DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


top - download

⟦9d30a2e6f⟧

    Length: 4096 (0x1000)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_0a889d

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x0000771f max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00007fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x000a889d [0000000000010101000100010011101]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x0002f949 [000000000000101111100101001001]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff00220044003d7800775 [111111111111111111111111111111110000000000100010000000000100010000000000001111010111100000000000011101110101]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x05e38/0x370} [00000000000000000101111000111000]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x06efa/0x2c6} [00000000000000000110111011111010]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x05df8/0x40} [00000000000000000101110111111000]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x06eba/0x40} [00000000000000000110111010111010]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »OBJECT«
  [$0x0002]  0x00288 003 »=«
  [$0x0003]  0x002a8 004 »CREATE«
  [$0x0004]  0x002f0 005 »METHODE«
  [$0x0005]  0x00340 006 »PARAMETER«
  [$0x0006]  0x003a0 007 »IMAGE«
  [$0x0007]  0x003e0 008 »TRAME«
  [$0x0008]  0x00420 009 »VALUE«
  [$0x0009]  0x00460 00a »S«
  [$0x000a]  0x00480 00b »GET_METHODE«
  [$0x000b]  0x03a70 000 »GET_PARAMETER«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »OBJECT«
    @0x02696 [0x01] =  $0x0002 »=«
    @0x026b6 [0x02] =  $0x0003 »CREATE«
    @0x026fe [0x03] =  $0x0004 »METHODE«
    @0x0274e [0x04] =  $0x0005 »PARAMETER«
    @0x027ae [0x05] =  $0x0006 »IMAGE«
    @0x027ee [0x06] =  $0x0007 »TRAME«
    @0x0282e [0x07] =  $0x0008 »VALUE«
    @0x0286e [0x08] =  $0x0009 »S«
    @0x0288e [0x09] =  $0x000a »GET_METHODE«
    @0x028fe [0x0a] =  $0x5000 »«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x0030d0 [0x00] +0x0000: ptr_0x0_p → {D306 0x0771b/0x83} [00000000000000000111011100011011]
    0x003110 [0x02] +0x0040: ptr_0x2_p → {D306 0x0735b/0x83} [00000000000000000111001101011011]
    0x003510 [0x22] +0x0440: ptr_0x22_p → {D306 0x063a3/0x83} [00000000000000000110001110100011]
    0x003a50 [0x4c] +0x0980: ptr_0x4c_p → {D306 0x064a5/0x83} [00000000000000000110010010100101]
    0x003c90 [0x5e] +0x0bc0: ptr_0x5e_p → {D306 0x07619/0x83} [00000000000000000111011000011001]
    0x003d70 [0x65] +0x0ca0: ptr_0x65_p → {D306 0x069f7/0x83} [00000000000000000110100111110111]

    0x003d90 +0x0cc0:                                    0x0 [0x20] 0…
{D301 0x03db0/0xce0}:D301
    0x003e10 [0x03] +0x0060: ptr_0x3_p → {D302 0x074b2/0xa0} [00000000000000000111010010110010]
    0x003f30 [0x0c] +0x0180: ptr_0xc_p → {D302 0x06b4e/0xa0} [00000000000000000110101101001110]
    0x003f70 [0x0e] +0x01c0: ptr_0xe_p → {D302 0x061dc/0xa0} [00000000000000000110000111011100]
    0x003fd0 [0x11] +0x0220: ptr_0x11_p → {D302 0x05c20/0xa0} [00000000000000000101110000100000]
    0x0040d0 [0x19] +0x0320: ptr_0x19_p → {D302 0x052d4/0xa0} [00000000000000000101001011010100]
    0x004150 [0x1d] +0x03a0: ptr_0x1d_p → {D302 0x056ac/0xa0} [00000000000000000101011010101100]
    0x0045d0 [0x41] +0x0820: ptr_0x41_p → {D302 0x05888/0xa0} [00000000000000000101100010001000]
    0x004730 [0x4c] +0x0980: ptr_0x4c_p → {D302 0x04f04/0xa0} [00000000000000000100111100000100]
    0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x06890/0xa0} [00000000000000000110100010010000]
    0x004790 [0x4f] +0x09e0: ptr_0x4f_p → {D302 0x050e8/0xa0} [00000000000000000101000011101000]
    0x004810 [0x53] +0x0a60: ptr_0x53_p → {D302 0x071f4/0xa0} [00000000000000000111000111110100]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x04d48/0xa0} [00000000000000000100110101001000]
    0x004890 [0x57] +0x0ae0: ptr_0x57_p → {D302 0x05a64/0xa0} [00000000000000000101101001100100]
    0x0048d0 [0x59] +0x0b20: ptr_0x59_p → {D302 0x06d12/0xa0} [00000000000000000110110100010010]
    0x004a50 [0x65] +0x0ca0: ptr_0x65_p → {D302 0x054d0/0xa0} [00000000000000000101010011010000]

    0x004a70 +0x0cc0:                                    0x0 [0x20] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x04c04/0x70}:ARRAY_STRING[0x1,0x6] = "OBJECT"
{D303 0x04c74/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d14/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d14/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d48/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04c74/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x04de8/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x04e30/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04ed0/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04ed0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f04/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x04e30/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x04fa4/0x70}:ARRAY_STRING[0x1,0x6] = "CREATE"
{D303 0x05014/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x050b4/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x050b4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x050e8/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x05014/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x05188/0x78}:ARRAY_STRING[0x1,0x7] = "METHODE"
{D303 0x05200/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x052a0/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x052a0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x052d4/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x05200/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x05374/0x88}:ARRAY_STRING[0x1,0x9] = "PARAMETER"
{D303 0x053fc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0549c/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x0549c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x054d0/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x053fc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x05570/0x68}:ARRAY_STRING[0x1,0x5] = "IMAGE"
{D303 0x055d8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05678/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x05678/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x056ac/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x055d8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0574c/0x68}:ARRAY_STRING[0x1,0x5] = "TRAME"
{D303 0x057b4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05854/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x05854/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05888/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x057b4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x05928/0x68}:ARRAY_STRING[0x1,0x5] = "VALUE"
{D303 0x05990/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05a30/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05a30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05a64/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05990/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05b04/0x48}:ARRAY_STRING[0x1,0x1] = "S"
{D303 0x05b4c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05bec/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x05bec/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05c20/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x05b4c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x05cc0/0x98}:ARRAY_STRING[0x1,0xb] = "GET_METHODE"
{D303 0x05d58/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x061a8/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{Thing2 0x05df8/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x05e38/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x05e7e [0x00] =  $0x000b »GET_PARAMETER«
    @0x05efe [0x01] =  $0x000c »&«
    @0x05f1e [0x02] =  $0x000d »SB«
    @0x05f46 [0x03] =  $0x000e »INDEX«
    @0x05f86 [0x04] =  $0x000f »+«
    @0x05fa6 [0x05] =  $0x0010 »-«
{D304 0x061a8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x061dc/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x05d58/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x0627c/0xa8}:ARRAY_STRING[0x1,0xd] = "GET_PARAMETER"
{D307 0x06324/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00151138 d307_3 = 0x00000002
{D306 0x063a3/0x83}:D306 d306_d303_p → {D303 0x04e30/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06324/0x7f}
{D307 0x06426/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00151138 d307_3 = 0x00000002
{D306 0x064a5/0x83}:D306 d306_d303_p → {D303 0x053fc/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06426/0x7f}
{D303 0x06528/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0685c/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x065c8/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x06608/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »OBJECT«
  [$0x0002]  0x00288 003 »=«
  [$0x0003]  0x002a8 004 »CREATE«
  [$0x0004]  0x002f0 005 »METHODE«
  [$0x0005]  0x00340 006 »PARAMETER«
  [$0x0006]  0x003a0 007 »IMAGE«
  [$0x0007]  0x003e0 008 »TRAME«
  [$0x0008]  0x00420 009 »VALUE«
  [$0x0009]  0x00460 00a »S«
  [$0x000a]  0x00480 00b »GET_METHODE«
  [$0x000b]  0x03a70 00c »GET_PARAMETER«
  [$0x000c]  0x03af0 00d »&«
  [$0x000d]  0x03b10 00e »SB«
  [$0x000e]  0x03b38 000 »INDEX«
{D304 0x0685c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06890/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x06528/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x06930/0x48}:ARRAY_STRING[0x1,0x1] = "&"
{D307 0x06978/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00151138 d307_3 = 0x00000002
{D306 0x069f7/0x83}:D306 d306_d303_p → {D303 0x057b4/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06978/0x7f}
{D303 0x06a7a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06b1a/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x06b1a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06b4e/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x06a7a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x06bee/0x50}:ARRAY_STRING[0x1,0x2] = "SB"
{D303 0x06c3e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06cde/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x06cde/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06d12/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x04b64/0xa0} d302_d303_p → {D303 0x06c3e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x06db2/0x68}:ARRAY_STRING[0x1,0x5] = "INDEX"
{D303 0x06e1a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x071c0/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x06eba/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06608/0x254} next_p → {Thing2 0x065c8/0x40}
{StringIndex 0x06efa/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »OBJECT«
  [$0x0002]  0x00288 003 »=«
  [$0x0003]  0x002a8 004 »CREATE«
  [$0x0004]  0x002f0 005 »METHODE«
  [$0x0005]  0x00340 006 »PARAMETER«
  [$0x0006]  0x003a0 007 »IMAGE«
  [$0x0007]  0x003e0 008 »TRAME«
  [$0x0008]  0x00420 009 »VALUE«
  [$0x0009]  0x00460 00a »S«
  [$0x000a]  0x00480 00b »GET_METHODE«
  [$0x000b]  0x03a70 00c »GET_PARAMETER«
  [$0x000c]  0x03af0 00d »&«
  [$0x000d]  0x03b10 00e »SB«
  [$0x000e]  0x03b38 00f »INDEX«
  [$0x000f]  0x03b78 010 »+«
  [$0x0010]  0x03b98 000 »-«
{D304 0x071c0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x071f4/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x06e1a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x07294/0x48}:ARRAY_STRING[0x1,0x1] = "+"
{D307 0x072dc/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00151138 d307_3 = 0x00000002
{D306 0x0735b/0x83}:D306 d306_d303_p → {D303 0x04c74/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x072dc/0x7f}
{D303 0x073de/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0747e/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x0747e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x074b2/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x073de/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x07552/0x48}:ARRAY_STRING[0x1,0x1] = "-"
{D307 0x0759a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00151138 d307_3 = 0x00000002
{D306 0x07619/0x83}:D306 d306_d303_p → {D303 0x05b4c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0759a/0x7f}
{D307 0x0769c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00151138 d307_3 = 0x00000002
{D306 0x0771b/0x83}:D306 d306_d303_p → {D303 0x05d58/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0769c/0x7f}