DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦a8317ff42⟧

    Length: 12288 (0x3000)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_08aea8

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00016b01 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00017fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x0008aea8 [0000000000010001010111010101000]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x0002531a [000000000000100101001100011010]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff00a20140014098027d8 [111111111111111111111111111111110000000010100010000000010100000000000001010000001001100000000010011111011000]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x1611a/0x3b0} [00000000000000010110000100011010]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x14a40/0xc46} [00000000000000010100101001000000]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x160da/0x40} [00000000000000010110000011011010]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x14a00/0x40} [00000000000000010100101000000000]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »NODE_KIND«
  [$0x0002]  0x002a0 003 »ET«
  [$0x0003]  0x002c8 004 »OU«
  [$0x0004]  0x002f0 005 »SINGLE_ATTRIBUTE«
  [$0x0005]  0x00388 006 »HERO«
  [$0x0006]  0x003c0 007 »PLACE«
  [$0x0007]  0x00400 008 »ACTIONS«
  [$0x0008]  0x00450 009 »MEET«
  [$0x0009]  0x00488 00a »BELONG«
  [$0x000a]  0x038b0 00b »ATTRIBUTE_EXIST«
  [$0x000b]  0x03940 000 »EXITS_EXIST«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »NODE_KIND«
    @0x026ae [0x01] =  $0x0002 »ET«
    @0x026d6 [0x02] =  $0x0003 »OU«
    @0x026fe [0x03] =  $0x0004 »SINGLE_ATTRIBUTE«
    @0x02796 [0x04] =  $0x0005 »HERO«
    @0x027ce [0x05] =  $0x0006 »PLACE«
    @0x0280e [0x06] =  $0x0007 »ACTIONS«
    @0x0285e [0x07] =  $0x0008 »MEET«
    @0x02896 [0x08] =  $0x0009 »BELONG«
    @0x028de [0x09] =  $0xf234 »«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003130 [0x03] +0x0060: ptr_0x3_p → {D306 0x122b7/0x83} [00000000000000010010001010110111]
    0x003170 [0x05] +0x00a0: ptr_0x5_p → {D306 0x137d3/0x83} [00000000000000010011011111010011]
    0x003410 [0x1a] +0x0340: ptr_0x1a_p → {D306 0x15de3/0x83} [00000000000000010101110111100011]
    0x003530 [0x23] +0x0460: ptr_0x23_p → {D306 0x166bd/0x83} [00000000000000010110011010111101]
    0x003690 [0x2e] +0x05c0: ptr_0x2e_p → {D306 0x13e07/0x83} [00000000000000010011111000000111]
    0x003750 [0x34] +0x0680: ptr_0x34_p → {D306 0x134cd/0x83} [00000000000000010011010011001101]
    0x003910 [0x42] +0x0840: ptr_0x42_p → {D306 0x119d5/0x83} [00000000000000010001100111010101]
    0x003970 [0x45] +0x08a0: ptr_0x45_p → {D306 0x13ae1/0x83} [00000000000000010011101011100001]
    0x0039b0 [0x47] +0x08e0: ptr_0x47_p → {D306 0x15881/0x83} [00000000000000010101100010000001]
    0x003d90 [0x66] +0x0cc0: ptr_0x66_p → {D306 0x144dd/0x83} [00000000000000010100010011011101]

{D301 0x03db0/0xce0}:D301
    0x003dd0 [0x01] +0x0020: ptr_0x1_p → {D302 0x164fe/0xa0} [00000000000000010110010011111110]
    0x003e30 [0x04] +0x0080: ptr_0x4_p → {D302 0x1022e/0xa0} [00000000000000010000001000101110]
    0x003ed0 [0x09] +0x0120: ptr_0x9_p → {D302 0x16814/0xa0} [00000000000000010110100000010100]
    0x003ef0 [0x0a] +0x0140: ptr_0xa_p → {D302 0x0965e/0xa0} [00000000000000001001011001011110]
    0x003f50 [0x0d] +0x01a0: ptr_0xd_p → {D302 0x14346/0xa0} [00000000000000010100001101000110]
    0x003f90 [0x0f] +0x01e0: ptr_0xf_p → {D302 0x1107e/0xa0} [00000000000000010001000001111110]
    0x003fb0 [0x10] +0x0200: ptr_0x10_p → {D302 0x156ba/0xa0} [00000000000000010101011010111010]
    0x003ff0 [0x12] +0x0240: ptr_0x12_p → {D302 0x0db0c/0xa0} [00000000000000001101101100001100]
    0x004030 [0x14] +0x0280: ptr_0x14_p → {D302 0x11446/0xa0} [00000000000000010001010001000110]
    0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x06fb6/0xa0} [00000000000000000110111110110110]
    0x0040d0 [0x19] +0x0320: ptr_0x19_p → {D302 0x0f7ca/0xa0} [00000000000000001111011111001010]
    0x004130 [0x1c] +0x0380: ptr_0x1c_p → {D302 0x0e4f0/0xa0} [00000000000000001110010011110000]
    0x004150 [0x1d] +0x03a0: ptr_0x1d_p → {D302 0x054f0/0xa0} [00000000000000000101010011110000]
    0x004190 [0x1f] +0x03e0: ptr_0x1f_p → {D302 0x15c04/0xa0} [00000000000000010101110000000100]
    0x0041b0 [0x20] +0x0400: ptr_0x20_p → {D302 0x0e910/0xa0} [00000000000000001110100100010000]
    0x004210 [0x23] +0x0460: ptr_0x23_p → {D302 0x0923e/0xa0} [00000000000000001001001000111110]
    0x004230 [0x24] +0x0480: ptr_0x24_p → {D302 0x159d8/0xa0} [00000000000000010101100111011000]
    0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x085fe/0xa0} [00000000000000001000010111111110]
    0x0042d0 [0x29] +0x0520: ptr_0x29_p → {D302 0x04f24/0xa0} [00000000000000000100111100100100]
    0x004310 [0x2b] +0x0560: ptr_0x2b_p → {D302 0x05a8c/0xa0} [00000000000000000101101010001100]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x07172/0xa0} [00000000000000000111000101110010]
    0x004390 [0x2f] +0x05e0: ptr_0x2f_p → {D302 0x11252/0xa0} [00000000000000010001001001010010]
    0x0043d0 [0x31] +0x0620: ptr_0x31_p → {D302 0x1315a/0xa0} [00000000000000010011000101011010]
    0x0043f0 [0x32] +0x0640: ptr_0x32_p → {D302 0x0c96c/0xa0} [00000000000000001100100101101100]
    0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x0786a/0xa0} [00000000000000000111100001101010]
    0x004430 [0x34] +0x0680: ptr_0x34_p → {D302 0x0ba9c/0xa0} [00000000000000001011101010011100]
    0x004450 [0x35] +0x06a0: ptr_0x35_p → {D302 0x06020/0xa0} [00000000000000000110000000100000]
    0x0044b0 [0x38] +0x0700: ptr_0x38_p → {D302 0x16a30/0xa0} [00000000000000010110101000110000]
    0x0044f0 [0x3a] +0x0740: ptr_0x3a_p → {D302 0x1004a/0xa0} [00000000000000010000000001001010]
    0x004510 [0x3b] +0x0760: ptr_0x3b_p → {D302 0x1392a/0xa0} [00000000000000010011100100101010]
    0x004530 [0x3c] +0x0780: ptr_0x3c_p → {D302 0x10482/0xa0} [00000000000000010000010010000010]
    0x004550 [0x3d] +0x07a0: ptr_0x3d_p → {D302 0x089d6/0xa0} [00000000000000001000100111010110]
    0x004590 [0x3f] +0x07e0: ptr_0x3f_p → {D302 0x0b888/0xa0} [00000000000000001011100010001000]
    0x0045b0 [0x40] +0x0800: ptr_0x40_p → {D302 0x13c38/0xa0} [00000000000000010011110000111000]
    0x0045d0 [0x41] +0x0820: ptr_0x41_p → {D302 0x13346/0xa0} [00000000000000010011001101000110]
    0x004610 [0x43] +0x0860: ptr_0x43_p → {D302 0x11f0c/0xa0} [00000000000000010001111100001100]
    0x004650 [0x45] +0x08a0: ptr_0x45_p → {D302 0x13624/0xa0} [00000000000000010011011000100100]
    0x004690 [0x47] +0x08e0: ptr_0x47_p → {D302 0x14810/0xa0} [00000000000000010100100000010000]
    0x004730 [0x4c] +0x0980: ptr_0x4c_p → {D302 0x0a704/0xa0} [00000000000000001010011100000100]
    0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x15f3a/0xa0} [00000000000000010101111100111010]
    0x0047d0 [0x51] +0x0a20: ptr_0x51_p → {D302 0x0b2b4/0xa0} [00000000000000001011001010110100]
    0x0047f0 [0x52] +0x0a40: ptr_0x52_p → {D302 0x06908/0xa0} [00000000000000000110100100001000]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x0e6f4/0xa0} [00000000000000001110011011110100]
    0x004850 [0x55] +0x0aa0: ptr_0x55_p → {D302 0x087da/0xa0} [00000000000000001000011111011010]
    0x004870 [0x56] +0x0ac0: ptr_0x56_p → {D302 0x0624c/0xa0} [00000000000000000110001001001100]
    0x0048d0 [0x59] +0x0b20: ptr_0x59_p → {D302 0x0f5e6/0xa0} [00000000000000001111010111100110]
    0x0048f0 [0x5a] +0x0b40: ptr_0x5a_p → {D302 0x1240e/0xa0} [00000000000000010010010000001110]
    0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0x07fda/0xa0} [00000000000000000111111111011010]
    0x004990 [0x5f] +0x0be0: ptr_0x5f_p → {D302 0x11652/0xa0} [00000000000000010001011001010010]
    0x0049f0 [0x62] +0x0c40: ptr_0x62_p → {D302 0x14634/0xa0} [00000000000000010100011000110100]
    0x004a70 [0x66] +0x0cc0: ptr_0x66_p → {D302 0x12108/0xa0} [00000000000000010010000100001000]

{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x04c04/0x88}:ARRAY_STRING[0x1,0x9] = "NODE_KIND"
{D303 0x04c8c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d2c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d2c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d60/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x04c8c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x04e00/0x50}:ARRAY_STRING[0x1,0x2] = "ET"
{D303 0x04e50/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04ef0/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04ef0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f24/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x04e50/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x04fc4/0x50}:ARRAY_STRING[0x1,0x2] = "OU"
{D303 0x05014/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x050b4/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x050b4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x050e8/0xa0}:D302 d302_0 = 0x80000010 d302_d303_p → {D303 0x05014/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x05188/0xc0}:ARRAY_STRING[0x1,0x10] = "SINGLE_ATTRIBUTE"
{D303 0x05248/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x052e8/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x052e8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0531c/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x05248/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x053bc/0x60}:ARRAY_STRING[0x1,0x4] = "HERO"
{D303 0x0541c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x054bc/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x054bc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x054f0/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x050e8/0xa0} d302_d303_p → {D303 0x0541c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x05590/0x68}:ARRAY_STRING[0x1,0x5] = "PLACE"
{D303 0x055f8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05698/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x05698/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x056cc/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x055f8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x0576c/0x78}:ARRAY_STRING[0x1,0x7] = "ACTIONS"
{D303 0x057e4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05884/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x05884/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x058b8/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x04b64/0xa0} d302_d303_p → {D303 0x057e4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x05958/0x60}:ARRAY_STRING[0x1,0x4] = "MEET"
{D303 0x059b8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05a58/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05a58/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05a8c/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x059b8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x05b2c/0x70}:ARRAY_STRING[0x1,0x6] = "BELONG"
{D303 0x05b9c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05fec/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{Thing2 0x05c3c/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x05c7c/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x05cbe [0x00] =  $0x000a »ATTRIBUTE_EXIST«
    @0x05d4e [0x01] =  $0x000b »EXITS_EXIST«
    @0x05dbe [0x02] =  $0x000c »SUBJECT_EXIST«
    @0x05e3e [0x03] =  $0x000d »UNKNOWN«
    @0x05e8e [0x04] =  $0x000e »=«
    @0x05eae [0x05] =  $0x000f »<«
    @0x05ece [0x06] =  $0x0010 »>«
    @0x05eee [0x07] =  $0x0011 »<=«
    @0x05f16 [0x08] =  $0x0012 »>=«
    @0x05f3e [0x09] =  $0x0013 »OPERATOR«
{D304 0x05fec/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06020/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x05b9c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x060c0/0xb8}:ARRAY_STRING[0x1,0xf] = "ATTRIBUTE_EXIST"
{D303 0x06178/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06218/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x06218/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0624c/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x06178/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x062ec/0x98}:ARRAY_STRING[0x1,0xb] = "EXITS_EXIST"
{D303 0x06384/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x066b8/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x06424/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x06464/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »NODE_KIND«
  [$0x0002]  0x002a0 003 »ET«
  [$0x0003]  0x002c8 004 »OU«
  [$0x0004]  0x002f0 005 »SINGLE_ATTRIBUTE«
  [$0x0005]  0x00388 006 »HERO«
  [$0x0006]  0x003c0 007 »PLACE«
  [$0x0007]  0x00400 008 »ACTIONS«
  [$0x0008]  0x00450 009 »MEET«
  [$0x0009]  0x00488 00a »BELONG«
  [$0x000a]  0x038b0 00b »ATTRIBUTE_EXIST«
  [$0x000b]  0x03940 00c »EXITS_EXIST«
  [$0x000c]  0x039b0 00d »SUBJECT_EXIST«
  [$0x000d]  0x03a30 00e »UNKNOWN«
  [$0x000e]  0x03a80 000 »=«
{D304 0x066b8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x066ec/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x06384/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x0678c/0xa8}:ARRAY_STRING[0x1,0xd] = "SUBJECT_EXIST"
{D303 0x06834/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x068d4/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x068d4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06908/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x06834/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x069a8/0x78}:ARRAY_STRING[0x1,0x7] = "UNKNOWN"
{D303 0x06a20/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06ac0/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x06ac0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06af4/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x06a20/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x06b94/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x06bdc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06f82/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x06c7c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06464/0x254} next_p → {Thing2 0x06424/0x40}
{StringIndex 0x06cbc/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »NODE_KIND«
  [$0x0002]  0x002a0 003 »ET«
  [$0x0003]  0x002c8 004 »OU«
  [$0x0004]  0x002f0 005 »SINGLE_ATTRIBUTE«
  [$0x0005]  0x00388 006 »HERO«
  [$0x0006]  0x003c0 007 »PLACE«
  [$0x0007]  0x00400 008 »ACTIONS«
  [$0x0008]  0x00450 009 »MEET«
  [$0x0009]  0x00488 00a »BELONG«
  [$0x000a]  0x038b0 00b »ATTRIBUTE_EXIST«
  [$0x000b]  0x03940 00c »EXITS_EXIST«
  [$0x000c]  0x039b0 00d »SUBJECT_EXIST«
  [$0x000d]  0x03a30 00e »UNKNOWN«
  [$0x000e]  0x03a80 00f »=«
  [$0x000f]  0x03aa0 010 »<«
  [$0x0010]  0x03ac0 011 »>«
  [$0x0011]  0x03ae0 000 »<=«
{D304 0x06f82/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06fb6/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x06bdc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x07056/0x48}:ARRAY_STRING[0x1,0x1] = "<"
{D303 0x0709e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0713e/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x0713e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07172/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0709e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x07212/0x48}:ARRAY_STRING[0x1,0x1] = ">"
{D303 0x0725a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x072fa/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x072fa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0732e/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x0725a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x073ce/0x50}:ARRAY_STRING[0x1,0x2] = "<="
{D303 0x0741e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07836/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x074be/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06cbc/0x2c6} next_p → {Thing2 0x06c7c/0x40}
{StringIndex 0x074fe/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »NODE_KIND«
  [$0x0002]  0x002a0 003 »ET«
  [$0x0003]  0x002c8 004 »OU«
  [$0x0004]  0x002f0 005 »SINGLE_ATTRIBUTE«
  [$0x0005]  0x00388 006 »HERO«
  [$0x0006]  0x003c0 007 »PLACE«
  [$0x0007]  0x00400 008 »ACTIONS«
  [$0x0008]  0x00450 009 »MEET«
  [$0x0009]  0x00488 00a »BELONG«
  [$0x000a]  0x038b0 00b »ATTRIBUTE_EXIST«
  [$0x000b]  0x03940 00c »EXITS_EXIST«
  [$0x000c]  0x039b0 00d »SUBJECT_EXIST«
  [$0x000d]  0x03a30 00e »UNKNOWN«
  [$0x000e]  0x03a80 00f »=«
  [$0x000f]  0x03aa0 010 »<«
  [$0x0010]  0x03ac0 011 »>«
  [$0x0011]  0x03ae0 012 »<=«
  [$0x0012]  0x03b08 013 »>=«
  [$0x0013]  0x03b30 014 »OPERATOR«
  [$0x0014]  0x05860 000 »COMPARE_KIND«
{D304 0x07836/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0786a/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x0741e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x0790a/0x50}:ARRAY_STRING[0x1,0x2] = ">="
{D303 0x0795a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x079fa/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x079fa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07a2e/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x0795a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x07ace/0x80}:ARRAY_STRING[0x1,0x8] = "OPERATOR"
{D303 0x07b4e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07fa6/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{Thing2 0x07bee/0x40}:Thing2 Chain2 payload_p → {StringStore 0x05c7c/0x370} next_p → {Thing2 0x05c3c/0x40}
{StringStore 0x07c2e/0x378}:StringStore x = 0x00000001 y = 0x00000067
    @0x07c6e [0x00] =  $0x0014 »COMPARE_KIND«
    @0x07ce6 [0x01] =  $0x0015 »EQUAL«
    @0x07d26 [0x02] =  $0x0016 »NOT_EQUAL«
    @0x07d86 [0x03] =  $0x0017 »LESS«
    @0x07dbe [0x04] =  $0x0018 »GREATER«
    @0x07e0e [0x05] =  $0x0019 »GREATER_EQUAL«
    @0x07e8e [0x06] =  $0x001a »LESS_EQUAL«
    @0x07ef6 [0x07] =  $0x001b »BINARY_KIND«
    @0x07f66 [0x08] =  $0x001c »YES«
{D304 0x07fa6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07fda/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x07b4e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x0807a/0xa0}:ARRAY_STRING[0x1,0xc] = "COMPARE_KIND"
{D303 0x0811a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x085ca/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x081ba/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x074fe/0x338} next_p → {Thing2 0x074be/0x40}
{StringIndex 0x081fa/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »NODE_KIND«
  [$0x0002]  0x002a0 003 »ET«
  [$0x0003]  0x002c8 004 »OU«
  [$0x0004]  0x002f0 005 »SINGLE_ATTRIBUTE«
  [$0x0005]  0x00388 006 »HERO«
  [$0x0006]  0x003c0 007 »PLACE«
  [$0x0007]  0x00400 008 »ACTIONS«
  [$0x0008]  0x00450 009 »MEET«
  [$0x0009]  0x00488 00a »BELONG«
  [$0x000a]  0x038b0 00b »ATTRIBUTE_EXIST«
  [$0x000b]  0x03940 00c »EXITS_EXIST«
  [$0x000c]  0x039b0 00d »SUBJECT_EXIST«
  [$0x000d]  0x03a30 00e »UNKNOWN«
  [$0x000e]  0x03a80 00f »=«
  [$0x000f]  0x03aa0 010 »<«
  [$0x0010]  0x03ac0 011 »>«
  [$0x0011]  0x03ae0 012 »<=«
  [$0x0012]  0x03b08 013 »>=«
  [$0x0013]  0x03b30 014 »OPERATOR«
  [$0x0014]  0x05860 015 »COMPARE_KIND«
  [$0x0015]  0x058d8 016 »EQUAL«
  [$0x0016]  0x05918 017 »NOT_EQUAL«
  [$0x0017]  0x05978 018 »LESS«
  [$0x0018]  0x059b0 000 »GREATER«
{D304 0x085ca/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x085fe/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x0732e/0xa0} d302_d303_p → {D303 0x0811a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0869e/0x68}:ARRAY_STRING[0x1,0x5] = "EQUAL"
{D303 0x08706/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x087a6/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000
{D304 0x087a6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x087da/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x08706/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x0887a/0x88}:ARRAY_STRING[0x1,0x9] = "NOT_EQUAL"
{D303 0x08902/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x089a2/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000
{D304 0x089a2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x089d6/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x08902/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x08a76/0x60}:ARRAY_STRING[0x1,0x4] = "LESS"
{D303 0x08ad6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08b76/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000
{D304 0x08b76/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08baa/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x04d60/0xa0} d302_d303_p → {D303 0x08ad6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x08c4a/0x78}:ARRAY_STRING[0x1,0x7] = "GREATER"
{D303 0x08cc2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0920a/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000
{Thing2 0x08d62/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x081fa/0x3d0} next_p → {Thing2 0x081ba/0x40}
{StringIndex 0x08da2/0x468}:StringIndex x = 0x00000001 y = 0x0000001c
  [$0x0001]  0x00240 002 »NODE_KIND«
  [$0x0002]  0x002a0 003 »ET«
  [$0x0003]  0x002c8 004 »OU«
  [$0x0004]  0x002f0 005 »SINGLE_ATTRIBUTE«
  [$0x0005]  0x00388 006 »HERO«
  [$0x0006]  0x003c0 007 »PLACE«
  [$0x0007]  0x00400 008 »ACTIONS«
  [$0x0008]  0x00450 009 »MEET«
  [$0x0009]  0x00488 00a »BELONG«
  [$0x000a]  0x038b0 00b »ATTRIBUTE_EXIST«
  [$0x000b]  0x03940 00c »EXITS_EXIST«
  [$0x000c]  0x039b0 00d »SUBJECT_EXIST«
  [$0x000d]  0x03a30 00e »UNKNOWN«
  [$0x000e]  0x03a80 00f »=«
  [$0x000f]  0x03aa0 010 »<«
  [$0x0010]  0x03ac0 011 »>«
  [$0x0011]  0x03ae0 012 »<=«
  [$0x0012]  0x03b08 013 »>=«
  [$0x0013]  0x03b30 014 »OPERATOR«
  [$0x0014]  0x05860 015 »COMPARE_KIND«
  [$0x0015]  0x058d8 016 »EQUAL«
  [$0x0016]  0x05918 017 »NOT_EQUAL«
  [$0x0017]  0x05978 018 »LESS«
  [$0x0018]  0x059b0 019 »GREATER«
  [$0x0019]  0x05a00 01a »GREATER_EQUAL«
  [$0x001a]  0x05a80 01b »LESS_EQUAL«
  [$0x001b]  0x05ae8 01c »BINARY_KIND«
  [$0x001c]  0x05b58 000 »YES«
{D304 0x0920a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0923e/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x0531c/0xa0} d302_d303_p → {D303 0x08cc2/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x092de/0xa8}:ARRAY_STRING[0x1,0xd] = "GREATER_EQUAL"
{D303 0x09386/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09426/0x34} d303_2 = 0x001a d303_3 = 0x0000000000000000000
{D304 0x09426/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0945a/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x09386/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x094fa/0x90}:ARRAY_STRING[0x1,0xa] = "LESS_EQUAL"
{D303 0x0958a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0962a/0x34} d303_2 = 0x001b d303_3 = 0x0000000000000000000
{D304 0x0962a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0965e/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x0958a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x096fe/0x98}:ARRAY_STRING[0x1,0xb] = "BINARY_KIND"
{D303 0x09796/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09836/0x34} d303_2 = 0x001c d303_3 = 0x0000000000000000000
{D304 0x09836/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0986a/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x09796/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0990a/0x58}:ARRAY_STRING[0x1,0x3] = "YES"
{D303 0x09962/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a328/0x34} d303_2 = 0x001d d303_3 = 0x0000000000000000000
{Thing2 0x09a02/0x40}:Thing2 Chain2 payload_p → {StringStore 0x07c2e/0x378} next_p → {Thing2 0x07bee/0x40}
{StringStore 0x09a42/0x380}:StringStore x = 0x00000001 y = 0x00000068
    @0x09a86 [0x00] =  $0x001d »NO«
    @0x09aae [0x01] =  $0x001e »OBJECT«
    @0x09af6 [0x02] =  $0x001f »CREATE«
    @0x09b3e [0x03] =  $0x0020 »ITEM«
    @0x09b76 [0x04] =  $0x0021 »KIND«
    @0x09bae [0x05] =  $0x0022 »LEFT«
    @0x09be6 [0x06] =  $0x0023 »RIGHT«
    @0x09c26 [0x07] =  $0x0024 »CREATE_COMPARE«
    @0x09cae [0x08] =  $0x0025 »AN_ATTRIBUTE«
    @0x09d26 [0x09] =  $0x0026 »SYMBOL«
{Thing2 0x09dc2/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x08da2/0x468} next_p → {Thing2 0x08d62/0x40}
{StringIndex 0x09e02/0x526}:StringIndex x = 0x00000001 y = 0x00000021
  [$0x0001]  0x00240 002 »NODE_KIND«
  [$0x0002]  0x002a0 003 »ET«
  [$0x0003]  0x002c8 004 »OU«
  [$0x0004]  0x002f0 005 »SINGLE_ATTRIBUTE«
  [$0x0005]  0x00388 006 »HERO«
  [$0x0006]  0x003c0 007 »PLACE«
  [$0x0007]  0x00400 008 »ACTIONS«
  [$0x0008]  0x00450 009 »MEET«
  [$0x0009]  0x00488 00a »BELONG«
  [$0x000a]  0x038b0 00b »ATTRIBUTE_EXIST«
  [$0x000b]  0x03940 00c »EXITS_EXIST«
  [$0x000c]  0x039b0 00d »SUBJECT_EXIST«
  [$0x000d]  0x03a30 00e »UNKNOWN«
  [$0x000e]  0x03a80 00f »=«
  [$0x000f]  0x03aa0 010 »<«
  [$0x0010]  0x03ac0 011 »>«
  [$0x0011]  0x03ae0 012 »<=«
  [$0x0012]  0x03b08 013 »>=«
  [$0x0013]  0x03b30 014 »OPERATOR«
  [$0x0014]  0x05860 015 »COMPARE_KIND«
  [$0x0015]  0x058d8 016 »EQUAL«
  [$0x0016]  0x05918 017 »NOT_EQUAL«
  [$0x0017]  0x05978 018 »LESS«
  [$0x0018]  0x059b0 019 »GREATER«
  [$0x0019]  0x05a00 01a »GREATER_EQUAL«
  [$0x001a]  0x05a80 01b »LESS_EQUAL«
  [$0x001b]  0x05ae8 01c »BINARY_KIND«
  [$0x001c]  0x05b58 01d »YES«
  [$0x001d]  0x07678 01e »NO«
  [$0x001e]  0x076a0 01f »OBJECT«
  [$0x001f]  0x076e8 020 »CREATE«
  [$0x0020]  0x07730 021 »ITEM«
  [$0x0021]  0x07768 000 »KIND«
{D304 0x0a328/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a35c/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x056cc/0xa0} d302_d303_p → {D303 0x09962/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x0a3fc/0x50}:ARRAY_STRING[0x1,0x2] = "NO"
{D303 0x0a44c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a4ec/0x34} d303_2 = 0x001e d303_3 = 0x0000000000000000000
{D304 0x0a4ec/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a520/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x07a2e/0xa0} d302_d303_p → {D303 0x0a44c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0a5c0/0x70}:ARRAY_STRING[0x1,0x6] = "OBJECT"
{D303 0x0a630/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a6d0/0x34} d303_2 = 0x001f d303_3 = 0x0000000000000000000
{D304 0x0a6d0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a704/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x066ec/0xa0} d302_d303_p → {D303 0x0a630/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0a7a4/0x70}:ARRAY_STRING[0x1,0x6] = "CREATE"
{D303 0x0a814/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a8b4/0x34} d303_2 = 0x0020 d303_3 = 0x0000000000000000000
{D304 0x0a8b4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a8e8/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x08baa/0xa0} d302_d303_p → {D303 0x0a814/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0a988/0x60}:ARRAY_STRING[0x1,0x4] = "ITEM"
{D303 0x0a9e8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0aa88/0x34} d303_2 = 0x0021 d303_3 = 0x0000000000000000000
{D304 0x0aa88/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0aabc/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x0986a/0xa0} d302_d303_p → {D303 0x0a9e8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0ab5c/0x60}:ARRAY_STRING[0x1,0x4] = "KIND"
{D303 0x0abbc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b280/0x34} d303_2 = 0x0022 d303_3 = 0x0000000000000000000
{Thing2 0x0ac5c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x09e02/0x526} next_p → {Thing2 0x09dc2/0x40}
{StringIndex 0x0ac9c/0x5e4}:StringIndex x = 0x00000001 y = 0x00000026
  [$0x0001]  0x00240 002 »NODE_KIND«
  [$0x0002]  0x002a0 003 »ET«
  [$0x0003]  0x002c8 004 »OU«
  [$0x0004]  0x002f0 005 »SINGLE_ATTRIBUTE«
  [$0x0005]  0x00388 006 »HERO«
  [$0x0006]  0x003c0 007 »PLACE«
  [$0x0007]  0x00400 008 »ACTIONS«
  [$0x0008]  0x00450 009 »MEET«
  [$0x0009]  0x00488 00a »BELONG«
  [$0x000a]  0x038b0 00b »ATTRIBUTE_EXIST«
  [$0x000b]  0x03940 00c »EXITS_EXIST«
  [$0x000c]  0x039b0 00d »SUBJECT_EXIST«
  [$0x000d]  0x03a30 00e »UNKNOWN«
  [$0x000e]  0x03a80 00f »=«
  [$0x000f]  0x03aa0 010 »<«
  [$0x0010]  0x03ac0 011 »>«
  [$0x0011]  0x03ae0 012 »<=«
  [$0x0012]  0x03b08 013 »>=«
  [$0x0013]  0x03b30 014 »OPERATOR«
  [$0x0014]  0x05860 015 »COMPARE_KIND«
  [$0x0015]  0x058d8 016 »EQUAL«
  [$0x0016]  0x05918 017 »NOT_EQUAL«
  [$0x0017]  0x05978 018 »LESS«
  [$0x0018]  0x059b0 019 »GREATER«
  [$0x0019]  0x05a00 01a »GREATER_EQUAL«
  [$0x001a]  0x05a80 01b »LESS_EQUAL«
  [$0x001b]  0x05ae8 01c »BINARY_KIND«
  [$0x001c]  0x05b58 01d »YES«
  [$0x001d]  0x07678 01e »NO«
  [$0x001e]  0x076a0 01f »OBJECT«
  [$0x001f]  0x076e8 020 »CREATE«
  [$0x0020]  0x07730 021 »ITEM«
  [$0x0021]  0x07768 022 »KIND«
  [$0x0022]  0x077a0 023 »LEFT«
  [$0x0023]  0x077d8 024 »RIGHT«
  [$0x0024]  0x07818 025 »CREATE_COMPARE«
  [$0x0025]  0x078a0 026 »AN_ATTRIBUTE«
  [$0x0026]  0x07918 000 »SYMBOL«
{D304 0x0b280/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b2b4/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0abbc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0b354/0x60}:ARRAY_STRING[0x1,0x4] = "LEFT"
{D303 0x0b3b4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b454/0x34} d303_2 = 0x0023 d303_3 = 0x0000000000000000000
{D304 0x0b454/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b488/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x0a35c/0xa0} d302_d303_p → {D303 0x0b3b4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0b528/0x68}:ARRAY_STRING[0x1,0x5] = "RIGHT"
{D303 0x0b590/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b630/0x34} d303_2 = 0x0024 d303_3 = 0x0000000000000000000
{D304 0x0b630/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b664/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x0b590/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x0b704/0xb0}:ARRAY_STRING[0x1,0xe] = "CREATE_COMPARE"
{D303 0x0b7b4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b854/0x34} d303_2 = 0x0025 d303_3 = 0x0000000000000000000
{D304 0x0b854/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b888/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x0b7b4/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x0b928/0xa0}:ARRAY_STRING[0x1,0xc] = "AN_ATTRIBUTE"
{D303 0x0b9c8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ba68/0x34} d303_2 = 0x0026 d303_3 = 0x0000000000000000000
{D304 0x0ba68/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0ba9c/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x0b9c8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0bb3c/0x70}:ARRAY_STRING[0x1,0x6] = "SYMBOL"
{D303 0x0bbac/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c71c/0x34} d303_2 = 0x0027 d303_3 = 0x0000000000000000000
{Thing2 0x0bc4c/0x40}:Thing2 Chain2 payload_p → {StringStore 0x09a42/0x380} next_p → {Thing2 0x09a02/0x40}
{StringStore 0x0bc8c/0x388}:StringStore x = 0x00000001 y = 0x00000069
    @0x0bcce [0x00] =  $0x0027 »AN_EXPRESSION«
    @0x0bd4e [0x01] =  $0x0028 »OK«
    @0x0bd76 [0x02] =  $0x0029 »CREATE_HERO«
    @0x0bde6 [0x03] =  $0x002a »A_HERO«
    @0x0be2e [0x04] =  $0x002b »CREATE_PLACE«
    @0x0bea6 [0x05] =  $0x002c »A_PLACE«
    @0x0bef6 [0x06] =  $0x002d »CREATE_ACTIONS«
    @0x0bf7e [0x07] =  $0x002e »NUMBER«
{Thing2 0x0c014/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0ac9c/0x5e4} next_p → {Thing2 0x0ac5c/0x40}
{StringIndex 0x0c054/0x6c8}:StringIndex x = 0x00000001 y = 0x0000002c
  [$0x0001]  0x00240 002 »NODE_KIND«
  [$0x0002]  0x002a0 003 »ET«
  [$0x0003]  0x002c8 004 »OU«
  [$0x0004]  0x002f0 005 »SINGLE_ATTRIBUTE«
  [$0x0005]  0x00388 006 »HERO«
  [$0x0006]  0x003c0 007 »PLACE«
  [$0x0007]  0x00400 008 »ACTIONS«
  [$0x0008]  0x00450 009 »MEET«
  [$0x0009]  0x00488 00a »BELONG«
  [$0x000a]  0x038b0 00b »ATTRIBUTE_EXIST«
  [$0x000b]  0x03940 00c »EXITS_EXIST«
  [$0x000c]  0x039b0 00d »SUBJECT_EXIST«
  [$0x000d]  0x03a30 00e »UNKNOWN«
  [$0x000e]  0x03a80 00f »=«
  [$0x000f]  0x03aa0 010 »<«
  [$0x0010]  0x03ac0 011 »>«
  [$0x0011]  0x03ae0 012 »<=«
  [$0x0012]  0x03b08 013 »>=«
  [$0x0013]  0x03b30 014 »OPERATOR«
  [$0x0014]  0x05860 015 »COMPARE_KIND«
  [$0x0015]  0x058d8 016 »EQUAL«
  [$0x0016]  0x05918 017 »NOT_EQUAL«
  [$0x0017]  0x05978 018 »LESS«
  [$0x0018]  0x059b0 019 »GREATER«
  [$0x0019]  0x05a00 01a »GREATER_EQUAL«
  [$0x001a]  0x05a80 01b »LESS_EQUAL«
  [$0x001b]  0x05ae8 01c »BINARY_KIND«
  [$0x001c]  0x05b58 01d »YES«
  [$0x001d]  0x07678 01e »NO«
  [$0x001e]  0x076a0 01f »OBJECT«
  [$0x001f]  0x076e8 020 »CREATE«
  [$0x0020]  0x07730 021 »ITEM«
  [$0x0021]  0x07768 022 »KIND«
  [$0x0022]  0x077a0 023 »LEFT«
  [$0x0023]  0x077d8 024 »RIGHT«
  [$0x0024]  0x07818 025 »CREATE_COMPARE«
  [$0x0025]  0x078a0 026 »AN_ATTRIBUTE«
  [$0x0026]  0x07918 027 »SYMBOL«
  [$0x0027]  0x098c0 028 »AN_EXPRESSION«
  [$0x0028]  0x09940 029 »OK«
  [$0x0029]  0x09968 02a »CREATE_HERO«
  [$0x002a]  0x099d8 02b »A_HERO«
  [$0x002b]  0x09a20 02c »CREATE_PLACE«
  [$0x002c]  0x09a98 000 »A_PLACE«
{D304 0x0c71c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c750/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x0945a/0xa0} d302_d303_p → {D303 0x0bbac/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x0c7f0/0xa8}:ARRAY_STRING[0x1,0xd] = "AN_EXPRESSION"
{D303 0x0c898/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c938/0x34} d303_2 = 0x0028 d303_3 = 0x0000000000000000000
{D304 0x0c938/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c96c/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x0c898/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x0ca0c/0x50}:ARRAY_STRING[0x1,0x2] = "OK"
{D303 0x0ca5c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0cafc/0x34} d303_2 = 0x0029 d303_3 = 0x0000000000000000000
{D304 0x0cafc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0cb30/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x0ca5c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x0cbd0/0x98}:ARRAY_STRING[0x1,0xb] = "CREATE_HERO"
{D303 0x0cc68/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0cd08/0x34} d303_2 = 0x002a d303_3 = 0x0000000000000000000
{D304 0x0cd08/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0cd3c/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x0cc68/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0cddc/0x70}:ARRAY_STRING[0x1,0x6] = "A_HERO"
{D303 0x0ce4c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ceec/0x34} d303_2 = 0x002b d303_3 = 0x0000000000000000000
{D304 0x0ceec/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0cf20/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x0ce4c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x0cfc0/0xa0}:ARRAY_STRING[0x1,0xc] = "CREATE_PLACE"
{D303 0x0d060/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0d100/0x34} d303_2 = 0x002c d303_3 = 0x0000000000000000000
{D304 0x0d100/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0d134/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x0d060/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x0d1d4/0x78}:ARRAY_STRING[0x1,0x7] = "A_PLACE"
{D303 0x0d24c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0dad8/0x34} d303_2 = 0x002d d303_3 = 0x0000000000000000000
{Thing2 0x0d2ec/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0c054/0x6c8} next_p → {Thing2 0x0c014/0x40}
{StringIndex 0x0d32c/0x7ac}:StringIndex x = 0x00000001 y = 0x00000032
  [$0x0001]  0x00240 002 »NODE_KIND«
  [$0x0002]  0x002a0 003 »ET«
  [$0x0003]  0x002c8 004 »OU«
  [$0x0004]  0x002f0 005 »SINGLE_ATTRIBUTE«
  [$0x0005]  0x00388 006 »HERO«
  [$0x0006]  0x003c0 007 »PLACE«
  [$0x0007]  0x00400 008 »ACTIONS«
  [$0x0008]  0x00450 009 »MEET«
  [$0x0009]  0x00488 00a »BELONG«
  [$0x000a]  0x038b0 00b »ATTRIBUTE_EXIST«
  [$0x000b]  0x03940 00c »EXITS_EXIST«
  [$0x000c]  0x039b0 00d »SUBJECT_EXIST«
  [$0x000d]  0x03a30 00e »UNKNOWN«
  [$0x000e]  0x03a80 00f »=«
  [$0x000f]  0x03aa0 010 »<«
  [$0x0010]  0x03ac0 011 »>«
  [$0x0011]  0x03ae0 012 »<=«
  [$0x0012]  0x03b08 013 »>=«
  [$0x0013]  0x03b30 014 »OPERATOR«
  [$0x0014]  0x05860 015 »COMPARE_KIND«
  [$0x0015]  0x058d8 016 »EQUAL«
  [$0x0016]  0x05918 017 »NOT_EQUAL«
  [$0x0017]  0x05978 018 »LESS«
  [$0x0018]  0x059b0 019 »GREATER«
  [$0x0019]  0x05a00 01a »GREATER_EQUAL«
  [$0x001a]  0x05a80 01b »LESS_EQUAL«
  [$0x001b]  0x05ae8 01c »BINARY_KIND«
  [$0x001c]  0x05b58 01d »YES«
  [$0x001d]  0x07678 01e »NO«
  [$0x001e]  0x076a0 01f »OBJECT«
  [$0x001f]  0x076e8 020 »CREATE«
  [$0x0020]  0x07730 021 »ITEM«
  [$0x0021]  0x07768 022 »KIND«
  [$0x0022]  0x077a0 023 »LEFT«
  [$0x0023]  0x077d8 024 »RIGHT«
  [$0x0024]  0x07818 025 »CREATE_COMPARE«
  [$0x0025]  0x078a0 026 »AN_ATTRIBUTE«
  [$0x0026]  0x07918 027 »SYMBOL«
  [$0x0027]  0x098c0 028 »AN_EXPRESSION«
  [$0x0028]  0x09940 029 »OK«
  [$0x0029]  0x09968 02a »CREATE_HERO«
  [$0x002a]  0x099d8 02b »A_HERO«
  [$0x002b]  0x09a20 02c »CREATE_PLACE«
  [$0x002c]  0x09a98 02d »A_PLACE«
  [$0x002d]  0x09ae8 02e »CREATE_ACTIONS«
  [$0x002e]  0x09b70 02f »NUMBER«
  [$0x002f]  0x0bb58 030 »CREATE_MEET«
  [$0x0030]  0x0bbc8 031 »AN_ANIMATE«
  [$0x0031]  0x0bc30 032 »CREATE_BELONG«
  [$0x0032]  0x0bcb0 000 »AN_OBJET«
{D304 0x0dad8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0db0c/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x0d24c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x0dbac/0xb0}:ARRAY_STRING[0x1,0xe] = "CREATE_ACTIONS"
{D303 0x0dc5c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0dcfc/0x34} d303_2 = 0x002e d303_3 = 0x0000000000000000000
{D304 0x0dcfc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0dd30/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x0dc5c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0ddd0/0x70}:ARRAY_STRING[0x1,0x6] = "NUMBER"
{D303 0x0de40/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e2b0/0x34} d303_2 = 0x002f d303_3 = 0x0000000000000000000
{Thing2 0x0dee0/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0bc8c/0x388} next_p → {Thing2 0x0bc4c/0x40}
{StringStore 0x0df20/0x390}:StringStore x = 0x00000001 y = 0x0000006a
    @0x0df66 [0x00] =  $0x002f »CREATE_MEET«
    @0x0dfd6 [0x01] =  $0x0030 »AN_ANIMATE«
    @0x0e03e [0x02] =  $0x0031 »CREATE_BELONG«
    @0x0e0be [0x03] =  $0x0032 »AN_OBJET«
    @0x0e116 [0x04] =  $0x0033 »SUBJECT«
    @0x0e166 [0x05] =  $0x0034 »BINARY«
    @0x0e1ae [0x06] =  $0x0035 »CREATE_ATTRIBUTE_EXIST«
{D304 0x0e2b0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0e2e4/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x0d134/0xa0} d302_d303_p → {D303 0x0de40/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x0e384/0x98}:ARRAY_STRING[0x1,0xb] = "CREATE_MEET"
{D303 0x0e41c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e4bc/0x34} d303_2 = 0x0030 d303_3 = 0x0000000000000000000
{D304 0x0e4bc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0e4f0/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x0e41c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x0e590/0x90}:ARRAY_STRING[0x1,0xa] = "AN_ANIMATE"
{D303 0x0e620/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e6c0/0x34} d303_2 = 0x0031 d303_3 = 0x0000000000000000000
{D304 0x0e6c0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0e6f4/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x06af4/0xa0} d302_d303_p → {D303 0x0e620/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x0e794/0xa8}:ARRAY_STRING[0x1,0xd] = "CREATE_BELONG"
{D303 0x0e83c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e8dc/0x34} d303_2 = 0x0032 d303_3 = 0x0000000000000000000
{D304 0x0e8dc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0e910/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x0e2e4/0xa0} d302_d303_p → {D303 0x0e83c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x0e9b0/0x80}:ARRAY_STRING[0x1,0x8] = "AN_OBJET"
{D303 0x0ea30/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f3c6/0x34} d303_2 = 0x0033 d303_3 = 0x0000000000000000000
{Thing2 0x0ead0/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0d32c/0x7ac} next_p → {Thing2 0x0d2ec/0x40}
{StringIndex 0x0eb10/0x8b6}:StringIndex x = 0x00000001 y = 0x00000039
  [$0x0001]  0x00240 002 »NODE_KIND«
  [$0x0002]  0x002a0 003 »ET«
  [$0x0003]  0x002c8 004 »OU«
  [$0x0004]  0x002f0 005 »SINGLE_ATTRIBUTE«
  [$0x0005]  0x00388 006 »HERO«
  [$0x0006]  0x003c0 007 »PLACE«
  [$0x0007]  0x00400 008 »ACTIONS«
  [$0x0008]  0x00450 009 »MEET«
  [$0x0009]  0x00488 00a »BELONG«
  [$0x000a]  0x038b0 00b »ATTRIBUTE_EXIST«
  [$0x000b]  0x03940 00c »EXITS_EXIST«
  [$0x000c]  0x039b0 00d »SUBJECT_EXIST«
  [$0x000d]  0x03a30 00e »UNKNOWN«
  [$0x000e]  0x03a80 00f »=«
  [$0x000f]  0x03aa0 010 »<«
  [$0x0010]  0x03ac0 011 »>«
  [$0x0011]  0x03ae0 012 »<=«
  [$0x0012]  0x03b08 013 »>=«
  [$0x0013]  0x03b30 014 »OPERATOR«
  [$0x0014]  0x05860 015 »COMPARE_KIND«
  [$0x0015]  0x058d8 016 »EQUAL«
  [$0x0016]  0x05918 017 »NOT_EQUAL«
  [$0x0017]  0x05978 018 »LESS«
  [$0x0018]  0x059b0 019 »GREATER«
  [$0x0019]  0x05a00 01a »GREATER_EQUAL«
  [$0x001a]  0x05a80 01b »LESS_EQUAL«
  [$0x001b]  0x05ae8 01c »BINARY_KIND«
  [$0x001c]  0x05b58 01d »YES«
  [$0x001d]  0x07678 01e »NO«
  [$0x001e]  0x076a0 01f »OBJECT«
  [$0x001f]  0x076e8 020 »CREATE«
  [$0x0020]  0x07730 021 »ITEM«
  [$0x0021]  0x07768 022 »KIND«
  [$0x0022]  0x077a0 023 »LEFT«
  [$0x0023]  0x077d8 024 »RIGHT«
  [$0x0024]  0x07818 025 »CREATE_COMPARE«
  [$0x0025]  0x078a0 026 »AN_ATTRIBUTE«
  [$0x0026]  0x07918 027 »SYMBOL«
  [$0x0027]  0x098c0 028 »AN_EXPRESSION«
  [$0x0028]  0x09940 029 »OK«
  [$0x0029]  0x09968 02a »CREATE_HERO«
  [$0x002a]  0x099d8 02b »A_HERO«
  [$0x002b]  0x09a20 02c »CREATE_PLACE«
  [$0x002c]  0x09a98 02d »A_PLACE«
  [$0x002d]  0x09ae8 02e »CREATE_ACTIONS«
  [$0x002e]  0x09b70 02f »NUMBER«
  [$0x002f]  0x0bb58 030 »CREATE_MEET«
  [$0x0030]  0x0bbc8 031 »AN_ANIMATE«
  [$0x0031]  0x0bc30 032 »CREATE_BELONG«
  [$0x0032]  0x0bcb0 033 »AN_OBJET«
  [$0x0033]  0x0bd08 034 »SUBJECT«
  [$0x0034]  0x0bd58 035 »BINARY«
  [$0x0035]  0x0bda0 036 »CREATE_ATTRIBUTE_EXIST«
  [$0x0036]  0x0d670 037 »CREATE_EXITS_EXIST«
  [$0x0037]  0x0d718 038 »A_ROOM«
  [$0x0038]  0x0d760 039 »CREATE_SUBJECT_EXIST«
  [$0x0039]  0x0d818 000 »A_SUBJECT«
{D304 0x0f3c6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0f3fa/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x0cd3c/0xa0} d302_d303_p → {D303 0x0ea30/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x0f49a/0x78}:ARRAY_STRING[0x1,0x7] = "SUBJECT"
{D303 0x0f512/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f5b2/0x34} d303_2 = 0x0034 d303_3 = 0x0000000000000000000
{D304 0x0f5b2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0f5e6/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x0a520/0xa0} d302_d303_p → {D303 0x0f512/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0f686/0x70}:ARRAY_STRING[0x1,0x6] = "BINARY"
{D303 0x0f6f6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f796/0x34} d303_2 = 0x0035 d303_3 = 0x0000000000000000000
{D304 0x0f796/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0f7ca/0xa0}:D302 d302_0 = 0x80000016 d302_d303_p → {D303 0x0f6f6/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000f0
{ArrayString 0x0f86a/0xf0}:ARRAY_STRING[0x1,0x16] = "CREATE_ATTRIBUTE_EXIST"
{D303 0x0f95a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0fdd2/0x34} d303_2 = 0x0036 d303_3 = 0x0000000000000000000
{Thing2 0x0f9fa/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0df20/0x390} next_p → {Thing2 0x0dee0/0x40}
{StringStore 0x0fa3a/0x398}:StringStore x = 0x00000001 y = 0x0000006b
    @0x0fa7e [0x00] =  $0x0036 »CREATE_EXITS_EXIST«
    @0x0fb26 [0x01] =  $0x0037 »A_ROOM«
    @0x0fb6e [0x02] =  $0x0038 »CREATE_SUBJECT_EXIST«
    @0x0fc26 [0x03] =  $0x0039 »A_SUBJECT«
    @0x0fc86 [0x04] =  $0x003a »SHOW«
    @0x0fcbe [0x05] =  $0x003b »IS_RIGHT«
    @0x0fd16 [0x06] =  $0x003c »NULL_OBJECT«
    @0x0fd86 [0x07] =  $0x003d »NODE«
{D304 0x0fdd2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0fe06/0xa0}:D302 d302_0 = 0x80000012 d302_d303_p → {D303 0x0f95a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0
{ArrayString 0x0fea6/0xd0}:ARRAY_STRING[0x1,0x12] = "CREATE_EXITS_EXIST"
{D303 0x0ff76/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10016/0x34} d303_2 = 0x0037 d303_3 = 0x0000000000000000000
{D304 0x10016/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1004a/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x0ff76/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x100ea/0x70}:ARRAY_STRING[0x1,0x6] = "A_ROOM"
{D303 0x1015a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x101fa/0x34} d303_2 = 0x0038 d303_3 = 0x0000000000000000000
{D304 0x101fa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1022e/0xa0}:D302 d302_0 = 0x80000014 d302_d302_p → {D302 0x0aabc/0xa0} d302_d303_p → {D303 0x1015a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e0
{ArrayString 0x102ce/0xe0}:ARRAY_STRING[0x1,0x14] = "CREATE_SUBJECT_EXIST"
{D303 0x103ae/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1044e/0x34} d303_2 = 0x0039 d303_3 = 0x0000000000000000000
{D304 0x1044e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10482/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x103ae/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x10522/0x88}:ARRAY_STRING[0x1,0x9] = "A_SUBJECT"
{D303 0x105aa/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1104a/0x34} d303_2 = 0x003a d303_3 = 0x0000000000000000000
{Thing2 0x1064a/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0eb10/0x8b6} next_p → {Thing2 0x0ead0/0x40}
{StringIndex 0x1068a/0x9c0}:StringIndex x = 0x00000001 y = 0x00000040
  [$0x0001]  0x00240 002 »NODE_KIND«
  [$0x0002]  0x002a0 003 »ET«
  [$0x0003]  0x002c8 004 »OU«
  [$0x0004]  0x002f0 005 »SINGLE_ATTRIBUTE«
  [$0x0005]  0x00388 006 »HERO«
  [$0x0006]  0x003c0 007 »PLACE«
  [$0x0007]  0x00400 008 »ACTIONS«
  [$0x0008]  0x00450 009 »MEET«
  [$0x0009]  0x00488 00a »BELONG«
  [$0x000a]  0x038b0 00b »ATTRIBUTE_EXIST«
  [$0x000b]  0x03940 00c »EXITS_EXIST«
  [$0x000c]  0x039b0 00d »SUBJECT_EXIST«
  [$0x000d]  0x03a30 00e »UNKNOWN«
  [$0x000e]  0x03a80 00f »=«
  [$0x000f]  0x03aa0 010 »<«
  [$0x0010]  0x03ac0 011 »>«
  [$0x0011]  0x03ae0 012 »<=«
  [$0x0012]  0x03b08 013 »>=«
  [$0x0013]  0x03b30 014 »OPERATOR«
  [$0x0014]  0x05860 015 »COMPARE_KIND«
  [$0x0015]  0x058d8 016 »EQUAL«
  [$0x0016]  0x05918 017 »NOT_EQUAL«
  [$0x0017]  0x05978 018 »LESS«
  [$0x0018]  0x059b0 019 »GREATER«
  [$0x0019]  0x05a00 01a »GREATER_EQUAL«
  [$0x001a]  0x05a80 01b »LESS_EQUAL«
  [$0x001b]  0x05ae8 01c »BINARY_KIND«
  [$0x001c]  0x05b58 01d »YES«
  [$0x001d]  0x07678 01e »NO«
  [$0x001e]  0x076a0 01f »OBJECT«
  [$0x001f]  0x076e8 020 »CREATE«
  [$0x0020]  0x07730 021 »ITEM«
  [$0x0021]  0x07768 022 »KIND«
  [$0x0022]  0x077a0 023 »LEFT«
  [$0x0023]  0x077d8 024 »RIGHT«
  [$0x0024]  0x07818 025 »CREATE_COMPARE«
  [$0x0025]  0x078a0 026 »AN_ATTRIBUTE«
  [$0x0026]  0x07918 027 »SYMBOL«
  [$0x0027]  0x098c0 028 »AN_EXPRESSION«
  [$0x0028]  0x09940 029 »OK«
  [$0x0029]  0x09968 02a »CREATE_HERO«
  [$0x002a]  0x099d8 02b »A_HERO«
  [$0x002b]  0x09a20 02c »CREATE_PLACE«
  [$0x002c]  0x09a98 02d »A_PLACE«
  [$0x002d]  0x09ae8 02e »CREATE_ACTIONS«
  [$0x002e]  0x09b70 02f »NUMBER«
  [$0x002f]  0x0bb58 030 »CREATE_MEET«
  [$0x0030]  0x0bbc8 031 »AN_ANIMATE«
  [$0x0031]  0x0bc30 032 »CREATE_BELONG«
  [$0x0032]  0x0bcb0 033 »AN_OBJET«
  [$0x0033]  0x0bd08 034 »SUBJECT«
  [$0x0034]  0x0bd58 035 »BINARY«
  [$0x0035]  0x0bda0 036 »CREATE_ATTRIBUTE_EXIST«
  [$0x0036]  0x0d670 037 »CREATE_EXITS_EXIST«
  [$0x0037]  0x0d718 038 »A_ROOM«
  [$0x0038]  0x0d760 039 »CREATE_SUBJECT_EXIST«
  [$0x0039]  0x0d818 03a »A_SUBJECT«
  [$0x003a]  0x0d878 03b »SHOW«
  [$0x003b]  0x0d8b0 03c »IS_RIGHT«
  [$0x003c]  0x0d908 03d »NULL_OBJECT«
  [$0x003d]  0x0d978 03e »NODE«
  [$0x003e]  0x0f770 03f »LEFT_NODE«
  [$0x003f]  0x0f7d0 040 »RIGHT_NODE«
  [$0x0040]  0x0f838 000 »THE_ATTRIBUTE«
{D304 0x1104a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1107e/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x105aa/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x1111e/0x60}:ARRAY_STRING[0x1,0x4] = "SHOW"
{D303 0x1117e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1121e/0x34} d303_2 = 0x003b d303_3 = 0x0000000000000000000
{D304 0x1121e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x11252/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x0c750/0xa0} d302_d303_p → {D303 0x1117e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x112f2/0x80}:ARRAY_STRING[0x1,0x8] = "IS_RIGHT"
{D303 0x11372/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11412/0x34} d303_2 = 0x003c d303_3 = 0x0000000000000000000
{D304 0x11412/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x11446/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x11372/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x114e6/0x98}:ARRAY_STRING[0x1,0xb] = "NULL_OBJECT"
{D303 0x1157e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1161e/0x34} d303_2 = 0x003d d303_3 = 0x0000000000000000000
{D304 0x1161e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x11652/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x1157e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x116f2/0x60}:ARRAY_STRING[0x1,0x4] = "NODE"
{D307 0x11752/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00115d4e d307_3 = 0x00000002
{D308 0x117d1/0x83}:D308 d308_d303_p → {D303 0x06834/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x11752/0x7f}
{D307 0x11854/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00115d4e d307_3 = 0x00000002
{D308 0x118d3/0x83}:D308 d308_d303_p → {D303 0x04c8c/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x11854/0x7f}
{D307 0x11956/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00115d4e d307_3 = 0x00000002
{D306 0x119d5/0x83}:D306 d306_d303_p → {D303 0x04e50/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x11956/0x7f}
{D303 0x11a58/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11ed8/0x34} d303_2 = 0x003e d303_3 = 0x0000000000000000000
{Thing2 0x11af8/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0fa3a/0x398} next_p → {Thing2 0x0f9fa/0x40}
{StringStore 0x11b38/0x3a0}:StringStore x = 0x00000001 y = 0x0000006c
    @0x11b7e [0x00] =  $0x003e »LEFT_NODE«
    @0x11bde [0x01] =  $0x003f »RIGHT_NODE«
    @0x11c46 [0x02] =  $0x0040 »THE_ATTRIBUTE«
    @0x11cc6 [0x03] =  $0x0041 »COMPARE«
    @0x11d16 [0x04] =  $0x0042 »VALUE«
    @0x11d56 [0x05] =  $0x0043 »OTHER_HERO«
    @0x11dbe [0x06] =  $0x0044 »OTHER_PLACE«
    @0x11e2e [0x07] =  $0x0045 »ACTIONS_NUMBER«
{D304 0x11ed8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x11f0c/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x0fe06/0xa0} d302_d303_p → {D303 0x11a58/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x11fac/0x88}:ARRAY_STRING[0x1,0x9] = "LEFT_NODE"
{D303 0x12034/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x120d4/0x34} d303_2 = 0x003f d303_3 = 0x0000000000000000000
{D304 0x120d4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12108/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x058b8/0xa0} d302_d303_p → {D303 0x12034/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x121a8/0x90}:ARRAY_STRING[0x1,0xa] = "RIGHT_NODE"
{D307 0x12238/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00115d4e d307_3 = 0x00000002
{D306 0x122b7/0x83}:D306 d306_d303_p → {D303 0x05014/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x12238/0x7f}
{D303 0x1233a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x123da/0x34} d303_2 = 0x0040 d303_3 = 0x0000000000000000000
{D304 0x123da/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1240e/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x1233a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x124ae/0xa8}:ARRAY_STRING[0x1,0xd] = "THE_ATTRIBUTE"
{D303 0x12556/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x13126/0x34} d303_2 = 0x0041 d303_3 = 0x0000000000000000000
{Thing2 0x125f6/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x1068a/0x9c0} next_p → {Thing2 0x1064a/0x40}
{StringIndex 0x12636/0xaf0}:StringIndex x = 0x00000001 y = 0x00000048
  [$0x0001]  0x00240 002 »NODE_KIND«
  [$0x0002]  0x002a0 003 »ET«
  [$0x0003]  0x002c8 004 »OU«
  [$0x0004]  0x002f0 005 »SINGLE_ATTRIBUTE«
  [$0x0005]  0x00388 006 »HERO«
  [$0x0006]  0x003c0 007 »PLACE«
  [$0x0007]  0x00400 008 »ACTIONS«
  [$0x0008]  0x00450 009 »MEET«
  [$0x0009]  0x00488 00a »BELONG«
  [$0x000a]  0x038b0 00b »ATTRIBUTE_EXIST«
  [$0x000b]  0x03940 00c »EXITS_EXIST«
  [$0x000c]  0x039b0 00d »SUBJECT_EXIST«
  [$0x000d]  0x03a30 00e »UNKNOWN«
  [$0x000e]  0x03a80 00f »=«
  [$0x000f]  0x03aa0 010 »<«
  [$0x0010]  0x03ac0 011 »>«
  [$0x0011]  0x03ae0 012 »<=«
  [$0x0012]  0x03b08 013 »>=«
  [$0x0013]  0x03b30 014 »OPERATOR«
  [$0x0014]  0x05860 015 »COMPARE_KIND«
  [$0x0015]  0x058d8 016 »EQUAL«
  [$0x0016]  0x05918 017 »NOT_EQUAL«
  [$0x0017]  0x05978 018 »LESS«
  [$0x0018]  0x059b0 019 »GREATER«
  [$0x0019]  0x05a00 01a »GREATER_EQUAL«
  [$0x001a]  0x05a80 01b »LESS_EQUAL«
  [$0x001b]  0x05ae8 01c »BINARY_KIND«
  [$0x001c]  0x05b58 01d »YES«
  [$0x001d]  0x07678 01e »NO«
  [$0x001e]  0x076a0 01f »OBJECT«
  [$0x001f]  0x076e8 020 »CREATE«
  [$0x0020]  0x07730 021 »ITEM«
  [$0x0021]  0x07768 022 »KIND«
  [$0x0022]  0x077a0 023 »LEFT«
  [$0x0023]  0x077d8 024 »RIGHT«
  [$0x0024]  0x07818 025 »CREATE_COMPARE«
  [$0x0025]  0x078a0 026 »AN_ATTRIBUTE«
  [$0x0026]  0x07918 027 »SYMBOL«
  [$0x0027]  0x098c0 028 »AN_EXPRESSION«
  [$0x0028]  0x09940 029 »OK«
  [$0x0029]  0x09968 02a »CREATE_HERO«
  [$0x002a]  0x099d8 02b »A_HERO«
  [$0x002b]  0x09a20 02c »CREATE_PLACE«
  [$0x002c]  0x09a98 02d »A_PLACE«
  [$0x002d]  0x09ae8 02e »CREATE_ACTIONS«
  [$0x002e]  0x09b70 02f »NUMBER«
  [$0x002f]  0x0bb58 030 »CREATE_MEET«
  [$0x0030]  0x0bbc8 031 »AN_ANIMATE«
  [$0x0031]  0x0bc30 032 »CREATE_BELONG«
  [$0x0032]  0x0bcb0 033 »AN_OBJET«
  [$0x0033]  0x0bd08 034 »SUBJECT«
  [$0x0034]  0x0bd58 035 »BINARY«
  [$0x0035]  0x0bda0 036 »CREATE_ATTRIBUTE_EXIST«
  [$0x0036]  0x0d670 037 »CREATE_EXITS_EXIST«
  [$0x0037]  0x0d718 038 »A_ROOM«
  [$0x0038]  0x0d760 039 »CREATE_SUBJECT_EXIST«
  [$0x0039]  0x0d818 03a »A_SUBJECT«
  [$0x003a]  0x0d878 03b »SHOW«
  [$0x003b]  0x0d8b0 03c »IS_RIGHT«
  [$0x003c]  0x0d908 03d »NULL_OBJECT«
  [$0x003d]  0x0d978 03e »NODE«
  [$0x003e]  0x0f770 03f »LEFT_NODE«
  [$0x003f]  0x0f7d0 040 »RIGHT_NODE«
  [$0x0040]  0x0f838 041 »THE_ATTRIBUTE«
  [$0x0041]  0x0f8b8 042 »COMPARE«
  [$0x0042]  0x0f908 043 »VALUE«
  [$0x0043]  0x0f948 044 »OTHER_HERO«
  [$0x0044]  0x0f9b0 045 »OTHER_PLACE«
  [$0x0045]  0x0fa20 046 »ACTIONS_NUMBER«
  [$0x0046]  0x11ba0 047 »ANIMATE«
  [$0x0047]  0x11bf0 048 »OWNER«
  [$0x0048]  0x11c30 000 »BELONG_SUBJECT«
{D304 0x13126/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1315a/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x0a8e8/0xa0} d302_d303_p → {D303 0x12556/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x131fa/0x78}:ARRAY_STRING[0x1,0x7] = "COMPARE"
{D303 0x13272/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x13312/0x34} d303_2 = 0x0042 d303_3 = 0x0000000000000000000
{D304 0x13312/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x13346/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x0dd30/0xa0} d302_d303_p → {D303 0x13272/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x133e6/0x68}:ARRAY_STRING[0x1,0x5] = "VALUE"
{D307 0x1344e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00115d4e d307_3 = 0x00000002
{D306 0x134cd/0x83}:D306 d306_d303_p → {D303 0x05248/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x1344e/0x7f}
{D303 0x13550/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x135f0/0x34} d303_2 = 0x0043 d303_3 = 0x0000000000000000000
{D304 0x135f0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x13624/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x0cf20/0xa0} d302_d303_p → {D303 0x13550/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x136c4/0x90}:ARRAY_STRING[0x1,0xa] = "OTHER_HERO"
{D307 0x13754/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00115d4e d307_3 = 0x00000002
{D306 0x137d3/0x83}:D306 d306_d303_p → {D303 0x0541c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x13754/0x7f}
{D303 0x13856/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x138f6/0x34} d303_2 = 0x0044 d303_3 = 0x0000000000000000000
{D304 0x138f6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1392a/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x13856/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x139ca/0x98}:ARRAY_STRING[0x1,0xb] = "OTHER_PLACE"
{D307 0x13a62/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00115d4e d307_3 = 0x00000002
{D306 0x13ae1/0x83}:D306 d306_d303_p → {D303 0x055f8/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x13a62/0x7f}
{D303 0x13b64/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x13c04/0x34} d303_2 = 0x0045 d303_3 = 0x0000000000000000000
{D304 0x13c04/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x13c38/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x0b664/0xa0} d302_d303_p → {D303 0x13b64/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x13cd8/0xb0}:ARRAY_STRING[0x1,0xe] = "ACTIONS_NUMBER"
{D307 0x13d88/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00115d4e d307_3 = 0x00000002
{D306 0x13e07/0x83}:D306 d306_d303_p → {D303 0x057e4/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x13d88/0x7f}
{D303 0x13e8a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x14312/0x34} d303_2 = 0x0046 d303_3 = 0x0000000000000000000
{Thing2 0x13f2a/0x40}:Thing2 Chain2 payload_p → {StringStore 0x11b38/0x3a0} next_p → {Thing2 0x11af8/0x40}
{StringStore 0x13f6a/0x3a8}:StringStore x = 0x00000001 y = 0x0000006d
    @0x13fae [0x00] =  $0x0046 »ANIMATE«
    @0x13ffe [0x01] =  $0x0047 »OWNER«
    @0x1403e [0x02] =  $0x0048 »BELONG_SUBJECT«
    @0x140c6 [0x03] =  $0x0049 »BELONG_BINARY«
    @0x14146 [0x04] =  $0x004a »EXIST_ATTRIBUTE«
    @0x141d6 [0x05] =  $0x004b »ATTRIBUTE_BINARY«
    @0x1426e [0x06] =  $0x004c »ROOM«
{D304 0x14312/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x14346/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x13e8a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x143e6/0x78}:ARRAY_STRING[0x1,0x7] = "ANIMATE"
{D307 0x1445e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00115d4e d307_3 = 0x00000002
{D306 0x144dd/0x83}:D306 d306_d303_p → {D303 0x059b8/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x1445e/0x7f} d306_d308_p → {D308 0x117d1/0x83}
{D303 0x14560/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x14600/0x34} d303_2 = 0x0047 d303_3 = 0x0000000000000000000
{D304 0x14600/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x14634/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x14560/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x146d4/0x68}:ARRAY_STRING[0x1,0x5] = "OWNER"
{D303 0x1473c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x147dc/0x34} d303_2 = 0x0048 d303_3 = 0x0000000000000000000
{D304 0x147dc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x14810/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x1473c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x148b0/0xb0}:ARRAY_STRING[0x1,0xe] = "BELONG_SUBJECT"
{D303 0x14960/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x15686/0x34} d303_2 = 0x0049 d303_3 = 0x0000000000000000000
{Thing2 0x14a00/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x12636/0xaf0} next_p → {Thing2 0x125f6/0x40}
{StringIndex 0x14a40/0xc46}:StringIndex x = 0x00000001 y = 0x00000051
  [$0x0001]  0x00240 002 »NODE_KIND«
  [$0x0002]  0x002a0 003 »ET«
  [$0x0003]  0x002c8 004 »OU«
  [$0x0004]  0x002f0 005 »SINGLE_ATTRIBUTE«
  [$0x0005]  0x00388 006 »HERO«
  [$0x0006]  0x003c0 007 »PLACE«
  [$0x0007]  0x00400 008 »ACTIONS«
  [$0x0008]  0x00450 009 »MEET«
  [$0x0009]  0x00488 00a »BELONG«
  [$0x000a]  0x038b0 00b »ATTRIBUTE_EXIST«
  [$0x000b]  0x03940 00c »EXITS_EXIST«
  [$0x000c]  0x039b0 00d »SUBJECT_EXIST«
  [$0x000d]  0x03a30 00e »UNKNOWN«
  [$0x000e]  0x03a80 00f »=«
  [$0x000f]  0x03aa0 010 »<«
  [$0x0010]  0x03ac0 011 »>«
  [$0x0011]  0x03ae0 012 »<=«
  [$0x0012]  0x03b08 013 »>=«
  [$0x0013]  0x03b30 014 »OPERATOR«
  [$0x0014]  0x05860 015 »COMPARE_KIND«
  [$0x0015]  0x058d8 016 »EQUAL«
  [$0x0016]  0x05918 017 »NOT_EQUAL«
  [$0x0017]  0x05978 018 »LESS«
  [$0x0018]  0x059b0 019 »GREATER«
  [$0x0019]  0x05a00 01a »GREATER_EQUAL«
  [$0x001a]  0x05a80 01b »LESS_EQUAL«
  [$0x001b]  0x05ae8 01c »BINARY_KIND«
  [$0x001c]  0x05b58 01d »YES«
  [$0x001d]  0x07678 01e »NO«
  [$0x001e]  0x076a0 01f »OBJECT«
  [$0x001f]  0x076e8 020 »CREATE«
  [$0x0020]  0x07730 021 »ITEM«
  [$0x0021]  0x07768 022 »KIND«
  [$0x0022]  0x077a0 023 »LEFT«
  [$0x0023]  0x077d8 024 »RIGHT«
  [$0x0024]  0x07818 025 »CREATE_COMPARE«
  [$0x0025]  0x078a0 026 »AN_ATTRIBUTE«
  [$0x0026]  0x07918 027 »SYMBOL«
  [$0x0027]  0x098c0 028 »AN_EXPRESSION«
  [$0x0028]  0x09940 029 »OK«
  [$0x0029]  0x09968 02a »CREATE_HERO«
  [$0x002a]  0x099d8 02b »A_HERO«
  [$0x002b]  0x09a20 02c »CREATE_PLACE«
  [$0x002c]  0x09a98 02d »A_PLACE«
  [$0x002d]  0x09ae8 02e »CREATE_ACTIONS«
  [$0x002e]  0x09b70 02f »NUMBER«
  [$0x002f]  0x0bb58 030 »CREATE_MEET«
  [$0x0030]  0x0bbc8 031 »AN_ANIMATE«
  [$0x0031]  0x0bc30 032 »CREATE_BELONG«
  [$0x0032]  0x0bcb0 033 »AN_OBJET«
  [$0x0033]  0x0bd08 034 »SUBJECT«
  [$0x0034]  0x0bd58 035 »BINARY«
  [$0x0035]  0x0bda0 036 »CREATE_ATTRIBUTE_EXIST«
  [$0x0036]  0x0d670 037 »CREATE_EXITS_EXIST«
  [$0x0037]  0x0d718 038 »A_ROOM«
  [$0x0038]  0x0d760 039 »CREATE_SUBJECT_EXIST«
  [$0x0039]  0x0d818 03a »A_SUBJECT«
  [$0x003a]  0x0d878 03b »SHOW«
  [$0x003b]  0x0d8b0 03c »IS_RIGHT«
  [$0x003c]  0x0d908 03d »NULL_OBJECT«
  [$0x003d]  0x0d978 03e »NODE«
  [$0x003e]  0x0f770 03f »LEFT_NODE«
  [$0x003f]  0x0f7d0 040 »RIGHT_NODE«
  [$0x0040]  0x0f838 041 »THE_ATTRIBUTE«
  [$0x0041]  0x0f8b8 042 »COMPARE«
  [$0x0042]  0x0f908 043 »VALUE«
  [$0x0043]  0x0f948 044 »OTHER_HERO«
  [$0x0044]  0x0f9b0 045 »OTHER_PLACE«
  [$0x0045]  0x0fa20 046 »ACTIONS_NUMBER«
  [$0x0046]  0x11ba0 047 »ANIMATE«
  [$0x0047]  0x11bf0 048 »OWNER«
  [$0x0048]  0x11c30 049 »BELONG_SUBJECT«
  [$0x0049]  0x11cb8 04a »BELONG_BINARY«
  [$0x004a]  0x11d38 04b »EXIST_ATTRIBUTE«
  [$0x004b]  0x11dc8 04c »ATTRIBUTE_BINARY«
  [$0x004c]  0x11e60 04d »ROOM«
  [$0x004d]  0x13d50 04e »EXITS_BINARY«
  [$0x004e]  0x13dc8 04f »EXIST_SUBJECT«
  [$0x004f]  0x13e48 000 »SUBJECT_BINARY«
{D304 0x15686/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x156ba/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x0cb30/0xa0} d302_d303_p → {D303 0x14960/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x1575a/0xa8}:ARRAY_STRING[0x1,0xd] = "BELONG_BINARY"
{D307 0x15802/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00115d4e d307_3 = 0x00000002
{D306 0x15881/0x83}:D306 d306_d303_p → {D303 0x05b9c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x15802/0x7f}
{D303 0x15904/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x159a4/0x34} d303_2 = 0x004a d303_3 = 0x0000000000000000000
{D304 0x159a4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x159d8/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x15904/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x15a78/0xb8}:ARRAY_STRING[0x1,0xf] = "EXIST_ATTRIBUTE"
{D303 0x15b30/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x15bd0/0x34} d303_2 = 0x004b d303_3 = 0x0000000000000000000
{D304 0x15bd0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x15c04/0xa0}:D302 d302_0 = 0x80000010 d302_d303_p → {D303 0x15b30/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x15ca4/0xc0}:ARRAY_STRING[0x1,0x10] = "ATTRIBUTE_BINARY"
{D307 0x15d64/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00115d4e d307_3 = 0x00000002
{D306 0x15de3/0x83}:D306 d306_d303_p → {D303 0x06178/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x15d64/0x7f} d306_d308_p → {D308 0x118d3/0x83}
{D303 0x15e66/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x15f06/0x34} d303_2 = 0x004c d303_3 = 0x0000000000000000000
{D304 0x15f06/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x15f3a/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x0f3fa/0xa0} d302_d303_p → {D303 0x15e66/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x15fda/0x60}:ARRAY_STRING[0x1,0x4] = "ROOM"
{D303 0x1603a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x164ca/0x34} d303_2 = 0x004d d303_3 = 0x0000000000000000000
{Thing2 0x160da/0x40}:Thing2 Chain2 payload_p → {StringStore 0x13f6a/0x3a8} next_p → {Thing2 0x13f2a/0x40}
{StringStore 0x1611a/0x3b0}:StringStore x = 0x00000001 y = 0x0000006e
    @0x1615e [0x00] =  $0x004d »EXITS_BINARY«
    @0x161d6 [0x01] =  $0x004e »EXIST_SUBJECT«
    @0x16256 [0x02] =  $0x004f »SUBJECT_BINARY«
{D304 0x164ca/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x164fe/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x1603a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x1659e/0xa0}:ARRAY_STRING[0x1,0xc] = "EXITS_BINARY"
{D307 0x1663e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00115d4e d307_3 = 0x00000002
{D306 0x166bd/0x83}:D306 d306_d303_p → {D303 0x06384/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x1663e/0x7f}
{D303 0x16740/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x167e0/0x34} d303_2 = 0x004e d303_3 = 0x0000000000000000000
{D304 0x167e0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x16814/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x0b488/0xa0} d302_d303_p → {D303 0x16740/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x168b4/0xa8}:ARRAY_STRING[0x1,0xd] = "EXIST_SUBJECT"
{D303 0x1695c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x169fc/0x34} d303_2 = 0x004f d303_3 = 0x0000000000000000000
{D304 0x169fc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x16a30/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x1695c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x16ad0/0xb0}:ARRAY_STRING[0x1,0xe] = "SUBJECT_BINARY"