DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦808978b3b⟧

    Length: 4096 (0x1000)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_0561b8

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00006b6f max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00007fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x000561b8 [0000000000001010110000110111000]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x00019e77 [000000000000011001111001110111]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff001c003c004068007bb [111111111111111111111111111111110000000000011100000000000011110000000000010000000110100000000000011110111011]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x06126/0x370} [00000000000000000110000100100110]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x064d6/0x254} [00000000000000000110010011010110]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x060e6/0x40} [00000000000000000110000011100110]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x06496/0x40} [00000000000000000110010010010110]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »TEXT_IO«
  [$0x0002]  0x00290 003 »BOUNDED_STRING«
  [$0x0003]  0x00318 004 »TEXT_INT«
  [$0x0004]  0x00370 005 »OBJ1«
  [$0x0005]  0x003a8 006 »OBJ2«
  [$0x0006]  0x003e0 007 »OBJ3«
  [$0x0007]  0x00418 008 »OBJ«
  [$0x0008]  0x00448 009 »MESSAGE«
  [$0x0009]  0x00498 00a »IO_INT«
  [$0x000a]  0x004e0 00b »'+'«
  [$0x000b]  0x00510 000 »'c'«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »TEXT_IO«
    @0x0269e [0x01] =  $0x0002 »BOUNDED_STRING«
    @0x02726 [0x02] =  $0x0003 »TEXT_INT«
    @0x0277e [0x03] =  $0x0004 »OBJ1«
    @0x027b6 [0x04] =  $0x0005 »OBJ2«
    @0x027ee [0x05] =  $0x0006 »OBJ3«
    @0x02826 [0x06] =  $0x0007 »OBJ«
    @0x02856 [0x07] =  $0x0008 »MESSAGE«
    @0x028a6 [0x08] =  $0x0009 »IO_INT«
    @0x028ee [0x09] =  $0x000a »'+'«
    @0x0291e [0x0a] =  $0x000b »'c'«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003630 [0x2b] +0x0560: ptr_0x2b_p → {D306 0x05113/0x83} [00000000000000000101000100010011]

    0x003650 +0x0580:                                    0x0 [0x760] 0…
{D301 0x03db0/0xce0}:D301
    0x003e90 [0x07] +0x00e0: ptr_0x7_p → {D302 0x05f4e/0xa0} [00000000000000000101111101001110]
    0x003f30 [0x0c] +0x0180: ptr_0xc_p → {D302 0x04f74/0xa0} [00000000000000000100111101110100]
    0x003f50 [0x0d] +0x01a0: ptr_0xd_p → {D302 0x05d82/0xa0} [00000000000000000101110110000010]
    0x004070 [0x16] +0x02c0: ptr_0x16_p → {D302 0x04d50/0xa0} [00000000000000000100110101010000]
    0x0040b0 [0x18] +0x0300: ptr_0x18_p → {D302 0x0675e/0xa0} [00000000000000000110011101011110]
    0x004110 [0x1b] +0x0360: ptr_0x1b_p → {D302 0x057e6/0xa0} [00000000000000000101011111100110]
    0x004230 [0x24] +0x0480: ptr_0x24_p → {D302 0x06af6/0xa0} [00000000000000000110101011110110]
    0x0042f0 [0x2a] +0x0540: ptr_0x2a_p → {D302 0x059b2/0xa0} [00000000000000000101100110110010]
    0x0044f0 [0x3a] +0x0740: ptr_0x3a_p → {D302 0x0526a/0xa0} [00000000000000000101001001101010]
    0x004530 [0x3c] +0x0780: ptr_0x3c_p → {D302 0x05612/0xa0} [00000000000000000101011000010010]
    0x004550 [0x3d] +0x07a0: ptr_0x3d_p → {D302 0x0543e/0xa0} [00000000000000000101010000111110]
    0x004630 [0x44] +0x0880: ptr_0x44_p → {D302 0x05b9e/0xa0} [00000000000000000101101110011110]
    0x004770 [0x4e] +0x09c0: ptr_0x4e_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x004790 [0x4f] +0x09e0: ptr_0x4f_p → {D302 0x0692a/0xa0} [00000000000000000110100100101010]

    0x0047b0 +0x0a00:                                    0x0 [0x2e0] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x04c04/0x78}:ARRAY_STRING[0x1,0x7] = "TEXT_IO"
{D303 0x04c7c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d1c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d1c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d50/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x04c7c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x04df0/0xb0}:ARRAY_STRING[0x1,0xe] = "BOUNDED_STRING"
{D303 0x04ea0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f40/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04f40/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f74/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x04ea0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x05014/0x80}:ARRAY_STRING[0x1,0x8] = "TEXT_INT"
{D307 0x05094/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000ac36e d307_3 = 0x00000002
{D306 0x05113/0x83}:D306 d306_d303_p → {D303 0x04ea0/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x05094/0x7f}
{D303 0x05196/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05236/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x05236/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0526a/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x05196/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0530a/0x60}:ARRAY_STRING[0x1,0x4] = "OBJ1"
{D303 0x0536a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0540a/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x0540a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0543e/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0536a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x054de/0x60}:ARRAY_STRING[0x1,0x4] = "OBJ2"
{D303 0x0553e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x055de/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x055de/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05612/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0553e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x056b2/0x60}:ARRAY_STRING[0x1,0x4] = "OBJ3"
{D303 0x05712/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x057b2/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x057b2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x057e6/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05712/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x05886/0x58}:ARRAY_STRING[0x1,0x3] = "OBJ"
{D303 0x058de/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0597e/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x0597e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x059b2/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x058de/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x05a52/0x78}:ARRAY_STRING[0x1,0x7] = "MESSAGE"
{D303 0x05aca/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05b6a/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05b6a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05b9e/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x05aca/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x05c3e/0x70}:ARRAY_STRING[0x1,0x6] = "IO_INT"
{D303 0x05cae/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05d4e/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x05d4e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05d82/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05cae/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x05e22/0x58}:ARRAY_STRING[0x1,0x3] = "'+'"
{D303 0x05e7a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05f1a/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x05f1a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05f4e/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05e7a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x05fee/0x58}:ARRAY_STRING[0x1,0x3] = "'c'"
{D303 0x06046/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0672a/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x060e6/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x06126/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x06166 [0x00] =  $0x000c »'u'«
    @0x06196 [0x01] =  $0x000d »'b'«
    @0x061c6 [0x02] =  $0x000e »'e'«
    @0x061f6 [0x03] =  $0x0152 »\xc0\x36\x80\x75\x92\x00\x92\x11\x00\x36\x80\x75\x92\x02\x12\x11«
{Thing2 0x06496/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x064d6/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »TEXT_IO«
  [$0x0002]  0x00290 003 »BOUNDED_STRING«
  [$0x0003]  0x00318 004 »TEXT_INT«
  [$0x0004]  0x00370 005 »OBJ1«
  [$0x0005]  0x003a8 006 »OBJ2«
  [$0x0006]  0x003e0 007 »OBJ3«
  [$0x0007]  0x00418 008 »OBJ«
  [$0x0008]  0x00448 009 »MESSAGE«
  [$0x0009]  0x00498 00a »IO_INT«
  [$0x000a]  0x004e0 00b »'+'«
  [$0x000b]  0x00510 00c »'c'«
  [$0x000c]  0x03d58 00d »'u'«
  [$0x000d]  0x03d88 00e »'b'«
  [$0x000e]  0x03db8 000 »'e'«
{D304 0x0672a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0675e/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x06046/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x067fe/0x58}:ARRAY_STRING[0x1,0x3] = "'u'"
{D303 0x06856/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x068f6/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x068f6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0692a/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x06856/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x069ca/0x58}:ARRAY_STRING[0x1,0x3] = "'b'"
{D303 0x06a22/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06ac2/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x06ac2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06af6/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x06a22/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x06b96/0x58}:ARRAY_STRING[0x1,0x3] = "'e'"