DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦8920b8043⟧

    Length: 5120 (0x1400)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_04427d

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x0000817f max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00009fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x0004427d [0000000000001000100001001111101]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x00014e78 [000000000000010100111001111000]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff0028005400451800871 [111111111111111111111111111111110000000000101000000000000101010000000000010001010001100000000000100001110001]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x065d8/0x370} [00000000000000000110010111011000]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x073d6/0x338} [00000000000000000111001111010110]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x06598/0x40} [00000000000000000110010110011000]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x07396/0x40} [00000000000000000111001110010110]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »SIZE«
  [$0x0002]  0x00278 003 »ELEMENT«
  [$0x0003]  0x002c8 004 »=«
  [$0x0004]  0x002e8 005 »<«
  [$0x0005]  0x00308 006 »>«
  [$0x0006]  0x00328 007 »<=«
  [$0x0007]  0x00350 008 »>=«
  [$0x0008]  0x00378 009 »DESTRUCTOR«
  [$0x0009]  0x003e0 00a »ELT«
  [$0x000a]  0x00410 00b »OBJECT«
  [$0x000b]  0x00458 000 »ITERATOR«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »SIZE«
    @0x02686 [0x01] =  $0x0002 »ELEMENT«
    @0x026d6 [0x02] =  $0x0003 »=«
    @0x026f6 [0x03] =  $0x0004 »<«
    @0x02716 [0x04] =  $0x0005 »>«
    @0x02736 [0x05] =  $0x0006 »<=«
    @0x0275e [0x06] =  $0x0007 »>=«
    @0x02786 [0x07] =  $0x0008 »DESTRUCTOR«
    @0x027ee [0x08] =  $0x0009 »ELT«
    @0x0281e [0x09] =  $0x000a »OBJECT«
    @0x02866 [0x0a] =  $0x000b »ITERATOR«
    @0x028be [0x0b] =  $0x000c »ADD«
    @0x028ee [0x0c] =  $0x000d »REMOVE«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003330 [0x13] +0x0260: ptr_0x13_p → {D306 0x07f77/0x83} [00000000000000000111111101110111]
    0x003410 [0x1a] +0x0340: ptr_0x1a_p → {D306 0x07d73/0x83} [00000000000000000111110101110011]
    0x0035b0 [0x27] +0x04e0: ptr_0x27_p → {D306 0x07c71/0x83} [00000000000000000111110001110001]
    0x003a30 [0x4b] +0x0960: ptr_0x4b_p → {D306 0x08079/0x83} [00000000000000001000000001111001]
    0x003d10 [0x62] +0x0c40: ptr_0x62_p → {D306 0x07e75/0x83} [00000000000000000111111001110101]
    0x003d50 [0x64] +0x0c80: ptr_0x64_p → {D306 0x0817b/0x83} [00000000000000001000000101111011]

    0x003d70 +0x0ca0:                                    0x0 [0x40] 0…
{D301 0x03db0/0xce0}:D301
    0x003db0 [0x00] +0x0000: ptr_0x0_p → {D302 0x0697c/0xa0} [00000000000000000110100101111100]
    0x003eb0 [0x08] +0x0100: ptr_0x8_p → {D302 0x057e0/0xa0} [00000000000000000101011111100000]
    0x003fb0 [0x10] +0x0200: ptr_0x10_p → {D302 0x05d94/0xa0} [00000000000000000101110110010100]
    0x003fd0 [0x11] +0x0220: ptr_0x11_p → {D302 0x071f6/0xa0} [00000000000000000111000111110110]
    0x004010 [0x13] +0x0260: ptr_0x13_p → {D302 0x0791e/0xa0} [00000000000000000111100100011110]
    0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x050e0/0xa0} [00000000000000000101000011100000]
    0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x05458/0xa0} [00000000000000000101010001011000]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x0529c/0xa0} [00000000000000000101001010011100]
    0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x0702a/0xa0} [00000000000000000111000000101010]
    0x004490 [0x37] +0x06e0: ptr_0x37_p → {D302 0x06e56/0xa0} [00000000000000000110111001010110]
    0x004530 [0x3c] +0x0780: ptr_0x3c_p → {D302 0x059e4/0xa0} [00000000000000000101100111100100]
    0x0045d0 [0x41] +0x0820: ptr_0x41_p → {D302 0x07742/0xa0} [00000000000000000111011101000010]
    0x0045f0 [0x42] +0x0840: ptr_0x42_p → {D302 0x063e8/0xa0} [00000000000000000110001111101000]
    0x0046d0 [0x49] +0x0920: ptr_0x49_p → {D302 0x04d38/0xa0} [00000000000000000100110100111000]
    0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x07b0a/0xa0} [00000000000000000111101100001010]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x04f24/0xa0} [00000000000000000100111100100100]
    0x0048d0 [0x59] +0x0b20: ptr_0x59_p → {D302 0x05bb0/0xa0} [00000000000000000101101110110000]
    0x0048f0 [0x5a] +0x0b40: ptr_0x5a_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0x0621c/0xa0} [00000000000000000110001000011100]

    0x004970 +0x0bc0:                                    0x0 [0x120] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x04c04/0x60}:ARRAY_STRING[0x1,0x4] = "SIZE"
{D303 0x04c64/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d04/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d04/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d38/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x04c64/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x04dd8/0x78}:ARRAY_STRING[0x1,0x7] = "ELEMENT"
{D303 0x04e50/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04ef0/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04ef0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f24/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04e50/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x04fc4/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x0500c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x050ac/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x050ac/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x050e0/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0500c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05180/0x48}:ARRAY_STRING[0x1,0x1] = "<"
{D303 0x051c8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05268/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x05268/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0529c/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x051c8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0533c/0x48}:ARRAY_STRING[0x1,0x1] = ">"
{D303 0x05384/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05424/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x05424/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05458/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x05384/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x054f8/0x50}:ARRAY_STRING[0x1,0x2] = "<="
{D303 0x05548/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x055e8/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x055e8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0561c/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x05548/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x056bc/0x50}:ARRAY_STRING[0x1,0x2] = ">="
{D303 0x0570c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x057ac/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x057ac/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x057e0/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x0570c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x05880/0x90}:ARRAY_STRING[0x1,0xa] = "DESTRUCTOR"
{D303 0x05910/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x059b0/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x059b0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x059e4/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05910/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x05a84/0x58}:ARRAY_STRING[0x1,0x3] = "ELT"
{D303 0x05adc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05b7c/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x05b7c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05bb0/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x05adc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x05c50/0x70}:ARRAY_STRING[0x1,0x6] = "OBJECT"
{D303 0x05cc0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05d60/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x05d60/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05d94/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x05cc0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x05e34/0x80}:ARRAY_STRING[0x1,0x8] = "ITERATOR"
{D303 0x05eb4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x061e8/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x05f54/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x05f94/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »SIZE«
  [$0x0002]  0x00278 003 »ELEMENT«
  [$0x0003]  0x002c8 004 »=«
  [$0x0004]  0x002e8 005 »<«
  [$0x0005]  0x00308 006 »>«
  [$0x0006]  0x00328 007 »<=«
  [$0x0007]  0x00350 008 »>=«
  [$0x0008]  0x00378 009 »DESTRUCTOR«
  [$0x0009]  0x003e0 00a »ELT«
  [$0x000a]  0x00410 00b »OBJECT«
  [$0x000b]  0x00458 00c »ITERATOR«
  [$0x000c]  0x004b0 00d »ADD«
  [$0x000d]  0x004e0 00e »REMOVE«
  [$0x000e]  0x04210 000 »INIT«
{D304 0x061e8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0621c/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05eb4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x062bc/0x58}:ARRAY_STRING[0x1,0x3] = "ADD"
{D303 0x06314/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x063b4/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x063b4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x063e8/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x06314/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x06488/0x70}:ARRAY_STRING[0x1,0x6] = "REMOVE"
{D303 0x064f8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06948/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{Thing2 0x06598/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x065d8/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x0661e [0x00] =  $0x000e »INIT«
    @0x06656 [0x01] =  $0x000f »ITER«
    @0x0668e [0x02] =  $0x0010 »SET«
    @0x066be [0x03] =  $0x0011 »NEXT«
    @0x066f6 [0x04] =  $0x0012 »VALUE«
    @0x06736 [0x05] =  $0x0013 »IS_DONE«
    @0x06786 [0x06] =  $0x0014 »&«
{D304 0x06948/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0697c/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x064f8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x06a1c/0x60}:ARRAY_STRING[0x1,0x4] = "INIT"
{D303 0x06a7c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06e22/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x06b1c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x05f94/0x254} next_p → {Thing2 0x05f54/0x40}
{StringIndex 0x06b5c/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »SIZE«
  [$0x0002]  0x00278 003 »ELEMENT«
  [$0x0003]  0x002c8 004 »=«
  [$0x0004]  0x002e8 005 »<«
  [$0x0005]  0x00308 006 »>«
  [$0x0006]  0x00328 007 »<=«
  [$0x0007]  0x00350 008 »>=«
  [$0x0008]  0x00378 009 »DESTRUCTOR«
  [$0x0009]  0x003e0 00a »ELT«
  [$0x000a]  0x00410 00b »OBJECT«
  [$0x000b]  0x00458 00c »ITERATOR«
  [$0x000c]  0x004b0 00d »ADD«
  [$0x000d]  0x004e0 00e »REMOVE«
  [$0x000e]  0x04210 00f »INIT«
  [$0x000f]  0x04248 010 »ITER«
  [$0x0010]  0x04280 011 »SET«
  [$0x0011]  0x042b0 000 »NEXT«
{D304 0x06e22/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06e56/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x06a7c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x06ef6/0x60}:ARRAY_STRING[0x1,0x4] = "ITER"
{D303 0x06f56/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06ff6/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x06ff6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0702a/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0561c/0xa0} d302_d303_p → {D303 0x06f56/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x070ca/0x58}:ARRAY_STRING[0x1,0x3] = "SET"
{D303 0x07122/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x071c2/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x071c2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x071f6/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x07122/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x07296/0x60}:ARRAY_STRING[0x1,0x4] = "NEXT"
{D303 0x072f6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0770e/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x07396/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06b5c/0x2c6} next_p → {Thing2 0x06b1c/0x40}
{StringIndex 0x073d6/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »SIZE«
  [$0x0002]  0x00278 003 »ELEMENT«
  [$0x0003]  0x002c8 004 »=«
  [$0x0004]  0x002e8 005 »<«
  [$0x0005]  0x00308 006 »>«
  [$0x0006]  0x00328 007 »<=«
  [$0x0007]  0x00350 008 »>=«
  [$0x0008]  0x00378 009 »DESTRUCTOR«
  [$0x0009]  0x003e0 00a »ELT«
  [$0x000a]  0x00410 00b »OBJECT«
  [$0x000b]  0x00458 00c »ITERATOR«
  [$0x000c]  0x004b0 00d »ADD«
  [$0x000d]  0x004e0 00e »REMOVE«
  [$0x000e]  0x04210 00f »INIT«
  [$0x000f]  0x04248 010 »ITER«
  [$0x0010]  0x04280 011 »SET«
  [$0x0011]  0x042b0 012 »NEXT«
  [$0x0012]  0x042e8 013 »VALUE«
  [$0x0013]  0x04328 014 »IS_DONE«
  [$0x0014]  0x04378 000 »&«
{D304 0x0770e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07742/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x072f6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x077e2/0x68}:ARRAY_STRING[0x1,0x5] = "VALUE"
{D303 0x0784a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x078ea/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x078ea/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0791e/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x0784a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x079be/0x78}:ARRAY_STRING[0x1,0x7] = "IS_DONE"
{D303 0x07a36/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07ad6/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{D304 0x07ad6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07b0a/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x07a36/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x07baa/0x48}:ARRAY_STRING[0x1,0x1] = "&"
{D307 0x07bf2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000884f8 d307_3 = 0x00000002
{D306 0x07c71/0x83}:D306 d306_d303_p → {D303 0x05eb4/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x07bf2/0x7f}
{D307 0x07cf4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000884f8 d307_3 = 0x00000002
{D306 0x07d73/0x83}:D306 d306_d303_p → {D303 0x06314/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x07cf4/0x7f}
{D307 0x07df6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000884f8 d307_3 = 0x00000002
{D306 0x07e75/0x83}:D306 d306_d303_p → {D303 0x064f8/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x07df6/0x7f}
{D307 0x07ef8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000884f8 d307_3 = 0x00000002
{D306 0x07f77/0x83}:D306 d306_d303_p → {D303 0x07122/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x07ef8/0x7f}
{D307 0x07ffa/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000884f8 d307_3 = 0x00000002
{D306 0x08079/0x83}:D306 d306_d303_p → {D303 0x072f6/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x07ffa/0x7f}
{D307 0x080fc/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000884f8 d307_3 = 0x00000002
{D306 0x0817b/0x83}:D306 d306_d303_p → {D303 0x0784a/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x080fc/0x7f}