DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦9ce6beacc⟧

    Length: 4096 (0x1000)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_043f0e

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x000068f1 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00007fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x00043f0e [0000000000001000011111100001110]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x00014d57 [000000000000010100110101010111]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff001c0038003d980076c [111111111111111111111111111111110000000000011100000000000011100000000000001111011001100000000000011101101100]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x05e58/0x370} [00000000000000000101111001011000]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x063fc/0x254} [00000000000000000110001111111100]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x05e18/0x40} [00000000000000000101111000011000]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x063bc/0x40} [00000000000000000110001110111100]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »LINE«
  [$0x0002]  0x00278 003 »LINES_TYPE«
  [$0x0003]  0x002e0 004 »=«
  [$0x0004]  0x00300 005 »MAKE«
  [$0x0005]  0x00338 006 »ADD«
  [$0x0006]  0x00368 007 »NEW_LINE«
  [$0x0007]  0x003c0 008 »TO«
  [$0x0008]  0x003e8 009 »LINE_ITERATOR«
  [$0x0009]  0x00468 00a »INITIALIZE«
  [$0x000a]  0x004d0 00b »VALUE«
  [$0x000b]  0x03a90 000 »ITERATOR«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »LINE«
    @0x02686 [0x01] =  $0x0002 »LINES_TYPE«
    @0x026ee [0x02] =  $0x0003 »=«
    @0x0270e [0x03] =  $0x0004 »MAKE«
    @0x02746 [0x04] =  $0x0005 »ADD«
    @0x02776 [0x05] =  $0x0006 »NEW_LINE«
    @0x027ce [0x06] =  $0x0007 »TO«
    @0x027f6 [0x07] =  $0x0008 »LINE_ITERATOR«
    @0x02876 [0x08] =  $0x0009 »INITIALIZE«
    @0x028de [0x09] =  $0x000a »VALUE«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305

    0x0030d0 +0x0000:                                    0x0 [0xce0] 0…
{D301 0x03db0/0xce0}:D301
    0x003f90 [0x0f] +0x01e0: ptr_0xf_p → {D302 0x04d38/0xa0} [00000000000000000100110100111000]
    0x003fb0 [0x10] +0x0200: ptr_0x10_p → {D302 0x061fc/0xa0} [00000000000000000110000111111100]
    0x003fd0 [0x11] +0x0220: ptr_0x11_p → {D302 0x06684/0xa0} [00000000000000000110011010000100]
    0x004010 [0x13] +0x0260: ptr_0x13_p → {D302 0x06858/0xa0} [00000000000000000110100001011000]
    0x0041f0 [0x22] +0x0440: ptr_0x22_p → {D302 0x050f8/0xa0} [00000000000000000101000011111000]
    0x0043b0 [0x30] +0x0600: ptr_0x30_p → {D302 0x0568c/0xa0} [00000000000000000101011010001100]
    0x0045d0 [0x41] +0x0820: ptr_0x41_p → {D302 0x05c70/0xa0} [00000000000000000101110001110000]
    0x004690 [0x47] +0x08e0: ptr_0x47_p → {D302 0x05850/0xa0} [00000000000000000101100001010000]
    0x004730 [0x4c] +0x0980: ptr_0x4c_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x05a6c/0xa0} [00000000000000000101101001101100]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x04f3c/0xa0} [00000000000000000100111100111100]
    0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0x052cc/0xa0} [00000000000000000101001011001100]

    0x004970 +0x0bc0:                                    0x0 [0x120] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x04c04/0x60}:ARRAY_STRING[0x1,0x4] = "LINE"
{D303 0x04c64/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d04/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d04/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d38/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x04c64/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x04dd8/0x90}:ARRAY_STRING[0x1,0xa] = "LINES_TYPE"
{D303 0x04e68/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f08/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04f08/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f3c/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04e68/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x04fdc/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x05024/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x050c4/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x050c4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x050f8/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x05024/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x05198/0x60}:ARRAY_STRING[0x1,0x4] = "MAKE"
{D303 0x051f8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05298/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x05298/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x052cc/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x051f8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0536c/0x58}:ARRAY_STRING[0x1,0x3] = "ADD"
{D303 0x053c4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05464/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x05464/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05498/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x053c4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x05538/0x80}:ARRAY_STRING[0x1,0x8] = "NEW_LINE"
{D303 0x055b8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05658/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x05658/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0568c/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x055b8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x0572c/0x50}:ARRAY_STRING[0x1,0x2] = "TO"
{D303 0x0577c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0581c/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x0581c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05850/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x05498/0xa0} d302_d303_p → {D303 0x0577c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x058f0/0xa8}:ARRAY_STRING[0x1,0xd] = "LINE_ITERATOR"
{D303 0x05998/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05a38/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05a38/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05a6c/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x05998/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x05b0c/0x90}:ARRAY_STRING[0x1,0xa] = "INITIALIZE"
{D303 0x05b9c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05c3c/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x05c3c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05c70/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x05b9c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x05d10/0x68}:ARRAY_STRING[0x1,0x5] = "VALUE"
{D303 0x05d78/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x061c8/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{Thing2 0x05e18/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x05e58/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x05e9e [0x00] =  $0x000b »ITERATOR«
    @0x05ef6 [0x01] =  $0x000c »NEXT«
    @0x05f2e [0x02] =  $0x000d »IS_DONE«
{D304 0x061c8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x061fc/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x05d78/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x0629c/0x80}:ARRAY_STRING[0x1,0x8] = "ITERATOR"
{D303 0x0631c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06650/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x063bc/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x063fc/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »LINE«
  [$0x0002]  0x00278 003 »LINES_TYPE«
  [$0x0003]  0x002e0 004 »=«
  [$0x0004]  0x00300 005 »MAKE«
  [$0x0005]  0x00338 006 »ADD«
  [$0x0006]  0x00368 007 »NEW_LINE«
  [$0x0007]  0x003c0 008 »TO«
  [$0x0008]  0x003e8 009 »LINE_ITERATOR«
  [$0x0009]  0x00468 00a »INITIALIZE«
  [$0x000a]  0x004d0 00b »VALUE«
  [$0x000b]  0x03a90 00c »ITERATOR«
  [$0x000c]  0x03ae8 00d »NEXT«
  [$0x000d]  0x03b20 000 »IS_DONE«
{D304 0x06650/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06684/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0631c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x06724/0x60}:ARRAY_STRING[0x1,0x4] = "NEXT"
{D303 0x06784/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06824/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x06824/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06858/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x06784/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x068f8/0x78}:ARRAY_STRING[0x1,0x7] = "IS_DONE"