DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦8e7ae922b⟧

    Length: 5120 (0x1400)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_0025d6

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00008c59 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00009fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x000025d6 [0000000000000000010010111010110]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x0000006e [000000000000000000000001101110]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff00300060005cf000b75 [111111111111111111111111111111110000000000110000000000000110000000000000010111001111000000000000101101110101]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x07da8/0x378} [00000000000000000111110110101000]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x0834c/0x3d0} [00000000000000001000001101001100]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x07d68/0x40} [00000000000000000111110101101000]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x0830c/0x40} [00000000000000001000001100001100]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »ID«
  [$0x0002]  0x00268 003 »KIND«
  [$0x0003]  0x002a0 004 »FULL«
  [$0x0004]  0x002d8 005 »PRIMARY«
  [$0x0005]  0x00328 006 »SECONDARY«
  [$0x0006]  0x00388 007 »=«
  [$0x0007]  0x003a8 008 »<«
  [$0x0008]  0x003c8 009 »>«
  [$0x0009]  0x003e8 00a »<=«
  [$0x000a]  0x00410 00b »>=«
  [$0x000b]  0x00438 000 »BACKUP«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »ID«
    @0x02676 [0x01] =  $0x0002 »KIND«
    @0x026ae [0x02] =  $0x0003 »FULL«
    @0x026e6 [0x03] =  $0x0004 »PRIMARY«
    @0x02736 [0x04] =  $0x0005 »SECONDARY«
    @0x02796 [0x05] =  $0x0006 »=«
    @0x027b6 [0x06] =  $0x0007 »<«
    @0x027d6 [0x07] =  $0x0008 »>«
    @0x027f6 [0x08] =  $0x0009 »<=«
    @0x0281e [0x09] =  $0x000a »>=«
    @0x02846 [0x0a] =  $0x000b »BACKUP«
    @0x0288e [0x0b] =  $0x000c »VARIETY«
    @0x028de [0x0c] =  $0x000d »HISTORY«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003410 [0x1a] +0x0340: ptr_0x1a_p → {D306 0x06383/0x83} [00000000000000000110001110000011]

    0x003430 +0x0360:                                    0x0 [0x980] 0…
{D301 0x03db0/0xce0}:D301
    0x003e30 [0x04] +0x0080: ptr_0x4_p → {D302 0x04d28/0xa0} [00000000000000000100110100101000]
    0x003e90 [0x07] +0x00e0: ptr_0x7_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x003ed0 [0x09] +0x0120: ptr_0x9_p → {D302 0x06a76/0xa0} [00000000000000000110101001110110]
    0x003ef0 [0x0a] +0x0140: ptr_0xa_p → {D302 0x064da/0xa0} [00000000000000000110010011011010]
    0x003f30 [0x0c] +0x0180: ptr_0xc_p → {D302 0x05d74/0xa0} [00000000000000000101110101110100]
    0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x05674/0xa0} [00000000000000000101011001110100]
    0x0040b0 [0x18] +0x0300: ptr_0x18_p → {D302 0x050d0/0xa0} [00000000000000000101000011010000]
    0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x059ec/0xa0} [00000000000000000101100111101100]
    0x0042d0 [0x29] +0x0520: ptr_0x29_p → {D302 0x0794c/0xa0} [00000000000000000111100101001100]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x071c4/0xa0} [00000000000000000111000111000100]
    0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x05bb0/0xa0} [00000000000000000101101110110000]
    0x004430 [0x34] +0x0680: ptr_0x34_p → {D302 0x08154/0xa0} [00000000000000001000000101010100]
    0x004510 [0x3b] +0x0760: ptr_0x3b_p → {D302 0x08ba8/0xa0} [00000000000000001000101110101000]
    0x004590 [0x3f] +0x07e0: ptr_0x3f_p → {D302 0x073a0/0xa0} [00000000000000000111001110100000]
    0x0045b0 [0x40] +0x0800: ptr_0x40_p → {D302 0x04efc/0xa0} [00000000000000000100111011111100]
    0x004630 [0x44] +0x0880: ptr_0x44_p → {D302 0x08750/0xa0} [00000000000000001000011101010000]
    0x004710 [0x4b] +0x0960: ptr_0x4b_p → {D302 0x07b70/0xa0} [00000000000000000111101101110000]
    0x004730 [0x4c] +0x0980: ptr_0x4c_p → {D302 0x061ec/0xa0} [00000000000000000110000111101100]
    0x0047f0 [0x52] +0x0a40: ptr_0x52_p → {D302 0x052bc/0xa0} [00000000000000000101001010111100]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x054b8/0xa0} [00000000000000000101010010111000]
    0x004a10 [0x63] +0x0c60: ptr_0x63_p → {D302 0x08984/0xa0} [00000000000000001000100110000100]
    0x004a70 [0x66] +0x0cc0: ptr_0x66_p → {D302 0x06f88/0xa0} [00000000000000000110111110001000]

{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x04c04/0x50}:ARRAY_STRING[0x1,0x2] = "ID"
{D303 0x04c54/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04cf4/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04cf4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d28/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x04c54/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x04dc8/0x60}:ARRAY_STRING[0x1,0x4] = "KIND"
{D303 0x04e28/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04ec8/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04ec8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04efc/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x04e28/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x04f9c/0x60}:ARRAY_STRING[0x1,0x4] = "FULL"
{D303 0x04ffc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0509c/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x0509c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x050d0/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x04ffc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x05170/0x78}:ARRAY_STRING[0x1,0x7] = "PRIMARY"
{D303 0x051e8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05288/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x05288/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x052bc/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x051e8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x0535c/0x88}:ARRAY_STRING[0x1,0x9] = "SECONDARY"
{D303 0x053e4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05484/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x05484/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x054b8/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x053e4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05558/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x055a0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05640/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x05640/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05674/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x055a0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05714/0x48}:ARRAY_STRING[0x1,0x1] = "<"
{D303 0x0575c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x057fc/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x057fc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05830/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0575c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x058d0/0x48}:ARRAY_STRING[0x1,0x1] = ">"
{D303 0x05918/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x059b8/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x059b8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x059ec/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x05918/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x05a8c/0x50}:ARRAY_STRING[0x1,0x2] = "<="
{D303 0x05adc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05b7c/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x05b7c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05bb0/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x05adc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x05c50/0x50}:ARRAY_STRING[0x1,0x2] = ">="
{D303 0x05ca0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05d40/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x05d40/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05d74/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x05ca0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x05e14/0x70}:ARRAY_STRING[0x1,0x6] = "BACKUP"
{D303 0x05e84/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x061b8/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x05f24/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x05f64/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »ID«
  [$0x0002]  0x00268 003 »KIND«
  [$0x0003]  0x002a0 004 »FULL«
  [$0x0004]  0x002d8 005 »PRIMARY«
  [$0x0005]  0x00328 006 »SECONDARY«
  [$0x0006]  0x00388 007 »=«
  [$0x0007]  0x003a8 008 »<«
  [$0x0008]  0x003c8 009 »>«
  [$0x0009]  0x003e8 00a »<=«
  [$0x000a]  0x00410 00b »>=«
  [$0x000b]  0x00438 00c »BACKUP«
  [$0x000c]  0x00480 00d »VARIETY«
  [$0x000d]  0x004d0 00e »HISTORY«
  [$0x000e]  0x04308 000 »ENTRY_COUNT«
{D304 0x061b8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x061ec/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x05e84/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x0628c/0x78}:ARRAY_STRING[0x1,0x7] = "VARIETY"
{D307 0x06304/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00004baa d307_3 = 0x00000002
{D306 0x06383/0x83}:D306 d306_d303_p → {D303 0x04e28/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06304/0x7f}
{D303 0x06406/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x064a6/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x064a6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x064da/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x06406/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x0657a/0x78}:ARRAY_STRING[0x1,0x7] = "HISTORY"
{D303 0x065f2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06a42/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{Thing2 0x06692/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x066d2/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x06716 [0x00] =  $0x000e »ENTRY_COUNT«
    @0x06786 [0x01] =  $0x000f »FULL_BACKUPS_ONLY«
    @0x06826 [0x02] =  $0x0010 »FALSE«
    @0x06866 [0x03] =  $0x0011 »TAPE_INFORMATION«
    @0x068fe [0x04] =  $0x0012 »BACKUP_GENERIC«
    @0x06986 [0x05] =  $0x0013 »BACKUP_STARTING«
{D304 0x06a42/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06a76/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x065f2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x06b16/0x98}:ARRAY_STRING[0x1,0xb] = "ENTRY_COUNT"
{D303 0x06bae/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06f54/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x06c4e/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x05f64/0x254} next_p → {Thing2 0x05f24/0x40}
{StringIndex 0x06c8e/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »ID«
  [$0x0002]  0x00268 003 »KIND«
  [$0x0003]  0x002a0 004 »FULL«
  [$0x0004]  0x002d8 005 »PRIMARY«
  [$0x0005]  0x00328 006 »SECONDARY«
  [$0x0006]  0x00388 007 »=«
  [$0x0007]  0x003a8 008 »<«
  [$0x0008]  0x003c8 009 »>«
  [$0x0009]  0x003e8 00a »<=«
  [$0x000a]  0x00410 00b »>=«
  [$0x000b]  0x00438 00c »BACKUP«
  [$0x000c]  0x00480 00d »VARIETY«
  [$0x000d]  0x004d0 00e »HISTORY«
  [$0x000e]  0x04308 00f »ENTRY_COUNT«
  [$0x000f]  0x04378 010 »FULL_BACKUPS_ONLY«
  [$0x0010]  0x04418 011 »FALSE«
  [$0x0011]  0x04458 000 »TAPE_INFORMATION«
{D304 0x06f54/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06f88/0xa0}:D302 d302_0 = 0x80000011 d302_d303_p → {D303 0x06bae/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x07028/0xc8}:ARRAY_STRING[0x1,0x11] = "FULL_BACKUPS_ONLY"
{D303 0x070f0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07190/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x07190/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x071c4/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x05830/0xa0} d302_d303_p → {D303 0x070f0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x07264/0x68}:ARRAY_STRING[0x1,0x5] = "FALSE"
{D303 0x072cc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0736c/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x0736c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x073a0/0xa0}:D302 d302_0 = 0x80000010 d302_d303_p → {D303 0x072cc/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x07440/0xc0}:ARRAY_STRING[0x1,0x10] = "TAPE_INFORMATION"
{D303 0x07500/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07918/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x075a0/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06c8e/0x2c6} next_p → {Thing2 0x06c4e/0x40}
{StringIndex 0x075e0/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »ID«
  [$0x0002]  0x00268 003 »KIND«
  [$0x0003]  0x002a0 004 »FULL«
  [$0x0004]  0x002d8 005 »PRIMARY«
  [$0x0005]  0x00328 006 »SECONDARY«
  [$0x0006]  0x00388 007 »=«
  [$0x0007]  0x003a8 008 »<«
  [$0x0008]  0x003c8 009 »>«
  [$0x0009]  0x003e8 00a »<=«
  [$0x000a]  0x00410 00b »>=«
  [$0x000b]  0x00438 00c »BACKUP«
  [$0x000c]  0x00480 00d »VARIETY«
  [$0x000d]  0x004d0 00e »HISTORY«
  [$0x000e]  0x04308 00f »ENTRY_COUNT«
  [$0x000f]  0x04378 010 »FULL_BACKUPS_ONLY«
  [$0x0010]  0x04418 011 »FALSE«
  [$0x0011]  0x04458 012 »TAPE_INFORMATION«
  [$0x0012]  0x044f0 013 »BACKUP_GENERIC«
  [$0x0013]  0x04578 014 »BACKUP_STARTING«
  [$0x0014]  0x059e0 000 »IS_FULL«
{D304 0x07918/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0794c/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x07500/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x079ec/0xb0}:ARRAY_STRING[0x1,0xe] = "BACKUP_GENERIC"
{D303 0x07a9c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07b3c/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x07b3c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07b70/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x07a9c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x07c10/0xb8}:ARRAY_STRING[0x1,0xf] = "BACKUP_STARTING"
{D303 0x07cc8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08120/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{Thing2 0x07d68/0x40}:Thing2 Chain2 payload_p → {StringStore 0x066d2/0x370} next_p → {Thing2 0x06692/0x40}
{StringStore 0x07da8/0x378}:StringStore x = 0x00000001 y = 0x00000067
    @0x07dee [0x00] =  $0x0014 »IS_FULL«
    @0x07e3e [0x01] =  $0x0015 »BACKUP_FINISHING«
    @0x07ed6 [0x02] =  $0x0016 »WAS_SUCCESSFUL«
    @0x07f5e [0x03] =  $0x0017 »WAIT_UNTIL«
{D304 0x08120/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08154/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x07cc8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x081f4/0x78}:ARRAY_STRING[0x1,0x7] = "IS_FULL"
{D303 0x0826c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0871c/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x0830c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x075e0/0x338} next_p → {Thing2 0x075a0/0x40}
{StringIndex 0x0834c/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »ID«
  [$0x0002]  0x00268 003 »KIND«
  [$0x0003]  0x002a0 004 »FULL«
  [$0x0004]  0x002d8 005 »PRIMARY«
  [$0x0005]  0x00328 006 »SECONDARY«
  [$0x0006]  0x00388 007 »=«
  [$0x0007]  0x003a8 008 »<«
  [$0x0008]  0x003c8 009 »>«
  [$0x0009]  0x003e8 00a »<=«
  [$0x000a]  0x00410 00b »>=«
  [$0x000b]  0x00438 00c »BACKUP«
  [$0x000c]  0x00480 00d »VARIETY«
  [$0x000d]  0x004d0 00e »HISTORY«
  [$0x000e]  0x04308 00f »ENTRY_COUNT«
  [$0x000f]  0x04378 010 »FULL_BACKUPS_ONLY«
  [$0x0010]  0x04418 011 »FALSE«
  [$0x0011]  0x04458 012 »TAPE_INFORMATION«
  [$0x0012]  0x044f0 013 »BACKUP_GENERIC«
  [$0x0013]  0x04578 014 »BACKUP_STARTING«
  [$0x0014]  0x059e0 015 »IS_FULL«
  [$0x0015]  0x05a30 016 »BACKUP_FINISHING«
  [$0x0016]  0x05ac8 017 »WAS_SUCCESSFUL«
  [$0x0017]  0x05b50 000 »WAIT_UNTIL«
{D304 0x0871c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08750/0xa0}:D302 d302_0 = 0x80000010 d302_d303_p → {D303 0x0826c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x087f0/0xc0}:ARRAY_STRING[0x1,0x10] = "BACKUP_FINISHING"
{D303 0x088b0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08950/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000
{D304 0x08950/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08984/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x088b0/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x08a24/0xb0}:ARRAY_STRING[0x1,0xe] = "WAS_SUCCESSFUL"
{D303 0x08ad4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08b74/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000
{D304 0x08b74/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08ba8/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x08ad4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x08c48/0x90}:ARRAY_STRING[0x1,0xa] = "WAIT_UNTIL"