|
DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Excavated with: AutoArchaeologist - Free & Open Source Software. |
top - download
Length: 5120 (0x1400) Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_07fe37
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000 └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« └─⟦this⟧
{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x000080f9 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00009fff {HeadVar3 0x00080/0x2aa}:HeadVar3 0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001] 0x0000a0 [0x01] +0x0020: head_segment = 0x0007fe37 [0000000000001111111111000110111] 0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001] 0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010] 0x0000ff [0x04] +0x007f: 0x000100 [0x05] +0x0080: 0x00011f [0x06] +0x009f: [00000000000000000000000000000000] 0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010] 0x000160 [0x08] +0x00e0: head_object = 0x00024ed3 [000000000000100100111011010011] 0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001] 0x00019e [0x0a] +0x011e: 0x0001be [0x0b] +0x013e: 0x0001de [0x0c] +0x015e: 0x0001fe [0x0d] +0x017e: 0x00021e [0x0e] +0x019e: 0x00023e [0x0f] +0x01be: 0x00025e [0x10] +0x01de: 0x000265 [0x11] +0x01e5: head_variant = 0x3 [11] 0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010] 0x00026a [0x13] +0x01ea: 0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000] 0x0002aa [0x15] +0x022a: 0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000] {R1kSegChunk 0x0032a/0x1ff0}: =================== 0x00032a +0x0000: 0x0 [0x1f80] 0… 0x0022aa +0x1f80: 0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000 {Thing1 0x0231a/0x10c}:Thing1 0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff002200480041c00081e [111111111111111111111111111111110000000000100010000000000100100000000000010000011100000000000000100000011110] 0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110] 0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x06280/0x370} [00000000000000000110001010000000] 0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x07362/0x2c6} [00000000000000000111001101100010] 0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x06240/0x40} [00000000000000000110001001000000] 0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x07322/0x40} [00000000000000000111001100100010] {StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b [$0x0001] 0x00240 002 »PARSE« [$0x0002] 0x00280 003 »SUCCESS« [$0x0003] 0x002d0 004 »OK« [$0x0004] 0x002f8 005 »TRUE« [$0x0005] 0x00330 006 »T_DIRECTIONS« [$0x0006] 0x003a8 007 »and« [$0x0007] 0x003d8 008 »FALSE« [$0x0008] 0x00418 009 »T_OBJETS« [$0x0009] 0x00470 00a »STRUCTURES« [$0x000a] 0x004d8 00b »T_PIECES« [$0x000b] 0x03eb8 000 »PIECES« {StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065 @0x0264e [0x00] = $0x0001 »PARSE« @0x0268e [0x01] = $0x0002 »SUCCESS« @0x026de [0x02] = $0x0003 »OK« @0x02706 [0x03] = $0x0004 »TRUE« @0x0273e [0x04] = $0x0005 »T_DIRECTIONS« @0x027b6 [0x05] = $0x0006 »and« @0x027e6 [0x06] = $0x0007 »FALSE« @0x02826 [0x07] = $0x0008 »T_OBJETS« @0x0287e [0x08] = $0x0009 »STRUCTURES« @0x028e6 [0x09] = $0x000a »T_PIECES« {D300 0x02970/0xc0}:D300 0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000] 0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000] 0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000] 0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000] 0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000] 0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000] {BitPointerArray 0x02a30/0x6a0}:BitPointerArray 0x002a30 +0x0000: 0x0 [0x6a0] 0… {D305 0x030d0/0xce0}:D305 0x0032d0 [0x10] +0x0200: ptr_0x10_p → {D306 0x05585/0x83} [00000000000000000101010110000101] 0x003350 [0x14] +0x0280: ptr_0x14_p → {D306 0x06f19/0x83} [00000000000000000110111100011001] 0x003470 [0x1d] +0x03a0: ptr_0x1d_p → {D306 0x0611d/0x83} [00000000000000000110000100011101] 0x0034f0 [0x21] +0x0420: ptr_0x21_p → {D306 0x04ed7/0x83} [00000000000000000100111011010111] 0x0035f0 [0x29] +0x0520: ptr_0x29_p → {D306 0x071ff/0x83} [00000000000000000111000111111111] 0x003750 [0x34] +0x0680: ptr_0x34_p → {D306 0x06c33/0x83} [00000000000000000110110000110011] 0x0037f0 [0x39] +0x0720: ptr_0x39_p → {D306 0x07b09/0x83} [00000000000000000111101100001001] 0x003890 [0x3e] +0x07c0: ptr_0x3e_p → {D306 0x07803/0x83} [00000000000000000111100000000011] 0x003c90 [0x5e] +0x0bc0: ptr_0x5e_p → {D306 0x05c23/0x83} [00000000000000000101110000100011] 0x003cb0 +0x0be0: 0x0 [0x100] 0… {D301 0x03db0/0xce0}:D301 0x003f50 [0x0d] +0x01a0: ptr_0xd_p → {D302 0x0765c/0xa0} [00000000000000000111011001011100] 0x003f90 [0x0f] +0x01e0: ptr_0xf_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100] 0x004250 [0x25] +0x04a0: ptr_0x25_p → {D302 0x05a84/0xa0} [00000000000000000101101010000100] 0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x058a8/0xa0} [00000000000000000101100010101000] 0x004390 [0x2f] +0x05e0: ptr_0x2f_p → {D302 0x0795a/0xa0} [00000000000000000111100101011010] 0x0043d0 [0x31] +0x0620: ptr_0x31_p → {D302 0x053c6/0xa0} [00000000000000000101001111000110] 0x0043f0 [0x32] +0x0640: ptr_0x32_p → {D302 0x0502e/0xa0} [00000000000000000101000000101110] 0x004550 [0x3d] +0x07a0: ptr_0x3d_p → {D302 0x06a9c/0xa0} [00000000000000000110101010011100] 0x004590 [0x3f] +0x07e0: ptr_0x3f_p → {D302 0x07070/0xa0} [00000000000000000111000001110000] 0x004870 [0x56] +0x0ac0: ptr_0x56_p → {D302 0x05f7e/0xa0} [00000000000000000101111101111110] 0x0048b0 [0x58] +0x0b00: ptr_0x58_p → {D302 0x06d8a/0xa0} [00000000000000000110110110001010] 0x004970 [0x5e] +0x0bc0: ptr_0x5e_p → {D302 0x06624/0xa0} [00000000000000000110011000100100] 0x0049d0 [0x61] +0x0c20: ptr_0x61_p → {D302 0x04d40/0xa0} [00000000000000000100110101000000] 0x004a10 [0x63] +0x0c60: ptr_0x63_p → {D302 0x07c60/0xa0} [00000000000000000111110001100000] 0x004a30 +0x0c80: 0x0 [0x60] 0… {D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000 {D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04b64/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x04c04/0x68}:ARRAY_STRING[0x1,0x5] = "PARSE" {D303 0x04c6c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d0c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000 {D304 0x04d0c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04d40/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x04c6c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x04de0/0x78}:ARRAY_STRING[0x1,0x7] = "SUCCESS" {D307 0x04e58/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000ffc6c d307_3 = 0x00000002 {D306 0x04ed7/0x83}:D306 d306_d303_p → {D303 0x04a90/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x04e58/0x7f} {D303 0x04f5a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04ffa/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000 {D304 0x04ffa/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0502e/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x04f5a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x050ce/0x50}:ARRAY_STRING[0x1,0x2] = "OK" {D303 0x0511e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x051be/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000 {D304 0x051be/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x051f2/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0511e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x05292/0x60}:ARRAY_STRING[0x1,0x4] = "TRUE" {D303 0x052f2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05392/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000 {D304 0x05392/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x053c6/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x052f2/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0 {ArrayString 0x05466/0xa0}:ARRAY_STRING[0x1,0xc] = "T_DIRECTIONS" {D307 0x05506/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000ffc70 d307_3 = 0x00000002 d307_d307_p → {D307 0x07d80/0x7f} {D306 0x05585/0x83}:D306 d306_d303_p → {D303 0x052f2/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x05506/0x7f} {D303 0x05608/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x056a8/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000 {D304 0x056a8/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x056dc/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05608/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x0577c/0x58}:ARRAY_STRING[0x1,0x3] = "and" {D303 0x057d4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05874/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000 {D304 0x05874/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x058a8/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x057d4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x05948/0x68}:ARRAY_STRING[0x1,0x5] = "FALSE" {D303 0x059b0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05a50/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000 {D304 0x05a50/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05a84/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x056dc/0xa0} d302_d303_p → {D303 0x059b0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x05b24/0x80}:ARRAY_STRING[0x1,0x8] = "T_OBJETS" {D307 0x05ba4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000ffc70 d307_3 = 0x00000002 d307_d307_p → {D307 0x07dff/0x7f} {D306 0x05c23/0x83}:D306 d306_d303_p → {D303 0x059b0/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x05ba4/0x7f} {D303 0x05ca6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05d46/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000 {D304 0x05d46/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05d7a/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x051f2/0xa0} d302_d303_p → {D303 0x05ca6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090 {ArrayString 0x05e1a/0x90}:ARRAY_STRING[0x1,0xa] = "STRUCTURES" {D303 0x05eaa/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05f4a/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000 {D304 0x05f4a/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05f7e/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x05eaa/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x0601e/0x80}:ARRAY_STRING[0x1,0x8] = "T_PIECES" {D307 0x0609e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000ffc70 d307_3 = 0x00000002 d307_d307_p → {D307 0x07e7e/0x7f} {D306 0x0611d/0x83}:D306 d306_d303_p → {D303 0x05eaa/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0609e/0x7f} {D303 0x061a0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x065f0/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000 {Thing2 0x06240/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368} {StringStore 0x06280/0x370}:StringStore x = 0x00000001 y = 0x00000066 @0x062c6 [0x00] = $0x000b »PIECES« @0x0630e [0x01] = $0x000c »T_LIENS« @0x0635e [0x02] = $0x000d »T_PNJS« @0x063a6 [0x03] = $0x000e »T_HERO« @0x063ee [0x04] = $0x000f »T_ACTIONS« @0x0644e [0x05] = $0x0010 »T_SCENARIO« @0x064b6 [0x06] = $0x0011 »SCENARIO« {D304 0x065f0/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06624/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x061a0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x066c4/0x70}:ARRAY_STRING[0x1,0x6] = "PIECES" {D303 0x06734/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06a68/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000 {Thing2 0x067d4/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2} {StringIndex 0x06814/0x254}:StringIndex x = 0x00000001 y = 0x0000000e [$0x0001] 0x00240 002 »PARSE« [$0x0002] 0x00280 003 »SUCCESS« [$0x0003] 0x002d0 004 »OK« [$0x0004] 0x002f8 005 »TRUE« [$0x0005] 0x00330 006 »T_DIRECTIONS« [$0x0006] 0x003a8 007 »and« [$0x0007] 0x003d8 008 »FALSE« [$0x0008] 0x00418 009 »T_OBJETS« [$0x0009] 0x00470 00a »STRUCTURES« [$0x000a] 0x004d8 00b »T_PIECES« [$0x000b] 0x03eb8 00c »PIECES« [$0x000c] 0x03f00 00d »T_LIENS« [$0x000d] 0x03f50 00e »T_PNJS« [$0x000e] 0x03f98 000 »T_HERO« {D304 0x06a68/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06a9c/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x06734/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x06b3c/0x78}:ARRAY_STRING[0x1,0x7] = "T_LIENS" {D307 0x06bb4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000ffc70 d307_3 = 0x00000002 d307_d307_p → {D307 0x07efd/0x7f} {D306 0x06c33/0x83}:D306 d306_d303_p → {D303 0x06734/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x06bb4/0x7f} {D303 0x06cb6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06d56/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000 {D304 0x06d56/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06d8a/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x06cb6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x06e2a/0x70}:ARRAY_STRING[0x1,0x6] = "T_PNJS" {D307 0x06e9a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000ffc70 d307_3 = 0x00000002 d307_d307_p → {D307 0x07f7c/0x7f} {D306 0x06f19/0x83}:D306 d306_d303_p → {D303 0x06cb6/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x06e9a/0x7f} {D303 0x06f9c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0703c/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000 {D304 0x0703c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07070/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x05d7a/0xa0} d302_d303_p → {D303 0x06f9c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x07110/0x70}:ARRAY_STRING[0x1,0x6] = "T_HERO" {D307 0x07180/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000ffc70 d307_3 = 0x00000002 d307_d307_p → {D307 0x07ffb/0x7f} {D306 0x071ff/0x83}:D306 d306_d303_p → {D303 0x06f9c/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x07180/0x7f} {D303 0x07282/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07628/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000 {Thing2 0x07322/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06814/0x254} next_p → {Thing2 0x067d4/0x40} {StringIndex 0x07362/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011 [$0x0001] 0x00240 002 »PARSE« [$0x0002] 0x00280 003 »SUCCESS« [$0x0003] 0x002d0 004 »OK« [$0x0004] 0x002f8 005 »TRUE« [$0x0005] 0x00330 006 »T_DIRECTIONS« [$0x0006] 0x003a8 007 »and« [$0x0007] 0x003d8 008 »FALSE« [$0x0008] 0x00418 009 »T_OBJETS« [$0x0009] 0x00470 00a »STRUCTURES« [$0x000a] 0x004d8 00b »T_PIECES« [$0x000b] 0x03eb8 00c »PIECES« [$0x000c] 0x03f00 00d »T_LIENS« [$0x000d] 0x03f50 00e »T_PNJS« [$0x000e] 0x03f98 00f »T_HERO« [$0x000f] 0x03fe0 010 »T_ACTIONS« [$0x0010] 0x04040 011 »T_SCENARIO« [$0x0011] 0x040a8 000 »SCENARIO« {D304 0x07628/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0765c/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x07282/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088 {ArrayString 0x076fc/0x88}:ARRAY_STRING[0x1,0x9] = "T_ACTIONS" {D307 0x07784/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000ffc70 d307_3 = 0x00000002 d307_d307_p → {D307 0x0807a/0x7f} {D306 0x07803/0x83}:D306 d306_d303_p → {D303 0x07282/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x07784/0x7f} {D303 0x07886/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07926/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000 {D304 0x07926/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0795a/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x07886/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090 {ArrayString 0x079fa/0x90}:ARRAY_STRING[0x1,0xa] = "T_SCENARIO" {D307 0x07a8a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000ffc70 d307_3 = 0x00000002 d307_d307_p → {D307 0x080f9/0x7f} {D306 0x07b09/0x83}:D306 d306_d303_p → {D303 0x07886/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x07a8a/0x7f} {D303 0x07b8c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07c2c/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000 {D304 0x07c2c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07c60/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x07b8c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x07d00/0x80}:ARRAY_STRING[0x1,0x8] = "SCENARIO" {D307 0x07d80/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000ffcc6 d307_3 = 0x00000002 {D307 0x07dff/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000ffcc6 d307_3 = 0x00000002 {D307 0x07e7e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000ffcc6 d307_3 = 0x00000002 {D307 0x07efd/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000ffcc6 d307_3 = 0x00000002 {D307 0x07f7c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000ffcc6 d307_3 = 0x00000002 {D307 0x07ffb/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000ffcc6 d307_3 = 0x00000002 {D307 0x0807a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000ffcc6 d307_3 = 0x00000002 {D307 0x080f9/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000ffcc6 d307_3 = 0x00000002