DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦9fb94faf0⟧

    Length: 7168 (0x1c00)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_0451c0

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x0000c327 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x0000dfff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x000451c0 [0000000000001000101000111000000]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x00015298 [000000000000010101001010011000]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff004c00900072d800e4c [111111111111111111111111111111110000000001001100000000001001000000000000011100101101100000000000111001001100]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x0938e/0x378} [00000000000000001001001110001110]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x0b8c6/0x5e4} [00000000000000001011100011000110]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x0934e/0x40} [00000000000000001001001101001110]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x0b886/0x40} [00000000000000001011100010000110]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »GENERIC_FACT«
  [$0x0002]  0x002b8 003 »MOVEMENT_SLOTS«
  [$0x0003]  0x00340 004 »FROM_TOWER«
  [$0x0004]  0x003a8 005 »TO_TOWER«
  [$0x0005]  0x00400 006 »COUNT«
  [$0x0006]  0x00440 007 »PRIORITY«
  [$0x0007]  0x00498 008 »=«
  [$0x0008]  0x004b8 009 »<«
  [$0x0009]  0x004d8 00a »>«
  [$0x000a]  0x004f8 00b »<=«
  [$0x000b]  0x00520 000 »>=«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »GENERIC_FACT«
    @0x026c6 [0x01] =  $0x0002 »MOVEMENT_SLOTS«
    @0x0274e [0x02] =  $0x0003 »FROM_TOWER«
    @0x027b6 [0x03] =  $0x0004 »TO_TOWER«
    @0x0280e [0x04] =  $0x0005 »COUNT«
    @0x0284e [0x05] =  $0x0006 »PRIORITY«
    @0x028a6 [0x06] =  $0x0007 »=«
    @0x028c6 [0x07] =  $0x0008 »<«
    @0x028e6 [0x08] =  $0x0009 »>«
    @0x02906 [0x09] =  $0x000a »<=«
    @0x0292e [0x0a] =  $0x000b »>=«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x0031b0 [0x07] +0x00e0: ptr_0x7_p → {D306 0x0c055/0x83} [00000000000000001100000001010101]
    0x003210 [0x0a] +0x0140: ptr_0xa_p → {D306 0x0b763/0x83} [00000000000000001011011101100011]
    0x003270 [0x0d] +0x01a0: ptr_0xd_p → {D306 0x0b495/0x83} [00000000000000001011010010010101]
    0x0032b0 [0x0f] +0x01e0: ptr_0xf_p → {D306 0x058cb/0x83} [00000000000000000101100011001011]
    0x003410 [0x1a] +0x0340: ptr_0x1a_p → {D306 0x08365/0x83} [00000000000000001000001101100101]
    0x003470 [0x1d] +0x03a0: ptr_0x1d_p → {D306 0x07d1f/0x83} [00000000000000000111110100011111]
    0x0034b0 [0x1f] +0x03e0: ptr_0x1f_p → {D306 0x0c323/0x83} [00000000000000001100001100100011]
    0x0034d0 [0x20] +0x0400: ptr_0x20_p → {D306 0x07a51/0x83} [00000000000000000111101001010001]
    0x0034f0 [0x21] +0x0420: ptr_0x21_p → {D306 0x0a2f5/0x83} [00000000000000001010001011110101]
    0x003710 [0x32] +0x0640: ptr_0x32_p → {D306 0x063d3/0x83} [00000000000000000110001111010011]
    0x003810 [0x3a] +0x0740: ptr_0x3a_p → {D306 0x098b1/0x83} [00000000000000001001100010110001]
    0x003870 [0x3d] +0x07a0: ptr_0x3d_p → {D306 0x0610d/0x83} [00000000000000000110000100001101]
    0x003ad0 [0x50] +0x0a00: ptr_0x50_p → {D306 0x0a027/0x83} [00000000000000001010000000100111]
    0x003b70 [0x55] +0x0aa0: ptr_0x55_p → {D306 0x07783/0x83} [00000000000000000111011110000011]
    0x003bb0 [0x57] +0x0ae0: ptr_0x57_p → {D306 0x08633/0x83} [00000000000000001000011000110011]
    0x003bd0 [0x58] +0x0b00: ptr_0x58_p → {D306 0x071af/0x83} [00000000000000000111000110101111]
    0x003c30 [0x5b] +0x0b60: ptr_0x5b_p → {D306 0x06ee1/0x83} [00000000000000000110111011100001]
    0x003d30 [0x63] +0x0c60: ptr_0x63_p → {D306 0x05b89/0x83} [00000000000000000101101110001001]

    0x003d50 +0x0c80:                                    0x0 [0x60] 0…
{D301 0x03db0/0xce0}:D301
    0x003df0 [0x02] +0x0040: ptr_0x2_p → {D302 0x0878a/0xa0} [00000000000000001000011110001010]
    0x003e50 [0x05] +0x00a0: ptr_0x5_p → {D302 0x0b31e/0xa0} [00000000000000001011001100011110]
    0x003f90 [0x0f] +0x01e0: ptr_0xf_p → {D302 0x0b5ec/0xa0} [00000000000000001011010111101100]
    0x003fb0 [0x10] +0x0200: ptr_0x10_p → {D302 0x081ee/0xa0} [00000000000000001000000111101110]
    0x003ff0 [0x12] +0x0240: ptr_0x12_p → {D302 0x0a650/0xa0} [00000000000000001010011001010000]
    0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x05a22/0xa0} [00000000000000000101101000100010]
    0x004070 [0x16] +0x02c0: ptr_0x16_p → {D302 0x04d78/0xa0} [00000000000000000100110101111000]
    0x004130 [0x1c] +0x0380: ptr_0x1c_p → {D302 0x051a0/0xa0} [00000000000000000101000110100000]
    0x0041d0 [0x21] +0x0420: ptr_0x21_p → {D302 0x08f9a/0xa0} [00000000000000001000111110011010]
    0x004230 [0x24] +0x0480: ptr_0x24_p → {D302 0x078da/0xa0} [00000000000000000111100011011010]
    0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x05f9e/0xa0} [00000000000000000101111110011110]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x05ce0/0xa0} [00000000000000000101110011100000]
    0x004370 [0x2e] +0x05c0: ptr_0x2e_p → {D302 0x0760c/0xa0} [00000000000000000111011000001100]
    0x004390 [0x2f] +0x05e0: ptr_0x2f_p → {D302 0x07038/0xa0} [00000000000000000111000000111000]
    0x0043d0 [0x31] +0x0620: ptr_0x31_p → {D302 0x06b6e/0xa0} [00000000000000000110101101101110]
    0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x06264/0xa0} [00000000000000000110001001100100]
    0x004490 [0x37] +0x06e0: ptr_0x37_p → {D302 0x0ad92/0xa0} [00000000000000001010110110010010]
    0x004530 [0x3c] +0x0780: ptr_0x3c_p → {D302 0x05394/0xa0} [00000000000000000101001110010100]
    0x004570 [0x3e] +0x07c0: ptr_0x3e_p → {D302 0x08da6/0xa0} [00000000000000001000110110100110]
    0x004610 [0x43] +0x0860: ptr_0x43_p → {D302 0x0a17e/0xa0} [00000000000000001010000101111110]
    0x004630 [0x44] +0x0880: ptr_0x44_p → {D302 0x0c1ac/0xa0} [00000000000000001100000110101100]
    0x0046d0 [0x49] +0x0920: ptr_0x49_p → {D302 0x04f9c/0xa0} [00000000000000000100111110011100]
    0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x0a44c/0xa0} [00000000000000001010010001001100]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x05764/0xa0} [00000000000000000101011101100100]
    0x0048f0 [0x5a] +0x0b40: ptr_0x5a_p → {D302 0x0af6e/0xa0} [00000000000000001010111101101110]
    0x004910 [0x5b] +0x0b60: ptr_0x5b_p → {D302 0x0b142/0xa0} [00000000000000001011000101000010]
    0x0049b0 [0x60] +0x0c00: ptr_0x60_p → {D302 0x0973a/0xa0} [00000000000000001001011100111010]
    0x0049d0 [0x61] +0x0c20: ptr_0x61_p → {D302 0x07ba8/0xa0} [00000000000000000111101110101000]
    0x0049f0 [0x62] +0x0c40: ptr_0x62_p → {D302 0x0bede/0xa0} [00000000000000001011111011011110]
    0x004a10 [0x63] +0x0c60: ptr_0x63_p → {D302 0x0919e/0xa0} [00000000000000001001000110011110]

    0x004a30 +0x0c80:                                    0x0 [0x60] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x04c04/0xa0}:ARRAY_STRING[0x1,0xc] = "GENERIC_FACT"
{D303 0x04ca4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d44/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d44/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d78/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x04ca4/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x04e18/0xb0}:ARRAY_STRING[0x1,0xe] = "MOVEMENT_SLOTS"
{D303 0x04ec8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f68/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04f68/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f9c/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x04ec8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x0503c/0x90}:ARRAY_STRING[0x1,0xa] = "FROM_TOWER"
{D303 0x050cc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0516c/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x0516c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x051a0/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x050cc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x05240/0x80}:ARRAY_STRING[0x1,0x8] = "TO_TOWER"
{D303 0x052c0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05360/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x05360/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05394/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x052c0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x05434/0x68}:ARRAY_STRING[0x1,0x5] = "COUNT"
{D303 0x0549c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0553c/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x0553c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05570/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x0549c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x05610/0x80}:ARRAY_STRING[0x1,0x8] = "PRIORITY"
{D303 0x05690/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05730/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x05730/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05764/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05690/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05804/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D307 0x0584c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D306 0x058cb/0x83}:D306 d306_d303_p → {D303 0x05690/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0584c/0x7f}
{D303 0x0594e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x059ee/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x059ee/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05a22/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x04b64/0xa0} d302_d303_p → {D303 0x0594e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05ac2/0x48}:ARRAY_STRING[0x1,0x1] = "<"
{D307 0x05b0a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D306 0x05b89/0x83}:D306 d306_d303_p → {D303 0x0594e/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x05b0a/0x7f}
{D303 0x05c0c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05cac/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05cac/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05ce0/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05c0c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05d80/0x48}:ARRAY_STRING[0x1,0x1] = ">"
{D307 0x05dc8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D308 0x05e47/0x83}:D308 d308_d303_p → {D303 0x05c0c/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x05dc8/0x7f}
{D303 0x05eca/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05f6a/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x05f6a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05f9e/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x05eca/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x0603e/0x50}:ARRAY_STRING[0x1,0x2] = "<="
{D307 0x0608e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D306 0x0610d/0x83}:D306 d306_d303_p → {D303 0x05eca/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0608e/0x7f}
{D303 0x06190/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06230/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x06230/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06264/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x06190/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x06304/0x50}:ARRAY_STRING[0x1,0x2] = ">="
{D307 0x06354/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D306 0x063d3/0x83}:D306 d306_d303_p → {D303 0x06190/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06354/0x7f}
{D303 0x06456/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06b3a/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x064f6/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x06536/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x06576 [0x00] =  $0x000c »MOVEMENTS«
    @0x065d6 [0x01] =  $0x000d »'M'«
    @0x06606 [0x02] =  $0x000e »'o'«
    @0x06636 [0x03] =  $0x000f »'v'«
    @0x06666 [0x04] =  $0x0010 »'e'«
    @0x06696 [0x05] =  $0x0011 »'m'«
    @0x066c6 [0x06] =  $0x0012 »'n'«
    @0x066f6 [0x07] =  $0x0013 »'t'«
    @0x06726 [0x08] =  $0x0014 »TOWER_SLOTS«
    @0x06796 [0x09] =  $0x0015 »LOCATION«
    @0x067ee [0x0a] =  $0x0016 »DISK_COUNT«
    @0x06856 [0x0b] =  $0x0017 »TOWERS«
{Thing2 0x068a6/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x068e6/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »GENERIC_FACT«
  [$0x0002]  0x002b8 003 »MOVEMENT_SLOTS«
  [$0x0003]  0x00340 004 »FROM_TOWER«
  [$0x0004]  0x003a8 005 »TO_TOWER«
  [$0x0005]  0x00400 006 »COUNT«
  [$0x0006]  0x00440 007 »PRIORITY«
  [$0x0007]  0x00498 008 »=«
  [$0x0008]  0x004b8 009 »<«
  [$0x0009]  0x004d8 00a »>«
  [$0x000a]  0x004f8 00b »<=«
  [$0x000b]  0x00520 00c »>=«
  [$0x000c]  0x04168 00d »MOVEMENTS«
  [$0x000d]  0x041c8 00e »'M'«
  [$0x000e]  0x041f8 000 »'o'«
{D304 0x06b3a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06b6e/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x06456/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x06c0e/0x88}:ARRAY_STRING[0x1,0x9] = "MOVEMENTS"
{D303 0x06c96/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06d36/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x06d36/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06d6a/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x06c96/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x06e0a/0x58}:ARRAY_STRING[0x1,0x3] = "'M'"
{D307 0x06e62/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D306 0x06ee1/0x83}:D306 d306_d303_p → {D303 0x06c96/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06e62/0x7f}
{D303 0x06f64/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07004/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x07004/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07038/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x06f64/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x070d8/0x58}:ARRAY_STRING[0x1,0x3] = "'o'"
{D307 0x07130/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D306 0x071af/0x83}:D306 d306_d303_p → {D303 0x06f64/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x07130/0x7f}
{D303 0x07232/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x075d8/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x072d2/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x068e6/0x254} next_p → {Thing2 0x068a6/0x40}
{StringIndex 0x07312/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »GENERIC_FACT«
  [$0x0002]  0x002b8 003 »MOVEMENT_SLOTS«
  [$0x0003]  0x00340 004 »FROM_TOWER«
  [$0x0004]  0x003a8 005 »TO_TOWER«
  [$0x0005]  0x00400 006 »COUNT«
  [$0x0006]  0x00440 007 »PRIORITY«
  [$0x0007]  0x00498 008 »=«
  [$0x0008]  0x004b8 009 »<«
  [$0x0009]  0x004d8 00a »>«
  [$0x000a]  0x004f8 00b »<=«
  [$0x000b]  0x00520 00c »>=«
  [$0x000c]  0x04168 00d »MOVEMENTS«
  [$0x000d]  0x041c8 00e »'M'«
  [$0x000e]  0x041f8 00f »'o'«
  [$0x000f]  0x04228 010 »'v'«
  [$0x0010]  0x04258 011 »'e'«
  [$0x0011]  0x04288 000 »'m'«
{D304 0x075d8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0760c/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x07232/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x076ac/0x58}:ARRAY_STRING[0x1,0x3] = "'v'"
{D307 0x07704/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D306 0x07783/0x83}:D306 d306_d303_p → {D303 0x07232/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x07704/0x7f}
{D303 0x07806/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x078a6/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x078a6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x078da/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x07806/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0797a/0x58}:ARRAY_STRING[0x1,0x3] = "'e'"
{D307 0x079d2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D306 0x07a51/0x83}:D306 d306_d303_p → {D303 0x07806/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x079d2/0x7f}
{D303 0x07ad4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07b74/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x07b74/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07ba8/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x06d6a/0xa0} d302_d303_p → {D303 0x07ad4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x07c48/0x58}:ARRAY_STRING[0x1,0x3] = "'m'"
{D307 0x07ca0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D306 0x07d1f/0x83}:D306 d306_d303_p → {D303 0x07ad4/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x07ca0/0x7f}
{D303 0x07da2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x081ba/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x07e42/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07312/0x2c6} next_p → {Thing2 0x072d2/0x40}
{StringIndex 0x07e82/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »GENERIC_FACT«
  [$0x0002]  0x002b8 003 »MOVEMENT_SLOTS«
  [$0x0003]  0x00340 004 »FROM_TOWER«
  [$0x0004]  0x003a8 005 »TO_TOWER«
  [$0x0005]  0x00400 006 »COUNT«
  [$0x0006]  0x00440 007 »PRIORITY«
  [$0x0007]  0x00498 008 »=«
  [$0x0008]  0x004b8 009 »<«
  [$0x0009]  0x004d8 00a »>«
  [$0x000a]  0x004f8 00b »<=«
  [$0x000b]  0x00520 00c »>=«
  [$0x000c]  0x04168 00d »MOVEMENTS«
  [$0x000d]  0x041c8 00e »'M'«
  [$0x000e]  0x041f8 00f »'o'«
  [$0x000f]  0x04228 010 »'v'«
  [$0x0010]  0x04258 011 »'e'«
  [$0x0011]  0x04288 012 »'m'«
  [$0x0012]  0x042b8 013 »'n'«
  [$0x0013]  0x042e8 014 »'t'«
  [$0x0014]  0x04318 000 »TOWER_SLOTS«
{D304 0x081ba/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x081ee/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x07da2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0828e/0x58}:ARRAY_STRING[0x1,0x3] = "'n'"
{D307 0x082e6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D306 0x08365/0x83}:D306 d306_d303_p → {D303 0x07da2/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x082e6/0x7f}
{D303 0x083e8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08488/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x08488/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x084bc/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x083e8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0855c/0x58}:ARRAY_STRING[0x1,0x3] = "'t'"
{D307 0x085b4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D306 0x08633/0x83}:D306 d306_d303_p → {D303 0x083e8/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x085b4/0x7f}
{D303 0x086b6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08756/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{D304 0x08756/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0878a/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x086b6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x0882a/0x98}:ARRAY_STRING[0x1,0xb] = "TOWER_SLOTS"
{D303 0x088c2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08d72/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x08962/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07e82/0x338} next_p → {Thing2 0x07e42/0x40}
{StringIndex 0x089a2/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »GENERIC_FACT«
  [$0x0002]  0x002b8 003 »MOVEMENT_SLOTS«
  [$0x0003]  0x00340 004 »FROM_TOWER«
  [$0x0004]  0x003a8 005 »TO_TOWER«
  [$0x0005]  0x00400 006 »COUNT«
  [$0x0006]  0x00440 007 »PRIORITY«
  [$0x0007]  0x00498 008 »=«
  [$0x0008]  0x004b8 009 »<«
  [$0x0009]  0x004d8 00a »>«
  [$0x000a]  0x004f8 00b »<=«
  [$0x000b]  0x00520 00c »>=«
  [$0x000c]  0x04168 00d »MOVEMENTS«
  [$0x000d]  0x041c8 00e »'M'«
  [$0x000e]  0x041f8 00f »'o'«
  [$0x000f]  0x04228 010 »'v'«
  [$0x0010]  0x04258 011 »'e'«
  [$0x0011]  0x04288 012 »'m'«
  [$0x0012]  0x042b8 013 »'n'«
  [$0x0013]  0x042e8 014 »'t'«
  [$0x0014]  0x04318 015 »TOWER_SLOTS«
  [$0x0015]  0x04388 016 »LOCATION«
  [$0x0016]  0x043e0 017 »DISK_COUNT«
  [$0x0017]  0x04448 018 »TOWERS«
  [$0x0018]  0x06fc0 000 »'T'«
{D304 0x08d72/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08da6/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x088c2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x08e46/0x80}:ARRAY_STRING[0x1,0x8] = "LOCATION"
{D303 0x08ec6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08f66/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000
{D304 0x08f66/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08f9a/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x08ec6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x0903a/0x90}:ARRAY_STRING[0x1,0xa] = "DISK_COUNT"
{D303 0x090ca/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0916a/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000
{D304 0x0916a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0919e/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x090ca/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0923e/0x70}:ARRAY_STRING[0x1,0x6] = "TOWERS"
{D303 0x092ae/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09706/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000
{Thing2 0x0934e/0x40}:Thing2 Chain2 payload_p → {StringStore 0x06536/0x370} next_p → {Thing2 0x064f6/0x40}
{StringStore 0x0938e/0x378}:StringStore x = 0x00000001 y = 0x00000067
    @0x093ce [0x00] =  $0x0018 »'T'«
    @0x093fe [0x01] =  $0x0019 »'w'«
    @0x0942e [0x02] =  $0x001a »'r'«
    @0x0945e [0x03] =  $0x001b »DISK_SLOTS«
    @0x094c6 [0x04] =  $0x001c »TOWER«
    @0x09506 [0x05] =  $0x001d »LEVEL«
    @0x09546 [0x06] =  $0x001e »SIZE«
    @0x0957e [0x07] =  $0x001f »DISKS«
    @0x095be [0x08] =  $0x0020 »'D'«
    @0x095ee [0x09] =  $0x0021 »'i'«
    @0x0961e [0x0a] =  $0x0022 »'s'«
    @0x0964e [0x0b] =  $0x0023 »'k'«
{D304 0x09706/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0973a/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x084bc/0xa0} d302_d303_p → {D303 0x092ae/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x097da/0x58}:ARRAY_STRING[0x1,0x3] = "'T'"
{D307 0x09832/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D306 0x098b1/0x83}:D306 d306_d303_p → {D303 0x092ae/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x09832/0x7f}
{D303 0x09934/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09e7c/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000
{Thing2 0x099d4/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x089a2/0x3d0} next_p → {Thing2 0x08962/0x40}
{StringIndex 0x09a14/0x468}:StringIndex x = 0x00000001 y = 0x0000001c
  [$0x0001]  0x00240 002 »GENERIC_FACT«
  [$0x0002]  0x002b8 003 »MOVEMENT_SLOTS«
  [$0x0003]  0x00340 004 »FROM_TOWER«
  [$0x0004]  0x003a8 005 »TO_TOWER«
  [$0x0005]  0x00400 006 »COUNT«
  [$0x0006]  0x00440 007 »PRIORITY«
  [$0x0007]  0x00498 008 »=«
  [$0x0008]  0x004b8 009 »<«
  [$0x0009]  0x004d8 00a »>«
  [$0x000a]  0x004f8 00b »<=«
  [$0x000b]  0x00520 00c »>=«
  [$0x000c]  0x04168 00d »MOVEMENTS«
  [$0x000d]  0x041c8 00e »'M'«
  [$0x000e]  0x041f8 00f »'o'«
  [$0x000f]  0x04228 010 »'v'«
  [$0x0010]  0x04258 011 »'e'«
  [$0x0011]  0x04288 012 »'m'«
  [$0x0012]  0x042b8 013 »'n'«
  [$0x0013]  0x042e8 014 »'t'«
  [$0x0014]  0x04318 015 »TOWER_SLOTS«
  [$0x0015]  0x04388 016 »LOCATION«
  [$0x0016]  0x043e0 017 »DISK_COUNT«
  [$0x0017]  0x04448 018 »TOWERS«
  [$0x0018]  0x06fc0 019 »'T'«
  [$0x0019]  0x06ff0 01a »'w'«
  [$0x001a]  0x07020 01b »'r'«
  [$0x001b]  0x07050 01c »DISK_SLOTS«
  [$0x001c]  0x070b8 000 »TOWER«
{D304 0x09e7c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09eb0/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x09934/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x09f50/0x58}:ARRAY_STRING[0x1,0x3] = "'w'"
{D307 0x09fa8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D306 0x0a027/0x83}:D306 d306_d303_p → {D303 0x09934/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x09fa8/0x7f} d306_d308_p → {D308 0x05e47/0x83}
{D303 0x0a0aa/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a14a/0x34} d303_2 = 0x001a d303_3 = 0x0000000000000000000
{D304 0x0a14a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a17e/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0a0aa/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0a21e/0x58}:ARRAY_STRING[0x1,0x3] = "'r'"
{D307 0x0a276/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D306 0x0a2f5/0x83}:D306 d306_d303_p → {D303 0x0a0aa/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0a276/0x7f}
{D303 0x0a378/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a418/0x34} d303_2 = 0x001b d303_3 = 0x0000000000000000000
{D304 0x0a418/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a44c/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x09eb0/0xa0} d302_d303_p → {D303 0x0a378/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x0a4ec/0x90}:ARRAY_STRING[0x1,0xa] = "DISK_SLOTS"
{D303 0x0a57c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a61c/0x34} d303_2 = 0x001c d303_3 = 0x0000000000000000000
{D304 0x0a61c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a650/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0a57c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0a6f0/0x68}:ARRAY_STRING[0x1,0x5] = "TOWER"
{D303 0x0a758/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ad5e/0x34} d303_2 = 0x001d d303_3 = 0x0000000000000000000
{Thing2 0x0a7f8/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x09a14/0x468} next_p → {Thing2 0x099d4/0x40}
{StringIndex 0x0a838/0x526}:StringIndex x = 0x00000001 y = 0x00000021
  [$0x0001]  0x00240 002 »GENERIC_FACT«
  [$0x0002]  0x002b8 003 »MOVEMENT_SLOTS«
  [$0x0003]  0x00340 004 »FROM_TOWER«
  [$0x0004]  0x003a8 005 »TO_TOWER«
  [$0x0005]  0x00400 006 »COUNT«
  [$0x0006]  0x00440 007 »PRIORITY«
  [$0x0007]  0x00498 008 »=«
  [$0x0008]  0x004b8 009 »<«
  [$0x0009]  0x004d8 00a »>«
  [$0x000a]  0x004f8 00b »<=«
  [$0x000b]  0x00520 00c »>=«
  [$0x000c]  0x04168 00d »MOVEMENTS«
  [$0x000d]  0x041c8 00e »'M'«
  [$0x000e]  0x041f8 00f »'o'«
  [$0x000f]  0x04228 010 »'v'«
  [$0x0010]  0x04258 011 »'e'«
  [$0x0011]  0x04288 012 »'m'«
  [$0x0012]  0x042b8 013 »'n'«
  [$0x0013]  0x042e8 014 »'t'«
  [$0x0014]  0x04318 015 »TOWER_SLOTS«
  [$0x0015]  0x04388 016 »LOCATION«
  [$0x0016]  0x043e0 017 »DISK_COUNT«
  [$0x0017]  0x04448 018 »TOWERS«
  [$0x0018]  0x06fc0 019 »'T'«
  [$0x0019]  0x06ff0 01a »'w'«
  [$0x001a]  0x07020 01b »'r'«
  [$0x001b]  0x07050 01c »DISK_SLOTS«
  [$0x001c]  0x070b8 01d »TOWER«
  [$0x001d]  0x070f8 01e »LEVEL«
  [$0x001e]  0x07138 01f »SIZE«
  [$0x001f]  0x07170 020 »DISKS«
  [$0x0020]  0x071b0 021 »'D'«
  [$0x0021]  0x071e0 000 »'i'«
{D304 0x0ad5e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0ad92/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0a758/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0ae32/0x68}:ARRAY_STRING[0x1,0x5] = "LEVEL"
{D303 0x0ae9a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0af3a/0x34} d303_2 = 0x001e d303_3 = 0x0000000000000000000
{D304 0x0af3a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0af6e/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0ae9a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0b00e/0x60}:ARRAY_STRING[0x1,0x4] = "SIZE"
{D303 0x0b06e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b10e/0x34} d303_2 = 0x001f d303_3 = 0x0000000000000000000
{D304 0x0b10e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b142/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0b06e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0b1e2/0x68}:ARRAY_STRING[0x1,0x5] = "DISKS"
{D303 0x0b24a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b2ea/0x34} d303_2 = 0x0020 d303_3 = 0x0000000000000000000
{D304 0x0b2ea/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b31e/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0b24a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0b3be/0x58}:ARRAY_STRING[0x1,0x3] = "'D'"
{D307 0x0b416/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D306 0x0b495/0x83}:D306 d306_d303_p → {D303 0x0b24a/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0b416/0x7f}
{D303 0x0b518/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b5b8/0x34} d303_2 = 0x0021 d303_3 = 0x0000000000000000000
{D304 0x0b5b8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b5ec/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0b518/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0b68c/0x58}:ARRAY_STRING[0x1,0x3] = "'i'"
{D307 0x0b6e4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D306 0x0b763/0x83}:D306 d306_d303_p → {D303 0x0b518/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0b6e4/0x7f}
{D303 0x0b7e6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0beaa/0x34} d303_2 = 0x0022 d303_3 = 0x0000000000000000000
{Thing2 0x0b886/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0a838/0x526} next_p → {Thing2 0x0a7f8/0x40}
{StringIndex 0x0b8c6/0x5e4}:StringIndex x = 0x00000001 y = 0x00000026
  [$0x0001]  0x00240 002 »GENERIC_FACT«
  [$0x0002]  0x002b8 003 »MOVEMENT_SLOTS«
  [$0x0003]  0x00340 004 »FROM_TOWER«
  [$0x0004]  0x003a8 005 »TO_TOWER«
  [$0x0005]  0x00400 006 »COUNT«
  [$0x0006]  0x00440 007 »PRIORITY«
  [$0x0007]  0x00498 008 »=«
  [$0x0008]  0x004b8 009 »<«
  [$0x0009]  0x004d8 00a »>«
  [$0x000a]  0x004f8 00b »<=«
  [$0x000b]  0x00520 00c »>=«
  [$0x000c]  0x04168 00d »MOVEMENTS«
  [$0x000d]  0x041c8 00e »'M'«
  [$0x000e]  0x041f8 00f »'o'«
  [$0x000f]  0x04228 010 »'v'«
  [$0x0010]  0x04258 011 »'e'«
  [$0x0011]  0x04288 012 »'m'«
  [$0x0012]  0x042b8 013 »'n'«
  [$0x0013]  0x042e8 014 »'t'«
  [$0x0014]  0x04318 015 »TOWER_SLOTS«
  [$0x0015]  0x04388 016 »LOCATION«
  [$0x0016]  0x043e0 017 »DISK_COUNT«
  [$0x0017]  0x04448 018 »TOWERS«
  [$0x0018]  0x06fc0 019 »'T'«
  [$0x0019]  0x06ff0 01a »'w'«
  [$0x001a]  0x07020 01b »'r'«
  [$0x001b]  0x07050 01c »DISK_SLOTS«
  [$0x001c]  0x070b8 01d »TOWER«
  [$0x001d]  0x070f8 01e »LEVEL«
  [$0x001e]  0x07138 01f »SIZE«
  [$0x001f]  0x07170 020 »DISKS«
  [$0x0020]  0x071b0 021 »'D'«
  [$0x0021]  0x071e0 022 »'i'«
  [$0x0022]  0x07210 023 »'s'«
  [$0x0023]  0x07240 000 »'k'«
{D304 0x0beaa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0bede/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0b7e6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0bf7e/0x58}:ARRAY_STRING[0x1,0x3] = "'s'"
{D307 0x0bfd6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D306 0x0c055/0x83}:D306 d306_d303_p → {D303 0x0b7e6/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0bfd6/0x7f}
{D303 0x0c0d8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c178/0x34} d303_2 = 0x0023 d303_3 = 0x0000000000000000000
{D304 0x0c178/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c1ac/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x05570/0xa0} d302_d303_p → {D303 0x0c0d8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0c24c/0x58}:ARRAY_STRING[0x1,0x3] = "'k'"
{D307 0x0c2a4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D306 0x0c323/0x83}:D306 d306_d303_p → {D303 0x0c0d8/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0c2a4/0x7f}