DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


top - download

⟦78b85d4c1⟧ Ada Source

    Length: 8192 (0x2000)
    Types: Ada Source
    Notes: 03_class, FILE, R1k_Segment, e3_tag, package body Search_Free_Action_Rule, seg_04bec9, separate Fruit_Rule_Bundle_4

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« 
        └─⟦this⟧ 

E3 Source Code



separate (Fruit_Rule_Bundle_4)

package body Search_Free_Action_Rule is


    function Premiss return Fact_Queries is  
        use Fact_Base.Predicate;
        use Fruit_Frames_4;  
        use Kbs.Expression;
        use Kbs.Expression.System_Defined_Expression;
        The_Marker_Name        : constant Alias.Name := Alias.M;
        The_X_Pos              : constant Alias.Name := Alias.X;
        The_Y_Pos              : constant Alias.Name := Alias.Y;
        The_Model_X_Pos        : constant Alias.Name := Alias.A;
        The_Copied_Model_X_Pos : constant Alias.Name := Alias.B;
        The_Selected_X_Pos     : constant Alias.Name := Alias.C;
    begin  
        return (Requests.Exist
                   ((Request_Name => Is_Equal (Search_Free_Request_Name),
                     Marker_Name  => Define_As (The_Marker_Name),
                     Argument1    => Is_Any,
                     Argument2    => Is_Any)),  
                Visual_Markers.Exist
                   ((Marker_Name => Is_Equal (The_Marker_Name),
                     Position_X  => Is_Any,
                     Position_Y  => Is_Any)),
                Visual_Blocks.Exist  
                   ((Label      => Is_Any,
                     Position_X => Define_As (The_X_Pos),
                     Position_Y => Define_As (The_Y_Pos) and Is_Less (Max_Y))),
                Visual_Blocks.Absent
                   ((Label      => Is_Any,
                     Position_X => Is_Equal (The_X_Pos),
                     Position_Y => Is_Equal (Value (The_Y_Pos) + Value (1)))),  
                Visual_Markers.Absent
                   ((Marker_Name => Is_Equal (Model_Marker_Name),
                     Position_X  => Is_Equal (The_X_Pos),
                     Position_Y  => Is_Any)),
                Visual_Markers.Absent
                   ((Marker_Name => Is_Equal (Top_Copied_Model_Marker_Name),
                     Position_X  => Is_Equal (The_X_Pos),
                     Position_Y  => Is_Any)),
                Visual_Markers.Absent
                   ((Marker_Name => Is_Equal (Selected_Block_Marker_Name),
                     Position_X  => Is_Equal (The_X_Pos),
                     Position_Y  => Is_Any)),

                -- only validate if no place on table :
                Visual_Markers.Exist
                   ((Marker_Name => Is_Equal (Model_Marker_Name),
                     Position_X  => Define_As (The_Model_X_Pos),
                     Position_Y  => Is_Any)),
                Visual_Markers.Exist
                   ((Marker_Name => Is_Equal (Top_Copied_Model_Marker_Name),
                     Position_X  => Define_As (The_Copied_Model_X_Pos),
                     Position_Y  => Is_Any)),
                Visual_Markers.Exist
                   ((Marker_Name => Is_Equal (Selected_Block_Marker_Name),
                     Position_X  => Define_As (The_Selected_X_Pos),
                     Position_Y  => Is_Any)),
                Visual_Blocks.Absent
                   ((Label      => Is_Any,
                     Position_X => Is_Different (The_Model_X_Pos) and
                                      Is_Different (The_Copied_Model_X_Pos) and
                                      Is_Different (The_Selected_X_Pos),
                     Position_Y => Is_Equal (Min_Y))));
    end Premiss;


    procedure Action (Objects : Fact_Collection) is
        use Fruit_Frames_4;
        use Slot;
        use Slot.Operators;
        The_Request_Fact : Fact_Name renames Objects (1);
        The_Marker_Fact : Fact_Name renames Objects (2);
        The_Block_To_Put_On_Fact : Fact_Name renames Objects (3);
        The_X_Pos : Slot.Object := Visual_Blocks.Get
                                      (The_Block_To_Put_On_Fact, Position_X);
        The_Y_Pos : Slot.Object := Visual_Blocks.Get
                                      (The_Block_To_Put_On_Fact, Position_Y);
    begin
        Output_Stream.New_Line (Output_Stream.Standard_Output);
        Output_Stream.Put_Line ("***************************************",
                                Output_Stream.Standard_Output);
        Output_Stream.Put_Line ("search free action rule",
                                Output_Stream.Standard_Output);
        Output_Stream.Put_Line ("***************************************",
                                Output_Stream.Standard_Output);
        Output_Stream.New_Line (Output_Stream.Standard_Output);
        Visual_Markers.Change (The_Marker_Fact, Position_X, The_X_Pos);
        Visual_Markers.Change (The_Marker_Fact, Position_Y,
                               The_Y_Pos + Value (1));  
        Requests.Delete (The_Request_Fact);
    end Action;


end Search_Free_Action_Rule;

E3 Meta Data

    nblk1=7
    nid=0
    hdr6=e
        [0x00] rec0=18 rec1=00 rec2=01 rec3=048
        [0x01] rec0=01 rec1=00 rec2=07 rec3=014
        [0x02] rec0=12 rec1=00 rec2=03 rec3=026
        [0x03] rec0=13 rec1=00 rec2=04 rec3=00c
        [0x04] rec0=0b rec1=00 rec2=06 rec3=01a
        [0x05] rec0=11 rec1=00 rec2=05 rec3=040
        [0x06] rec0=09 rec1=00 rec2=02 rec3=000
    tail 0x21751832a869161a52fc8 0x42a00088462063c03