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DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Excavated with: AutoArchaeologist - Free & Open Source Software. |
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Length: 5120 (0x1400) Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_0455c7
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000 └─ ⟦5a81ac88f⟧ »Space Info Vol 1« └─⟦this⟧
{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x0000872b max_bits = 0xffffffff zero = 0x00000000 alloced_bits = 0x00009fff {HeadVar3 0x00080/0x2aa}:HeadVar3 0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001] 0x0000a0 [0x01] +0x0020: head_segment = 0x000455c7 [0000000000001000101010111000111] 0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001] 0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010] 0x0000ff [0x04] +0x007f: 0x000100 [0x05] +0x0080: 0x00011f [0x06] +0x009f: [00000000000000000000000000000000] 0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010] 0x000160 [0x08] +0x00e0: head_object = 0x000153fa [000000000000010101001111111010] 0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001] 0x00019e [0x0a] +0x011e: 0x0001be [0x0b] +0x013e: 0x0001de [0x0c] +0x015e: 0x0001fe [0x0d] +0x017e: 0x00021e [0x0e] +0x019e: 0x00023e [0x0f] +0x01be: 0x00025e [0x10] +0x01de: 0x000265 [0x11] +0x01e5: head_variant = 0x3 [11] 0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010] 0x00026a [0x13] +0x01ea: 0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000] 0x0002aa [0x15] +0x022a: 0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000] {R1kSegChunk 0x0032a/0x1ff0}: =================== 0x00032a +0x0000: 0x0 [0x1f80] 0… 0x0022aa +0x1f80: 0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000 {Thing1 0x0231a/0x10c}:Thing1 0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff00300064003f18007de [111111111111111111111111111111110000000000110000000000000110010000000000001111110001100000000000011111011110] 0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110] 0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x05fdc/0x370} [00000000000000000101111111011100] 0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x07d32/0x3d0} [00000000000000000111110100110010] 0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x05f9c/0x40} [00000000000000000101111110011100] 0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x07cf2/0x40} [00000000000000000111110011110010] {StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b [$0x0001] 0x00240 002 »GENERIC_FACT« [$0x0002] 0x002b8 003 »ROBOT_SLOTS« [$0x0003] 0x00328 004 »COLOUR« [$0x0004] 0x00370 005 »STATE« [$0x0005] 0x003b0 006 »=« [$0x0006] 0x003d0 007 »<« [$0x0007] 0x003f0 008 »>« [$0x0008] 0x00410 009 »<=« [$0x0009] 0x00438 00a »>=« [$0x000a] 0x00460 00b »BOX_SLOTS« [$0x000b] 0x004c0 000 »SIZE« {StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065 @0x0264e [0x00] = $0x0001 »GENERIC_FACT« @0x026c6 [0x01] = $0x0002 »ROBOT_SLOTS« @0x02736 [0x02] = $0x0003 »COLOUR« @0x0277e [0x03] = $0x0004 »STATE« @0x027be [0x04] = $0x0005 »=« @0x027de [0x05] = $0x0006 »<« @0x027fe [0x06] = $0x0007 »>« @0x0281e [0x07] = $0x0008 »<=« @0x02846 [0x08] = $0x0009 »>=« @0x0286e [0x09] = $0x000a »BOX_SLOTS« @0x028ce [0x0a] = $0x000b »SIZE« {D300 0x02970/0xc0}:D300 0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000] 0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000] 0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000] 0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000] 0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000] 0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000] {BitPointerArray 0x02a30/0x6a0}:BitPointerArray 0x002a30 +0x0000: 0x0 [0x6a0] 0… {D305 0x030d0/0xce0}:D305 0x0030d0 +0x0000: 0x0 [0xce0] 0… {D301 0x03db0/0xce0}:D301 0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x05500/0xa0} [00000000000000000101010100000000] 0x004150 [0x1d] +0x03a0: ptr_0x1d_p → {D302 0x06818/0xa0} [00000000000000000110100000011000] 0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x05878/0xa0} [00000000000000000101100001111000] 0x0042f0 [0x2a] +0x0540: ptr_0x2a_p → {D302 0x077b2/0xa0} [00000000000000000111011110110010] 0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x056bc/0xa0} [00000000000000000101011010111100] 0x004390 [0x2f] +0x05e0: ptr_0x2f_p → {D302 0x070a2/0xa0} [00000000000000000111000010100010] 0x0043f0 [0x32] +0x0640: ptr_0x32_p → {D302 0x069f4/0xa0} [00000000000000000110100111110100] 0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x05a3c/0xa0} [00000000000000000101101000111100] 0x0044b0 [0x38] +0x0700: ptr_0x38_p → {D302 0x05c00/0xa0} [00000000000000000101110000000000] 0x0044d0 [0x39] +0x0720: ptr_0x39_p → {D302 0x0798e/0xa0} [00000000000000000111100110001110] 0x0045f0 [0x42] +0x0840: ptr_0x42_p → {D302 0x07b5a/0xa0} [00000000000000000111101101011010] 0x004610 [0x43] +0x0860: ptr_0x43_p → {D302 0x0831a/0xa0} [00000000000000001000001100011010] 0x004710 [0x4b] +0x0960: ptr_0x4b_p → {D302 0x0726e/0xa0} [00000000000000000111001001101110] 0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x04f84/0xa0} [00000000000000000100111110000100] 0x004790 [0x4f] +0x09e0: ptr_0x4f_p → {D302 0x084e6/0xa0} [00000000000000001000010011100110] 0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x05344/0xa0} [00000000000000000101001101000100] 0x004850 [0x55] +0x0aa0: ptr_0x55_p → {D302 0x06614/0xa0} [00000000000000000110011000010100] 0x0048f0 [0x5a] +0x0b40: ptr_0x5a_p → {D302 0x05dfc/0xa0} [00000000000000000101110111111100] 0x0049b0 [0x60] +0x0c00: ptr_0x60_p → {D302 0x086b2/0xa0} [00000000000000001000011010110010] 0x004a70 [0x66] +0x0cc0: ptr_0x66_p → {D302 0x04d78/0xa0} [00000000000000000100110101111000] {D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000 {D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04b64/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0 {ArrayString 0x04c04/0xa0}:ARRAY_STRING[0x1,0xc] = "GENERIC_FACT" {D303 0x04ca4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d44/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000 {D304 0x04d44/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04d78/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x04ca4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098 {ArrayString 0x04e18/0x98}:ARRAY_STRING[0x1,0xb] = "ROBOT_SLOTS" {D303 0x04eb0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f50/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000 {D304 0x04f50/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04f84/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x04eb0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x05024/0x70}:ARRAY_STRING[0x1,0x6] = "COLOUR" {D303 0x05094/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05134/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000 {D304 0x05134/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05168/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x05094/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x05208/0x68}:ARRAY_STRING[0x1,0x5] = "STATE" {D303 0x05270/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05310/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000 {D304 0x05310/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05344/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x05168/0xa0} d302_d303_p → {D303 0x05270/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x053e4/0x48}:ARRAY_STRING[0x1,0x1] = "=" {D303 0x0542c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x054cc/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000 {D304 0x054cc/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05500/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x04b64/0xa0} d302_d303_p → {D303 0x0542c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x055a0/0x48}:ARRAY_STRING[0x1,0x1] = "<" {D303 0x055e8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05688/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000 {D304 0x05688/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x056bc/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x055e8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x0575c/0x48}:ARRAY_STRING[0x1,0x1] = ">" {D303 0x057a4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05844/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000 {D304 0x05844/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05878/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x057a4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x05918/0x50}:ARRAY_STRING[0x1,0x2] = "<=" {D303 0x05968/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05a08/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000 {D304 0x05a08/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05a3c/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x05968/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x05adc/0x50}:ARRAY_STRING[0x1,0x2] = ">=" {D303 0x05b2c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05bcc/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000 {D304 0x05bcc/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05c00/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x05b2c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088 {ArrayString 0x05ca0/0x88}:ARRAY_STRING[0x1,0x9] = "BOX_SLOTS" {D303 0x05d28/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05dc8/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000 {D304 0x05dc8/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05dfc/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x05d28/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x05e9c/0x60}:ARRAY_STRING[0x1,0x4] = "SIZE" {D303 0x05efc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x065e0/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000 {Thing2 0x05f9c/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368} {StringStore 0x05fdc/0x370}:StringStore x = 0x00000001 y = 0x00000066 @0x0601e [0x00] = $0x000c »BALL_SLOTS« @0x06086 [0x01] = $0x000d »PLACE« @0x060c6 [0x02] = $0x000e »BOXES« @0x06106 [0x03] = $0x000f »'B'« @0x06136 [0x04] = $0x0010 »'o'« @0x06166 [0x05] = $0x0011 »'x'« @0x06196 [0x06] = $0x0012 »BALLS« @0x061d6 [0x07] = $0x0013 »'a'« @0x06206 [0x08] = $0x0014 »'l'« @0x06236 [0x09] = $0x0015 »ROBOTS« @0x0627e [0x0a] = $0x0016 »'R'« @0x062ae [0x0b] = $0x0017 »'b'« @0x062de [0x0c] = $0x0018 »'t'« {Thing2 0x0634c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2} {StringIndex 0x0638c/0x254}:StringIndex x = 0x00000001 y = 0x0000000e [$0x0001] 0x00240 002 »GENERIC_FACT« [$0x0002] 0x002b8 003 »ROBOT_SLOTS« [$0x0003] 0x00328 004 »COLOUR« [$0x0004] 0x00370 005 »STATE« [$0x0005] 0x003b0 006 »=« [$0x0006] 0x003d0 007 »<« [$0x0007] 0x003f0 008 »>« [$0x0008] 0x00410 009 »<=« [$0x0009] 0x00438 00a »>=« [$0x000a] 0x00460 00b »BOX_SLOTS« [$0x000b] 0x004c0 00c »SIZE« [$0x000c] 0x03c10 00d »BALL_SLOTS« [$0x000d] 0x03c78 00e »PLACE« [$0x000e] 0x03cb8 000 »BOXES« {D304 0x065e0/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06614/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x05efc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090 {ArrayString 0x066b4/0x90}:ARRAY_STRING[0x1,0xa] = "BALL_SLOTS" {D303 0x06744/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x067e4/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000 {D304 0x067e4/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06818/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x06744/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x068b8/0x68}:ARRAY_STRING[0x1,0x5] = "PLACE" {D303 0x06920/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x069c0/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000 {D304 0x069c0/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x069f4/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x06920/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x06a94/0x68}:ARRAY_STRING[0x1,0x5] = "BOXES" {D303 0x06afc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06ea2/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000 {Thing2 0x06b9c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0638c/0x254} next_p → {Thing2 0x0634c/0x40} {StringIndex 0x06bdc/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011 [$0x0001] 0x00240 002 »GENERIC_FACT« [$0x0002] 0x002b8 003 »ROBOT_SLOTS« [$0x0003] 0x00328 004 »COLOUR« [$0x0004] 0x00370 005 »STATE« [$0x0005] 0x003b0 006 »=« [$0x0006] 0x003d0 007 »<« [$0x0007] 0x003f0 008 »>« [$0x0008] 0x00410 009 »<=« [$0x0009] 0x00438 00a »>=« [$0x000a] 0x00460 00b »BOX_SLOTS« [$0x000b] 0x004c0 00c »SIZE« [$0x000c] 0x03c10 00d »BALL_SLOTS« [$0x000d] 0x03c78 00e »PLACE« [$0x000e] 0x03cb8 00f »BOXES« [$0x000f] 0x03cf8 010 »'B'« [$0x0010] 0x03d28 011 »'o'« [$0x0011] 0x03d58 000 »'x'« {D304 0x06ea2/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06ed6/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x06afc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x06f76/0x58}:ARRAY_STRING[0x1,0x3] = "'B'" {D303 0x06fce/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0706e/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000 {D304 0x0706e/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x070a2/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x06fce/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x07142/0x58}:ARRAY_STRING[0x1,0x3] = "'o'" {D303 0x0719a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0723a/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000 {D304 0x0723a/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0726e/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0719a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x0730e/0x58}:ARRAY_STRING[0x1,0x3] = "'x'" {D303 0x07366/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0777e/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000 {Thing2 0x07406/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06bdc/0x2c6} next_p → {Thing2 0x06b9c/0x40} {StringIndex 0x07446/0x338}:StringIndex x = 0x00000001 y = 0x00000014 [$0x0001] 0x00240 002 »GENERIC_FACT« [$0x0002] 0x002b8 003 »ROBOT_SLOTS« [$0x0003] 0x00328 004 »COLOUR« [$0x0004] 0x00370 005 »STATE« [$0x0005] 0x003b0 006 »=« [$0x0006] 0x003d0 007 »<« [$0x0007] 0x003f0 008 »>« [$0x0008] 0x00410 009 »<=« [$0x0009] 0x00438 00a »>=« [$0x000a] 0x00460 00b »BOX_SLOTS« [$0x000b] 0x004c0 00c »SIZE« [$0x000c] 0x03c10 00d »BALL_SLOTS« [$0x000d] 0x03c78 00e »PLACE« [$0x000e] 0x03cb8 00f »BOXES« [$0x000f] 0x03cf8 010 »'B'« [$0x0010] 0x03d28 011 »'o'« [$0x0011] 0x03d58 012 »'x'« [$0x0012] 0x03d88 013 »BALLS« [$0x0013] 0x03dc8 014 »'a'« [$0x0014] 0x03df8 000 »'l'« {D304 0x0777e/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x077b2/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x07366/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x07852/0x68}:ARRAY_STRING[0x1,0x5] = "BALLS" {D303 0x078ba/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0795a/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000 {D304 0x0795a/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0798e/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x078ba/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x07a2e/0x58}:ARRAY_STRING[0x1,0x3] = "'a'" {D303 0x07a86/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07b26/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000 {D304 0x07b26/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07b5a/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x07a86/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x07bfa/0x58}:ARRAY_STRING[0x1,0x3] = "'l'" {D303 0x07c52/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08102/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000 {Thing2 0x07cf2/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07446/0x338} next_p → {Thing2 0x07406/0x40} {StringIndex 0x07d32/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018 [$0x0001] 0x00240 002 »GENERIC_FACT« [$0x0002] 0x002b8 003 »ROBOT_SLOTS« [$0x0003] 0x00328 004 »COLOUR« [$0x0004] 0x00370 005 »STATE« [$0x0005] 0x003b0 006 »=« [$0x0006] 0x003d0 007 »<« [$0x0007] 0x003f0 008 »>« [$0x0008] 0x00410 009 »<=« [$0x0009] 0x00438 00a »>=« [$0x000a] 0x00460 00b »BOX_SLOTS« [$0x000b] 0x004c0 00c »SIZE« [$0x000c] 0x03c10 00d »BALL_SLOTS« [$0x000d] 0x03c78 00e »PLACE« [$0x000e] 0x03cb8 00f »BOXES« [$0x000f] 0x03cf8 010 »'B'« [$0x0010] 0x03d28 011 »'o'« [$0x0011] 0x03d58 012 »'x'« [$0x0012] 0x03d88 013 »BALLS« [$0x0013] 0x03dc8 014 »'a'« [$0x0014] 0x03df8 015 »'l'« [$0x0015] 0x03e28 016 »ROBOTS« [$0x0016] 0x03e70 017 »'R'« [$0x0017] 0x03ea0 018 »'b'« [$0x0018] 0x03ed0 000 »'t'« {D304 0x08102/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08136/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x07c52/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x081d6/0x70}:ARRAY_STRING[0x1,0x6] = "ROBOTS" {D303 0x08246/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x082e6/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000 {D304 0x082e6/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0831a/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x08136/0xa0} d302_d303_p → {D303 0x08246/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x083ba/0x58}:ARRAY_STRING[0x1,0x3] = "'R'" {D303 0x08412/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x084b2/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000 {D304 0x084b2/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x084e6/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x06ed6/0xa0} d302_d303_p → {D303 0x08412/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x08586/0x58}:ARRAY_STRING[0x1,0x3] = "'b'" {D303 0x085de/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0867e/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000 {D304 0x0867e/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x086b2/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x085de/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x08752/0x58}:ARRAY_STRING[0x1,0x3] = "'t'"