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Rational R1000/400

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⟦76d851283⟧ Ada Source

    Length: 3072 (0xc00)
    Types: Ada Source
    Notes: 03_class, FILE, R1k_Segment, e3_tag, procedure Test_2_Jeu, seg_049991, seg_049e50

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

E3 Source Code



with Afficher_Structure;
with Interpreteur;
with Interface_Structure;
with Lex;
with Jeu;
with Text_Io;
with Moteur;
with Main_Player;
with Error;

procedure Test_2_Jeu is
    Syntaxe, Semantic_Structure : Boolean := True;  
    S : String (1 .. 80);
    L : Natural;
begin
    Main_Player.Windows_Initialise;
    Main_Player.Get_File_Name (S, L);
    Lex.Open (S (1 .. L));
    Jeu.Parse (Syntaxe, Semantic_Structure);
    if Syntaxe and Semantic_Structure and not Error.Scenario_Is_Not_Build then
        Text_Io.Put_Line ("ANALYSE CORRECTE");

        Moteur.Init;
        Interface_Structure.Print_Verbes;
        loop
            exit when Moteur.End_Of_Game;
            Moteur.Evalue_The_Data_Base;
            Main_Player.Get_New_Commande;
        end loop;
        Main_Player.Windows_Delete;
    else
        Text_Io.Put_Line ("ANALYSE INCORRECTE");
        Main_Player.Windows_Delete;
    end if;
exception
    when Interpreteur.End_Of_Play =>
        Text_Io.Put_Line ("bye");
        Main_Player.Windows_Delete;
    when others =>
        Text_Io.Put_Line ("Erreur test");
        Main_Player.Windows_Delete;

end Test_2_Jeu;


E3 Meta Data

    nblk1=2
    nid=0
    hdr6=4
        [0x00] rec0=25 rec1=00 rec2=01 rec3=034
        [0x01] rec0=0a rec1=00 rec2=02 rec3=001
    tail 0x215470994865f6aff9248 0x42a00088462060003