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Length: 8192 (0x2000) Types: Ada Source Notes: 03_class, FILE, R1k_Segment, e3_tag, package body Put_New_Tower_On_Table_Rule, seg_04baf8, separate Decision_System_2.Fruit_Rule_Bundle
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000 └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« └─⟦this⟧
separate (Decision_System_2.Fruit_Rule_Bundle) package body Put_New_Tower_On_Table_Rule is function Premiss return Fact_Queries is use Fruit_Frames; begin return (Markers.Exist ((Name => Is_Equal (Top_Block_Marker_Name))), Markers.Exist ((Name => Is_Equal (Selected_Block_Marker_Name))), Markers.Exist ((Name => Is_Equal (Model_Marker_Name))), Markers.Absent ((Name => Is_Equal (Top_Copied_Model_Marker_Name)))); end Premiss; procedure Action (Objects : Fact_Collection) is use Visual_System_2; use Fruit_Frames; The_Label : Labels; Moving_Possible : Boolean := True; Top_Block_Marker : Fact_Name renames Objects (1); Selected_Block_Marker : Fact_Name renames Objects (2); Model_Marker : Fact_Name renames Objects (3); subtype Bottom_Top is Directions range Up .. Down; subtype Left_Right is Directions range Right .. Left; procedure Place_Marker (What_Marker : Marker_Ids; On : Bottom_Top; And_On : Left_Right) is begin Moving_Possible := True; while Moving_Possible loop Moving_Possible := Move (What_Marker, On); end loop; Moving_Possible := True; while Moving_Possible loop Moving_Possible := Move (What_Marker, And_On); end loop; end Place_Marker; procedure Search_Next_Block_In_Model is begin Moving_Possible := True; Moving_Possible := Move (Model_Marker_Id, Up); if (Get_Label (Model_Marker_Id) = Null_Label) or (not Moving_Possible) then -- le modele a copier est fini Markers.Delete (Model_Marker); end if; end Search_Next_Block_In_Model; procedure Move_Top_Block_On_Free_Place is begin Moving_Possible := True; while (Get_Label (On_Table_Marker_Id) /= Null_Label) and Moving_Possible loop Moving_Possible := Move (On_Table_Marker_Id, Left); end loop; if not Moving_Possible then -- no free place on table : search on next level --search from right to left Moving_Possible := Move (On_Table_Marker_Id, Up); Moving_Possible := True; while Moving_Possible loop Moving_Possible := Move (On_Table_Marker_Id, Right); end loop; --recursive search: possible only if there is a free place --available in the environment Move_Top_Block_On_Free_Place; else Put_Block (Block_Marked_With_Id => Top_Block_Marker_Id, On_Marked_Place_With_Id => On_Table_Marker_Id); Markers.Delete (Top_Block_Marker); end if; end Move_Top_Block_On_Free_Place; begin if Is_Same (Selected_Block_Marker_Id, Top_Block_Marker_Id) then -- the first selected block is on the top of a stack Place_Marker (Top_Copied_Model_Marker_Id, On => Down, And_On => Left); Moving_Possible := True; loop --search for a free place on table The_Label := Get_Label (Top_Copied_Model_Marker_Id); exit when The_Label = Null_Label; Moving_Possible := Move (Top_Copied_Model_Marker_Id, Right); exit when Moving_Possible = False; end loop; if not Moving_Possible then -- STOP Markers.Delete (Model_Marker); else Markers.Add ((Name => Top_Copied_Model_Marker_Name)); Put_Block (Block_Marked_With_Id => Selected_Block_Marker_Id, On_Marked_Place_With_Id => Top_Copied_Model_Marker_Id); Protecte_Column (Top_Copied_Model_Marker_Id); Markers.Delete (Top_Block_Marker); Markers.Delete (Selected_Block_Marker); Search_Next_Block_In_Model; end if; else -- first the top of the stack must be moved away until the -- selected block is on the top -- to search a free place on table begin at bottom right Place_Marker (On_Table_Marker_Id, On => Down, And_On => Right); -- search a free place on table Move_Top_Block_On_Free_Place; end if; end Action; end Put_New_Tower_On_Table_Rule;
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