DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦a1f0824bb⟧

    Length: 16384 (0x4000)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_090e43

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x0001dfd9 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x0001ffff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x00090e43 [0000000000010010000111001000011]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x0002967e [000000000000101001011001111110]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff00cc018c01825003038 [111111111111111111111111111111110000000011001100000000011000110000000001100000100101000000000011000000111000]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x1a2c8/0x3b8} [00000000000000011010001011001000]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x1bc91/0xf64} [00000000000000011011110010010001]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x1a288/0x40} [00000000000000011010001010001000]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x1bc51/0x40} [00000000000000011011110001010001]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »KBS«
  [$0x0004]  0x00328 005 »ON_FACTS«
  [$0x0005]  0x00380 006 »SLOT«
  [$0x0006]  0x003b8 007 »ALIAS«
  [$0x0007]  0x003f8 008 »OUTPUT_STREAM«
  [$0x0008]  0x00478 009 »RULE_NAMES«
  [$0x0009]  0x038a8 00a »GIVE_WORK_TO_A_ROBOT«
  [$0x000a]  0x03960 00b »A_RESERVED_BOX_EXIST«
  [$0x000b]  0x03a18 000 »A_BRICK_EXIST_ON_HEAP«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »DO_ACTION«
    @0x026ae [0x01] =  $0x0002 »FOR_RULE«
    @0x02706 [0x02] =  $0x0003 »KBS«
    @0x02736 [0x03] =  $0x0004 »ON_FACTS«
    @0x0278e [0x04] =  $0x0005 »SLOT«
    @0x027c6 [0x05] =  $0x0006 »ALIAS«
    @0x02806 [0x06] =  $0x0007 »OUTPUT_STREAM«
    @0x02886 [0x07] =  $0x0008 »RULE_NAMES«
    @0x028ee [0x08] =  $0xc000 »«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003110 [0x02] +0x0040: ptr_0x2_p → {D306 0x16893/0x83} [00000000000000010110100010010011]
    0x003210 [0x0a] +0x0140: ptr_0xa_p → {D306 0x09172/0x83} [00000000000000001001000101110010]
    0x003230 [0x0b] +0x0160: ptr_0xb_p → {D306 0x050cb/0x83} [00000000000000000101000011001011]
    0x0033b0 [0x17] +0x02e0: ptr_0x17_p → {D306 0x0be62/0x83} [00000000000000001011111001100010]
    0x0033d0 [0x18] +0x0300: ptr_0x18_p → {D306 0x19f61/0x83} [00000000000000011001111101100001]
    0x0033f0 [0x19] +0x0320: ptr_0x19_p → {D306 0x09d18/0x83} [00000000000000001001110100011000]
    0x003430 [0x1b] +0x0360: ptr_0x1b_p → {D306 0x0e911/0x83} [00000000000000001110100100010001]
    0x003490 [0x1e] +0x03c0: ptr_0x1e_p → {D306 0x1222e/0x83} [00000000000000010010001000101110]
    0x0034f0 [0x21] +0x0420: ptr_0x21_p → {D306 0x0ba62/0x83} [00000000000000001011101001100010]
    0x003590 [0x26] +0x04c0: ptr_0x26_p → {D306 0x11905/0x83} [00000000000000010001100100000101]
    0x003730 [0x33] +0x0660: ptr_0x33_p → {D306 0x124f4/0x83} [00000000000000010010010011110100]
    0x003770 [0x35] +0x06a0: ptr_0x35_p → {D306 0x0bd60/0x83} [00000000000000001011110101100000]
    0x0037d0 [0x38] +0x0700: ptr_0x38_p → {D306 0x0ec17/0x83} [00000000000000001110110000010111]
    0x003830 [0x3b] +0x0760: ptr_0x3b_p → {D306 0x0b960/0x83} [00000000000000001011100101100000]
    0x003870 [0x3d] +0x07a0: ptr_0x3d_p → {D306 0x0cdd7/0x83} [00000000000000001100110111010111]
    0x003890 [0x3e] +0x07c0: ptr_0x3e_p → {D306 0x0da49/0x83} [00000000000000001101101001001001]
    0x003910 [0x42] +0x0840: ptr_0x42_p → {D306 0x161dc/0x83} [00000000000000010110000111011100]
    0x0039b0 [0x47] +0x08e0: ptr_0x47_p → {D306 0x0c1c7/0x83} [00000000000000001100000111000111]
    0x003a30 [0x4b] +0x0960: ptr_0x4b_p → {D306 0x11beb/0x83} [00000000000000010001101111101011]
    0x003a50 [0x4c] +0x0980: ptr_0x4c_p → {D306 0x11590/0x83} [00000000000000010001010110010000]
    0x003ab0 [0x4f] +0x09e0: ptr_0x4f_p → {D306 0x0e623/0x83} [00000000000000001110011000100011]
    0x003b30 [0x53] +0x0a60: ptr_0x53_p → {D306 0x0e41f/0x83} [00000000000000001110010000011111]
    0x003c10 [0x5a] +0x0b40: ptr_0x5a_p → {D306 0x0d0ad/0x83} [00000000000000001101000010101101]
    0x003c30 [0x5b] +0x0b60: ptr_0x5b_p → {D306 0x1a165/0x83} [00000000000000011010000101100101]
    0x003c50 [0x5c] +0x0b80: ptr_0x5c_p → {D306 0x0cae9/0x83} [00000000000000001100101011101001]
    0x003cb0 [0x5f] +0x0be0: ptr_0x5f_p → {D306 0x0d763/0x83} [00000000000000001101011101100011]
    0x003cd0 [0x60] +0x0c00: ptr_0x60_p → {D306 0x11ec9/0x83} [00000000000000010001111011001001]
    0x003d70 [0x65] +0x0ca0: ptr_0x65_p → {D306 0x19c63/0x83} [00000000000000011001110001100011]

    0x003d90 +0x0cc0:                                    0x0 [0x20] 0…
{D301 0x03db0/0xce0}:D301
    0x003db0 [0x00] +0x0000: ptr_0x0_p → {D302 0x0c942/0xa0} [00000000000000001100100101000010]
    0x003dd0 [0x01] +0x0020: ptr_0x1_p → {D302 0x0a237/0xa0} [00000000000000001010001000110111]
    0x003e30 [0x04] +0x0080: ptr_0x4_p → {D302 0x0e2a8/0xa0} [00000000000000001110001010101000]
    0x003e50 [0x05] +0x00a0: ptr_0x5_p → {D302 0x1d6f1/0xa0} [00000000000000011101011011110001]
    0x003e70 [0x06] +0x00c0: ptr_0x6_p → {D302 0x166ec/0xa0} [00000000000000010110011011101100]
    0x003e90 [0x07] +0x00e0: ptr_0x7_p → {D302 0x135df/0xa0} [00000000000000010011010111011111]
    0x003eb0 [0x08] +0x0100: ptr_0x8_p → {D302 0x0e77a/0xa0} [00000000000000001110011101111010]
    0x003ed0 [0x09] +0x0120: ptr_0x9_p → {D302 0x12385/0xa0} [00000000000000010010001110000101]
    0x003f30 [0x0c] +0x0180: ptr_0xc_p → {D302 0x1ade4/0xa0} [00000000000000011010110111100100]
    0x003f50 [0x0d] +0x01a0: ptr_0xd_p → {D302 0x06d65/0xa0} [00000000000000000110110101100101]
    0x003f70 [0x0e] +0x01c0: ptr_0xe_p → {D302 0x189f0/0xa0} [00000000000000011000100111110000]
    0x003f90 [0x0f] +0x01e0: ptr_0xf_p → {D302 0x0ff05/0xa0} [00000000000000001111111100000101]
    0x003fb0 [0x10] +0x0200: ptr_0x10_p → {D302 0x1cfc1/0xa0} [00000000000000011100111111000001]
    0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x07903/0xa0} [00000000000000000111100100000011]
    0x0040b0 [0x18] +0x0300: ptr_0x18_p → {D302 0x137ab/0xa0} [00000000000000010011011110101011]
    0x004110 [0x1b] +0x0360: ptr_0x1b_p → {D302 0x11766/0xa0} [00000000000000010001011101100110]
    0x004150 [0x1d] +0x03a0: ptr_0x1d_p → {D302 0x0d5dc/0xa0} [00000000000000001101010111011100]
    0x0041b0 [0x20] +0x0400: ptr_0x20_p → {D302 0x0b339/0xa0} [00000000000000001011001100111001]
    0x0041d0 [0x21] +0x0420: ptr_0x21_p → {D302 0x1209f/0xa0} [00000000000000010010000010011111]
    0x004210 [0x23] +0x0460: ptr_0x23_p → {D302 0x04d60/0xa0} [00000000000000000100110101100000]
    0x004230 [0x24] +0x0480: ptr_0x24_p → {D302 0x1bab9/0xa0} [00000000000000011011101010111001]
    0x004250 [0x25] +0x04a0: ptr_0x25_p → {D302 0x0a737/0xa0} [00000000000000001010011100110111]
    0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x08fb3/0xa0} [00000000000000001000111110110011]
    0x0042b0 [0x28] +0x0500: ptr_0x28_p → {D302 0x17c5c/0xa0} [00000000000000010111110001011100]
    0x0042f0 [0x2a] +0x0540: ptr_0x2a_p → {D302 0x0f1b5/0xa0} [00000000000000001111000110110101]
    0x004310 [0x2b] +0x0560: ptr_0x2b_p → {D302 0x1afb0/0xa0} [00000000000000011010111110110000]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x094ad/0xa0} [00000000000000001001010010101101]
    0x004370 [0x2e] +0x05c0: ptr_0x2e_p → {D302 0x1d525/0xa0} [00000000000000011101010100100101]
    0x004390 [0x2f] +0x05e0: ptr_0x2f_p → {D302 0x1a6b4/0xa0} [00000000000000011010011010110100]
    0x0043f0 [0x32] +0x0640: ptr_0x32_p → {D302 0x11409/0xa0} [00000000000000010001010000001001]
    0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x081b7/0xa0} [00000000000000001000000110110111]
    0x004430 [0x34] +0x0680: ptr_0x34_p → {D302 0x1809c/0xa0} [00000000000000011000000010011100]
    0x004470 [0x36] +0x06c0: ptr_0x36_p → {D302 0x15649/0xa0} [00000000000000010101011001001001]
    0x004490 [0x37] +0x06e0: ptr_0x37_p → {D302 0x0c038/0xa0} [00000000000000001100000000111000]
    0x0044b0 [0x38] +0x0700: ptr_0x38_p → {D302 0x19dba/0xa0} [00000000000000011001110110111010]
    0x0044d0 [0x39] +0x0720: ptr_0x39_p → {D302 0x1cc29/0xa0} [00000000000000011100110000101001]
    0x0044f0 [0x3a] +0x0740: ptr_0x3a_p → {D302 0x18658/0xa0} [00000000000000011000011001011000]
    0x004570 [0x3e] +0x07c0: ptr_0x3e_p → {D302 0x17e48/0xa0} [00000000000000010111111001001000]
    0x0045b0 [0x40] +0x0800: ptr_0x40_p → {D302 0x07255/0xa0} [00000000000000000111001001010101]
    0x0045d0 [0x41] +0x0820: ptr_0x41_p → {D302 0x11a5c/0xa0} [00000000000000010001101001011100]
    0x004610 [0x43] +0x0860: ptr_0x43_p → {D302 0x1d18d/0xa0} [00000000000000011101000110001101]
    0x004630 [0x44] +0x0880: ptr_0x44_p → {D302 0x182c0/0xa0} [00000000000000011000001011000000]
    0x004650 [0x45] +0x08a0: ptr_0x45_p → {D302 0x1585d/0xa0} [00000000000000010101100001011101]
    0x004670 [0x46] +0x08c0: ptr_0x46_p → {D302 0x06269/0xa0} [00000000000000000110001001101001]
    0x004690 [0x47] +0x08e0: ptr_0x47_p → {D302 0x17670/0xa0} [00000000000000010111011001110000]
    0x0046d0 [0x49] +0x0920: ptr_0x49_p → {D302 0x0b7b9/0xa0} [00000000000000001011011110111001]
    0x0046f0 [0x4a] +0x0940: ptr_0x4a_p → {D302 0x0efe9/0xa0} [00000000000000001110111111101001]
    0x004710 [0x4b] +0x0960: ptr_0x4b_p → {D302 0x1518b/0xa0} [00000000000000010101000110001011]
    0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x0fb6d/0xa0} [00000000000000001111101101101101]
    0x004790 [0x4f] +0x09e0: ptr_0x4f_p → {D302 0x1a880/0xa0} [00000000000000011010100010000000]
    0x0047d0 [0x51] +0x0a20: ptr_0x51_p → {D302 0x08dc7/0xa0} [00000000000000001000110111000111]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x164b0/0xa0} [00000000000000010110010010110000]
    0x004850 [0x55] +0x0aa0: ptr_0x55_p → {D302 0x19abc/0xa0} [00000000000000011001101010111100]
    0x004890 [0x57] +0x0ae0: ptr_0x57_p → {D302 0x1b8ed/0xa0} [00000000000000011011100011101101]
    0x0048d0 [0x59] +0x0b20: ptr_0x59_p → {D302 0x10849/0xa0} [00000000000000010000100001001001]
    0x0048f0 [0x5a] +0x0b40: ptr_0x5a_p → {D302 0x0cf2e/0xa0} [00000000000000001100111100101110]
    0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0x1ac18/0xa0} [00000000000000011010110000011000]
    0x004970 [0x5e] +0x0bc0: ptr_0x5e_p → {D302 0x0873b/0xa0} [00000000000000001000011100111011]
    0x0049b0 [0x60] +0x0c00: ptr_0x60_p → {D302 0x1aa4c/0xa0} [00000000000000011010101001001100]
    0x0049d0 [0x61] +0x0c20: ptr_0x61_p → {D302 0x1d359/0xa0} [00000000000000011101001101011001]
    0x0049f0 [0x62] +0x0c40: ptr_0x62_p → {D302 0x1cdf5/0xa0} [00000000000000011100110111110101]
    0x004a50 [0x65] +0x0ca0: ptr_0x65_p → {D302 0x05222/0xa0} [00000000000000000101001000100010]
    0x004a70 [0x66] +0x0cc0: ptr_0x66_p → {D302 0x15455/0xa0} [00000000000000010101010001010101]

{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x04c04/0x88}:ARRAY_STRING[0x1,0x9] = "DO_ACTION"
{D303 0x04c8c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d2c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d2c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d60/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x04c8c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x04e00/0x80}:ARRAY_STRING[0x1,0x8] = "FOR_RULE"
{D303 0x04e80/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f20/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04f20/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f54/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x04e80/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x04ff4/0x58}:ARRAY_STRING[0x1,0x3] = "KBS"
{D307 0x0504c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121c84 d307_3 = 0x00000002 d307_d307_p → {D307 0x0590e/0x7f}
{D306 0x050cb/0x83}:D306 d306_d303_p → {D303 0x04e80/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0504c/0x7f}
{D303 0x0514e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x051ee/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x051ee/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05222/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x0514e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x052c2/0x80}:ARRAY_STRING[0x1,0x8] = "ON_FACTS"
{D303 0x05342/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x053e2/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x053e2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05416/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x05342/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x054b6/0x60}:ARRAY_STRING[0x1,0x4] = "SLOT"
{D303 0x05516/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x055b6/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x055b6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x055ea/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x05516/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0568a/0x68}:ARRAY_STRING[0x1,0x5] = "ALIAS"
{D303 0x056f2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05792/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x05792/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x057c6/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x056f2/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x05866/0xa8}:ARRAY_STRING[0x1,0xd] = "OUTPUT_STREAM"
{D307 0x0590e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121d54 d307_3 = 0x00000002
{D303 0x0598d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05a2d/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x05a2d/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05a61/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x0598d/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x05b01/0x90}:ARRAY_STRING[0x1,0xa] = "RULE_NAMES"
{D303 0x05b91/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05fe1/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{Thing2 0x05c31/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x05c71/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x05cb6 [0x00] =  $0x0009 »GIVE_WORK_TO_A_ROBOT«
    @0x05d6e [0x01] =  $0x000a »A_RESERVED_BOX_EXIST«
    @0x05e26 [0x02] =  $0x000b »A_BRICK_EXIST_ON_HEAP«
{D304 0x05fe1/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06015/0xa0}:D302 d302_0 = 0x80000014 d302_d303_p → {D303 0x05b91/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e0
{ArrayString 0x060b5/0xe0}:ARRAY_STRING[0x1,0x14] = "GIVE_WORK_TO_A_ROBOT"
{D303 0x06195/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06235/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x06235/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06269/0xa0}:D302 d302_0 = 0x80000014 d302_d303_p → {D303 0x06195/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e0
{ArrayString 0x06309/0xe0}:ARRAY_STRING[0x1,0x14] = "A_RESERVED_BOX_EXIST"
{D303 0x063e9/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06489/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x06489/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x064bd/0xa0}:D302 d302_0 = 0x80000015 d302_d303_p → {D303 0x063e9/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e8
{ArrayString 0x0655d/0xe8}:ARRAY_STRING[0x1,0x15] = "A_BRICK_EXIST_ON_HEAP"
{D303 0x06645/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06d31/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x066e5/0x40}:Thing2 Chain2 payload_p → {StringStore 0x05c71/0x370} next_p → {Thing2 0x05c31/0x40}
{StringStore 0x06725/0x378}:StringStore x = 0x00000001 y = 0x00000067
    @0x06766 [0x00] =  $0x000c »NO_BRICKS_AND_NO_WORKING_ROBOT«
    @0x0686e [0x01] =  $0x000d »NO_EMPTY_BOXES_LEFT«
    @0x0691e [0x02] =  $0x000e »NO_MORE«
    @0x0696e [0x03] =  $0x000f »=«
    @0x0698e [0x04] =  $0x0010 »<«
    @0x069ae [0x05] =  $0x0011 »>«
    @0x069ce [0x06] =  $0x0012 »<=«
    @0x069f6 [0x07] =  $0x0013 »>=«
{Thing2 0x06a9d/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x06add/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »KBS«
  [$0x0004]  0x00328 005 »ON_FACTS«
  [$0x0005]  0x00380 006 »SLOT«
  [$0x0006]  0x003b8 007 »ALIAS«
  [$0x0007]  0x003f8 008 »OUTPUT_STREAM«
  [$0x0008]  0x00478 009 »RULE_NAMES«
  [$0x0009]  0x038a8 00a »GIVE_WORK_TO_A_ROBOT«
  [$0x000a]  0x03960 00b »A_RESERVED_BOX_EXIST«
  [$0x000b]  0x03a18 00c »A_BRICK_EXIST_ON_HEAP«
  [$0x000c]  0x04358 00d »NO_BRICKS_AND_NO_WORKING_ROBOT«
  [$0x000d]  0x04460 00e »NO_EMPTY_BOXES_LEFT«
  [$0x000e]  0x04510 000 »NO_MORE«
{D304 0x06d31/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06d65/0xa0}:D302 d302_0 = 0x8000001e d302_d303_p → {D303 0x06645/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000130
{ArrayString 0x06e05/0x130}:ARRAY_STRING[0x1,0x1e] = "NO_BRICKS_AND_NO_WORKING_ROBOT"
{D303 0x06f35/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06fd5/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x06fd5/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07009/0xa0}:D302 d302_0 = 0x80000013 d302_d302_p → {D302 0x04b64/0xa0} d302_d303_p → {D303 0x06f35/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d8
{ArrayString 0x070a9/0xd8}:ARRAY_STRING[0x1,0x13] = "NO_EMPTY_BOXES_LEFT"
{D303 0x07181/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07221/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x07221/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07255/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x07181/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x072f5/0x78}:ARRAY_STRING[0x1,0x7] = "NO_MORE"
{D303 0x0736d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07713/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x0740d/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06add/0x254} next_p → {Thing2 0x06a9d/0x40}
{StringIndex 0x0744d/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »KBS«
  [$0x0004]  0x00328 005 »ON_FACTS«
  [$0x0005]  0x00380 006 »SLOT«
  [$0x0006]  0x003b8 007 »ALIAS«
  [$0x0007]  0x003f8 008 »OUTPUT_STREAM«
  [$0x0008]  0x00478 009 »RULE_NAMES«
  [$0x0009]  0x038a8 00a »GIVE_WORK_TO_A_ROBOT«
  [$0x000a]  0x03960 00b »A_RESERVED_BOX_EXIST«
  [$0x000b]  0x03a18 00c »A_BRICK_EXIST_ON_HEAP«
  [$0x000c]  0x04358 00d »NO_BRICKS_AND_NO_WORKING_ROBOT«
  [$0x000d]  0x04460 00e »NO_EMPTY_BOXES_LEFT«
  [$0x000e]  0x04510 00f »NO_MORE«
  [$0x000f]  0x04560 010 »=«
  [$0x0010]  0x04580 011 »<«
  [$0x0011]  0x045a0 000 »>«
{D304 0x07713/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07747/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0736d/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x077e7/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x0782f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x078cf/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x078cf/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07903/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0782f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x079a3/0x48}:ARRAY_STRING[0x1,0x1] = "<"
{D303 0x079eb/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07a8b/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x07a8b/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07abf/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x079eb/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x07b5f/0x48}:ARRAY_STRING[0x1,0x1] = ">"
{D303 0x07ba7/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07fbf/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x07c47/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0744d/0x2c6} next_p → {Thing2 0x0740d/0x40}
{StringIndex 0x07c87/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »KBS«
  [$0x0004]  0x00328 005 »ON_FACTS«
  [$0x0005]  0x00380 006 »SLOT«
  [$0x0006]  0x003b8 007 »ALIAS«
  [$0x0007]  0x003f8 008 »OUTPUT_STREAM«
  [$0x0008]  0x00478 009 »RULE_NAMES«
  [$0x0009]  0x038a8 00a »GIVE_WORK_TO_A_ROBOT«
  [$0x000a]  0x03960 00b »A_RESERVED_BOX_EXIST«
  [$0x000b]  0x03a18 00c »A_BRICK_EXIST_ON_HEAP«
  [$0x000c]  0x04358 00d »NO_BRICKS_AND_NO_WORKING_ROBOT«
  [$0x000d]  0x04460 00e »NO_EMPTY_BOXES_LEFT«
  [$0x000e]  0x04510 00f »NO_MORE«
  [$0x000f]  0x04560 010 »=«
  [$0x0010]  0x04580 011 »<«
  [$0x0011]  0x045a0 012 »>«
  [$0x0012]  0x045c0 013 »<=«
  [$0x0013]  0x045e8 014 »>=«
  [$0x0014]  0x05fc0 000 »GIVE_WORK_TO_A_ROBOT_RULE«
{D304 0x07fbf/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07ff3/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x07ba7/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x08093/0x50}:ARRAY_STRING[0x1,0x2] = "<="
{D303 0x080e3/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08183/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x08183/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x081b7/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x080e3/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x08257/0x50}:ARRAY_STRING[0x1,0x2] = ">="
{D303 0x082a7/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08707/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{Thing2 0x08347/0x40}:Thing2 Chain2 payload_p → {StringStore 0x06725/0x378} next_p → {Thing2 0x066e5/0x40}
{StringStore 0x08387/0x380}:StringStore x = 0x00000001 y = 0x00000068
    @0x083ce [0x00] =  $0x0014 »GIVE_WORK_TO_A_ROBOT_RULE«
    @0x084ae [0x01] =  $0x0015 »PREMISS«
    @0x084fe [0x02] =  $0x0016 »FACT_QUERIES«
    @0x08576 [0x03] =  $0x0017 »ACTION«
    @0x085be [0x04] =  $0x0018 »OBJECTS«
    @0x0860e [0x05] =  $0x0019 »FACT_COLLECTION«
{D304 0x08707/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0873b/0xa0}:D302 d302_0 = 0x80000019 d302_d303_p → {D303 0x082a7/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000108
{ArrayString 0x087db/0x108}:ARRAY_STRING[0x1,0x19] = "GIVE_WORK_TO_A_ROBOT_RULE"
{D303 0x088e3/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08d93/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x08983/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07c87/0x338} next_p → {Thing2 0x07c47/0x40}
{StringIndex 0x089c3/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »KBS«
  [$0x0004]  0x00328 005 »ON_FACTS«
  [$0x0005]  0x00380 006 »SLOT«
  [$0x0006]  0x003b8 007 »ALIAS«
  [$0x0007]  0x003f8 008 »OUTPUT_STREAM«
  [$0x0008]  0x00478 009 »RULE_NAMES«
  [$0x0009]  0x038a8 00a »GIVE_WORK_TO_A_ROBOT«
  [$0x000a]  0x03960 00b »A_RESERVED_BOX_EXIST«
  [$0x000b]  0x03a18 00c »A_BRICK_EXIST_ON_HEAP«
  [$0x000c]  0x04358 00d »NO_BRICKS_AND_NO_WORKING_ROBOT«
  [$0x000d]  0x04460 00e »NO_EMPTY_BOXES_LEFT«
  [$0x000e]  0x04510 00f »NO_MORE«
  [$0x000f]  0x04560 010 »=«
  [$0x0010]  0x04580 011 »<«
  [$0x0011]  0x045a0 012 »>«
  [$0x0012]  0x045c0 013 »<=«
  [$0x0013]  0x045e8 014 »>=«
  [$0x0014]  0x05fc0 015 »GIVE_WORK_TO_A_ROBOT_RULE«
  [$0x0015]  0x060a0 016 »PREMISS«
  [$0x0016]  0x060f0 017 »FACT_QUERIES«
  [$0x0017]  0x06168 018 »ACTION«
  [$0x0018]  0x061b0 000 »OBJECTS«
{D304 0x08d93/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08dc7/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x088e3/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x08e67/0x78}:ARRAY_STRING[0x1,0x7] = "PREMISS"
{D303 0x08edf/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08f7f/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000
{D304 0x08f7f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08fb3/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x07ff3/0xa0} d302_d303_p → {D303 0x08edf/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x09053/0xa0}:ARRAY_STRING[0x1,0xc] = "FACT_QUERIES"
{D307 0x090f3/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121d54 d307_3 = 0x00000002 d307_d307_p → {D307 0x0bee5/0x7f}
{D306 0x09172/0x83}:D306 d306_d303_p → {D303 0x08edf/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x090f3/0x7f}
{D303 0x091f5/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09295/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000
{D304 0x09295/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x092c9/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x05a61/0xa0} d302_d303_p → {D303 0x091f5/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x09369/0x70}:ARRAY_STRING[0x1,0x6] = "ACTION"
{D303 0x093d9/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09479/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000
{D304 0x09479/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x094ad/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x07abf/0xa0} d302_d303_p → {D303 0x093d9/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x0954d/0x78}:ARRAY_STRING[0x1,0x7] = "OBJECTS"
{D303 0x095c5/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09b0d/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000
{Thing2 0x09665/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x089c3/0x3d0} next_p → {Thing2 0x08983/0x40}
{StringIndex 0x096a5/0x468}:StringIndex x = 0x00000001 y = 0x0000001c
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »KBS«
  [$0x0004]  0x00328 005 »ON_FACTS«
  [$0x0005]  0x00380 006 »SLOT«
  [$0x0006]  0x003b8 007 »ALIAS«
  [$0x0007]  0x003f8 008 »OUTPUT_STREAM«
  [$0x0008]  0x00478 009 »RULE_NAMES«
  [$0x0009]  0x038a8 00a »GIVE_WORK_TO_A_ROBOT«
  [$0x000a]  0x03960 00b »A_RESERVED_BOX_EXIST«
  [$0x000b]  0x03a18 00c »A_BRICK_EXIST_ON_HEAP«
  [$0x000c]  0x04358 00d »NO_BRICKS_AND_NO_WORKING_ROBOT«
  [$0x000d]  0x04460 00e »NO_EMPTY_BOXES_LEFT«
  [$0x000e]  0x04510 00f »NO_MORE«
  [$0x000f]  0x04560 010 »=«
  [$0x0010]  0x04580 011 »<«
  [$0x0011]  0x045a0 012 »>«
  [$0x0012]  0x045c0 013 »<=«
  [$0x0013]  0x045e8 014 »>=«
  [$0x0014]  0x05fc0 015 »GIVE_WORK_TO_A_ROBOT_RULE«
  [$0x0015]  0x060a0 016 »PREMISS«
  [$0x0016]  0x060f0 017 »FACT_QUERIES«
  [$0x0017]  0x06168 018 »ACTION«
  [$0x0018]  0x061b0 019 »OBJECTS«
  [$0x0019]  0x06200 01a »FACT_COLLECTION«
  [$0x001a]  0x07ab0 01b »A_RESERVED_BOX_EXIST_RULE«
  [$0x001b]  0x07b90 01c »A_BRICK_EXIST_ON_HEAP_RULE«
  [$0x001c]  0x07c78 000 »NO_BRICKS_AND_NO_WORKING_ROBOT_RULE«
{D304 0x09b0d/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09b41/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x095c5/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x09be1/0xb8}:ARRAY_STRING[0x1,0xf] = "FACT_COLLECTION"
{D307 0x09c99/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121d54 d307_3 = 0x00000002 d307_d307_p → {D307 0x0ec9a/0x7f}
{D306 0x09d18/0x83}:D306 d306_d303_p → {D303 0x095c5/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x09c99/0x7f}
{D303 0x09d9b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a203/0x34} d303_2 = 0x001a d303_3 = 0x0000000000000000000
{Thing2 0x09e3b/0x40}:Thing2 Chain2 payload_p → {StringStore 0x08387/0x380} next_p → {Thing2 0x08347/0x40}
{StringStore 0x09e7b/0x388}:StringStore x = 0x00000001 y = 0x00000069
    @0x09ebe [0x00] =  $0x001a »A_RESERVED_BOX_EXIST_RULE«
    @0x09f9e [0x01] =  $0x001b »A_BRICK_EXIST_ON_HEAP_RULE«
    @0x0a086 [0x02] =  $0x001c »NO_BRICKS_AND_NO_WORKING_ROBOT_RULE«
    @0x0a1b6 [0x03] =  $0x8000 »«
{D304 0x0a203/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a237/0xa0}:D302 d302_0 = 0x80000019 d302_d303_p → {D303 0x09d9b/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000108
{ArrayString 0x0a2d7/0x108}:ARRAY_STRING[0x1,0x19] = "A_RESERVED_BOX_EXIST_RULE"
{D303 0x0a3df/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a47f/0x34} d303_2 = 0x001b d303_3 = 0x0000000000000000000
{D304 0x0a47f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a4b3/0xa0}:D302 d302_0 = 0x8000001a d302_d303_p → {D303 0x0a3df/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000110
{ArrayString 0x0a553/0x110}:ARRAY_STRING[0x1,0x1a] = "A_BRICK_EXIST_ON_HEAP_RULE"
{D303 0x0a663/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a703/0x34} d303_2 = 0x001c d303_3 = 0x0000000000000000000
{D304 0x0a703/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a737/0xa0}:D302 d302_0 = 0x80000023 d302_d303_p → {D303 0x0a663/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000158
{ArrayString 0x0a7d7/0x158}:ARRAY_STRING[0x1,0x23] = "NO_BRICKS_AND_NO_WORKING_ROBOT_RULE"
{D303 0x0a92f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b305/0x34} d303_2 = 0x001d d303_3 = 0x0000000000000000000
{Thing2 0x0a9cf/0x40}:Thing2 Chain2 payload_p → {StringStore 0x09e7b/0x388} next_p → {Thing2 0x09e3b/0x40}
{StringStore 0x0aa0f/0x390}:StringStore x = 0x00000001 y = 0x0000006a
    @0x0aa56 [0x00] =  $0x001d »NO_EMPTY_BOXES_LEFT_RULE«
    @0x0ab2e [0x01] =  $0x001e »RULE_BUNDLE«
    @0x0ab9e [0x02] =  $0x001f »RULE_BASE«
    @0x0abfe [0x03] =  $0x0020 »FACT_BASE«
    @0x0ac5e [0x04] =  $0x0021 »BRICKS«
    @0x0aca6 [0x05] =  $0x0022 »PREDICATE«
    @0x0ad06 [0x06] =  $0x0023 »ON_HEAP«
    @0x0ad56 [0x07] =  $0x0024 »SIZE«
{Thing2 0x0ad9f/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x096a5/0x468} next_p → {Thing2 0x09665/0x40}
{StringIndex 0x0addf/0x526}:StringIndex x = 0x00000001 y = 0x00000021
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »KBS«
  [$0x0004]  0x00328 005 »ON_FACTS«
  [$0x0005]  0x00380 006 »SLOT«
  [$0x0006]  0x003b8 007 »ALIAS«
  [$0x0007]  0x003f8 008 »OUTPUT_STREAM«
  [$0x0008]  0x00478 009 »RULE_NAMES«
  [$0x0009]  0x038a8 00a »GIVE_WORK_TO_A_ROBOT«
  [$0x000a]  0x03960 00b »A_RESERVED_BOX_EXIST«
  [$0x000b]  0x03a18 00c »A_BRICK_EXIST_ON_HEAP«
  [$0x000c]  0x04358 00d »NO_BRICKS_AND_NO_WORKING_ROBOT«
  [$0x000d]  0x04460 00e »NO_EMPTY_BOXES_LEFT«
  [$0x000e]  0x04510 00f »NO_MORE«
  [$0x000f]  0x04560 010 »=«
  [$0x0010]  0x04580 011 »<«
  [$0x0011]  0x045a0 012 »>«
  [$0x0012]  0x045c0 013 »<=«
  [$0x0013]  0x045e8 014 »>=«
  [$0x0014]  0x05fc0 015 »GIVE_WORK_TO_A_ROBOT_RULE«
  [$0x0015]  0x060a0 016 »PREMISS«
  [$0x0016]  0x060f0 017 »FACT_QUERIES«
  [$0x0017]  0x06168 018 »ACTION«
  [$0x0018]  0x061b0 019 »OBJECTS«
  [$0x0019]  0x06200 01a »FACT_COLLECTION«
  [$0x001a]  0x07ab0 01b »A_RESERVED_BOX_EXIST_RULE«
  [$0x001b]  0x07b90 01c »A_BRICK_EXIST_ON_HEAP_RULE«
  [$0x001c]  0x07c78 01d »NO_BRICKS_AND_NO_WORKING_ROBOT_RULE«
  [$0x001d]  0x08648 01e »NO_EMPTY_BOXES_LEFT_RULE«
  [$0x001e]  0x08720 01f »RULE_BUNDLE«
  [$0x001f]  0x08790 020 »RULE_BASE«
  [$0x0020]  0x087f0 021 »FACT_BASE«
  [$0x0021]  0x08850 000 »BRICKS«
{D304 0x0b305/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b339/0xa0}:D302 d302_0 = 0x80000018 d302_d303_p → {D303 0x0a92f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000100
{ArrayString 0x0b3d9/0x100}:ARRAY_STRING[0x1,0x18] = "NO_EMPTY_BOXES_LEFT_RULE"
{D303 0x0b4d9/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b579/0x34} d303_2 = 0x001e d303_3 = 0x0000000000000000000
{D304 0x0b579/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b5ad/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x0b4d9/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x0b64d/0x98}:ARRAY_STRING[0x1,0xb] = "RULE_BUNDLE"
{D303 0x0b6e5/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b785/0x34} d303_2 = 0x001f d303_3 = 0x0000000000000000000
{D304 0x0b785/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b7b9/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x0b6e5/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x0b859/0x88}:ARRAY_STRING[0x1,0x9] = "RULE_BASE"
{D307 0x0b8e1/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121d54 d307_3 = 0x00000002
{D306 0x0b960/0x83}:D306 d306_d303_p → {D303 0x0b6e5/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0b8e1/0x7f}
{D307 0x0b9e3/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121c84 d307_3 = 0x00000002
{D306 0x0ba62/0x83}:D306 d306_d303_p → {D303 0x04a90/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0b9e3/0x7f}
{D303 0x0bae5/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0bb85/0x34} d303_2 = 0x0020 d303_3 = 0x0000000000000000000
{D304 0x0bb85/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0bbb9/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x0bae5/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x0bc59/0x88}:ARRAY_STRING[0x1,0x9] = "FACT_BASE"
{D307 0x0bce1/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e14 d307_3 = 0x00000002 d307_d307_p → {D307 0x10941/0x7f}
{D306 0x0bd60/0x83}:D306 d306_d303_p → {D303 0x0bae5/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0bce1/0x7f}
{D307 0x0bde3/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121d54 d307_3 = 0x00000002
{D306 0x0be62/0x83}:D306 d306_d303_p → {D303 0x088e3/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0bde3/0x7f}
{D307 0x0bee5/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e14 d307_3 = 0x00000002 d307_d307_p → {D307 0x109c0/0x7f}
{D303 0x0bf64/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c004/0x34} d303_2 = 0x0021 d303_3 = 0x0000000000000000000
{D304 0x0c004/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c038/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x07009/0xa0} d302_d303_p → {D303 0x0bf64/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0c0d8/0x70}:ARRAY_STRING[0x1,0x6] = "BRICKS"
{D307 0x0c148/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e14 d307_3 = 0x00000002 d307_d307_p → {D307 0x1598d/0x7f}
{D306 0x0c1c7/0x83}:D306 d306_d303_p → {D303 0x0bf64/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0c148/0x7f}
{D303 0x0c24a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c90e/0x34} d303_2 = 0x0022 d303_3 = 0x0000000000000000000
{Thing2 0x0c2ea/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0addf/0x526} next_p → {Thing2 0x0ad9f/0x40}
{StringIndex 0x0c32a/0x5e4}:StringIndex x = 0x00000001 y = 0x00000026
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »KBS«
  [$0x0004]  0x00328 005 »ON_FACTS«
  [$0x0005]  0x00380 006 »SLOT«
  [$0x0006]  0x003b8 007 »ALIAS«
  [$0x0007]  0x003f8 008 »OUTPUT_STREAM«
  [$0x0008]  0x00478 009 »RULE_NAMES«
  [$0x0009]  0x038a8 00a »GIVE_WORK_TO_A_ROBOT«
  [$0x000a]  0x03960 00b »A_RESERVED_BOX_EXIST«
  [$0x000b]  0x03a18 00c »A_BRICK_EXIST_ON_HEAP«
  [$0x000c]  0x04358 00d »NO_BRICKS_AND_NO_WORKING_ROBOT«
  [$0x000d]  0x04460 00e »NO_EMPTY_BOXES_LEFT«
  [$0x000e]  0x04510 00f »NO_MORE«
  [$0x000f]  0x04560 010 »=«
  [$0x0010]  0x04580 011 »<«
  [$0x0011]  0x045a0 012 »>«
  [$0x0012]  0x045c0 013 »<=«
  [$0x0013]  0x045e8 014 »>=«
  [$0x0014]  0x05fc0 015 »GIVE_WORK_TO_A_ROBOT_RULE«
  [$0x0015]  0x060a0 016 »PREMISS«
  [$0x0016]  0x060f0 017 »FACT_QUERIES«
  [$0x0017]  0x06168 018 »ACTION«
  [$0x0018]  0x061b0 019 »OBJECTS«
  [$0x0019]  0x06200 01a »FACT_COLLECTION«
  [$0x001a]  0x07ab0 01b »A_RESERVED_BOX_EXIST_RULE«
  [$0x001b]  0x07b90 01c »A_BRICK_EXIST_ON_HEAP_RULE«
  [$0x001c]  0x07c78 01d »NO_BRICKS_AND_NO_WORKING_ROBOT_RULE«
  [$0x001d]  0x08648 01e »NO_EMPTY_BOXES_LEFT_RULE«
  [$0x001e]  0x08720 01f »RULE_BUNDLE«
  [$0x001f]  0x08790 020 »RULE_BASE«
  [$0x0020]  0x087f0 021 »FACT_BASE«
  [$0x0021]  0x08850 022 »BRICKS«
  [$0x0022]  0x08898 023 »PREDICATE«
  [$0x0023]  0x088f8 024 »ON_HEAP«
  [$0x0024]  0x08948 025 »SIZE«
  [$0x0025]  0x0ae48 026 »PLACE«
  [$0x0026]  0x0ae88 000 »ROBOTS«
{D304 0x0c90e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c942/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x0c24a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x0c9e2/0x88}:ARRAY_STRING[0x1,0x9] = "PREDICATE"
{D307 0x0ca6a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e14 d307_3 = 0x00000002 d307_d307_p → {D307 0x11613/0x7f}
{D306 0x0cae9/0x83}:D306 d306_d303_p → {D303 0x0c24a/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0ca6a/0x7f}
{D303 0x0cb6c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0cc0c/0x34} d303_2 = 0x0023 d303_3 = 0x0000000000000000000
{D304 0x0cc0c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0cc40/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x0cb6c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x0cce0/0x78}:ARRAY_STRING[0x1,0x7] = "ON_HEAP"
{D307 0x0cd58/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e14 d307_3 = 0x00000002 d307_d307_p → {D307 0x15a8b/0x7f}
{D306 0x0cdd7/0x83}:D306 d306_d303_p → {D303 0x0cb6c/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0cd58/0x7f}
{D303 0x0ce5a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0cefa/0x34} d303_2 = 0x0024 d303_3 = 0x0000000000000000000
{D304 0x0cefa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0cf2e/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0ce5a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0cfce/0x60}:ARRAY_STRING[0x1,0x4] = "SIZE"
{D307 0x0d02e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e14 d307_3 = 0x00000002 d307_d307_p → {D307 0x15b0a/0x7f}
{D306 0x0d0ad/0x83}:D306 d306_d303_p → {D303 0x0ce5a/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0d02e/0x7f}
{D303 0x0d130/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0d5a8/0x34} d303_2 = 0x0025 d303_3 = 0x0000000000000000000
{Thing2 0x0d1d0/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0aa0f/0x390} next_p → {Thing2 0x0a9cf/0x40}
{StringStore 0x0d210/0x398}:StringStore x = 0x00000001 y = 0x0000006b
    @0x0d256 [0x00] =  $0x0025 »PLACE«
    @0x0d296 [0x01] =  $0x0026 »ROBOTS«
    @0x0d2de [0x02] =  $0x0027 »YES«
    @0x0d30e [0x03] =  $0x0028 »WORKING«
    @0x0d35e [0x04] =  $0x0029 »IDENTIFIER«
    @0x0d3c6 [0x05] =  $0x002a »ON_SCREEN«
    @0x0d426 [0x06] =  $0x002b »' '«
    @0x0d456 [0x07] =  $0x002c »'-'«
    @0x0d486 [0x08] =  $0x002d »'W'«
    @0x0d4b6 [0x09] =  $0x002e »'A'«
    @0x0d4e6 [0x0a] =  $0x002f »'I'«
    @0x0d516 [0x0b] =  $0x0030 »'T'«
    @0x0d546 [0x0c] =  $0x0031 »'N'«
{D304 0x0d5a8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0d5dc/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0d130/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0d67c/0x68}:ARRAY_STRING[0x1,0x5] = "PLACE"
{D307 0x0d6e4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e14 d307_3 = 0x00000002 d307_d307_p → {D307 0x15b89/0x7f}
{D306 0x0d763/0x83}:D306 d306_d303_p → {D303 0x0d130/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0d6e4/0x7f}
{D303 0x0d7e6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0d886/0x34} d303_2 = 0x0026 d303_3 = 0x0000000000000000000
{D304 0x0d886/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0d8ba/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x0d7e6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0d95a/0x70}:ARRAY_STRING[0x1,0x6] = "ROBOTS"
{D307 0x0d9ca/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e14 d307_3 = 0x00000002 d307_d307_p → {D307 0x11f4c/0x7f}
{D306 0x0da49/0x83}:D306 d306_d303_p → {D303 0x0d7e6/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0d9ca/0x7f}
{D303 0x0dacc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e274/0x34} d303_2 = 0x0027 d303_3 = 0x0000000000000000000
{Thing2 0x0db6c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0c32a/0x5e4} next_p → {Thing2 0x0c2ea/0x40}
{StringIndex 0x0dbac/0x6c8}:StringIndex x = 0x00000001 y = 0x0000002c
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »KBS«
  [$0x0004]  0x00328 005 »ON_FACTS«
  [$0x0005]  0x00380 006 »SLOT«
  [$0x0006]  0x003b8 007 »ALIAS«
  [$0x0007]  0x003f8 008 »OUTPUT_STREAM«
  [$0x0008]  0x00478 009 »RULE_NAMES«
  [$0x0009]  0x038a8 00a »GIVE_WORK_TO_A_ROBOT«
  [$0x000a]  0x03960 00b »A_RESERVED_BOX_EXIST«
  [$0x000b]  0x03a18 00c »A_BRICK_EXIST_ON_HEAP«
  [$0x000c]  0x04358 00d »NO_BRICKS_AND_NO_WORKING_ROBOT«
  [$0x000d]  0x04460 00e »NO_EMPTY_BOXES_LEFT«
  [$0x000e]  0x04510 00f »NO_MORE«
  [$0x000f]  0x04560 010 »=«
  [$0x0010]  0x04580 011 »<«
  [$0x0011]  0x045a0 012 »>«
  [$0x0012]  0x045c0 013 »<=«
  [$0x0013]  0x045e8 014 »>=«
  [$0x0014]  0x05fc0 015 »GIVE_WORK_TO_A_ROBOT_RULE«
  [$0x0015]  0x060a0 016 »PREMISS«
  [$0x0016]  0x060f0 017 »FACT_QUERIES«
  [$0x0017]  0x06168 018 »ACTION«
  [$0x0018]  0x061b0 019 »OBJECTS«
  [$0x0019]  0x06200 01a »FACT_COLLECTION«
  [$0x001a]  0x07ab0 01b »A_RESERVED_BOX_EXIST_RULE«
  [$0x001b]  0x07b90 01c »A_BRICK_EXIST_ON_HEAP_RULE«
  [$0x001c]  0x07c78 01d »NO_BRICKS_AND_NO_WORKING_ROBOT_RULE«
  [$0x001d]  0x08648 01e »NO_EMPTY_BOXES_LEFT_RULE«
  [$0x001e]  0x08720 01f »RULE_BUNDLE«
  [$0x001f]  0x08790 020 »RULE_BASE«
  [$0x0020]  0x087f0 021 »FACT_BASE«
  [$0x0021]  0x08850 022 »BRICKS«
  [$0x0022]  0x08898 023 »PREDICATE«
  [$0x0023]  0x088f8 024 »ON_HEAP«
  [$0x0024]  0x08948 025 »SIZE«
  [$0x0025]  0x0ae48 026 »PLACE«
  [$0x0026]  0x0ae88 027 »ROBOTS«
  [$0x0027]  0x0aed0 028 »YES«
  [$0x0028]  0x0af00 029 »WORKING«
  [$0x0029]  0x0af50 02a »IDENTIFIER«
  [$0x002a]  0x0afb8 02b »ON_SCREEN«
  [$0x002b]  0x0b018 02c »' '«
  [$0x002c]  0x0b048 000 »'-'«
{D304 0x0e274/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0e2a8/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x06015/0xa0} d302_d303_p → {D303 0x0dacc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0e348/0x58}:ARRAY_STRING[0x1,0x3] = "YES"
{D307 0x0e3a0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e14 d307_3 = 0x00000002 d307_d307_p → {D307 0x18b67/0x7f}
{D306 0x0e41f/0x83}:D306 d306_d303_p → {D303 0x0dacc/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0e3a0/0x7f}
{D307 0x0e4a2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121d54 d307_3 = 0x00000002
{D308 0x0e521/0x83}:D308 d308_d303_p → {D303 0x091f5/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x0e4a2/0x7f}
{D307 0x0e5a4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e14 d307_3 = 0x00000002 d307_d307_p → {D307 0x12577/0x7f}
{D306 0x0e623/0x83}:D306 d306_d303_p → {D303 0x091f5/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0e5a4/0x7f} d306_d308_p → {D308 0x0e521/0x83}
{D303 0x0e6a6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e746/0x34} d303_2 = 0x0028 d303_3 = 0x0000000000000000000
{D304 0x0e746/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0e77a/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x0e6a6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x0e81a/0x78}:ARRAY_STRING[0x1,0x7] = "WORKING"
{D307 0x0e892/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e14 d307_3 = 0x00000002 d307_d307_p → {D307 0x125f6/0x7f}
{D306 0x0e911/0x83}:D306 d306_d303_p → {D303 0x0e6a6/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0e892/0x7f}
{D303 0x0e994/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ea34/0x34} d303_2 = 0x0029 d303_3 = 0x0000000000000000000
{D304 0x0ea34/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0ea68/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x0e994/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x0eb08/0x90}:ARRAY_STRING[0x1,0xa] = "IDENTIFIER"
{D307 0x0eb98/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e14 d307_3 = 0x00000002 d307_d307_p → {D307 0x12675/0x7f}
{D306 0x0ec17/0x83}:D306 d306_d303_p → {D303 0x0e994/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0eb98/0x7f}
{D307 0x0ec9a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e14 d307_3 = 0x00000002 d307_d307_p → {D307 0x126f4/0x7f}
{D303 0x0ed19/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0edb9/0x34} d303_2 = 0x002a d303_3 = 0x0000000000000000000
{D304 0x0edb9/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0eded/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x0ed19/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x0ee8d/0x88}:ARRAY_STRING[0x1,0x9] = "ON_SCREEN"
{D303 0x0ef15/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0efb5/0x34} d303_2 = 0x002b d303_3 = 0x0000000000000000000
{D304 0x0efb5/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0efe9/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0ef15/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0f089/0x58}:ARRAY_STRING[0x1,0x3] = "' '"
{D303 0x0f0e1/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f181/0x34} d303_2 = 0x002c d303_3 = 0x0000000000000000000
{D304 0x0f181/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0f1b5/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0f0e1/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0f255/0x58}:ARRAY_STRING[0x1,0x3] = "'-'"
{D303 0x0f2ad/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0fb39/0x34} d303_2 = 0x002d d303_3 = 0x0000000000000000000
{Thing2 0x0f34d/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0dbac/0x6c8} next_p → {Thing2 0x0db6c/0x40}
{StringIndex 0x0f38d/0x7ac}:StringIndex x = 0x00000001 y = 0x00000032
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »KBS«
  [$0x0004]  0x00328 005 »ON_FACTS«
  [$0x0005]  0x00380 006 »SLOT«
  [$0x0006]  0x003b8 007 »ALIAS«
  [$0x0007]  0x003f8 008 »OUTPUT_STREAM«
  [$0x0008]  0x00478 009 »RULE_NAMES«
  [$0x0009]  0x038a8 00a »GIVE_WORK_TO_A_ROBOT«
  [$0x000a]  0x03960 00b »A_RESERVED_BOX_EXIST«
  [$0x000b]  0x03a18 00c »A_BRICK_EXIST_ON_HEAP«
  [$0x000c]  0x04358 00d »NO_BRICKS_AND_NO_WORKING_ROBOT«
  [$0x000d]  0x04460 00e »NO_EMPTY_BOXES_LEFT«
  [$0x000e]  0x04510 00f »NO_MORE«
  [$0x000f]  0x04560 010 »=«
  [$0x0010]  0x04580 011 »<«
  [$0x0011]  0x045a0 012 »>«
  [$0x0012]  0x045c0 013 »<=«
  [$0x0013]  0x045e8 014 »>=«
  [$0x0014]  0x05fc0 015 »GIVE_WORK_TO_A_ROBOT_RULE«
  [$0x0015]  0x060a0 016 »PREMISS«
  [$0x0016]  0x060f0 017 »FACT_QUERIES«
  [$0x0017]  0x06168 018 »ACTION«
  [$0x0018]  0x061b0 019 »OBJECTS«
  [$0x0019]  0x06200 01a »FACT_COLLECTION«
  [$0x001a]  0x07ab0 01b »A_RESERVED_BOX_EXIST_RULE«
  [$0x001b]  0x07b90 01c »A_BRICK_EXIST_ON_HEAP_RULE«
  [$0x001c]  0x07c78 01d »NO_BRICKS_AND_NO_WORKING_ROBOT_RULE«
  [$0x001d]  0x08648 01e »NO_EMPTY_BOXES_LEFT_RULE«
  [$0x001e]  0x08720 01f »RULE_BUNDLE«
  [$0x001f]  0x08790 020 »RULE_BASE«
  [$0x0020]  0x087f0 021 »FACT_BASE«
  [$0x0021]  0x08850 022 »BRICKS«
  [$0x0022]  0x08898 023 »PREDICATE«
  [$0x0023]  0x088f8 024 »ON_HEAP«
  [$0x0024]  0x08948 025 »SIZE«
  [$0x0025]  0x0ae48 026 »PLACE«
  [$0x0026]  0x0ae88 027 »ROBOTS«
  [$0x0027]  0x0aed0 028 »YES«
  [$0x0028]  0x0af00 029 »WORKING«
  [$0x0029]  0x0af50 02a »IDENTIFIER«
  [$0x002a]  0x0afb8 02b »ON_SCREEN«
  [$0x002b]  0x0b018 02c »' '«
  [$0x002c]  0x0b048 02d »'-'«
  [$0x002d]  0x0b078 02e »'W'«
  [$0x002e]  0x0b0a8 02f »'A'«
  [$0x002f]  0x0b0d8 030 »'I'«
  [$0x0030]  0x0b108 031 »'T'«
  [$0x0031]  0x0b138 032 »'N'«
  [$0x0032]  0x0e0a8 000 »'G'«
{D304 0x0fb39/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0fb6d/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x057c6/0xa0} d302_d303_p → {D303 0x0f2ad/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0fc0d/0x58}:ARRAY_STRING[0x1,0x3] = "'W'"
{D303 0x0fc65/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0fd05/0x34} d303_2 = 0x002e d303_3 = 0x0000000000000000000
{D304 0x0fd05/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0fd39/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0fc65/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0fdd9/0x58}:ARRAY_STRING[0x1,0x3] = "'A'"
{D303 0x0fe31/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0fed1/0x34} d303_2 = 0x002f d303_3 = 0x0000000000000000000
{D304 0x0fed1/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0ff05/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0fe31/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0ffa5/0x58}:ARRAY_STRING[0x1,0x3] = "'I'"
{D303 0x0fffd/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1009d/0x34} d303_2 = 0x0030 d303_3 = 0x0000000000000000000
{D304 0x1009d/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x100d1/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0fffd/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x10171/0x58}:ARRAY_STRING[0x1,0x3] = "'T'"
{D303 0x101c9/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10269/0x34} d303_2 = 0x0031 d303_3 = 0x0000000000000000000
{D304 0x10269/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1029d/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x101c9/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x1033d/0x58}:ARRAY_STRING[0x1,0x3] = "'N'"
{D303 0x10395/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10815/0x34} d303_2 = 0x0032 d303_3 = 0x0000000000000000000
{Thing2 0x10435/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0d210/0x398} next_p → {Thing2 0x0d1d0/0x40}
{StringStore 0x10475/0x3a0}:StringStore x = 0x00000001 y = 0x0000006c
    @0x104b6 [0x00] =  $0x0032 »'G'«
    @0x104e6 [0x01] =  $0x0033 »BOXES«
    @0x10526 [0x02] =  $0x0034 »RESERVED«
    @0x1057e [0x03] =  $0x0035 »NUMBER«
    @0x105c6 [0x04] =  $0x0036 »STATE«
    @0x10606 [0x05] =  $0x0037 »TAKING«
    @0x1064e [0x06] =  $0x0038 »NO«
    @0x10676 [0x07] =  $0x0039 »'B'«
    @0x106a6 [0x08] =  $0x003a »'E'«
    @0x106d6 [0x09] =  $0x003b »'C'«
    @0x10706 [0x0a] =  $0x003c »'U'«
    @0x10736 [0x0b] =  $0x003d »'S'«
    @0x10766 [0x0c] =  $0x003e »'R'«
    @0x10796 [0x0d] =  $0x003f »'V'«
    @0x107c6 [0x0e] =  $0x0040 »'D'«
{D304 0x10815/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10849/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x10395/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x108e9/0x58}:ARRAY_STRING[0x1,0x3] = "'G'"
{D307 0x10941/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e16 d307_3 = 0x00000002 d307_d307_p → {D307 0x15283/0x7f}
{D307 0x109c0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e16 d307_3 = 0x00000002 d307_d307_p → {D307 0x15302/0x7f}
{D303 0x10a3f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x113d5/0x34} d303_2 = 0x0033 d303_3 = 0x0000000000000000000
{Thing2 0x10adf/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0f38d/0x7ac} next_p → {Thing2 0x0f34d/0x40}
{StringIndex 0x10b1f/0x8b6}:StringIndex x = 0x00000001 y = 0x00000039
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »KBS«
  [$0x0004]  0x00328 005 »ON_FACTS«
  [$0x0005]  0x00380 006 »SLOT«
  [$0x0006]  0x003b8 007 »ALIAS«
  [$0x0007]  0x003f8 008 »OUTPUT_STREAM«
  [$0x0008]  0x00478 009 »RULE_NAMES«
  [$0x0009]  0x038a8 00a »GIVE_WORK_TO_A_ROBOT«
  [$0x000a]  0x03960 00b »A_RESERVED_BOX_EXIST«
  [$0x000b]  0x03a18 00c »A_BRICK_EXIST_ON_HEAP«
  [$0x000c]  0x04358 00d »NO_BRICKS_AND_NO_WORKING_ROBOT«
  [$0x000d]  0x04460 00e »NO_EMPTY_BOXES_LEFT«
  [$0x000e]  0x04510 00f »NO_MORE«
  [$0x000f]  0x04560 010 »=«
  [$0x0010]  0x04580 011 »<«
  [$0x0011]  0x045a0 012 »>«
  [$0x0012]  0x045c0 013 »<=«
  [$0x0013]  0x045e8 014 »>=«
  [$0x0014]  0x05fc0 015 »GIVE_WORK_TO_A_ROBOT_RULE«
  [$0x0015]  0x060a0 016 »PREMISS«
  [$0x0016]  0x060f0 017 »FACT_QUERIES«
  [$0x0017]  0x06168 018 »ACTION«
  [$0x0018]  0x061b0 019 »OBJECTS«
  [$0x0019]  0x06200 01a »FACT_COLLECTION«
  [$0x001a]  0x07ab0 01b »A_RESERVED_BOX_EXIST_RULE«
  [$0x001b]  0x07b90 01c »A_BRICK_EXIST_ON_HEAP_RULE«
  [$0x001c]  0x07c78 01d »NO_BRICKS_AND_NO_WORKING_ROBOT_RULE«
  [$0x001d]  0x08648 01e »NO_EMPTY_BOXES_LEFT_RULE«
  [$0x001e]  0x08720 01f »RULE_BUNDLE«
  [$0x001f]  0x08790 020 »RULE_BASE«
  [$0x0020]  0x087f0 021 »FACT_BASE«
  [$0x0021]  0x08850 022 »BRICKS«
  [$0x0022]  0x08898 023 »PREDICATE«
  [$0x0023]  0x088f8 024 »ON_HEAP«
  [$0x0024]  0x08948 025 »SIZE«
  [$0x0025]  0x0ae48 026 »PLACE«
  [$0x0026]  0x0ae88 027 »ROBOTS«
  [$0x0027]  0x0aed0 028 »YES«
  [$0x0028]  0x0af00 029 »WORKING«
  [$0x0029]  0x0af50 02a »IDENTIFIER«
  [$0x002a]  0x0afb8 02b »ON_SCREEN«
  [$0x002b]  0x0b018 02c »' '«
  [$0x002c]  0x0b048 02d »'-'«
  [$0x002d]  0x0b078 02e »'W'«
  [$0x002e]  0x0b0a8 02f »'A'«
  [$0x002f]  0x0b0d8 030 »'I'«
  [$0x0030]  0x0b108 031 »'T'«
  [$0x0031]  0x0b138 032 »'N'«
  [$0x0032]  0x0e0a8 033 »'G'«
  [$0x0033]  0x0e0d8 034 »BOXES«
  [$0x0034]  0x0e118 035 »RESERVED«
  [$0x0035]  0x0e170 036 »NUMBER«
  [$0x0036]  0x0e1b8 037 »STATE«
  [$0x0037]  0x0e1f8 038 »TAKING«
  [$0x0038]  0x0e240 039 »NO«
  [$0x0039]  0x0e268 000 »'B'«
{D304 0x113d5/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x11409/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x10a3f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x114a9/0x68}:ARRAY_STRING[0x1,0x5] = "BOXES"
{D307 0x11511/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e16 d307_3 = 0x00000002 d307_d307_p → {D307 0x15f02/0x7f}
{D306 0x11590/0x83}:D306 d306_d303_p → {D303 0x10a3f/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x11511/0x7f}
{D307 0x11613/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e16 d307_3 = 0x00000002 d307_d307_p → {D307 0x15a0c/0x7f}
{D303 0x11692/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11732/0x34} d303_2 = 0x0034 d303_3 = 0x0000000000000000000
{D304 0x11732/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x11766/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x04f54/0xa0} d302_d303_p → {D303 0x11692/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x11806/0x80}:ARRAY_STRING[0x1,0x8] = "RESERVED"
{D307 0x11886/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e16 d307_3 = 0x00000002 d307_d307_p → {D307 0x18ae8/0x7f}
{D306 0x11905/0x83}:D306 d306_d303_p → {D303 0x11692/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x11886/0x7f}
{D303 0x11988/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11a28/0x34} d303_2 = 0x0035 d303_3 = 0x0000000000000000000
{D304 0x11a28/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x11a5c/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x0cc40/0xa0} d302_d303_p → {D303 0x11988/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x11afc/0x70}:ARRAY_STRING[0x1,0x6] = "NUMBER"
{D307 0x11b6c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e16 d307_3 = 0x00000002 d307_d307_p → {D307 0x1625f/0x7f}
{D306 0x11beb/0x83}:D306 d306_d303_p → {D303 0x11988/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x11b6c/0x7f}
{D303 0x11c6e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11d0e/0x34} d303_2 = 0x0036 d303_3 = 0x0000000000000000000
{D304 0x11d0e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x11d42/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x07747/0xa0} d302_d303_p → {D303 0x11c6e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x11de2/0x68}:ARRAY_STRING[0x1,0x5] = "STATE"
{D307 0x11e4a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e16 d307_3 = 0x00000002 d307_d307_p → {D307 0x162de/0x7f}
{D306 0x11ec9/0x83}:D306 d306_d303_p → {D303 0x11c6e/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x11e4a/0x7f}
{D307 0x11f4c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e16 d307_3 = 0x00000002 d307_d307_p → {D307 0x15c08/0x7f}
{D303 0x11fcb/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1206b/0x34} d303_2 = 0x0037 d303_3 = 0x0000000000000000000
{D304 0x1206b/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1209f/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x11fcb/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x1213f/0x70}:ARRAY_STRING[0x1,0x6] = "TAKING"
{D307 0x121af/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e16 d307_3 = 0x00000002 d307_d307_p → {D307 0x15c87/0x7f}
{D306 0x1222e/0x83}:D306 d306_d303_p → {D303 0x11fcb/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x121af/0x7f}
{D303 0x122b1/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12351/0x34} d303_2 = 0x0038 d303_3 = 0x0000000000000000000
{D304 0x12351/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12385/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x05416/0xa0} d302_d303_p → {D303 0x122b1/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x12425/0x50}:ARRAY_STRING[0x1,0x2] = "NO"
{D307 0x12475/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e16 d307_3 = 0x00000002 d307_d307_p → {D307 0x15d06/0x7f}
{D306 0x124f4/0x83}:D306 d306_d303_p → {D303 0x122b1/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x12475/0x7f}
{D307 0x12577/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e16 d307_3 = 0x00000002 d307_d307_p → {D307 0x15d85/0x7f}
{D307 0x125f6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e16 d307_3 = 0x00000002 d307_d307_p → {D307 0x15e04/0x7f}
{D307 0x12675/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e16 d307_3 = 0x00000002 d307_d307_p → {D307 0x15e83/0x7f}
{D307 0x126f4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e16 d307_3 = 0x00000002 d307_d307_p → {D307 0x1635d/0x7f}
{D303 0x12773/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12813/0x34} d303_2 = 0x0039 d303_3 = 0x0000000000000000000
{D304 0x12813/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12847/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x12773/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x128e7/0x58}:ARRAY_STRING[0x1,0x3] = "'B'"
{D303 0x1293f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x133df/0x34} d303_2 = 0x003a d303_3 = 0x0000000000000000000
{Thing2 0x129df/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x10b1f/0x8b6} next_p → {Thing2 0x10adf/0x40}
{StringIndex 0x12a1f/0x9c0}:StringIndex x = 0x00000001 y = 0x00000040
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »KBS«
  [$0x0004]  0x00328 005 »ON_FACTS«
  [$0x0005]  0x00380 006 »SLOT«
  [$0x0006]  0x003b8 007 »ALIAS«
  [$0x0007]  0x003f8 008 »OUTPUT_STREAM«
  [$0x0008]  0x00478 009 »RULE_NAMES«
  [$0x0009]  0x038a8 00a »GIVE_WORK_TO_A_ROBOT«
  [$0x000a]  0x03960 00b »A_RESERVED_BOX_EXIST«
  [$0x000b]  0x03a18 00c »A_BRICK_EXIST_ON_HEAP«
  [$0x000c]  0x04358 00d »NO_BRICKS_AND_NO_WORKING_ROBOT«
  [$0x000d]  0x04460 00e »NO_EMPTY_BOXES_LEFT«
  [$0x000e]  0x04510 00f »NO_MORE«
  [$0x000f]  0x04560 010 »=«
  [$0x0010]  0x04580 011 »<«
  [$0x0011]  0x045a0 012 »>«
  [$0x0012]  0x045c0 013 »<=«
  [$0x0013]  0x045e8 014 »>=«
  [$0x0014]  0x05fc0 015 »GIVE_WORK_TO_A_ROBOT_RULE«
  [$0x0015]  0x060a0 016 »PREMISS«
  [$0x0016]  0x060f0 017 »FACT_QUERIES«
  [$0x0017]  0x06168 018 »ACTION«
  [$0x0018]  0x061b0 019 »OBJECTS«
  [$0x0019]  0x06200 01a »FACT_COLLECTION«
  [$0x001a]  0x07ab0 01b »A_RESERVED_BOX_EXIST_RULE«
  [$0x001b]  0x07b90 01c »A_BRICK_EXIST_ON_HEAP_RULE«
  [$0x001c]  0x07c78 01d »NO_BRICKS_AND_NO_WORKING_ROBOT_RULE«
  [$0x001d]  0x08648 01e »NO_EMPTY_BOXES_LEFT_RULE«
  [$0x001e]  0x08720 01f »RULE_BUNDLE«
  [$0x001f]  0x08790 020 »RULE_BASE«
  [$0x0020]  0x087f0 021 »FACT_BASE«
  [$0x0021]  0x08850 022 »BRICKS«
  [$0x0022]  0x08898 023 »PREDICATE«
  [$0x0023]  0x088f8 024 »ON_HEAP«
  [$0x0024]  0x08948 025 »SIZE«
  [$0x0025]  0x0ae48 026 »PLACE«
  [$0x0026]  0x0ae88 027 »ROBOTS«
  [$0x0027]  0x0aed0 028 »YES«
  [$0x0028]  0x0af00 029 »WORKING«
  [$0x0029]  0x0af50 02a »IDENTIFIER«
  [$0x002a]  0x0afb8 02b »ON_SCREEN«
  [$0x002b]  0x0b018 02c »' '«
  [$0x002c]  0x0b048 02d »'-'«
  [$0x002d]  0x0b078 02e »'W'«
  [$0x002e]  0x0b0a8 02f »'A'«
  [$0x002f]  0x0b0d8 030 »'I'«
  [$0x0030]  0x0b108 031 »'T'«
  [$0x0031]  0x0b138 032 »'N'«
  [$0x0032]  0x0e0a8 033 »'G'«
  [$0x0033]  0x0e0d8 034 »BOXES«
  [$0x0034]  0x0e118 035 »RESERVED«
  [$0x0035]  0x0e170 036 »NUMBER«
  [$0x0036]  0x0e1b8 037 »STATE«
  [$0x0037]  0x0e1f8 038 »TAKING«
  [$0x0038]  0x0e240 039 »NO«
  [$0x0039]  0x0e268 03a »'B'«
  [$0x003a]  0x0e298 03b »'E'«
  [$0x003b]  0x0e2c8 03c »'C'«
  [$0x003c]  0x0e2f8 03d »'U'«
  [$0x003d]  0x0e328 03e »'S'«
  [$0x003e]  0x0e358 03f »'R'«
  [$0x003f]  0x0e388 040 »'V'«
  [$0x0040]  0x0e3b8 000 »'D'«
{D304 0x133df/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x13413/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x1293f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x134b3/0x58}:ARRAY_STRING[0x1,0x3] = "'E'"
{D303 0x1350b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x135ab/0x34} d303_2 = 0x003b d303_3 = 0x0000000000000000000
{D304 0x135ab/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x135df/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x1350b/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x1367f/0x58}:ARRAY_STRING[0x1,0x3] = "'C'"
{D303 0x136d7/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x13777/0x34} d303_2 = 0x003c d303_3 = 0x0000000000000000000
{D304 0x13777/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x137ab/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0b5ad/0xa0} d302_d303_p → {D303 0x136d7/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x1384b/0x58}:ARRAY_STRING[0x1,0x3] = "'U'"
{D303 0x138a3/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x13943/0x34} d303_2 = 0x003d d303_3 = 0x0000000000000000000
{D304 0x13943/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x13977/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x138a3/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x13a17/0x58}:ARRAY_STRING[0x1,0x3] = "'S'"
{D303 0x13a6f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x13b0f/0x34} d303_2 = 0x003e d303_3 = 0x0000000000000000000
{D304 0x13b0f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x13b43/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0d8ba/0xa0} d302_d303_p → {D303 0x13a6f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x13be3/0x58}:ARRAY_STRING[0x1,0x3] = "'R'"
{D303 0x13c3b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x13cdb/0x34} d303_2 = 0x003f d303_3 = 0x0000000000000000000
{D304 0x13cdb/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x13d0f/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x13c3b/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x13daf/0x58}:ARRAY_STRING[0x1,0x3] = "'V'"
{D303 0x13e07/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x13ea7/0x34} d303_2 = 0x0040 d303_3 = 0x0000000000000000000
{D304 0x13ea7/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x13edb/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x13e07/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x13f7b/0x58}:ARRAY_STRING[0x1,0x3] = "'D'"
{D303 0x13fd3/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x14f8b/0x34} d303_2 = 0x0041 d303_3 = 0x0000000000000000000
{Thing2 0x14073/0x40}:Thing2 Chain2 payload_p → {StringStore 0x10475/0x3a0} next_p → {Thing2 0x10435/0x40}
{StringStore 0x140b3/0x3a8}:StringStore x = 0x00000001 y = 0x0000006d
    @0x140f6 [0x00] =  $0x0041 »'O'«
    @0x14126 [0x01] =  $0x0042 »'X'«
    @0x14156 [0x02] =  $0x0043 »THE_SIZE«
    @0x141ae [0x03] =  $0x0044 »THE_ROBOT_ID«
    @0x14226 [0x04] =  $0x0045 »THE_NUMBER«
    @0x1428e [0x05] =  $0x0046 »EMPTY«
    @0x142ce [0x06] =  $0x0047 »THE_BIGGEST_BRICK«
    @0x1436e [0x07] =  $0x0048 »FACT_NAME«
    @0x143ce [0x08] =  $0x0049 »THE_ROBOT«
    @0x1442e [0x09] =  $0x0202 »\x02\x02«
{Thing2 0x1445b/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x12a1f/0x9c0} next_p → {Thing2 0x129df/0x40}
{StringIndex 0x1449b/0xaf0}:StringIndex x = 0x00000001 y = 0x00000048
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »KBS«
  [$0x0004]  0x00328 005 »ON_FACTS«
  [$0x0005]  0x00380 006 »SLOT«
  [$0x0006]  0x003b8 007 »ALIAS«
  [$0x0007]  0x003f8 008 »OUTPUT_STREAM«
  [$0x0008]  0x00478 009 »RULE_NAMES«
  [$0x0009]  0x038a8 00a »GIVE_WORK_TO_A_ROBOT«
  [$0x000a]  0x03960 00b »A_RESERVED_BOX_EXIST«
  [$0x000b]  0x03a18 00c »A_BRICK_EXIST_ON_HEAP«
  [$0x000c]  0x04358 00d »NO_BRICKS_AND_NO_WORKING_ROBOT«
  [$0x000d]  0x04460 00e »NO_EMPTY_BOXES_LEFT«
  [$0x000e]  0x04510 00f »NO_MORE«
  [$0x000f]  0x04560 010 »=«
  [$0x0010]  0x04580 011 »<«
  [$0x0011]  0x045a0 012 »>«
  [$0x0012]  0x045c0 013 »<=«
  [$0x0013]  0x045e8 014 »>=«
  [$0x0014]  0x05fc0 015 »GIVE_WORK_TO_A_ROBOT_RULE«
  [$0x0015]  0x060a0 016 »PREMISS«
  [$0x0016]  0x060f0 017 »FACT_QUERIES«
  [$0x0017]  0x06168 018 »ACTION«
  [$0x0018]  0x061b0 019 »OBJECTS«
  [$0x0019]  0x06200 01a »FACT_COLLECTION«
  [$0x001a]  0x07ab0 01b »A_RESERVED_BOX_EXIST_RULE«
  [$0x001b]  0x07b90 01c »A_BRICK_EXIST_ON_HEAP_RULE«
  [$0x001c]  0x07c78 01d »NO_BRICKS_AND_NO_WORKING_ROBOT_RULE«
  [$0x001d]  0x08648 01e »NO_EMPTY_BOXES_LEFT_RULE«
  [$0x001e]  0x08720 01f »RULE_BUNDLE«
  [$0x001f]  0x08790 020 »RULE_BASE«
  [$0x0020]  0x087f0 021 »FACT_BASE«
  [$0x0021]  0x08850 022 »BRICKS«
  [$0x0022]  0x08898 023 »PREDICATE«
  [$0x0023]  0x088f8 024 »ON_HEAP«
  [$0x0024]  0x08948 025 »SIZE«
  [$0x0025]  0x0ae48 026 »PLACE«
  [$0x0026]  0x0ae88 027 »ROBOTS«
  [$0x0027]  0x0aed0 028 »YES«
  [$0x0028]  0x0af00 029 »WORKING«
  [$0x0029]  0x0af50 02a »IDENTIFIER«
  [$0x002a]  0x0afb8 02b »ON_SCREEN«
  [$0x002b]  0x0b018 02c »' '«
  [$0x002c]  0x0b048 02d »'-'«
  [$0x002d]  0x0b078 02e »'W'«
  [$0x002e]  0x0b0a8 02f »'A'«
  [$0x002f]  0x0b0d8 030 »'I'«
  [$0x0030]  0x0b108 031 »'T'«
  [$0x0031]  0x0b138 032 »'N'«
  [$0x0032]  0x0e0a8 033 »'G'«
  [$0x0033]  0x0e0d8 034 »BOXES«
  [$0x0034]  0x0e118 035 »RESERVED«
  [$0x0035]  0x0e170 036 »NUMBER«
  [$0x0036]  0x0e1b8 037 »STATE«
  [$0x0037]  0x0e1f8 038 »TAKING«
  [$0x0038]  0x0e240 039 »NO«
  [$0x0039]  0x0e268 03a »'B'«
  [$0x003a]  0x0e298 03b »'E'«
  [$0x003b]  0x0e2c8 03c »'C'«
  [$0x003c]  0x0e2f8 03d »'U'«
  [$0x003d]  0x0e328 03e »'S'«
  [$0x003e]  0x0e358 03f »'R'«
  [$0x003f]  0x0e388 040 »'V'«
  [$0x0040]  0x0e3b8 041 »'D'«
  [$0x0041]  0x11ce8 042 »'O'«
  [$0x0042]  0x11d18 043 »'X'«
  [$0x0043]  0x11d48 044 »THE_SIZE«
  [$0x0044]  0x11da0 045 »THE_ROBOT_ID«
  [$0x0045]  0x11e18 046 »THE_NUMBER«
  [$0x0046]  0x11e80 047 »EMPTY«
  [$0x0047]  0x11ec0 048 »THE_BIGGEST_BRICK«
  [$0x0048]  0x11f60 000 »FACT_NAME«
{D304 0x14f8b/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x14fbf/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x13fd3/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x1505f/0x58}:ARRAY_STRING[0x1,0x3] = "'O'"
{D303 0x150b7/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x15157/0x34} d303_2 = 0x0042 d303_3 = 0x0000000000000000000
{D304 0x15157/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1518b/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x150b7/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x1522b/0x58}:ARRAY_STRING[0x1,0x3] = "'X'"
{D307 0x15283/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e18 d307_3 = 0x00000002 d307_d307_p → {D307 0x1b0a8/0x7f}
{D307 0x15302/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e18 d307_3 = 0x00000002 d307_d307_p → {D307 0x1b127/0x7f}
{D303 0x15381/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x15421/0x34} d303_2 = 0x0043 d303_3 = 0x0000000000000000000
{D304 0x15421/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x15455/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x15381/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x154f5/0x80}:ARRAY_STRING[0x1,0x8] = "THE_SIZE"
{D303 0x15575/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x15615/0x34} d303_2 = 0x0044 d303_3 = 0x0000000000000000000
{D304 0x15615/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x15649/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x0ea68/0xa0} d302_d303_p → {D303 0x15575/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x156e9/0xa0}:ARRAY_STRING[0x1,0xc] = "THE_ROBOT_ID"
{D303 0x15789/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x15829/0x34} d303_2 = 0x0045 d303_3 = 0x0000000000000000000
{D304 0x15829/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1585d/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x15789/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x158fd/0x90}:ARRAY_STRING[0x1,0xa] = "THE_NUMBER"
{D307 0x1598d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e18 d307_3 = 0x00000002 d307_d307_p → {D307 0x1b1a6/0x7f}
{D307 0x15a0c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e18 d307_3 = 0x00000002 d307_d307_p → {D307 0x1b225/0x7f}
{D307 0x15a8b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e18 d307_3 = 0x00000002 d307_d307_p → {D307 0x1b2a4/0x7f}
{D307 0x15b0a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e18 d307_3 = 0x00000002 d307_d307_p → {D307 0x1b323/0x7f}
{D307 0x15b89/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e18 d307_3 = 0x00000002 d307_d307_p → {D307 0x1b3a2/0x7f}
{D307 0x15c08/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e18 d307_3 = 0x00000002 d307_d307_p → {D307 0x1b421/0x7f}
{D307 0x15c87/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e18 d307_3 = 0x00000002 d307_d307_p → {D307 0x1b4a0/0x7f}
{D307 0x15d06/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e18 d307_3 = 0x00000002 d307_d307_p → {D307 0x1b51f/0x7f}
{D307 0x15d85/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e18 d307_3 = 0x00000002 d307_d307_p → {D307 0x1b59e/0x7f}
{D307 0x15e04/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e18 d307_3 = 0x00000002 d307_d307_p → {D307 0x1b61d/0x7f}
{D307 0x15e83/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e18 d307_3 = 0x00000002 d307_d307_p → {D307 0x1b69c/0x7f}
{D307 0x15f02/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e18 d307_3 = 0x00000002 d307_d307_p → {D307 0x1d966/0x7f}
{D303 0x15f81/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x16021/0x34} d303_2 = 0x0046 d303_3 = 0x0000000000000000000
{D304 0x16021/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x16055/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x15f81/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x160f5/0x68}:ARRAY_STRING[0x1,0x5] = "EMPTY"
{D307 0x1615d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e18 d307_3 = 0x00000002 d307_d307_p → {D307 0x1da64/0x7f}
{D306 0x161dc/0x83}:D306 d306_d303_p → {D303 0x15f81/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x1615d/0x7f}
{D307 0x1625f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e18 d307_3 = 0x00000002 d307_d307_p → {D307 0x1dae3/0x7f}
{D307 0x162de/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e18 d307_3 = 0x00000002 d307_d307_p → {D307 0x1db62/0x7f}
{D307 0x1635d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e18 d307_3 = 0x00000002 d307_d307_p → {D307 0x1b71b/0x7f}
{D303 0x163dc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1647c/0x34} d303_2 = 0x0047 d303_3 = 0x0000000000000000000
{D304 0x1647c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x164b0/0xa0}:D302 d302_0 = 0x80000011 d302_d302_p → {D302 0x11d42/0xa0} d302_d303_p → {D303 0x163dc/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x16550/0xc8}:ARRAY_STRING[0x1,0x11] = "THE_BIGGEST_BRICK"
{D303 0x16618/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x166b8/0x34} d303_2 = 0x0048 d303_3 = 0x0000000000000000000
{D304 0x166b8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x166ec/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x09b41/0xa0} d302_d303_p → {D303 0x16618/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x1678c/0x88}:ARRAY_STRING[0x1,0x9] = "FACT_NAME"
{D307 0x16814/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e18 d307_3 = 0x00000002 d307_d307_p → {D307 0x1b79a/0x7f}
{D306 0x16893/0x83}:D306 d306_d303_p → {D303 0x16618/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x16814/0x7f}
{D303 0x16916/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1763c/0x34} d303_2 = 0x0049 d303_3 = 0x0000000000000000000
{Thing2 0x169b6/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x1449b/0xaf0} next_p → {Thing2 0x1445b/0x40}
{StringIndex 0x169f6/0xc46}:StringIndex x = 0x00000001 y = 0x00000051
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »KBS«
  [$0x0004]  0x00328 005 »ON_FACTS«
  [$0x0005]  0x00380 006 »SLOT«
  [$0x0006]  0x003b8 007 »ALIAS«
  [$0x0007]  0x003f8 008 »OUTPUT_STREAM«
  [$0x0008]  0x00478 009 »RULE_NAMES«
  [$0x0009]  0x038a8 00a »GIVE_WORK_TO_A_ROBOT«
  [$0x000a]  0x03960 00b »A_RESERVED_BOX_EXIST«
  [$0x000b]  0x03a18 00c »A_BRICK_EXIST_ON_HEAP«
  [$0x000c]  0x04358 00d »NO_BRICKS_AND_NO_WORKING_ROBOT«
  [$0x000d]  0x04460 00e »NO_EMPTY_BOXES_LEFT«
  [$0x000e]  0x04510 00f »NO_MORE«
  [$0x000f]  0x04560 010 »=«
  [$0x0010]  0x04580 011 »<«
  [$0x0011]  0x045a0 012 »>«
  [$0x0012]  0x045c0 013 »<=«
  [$0x0013]  0x045e8 014 »>=«
  [$0x0014]  0x05fc0 015 »GIVE_WORK_TO_A_ROBOT_RULE«
  [$0x0015]  0x060a0 016 »PREMISS«
  [$0x0016]  0x060f0 017 »FACT_QUERIES«
  [$0x0017]  0x06168 018 »ACTION«
  [$0x0018]  0x061b0 019 »OBJECTS«
  [$0x0019]  0x06200 01a »FACT_COLLECTION«
  [$0x001a]  0x07ab0 01b »A_RESERVED_BOX_EXIST_RULE«
  [$0x001b]  0x07b90 01c »A_BRICK_EXIST_ON_HEAP_RULE«
  [$0x001c]  0x07c78 01d »NO_BRICKS_AND_NO_WORKING_ROBOT_RULE«
  [$0x001d]  0x08648 01e »NO_EMPTY_BOXES_LEFT_RULE«
  [$0x001e]  0x08720 01f »RULE_BUNDLE«
  [$0x001f]  0x08790 020 »RULE_BASE«
  [$0x0020]  0x087f0 021 »FACT_BASE«
  [$0x0021]  0x08850 022 »BRICKS«
  [$0x0022]  0x08898 023 »PREDICATE«
  [$0x0023]  0x088f8 024 »ON_HEAP«
  [$0x0024]  0x08948 025 »SIZE«
  [$0x0025]  0x0ae48 026 »PLACE«
  [$0x0026]  0x0ae88 027 »ROBOTS«
  [$0x0027]  0x0aed0 028 »YES«
  [$0x0028]  0x0af00 029 »WORKING«
  [$0x0029]  0x0af50 02a »IDENTIFIER«
  [$0x002a]  0x0afb8 02b »ON_SCREEN«
  [$0x002b]  0x0b018 02c »' '«
  [$0x002c]  0x0b048 02d »'-'«
  [$0x002d]  0x0b078 02e »'W'«
  [$0x002e]  0x0b0a8 02f »'A'«
  [$0x002f]  0x0b0d8 030 »'I'«
  [$0x0030]  0x0b108 031 »'T'«
  [$0x0031]  0x0b138 032 »'N'«
  [$0x0032]  0x0e0a8 033 »'G'«
  [$0x0033]  0x0e0d8 034 »BOXES«
  [$0x0034]  0x0e118 035 »RESERVED«
  [$0x0035]  0x0e170 036 »NUMBER«
  [$0x0036]  0x0e1b8 037 »STATE«
  [$0x0037]  0x0e1f8 038 »TAKING«
  [$0x0038]  0x0e240 039 »NO«
  [$0x0039]  0x0e268 03a »'B'«
  [$0x003a]  0x0e298 03b »'E'«
  [$0x003b]  0x0e2c8 03c »'C'«
  [$0x003c]  0x0e2f8 03d »'U'«
  [$0x003d]  0x0e328 03e »'S'«
  [$0x003e]  0x0e358 03f »'R'«
  [$0x003f]  0x0e388 040 »'V'«
  [$0x0040]  0x0e3b8 041 »'D'«
  [$0x0041]  0x11ce8 042 »'O'«
  [$0x0042]  0x11d18 043 »'X'«
  [$0x0043]  0x11d48 044 »THE_SIZE«
  [$0x0044]  0x11da0 045 »THE_ROBOT_ID«
  [$0x0045]  0x11e18 046 »THE_NUMBER«
  [$0x0046]  0x11e80 047 »EMPTY«
  [$0x0047]  0x11ec0 048 »THE_BIGGEST_BRICK«
  [$0x0048]  0x11f60 049 »FACT_NAME«
  [$0x0049]  0x11fc0 04a »THE_ROBOT«
  [$0x004a]  0x154b0 04b »THE_BOX«
  [$0x004b]  0x15500 04c »THE_ROBOT_IDENTIFIER«
  [$0x004c]  0x155b8 04d »THE_BOX_NUMBER«
  [$0x004d]  0x15640 04e »'K'«
  [$0x004e]  0x15670 04f »'H'«
  [$0x004f]  0x156a0 050 »'F'«
  [$0x0050]  0x156d0 051 »'M'«
  [$0x0051]  0x15700 000 »'P'«
{D304 0x1763c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x17670/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x0bbb9/0xa0} d302_d303_p → {D303 0x16916/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x17710/0x88}:ARRAY_STRING[0x1,0x9] = "THE_ROBOT"
{D303 0x17798/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x17c28/0x34} d303_2 = 0x004a d303_3 = 0x0000000000000000000
{Thing2 0x17838/0x40}:Thing2 Chain2 payload_p → {StringStore 0x140b3/0x3a8} next_p → {Thing2 0x14073/0x40}
{StringStore 0x17878/0x3b0}:StringStore x = 0x00000001 y = 0x0000006e
    @0x178be [0x00] =  $0x004a »THE_BOX«
    @0x1790e [0x01] =  $0x004b »THE_ROBOT_IDENTIFIER«
    @0x179c6 [0x02] =  $0x004c »THE_BOX_NUMBER«
    @0x17a4e [0x03] =  $0x004d »'K'«
    @0x17a7e [0x04] =  $0x004e »'H'«
    @0x17aae [0x05] =  $0x004f »'F'«
    @0x17ade [0x06] =  $0x0050 »'M'«
    @0x17b0e [0x07] =  $0x0051 »'P'«
    @0x17b3e [0x08] =  $0x0052 »IN_PLIERS«
    @0x17b9e [0x09] =  $0x0053 »BOX_SLOTS«
{D304 0x17c28/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x17c5c/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x17798/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x17cfc/0x78}:ARRAY_STRING[0x1,0x7] = "THE_BOX"
{D303 0x17d74/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x17e14/0x34} d303_2 = 0x004b d303_3 = 0x0000000000000000000
{D304 0x17e14/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x17e48/0xa0}:D302 d302_0 = 0x80000014 d302_d302_p → {D302 0x16055/0xa0} d302_d303_p → {D303 0x17d74/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e0
{ArrayString 0x17ee8/0xe0}:ARRAY_STRING[0x1,0x14] = "THE_ROBOT_IDENTIFIER"
{D303 0x17fc8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x18068/0x34} d303_2 = 0x004c d303_3 = 0x0000000000000000000
{D304 0x18068/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1809c/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x17fc8/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x1813c/0xb0}:ARRAY_STRING[0x1,0xe] = "THE_BOX_NUMBER"
{D303 0x181ec/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1828c/0x34} d303_2 = 0x004d d303_3 = 0x0000000000000000000
{D304 0x1828c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x182c0/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x181ec/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x18360/0x58}:ARRAY_STRING[0x1,0x3] = "'K'"
{D303 0x183b8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x18458/0x34} d303_2 = 0x004e d303_3 = 0x0000000000000000000
{D304 0x18458/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1848c/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x183b8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x1852c/0x58}:ARRAY_STRING[0x1,0x3] = "'H'"
{D303 0x18584/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x18624/0x34} d303_2 = 0x004f d303_3 = 0x0000000000000000000
{D304 0x18624/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x18658/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0a4b3/0xa0} d302_d303_p → {D303 0x18584/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x186f8/0x58}:ARRAY_STRING[0x1,0x3] = "'F'"
{D303 0x18750/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x187f0/0x34} d303_2 = 0x0050 d303_3 = 0x0000000000000000000
{D304 0x187f0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x18824/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0eded/0xa0} d302_d303_p → {D303 0x18750/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x188c4/0x58}:ARRAY_STRING[0x1,0x3] = "'M'"
{D303 0x1891c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x189bc/0x34} d303_2 = 0x0051 d303_3 = 0x0000000000000000000
{D304 0x189bc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x189f0/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x055ea/0xa0} d302_d303_p → {D303 0x1891c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x18a90/0x58}:ARRAY_STRING[0x1,0x3] = "'P'"
{D307 0x18ae8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e18 d307_3 = 0x00000002
{D307 0x18b67/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e18 d307_3 = 0x00000002
{D303 0x18be6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x19a88/0x34} d303_2 = 0x0052 d303_3 = 0x0000000000000000000
{Thing2 0x18c86/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x169f6/0xc46} next_p → {Thing2 0x169b6/0x40}
{StringIndex 0x18cc6/0xdc2}:StringIndex x = 0x00000001 y = 0x0000005b
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »KBS«
  [$0x0004]  0x00328 005 »ON_FACTS«
  [$0x0005]  0x00380 006 »SLOT«
  [$0x0006]  0x003b8 007 »ALIAS«
  [$0x0007]  0x003f8 008 »OUTPUT_STREAM«
  [$0x0008]  0x00478 009 »RULE_NAMES«
  [$0x0009]  0x038a8 00a »GIVE_WORK_TO_A_ROBOT«
  [$0x000a]  0x03960 00b »A_RESERVED_BOX_EXIST«
  [$0x000b]  0x03a18 00c »A_BRICK_EXIST_ON_HEAP«
  [$0x000c]  0x04358 00d »NO_BRICKS_AND_NO_WORKING_ROBOT«
  [$0x000d]  0x04460 00e »NO_EMPTY_BOXES_LEFT«
  [$0x000e]  0x04510 00f »NO_MORE«
  [$0x000f]  0x04560 010 »=«
  [$0x0010]  0x04580 011 »<«
  [$0x0011]  0x045a0 012 »>«
  [$0x0012]  0x045c0 013 »<=«
  [$0x0013]  0x045e8 014 »>=«
  [$0x0014]  0x05fc0 015 »GIVE_WORK_TO_A_ROBOT_RULE«
  [$0x0015]  0x060a0 016 »PREMISS«
  [$0x0016]  0x060f0 017 »FACT_QUERIES«
  [$0x0017]  0x06168 018 »ACTION«
  [$0x0018]  0x061b0 019 »OBJECTS«
  [$0x0019]  0x06200 01a »FACT_COLLECTION«
  [$0x001a]  0x07ab0 01b »A_RESERVED_BOX_EXIST_RULE«
  [$0x001b]  0x07b90 01c »A_BRICK_EXIST_ON_HEAP_RULE«
  [$0x001c]  0x07c78 01d »NO_BRICKS_AND_NO_WORKING_ROBOT_RULE«
  [$0x001d]  0x08648 01e »NO_EMPTY_BOXES_LEFT_RULE«
  [$0x001e]  0x08720 01f »RULE_BUNDLE«
  [$0x001f]  0x08790 020 »RULE_BASE«
  [$0x0020]  0x087f0 021 »FACT_BASE«
  [$0x0021]  0x08850 022 »BRICKS«
  [$0x0022]  0x08898 023 »PREDICATE«
  [$0x0023]  0x088f8 024 »ON_HEAP«
  [$0x0024]  0x08948 025 »SIZE«
  [$0x0025]  0x0ae48 026 »PLACE«
  [$0x0026]  0x0ae88 027 »ROBOTS«
  [$0x0027]  0x0aed0 028 »YES«
  [$0x0028]  0x0af00 029 »WORKING«
  [$0x0029]  0x0af50 02a »IDENTIFIER«
  [$0x002a]  0x0afb8 02b »ON_SCREEN«
  [$0x002b]  0x0b018 02c »' '«
  [$0x002c]  0x0b048 02d »'-'«
  [$0x002d]  0x0b078 02e »'W'«
  [$0x002e]  0x0b0a8 02f »'A'«
  [$0x002f]  0x0b0d8 030 »'I'«
  [$0x0030]  0x0b108 031 »'T'«
  [$0x0031]  0x0b138 032 »'N'«
  [$0x0032]  0x0e0a8 033 »'G'«
  [$0x0033]  0x0e0d8 034 »BOXES«
  [$0x0034]  0x0e118 035 »RESERVED«
  [$0x0035]  0x0e170 036 »NUMBER«
  [$0x0036]  0x0e1b8 037 »STATE«
  [$0x0037]  0x0e1f8 038 »TAKING«
  [$0x0038]  0x0e240 039 »NO«
  [$0x0039]  0x0e268 03a »'B'«
  [$0x003a]  0x0e298 03b »'E'«
  [$0x003b]  0x0e2c8 03c »'C'«
  [$0x003c]  0x0e2f8 03d »'U'«
  [$0x003d]  0x0e328 03e »'S'«
  [$0x003e]  0x0e358 03f »'R'«
  [$0x003f]  0x0e388 040 »'V'«
  [$0x0040]  0x0e3b8 041 »'D'«
  [$0x0041]  0x11ce8 042 »'O'«
  [$0x0042]  0x11d18 043 »'X'«
  [$0x0043]  0x11d48 044 »THE_SIZE«
  [$0x0044]  0x11da0 045 »THE_ROBOT_ID«
  [$0x0045]  0x11e18 046 »THE_NUMBER«
  [$0x0046]  0x11e80 047 »EMPTY«
  [$0x0047]  0x11ec0 048 »THE_BIGGEST_BRICK«
  [$0x0048]  0x11f60 049 »FACT_NAME«
  [$0x0049]  0x11fc0 04a »THE_ROBOT«
  [$0x004a]  0x154b0 04b »THE_BOX«
  [$0x004b]  0x15500 04c »THE_ROBOT_IDENTIFIER«
  [$0x004c]  0x155b8 04d »THE_BOX_NUMBER«
  [$0x004d]  0x15640 04e »'K'«
  [$0x004e]  0x15670 04f »'H'«
  [$0x004f]  0x156a0 050 »'F'«
  [$0x0050]  0x156d0 051 »'M'«
  [$0x0051]  0x15700 052 »'P'«
  [$0x0052]  0x15730 053 »IN_PLIERS«
  [$0x0053]  0x15790 054 »BOX_SLOTS«
  [$0x0054]  0x17f00 055 »'o'«
  [$0x0055]  0x17f30 056 »'b'«
  [$0x0056]  0x17f60 057 »'t'«
  [$0x0057]  0x17f90 058 »'1'«
  [$0x0058]  0x17fc0 059 »'2'«
  [$0x0059]  0x17ff0 05a »'3'«
  [$0x005a]  0x18020 05b »'h'«
  [$0x005b]  0x18050 000 »'e'«
{D304 0x19a88/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x19abc/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x18be6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x19b5c/0x88}:ARRAY_STRING[0x1,0x9] = "IN_PLIERS"
{D307 0x19be4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e18 d307_3 = 0x00000002
{D306 0x19c63/0x83}:D306 d306_d303_p → {D303 0x18be6/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x19be4/0x7f}
{D303 0x19ce6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x19d86/0x34} d303_2 = 0x0053 d303_3 = 0x0000000000000000000
{D304 0x19d86/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x19dba/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x19ce6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x19e5a/0x88}:ARRAY_STRING[0x1,0x9] = "BOX_SLOTS"
{D307 0x19ee2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e18 d307_3 = 0x00000002
{D306 0x19f61/0x83}:D306 d306_d303_p → {D303 0x19ce6/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x19ee2/0x7f}
{D307 0x19fe4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121d54 d307_3 = 0x00000002
{D308 0x1a063/0x83}:D308 d308_d303_p → {D303 0x0736d/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x19fe4/0x7f}
{D307 0x1a0e6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e18 d307_3 = 0x00000002 d307_d307_p → {D307 0x1d7e9/0x7f}
{D306 0x1a165/0x83}:D306 d306_d303_p → {D303 0x0736d/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x1a0e6/0x7f} d306_d308_p → {D308 0x1a063/0x83}
{D303 0x1a1e8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1a680/0x34} d303_2 = 0x0054 d303_3 = 0x0000000000000000000
{Thing2 0x1a288/0x40}:Thing2 Chain2 payload_p → {StringStore 0x17878/0x3b0} next_p → {Thing2 0x17838/0x40}
{StringStore 0x1a2c8/0x3b8}:StringStore x = 0x00000001 y = 0x0000006f
    @0x1a30e [0x00] =  $0x0054 »'o'«
    @0x1a33e [0x01] =  $0x0055 »'b'«
    @0x1a36e [0x02] =  $0x0056 »'t'«
    @0x1a39e [0x03] =  $0x0057 »'1'«
    @0x1a3ce [0x04] =  $0x0058 »'2'«
    @0x1a3fe [0x05] =  $0x0059 »'3'«
    @0x1a42e [0x06] =  $0x005a »'h'«
    @0x1a45e [0x07] =  $0x005b »'e'«
    @0x1a48e [0x08] =  $0x005c »'a'«
    @0x1a4be [0x09] =  $0x005d »'s'«
    @0x1a4ee [0x0a] =  $0x005e »'n'«
    @0x1a51e [0x0b] =  $0x005f »'r'«
    @0x1a54e [0x0c] =  $0x0060 »'m'«
    @0x1a57e [0x0d] =  $0x0061 »'v'«
    @0x1a5ae [0x0e] =  $0x0062 »'d'«
{D304 0x1a680/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1a6b4/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x14fbf/0xa0} d302_d303_p → {D303 0x1a1e8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x1a754/0x58}:ARRAY_STRING[0x1,0x3] = "'o'"
{D303 0x1a7ac/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1a84c/0x34} d303_2 = 0x0055 d303_3 = 0x0000000000000000000
{D304 0x1a84c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1a880/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x12847/0xa0} d302_d303_p → {D303 0x1a7ac/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x1a920/0x58}:ARRAY_STRING[0x1,0x3] = "'b'"
{D303 0x1a978/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1aa18/0x34} d303_2 = 0x0056 d303_3 = 0x0000000000000000000
{D304 0x1aa18/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1aa4c/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x100d1/0xa0} d302_d303_p → {D303 0x1a978/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x1aaec/0x58}:ARRAY_STRING[0x1,0x3] = "'t'"
{D303 0x1ab44/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1abe4/0x34} d303_2 = 0x0057 d303_3 = 0x0000000000000000000
{D304 0x1abe4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1ac18/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x092c9/0xa0} d302_d303_p → {D303 0x1ab44/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x1acb8/0x58}:ARRAY_STRING[0x1,0x3] = "'1'"
{D303 0x1ad10/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1adb0/0x34} d303_2 = 0x0058 d303_3 = 0x0000000000000000000
{D304 0x1adb0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1ade4/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x064bd/0xa0} d302_d303_p → {D303 0x1ad10/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x1ae84/0x58}:ARRAY_STRING[0x1,0x3] = "'2'"
{D303 0x1aedc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1af7c/0x34} d303_2 = 0x0059 d303_3 = 0x0000000000000000000
{D304 0x1af7c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1afb0/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x1aedc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x1b050/0x58}:ARRAY_STRING[0x1,0x3] = "'3'"
{D307 0x1b0a8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e1a d307_3 = 0x00000002 d307_d307_p → {D307 0x1d868/0x7f}
{D307 0x1b127/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e1a d307_3 = 0x00000002 d307_d307_p → {D307 0x1d8e7/0x7f}
{D307 0x1b1a6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e1a d307_3 = 0x00000002
{D307 0x1b225/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e1a d307_3 = 0x00000002 d307_d307_p → {D307 0x1d9e5/0x7f}
{D307 0x1b2a4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e1a d307_3 = 0x00000002
{D307 0x1b323/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e1a d307_3 = 0x00000002
{D307 0x1b3a2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e1a d307_3 = 0x00000002
{D307 0x1b421/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e1a d307_3 = 0x00000002 d307_d307_p → {D307 0x1dbe1/0x7f}
{D307 0x1b4a0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e1a d307_3 = 0x00000002 d307_d307_p → {D307 0x1dc60/0x7f}
{D307 0x1b51f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e1a d307_3 = 0x00000002 d307_d307_p → {D307 0x1dcdf/0x7f}
{D307 0x1b59e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e1a d307_3 = 0x00000002 d307_d307_p → {D307 0x1dd5e/0x7f}
{D307 0x1b61d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e1a d307_3 = 0x00000002 d307_d307_p → {D307 0x1dddd/0x7f}
{D307 0x1b69c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e1a d307_3 = 0x00000002 d307_d307_p → {D307 0x1de5c/0x7f}
{D307 0x1b71b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e1a d307_3 = 0x00000002 d307_d307_p → {D307 0x1dedb/0x7f}
{D307 0x1b79a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e1a d307_3 = 0x00000002 d307_d307_p → {D307 0x1df5a/0x7f}
{D303 0x1b819/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1b8b9/0x34} d303_2 = 0x005a d303_3 = 0x0000000000000000000
{D304 0x1b8b9/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1b8ed/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x1848c/0xa0} d302_d303_p → {D303 0x1b819/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x1b98d/0x58}:ARRAY_STRING[0x1,0x3] = "'h'"
{D303 0x1b9e5/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1ba85/0x34} d303_2 = 0x005b d303_3 = 0x0000000000000000000
{D304 0x1ba85/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1bab9/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x13413/0xa0} d302_d303_p → {D303 0x1b9e5/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x1bb59/0x58}:ARRAY_STRING[0x1,0x3] = "'e'"
{D303 0x1bbb1/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1cbf5/0x34} d303_2 = 0x005c d303_3 = 0x0000000000000000000
{Thing2 0x1bc51/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x18cc6/0xdc2} next_p → {Thing2 0x18c86/0x40}
{StringIndex 0x1bc91/0xf64}:StringIndex x = 0x00000001 y = 0x00000066
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »KBS«
  [$0x0004]  0x00328 005 »ON_FACTS«
  [$0x0005]  0x00380 006 »SLOT«
  [$0x0006]  0x003b8 007 »ALIAS«
  [$0x0007]  0x003f8 008 »OUTPUT_STREAM«
  [$0x0008]  0x00478 009 »RULE_NAMES«
  [$0x0009]  0x038a8 00a »GIVE_WORK_TO_A_ROBOT«
  [$0x000a]  0x03960 00b »A_RESERVED_BOX_EXIST«
  [$0x000b]  0x03a18 00c »A_BRICK_EXIST_ON_HEAP«
  [$0x000c]  0x04358 00d »NO_BRICKS_AND_NO_WORKING_ROBOT«
  [$0x000d]  0x04460 00e »NO_EMPTY_BOXES_LEFT«
  [$0x000e]  0x04510 00f »NO_MORE«
  [$0x000f]  0x04560 010 »=«
  [$0x0010]  0x04580 011 »<«
  [$0x0011]  0x045a0 012 »>«
  [$0x0012]  0x045c0 013 »<=«
  [$0x0013]  0x045e8 014 »>=«
  [$0x0014]  0x05fc0 015 »GIVE_WORK_TO_A_ROBOT_RULE«
  [$0x0015]  0x060a0 016 »PREMISS«
  [$0x0016]  0x060f0 017 »FACT_QUERIES«
  [$0x0017]  0x06168 018 »ACTION«
  [$0x0018]  0x061b0 019 »OBJECTS«
  [$0x0019]  0x06200 01a »FACT_COLLECTION«
  [$0x001a]  0x07ab0 01b »A_RESERVED_BOX_EXIST_RULE«
  [$0x001b]  0x07b90 01c »A_BRICK_EXIST_ON_HEAP_RULE«
  [$0x001c]  0x07c78 01d »NO_BRICKS_AND_NO_WORKING_ROBOT_RULE«
  [$0x001d]  0x08648 01e »NO_EMPTY_BOXES_LEFT_RULE«
  [$0x001e]  0x08720 01f »RULE_BUNDLE«
  [$0x001f]  0x08790 020 »RULE_BASE«
  [$0x0020]  0x087f0 021 »FACT_BASE«
  [$0x0021]  0x08850 022 »BRICKS«
  [$0x0022]  0x08898 023 »PREDICATE«
  [$0x0023]  0x088f8 024 »ON_HEAP«
  [$0x0024]  0x08948 025 »SIZE«
  [$0x0025]  0x0ae48 026 »PLACE«
  [$0x0026]  0x0ae88 027 »ROBOTS«
  [$0x0027]  0x0aed0 028 »YES«
  [$0x0028]  0x0af00 029 »WORKING«
  [$0x0029]  0x0af50 02a »IDENTIFIER«
  [$0x002a]  0x0afb8 02b »ON_SCREEN«
  [$0x002b]  0x0b018 02c »' '«
  [$0x002c]  0x0b048 02d »'-'«
  [$0x002d]  0x0b078 02e »'W'«
  [$0x002e]  0x0b0a8 02f »'A'«
  [$0x002f]  0x0b0d8 030 »'I'«
  [$0x0030]  0x0b108 031 »'T'«
  [$0x0031]  0x0b138 032 »'N'«
  [$0x0032]  0x0e0a8 033 »'G'«
  [$0x0033]  0x0e0d8 034 »BOXES«
  [$0x0034]  0x0e118 035 »RESERVED«
  [$0x0035]  0x0e170 036 »NUMBER«
  [$0x0036]  0x0e1b8 037 »STATE«
  [$0x0037]  0x0e1f8 038 »TAKING«
  [$0x0038]  0x0e240 039 »NO«
  [$0x0039]  0x0e268 03a »'B'«
  [$0x003a]  0x0e298 03b »'E'«
  [$0x003b]  0x0e2c8 03c »'C'«
  [$0x003c]  0x0e2f8 03d »'U'«
  [$0x003d]  0x0e328 03e »'S'«
  [$0x003e]  0x0e358 03f »'R'«
  [$0x003f]  0x0e388 040 »'V'«
  [$0x0040]  0x0e3b8 041 »'D'«
  [$0x0041]  0x11ce8 042 »'O'«
  [$0x0042]  0x11d18 043 »'X'«
  [$0x0043]  0x11d48 044 »THE_SIZE«
  [$0x0044]  0x11da0 045 »THE_ROBOT_ID«
  [$0x0045]  0x11e18 046 »THE_NUMBER«
  [$0x0046]  0x11e80 047 »EMPTY«
  [$0x0047]  0x11ec0 048 »THE_BIGGEST_BRICK«
  [$0x0048]  0x11f60 049 »FACT_NAME«
  [$0x0049]  0x11fc0 04a »THE_ROBOT«
  [$0x004a]  0x154b0 04b »THE_BOX«
  [$0x004b]  0x15500 04c »THE_ROBOT_IDENTIFIER«
  [$0x004c]  0x155b8 04d »THE_BOX_NUMBER«
  [$0x004d]  0x15640 04e »'K'«
  [$0x004e]  0x15670 04f »'H'«
  [$0x004f]  0x156a0 050 »'F'«
  [$0x0050]  0x156d0 051 »'M'«
  [$0x0051]  0x15700 052 »'P'«
  [$0x0052]  0x15730 053 »IN_PLIERS«
  [$0x0053]  0x15790 054 »BOX_SLOTS«
  [$0x0054]  0x17f00 055 »'o'«
  [$0x0055]  0x17f30 056 »'b'«
  [$0x0056]  0x17f60 057 »'t'«
  [$0x0057]  0x17f90 058 »'1'«
  [$0x0058]  0x17fc0 059 »'2'«
  [$0x0059]  0x17ff0 05a »'3'«
  [$0x005a]  0x18020 05b »'h'«
  [$0x005b]  0x18050 05c »'e'«
  [$0x005c]  0x18080 05d »'a'«
  [$0x005d]  0x180b0 05e »'s'«
  [$0x005e]  0x180e0 05f »'n'«
  [$0x005f]  0x18110 060 »'r'«
  [$0x0060]  0x18140 061 »'m'«
  [$0x0061]  0x18170 062 »'v'«
  [$0x0062]  0x181a0 000 »'d'«
{D304 0x1cbf5/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1cc29/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0fd39/0xa0} d302_d303_p → {D303 0x1bbb1/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x1ccc9/0x58}:ARRAY_STRING[0x1,0x3] = "'a'"
{D303 0x1cd21/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1cdc1/0x34} d303_2 = 0x005d d303_3 = 0x0000000000000000000
{D304 0x1cdc1/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1cdf5/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x13977/0xa0} d302_d303_p → {D303 0x1cd21/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x1ce95/0x58}:ARRAY_STRING[0x1,0x3] = "'s'"
{D303 0x1ceed/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1cf8d/0x34} d303_2 = 0x005e d303_3 = 0x0000000000000000000
{D304 0x1cf8d/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1cfc1/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x1029d/0xa0} d302_d303_p → {D303 0x1ceed/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x1d061/0x58}:ARRAY_STRING[0x1,0x3] = "'n'"
{D303 0x1d0b9/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1d159/0x34} d303_2 = 0x005f d303_3 = 0x0000000000000000000
{D304 0x1d159/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1d18d/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x13b43/0xa0} d302_d303_p → {D303 0x1d0b9/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x1d22d/0x58}:ARRAY_STRING[0x1,0x3] = "'r'"
{D303 0x1d285/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1d325/0x34} d303_2 = 0x0060 d303_3 = 0x0000000000000000000
{D304 0x1d325/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1d359/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x18824/0xa0} d302_d303_p → {D303 0x1d285/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x1d3f9/0x58}:ARRAY_STRING[0x1,0x3] = "'m'"
{D303 0x1d451/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1d4f1/0x34} d303_2 = 0x0061 d303_3 = 0x0000000000000000000
{D304 0x1d4f1/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1d525/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x13d0f/0xa0} d302_d303_p → {D303 0x1d451/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x1d5c5/0x58}:ARRAY_STRING[0x1,0x3] = "'v'"
{D303 0x1d61d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1d6bd/0x34} d303_2 = 0x0062 d303_3 = 0x0000000000000000000
{D304 0x1d6bd/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1d6f1/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x13edb/0xa0} d302_d303_p → {D303 0x1d61d/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x1d791/0x58}:ARRAY_STRING[0x1,0x3] = "'d'"
{D307 0x1d7e9/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e1a d307_3 = 0x00000002 d307_d307_p → {D307 0x1dfd9/0x7f}
{D307 0x1d868/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e1c d307_3 = 0x00000002
{D307 0x1d8e7/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e1c d307_3 = 0x00000002
{D307 0x1d966/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e1c d307_3 = 0x00000002
{D307 0x1d9e5/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e1c d307_3 = 0x00000002
{D307 0x1da64/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e1c d307_3 = 0x00000002
{D307 0x1dae3/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e1c d307_3 = 0x00000002
{D307 0x1db62/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e1c d307_3 = 0x00000002
{D307 0x1dbe1/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e1c d307_3 = 0x00000002
{D307 0x1dc60/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e1c d307_3 = 0x00000002
{D307 0x1dcdf/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e1c d307_3 = 0x00000002
{D307 0x1dd5e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e1c d307_3 = 0x00000002
{D307 0x1dddd/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e1c d307_3 = 0x00000002
{D307 0x1de5c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e1c d307_3 = 0x00000002
{D307 0x1dedb/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e1c d307_3 = 0x00000002
{D307 0x1df5a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e1c d307_3 = 0x00000002
{D307 0x1dfd9/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00121e1c d307_3 = 0x00000002