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DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Excavated with: AutoArchaeologist - Free & Open Source Software. |
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Length: 5120 (0x1400) Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_08d6ee
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000 └─ ⟦5a81ac88f⟧ »Space Info Vol 1« └─⟦this⟧
{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00009c5e max_bits = 0xffffffff zero = 0x00000000 alloced_bits = 0x00009fff {HeadVar3 0x00080/0x2aa}:HeadVar3 0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001] 0x0000a0 [0x01] +0x0020: head_segment = 0x0008d6ee [0000000000010001101011011101110] 0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001] 0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010] 0x0000ff [0x04] +0x007f: 0x000100 [0x05] +0x0080: 0x00011f [0x06] +0x009f: [00000000000000000000000000000000] 0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010] 0x000160 [0x08] +0x00e0: head_object = 0x000248ef [000000000000100100100011101111] 0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001] 0x00019e [0x0a] +0x011e: 0x0001be [0x0b] +0x013e: 0x0001de [0x0c] +0x015e: 0x0001fe [0x0d] +0x017e: 0x00021e [0x0e] +0x019e: 0x00023e [0x0f] +0x01be: 0x00025e [0x10] +0x01de: 0x000265 [0x11] +0x01e5: head_variant = 0x3 [11] 0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010] 0x00026a [0x13] +0x01ea: 0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000] 0x0002aa [0x15] +0x022a: 0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000] {R1kSegChunk 0x0032a/0x1ff0}: =================== 0x00032a +0x0000: 0x0 [0x1f80] 0… 0x0022aa +0x1f80: 0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000 {Thing1 0x0231a/0x10c}:Thing1 0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff0038006c005f8000be8 [111111111111111111111111111111110000000000111000000000000110110000000000010111111000000000000000101111101000] 0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110] 0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x08036/0x378} [00000000000000001000000000110110] 0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x0901e/0x468} [00000000000000001001000000011110] 0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x07ff6/0x40} [00000000000000000111111111110110] 0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x08fde/0x40} [00000000000000001000111111011110] {StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b [$0x0001] 0x00240 002 »ELEMENT« [$0x0002] 0x00290 003 »=« [$0x0003] 0x002b0 004 »<« [$0x0004] 0x002d0 005 »ELEMENT1« [$0x0005] 0x00328 006 »ELEMENT2« [$0x0006] 0x00380 007 »ARBRE« [$0x0007] 0x003c0 008 »FILS« [$0x0008] 0x003f8 009 »GAUCHE« [$0x0009] 0x00440 00a »DROIT« [$0x000a] 0x00480 00b »>« [$0x000b] 0x004a0 000 »<=« {StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065 @0x0264e [0x00] = $0x0001 »ELEMENT« @0x0269e [0x01] = $0x0002 »=« @0x026be [0x02] = $0x0003 »<« @0x026de [0x03] = $0x0004 »ELEMENT1« @0x02736 [0x04] = $0x0005 »ELEMENT2« @0x0278e [0x05] = $0x0006 »ARBRE« @0x027ce [0x06] = $0x0007 »FILS« @0x02806 [0x07] = $0x0008 »GAUCHE« @0x0284e [0x08] = $0x0009 »DROIT« @0x0288e [0x09] = $0x000a »>« @0x028ae [0x0a] = $0x000b »<=« @0x028d6 [0x0b] = $0x000c »>=« @0x028fe [0x0c] = $0x000d »ARBRE_VIDE« {D300 0x02970/0xc0}:D300 0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000] 0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000] 0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000] 0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000] 0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000] 0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000] {BitPointerArray 0x02a30/0x6a0}:BitPointerArray 0x002a30 +0x0000: 0x0 [0x6a0] 0… {D305 0x030d0/0xce0}:D305 0x003210 [0x0a] +0x0140: ptr_0xa_p → {D306 0x098d5/0x83} [00000000000000001001100011010101] 0x003490 [0x1e] +0x03c0: ptr_0x1e_p → {D306 0x0714f/0x83} [00000000000000000111000101001111] 0x003610 [0x2a] +0x0540: ptr_0x2a_p → {D306 0x099d7/0x83} [00000000000000001001100111010111] 0x003670 [0x2d] +0x05a0: ptr_0x2d_p → {D306 0x09b58/0x83} [00000000000000001001101101011000] 0x003870 [0x3d] +0x07a0: ptr_0x3d_p → {D306 0x0704d/0x83} [00000000000000000111000001001101] 0x003c50 [0x5c] +0x0b80: ptr_0x5c_p → {D306 0x09c5a/0x83} [00000000000000001001110001011010] 0x003c70 +0x0ba0: 0x0 [0x140] 0… {D301 0x03db0/0xce0}:D301 0x003e50 [0x05] +0x00a0: ptr_0x5_p → {D302 0x05860/0xa0} [00000000000000000101100001100000] 0x003eb0 [0x08] +0x0100: ptr_0x8_p → {D302 0x08dfe/0xa0} [00000000000000001000110111111110] 0x003f90 [0x0f] +0x01e0: ptr_0xf_p → {D302 0x06ea6/0xa0} [00000000000000000110111010100110] 0x004030 [0x14] +0x0280: ptr_0x14_p → {D302 0x074aa/0xa0} [00000000000000000111010010101010] 0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x04f0c/0xa0} [00000000000000000100111100001100] 0x004130 [0x1c] +0x0380: ptr_0x1c_p → {D302 0x07c0a/0xa0} [00000000000000000111110000001010] 0x004150 [0x1d] +0x03a0: ptr_0x1d_p → {D302 0x096f6/0xa0} [00000000000000001001011011110110] 0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x05ddc/0xa0} [00000000000000000101110111011100] 0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x07a1e/0xa0} [00000000000000000111101000011110] 0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x06234/0xa0} [00000000000000000110001000110100] 0x004590 [0x3f] +0x07e0: ptr_0x3f_p → {D302 0x08a16/0xa0} [00000000000000001000101000010110] 0x0045f0 [0x42] +0x0840: ptr_0x42_p → {D302 0x094ba/0xa0} [00000000000000001001010010111010] 0x0046d0 [0x49] +0x0920: ptr_0x49_p → {D302 0x087f2/0xa0} [00000000000000001000011111110010] 0x004730 [0x4c] +0x0980: ptr_0x4c_p → {D302 0x063f8/0xa0} [00000000000000000110001111111000] 0x0047d0 [0x51] +0x0a20: ptr_0x51_p → {D302 0x08c22/0xa0} [00000000000000001000110000100010] 0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x04d50/0xa0} [00000000000000000100110101010000] 0x004930 [0x5c] +0x0b80: ptr_0x5c_p → {D302 0x05a44/0xa0} [00000000000000000101101001000100] 0x004970 [0x5e] +0x0bc0: ptr_0x5e_p → {D302 0x0568c/0xa0} [00000000000000000101011010001100] 0x004990 [0x5f] +0x0be0: ptr_0x5f_p → {D302 0x054b0/0xa0} [00000000000000000101010010110000] 0x0049f0 [0x62] +0x0c40: ptr_0x62_p → {D302 0x052bc/0xa0} [00000000000000000101001010111100] 0x004a10 [0x63] +0x0c60: ptr_0x63_p → {D302 0x07df6/0xa0} [00000000000000000111110111110110] 0x004a50 [0x65] +0x0ca0: ptr_0x65_p → {D302 0x050c8/0xa0} [00000000000000000101000011001000] 0x004a70 +0x0cc0: 0x0 [0x20] 0… {D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000 {D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04b64/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x04c04/0x78}:ARRAY_STRING[0x1,0x7] = "ELEMENT" {D303 0x04c7c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d1c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000 {D304 0x04d1c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04d50/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04c7c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x04df0/0x48}:ARRAY_STRING[0x1,0x1] = "=" {D303 0x04e38/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04ed8/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000 {D304 0x04ed8/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04f0c/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04e38/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x04fac/0x48}:ARRAY_STRING[0x1,0x1] = "<" {D303 0x04ff4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05094/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000 {D304 0x05094/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x050c8/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x04ff4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x05168/0x80}:ARRAY_STRING[0x1,0x8] = "ELEMENT1" {D303 0x051e8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05288/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000 {D304 0x05288/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x052bc/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x051e8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x0535c/0x80}:ARRAY_STRING[0x1,0x8] = "ELEMENT2" {D303 0x053dc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0547c/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000 {D304 0x0547c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x054b0/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x053dc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x05550/0x68}:ARRAY_STRING[0x1,0x5] = "ARBRE" {D303 0x055b8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05658/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000 {D304 0x05658/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0568c/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x055b8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x0572c/0x60}:ARRAY_STRING[0x1,0x4] = "FILS" {D303 0x0578c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0582c/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000 {D304 0x0582c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05860/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x0578c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x05900/0x70}:ARRAY_STRING[0x1,0x6] = "GAUCHE" {D303 0x05970/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05a10/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000 {D304 0x05a10/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05a44/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x05970/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x05ae4/0x68}:ARRAY_STRING[0x1,0x5] = "DROIT" {D303 0x05b4c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05bec/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000 {D304 0x05bec/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05c20/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05b4c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x05cc0/0x48}:ARRAY_STRING[0x1,0x1] = ">" {D303 0x05d08/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05da8/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000 {D304 0x05da8/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05ddc/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x05d08/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x05e7c/0x50}:ARRAY_STRING[0x1,0x2] = "<=" {D303 0x05ecc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06200/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000 {Thing2 0x05f6c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2} {StringIndex 0x05fac/0x254}:StringIndex x = 0x00000001 y = 0x0000000e [$0x0001] 0x00240 002 »ELEMENT« [$0x0002] 0x00290 003 »=« [$0x0003] 0x002b0 004 »<« [$0x0004] 0x002d0 005 »ELEMENT1« [$0x0005] 0x00328 006 »ELEMENT2« [$0x0006] 0x00380 007 »ARBRE« [$0x0007] 0x003c0 008 »FILS« [$0x0008] 0x003f8 009 »GAUCHE« [$0x0009] 0x00440 00a »DROIT« [$0x000a] 0x00480 00b »>« [$0x000b] 0x004a0 00c »<=« [$0x000c] 0x004c8 00d »>=« [$0x000d] 0x004f0 00e »ARBRE_VIDE« [$0x000e] 0x04240 000 »UN_ARBRE« {D304 0x06200/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06234/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x05ecc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x062d4/0x50}:ARRAY_STRING[0x1,0x2] = ">=" {D303 0x06324/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x063c4/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000 {D304 0x063c4/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x063f8/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x06324/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090 {ArrayString 0x06498/0x90}:ARRAY_STRING[0x1,0xa] = "ARBRE_VIDE" {D303 0x06528/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06978/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000 {Thing2 0x065c8/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368} {StringStore 0x06608/0x370}:StringStore x = 0x00000001 y = 0x00000066 @0x0664e [0x00] = $0x000e »UN_ARBRE« @0x066a6 [0x01] = $0x000f »CONSULTER« @0x06706 [0x02] = $0x0010 »CONSTRUIRE« @0x0676e [0x03] = $0x0011 »L_ELEMENT« @0x067ce [0x04] = $0x0012 »L_ARBRE« @0x0681e [0x05] = $0x0013 »LE_FILS« @0x0686e [0x06] = $0x0014 »ARBRE_INEXISTANT« {D304 0x06978/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x069ac/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x05c20/0xa0} d302_d303_p → {D303 0x06528/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x06a4c/0x80}:ARRAY_STRING[0x1,0x8] = "UN_ARBRE" {D303 0x06acc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06e72/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000 {Thing2 0x06b6c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x05fac/0x254} next_p → {Thing2 0x05f6c/0x40} {StringIndex 0x06bac/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011 [$0x0001] 0x00240 002 »ELEMENT« [$0x0002] 0x00290 003 »=« [$0x0003] 0x002b0 004 »<« [$0x0004] 0x002d0 005 »ELEMENT1« [$0x0005] 0x00328 006 »ELEMENT2« [$0x0006] 0x00380 007 »ARBRE« [$0x0007] 0x003c0 008 »FILS« [$0x0008] 0x003f8 009 »GAUCHE« [$0x0009] 0x00440 00a »DROIT« [$0x000a] 0x00480 00b »>« [$0x000b] 0x004a0 00c »<=« [$0x000c] 0x004c8 00d »>=« [$0x000d] 0x004f0 00e »ARBRE_VIDE« [$0x000e] 0x04240 00f »UN_ARBRE« [$0x000f] 0x04298 010 »CONSULTER« [$0x0010] 0x042f8 011 »CONSTRUIRE« [$0x0011] 0x04360 000 »L_ELEMENT« {D304 0x06e72/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06ea6/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x06acc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088 {ArrayString 0x06f46/0x88}:ARRAY_STRING[0x1,0x9] = "CONSULTER" {D307 0x06fce/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001161b8 d307_3 = 0x00000002 {D306 0x0704d/0x83}:D306 d306_d303_p → {D303 0x0578c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06fce/0x7f} {D307 0x070d0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001161b8 d307_3 = 0x00000002 {D306 0x0714f/0x83}:D306 d306_d303_p → {D303 0x05970/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x070d0/0x7f} {D303 0x071d2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07272/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000 {D304 0x07272/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x072a6/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x071d2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090 {ArrayString 0x07346/0x90}:ARRAY_STRING[0x1,0xa] = "CONSTRUIRE" {D303 0x073d6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07476/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000 {D304 0x07476/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x074aa/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x073d6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088 {ArrayString 0x0754a/0x88}:ARRAY_STRING[0x1,0x9] = "L_ELEMENT" {D303 0x075d2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x079ea/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000 {Thing2 0x07672/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06bac/0x2c6} next_p → {Thing2 0x06b6c/0x40} {StringIndex 0x076b2/0x338}:StringIndex x = 0x00000001 y = 0x00000014 [$0x0001] 0x00240 002 »ELEMENT« [$0x0002] 0x00290 003 »=« [$0x0003] 0x002b0 004 »<« [$0x0004] 0x002d0 005 »ELEMENT1« [$0x0005] 0x00328 006 »ELEMENT2« [$0x0006] 0x00380 007 »ARBRE« [$0x0007] 0x003c0 008 »FILS« [$0x0008] 0x003f8 009 »GAUCHE« [$0x0009] 0x00440 00a »DROIT« [$0x000a] 0x00480 00b »>« [$0x000b] 0x004a0 00c »<=« [$0x000c] 0x004c8 00d »>=« [$0x000d] 0x004f0 00e »ARBRE_VIDE« [$0x000e] 0x04240 00f »UN_ARBRE« [$0x000f] 0x04298 010 »CONSULTER« [$0x0010] 0x042f8 011 »CONSTRUIRE« [$0x0011] 0x04360 012 »L_ELEMENT« [$0x0012] 0x043c0 013 »L_ARBRE« [$0x0013] 0x04410 014 »LE_FILS« [$0x0014] 0x04460 000 »ARBRE_INEXISTANT« {D304 0x079ea/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07a1e/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x069ac/0xa0} d302_d303_p → {D303 0x075d2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x07abe/0x78}:ARRAY_STRING[0x1,0x7] = "L_ARBRE" {D303 0x07b36/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07bd6/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000 {D304 0x07bd6/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07c0a/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x07b36/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x07caa/0x78}:ARRAY_STRING[0x1,0x7] = "LE_FILS" {D303 0x07d22/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07dc2/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000 {D304 0x07dc2/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07df6/0xa0}:D302 d302_0 = 0x80000010 d302_d303_p → {D303 0x07d22/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0 {ArrayString 0x07e96/0xc0}:ARRAY_STRING[0x1,0x10] = "ARBRE_INEXISTANT" {D303 0x07f56/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x087be/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000 {Thing2 0x07ff6/0x40}:Thing2 Chain2 payload_p → {StringStore 0x06608/0x370} next_p → {Thing2 0x065c8/0x40} {StringStore 0x08036/0x378}:StringStore x = 0x00000001 y = 0x00000067 @0x08076 [0x00] = $0x0015 »ARBRE_EST_VIDE« @0x080fe [0x01] = $0x0016 »DEBORDEMENT« @0x0816e [0x02] = $0x0017 »NOEUD« @0x081ae [0x03] = $0x0018 »L_ARBRE_VIDE« @0x08226 [0x04] = $0x0019 »SOUS_ARBRE_GAUCHE« @0x082c6 [0x05] = $0x001a »SOUS_ARBRE_DROIT« {Thing2 0x083ae/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x076b2/0x338} next_p → {Thing2 0x07672/0x40} {StringIndex 0x083ee/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018 [$0x0001] 0x00240 002 »ELEMENT« [$0x0002] 0x00290 003 »=« [$0x0003] 0x002b0 004 »<« [$0x0004] 0x002d0 005 »ELEMENT1« [$0x0005] 0x00328 006 »ELEMENT2« [$0x0006] 0x00380 007 »ARBRE« [$0x0007] 0x003c0 008 »FILS« [$0x0008] 0x003f8 009 »GAUCHE« [$0x0009] 0x00440 00a »DROIT« [$0x000a] 0x00480 00b »>« [$0x000b] 0x004a0 00c »<=« [$0x000c] 0x004c8 00d »>=« [$0x000d] 0x004f0 00e »ARBRE_VIDE« [$0x000e] 0x04240 00f »UN_ARBRE« [$0x000f] 0x04298 010 »CONSULTER« [$0x0010] 0x042f8 011 »CONSTRUIRE« [$0x0011] 0x04360 012 »L_ELEMENT« [$0x0012] 0x043c0 013 »L_ARBRE« [$0x0013] 0x04410 014 »LE_FILS« [$0x0014] 0x04460 015 »ARBRE_INEXISTANT« [$0x0015] 0x05c68 016 »ARBRE_EST_VIDE« [$0x0016] 0x05cf0 017 »DEBORDEMENT« [$0x0017] 0x05d60 018 »NOEUD« [$0x0018] 0x05da0 000 »L_ARBRE_VIDE« {D304 0x087be/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x087f2/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x04b64/0xa0} d302_d303_p → {D303 0x07f56/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0 {ArrayString 0x08892/0xb0}:ARRAY_STRING[0x1,0xe] = "ARBRE_EST_VIDE" {D303 0x08942/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x089e2/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000 {D304 0x089e2/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08a16/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x072a6/0xa0} d302_d303_p → {D303 0x08942/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098 {ArrayString 0x08ab6/0x98}:ARRAY_STRING[0x1,0xb] = "DEBORDEMENT" {D303 0x08b4e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08bee/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000 {D304 0x08bee/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08c22/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x08b4e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x08cc2/0x68}:ARRAY_STRING[0x1,0x5] = "NOEUD" {D303 0x08d2a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08dca/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000 {D304 0x08dca/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08dfe/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x08d2a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0 {ArrayString 0x08e9e/0xa0}:ARRAY_STRING[0x1,0xc] = "L_ARBRE_VIDE" {D303 0x08f3e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09486/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000 {Thing2 0x08fde/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x083ee/0x3d0} next_p → {Thing2 0x083ae/0x40} {StringIndex 0x0901e/0x468}:StringIndex x = 0x00000001 y = 0x0000001c [$0x0001] 0x00240 002 »ELEMENT« [$0x0002] 0x00290 003 »=« [$0x0003] 0x002b0 004 »<« [$0x0004] 0x002d0 005 »ELEMENT1« [$0x0005] 0x00328 006 »ELEMENT2« [$0x0006] 0x00380 007 »ARBRE« [$0x0007] 0x003c0 008 »FILS« [$0x0008] 0x003f8 009 »GAUCHE« [$0x0009] 0x00440 00a »DROIT« [$0x000a] 0x00480 00b »>« [$0x000b] 0x004a0 00c »<=« [$0x000c] 0x004c8 00d »>=« [$0x000d] 0x004f0 00e »ARBRE_VIDE« [$0x000e] 0x04240 00f »UN_ARBRE« [$0x000f] 0x04298 010 »CONSULTER« [$0x0010] 0x042f8 011 »CONSTRUIRE« [$0x0011] 0x04360 012 »L_ELEMENT« [$0x0012] 0x043c0 013 »L_ARBRE« [$0x0013] 0x04410 014 »LE_FILS« [$0x0014] 0x04460 015 »ARBRE_INEXISTANT« [$0x0015] 0x05c68 016 »ARBRE_EST_VIDE« [$0x0016] 0x05cf0 017 »DEBORDEMENT« [$0x0017] 0x05d60 018 »NOEUD« [$0x0018] 0x05da0 019 »L_ARBRE_VIDE« [$0x0019] 0x05e18 01a »SOUS_ARBRE_GAUCHE« [$0x001a] 0x05eb8 000 »SOUS_ARBRE_DROIT« {D304 0x09486/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x094ba/0xa0}:D302 d302_0 = 0x80000011 d302_d303_p → {D303 0x08f3e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8 {ArrayString 0x0955a/0xc8}:ARRAY_STRING[0x1,0x11] = "SOUS_ARBRE_GAUCHE" {D303 0x09622/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x096c2/0x34} d303_2 = 0x001a d303_3 = 0x0000000000000000000 {D304 0x096c2/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x096f6/0xa0}:D302 d302_0 = 0x80000010 d302_d303_p → {D303 0x09622/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0 {ArrayString 0x09796/0xc0}:ARRAY_STRING[0x1,0x10] = "SOUS_ARBRE_DROIT" {D307 0x09856/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001161b8 d307_3 = 0x00000002 d307_d307_p → {D307 0x09a5a/0x7f} {D306 0x098d5/0x83}:D306 d306_d303_p → {D303 0x04c7c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x09856/0x7f} {D307 0x09958/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001161b8 d307_3 = 0x00000002 {D306 0x099d7/0x83}:D306 d306_d303_p → {D303 0x06324/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x09958/0x7f} {D307 0x09a5a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001161be d307_3 = 0x00000002 {D307 0x09ad9/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001161b8 d307_3 = 0x00000002 {D306 0x09b58/0x83}:D306 d306_d303_p → {D303 0x06acc/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x09ad9/0x7f} {D307 0x09bdb/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001161b8 d307_3 = 0x00000002 {D306 0x09c5a/0x83}:D306 d306_d303_p → {D303 0x071d2/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x09bdb/0x7f}