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Length: 6144 (0x1800) Types: Ada Source Notes: 03_class, FILE, R1k_Segment, e3_tag, package body Character_Io, seg_05818f
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000 └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« └─⟦this⟧
with Defined_Type; with Simple_Io; with Vme; with Vsip; package body Character_Io is Character_Value : array ('A' .. 'Z') of Defined_Type.Octet; -- Object instanciation -- package Vsip1 is new Vsip (Base_Address => 16#8000#, Vme_Position => Vme.Slot0, Scim_0 => Defined_Type.Mod101, Scim_1 => Defined_Type.No_Module, Scim_2 => Defined_Type.No_Module, Scim_3 => Defined_Type.No_Module); package Seven_Led_Display is new Vsip1.Mod101 (Base_Address_Module => 16#600#); ---------------------------------------------- -- Procedure to call to display a character -- ---------------------------------------------- procedure Put_Char (C : Char) is use Seven_Led_Display; begin Write_Group (Gp => Group0, Value => 16#FF#); Write_Group (Gp => Group0, Value => Character_Value (C)); end Put_Char; -------------------------------------------------------------- -- Procedure to call to wait for an user action on switches -- -------------------------------------------------------------- procedure Wait_Chgt is D0, D1, D2, Old_D0, Old_D1, Old_D2 : Boolean; I : Integer; use Seven_Led_Display; begin D0 := Read_Pin (13); D1 := Read_Pin (14); D2 := Read_Pin (15); Old_D0 := D0; Old_D1 := D1; Old_D2 := D2; Simple_Io.Put (" D0 -> "); Simple_Io.Put (Boolean'Image (D0)); Simple_Io.Put (" : D1 -> "); Simple_Io.Put (Boolean'Image (D1)); Simple_Io.Put (" : D2 -> "); Simple_Io.Put (Boolean'Image (D2)); Simple_Io.Put_Line (""); while D0 = Old_D0 and D1 = Old_D1 loop D0 := Read_Pin (13); D1 := Read_Pin (14); D2 := Read_Pin (15); end loop; end Wait_Chgt; begin -- Seven-led display alphabetic values -- "0" means the led is turned ON and "1" means it is turned OFF Character_Value ('A') := 2#10100000#; Character_Value ('B') := 2#10000110#; Character_Value ('C') := 2#11001100#; Character_Value ('D') := 2#10000011#; Character_Value ('E') := 2#11000100#; Character_Value ('F') := 2#11100100#; Character_Value ('G') := 2#10010000#; Character_Value ('H') := 2#10100110#; Character_Value ('I') := 2#10111011#; Character_Value ('J') := 2#10001011#; Character_Value ('K') := 2#11000110#; Character_Value ('L') := 2#11001110#; Character_Value ('M') := 2#10101000#; Character_Value ('N') := 2#10100111#; Character_Value ('O') := 2#10001000#; Character_Value ('P') := 2#11100000#; Character_Value ('Q') := 2#10110000#; Character_Value ('R') := 2#11100111#; Character_Value ('S') := 2#10010100#; Character_Value ('T') := 2#11100110#; Character_Value ('U') := 2#11110010#; Character_Value ('V') := 2#10001111#; Character_Value ('W') := 2#10001010#; Character_Value ('X') := 2#10100010#; Character_Value ('Y') := 2#10010010#; Character_Value ('Z') := 2#11000001#; -- Object setup Vsip1.Setup; Seven_Led_Display.Setup; Seven_Led_Display.Protection_Off; end Character_Io;
nblk1=5 nid=0 hdr6=a [0x00] rec0=1a rec1=00 rec2=01 rec3=068 [0x01] rec0=1b rec1=00 rec2=04 rec3=03a [0x02] rec0=0d rec1=00 rec2=05 rec3=00c [0x03] rec0=1a rec1=00 rec2=03 rec3=010 [0x04] rec0=03 rec1=00 rec2=02 rec3=000 tail 0x2175959ce879c84a70c2e 0x42a00088462060003