DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦99c103242⟧

    Length: 7168 (0x1c00)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_097484

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x0000caab max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x0000dfff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x00097484 [0000000000010010111010010000100]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x0002b98c [000000000000101011100110001100]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff005800a0009ed801379 [111111111111111111111111111111110000000001011000000000001010000000000000100111101101100000000001001101111001]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x0bf86/0x380} [00000000000000001011111110000110]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x0c346/0x6c8} [00000000000000001100001101000110]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x0bf46/0x40} [00000000000000001011111101000110]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x0c306/0x40} [00000000000000001100001100000110]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »DEBUT_ACCES«
  [$0x0002]  0x002b0 003 »'A'«
  [$0x0003]  0x002e0 004 »'c'«
  [$0x0004]  0x00310 005 »'e'«
  [$0x0005]  0x00340 006 »'s'«
  [$0x0006]  0x00370 007 »FIN_ACCES«
  [$0x0007]  0x003d0 008 »'F'«
  [$0x0008]  0x00400 009 »'i'«
  [$0x0009]  0x00430 00a »'n'«
  [$0x000a]  0x00460 00b »' '«
  [$0x000b]  0x00490 000 »SEP_ACCES«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »DEBUT_ACCES«
    @0x026be [0x01] =  $0x0002 »'A'«
    @0x026ee [0x02] =  $0x0003 »'c'«
    @0x0271e [0x03] =  $0x0004 »'e'«
    @0x0274e [0x04] =  $0x0005 »'s'«
    @0x0277e [0x05] =  $0x0006 »FIN_ACCES«
    @0x027de [0x06] =  $0x0007 »'F'«
    @0x0280e [0x07] =  $0x0008 »'i'«
    @0x0283e [0x08] =  $0x0009 »'n'«
    @0x0286e [0x09] =  $0x000a »' '«
    @0x0289e [0x0a] =  $0x000b »SEP_ACCES«
    @0x028fe [0x0b] =  $0x000c »'#'«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003130 [0x03] +0x0060: ptr_0x3_p → {D306 0x0a967/0x83} [00000000000000001010100101100111]
    0x003150 [0x04] +0x0080: ptr_0x4_p → {D306 0x0aa69/0x83} [00000000000000001010101001101001]
    0x003210 [0x0a] +0x0140: ptr_0xa_p → {D306 0x0a865/0x83} [00000000000000001010100001100101]
    0x0033f0 [0x19] +0x0320: ptr_0x19_p → {D306 0x0a763/0x83} [00000000000000001010011101100011]
    0x003450 [0x1c] +0x0380: ptr_0x1c_p → {D306 0x0a1af/0x83} [00000000000000001010000110101111]
    0x003910 [0x42] +0x0840: ptr_0x42_p → {D306 0x0ac6d/0x83} [00000000000000001010110001101101]
    0x003930 [0x43] +0x0860: ptr_0x43_p → {D306 0x0ad6f/0x83} [00000000000000001010110101101111]
    0x0039f0 [0x49] +0x0920: ptr_0x49_p → {D306 0x0ab6b/0x83} [00000000000000001010101101101011]

    0x003a10 +0x0940:                                    0x0 [0x3a0] 0…
{D301 0x03db0/0xce0}:D301
    0x003dd0 [0x01] +0x0020: ptr_0x1_p → {D302 0x084d6/0xa0} [00000000000000001000010011010110]
    0x003e10 [0x03] +0x0060: ptr_0x3_p → {D302 0x0ca42/0xa0} [00000000000000001100101001000010]
    0x003e90 [0x07] +0x00e0: ptr_0x7_p → {D302 0x04f3c/0xa0} [00000000000000000100111100111100]
    0x003f90 [0x0f] +0x01e0: ptr_0xf_p → {D302 0x05868/0xa0} [00000000000000000101100001101000]
    0x003fb0 [0x10] +0x0200: ptr_0x10_p → {D302 0x0b6a6/0xa0} [00000000000000001011011010100110]
    0x004030 [0x14] +0x0280: ptr_0x14_p → {D302 0x0a4f2/0xa0} [00000000000000001010010011110010]
    0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x07b12/0xa0} [00000000000000000111101100010010]
    0x0040d0 [0x19] +0x0320: ptr_0x19_p → {D302 0x09526/0xa0} [00000000000000001001010100100110]
    0x004130 [0x1c] +0x0380: ptr_0x1c_p → {D302 0x082e2/0xa0} [00000000000000001000001011100010]
    0x0041d0 [0x21] +0x0420: ptr_0x21_p → {D302 0x0bdb6/0xa0} [00000000000000001011110110110110]
    0x0041f0 [0x22] +0x0440: ptr_0x22_p → {D302 0x05dcc/0xa0} [00000000000000000101110111001100]
    0x004230 [0x24] +0x0480: ptr_0x24_p → {D302 0x05108/0xa0} [00000000000000000101000100001000]
    0x004290 [0x27] +0x04e0: ptr_0x27_p → {D302 0x09136/0xa0} [00000000000000001001000100110110]
    0x0042d0 [0x29] +0x0520: ptr_0x29_p → {D302 0x086d2/0xa0} [00000000000000001000011011010010]
    0x004310 [0x2b] +0x0560: ptr_0x2b_p → {D302 0x0793e/0xa0} [00000000000000000111100100111110]
    0x004370 [0x2e] +0x05c0: ptr_0x2e_p → {D302 0x0b86a/0xa0} [00000000000000001011100001101010]
    0x004490 [0x37] +0x06e0: ptr_0x37_p → {D302 0x0625c/0xa0} [00000000000000000110001001011100]
    0x0044d0 [0x39] +0x0720: ptr_0x39_p → {D302 0x04d70/0xa0} [00000000000000000100110101110000]
    0x0044f0 [0x3a] +0x0740: ptr_0x3a_p → {D302 0x0569c/0xa0} [00000000000000000101011010011100]
    0x0045d0 [0x41] +0x0820: ptr_0x41_p → {D302 0x09e6c/0xa0} [00000000000000001001111001101100]
    0x0046f0 [0x4a] +0x0940: ptr_0x4a_p → {D302 0x080fe/0xa0} [00000000000000001000000011111110]
    0x004730 [0x4c] +0x0980: ptr_0x4c_p → {D302 0x0ba2e/0xa0} [00000000000000001011101000101110]
    0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x0aec6/0xa0} [00000000000000001010111011000110]
    0x004810 [0x53] +0x0a60: ptr_0x53_p → {D302 0x069c4/0xa0} [00000000000000000110100111000100]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x0706a/0xa0} [00000000000000000111000001101010]
    0x004890 [0x57] +0x0ae0: ptr_0x57_p → {D302 0x0a048/0xa0} [00000000000000001010000001001000]
    0x0048d0 [0x59] +0x0b20: ptr_0x59_p → {D302 0x06e86/0xa0} [00000000000000000110111010000110]
    0x004930 [0x5c] +0x0b80: ptr_0x5c_p → {D302 0x067d8/0xa0} [00000000000000000110011111011000]
    0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0x0932a/0xa0} [00000000000000001001001100101010]
    0x0049b0 [0x60] +0x0c00: ptr_0x60_p → {D302 0x0a306/0xa0} [00000000000000001010001100000110]
    0x0049f0 [0x62] +0x0c40: ptr_0x62_p → {D302 0x052d4/0xa0} [00000000000000000101001011010100]
    0x004a50 [0x65] +0x0ca0: ptr_0x65_p → {D302 0x0972a/0xa0} [00000000000000001001011100101010]

    0x004a70 +0x0cc0:                                    0x0 [0x20] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x04c04/0x98}:ARRAY_STRING[0x1,0xb] = "DEBUT_ACCES"
{D303 0x04c9c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d3c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d3c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d70/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x04c9c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x04e10/0x58}:ARRAY_STRING[0x1,0x3] = "'A'"
{D303 0x04e68/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f08/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04f08/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f3c/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x04e68/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x04fdc/0x58}:ARRAY_STRING[0x1,0x3] = "'c'"
{D303 0x05034/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x050d4/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x050d4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05108/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05034/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x051a8/0x58}:ARRAY_STRING[0x1,0x3] = "'e'"
{D303 0x05200/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x052a0/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x052a0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x052d4/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05200/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x05374/0x58}:ARRAY_STRING[0x1,0x3] = "'s'"
{D303 0x053cc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0546c/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x0546c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x054a0/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x053cc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x05540/0x88}:ARRAY_STRING[0x1,0x9] = "FIN_ACCES"
{D303 0x055c8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05668/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x05668/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0569c/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x055c8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0573c/0x58}:ARRAY_STRING[0x1,0x3] = "'F'"
{D303 0x05794/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05834/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x05834/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05868/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x054a0/0xa0} d302_d303_p → {D303 0x05794/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x05908/0x58}:ARRAY_STRING[0x1,0x3] = "'i'"
{D303 0x05960/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05a00/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05a00/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05a34/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05960/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x05ad4/0x58}:ARRAY_STRING[0x1,0x3] = "'n'"
{D303 0x05b2c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05bcc/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x05bcc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05c00/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05b2c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x05ca0/0x58}:ARRAY_STRING[0x1,0x3] = "' '"
{D303 0x05cf8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05d98/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x05d98/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05dcc/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x05cf8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x05e6c/0x88}:ARRAY_STRING[0x1,0x9] = "SEP_ACCES"
{D303 0x05ef4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06228/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x05f94/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x05fd4/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »DEBUT_ACCES«
  [$0x0002]  0x002b0 003 »'A'«
  [$0x0003]  0x002e0 004 »'c'«
  [$0x0004]  0x00310 005 »'e'«
  [$0x0005]  0x00340 006 »'s'«
  [$0x0006]  0x00370 007 »FIN_ACCES«
  [$0x0007]  0x003d0 008 »'F'«
  [$0x0008]  0x00400 009 »'i'«
  [$0x0009]  0x00430 00a »'n'«
  [$0x000a]  0x00460 00b »' '«
  [$0x000b]  0x00490 00c »SEP_ACCES«
  [$0x000c]  0x004f0 00d »'#'«
  [$0x000d]  0x04068 00e »T_PLAGE«
  [$0x000e]  0x040b8 000 »+«
{D304 0x06228/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0625c/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05ef4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x062fc/0x58}:ARRAY_STRING[0x1,0x3] = "'#'"
{D303 0x06354/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x067a4/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{Thing2 0x063f4/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x06434/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x06476 [0x00] =  $0x000d »T_PLAGE«
    @0x064c6 [0x01] =  $0x000e »+«
    @0x064e6 [0x02] =  $0x000f »OBJECT«
    @0x0652e [0x03] =  $0x0010 »=«
    @0x0654e [0x04] =  $0x0011 »CREATE«
    @0x06596 [0x05] =  $0x0012 »O«
    @0x065b6 [0x06] =  $0x0013 »ZONE«
    @0x065ee [0x07] =  $0x0014 »PLAGE«
    @0x0662e [0x08] =  $0x0015 »GROUPE«
    @0x06676 [0x09] =  $0x0016 »SET_ZONE«
    @0x066ce [0x0a] =  $0x0017 »SET_PLAGE«
    @0x0672e [0x0b] =  $0x0018 »SET_GROUPE«
{D304 0x067a4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x067d8/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x06354/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x06878/0x78}:ARRAY_STRING[0x1,0x7] = "T_PLAGE"
{D303 0x068f0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06990/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x06990/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x069c4/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x068f0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x06a64/0x48}:ARRAY_STRING[0x1,0x1] = "+"
{D303 0x06aac/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06e52/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x06b4c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x05fd4/0x254} next_p → {Thing2 0x05f94/0x40}
{StringIndex 0x06b8c/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »DEBUT_ACCES«
  [$0x0002]  0x002b0 003 »'A'«
  [$0x0003]  0x002e0 004 »'c'«
  [$0x0004]  0x00310 005 »'e'«
  [$0x0005]  0x00340 006 »'s'«
  [$0x0006]  0x00370 007 »FIN_ACCES«
  [$0x0007]  0x003d0 008 »'F'«
  [$0x0008]  0x00400 009 »'i'«
  [$0x0009]  0x00430 00a »'n'«
  [$0x000a]  0x00460 00b »' '«
  [$0x000b]  0x00490 00c »SEP_ACCES«
  [$0x000c]  0x004f0 00d »'#'«
  [$0x000d]  0x04068 00e »T_PLAGE«
  [$0x000e]  0x040b8 00f »+«
  [$0x000f]  0x040d8 010 »OBJECT«
  [$0x0010]  0x04120 011 »=«
  [$0x0011]  0x04140 000 »CREATE«
{D304 0x06e52/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06e86/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x06aac/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x06f26/0x70}:ARRAY_STRING[0x1,0x6] = "OBJECT"
{D303 0x06f96/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07036/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x07036/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0706a/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x06f96/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0710a/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x07152/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x071f2/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x071f2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07226/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x07152/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x072c6/0x70}:ARRAY_STRING[0x1,0x6] = "CREATE"
{D303 0x07336/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0774e/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x073d6/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06b8c/0x2c6} next_p → {Thing2 0x06b4c/0x40}
{StringIndex 0x07416/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »DEBUT_ACCES«
  [$0x0002]  0x002b0 003 »'A'«
  [$0x0003]  0x002e0 004 »'c'«
  [$0x0004]  0x00310 005 »'e'«
  [$0x0005]  0x00340 006 »'s'«
  [$0x0006]  0x00370 007 »FIN_ACCES«
  [$0x0007]  0x003d0 008 »'F'«
  [$0x0008]  0x00400 009 »'i'«
  [$0x0009]  0x00430 00a »'n'«
  [$0x000a]  0x00460 00b »' '«
  [$0x000b]  0x00490 00c »SEP_ACCES«
  [$0x000c]  0x004f0 00d »'#'«
  [$0x000d]  0x04068 00e »T_PLAGE«
  [$0x000e]  0x040b8 00f »+«
  [$0x000f]  0x040d8 010 »OBJECT«
  [$0x0010]  0x04120 011 »=«
  [$0x0011]  0x04140 012 »CREATE«
  [$0x0012]  0x04188 013 »O«
  [$0x0013]  0x041a8 014 »ZONE«
  [$0x0014]  0x041e0 000 »PLAGE«
{D304 0x0774e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07782/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x07336/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x07822/0x48}:ARRAY_STRING[0x1,0x1] = "O"
{D303 0x0786a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0790a/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x0790a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0793e/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0786a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x079de/0x60}:ARRAY_STRING[0x1,0x4] = "ZONE"
{D303 0x07a3e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07ade/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{D304 0x07ade/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07b12/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x07a3e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x07bb2/0x68}:ARRAY_STRING[0x1,0x5] = "PLAGE"
{D303 0x07c1a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x080ca/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x07cba/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07416/0x338} next_p → {Thing2 0x073d6/0x40}
{StringIndex 0x07cfa/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »DEBUT_ACCES«
  [$0x0002]  0x002b0 003 »'A'«
  [$0x0003]  0x002e0 004 »'c'«
  [$0x0004]  0x00310 005 »'e'«
  [$0x0005]  0x00340 006 »'s'«
  [$0x0006]  0x00370 007 »FIN_ACCES«
  [$0x0007]  0x003d0 008 »'F'«
  [$0x0008]  0x00400 009 »'i'«
  [$0x0009]  0x00430 00a »'n'«
  [$0x000a]  0x00460 00b »' '«
  [$0x000b]  0x00490 00c »SEP_ACCES«
  [$0x000c]  0x004f0 00d »'#'«
  [$0x000d]  0x04068 00e »T_PLAGE«
  [$0x000e]  0x040b8 00f »+«
  [$0x000f]  0x040d8 010 »OBJECT«
  [$0x0010]  0x04120 011 »=«
  [$0x0011]  0x04140 012 »CREATE«
  [$0x0012]  0x04188 013 »O«
  [$0x0013]  0x041a8 014 »ZONE«
  [$0x0014]  0x041e0 015 »PLAGE«
  [$0x0015]  0x04220 016 »GROUPE«
  [$0x0016]  0x04268 017 »SET_ZONE«
  [$0x0017]  0x042c0 018 »SET_PLAGE«
  [$0x0018]  0x04320 000 »SET_GROUPE«
{D304 0x080ca/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x080fe/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x05c00/0xa0} d302_d303_p → {D303 0x07c1a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0819e/0x70}:ARRAY_STRING[0x1,0x6] = "GROUPE"
{D303 0x0820e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x082ae/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000
{D304 0x082ae/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x082e2/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x0820e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x08382/0x80}:ARRAY_STRING[0x1,0x8] = "SET_ZONE"
{D303 0x08402/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x084a2/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000
{D304 0x084a2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x084d6/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x08402/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x08576/0x88}:ARRAY_STRING[0x1,0x9] = "SET_PLAGE"
{D303 0x085fe/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0869e/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000
{D304 0x0869e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x086d2/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x07782/0xa0} d302_d303_p → {D303 0x085fe/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x08772/0x90}:ARRAY_STRING[0x1,0xa] = "SET_GROUPE"
{D303 0x08802/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09102/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000
{Thing2 0x088a2/0x40}:Thing2 Chain2 payload_p → {StringStore 0x06434/0x370} next_p → {Thing2 0x063f4/0x40}
{StringStore 0x088e2/0x378}:StringStore x = 0x00000001 y = 0x00000067
    @0x08926 [0x00] =  $0x0019 »GET_ZONE«
    @0x0897e [0x01] =  $0x001a »GET_PLAGE«
    @0x089de [0x02] =  $0x001b »GET_GROUPE«
    @0x08a46 [0x03] =  $0x001c »IMAGE«
    @0x08a86 [0x04] =  $0x001d »VALUE«
    @0x08ac6 [0x05] =  $0x001e »S«
    @0x08ae6 [0x06] =  $0x001f »DER_CAR«
    @0x08b36 [0x07] =  $0x0020 »US«
    @0x08b5e [0x08] =  $0x0021 »&«
    @0x08b7e [0x09] =  $0x0022 »P1«
    @0x08ba6 [0x0a] =  $0x0023 »P2«
    @0x08bce [0x0b] =  $0x0024 »P3«
    @0x08bf6 [0x0c] =  $0x0025 »P4«
    @0x08c1e [0x0d] =  $0x0026 »P5«
{Thing2 0x08c5a/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07cfa/0x3d0} next_p → {Thing2 0x07cba/0x40}
{StringIndex 0x08c9a/0x468}:StringIndex x = 0x00000001 y = 0x0000001c
  [$0x0001]  0x00240 002 »DEBUT_ACCES«
  [$0x0002]  0x002b0 003 »'A'«
  [$0x0003]  0x002e0 004 »'c'«
  [$0x0004]  0x00310 005 »'e'«
  [$0x0005]  0x00340 006 »'s'«
  [$0x0006]  0x00370 007 »FIN_ACCES«
  [$0x0007]  0x003d0 008 »'F'«
  [$0x0008]  0x00400 009 »'i'«
  [$0x0009]  0x00430 00a »'n'«
  [$0x000a]  0x00460 00b »' '«
  [$0x000b]  0x00490 00c »SEP_ACCES«
  [$0x000c]  0x004f0 00d »'#'«
  [$0x000d]  0x04068 00e »T_PLAGE«
  [$0x000e]  0x040b8 00f »+«
  [$0x000f]  0x040d8 010 »OBJECT«
  [$0x0010]  0x04120 011 »=«
  [$0x0011]  0x04140 012 »CREATE«
  [$0x0012]  0x04188 013 »O«
  [$0x0013]  0x041a8 014 »ZONE«
  [$0x0014]  0x041e0 015 »PLAGE«
  [$0x0015]  0x04220 016 »GROUPE«
  [$0x0016]  0x04268 017 »SET_ZONE«
  [$0x0017]  0x042c0 018 »SET_PLAGE«
  [$0x0018]  0x04320 019 »SET_GROUPE«
  [$0x0019]  0x06518 01a »GET_ZONE«
  [$0x001a]  0x06570 01b »GET_PLAGE«
  [$0x001b]  0x065d0 01c »GET_GROUPE«
  [$0x001c]  0x06638 000 »IMAGE«
{D304 0x09102/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09136/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x08802/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x091d6/0x80}:ARRAY_STRING[0x1,0x8] = "GET_ZONE"
{D303 0x09256/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x092f6/0x34} d303_2 = 0x001a d303_3 = 0x0000000000000000000
{D304 0x092f6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0932a/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x09256/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x093ca/0x88}:ARRAY_STRING[0x1,0x9] = "GET_PLAGE"
{D303 0x09452/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x094f2/0x34} d303_2 = 0x001b d303_3 = 0x0000000000000000000
{D304 0x094f2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09526/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x04b64/0xa0} d302_d303_p → {D303 0x09452/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x095c6/0x90}:ARRAY_STRING[0x1,0xa] = "GET_GROUPE"
{D303 0x09656/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x096f6/0x34} d303_2 = 0x001c d303_3 = 0x0000000000000000000
{D304 0x096f6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0972a/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x09656/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x097ca/0x68}:ARRAY_STRING[0x1,0x5] = "IMAGE"
{D303 0x09832/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09e38/0x34} d303_2 = 0x001d d303_3 = 0x0000000000000000000
{Thing2 0x098d2/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x08c9a/0x468} next_p → {Thing2 0x08c5a/0x40}
{StringIndex 0x09912/0x526}:StringIndex x = 0x00000001 y = 0x00000021
  [$0x0001]  0x00240 002 »DEBUT_ACCES«
  [$0x0002]  0x002b0 003 »'A'«
  [$0x0003]  0x002e0 004 »'c'«
  [$0x0004]  0x00310 005 »'e'«
  [$0x0005]  0x00340 006 »'s'«
  [$0x0006]  0x00370 007 »FIN_ACCES«
  [$0x0007]  0x003d0 008 »'F'«
  [$0x0008]  0x00400 009 »'i'«
  [$0x0009]  0x00430 00a »'n'«
  [$0x000a]  0x00460 00b »' '«
  [$0x000b]  0x00490 00c »SEP_ACCES«
  [$0x000c]  0x004f0 00d »'#'«
  [$0x000d]  0x04068 00e »T_PLAGE«
  [$0x000e]  0x040b8 00f »+«
  [$0x000f]  0x040d8 010 »OBJECT«
  [$0x0010]  0x04120 011 »=«
  [$0x0011]  0x04140 012 »CREATE«
  [$0x0012]  0x04188 013 »O«
  [$0x0013]  0x041a8 014 »ZONE«
  [$0x0014]  0x041e0 015 »PLAGE«
  [$0x0015]  0x04220 016 »GROUPE«
  [$0x0016]  0x04268 017 »SET_ZONE«
  [$0x0017]  0x042c0 018 »SET_PLAGE«
  [$0x0018]  0x04320 019 »SET_GROUPE«
  [$0x0019]  0x06518 01a »GET_ZONE«
  [$0x001a]  0x06570 01b »GET_PLAGE«
  [$0x001b]  0x065d0 01c »GET_GROUPE«
  [$0x001c]  0x06638 01d »IMAGE«
  [$0x001d]  0x06678 01e »VALUE«
  [$0x001e]  0x066b8 01f »S«
  [$0x001f]  0x066d8 020 »DER_CAR«
  [$0x0020]  0x06728 021 »US«
  [$0x0021]  0x06750 000 »&«
{D304 0x09e38/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09e6c/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x09832/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x09f0c/0x68}:ARRAY_STRING[0x1,0x5] = "VALUE"
{D303 0x09f74/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a014/0x34} d303_2 = 0x001e d303_3 = 0x0000000000000000000
{D304 0x0a014/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a048/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x09f74/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0a0e8/0x48}:ARRAY_STRING[0x1,0x1] = "S"
{D307 0x0a130/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012e906 d307_3 = 0x00000002
{D306 0x0a1af/0x83}:D306 d306_d303_p → {D303 0x09832/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0a130/0x7f}
{D303 0x0a232/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a2d2/0x34} d303_2 = 0x001f d303_3 = 0x0000000000000000000
{D304 0x0a2d2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a306/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x0a232/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x0a3a6/0x78}:ARRAY_STRING[0x1,0x7] = "DER_CAR"
{D303 0x0a41e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a4be/0x34} d303_2 = 0x0020 d303_3 = 0x0000000000000000000
{D304 0x0a4be/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a4f2/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x0a41e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x0a592/0x50}:ARRAY_STRING[0x1,0x2] = "US"
{D307 0x0a5e2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012e906 d307_3 = 0x00000002
{D308 0x0a661/0x83}:D308 d308_d303_p → {D303 0x07152/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x0a5e2/0x7f}
{D307 0x0a6e4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012e906 d307_3 = 0x00000002
{D306 0x0a763/0x83}:D306 d306_d303_p → {D303 0x0820e/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0a6e4/0x7f}
{D307 0x0a7e6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012e906 d307_3 = 0x00000002
{D306 0x0a865/0x83}:D306 d306_d303_p → {D303 0x08402/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0a7e6/0x7f}
{D307 0x0a8e8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012e906 d307_3 = 0x00000002
{D306 0x0a967/0x83}:D306 d306_d303_p → {D303 0x085fe/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0a8e8/0x7f}
{D307 0x0a9ea/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012e906 d307_3 = 0x00000002
{D306 0x0aa69/0x83}:D306 d306_d303_p → {D303 0x08802/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0a9ea/0x7f}
{D307 0x0aaec/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012e906 d307_3 = 0x00000002
{D306 0x0ab6b/0x83}:D306 d306_d303_p → {D303 0x09256/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0aaec/0x7f}
{D307 0x0abee/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012e906 d307_3 = 0x00000002
{D306 0x0ac6d/0x83}:D306 d306_d303_p → {D303 0x09452/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0abee/0x7f}
{D307 0x0acf0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012e906 d307_3 = 0x00000002
{D306 0x0ad6f/0x83}:D306 d306_d303_p → {D303 0x09656/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0acf0/0x7f} d306_d308_p → {D308 0x0a661/0x83}
{D303 0x0adf2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ae92/0x34} d303_2 = 0x0021 d303_3 = 0x0000000000000000000
{D304 0x0ae92/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0aec6/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0adf2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0af66/0x48}:ARRAY_STRING[0x1,0x1] = "&"
{D303 0x0afae/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b672/0x34} d303_2 = 0x0022 d303_3 = 0x0000000000000000000
{Thing2 0x0b04e/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x09912/0x526} next_p → {Thing2 0x098d2/0x40}
{StringIndex 0x0b08e/0x5e4}:StringIndex x = 0x00000001 y = 0x00000026
  [$0x0001]  0x00240 002 »DEBUT_ACCES«
  [$0x0002]  0x002b0 003 »'A'«
  [$0x0003]  0x002e0 004 »'c'«
  [$0x0004]  0x00310 005 »'e'«
  [$0x0005]  0x00340 006 »'s'«
  [$0x0006]  0x00370 007 »FIN_ACCES«
  [$0x0007]  0x003d0 008 »'F'«
  [$0x0008]  0x00400 009 »'i'«
  [$0x0009]  0x00430 00a »'n'«
  [$0x000a]  0x00460 00b »' '«
  [$0x000b]  0x00490 00c »SEP_ACCES«
  [$0x000c]  0x004f0 00d »'#'«
  [$0x000d]  0x04068 00e »T_PLAGE«
  [$0x000e]  0x040b8 00f »+«
  [$0x000f]  0x040d8 010 »OBJECT«
  [$0x0010]  0x04120 011 »=«
  [$0x0011]  0x04140 012 »CREATE«
  [$0x0012]  0x04188 013 »O«
  [$0x0013]  0x041a8 014 »ZONE«
  [$0x0014]  0x041e0 015 »PLAGE«
  [$0x0015]  0x04220 016 »GROUPE«
  [$0x0016]  0x04268 017 »SET_ZONE«
  [$0x0017]  0x042c0 018 »SET_PLAGE«
  [$0x0018]  0x04320 019 »SET_GROUPE«
  [$0x0019]  0x06518 01a »GET_ZONE«
  [$0x001a]  0x06570 01b »GET_PLAGE«
  [$0x001b]  0x065d0 01c »GET_GROUPE«
  [$0x001c]  0x06638 01d »IMAGE«
  [$0x001d]  0x06678 01e »VALUE«
  [$0x001e]  0x066b8 01f »S«
  [$0x001f]  0x066d8 020 »DER_CAR«
  [$0x0020]  0x06728 021 »US«
  [$0x0021]  0x06750 022 »&«
  [$0x0022]  0x06770 023 »P1«
  [$0x0023]  0x06798 024 »P2«
  [$0x0024]  0x067c0 025 »P3«
  [$0x0025]  0x067e8 026 »P4«
  [$0x0026]  0x06810 000 »P5«
{D304 0x0b672/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b6a6/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x05a34/0xa0} d302_d303_p → {D303 0x0afae/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x0b746/0x50}:ARRAY_STRING[0x1,0x2] = "P1"
{D303 0x0b796/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b836/0x34} d303_2 = 0x0023 d303_3 = 0x0000000000000000000
{D304 0x0b836/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b86a/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x0b796/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x0b90a/0x50}:ARRAY_STRING[0x1,0x2] = "P2"
{D303 0x0b95a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b9fa/0x34} d303_2 = 0x0024 d303_3 = 0x0000000000000000000
{D304 0x0b9fa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0ba2e/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x07226/0xa0} d302_d303_p → {D303 0x0b95a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x0bace/0x50}:ARRAY_STRING[0x1,0x2] = "P3"
{D303 0x0bb1e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0bbbe/0x34} d303_2 = 0x0025 d303_3 = 0x0000000000000000000
{D304 0x0bbbe/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0bbf2/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x0bb1e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x0bc92/0x50}:ARRAY_STRING[0x1,0x2] = "P4"
{D303 0x0bce2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0bd82/0x34} d303_2 = 0x0026 d303_3 = 0x0000000000000000000
{D304 0x0bd82/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0bdb6/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x0bce2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x0be56/0x50}:ARRAY_STRING[0x1,0x2] = "P5"
{D303 0x0bea6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ca0e/0x34} d303_2 = 0x0027 d303_3 = 0x0000000000000000000
{Thing2 0x0bf46/0x40}:Thing2 Chain2 payload_p → {StringStore 0x088e2/0x378} next_p → {Thing2 0x088a2/0x40}
{StringStore 0x0bf86/0x380}:StringStore x = 0x00000001 y = 0x00000068
    @0x0bfc6 [0x00] =  $0x0027 »-«
{Thing2 0x0c306/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0b08e/0x5e4} next_p → {Thing2 0x0b04e/0x40}
{StringIndex 0x0c346/0x6c8}:StringIndex x = 0x00000001 y = 0x0000002c
  [$0x0001]  0x00240 002 »DEBUT_ACCES«
  [$0x0002]  0x002b0 003 »'A'«
  [$0x0003]  0x002e0 004 »'c'«
  [$0x0004]  0x00310 005 »'e'«
  [$0x0005]  0x00340 006 »'s'«
  [$0x0006]  0x00370 007 »FIN_ACCES«
  [$0x0007]  0x003d0 008 »'F'«
  [$0x0008]  0x00400 009 »'i'«
  [$0x0009]  0x00430 00a »'n'«
  [$0x000a]  0x00460 00b »' '«
  [$0x000b]  0x00490 00c »SEP_ACCES«
  [$0x000c]  0x004f0 00d »'#'«
  [$0x000d]  0x04068 00e »T_PLAGE«
  [$0x000e]  0x040b8 00f »+«
  [$0x000f]  0x040d8 010 »OBJECT«
  [$0x0010]  0x04120 011 »=«
  [$0x0011]  0x04140 012 »CREATE«
  [$0x0012]  0x04188 013 »O«
  [$0x0013]  0x041a8 014 »ZONE«
  [$0x0014]  0x041e0 015 »PLAGE«
  [$0x0015]  0x04220 016 »GROUPE«
  [$0x0016]  0x04268 017 »SET_ZONE«
  [$0x0017]  0x042c0 018 »SET_PLAGE«
  [$0x0018]  0x04320 019 »SET_GROUPE«
  [$0x0019]  0x06518 01a »GET_ZONE«
  [$0x001a]  0x06570 01b »GET_PLAGE«
  [$0x001b]  0x065d0 01c »GET_GROUPE«
  [$0x001c]  0x06638 01d »IMAGE«
  [$0x001d]  0x06678 01e »VALUE«
  [$0x001e]  0x066b8 01f »S«
  [$0x001f]  0x066d8 020 »DER_CAR«
  [$0x0020]  0x06728 021 »US«
  [$0x0021]  0x06750 022 »&«
  [$0x0022]  0x06770 023 »P1«
  [$0x0023]  0x06798 024 »P2«
  [$0x0024]  0x067c0 025 »P3«
  [$0x0025]  0x067e8 026 »P4«
  [$0x0026]  0x06810 027 »P5«
  [$0x0027]  0x09bb8 000 »-«
{D304 0x0ca0e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0ca42/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x0bbf2/0xa0} d302_d303_p → {D303 0x0bea6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0cae2/0x48}:ARRAY_STRING[0x1,0x1] = "-"