b0 034 »PLACES_IMAGE«
  [$0x0034]  0x0c828 035 »BOX_ATTRIBUTE_IMAGE«
  [$0x0035]  0x0c8d8 036 »FOR_SLOT«
  [$0x0036]  0x0c930 037 »BALL_ATTRIBUTE_IMAGE«
  [$0x0037]  0x0e5c8 038 »ROBOT_ATTRIBUTE_IMAGE«
  [$0x0038]  0x0e688 039 »PUT_BOX«
  [$0x0039]  0x0e6d8 03a »PUT_BALL«
  [$0x003a]  0x0e730 03b »PUT_ROBOT«
  [$0x003b]  0x0e790 000 »NOTHING«
{D304 0x11f68/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x11f9c/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x114c8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x1203c/0x88}:ARRAY_STRING[0x1,0x9] = "PUT_ROBOT"
{D307 0x120c4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00093678 d307_3 = 0x00000002 d307_d307_p → {D307 0x12eb4/0x7f}
{D306 0x12143/0x83}:D306 d306_d303_p → {D303 0x108b0/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x120c4/0x7f}
{D307 0x121c6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00093644 d307_3 = 0x00000002
{D306 0x12245/0x83}:D306 d306_d303_p → {D303 0x0d5a2/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x121c6/0x7f}
{D307 0x122c8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00093678 d307_3 = 0x00000002 d307_d307_p → {D307 0x12f33/0x7f}
{D307 0x12347/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00093678 d307_3 = 0x00000002 d307_d307_p → {D307 0x12fb2/0x7f}
{D307 0x123c6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00093678 d307_3 = 0x00000002 d307_d307_p → {D307 0x13031/0x7f}
{D307 0x12445/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00093678 d307_3 = 0x00000002 d307_d307_p → {D307 0x130b0/0x7f}
{D306 0x124c4/0x83}:D306 d306_d303_p → {D303 0x10ee4/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x12445/0x7f}
{D307 0x12547/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00093678 d307_3 = 0x00000002 d307_d307_p → {D307 0x1312f/0x7f}
{D307 0x125c6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00093678 d307_3 = 0x00000002 d307_d307_p → {D307 0x131ae/0x7f}
{D306 0x12645/0x83}:D306 d306_d303_p → {D303 0x111d2/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x125c6/0x7f}
{D307 0x126c8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00093678 d307_3 = 0x00000002 d307_d307_p → {D307 0x1322d/0x7f}
{D307 0x12747/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00093678 d307_3 = 0x00000002 d307_d307_p → {D307 0x132ac/0x7f}
{D306 0x127c6/0x83}:D306 d306_d303_p → {D303 0x114c8/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x12747/0x7f}
{D303 0x12849/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x128e9/0x34} d303_2 = 0x003b d303_3 = 0x0000000000000000000
{D304 0x128e9/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1291d/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x12849/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x129bd/0x78}:ARRAY_STRING[0x1,0x7] = "NOTHING"
{D307 0x12a35/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00093678 d307_3 = 0x00000002 d307_d307_p → {D307 0x1332b/0x7f}
{D306 0x12ab4/0x83}:D306 d306_d303_p → {D303 0x12849/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x12a35/0x7f}
{D307 0x12b37/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009368c d307_3 = 0x00000002 d307_d307_p → {D307 0x133aa/0x7f}
{D307 0x12bb6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009368c d307_3 = 0x00000002 d307_d307_p → {D307 0x13429/0x7f}
{D307 0x12c35/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009368c d307_3 = 0x00000002 d307_d307_p → {D307 0x134a8/0x7f}
{D307 0x12cb4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00093644 d307_3 = 0x00000002
{D306 0x12d33/0x83}:D306 d306_d303_p → {D303 0x0a9ee/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x12cb4/0x7f}
{D307 0x12db6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009368c d307_3 = 0x00000002 d307_d307_p → {D307 0x13527/0x7f}
{D307 0x12e35/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009368c d307_3 = 0x00000002 d307_d307_p → {D307 0x135a6/0x7f}
{D307 0x12eb4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009368c d307_3 = 0x00000002 d307_d307_p → {D307 0x13625/0x7f}
{D307 0x12f33/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009368c d307_3 = 0x00000002 d307_d307_p → {D307 0x136a4/0x7f}
{D307 0x12fb2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009368c d307_3 = 0x00000002 d307_d307_p → {D307 0x13723/0x7f}
{D307 0x13031/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009368c d307_3 = 0x00000002 d307_d307_p → {D307 0x137a2/0x7f}
{D307 0x130b0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009368c d307_3 = 0x00000002 d307_d307_p → {D307 0x13821/0x7f}
{D307 0x1312f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009368c d307_3 = 0x00000002 d307_d307_p → {D307 0x138a0/0x7f}
{D307 0x131ae/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009368c d307_3 = 0x00000002 d307_d307_p → {D307 0x1391f/0x7f}
{D307 0x1322d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009368c d307_3 = 0x00000002 d307_d307_p → {D307 0x1399e/0x7f}
{D307 0x132ac/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009368c d307_3 = 0x00000002 d307_d307_p → {D307 0x13a1d/0x7f}
{D307 0x1332b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009368c d307_3 = 0x00000002 d307_d307_p → {D307 0x13a9c/0x7f}
{D307 0x133aa/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009368e d307_3 = 0x00000002 d307_d307_p → {D307 0x13b1b/0x7f}
{D307 0x13429/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009368e d307_3 = 0x00000002 d307_d307_p → {D307 0x13b9a/0x7f}
{D307 0x134a8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009368e d307_3 = 0x00000002 d307_d307_p → {D307 0x13c19/0x7f}
{D307 0x13527/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009368e d307_3 = 0x00000002 d307_d307_p → {D307 0x13c98/0x7f}
{D307 0x135a6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009368e d307_3 = 0x00000002 d307_d307_p → {D307 0x13d17/0x7f}
{D307 0x13625/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009368e d307_3 = 0x00000002 d307_d307_p → {D307 0x13d96/0x7f}
{D307 0x136a4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009368e d307_3 = 0x00000002 d307_d307_p → {D307 0x13e15/0x7f}
{D307 0x13723/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009368e d307_3 = 0x00000002 d307_d307_p → {D307 0x13e94/0x7f}
{D307 0x137a2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009368e d307_3 = 0x00000002 d307_d307_p → {D307 0x13f13/0x7f}
{D307 0x13821/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009368e d307_3 = 0x00000002 d307_d307_p → {D307 0x13f92/0x7f}
{D307 0x138a0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009368e d307_3 = 0x00000002 d307_d307_p → {D307 0x14011/0x7f}
{D307 0x1391f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009368e d307_3 = 0x00000002 d307_d307_p → {D307 0x14090/0x7f}
{D307 0x1399e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009368e d307_3 = 0x00000002 d307_d307_p → {D307 0x1410f/0x7f}
{D307 0x13a1d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009368e d307_3 = 0x00000002 d307_d307_p → {D307 0x1418e/0x7f}
{D307 0x13a9c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009368e d307_3 = 0x00000002 d307_d307_p → {D307 0x1420d/0x7f}
{D307 0x13b1b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00093690 d307_3 = 0x00000002
{D307 0x13b9a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00093690 d307_3 = 0x00000002
{D307 0x13c19/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00093690 d307_3 = 0x00000002
{D307 0x13c98/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00093690 d307_3 = 0x00000002
{D307 0x13d17/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00093690 d307_3 = 0x00000002
{D307 0x13d96/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00093690 d307_3 = 0x00000002
{D307 0x13e15/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00093690 d307_3 = 0x00000002
{D307 0x13e94/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00093690 d307_3 = 0x00000002
{D307 0x13f13/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00093690 d307_3 = 0x00000002
{D307 0x13f92/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00093690 d307_3 = 0x00000002
{D307 0x14011/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00093690 d307_3 = 0x00000002
{D307 0x14090/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00093690 d307_3 = 0x00000002
{D307 0x1410f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00093690 d307_3 = 0x00000002
{D307 0x1418e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00093690 d307_3 = 0x00000002
{D307 0x1420d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00093690 d307_3 = 0x00000002