DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦a569ef08f⟧

    Length: 5120 (0x1400)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_07fe37

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x000080f9 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00009fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x0007fe37 [0000000000001111111111000110111]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x00024ed3 [000000000000100100111011010011]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff002200480041c00081e [111111111111111111111111111111110000000000100010000000000100100000000000010000011100000000000000100000011110]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x06280/0x370} [00000000000000000110001010000000]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x07362/0x2c6} [00000000000000000111001101100010]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x06240/0x40} [00000000000000000110001001000000]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x07322/0x40} [00000000000000000111001100100010]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »PARSE«
  [$0x0002]  0x00280 003 »SUCCESS«
  [$0x0003]  0x002d0 004 »OK«
  [$0x0004]  0x002f8 005 »TRUE«
  [$0x0005]  0x00330 006 »T_DIRECTIONS«
  [$0x0006]  0x003a8 007 »and«
  [$0x0007]  0x003d8 008 »FALSE«
  [$0x0008]  0x00418 009 »T_OBJETS«
  [$0x0009]  0x00470 00a »STRUCTURES«
  [$0x000a]  0x004d8 00b »T_PIECES«
  [$0x000b]  0x03eb8 000 »PIECES«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »PARSE«
    @0x0268e [0x01] =  $0x0002 »SUCCESS«
    @0x026de [0x02] =  $0x0003 »OK«
    @0x02706 [0x03] =  $0x0004 »TRUE«
    @0x0273e [0x04] =  $0x0005 »T_DIRECTIONS«
    @0x027b6 [0x05] =  $0x0006 »and«
    @0x027e6 [0x06] =  $0x0007 »FALSE«
    @0x02826 [0x07] =  $0x0008 »T_OBJETS«
    @0x0287e [0x08] =  $0x0009 »STRUCTURES«
    @0x028e6 [0x09] =  $0x000a »T_PIECES«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x0032d0 [0x10] +0x0200: ptr_0x10_p → {D306 0x05585/0x83} [00000000000000000101010110000101]
    0x003350 [0x14] +0x0280: ptr_0x14_p → {D306 0x06f19/0x83} [00000000000000000110111100011001]
    0x003470 [0x1d] +0x03a0: ptr_0x1d_p → {D306 0x0611d/0x83} [00000000000000000110000100011101]
    0x0034f0 [0x21] +0x0420: ptr_0x21_p → {D306 0x04ed7/0x83} [00000000000000000100111011010111]
    0x0035f0 [0x29] +0x0520: ptr_0x29_p → {D306 0x071ff/0x83} [00000000000000000111000111111111]
    0x003750 [0x34] +0x0680: ptr_0x34_p → {D306 0x06c33/0x83} [00000000000000000110110000110011]
    0x0037f0 [0x39] +0x0720: ptr_0x39_p → {D306 0x07b09/0x83} [00000000000000000111101100001001]
    0x003890 [0x3e] +0x07c0: ptr_0x3e_p → {D306 0x07803/0x83} [00000000000000000111100000000011]
    0x003c90 [0x5e] +0x0bc0: ptr_0x5e_p → {D306 0x05c23/0x83} [00000000000000000101110000100011]

    0x003cb0 +0x0be0:                                    0x0 [0x100] 0…
{D301 0x03db0/0xce0}:D301
    0x003f50 [0x0d] +0x01a0: ptr_0xd_p → {D302 0x0765c/0xa0} [00000000000000000111011001011100]
    0x003f90 [0x0f] +0x01e0: ptr_0xf_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x004250 [0x25] +0x04a0: ptr_0x25_p → {D302 0x05a84/0xa0} [00000000000000000101101010000100]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x058a8/0xa0} [00000000000000000101100010101000]
    0x004390 [0x2f] +0x05e0: ptr_0x2f_p → {D302 0x0795a/0xa0} [00000000000000000111100101011010]
    0x0043d0 [0x31] +0x0620: ptr_0x31_p → {D302 0x053c6/0xa0} [00000000000000000101001111000110]
    0x0043f0 [0x32] +0x0640: ptr_0x32_p → {D302 0x0502e/0xa0} [00000000000000000101000000101110]
    0x004550 [0x3d] +0x07a0: ptr_0x3d_p → {D302 0x06a9c/0xa0} [00000000000000000110101010011100]
    0x004590 [0x3f] +0x07e0: ptr_0x3f_p → {D302 0x07070/0xa0} [00000000000000000111000001110000]
    0x004870 [0x56] +0x0ac0: ptr_0x56_p → {D302 0x05f7e/0xa0} [00000000000000000101111101111110]
    0x0048b0 [0x58] +0x0b00: ptr_0x58_p → {D302 0x06d8a/0xa0} [00000000000000000110110110001010]
    0x004970 [0x5e] +0x0bc0: ptr_0x5e_p → {D302 0x06624/0xa0} [00000000000000000110011000100100]
    0x0049d0 [0x61] +0x0c20: ptr_0x61_p → {D302 0x04d40/0xa0} [00000000000000000100110101000000]
    0x004a10 [0x63] +0x0c60: ptr_0x63_p → {D302 0x07c60/0xa0} [00000000000000000111110001100000]

    0x004a30 +0x0c80:                                    0x0 [0x60] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x04c04/0x68}:ARRAY_STRING[0x1,0x5] = "PARSE"
{D303 0x04c6c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d0c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d0c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d40/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x04c6c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x04de0/0x78}:ARRAY_STRING[0x1,0x7] = "SUCCESS"
{D307 0x04e58/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000ffc6c d307_3 = 0x00000002
{D306 0x04ed7/0x83}:D306 d306_d303_p → {D303 0x04a90/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x04e58/0x7f}
{D303 0x04f5a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04ffa/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04ffa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0502e/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x04f5a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x050ce/0x50}:ARRAY_STRING[0x1,0x2] = "OK"
{D303 0x0511e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x051be/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x051be/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x051f2/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0511e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x05292/0x60}:ARRAY_STRING[0x1,0x4] = "TRUE"
{D303 0x052f2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05392/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x05392/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x053c6/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x052f2/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x05466/0xa0}:ARRAY_STRING[0x1,0xc] = "T_DIRECTIONS"
{D307 0x05506/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000ffc70 d307_3 = 0x00000002 d307_d307_p → {D307 0x07d80/0x7f}
{D306 0x05585/0x83}:D306 d306_d303_p → {D303 0x052f2/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x05506/0x7f}
{D303 0x05608/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x056a8/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x056a8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x056dc/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05608/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0577c/0x58}:ARRAY_STRING[0x1,0x3] = "and"
{D303 0x057d4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05874/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x05874/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x058a8/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x057d4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x05948/0x68}:ARRAY_STRING[0x1,0x5] = "FALSE"
{D303 0x059b0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05a50/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x05a50/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05a84/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x056dc/0xa0} d302_d303_p → {D303 0x059b0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x05b24/0x80}:ARRAY_STRING[0x1,0x8] = "T_OBJETS"
{D307 0x05ba4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000ffc70 d307_3 = 0x00000002 d307_d307_p → {D307 0x07dff/0x7f}
{D306 0x05c23/0x83}:D306 d306_d303_p → {D303 0x059b0/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x05ba4/0x7f}
{D303 0x05ca6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05d46/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05d46/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05d7a/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x051f2/0xa0} d302_d303_p → {D303 0x05ca6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x05e1a/0x90}:ARRAY_STRING[0x1,0xa] = "STRUCTURES"
{D303 0x05eaa/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05f4a/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x05f4a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05f7e/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x05eaa/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x0601e/0x80}:ARRAY_STRING[0x1,0x8] = "T_PIECES"
{D307 0x0609e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000ffc70 d307_3 = 0x00000002 d307_d307_p → {D307 0x07e7e/0x7f}
{D306 0x0611d/0x83}:D306 d306_d303_p → {D303 0x05eaa/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0609e/0x7f}
{D303 0x061a0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x065f0/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{Thing2 0x06240/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x06280/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x062c6 [0x00] =  $0x000b »PIECES«
    @0x0630e [0x01] =  $0x000c »T_LIENS«
    @0x0635e [0x02] =  $0x000d »T_PNJS«
    @0x063a6 [0x03] =  $0x000e »T_HERO«
    @0x063ee [0x04] =  $0x000f »T_ACTIONS«
    @0x0644e [0x05] =  $0x0010 »T_SCENARIO«
    @0x064b6 [0x06] =  $0x0011 »SCENARIO«
{D304 0x065f0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06624/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x061a0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x066c4/0x70}:ARRAY_STRING[0x1,0x6] = "PIECES"
{D303 0x06734/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06a68/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x067d4/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x06814/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »PARSE«
  [$0x0002]  0x00280 003 »SUCCESS«
  [$0x0003]  0x002d0 004 »OK«
  [$0x0004]  0x002f8 005 »TRUE«
  [$0x0005]  0x00330 006 »T_DIRECTIONS«
  [$0x0006]  0x003a8 007 »and«
  [$0x0007]  0x003d8 008 »FALSE«
  [$0x0008]  0x00418 009 »T_OBJETS«
  [$0x0009]  0x00470 00a »STRUCTURES«
  [$0x000a]  0x004d8 00b »T_PIECES«
  [$0x000b]  0x03eb8 00c »PIECES«
  [$0x000c]  0x03f00 00d »T_LIENS«
  [$0x000d]  0x03f50 00e »T_PNJS«
  [$0x000e]  0x03f98 000 »T_HERO«
{D304 0x06a68/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06a9c/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x06734/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x06b3c/0x78}:ARRAY_STRING[0x1,0x7] = "T_LIENS"
{D307 0x06bb4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000ffc70 d307_3 = 0x00000002 d307_d307_p → {D307 0x07efd/0x7f}
{D306 0x06c33/0x83}:D306 d306_d303_p → {D303 0x06734/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x06bb4/0x7f}
{D303 0x06cb6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06d56/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x06d56/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06d8a/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x06cb6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x06e2a/0x70}:ARRAY_STRING[0x1,0x6] = "T_PNJS"
{D307 0x06e9a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000ffc70 d307_3 = 0x00000002 d307_d307_p → {D307 0x07f7c/0x7f}
{D306 0x06f19/0x83}:D306 d306_d303_p → {D303 0x06cb6/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x06e9a/0x7f}
{D303 0x06f9c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0703c/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x0703c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07070/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x05d7a/0xa0} d302_d303_p → {D303 0x06f9c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x07110/0x70}:ARRAY_STRING[0x1,0x6] = "T_HERO"
{D307 0x07180/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000ffc70 d307_3 = 0x00000002 d307_d307_p → {D307 0x07ffb/0x7f}
{D306 0x071ff/0x83}:D306 d306_d303_p → {D303 0x06f9c/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x07180/0x7f}
{D303 0x07282/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07628/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x07322/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06814/0x254} next_p → {Thing2 0x067d4/0x40}
{StringIndex 0x07362/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »PARSE«
  [$0x0002]  0x00280 003 »SUCCESS«
  [$0x0003]  0x002d0 004 »OK«
  [$0x0004]  0x002f8 005 »TRUE«
  [$0x0005]  0x00330 006 »T_DIRECTIONS«
  [$0x0006]  0x003a8 007 »and«
  [$0x0007]  0x003d8 008 »FALSE«
  [$0x0008]  0x00418 009 »T_OBJETS«
  [$0x0009]  0x00470 00a »STRUCTURES«
  [$0x000a]  0x004d8 00b »T_PIECES«
  [$0x000b]  0x03eb8 00c »PIECES«
  [$0x000c]  0x03f00 00d »T_LIENS«
  [$0x000d]  0x03f50 00e »T_PNJS«
  [$0x000e]  0x03f98 00f »T_HERO«
  [$0x000f]  0x03fe0 010 »T_ACTIONS«
  [$0x0010]  0x04040 011 »T_SCENARIO«
  [$0x0011]  0x040a8 000 »SCENARIO«
{D304 0x07628/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0765c/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x07282/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x076fc/0x88}:ARRAY_STRING[0x1,0x9] = "T_ACTIONS"
{D307 0x07784/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000ffc70 d307_3 = 0x00000002 d307_d307_p → {D307 0x0807a/0x7f}
{D306 0x07803/0x83}:D306 d306_d303_p → {D303 0x07282/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x07784/0x7f}
{D303 0x07886/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07926/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x07926/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0795a/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x07886/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x079fa/0x90}:ARRAY_STRING[0x1,0xa] = "T_SCENARIO"
{D307 0x07a8a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000ffc70 d307_3 = 0x00000002 d307_d307_p → {D307 0x080f9/0x7f}
{D306 0x07b09/0x83}:D306 d306_d303_p → {D303 0x07886/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x07a8a/0x7f}
{D303 0x07b8c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07c2c/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x07c2c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07c60/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x07b8c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x07d00/0x80}:ARRAY_STRING[0x1,0x8] = "SCENARIO"
{D307 0x07d80/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000ffcc6 d307_3 = 0x00000002
{D307 0x07dff/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000ffcc6 d307_3 = 0x00000002
{D307 0x07e7e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000ffcc6 d307_3 = 0x00000002
{D307 0x07efd/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000ffcc6 d307_3 = 0x00000002
{D307 0x07f7c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000ffcc6 d307_3 = 0x00000002
{D307 0x07ffb/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000ffcc6 d307_3 = 0x00000002
{D307 0x0807a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000ffcc6 d307_3 = 0x00000002
{D307 0x080f9/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000ffcc6 d307_3 = 0x00000002