DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦a8d39a01d⟧

    Length: 166912 (0x28c00)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_0351f8

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x0014414b max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00145fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x000351f8 [0000000000000110101000111111000]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x0000f4ab [000000000000001111010010101011]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff09ec1210134168267d5 [111111111111111111111111111111110000100111101100000100100001000000010011010000010110100000100110011111010101]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x135f1c/0x680} [00000000000100110101111100011100]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x13814e/0xbcc4} [00000000000100111000000101001110]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x135edc/0x40} [00000000000100110101111011011100]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x13810e/0x40} [00000000000100111000000100001110]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »GL_FLAGS«
  [$0x0002]  0x00298 003 »SHORT_NATURAL«
  [$0x0003]  0x00318 004 »SHORT_POSITIVE«
  [$0x0004]  0x003a0 005 »ANGLE«
  [$0x0005]  0x003e0 006 »abs«
  [$0x0006]  0x00410 007 »**«
  [$0x0007]  0x00438 008 »mod«
  [$0x0008]  0x00468 009 »rem«
  [$0x0009]  0x00498 00a »/«
  [$0x000a]  0x004b8 00b »*«
  [$0x000b]  0x004d8 000 »-«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »GL_FLAGS«
    @0x026a6 [0x01] =  $0x0002 »SHORT_NATURAL«
    @0x02726 [0x02] =  $0x0003 »SHORT_POSITIVE«
    @0x027ae [0x03] =  $0x0004 »ANGLE«
    @0x027ee [0x04] =  $0x0005 »abs«
    @0x0281e [0x05] =  $0x0006 »**«
    @0x02846 [0x06] =  $0x0007 »mod«
    @0x02876 [0x07] =  $0x0008 »rem«
    @0x028a6 [0x08] =  $0x0009 »/«
    @0x028c6 [0x09] =  $0x000a »*«
    @0x028e6 [0x0a] =  $0x000b »-«
    @0x02906 [0x0b] =  $0x000c »+«
    @0x02926 [0x0c] =  $0x000d »>=«
    @0x0294e [0x0d] =  $0x0022 »«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x0030d0 [0x00] +0x0000: ptr_0x0_p → {D306 0x118e79/0x83} [00000000000100011000111001111001]
    0x0030f0 [0x01] +0x0020: ptr_0x1_p → {D306 0x10fe6d/0x83} [00000000000100001111111001101101]
    0x003110 [0x02] +0x0040: ptr_0x2_p → {D306 0x1113c9/0x83} [00000000000100010001001111001001]
    0x003130 [0x03] +0x0060: ptr_0x3_p → {D306 0x12b67b/0x83} [00000000000100101011011001111011]
    0x003150 [0x04] +0x0080: ptr_0x4_p → {D306 0x10fb9f/0x83} [00000000000100001111101110011111]
    0x003170 [0x05] +0x00a0: ptr_0x5_p → {D306 0x11699f/0x83} [00000000000100010110100110011111]
    0x003190 [0x06] +0x00c0: ptr_0x6_p → {D306 0xdf3f9/0x83} [00000000000011011111001111111001]
    0x0031b0 [0x07] +0x00e0: ptr_0x7_p → {D306 0x130573/0x83} [00000000000100110000010101110011]
    0x0031d0 [0x08] +0x0100: ptr_0x8_p → {D306 0xd0ba5/0x83} [00000000000011010000101110100101]
    0x0031f0 [0x09] +0x0120: ptr_0x9_p → {D306 0xe46b1/0x83} [00000000000011100100011010110001]
    0x003210 [0x0a] +0x0140: ptr_0xa_p → {D306 0x113775/0x83} [00000000000100010011011101110101]
    0x003230 [0x0b] +0x0160: ptr_0xb_p → {D306 0x12efed/0x83} [00000000000100101110111111101101]
    0x003250 [0x0c] +0x0180: ptr_0xc_p → {D306 0x133e61/0x83} [00000000000100110011111001100001]
    0x003270 [0x0d] +0x01a0: ptr_0xd_p → {D306 0x10f335/0x83} [00000000000100001111001100110101]
    0x003290 [0x0e] +0x01c0: ptr_0xe_p → {D306 0x12e1b1/0x83} [00000000000100101110000110110001]
    0x0032b0 [0x0f] +0x01e0: ptr_0xf_p → {D306 0x114bff/0x83} [00000000000100010100101111111111]
    0x0032d0 [0x10] +0x0200: ptr_0x10_p → {D306 0x10f067/0x83} [00000000000100001111000001100111]
    0x0032f0 [0x11] +0x0220: ptr_0x11_p → {D306 0x12dee3/0x83} [00000000000100101101111011100011]
    0x003310 [0x12] +0x0240: ptr_0x12_p → {D306 0x12bdfb/0x83} [00000000000100101011110111111011]
    0x003330 [0x13] +0x0260: ptr_0x13_p → {D306 0x12ad71/0x83} [00000000000100101010110101110001]
    0x003350 [0x14] +0x0280: ptr_0x14_p → {D306 0x12dc15/0x83} [00000000000100101101110000010101]
    0x003370 [0x15] +0x02a0: ptr_0x15_p → {D306 0xf4edf/0x83} [00000000000011110100111011011111]
    0x0033b0 [0x17] +0x02e0: ptr_0x17_p → {D306 0x12d947/0x83} [00000000000100101101100101000111]
    0x0033d0 [0x18] +0x0300: ptr_0x18_p → {D306 0x115787/0x83} [00000000000100010101011110000111]
    0x0033f0 [0x19] +0x0320: ptr_0x19_p → {D306 0xf3af5/0x83} [00000000000011110011101011110101]
    0x003410 [0x1a] +0x0340: ptr_0x1a_p → {D306 0x132451/0x83} [00000000000100110010010001010001]
    0x003430 [0x1b] +0x0360: ptr_0x1b_p → {D306 0x10c67f/0x83} [00000000000100001100011001111111]
    0x003450 [0x1c] +0x0380: ptr_0x1c_p → {D306 0x130f47/0x83} [00000000000100110000111101000111]
    0x003470 [0x1d] +0x03a0: ptr_0x1d_p → {D306 0x12d3ab/0x83} [00000000000100101101001110101011]
    0x003490 [0x1e] +0x03c0: ptr_0x1e_p → {D306 0xf94f5/0x83} [00000000000011111001010011110101]
    0x0034b0 [0x1f] +0x03e0: ptr_0x1f_p → {D306 0x109507/0x83} [00000000000100001001010100000111]
    0x0034d0 [0x20] +0x0400: ptr_0x20_p → {D306 0x12d0dd/0x83} [00000000000100101101000011011101]
    0x0034f0 [0x21] +0x0420: ptr_0x21_p → {D306 0x13196b/0x83} [00000000000100110001100101101011]
    0x003510 [0x22] +0x0440: ptr_0x22_p → {D306 0x126df5/0x83} [00000000000100100110110111110101]
    0x003530 [0x23] +0x0460: ptr_0x23_p → {D306 0x113395/0x83} [00000000000100010011001110010101]
    0x003550 [0x24] +0x0480: ptr_0x24_p → {D306 0x8b8fd/0x83} [00000000000010001011100011111101]
    0x003570 [0x25] +0x04a0: ptr_0x25_p → {D306 0x10c57d/0x83} [00000000000100001100010101111101]
    0x003590 [0x26] +0x04c0: ptr_0x26_p → {D306 0x99aed/0x83} [00000000000010011001101011101101]
    0x0035b0 [0x27] +0x04e0: ptr_0x27_p → {D306 0x136747/0x83} [00000000000100110110011101000111]
    0x0035d0 [0x28] +0x0500: ptr_0x28_p → {D306 0x11481f/0x83} [00000000000100010100100000011111]
    0x0035f0 [0x29] +0x0520: ptr_0x29_p → {D306 0x137feb/0x83} [00000000000100110111111111101011]
    0x003610 [0x2a] +0x0540: ptr_0x2a_p → {D306 0x135db9/0x83} [00000000000100110101110110111001]
    0x003630 [0x2b] +0x0560: ptr_0x2b_p → {D306 0x116039/0x83} [00000000000100010110000000111001]
    0x003650 [0x2c] +0x0580: ptr_0x2c_p → {D306 0x137d1d/0x83} [00000000000100110111110100011101]
    0x003670 [0x2d] +0x05a0: ptr_0x2d_p → {D306 0x135aeb/0x83} [00000000000100110101101011101011]
    0x003690 [0x2e] +0x05c0: ptr_0x2e_p → {D306 0x108c4d/0x83} [00000000000100001000110001001101]
    0x0036b0 [0x2f] +0x05e0: ptr_0x2f_p → {D306 0x137a4f/0x83} [00000000000100110111101001001111]
    0x0036d0 [0x30] +0x0600: ptr_0x30_p → {D306 0x13581d/0x83} [00000000000100110101100000011101]
    0x0036f0 [0x31] +0x0620: ptr_0x31_p → {D306 0xf9207/0x83} [00000000000011111001001000000111]
    0x003710 [0x32] +0x0640: ptr_0x32_p → {D306 0x137781/0x83} [00000000000100110111011110000001]
    0x003730 [0x33] +0x0660: ptr_0x33_p → {D306 0x13554f/0x83} [00000000000100110101010101001111]
    0x003750 [0x34] +0x0680: ptr_0x34_p → {D306 0x9be41/0x83} [00000000000010011011111001000001]
    0x003770 [0x35] +0x06a0: ptr_0x35_p → {D306 0x1374b3/0x83} [00000000000100110111010010110011]
    0x003790 [0x36] +0x06c0: ptr_0x36_p → {D306 0x1098df/0x83} [00000000000100001001100011011111]
    0x0037b0 [0x37] +0x06e0: ptr_0x37_p → {D306 0xa542d/0x83} [00000000000010100101010000101101]
    0x0037d0 [0x38] +0x0700: ptr_0x38_p → {D306 0x1371e5/0x83} [00000000000100110111000111100101]
    0x0037f0 [0x39] +0x0720: ptr_0x39_p → {D306 0x125e53/0x83} [00000000000100100101111001010011]
    0x003810 [0x3a] +0x0740: ptr_0x3a_p → {D306 0x132e77/0x83} [00000000000100110010111001110111]
    0x003830 [0x3b] +0x0760: ptr_0x3b_p → {D306 0x136f17/0x83} [00000000000100110110111100010111]
    0x003850 [0x3c] +0x0780: ptr_0x3c_p → {D306 0x1273b9/0x83} [00000000000100100111001110111001]
    0x003870 [0x3d] +0x07a0: ptr_0x3d_p → {D306 0x7d9a9/0x83} [00000000000001111101100110101001]
    0x003890 [0x3e] +0x07c0: ptr_0x3e_p → {D306 0x136c49/0x83} [00000000000100110110110001001001]
    0x0038b0 [0x3f] +0x07e0: ptr_0x3f_p → {D306 0x131f4f/0x83} [00000000000100110001111101001111]
    0x0038d0 [0x40] +0x0800: ptr_0x40_p → {D306 0x109e93/0x83} [00000000000100001001111010010011]
    0x0038f0 [0x41] +0x0820: ptr_0x41_p → {D306 0x11873b/0x83} [00000000000100011000011100111011]
    0x003910 [0x42] +0x0840: ptr_0x42_p → {D306 0x117577/0x83} [00000000000100010111010101110111]
    0x003930 [0x43] +0x0860: ptr_0x43_p → {D306 0xfd969/0x83} [00000000000011111101100101101001]
    0x003950 [0x44] +0x0880: ptr_0x44_p → {D306 0x11a213/0x83} [00000000000100011010001000010011]
    0x0039b0 [0x47] +0x08e0: ptr_0x47_p → {D306 0xf7d51/0x83} [00000000000011110111110101010001]
    0x0039d0 [0x48] +0x0900: ptr_0x48_p → {D306 0xf9ab1/0x83} [00000000000011111001101010110001]
    0x0039f0 [0x49] +0x0920: ptr_0x49_p → {D306 0x12bb2d/0x83} [00000000000100101011101100101101]
    0x003a10 [0x4a] +0x0940: ptr_0x4a_p → {D306 0x132f79/0x83} [00000000000100110010111101111001]
    0x003a30 [0x4b] +0x0960: ptr_0x4b_p → {D306 0x113a53/0x83} [00000000000100010011101001010011]
    0x003a50 [0x4c] +0x0980: ptr_0x4c_p → {D306 0x112e73/0x83} [00000000000100010010111001110011]
    0x003a70 [0x4d] +0x09a0: ptr_0x4d_p → {D306 0x110d1b/0x83} [00000000000100010000110100011011]
    0x003a90 [0x4e] +0x09c0: ptr_0x4e_p → {D306 0xded3b/0x83} [00000000000011011110110100111011]
    0x003ab0 [0x4f] +0x09e0: ptr_0x4f_p → {D306 0x8ad45/0x83} [00000000000010001010110101000101]
    0x003ad0 [0x50] +0x0a00: ptr_0x50_p → {D306 0x114edd/0x83} [00000000000100010100111011011101]
    0x003af0 [0x51] +0x0a20: ptr_0x51_p → {D306 0x12769f/0x83} [00000000000100100111011010011111]
    0x003b10 [0x52] +0x0a40: ptr_0x52_p → {D306 0x12ce0f/0x83} [00000000000100101100111000001111]
    0x003b30 [0x53] +0x0a60: ptr_0x53_p → {D306 0xcd2ef/0x83} [00000000000011001101001011101111]
    0x003b50 [0x54] +0x0a80: ptr_0x54_p → {D306 0x131c51/0x83} [00000000000100110001110001010001]
    0x003b70 [0x55] +0x0aa0: ptr_0x55_p → {D306 0x12c499/0x83} [00000000000100101100010010011001]
    0x003b90 [0x56] +0x0ac0: ptr_0x56_p → {D306 0x109231/0x83} [00000000000100001001001000110001]
    0x003bb0 [0x57] +0x0ae0: ptr_0x57_p → {D306 0x127f51/0x83} [00000000000100100111111101010001]
    0x003bd0 [0x58] +0x0b00: ptr_0x58_p → {D306 0x12c1cb/0x83} [00000000000100101100000111001011]
    0x003c10 [0x5a] +0x0b40: ptr_0x5a_p → {D306 0x10a69b/0x83} [00000000000100001010011010011011]
    0x003c30 [0x5b] +0x0b60: ptr_0x5b_p → {D306 0x113673/0x83} [00000000000100010011011001110011]
    0x003c70 [0x5d] +0x0ba0: ptr_0x5d_p → {D306 0x1151bb/0x83} [00000000000100010101000110111011]
    0x003cb0 [0x5f] +0x0be0: ptr_0x5f_p → {D306 0xfe995/0x83} [00000000000011111110100110010101]
    0x003cd0 [0x60] +0x0c00: ptr_0x60_p → {D306 0x12f9d1/0x83} [00000000000100101111100111010001]
    0x003cf0 [0x61] +0x0c20: ptr_0x61_p → {D306 0xf830d/0x83} [00000000000011111000001100001101]
    0x003d10 [0x62] +0x0c40: ptr_0x62_p → {D306 0xfa075/0x83} [00000000000011111010000001110101]
    0x003d30 [0x63] +0x0c60: ptr_0x63_p → {D306 0x12ea8b/0x83} [00000000000100101110101010001011]
    0x003d50 [0x64] +0x0c80: ptr_0x64_p → {D306 0x12a897/0x83} [00000000000100101010100010010111]
    0x003d70 [0x65] +0x0ca0: ptr_0x65_p → {D306 0x130a65/0x83} [00000000000100110000101001100101]

    0x003d90 +0x0cc0:                                    0x0 [0x20] 0…
{D301 0x03db0/0xce0}:D301
    0x003db0 [0x00] +0x0000: ptr_0x0_p → {D302 0xca75e/0xa0} [00000000000011001010011101011110]
    0x003dd0 [0x01] +0x0020: ptr_0x1_p → {D302 0x119874/0xa0} [00000000000100011001100001110100]
    0x003df0 [0x02] +0x0040: ptr_0x2_p → {D302 0x133994/0xa0} [00000000000100110011100110010100]
    0x003e10 [0x03] +0x0060: ptr_0x3_p → {D302 0x12f646/0xa0} [00000000000100101111011001000110]
    0x003e30 [0x04] +0x0080: ptr_0x4_p → {D302 0x1317bc/0xa0} [00000000000100110001011110111100]
    0x003e50 [0x05] +0x00a0: ptr_0x5_p → {D302 0x135c42/0xa0} [00000000000100110101110001000010]
    0x003e70 [0x06] +0x00c0: ptr_0x6_p → {D302 0x12b0c4/0xa0} [00000000000100101011000011000100]
    0x003e90 [0x07] +0x00e0: ptr_0x7_p → {D302 0x12fb28/0xa0} [00000000000100101111101100101000]
    0x003eb0 [0x08] +0x0100: ptr_0x8_p → {D302 0xefc66/0xa0} [00000000000011101111110001100110]
    0x003ed0 [0x09] +0x0120: ptr_0x9_p → {D302 0x115ab2/0xa0} [00000000000100010101101010110010]
    0x003ef0 [0x0a] +0x0140: ptr_0xa_p → {D302 0x10a4cc/0xa0} [00000000000100001010010011001100]
    0x003f10 [0x0b] +0x0160: ptr_0xb_p → {D302 0x112060/0xa0} [00000000000100010010000001100000]
    0x003f30 [0x0c] +0x0180: ptr_0xc_p → {D302 0x144072/0xa0} [00000000000101000100000001110010]
    0x003f50 [0x0d] +0x01a0: ptr_0xd_p → {D302 0xf56e4/0xa0} [00000000000011110101011011100100]
    0x003f70 [0x0e] +0x01c0: ptr_0xe_p → {D302 0x136da0/0xa0} [00000000000100110110110110100000]
    0x003f90 [0x0f] +0x01e0: ptr_0xf_p → {D302 0x143e46/0xa0} [00000000000101000011111001000110]
    0x003fb0 [0x10] +0x0200: ptr_0x10_p → {D302 0x1378d8/0xa0} [00000000000100110111100011011000]
    0x003fd0 [0x11] +0x0220: ptr_0x11_p → {D302 0x12ee06/0xa0} [00000000000100101110111000000110]
    0x003ff0 [0x12] +0x0240: ptr_0x12_p → {D302 0x129b68/0xa0} [00000000000100101001101101101000]
    0x004010 [0x13] +0x0260: ptr_0x13_p → {D302 0x134790/0xa0} [00000000000100110100011110010000]
    0x004030 [0x14] +0x0280: ptr_0x14_p → {D302 0x130bbc/0xa0} [00000000000100110000101110111100]
    0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0xc7b40/0xa0} [00000000000011000111101101000000]
    0x004070 [0x16] +0x02c0: ptr_0x16_p → {D302 0x115db0/0xa0} [00000000000100010101110110110000]
    0x004090 [0x17] +0x02e0: ptr_0x17_p → {D302 0xdf550/0xa0} [00000000000011011111010101010000]
    0x0040b0 [0x18] +0x0300: ptr_0x18_p → {D302 0x130da0/0xa0} [00000000000100110000110110100000]
    0x0040d0 [0x19] +0x0320: ptr_0x19_p → {D302 0x132948/0xa0} [00000000000100110010100101001000]
    0x0040f0 [0x1a] +0x0340: ptr_0x1a_p → {D302 0x118c82/0xa0} [00000000000100011000110010000010]
    0x004110 [0x1b] +0x0360: ptr_0x1b_p → {D302 0x1306ca/0xa0} [00000000000100110000011011001010]
    0x004130 [0x1c] +0x0380: ptr_0x1c_p → {D302 0x1341a4/0xa0} [00000000000100110100000110100100]
    0x004150 [0x1d] +0x03a0: ptr_0x1d_p → {D302 0x11a576/0xa0} [00000000000100011010010101110110]
    0x004170 [0x1e] +0x03c0: ptr_0x1e_p → {D302 0xe55fc/0xa0} [00000000000011100101010111111100]
    0x004190 [0x1f] +0x03e0: ptr_0x1f_p → {D302 0x13229a/0xa0} [00000000000100110010001010011010]
    0x0041b0 [0x20] +0x0400: ptr_0x20_p → {D302 0x113baa/0xa0} [00000000000100010011101110101010]
    0x0041d0 [0x21] +0x0420: ptr_0x21_p → {D302 0x1254f4/0xa0} [00000000000100100101010011110100]
    0x0041f0 [0x22] +0x0440: ptr_0x22_p → {D302 0x117fa8/0xa0} [00000000000100010111111110101000]
    0x004210 [0x23] +0x0460: ptr_0x23_p → {D302 0x12a504/0xa0} [00000000000100101010010100000100]
    0x004230 [0x24] +0x0480: ptr_0x24_p → {D302 0x1356a6/0xa0} [00000000000100110101011010100110]
    0x004250 [0x25] +0x04a0: ptr_0x25_p → {D302 0x1345b4/0xa0} [00000000000100110100010110110100]
    0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x11a074/0xa0} [00000000000100011010000001110100]
    0x004290 [0x27] +0x04e0: ptr_0x27_p → {D302 0xfc1ae/0xa0} [00000000000011111100000110101110]
    0x0042b0 [0x28] +0x0500: ptr_0x28_p → {D302 0x12cf66/0xa0} [00000000000100101100111101100110]
    0x0042d0 [0x29] +0x0520: ptr_0x29_p → {D302 0x10bc06/0xa0} [00000000000100001011110000000110]
    0x0042f0 [0x2a] +0x0540: ptr_0x2a_p → {D302 0x132ce8/0xa0} [00000000000100110010110011101000]
    0x004310 [0x2b] +0x0560: ptr_0x2b_p → {D302 0xdfd10/0xa0} [00000000000011011111110100010000]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x1100c6/0xa0} [00000000000100010000000011000110]
    0x004350 [0x2d] +0x05a0: ptr_0x2d_p → {D302 0xe274a/0xa0} [00000000000011100010011101001010]
    0x004370 [0x2e] +0x05c0: ptr_0x2e_p → {D302 0xf6c4a/0xa0} [00000000000011110110110001001010]
    0x004390 [0x2f] +0x05e0: ptr_0x2f_p → {D302 0x119e90/0xa0} [00000000000100011001111010010000]
    0x0043b0 [0x30] +0x0600: ptr_0x30_p → {D302 0x128fc6/0xa0} [00000000000100101000111111000110]
    0x0043d0 [0x31] +0x0620: ptr_0x31_p → {D302 0xfd2e0/0xa0} [00000000000011111101001011100000]
    0x0043f0 [0x32] +0x0640: ptr_0x32_p → {D302 0x128480/0xa0} [00000000000100101000010010000000]
    0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x1320a6/0xa0} [00000000000100110010000010100110]
    0x004430 [0x34] +0x0680: ptr_0x34_p → {D302 0x133788/0xa0} [00000000000100110011011110001000]
    0x004450 [0x35] +0x06a0: ptr_0x35_p → {D302 0x1351a4/0xa0} [00000000000100110101000110100100]
    0x004470 [0x36] +0x06c0: ptr_0x36_p → {D302 0x10c7d6/0xa0} [00000000000100001100011111010110]
    0x004490 [0x37] +0x06e0: ptr_0x37_p → {D302 0xdc2ec/0xa0} [00000000000011011100001011101100]
    0x0044b0 [0x38] +0x0700: ptr_0x38_p → {D302 0x12f144/0xa0} [00000000000100101111000101000100]
    0x0044d0 [0x39] +0x0720: ptr_0x39_p → {D302 0x13760a/0xa0} [00000000000100110111011000001010]
    0x0044f0 [0x3a] +0x0740: ptr_0x3a_p → {D302 0x114628/0xa0} [00000000000100010100011000101000]
    0x004510 [0x3b] +0x0760: ptr_0x3b_p → {D302 0x127d9a/0xa0} [00000000000100100111110110011010]
    0x004530 [0x3c] +0x0780: ptr_0x3c_p → {D302 0x12e6f0/0xa0} [00000000000100101110011011110000]
    0x004550 [0x3d] +0x07a0: ptr_0x3d_p → {D302 0x12f338/0xa0} [00000000000100101111001100111000]
    0x004570 [0x3e] +0x07c0: ptr_0x3e_p → {D302 0x1173e8/0xa0} [00000000000100010111001111101000]
    0x004590 [0x3f] +0x07e0: ptr_0x3f_p → {D302 0x88e04/0xa0} [00000000000010001000111000000100]
    0x0045b0 [0x40] +0x0800: ptr_0x40_p → {D302 0x12a308/0xa0} [00000000000100101010001100001000]
    0x0045d0 [0x41] +0x0820: ptr_0x41_p → {D302 0x133fb8/0xa0} [00000000000100110011111110111000]
    0x0045f0 [0x42] +0x0840: ptr_0x42_p → {D302 0x10fa28/0xa0} [00000000000100001111101000101000]
    0x004610 [0x43] +0x0860: ptr_0x43_p → {D302 0x1325a8/0xa0} [00000000000100110010010110101000]
    0x004630 [0x44] +0x0880: ptr_0x44_p → {D302 0x137e74/0xa0} [00000000000100110111111001110100]
    0x004650 [0x45] +0x08a0: ptr_0x45_p → {D302 0xf78ac/0xa0} [00000000000011110111100010101100]
    0x004670 [0x46] +0x08c0: ptr_0x46_p → {D302 0x12a9ee/0xa0} [00000000000100101010100111101110]
    0x004690 [0x47] +0x08e0: ptr_0x47_p → {D302 0x1303c4/0xa0} [00000000000100110000001111000100]
    0x0046b0 [0x48] +0x0900: ptr_0x48_p → {D302 0x13689e/0xa0} [00000000000100110110100010011110]
    0x0046d0 [0x49] +0x0920: ptr_0x49_p → {D302 0x10bee4/0xa0} [00000000000100001011111011100100]
    0x0046f0 [0x4a] +0x0940: ptr_0x4a_p → {D302 0x119a58/0xa0} [00000000000100011001101001011000]
    0x004710 [0x4b] +0x0960: ptr_0x4b_p → {D302 0x136ad2/0xa0} [00000000000100110110101011010010]
    0x004730 [0x4c] +0x0980: ptr_0x4c_p → {D302 0x12e308/0xa0} [00000000000100101110001100001000]
    0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x13706e/0xa0} [00000000000100110111000001101110]
    0x004770 [0x4e] +0x09c0: ptr_0x4e_p → {D302 0x127510/0xa0} [00000000000100100111010100010000]
    0x004790 [0x4f] +0x09e0: ptr_0x4f_p → {D302 0x10f1be/0xa0} [00000000000100001111000110111110]
    0x0047b0 [0x50] +0x0a00: ptr_0x50_p → {D302 0xf540e/0xa0} [00000000000011110101010000001110]
    0x0047d0 [0x51] +0x0a20: ptr_0x51_p → {D302 0x12f82a/0xa0} [00000000000100101111100000101010]
    0x0047f0 [0x52] +0x0a40: ptr_0x52_p → {D302 0x1315d0/0xa0} [00000000000100110001010111010000]
    0x004810 [0x53] +0x0a60: ptr_0x53_p → {D302 0x134db4/0xa0} [00000000000100110100110110110100]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x1279ea/0xa0} [00000000000100100111100111101010]
    0x004850 [0x55] +0x0aa0: ptr_0x55_p → {D302 0x13277c/0xa0} [00000000000100110010011101111100]
    0x004870 [0x56] +0x0ac0: ptr_0x56_p → {D302 0x1106ba/0xa0} [00000000000100010000011010111010]
    0x004890 [0x57] +0x0ae0: ptr_0x57_p → {D302 0x1349fc/0xa0} [00000000000100110100100111111100]
    0x0048b0 [0x58] +0x0b00: ptr_0x58_p → {D302 0x129d5c/0xa0} [00000000000100101001110101011100]
    0x0048d0 [0x59] +0x0b20: ptr_0x59_p → {D302 0x1353d8/0xa0} [00000000000100110101001111011000]
    0x0048f0 [0x5a] +0x0b40: ptr_0x5a_p → {D302 0xc6958/0xa0} [00000000000011000110100101011000]
    0x004910 [0x5b] +0x0b60: ptr_0x5b_p → {D302 0x12b99e/0xa0} [00000000000100101011100110011110]
    0x004930 [0x5c] +0x0b80: ptr_0x5c_p → {D302 0x134bf8/0xa0} [00000000000100110100101111111000]
    0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0xcebd6/0xa0} [00000000000011001110101111010110]
    0x004970 [0x5e] +0x0bc0: ptr_0x5e_p → {D302 0x125cd4/0xa0} [00000000000100100101110011010100]
    0x004990 [0x5f] +0x0be0: ptr_0x5f_p → {D302 0x11a36a/0xa0} [00000000000100011010001101101010]
    0x0049b0 [0x60] +0x0c00: ptr_0x60_p → {D302 0x135974/0xa0} [00000000000100110101100101110100]
    0x0049d0 [0x61] +0x0c20: ptr_0x61_p → {D302 0x137ba6/0xa0} [00000000000100110111101110100110]
    0x0049f0 [0x62] +0x0c40: ptr_0x62_p → {D302 0x1365d0/0xa0} [00000000000100110110010111010000]
    0x004a10 [0x63] +0x0c60: ptr_0x63_p → {D302 0x12abc2/0xa0} [00000000000100101010101111000010]
    0x004a30 [0x64] +0x0c80: ptr_0x64_p → {D302 0x128dd2/0xa0} [00000000000100101000110111010010]
    0x004a50 [0x65] +0x0ca0: ptr_0x65_p → {D302 0x12d502/0xa0} [00000000000100101101010100000010]
    0x004a70 [0x66] +0x0cc0: ptr_0x66_p → {D302 0x126c6e/0xa0} [00000000000100100110110001101110]

{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x04c04/0x80}:ARRAY_STRING[0x1,0x8] = "GL_FLAGS"
{D303 0x04c84/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d24/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d24/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d58/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x04c84/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x04df8/0xa8}:ARRAY_STRING[0x1,0xd] = "SHORT_NATURAL"
{D303 0x04ea0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f40/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04f40/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f74/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x04ea0/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x05014/0xb0}:ARRAY_STRING[0x1,0xe] = "SHORT_POSITIVE"
{D303 0x050c4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05164/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x05164/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05198/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x050c4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x05238/0x68}:ARRAY_STRING[0x1,0x5] = "ANGLE"
{D303 0x052a0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05340/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x05340/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05374/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x052a0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x05414/0x58}:ARRAY_STRING[0x1,0x3] = "abs"
{D307 0x0546c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D308 0x054eb/0x83}:D308 d308_d303_p → {D303 0x052a0/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x0546c/0x7f}
{D303 0x0556e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0560e/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x0560e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05642/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x0556e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x056e2/0x50}:ARRAY_STRING[0x1,0x2] = "**"
{D307 0x05732/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D308 0x057b1/0x83}:D308 d308_d303_p → {D303 0x0556e/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x05732/0x7f}
{D303 0x05834/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x058d4/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x058d4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05908/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05834/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x059a8/0x58}:ARRAY_STRING[0x1,0x3] = "mod"
{D307 0x05a00/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D308 0x05a7f/0x83}:D308 d308_d303_p → {D303 0x05834/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x05a00/0x7f}
{D303 0x05b02/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05ba2/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x05ba2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05bd6/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x05198/0xa0} d302_d303_p → {D303 0x05b02/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x05c76/0x58}:ARRAY_STRING[0x1,0x3] = "rem"
{D307 0x05cce/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D308 0x05d4d/0x83}:D308 d308_d303_p → {D303 0x05b02/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x05cce/0x7f}
{D303 0x05dd0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05e70/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05e70/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05ea4/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05dd0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05f44/0x48}:ARRAY_STRING[0x1,0x1] = "/"
{D307 0x05f8c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D308 0x0600b/0x83}:D308 d308_d303_p → {D303 0x05dd0/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x05f8c/0x7f}
{D303 0x0608e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0612e/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x0612e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06162/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0608e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x06202/0x48}:ARRAY_STRING[0x1,0x1] = "*"
{D307 0x0624a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D308 0x062c9/0x83}:D308 d308_d303_p → {D303 0x0608e/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x0624a/0x7f}
{D303 0x0634c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x063ec/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x063ec/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06420/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0634c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x064c0/0x48}:ARRAY_STRING[0x1,0x1] = "-"
{D307 0x06508/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D308 0x06587/0x83}:D308 d308_d303_p → {D303 0x0634c/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x06508/0x7f}
{D303 0x0660a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0693e/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x066aa/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x066ea/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »GL_FLAGS«
  [$0x0002]  0x00298 003 »SHORT_NATURAL«
  [$0x0003]  0x00318 004 »SHORT_POSITIVE«
  [$0x0004]  0x003a0 005 »ANGLE«
  [$0x0005]  0x003e0 006 »abs«
  [$0x0006]  0x00410 007 »**«
  [$0x0007]  0x00438 008 »mod«
  [$0x0008]  0x00468 009 »rem«
  [$0x0009]  0x00498 00a »/«
  [$0x000a]  0x004b8 00b »*«
  [$0x000b]  0x004d8 00c »-«
  [$0x000c]  0x004f8 00d »+«
  [$0x000d]  0x00518 00e »>=«
  [$0x000e]  0x04b38 000 »<=«
{D304 0x0693e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06972/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0660a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x06a12/0x48}:ARRAY_STRING[0x1,0x1] = "+"
{D307 0x06a5a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D308 0x06ad9/0x83}:D308 d308_d303_p → {D303 0x0660a/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x06a5a/0x7f}
{D303 0x06b5c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06bfc/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x06bfc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06c30/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x06b5c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x06cd0/0x50}:ARRAY_STRING[0x1,0x2] = ">="
{D307 0x06d20/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D308 0x06d9f/0x83}:D308 d308_d303_p → {D303 0x06b5c/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x06d20/0x7f}
{D303 0x06e22/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07272/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{Thing2 0x06ec2/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x06f02/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x06f46 [0x00] =  $0x000e »<=«
    @0x06f6e [0x01] =  $0x000f »>«
    @0x06f8e [0x02] =  $0x0010 »<«
    @0x06fae [0x03] =  $0x0011 »=«
    @0x06fce [0x04] =  $0x0012 »COLORINDEX«
    @0x07036 [0x05] =  $0x0013 »COORD«
    @0x07076 [0x06] =  $0x0014 »ICOORD«
    @0x070be [0x07] =  $0x0015 »LINESTYLE«
    @0x0711e [0x08] =  $0x0016 »OBJECT«
    @0x07166 [0x09] =  $0x0017 »OFFSET«
    @0x071ae [0x0a] =  $0x0018 »RGBVALUE«
    @0x07206 [0x0b] =  $0x0019 »SCOORD«
{D304 0x07272/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x072a6/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x06e22/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x07346/0x50}:ARRAY_STRING[0x1,0x2] = "<="
{D307 0x07396/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D308 0x07415/0x83}:D308 d308_d303_p → {D303 0x06e22/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x07396/0x7f}
{D303 0x07498/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0783e/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x07538/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x066ea/0x254} next_p → {Thing2 0x066aa/0x40}
{StringIndex 0x07578/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »GL_FLAGS«
  [$0x0002]  0x00298 003 »SHORT_NATURAL«
  [$0x0003]  0x00318 004 »SHORT_POSITIVE«
  [$0x0004]  0x003a0 005 »ANGLE«
  [$0x0005]  0x003e0 006 »abs«
  [$0x0006]  0x00410 007 »**«
  [$0x0007]  0x00438 008 »mod«
  [$0x0008]  0x00468 009 »rem«
  [$0x0009]  0x00498 00a »/«
  [$0x000a]  0x004b8 00b »*«
  [$0x000b]  0x004d8 00c »-«
  [$0x000c]  0x004f8 00d »+«
  [$0x000d]  0x00518 00e »>=«
  [$0x000e]  0x04b38 00f »<=«
  [$0x000f]  0x04b60 010 »>«
  [$0x0010]  0x04b80 011 »<«
  [$0x0011]  0x04ba0 000 »=«
{D304 0x0783e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07872/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x07498/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x07912/0x48}:ARRAY_STRING[0x1,0x1] = ">"
{D307 0x0795a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D308 0x079d9/0x83}:D308 d308_d303_p → {D303 0x07498/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x0795a/0x7f}
{D303 0x07a5c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07afc/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x07afc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07b30/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x07a5c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x07bd0/0x48}:ARRAY_STRING[0x1,0x1] = "<"
{D307 0x07c18/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D308 0x07c97/0x83}:D308 d308_d303_p → {D303 0x07a5c/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x07c18/0x7f}
{D303 0x07d1a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07dba/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x07dba/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07dee/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x07d1a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x07e8e/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D307 0x07ed6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D308 0x07f55/0x83}:D308 d308_d303_p → {D303 0x07d1a/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x07ed6/0x7f}
{D303 0x07fd8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x083f0/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x08078/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07578/0x2c6} next_p → {Thing2 0x07538/0x40}
{StringIndex 0x080b8/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »GL_FLAGS«
  [$0x0002]  0x00298 003 »SHORT_NATURAL«
  [$0x0003]  0x00318 004 »SHORT_POSITIVE«
  [$0x0004]  0x003a0 005 »ANGLE«
  [$0x0005]  0x003e0 006 »abs«
  [$0x0006]  0x00410 007 »**«
  [$0x0007]  0x00438 008 »mod«
  [$0x0008]  0x00468 009 »rem«
  [$0x0009]  0x00498 00a »/«
  [$0x000a]  0x004b8 00b »*«
  [$0x000b]  0x004d8 00c »-«
  [$0x000c]  0x004f8 00d »+«
  [$0x000d]  0x00518 00e »>=«
  [$0x000e]  0x04b38 00f »<=«
  [$0x000f]  0x04b60 010 »>«
  [$0x0010]  0x04b80 011 »<«
  [$0x0011]  0x04ba0 012 »=«
  [$0x0012]  0x04bc0 013 »COLORINDEX«
  [$0x0013]  0x04c28 014 »COORD«
  [$0x0014]  0x04c68 000 »ICOORD«
{D304 0x083f0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08424/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x07fd8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x084c4/0x90}:ARRAY_STRING[0x1,0xa] = "COLORINDEX"
{D303 0x08554/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x085f4/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x085f4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08628/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x08554/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x086c8/0x68}:ARRAY_STRING[0x1,0x5] = "COORD"
{D303 0x08730/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x087d0/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{D304 0x087d0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08804/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x08730/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x088a4/0x70}:ARRAY_STRING[0x1,0x6] = "ICOORD"
{D303 0x08914/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08dc4/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x089b4/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x080b8/0x338} next_p → {Thing2 0x08078/0x40}
{StringIndex 0x089f4/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »GL_FLAGS«
  [$0x0002]  0x00298 003 »SHORT_NATURAL«
  [$0x0003]  0x00318 004 »SHORT_POSITIVE«
  [$0x0004]  0x003a0 005 »ANGLE«
  [$0x0005]  0x003e0 006 »abs«
  [$0x0006]  0x00410 007 »**«
  [$0x0007]  0x00438 008 »mod«
  [$0x0008]  0x00468 009 »rem«
  [$0x0009]  0x00498 00a »/«
  [$0x000a]  0x004b8 00b »*«
  [$0x000b]  0x004d8 00c »-«
  [$0x000c]  0x004f8 00d »+«
  [$0x000d]  0x00518 00e »>=«
  [$0x000e]  0x04b38 00f »<=«
  [$0x000f]  0x04b60 010 »>«
  [$0x0010]  0x04b80 011 »<«
  [$0x0011]  0x04ba0 012 »=«
  [$0x0012]  0x04bc0 013 »COLORINDEX«
  [$0x0013]  0x04c28 014 »COORD«
  [$0x0014]  0x04c68 015 »ICOORD«
  [$0x0015]  0x04cb0 016 »LINESTYLE«
  [$0x0016]  0x04d10 017 »OBJECT«
  [$0x0017]  0x04d58 018 »OFFSET«
  [$0x0018]  0x04da0 000 »RGBVALUE«
{D304 0x08dc4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08df8/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x08914/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x08e98/0x88}:ARRAY_STRING[0x1,0x9] = "LINESTYLE"
{D303 0x08f20/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08fc0/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000
{D304 0x08fc0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08ff4/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x08628/0xa0} d302_d303_p → {D303 0x08f20/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x09094/0x70}:ARRAY_STRING[0x1,0x6] = "OBJECT"
{D303 0x09104/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x091a4/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000
{D304 0x091a4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x091d8/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x09104/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x09278/0x70}:ARRAY_STRING[0x1,0x6] = "OFFSET"
{D303 0x092e8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09388/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000
{D304 0x09388/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x093bc/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x06c30/0xa0} d302_d303_p → {D303 0x092e8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x0945c/0x80}:ARRAY_STRING[0x1,0x8] = "RGBVALUE"
{D303 0x094dc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09a24/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000
{Thing2 0x0957c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x089f4/0x3d0} next_p → {Thing2 0x089b4/0x40}
{StringIndex 0x095bc/0x468}:StringIndex x = 0x00000001 y = 0x0000001c
  [$0x0001]  0x00240 002 »GL_FLAGS«
  [$0x0002]  0x00298 003 »SHORT_NATURAL«
  [$0x0003]  0x00318 004 »SHORT_POSITIVE«
  [$0x0004]  0x003a0 005 »ANGLE«
  [$0x0005]  0x003e0 006 »abs«
  [$0x0006]  0x00410 007 »**«
  [$0x0007]  0x00438 008 »mod«
  [$0x0008]  0x00468 009 »rem«
  [$0x0009]  0x00498 00a »/«
  [$0x000a]  0x004b8 00b »*«
  [$0x000b]  0x004d8 00c »-«
  [$0x000c]  0x004f8 00d »+«
  [$0x000d]  0x00518 00e »>=«
  [$0x000e]  0x04b38 00f »<=«
  [$0x000f]  0x04b60 010 »>«
  [$0x0010]  0x04b80 011 »<«
  [$0x0011]  0x04ba0 012 »=«
  [$0x0012]  0x04bc0 013 »COLORINDEX«
  [$0x0013]  0x04c28 014 »COORD«
  [$0x0014]  0x04c68 015 »ICOORD«
  [$0x0015]  0x04cb0 016 »LINESTYLE«
  [$0x0016]  0x04d10 017 »OBJECT«
  [$0x0017]  0x04d58 018 »OFFSET«
  [$0x0018]  0x04da0 019 »RGBVALUE«
  [$0x0019]  0x04df8 01a »SCOORD«
  [$0x001a]  0x07880 01b »SCREENCOORD«
  [$0x001b]  0x078f0 01c »TAG«
  [$0x001c]  0x07920 000 »STARTTAG«
{D304 0x09a24/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09a58/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x094dc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x09af8/0x70}:ARRAY_STRING[0x1,0x6] = "SCOORD"
{D303 0x09b68/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09fc0/0x34} d303_2 = 0x001a d303_3 = 0x0000000000000000000
{Thing2 0x09c08/0x40}:Thing2 Chain2 payload_p → {StringStore 0x06f02/0x370} next_p → {Thing2 0x06ec2/0x40}
{StringStore 0x09c48/0x378}:StringStore x = 0x00000001 y = 0x00000067
    @0x09c8e [0x00] =  $0x001a »SCREENCOORD«
    @0x09cfe [0x01] =  $0x001b »TAG«
    @0x09d2e [0x02] =  $0x001c »STARTTAG«
    @0x09d86 [0x03] =  $0x001d »ENDTAG«
    @0x09dce [0x04] =  $0x001e »X_DISPLAY_POINTER«
    @0x09e6e [0x05] =  $0x001f »X_WINDOW«
    @0x09ec6 [0x06] =  $0x0020 »RGB_VALUE«
    @0x09f26 [0x07] =  $0x0021 »RGBA_VALUE«
{D304 0x09fc0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09ff4/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x09b68/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x0a094/0x98}:ARRAY_STRING[0x1,0xb] = "SCREENCOORD"
{D303 0x0a12c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a1cc/0x34} d303_2 = 0x001b d303_3 = 0x0000000000000000000
{D304 0x0a1cc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a200/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0a12c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0a2a0/0x58}:ARRAY_STRING[0x1,0x3] = "TAG"
{D303 0x0a2f8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a398/0x34} d303_2 = 0x001c d303_3 = 0x0000000000000000000
{D304 0x0a398/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a3cc/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x07b30/0xa0} d302_d303_p → {D303 0x0a2f8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x0a46c/0x80}:ARRAY_STRING[0x1,0x8] = "STARTTAG"
{D303 0x0a4ec/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0aaf2/0x34} d303_2 = 0x001d d303_3 = 0x0000000000000000000
{Thing2 0x0a58c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x095bc/0x468} next_p → {Thing2 0x0957c/0x40}
{StringIndex 0x0a5cc/0x526}:StringIndex x = 0x00000001 y = 0x00000021
  [$0x0001]  0x00240 002 »GL_FLAGS«
  [$0x0002]  0x00298 003 »SHORT_NATURAL«
  [$0x0003]  0x00318 004 »SHORT_POSITIVE«
  [$0x0004]  0x003a0 005 »ANGLE«
  [$0x0005]  0x003e0 006 »abs«
  [$0x0006]  0x00410 007 »**«
  [$0x0007]  0x00438 008 »mod«
  [$0x0008]  0x00468 009 »rem«
  [$0x0009]  0x00498 00a »/«
  [$0x000a]  0x004b8 00b »*«
  [$0x000b]  0x004d8 00c »-«
  [$0x000c]  0x004f8 00d »+«
  [$0x000d]  0x00518 00e »>=«
  [$0x000e]  0x04b38 00f »<=«
  [$0x000f]  0x04b60 010 »>«
  [$0x0010]  0x04b80 011 »<«
  [$0x0011]  0x04ba0 012 »=«
  [$0x0012]  0x04bc0 013 »COLORINDEX«
  [$0x0013]  0x04c28 014 »COORD«
  [$0x0014]  0x04c68 015 »ICOORD«
  [$0x0015]  0x04cb0 016 »LINESTYLE«
  [$0x0016]  0x04d10 017 »OBJECT«
  [$0x0017]  0x04d58 018 »OFFSET«
  [$0x0018]  0x04da0 019 »RGBVALUE«
  [$0x0019]  0x04df8 01a »SCOORD«
  [$0x001a]  0x07880 01b »SCREENCOORD«
  [$0x001b]  0x078f0 01c »TAG«
  [$0x001c]  0x07920 01d »STARTTAG«
  [$0x001d]  0x07978 01e »ENDTAG«
  [$0x001e]  0x079c0 01f »X_DISPLAY_POINTER«
  [$0x001f]  0x07a60 020 »X_WINDOW«
  [$0x0020]  0x07ab8 021 »RGB_VALUE«
  [$0x0021]  0x07b18 000 »RGBA_VALUE«
{D304 0x0aaf2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0ab26/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x0a4ec/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0abc6/0x70}:ARRAY_STRING[0x1,0x6] = "ENDTAG"
{D303 0x0ac36/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0acd6/0x34} d303_2 = 0x001e d303_3 = 0x0000000000000000000
{D304 0x0acd6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0ad0a/0xa0}:D302 d302_0 = 0x80000011 d302_d302_p → {D302 0x06420/0xa0} d302_d303_p → {D303 0x0ac36/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x0adaa/0xc8}:ARRAY_STRING[0x1,0x11] = "X_DISPLAY_POINTER"
{D303 0x0ae72/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0af12/0x34} d303_2 = 0x001f d303_3 = 0x0000000000000000000
{D304 0x0af12/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0af46/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x0ae72/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x0afe6/0x80}:ARRAY_STRING[0x1,0x8] = "X_WINDOW"
{D303 0x0b066/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b106/0x34} d303_2 = 0x0020 d303_3 = 0x0000000000000000000
{D304 0x0b106/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b13a/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x0b066/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x0b1da/0x88}:ARRAY_STRING[0x1,0x9] = "RGB_VALUE"
{D303 0x0b262/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b302/0x34} d303_2 = 0x0021 d303_3 = 0x0000000000000000000
{D304 0x0b302/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b336/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x0b262/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x0b3d6/0x90}:ARRAY_STRING[0x1,0xa] = "RGBA_VALUE"
{D303 0x0b466/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0beea/0x34} d303_2 = 0x0022 d303_3 = 0x0000000000000000000
{Thing2 0x0b506/0x40}:Thing2 Chain2 payload_p → {StringStore 0x09c48/0x378} next_p → {Thing2 0x09c08/0x40}
{StringStore 0x0b546/0x380}:StringStore x = 0x00000001 y = 0x00000068
    @0x0b586 [0x00] =  $0x0022 »BASIS_ID_TYPE«
    @0x0b606 [0x01] =  $0x0023 »CURSOR_ID_TYPE«
    @0x0b68e [0x02] =  $0x0024 »FONT_ID_TYPE«
    @0x0b706 [0x03] =  $0x0025 »LINESTYLE_ID_TYPE«
    @0x0b7a6 [0x04] =  $0x0026 »DEFAULT_LINESTYLE«
    @0x0b846 [0x05] =  $0x0027 »LM_ID_TYPE«
{Thing2 0x0b8c6/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0a5cc/0x526} next_p → {Thing2 0x0a58c/0x40}
{StringIndex 0x0b906/0x5e4}:StringIndex x = 0x00000001 y = 0x00000026
  [$0x0001]  0x00240 002 »GL_FLAGS«
  [$0x0002]  0x00298 003 »SHORT_NATURAL«
  [$0x0003]  0x00318 004 »SHORT_POSITIVE«
  [$0x0004]  0x003a0 005 »ANGLE«
  [$0x0005]  0x003e0 006 »abs«
  [$0x0006]  0x00410 007 »**«
  [$0x0007]  0x00438 008 »mod«
  [$0x0008]  0x00468 009 »rem«
  [$0x0009]  0x00498 00a »/«
  [$0x000a]  0x004b8 00b »*«
  [$0x000b]  0x004d8 00c »-«
  [$0x000c]  0x004f8 00d »+«
  [$0x000d]  0x00518 00e »>=«
  [$0x000e]  0x04b38 00f »<=«
  [$0x000f]  0x04b60 010 »>«
  [$0x0010]  0x04b80 011 »<«
  [$0x0011]  0x04ba0 012 »=«
  [$0x0012]  0x04bc0 013 »COLORINDEX«
  [$0x0013]  0x04c28 014 »COORD«
  [$0x0014]  0x04c68 015 »ICOORD«
  [$0x0015]  0x04cb0 016 »LINESTYLE«
  [$0x0016]  0x04d10 017 »OBJECT«
  [$0x0017]  0x04d58 018 »OFFSET«
  [$0x0018]  0x04da0 019 »RGBVALUE«
  [$0x0019]  0x04df8 01a »SCOORD«
  [$0x001a]  0x07880 01b »SCREENCOORD«
  [$0x001b]  0x078f0 01c »TAG«
  [$0x001c]  0x07920 01d »STARTTAG«
  [$0x001d]  0x07978 01e »ENDTAG«
  [$0x001e]  0x079c0 01f »X_DISPLAY_POINTER«
  [$0x001f]  0x07a60 020 »X_WINDOW«
  [$0x0020]  0x07ab8 021 »RGB_VALUE«
  [$0x0021]  0x07b18 022 »RGBA_VALUE«
  [$0x0022]  0x09178 023 »«
  [$0x0023]  0x091f8 024 »CURSOR_ID_TYPE«
  [$0x0024]  0x09280 025 »FONT_ID_TYPE«
  [$0x0025]  0x092f8 026 »LINESTYLE_ID_TYPE«
  [$0x0026]  0x09398 000 »DEFAULT_LINESTYLE«
{D304 0x0beea/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0bf1e/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x0b466/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x0bfbe/0xa8}:ARRAY_STRING[0x1,0xd] = "BASIS_ID_TYPE"
{D303 0x0c066/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c106/0x34} d303_2 = 0x0023 d303_3 = 0x0000000000000000000
{D304 0x0c106/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c13a/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x0b336/0xa0} d302_d303_p → {D303 0x0c066/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x0c1da/0xb0}:ARRAY_STRING[0x1,0xe] = "CURSOR_ID_TYPE"
{D303 0x0c28a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c32a/0x34} d303_2 = 0x0024 d303_3 = 0x0000000000000000000
{D304 0x0c32a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c35e/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x072a6/0xa0} d302_d303_p → {D303 0x0c28a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x0c3fe/0xa0}:ARRAY_STRING[0x1,0xc] = "FONT_ID_TYPE"
{D303 0x0c49e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c53e/0x34} d303_2 = 0x0025 d303_3 = 0x0000000000000000000
{D304 0x0c53e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c572/0xa0}:D302 d302_0 = 0x80000011 d302_d303_p → {D303 0x0c49e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x0c612/0xc8}:ARRAY_STRING[0x1,0x11] = "LINESTYLE_ID_TYPE"
{D303 0x0c6da/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c77a/0x34} d303_2 = 0x0026 d303_3 = 0x0000000000000000000
{D304 0x0c77a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c7ae/0xa0}:D302 d302_0 = 0x80000011 d302_d303_p → {D303 0x0c6da/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x0c84e/0xc8}:ARRAY_STRING[0x1,0x11] = "DEFAULT_LINESTYLE"
{D303 0x0c916/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0d0be/0x34} d303_2 = 0x0027 d303_3 = 0x0000000000000000000
{Thing2 0x0c9b6/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0b906/0x5e4} next_p → {Thing2 0x0b8c6/0x40}
{StringIndex 0x0c9f6/0x6c8}:StringIndex x = 0x00000001 y = 0x0000002c
  [$0x0001]  0x00240 002 »GL_FLAGS«
  [$0x0002]  0x00298 003 »SHORT_NATURAL«
  [$0x0003]  0x00318 004 »SHORT_POSITIVE«
  [$0x0004]  0x003a0 005 »ANGLE«
  [$0x0005]  0x003e0 006 »abs«
  [$0x0006]  0x00410 007 »**«
  [$0x0007]  0x00438 008 »mod«
  [$0x0008]  0x00468 009 »rem«
  [$0x0009]  0x00498 00a »/«
  [$0x000a]  0x004b8 00b »*«
  [$0x000b]  0x004d8 00c »-«
  [$0x000c]  0x004f8 00d »+«
  [$0x000d]  0x00518 00e »>=«
  [$0x000e]  0x04b38 00f »<=«
  [$0x000f]  0x04b60 010 »>«
  [$0x0010]  0x04b80 011 »<«
  [$0x0011]  0x04ba0 012 »=«
  [$0x0012]  0x04bc0 013 »COLORINDEX«
  [$0x0013]  0x04c28 014 »COORD«
  [$0x0014]  0x04c68 015 »ICOORD«
  [$0x0015]  0x04cb0 016 »LINESTYLE«
  [$0x0016]  0x04d10 017 »OBJECT«
  [$0x0017]  0x04d58 018 »OFFSET«
  [$0x0018]  0x04da0 019 »RGBVALUE«
  [$0x0019]  0x04df8 01a »SCOORD«
  [$0x001a]  0x07880 01b »SCREENCOORD«
  [$0x001b]  0x078f0 01c »TAG«
  [$0x001c]  0x07920 01d »STARTTAG«
  [$0x001d]  0x07978 01e »ENDTAG«
  [$0x001e]  0x079c0 01f »X_DISPLAY_POINTER«
  [$0x001f]  0x07a60 020 »X_WINDOW«
  [$0x0020]  0x07ab8 021 »RGB_VALUE«
  [$0x0021]  0x07b18 022 »RGBA_VALUE«
  [$0x0022]  0x09178 023 »«
  [$0x0023]  0x091f8 024 »CURSOR_ID_TYPE«
  [$0x0024]  0x09280 025 »FONT_ID_TYPE«
  [$0x0025]  0x092f8 026 »LINESTYLE_ID_TYPE«
  [$0x0026]  0x09398 027 »DEFAULT_LINESTYLE«
  [$0x0027]  0x09438 028 »LM_ID_TYPE«
  [$0x0028]  0x0af38 029 »MAP_ID_TYPE«
  [$0x0029]  0x0afa8 02a »MENU_ID_TYPE«
  [$0x002a]  0x0b020 02b »PATTERN_ID_TYPE«
  [$0x002b]  0x0b0b0 02c »WINDOW_ID_TYPE«
  [$0x002c]  0x0b138 000 »RGB_BIT_PLANE_TYPE«
{D304 0x0d0be/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0d0f2/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x0c916/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x0d192/0x90}:ARRAY_STRING[0x1,0xa] = "LM_ID_TYPE"
{D303 0x0d222/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0d68a/0x34} d303_2 = 0x0028 d303_3 = 0x0000000000000000000
{Thing2 0x0d2c2/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0b546/0x380} next_p → {Thing2 0x0b506/0x40}
{StringStore 0x0d302/0x388}:StringStore x = 0x00000001 y = 0x00000069
    @0x0d346 [0x00] =  $0x0028 »MAP_ID_TYPE«
    @0x0d3b6 [0x01] =  $0x0029 »MENU_ID_TYPE«
    @0x0d42e [0x02] =  $0x002a »PATTERN_ID_TYPE«
    @0x0d4be [0x03] =  $0x002b »WINDOW_ID_TYPE«
    @0x0d546 [0x04] =  $0x002c »RGB_BIT_PLANE_TYPE«
{D304 0x0d68a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0d6be/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x0d222/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x0d75e/0x98}:ARRAY_STRING[0x1,0xb] = "MAP_ID_TYPE"
{D303 0x0d7f6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0d896/0x34} d303_2 = 0x0029 d303_3 = 0x0000000000000000000
{D304 0x0d896/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0d8ca/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x0d7f6/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x0d96a/0xa0}:ARRAY_STRING[0x1,0xc] = "MENU_ID_TYPE"
{D303 0x0da0a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0daaa/0x34} d303_2 = 0x002a d303_3 = 0x0000000000000000000
{D304 0x0daaa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0dade/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x0da0a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x0db7e/0xb8}:ARRAY_STRING[0x1,0xf] = "PATTERN_ID_TYPE"
{D303 0x0dc36/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0dcd6/0x34} d303_2 = 0x002b d303_3 = 0x0000000000000000000
{D304 0x0dcd6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0dd0a/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x0dc36/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x0ddaa/0xb0}:ARRAY_STRING[0x1,0xe] = "WINDOW_ID_TYPE"
{D303 0x0de5a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0defa/0x34} d303_2 = 0x002c d303_3 = 0x0000000000000000000
{D304 0x0defa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0df2e/0xa0}:D302 d302_0 = 0x80000012 d302_d302_p → {D302 0x0dd0a/0xa0} d302_d303_p → {D303 0x0de5a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0
{ArrayString 0x0dfce/0xd0}:ARRAY_STRING[0x1,0x12] = "RGB_BIT_PLANE_TYPE"
{D303 0x0e09e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ecfa/0x34} d303_2 = 0x002d d303_3 = 0x0000000000000000000
{Thing2 0x0e13e/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0d302/0x388} next_p → {Thing2 0x0d2c2/0x40}
{StringStore 0x0e17e/0x390}:StringStore x = 0x00000001 y = 0x0000006a
    @0x0e1be [0x00] =  $0x002d »RGB_WRITE_MASK_FLAGS«
    @0x0e276 [0x01] =  $0x002e »RGB_WRITE_MASK_TYPE«
    @0x0e326 [0x02] =  $0x002f »SET«
    @0x0e356 [0x03] =  $0x0030 »IS_SET«
    @0x0e39e [0x04] =  $0x0031 »PACKED_RGB_WRITE_MASK_FLAGS«
{Thing2 0x0e50e/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0c9f6/0x6c8} next_p → {Thing2 0x0c9b6/0x40}
{StringIndex 0x0e54e/0x7ac}:StringIndex x = 0x00000001 y = 0x00000032
  [$0x0001]  0x00240 002 »GL_FLAGS«
  [$0x0002]  0x00298 003 »SHORT_NATURAL«
  [$0x0003]  0x00318 004 »SHORT_POSITIVE«
  [$0x0004]  0x003a0 005 »ANGLE«
  [$0x0005]  0x003e0 006 »abs«
  [$0x0006]  0x00410 007 »**«
  [$0x0007]  0x00438 008 »mod«
  [$0x0008]  0x00468 009 »rem«
  [$0x0009]  0x00498 00a »/«
  [$0x000a]  0x004b8 00b »*«
  [$0x000b]  0x004d8 00c »-«
  [$0x000c]  0x004f8 00d »+«
  [$0x000d]  0x00518 00e »>=«
  [$0x000e]  0x04b38 00f »<=«
  [$0x000f]  0x04b60 010 »>«
  [$0x0010]  0x04b80 011 »<«
  [$0x0011]  0x04ba0 012 »=«
  [$0x0012]  0x04bc0 013 »COLORINDEX«
  [$0x0013]  0x04c28 014 »COORD«
  [$0x0014]  0x04c68 015 »ICOORD«
  [$0x0015]  0x04cb0 016 »LINESTYLE«
  [$0x0016]  0x04d10 017 »OBJECT«
  [$0x0017]  0x04d58 018 »OFFSET«
  [$0x0018]  0x04da0 019 »RGBVALUE«
  [$0x0019]  0x04df8 01a »SCOORD«
  [$0x001a]  0x07880 01b »SCREENCOORD«
  [$0x001b]  0x078f0 01c »TAG«
  [$0x001c]  0x07920 01d »STARTTAG«
  [$0x001d]  0x07978 01e »ENDTAG«
  [$0x001e]  0x079c0 01f »X_DISPLAY_POINTER«
  [$0x001f]  0x07a60 020 »X_WINDOW«
  [$0x0020]  0x07ab8 021 »RGB_VALUE«
  [$0x0021]  0x07b18 022 »RGBA_VALUE«
  [$0x0022]  0x09178 023 »«
  [$0x0023]  0x091f8 024 »CURSOR_ID_TYPE«
  [$0x0024]  0x09280 025 »FONT_ID_TYPE«
  [$0x0025]  0x092f8 026 »LINESTYLE_ID_TYPE«
  [$0x0026]  0x09398 027 »DEFAULT_LINESTYLE«
  [$0x0027]  0x09438 028 »LM_ID_TYPE«
  [$0x0028]  0x0af38 029 »MAP_ID_TYPE«
  [$0x0029]  0x0afa8 02a »MENU_ID_TYPE«
  [$0x002a]  0x0b020 02b »PATTERN_ID_TYPE«
  [$0x002b]  0x0b0b0 02c »WINDOW_ID_TYPE«
  [$0x002c]  0x0b138 02d »RGB_BIT_PLANE_TYPE«
  [$0x002d]  0x0bdb0 02e »RGB_WRITE_MASK_FLAGS«
  [$0x002e]  0x0be68 02f »RGB_WRITE_MASK_TYPE«
  [$0x002f]  0x0bf18 030 »SET«
  [$0x0030]  0x0bf48 031 »IS_SET«
  [$0x0031]  0x0bf90 032 »PACKED_RGB_WRITE_MASK_FLAGS«
  [$0x0032]  0x0d448 000 »PACKED_RGB_WRITE_MASK_TYPE«
{D304 0x0ecfa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0ed2e/0xa0}:D302 d302_0 = 0x80000014 d302_d303_p → {D303 0x0e09e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e0
{ArrayString 0x0edce/0xe0}:ARRAY_STRING[0x1,0x14] = "RGB_WRITE_MASK_FLAGS"
{D303 0x0eeae/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ef4e/0x34} d303_2 = 0x002e d303_3 = 0x0000000000000000000
{D304 0x0ef4e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0ef82/0xa0}:D302 d302_0 = 0x80000013 d302_d303_p → {D303 0x0eeae/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d8
{ArrayString 0x0f022/0xd8}:ARRAY_STRING[0x1,0x13] = "RGB_WRITE_MASK_TYPE"
{D303 0x0f0fa/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f19a/0x34} d303_2 = 0x002f d303_3 = 0x0000000000000000000
{D304 0x0f19a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0f1ce/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x093bc/0xa0} d302_d303_p → {D303 0x0f0fa/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0f26e/0x58}:ARRAY_STRING[0x1,0x3] = "SET"
{D303 0x0f2c6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f366/0x34} d303_2 = 0x0030 d303_3 = 0x0000000000000000000
{D304 0x0f366/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0f39a/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x0d8ca/0xa0} d302_d303_p → {D303 0x0f2c6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0f43a/0x70}:ARRAY_STRING[0x1,0x6] = "IS_SET"
{D303 0x0f4aa/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f54a/0x34} d303_2 = 0x0031 d303_3 = 0x0000000000000000000
{D304 0x0f54a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0f57e/0xa0}:D302 d302_0 = 0x8000001b d302_d303_p → {D303 0x0f4aa/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000118
{ArrayString 0x0f61e/0x118}:ARRAY_STRING[0x1,0x1b] = "PACKED_RGB_WRITE_MASK_FLAGS"
{D303 0x0f736/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0fbae/0x34} d303_2 = 0x0032 d303_3 = 0x0000000000000000000
{Thing2 0x0f7d6/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0e17e/0x390} next_p → {Thing2 0x0e13e/0x40}
{StringStore 0x0f816/0x398}:StringStore x = 0x00000001 y = 0x0000006b
    @0x0f856 [0x00] =  $0x0032 »PACKED_RGB_WRITE_MASK_TYPE«
    @0x0f93e [0x01] =  $0x0033 »PACKED_RGBA_WRITE_MASKS_TYPE«
    @0x0fa36 [0x02] =  $0x0034 »ALPHA«
    @0x0fa76 [0x03] =  $0x0035 »BLUE«
    @0x0faae [0x04] =  $0x0036 »GREEN«
    @0x0faee [0x05] =  $0x0037 »RED«
    @0x0fb1e [0x06] =  $0x0038 »BIT_PLANE_TYPE«
{D304 0x0fbae/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0fbe2/0xa0}:D302 d302_0 = 0x8000001a d302_d303_p → {D303 0x0f736/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000110
{ArrayString 0x0fc82/0x110}:ARRAY_STRING[0x1,0x1a] = "PACKED_RGB_WRITE_MASK_TYPE"
{D303 0x0fd92/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10728/0x34} d303_2 = 0x0033 d303_3 = 0x0000000000000000000
{Thing2 0x0fe32/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0e54e/0x7ac} next_p → {Thing2 0x0e50e/0x40}
{StringIndex 0x0fe72/0x8b6}:StringIndex x = 0x00000001 y = 0x00000039
  [$0x0001]  0x00240 002 »GL_FLAGS«
  [$0x0002]  0x00298 003 »SHORT_NATURAL«
  [$0x0003]  0x00318 004 »SHORT_POSITIVE«
  [$0x0004]  0x003a0 005 »ANGLE«
  [$0x0005]  0x003e0 006 »abs«
  [$0x0006]  0x00410 007 »**«
  [$0x0007]  0x00438 008 »mod«
  [$0x0008]  0x00468 009 »rem«
  [$0x0009]  0x00498 00a »/«
  [$0x000a]  0x004b8 00b »*«
  [$0x000b]  0x004d8 00c »-«
  [$0x000c]  0x004f8 00d »+«
  [$0x000d]  0x00518 00e »>=«
  [$0x000e]  0x04b38 00f »<=«
  [$0x000f]  0x04b60 010 »>«
  [$0x0010]  0x04b80 011 »<«
  [$0x0011]  0x04ba0 012 »=«
  [$0x0012]  0x04bc0 013 »COLORINDEX«
  [$0x0013]  0x04c28 014 »COORD«
  [$0x0014]  0x04c68 015 »ICOORD«
  [$0x0015]  0x04cb0 016 »LINESTYLE«
  [$0x0016]  0x04d10 017 »OBJECT«
  [$0x0017]  0x04d58 018 »OFFSET«
  [$0x0018]  0x04da0 019 »RGBVALUE«
  [$0x0019]  0x04df8 01a »SCOORD«
  [$0x001a]  0x07880 01b »SCREENCOORD«
  [$0x001b]  0x078f0 01c »TAG«
  [$0x001c]  0x07920 01d »STARTTAG«
  [$0x001d]  0x07978 01e »ENDTAG«
  [$0x001e]  0x079c0 01f »X_DISPLAY_POINTER«
  [$0x001f]  0x07a60 020 »X_WINDOW«
  [$0x0020]  0x07ab8 021 »RGB_VALUE«
  [$0x0021]  0x07b18 022 »RGBA_VALUE«
  [$0x0022]  0x09178 023 »«
  [$0x0023]  0x091f8 024 »CURSOR_ID_TYPE«
  [$0x0024]  0x09280 025 »FONT_ID_TYPE«
  [$0x0025]  0x092f8 026 »LINESTYLE_ID_TYPE«
  [$0x0026]  0x09398 027 »DEFAULT_LINESTYLE«
  [$0x0027]  0x09438 028 »LM_ID_TYPE«
  [$0x0028]  0x0af38 029 »MAP_ID_TYPE«
  [$0x0029]  0x0afa8 02a »MENU_ID_TYPE«
  [$0x002a]  0x0b020 02b »PATTERN_ID_TYPE«
  [$0x002b]  0x0b0b0 02c »WINDOW_ID_TYPE«
  [$0x002c]  0x0b138 02d »RGB_BIT_PLANE_TYPE«
  [$0x002d]  0x0bdb0 02e »RGB_WRITE_MASK_FLAGS«
  [$0x002e]  0x0be68 02f »RGB_WRITE_MASK_TYPE«
  [$0x002f]  0x0bf18 030 »SET«
  [$0x0030]  0x0bf48 031 »IS_SET«
  [$0x0031]  0x0bf90 032 »PACKED_RGB_WRITE_MASK_FLAGS«
  [$0x0032]  0x0d448 033 »PACKED_RGB_WRITE_MASK_TYPE«
  [$0x0033]  0x0d530 034 »PACKED_RGBA_WRITE_MASKS_TYPE«
  [$0x0034]  0x0d628 035 »ALPHA«
  [$0x0035]  0x0d668 036 »BLUE«
  [$0x0036]  0x0d6a0 037 »GREEN«
  [$0x0037]  0x0d6e0 038 »RED«
  [$0x0038]  0x0d710 039 »BIT_PLANE_TYPE«
  [$0x0039]  0x0efb0 000 »WRITE_MASK_FLAGS«
{D304 0x10728/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1075c/0xa0}:D302 d302_0 = 0x8000001c d302_d303_p → {D303 0x0fd92/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000120
{ArrayString 0x107fc/0x120}:ARRAY_STRING[0x1,0x1c] = "PACKED_RGBA_WRITE_MASKS_TYPE"
{D303 0x1091c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x109bc/0x34} d303_2 = 0x0034 d303_3 = 0x0000000000000000000
{D304 0x109bc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x109f0/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x05642/0xa0} d302_d303_p → {D303 0x1091c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x10a90/0x68}:ARRAY_STRING[0x1,0x5] = "ALPHA"
{D303 0x10af8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10b98/0x34} d303_2 = 0x0035 d303_3 = 0x0000000000000000000
{D304 0x10b98/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10bcc/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x0d6be/0xa0} d302_d303_p → {D303 0x10af8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x10c6c/0x60}:ARRAY_STRING[0x1,0x4] = "BLUE"
{D303 0x10ccc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10d6c/0x34} d303_2 = 0x0036 d303_3 = 0x0000000000000000000
{D304 0x10d6c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10da0/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x06162/0xa0} d302_d303_p → {D303 0x10ccc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x10e40/0x68}:ARRAY_STRING[0x1,0x5] = "GREEN"
{D303 0x10ea8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10f48/0x34} d303_2 = 0x0037 d303_3 = 0x0000000000000000000
{D304 0x10f48/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10f7c/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x10ea8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x1101c/0x58}:ARRAY_STRING[0x1,0x3] = "RED"
{D303 0x11074/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11114/0x34} d303_2 = 0x0038 d303_3 = 0x0000000000000000000
{D304 0x11114/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x11148/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x11074/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x111e8/0xb0}:ARRAY_STRING[0x1,0xe] = "BIT_PLANE_TYPE"
{D303 0x11298/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11718/0x34} d303_2 = 0x0039 d303_3 = 0x0000000000000000000
{Thing2 0x11338/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0f816/0x398} next_p → {Thing2 0x0f7d6/0x40}
{StringStore 0x11378/0x3a0}:StringStore x = 0x00000001 y = 0x0000006c
    @0x113be [0x00] =  $0x0039 »WRITE_MASK_FLAGS«
    @0x11456 [0x01] =  $0x003a »WRITE_MASK_TYPE«
    @0x114e6 [0x02] =  $0x003b »LAMP_NUMBER_TYPE«
    @0x1157e [0x03] =  $0x003c »LAMP_FLAGS«
    @0x115e6 [0x04] =  $0x003d »LAMPS_TYPE«
    @0x1164e [0x05] =  $0x003e »Z_BIT_PLANE_TYPE«
{D304 0x11718/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1174c/0xa0}:D302 d302_0 = 0x80000010 d302_d303_p → {D303 0x11298/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x117ec/0xc0}:ARRAY_STRING[0x1,0x10] = "WRITE_MASK_FLAGS"
{D303 0x118ac/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1234c/0x34} d303_2 = 0x003a d303_3 = 0x0000000000000000000
{Thing2 0x1194c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0fe72/0x8b6} next_p → {Thing2 0x0fe32/0x40}
{StringIndex 0x1198c/0x9c0}:StringIndex x = 0x00000001 y = 0x00000040
  [$0x0001]  0x00240 002 »GL_FLAGS«
  [$0x0002]  0x00298 003 »SHORT_NATURAL«
  [$0x0003]  0x00318 004 »SHORT_POSITIVE«
  [$0x0004]  0x003a0 005 »ANGLE«
  [$0x0005]  0x003e0 006 »abs«
  [$0x0006]  0x00410 007 »**«
  [$0x0007]  0x00438 008 »mod«
  [$0x0008]  0x00468 009 »rem«
  [$0x0009]  0x00498 00a »/«
  [$0x000a]  0x004b8 00b »*«
  [$0x000b]  0x004d8 00c »-«
  [$0x000c]  0x004f8 00d »+«
  [$0x000d]  0x00518 00e »>=«
  [$0x000e]  0x04b38 00f »<=«
  [$0x000f]  0x04b60 010 »>«
  [$0x0010]  0x04b80 011 »<«
  [$0x0011]  0x04ba0 012 »=«
  [$0x0012]  0x04bc0 013 »COLORINDEX«
  [$0x0013]  0x04c28 014 »COORD«
  [$0x0014]  0x04c68 015 »ICOORD«
  [$0x0015]  0x04cb0 016 »LINESTYLE«
  [$0x0016]  0x04d10 017 »OBJECT«
  [$0x0017]  0x04d58 018 »OFFSET«
  [$0x0018]  0x04da0 019 »RGBVALUE«
  [$0x0019]  0x04df8 01a »SCOORD«
  [$0x001a]  0x07880 01b »SCREENCOORD«
  [$0x001b]  0x078f0 01c »TAG«
  [$0x001c]  0x07920 01d »STARTTAG«
  [$0x001d]  0x07978 01e »ENDTAG«
  [$0x001e]  0x079c0 01f »X_DISPLAY_POINTER«
  [$0x001f]  0x07a60 020 »X_WINDOW«
  [$0x0020]  0x07ab8 021 »RGB_VALUE«
  [$0x0021]  0x07b18 022 »RGBA_VALUE«
  [$0x0022]  0x09178 023 »«
  [$0x0023]  0x091f8 024 »CURSOR_ID_TYPE«
  [$0x0024]  0x09280 025 »FONT_ID_TYPE«
  [$0x0025]  0x092f8 026 »LINESTYLE_ID_TYPE«
  [$0x0026]  0x09398 027 »DEFAULT_LINESTYLE«
  [$0x0027]  0x09438 028 »LM_ID_TYPE«
  [$0x0028]  0x0af38 029 »MAP_ID_TYPE«
  [$0x0029]  0x0afa8 02a »MENU_ID_TYPE«
  [$0x002a]  0x0b020 02b »PATTERN_ID_TYPE«
  [$0x002b]  0x0b0b0 02c »WINDOW_ID_TYPE«
  [$0x002c]  0x0b138 02d »RGB_BIT_PLANE_TYPE«
  [$0x002d]  0x0bdb0 02e »RGB_WRITE_MASK_FLAGS«
  [$0x002e]  0x0be68 02f »RGB_WRITE_MASK_TYPE«
  [$0x002f]  0x0bf18 030 »SET«
  [$0x0030]  0x0bf48 031 »IS_SET«
  [$0x0031]  0x0bf90 032 »PACKED_RGB_WRITE_MASK_FLAGS«
  [$0x0032]  0x0d448 033 »PACKED_RGB_WRITE_MASK_TYPE«
  [$0x0033]  0x0d530 034 »PACKED_RGBA_WRITE_MASKS_TYPE«
  [$0x0034]  0x0d628 035 »ALPHA«
  [$0x0035]  0x0d668 036 »BLUE«
  [$0x0036]  0x0d6a0 037 »GREEN«
  [$0x0037]  0x0d6e0 038 »RED«
  [$0x0038]  0x0d710 039 »BIT_PLANE_TYPE«
  [$0x0039]  0x0efb0 03a »WRITE_MASK_FLAGS«
  [$0x003a]  0x0f048 03b »WRITE_MASK_TYPE«
  [$0x003b]  0x0f0d8 03c »LAMP_NUMBER_TYPE«
  [$0x003c]  0x0f170 03d »LAMP_FLAGS«
  [$0x003d]  0x0f1d8 03e »LAMPS_TYPE«
  [$0x003e]  0x0f240 03f »Z_BIT_PLANE_TYPE«
  [$0x003f]  0x10a60 040 »Z_WRITE_MASK_FLAGS«
  [$0x0040]  0x10b08 000 »Z_WRITE_MASK_TYPE«
{D304 0x1234c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12380/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0x10bcc/0xa0} d302_d303_p → {D303 0x118ac/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x12420/0xb8}:ARRAY_STRING[0x1,0xf] = "WRITE_MASK_TYPE"
{D303 0x124d8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12578/0x34} d303_2 = 0x003b d303_3 = 0x0000000000000000000
{D304 0x12578/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x125ac/0xa0}:D302 d302_0 = 0x80000010 d302_d303_p → {D303 0x124d8/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x1264c/0xc0}:ARRAY_STRING[0x1,0x10] = "LAMP_NUMBER_TYPE"
{D303 0x1270c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x127ac/0x34} d303_2 = 0x003c d303_3 = 0x0000000000000000000
{D304 0x127ac/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x127e0/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x0c13a/0xa0} d302_d303_p → {D303 0x1270c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x12880/0x90}:ARRAY_STRING[0x1,0xa] = "LAMP_FLAGS"
{D303 0x12910/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x129b0/0x34} d303_2 = 0x003d d303_3 = 0x0000000000000000000
{D304 0x129b0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x129e4/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x1174c/0xa0} d302_d303_p → {D303 0x12910/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x12a84/0x90}:ARRAY_STRING[0x1,0xa] = "LAMPS_TYPE"
{D303 0x12b14/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12bb4/0x34} d303_2 = 0x003e d303_3 = 0x0000000000000000000
{D304 0x12bb4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12be8/0xa0}:D302 d302_0 = 0x80000010 d302_d303_p → {D303 0x12b14/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x12c88/0xc0}:ARRAY_STRING[0x1,0x10] = "Z_BIT_PLANE_TYPE"
{D303 0x12d48/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x131d0/0x34} d303_2 = 0x003f d303_3 = 0x0000000000000000000
{Thing2 0x12de8/0x40}:Thing2 Chain2 payload_p → {StringStore 0x11378/0x3a0} next_p → {Thing2 0x11338/0x40}
{StringStore 0x12e28/0x3a8}:StringStore x = 0x00000001 y = 0x0000006d
    @0x12e6e [0x00] =  $0x003f »Z_WRITE_MASK_FLAGS«
    @0x12f16 [0x01] =  $0x0040 »Z_WRITE_MASK_TYPE«
    @0x12fb6 [0x02] =  $0x0041 »DIAL_AND_BOX_LIGHT_NUMBER_TYPE«
    @0x130be [0x03] =  $0x0042 »DIAL_AND_BOX_LIGHT_FLAGS«
{D304 0x131d0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x13204/0xa0}:D302 d302_0 = 0x80000012 d302_d302_p → {D302 0x05908/0xa0} d302_d303_p → {D303 0x12d48/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0
{ArrayString 0x132a4/0xd0}:ARRAY_STRING[0x1,0x12] = "Z_WRITE_MASK_FLAGS"
{D303 0x13374/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x13414/0x34} d303_2 = 0x0040 d303_3 = 0x0000000000000000000
{D304 0x13414/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x13448/0xa0}:D302 d302_0 = 0x80000011 d302_d303_p → {D303 0x13374/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x134e8/0xc8}:ARRAY_STRING[0x1,0x11] = "Z_WRITE_MASK_TYPE"
{D303 0x135b0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x14180/0x34} d303_2 = 0x0041 d303_3 = 0x0000000000000000000
{Thing2 0x13650/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x1198c/0x9c0} next_p → {Thing2 0x1194c/0x40}
{StringIndex 0x13690/0xaf0}:StringIndex x = 0x00000001 y = 0x00000048
  [$0x0001]  0x00240 002 »GL_FLAGS«
  [$0x0002]  0x00298 003 »SHORT_NATURAL«
  [$0x0003]  0x00318 004 »SHORT_POSITIVE«
  [$0x0004]  0x003a0 005 »ANGLE«
  [$0x0005]  0x003e0 006 »abs«
  [$0x0006]  0x00410 007 »**«
  [$0x0007]  0x00438 008 »mod«
  [$0x0008]  0x00468 009 »rem«
  [$0x0009]  0x00498 00a »/«
  [$0x000a]  0x004b8 00b »*«
  [$0x000b]  0x004d8 00c »-«
  [$0x000c]  0x004f8 00d »+«
  [$0x000d]  0x00518 00e »>=«
  [$0x000e]  0x04b38 00f »<=«
  [$0x000f]  0x04b60 010 »>«
  [$0x0010]  0x04b80 011 »<«
  [$0x0011]  0x04ba0 012 »=«
  [$0x0012]  0x04bc0 013 »COLORINDEX«
  [$0x0013]  0x04c28 014 »COORD«
  [$0x0014]  0x04c68 015 »ICOORD«
  [$0x0015]  0x04cb0 016 »LINESTYLE«
  [$0x0016]  0x04d10 017 »OBJECT«
  [$0x0017]  0x04d58 018 »OFFSET«
  [$0x0018]  0x04da0 019 »RGBVALUE«
  [$0x0019]  0x04df8 01a »SCOORD«
  [$0x001a]  0x07880 01b »SCREENCOORD«
  [$0x001b]  0x078f0 01c »TAG«
  [$0x001c]  0x07920 01d »STARTTAG«
  [$0x001d]  0x07978 01e »ENDTAG«
  [$0x001e]  0x079c0 01f »X_DISPLAY_POINTER«
  [$0x001f]  0x07a60 020 »X_WINDOW«
  [$0x0020]  0x07ab8 021 »RGB_VALUE«
  [$0x0021]  0x07b18 022 »RGBA_VALUE«
  [$0x0022]  0x09178 023 »«
  [$0x0023]  0x091f8 024 »CURSOR_ID_TYPE«
  [$0x0024]  0x09280 025 »FONT_ID_TYPE«
  [$0x0025]  0x092f8 026 »LINESTYLE_ID_TYPE«
  [$0x0026]  0x09398 027 »DEFAULT_LINESTYLE«
  [$0x0027]  0x09438 028 »LM_ID_TYPE«
  [$0x0028]  0x0af38 029 »MAP_ID_TYPE«
  [$0x0029]  0x0afa8 02a »MENU_ID_TYPE«
  [$0x002a]  0x0b020 02b »PATTERN_ID_TYPE«
  [$0x002b]  0x0b0b0 02c »WINDOW_ID_TYPE«
  [$0x002c]  0x0b138 02d »RGB_BIT_PLANE_TYPE«
  [$0x002d]  0x0bdb0 02e »RGB_WRITE_MASK_FLAGS«
  [$0x002e]  0x0be68 02f »RGB_WRITE_MASK_TYPE«
  [$0x002f]  0x0bf18 030 »SET«
  [$0x0030]  0x0bf48 031 »IS_SET«
  [$0x0031]  0x0bf90 032 »PACKED_RGB_WRITE_MASK_FLAGS«
  [$0x0032]  0x0d448 033 »PACKED_RGB_WRITE_MASK_TYPE«
  [$0x0033]  0x0d530 034 »PACKED_RGBA_WRITE_MASKS_TYPE«
  [$0x0034]  0x0d628 035 »ALPHA«
  [$0x0035]  0x0d668 036 »BLUE«
  [$0x0036]  0x0d6a0 037 »GREEN«
  [$0x0037]  0x0d6e0 038 »RED«
  [$0x0038]  0x0d710 039 »BIT_PLANE_TYPE«
  [$0x0039]  0x0efb0 03a »WRITE_MASK_FLAGS«
  [$0x003a]  0x0f048 03b »WRITE_MASK_TYPE«
  [$0x003b]  0x0f0d8 03c »LAMP_NUMBER_TYPE«
  [$0x003c]  0x0f170 03d »LAMP_FLAGS«
  [$0x003d]  0x0f1d8 03e »LAMPS_TYPE«
  [$0x003e]  0x0f240 03f »Z_BIT_PLANE_TYPE«
  [$0x003f]  0x10a60 040 »Z_WRITE_MASK_FLAGS«
  [$0x0040]  0x10b08 041 »Z_WRITE_MASK_TYPE«
  [$0x0041]  0x10ba8 042 »DIAL_AND_BOX_LIGHT_NUMBER_TYPE«
  [$0x0042]  0x10cb0 043 »DIAL_AND_BOX_LIGHT_FLAGS«
  [$0x0043]  0x12310 044 »DIAL_AND_BOX_LIGHTS_TYPE«
  [$0x0044]  0x123e8 045 »FLOATANGLE«
  [$0x0045]  0x12450 046 »COLORINDICES«
  [$0x0046]  0x124c8 047 »&«
  [$0x0047]  0x124e8 048 »COLORFLOATINDEX«
  [$0x0048]  0x12578 000 »DCOORD«
{D304 0x14180/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x141b4/0xa0}:D302 d302_0 = 0x8000001e d302_d302_p → {D302 0x12be8/0xa0} d302_d303_p → {D303 0x135b0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000130
{ArrayString 0x14254/0x130}:ARRAY_STRING[0x1,0x1e] = "DIAL_AND_BOX_LIGHT_NUMBER_TYPE"
{D303 0x14384/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x14424/0x34} d303_2 = 0x0042 d303_3 = 0x0000000000000000000
{D304 0x14424/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x14458/0xa0}:D302 d302_0 = 0x80000018 d302_d303_p → {D303 0x14384/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000100
{ArrayString 0x144f8/0x100}:ARRAY_STRING[0x1,0x18] = "DIAL_AND_BOX_LIGHT_FLAGS"
{D303 0x145f8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x14a88/0x34} d303_2 = 0x0043 d303_3 = 0x0000000000000000000
{Thing2 0x14698/0x40}:Thing2 Chain2 payload_p → {StringStore 0x12e28/0x3a8} next_p → {Thing2 0x12de8/0x40}
{StringStore 0x146d8/0x3b0}:StringStore x = 0x00000001 y = 0x0000006e
    @0x1471e [0x00] =  $0x0043 »DIAL_AND_BOX_LIGHTS_TYPE«
    @0x147f6 [0x01] =  $0x0044 »FLOATANGLE«
    @0x1485e [0x02] =  $0x0045 »COLORINDICES«
    @0x148d6 [0x03] =  $0x0046 »&«
    @0x148f6 [0x04] =  $0x0047 »COLORFLOATINDEX«
    @0x14986 [0x05] =  $0x0048 »DCOORD«
    @0x149ce [0x06] =  $0x0004 »«
{D304 0x14a88/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x14abc/0xa0}:D302 d302_0 = 0x80000018 d302_d302_p → {D302 0x127e0/0xa0} d302_d303_p → {D303 0x145f8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000100
{ArrayString 0x14b5c/0x100}:ARRAY_STRING[0x1,0x18] = "DIAL_AND_BOX_LIGHTS_TYPE"
{D303 0x14c5c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x14cfc/0x34} d303_2 = 0x0044 d303_3 = 0x0000000000000000000
{D304 0x14cfc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x14d30/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x0a3cc/0xa0} d302_d303_p → {D303 0x14c5c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x14dd0/0x90}:ARRAY_STRING[0x1,0xa] = "FLOATANGLE"
{D303 0x14e60/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x14f00/0x34} d303_2 = 0x0045 d303_3 = 0x0000000000000000000
{D304 0x14f00/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x14f34/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x0f39a/0xa0} d302_d303_p → {D303 0x14e60/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x14fd4/0xa0}:ARRAY_STRING[0x1,0xc] = "COLORINDICES"
{D303 0x15074/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x15114/0x34} d303_2 = 0x0046 d303_3 = 0x0000000000000000000
{D304 0x15114/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x15148/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x15074/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x151e8/0x48}:ARRAY_STRING[0x1,0x1] = "&"
{D307 0x15230/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D308 0x152af/0x83}:D308 d308_d303_p → {D303 0x15074/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x15230/0x7f}
{D303 0x15332/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x153d2/0x34} d303_2 = 0x0047 d303_3 = 0x0000000000000000000
{D304 0x153d2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x15406/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0x14abc/0xa0} d302_d303_p → {D303 0x15332/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x154a6/0xb8}:ARRAY_STRING[0x1,0xf] = "COLORFLOATINDEX"
{D303 0x1555e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x155fe/0x34} d303_2 = 0x0048 d303_3 = 0x0000000000000000000
{D304 0x155fe/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x15632/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x1555e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x156d2/0x70}:ARRAY_STRING[0x1,0x6] = "DCOORD"
{D303 0x15742/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x16860/0x34} d303_2 = 0x0049 d303_3 = 0x0000000000000000000
{Thing2 0x157e2/0x40}:Thing2 Chain2 payload_p → {StringStore 0x146d8/0x3b0} next_p → {Thing2 0x14698/0x40}
{StringStore 0x15822/0x3b8}:StringStore x = 0x00000001 y = 0x0000006f
    @0x15866 [0x00] =  $0x0049 »VERTICAL_RETRACES_TYPE«
    @0x1592e [0x01] =  $0x004a »FONT_PIXELS_TYPE«
    @0x159c6 [0x02] =  $0x004b »LINESTYLE_REPEAT_TYPE«
    @0x15a86 [0x03] =  $0x004c »Z_VALUE_TYPE«
    @0x15afe [0x04] =  $0x004d »Z_VALUES_TYPE«
{Thing2 0x15bda/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x13690/0xaf0} next_p → {Thing2 0x13650/0x40}
{StringIndex 0x15c1a/0xc46}:StringIndex x = 0x00000001 y = 0x00000051
  [$0x0001]  0x00240 002 »GL_FLAGS«
  [$0x0002]  0x00298 003 »SHORT_NATURAL«
  [$0x0003]  0x00318 004 »SHORT_POSITIVE«
  [$0x0004]  0x003a0 005 »ANGLE«
  [$0x0005]  0x003e0 006 »abs«
  [$0x0006]  0x00410 007 »**«
  [$0x0007]  0x00438 008 »mod«
  [$0x0008]  0x00468 009 »rem«
  [$0x0009]  0x00498 00a »/«
  [$0x000a]  0x004b8 00b »*«
  [$0x000b]  0x004d8 00c »-«
  [$0x000c]  0x004f8 00d »+«
  [$0x000d]  0x00518 00e »>=«
  [$0x000e]  0x04b38 00f »<=«
  [$0x000f]  0x04b60 010 »>«
  [$0x0010]  0x04b80 011 »<«
  [$0x0011]  0x04ba0 012 »=«
  [$0x0012]  0x04bc0 013 »COLORINDEX«
  [$0x0013]  0x04c28 014 »COORD«
  [$0x0014]  0x04c68 015 »ICOORD«
  [$0x0015]  0x04cb0 016 »LINESTYLE«
  [$0x0016]  0x04d10 017 »OBJECT«
  [$0x0017]  0x04d58 018 »OFFSET«
  [$0x0018]  0x04da0 019 »RGBVALUE«
  [$0x0019]  0x04df8 01a »SCOORD«
  [$0x001a]  0x07880 01b »SCREENCOORD«
  [$0x001b]  0x078f0 01c »TAG«
  [$0x001c]  0x07920 01d »STARTTAG«
  [$0x001d]  0x07978 01e »ENDTAG«
  [$0x001e]  0x079c0 01f »X_DISPLAY_POINTER«
  [$0x001f]  0x07a60 020 »X_WINDOW«
  [$0x0020]  0x07ab8 021 »RGB_VALUE«
  [$0x0021]  0x07b18 022 »RGBA_VALUE«
  [$0x0022]  0x09178 023 »«
  [$0x0023]  0x091f8 024 »CURSOR_ID_TYPE«
  [$0x0024]  0x09280 025 »FONT_ID_TYPE«
  [$0x0025]  0x092f8 026 »LINESTYLE_ID_TYPE«
  [$0x0026]  0x09398 027 »DEFAULT_LINESTYLE«
  [$0x0027]  0x09438 028 »LM_ID_TYPE«
  [$0x0028]  0x0af38 029 »MAP_ID_TYPE«
  [$0x0029]  0x0afa8 02a »MENU_ID_TYPE«
  [$0x002a]  0x0b020 02b »PATTERN_ID_TYPE«
  [$0x002b]  0x0b0b0 02c »WINDOW_ID_TYPE«
  [$0x002c]  0x0b138 02d »RGB_BIT_PLANE_TYPE«
  [$0x002d]  0x0bdb0 02e »RGB_WRITE_MASK_FLAGS«
  [$0x002e]  0x0be68 02f »RGB_WRITE_MASK_TYPE«
  [$0x002f]  0x0bf18 030 »SET«
  [$0x0030]  0x0bf48 031 »IS_SET«
  [$0x0031]  0x0bf90 032 »PACKED_RGB_WRITE_MASK_FLAGS«
  [$0x0032]  0x0d448 033 »PACKED_RGB_WRITE_MASK_TYPE«
  [$0x0033]  0x0d530 034 »PACKED_RGBA_WRITE_MASKS_TYPE«
  [$0x0034]  0x0d628 035 »ALPHA«
  [$0x0035]  0x0d668 036 »BLUE«
  [$0x0036]  0x0d6a0 037 »GREEN«
  [$0x0037]  0x0d6e0 038 »RED«
  [$0x0038]  0x0d710 039 »BIT_PLANE_TYPE«
  [$0x0039]  0x0efb0 03a »WRITE_MASK_FLAGS«
  [$0x003a]  0x0f048 03b »WRITE_MASK_TYPE«
  [$0x003b]  0x0f0d8 03c »LAMP_NUMBER_TYPE«
  [$0x003c]  0x0f170 03d »LAMP_FLAGS«
  [$0x003d]  0x0f1d8 03e »LAMPS_TYPE«
  [$0x003e]  0x0f240 03f »Z_BIT_PLANE_TYPE«
  [$0x003f]  0x10a60 040 »Z_WRITE_MASK_FLAGS«
  [$0x0040]  0x10b08 041 »Z_WRITE_MASK_TYPE«
  [$0x0041]  0x10ba8 042 »DIAL_AND_BOX_LIGHT_NUMBER_TYPE«
  [$0x0042]  0x10cb0 043 »DIAL_AND_BOX_LIGHT_FLAGS«
  [$0x0043]  0x12310 044 »DIAL_AND_BOX_LIGHTS_TYPE«
  [$0x0044]  0x123e8 045 »FLOATANGLE«
  [$0x0045]  0x12450 046 »COLORINDICES«
  [$0x0046]  0x124c8 047 »&«
  [$0x0047]  0x124e8 048 »COLORFLOATINDEX«
  [$0x0048]  0x12578 049 »DCOORD«
  [$0x0049]  0x13458 04a »VERTICAL_RETRACES_TYPE«
  [$0x004a]  0x13520 04b »FONT_PIXELS_TYPE«
  [$0x004b]  0x135b8 04c »LINESTYLE_REPEAT_TYPE«
  [$0x004c]  0x13678 04d »Z_VALUE_TYPE«
  [$0x004d]  0x136f0 04e »Z_VALUES_TYPE«
  [$0x004e]  0x14ff8 04f »NAME_TYPE«
  [$0x004f]  0x15058 050 »NAMES_TYPE«
  [$0x0050]  0x150c0 051 »ASPECT_RATIO_TYPE«
  [$0x0051]  0x15160 000 »MENU_ITEM_TYPE«
{D304 0x16860/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x16894/0xa0}:D302 d302_0 = 0x80000016 d302_d303_p → {D303 0x15742/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000f0
{ArrayString 0x16934/0xf0}:ARRAY_STRING[0x1,0x16] = "VERTICAL_RETRACES_TYPE"
{D303 0x16a24/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x16ac4/0x34} d303_2 = 0x004a d303_3 = 0x0000000000000000000
{D304 0x16ac4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x16af8/0xa0}:D302 d302_0 = 0x80000010 d302_d302_p → {D302 0x0ab26/0xa0} d302_d303_p → {D303 0x16a24/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x16b98/0xc0}:ARRAY_STRING[0x1,0x10] = "FONT_PIXELS_TYPE"
{D303 0x16c58/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x16cf8/0x34} d303_2 = 0x004b d303_3 = 0x0000000000000000000
{D304 0x16cf8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x16d2c/0xa0}:D302 d302_0 = 0x80000015 d302_d303_p → {D303 0x16c58/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e8
{ArrayString 0x16dcc/0xe8}:ARRAY_STRING[0x1,0x15] = "LINESTYLE_REPEAT_TYPE"
{D303 0x16eb4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x16f54/0x34} d303_2 = 0x004c d303_3 = 0x0000000000000000000
{D304 0x16f54/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x16f88/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x16eb4/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x17028/0xa0}:ARRAY_STRING[0x1,0xc] = "Z_VALUE_TYPE"
{D303 0x170c8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x17168/0x34} d303_2 = 0x004d d303_3 = 0x0000000000000000000
{D304 0x17168/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1719c/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x0fbe2/0xa0} d302_d303_p → {D303 0x170c8/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x1723c/0xa8}:ARRAY_STRING[0x1,0xd] = "Z_VALUES_TYPE"
{D303 0x172e4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x17784/0x34} d303_2 = 0x004e d303_3 = 0x0000000000000000000
{Thing2 0x17384/0x40}:Thing2 Chain2 payload_p → {StringStore 0x15822/0x3b8} next_p → {Thing2 0x157e2/0x40}
{StringStore 0x173c4/0x3c0}:StringStore x = 0x00000001 y = 0x00000070
    @0x17406 [0x00] =  $0x004e »NAME_TYPE«
    @0x17466 [0x01] =  $0x004f »NAMES_TYPE«
    @0x174ce [0x02] =  $0x0050 »ASPECT_RATIO_TYPE«
    @0x1756e [0x03] =  $0x0051 »MENU_ITEM_TYPE«
    @0x175f6 [0x04] =  $0x0052 »NO_MENU_ITEM«
    @0x1766e [0x05] =  $0x0053 »PIXELS«
    @0x176b6 [0x06] =  $0x0054 »SHORT_PIXELS«
{D304 0x17784/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x177b8/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x172e4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x17858/0x88}:ARRAY_STRING[0x1,0x9] = "NAME_TYPE"
{D303 0x178e0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x17980/0x34} d303_2 = 0x004f d303_3 = 0x0000000000000000000
{D304 0x17980/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x179b4/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x178e0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x17a54/0x90}:ARRAY_STRING[0x1,0xa] = "NAMES_TYPE"
{D303 0x17ae4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x17b84/0x34} d303_2 = 0x0050 d303_3 = 0x0000000000000000000
{D304 0x17b84/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x17bb8/0xa0}:D302 d302_0 = 0x80000011 d302_d302_p → {D302 0x0dade/0xa0} d302_d303_p → {D303 0x17ae4/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x17c58/0xc8}:ARRAY_STRING[0x1,0x11] = "ASPECT_RATIO_TYPE"
{D303 0x17d20/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x17dc0/0x34} d303_2 = 0x0051 d303_3 = 0x0000000000000000000
{D304 0x17dc0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x17df4/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x17d20/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x17e94/0xb0}:ARRAY_STRING[0x1,0xe] = "MENU_ITEM_TYPE"
{D303 0x17f44/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x18de6/0x34} d303_2 = 0x0052 d303_3 = 0x0000000000000000000
{Thing2 0x17fe4/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x15c1a/0xc46} next_p → {Thing2 0x15bda/0x40}
{StringIndex 0x18024/0xdc2}:StringIndex x = 0x00000001 y = 0x0000005b
  [$0x0001]  0x00240 002 »GL_FLAGS«
  [$0x0002]  0x00298 003 »SHORT_NATURAL«
  [$0x0003]  0x00318 004 »SHORT_POSITIVE«
  [$0x0004]  0x003a0 005 »ANGLE«
  [$0x0005]  0x003e0 006 »abs«
  [$0x0006]  0x00410 007 »**«
  [$0x0007]  0x00438 008 »mod«
  [$0x0008]  0x00468 009 »rem«
  [$0x0009]  0x00498 00a »/«
  [$0x000a]  0x004b8 00b »*«
  [$0x000b]  0x004d8 00c »-«
  [$0x000c]  0x004f8 00d »+«
  [$0x000d]  0x00518 00e »>=«
  [$0x000e]  0x04b38 00f »<=«
  [$0x000f]  0x04b60 010 »>«
  [$0x0010]  0x04b80 011 »<«
  [$0x0011]  0x04ba0 012 »=«
  [$0x0012]  0x04bc0 013 »COLORINDEX«
  [$0x0013]  0x04c28 014 »COORD«
  [$0x0014]  0x04c68 015 »ICOORD«
  [$0x0015]  0x04cb0 016 »LINESTYLE«
  [$0x0016]  0x04d10 017 »OBJECT«
  [$0x0017]  0x04d58 018 »OFFSET«
  [$0x0018]  0x04da0 019 »RGBVALUE«
  [$0x0019]  0x04df8 01a »SCOORD«
  [$0x001a]  0x07880 01b »SCREENCOORD«
  [$0x001b]  0x078f0 01c »TAG«
  [$0x001c]  0x07920 01d »STARTTAG«
  [$0x001d]  0x07978 01e »ENDTAG«
  [$0x001e]  0x079c0 01f »X_DISPLAY_POINTER«
  [$0x001f]  0x07a60 020 »X_WINDOW«
  [$0x0020]  0x07ab8 021 »RGB_VALUE«
  [$0x0021]  0x07b18 022 »RGBA_VALUE«
  [$0x0022]  0x09178 023 »«
  [$0x0023]  0x091f8 024 »CURSOR_ID_TYPE«
  [$0x0024]  0x09280 025 »FONT_ID_TYPE«
  [$0x0025]  0x092f8 026 »LINESTYLE_ID_TYPE«
  [$0x0026]  0x09398 027 »DEFAULT_LINESTYLE«
  [$0x0027]  0x09438 028 »LM_ID_TYPE«
  [$0x0028]  0x0af38 029 »MAP_ID_TYPE«
  [$0x0029]  0x0afa8 02a »MENU_ID_TYPE«
  [$0x002a]  0x0b020 02b »PATTERN_ID_TYPE«
  [$0x002b]  0x0b0b0 02c »WINDOW_ID_TYPE«
  [$0x002c]  0x0b138 02d »RGB_BIT_PLANE_TYPE«
  [$0x002d]  0x0bdb0 02e »RGB_WRITE_MASK_FLAGS«
  [$0x002e]  0x0be68 02f »RGB_WRITE_MASK_TYPE«
  [$0x002f]  0x0bf18 030 »SET«
  [$0x0030]  0x0bf48 031 »IS_SET«
  [$0x0031]  0x0bf90 032 »PACKED_RGB_WRITE_MASK_FLAGS«
  [$0x0032]  0x0d448 033 »PACKED_RGB_WRITE_MASK_TYPE«
  [$0x0033]  0x0d530 034 »PACKED_RGBA_WRITE_MASKS_TYPE«
  [$0x0034]  0x0d628 035 »ALPHA«
  [$0x0035]  0x0d668 036 »BLUE«
  [$0x0036]  0x0d6a0 037 »GREEN«
  [$0x0037]  0x0d6e0 038 »RED«
  [$0x0038]  0x0d710 039 »BIT_PLANE_TYPE«
  [$0x0039]  0x0efb0 03a »WRITE_MASK_FLAGS«
  [$0x003a]  0x0f048 03b »WRITE_MASK_TYPE«
  [$0x003b]  0x0f0d8 03c »LAMP_NUMBER_TYPE«
  [$0x003c]  0x0f170 03d »LAMP_FLAGS«
  [$0x003d]  0x0f1d8 03e »LAMPS_TYPE«
  [$0x003e]  0x0f240 03f »Z_BIT_PLANE_TYPE«
  [$0x003f]  0x10a60 040 »Z_WRITE_MASK_FLAGS«
  [$0x0040]  0x10b08 041 »Z_WRITE_MASK_TYPE«
  [$0x0041]  0x10ba8 042 »DIAL_AND_BOX_LIGHT_NUMBER_TYPE«
  [$0x0042]  0x10cb0 043 »DIAL_AND_BOX_LIGHT_FLAGS«
  [$0x0043]  0x12310 044 »DIAL_AND_BOX_LIGHTS_TYPE«
  [$0x0044]  0x123e8 045 »FLOATANGLE«
  [$0x0045]  0x12450 046 »COLORINDICES«
  [$0x0046]  0x124c8 047 »&«
  [$0x0047]  0x124e8 048 »COLORFLOATINDEX«
  [$0x0048]  0x12578 049 »DCOORD«
  [$0x0049]  0x13458 04a »VERTICAL_RETRACES_TYPE«
  [$0x004a]  0x13520 04b »FONT_PIXELS_TYPE«
  [$0x004b]  0x135b8 04c »LINESTYLE_REPEAT_TYPE«
  [$0x004c]  0x13678 04d »Z_VALUE_TYPE«
  [$0x004d]  0x136f0 04e »Z_VALUES_TYPE«
  [$0x004e]  0x14ff8 04f »NAME_TYPE«
  [$0x004f]  0x15058 050 »NAMES_TYPE«
  [$0x0050]  0x150c0 051 »ASPECT_RATIO_TYPE«
  [$0x0051]  0x15160 052 »MENU_ITEM_TYPE«
  [$0x0052]  0x151e8 053 »NO_MENU_ITEM«
  [$0x0053]  0x15260 054 »PIXELS«
  [$0x0054]  0x152a8 055 »SHORT_PIXELS«
  [$0x0055]  0x17068 056 »NO_OBJECT«
  [$0x0056]  0x170c8 057 »SCALE_FACTOR«
  [$0x0057]  0x17140 058 »AXIS_TYPE«
  [$0x0058]  0x171a0 059 »X_AXIS«
  [$0x0059]  0x171e8 05a »'x'«
  [$0x005a]  0x17218 05b »Y_AXIS«
  [$0x005b]  0x17260 000 »'y'«
{D304 0x18de6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x18e1a/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x17f44/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x18eba/0xa0}:ARRAY_STRING[0x1,0xc] = "NO_MENU_ITEM"
{D303 0x18f5a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x18ffa/0x34} d303_2 = 0x0053 d303_3 = 0x0000000000000000000
{D304 0x18ffa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1902e/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x0f57e/0xa0} d302_d303_p → {D303 0x18f5a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x190ce/0x70}:ARRAY_STRING[0x1,0x6] = "PIXELS"
{D303 0x1913e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x191de/0x34} d303_2 = 0x0054 d303_3 = 0x0000000000000000000
{D304 0x191de/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x19212/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x15406/0xa0} d302_d303_p → {D303 0x1913e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x192b2/0xa0}:ARRAY_STRING[0x1,0xc] = "SHORT_PIXELS"
{D303 0x19352/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x197fa/0x34} d303_2 = 0x0055 d303_3 = 0x0000000000000000000
{Thing2 0x193f2/0x40}:Thing2 Chain2 payload_p → {StringStore 0x173c4/0x3c0} next_p → {Thing2 0x17384/0x40}
{StringStore 0x19432/0x3c8}:StringStore x = 0x00000001 y = 0x00000071
    @0x19476 [0x00] =  $0x0055 »NO_OBJECT«
    @0x194d6 [0x01] =  $0x0056 »SCALE_FACTOR«
    @0x1954e [0x02] =  $0x0057 »AXIS_TYPE«
    @0x195ae [0x03] =  $0x0058 »X_AXIS«
    @0x195f6 [0x04] =  $0x0059 »'x'«
    @0x19626 [0x05] =  $0x005a »Y_AXIS«
    @0x1966e [0x06] =  $0x005b »'y'«
    @0x1969e [0x07] =  $0x005c »Z_AXIS«
    @0x196e6 [0x08] =  $0x005d »'z'«
    @0x19716 [0x09] =  $0x005e »COORDINATE_AXIS_TYPE«
    @0x197ce [0x0a] =  $0x005f »X«
{D304 0x197fa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1982e/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x19212/0xa0} d302_d303_p → {D303 0x19352/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x198ce/0x88}:ARRAY_STRING[0x1,0x9] = "NO_OBJECT"
{D303 0x19956/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x199f6/0x34} d303_2 = 0x0056 d303_3 = 0x0000000000000000000
{D304 0x199f6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x19a2a/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x19956/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x19aca/0xa0}:ARRAY_STRING[0x1,0xc] = "SCALE_FACTOR"
{D303 0x19b6a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x19c0a/0x34} d303_2 = 0x0057 d303_3 = 0x0000000000000000000
{D304 0x19c0a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x19c3e/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x19b6a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x19cde/0x88}:ARRAY_STRING[0x1,0x9] = "AXIS_TYPE"
{D303 0x19d66/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x19e06/0x34} d303_2 = 0x0058 d303_3 = 0x0000000000000000000
{D304 0x19e06/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x19e3a/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x19d66/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x19eda/0x70}:ARRAY_STRING[0x1,0x6] = "X_AXIS"
{D303 0x19f4a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x19fea/0x34} d303_2 = 0x0059 d303_3 = 0x0000000000000000000
{D304 0x19fea/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1a01e/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x19f4a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x1a0be/0x58}:ARRAY_STRING[0x1,0x3] = "'x'"
{D307 0x1a116/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D308 0x1a195/0x83}:D308 d308_d303_p → {D303 0x19f4a/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x1a116/0x7f}
{D303 0x1a218/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1a2b8/0x34} d303_2 = 0x005a d303_3 = 0x0000000000000000000
{D304 0x1a2b8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1a2ec/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x16f88/0xa0} d302_d303_p → {D303 0x1a218/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x1a38c/0x70}:ARRAY_STRING[0x1,0x6] = "Y_AXIS"
{D303 0x1a3fc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1a49c/0x34} d303_2 = 0x005b d303_3 = 0x0000000000000000000
{D304 0x1a49c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1a4d0/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0ad0a/0xa0} d302_d303_p → {D303 0x1a3fc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x1a570/0x58}:ARRAY_STRING[0x1,0x3] = "'y'"
{D307 0x1a5c8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D308 0x1a647/0x83}:D308 d308_d303_p → {D303 0x1a3fc/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x1a5c8/0x7f}
{D303 0x1a6ca/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1b70e/0x34} d303_2 = 0x005c d303_3 = 0x0000000000000000000
{Thing2 0x1a76a/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x18024/0xdc2} next_p → {Thing2 0x17fe4/0x40}
{StringIndex 0x1a7aa/0xf64}:StringIndex x = 0x00000001 y = 0x00000066
  [$0x0001]  0x00240 002 »GL_FLAGS«
  [$0x0002]  0x00298 003 »SHORT_NATURAL«
  [$0x0003]  0x00318 004 »SHORT_POSITIVE«
  [$0x0004]  0x003a0 005 »ANGLE«
  [$0x0005]  0x003e0 006 »abs«
  [$0x0006]  0x00410 007 »**«
  [$0x0007]  0x00438 008 »mod«
  [$0x0008]  0x00468 009 »rem«
  [$0x0009]  0x00498 00a »/«
  [$0x000a]  0x004b8 00b »*«
  [$0x000b]  0x004d8 00c »-«
  [$0x000c]  0x004f8 00d »+«
  [$0x000d]  0x00518 00e »>=«
  [$0x000e]  0x04b38 00f »<=«
  [$0x000f]  0x04b60 010 »>«
  [$0x0010]  0x04b80 011 »<«
  [$0x0011]  0x04ba0 012 »=«
  [$0x0012]  0x04bc0 013 »COLORINDEX«
  [$0x0013]  0x04c28 014 »COORD«
  [$0x0014]  0x04c68 015 »ICOORD«
  [$0x0015]  0x04cb0 016 »LINESTYLE«
  [$0x0016]  0x04d10 017 »OBJECT«
  [$0x0017]  0x04d58 018 »OFFSET«
  [$0x0018]  0x04da0 019 »RGBVALUE«
  [$0x0019]  0x04df8 01a »SCOORD«
  [$0x001a]  0x07880 01b »SCREENCOORD«
  [$0x001b]  0x078f0 01c »TAG«
  [$0x001c]  0x07920 01d »STARTTAG«
  [$0x001d]  0x07978 01e »ENDTAG«
  [$0x001e]  0x079c0 01f »X_DISPLAY_POINTER«
  [$0x001f]  0x07a60 020 »X_WINDOW«
  [$0x0020]  0x07ab8 021 »RGB_VALUE«
  [$0x0021]  0x07b18 022 »RGBA_VALUE«
  [$0x0022]  0x09178 023 »«
  [$0x0023]  0x091f8 024 »CURSOR_ID_TYPE«
  [$0x0024]  0x09280 025 »FONT_ID_TYPE«
  [$0x0025]  0x092f8 026 »LINESTYLE_ID_TYPE«
  [$0x0026]  0x09398 027 »DEFAULT_LINESTYLE«
  [$0x0027]  0x09438 028 »LM_ID_TYPE«
  [$0x0028]  0x0af38 029 »MAP_ID_TYPE«
  [$0x0029]  0x0afa8 02a »MENU_ID_TYPE«
  [$0x002a]  0x0b020 02b »PATTERN_ID_TYPE«
  [$0x002b]  0x0b0b0 02c »WINDOW_ID_TYPE«
  [$0x002c]  0x0b138 02d »RGB_BIT_PLANE_TYPE«
  [$0x002d]  0x0bdb0 02e »RGB_WRITE_MASK_FLAGS«
  [$0x002e]  0x0be68 02f »RGB_WRITE_MASK_TYPE«
  [$0x002f]  0x0bf18 030 »SET«
  [$0x0030]  0x0bf48 031 »IS_SET«
  [$0x0031]  0x0bf90 032 »PACKED_RGB_WRITE_MASK_FLAGS«
  [$0x0032]  0x0d448 033 »PACKED_RGB_WRITE_MASK_TYPE«
  [$0x0033]  0x0d530 034 »PACKED_RGBA_WRITE_MASKS_TYPE«
  [$0x0034]  0x0d628 035 »ALPHA«
  [$0x0035]  0x0d668 036 »BLUE«
  [$0x0036]  0x0d6a0 037 »GREEN«
  [$0x0037]  0x0d6e0 038 »RED«
  [$0x0038]  0x0d710 039 »BIT_PLANE_TYPE«
  [$0x0039]  0x0efb0 03a »WRITE_MASK_FLAGS«
  [$0x003a]  0x0f048 03b »WRITE_MASK_TYPE«
  [$0x003b]  0x0f0d8 03c »LAMP_NUMBER_TYPE«
  [$0x003c]  0x0f170 03d »LAMP_FLAGS«
  [$0x003d]  0x0f1d8 03e »LAMPS_TYPE«
  [$0x003e]  0x0f240 03f »Z_BIT_PLANE_TYPE«
  [$0x003f]  0x10a60 040 »Z_WRITE_MASK_FLAGS«
  [$0x0040]  0x10b08 041 »Z_WRITE_MASK_TYPE«
  [$0x0041]  0x10ba8 042 »DIAL_AND_BOX_LIGHT_NUMBER_TYPE«
  [$0x0042]  0x10cb0 043 »DIAL_AND_BOX_LIGHT_FLAGS«
  [$0x0043]  0x12310 044 »DIAL_AND_BOX_LIGHTS_TYPE«
  [$0x0044]  0x123e8 045 »FLOATANGLE«
  [$0x0045]  0x12450 046 »COLORINDICES«
  [$0x0046]  0x124c8 047 »&«
  [$0x0047]  0x124e8 048 »COLORFLOATINDEX«
  [$0x0048]  0x12578 049 »DCOORD«
  [$0x0049]  0x13458 04a »VERTICAL_RETRACES_TYPE«
  [$0x004a]  0x13520 04b »FONT_PIXELS_TYPE«
  [$0x004b]  0x135b8 04c »LINESTYLE_REPEAT_TYPE«
  [$0x004c]  0x13678 04d »Z_VALUE_TYPE«
  [$0x004d]  0x136f0 04e »Z_VALUES_TYPE«
  [$0x004e]  0x14ff8 04f »NAME_TYPE«
  [$0x004f]  0x15058 050 »NAMES_TYPE«
  [$0x0050]  0x150c0 051 »ASPECT_RATIO_TYPE«
  [$0x0051]  0x15160 052 »MENU_ITEM_TYPE«
  [$0x0052]  0x151e8 053 »NO_MENU_ITEM«
  [$0x0053]  0x15260 054 »PIXELS«
  [$0x0054]  0x152a8 055 »SHORT_PIXELS«
  [$0x0055]  0x17068 056 »NO_OBJECT«
  [$0x0056]  0x170c8 057 »SCALE_FACTOR«
  [$0x0057]  0x17140 058 »AXIS_TYPE«
  [$0x0058]  0x171a0 059 »X_AXIS«
  [$0x0059]  0x171e8 05a »'x'«
  [$0x005a]  0x17218 05b »Y_AXIS«
  [$0x005b]  0x17260 05c »'y'«
  [$0x005c]  0x17290 05d »Z_AXIS«
  [$0x005d]  0x172d8 05e »'z'«
  [$0x005e]  0x17308 05f »COORDINATE_AXIS_TYPE«
  [$0x005f]  0x173c0 060 »X«
  [$0x0060]  0x19c48 061 »Y«
  [$0x0061]  0x19c68 062 »Z«
  [$0x0062]  0x19c88 063 »W«
  [$0x0063]  0x19ca8 064 »CONTROL_POINT_COORDINATE_TYPE«
  [$0x0064]  0x19da8 065 »WX«
  [$0x0065]  0x19dd0 066 »WY«
  [$0x0066]  0x19df8 000 »WZ«
{D304 0x1b70e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1b742/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x13448/0xa0} d302_d303_p → {D303 0x1a6ca/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x1b7e2/0x70}:ARRAY_STRING[0x1,0x6] = "Z_AXIS"
{D303 0x1b852/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1b8f2/0x34} d303_2 = 0x005d d303_3 = 0x0000000000000000000
{D304 0x1b8f2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1b926/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x177b8/0xa0} d302_d303_p → {D303 0x1b852/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x1b9c6/0x58}:ARRAY_STRING[0x1,0x3] = "'z'"
{D307 0x1ba1e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D308 0x1ba9d/0x83}:D308 d308_d303_p → {D303 0x1b852/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x1ba1e/0x7f}
{D303 0x1bb20/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1bbc0/0x34} d303_2 = 0x005e d303_3 = 0x0000000000000000000
{D304 0x1bbc0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1bbf4/0xa0}:D302 d302_0 = 0x80000014 d302_d303_p → {D303 0x1bb20/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e0
{ArrayString 0x1bc94/0xe0}:ARRAY_STRING[0x1,0x14] = "COORDINATE_AXIS_TYPE"
{D303 0x1bd74/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1be14/0x34} d303_2 = 0x005f d303_3 = 0x0000000000000000000
{D304 0x1be14/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1be48/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x05374/0xa0} d302_d303_p → {D303 0x1bd74/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x1bee8/0x48}:ARRAY_STRING[0x1,0x1] = "X"
{D303 0x1bf30/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1c3e0/0x34} d303_2 = 0x0060 d303_3 = 0x0000000000000000000
{Thing2 0x1bfd0/0x40}:Thing2 Chain2 payload_p → {StringStore 0x19432/0x3c8} next_p → {Thing2 0x193f2/0x40}
{StringStore 0x1c010/0x3d0}:StringStore x = 0x00000001 y = 0x00000072
    @0x1c056 [0x00] =  $0x0060 »Y«
    @0x1c076 [0x01] =  $0x0061 »Z«
    @0x1c096 [0x02] =  $0x0062 »W«
    @0x1c0b6 [0x03] =  $0x0063 »CONTROL_POINT_COORDINATE_TYPE«
    @0x1c1b6 [0x04] =  $0x0064 »WX«
    @0x1c1de [0x05] =  $0x0065 »WY«
    @0x1c206 [0x06] =  $0x0066 »WZ«
    @0x1c22e [0x07] =  $0x0067 »WW«
    @0x1c256 [0x08] =  $0x0068 »IVECTOR_2D«
    @0x1c2be [0x09] =  $0x0069 »IVECTORS_2D«
    @0x1c32e [0x0a] =  $0x006a »SVECTOR_2D«
    @0x1c396 [0x0b] =  $0x4e60 »«
{D304 0x1c3e0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1c414/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x1a2ec/0xa0} d302_d303_p → {D303 0x1bf30/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x1c4b4/0x48}:ARRAY_STRING[0x1,0x1] = "Y"
{D303 0x1c4fc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1c59c/0x34} d303_2 = 0x0061 d303_3 = 0x0000000000000000000
{D304 0x1c59c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1c5d0/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x1c4fc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x1c670/0x48}:ARRAY_STRING[0x1,0x1] = "Z"
{D303 0x1c6b8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1c758/0x34} d303_2 = 0x0062 d303_3 = 0x0000000000000000000
{D304 0x1c758/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1c78c/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x1c6b8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x1c82c/0x48}:ARRAY_STRING[0x1,0x1] = "W"
{D303 0x1c874/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1c914/0x34} d303_2 = 0x0063 d303_3 = 0x0000000000000000000
{D304 0x1c914/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1c948/0xa0}:D302 d302_0 = 0x8000001d d302_d303_p → {D303 0x1c874/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000128
{ArrayString 0x1c9e8/0x128}:ARRAY_STRING[0x1,0x1d] = "CONTROL_POINT_COORDINATE_TYPE"
{D303 0x1cb10/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1cbb0/0x34} d303_2 = 0x0064 d303_3 = 0x0000000000000000000
{D304 0x1cbb0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1cbe4/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x04b64/0xa0} d302_d303_p → {D303 0x1cb10/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x1cc84/0x50}:ARRAY_STRING[0x1,0x2] = "WX"
{D303 0x1ccd4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1cd74/0x34} d303_2 = 0x0065 d303_3 = 0x0000000000000000000
{D304 0x1cd74/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1cda8/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x16894/0xa0} d302_d303_p → {D303 0x1ccd4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x1ce48/0x50}:ARRAY_STRING[0x1,0x2] = "WY"
{D303 0x1ce98/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1cf38/0x34} d303_2 = 0x0066 d303_3 = 0x0000000000000000000
{D304 0x1cf38/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1cf6c/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x0c7ae/0xa0} d302_d303_p → {D303 0x1ce98/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x1d00c/0x50}:ARRAY_STRING[0x1,0x2] = "WZ"
{D303 0x1d05c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1e268/0x34} d303_2 = 0x0067 d303_3 = 0x0000000000000000000
{Thing2 0x1d0fc/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x1a7aa/0xf64} next_p → {Thing2 0x1a76a/0x40}
{StringIndex 0x1d13c/0x112c}:StringIndex x = 0x00000001 y = 0x00000072
  [$0x0001]  0x00240 002 »GL_FLAGS«
  [$0x0002]  0x00298 003 »SHORT_NATURAL«
  [$0x0003]  0x00318 004 »SHORT_POSITIVE«
  [$0x0004]  0x003a0 005 »ANGLE«
  [$0x0005]  0x003e0 006 »abs«
  [$0x0006]  0x00410 007 »**«
  [$0x0007]  0x00438 008 »mod«
  [$0x0008]  0x00468 009 »rem«
  [$0x0009]  0x00498 00a »/«
  [$0x000a]  0x004b8 00b »*«
  [$0x000b]  0x004d8 00c »-«
  [$0x000c]  0x004f8 00d »+«
  [$0x000d]  0x00518 00e »>=«
  [$0x000e]  0x04b38 00f »<=«
  [$0x000f]  0x04b60 010 »>«
  [$0x0010]  0x04b80 011 »<«
  [$0x0011]  0x04ba0 012 »=«
  [$0x0012]  0x04bc0 013 »COLORINDEX«
  [$0x0013]  0x04c28 014 »COORD«
  [$0x0014]  0x04c68 015 »ICOORD«
  [$0x0015]  0x04cb0 016 »LINESTYLE«
  [$0x0016]  0x04d10 017 »OBJECT«
  [$0x0017]  0x04d58 018 »OFFSET«
  [$0x0018]  0x04da0 019 »RGBVALUE«
  [$0x0019]  0x04df8 01a »SCOORD«
  [$0x001a]  0x07880 01b »SCREENCOORD«
  [$0x001b]  0x078f0 01c »TAG«
  [$0x001c]  0x07920 01d »STARTTAG«
  [$0x001d]  0x07978 01e »ENDTAG«
  [$0x001e]  0x079c0 01f »X_DISPLAY_POINTER«
  [$0x001f]  0x07a60 020 »X_WINDOW«
  [$0x0020]  0x07ab8 021 »RGB_VALUE«
  [$0x0021]  0x07b18 022 »RGBA_VALUE«
  [$0x0022]  0x09178 023 »«
  [$0x0023]  0x091f8 024 »CURSOR_ID_TYPE«
  [$0x0024]  0x09280 025 »FONT_ID_TYPE«
  [$0x0025]  0x092f8 026 »LINESTYLE_ID_TYPE«
  [$0x0026]  0x09398 027 »DEFAULT_LINESTYLE«
  [$0x0027]  0x09438 028 »LM_ID_TYPE«
  [$0x0028]  0x0af38 029 »MAP_ID_TYPE«
  [$0x0029]  0x0afa8 02a »MENU_ID_TYPE«
  [$0x002a]  0x0b020 02b »PATTERN_ID_TYPE«
  [$0x002b]  0x0b0b0 02c »WINDOW_ID_TYPE«
  [$0x002c]  0x0b138 02d »RGB_BIT_PLANE_TYPE«
  [$0x002d]  0x0bdb0 02e »RGB_WRITE_MASK_FLAGS«
  [$0x002e]  0x0be68 02f »RGB_WRITE_MASK_TYPE«
  [$0x002f]  0x0bf18 030 »SET«
  [$0x0030]  0x0bf48 031 »IS_SET«
  [$0x0031]  0x0bf90 032 »PACKED_RGB_WRITE_MASK_FLAGS«
  [$0x0032]  0x0d448 033 »PACKED_RGB_WRITE_MASK_TYPE«
  [$0x0033]  0x0d530 034 »PACKED_RGBA_WRITE_MASKS_TYPE«
  [$0x0034]  0x0d628 035 »ALPHA«
  [$0x0035]  0x0d668 036 »BLUE«
  [$0x0036]  0x0d6a0 037 »GREEN«
  [$0x0037]  0x0d6e0 038 »RED«
  [$0x0038]  0x0d710 039 »BIT_PLANE_TYPE«
  [$0x0039]  0x0efb0 03a »WRITE_MASK_FLAGS«
  [$0x003a]  0x0f048 03b »WRITE_MASK_TYPE«
  [$0x003b]  0x0f0d8 03c »LAMP_NUMBER_TYPE«
  [$0x003c]  0x0f170 03d »LAMP_FLAGS«
  [$0x003d]  0x0f1d8 03e »LAMPS_TYPE«
  [$0x003e]  0x0f240 03f »Z_BIT_PLANE_TYPE«
  [$0x003f]  0x10a60 040 »Z_WRITE_MASK_FLAGS«
  [$0x0040]  0x10b08 041 »Z_WRITE_MASK_TYPE«
  [$0x0041]  0x10ba8 042 »DIAL_AND_BOX_LIGHT_NUMBER_TYPE«
  [$0x0042]  0x10cb0 043 »DIAL_AND_BOX_LIGHT_FLAGS«
  [$0x0043]  0x12310 044 »DIAL_AND_BOX_LIGHTS_TYPE«
  [$0x0044]  0x123e8 045 »FLOATANGLE«
  [$0x0045]  0x12450 046 »COLORINDICES«
  [$0x0046]  0x124c8 047 »&«
  [$0x0047]  0x124e8 048 »COLORFLOATINDEX«
  [$0x0048]  0x12578 049 »DCOORD«
  [$0x0049]  0x13458 04a »VERTICAL_RETRACES_TYPE«
  [$0x004a]  0x13520 04b »FONT_PIXELS_TYPE«
  [$0x004b]  0x135b8 04c »LINESTYLE_REPEAT_TYPE«
  [$0x004c]  0x13678 04d »Z_VALUE_TYPE«
  [$0x004d]  0x136f0 04e »Z_VALUES_TYPE«
  [$0x004e]  0x14ff8 04f »NAME_TYPE«
  [$0x004f]  0x15058 050 »NAMES_TYPE«
  [$0x0050]  0x150c0 051 »ASPECT_RATIO_TYPE«
  [$0x0051]  0x15160 052 »MENU_ITEM_TYPE«
  [$0x0052]  0x151e8 053 »NO_MENU_ITEM«
  [$0x0053]  0x15260 054 »PIXELS«
  [$0x0054]  0x152a8 055 »SHORT_PIXELS«
  [$0x0055]  0x17068 056 »NO_OBJECT«
  [$0x0056]  0x170c8 057 »SCALE_FACTOR«
  [$0x0057]  0x17140 058 »AXIS_TYPE«
  [$0x0058]  0x171a0 059 »X_AXIS«
  [$0x0059]  0x171e8 05a »'x'«
  [$0x005a]  0x17218 05b »Y_AXIS«
  [$0x005b]  0x17260 05c »'y'«
  [$0x005c]  0x17290 05d »Z_AXIS«
  [$0x005d]  0x172d8 05e »'z'«
  [$0x005e]  0x17308 05f »COORDINATE_AXIS_TYPE«
  [$0x005f]  0x173c0 060 »X«
  [$0x0060]  0x19c48 061 »Y«
  [$0x0061]  0x19c68 062 »Z«
  [$0x0062]  0x19c88 063 »W«
  [$0x0063]  0x19ca8 064 »CONTROL_POINT_COORDINATE_TYPE«
  [$0x0064]  0x19da8 065 »WX«
  [$0x0065]  0x19dd0 066 »WY«
  [$0x0066]  0x19df8 067 »WZ«
  [$0x0067]  0x19e20 068 »WW«
  [$0x0068]  0x19e48 069 »IVECTOR_2D«
  [$0x0069]  0x19eb0 06a »IVECTORS_2D«
  [$0x006a]  0x19f20 06b »SVECTOR_2D«
  [$0x006b]  0x1c6b8 06c »SVECTORS_2D«
  [$0x006c]  0x1c728 06d »VECTOR_2D«
  [$0x006d]  0x1c788 06e »VECTORS_2D«
  [$0x006e]  0x1c7f0 06f »DVECTOR_2D«
  [$0x006f]  0x1c858 070 »DVECTORS_2D«
  [$0x0070]  0x1c8c8 071 »IVECTOR_3D«
  [$0x0071]  0x1c930 072 »IVECTORS_3D«
  [$0x0072]  0x1c9a0 000 »SVECTOR_3D«
{D304 0x1e268/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1e29c/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x1d05c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x1e33c/0x50}:ARRAY_STRING[0x1,0x2] = "WW"
{D303 0x1e38c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1e42c/0x34} d303_2 = 0x0068 d303_3 = 0x0000000000000000000
{D304 0x1e42c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1e460/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x1cf6c/0xa0} d302_d303_p → {D303 0x1e38c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x1e500/0x90}:ARRAY_STRING[0x1,0xa] = "IVECTOR_2D"
{D303 0x1e590/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1e630/0x34} d303_2 = 0x0069 d303_3 = 0x0000000000000000000
{D304 0x1e630/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1e664/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x1c948/0xa0} d302_d303_p → {D303 0x1e590/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x1e704/0x98}:ARRAY_STRING[0x1,0xb] = "IVECTORS_2D"
{D303 0x1e79c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1e83c/0x34} d303_2 = 0x006a d303_3 = 0x0000000000000000000
{D304 0x1e83c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1e870/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x1e79c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x1e910/0x90}:ARRAY_STRING[0x1,0xa] = "SVECTOR_2D"
{D303 0x1e9a0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1ee58/0x34} d303_2 = 0x006b d303_3 = 0x0000000000000000000
{Thing2 0x1ea40/0x40}:Thing2 Chain2 payload_p → {StringStore 0x1c010/0x3d0} next_p → {Thing2 0x1bfd0/0x40}
{StringStore 0x1ea80/0x3d8}:StringStore x = 0x00000001 y = 0x00000073
    @0x1eac6 [0x00] =  $0x006b »SVECTORS_2D«
    @0x1eb36 [0x01] =  $0x006c »VECTOR_2D«
    @0x1eb96 [0x02] =  $0x006d »VECTORS_2D«
    @0x1ebfe [0x03] =  $0x006e »DVECTOR_2D«
    @0x1ec66 [0x04] =  $0x006f »DVECTORS_2D«
    @0x1ecd6 [0x05] =  $0x0070 »IVECTOR_3D«
    @0x1ed3e [0x06] =  $0x0071 »IVECTORS_3D«
    @0x1edae [0x07] =  $0x0072 »SVECTOR_3D«
{D304 0x1ee58/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1ee8c/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x1a01e/0xa0} d302_d303_p → {D303 0x1e9a0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x1ef2c/0x98}:ARRAY_STRING[0x1,0xb] = "SVECTORS_2D"
{D303 0x1efc4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1f064/0x34} d303_2 = 0x006c d303_3 = 0x0000000000000000000
{D304 0x1f064/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1f098/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x1efc4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x1f138/0x88}:ARRAY_STRING[0x1,0x9] = "VECTOR_2D"
{D303 0x1f1c0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1f260/0x34} d303_2 = 0x006d d303_3 = 0x0000000000000000000
{D304 0x1f260/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1f294/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x141b4/0xa0} d302_d303_p → {D303 0x1f1c0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x1f334/0x90}:ARRAY_STRING[0x1,0xa] = "VECTORS_2D"
{D303 0x1f3c4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1f464/0x34} d303_2 = 0x006e d303_3 = 0x0000000000000000000
{D304 0x1f464/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1f498/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x17df4/0xa0} d302_d303_p → {D303 0x1f3c4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x1f538/0x90}:ARRAY_STRING[0x1,0xa] = "DVECTOR_2D"
{D303 0x1f5c8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1f668/0x34} d303_2 = 0x006f d303_3 = 0x0000000000000000000
{D304 0x1f668/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1f69c/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x05bd6/0xa0} d302_d303_p → {D303 0x1f5c8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x1f73c/0x98}:ARRAY_STRING[0x1,0xb] = "DVECTORS_2D"
{D303 0x1f7d4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1f874/0x34} d303_2 = 0x0070 d303_3 = 0x0000000000000000000
{D304 0x1f874/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1f8a8/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x12380/0xa0} d302_d303_p → {D303 0x1f7d4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x1f948/0x90}:ARRAY_STRING[0x1,0xa] = "IVECTOR_3D"
{D303 0x1f9d8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1fa78/0x34} d303_2 = 0x0071 d303_3 = 0x0000000000000000000
{D304 0x1fa78/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1faac/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x1ee8c/0xa0} d302_d303_p → {D303 0x1f9d8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x1fb4c/0x98}:ARRAY_STRING[0x1,0xb] = "IVECTORS_3D"
{D303 0x1fbe4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1fc84/0x34} d303_2 = 0x0072 d303_3 = 0x0000000000000000000
{D304 0x1fc84/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1fcb8/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x129e4/0xa0} d302_d303_p → {D303 0x1fbe4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x1fd58/0x90}:ARRAY_STRING[0x1,0xa] = "SVECTOR_3D"
{D303 0x1fde8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x21602/0x34} d303_2 = 0x0073 d303_3 = 0x0000000000000000000
{Thing2 0x1fe88/0x40}:Thing2 Chain2 payload_p → {StringStore 0x1ea80/0x3d8} next_p → {Thing2 0x1ea40/0x40}
{StringStore 0x1fec8/0x3e0}:StringStore x = 0x00000001 y = 0x00000074
    @0x1ff0e [0x00] =  $0x0073 »SVECTORS_3D«
    @0x1ff7e [0x01] =  $0x0074 »VECTOR_3D«
    @0x1ffde [0x02] =  $0x0075 »VECTORS_3D«
    @0x20046 [0x03] =  $0x0076 »DVECTOR_3D«
    @0x200ae [0x04] =  $0x0077 »DVECTORS_3D«
    @0x2011e [0x05] =  $0x0078 »SVECTOR_4D«
    @0x20186 [0x06] =  $0x0079 »SVECTORS_4D«
    @0x201f6 [0x07] =  $0x007a »IVECTOR_4D«
{Thing2 0x202a8/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x1d13c/0x112c} next_p → {Thing2 0x1d0fc/0x40}
{StringIndex 0x202e8/0x131a}:StringIndex x = 0x00000001 y = 0x0000007f
  [$0x0001]  0x00240 002 »GL_FLAGS«
  [$0x0002]  0x00298 003 »SHORT_NATURAL«
  [$0x0003]  0x00318 004 »SHORT_POSITIVE«
  [$0x0004]  0x003a0 005 »ANGLE«
  [$0x0005]  0x003e0 006 »abs«
  [$0x0006]  0x00410 007 »**«
  [$0x0007]  0x00438 008 »mod«
  [$0x0008]  0x00468 009 »rem«
  [$0x0009]  0x00498 00a »/«
  [$0x000a]  0x004b8 00b »*«
  [$0x000b]  0x004d8 00c »-«
  [$0x000c]  0x004f8 00d »+«
  [$0x000d]  0x00518 00e »>=«
  [$0x000e]  0x04b38 00f »<=«
  [$0x000f]  0x04b60 010 »>«
  [$0x0010]  0x04b80 011 »<«
  [$0x0011]  0x04ba0 012 »=«
  [$0x0012]  0x04bc0 013 »COLORINDEX«
  [$0x0013]  0x04c28 014 »COORD«
  [$0x0014]  0x04c68 015 »ICOORD«
  [$0x0015]  0x04cb0 016 »LINESTYLE«
  [$0x0016]  0x04d10 017 »OBJECT«
  [$0x0017]  0x04d58 018 »OFFSET«
  [$0x0018]  0x04da0 019 »RGBVALUE«
  [$0x0019]  0x04df8 01a »SCOORD«
  [$0x001a]  0x07880 01b »SCREENCOORD«
  [$0x001b]  0x078f0 01c »TAG«
  [$0x001c]  0x07920 01d »STARTTAG«
  [$0x001d]  0x07978 01e »ENDTAG«
  [$0x001e]  0x079c0 01f »X_DISPLAY_POINTER«
  [$0x001f]  0x07a60 020 »X_WINDOW«
  [$0x0020]  0x07ab8 021 »RGB_VALUE«
  [$0x0021]  0x07b18 022 »RGBA_VALUE«
  [$0x0022]  0x09178 023 »«
  [$0x0023]  0x091f8 024 »CURSOR_ID_TYPE«
  [$0x0024]  0x09280 025 »FONT_ID_TYPE«
  [$0x0025]  0x092f8 026 »LINESTYLE_ID_TYPE«
  [$0x0026]  0x09398 027 »DEFAULT_LINESTYLE«
  [$0x0027]  0x09438 028 »LM_ID_TYPE«
  [$0x0028]  0x0af38 029 »MAP_ID_TYPE«
  [$0x0029]  0x0afa8 02a »MENU_ID_TYPE«
  [$0x002a]  0x0b020 02b »PATTERN_ID_TYPE«
  [$0x002b]  0x0b0b0 02c »WINDOW_ID_TYPE«
  [$0x002c]  0x0b138 02d »RGB_BIT_PLANE_TYPE«
  [$0x002d]  0x0bdb0 02e »RGB_WRITE_MASK_FLAGS«
  [$0x002e]  0x0be68 02f »RGB_WRITE_MASK_TYPE«
  [$0x002f]  0x0bf18 030 »SET«
  [$0x0030]  0x0bf48 031 »IS_SET«
  [$0x0031]  0x0bf90 032 »PACKED_RGB_WRITE_MASK_FLAGS«
  [$0x0032]  0x0d448 033 »PACKED_RGB_WRITE_MASK_TYPE«
  [$0x0033]  0x0d530 034 »PACKED_RGBA_WRITE_MASKS_TYPE«
  [$0x0034]  0x0d628 035 »ALPHA«
  [$0x0035]  0x0d668 036 »BLUE«
  [$0x0036]  0x0d6a0 037 »GREEN«
  [$0x0037]  0x0d6e0 038 »RED«
  [$0x0038]  0x0d710 039 »BIT_PLANE_TYPE«
  [$0x0039]  0x0efb0 03a »WRITE_MASK_FLAGS«
  [$0x003a]  0x0f048 03b »WRITE_MASK_TYPE«
  [$0x003b]  0x0f0d8 03c »LAMP_NUMBER_TYPE«
  [$0x003c]  0x0f170 03d »LAMP_FLAGS«
  [$0x003d]  0x0f1d8 03e »LAMPS_TYPE«
  [$0x003e]  0x0f240 03f »Z_BIT_PLANE_TYPE«
  [$0x003f]  0x10a60 040 »Z_WRITE_MASK_FLAGS«
  [$0x0040]  0x10b08 041 »Z_WRITE_MASK_TYPE«
  [$0x0041]  0x10ba8 042 »DIAL_AND_BOX_LIGHT_NUMBER_TYPE«
  [$0x0042]  0x10cb0 043 »DIAL_AND_BOX_LIGHT_FLAGS«
  [$0x0043]  0x12310 044 »DIAL_AND_BOX_LIGHTS_TYPE«
  [$0x0044]  0x123e8 045 »FLOATANGLE«
  [$0x0045]  0x12450 046 »COLORINDICES«
  [$0x0046]  0x124c8 047 »&«
  [$0x0047]  0x124e8 048 »COLORFLOATINDEX«
  [$0x0048]  0x12578 049 »DCOORD«
  [$0x0049]  0x13458 04a »VERTICAL_RETRACES_TYPE«
  [$0x004a]  0x13520 04b »FONT_PIXELS_TYPE«
  [$0x004b]  0x135b8 04c »LINESTYLE_REPEAT_TYPE«
  [$0x004c]  0x13678 04d »Z_VALUE_TYPE«
  [$0x004d]  0x136f0 04e »Z_VALUES_TYPE«
  [$0x004e]  0x14ff8 04f »NAME_TYPE«
  [$0x004f]  0x15058 050 »NAMES_TYPE«
  [$0x0050]  0x150c0 051 »ASPECT_RATIO_TYPE«
  [$0x0051]  0x15160 052 »MENU_ITEM_TYPE«
  [$0x0052]  0x151e8 053 »NO_MENU_ITEM«
  [$0x0053]  0x15260 054 »PIXELS«
  [$0x0054]  0x152a8 055 »SHORT_PIXELS«
  [$0x0055]  0x17068 056 »NO_OBJECT«
  [$0x0056]  0x170c8 057 »SCALE_FACTOR«
  [$0x0057]  0x17140 058 »AXIS_TYPE«
  [$0x0058]  0x171a0 059 »X_AXIS«
  [$0x0059]  0x171e8 05a »'x'«
  [$0x005a]  0x17218 05b »Y_AXIS«
  [$0x005b]  0x17260 05c »'y'«
  [$0x005c]  0x17290 05d »Z_AXIS«
  [$0x005d]  0x172d8 05e »'z'«
  [$0x005e]  0x17308 05f »COORDINATE_AXIS_TYPE«
  [$0x005f]  0x173c0 060 »X«
  [$0x0060]  0x19c48 061 »Y«
  [$0x0061]  0x19c68 062 »Z«
  [$0x0062]  0x19c88 063 »W«
  [$0x0063]  0x19ca8 064 »CONTROL_POINT_COORDINATE_TYPE«
  [$0x0064]  0x19da8 065 »WX«
  [$0x0065]  0x19dd0 066 »WY«
  [$0x0066]  0x19df8 067 »WZ«
  [$0x0067]  0x19e20 068 »WW«
  [$0x0068]  0x19e48 069 »IVECTOR_2D«
  [$0x0069]  0x19eb0 06a »IVECTORS_2D«
  [$0x006a]  0x19f20 06b »SVECTOR_2D«
  [$0x006b]  0x1c6b8 06c »SVECTORS_2D«
  [$0x006c]  0x1c728 06d »VECTOR_2D«
  [$0x006d]  0x1c788 06e »VECTORS_2D«
  [$0x006e]  0x1c7f0 06f »DVECTOR_2D«
  [$0x006f]  0x1c858 070 »DVECTORS_2D«
  [$0x0070]  0x1c8c8 071 »IVECTOR_3D«
  [$0x0071]  0x1c930 072 »IVECTORS_3D«
  [$0x0072]  0x1c9a0 073 »SVECTOR_3D«
  [$0x0073]  0x1db00 074 »SVECTORS_3D«
  [$0x0074]  0x1db70 075 »VECTOR_3D«
  [$0x0075]  0x1dbd0 076 »VECTORS_3D«
  [$0x0076]  0x1dc38 077 »DVECTOR_3D«
  [$0x0077]  0x1dca0 078 »DVECTORS_3D«
  [$0x0078]  0x1dd10 079 »SVECTOR_4D«
  [$0x0079]  0x1dd78 07a »SVECTORS_4D«
  [$0x007a]  0x1dde8 07b »IVECTOR_4D«
  [$0x007b]  0x202a8 07c »IVECTORS_4D«
  [$0x007c]  0x20318 07d »VECTOR_4D«
  [$0x007d]  0x20378 07e »VECTORS_4D«
  [$0x007e]  0x203e0 07f »DVECTOR_4D«
  [$0x007f]  0x20448 000 »DVECTORS_4D«
{D304 0x21602/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x21636/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x109f0/0xa0} d302_d303_p → {D303 0x1fde8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x216d6/0x98}:ARRAY_STRING[0x1,0xb] = "SVECTORS_3D"
{D303 0x2176e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2180e/0x34} d303_2 = 0x0074 d303_3 = 0x0000000000000000000
{D304 0x2180e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x21842/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x09a58/0xa0} d302_d303_p → {D303 0x2176e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x218e2/0x88}:ARRAY_STRING[0x1,0x9] = "VECTOR_3D"
{D303 0x2196a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x21a0a/0x34} d303_2 = 0x0075 d303_3 = 0x0000000000000000000
{D304 0x21a0a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x21a3e/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x1c5d0/0xa0} d302_d303_p → {D303 0x2196a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x21ade/0x90}:ARRAY_STRING[0x1,0xa] = "VECTORS_3D"
{D303 0x21b6e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x21c0e/0x34} d303_2 = 0x0076 d303_3 = 0x0000000000000000000
{D304 0x21c0e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x21c42/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x1be48/0xa0} d302_d303_p → {D303 0x21b6e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x21ce2/0x90}:ARRAY_STRING[0x1,0xa] = "DVECTOR_3D"
{D303 0x21d72/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x21e12/0x34} d303_2 = 0x0077 d303_3 = 0x0000000000000000000
{D304 0x21e12/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x21e46/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x1a4d0/0xa0} d302_d303_p → {D303 0x21d72/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x21ee6/0x98}:ARRAY_STRING[0x1,0xb] = "DVECTORS_3D"
{D303 0x21f7e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2201e/0x34} d303_2 = 0x0078 d303_3 = 0x0000000000000000000
{D304 0x2201e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x22052/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x0f1ce/0xa0} d302_d303_p → {D303 0x21f7e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x220f2/0x90}:ARRAY_STRING[0x1,0xa] = "SVECTOR_4D"
{D303 0x22182/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x22222/0x34} d303_2 = 0x0079 d303_3 = 0x0000000000000000000
{D304 0x22222/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x22256/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x21c42/0xa0} d302_d303_p → {D303 0x22182/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x222f6/0x98}:ARRAY_STRING[0x1,0xb] = "SVECTORS_4D"
{D303 0x2238e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2242e/0x34} d303_2 = 0x007a d303_3 = 0x0000000000000000000
{D304 0x2242e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x22462/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x2238e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x22502/0x90}:ARRAY_STRING[0x1,0xa] = "IVECTOR_4D"
{D303 0x22592/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x22a5a/0x34} d303_2 = 0x007b d303_3 = 0x0000000000000000000
{Thing2 0x22632/0x40}:Thing2 Chain2 payload_p → {StringStore 0x1fec8/0x3e0} next_p → {Thing2 0x1fe88/0x40}
{StringStore 0x22672/0x3e8}:StringStore x = 0x00000001 y = 0x00000075
    @0x226b6 [0x00] =  $0x007b »IVECTORS_4D«
    @0x22726 [0x01] =  $0x007c »VECTOR_4D«
    @0x22786 [0x02] =  $0x007d »VECTORS_4D«
    @0x227ee [0x03] =  $0x007e »DVECTOR_4D«
    @0x22856 [0x04] =  $0x007f »DVECTORS_4D«
    @0x228c6 [0x05] =  $0x0080 »POINTS_3D«
    @0x22926 [0x06] =  $0x0081 »POINTS4_3D«
{D304 0x22a5a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x22a8e/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x18e1a/0xa0} d302_d303_p → {D303 0x22592/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x22b2e/0x98}:ARRAY_STRING[0x1,0xb] = "IVECTORS_4D"
{D303 0x22bc6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x22c66/0x34} d303_2 = 0x007c d303_3 = 0x0000000000000000000
{D304 0x22c66/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x22c9a/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x22bc6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x22d3a/0x88}:ARRAY_STRING[0x1,0x9] = "VECTOR_4D"
{D303 0x22dc2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x22e62/0x34} d303_2 = 0x007d d303_3 = 0x0000000000000000000
{D304 0x22e62/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x22e96/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x22dc2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x22f36/0x90}:ARRAY_STRING[0x1,0xa] = "VECTORS_4D"
{D303 0x22fc6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x23066/0x34} d303_2 = 0x007e d303_3 = 0x0000000000000000000
{D304 0x23066/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2309a/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x22a8e/0xa0} d302_d303_p → {D303 0x22fc6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x2313a/0x90}:ARRAY_STRING[0x1,0xa] = "DVECTOR_4D"
{D303 0x231ca/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2326a/0x34} d303_2 = 0x007f d303_3 = 0x0000000000000000000
{D304 0x2326a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2329e/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x231ca/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x2333e/0x98}:ARRAY_STRING[0x1,0xb] = "DVECTORS_4D"
{D303 0x233d6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x249e4/0x34} d303_2 = 0x0080 d303_3 = 0x0000000000000000000
{Thing2 0x23476/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x202e8/0x131a} next_p → {Thing2 0x202a8/0x40}
{StringIndex 0x234b6/0x152e}:StringIndex x = 0x00000001 y = 0x0000008d
  [$0x0001]  0x00240 002 »GL_FLAGS«
  [$0x0002]  0x00298 003 »SHORT_NATURAL«
  [$0x0003]  0x00318 004 »SHORT_POSITIVE«
  [$0x0004]  0x003a0 005 »ANGLE«
  [$0x0005]  0x003e0 006 »abs«
  [$0x0006]  0x00410 007 »**«
  [$0x0007]  0x00438 008 »mod«
  [$0x0008]  0x00468 009 »rem«
  [$0x0009]  0x00498 00a »/«
  [$0x000a]  0x004b8 00b »*«
  [$0x000b]  0x004d8 00c »-«
  [$0x000c]  0x004f8 00d »+«
  [$0x000d]  0x00518 00e »>=«
  [$0x000e]  0x04b38 00f »<=«
  [$0x000f]  0x04b60 010 »>«
  [$0x0010]  0x04b80 011 »<«
  [$0x0011]  0x04ba0 012 »=«
  [$0x0012]  0x04bc0 013 »COLORINDEX«
  [$0x0013]  0x04c28 014 »COORD«
  [$0x0014]  0x04c68 015 »ICOORD«
  [$0x0015]  0x04cb0 016 »LINESTYLE«
  [$0x0016]  0x04d10 017 »OBJECT«
  [$0x0017]  0x04d58 018 »OFFSET«
  [$0x0018]  0x04da0 019 »RGBVALUE«
  [$0x0019]  0x04df8 01a »SCOORD«
  [$0x001a]  0x07880 01b »SCREENCOORD«
  [$0x001b]  0x078f0 01c »TAG«
  [$0x001c]  0x07920 01d »STARTTAG«
  [$0x001d]  0x07978 01e »ENDTAG«
  [$0x001e]  0x079c0 01f »X_DISPLAY_POINTER«
  [$0x001f]  0x07a60 020 »X_WINDOW«
  [$0x0020]  0x07ab8 021 »RGB_VALUE«
  [$0x0021]  0x07b18 022 »RGBA_VALUE«
  [$0x0022]  0x09178 023 »«
  [$0x0023]  0x091f8 024 »CURSOR_ID_TYPE«
  [$0x0024]  0x09280 025 »FONT_ID_TYPE«
  [$0x0025]  0x092f8 026 »LINESTYLE_ID_TYPE«
  [$0x0026]  0x09398 027 »DEFAULT_LINESTYLE«
  [$0x0027]  0x09438 028 »LM_ID_TYPE«
  [$0x0028]  0x0af38 029 »MAP_ID_TYPE«
  [$0x0029]  0x0afa8 02a »MENU_ID_TYPE«
  [$0x002a]  0x0b020 02b »PATTERN_ID_TYPE«
  [$0x002b]  0x0b0b0 02c »WINDOW_ID_TYPE«
  [$0x002c]  0x0b138 02d »RGB_BIT_PLANE_TYPE«
  [$0x002d]  0x0bdb0 02e »RGB_WRITE_MASK_FLAGS«
  [$0x002e]  0x0be68 02f »RGB_WRITE_MASK_TYPE«
  [$0x002f]  0x0bf18 030 »SET«
  [$0x0030]  0x0bf48 031 »IS_SET«
  [$0x0031]  0x0bf90 032 »PACKED_RGB_WRITE_MASK_FLAGS«
  [$0x0032]  0x0d448 033 »PACKED_RGB_WRITE_MASK_TYPE«
  [$0x0033]  0x0d530 034 »PACKED_RGBA_WRITE_MASKS_TYPE«
  [$0x0034]  0x0d628 035 »ALPHA«
  [$0x0035]  0x0d668 036 »BLUE«
  [$0x0036]  0x0d6a0 037 »GREEN«
  [$0x0037]  0x0d6e0 038 »RED«
  [$0x0038]  0x0d710 039 »BIT_PLANE_TYPE«
  [$0x0039]  0x0efb0 03a »WRITE_MASK_FLAGS«
  [$0x003a]  0x0f048 03b »WRITE_MASK_TYPE«
  [$0x003b]  0x0f0d8 03c »LAMP_NUMBER_TYPE«
  [$0x003c]  0x0f170 03d »LAMP_FLAGS«
  [$0x003d]  0x0f1d8 03e »LAMPS_TYPE«
  [$0x003e]  0x0f240 03f »Z_BIT_PLANE_TYPE«
  [$0x003f]  0x10a60 040 »Z_WRITE_MASK_FLAGS«
  [$0x0040]  0x10b08 041 »Z_WRITE_MASK_TYPE«
  [$0x0041]  0x10ba8 042 »DIAL_AND_BOX_LIGHT_NUMBER_TYPE«
  [$0x0042]  0x10cb0 043 »DIAL_AND_BOX_LIGHT_FLAGS«
  [$0x0043]  0x12310 044 »DIAL_AND_BOX_LIGHTS_TYPE«
  [$0x0044]  0x123e8 045 »FLOATANGLE«
  [$0x0045]  0x12450 046 »COLORINDICES«
  [$0x0046]  0x124c8 047 »&«
  [$0x0047]  0x124e8 048 »COLORFLOATINDEX«
  [$0x0048]  0x12578 049 »DCOORD«
  [$0x0049]  0x13458 04a »VERTICAL_RETRACES_TYPE«
  [$0x004a]  0x13520 04b »FONT_PIXELS_TYPE«
  [$0x004b]  0x135b8 04c »LINESTYLE_REPEAT_TYPE«
  [$0x004c]  0x13678 04d »Z_VALUE_TYPE«
  [$0x004d]  0x136f0 04e »Z_VALUES_TYPE«
  [$0x004e]  0x14ff8 04f »NAME_TYPE«
  [$0x004f]  0x15058 050 »NAMES_TYPE«
  [$0x0050]  0x150c0 051 »ASPECT_RATIO_TYPE«
  [$0x0051]  0x15160 052 »MENU_ITEM_TYPE«
  [$0x0052]  0x151e8 053 »NO_MENU_ITEM«
  [$0x0053]  0x15260 054 »PIXELS«
  [$0x0054]  0x152a8 055 »SHORT_PIXELS«
  [$0x0055]  0x17068 056 »NO_OBJECT«
  [$0x0056]  0x170c8 057 »SCALE_FACTOR«
  [$0x0057]  0x17140 058 »AXIS_TYPE«
  [$0x0058]  0x171a0 059 »X_AXIS«
  [$0x0059]  0x171e8 05a »'x'«
  [$0x005a]  0x17218 05b »Y_AXIS«
  [$0x005b]  0x17260 05c »'y'«
  [$0x005c]  0x17290 05d »Z_AXIS«
  [$0x005d]  0x172d8 05e »'z'«
  [$0x005e]  0x17308 05f »COORDINATE_AXIS_TYPE«
  [$0x005f]  0x173c0 060 »X«
  [$0x0060]  0x19c48 061 »Y«
  [$0x0061]  0x19c68 062 »Z«
  [$0x0062]  0x19c88 063 »W«
  [$0x0063]  0x19ca8 064 »CONTROL_POINT_COORDINATE_TYPE«
  [$0x0064]  0x19da8 065 »WX«
  [$0x0065]  0x19dd0 066 »WY«
  [$0x0066]  0x19df8 067 »WZ«
  [$0x0067]  0x19e20 068 »WW«
  [$0x0068]  0x19e48 069 »IVECTOR_2D«
  [$0x0069]  0x19eb0 06a »IVECTORS_2D«
  [$0x006a]  0x19f20 06b »SVECTOR_2D«
  [$0x006b]  0x1c6b8 06c »SVECTORS_2D«
  [$0x006c]  0x1c728 06d »VECTOR_2D«
  [$0x006d]  0x1c788 06e »VECTORS_2D«
  [$0x006e]  0x1c7f0 06f »DVECTOR_2D«
  [$0x006f]  0x1c858 070 »DVECTORS_2D«
  [$0x0070]  0x1c8c8 071 »IVECTOR_3D«
  [$0x0071]  0x1c930 072 »IVECTORS_3D«
  [$0x0072]  0x1c9a0 073 »SVECTOR_3D«
  [$0x0073]  0x1db00 074 »SVECTORS_3D«
  [$0x0074]  0x1db70 075 »VECTOR_3D«
  [$0x0075]  0x1dbd0 076 »VECTORS_3D«
  [$0x0076]  0x1dc38 077 »DVECTOR_3D«
  [$0x0077]  0x1dca0 078 »DVECTORS_3D«
  [$0x0078]  0x1dd10 079 »SVECTOR_4D«
  [$0x0079]  0x1dd78 07a »SVECTORS_4D«
  [$0x007a]  0x1dde8 07b »IVECTOR_4D«
  [$0x007b]  0x202a8 07c »IVECTORS_4D«
  [$0x007c]  0x20318 07d »VECTOR_4D«
  [$0x007d]  0x20378 07e »VECTORS_4D«
  [$0x007e]  0x203e0 07f »DVECTOR_4D«
  [$0x007f]  0x20448 080 »DVECTORS_4D«
  [$0x0080]  0x204b8 081 »POINTS_3D«
  [$0x0081]  0x20518 082 »POINTS4_3D«
  [$0x0082]  0x22a58 083 »RATIONALCURVECONTROL_TYPE«
  [$0x0083]  0x22b38 084 »RATIONALCURVECONTROL4_TYPE«
  [$0x0084]  0x22c20 085 »NURBS_CONTROL_POINT_2D«
  [$0x0085]  0x22ce8 086 »NURBS_CONTROL_POINT_3D«
  [$0x0086]  0x23850 087 »NURBS_CONTROL_POINT_4D«
  [$0x0087]  0x23918 088 »NURBS_CONTROL_POINTS_2D«
  [$0x0088]  0x239e8 089 »NURBS_CONTROL_POINTS_3D«
  [$0x0089]  0x23ab8 08a »NURBS_CONTROL_POINTS_4D«
  [$0x008a]  0x24630 08b »NURBS_CONTROL_MATRIX_3D«
  [$0x008b]  0x24700 08c »NURBS_CONTROL_MATRIX_4D«
  [$0x008c]  0x247d0 08d »BITPLANES_TYPE«
  [$0x008d]  0x24858 000 »MATRIX_ELEMENT_TYPE«
{D304 0x249e4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x24a18/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x21a3e/0xa0} d302_d303_p → {D303 0x233d6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x24ab8/0x88}:ARRAY_STRING[0x1,0x9] = "POINTS_3D"
{D303 0x24b40/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x24be0/0x34} d303_2 = 0x0081 d303_3 = 0x0000000000000000000
{D304 0x24be0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x24c14/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x19c3e/0xa0} d302_d303_p → {D303 0x24b40/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x24cb4/0x90}:ARRAY_STRING[0x1,0xa] = "POINTS4_3D"
{D303 0x24d44/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x25214/0x34} d303_2 = 0x0082 d303_3 = 0x0000000000000000000
{Thing2 0x24de4/0x40}:Thing2 Chain2 payload_p → {StringStore 0x22672/0x3e8} next_p → {Thing2 0x22632/0x40}
{StringStore 0x24e24/0x3f0}:StringStore x = 0x00000001 y = 0x00000076
    @0x24e66 [0x00] =  $0x0082 »RATIONALCURVECONTROL_TYPE«
    @0x24f46 [0x01] =  $0x0083 »RATIONALCURVECONTROL4_TYPE«
    @0x2502e [0x02] =  $0x0084 »NURBS_CONTROL_POINT_2D«
    @0x250f6 [0x03] =  $0x0085 »NURBS_CONTROL_POINT_3D«
{D304 0x25214/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x25248/0xa0}:D302 d302_0 = 0x80000019 d302_d302_p → {D302 0x0ed2e/0xa0} d302_d303_p → {D303 0x24d44/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000108
{ArrayString 0x252e8/0x108}:ARRAY_STRING[0x1,0x19] = "RATIONALCURVECONTROL_TYPE"
{D303 0x253f0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x25490/0x34} d303_2 = 0x0083 d303_3 = 0x0000000000000000000
{D304 0x25490/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x254c4/0xa0}:D302 d302_0 = 0x8000001a d302_d303_p → {D303 0x253f0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000110
{ArrayString 0x25564/0x110}:ARRAY_STRING[0x1,0x1a] = "RATIONALCURVECONTROL4_TYPE"
{D303 0x25674/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x25714/0x34} d303_2 = 0x0084 d303_3 = 0x0000000000000000000
{D304 0x25714/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x25748/0xa0}:D302 d302_0 = 0x80000016 d302_d302_p → {D302 0x11148/0xa0} d302_d303_p → {D303 0x25674/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000f0
{ArrayString 0x257e8/0xf0}:ARRAY_STRING[0x1,0x16] = "NURBS_CONTROL_POINT_2D"
{D303 0x258d8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x25978/0x34} d303_2 = 0x0085 d303_3 = 0x0000000000000000000
{D304 0x25978/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x259ac/0xa0}:D302 d302_0 = 0x80000016 d302_d302_p → {D302 0x19e3a/0xa0} d302_d303_p → {D303 0x258d8/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000f0
{ArrayString 0x25a4c/0xf0}:ARRAY_STRING[0x1,0x16] = "NURBS_CONTROL_POINT_3D"
{D303 0x25b3c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x26014/0x34} d303_2 = 0x0086 d303_3 = 0x0000000000000000000
{Thing2 0x25bdc/0x40}:Thing2 Chain2 payload_p → {StringStore 0x24e24/0x3f0} next_p → {Thing2 0x24de4/0x40}
{StringStore 0x25c1c/0x3f8}:StringStore x = 0x00000001 y = 0x00000077
    @0x25c5e [0x00] =  $0x0086 »NURBS_CONTROL_POINT_4D«
    @0x25d26 [0x01] =  $0x0087 »NURBS_CONTROL_POINTS_2D«
    @0x25df6 [0x02] =  $0x0088 »NURBS_CONTROL_POINTS_3D«
    @0x25ec6 [0x03] =  $0x0089 »NURBS_CONTROL_POINTS_4D«
{D304 0x26014/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x26048/0xa0}:D302 d302_0 = 0x80000016 d302_d302_p → {D302 0x08df8/0xa0} d302_d303_p → {D303 0x25b3c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000f0
{ArrayString 0x260e8/0xf0}:ARRAY_STRING[0x1,0x16] = "NURBS_CONTROL_POINT_4D"
{D303 0x261d8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x26278/0x34} d303_2 = 0x0087 d303_3 = 0x0000000000000000000
{D304 0x26278/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x262ac/0xa0}:D302 d302_0 = 0x80000017 d302_d302_p → {D302 0x22e96/0xa0} d302_d303_p → {D303 0x261d8/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000f8
{ArrayString 0x2634c/0xf8}:ARRAY_STRING[0x1,0x17] = "NURBS_CONTROL_POINTS_2D"
{D303 0x26444/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x264e4/0x34} d303_2 = 0x0088 d303_3 = 0x0000000000000000000
{D304 0x264e4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x26518/0xa0}:D302 d302_0 = 0x80000017 d302_d302_p → {D302 0x1b926/0xa0} d302_d303_p → {D303 0x26444/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000f8
{ArrayString 0x265b8/0xf8}:ARRAY_STRING[0x1,0x17] = "NURBS_CONTROL_POINTS_3D"
{D303 0x266b0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x26750/0x34} d303_2 = 0x0089 d303_3 = 0x0000000000000000000
{D304 0x26750/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x26784/0xa0}:D302 d302_0 = 0x80000017 d302_d302_p → {D302 0x0a200/0xa0} d302_d303_p → {D303 0x266b0/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000f8
{ArrayString 0x26824/0xf8}:ARRAY_STRING[0x1,0x17] = "NURBS_CONTROL_POINTS_4D"
{D303 0x2691c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x26dfc/0x34} d303_2 = 0x008a d303_3 = 0x0000000000000000000
{Thing2 0x269bc/0x40}:Thing2 Chain2 payload_p → {StringStore 0x25c1c/0x3f8} next_p → {Thing2 0x25bdc/0x40}
{StringStore 0x269fc/0x400}:StringStore x = 0x00000001 y = 0x00000078
    @0x26a3e [0x00] =  $0x008a »NURBS_CONTROL_MATRIX_3D«
    @0x26b0e [0x01] =  $0x008b »NURBS_CONTROL_MATRIX_4D«
    @0x26bde [0x02] =  $0x008c »BITPLANES_TYPE«
    @0x26c66 [0x03] =  $0x008d »MATRIX_ELEMENT_TYPE«
    @0x26d16 [0x04] =  $0x008e »MATRIX«
{D304 0x26dfc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x26e30/0xa0}:D302 d302_0 = 0x80000017 d302_d302_p → {D302 0x25748/0xa0} d302_d303_p → {D303 0x2691c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000f8
{ArrayString 0x26ed0/0xf8}:ARRAY_STRING[0x1,0x17] = "NURBS_CONTROL_MATRIX_3D"
{D303 0x26fc8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x27068/0x34} d303_2 = 0x008b d303_3 = 0x0000000000000000000
{D304 0x27068/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2709c/0xa0}:D302 d302_0 = 0x80000017 d302_d302_p → {D302 0x22256/0xa0} d302_d303_p → {D303 0x26fc8/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000f8
{ArrayString 0x2713c/0xf8}:ARRAY_STRING[0x1,0x17] = "NURBS_CONTROL_MATRIX_4D"
{D303 0x27234/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x272d4/0x34} d303_2 = 0x008c d303_3 = 0x0000000000000000000
{D304 0x272d4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x27308/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x27234/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x273a8/0xb0}:ARRAY_STRING[0x1,0xe] = "BITPLANES_TYPE"
{D303 0x27458/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x274f8/0x34} d303_2 = 0x008d d303_3 = 0x0000000000000000000
{D304 0x274f8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2752c/0xa0}:D302 d302_0 = 0x80000013 d302_d302_p → {D302 0x08ff4/0xa0} d302_d303_p → {D303 0x27458/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d8
{ArrayString 0x275cc/0xd8}:ARRAY_STRING[0x1,0x13] = "MATRIX_ELEMENT_TYPE"
{D303 0x276a4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x28f12/0x34} d303_2 = 0x008e d303_3 = 0x0000000000000000000
{Thing2 0x27744/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x234b6/0x152e} next_p → {Thing2 0x23476/0x40}
{StringIndex 0x27784/0x178e}:StringIndex x = 0x00000001 y = 0x0000009d
  [$0x0001]  0x00240 002 »GL_FLAGS«
  [$0x0002]  0x00298 003 »SHORT_NATURAL«
  [$0x0003]  0x00318 004 »SHORT_POSITIVE«
  [$0x0004]  0x003a0 005 »ANGLE«
  [$0x0005]  0x003e0 006 »abs«
  [$0x0006]  0x00410 007 »**«
  [$0x0007]  0x00438 008 »mod«
  [$0x0008]  0x00468 009 »rem«
  [$0x0009]  0x00498 00a »/«
  [$0x000a]  0x004b8 00b »*«
  [$0x000b]  0x004d8 00c »-«
  [$0x000c]  0x004f8 00d »+«
  [$0x000d]  0x00518 00e »>=«
  [$0x000e]  0x04b38 00f »<=«
  [$0x000f]  0x04b60 010 »>«
  [$0x0010]  0x04b80 011 »<«
  [$0x0011]  0x04ba0 012 »=«
  [$0x0012]  0x04bc0 013 »COLORINDEX«
  [$0x0013]  0x04c28 014 »COORD«
  [$0x0014]  0x04c68 015 »ICOORD«
  [$0x0015]  0x04cb0 016 »LINESTYLE«
  [$0x0016]  0x04d10 017 »OBJECT«
  [$0x0017]  0x04d58 018 »OFFSET«
  [$0x0018]  0x04da0 019 »RGBVALUE«
  [$0x0019]  0x04df8 01a »SCOORD«
  [$0x001a]  0x07880 01b »SCREENCOORD«
  [$0x001b]  0x078f0 01c »TAG«
  [$0x001c]  0x07920 01d »STARTTAG«
  [$0x001d]  0x07978 01e »ENDTAG«
  [$0x001e]  0x079c0 01f »X_DISPLAY_POINTER«
  [$0x001f]  0x07a60 020 »X_WINDOW«
  [$0x0020]  0x07ab8 021 »RGB_VALUE«
  [$0x0021]  0x07b18 022 »RGBA_VALUE«
  [$0x0022]  0x09178 023 »«
  [$0x0023]  0x091f8 024 »CURSOR_ID_TYPE«
  [$0x0024]  0x09280 025 »FONT_ID_TYPE«
  [$0x0025]  0x092f8 026 »LINESTYLE_ID_TYPE«
  [$0x0026]  0x09398 027 »DEFAULT_LINESTYLE«
  [$0x0027]  0x09438 028 »LM_ID_TYPE«
  [$0x0028]  0x0af38 029 »MAP_ID_TYPE«
  [$0x0029]  0x0afa8 02a »MENU_ID_TYPE«
  [$0x002a]  0x0b020 02b »PATTERN_ID_TYPE«
  [$0x002b]  0x0b0b0 02c »WINDOW_ID_TYPE«
  [$0x002c]  0x0b138 02d »RGB_BIT_PLANE_TYPE«
  [$0x002d]  0x0bdb0 02e »RGB_WRITE_MASK_FLAGS«
  [$0x002e]  0x0be68 02f »RGB_WRITE_MASK_TYPE«
  [$0x002f]  0x0bf18 030 »SET«
  [$0x0030]  0x0bf48 031 »IS_SET«
  [$0x0031]  0x0bf90 032 »PACKED_RGB_WRITE_MASK_FLAGS«
  [$0x0032]  0x0d448 033 »PACKED_RGB_WRITE_MASK_TYPE«
  [$0x0033]  0x0d530 034 »PACKED_RGBA_WRITE_MASKS_TYPE«
  [$0x0034]  0x0d628 035 »ALPHA«
  [$0x0035]  0x0d668 036 »BLUE«
  [$0x0036]  0x0d6a0 037 »GREEN«
  [$0x0037]  0x0d6e0 038 »RED«
  [$0x0038]  0x0d710 039 »BIT_PLANE_TYPE«
  [$0x0039]  0x0efb0 03a »WRITE_MASK_FLAGS«
  [$0x003a]  0x0f048 03b »WRITE_MASK_TYPE«
  [$0x003b]  0x0f0d8 03c »LAMP_NUMBER_TYPE«
  [$0x003c]  0x0f170 03d »LAMP_FLAGS«
  [$0x003d]  0x0f1d8 03e »LAMPS_TYPE«
  [$0x003e]  0x0f240 03f »Z_BIT_PLANE_TYPE«
  [$0x003f]  0x10a60 040 »Z_WRITE_MASK_FLAGS«
  [$0x0040]  0x10b08 041 »Z_WRITE_MASK_TYPE«
  [$0x0041]  0x10ba8 042 »DIAL_AND_BOX_LIGHT_NUMBER_TYPE«
  [$0x0042]  0x10cb0 043 »DIAL_AND_BOX_LIGHT_FLAGS«
  [$0x0043]  0x12310 044 »DIAL_AND_BOX_LIGHTS_TYPE«
  [$0x0044]  0x123e8 045 »FLOATANGLE«
  [$0x0045]  0x12450 046 »COLORINDICES«
  [$0x0046]  0x124c8 047 »&«
  [$0x0047]  0x124e8 048 »COLORFLOATINDEX«
  [$0x0048]  0x12578 049 »DCOORD«
  [$0x0049]  0x13458 04a »VERTICAL_RETRACES_TYPE«
  [$0x004a]  0x13520 04b »FONT_PIXELS_TYPE«
  [$0x004b]  0x135b8 04c »LINESTYLE_REPEAT_TYPE«
  [$0x004c]  0x13678 04d »Z_VALUE_TYPE«
  [$0x004d]  0x136f0 04e »Z_VALUES_TYPE«
  [$0x004e]  0x14ff8 04f »NAME_TYPE«
  [$0x004f]  0x15058 050 »NAMES_TYPE«
  [$0x0050]  0x150c0 051 »ASPECT_RATIO_TYPE«
  [$0x0051]  0x15160 052 »MENU_ITEM_TYPE«
  [$0x0052]  0x151e8 053 »NO_MENU_ITEM«
  [$0x0053]  0x15260 054 »PIXELS«
  [$0x0054]  0x152a8 055 »SHORT_PIXELS«
  [$0x0055]  0x17068 056 »NO_OBJECT«
  [$0x0056]  0x170c8 057 »SCALE_FACTOR«
  [$0x0057]  0x17140 058 »AXIS_TYPE«
  [$0x0058]  0x171a0 059 »X_AXIS«
  [$0x0059]  0x171e8 05a »'x'«
  [$0x005a]  0x17218 05b »Y_AXIS«
  [$0x005b]  0x17260 05c »'y'«
  [$0x005c]  0x17290 05d »Z_AXIS«
  [$0x005d]  0x172d8 05e »'z'«
  [$0x005e]  0x17308 05f »COORDINATE_AXIS_TYPE«
  [$0x005f]  0x173c0 060 »X«
  [$0x0060]  0x19c48 061 »Y«
  [$0x0061]  0x19c68 062 »Z«
  [$0x0062]  0x19c88 063 »W«
  [$0x0063]  0x19ca8 064 »CONTROL_POINT_COORDINATE_TYPE«
  [$0x0064]  0x19da8 065 »WX«
  [$0x0065]  0x19dd0 066 »WY«
  [$0x0066]  0x19df8 067 »WZ«
  [$0x0067]  0x19e20 068 »WW«
  [$0x0068]  0x19e48 069 »IVECTOR_2D«
  [$0x0069]  0x19eb0 06a »IVECTORS_2D«
  [$0x006a]  0x19f20 06b »SVECTOR_2D«
  [$0x006b]  0x1c6b8 06c »SVECTORS_2D«
  [$0x006c]  0x1c728 06d »VECTOR_2D«
  [$0x006d]  0x1c788 06e »VECTORS_2D«
  [$0x006e]  0x1c7f0 06f »DVECTOR_2D«
  [$0x006f]  0x1c858 070 »DVECTORS_2D«
  [$0x0070]  0x1c8c8 071 »IVECTOR_3D«
  [$0x0071]  0x1c930 072 »IVECTORS_3D«
  [$0x0072]  0x1c9a0 073 »SVECTOR_3D«
  [$0x0073]  0x1db00 074 »SVECTORS_3D«
  [$0x0074]  0x1db70 075 »VECTOR_3D«
  [$0x0075]  0x1dbd0 076 »VECTORS_3D«
  [$0x0076]  0x1dc38 077 »DVECTOR_3D«
  [$0x0077]  0x1dca0 078 »DVECTORS_3D«
  [$0x0078]  0x1dd10 079 »SVECTOR_4D«
  [$0x0079]  0x1dd78 07a »SVECTORS_4D«
  [$0x007a]  0x1dde8 07b »IVECTOR_4D«
  [$0x007b]  0x202a8 07c »IVECTORS_4D«
  [$0x007c]  0x20318 07d »VECTOR_4D«
  [$0x007d]  0x20378 07e »VECTORS_4D«
  [$0x007e]  0x203e0 07f »DVECTOR_4D«
  [$0x007f]  0x20448 080 »DVECTORS_4D«
  [$0x0080]  0x204b8 081 »POINTS_3D«
  [$0x0081]  0x20518 082 »POINTS4_3D«
  [$0x0082]  0x22a58 083 »RATIONALCURVECONTROL_TYPE«
  [$0x0083]  0x22b38 084 »RATIONALCURVECONTROL4_TYPE«
  [$0x0084]  0x22c20 085 »NURBS_CONTROL_POINT_2D«
  [$0x0085]  0x22ce8 086 »NURBS_CONTROL_POINT_3D«
  [$0x0086]  0x23850 087 »NURBS_CONTROL_POINT_4D«
  [$0x0087]  0x23918 088 »NURBS_CONTROL_POINTS_2D«
  [$0x0088]  0x239e8 089 »NURBS_CONTROL_POINTS_3D«
  [$0x0089]  0x23ab8 08a »NURBS_CONTROL_POINTS_4D«
  [$0x008a]  0x24630 08b »NURBS_CONTROL_MATRIX_3D«
  [$0x008b]  0x24700 08c »NURBS_CONTROL_MATRIX_4D«
  [$0x008c]  0x247d0 08d »BITPLANES_TYPE«
  [$0x008d]  0x24858 08e »MATRIX_ELEMENT_TYPE«
  [$0x008e]  0x24908 08f »MATRIX«
  [$0x008f]  0x26d68 090 »BITMAP_ELEMENT_TYPE«
  [$0x0090]  0x26e18 091 »BITMAP_TYPE«
  [$0x0091]  0x26e88 092 »RGB_VALUES«
  [$0x0092]  0x26ef0 093 »RGBVALUES«
  [$0x0093]  0x26f50 094 »ALPHAVALUE«
  [$0x0094]  0x26fb8 095 »RGBA_COMPONENT_TYPE«
  [$0x0095]  0x27068 096 »RGB_COMPONENT_TYPE«
  [$0x0096]  0x280a0 097 »RGB_FLOAT_VALUE_TYPE«
  [$0x0097]  0x28158 098 »RGBA_FLOAT_VALUE_TYPE«
  [$0x0098]  0x28218 099 »RGB_COLOR_TYPE«
  [$0x0099]  0x282a0 09a »RGB_FLOAT_COLOR_TYPE«
  [$0x009a]  0x28358 09b »RGBA_COLOR_TYPE«
  [$0x009b]  0x29040 09c »RGBA_FLOAT_COLOR_TYPE«
  [$0x009c]  0x29100 09d »S_RGB_COLOR_TYPE«
  [$0x009d]  0x29198 000 »I_RGB_COLOR_TYPE«
{D304 0x28f12/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x28f46/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x1e664/0xa0} d302_d303_p → {D303 0x276a4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x28fe6/0x70}:ARRAY_STRING[0x1,0x6] = "MATRIX"
{D303 0x29056/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2953e/0x34} d303_2 = 0x008f d303_3 = 0x0000000000000000000
{Thing2 0x290f6/0x40}:Thing2 Chain2 payload_p → {StringStore 0x269fc/0x400} next_p → {Thing2 0x269bc/0x40}
{StringStore 0x29136/0x408}:StringStore x = 0x00000001 y = 0x00000079
    @0x29176 [0x00] =  $0x008f »BITMAP_ELEMENT_TYPE«
    @0x29226 [0x01] =  $0x0090 »BITMAP_TYPE«
    @0x29296 [0x02] =  $0x0091 »RGB_VALUES«
    @0x292fe [0x03] =  $0x0092 »RGBVALUES«
    @0x2935e [0x04] =  $0x0093 »ALPHAVALUE«
    @0x293c6 [0x05] =  $0x0094 »RGBA_COMPONENT_TYPE«
    @0x29476 [0x06] =  $0x0095 »RGB_COMPONENT_TYPE«
{D304 0x2953e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x29572/0xa0}:D302 d302_0 = 0x80000013 d302_d302_p → {D302 0x26048/0xa0} d302_d303_p → {D303 0x29056/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d8
{ArrayString 0x29612/0xd8}:ARRAY_STRING[0x1,0x13] = "BITMAP_ELEMENT_TYPE"
{D303 0x296ea/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2978a/0x34} d303_2 = 0x0090 d303_3 = 0x0000000000000000000
{D304 0x2978a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x297be/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x05ea4/0xa0} d302_d303_p → {D303 0x296ea/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x2985e/0x98}:ARRAY_STRING[0x1,0xb] = "BITMAP_TYPE"
{D303 0x298f6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x29996/0x34} d303_2 = 0x0091 d303_3 = 0x0000000000000000000
{D304 0x29996/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x299ca/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x14458/0xa0} d302_d303_p → {D303 0x298f6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x29a6a/0x90}:ARRAY_STRING[0x1,0xa] = "RGB_VALUES"
{D303 0x29afa/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x29b9a/0x34} d303_2 = 0x0092 d303_3 = 0x0000000000000000000
{D304 0x29b9a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x29bce/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x1c78c/0xa0} d302_d303_p → {D303 0x29afa/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x29c6e/0x88}:ARRAY_STRING[0x1,0x9] = "RGBVALUES"
{D303 0x29cf6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x29d96/0x34} d303_2 = 0x0093 d303_3 = 0x0000000000000000000
{D304 0x29d96/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x29dca/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x14f34/0xa0} d302_d303_p → {D303 0x29cf6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x29e6a/0x90}:ARRAY_STRING[0x1,0xa] = "ALPHAVALUE"
{D303 0x29efa/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x29f9a/0x34} d303_2 = 0x0094 d303_3 = 0x0000000000000000000
{D304 0x29f9a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x29fce/0xa0}:D302 d302_0 = 0x80000013 d302_d302_p → {D302 0x07872/0xa0} d302_d303_p → {D303 0x29efa/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d8
{ArrayString 0x2a06e/0xd8}:ARRAY_STRING[0x1,0x13] = "RGBA_COMPONENT_TYPE"
{D303 0x2a146/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2a1e6/0x34} d303_2 = 0x0095 d303_3 = 0x0000000000000000000
{D304 0x2a1e6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2a21a/0xa0}:D302 d302_0 = 0x80000012 d302_d302_p → {D302 0x179b4/0xa0} d302_d303_p → {D303 0x2a146/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0
{ArrayString 0x2a2ba/0xd0}:ARRAY_STRING[0x1,0x12] = "RGB_COMPONENT_TYPE"
{D303 0x2a38a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2a87a/0x34} d303_2 = 0x0096 d303_3 = 0x0000000000000000000
{Thing2 0x2a42a/0x40}:Thing2 Chain2 payload_p → {StringStore 0x29136/0x408} next_p → {Thing2 0x290f6/0x40}
{StringStore 0x2a46a/0x410}:StringStore x = 0x00000001 y = 0x0000007a
    @0x2a4ae [0x00] =  $0x0096 »RGB_FLOAT_VALUE_TYPE«
    @0x2a566 [0x01] =  $0x0097 »RGBA_FLOAT_VALUE_TYPE«
    @0x2a626 [0x02] =  $0x0098 »RGB_COLOR_TYPE«
    @0x2a6ae [0x03] =  $0x0099 »RGB_FLOAT_COLOR_TYPE«
    @0x2a766 [0x04] =  $0x009a »RGBA_COLOR_TYPE«
{D304 0x2a87a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2a8ae/0xa0}:D302 d302_0 = 0x80000014 d302_d302_p → {D302 0x1902e/0xa0} d302_d303_p → {D303 0x2a38a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e0
{ArrayString 0x2a94e/0xe0}:ARRAY_STRING[0x1,0x14] = "RGB_FLOAT_VALUE_TYPE"
{D303 0x2aa2e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2aace/0x34} d303_2 = 0x0097 d303_3 = 0x0000000000000000000
{D304 0x2aace/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2ab02/0xa0}:D302 d302_0 = 0x80000015 d302_d303_p → {D303 0x2aa2e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e8
{ArrayString 0x2aba2/0xe8}:ARRAY_STRING[0x1,0x15] = "RGBA_FLOAT_VALUE_TYPE"
{D303 0x2ac8a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2ad2a/0x34} d303_2 = 0x0098 d303_3 = 0x0000000000000000000
{D304 0x2ad2a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2ad5e/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x1faac/0xa0} d302_d303_p → {D303 0x2ac8a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x2adfe/0xb0}:ARRAY_STRING[0x1,0xe] = "RGB_COLOR_TYPE"
{D303 0x2aeae/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2af4e/0x34} d303_2 = 0x0099 d303_3 = 0x0000000000000000000
{D304 0x2af4e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2af82/0xa0}:D302 d302_0 = 0x80000014 d302_d302_p → {D302 0x0df2e/0xa0} d302_d303_p → {D303 0x2aeae/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e0
{ArrayString 0x2b022/0xe0}:ARRAY_STRING[0x1,0x14] = "RGB_FLOAT_COLOR_TYPE"
{D303 0x2b102/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2b1a2/0x34} d303_2 = 0x009a d303_3 = 0x0000000000000000000
{D304 0x2b1a2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2b1d6/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0x091d8/0xa0} d302_d303_p → {D303 0x2b102/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x2b276/0xb8}:ARRAY_STRING[0x1,0xf] = "RGBA_COLOR_TYPE"
{D303 0x2b32e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2b826/0x34} d303_2 = 0x009b d303_3 = 0x0000000000000000000
{Thing2 0x2b3ce/0x40}:Thing2 Chain2 payload_p → {StringStore 0x2a46a/0x410} next_p → {Thing2 0x2a42a/0x40}
{StringStore 0x2b40e/0x418}:StringStore x = 0x00000001 y = 0x0000007b
    @0x2b44e [0x00] =  $0x009b »RGBA_FLOAT_COLOR_TYPE«
    @0x2b50e [0x01] =  $0x009c »S_RGB_COLOR_TYPE«
    @0x2b5a6 [0x02] =  $0x009d »I_RGB_COLOR_TYPE«
    @0x2b63e [0x03] =  $0x009e »S_RGBA_COLOR_TYPE«
    @0x2b6de [0x04] =  $0x009f »I_RGBA_COLOR_TYPE«
    @0x2b77e [0x05] =  $0x00a0 »BUFFER_MODE_TYPE«
{D304 0x2b826/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2b85a/0xa0}:D302 d302_0 = 0x80000015 d302_d302_p → {D302 0x08424/0xa0} d302_d303_p → {D303 0x2b32e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e8
{ArrayString 0x2b8fa/0xe8}:ARRAY_STRING[0x1,0x15] = "RGBA_FLOAT_COLOR_TYPE"
{D303 0x2b9e2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2ba82/0x34} d303_2 = 0x009c d303_3 = 0x0000000000000000000
{D304 0x2ba82/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2bab6/0xa0}:D302 d302_0 = 0x80000010 d302_d302_p → {D302 0x1cda8/0xa0} d302_d303_p → {D303 0x2b9e2/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x2bb56/0xc0}:ARRAY_STRING[0x1,0x10] = "S_RGB_COLOR_TYPE"
{D303 0x2bc16/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2bcb6/0x34} d303_2 = 0x009d d303_3 = 0x0000000000000000000
{D304 0x2bcb6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2bcea/0xa0}:D302 d302_0 = 0x80000010 d302_d302_p → {D302 0x1fcb8/0xa0} d302_d303_p → {D303 0x2bc16/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x2bd8a/0xc0}:ARRAY_STRING[0x1,0x10] = "I_RGB_COLOR_TYPE"
{D303 0x2be4a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2d93e/0x34} d303_2 = 0x009e d303_3 = 0x0000000000000000000
{Thing2 0x2beea/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x27784/0x178e} next_p → {Thing2 0x27744/0x40}
{StringIndex 0x2bf2a/0x1a14}:StringIndex x = 0x00000001 y = 0x000000ae
  [$0x0001]  0x00240 002 »GL_FLAGS«
  [$0x0002]  0x00298 003 »SHORT_NATURAL«
  [$0x0003]  0x00318 004 »SHORT_POSITIVE«
  [$0x0004]  0x003a0 005 »ANGLE«
  [$0x0005]  0x003e0 006 »abs«
  [$0x0006]  0x00410 007 »**«
  [$0x0007]  0x00438 008 »mod«
  [$0x0008]  0x00468 009 »rem«
  [$0x0009]  0x00498 00a »/«
  [$0x000a]  0x004b8 00b »*«
  [$0x000b]  0x004d8 00c »-«
  [$0x000c]  0x004f8 00d »+«
  [$0x000d]  0x00518 00e »>=«
  [$0x000e]  0x04b38 00f »<=«
  [$0x000f]  0x04b60 010 »>«
  [$0x0010]  0x04b80 011 »<«
  [$0x0011]  0x04ba0 012 »=«
  [$0x0012]  0x04bc0 013 »COLORINDEX«
  [$0x0013]  0x04c28 014 »COORD«
  [$0x0014]  0x04c68 015 »ICOORD«
  [$0x0015]  0x04cb0 016 »LINESTYLE«
  [$0x0016]  0x04d10 017 »OBJECT«
  [$0x0017]  0x04d58 018 »OFFSET«
  [$0x0018]  0x04da0 019 »RGBVALUE«
  [$0x0019]  0x04df8 01a »SCOORD«
  [$0x001a]  0x07880 01b »SCREENCOORD«
  [$0x001b]  0x078f0 01c »TAG«
  [$0x001c]  0x07920 01d »STARTTAG«
  [$0x001d]  0x07978 01e »ENDTAG«
  [$0x001e]  0x079c0 01f »X_DISPLAY_POINTER«
  [$0x001f]  0x07a60 020 »X_WINDOW«
  [$0x0020]  0x07ab8 021 »RGB_VALUE«
  [$0x0021]  0x07b18 022 »RGBA_VALUE«
  [$0x0022]  0x09178 023 »«
  [$0x0023]  0x091f8 024 »CURSOR_ID_TYPE«
  [$0x0024]  0x09280 025 »FONT_ID_TYPE«
  [$0x0025]  0x092f8 026 »LINESTYLE_ID_TYPE«
  [$0x0026]  0x09398 027 »DEFAULT_LINESTYLE«
  [$0x0027]  0x09438 028 »LM_ID_TYPE«
  [$0x0028]  0x0af38 029 »MAP_ID_TYPE«
  [$0x0029]  0x0afa8 02a »MENU_ID_TYPE«
  [$0x002a]  0x0b020 02b »PATTERN_ID_TYPE«
  [$0x002b]  0x0b0b0 02c »WINDOW_ID_TYPE«
  [$0x002c]  0x0b138 02d »RGB_BIT_PLANE_TYPE«
  [$0x002d]  0x0bdb0 02e »RGB_WRITE_MASK_FLAGS«
  [$0x002e]  0x0be68 02f »RGB_WRITE_MASK_TYPE«
  [$0x002f]  0x0bf18 030 »SET«
  [$0x0030]  0x0bf48 031 »IS_SET«
  [$0x0031]  0x0bf90 032 »PACKED_RGB_WRITE_MASK_FLAGS«
  [$0x0032]  0x0d448 033 »PACKED_RGB_WRITE_MASK_TYPE«
  [$0x0033]  0x0d530 034 »PACKED_RGBA_WRITE_MASKS_TYPE«
  [$0x0034]  0x0d628 035 »ALPHA«
  [$0x0035]  0x0d668 036 »BLUE«
  [$0x0036]  0x0d6a0 037 »GREEN«
  [$0x0037]  0x0d6e0 038 »RED«
  [$0x0038]  0x0d710 039 »BIT_PLANE_TYPE«
  [$0x0039]  0x0efb0 03a »WRITE_MASK_FLAGS«
  [$0x003a]  0x0f048 03b »WRITE_MASK_TYPE«
  [$0x003b]  0x0f0d8 03c »LAMP_NUMBER_TYPE«
  [$0x003c]  0x0f170 03d »LAMP_FLAGS«
  [$0x003d]  0x0f1d8 03e »LAMPS_TYPE«
  [$0x003e]  0x0f240 03f »Z_BIT_PLANE_TYPE«
  [$0x003f]  0x10a60 040 »Z_WRITE_MASK_FLAGS«
  [$0x0040]  0x10b08 041 »Z_WRITE_MASK_TYPE«
  [$0x0041]  0x10ba8 042 »DIAL_AND_BOX_LIGHT_NUMBER_TYPE«
  [$0x0042]  0x10cb0 043 »DIAL_AND_BOX_LIGHT_FLAGS«
  [$0x0043]  0x12310 044 »DIAL_AND_BOX_LIGHTS_TYPE«
  [$0x0044]  0x123e8 045 »FLOATANGLE«
  [$0x0045]  0x12450 046 »COLORINDICES«
  [$0x0046]  0x124c8 047 »&«
  [$0x0047]  0x124e8 048 »COLORFLOATINDEX«
  [$0x0048]  0x12578 049 »DCOORD«
  [$0x0049]  0x13458 04a »VERTICAL_RETRACES_TYPE«
  [$0x004a]  0x13520 04b »FONT_PIXELS_TYPE«
  [$0x004b]  0x135b8 04c »LINESTYLE_REPEAT_TYPE«
  [$0x004c]  0x13678 04d »Z_VALUE_TYPE«
  [$0x004d]  0x136f0 04e »Z_VALUES_TYPE«
  [$0x004e]  0x14ff8 04f »NAME_TYPE«
  [$0x004f]  0x15058 050 »NAMES_TYPE«
  [$0x0050]  0x150c0 051 »ASPECT_RATIO_TYPE«
  [$0x0051]  0x15160 052 »MENU_ITEM_TYPE«
  [$0x0052]  0x151e8 053 »NO_MENU_ITEM«
  [$0x0053]  0x15260 054 »PIXELS«
  [$0x0054]  0x152a8 055 »SHORT_PIXELS«
  [$0x0055]  0x17068 056 »NO_OBJECT«
  [$0x0056]  0x170c8 057 »SCALE_FACTOR«
  [$0x0057]  0x17140 058 »AXIS_TYPE«
  [$0x0058]  0x171a0 059 »X_AXIS«
  [$0x0059]  0x171e8 05a »'x'«
  [$0x005a]  0x17218 05b »Y_AXIS«
  [$0x005b]  0x17260 05c »'y'«
  [$0x005c]  0x17290 05d »Z_AXIS«
  [$0x005d]  0x172d8 05e »'z'«
  [$0x005e]  0x17308 05f »COORDINATE_AXIS_TYPE«
  [$0x005f]  0x173c0 060 »X«
  [$0x0060]  0x19c48 061 »Y«
  [$0x0061]  0x19c68 062 »Z«
  [$0x0062]  0x19c88 063 »W«
  [$0x0063]  0x19ca8 064 »CONTROL_POINT_COORDINATE_TYPE«
  [$0x0064]  0x19da8 065 »WX«
  [$0x0065]  0x19dd0 066 »WY«
  [$0x0066]  0x19df8 067 »WZ«
  [$0x0067]  0x19e20 068 »WW«
  [$0x0068]  0x19e48 069 »IVECTOR_2D«
  [$0x0069]  0x19eb0 06a »IVECTORS_2D«
  [$0x006a]  0x19f20 06b »SVECTOR_2D«
  [$0x006b]  0x1c6b8 06c »SVECTORS_2D«
  [$0x006c]  0x1c728 06d »VECTOR_2D«
  [$0x006d]  0x1c788 06e »VECTORS_2D«
  [$0x006e]  0x1c7f0 06f »DVECTOR_2D«
  [$0x006f]  0x1c858 070 »DVECTORS_2D«
  [$0x0070]  0x1c8c8 071 »IVECTOR_3D«
  [$0x0071]  0x1c930 072 »IVECTORS_3D«
  [$0x0072]  0x1c9a0 073 »SVECTOR_3D«
  [$0x0073]  0x1db00 074 »SVECTORS_3D«
  [$0x0074]  0x1db70 075 »VECTOR_3D«
  [$0x0075]  0x1dbd0 076 »VECTORS_3D«
  [$0x0076]  0x1dc38 077 »DVECTOR_3D«
  [$0x0077]  0x1dca0 078 »DVECTORS_3D«
  [$0x0078]  0x1dd10 079 »SVECTOR_4D«
  [$0x0079]  0x1dd78 07a »SVECTORS_4D«
  [$0x007a]  0x1dde8 07b »IVECTOR_4D«
  [$0x007b]  0x202a8 07c »IVECTORS_4D«
  [$0x007c]  0x20318 07d »VECTOR_4D«
  [$0x007d]  0x20378 07e »VECTORS_4D«
  [$0x007e]  0x203e0 07f »DVECTOR_4D«
  [$0x007f]  0x20448 080 »DVECTORS_4D«
  [$0x0080]  0x204b8 081 »POINTS_3D«
  [$0x0081]  0x20518 082 »POINTS4_3D«
  [$0x0082]  0x22a58 083 »RATIONALCURVECONTROL_TYPE«
  [$0x0083]  0x22b38 084 »RATIONALCURVECONTROL4_TYPE«
  [$0x0084]  0x22c20 085 »NURBS_CONTROL_POINT_2D«
  [$0x0085]  0x22ce8 086 »NURBS_CONTROL_POINT_3D«
  [$0x0086]  0x23850 087 »NURBS_CONTROL_POINT_4D«
  [$0x0087]  0x23918 088 »NURBS_CONTROL_POINTS_2D«
  [$0x0088]  0x239e8 089 »NURBS_CONTROL_POINTS_3D«
  [$0x0089]  0x23ab8 08a »NURBS_CONTROL_POINTS_4D«
  [$0x008a]  0x24630 08b »NURBS_CONTROL_MATRIX_3D«
  [$0x008b]  0x24700 08c »NURBS_CONTROL_MATRIX_4D«
  [$0x008c]  0x247d0 08d »BITPLANES_TYPE«
  [$0x008d]  0x24858 08e »MATRIX_ELEMENT_TYPE«
  [$0x008e]  0x24908 08f »MATRIX«
  [$0x008f]  0x26d68 090 »BITMAP_ELEMENT_TYPE«
  [$0x0090]  0x26e18 091 »BITMAP_TYPE«
  [$0x0091]  0x26e88 092 »RGB_VALUES«
  [$0x0092]  0x26ef0 093 »RGBVALUES«
  [$0x0093]  0x26f50 094 »ALPHAVALUE«
  [$0x0094]  0x26fb8 095 »RGBA_COMPONENT_TYPE«
  [$0x0095]  0x27068 096 »RGB_COMPONENT_TYPE«
  [$0x0096]  0x280a0 097 »RGB_FLOAT_VALUE_TYPE«
  [$0x0097]  0x28158 098 »RGBA_FLOAT_VALUE_TYPE«
  [$0x0098]  0x28218 099 »RGB_COLOR_TYPE«
  [$0x0099]  0x282a0 09a »RGB_FLOAT_COLOR_TYPE«
  [$0x009a]  0x28358 09b »RGBA_COLOR_TYPE«
  [$0x009b]  0x29040 09c »RGBA_FLOAT_COLOR_TYPE«
  [$0x009c]  0x29100 09d »S_RGB_COLOR_TYPE«
  [$0x009d]  0x29198 09e »I_RGB_COLOR_TYPE«
  [$0x009e]  0x29230 09f »S_RGBA_COLOR_TYPE«
  [$0x009f]  0x292d0 0a0 »I_RGBA_COLOR_TYPE«
  [$0x00a0]  0x29370 0a1 »BUFFER_MODE_TYPE«
  [$0x00a1]  0x2bc60 0a2 »NOBUFFER«
  [$0x00a2]  0x2bcb8 0a3 »BCKBUFFER«
  [$0x00a3]  0x2bd18 0a4 »FRNTBUFFER«
  [$0x00a4]  0x2bd80 0a5 »BOTHBUFFERS«
  [$0x00a5]  0x2bdf0 0a6 »DRAWZBUFFER«
  [$0x00a6]  0x2be60 0a7 »NURBS_PROPERTY_TYPE«
  [$0x00a7]  0x2bf10 0a8 »N_PIXEL_TOLERANCE«
  [$0x00a8]  0x2bfb0 0a9 »N_CULLING«
  [$0x00a9]  0x2d150 0aa »N_DISPLAY«
  [$0x00aa]  0x2d1b0 0ab »N_ERRORCHECKING«
  [$0x00ab]  0x2d240 0ac »N_SUBDIVISIONS«
  [$0x00ac]  0x2d2c8 0ad »N_S_STEPS«
  [$0x00ad]  0x2d328 0ae »N_T_STEPS«
  [$0x00ae]  0x2d388 000 »N_TILES«
{D304 0x2d93e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2d972/0xa0}:D302 d302_0 = 0x80000011 d302_d303_p → {D303 0x2be4a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x2da12/0xc8}:ARRAY_STRING[0x1,0x11] = "S_RGBA_COLOR_TYPE"
{D303 0x2dada/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2db7a/0x34} d303_2 = 0x009f d303_3 = 0x0000000000000000000
{D304 0x2db7a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2dbae/0xa0}:D302 d302_0 = 0x80000011 d302_d302_p → {D302 0x16d2c/0xa0} d302_d303_p → {D303 0x2dada/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x2dc4e/0xc8}:ARRAY_STRING[0x1,0x11] = "I_RGBA_COLOR_TYPE"
{D303 0x2dd16/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2ddb6/0x34} d303_2 = 0x00a0 d303_3 = 0x0000000000000000000
{D304 0x2ddb6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2ddea/0xa0}:D302 d302_0 = 0x80000010 d302_d302_p → {D302 0x1f294/0xa0} d302_d303_p → {D303 0x2dd16/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x2de8a/0xc0}:ARRAY_STRING[0x1,0x10] = "BUFFER_MODE_TYPE"
{D303 0x2df4a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2e44a/0x34} d303_2 = 0x00a1 d303_3 = 0x0000000000000000000
{Thing2 0x2dfea/0x40}:Thing2 Chain2 payload_p → {StringStore 0x2b40e/0x418} next_p → {Thing2 0x2b3ce/0x40}
{StringStore 0x2e02a/0x420}:StringStore x = 0x00000001 y = 0x0000007c
    @0x2e06e [0x00] =  $0x00a1 »NOBUFFER«
    @0x2e0c6 [0x01] =  $0x00a2 »BCKBUFFER«
    @0x2e126 [0x02] =  $0x00a3 »FRNTBUFFER«
    @0x2e18e [0x03] =  $0x00a4 »BOTHBUFFERS«
    @0x2e1fe [0x04] =  $0x00a5 »DRAWZBUFFER«
    @0x2e26e [0x05] =  $0x00a6 »NURBS_PROPERTY_TYPE«
    @0x2e31e [0x06] =  $0x00a7 »N_PIXEL_TOLERANCE«
    @0x2e3be [0x07] =  $0x00a8 »N_CULLING«
{D304 0x2e44a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2e47e/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x2df4a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x2e51e/0x80}:ARRAY_STRING[0x1,0x8] = "NOBUFFER"
{D303 0x2e59e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2e63e/0x34} d303_2 = 0x00a2 d303_3 = 0x0000000000000000000
{D304 0x2e63e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2e672/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x2e59e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x2e712/0x88}:ARRAY_STRING[0x1,0x9] = "BCKBUFFER"
{D303 0x2e79a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2e83a/0x34} d303_2 = 0x00a3 d303_3 = 0x0000000000000000000
{D304 0x2e83a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2e86e/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x2e79a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x2e90e/0x90}:ARRAY_STRING[0x1,0xa] = "FRNTBUFFER"
{D303 0x2e99e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2ea3e/0x34} d303_2 = 0x00a4 d303_3 = 0x0000000000000000000
{D304 0x2ea3e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2ea72/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x299ca/0xa0} d302_d303_p → {D303 0x2e99e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x2eb12/0x98}:ARRAY_STRING[0x1,0xb] = "BOTHBUFFERS"
{D303 0x2ebaa/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2ec4a/0x34} d303_2 = 0x00a5 d303_3 = 0x0000000000000000000
{D304 0x2ec4a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2ec7e/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x2ab02/0xa0} d302_d303_p → {D303 0x2ebaa/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x2ed1e/0x98}:ARRAY_STRING[0x1,0xb] = "DRAWZBUFFER"
{D303 0x2edb6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2ee56/0x34} d303_2 = 0x00a6 d303_3 = 0x0000000000000000000
{D304 0x2ee56/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2ee8a/0xa0}:D302 d302_0 = 0x80000013 d302_d302_p → {D302 0x21e46/0xa0} d302_d303_p → {D303 0x2edb6/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d8
{ArrayString 0x2ef2a/0xd8}:ARRAY_STRING[0x1,0x13] = "NURBS_PROPERTY_TYPE"
{D303 0x2f002/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2f0a2/0x34} d303_2 = 0x00a7 d303_3 = 0x0000000000000000000
{D304 0x2f0a2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2f0d6/0xa0}:D302 d302_0 = 0x80000011 d302_d303_p → {D303 0x2f002/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x2f176/0xc8}:ARRAY_STRING[0x1,0x11] = "N_PIXEL_TOLERANCE"
{D303 0x2f23e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2f2de/0x34} d303_2 = 0x00a8 d303_3 = 0x0000000000000000000
{D304 0x2f2de/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2f312/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x24c14/0xa0} d302_d303_p → {D303 0x2f23e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x2f3b2/0x88}:ARRAY_STRING[0x1,0x9] = "N_CULLING"
{D303 0x2f43a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2f942/0x34} d303_2 = 0x00a9 d303_3 = 0x0000000000000000000
{Thing2 0x2f4da/0x40}:Thing2 Chain2 payload_p → {StringStore 0x2e02a/0x420} next_p → {Thing2 0x2dfea/0x40}
{StringStore 0x2f51a/0x428}:StringStore x = 0x00000001 y = 0x0000007d
    @0x2f55e [0x00] =  $0x00a9 »N_DISPLAY«
    @0x2f5be [0x01] =  $0x00aa »N_ERRORCHECKING«
    @0x2f64e [0x02] =  $0x00ab »N_SUBDIVISIONS«
    @0x2f6d6 [0x03] =  $0x00ac »N_S_STEPS«
    @0x2f736 [0x04] =  $0x00ad »N_T_STEPS«
    @0x2f796 [0x05] =  $0x00ae »N_TILES«
    @0x2f7e6 [0x06] =  $0x00af »CONTROL_POINT_TYPE«
    @0x2f88e [0x07] =  $0x00b0 »N_ST«
    @0x2f8c6 [0x08] =  $0x00b1 »N_STW«
{D304 0x2f942/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2f976/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x2dbae/0xa0} d302_d303_p → {D303 0x2f43a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x2fa16/0x88}:ARRAY_STRING[0x1,0x9] = "N_DISPLAY"
{D303 0x2fa9e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2fb3e/0x34} d303_2 = 0x00aa d303_3 = 0x0000000000000000000
{D304 0x2fb3e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2fb72/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x2fa9e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x2fc12/0xb8}:ARRAY_STRING[0x1,0xf] = "N_ERRORCHECKING"
{D303 0x2fcca/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2fd6a/0x34} d303_2 = 0x00ab d303_3 = 0x0000000000000000000
{D304 0x2fd6a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2fd9e/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x04d58/0xa0} d302_d303_p → {D303 0x2fcca/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x2fe3e/0xb0}:ARRAY_STRING[0x1,0xe] = "N_SUBDIVISIONS"
{D303 0x2feee/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2ff8e/0x34} d303_2 = 0x00ac d303_3 = 0x0000000000000000000
{D304 0x2ff8e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2ffc2/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x1f8a8/0xa0} d302_d303_p → {D303 0x2feee/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x30062/0x88}:ARRAY_STRING[0x1,0x9] = "N_S_STEPS"
{D303 0x300ea/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3018a/0x34} d303_2 = 0x00ad d303_3 = 0x0000000000000000000
{D304 0x3018a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x301be/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x22462/0xa0} d302_d303_p → {D303 0x300ea/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x3025e/0x88}:ARRAY_STRING[0x1,0x9] = "N_T_STEPS"
{D303 0x302e6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x30386/0x34} d303_2 = 0x00ae d303_3 = 0x0000000000000000000
{D304 0x30386/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x303ba/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x10da0/0xa0} d302_d303_p → {D303 0x302e6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x3045a/0x78}:ARRAY_STRING[0x1,0x7] = "N_TILES"
{D303 0x304d2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x32298/0x34} d303_2 = 0x00af d303_3 = 0x0000000000000000000
{Thing2 0x30572/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x2bf2a/0x1a14} next_p → {Thing2 0x2beea/0x40}
{StringIndex 0x305b2/0x1ce6}:StringIndex x = 0x00000001 y = 0x000000c1
  [$0x0001]  0x00240 002 »GL_FLAGS«
  [$0x0002]  0x00298 003 »SHORT_NATURAL«
  [$0x0003]  0x00318 004 »SHORT_POSITIVE«
  [$0x0004]  0x003a0 005 »ANGLE«
  [$0x0005]  0x003e0 006 »abs«
  [$0x0006]  0x00410 007 »**«
  [$0x0007]  0x00438 008 »mod«
  [$0x0008]  0x00468 009 »rem«
  [$0x0009]  0x00498 00a »/«
  [$0x000a]  0x004b8 00b »*«
  [$0x000b]  0x004d8 00c »-«
  [$0x000c]  0x004f8 00d »+«
  [$0x000d]  0x00518 00e »>=«
  [$0x000e]  0x04b38 00f »<=«
  [$0x000f]  0x04b60 010 »>«
  [$0x0010]  0x04b80 011 »<«
  [$0x0011]  0x04ba0 012 »=«
  [$0x0012]  0x04bc0 013 »COLORINDEX«
  [$0x0013]  0x04c28 014 »COORD«
  [$0x0014]  0x04c68 015 »ICOORD«
  [$0x0015]  0x04cb0 016 »LINESTYLE«
  [$0x0016]  0x04d10 017 »OBJECT«
  [$0x0017]  0x04d58 018 »OFFSET«
  [$0x0018]  0x04da0 019 »RGBVALUE«
  [$0x0019]  0x04df8 01a »SCOORD«
  [$0x001a]  0x07880 01b »SCREENCOORD«
  [$0x001b]  0x078f0 01c »TAG«
  [$0x001c]  0x07920 01d »STARTTAG«
  [$0x001d]  0x07978 01e »ENDTAG«
  [$0x001e]  0x079c0 01f »X_DISPLAY_POINTER«
  [$0x001f]  0x07a60 020 »X_WINDOW«
  [$0x0020]  0x07ab8 021 »RGB_VALUE«
  [$0x0021]  0x07b18 022 »RGBA_VALUE«
  [$0x0022]  0x09178 023 »«
  [$0x0023]  0x091f8 024 »CURSOR_ID_TYPE«
  [$0x0024]  0x09280 025 »FONT_ID_TYPE«
  [$0x0025]  0x092f8 026 »LINESTYLE_ID_TYPE«
  [$0x0026]  0x09398 027 »DEFAULT_LINESTYLE«
  [$0x0027]  0x09438 028 »LM_ID_TYPE«
  [$0x0028]  0x0af38 029 »MAP_ID_TYPE«
  [$0x0029]  0x0afa8 02a »MENU_ID_TYPE«
  [$0x002a]  0x0b020 02b »PATTERN_ID_TYPE«
  [$0x002b]  0x0b0b0 02c »WINDOW_ID_TYPE«
  [$0x002c]  0x0b138 02d »RGB_BIT_PLANE_TYPE«
  [$0x002d]  0x0bdb0 02e »RGB_WRITE_MASK_FLAGS«
  [$0x002e]  0x0be68 02f »RGB_WRITE_MASK_TYPE«
  [$0x002f]  0x0bf18 030 »SET«
  [$0x0030]  0x0bf48 031 »IS_SET«
  [$0x0031]  0x0bf90 032 »PACKED_RGB_WRITE_MASK_FLAGS«
  [$0x0032]  0x0d448 033 »PACKED_RGB_WRITE_MASK_TYPE«
  [$0x0033]  0x0d530 034 »PACKED_RGBA_WRITE_MASKS_TYPE«
  [$0x0034]  0x0d628 035 »ALPHA«
  [$0x0035]  0x0d668 036 »BLUE«
  [$0x0036]  0x0d6a0 037 »GREEN«
  [$0x0037]  0x0d6e0 038 »RED«
  [$0x0038]  0x0d710 039 »BIT_PLANE_TYPE«
  [$0x0039]  0x0efb0 03a »WRITE_MASK_FLAGS«
  [$0x003a]  0x0f048 03b »WRITE_MASK_TYPE«
  [$0x003b]  0x0f0d8 03c »LAMP_NUMBER_TYPE«
  [$0x003c]  0x0f170 03d »LAMP_FLAGS«
  [$0x003d]  0x0f1d8 03e »LAMPS_TYPE«
  [$0x003e]  0x0f240 03f »Z_BIT_PLANE_TYPE«
  [$0x003f]  0x10a60 040 »Z_WRITE_MASK_FLAGS«
  [$0x0040]  0x10b08 041 »Z_WRITE_MASK_TYPE«
  [$0x0041]  0x10ba8 042 »DIAL_AND_BOX_LIGHT_NUMBER_TYPE«
  [$0x0042]  0x10cb0 043 »DIAL_AND_BOX_LIGHT_FLAGS«
  [$0x0043]  0x12310 044 »DIAL_AND_BOX_LIGHTS_TYPE«
  [$0x0044]  0x123e8 045 »FLOATANGLE«
  [$0x0045]  0x12450 046 »COLORINDICES«
  [$0x0046]  0x124c8 047 »&«
  [$0x0047]  0x124e8 048 »COLORFLOATINDEX«
  [$0x0048]  0x12578 049 »DCOORD«
  [$0x0049]  0x13458 04a »VERTICAL_RETRACES_TYPE«
  [$0x004a]  0x13520 04b »FONT_PIXELS_TYPE«
  [$0x004b]  0x135b8 04c »LINESTYLE_REPEAT_TYPE«
  [$0x004c]  0x13678 04d »Z_VALUE_TYPE«
  [$0x004d]  0x136f0 04e »Z_VALUES_TYPE«
  [$0x004e]  0x14ff8 04f »NAME_TYPE«
  [$0x004f]  0x15058 050 »NAMES_TYPE«
  [$0x0050]  0x150c0 051 »ASPECT_RATIO_TYPE«
  [$0x0051]  0x15160 052 »MENU_ITEM_TYPE«
  [$0x0052]  0x151e8 053 »NO_MENU_ITEM«
  [$0x0053]  0x15260 054 »PIXELS«
  [$0x0054]  0x152a8 055 »SHORT_PIXELS«
  [$0x0055]  0x17068 056 »NO_OBJECT«
  [$0x0056]  0x170c8 057 »SCALE_FACTOR«
  [$0x0057]  0x17140 058 »AXIS_TYPE«
  [$0x0058]  0x171a0 059 »X_AXIS«
  [$0x0059]  0x171e8 05a »'x'«
  [$0x005a]  0x17218 05b »Y_AXIS«
  [$0x005b]  0x17260 05c »'y'«
  [$0x005c]  0x17290 05d »Z_AXIS«
  [$0x005d]  0x172d8 05e »'z'«
  [$0x005e]  0x17308 05f »COORDINATE_AXIS_TYPE«
  [$0x005f]  0x173c0 060 »X«
  [$0x0060]  0x19c48 061 »Y«
  [$0x0061]  0x19c68 062 »Z«
  [$0x0062]  0x19c88 063 »W«
  [$0x0063]  0x19ca8 064 »CONTROL_POINT_COORDINATE_TYPE«
  [$0x0064]  0x19da8 065 »WX«
  [$0x0065]  0x19dd0 066 »WY«
  [$0x0066]  0x19df8 067 »WZ«
  [$0x0067]  0x19e20 068 »WW«
  [$0x0068]  0x19e48 069 »IVECTOR_2D«
  [$0x0069]  0x19eb0 06a »IVECTORS_2D«
  [$0x006a]  0x19f20 06b »SVECTOR_2D«
  [$0x006b]  0x1c6b8 06c »SVECTORS_2D«
  [$0x006c]  0x1c728 06d »VECTOR_2D«
  [$0x006d]  0x1c788 06e »VECTORS_2D«
  [$0x006e]  0x1c7f0 06f »DVECTOR_2D«
  [$0x006f]  0x1c858 070 »DVECTORS_2D«
  [$0x0070]  0x1c8c8 071 »IVECTOR_3D«
  [$0x0071]  0x1c930 072 »IVECTORS_3D«
  [$0x0072]  0x1c9a0 073 »SVECTOR_3D«
  [$0x0073]  0x1db00 074 »SVECTORS_3D«
  [$0x0074]  0x1db70 075 »VECTOR_3D«
  [$0x0075]  0x1dbd0 076 »VECTORS_3D«
  [$0x0076]  0x1dc38 077 »DVECTOR_3D«
  [$0x0077]  0x1dca0 078 »DVECTORS_3D«
  [$0x0078]  0x1dd10 079 »SVECTOR_4D«
  [$0x0079]  0x1dd78 07a »SVECTORS_4D«
  [$0x007a]  0x1dde8 07b »IVECTOR_4D«
  [$0x007b]  0x202a8 07c »IVECTORS_4D«
  [$0x007c]  0x20318 07d »VECTOR_4D«
  [$0x007d]  0x20378 07e »VECTORS_4D«
  [$0x007e]  0x203e0 07f »DVECTOR_4D«
  [$0x007f]  0x20448 080 »DVECTORS_4D«
  [$0x0080]  0x204b8 081 »POINTS_3D«
  [$0x0081]  0x20518 082 »POINTS4_3D«
  [$0x0082]  0x22a58 083 »RATIONALCURVECONTROL_TYPE«
  [$0x0083]  0x22b38 084 »RATIONALCURVECONTROL4_TYPE«
  [$0x0084]  0x22c20 085 »NURBS_CONTROL_POINT_2D«
  [$0x0085]  0x22ce8 086 »NURBS_CONTROL_POINT_3D«
  [$0x0086]  0x23850 087 »NURBS_CONTROL_POINT_4D«
  [$0x0087]  0x23918 088 »NURBS_CONTROL_POINTS_2D«
  [$0x0088]  0x239e8 089 »NURBS_CONTROL_POINTS_3D«
  [$0x0089]  0x23ab8 08a »NURBS_CONTROL_POINTS_4D«
  [$0x008a]  0x24630 08b »NURBS_CONTROL_MATRIX_3D«
  [$0x008b]  0x24700 08c »NURBS_CONTROL_MATRIX_4D«
  [$0x008c]  0x247d0 08d »BITPLANES_TYPE«
  [$0x008d]  0x24858 08e »MATRIX_ELEMENT_TYPE«
  [$0x008e]  0x24908 08f »MATRIX«
  [$0x008f]  0x26d68 090 »BITMAP_ELEMENT_TYPE«
  [$0x0090]  0x26e18 091 »BITMAP_TYPE«
  [$0x0091]  0x26e88 092 »RGB_VALUES«
  [$0x0092]  0x26ef0 093 »RGBVALUES«
  [$0x0093]  0x26f50 094 »ALPHAVALUE«
  [$0x0094]  0x26fb8 095 »RGBA_COMPONENT_TYPE«
  [$0x0095]  0x27068 096 »RGB_COMPONENT_TYPE«
  [$0x0096]  0x280a0 097 »RGB_FLOAT_VALUE_TYPE«
  [$0x0097]  0x28158 098 »RGBA_FLOAT_VALUE_TYPE«
  [$0x0098]  0x28218 099 »RGB_COLOR_TYPE«
  [$0x0099]  0x282a0 09a »RGB_FLOAT_COLOR_TYPE«
  [$0x009a]  0x28358 09b »RGBA_COLOR_TYPE«
  [$0x009b]  0x29040 09c »RGBA_FLOAT_COLOR_TYPE«
  [$0x009c]  0x29100 09d »S_RGB_COLOR_TYPE«
  [$0x009d]  0x29198 09e »I_RGB_COLOR_TYPE«
  [$0x009e]  0x29230 09f »S_RGBA_COLOR_TYPE«
  [$0x009f]  0x292d0 0a0 »I_RGBA_COLOR_TYPE«
  [$0x00a0]  0x29370 0a1 »BUFFER_MODE_TYPE«
  [$0x00a1]  0x2bc60 0a2 »NOBUFFER«
  [$0x00a2]  0x2bcb8 0a3 »BCKBUFFER«
  [$0x00a3]  0x2bd18 0a4 »FRNTBUFFER«
  [$0x00a4]  0x2bd80 0a5 »BOTHBUFFERS«
  [$0x00a5]  0x2bdf0 0a6 »DRAWZBUFFER«
  [$0x00a6]  0x2be60 0a7 »NURBS_PROPERTY_TYPE«
  [$0x00a7]  0x2bf10 0a8 »N_PIXEL_TOLERANCE«
  [$0x00a8]  0x2bfb0 0a9 »N_CULLING«
  [$0x00a9]  0x2d150 0aa »N_DISPLAY«
  [$0x00aa]  0x2d1b0 0ab »N_ERRORCHECKING«
  [$0x00ab]  0x2d240 0ac »N_SUBDIVISIONS«
  [$0x00ac]  0x2d2c8 0ad »N_S_STEPS«
  [$0x00ad]  0x2d328 0ae »N_T_STEPS«
  [$0x00ae]  0x2d388 0af »N_TILES«
  [$0x00af]  0x2d3d8 0b0 »CONTROL_POINT_TYPE«
  [$0x00b0]  0x2d480 0b1 »N_ST«
  [$0x00b1]  0x2d4b8 0b2 »N_STW«
  [$0x00b2]  0x30500 0b3 »N_WST«
  [$0x00b3]  0x30540 0b4 »N_XYZ«
  [$0x00b4]  0x30580 0b5 »N_XYZW«
  [$0x00b5]  0x305c8 0b6 »N_WXYZ«
  [$0x00b6]  0x30610 0b7 »NURBS_CURVE_CONTROL_POINT_TYPE«
  [$0x00b7]  0x30718 0b8 »NURBS_SURFACE_CONTROL_POINT_TYPE«
  [$0x00b8]  0x30830 0b9 »SHADE_MODEL_TYPE«
  [$0x00b9]  0x31880 0ba »FLAT«
  [$0x00ba]  0x318b8 0bb »GOURAUD«
  [$0x00bb]  0x31908 0bc »MATRIX_MODE_TYPE«
  [$0x00bc]  0x319a0 0bd »MSINGLE«
  [$0x00bd]  0x319f0 0be »MPROJECTION«
  [$0x00be]  0x31a60 0bf »MVIEWING«
  [$0x00bf]  0x31ab8 0c0 »DISPLAY_MODE_TYPE«
  [$0x00c0]  0x31b58 0c1 »DMRGB«
  [$0x00c1]  0x31b98 000 »DMSINGLE«
{D304 0x32298/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x322cc/0xa0}:D302 d302_0 = 0x80000012 d302_d302_p → {D302 0x21636/0xa0} d302_d303_p → {D303 0x304d2/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0
{ArrayString 0x3236c/0xd0}:ARRAY_STRING[0x1,0x12] = "CONTROL_POINT_TYPE"
{D303 0x3243c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x324dc/0x34} d303_2 = 0x00b0 d303_3 = 0x0000000000000000000
{D304 0x324dc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x32510/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x0c35e/0xa0} d302_d303_p → {D303 0x3243c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x325b0/0x60}:ARRAY_STRING[0x1,0x4] = "N_ST"
{D303 0x32610/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x326b0/0x34} d303_2 = 0x00b1 d303_3 = 0x0000000000000000000
{D304 0x326b0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x326e4/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x2b85a/0xa0} d302_d303_p → {D303 0x32610/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x32784/0x68}:ARRAY_STRING[0x1,0x5] = "N_STW"
{D303 0x327ec/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x32cfc/0x34} d303_2 = 0x00b2 d303_3 = 0x0000000000000000000
{Thing2 0x3288c/0x40}:Thing2 Chain2 payload_p → {StringStore 0x2f51a/0x428} next_p → {Thing2 0x2f4da/0x40}
{StringStore 0x328cc/0x430}:StringStore x = 0x00000001 y = 0x0000007e
    @0x3290e [0x00] =  $0x00b2 »N_WST«
    @0x3294e [0x01] =  $0x00b3 »N_XYZ«
    @0x3298e [0x02] =  $0x00b4 »N_XYZW«
    @0x329d6 [0x03] =  $0x00b5 »N_WXYZ«
    @0x32a1e [0x04] =  $0x00b6 »NURBS_CURVE_CONTROL_POINT_TYPE«
    @0x32b26 [0x05] =  $0x00b7 »NURBS_SURFACE_CONTROL_POINT_TYPE«
    @0x32c3e [0x06] =  $0x00b8 »SHADE_MODEL_TYPE«
{D304 0x32cfc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x32d30/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x327ec/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x32dd0/0x68}:ARRAY_STRING[0x1,0x5] = "N_WST"
{D303 0x32e38/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x32ed8/0x34} d303_2 = 0x00b3 d303_3 = 0x0000000000000000000
{D304 0x32ed8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x32f0c/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x1f498/0xa0} d302_d303_p → {D303 0x32e38/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x32fac/0x68}:ARRAY_STRING[0x1,0x5] = "N_XYZ"
{D303 0x33014/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x330b4/0x34} d303_2 = 0x00b4 d303_3 = 0x0000000000000000000
{D304 0x330b4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x330e8/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x2d972/0xa0} d302_d303_p → {D303 0x33014/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x33188/0x70}:ARRAY_STRING[0x1,0x6] = "N_XYZW"
{D303 0x331f8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x33298/0x34} d303_2 = 0x00b5 d303_3 = 0x0000000000000000000
{D304 0x33298/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x332cc/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x1bbf4/0xa0} d302_d303_p → {D303 0x331f8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x3336c/0x70}:ARRAY_STRING[0x1,0x6] = "N_WXYZ"
{D303 0x333dc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3347c/0x34} d303_2 = 0x00b6 d303_3 = 0x0000000000000000000
{D304 0x3347c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x334b0/0xa0}:D302 d302_0 = 0x8000001e d302_d302_p → {D302 0x2af82/0xa0} d302_d303_p → {D303 0x333dc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000130
{ArrayString 0x33550/0x130}:ARRAY_STRING[0x1,0x1e] = "NURBS_CURVE_CONTROL_POINT_TYPE"
{D303 0x33680/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x33720/0x34} d303_2 = 0x00b7 d303_3 = 0x0000000000000000000
{D304 0x33720/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x33754/0xa0}:D302 d302_0 = 0x80000020 d302_d302_p → {D302 0x17bb8/0xa0} d302_d303_p → {D303 0x33680/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000140
{ArrayString 0x337f4/0x140}:ARRAY_STRING[0x1,0x20] = "NURBS_SURFACE_CONTROL_POINT_TYPE"
{D303 0x33934/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x339d4/0x34} d303_2 = 0x00b8 d303_3 = 0x0000000000000000000
{D304 0x339d4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x33a08/0xa0}:D302 d302_0 = 0x80000010 d302_d302_p → {D302 0x04f74/0xa0} d302_d303_p → {D303 0x33934/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x33aa8/0xc0}:ARRAY_STRING[0x1,0x10] = "SHADE_MODEL_TYPE"
{D303 0x33b68/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x34080/0x34} d303_2 = 0x00b9 d303_3 = 0x0000000000000000000
{Thing2 0x33c08/0x40}:Thing2 Chain2 payload_p → {StringStore 0x328cc/0x430} next_p → {Thing2 0x3288c/0x40}
{StringStore 0x33c48/0x438}:StringStore x = 0x00000001 y = 0x0000007f
    @0x33c8e [0x00] =  $0x00b9 »FLAT«
    @0x33cc6 [0x01] =  $0x00ba »GOURAUD«
    @0x33d16 [0x02] =  $0x00bb »MATRIX_MODE_TYPE«
    @0x33dae [0x03] =  $0x00bc »MSINGLE«
    @0x33dfe [0x04] =  $0x00bd »MPROJECTION«
    @0x33e6e [0x05] =  $0x00be »MVIEWING«
    @0x33ec6 [0x06] =  $0x00bf »DISPLAY_MODE_TYPE«
    @0x33f66 [0x07] =  $0x00c0 »DMRGB«
    @0x33fa6 [0x08] =  $0x00c1 »DMSINGLE«
    @0x33ffe [0x09] =  $0x00c2 »DMDOUBLE«
    @0x34056 [0x0a] =  $0x2ec0 »«
{D304 0x34080/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x340b4/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x2a21a/0xa0} d302_d303_p → {D303 0x33b68/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x34154/0x60}:ARRAY_STRING[0x1,0x4] = "FLAT"
{D303 0x341b4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x34254/0x34} d303_2 = 0x00ba d303_3 = 0x0000000000000000000
{D304 0x34254/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x34288/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x07dee/0xa0} d302_d303_p → {D303 0x341b4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x34328/0x78}:ARRAY_STRING[0x1,0x7] = "GOURAUD"
{D303 0x343a0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x34440/0x34} d303_2 = 0x00bb d303_3 = 0x0000000000000000000
{D304 0x34440/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x34474/0xa0}:D302 d302_0 = 0x80000010 d302_d302_p → {D302 0x10f7c/0xa0} d302_d303_p → {D303 0x343a0/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x34514/0xc0}:ARRAY_STRING[0x1,0x10] = "MATRIX_MODE_TYPE"
{D303 0x345d4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x34674/0x34} d303_2 = 0x00bc d303_3 = 0x0000000000000000000
{D304 0x34674/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x346a8/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x1cbe4/0xa0} d302_d303_p → {D303 0x345d4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x34748/0x78}:ARRAY_STRING[0x1,0x7] = "MSINGLE"
{D303 0x347c0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x34860/0x34} d303_2 = 0x00bd d303_3 = 0x0000000000000000000
{D304 0x34860/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x34894/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x1e460/0xa0} d302_d303_p → {D303 0x347c0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x34934/0x98}:ARRAY_STRING[0x1,0xb] = "MPROJECTION"
{D303 0x349cc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x34a6c/0x34} d303_2 = 0x00be d303_3 = 0x0000000000000000000
{D304 0x34a6c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x34aa0/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x33754/0xa0} d302_d303_p → {D303 0x349cc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x34b40/0x80}:ARRAY_STRING[0x1,0x8] = "MVIEWING"
{D303 0x34bc0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x34c60/0x34} d303_2 = 0x00bf d303_3 = 0x0000000000000000000
{D304 0x34c60/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x34c94/0xa0}:D302 d302_0 = 0x80000011 d302_d302_p → {D302 0x2f0d6/0xa0} d302_d303_p → {D303 0x34bc0/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x34d34/0xc8}:ARRAY_STRING[0x1,0x11] = "DISPLAY_MODE_TYPE"
{D303 0x34dfc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x34e9c/0x34} d303_2 = 0x00c0 d303_3 = 0x0000000000000000000
{D304 0x34e9c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x34ed0/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x32f0c/0xa0} d302_d303_p → {D303 0x34dfc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x34f70/0x68}:ARRAY_STRING[0x1,0x5] = "DMRGB"
{D303 0x34fd8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x35078/0x34} d303_2 = 0x00c1 d303_3 = 0x0000000000000000000
{D304 0x35078/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x350ac/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x1c414/0xa0} d302_d303_p → {D303 0x34fd8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x3514c/0x80}:ARRAY_STRING[0x1,0x8] = "DMSINGLE"
{D303 0x351cc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x372b0/0x34} d303_2 = 0x00c2 d303_3 = 0x0000000000000000000
{Thing2 0x3526c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x305b2/0x1ce6} next_p → {Thing2 0x30572/0x40}
{StringIndex 0x352ac/0x2004}:StringIndex x = 0x00000001 y = 0x000000d6
  [$0x0001]  0x00240 002 »GL_FLAGS«
  [$0x0002]  0x00298 003 »SHORT_NATURAL«
  [$0x0003]  0x00318 004 »SHORT_POSITIVE«
  [$0x0004]  0x003a0 005 »ANGLE«
  [$0x0005]  0x003e0 006 »abs«
  [$0x0006]  0x00410 007 »**«
  [$0x0007]  0x00438 008 »mod«
  [$0x0008]  0x00468 009 »rem«
  [$0x0009]  0x00498 00a »/«
  [$0x000a]  0x004b8 00b »*«
  [$0x000b]  0x004d8 00c »-«
  [$0x000c]  0x004f8 00d »+«
  [$0x000d]  0x00518 00e »>=«
  [$0x000e]  0x04b38 00f »<=«
  [$0x000f]  0x04b60 010 »>«
  [$0x0010]  0x04b80 011 »<«
  [$0x0011]  0x04ba0 012 »=«
  [$0x0012]  0x04bc0 013 »COLORINDEX«
  [$0x0013]  0x04c28 014 »COORD«
  [$0x0014]  0x04c68 015 »ICOORD«
  [$0x0015]  0x04cb0 016 »LINESTYLE«
  [$0x0016]  0x04d10 017 »OBJECT«
  [$0x0017]  0x04d58 018 »OFFSET«
  [$0x0018]  0x04da0 019 »RGBVALUE«
  [$0x0019]  0x04df8 01a »SCOORD«
  [$0x001a]  0x07880 01b »SCREENCOORD«
  [$0x001b]  0x078f0 01c »TAG«
  [$0x001c]  0x07920 01d »STARTTAG«
  [$0x001d]  0x07978 01e »ENDTAG«
  [$0x001e]  0x079c0 01f »X_DISPLAY_POINTER«
  [$0x001f]  0x07a60 020 »X_WINDOW«
  [$0x0020]  0x07ab8 021 »RGB_VALUE«
  [$0x0021]  0x07b18 022 »RGBA_VALUE«
  [$0x0022]  0x09178 023 »«
  [$0x0023]  0x091f8 024 »CURSOR_ID_TYPE«
  [$0x0024]  0x09280 025 »FONT_ID_TYPE«
  [$0x0025]  0x092f8 026 »LINESTYLE_ID_TYPE«
  [$0x0026]  0x09398 027 »DEFAULT_LINESTYLE«
  [$0x0027]  0x09438 028 »LM_ID_TYPE«
  [$0x0028]  0x0af38 029 »MAP_ID_TYPE«
  [$0x0029]  0x0afa8 02a »MENU_ID_TYPE«
  [$0x002a]  0x0b020 02b »PATTERN_ID_TYPE«
  [$0x002b]  0x0b0b0 02c »WINDOW_ID_TYPE«
  [$0x002c]  0x0b138 02d »RGB_BIT_PLANE_TYPE«
  [$0x002d]  0x0bdb0 02e »RGB_WRITE_MASK_FLAGS«
  [$0x002e]  0x0be68 02f »RGB_WRITE_MASK_TYPE«
  [$0x002f]  0x0bf18 030 »SET«
  [$0x0030]  0x0bf48 031 »IS_SET«
  [$0x0031]  0x0bf90 032 »PACKED_RGB_WRITE_MASK_FLAGS«
  [$0x0032]  0x0d448 033 »PACKED_RGB_WRITE_MASK_TYPE«
  [$0x0033]  0x0d530 034 »PACKED_RGBA_WRITE_MASKS_TYPE«
  [$0x0034]  0x0d628 035 »ALPHA«
  [$0x0035]  0x0d668 036 »BLUE«
  [$0x0036]  0x0d6a0 037 »GREEN«
  [$0x0037]  0x0d6e0 038 »RED«
  [$0x0038]  0x0d710 039 »BIT_PLANE_TYPE«
  [$0x0039]  0x0efb0 03a »WRITE_MASK_FLAGS«
  [$0x003a]  0x0f048 03b »WRITE_MASK_TYPE«
  [$0x003b]  0x0f0d8 03c »LAMP_NUMBER_TYPE«
  [$0x003c]  0x0f170 03d »LAMP_FLAGS«
  [$0x003d]  0x0f1d8 03e »LAMPS_TYPE«
  [$0x003e]  0x0f240 03f »Z_BIT_PLANE_TYPE«
  [$0x003f]  0x10a60 040 »Z_WRITE_MASK_FLAGS«
  [$0x0040]  0x10b08 041 »Z_WRITE_MASK_TYPE«
  [$0x0041]  0x10ba8 042 »DIAL_AND_BOX_LIGHT_NUMBER_TYPE«
  [$0x0042]  0x10cb0 043 »DIAL_AND_BOX_LIGHT_FLAGS«
  [$0x0043]  0x12310 044 »DIAL_AND_BOX_LIGHTS_TYPE«
  [$0x0044]  0x123e8 045 »FLOATANGLE«
  [$0x0045]  0x12450 046 »COLORINDICES«
  [$0x0046]  0x124c8 047 »&«
  [$0x0047]  0x124e8 048 »COLORFLOATINDEX«
  [$0x0048]  0x12578 049 »DCOORD«
  [$0x0049]  0x13458 04a »VERTICAL_RETRACES_TYPE«
  [$0x004a]  0x13520 04b »FONT_PIXELS_TYPE«
  [$0x004b]  0x135b8 04c »LINESTYLE_REPEAT_TYPE«
  [$0x004c]  0x13678 04d »Z_VALUE_TYPE«
  [$0x004d]  0x136f0 04e »Z_VALUES_TYPE«
  [$0x004e]  0x14ff8 04f »NAME_TYPE«
  [$0x004f]  0x15058 050 »NAMES_TYPE«
  [$0x0050]  0x150c0 051 »ASPECT_RATIO_TYPE«
  [$0x0051]  0x15160 052 »MENU_ITEM_TYPE«
  [$0x0052]  0x151e8 053 »NO_MENU_ITEM«
  [$0x0053]  0x15260 054 »PIXELS«
  [$0x0054]  0x152a8 055 »SHORT_PIXELS«
  [$0x0055]  0x17068 056 »NO_OBJECT«
  [$0x0056]  0x170c8 057 »SCALE_FACTOR«
  [$0x0057]  0x17140 058 »AXIS_TYPE«
  [$0x0058]  0x171a0 059 »X_AXIS«
  [$0x0059]  0x171e8 05a »'x'«
  [$0x005a]  0x17218 05b »Y_AXIS«
  [$0x005b]  0x17260 05c »'y'«
  [$0x005c]  0x17290 05d »Z_AXIS«
  [$0x005d]  0x172d8 05e »'z'«
  [$0x005e]  0x17308 05f »COORDINATE_AXIS_TYPE«
  [$0x005f]  0x173c0 060 »X«
  [$0x0060]  0x19c48 061 »Y«
  [$0x0061]  0x19c68 062 »Z«
  [$0x0062]  0x19c88 063 »W«
  [$0x0063]  0x19ca8 064 »CONTROL_POINT_COORDINATE_TYPE«
  [$0x0064]  0x19da8 065 »WX«
  [$0x0065]  0x19dd0 066 »WY«
  [$0x0066]  0x19df8 067 »WZ«
  [$0x0067]  0x19e20 068 »WW«
  [$0x0068]  0x19e48 069 »IVECTOR_2D«
  [$0x0069]  0x19eb0 06a »IVECTORS_2D«
  [$0x006a]  0x19f20 06b »SVECTOR_2D«
  [$0x006b]  0x1c6b8 06c »SVECTORS_2D«
  [$0x006c]  0x1c728 06d »VECTOR_2D«
  [$0x006d]  0x1c788 06e »VECTORS_2D«
  [$0x006e]  0x1c7f0 06f »DVECTOR_2D«
  [$0x006f]  0x1c858 070 »DVECTORS_2D«
  [$0x0070]  0x1c8c8 071 »IVECTOR_3D«
  [$0x0071]  0x1c930 072 »IVECTORS_3D«
  [$0x0072]  0x1c9a0 073 »SVECTOR_3D«
  [$0x0073]  0x1db00 074 »SVECTORS_3D«
  [$0x0074]  0x1db70 075 »VECTOR_3D«
  [$0x0075]  0x1dbd0 076 »VECTORS_3D«
  [$0x0076]  0x1dc38 077 »DVECTOR_3D«
  [$0x0077]  0x1dca0 078 »DVECTORS_3D«
  [$0x0078]  0x1dd10 079 »SVECTOR_4D«
  [$0x0079]  0x1dd78 07a »SVECTORS_4D«
  [$0x007a]  0x1dde8 07b »IVECTOR_4D«
  [$0x007b]  0x202a8 07c »IVECTORS_4D«
  [$0x007c]  0x20318 07d »VECTOR_4D«
  [$0x007d]  0x20378 07e »VECTORS_4D«
  [$0x007e]  0x203e0 07f »DVECTOR_4D«
  [$0x007f]  0x20448 080 »DVECTORS_4D«
  [$0x0080]  0x204b8 081 »POINTS_3D«
  [$0x0081]  0x20518 082 »POINTS4_3D«
  [$0x0082]  0x22a58 083 »RATIONALCURVECONTROL_TYPE«
  [$0x0083]  0x22b38 084 »RATIONALCURVECONTROL4_TYPE«
  [$0x0084]  0x22c20 085 »NURBS_CONTROL_POINT_2D«
  [$0x0085]  0x22ce8 086 »NURBS_CONTROL_POINT_3D«
  [$0x0086]  0x23850 087 »NURBS_CONTROL_POINT_4D«
  [$0x0087]  0x23918 088 »NURBS_CONTROL_POINTS_2D«
  [$0x0088]  0x239e8 089 »NURBS_CONTROL_POINTS_3D«
  [$0x0089]  0x23ab8 08a »NURBS_CONTROL_POINTS_4D«
  [$0x008a]  0x24630 08b »NURBS_CONTROL_MATRIX_3D«
  [$0x008b]  0x24700 08c »NURBS_CONTROL_MATRIX_4D«
  [$0x008c]  0x247d0 08d »BITPLANES_TYPE«
  [$0x008d]  0x24858 08e »MATRIX_ELEMENT_TYPE«
  [$0x008e]  0x24908 08f »MATRIX«
  [$0x008f]  0x26d68 090 »BITMAP_ELEMENT_TYPE«
  [$0x0090]  0x26e18 091 »BITMAP_TYPE«
  [$0x0091]  0x26e88 092 »RGB_VALUES«
  [$0x0092]  0x26ef0 093 »RGBVALUES«
  [$0x0093]  0x26f50 094 »ALPHAVALUE«
  [$0x0094]  0x26fb8 095 »RGBA_COMPONENT_TYPE«
  [$0x0095]  0x27068 096 »RGB_COMPONENT_TYPE«
  [$0x0096]  0x280a0 097 »RGB_FLOAT_VALUE_TYPE«
  [$0x0097]  0x28158 098 »RGBA_FLOAT_VALUE_TYPE«
  [$0x0098]  0x28218 099 »RGB_COLOR_TYPE«
  [$0x0099]  0x282a0 09a »RGB_FLOAT_COLOR_TYPE«
  [$0x009a]  0x28358 09b »RGBA_COLOR_TYPE«
  [$0x009b]  0x29040 09c »RGBA_FLOAT_COLOR_TYPE«
  [$0x009c]  0x29100 09d »S_RGB_COLOR_TYPE«
  [$0x009d]  0x29198 09e »I_RGB_COLOR_TYPE«
  [$0x009e]  0x29230 09f »S_RGBA_COLOR_TYPE«
  [$0x009f]  0x292d0 0a0 »I_RGBA_COLOR_TYPE«
  [$0x00a0]  0x29370 0a1 »BUFFER_MODE_TYPE«
  [$0x00a1]  0x2bc60 0a2 »NOBUFFER«
  [$0x00a2]  0x2bcb8 0a3 »BCKBUFFER«
  [$0x00a3]  0x2bd18 0a4 »FRNTBUFFER«
  [$0x00a4]  0x2bd80 0a5 »BOTHBUFFERS«
  [$0x00a5]  0x2bdf0 0a6 »DRAWZBUFFER«
  [$0x00a6]  0x2be60 0a7 »NURBS_PROPERTY_TYPE«
  [$0x00a7]  0x2bf10 0a8 »N_PIXEL_TOLERANCE«
  [$0x00a8]  0x2bfb0 0a9 »N_CULLING«
  [$0x00a9]  0x2d150 0aa »N_DISPLAY«
  [$0x00aa]  0x2d1b0 0ab »N_ERRORCHECKING«
  [$0x00ab]  0x2d240 0ac »N_SUBDIVISIONS«
  [$0x00ac]  0x2d2c8 0ad »N_S_STEPS«
  [$0x00ad]  0x2d328 0ae »N_T_STEPS«
  [$0x00ae]  0x2d388 0af »N_TILES«
  [$0x00af]  0x2d3d8 0b0 »CONTROL_POINT_TYPE«
  [$0x00b0]  0x2d480 0b1 »N_ST«
  [$0x00b1]  0x2d4b8 0b2 »N_STW«
  [$0x00b2]  0x30500 0b3 »N_WST«
  [$0x00b3]  0x30540 0b4 »N_XYZ«
  [$0x00b4]  0x30580 0b5 »N_XYZW«
  [$0x00b5]  0x305c8 0b6 »N_WXYZ«
  [$0x00b6]  0x30610 0b7 »NURBS_CURVE_CONTROL_POINT_TYPE«
  [$0x00b7]  0x30718 0b8 »NURBS_SURFACE_CONTROL_POINT_TYPE«
  [$0x00b8]  0x30830 0b9 »SHADE_MODEL_TYPE«
  [$0x00b9]  0x31880 0ba »FLAT«
  [$0x00ba]  0x318b8 0bb »GOURAUD«
  [$0x00bb]  0x31908 0bc »MATRIX_MODE_TYPE«
  [$0x00bc]  0x319a0 0bd »MSINGLE«
  [$0x00bd]  0x319f0 0be »MPROJECTION«
  [$0x00be]  0x31a60 0bf »MVIEWING«
  [$0x00bf]  0x31ab8 0c0 »DISPLAY_MODE_TYPE«
  [$0x00c0]  0x31b58 0c1 »DMRGB«
  [$0x00c1]  0x31b98 0c2 »DMSINGLE«
  [$0x00c2]  0x31bf0 0c3 »DMDOUBLE«
  [$0x00c3]  0x35118 0c4 »DMRGBDOUBLE«
  [$0x00c4]  0x35188 0c5 »LM_TARGET_TYPE«
  [$0x00c5]  0x35210 0c6 »MATERIAL«
  [$0x00c6]  0x35268 0c7 »LIGHT0«
  [$0x00c7]  0x352b0 0c8 »LIGHT1«
  [$0x00c8]  0x352f8 0c9 »LIGHT2«
  [$0x00c9]  0x35340 0ca »LIGHT3«
  [$0x00ca]  0x35388 0cb »LIGHT4«
  [$0x00cb]  0x353d0 0cc »LIGHT5«
  [$0x00cc]  0x35418 0cd »LIGHT6«
  [$0x00cd]  0x35460 0ce »LIGHT7«
  [$0x00ce]  0x354a8 0cf »LMODEL«
  [$0x00cf]  0x36cc0 0d0 »LM_DEFINITION_TYPE«
  [$0x00d0]  0x36d68 0d1 »DEFMATERIAL«
  [$0x00d1]  0x36dd8 0d2 »DEFLIGHT«
  [$0x00d2]  0x36e30 0d3 »DEFLMODEL«
  [$0x00d3]  0x36e90 0d4 »LM_PROPERTY_TYPE«
  [$0x00d4]  0x36f28 0d5 »LM_PROPERTY_LIST_TYPE«
  [$0x00d5]  0x36fe8 0d6 »LM_PROPERTIES«
  [$0x00d6]  0x38038 000 »EMISSION«
{D304 0x372b0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x372e4/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x326e4/0xa0} d302_d303_p → {D303 0x351cc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x37384/0x80}:ARRAY_STRING[0x1,0x8] = "DMDOUBLE"
{D303 0x37404/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x37924/0x34} d303_2 = 0x00c3 d303_3 = 0x0000000000000000000
{Thing2 0x374a4/0x40}:Thing2 Chain2 payload_p → {StringStore 0x33c48/0x438} next_p → {Thing2 0x33c08/0x40}
{StringStore 0x374e4/0x440}:StringStore x = 0x00000001 y = 0x00000080
    @0x37526 [0x00] =  $0x00c3 »DMRGBDOUBLE«
    @0x37596 [0x01] =  $0x00c4 »LM_TARGET_TYPE«
    @0x3761e [0x02] =  $0x00c5 »MATERIAL«
    @0x37676 [0x03] =  $0x00c6 »LIGHT0«
    @0x376be [0x04] =  $0x00c7 »LIGHT1«
    @0x37706 [0x05] =  $0x00c8 »LIGHT2«
    @0x3774e [0x06] =  $0x00c9 »LIGHT3«
    @0x37796 [0x07] =  $0x00ca »LIGHT4«
    @0x377de [0x08] =  $0x00cb »LIGHT5«
    @0x37826 [0x09] =  $0x00cc »LIGHT6«
    @0x3786e [0x0a] =  $0x00cd »LIGHT7«
    @0x378b6 [0x0b] =  $0x00ce »LMODEL«
{D304 0x37924/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x37958/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x2752c/0xa0} d302_d303_p → {D303 0x37404/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x379f8/0x98}:ARRAY_STRING[0x1,0xb] = "DMRGBDOUBLE"
{D303 0x37a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x37b30/0x34} d303_2 = 0x00c4 d303_3 = 0x0000000000000000000
{D304 0x37b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x37b64/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x2e47e/0xa0} d302_d303_p → {D303 0x37a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x37c04/0xb0}:ARRAY_STRING[0x1,0xe] = "LM_TARGET_TYPE"
{D303 0x37cb4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x37d54/0x34} d303_2 = 0x00c5 d303_3 = 0x0000000000000000000
{D304 0x37d54/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x37d88/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x37cb4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x37e28/0x80}:ARRAY_STRING[0x1,0x8] = "MATERIAL"
{D303 0x37ea8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x37f48/0x34} d303_2 = 0x00c6 d303_3 = 0x0000000000000000000
{D304 0x37f48/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x37f7c/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x0b13a/0xa0} d302_d303_p → {D303 0x37ea8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x3801c/0x70}:ARRAY_STRING[0x1,0x6] = "LIGHT0"
{D303 0x3808c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3812c/0x34} d303_2 = 0x00c7 d303_3 = 0x0000000000000000000
{D304 0x3812c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x38160/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x15632/0xa0} d302_d303_p → {D303 0x3808c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x38200/0x70}:ARRAY_STRING[0x1,0x6] = "LIGHT1"
{D303 0x38270/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x38310/0x34} d303_2 = 0x00c8 d303_3 = 0x0000000000000000000
{D304 0x38310/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x38344/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x2b1d6/0xa0} d302_d303_p → {D303 0x38270/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x383e4/0x70}:ARRAY_STRING[0x1,0x6] = "LIGHT2"
{D303 0x38454/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x384f4/0x34} d303_2 = 0x00c9 d303_3 = 0x0000000000000000000
{D304 0x384f4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x38528/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x38454/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x385c8/0x70}:ARRAY_STRING[0x1,0x6] = "LIGHT3"
{D303 0x38638/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x386d8/0x34} d303_2 = 0x00ca d303_3 = 0x0000000000000000000
{D304 0x386d8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3870c/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x38638/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x387ac/0x70}:ARRAY_STRING[0x1,0x6] = "LIGHT4"
{D303 0x3881c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x388bc/0x34} d303_2 = 0x00cb d303_3 = 0x0000000000000000000
{D304 0x388bc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x388f0/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x3881c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x38990/0x70}:ARRAY_STRING[0x1,0x6] = "LIGHT5"
{D303 0x38a00/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x38aa0/0x34} d303_2 = 0x00cc d303_3 = 0x0000000000000000000
{D304 0x38aa0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x38ad4/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x09ff4/0xa0} d302_d303_p → {D303 0x38a00/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x38b74/0x70}:ARRAY_STRING[0x1,0x6] = "LIGHT6"
{D303 0x38be4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x38c84/0x34} d303_2 = 0x00cd d303_3 = 0x0000000000000000000
{D304 0x38c84/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x38cb8/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x262ac/0xa0} d302_d303_p → {D303 0x38be4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x38d58/0x70}:ARRAY_STRING[0x1,0x6] = "LIGHT7"
{D303 0x38dc8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x38e68/0x34} d303_2 = 0x00ce d303_3 = 0x0000000000000000000
{D304 0x38e68/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x38e9c/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x301be/0xa0} d302_d303_p → {D303 0x38dc8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x38f3c/0x70}:ARRAY_STRING[0x1,0x6] = "LMODEL"
{D303 0x38fac/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x394d4/0x34} d303_2 = 0x00cf d303_3 = 0x0000000000000000000
{Thing2 0x3904c/0x40}:Thing2 Chain2 payload_p → {StringStore 0x374e4/0x440} next_p → {Thing2 0x374a4/0x40}
{StringStore 0x3908c/0x448}:StringStore x = 0x00000001 y = 0x00000081
    @0x390ce [0x00] =  $0x00cf »LM_DEFINITION_TYPE«
    @0x39176 [0x01] =  $0x00d0 »DEFMATERIAL«
    @0x391e6 [0x02] =  $0x00d1 »DEFLIGHT«
    @0x3923e [0x03] =  $0x00d2 »DEFLMODEL«
    @0x3929e [0x04] =  $0x00d3 »LM_PROPERTY_TYPE«
    @0x39336 [0x05] =  $0x00d4 »LM_PROPERTY_LIST_TYPE«
    @0x393f6 [0x06] =  $0x00d5 »LM_PROPERTIES«
{D304 0x394d4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x39508/0xa0}:D302 d302_0 = 0x80000012 d302_d302_p → {D302 0x2f976/0xa0} d302_d303_p → {D303 0x38fac/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0
{ArrayString 0x395a8/0xd0}:ARRAY_STRING[0x1,0x12] = "LM_DEFINITION_TYPE"
{D303 0x39678/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x39718/0x34} d303_2 = 0x00d0 d303_3 = 0x0000000000000000000
{D304 0x39718/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3974c/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x13204/0xa0} d302_d303_p → {D303 0x39678/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x397ec/0x98}:ARRAY_STRING[0x1,0xb] = "DEFMATERIAL"
{D303 0x39884/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x39924/0x34} d303_2 = 0x00d1 d303_3 = 0x0000000000000000000
{D304 0x39924/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x39958/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x2ad5e/0xa0} d302_d303_p → {D303 0x39884/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x399f8/0x80}:ARRAY_STRING[0x1,0x8] = "DEFLIGHT"
{D303 0x39a78/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x39b18/0x34} d303_2 = 0x00d2 d303_3 = 0x0000000000000000000
{D304 0x39b18/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x39b4c/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x39a78/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x39bec/0x88}:ARRAY_STRING[0x1,0x9] = "DEFLMODEL"
{D303 0x39c74/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x39d14/0x34} d303_2 = 0x00d3 d303_3 = 0x0000000000000000000
{D304 0x39d14/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x39d48/0xa0}:D302 d302_0 = 0x80000010 d302_d303_p → {D303 0x39c74/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x39de8/0xc0}:ARRAY_STRING[0x1,0x10] = "LM_PROPERTY_TYPE"
{D303 0x39ea8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x39f48/0x34} d303_2 = 0x00d4 d303_3 = 0x0000000000000000000
{D304 0x39f48/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x39f7c/0xa0}:D302 d302_0 = 0x80000015 d302_d302_p → {D302 0x322cc/0xa0} d302_d303_p → {D303 0x39ea8/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e8
{ArrayString 0x3a01c/0xe8}:ARRAY_STRING[0x1,0x15] = "LM_PROPERTY_LIST_TYPE"
{D303 0x3a104/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3a1a4/0x34} d303_2 = 0x00d5 d303_3 = 0x0000000000000000000
{D304 0x3a1a4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3a1d8/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x2ffc2/0xa0} d302_d303_p → {D303 0x3a104/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x3a278/0xa8}:ARRAY_STRING[0x1,0xd] = "LM_PROPERTIES"
{D303 0x3a320/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3a850/0x34} d303_2 = 0x00d6 d303_3 = 0x0000000000000000000
{Thing2 0x3a3c0/0x40}:Thing2 Chain2 payload_p → {StringStore 0x3908c/0x448} next_p → {Thing2 0x3904c/0x40}
{StringStore 0x3a400/0x450}:StringStore x = 0x00000001 y = 0x00000082
    @0x3a446 [0x00] =  $0x00d6 »EMISSION«
    @0x3a49e [0x01] =  $0x00d7 »AMBIENT«
    @0x3a4ee [0x02] =  $0x00d8 »DIFFUSE«
    @0x3a53e [0x03] =  $0x00d9 »SPECULAR«
    @0x3a596 [0x04] =  $0x00da »SHININESS«
    @0x3a5f6 [0x05] =  $0x00db »COLORINDEXES«
    @0x3a66e [0x06] =  $0x00dc »LCOLOR«
    @0x3a6b6 [0x07] =  $0x00dd »POSITION«
    @0x3a70e [0x08] =  $0x00de »SPOTDIRECTION«
    @0x3a78e [0x09] =  $0x00df »SPOTLIGHT«
    @0x3a7ee [0x0a] =  $0xc000 »«
{D304 0x3a850/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3a884/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x3a320/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x3a924/0x80}:ARRAY_STRING[0x1,0x8] = "EMISSION"
{D303 0x3a9a4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3cdf2/0x34} d303_2 = 0x00d7 d303_3 = 0x0000000000000000000
{Thing2 0x3aa44/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x352ac/0x2004} next_p → {Thing2 0x3526c/0x40}
{StringIndex 0x3aa84/0x236e}:StringIndex x = 0x00000001 y = 0x000000ed
  [$0x0001]  0x00240 002 »GL_FLAGS«
  [$0x0002]  0x00298 003 »SHORT_NATURAL«
  [$0x0003]  0x00318 004 »SHORT_POSITIVE«
  [$0x0004]  0x003a0 005 »ANGLE«
  [$0x0005]  0x003e0 006 »abs«
  [$0x0006]  0x00410 007 »**«
  [$0x0007]  0x00438 008 »mod«
  [$0x0008]  0x00468 009 »rem«
  [$0x0009]  0x00498 00a »/«
  [$0x000a]  0x004b8 00b »*«
  [$0x000b]  0x004d8 00c »-«
  [$0x000c]  0x004f8 00d »+«
  [$0x000d]  0x00518 00e »>=«
  [$0x000e]  0x04b38 00f »<=«
  [$0x000f]  0x04b60 010 »>«
  [$0x0010]  0x04b80 011 »<«
  [$0x0011]  0x04ba0 012 »=«
  [$0x0012]  0x04bc0 013 »COLORINDEX«
  [$0x0013]  0x04c28 014 »COORD«
  [$0x0014]  0x04c68 015 »ICOORD«
  [$0x0015]  0x04cb0 016 »LINESTYLE«
  [$0x0016]  0x04d10 017 »OBJECT«
  [$0x0017]  0x04d58 018 »OFFSET«
  [$0x0018]  0x04da0 019 »RGBVALUE«
  [$0x0019]  0x04df8 01a »SCOORD«
  [$0x001a]  0x07880 01b »SCREENCOORD«
  [$0x001b]  0x078f0 01c »TAG«
  [$0x001c]  0x07920 01d »STARTTAG«
  [$0x001d]  0x07978 01e »ENDTAG«
  [$0x001e]  0x079c0 01f »X_DISPLAY_POINTER«
  [$0x001f]  0x07a60 020 »X_WINDOW«
  [$0x0020]  0x07ab8 021 »RGB_VALUE«
  [$0x0021]  0x07b18 022 »RGBA_VALUE«
  [$0x0022]  0x09178 023 »«
  [$0x0023]  0x091f8 024 »CURSOR_ID_TYPE«
  [$0x0024]  0x09280 025 »FONT_ID_TYPE«
  [$0x0025]  0x092f8 026 »LINESTYLE_ID_TYPE«
  [$0x0026]  0x09398 027 »DEFAULT_LINESTYLE«
  [$0x0027]  0x09438 028 »LM_ID_TYPE«
  [$0x0028]  0x0af38 029 »MAP_ID_TYPE«
  [$0x0029]  0x0afa8 02a »MENU_ID_TYPE«
  [$0x002a]  0x0b020 02b »PATTERN_ID_TYPE«
  [$0x002b]  0x0b0b0 02c »WINDOW_ID_TYPE«
  [$0x002c]  0x0b138 02d »RGB_BIT_PLANE_TYPE«
  [$0x002d]  0x0bdb0 02e »RGB_WRITE_MASK_FLAGS«
  [$0x002e]  0x0be68 02f »RGB_WRITE_MASK_TYPE«
  [$0x002f]  0x0bf18 030 »SET«
  [$0x0030]  0x0bf48 031 »IS_SET«
  [$0x0031]  0x0bf90 032 »PACKED_RGB_WRITE_MASK_FLAGS«
  [$0x0032]  0x0d448 033 »PACKED_RGB_WRITE_MASK_TYPE«
  [$0x0033]  0x0d530 034 »PACKED_RGBA_WRITE_MASKS_TYPE«
  [$0x0034]  0x0d628 035 »ALPHA«
  [$0x0035]  0x0d668 036 »BLUE«
  [$0x0036]  0x0d6a0 037 »GREEN«
  [$0x0037]  0x0d6e0 038 »RED«
  [$0x0038]  0x0d710 039 »BIT_PLANE_TYPE«
  [$0x0039]  0x0efb0 03a »WRITE_MASK_FLAGS«
  [$0x003a]  0x0f048 03b »WRITE_MASK_TYPE«
  [$0x003b]  0x0f0d8 03c »LAMP_NUMBER_TYPE«
  [$0x003c]  0x0f170 03d »LAMP_FLAGS«
  [$0x003d]  0x0f1d8 03e »LAMPS_TYPE«
  [$0x003e]  0x0f240 03f »Z_BIT_PLANE_TYPE«
  [$0x003f]  0x10a60 040 »Z_WRITE_MASK_FLAGS«
  [$0x0040]  0x10b08 041 »Z_WRITE_MASK_TYPE«
  [$0x0041]  0x10ba8 042 »DIAL_AND_BOX_LIGHT_NUMBER_TYPE«
  [$0x0042]  0x10cb0 043 »DIAL_AND_BOX_LIGHT_FLAGS«
  [$0x0043]  0x12310 044 »DIAL_AND_BOX_LIGHTS_TYPE«
  [$0x0044]  0x123e8 045 »FLOATANGLE«
  [$0x0045]  0x12450 046 »COLORINDICES«
  [$0x0046]  0x124c8 047 »&«
  [$0x0047]  0x124e8 048 »COLORFLOATINDEX«
  [$0x0048]  0x12578 049 »DCOORD«
  [$0x0049]  0x13458 04a »VERTICAL_RETRACES_TYPE«
  [$0x004a]  0x13520 04b »FONT_PIXELS_TYPE«
  [$0x004b]  0x135b8 04c »LINESTYLE_REPEAT_TYPE«
  [$0x004c]  0x13678 04d »Z_VALUE_TYPE«
  [$0x004d]  0x136f0 04e »Z_VALUES_TYPE«
  [$0x004e]  0x14ff8 04f »NAME_TYPE«
  [$0x004f]  0x15058 050 »NAMES_TYPE«
  [$0x0050]  0x150c0 051 »ASPECT_RATIO_TYPE«
  [$0x0051]  0x15160 052 »MENU_ITEM_TYPE«
  [$0x0052]  0x151e8 053 »NO_MENU_ITEM«
  [$0x0053]  0x15260 054 »PIXELS«
  [$0x0054]  0x152a8 055 »SHORT_PIXELS«
  [$0x0055]  0x17068 056 »NO_OBJECT«
  [$0x0056]  0x170c8 057 »SCALE_FACTOR«
  [$0x0057]  0x17140 058 »AXIS_TYPE«
  [$0x0058]  0x171a0 059 »X_AXIS«
  [$0x0059]  0x171e8 05a »'x'«
  [$0x005a]  0x17218 05b »Y_AXIS«
  [$0x005b]  0x17260 05c »'y'«
  [$0x005c]  0x17290 05d »Z_AXIS«
  [$0x005d]  0x172d8 05e »'z'«
  [$0x005e]  0x17308 05f »COORDINATE_AXIS_TYPE«
  [$0x005f]  0x173c0 060 »X«
  [$0x0060]  0x19c48 061 »Y«
  [$0x0061]  0x19c68 062 »Z«
  [$0x0062]  0x19c88 063 »W«
  [$0x0063]  0x19ca8 064 »CONTROL_POINT_COORDINATE_TYPE«
  [$0x0064]  0x19da8 065 »WX«
  [$0x0065]  0x19dd0 066 »WY«
  [$0x0066]  0x19df8 067 »WZ«
  [$0x0067]  0x19e20 068 »WW«
  [$0x0068]  0x19e48 069 »IVECTOR_2D«
  [$0x0069]  0x19eb0 06a »IVECTORS_2D«
  [$0x006a]  0x19f20 06b »SVECTOR_2D«
  [$0x006b]  0x1c6b8 06c »SVECTORS_2D«
  [$0x006c]  0x1c728 06d »VECTOR_2D«
  [$0x006d]  0x1c788 06e »VECTORS_2D«
  [$0x006e]  0x1c7f0 06f »DVECTOR_2D«
  [$0x006f]  0x1c858 070 »DVECTORS_2D«
  [$0x0070]  0x1c8c8 071 »IVECTOR_3D«
  [$0x0071]  0x1c930 072 »IVECTORS_3D«
  [$0x0072]  0x1c9a0 073 »SVECTOR_3D«
  [$0x0073]  0x1db00 074 »SVECTORS_3D«
  [$0x0074]  0x1db70 075 »VECTOR_3D«
  [$0x0075]  0x1dbd0 076 »VECTORS_3D«
  [$0x0076]  0x1dc38 077 »DVECTOR_3D«
  [$0x0077]  0x1dca0 078 »DVECTORS_3D«
  [$0x0078]  0x1dd10 079 »SVECTOR_4D«
  [$0x0079]  0x1dd78 07a »SVECTORS_4D«
  [$0x007a]  0x1dde8 07b »IVECTOR_4D«
  [$0x007b]  0x202a8 07c »IVECTORS_4D«
  [$0x007c]  0x20318 07d »VECTOR_4D«
  [$0x007d]  0x20378 07e »VECTORS_4D«
  [$0x007e]  0x203e0 07f »DVECTOR_4D«
  [$0x007f]  0x20448 080 »DVECTORS_4D«
  [$0x0080]  0x204b8 081 »POINTS_3D«
  [$0x0081]  0x20518 082 »POINTS4_3D«
  [$0x0082]  0x22a58 083 »RATIONALCURVECONTROL_TYPE«
  [$0x0083]  0x22b38 084 »RATIONALCURVECONTROL4_TYPE«
  [$0x0084]  0x22c20 085 »NURBS_CONTROL_POINT_2D«
  [$0x0085]  0x22ce8 086 »NURBS_CONTROL_POINT_3D«
  [$0x0086]  0x23850 087 »NURBS_CONTROL_POINT_4D«
  [$0x0087]  0x23918 088 »NURBS_CONTROL_POINTS_2D«
  [$0x0088]  0x239e8 089 »NURBS_CONTROL_POINTS_3D«
  [$0x0089]  0x23ab8 08a »NURBS_CONTROL_POINTS_4D«
  [$0x008a]  0x24630 08b »NURBS_CONTROL_MATRIX_3D«
  [$0x008b]  0x24700 08c »NURBS_CONTROL_MATRIX_4D«
  [$0x008c]  0x247d0 08d »BITPLANES_TYPE«
  [$0x008d]  0x24858 08e »MATRIX_ELEMENT_TYPE«
  [$0x008e]  0x24908 08f »MATRIX«
  [$0x008f]  0x26d68 090 »BITMAP_ELEMENT_TYPE«
  [$0x0090]  0x26e18 091 »BITMAP_TYPE«
  [$0x0091]  0x26e88 092 »RGB_VALUES«
  [$0x0092]  0x26ef0 093 »RGBVALUES«
  [$0x0093]  0x26f50 094 »ALPHAVALUE«
  [$0x0094]  0x26fb8 095 »RGBA_COMPONENT_TYPE«
  [$0x0095]  0x27068 096 »RGB_COMPONENT_TYPE«
  [$0x0096]  0x280a0 097 »RGB_FLOAT_VALUE_TYPE«
  [$0x0097]  0x28158 098 »RGBA_FLOAT_VALUE_TYPE«
  [$0x0098]  0x28218 099 »RGB_COLOR_TYPE«
  [$0x0099]  0x282a0 09a »RGB_FLOAT_COLOR_TYPE«
  [$0x009a]  0x28358 09b »RGBA_COLOR_TYPE«
  [$0x009b]  0x29040 09c »RGBA_FLOAT_COLOR_TYPE«
  [$0x009c]  0x29100 09d »S_RGB_COLOR_TYPE«
  [$0x009d]  0x29198 09e »I_RGB_COLOR_TYPE«
  [$0x009e]  0x29230 09f »S_RGBA_COLOR_TYPE«
  [$0x009f]  0x292d0 0a0 »I_RGBA_COLOR_TYPE«
  [$0x00a0]  0x29370 0a1 »BUFFER_MODE_TYPE«
  [$0x00a1]  0x2bc60 0a2 »NOBUFFER«
  [$0x00a2]  0x2bcb8 0a3 »BCKBUFFER«
  [$0x00a3]  0x2bd18 0a4 »FRNTBUFFER«
  [$0x00a4]  0x2bd80 0a5 »BOTHBUFFERS«
  [$0x00a5]  0x2bdf0 0a6 »DRAWZBUFFER«
  [$0x00a6]  0x2be60 0a7 »NURBS_PROPERTY_TYPE«
  [$0x00a7]  0x2bf10 0a8 »N_PIXEL_TOLERANCE«
  [$0x00a8]  0x2bfb0 0a9 »N_CULLING«
  [$0x00a9]  0x2d150 0aa »N_DISPLAY«
  [$0x00aa]  0x2d1b0 0ab »N_ERRORCHECKING«
  [$0x00ab]  0x2d240 0ac »N_SUBDIVISIONS«
  [$0x00ac]  0x2d2c8 0ad »N_S_STEPS«
  [$0x00ad]  0x2d328 0ae »N_T_STEPS«
  [$0x00ae]  0x2d388 0af »N_TILES«
  [$0x00af]  0x2d3d8 0b0 »CONTROL_POINT_TYPE«
  [$0x00b0]  0x2d480 0b1 »N_ST«
  [$0x00b1]  0x2d4b8 0b2 »N_STW«
  [$0x00b2]  0x30500 0b3 »N_WST«
  [$0x00b3]  0x30540 0b4 »N_XYZ«
  [$0x00b4]  0x30580 0b5 »N_XYZW«
  [$0x00b5]  0x305c8 0b6 »N_WXYZ«
  [$0x00b6]  0x30610 0b7 »NURBS_CURVE_CONTROL_POINT_TYPE«
  [$0x00b7]  0x30718 0b8 »NURBS_SURFACE_CONTROL_POINT_TYPE«
  [$0x00b8]  0x30830 0b9 »SHADE_MODEL_TYPE«
  [$0x00b9]  0x31880 0ba »FLAT«
  [$0x00ba]  0x318b8 0bb »GOURAUD«
  [$0x00bb]  0x31908 0bc »MATRIX_MODE_TYPE«
  [$0x00bc]  0x319a0 0bd »MSINGLE«
  [$0x00bd]  0x319f0 0be »MPROJECTION«
  [$0x00be]  0x31a60 0bf »MVIEWING«
  [$0x00bf]  0x31ab8 0c0 »DISPLAY_MODE_TYPE«
  [$0x00c0]  0x31b58 0c1 »DMRGB«
  [$0x00c1]  0x31b98 0c2 »DMSINGLE«
  [$0x00c2]  0x31bf0 0c3 »DMDOUBLE«
  [$0x00c3]  0x35118 0c4 »DMRGBDOUBLE«
  [$0x00c4]  0x35188 0c5 »LM_TARGET_TYPE«
  [$0x00c5]  0x35210 0c6 »MATERIAL«
  [$0x00c6]  0x35268 0c7 »LIGHT0«
  [$0x00c7]  0x352b0 0c8 »LIGHT1«
  [$0x00c8]  0x352f8 0c9 »LIGHT2«
  [$0x00c9]  0x35340 0ca »LIGHT3«
  [$0x00ca]  0x35388 0cb »LIGHT4«
  [$0x00cb]  0x353d0 0cc »LIGHT5«
  [$0x00cc]  0x35418 0cd »LIGHT6«
  [$0x00cd]  0x35460 0ce »LIGHT7«
  [$0x00ce]  0x354a8 0cf »LMODEL«
  [$0x00cf]  0x36cc0 0d0 »LM_DEFINITION_TYPE«
  [$0x00d0]  0x36d68 0d1 »DEFMATERIAL«
  [$0x00d1]  0x36dd8 0d2 »DEFLIGHT«
  [$0x00d2]  0x36e30 0d3 »DEFLMODEL«
  [$0x00d3]  0x36e90 0d4 »LM_PROPERTY_TYPE«
  [$0x00d4]  0x36f28 0d5 »LM_PROPERTY_LIST_TYPE«
  [$0x00d5]  0x36fe8 0d6 »LM_PROPERTIES«
  [$0x00d6]  0x38038 0d7 »EMISSION«
  [$0x00d7]  0x38090 0d8 »AMBIENT«
  [$0x00d8]  0x380e0 0d9 »DIFFUSE«
  [$0x00d9]  0x38130 0da »SPECULAR«
  [$0x00da]  0x38188 0db »SHININESS«
  [$0x00db]  0x381e8 0dc »COLORINDEXES«
  [$0x00dc]  0x38260 0dd »LCOLOR«
  [$0x00dd]  0x382a8 0de »POSITION«
  [$0x00de]  0x38300 0df »SPOTDIRECTION«
  [$0x00df]  0x38380 0e0 »SPOTLIGHT«
  [$0x00e0]  0x3bc30 0e1 »LOCALVIEWER«
  [$0x00e1]  0x3bca0 0e2 »ATTENUATION«
  [$0x00e2]  0x3bd10 0e3 »LMNULL«
  [$0x00e3]  0x3bd58 0e4 »LM_COLOR_TYPE«
  [$0x00e4]  0x3bdd8 0e5 »LMC_COLOR«
  [$0x00e5]  0x3be38 0e6 »LMC_EMISSION«
  [$0x00e6]  0x3beb0 0e7 »LMC_AMBIENT«
  [$0x00e7]  0x3bf20 0e8 »LMC_DIFFUSE«
  [$0x00e8]  0x3bf90 0e9 »LMC_SPECULAR«
  [$0x00e9]  0x3d320 0ea »LMC_AD«
  [$0x00ea]  0x3d368 0eb »LMC_NULL«
  [$0x00eb]  0x3d3c0 0ec »LOGICAL_OPERATION_TYPE«
  [$0x00ec]  0x3d488 0ed »LO_ZERO«
  [$0x00ed]  0x3d4d8 000 »LO_AND«
{D304 0x3cdf2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3ce26/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x38e9c/0xa0} d302_d303_p → {D303 0x3a9a4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x3cec6/0x78}:ARRAY_STRING[0x1,0x7] = "AMBIENT"
{D303 0x3cf3e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3cfde/0x34} d303_2 = 0x00d8 d303_3 = 0x0000000000000000000
{D304 0x3cfde/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3d012/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x32510/0xa0} d302_d303_p → {D303 0x3cf3e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x3d0b2/0x78}:ARRAY_STRING[0x1,0x7] = "DIFFUSE"
{D303 0x3d12a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3d1ca/0x34} d303_2 = 0x00d9 d303_3 = 0x0000000000000000000
{D304 0x3d1ca/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3d1fe/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x2fb72/0xa0} d302_d303_p → {D303 0x3d12a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x3d29e/0x80}:ARRAY_STRING[0x1,0x8] = "SPECULAR"
{D303 0x3d31e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3d3be/0x34} d303_2 = 0x00da d303_3 = 0x0000000000000000000
{D304 0x3d3be/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3d3f2/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x3d31e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x3d492/0x88}:ARRAY_STRING[0x1,0x9] = "SHININESS"
{D303 0x3d51a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3d5ba/0x34} d303_2 = 0x00db d303_3 = 0x0000000000000000000
{D304 0x3d5ba/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3d5ee/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x08804/0xa0} d302_d303_p → {D303 0x3d51a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x3d68e/0xa0}:ARRAY_STRING[0x1,0xc] = "COLORINDEXES"
{D303 0x3d72e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3d7ce/0x34} d303_2 = 0x00dc d303_3 = 0x0000000000000000000
{D304 0x3d7ce/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3d802/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x39d48/0xa0} d302_d303_p → {D303 0x3d72e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x3d8a2/0x70}:ARRAY_STRING[0x1,0x6] = "LCOLOR"
{D303 0x3d912/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3d9b2/0x34} d303_2 = 0x00dd d303_3 = 0x0000000000000000000
{D304 0x3d9b2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3d9e6/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x1982e/0xa0} d302_d303_p → {D303 0x3d912/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x3da86/0x80}:ARRAY_STRING[0x1,0x8] = "POSITION"
{D303 0x3db06/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3dba6/0x34} d303_2 = 0x00de d303_3 = 0x0000000000000000000
{D304 0x3dba6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3dbda/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x2e86e/0xa0} d302_d303_p → {D303 0x3db06/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x3dc7a/0xa8}:ARRAY_STRING[0x1,0xd] = "SPOTDIRECTION"
{D303 0x3dd22/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3ddc2/0x34} d303_2 = 0x00df d303_3 = 0x0000000000000000000
{D304 0x3ddc2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3ddf6/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x3dd22/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x3de96/0x88}:ARRAY_STRING[0x1,0x9] = "SPOTLIGHT"
{D303 0x3df1e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3e456/0x34} d303_2 = 0x00e0 d303_3 = 0x0000000000000000000
{Thing2 0x3dfbe/0x40}:Thing2 Chain2 payload_p → {StringStore 0x3a400/0x450} next_p → {Thing2 0x3a3c0/0x40}
{StringStore 0x3dffe/0x458}:StringStore x = 0x00000001 y = 0x00000083
    @0x3e03e [0x00] =  $0x00e0 »LOCALVIEWER«
    @0x3e0ae [0x01] =  $0x00e1 »ATTENUATION«
    @0x3e11e [0x02] =  $0x00e2 »LMNULL«
    @0x3e166 [0x03] =  $0x00e3 »LM_COLOR_TYPE«
    @0x3e1e6 [0x04] =  $0x00e4 »LMC_COLOR«
    @0x3e246 [0x05] =  $0x00e5 »LMC_EMISSION«
    @0x3e2be [0x06] =  $0x00e6 »LMC_AMBIENT«
    @0x3e32e [0x07] =  $0x00e7 »LMC_DIFFUSE«
    @0x3e39e [0x08] =  $0x00e8 »LMC_SPECULAR«
{D304 0x3e456/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3e48a/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x0bf1e/0xa0} d302_d303_p → {D303 0x3df1e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x3e52a/0x98}:ARRAY_STRING[0x1,0xb] = "LOCALVIEWER"
{D303 0x3e5c2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3e662/0x34} d303_2 = 0x00e1 d303_3 = 0x0000000000000000000
{D304 0x3e662/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3e696/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x3e5c2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x3e736/0x98}:ARRAY_STRING[0x1,0xb] = "ATTENUATION"
{D303 0x3e7ce/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3e86e/0x34} d303_2 = 0x00e2 d303_3 = 0x0000000000000000000
{D304 0x3e86e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3e8a2/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x303ba/0xa0} d302_d303_p → {D303 0x3e7ce/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x3e942/0x70}:ARRAY_STRING[0x1,0x6] = "LMNULL"
{D303 0x3e9b2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3ea52/0x34} d303_2 = 0x00e3 d303_3 = 0x0000000000000000000
{D304 0x3ea52/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3ea86/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x3e9b2/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x3eb26/0xa8}:ARRAY_STRING[0x1,0xd] = "LM_COLOR_TYPE"
{D303 0x3ebce/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3ec6e/0x34} d303_2 = 0x00e4 d303_3 = 0x0000000000000000000
{D304 0x3ec6e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3eca2/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x39958/0xa0} d302_d303_p → {D303 0x3ebce/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x3ed42/0x88}:ARRAY_STRING[0x1,0x9] = "LMC_COLOR"
{D303 0x3edca/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3ee6a/0x34} d303_2 = 0x00e5 d303_3 = 0x0000000000000000000
{D304 0x3ee6a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3ee9e/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x3e696/0xa0} d302_d303_p → {D303 0x3edca/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x3ef3e/0xa0}:ARRAY_STRING[0x1,0xc] = "LMC_EMISSION"
{D303 0x3efde/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3f07e/0x34} d303_2 = 0x00e6 d303_3 = 0x0000000000000000000
{D304 0x3f07e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3f0b2/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x340b4/0xa0} d302_d303_p → {D303 0x3efde/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x3f152/0x98}:ARRAY_STRING[0x1,0xb] = "LMC_AMBIENT"
{D303 0x3f1ea/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3f28a/0x34} d303_2 = 0x00e7 d303_3 = 0x0000000000000000000
{D304 0x3f28a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3f2be/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x37d88/0xa0} d302_d303_p → {D303 0x3f1ea/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x3f35e/0x98}:ARRAY_STRING[0x1,0xb] = "LMC_DIFFUSE"
{D303 0x3f3f6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3f496/0x34} d303_2 = 0x00e8 d303_3 = 0x0000000000000000000
{D304 0x3f496/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3f4ca/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x26784/0xa0} d302_d303_p → {D303 0x3f3f6/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x3f56a/0xa0}:ARRAY_STRING[0x1,0xc] = "LMC_SPECULAR"
{D303 0x3f60a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3fb4a/0x34} d303_2 = 0x00e9 d303_3 = 0x0000000000000000000
{Thing2 0x3f6aa/0x40}:Thing2 Chain2 payload_p → {StringStore 0x3dffe/0x458} next_p → {Thing2 0x3dfbe/0x40}
{StringStore 0x3f6ea/0x460}:StringStore x = 0x00000001 y = 0x00000084
    @0x3f72e [0x00] =  $0x00e9 »LMC_AD«
    @0x3f776 [0x01] =  $0x00ea »LMC_NULL«
    @0x3f7ce [0x02] =  $0x00eb »LOGICAL_OPERATION_TYPE«
    @0x3f896 [0x03] =  $0x00ec »LO_ZERO«
    @0x3f8e6 [0x04] =  $0x00ed »LO_AND«
    @0x3f92e [0x05] =  $0x00ee »LO_ANDR«
    @0x3f97e [0x06] =  $0x00ef »LO_SRC«
    @0x3f9c6 [0x07] =  $0x00f0 »LO_ANDI«
    @0x3fa16 [0x08] =  $0x00f1 »LO_DST«
    @0x3fa5e [0x09] =  $0x00f2 »LO_XOR«
    @0x3faa6 [0x0a] =  $0x00f3 »LO_OR«
    @0x3fae6 [0x0b] =  $0x00f4 »LO_NOR«
{D304 0x3fb4a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3fb7e/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x34ed0/0xa0} d302_d303_p → {D303 0x3f60a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x3fc1e/0x70}:ARRAY_STRING[0x1,0x6] = "LMC_AD"
{D303 0x3fc8e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3fd2e/0x34} d303_2 = 0x00ea d303_3 = 0x0000000000000000000
{D304 0x3fd2e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3fd62/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x3fc8e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x3fe02/0x80}:ARRAY_STRING[0x1,0x8] = "LMC_NULL"
{D303 0x3fe82/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3ff22/0x34} d303_2 = 0x00eb d303_3 = 0x0000000000000000000
{D304 0x3ff22/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3ff56/0xa0}:D302 d302_0 = 0x80000016 d302_d302_p → {D302 0x125ac/0xa0} d302_d303_p → {D303 0x3fe82/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000f0
{ArrayString 0x3fff6/0xf0}:ARRAY_STRING[0x1,0x16] = "LOGICAL_OPERATION_TYPE"
{D303 0x400e6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x40186/0x34} d303_2 = 0x00ec d303_3 = 0x0000000000000000000
{D304 0x40186/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x401ba/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x38cb8/0xa0} d302_d303_p → {D303 0x400e6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x4025a/0x78}:ARRAY_STRING[0x1,0x7] = "LO_ZERO"
{D303 0x402d2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x40372/0x34} d303_2 = 0x00ed d303_3 = 0x0000000000000000000
{D304 0x40372/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x403a6/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x402d2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x40446/0x70}:ARRAY_STRING[0x1,0x6] = "LO_AND"
{D303 0x404b6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x42cba/0x34} d303_2 = 0x00ee d303_3 = 0x0000000000000000000
{Thing2 0x40556/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x3aa84/0x236e} next_p → {Thing2 0x3aa44/0x40}
{StringIndex 0x40596/0x2724}:StringIndex x = 0x00000001 y = 0x00000106
  [$0x0001]  0x00240 002 »GL_FLAGS«
  [$0x0002]  0x00298 003 »SHORT_NATURAL«
  [$0x0003]  0x00318 004 »SHORT_POSITIVE«
  [$0x0004]  0x003a0 005 »ANGLE«
  [$0x0005]  0x003e0 006 »abs«
  [$0x0006]  0x00410 007 »**«
  [$0x0007]  0x00438 008 »mod«
  [$0x0008]  0x00468 009 »rem«
  [$0x0009]  0x00498 00a »/«
  [$0x000a]  0x004b8 00b »*«
  [$0x000b]  0x004d8 00c »-«
  [$0x000c]  0x004f8 00d »+«
  [$0x000d]  0x00518 00e »>=«
  [$0x000e]  0x04b38 00f »<=«
  [$0x000f]  0x04b60 010 »>«
  [$0x0010]  0x04b80 011 »<«
  [$0x0011]  0x04ba0 012 »=«
  [$0x0012]  0x04bc0 013 »COLORINDEX«
  [$0x0013]  0x04c28 014 »COORD«
  [$0x0014]  0x04c68 015 »ICOORD«
  [$0x0015]  0x04cb0 016 »LINESTYLE«
  [$0x0016]  0x04d10 017 »OBJECT«
  [$0x0017]  0x04d58 018 »OFFSET«
  [$0x0018]  0x04da0 019 »RGBVALUE«
  [$0x0019]  0x04df8 01a »SCOORD«
  [$0x001a]  0x07880 01b »SCREENCOORD«
  [$0x001b]  0x078f0 01c »TAG«
  [$0x001c]  0x07920 01d »STARTTAG«
  [$0x001d]  0x07978 01e »ENDTAG«
  [$0x001e]  0x079c0 01f »X_DISPLAY_POINTER«
  [$0x001f]  0x07a60 020 »X_WINDOW«
  [$0x0020]  0x07ab8 021 »RGB_VALUE«
  [$0x0021]  0x07b18 022 »RGBA_VALUE«
  [$0x0022]  0x09178 023 »«
  [$0x0023]  0x091f8 024 »CURSOR_ID_TYPE«
  [$0x0024]  0x09280 025 »FONT_ID_TYPE«
  [$0x0025]  0x092f8 026 »LINESTYLE_ID_TYPE«
  [$0x0026]  0x09398 027 »DEFAULT_LINESTYLE«
  [$0x0027]  0x09438 028 »LM_ID_TYPE«
  [$0x0028]  0x0af38 029 »MAP_ID_TYPE«
  [$0x0029]  0x0afa8 02a »MENU_ID_TYPE«
  [$0x002a]  0x0b020 02b »PATTERN_ID_TYPE«
  [$0x002b]  0x0b0b0 02c »WINDOW_ID_TYPE«
  [$0x002c]  0x0b138 02d »RGB_BIT_PLANE_TYPE«
  [$0x002d]  0x0bdb0 02e »RGB_WRITE_MASK_FLAGS«
  [$0x002e]  0x0be68 02f »RGB_WRITE_MASK_TYPE«
  [$0x002f]  0x0bf18 030 »SET«
  [$0x0030]  0x0bf48 031 »IS_SET«
  [$0x0031]  0x0bf90 032 »PACKED_RGB_WRITE_MASK_FLAGS«
  [$0x0032]  0x0d448 033 »PACKED_RGB_WRITE_MASK_TYPE«
  [$0x0033]  0x0d530 034 »PACKED_RGBA_WRITE_MASKS_TYPE«
  [$0x0034]  0x0d628 035 »ALPHA«
  [$0x0035]  0x0d668 036 »BLUE«
  [$0x0036]  0x0d6a0 037 »GREEN«
  [$0x0037]  0x0d6e0 038 »RED«
  [$0x0038]  0x0d710 039 »BIT_PLANE_TYPE«
  [$0x0039]  0x0efb0 03a »WRITE_MASK_FLAGS«
  [$0x003a]  0x0f048 03b »WRITE_MASK_TYPE«
  [$0x003b]  0x0f0d8 03c »LAMP_NUMBER_TYPE«
  [$0x003c]  0x0f170 03d »LAMP_FLAGS«
  [$0x003d]  0x0f1d8 03e »LAMPS_TYPE«
  [$0x003e]  0x0f240 03f »Z_BIT_PLANE_TYPE«
  [$0x003f]  0x10a60 040 »Z_WRITE_MASK_FLAGS«
  [$0x0040]  0x10b08 041 »Z_WRITE_MASK_TYPE«
  [$0x0041]  0x10ba8 042 »DIAL_AND_BOX_LIGHT_NUMBER_TYPE«
  [$0x0042]  0x10cb0 043 »DIAL_AND_BOX_LIGHT_FLAGS«
  [$0x0043]  0x12310 044 »DIAL_AND_BOX_LIGHTS_TYPE«
  [$0x0044]  0x123e8 045 »FLOATANGLE«
  [$0x0045]  0x12450 046 »COLORINDICES«
  [$0x0046]  0x124c8 047 »&«
  [$0x0047]  0x124e8 048 »COLORFLOATINDEX«
  [$0x0048]  0x12578 049 »DCOORD«
  [$0x0049]  0x13458 04a »VERTICAL_RETRACES_TYPE«
  [$0x004a]  0x13520 04b »FONT_PIXELS_TYPE«
  [$0x004b]  0x135b8 04c »LINESTYLE_REPEAT_TYPE«
  [$0x004c]  0x13678 04d »Z_VALUE_TYPE«
  [$0x004d]  0x136f0 04e »Z_VALUES_TYPE«
  [$0x004e]  0x14ff8 04f »NAME_TYPE«
  [$0x004f]  0x15058 050 »NAMES_TYPE«
  [$0x0050]  0x150c0 051 »ASPECT_RATIO_TYPE«
  [$0x0051]  0x15160 052 »MENU_ITEM_TYPE«
  [$0x0052]  0x151e8 053 »NO_MENU_ITEM«
  [$0x0053]  0x15260 054 »PIXELS«
  [$0x0054]  0x152a8 055 »SHORT_PIXELS«
  [$0x0055]  0x17068 056 »NO_OBJECT«
  [$0x0056]  0x170c8 057 »SCALE_FACTOR«
  [$0x0057]  0x17140 058 »AXIS_TYPE«
  [$0x0058]  0x171a0 059 »X_AXIS«
  [$0x0059]  0x171e8 05a »'x'«
  [$0x005a]  0x17218 05b »Y_AXIS«
  [$0x005b]  0x17260 05c »'y'«
  [$0x005c]  0x17290 05d »Z_AXIS«
  [$0x005d]  0x172d8 05e »'z'«
  [$0x005e]  0x17308 05f »COORDINATE_AXIS_TYPE«
  [$0x005f]  0x173c0 060 »X«
  [$0x0060]  0x19c48 061 »Y«
  [$0x0061]  0x19c68 062 »Z«
  [$0x0062]  0x19c88 063 »W«
  [$0x0063]  0x19ca8 064 »CONTROL_POINT_COORDINATE_TYPE«
  [$0x0064]  0x19da8 065 »WX«
  [$0x0065]  0x19dd0 066 »WY«
  [$0x0066]  0x19df8 067 »WZ«
  [$0x0067]  0x19e20 068 »WW«
  [$0x0068]  0x19e48 069 »IVECTOR_2D«
  [$0x0069]  0x19eb0 06a »IVECTORS_2D«
  [$0x006a]  0x19f20 06b »SVECTOR_2D«
  [$0x006b]  0x1c6b8 06c »SVECTORS_2D«
  [$0x006c]  0x1c728 06d »VECTOR_2D«
  [$0x006d]  0x1c788 06e »VECTORS_2D«
  [$0x006e]  0x1c7f0 06f »DVECTOR_2D«
  [$0x006f]  0x1c858 070 »DVECTORS_2D«
  [$0x0070]  0x1c8c8 071 »IVECTOR_3D«
  [$0x0071]  0x1c930 072 »IVECTORS_3D«
  [$0x0072]  0x1c9a0 073 »SVECTOR_3D«
  [$0x0073]  0x1db00 074 »SVECTORS_3D«
  [$0x0074]  0x1db70 075 »VECTOR_3D«
  [$0x0075]  0x1dbd0 076 »VECTORS_3D«
  [$0x0076]  0x1dc38 077 »DVECTOR_3D«
  [$0x0077]  0x1dca0 078 »DVECTORS_3D«
  [$0x0078]  0x1dd10 079 »SVECTOR_4D«
  [$0x0079]  0x1dd78 07a »SVECTORS_4D«
  [$0x007a]  0x1dde8 07b »IVECTOR_4D«
  [$0x007b]  0x202a8 07c »IVECTORS_4D«
  [$0x007c]  0x20318 07d »VECTOR_4D«
  [$0x007d]  0x20378 07e »VECTORS_4D«
  [$0x007e]  0x203e0 07f »DVECTOR_4D«
  [$0x007f]  0x20448 080 »DVECTORS_4D«
  [$0x0080]  0x204b8 081 »POINTS_3D«
  [$0x0081]  0x20518 082 »POINTS4_3D«
  [$0x0082]  0x22a58 083 »RATIONALCURVECONTROL_TYPE«
  [$0x0083]  0x22b38 084 »RATIONALCURVECONTROL4_TYPE«
  [$0x0084]  0x22c20 085 »NURBS_CONTROL_POINT_2D«
  [$0x0085]  0x22ce8 086 »NURBS_CONTROL_POINT_3D«
  [$0x0086]  0x23850 087 »NURBS_CONTROL_POINT_4D«
  [$0x0087]  0x23918 088 »NURBS_CONTROL_POINTS_2D«
  [$0x0088]  0x239e8 089 »NURBS_CONTROL_POINTS_3D«
  [$0x0089]  0x23ab8 08a »NURBS_CONTROL_POINTS_4D«
  [$0x008a]  0x24630 08b »NURBS_CONTROL_MATRIX_3D«
  [$0x008b]  0x24700 08c »NURBS_CONTROL_MATRIX_4D«
  [$0x008c]  0x247d0 08d »BITPLANES_TYPE«
  [$0x008d]  0x24858 08e »MATRIX_ELEMENT_TYPE«
  [$0x008e]  0x24908 08f »MATRIX«
  [$0x008f]  0x26d68 090 »BITMAP_ELEMENT_TYPE«
  [$0x0090]  0x26e18 091 »BITMAP_TYPE«
  [$0x0091]  0x26e88 092 »RGB_VALUES«
  [$0x0092]  0x26ef0 093 »RGBVALUES«
  [$0x0093]  0x26f50 094 »ALPHAVALUE«
  [$0x0094]  0x26fb8 095 »RGBA_COMPONENT_TYPE«
  [$0x0095]  0x27068 096 »RGB_COMPONENT_TYPE«
  [$0x0096]  0x280a0 097 »RGB_FLOAT_VALUE_TYPE«
  [$0x0097]  0x28158 098 »RGBA_FLOAT_VALUE_TYPE«
  [$0x0098]  0x28218 099 »RGB_COLOR_TYPE«
  [$0x0099]  0x282a0 09a »RGB_FLOAT_COLOR_TYPE«
  [$0x009a]  0x28358 09b »RGBA_COLOR_TYPE«
  [$0x009b]  0x29040 09c »RGBA_FLOAT_COLOR_TYPE«
  [$0x009c]  0x29100 09d »S_RGB_COLOR_TYPE«
  [$0x009d]  0x29198 09e »I_RGB_COLOR_TYPE«
  [$0x009e]  0x29230 09f »S_RGBA_COLOR_TYPE«
  [$0x009f]  0x292d0 0a0 »I_RGBA_COLOR_TYPE«
  [$0x00a0]  0x29370 0a1 »BUFFER_MODE_TYPE«
  [$0x00a1]  0x2bc60 0a2 »NOBUFFER«
  [$0x00a2]  0x2bcb8 0a3 »BCKBUFFER«
  [$0x00a3]  0x2bd18 0a4 »FRNTBUFFER«
  [$0x00a4]  0x2bd80 0a5 »BOTHBUFFERS«
  [$0x00a5]  0x2bdf0 0a6 »DRAWZBUFFER«
  [$0x00a6]  0x2be60 0a7 »NURBS_PROPERTY_TYPE«
  [$0x00a7]  0x2bf10 0a8 »N_PIXEL_TOLERANCE«
  [$0x00a8]  0x2bfb0 0a9 »N_CULLING«
  [$0x00a9]  0x2d150 0aa »N_DISPLAY«
  [$0x00aa]  0x2d1b0 0ab »N_ERRORCHECKING«
  [$0x00ab]  0x2d240 0ac »N_SUBDIVISIONS«
  [$0x00ac]  0x2d2c8 0ad »N_S_STEPS«
  [$0x00ad]  0x2d328 0ae »N_T_STEPS«
  [$0x00ae]  0x2d388 0af »N_TILES«
  [$0x00af]  0x2d3d8 0b0 »CONTROL_POINT_TYPE«
  [$0x00b0]  0x2d480 0b1 »N_ST«
  [$0x00b1]  0x2d4b8 0b2 »N_STW«
  [$0x00b2]  0x30500 0b3 »N_WST«
  [$0x00b3]  0x30540 0b4 »N_XYZ«
  [$0x00b4]  0x30580 0b5 »N_XYZW«
  [$0x00b5]  0x305c8 0b6 »N_WXYZ«
  [$0x00b6]  0x30610 0b7 »NURBS_CURVE_CONTROL_POINT_TYPE«
  [$0x00b7]  0x30718 0b8 »NURBS_SURFACE_CONTROL_POINT_TYPE«
  [$0x00b8]  0x30830 0b9 »SHADE_MODEL_TYPE«
  [$0x00b9]  0x31880 0ba »FLAT«
  [$0x00ba]  0x318b8 0bb »GOURAUD«
  [$0x00bb]  0x31908 0bc »MATRIX_MODE_TYPE«
  [$0x00bc]  0x319a0 0bd »MSINGLE«
  [$0x00bd]  0x319f0 0be »MPROJECTION«
  [$0x00be]  0x31a60 0bf »MVIEWING«
  [$0x00bf]  0x31ab8 0c0 »DISPLAY_MODE_TYPE«
  [$0x00c0]  0x31b58 0c1 »DMRGB«
  [$0x00c1]  0x31b98 0c2 »DMSINGLE«
  [$0x00c2]  0x31bf0 0c3 »DMDOUBLE«
  [$0x00c3]  0x35118 0c4 »DMRGBDOUBLE«
  [$0x00c4]  0x35188 0c5 »LM_TARGET_TYPE«
  [$0x00c5]  0x35210 0c6 »MATERIAL«
  [$0x00c6]  0x35268 0c7 »LIGHT0«
  [$0x00c7]  0x352b0 0c8 »LIGHT1«
  [$0x00c8]  0x352f8 0c9 »LIGHT2«
  [$0x00c9]  0x35340 0ca »LIGHT3«
  [$0x00ca]  0x35388 0cb »LIGHT4«
  [$0x00cb]  0x353d0 0cc »LIGHT5«
  [$0x00cc]  0x35418 0cd »LIGHT6«
  [$0x00cd]  0x35460 0ce »LIGHT7«
  [$0x00ce]  0x354a8 0cf »LMODEL«
  [$0x00cf]  0x36cc0 0d0 »LM_DEFINITION_TYPE«
  [$0x00d0]  0x36d68 0d1 »DEFMATERIAL«
  [$0x00d1]  0x36dd8 0d2 »DEFLIGHT«
  [$0x00d2]  0x36e30 0d3 »DEFLMODEL«
  [$0x00d3]  0x36e90 0d4 »LM_PROPERTY_TYPE«
  [$0x00d4]  0x36f28 0d5 »LM_PROPERTY_LIST_TYPE«
  [$0x00d5]  0x36fe8 0d6 »LM_PROPERTIES«
  [$0x00d6]  0x38038 0d7 »EMISSION«
  [$0x00d7]  0x38090 0d8 »AMBIENT«
  [$0x00d8]  0x380e0 0d9 »DIFFUSE«
  [$0x00d9]  0x38130 0da »SPECULAR«
  [$0x00da]  0x38188 0db »SHININESS«
  [$0x00db]  0x381e8 0dc »COLORINDEXES«
  [$0x00dc]  0x38260 0dd »LCOLOR«
  [$0x00dd]  0x382a8 0de »POSITION«
  [$0x00de]  0x38300 0df »SPOTDIRECTION«
  [$0x00df]  0x38380 0e0 »SPOTLIGHT«
  [$0x00e0]  0x3bc30 0e1 »LOCALVIEWER«
  [$0x00e1]  0x3bca0 0e2 »ATTENUATION«
  [$0x00e2]  0x3bd10 0e3 »LMNULL«
  [$0x00e3]  0x3bd58 0e4 »LM_COLOR_TYPE«
  [$0x00e4]  0x3bdd8 0e5 »LMC_COLOR«
  [$0x00e5]  0x3be38 0e6 »LMC_EMISSION«
  [$0x00e6]  0x3beb0 0e7 »LMC_AMBIENT«
  [$0x00e7]  0x3bf20 0e8 »LMC_DIFFUSE«
  [$0x00e8]  0x3bf90 0e9 »LMC_SPECULAR«
  [$0x00e9]  0x3d320 0ea »LMC_AD«
  [$0x00ea]  0x3d368 0eb »LMC_NULL«
  [$0x00eb]  0x3d3c0 0ec »LOGICAL_OPERATION_TYPE«
  [$0x00ec]  0x3d488 0ed »LO_ZERO«
  [$0x00ed]  0x3d4d8 0ee »LO_AND«
  [$0x00ee]  0x3d520 0ef »LO_ANDR«
  [$0x00ef]  0x3d570 0f0 »LO_SRC«
  [$0x00f0]  0x3d5b8 0f1 »LO_ANDI«
  [$0x00f1]  0x3d608 0f2 »LO_DST«
  [$0x00f2]  0x3d650 0f3 »LO_XOR«
  [$0x00f3]  0x3d698 0f4 »LO_OR«
  [$0x00f4]  0x3d6d8 0f5 »LO_NOR«
  [$0x00f5]  0x41670 0f6 »LO_XNOR«
  [$0x00f6]  0x416c0 0f7 »LO_NDST«
  [$0x00f7]  0x41710 0f8 »LO_ORR«
  [$0x00f8]  0x41758 0f9 »LO_NSRC«
  [$0x00f9]  0x417a8 0fa »LO_ORI«
  [$0x00fa]  0x417f0 0fb »LO_NAND«
  [$0x00fb]  0x41840 0fc »LO_ONE«
  [$0x00fc]  0x41888 0fd »LO_MIN«
  [$0x00fd]  0x418d0 0fe »LO_MAX«
  [$0x00fe]  0x41918 0ff »LO_AVG«
  [$0x00ff]  0x41960 100 »LO_DMS«
  [$0x0100]  0x419a8 101 »LO_SMD«
  [$0x0101]  0x419f0 102 »LO_SUM«
  [$0x0102]  0x433d0 103 »READSOURCE_TYPE«
  [$0x0103]  0x43460 104 »SRC_AUTO«
  [$0x0104]  0x434b8 105 »SRC_FRONT«
  [$0x0105]  0x43518 106 »SRC_BACK«
  [$0x0106]  0x43570 000 »SRC_ZBUFFER«
{D304 0x42cba/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x42cee/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x2f312/0xa0} d302_d303_p → {D303 0x404b6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x42d8e/0x78}:ARRAY_STRING[0x1,0x7] = "LO_ANDR"
{D303 0x42e06/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x42ea6/0x34} d303_2 = 0x00ef d303_3 = 0x0000000000000000000
{D304 0x42ea6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x42eda/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x3ea86/0xa0} d302_d303_p → {D303 0x42e06/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x42f7a/0x70}:ARRAY_STRING[0x1,0x6] = "LO_SRC"
{D303 0x42fea/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4308a/0x34} d303_2 = 0x00f0 d303_3 = 0x0000000000000000000
{D304 0x4308a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x430be/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x42fea/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x4315e/0x78}:ARRAY_STRING[0x1,0x7] = "LO_ANDI"
{D303 0x431d6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x43276/0x34} d303_2 = 0x00f1 d303_3 = 0x0000000000000000000
{D304 0x43276/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x432aa/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x06972/0xa0} d302_d303_p → {D303 0x431d6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x4334a/0x70}:ARRAY_STRING[0x1,0x6] = "LO_DST"
{D303 0x433ba/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4345a/0x34} d303_2 = 0x00f2 d303_3 = 0x0000000000000000000
{D304 0x4345a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4348e/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x3eca2/0xa0} d302_d303_p → {D303 0x433ba/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x4352e/0x70}:ARRAY_STRING[0x1,0x6] = "LO_XOR"
{D303 0x4359e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4363e/0x34} d303_2 = 0x00f3 d303_3 = 0x0000000000000000000
{D304 0x4363e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x43672/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x3e48a/0xa0} d302_d303_p → {D303 0x4359e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x43712/0x68}:ARRAY_STRING[0x1,0x5] = "LO_OR"
{D303 0x4377a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4381a/0x34} d303_2 = 0x00f4 d303_3 = 0x0000000000000000000
{D304 0x4381a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4384e/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x4377a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x438ee/0x70}:ARRAY_STRING[0x1,0x6] = "LO_NOR"
{D303 0x4395e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x43ea6/0x34} d303_2 = 0x00f5 d303_3 = 0x0000000000000000000
{Thing2 0x439fe/0x40}:Thing2 Chain2 payload_p → {StringStore 0x3f6ea/0x460} next_p → {Thing2 0x3f6aa/0x40}
{StringStore 0x43a3e/0x468}:StringStore x = 0x00000001 y = 0x00000085
    @0x43a7e [0x00] =  $0x00f5 »LO_XNOR«
    @0x43ace [0x01] =  $0x00f6 »LO_NDST«
    @0x43b1e [0x02] =  $0x00f7 »LO_ORR«
    @0x43b66 [0x03] =  $0x00f8 »LO_NSRC«
    @0x43bb6 [0x04] =  $0x00f9 »LO_ORI«
    @0x43bfe [0x05] =  $0x00fa »LO_NAND«
    @0x43c4e [0x06] =  $0x00fb »LO_ONE«
    @0x43c96 [0x07] =  $0x00fc »LO_MIN«
    @0x43cde [0x08] =  $0x00fd »LO_MAX«
    @0x43d26 [0x09] =  $0x00fe »LO_AVG«
    @0x43d6e [0x0a] =  $0x00ff »LO_DMS«
    @0x43db6 [0x0b] =  $0x0100 »LO_SMD«
    @0x43dfe [0x0c] =  $0x0101 »LO_SUM«
{D304 0x43ea6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x43eda/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x4395e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x43f7a/0x78}:ARRAY_STRING[0x1,0x7] = "LO_XNOR"
{D303 0x43ff2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x44092/0x34} d303_2 = 0x00f6 d303_3 = 0x0000000000000000000
{D304 0x44092/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x440c6/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x2ddea/0xa0} d302_d303_p → {D303 0x43ff2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x44166/0x78}:ARRAY_STRING[0x1,0x7] = "LO_NDST"
{D303 0x441de/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4427e/0x34} d303_2 = 0x00f7 d303_3 = 0x0000000000000000000
{D304 0x4427e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x442b2/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x37958/0xa0} d302_d303_p → {D303 0x441de/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x44352/0x70}:ARRAY_STRING[0x1,0x6] = "LO_ORR"
{D303 0x443c2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x44462/0x34} d303_2 = 0x00f8 d303_3 = 0x0000000000000000000
{D304 0x44462/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x44496/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x388f0/0xa0} d302_d303_p → {D303 0x443c2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x44536/0x78}:ARRAY_STRING[0x1,0x7] = "LO_NSRC"
{D303 0x445ae/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4464e/0x34} d303_2 = 0x00f9 d303_3 = 0x0000000000000000000
{D304 0x4464e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x44682/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x3d9e6/0xa0} d302_d303_p → {D303 0x445ae/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x44722/0x70}:ARRAY_STRING[0x1,0x6] = "LO_ORI"
{D303 0x44792/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x44832/0x34} d303_2 = 0x00fa d303_3 = 0x0000000000000000000
{D304 0x44832/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x44866/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x14d30/0xa0} d302_d303_p → {D303 0x44792/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x44906/0x78}:ARRAY_STRING[0x1,0x7] = "LO_NAND"
{D303 0x4497e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x44a1e/0x34} d303_2 = 0x00fb d303_3 = 0x0000000000000000000
{D304 0x44a1e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x44a52/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x19a2a/0xa0} d302_d303_p → {D303 0x4497e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x44af2/0x70}:ARRAY_STRING[0x1,0x6] = "LO_ONE"
{D303 0x44b62/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x44c02/0x34} d303_2 = 0x00fc d303_3 = 0x0000000000000000000
{D304 0x44c02/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x44c36/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x1b742/0xa0} d302_d303_p → {D303 0x44b62/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x44cd6/0x70}:ARRAY_STRING[0x1,0x6] = "LO_MIN"
{D303 0x44d46/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x44de6/0x34} d303_2 = 0x00fd d303_3 = 0x0000000000000000000
{D304 0x44de6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x44e1a/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x42cee/0xa0} d302_d303_p → {D303 0x44d46/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x44eba/0x70}:ARRAY_STRING[0x1,0x6] = "LO_MAX"
{D303 0x44f2a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x44fca/0x34} d303_2 = 0x00fe d303_3 = 0x0000000000000000000
{D304 0x44fca/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x44ffe/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x332cc/0xa0} d302_d303_p → {D303 0x44f2a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x4509e/0x70}:ARRAY_STRING[0x1,0x6] = "LO_AVG"
{D303 0x4510e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x451ae/0x34} d303_2 = 0x00ff d303_3 = 0x0000000000000000000
{D304 0x451ae/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x451e2/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x330e8/0xa0} d302_d303_p → {D303 0x4510e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x45282/0x70}:ARRAY_STRING[0x1,0x6] = "LO_DMS"
{D303 0x452f2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x45392/0x34} d303_2 = 0x0100 d303_3 = 0x0000000000000000000
{D304 0x45392/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x453c6/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x34288/0xa0} d302_d303_p → {D303 0x452f2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x45466/0x70}:ARRAY_STRING[0x1,0x6] = "LO_SMD"
{D303 0x454d6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x45576/0x34} d303_2 = 0x0101 d303_3 = 0x0000000000000000000
{D304 0x45576/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x455aa/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x454d6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x4564a/0x70}:ARRAY_STRING[0x1,0x6] = "LO_SUM"
{D303 0x456ba/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x45c0a/0x34} d303_2 = 0x0102 d303_3 = 0x0000000000000000000
{Thing2 0x4575a/0x40}:Thing2 Chain2 payload_p → {StringStore 0x43a3e/0x468} next_p → {Thing2 0x439fe/0x40}
{StringStore 0x4579a/0x470}:StringStore x = 0x00000001 y = 0x00000086
    @0x457de [0x00] =  $0x0102 »READSOURCE_TYPE«
    @0x4586e [0x01] =  $0x0103 »SRC_AUTO«
    @0x458c6 [0x02] =  $0x0104 »SRC_FRONT«
    @0x45926 [0x03] =  $0x0105 »SRC_BACK«
    @0x4597e [0x04] =  $0x0106 »SRC_ZBUFFER«
    @0x459ee [0x05] =  $0x0107 »SRC_PUP«
    @0x45a3e [0x06] =  $0x0108 »SRC_OVER«
    @0x45a96 [0x07] =  $0x0109 »SRC_UNDER«
    @0x45af6 [0x08] =  $0x010a »MAXLIGHTS«
    @0x45b56 [0x09] =  $0x010b »POP_UP_ENABLE_TYPE«
{D304 0x45c0a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x45c3e/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0x453c6/0xa0} d302_d303_p → {D303 0x456ba/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x45cde/0xb8}:ARRAY_STRING[0x1,0xf] = "READSOURCE_TYPE"
{D303 0x45d96/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x45e36/0x34} d303_2 = 0x0103 d303_3 = 0x0000000000000000000
{D304 0x45e36/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x45e6a/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x334b0/0xa0} d302_d303_p → {D303 0x45d96/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x45f0a/0x80}:ARRAY_STRING[0x1,0x8] = "SRC_AUTO"
{D303 0x45f8a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4602a/0x34} d303_2 = 0x0104 d303_3 = 0x0000000000000000000
{D304 0x4602a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4605e/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x32d30/0xa0} d302_d303_p → {D303 0x45f8a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x460fe/0x88}:ARRAY_STRING[0x1,0x9] = "SRC_FRONT"
{D303 0x46186/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x46226/0x34} d303_2 = 0x0105 d303_3 = 0x0000000000000000000
{D304 0x46226/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4625a/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x350ac/0xa0} d302_d303_p → {D303 0x46186/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x462fa/0x80}:ARRAY_STRING[0x1,0x8] = "SRC_BACK"
{D303 0x4637a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4641a/0x34} d303_2 = 0x0106 d303_3 = 0x0000000000000000000
{D304 0x4641a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4644e/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x28f46/0xa0} d302_d303_p → {D303 0x4637a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x464ee/0x98}:ARRAY_STRING[0x1,0xb] = "SRC_ZBUFFER"
{D303 0x46586/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x491b2/0x34} d303_2 = 0x0107 d303_3 = 0x0000000000000000000
{Thing2 0x46626/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x40596/0x2724} next_p → {Thing2 0x40556/0x40}
{StringIndex 0x46666/0x2b4c}:StringIndex x = 0x00000001 y = 0x00000122
  [$0x0001]  0x00240 002 »GL_FLAGS«
  [$0x0002]  0x00298 003 »SHORT_NATURAL«
  [$0x0003]  0x00318 004 »SHORT_POSITIVE«
  [$0x0004]  0x003a0 005 »ANGLE«
  [$0x0005]  0x003e0 006 »abs«
  [$0x0006]  0x00410 007 »**«
  [$0x0007]  0x00438 008 »mod«
  [$0x0008]  0x00468 009 »rem«
  [$0x0009]  0x00498 00a »/«
  [$0x000a]  0x004b8 00b »*«
  [$0x000b]  0x004d8 00c »-«
  [$0x000c]  0x004f8 00d »+«
  [$0x000d]  0x00518 00e »>=«
  [$0x000e]  0x04b38 00f »<=«
  [$0x000f]  0x04b60 010 »>«
  [$0x0010]  0x04b80 011 »<«
  [$0x0011]  0x04ba0 012 »=«
  [$0x0012]  0x04bc0 013 »COLORINDEX«
  [$0x0013]  0x04c28 014 »COORD«
  [$0x0014]  0x04c68 015 »ICOORD«
  [$0x0015]  0x04cb0 016 »LINESTYLE«
  [$0x0016]  0x04d10 017 »OBJECT«
  [$0x0017]  0x04d58 018 »OFFSET«
  [$0x0018]  0x04da0 019 »RGBVALUE«
  [$0x0019]  0x04df8 01a »SCOORD«
  [$0x001a]  0x07880 01b »SCREENCOORD«
  [$0x001b]  0x078f0 01c »TAG«
  [$0x001c]  0x07920 01d »STARTTAG«
  [$0x001d]  0x07978 01e »ENDTAG«
  [$0x001e]  0x079c0 01f »X_DISPLAY_POINTER«
  [$0x001f]  0x07a60 020 »X_WINDOW«
  [$0x0020]  0x07ab8 021 »RGB_VALUE«
  [$0x0021]  0x07b18 022 »RGBA_VALUE«
  [$0x0022]  0x09178 023 »«
  [$0x0023]  0x091f8 024 »CURSOR_ID_TYPE«
  [$0x0024]  0x09280 025 »FONT_ID_TYPE«
  [$0x0025]  0x092f8 026 »LINESTYLE_ID_TYPE«
  [$0x0026]  0x09398 027 »DEFAULT_LINESTYLE«
  [$0x0027]  0x09438 028 »LM_ID_TYPE«
  [$0x0028]  0x0af38 029 »MAP_ID_TYPE«
  [$0x0029]  0x0afa8 02a »MENU_ID_TYPE«
  [$0x002a]  0x0b020 02b »PATTERN_ID_TYPE«
  [$0x002b]  0x0b0b0 02c »WINDOW_ID_TYPE«
  [$0x002c]  0x0b138 02d »RGB_BIT_PLANE_TYPE«
  [$0x002d]  0x0bdb0 02e »RGB_WRITE_MASK_FLAGS«
  [$0x002e]  0x0be68 02f »RGB_WRITE_MASK_TYPE«
  [$0x002f]  0x0bf18 030 »SET«
  [$0x0030]  0x0bf48 031 »IS_SET«
  [$0x0031]  0x0bf90 032 »PACKED_RGB_WRITE_MASK_FLAGS«
  [$0x0032]  0x0d448 033 »PACKED_RGB_WRITE_MASK_TYPE«
  [$0x0033]  0x0d530 034 »PACKED_RGBA_WRITE_MASKS_TYPE«
  [$0x0034]  0x0d628 035 »ALPHA«
  [$0x0035]  0x0d668 036 »BLUE«
  [$0x0036]  0x0d6a0 037 »GREEN«
  [$0x0037]  0x0d6e0 038 »RED«
  [$0x0038]  0x0d710 039 »BIT_PLANE_TYPE«
  [$0x0039]  0x0efb0 03a »WRITE_MASK_FLAGS«
  [$0x003a]  0x0f048 03b »WRITE_MASK_TYPE«
  [$0x003b]  0x0f0d8 03c »LAMP_NUMBER_TYPE«
  [$0x003c]  0x0f170 03d »LAMP_FLAGS«
  [$0x003d]  0x0f1d8 03e »LAMPS_TYPE«
  [$0x003e]  0x0f240 03f »Z_BIT_PLANE_TYPE«
  [$0x003f]  0x10a60 040 »Z_WRITE_MASK_FLAGS«
  [$0x0040]  0x10b08 041 »Z_WRITE_MASK_TYPE«
  [$0x0041]  0x10ba8 042 »DIAL_AND_BOX_LIGHT_NUMBER_TYPE«
  [$0x0042]  0x10cb0 043 »DIAL_AND_BOX_LIGHT_FLAGS«
  [$0x0043]  0x12310 044 »DIAL_AND_BOX_LIGHTS_TYPE«
  [$0x0044]  0x123e8 045 »FLOATANGLE«
  [$0x0045]  0x12450 046 »COLORINDICES«
  [$0x0046]  0x124c8 047 »&«
  [$0x0047]  0x124e8 048 »COLORFLOATINDEX«
  [$0x0048]  0x12578 049 »DCOORD«
  [$0x0049]  0x13458 04a »VERTICAL_RETRACES_TYPE«
  [$0x004a]  0x13520 04b »FONT_PIXELS_TYPE«
  [$0x004b]  0x135b8 04c »LINESTYLE_REPEAT_TYPE«
  [$0x004c]  0x13678 04d »Z_VALUE_TYPE«
  [$0x004d]  0x136f0 04e »Z_VALUES_TYPE«
  [$0x004e]  0x14ff8 04f »NAME_TYPE«
  [$0x004f]  0x15058 050 »NAMES_TYPE«
  [$0x0050]  0x150c0 051 »ASPECT_RATIO_TYPE«
  [$0x0051]  0x15160 052 »MENU_ITEM_TYPE«
  [$0x0052]  0x151e8 053 »NO_MENU_ITEM«
  [$0x0053]  0x15260 054 »PIXELS«
  [$0x0054]  0x152a8 055 »SHORT_PIXELS«
  [$0x0055]  0x17068 056 »NO_OBJECT«
  [$0x0056]  0x170c8 057 »SCALE_FACTOR«
  [$0x0057]  0x17140 058 »AXIS_TYPE«
  [$0x0058]  0x171a0 059 »X_AXIS«
  [$0x0059]  0x171e8 05a »'x'«
  [$0x005a]  0x17218 05b »Y_AXIS«
  [$0x005b]  0x17260 05c »'y'«
  [$0x005c]  0x17290 05d »Z_AXIS«
  [$0x005d]  0x172d8 05e »'z'«
  [$0x005e]  0x17308 05f »COORDINATE_AXIS_TYPE«
  [$0x005f]  0x173c0 060 »X«
  [$0x0060]  0x19c48 061 »Y«
  [$0x0061]  0x19c68 062 »Z«
  [$0x0062]  0x19c88 063 »W«
  [$0x0063]  0x19ca8 064 »CONTROL_POINT_COORDINATE_TYPE«
  [$0x0064]  0x19da8 065 »WX«
  [$0x0065]  0x19dd0 066 »WY«
  [$0x0066]  0x19df8 067 »WZ«
  [$0x0067]  0x19e20 068 »WW«
  [$0x0068]  0x19e48 069 »IVECTOR_2D«
  [$0x0069]  0x19eb0 06a »IVECTORS_2D«
  [$0x006a]  0x19f20 06b »SVECTOR_2D«
  [$0x006b]  0x1c6b8 06c »SVECTORS_2D«
  [$0x006c]  0x1c728 06d »VECTOR_2D«
  [$0x006d]  0x1c788 06e »VECTORS_2D«
  [$0x006e]  0x1c7f0 06f »DVECTOR_2D«
  [$0x006f]  0x1c858 070 »DVECTORS_2D«
  [$0x0070]  0x1c8c8 071 »IVECTOR_3D«
  [$0x0071]  0x1c930 072 »IVECTORS_3D«
  [$0x0072]  0x1c9a0 073 »SVECTOR_3D«
  [$0x0073]  0x1db00 074 »SVECTORS_3D«
  [$0x0074]  0x1db70 075 »VECTOR_3D«
  [$0x0075]  0x1dbd0 076 »VECTORS_3D«
  [$0x0076]  0x1dc38 077 »DVECTOR_3D«
  [$0x0077]  0x1dca0 078 »DVECTORS_3D«
  [$0x0078]  0x1dd10 079 »SVECTOR_4D«
  [$0x0079]  0x1dd78 07a »SVECTORS_4D«
  [$0x007a]  0x1dde8 07b »IVECTOR_4D«
  [$0x007b]  0x202a8 07c »IVECTORS_4D«
  [$0x007c]  0x20318 07d »VECTOR_4D«
  [$0x007d]  0x20378 07e »VECTORS_4D«
  [$0x007e]  0x203e0 07f »DVECTOR_4D«
  [$0x007f]  0x20448 080 »DVECTORS_4D«
  [$0x0080]  0x204b8 081 »POINTS_3D«
  [$0x0081]  0x20518 082 »POINTS4_3D«
  [$0x0082]  0x22a58 083 »RATIONALCURVECONTROL_TYPE«
  [$0x0083]  0x22b38 084 »RATIONALCURVECONTROL4_TYPE«
  [$0x0084]  0x22c20 085 »NURBS_CONTROL_POINT_2D«
  [$0x0085]  0x22ce8 086 »NURBS_CONTROL_POINT_3D«
  [$0x0086]  0x23850 087 »NURBS_CONTROL_POINT_4D«
  [$0x0087]  0x23918 088 »NURBS_CONTROL_POINTS_2D«
  [$0x0088]  0x239e8 089 »NURBS_CONTROL_POINTS_3D«
  [$0x0089]  0x23ab8 08a »NURBS_CONTROL_POINTS_4D«
  [$0x008a]  0x24630 08b »NURBS_CONTROL_MATRIX_3D«
  [$0x008b]  0x24700 08c »NURBS_CONTROL_MATRIX_4D«
  [$0x008c]  0x247d0 08d »BITPLANES_TYPE«
  [$0x008d]  0x24858 08e »MATRIX_ELEMENT_TYPE«
  [$0x008e]  0x24908 08f »MATRIX«
  [$0x008f]  0x26d68 090 »BITMAP_ELEMENT_TYPE«
  [$0x0090]  0x26e18 091 »BITMAP_TYPE«
  [$0x0091]  0x26e88 092 »RGB_VALUES«
  [$0x0092]  0x26ef0 093 »RGBVALUES«
  [$0x0093]  0x26f50 094 »ALPHAVALUE«
  [$0x0094]  0x26fb8 095 »RGBA_COMPONENT_TYPE«
  [$0x0095]  0x27068 096 »RGB_COMPONENT_TYPE«
  [$0x0096]  0x280a0 097 »RGB_FLOAT_VALUE_TYPE«
  [$0x0097]  0x28158 098 »RGBA_FLOAT_VALUE_TYPE«
  [$0x0098]  0x28218 099 »RGB_COLOR_TYPE«
  [$0x0099]  0x282a0 09a »RGB_FLOAT_COLOR_TYPE«
  [$0x009a]  0x28358 09b »RGBA_COLOR_TYPE«
  [$0x009b]  0x29040 09c »RGBA_FLOAT_COLOR_TYPE«
  [$0x009c]  0x29100 09d »S_RGB_COLOR_TYPE«
  [$0x009d]  0x29198 09e »I_RGB_COLOR_TYPE«
  [$0x009e]  0x29230 09f »S_RGBA_COLOR_TYPE«
  [$0x009f]  0x292d0 0a0 »I_RGBA_COLOR_TYPE«
  [$0x00a0]  0x29370 0a1 »BUFFER_MODE_TYPE«
  [$0x00a1]  0x2bc60 0a2 »NOBUFFER«
  [$0x00a2]  0x2bcb8 0a3 »BCKBUFFER«
  [$0x00a3]  0x2bd18 0a4 »FRNTBUFFER«
  [$0x00a4]  0x2bd80 0a5 »BOTHBUFFERS«
  [$0x00a5]  0x2bdf0 0a6 »DRAWZBUFFER«
  [$0x00a6]  0x2be60 0a7 »NURBS_PROPERTY_TYPE«
  [$0x00a7]  0x2bf10 0a8 »N_PIXEL_TOLERANCE«
  [$0x00a8]  0x2bfb0 0a9 »N_CULLING«
  [$0x00a9]  0x2d150 0aa »N_DISPLAY«
  [$0x00aa]  0x2d1b0 0ab »N_ERRORCHECKING«
  [$0x00ab]  0x2d240 0ac »N_SUBDIVISIONS«
  [$0x00ac]  0x2d2c8 0ad »N_S_STEPS«
  [$0x00ad]  0x2d328 0ae »N_T_STEPS«
  [$0x00ae]  0x2d388 0af »N_TILES«
  [$0x00af]  0x2d3d8 0b0 »CONTROL_POINT_TYPE«
  [$0x00b0]  0x2d480 0b1 »N_ST«
  [$0x00b1]  0x2d4b8 0b2 »N_STW«
  [$0x00b2]  0x30500 0b3 »N_WST«
  [$0x00b3]  0x30540 0b4 »N_XYZ«
  [$0x00b4]  0x30580 0b5 »N_XYZW«
  [$0x00b5]  0x305c8 0b6 »N_WXYZ«
  [$0x00b6]  0x30610 0b7 »NURBS_CURVE_CONTROL_POINT_TYPE«
  [$0x00b7]  0x30718 0b8 »NURBS_SURFACE_CONTROL_POINT_TYPE«
  [$0x00b8]  0x30830 0b9 »SHADE_MODEL_TYPE«
  [$0x00b9]  0x31880 0ba »FLAT«
  [$0x00ba]  0x318b8 0bb »GOURAUD«
  [$0x00bb]  0x31908 0bc »MATRIX_MODE_TYPE«
  [$0x00bc]  0x319a0 0bd »MSINGLE«
  [$0x00bd]  0x319f0 0be »MPROJECTION«
  [$0x00be]  0x31a60 0bf »MVIEWING«
  [$0x00bf]  0x31ab8 0c0 »DISPLAY_MODE_TYPE«
  [$0x00c0]  0x31b58 0c1 »DMRGB«
  [$0x00c1]  0x31b98 0c2 »DMSINGLE«
  [$0x00c2]  0x31bf0 0c3 »DMDOUBLE«
  [$0x00c3]  0x35118 0c4 »DMRGBDOUBLE«
  [$0x00c4]  0x35188 0c5 »LM_TARGET_TYPE«
  [$0x00c5]  0x35210 0c6 »MATERIAL«
  [$0x00c6]  0x35268 0c7 »LIGHT0«
  [$0x00c7]  0x352b0 0c8 »LIGHT1«
  [$0x00c8]  0x352f8 0c9 »LIGHT2«
  [$0x00c9]  0x35340 0ca »LIGHT3«
  [$0x00ca]  0x35388 0cb »LIGHT4«
  [$0x00cb]  0x353d0 0cc »LIGHT5«
  [$0x00cc]  0x35418 0cd »LIGHT6«
  [$0x00cd]  0x35460 0ce »LIGHT7«
  [$0x00ce]  0x354a8 0cf »LMODEL«
  [$0x00cf]  0x36cc0 0d0 »LM_DEFINITION_TYPE«
  [$0x00d0]  0x36d68 0d1 »DEFMATERIAL«
  [$0x00d1]  0x36dd8 0d2 »DEFLIGHT«
  [$0x00d2]  0x36e30 0d3 »DEFLMODEL«
  [$0x00d3]  0x36e90 0d4 »LM_PROPERTY_TYPE«
  [$0x00d4]  0x36f28 0d5 »LM_PROPERTY_LIST_TYPE«
  [$0x00d5]  0x36fe8 0d6 »LM_PROPERTIES«
  [$0x00d6]  0x38038 0d7 »EMISSION«
  [$0x00d7]  0x38090 0d8 »AMBIENT«
  [$0x00d8]  0x380e0 0d9 »DIFFUSE«
  [$0x00d9]  0x38130 0da »SPECULAR«
  [$0x00da]  0x38188 0db »SHININESS«
  [$0x00db]  0x381e8 0dc »COLORINDEXES«
  [$0x00dc]  0x38260 0dd »LCOLOR«
  [$0x00dd]  0x382a8 0de »POSITION«
  [$0x00de]  0x38300 0df »SPOTDIRECTION«
  [$0x00df]  0x38380 0e0 »SPOTLIGHT«
  [$0x00e0]  0x3bc30 0e1 »LOCALVIEWER«
  [$0x00e1]  0x3bca0 0e2 »ATTENUATION«
  [$0x00e2]  0x3bd10 0e3 »LMNULL«
  [$0x00e3]  0x3bd58 0e4 »LM_COLOR_TYPE«
  [$0x00e4]  0x3bdd8 0e5 »LMC_COLOR«
  [$0x00e5]  0x3be38 0e6 »LMC_EMISSION«
  [$0x00e6]  0x3beb0 0e7 »LMC_AMBIENT«
  [$0x00e7]  0x3bf20 0e8 »LMC_DIFFUSE«
  [$0x00e8]  0x3bf90 0e9 »LMC_SPECULAR«
  [$0x00e9]  0x3d320 0ea »LMC_AD«
  [$0x00ea]  0x3d368 0eb »LMC_NULL«
  [$0x00eb]  0x3d3c0 0ec »LOGICAL_OPERATION_TYPE«
  [$0x00ec]  0x3d488 0ed »LO_ZERO«
  [$0x00ed]  0x3d4d8 0ee »LO_AND«
  [$0x00ee]  0x3d520 0ef »LO_ANDR«
  [$0x00ef]  0x3d570 0f0 »LO_SRC«
  [$0x00f0]  0x3d5b8 0f1 »LO_ANDI«
  [$0x00f1]  0x3d608 0f2 »LO_DST«
  [$0x00f2]  0x3d650 0f3 »LO_XOR«
  [$0x00f3]  0x3d698 0f4 »LO_OR«
  [$0x00f4]  0x3d6d8 0f5 »LO_NOR«
  [$0x00f5]  0x41670 0f6 »LO_XNOR«
  [$0x00f6]  0x416c0 0f7 »LO_NDST«
  [$0x00f7]  0x41710 0f8 »LO_ORR«
  [$0x00f8]  0x41758 0f9 »LO_NSRC«
  [$0x00f9]  0x417a8 0fa »LO_ORI«
  [$0x00fa]  0x417f0 0fb »LO_NAND«
  [$0x00fb]  0x41840 0fc »LO_ONE«
  [$0x00fc]  0x41888 0fd »LO_MIN«
  [$0x00fd]  0x418d0 0fe »LO_MAX«
  [$0x00fe]  0x41918 0ff »LO_AVG«
  [$0x00ff]  0x41960 100 »LO_DMS«
  [$0x0100]  0x419a8 101 »LO_SMD«
  [$0x0101]  0x419f0 102 »LO_SUM«
  [$0x0102]  0x433d0 103 »READSOURCE_TYPE«
  [$0x0103]  0x43460 104 »SRC_AUTO«
  [$0x0104]  0x434b8 105 »SRC_FRONT«
  [$0x0105]  0x43518 106 »SRC_BACK«
  [$0x0106]  0x43570 107 »SRC_ZBUFFER«
  [$0x0107]  0x435e0 108 »SRC_PUP«
  [$0x0108]  0x43630 109 »SRC_OVER«
  [$0x0109]  0x43688 10a »SRC_UNDER«
  [$0x010a]  0x436e8 10b »MAXLIGHTS«
  [$0x010b]  0x43748 10c »POP_UP_ENABLE_TYPE«
  [$0x010c]  0x47840 10d »PUP_NONE«
  [$0x010d]  0x47898 10e »PUP_GREY«
  [$0x010e]  0x478f0 10f »PUP_CLEAR«
  [$0x010f]  0x47950 110 »PUP_COLOR«
  [$0x0110]  0x479b0 111 »PUP_BLACK«
  [$0x0111]  0x47a10 112 »PUP_WHITE«
  [$0x0112]  0x47a70 113 »MAP_COLORS«
  [$0x0113]  0x47ad8 114 »BLACK«
  [$0x0114]  0x47b18 115 »WHITE«
  [$0x0115]  0x47b58 116 »YELLOW«
  [$0x0116]  0x47ba0 117 »MAGENTA«
  [$0x0117]  0x47bf0 118 »CYAN«
  [$0x0118]  0x49430 119 »Z_SOURCE_TYPE«
  [$0x0119]  0x494b0 11a »ZSRC_DEPTH«
  [$0x011a]  0x49518 11b »ZSRC_COLOR«
  [$0x011b]  0x49580 11c »Z_FUNCTION_TYPE«
  [$0x011c]  0x49610 11d »ZF_NEVER«
  [$0x011d]  0x49668 11e »ZF_LESS«
  [$0x011e]  0x496b8 11f »ZF_EQUAL«
  [$0x011f]  0x49710 120 »ZF_LEQUAL«
  [$0x0120]  0x49770 121 »ZF_GREATER«
  [$0x0121]  0x497d8 122 »ZF_NOTEQUAL«
  [$0x0122]  0x4ad20 000 »ZF_GEQUAL«
{D304 0x491b2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x491e6/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x38160/0xa0} d302_d303_p → {D303 0x46586/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x49286/0x78}:ARRAY_STRING[0x1,0x7] = "SRC_PUP"
{D303 0x492fe/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4939e/0x34} d303_2 = 0x0108 d303_3 = 0x0000000000000000000
{D304 0x4939e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x493d2/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x442b2/0xa0} d302_d303_p → {D303 0x492fe/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x49472/0x80}:ARRAY_STRING[0x1,0x8] = "SRC_OVER"
{D303 0x494f2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x49592/0x34} d303_2 = 0x0109 d303_3 = 0x0000000000000000000
{D304 0x49592/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x495c6/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x34aa0/0xa0} d302_d303_p → {D303 0x494f2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x49666/0x88}:ARRAY_STRING[0x1,0x9] = "SRC_UNDER"
{D303 0x496ee/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4978e/0x34} d303_2 = 0x010a d303_3 = 0x0000000000000000000
{D304 0x4978e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x497c2/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x2ec7e/0xa0} d302_d303_p → {D303 0x496ee/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x49862/0x88}:ARRAY_STRING[0x1,0x9] = "MAXLIGHTS"
{D303 0x498ea/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4998a/0x34} d303_2 = 0x010b d303_3 = 0x0000000000000000000
{D304 0x4998a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x499be/0xa0}:D302 d302_0 = 0x80000012 d302_d302_p → {D302 0x25248/0xa0} d302_d303_p → {D303 0x498ea/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0
{ArrayString 0x49a5e/0xd0}:ARRAY_STRING[0x1,0x12] = "POP_UP_ENABLE_TYPE"
{D303 0x49b2e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4a086/0x34} d303_2 = 0x010c d303_3 = 0x0000000000000000000
{Thing2 0x49bce/0x40}:Thing2 Chain2 payload_p → {StringStore 0x4579a/0x470} next_p → {Thing2 0x4575a/0x40}
{StringStore 0x49c0e/0x478}:StringStore x = 0x00000001 y = 0x00000087
    @0x49c4e [0x00] =  $0x010c »PUP_NONE«
    @0x49ca6 [0x01] =  $0x010d »PUP_GREY«
    @0x49cfe [0x02] =  $0x010e »PUP_CLEAR«
    @0x49d5e [0x03] =  $0x010f »PUP_COLOR«
    @0x49dbe [0x04] =  $0x0110 »PUP_BLACK«
    @0x49e1e [0x05] =  $0x0111 »PUP_WHITE«
    @0x49e7e [0x06] =  $0x0112 »MAP_COLORS«
    @0x49ee6 [0x07] =  $0x0113 »BLACK«
    @0x49f26 [0x08] =  $0x0114 »WHITE«
    @0x49f66 [0x09] =  $0x0115 »YELLOW«
    @0x49fae [0x0a] =  $0x0116 »MAGENTA«
    @0x49ffe [0x0b] =  $0x0117 »CYAN«
{D304 0x4a086/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4a0ba/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x45e6a/0xa0} d302_d303_p → {D303 0x49b2e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x4a15a/0x80}:ARRAY_STRING[0x1,0x8] = "PUP_NONE"
{D303 0x4a1da/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4a27a/0x34} d303_2 = 0x010d d303_3 = 0x0000000000000000000
{D304 0x4a27a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4a2ae/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x39f7c/0xa0} d302_d303_p → {D303 0x4a1da/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x4a34e/0x80}:ARRAY_STRING[0x1,0x8] = "PUP_GREY"
{D303 0x4a3ce/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4a46e/0x34} d303_2 = 0x010e d303_3 = 0x0000000000000000000
{D304 0x4a46e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4a4a2/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x3a884/0xa0} d302_d303_p → {D303 0x4a3ce/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x4a542/0x88}:ARRAY_STRING[0x1,0x9] = "PUP_CLEAR"
{D303 0x4a5ca/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4a66a/0x34} d303_2 = 0x010f d303_3 = 0x0000000000000000000
{D304 0x4a66a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4a69e/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x4a4a2/0xa0} d302_d303_p → {D303 0x4a5ca/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x4a73e/0x88}:ARRAY_STRING[0x1,0x9] = "PUP_COLOR"
{D303 0x4a7c6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4a866/0x34} d303_2 = 0x0110 d303_3 = 0x0000000000000000000
{D304 0x4a866/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4a89a/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x34894/0xa0} d302_d303_p → {D303 0x4a7c6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x4a93a/0x88}:ARRAY_STRING[0x1,0x9] = "PUP_BLACK"
{D303 0x4a9c2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4aa62/0x34} d303_2 = 0x0111 d303_3 = 0x0000000000000000000
{D304 0x4aa62/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4aa96/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x45c3e/0xa0} d302_d303_p → {D303 0x4a9c2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x4ab36/0x88}:ARRAY_STRING[0x1,0x9] = "PUP_WHITE"
{D303 0x4abbe/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4ac5e/0x34} d303_2 = 0x0112 d303_3 = 0x0000000000000000000
{D304 0x4ac5e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4ac92/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x29dca/0xa0} d302_d303_p → {D303 0x4abbe/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x4ad32/0x90}:ARRAY_STRING[0x1,0xa] = "MAP_COLORS"
{D303 0x4adc2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4ae62/0x34} d303_2 = 0x0113 d303_3 = 0x0000000000000000000
{D304 0x4ae62/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4ae96/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x34c94/0xa0} d302_d303_p → {D303 0x4adc2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x4af36/0x68}:ARRAY_STRING[0x1,0x5] = "BLACK"
{D303 0x4af9e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4b03e/0x34} d303_2 = 0x0114 d303_3 = 0x0000000000000000000
{D304 0x4b03e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4b072/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x38ad4/0xa0} d302_d303_p → {D303 0x4af9e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x4b112/0x68}:ARRAY_STRING[0x1,0x5] = "WHITE"
{D303 0x4b17a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4b21a/0x34} d303_2 = 0x0115 d303_3 = 0x0000000000000000000
{D304 0x4b21a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4b24e/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x44c36/0xa0} d302_d303_p → {D303 0x4b17a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x4b2ee/0x70}:ARRAY_STRING[0x1,0x6] = "YELLOW"
{D303 0x4b35e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4b3fe/0x34} d303_2 = 0x0116 d303_3 = 0x0000000000000000000
{D304 0x4b3fe/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4b432/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x403a6/0xa0} d302_d303_p → {D303 0x4b35e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x4b4d2/0x78}:ARRAY_STRING[0x1,0x7] = "MAGENTA"
{D303 0x4b54a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4b5ea/0x34} d303_2 = 0x0117 d303_3 = 0x0000000000000000000
{D304 0x4b5ea/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4b61e/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x3ff56/0xa0} d302_d303_p → {D303 0x4b54a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x4b6be/0x60}:ARRAY_STRING[0x1,0x4] = "CYAN"
{D303 0x4b71e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4bc7e/0x34} d303_2 = 0x0118 d303_3 = 0x0000000000000000000
{Thing2 0x4b7be/0x40}:Thing2 Chain2 payload_p → {StringStore 0x49c0e/0x478} next_p → {Thing2 0x49bce/0x40}
{StringStore 0x4b7fe/0x480}:StringStore x = 0x00000001 y = 0x00000088
    @0x4b83e [0x00] =  $0x0118 »Z_SOURCE_TYPE«
    @0x4b8be [0x01] =  $0x0119 »ZSRC_DEPTH«
    @0x4b926 [0x02] =  $0x011a »ZSRC_COLOR«
    @0x4b98e [0x03] =  $0x011b »Z_FUNCTION_TYPE«
    @0x4ba1e [0x04] =  $0x011c »ZF_NEVER«
    @0x4ba76 [0x05] =  $0x011d »ZF_LESS«
    @0x4bac6 [0x06] =  $0x011e »ZF_EQUAL«
    @0x4bb1e [0x07] =  $0x011f »ZF_LEQUAL«
    @0x4bb7e [0x08] =  $0x0120 »ZF_GREATER«
    @0x4bbe6 [0x09] =  $0x0121 »ZF_NOTEQUAL«
{D304 0x4bc7e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4bcb2/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x432aa/0xa0} d302_d303_p → {D303 0x4b71e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x4bd52/0xa8}:ARRAY_STRING[0x1,0xd] = "Z_SOURCE_TYPE"
{D303 0x4bdfa/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4be9a/0x34} d303_2 = 0x0119 d303_3 = 0x0000000000000000000
{D304 0x4be9a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4bece/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x3974c/0xa0} d302_d303_p → {D303 0x4bdfa/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x4bf6e/0x90}:ARRAY_STRING[0x1,0xa] = "ZSRC_DEPTH"
{D303 0x4bffe/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4c09e/0x34} d303_2 = 0x011a d303_3 = 0x0000000000000000000
{D304 0x4c09e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4c0d2/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x0ef82/0xa0} d302_d303_p → {D303 0x4bffe/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x4c172/0x90}:ARRAY_STRING[0x1,0xa] = "ZSRC_COLOR"
{D303 0x4c202/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4c2a2/0x34} d303_2 = 0x011b d303_3 = 0x0000000000000000000
{D304 0x4c2a2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4c2d6/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0x24a18/0xa0} d302_d303_p → {D303 0x4c202/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x4c376/0xb8}:ARRAY_STRING[0x1,0xf] = "Z_FUNCTION_TYPE"
{D303 0x4c42e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4c4ce/0x34} d303_2 = 0x011c d303_3 = 0x0000000000000000000
{D304 0x4c4ce/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4c502/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x39b4c/0xa0} d302_d303_p → {D303 0x4c42e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x4c5a2/0x80}:ARRAY_STRING[0x1,0x8] = "ZF_NEVER"
{D303 0x4c622/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4c6c2/0x34} d303_2 = 0x011d d303_3 = 0x0000000000000000000
{D304 0x4c6c2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4c6f6/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x2709c/0xa0} d302_d303_p → {D303 0x4c622/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x4c796/0x78}:ARRAY_STRING[0x1,0x7] = "ZF_LESS"
{D303 0x4c80e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4c8ae/0x34} d303_2 = 0x011e d303_3 = 0x0000000000000000000
{D304 0x4c8ae/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4c8e2/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x4c0d2/0xa0} d302_d303_p → {D303 0x4c80e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x4c982/0x80}:ARRAY_STRING[0x1,0x8] = "ZF_EQUAL"
{D303 0x4ca02/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4caa2/0x34} d303_2 = 0x011f d303_3 = 0x0000000000000000000
{D304 0x4caa2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4cad6/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x4c2d6/0xa0} d302_d303_p → {D303 0x4ca02/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x4cb76/0x88}:ARRAY_STRING[0x1,0x9] = "ZF_LEQUAL"
{D303 0x4cbfe/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4cc9e/0x34} d303_2 = 0x0120 d303_3 = 0x0000000000000000000
{D304 0x4cc9e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4ccd2/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x0d0f2/0xa0} d302_d303_p → {D303 0x4cbfe/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x4cd72/0x90}:ARRAY_STRING[0x1,0xa] = "ZF_GREATER"
{D303 0x4ce02/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4cea2/0x34} d303_2 = 0x0121 d303_3 = 0x0000000000000000000
{D304 0x4cea2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4ced6/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x1075c/0xa0} d302_d303_p → {D303 0x4ce02/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x4cf76/0x98}:ARRAY_STRING[0x1,0xb] = "ZF_NOTEQUAL"
{D303 0x4d00e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4d576/0x34} d303_2 = 0x0122 d303_3 = 0x0000000000000000000
{Thing2 0x4d0ae/0x40}:Thing2 Chain2 payload_p → {StringStore 0x4b7fe/0x480} next_p → {Thing2 0x4b7be/0x40}
{StringStore 0x4d0ee/0x488}:StringStore x = 0x00000001 y = 0x00000089
    @0x4d12e [0x00] =  $0x0122 »ZF_GEQUAL«
    @0x4d18e [0x01] =  $0x0123 »ZF_ALWAYS«
    @0x4d1ee [0x02] =  $0x0124 »BLENDING_FACTOR«
    @0x4d27e [0x03] =  $0x0125 »BF_ZERO«
    @0x4d2ce [0x04] =  $0x0126 »BF_ONE«
    @0x4d316 [0x05] =  $0x0127 »BF_SC«
    @0x4d356 [0x06] =  $0x0128 »BF_MSC«
    @0x4d39e [0x07] =  $0x0129 »BF_SA«
    @0x4d3de [0x08] =  $0x012a »BF_MSA«
    @0x4d426 [0x09] =  $0x012b »BF_DA«
    @0x4d466 [0x0a] =  $0x012c »BF_MDA«
    @0x4d4ae [0x0b] =  $0x012d »BF_DC«
    @0x4d4ee [0x0c] =  $0x012e »BF_MDC«
{D304 0x4d576/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4d5aa/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x22052/0xa0} d302_d303_p → {D303 0x4d00e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x4d64a/0x88}:ARRAY_STRING[0x1,0x9] = "ZF_GEQUAL"
{D303 0x4d6d2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x50798/0x34} d303_2 = 0x0123 d303_3 = 0x0000000000000000000
{Thing2 0x4d772/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x46666/0x2b4c} next_p → {Thing2 0x46626/0x40}
{StringIndex 0x4d7b2/0x2fe6}:StringIndex x = 0x00000001 y = 0x00000141
  [$0x0001]  0x00240 002 »GL_FLAGS«
  [$0x0002]  0x00298 003 »SHORT_NATURAL«
  [$0x0003]  0x00318 004 »SHORT_POSITIVE«
  [$0x0004]  0x003a0 005 »ANGLE«
  [$0x0005]  0x003e0 006 »abs«
  [$0x0006]  0x00410 007 »**«
  [$0x0007]  0x00438 008 »mod«
  [$0x0008]  0x00468 009 »rem«
  [$0x0009]  0x00498 00a »/«
  [$0x000a]  0x004b8 00b »*«
  [$0x000b]  0x004d8 00c »-«
  [$0x000c]  0x004f8 00d »+«
  [$0x000d]  0x00518 00e »>=«
  [$0x000e]  0x04b38 00f »<=«
  [$0x000f]  0x04b60 010 »>«
  [$0x0010]  0x04b80 011 »<«
  [$0x0011]  0x04ba0 012 »=«
  [$0x0012]  0x04bc0 013 »COLORINDEX«
  [$0x0013]  0x04c28 014 »COORD«
  [$0x0014]  0x04c68 015 »ICOORD«
  [$0x0015]  0x04cb0 016 »LINESTYLE«
  [$0x0016]  0x04d10 017 »OBJECT«
  [$0x0017]  0x04d58 018 »OFFSET«
  [$0x0018]  0x04da0 019 »RGBVALUE«
  [$0x0019]  0x04df8 01a »SCOORD«
  [$0x001a]  0x07880 01b »SCREENCOORD«
  [$0x001b]  0x078f0 01c »TAG«
  [$0x001c]  0x07920 01d »STARTTAG«
  [$0x001d]  0x07978 01e »ENDTAG«
  [$0x001e]  0x079c0 01f »X_DISPLAY_POINTER«
  [$0x001f]  0x07a60 020 »X_WINDOW«
  [$0x0020]  0x07ab8 021 »RGB_VALUE«
  [$0x0021]  0x07b18 022 »RGBA_VALUE«
  [$0x0022]  0x09178 023 »«
  [$0x0023]  0x091f8 024 »CURSOR_ID_TYPE«
  [$0x0024]  0x09280 025 »FONT_ID_TYPE«
  [$0x0025]  0x092f8 026 »LINESTYLE_ID_TYPE«
  [$0x0026]  0x09398 027 »DEFAULT_LINESTYLE«
  [$0x0027]  0x09438 028 »LM_ID_TYPE«
  [$0x0028]  0x0af38 029 »MAP_ID_TYPE«
  [$0x0029]  0x0afa8 02a »MENU_ID_TYPE«
  [$0x002a]  0x0b020 02b »PATTERN_ID_TYPE«
  [$0x002b]  0x0b0b0 02c »WINDOW_ID_TYPE«
  [$0x002c]  0x0b138 02d »RGB_BIT_PLANE_TYPE«
  [$0x002d]  0x0bdb0 02e »RGB_WRITE_MASK_FLAGS«
  [$0x002e]  0x0be68 02f »RGB_WRITE_MASK_TYPE«
  [$0x002f]  0x0bf18 030 »SET«
  [$0x0030]  0x0bf48 031 »IS_SET«
  [$0x0031]  0x0bf90 032 »PACKED_RGB_WRITE_MASK_FLAGS«
  [$0x0032]  0x0d448 033 »PACKED_RGB_WRITE_MASK_TYPE«
  [$0x0033]  0x0d530 034 »PACKED_RGBA_WRITE_MASKS_TYPE«
  [$0x0034]  0x0d628 035 »ALPHA«
  [$0x0035]  0x0d668 036 »BLUE«
  [$0x0036]  0x0d6a0 037 »GREEN«
  [$0x0037]  0x0d6e0 038 »RED«
  [$0x0038]  0x0d710 039 »BIT_PLANE_TYPE«
  [$0x0039]  0x0efb0 03a »WRITE_MASK_FLAGS«
  [$0x003a]  0x0f048 03b »WRITE_MASK_TYPE«
  [$0x003b]  0x0f0d8 03c »LAMP_NUMBER_TYPE«
  [$0x003c]  0x0f170 03d »LAMP_FLAGS«
  [$0x003d]  0x0f1d8 03e »LAMPS_TYPE«
  [$0x003e]  0x0f240 03f »Z_BIT_PLANE_TYPE«
  [$0x003f]  0x10a60 040 »Z_WRITE_MASK_FLAGS«
  [$0x0040]  0x10b08 041 »Z_WRITE_MASK_TYPE«
  [$0x0041]  0x10ba8 042 »DIAL_AND_BOX_LIGHT_NUMBER_TYPE«
  [$0x0042]  0x10cb0 043 »DIAL_AND_BOX_LIGHT_FLAGS«
  [$0x0043]  0x12310 044 »DIAL_AND_BOX_LIGHTS_TYPE«
  [$0x0044]  0x123e8 045 »FLOATANGLE«
  [$0x0045]  0x12450 046 »COLORINDICES«
  [$0x0046]  0x124c8 047 »&«
  [$0x0047]  0x124e8 048 »COLORFLOATINDEX«
  [$0x0048]  0x12578 049 »DCOORD«
  [$0x0049]  0x13458 04a »VERTICAL_RETRACES_TYPE«
  [$0x004a]  0x13520 04b »FONT_PIXELS_TYPE«
  [$0x004b]  0x135b8 04c »LINESTYLE_REPEAT_TYPE«
  [$0x004c]  0x13678 04d »Z_VALUE_TYPE«
  [$0x004d]  0x136f0 04e »Z_VALUES_TYPE«
  [$0x004e]  0x14ff8 04f »NAME_TYPE«
  [$0x004f]  0x15058 050 »NAMES_TYPE«
  [$0x0050]  0x150c0 051 »ASPECT_RATIO_TYPE«
  [$0x0051]  0x15160 052 »MENU_ITEM_TYPE«
  [$0x0052]  0x151e8 053 »NO_MENU_ITEM«
  [$0x0053]  0x15260 054 »PIXELS«
  [$0x0054]  0x152a8 055 »SHORT_PIXELS«
  [$0x0055]  0x17068 056 »NO_OBJECT«
  [$0x0056]  0x170c8 057 »SCALE_FACTOR«
  [$0x0057]  0x17140 058 »AXIS_TYPE«
  [$0x0058]  0x171a0 059 »X_AXIS«
  [$0x0059]  0x171e8 05a »'x'«
  [$0x005a]  0x17218 05b »Y_AXIS«
  [$0x005b]  0x17260 05c »'y'«
  [$0x005c]  0x17290 05d »Z_AXIS«
  [$0x005d]  0x172d8 05e »'z'«
  [$0x005e]  0x17308 05f »COORDINATE_AXIS_TYPE«
  [$0x005f]  0x173c0 060 »X«
  [$0x0060]  0x19c48 061 »Y«
  [$0x0061]  0x19c68 062 »Z«
  [$0x0062]  0x19c88 063 »W«
  [$0x0063]  0x19ca8 064 »CONTROL_POINT_COORDINATE_TYPE«
  [$0x0064]  0x19da8 065 »WX«
  [$0x0065]  0x19dd0 066 »WY«
  [$0x0066]  0x19df8 067 »WZ«
  [$0x0067]  0x19e20 068 »WW«
  [$0x0068]  0x19e48 069 »IVECTOR_2D«
  [$0x0069]  0x19eb0 06a »IVECTORS_2D«
  [$0x006a]  0x19f20 06b »SVECTOR_2D«
  [$0x006b]  0x1c6b8 06c »SVECTORS_2D«
  [$0x006c]  0x1c728 06d »VECTOR_2D«
  [$0x006d]  0x1c788 06e »VECTORS_2D«
  [$0x006e]  0x1c7f0 06f »DVECTOR_2D«
  [$0x006f]  0x1c858 070 »DVECTORS_2D«
  [$0x0070]  0x1c8c8 071 »IVECTOR_3D«
  [$0x0071]  0x1c930 072 »IVECTORS_3D«
  [$0x0072]  0x1c9a0 073 »SVECTOR_3D«
  [$0x0073]  0x1db00 074 »SVECTORS_3D«
  [$0x0074]  0x1db70 075 »VECTOR_3D«
  [$0x0075]  0x1dbd0 076 »VECTORS_3D«
  [$0x0076]  0x1dc38 077 »DVECTOR_3D«
  [$0x0077]  0x1dca0 078 »DVECTORS_3D«
  [$0x0078]  0x1dd10 079 »SVECTOR_4D«
  [$0x0079]  0x1dd78 07a »SVECTORS_4D«
  [$0x007a]  0x1dde8 07b »IVECTOR_4D«
  [$0x007b]  0x202a8 07c »IVECTORS_4D«
  [$0x007c]  0x20318 07d »VECTOR_4D«
  [$0x007d]  0x20378 07e »VECTORS_4D«
  [$0x007e]  0x203e0 07f »DVECTOR_4D«
  [$0x007f]  0x20448 080 »DVECTORS_4D«
  [$0x0080]  0x204b8 081 »POINTS_3D«
  [$0x0081]  0x20518 082 »POINTS4_3D«
  [$0x0082]  0x22a58 083 »RATIONALCURVECONTROL_TYPE«
  [$0x0083]  0x22b38 084 »RATIONALCURVECONTROL4_TYPE«
  [$0x0084]  0x22c20 085 »NURBS_CONTROL_POINT_2D«
  [$0x0085]  0x22ce8 086 »NURBS_CONTROL_POINT_3D«
  [$0x0086]  0x23850 087 »NURBS_CONTROL_POINT_4D«
  [$0x0087]  0x23918 088 »NURBS_CONTROL_POINTS_2D«
  [$0x0088]  0x239e8 089 »NURBS_CONTROL_POINTS_3D«
  [$0x0089]  0x23ab8 08a »NURBS_CONTROL_POINTS_4D«
  [$0x008a]  0x24630 08b »NURBS_CONTROL_MATRIX_3D«
  [$0x008b]  0x24700 08c »NURBS_CONTROL_MATRIX_4D«
  [$0x008c]  0x247d0 08d »BITPLANES_TYPE«
  [$0x008d]  0x24858 08e »MATRIX_ELEMENT_TYPE«
  [$0x008e]  0x24908 08f »MATRIX«
  [$0x008f]  0x26d68 090 »BITMAP_ELEMENT_TYPE«
  [$0x0090]  0x26e18 091 »BITMAP_TYPE«
  [$0x0091]  0x26e88 092 »RGB_VALUES«
  [$0x0092]  0x26ef0 093 »RGBVALUES«
  [$0x0093]  0x26f50 094 »ALPHAVALUE«
  [$0x0094]  0x26fb8 095 »RGBA_COMPONENT_TYPE«
  [$0x0095]  0x27068 096 »RGB_COMPONENT_TYPE«
  [$0x0096]  0x280a0 097 »RGB_FLOAT_VALUE_TYPE«
  [$0x0097]  0x28158 098 »RGBA_FLOAT_VALUE_TYPE«
  [$0x0098]  0x28218 099 »RGB_COLOR_TYPE«
  [$0x0099]  0x282a0 09a »RGB_FLOAT_COLOR_TYPE«
  [$0x009a]  0x28358 09b »RGBA_COLOR_TYPE«
  [$0x009b]  0x29040 09c »RGBA_FLOAT_COLOR_TYPE«
  [$0x009c]  0x29100 09d »S_RGB_COLOR_TYPE«
  [$0x009d]  0x29198 09e »I_RGB_COLOR_TYPE«
  [$0x009e]  0x29230 09f »S_RGBA_COLOR_TYPE«
  [$0x009f]  0x292d0 0a0 »I_RGBA_COLOR_TYPE«
  [$0x00a0]  0x29370 0a1 »BUFFER_MODE_TYPE«
  [$0x00a1]  0x2bc60 0a2 »NOBUFFER«
  [$0x00a2]  0x2bcb8 0a3 »BCKBUFFER«
  [$0x00a3]  0x2bd18 0a4 »FRNTBUFFER«
  [$0x00a4]  0x2bd80 0a5 »BOTHBUFFERS«
  [$0x00a5]  0x2bdf0 0a6 »DRAWZBUFFER«
  [$0x00a6]  0x2be60 0a7 »NURBS_PROPERTY_TYPE«
  [$0x00a7]  0x2bf10 0a8 »N_PIXEL_TOLERANCE«
  [$0x00a8]  0x2bfb0 0a9 »N_CULLING«
  [$0x00a9]  0x2d150 0aa »N_DISPLAY«
  [$0x00aa]  0x2d1b0 0ab »N_ERRORCHECKING«
  [$0x00ab]  0x2d240 0ac »N_SUBDIVISIONS«
  [$0x00ac]  0x2d2c8 0ad »N_S_STEPS«
  [$0x00ad]  0x2d328 0ae »N_T_STEPS«
  [$0x00ae]  0x2d388 0af »N_TILES«
  [$0x00af]  0x2d3d8 0b0 »CONTROL_POINT_TYPE«
  [$0x00b0]  0x2d480 0b1 »N_ST«
  [$0x00b1]  0x2d4b8 0b2 »N_STW«
  [$0x00b2]  0x30500 0b3 »N_WST«
  [$0x00b3]  0x30540 0b4 »N_XYZ«
  [$0x00b4]  0x30580 0b5 »N_XYZW«
  [$0x00b5]  0x305c8 0b6 »N_WXYZ«
  [$0x00b6]  0x30610 0b7 »NURBS_CURVE_CONTROL_POINT_TYPE«
  [$0x00b7]  0x30718 0b8 »NURBS_SURFACE_CONTROL_POINT_TYPE«
  [$0x00b8]  0x30830 0b9 »SHADE_MODEL_TYPE«
  [$0x00b9]  0x31880 0ba »FLAT«
  [$0x00ba]  0x318b8 0bb »GOURAUD«
  [$0x00bb]  0x31908 0bc »MATRIX_MODE_TYPE«
  [$0x00bc]  0x319a0 0bd »MSINGLE«
  [$0x00bd]  0x319f0 0be »MPROJECTION«
  [$0x00be]  0x31a60 0bf »MVIEWING«
  [$0x00bf]  0x31ab8 0c0 »DISPLAY_MODE_TYPE«
  [$0x00c0]  0x31b58 0c1 »DMRGB«
  [$0x00c1]  0x31b98 0c2 »DMSINGLE«
  [$0x00c2]  0x31bf0 0c3 »DMDOUBLE«
  [$0x00c3]  0x35118 0c4 »DMRGBDOUBLE«
  [$0x00c4]  0x35188 0c5 »LM_TARGET_TYPE«
  [$0x00c5]  0x35210 0c6 »MATERIAL«
  [$0x00c6]  0x35268 0c7 »LIGHT0«
  [$0x00c7]  0x352b0 0c8 »LIGHT1«
  [$0x00c8]  0x352f8 0c9 »LIGHT2«
  [$0x00c9]  0x35340 0ca »LIGHT3«
  [$0x00ca]  0x35388 0cb »LIGHT4«
  [$0x00cb]  0x353d0 0cc »LIGHT5«
  [$0x00cc]  0x35418 0cd »LIGHT6«
  [$0x00cd]  0x35460 0ce »LIGHT7«
  [$0x00ce]  0x354a8 0cf »LMODEL«
  [$0x00cf]  0x36cc0 0d0 »LM_DEFINITION_TYPE«
  [$0x00d0]  0x36d68 0d1 »DEFMATERIAL«
  [$0x00d1]  0x36dd8 0d2 »DEFLIGHT«
  [$0x00d2]  0x36e30 0d3 »DEFLMODEL«
  [$0x00d3]  0x36e90 0d4 »LM_PROPERTY_TYPE«
  [$0x00d4]  0x36f28 0d5 »LM_PROPERTY_LIST_TYPE«
  [$0x00d5]  0x36fe8 0d6 »LM_PROPERTIES«
  [$0x00d6]  0x38038 0d7 »EMISSION«
  [$0x00d7]  0x38090 0d8 »AMBIENT«
  [$0x00d8]  0x380e0 0d9 »DIFFUSE«
  [$0x00d9]  0x38130 0da »SPECULAR«
  [$0x00da]  0x38188 0db »SHININESS«
  [$0x00db]  0x381e8 0dc »COLORINDEXES«
  [$0x00dc]  0x38260 0dd »LCOLOR«
  [$0x00dd]  0x382a8 0de »POSITION«
  [$0x00de]  0x38300 0df »SPOTDIRECTION«
  [$0x00df]  0x38380 0e0 »SPOTLIGHT«
  [$0x00e0]  0x3bc30 0e1 »LOCALVIEWER«
  [$0x00e1]  0x3bca0 0e2 »ATTENUATION«
  [$0x00e2]  0x3bd10 0e3 »LMNULL«
  [$0x00e3]  0x3bd58 0e4 »LM_COLOR_TYPE«
  [$0x00e4]  0x3bdd8 0e5 »LMC_COLOR«
  [$0x00e5]  0x3be38 0e6 »LMC_EMISSION«
  [$0x00e6]  0x3beb0 0e7 »LMC_AMBIENT«
  [$0x00e7]  0x3bf20 0e8 »LMC_DIFFUSE«
  [$0x00e8]  0x3bf90 0e9 »LMC_SPECULAR«
  [$0x00e9]  0x3d320 0ea »LMC_AD«
  [$0x00ea]  0x3d368 0eb »LMC_NULL«
  [$0x00eb]  0x3d3c0 0ec »LOGICAL_OPERATION_TYPE«
  [$0x00ec]  0x3d488 0ed »LO_ZERO«
  [$0x00ed]  0x3d4d8 0ee »LO_AND«
  [$0x00ee]  0x3d520 0ef »LO_ANDR«
  [$0x00ef]  0x3d570 0f0 »LO_SRC«
  [$0x00f0]  0x3d5b8 0f1 »LO_ANDI«
  [$0x00f1]  0x3d608 0f2 »LO_DST«
  [$0x00f2]  0x3d650 0f3 »LO_XOR«
  [$0x00f3]  0x3d698 0f4 »LO_OR«
  [$0x00f4]  0x3d6d8 0f5 »LO_NOR«
  [$0x00f5]  0x41670 0f6 »LO_XNOR«
  [$0x00f6]  0x416c0 0f7 »LO_NDST«
  [$0x00f7]  0x41710 0f8 »LO_ORR«
  [$0x00f8]  0x41758 0f9 »LO_NSRC«
  [$0x00f9]  0x417a8 0fa »LO_ORI«
  [$0x00fa]  0x417f0 0fb »LO_NAND«
  [$0x00fb]  0x41840 0fc »LO_ONE«
  [$0x00fc]  0x41888 0fd »LO_MIN«
  [$0x00fd]  0x418d0 0fe »LO_MAX«
  [$0x00fe]  0x41918 0ff »LO_AVG«
  [$0x00ff]  0x41960 100 »LO_DMS«
  [$0x0100]  0x419a8 101 »LO_SMD«
  [$0x0101]  0x419f0 102 »LO_SUM«
  [$0x0102]  0x433d0 103 »READSOURCE_TYPE«
  [$0x0103]  0x43460 104 »SRC_AUTO«
  [$0x0104]  0x434b8 105 »SRC_FRONT«
  [$0x0105]  0x43518 106 »SRC_BACK«
  [$0x0106]  0x43570 107 »SRC_ZBUFFER«
  [$0x0107]  0x435e0 108 »SRC_PUP«
  [$0x0108]  0x43630 109 »SRC_OVER«
  [$0x0109]  0x43688 10a »SRC_UNDER«
  [$0x010a]  0x436e8 10b »MAXLIGHTS«
  [$0x010b]  0x43748 10c »POP_UP_ENABLE_TYPE«
  [$0x010c]  0x47840 10d »PUP_NONE«
  [$0x010d]  0x47898 10e »PUP_GREY«
  [$0x010e]  0x478f0 10f »PUP_CLEAR«
  [$0x010f]  0x47950 110 »PUP_COLOR«
  [$0x0110]  0x479b0 111 »PUP_BLACK«
  [$0x0111]  0x47a10 112 »PUP_WHITE«
  [$0x0112]  0x47a70 113 »MAP_COLORS«
  [$0x0113]  0x47ad8 114 »BLACK«
  [$0x0114]  0x47b18 115 »WHITE«
  [$0x0115]  0x47b58 116 »YELLOW«
  [$0x0116]  0x47ba0 117 »MAGENTA«
  [$0x0117]  0x47bf0 118 »CYAN«
  [$0x0118]  0x49430 119 »Z_SOURCE_TYPE«
  [$0x0119]  0x494b0 11a »ZSRC_DEPTH«
  [$0x011a]  0x49518 11b »ZSRC_COLOR«
  [$0x011b]  0x49580 11c »Z_FUNCTION_TYPE«
  [$0x011c]  0x49610 11d »ZF_NEVER«
  [$0x011d]  0x49668 11e »ZF_LESS«
  [$0x011e]  0x496b8 11f »ZF_EQUAL«
  [$0x011f]  0x49710 120 »ZF_LEQUAL«
  [$0x0120]  0x49770 121 »ZF_GREATER«
  [$0x0121]  0x497d8 122 »ZF_NOTEQUAL«
  [$0x0122]  0x4ad20 123 »ZF_GEQUAL«
  [$0x0123]  0x4ad80 124 »ZF_ALWAYS«
  [$0x0124]  0x4ade0 125 »BLENDING_FACTOR«
  [$0x0125]  0x4ae70 126 »BF_ZERO«
  [$0x0126]  0x4aec0 127 »BF_ONE«
  [$0x0127]  0x4af08 128 »BF_SC«
  [$0x0128]  0x4af48 129 »BF_MSC«
  [$0x0129]  0x4af90 12a »BF_SA«
  [$0x012a]  0x4afd0 12b »BF_MSA«
  [$0x012b]  0x4b018 12c »BF_DA«
  [$0x012c]  0x4b058 12d »BF_MDA«
  [$0x012d]  0x4b0a0 12e »BF_DC«
  [$0x012e]  0x4b0e0 12f »BF_MDC«
  [$0x012f]  0x4fb08 130 »EVENTS_COUNT_TYPE«
  [$0x0130]  0x4fba8 131 »PACKED_RGBA_TYPE«
  [$0x0131]  0x4fc40 132 »PACKED_RGBAS_TYPE«
  [$0x0132]  0x4fce0 133 »PACKED_RGB_TYPE«
  [$0x0133]  0x4fd70 134 »PACKED_RGBS_TYPE«
  [$0x0134]  0x4fe08 135 »CURSOR_ORIGIN_TYPE«
  [$0x0135]  0x4feb0 136 »CURSOR_KIND_TYPE«
  [$0x0136]  0x50f58 137 »C16X1«
  [$0x0137]  0x50f98 138 »C16X2«
  [$0x0138]  0x50fd8 139 »C32X1«
  [$0x0139]  0x51018 13a »C32X2«
  [$0x013a]  0x51058 13b »CCROSS«
  [$0x013b]  0x510a0 13c »RASTER_COLUMNS_TYPE«
  [$0x013c]  0x51150 13d »RASTER_ROWS_TYPE«
  [$0x013d]  0x511e8 13e »FONTCHAR«
  [$0x013e]  0x51240 13f »H«
  [$0x013f]  0x51260 140 »XOFF«
  [$0x0140]  0x51298 141 »YOFF«
  [$0x0141]  0x512d0 000 »WIDTH«
{D304 0x50798/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x507cc/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x2bcea/0xa0} d302_d303_p → {D303 0x4d6d2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x5086c/0x88}:ARRAY_STRING[0x1,0x9] = "ZF_ALWAYS"
{D303 0x508f4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x50994/0x34} d303_2 = 0x0124 d303_3 = 0x0000000000000000000
{D304 0x50994/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x509c8/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0x3fd62/0xa0} d302_d303_p → {D303 0x508f4/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x50a68/0xb8}:ARRAY_STRING[0x1,0xf] = "BLENDING_FACTOR"
{D303 0x50b20/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x50bc0/0x34} d303_2 = 0x0125 d303_3 = 0x0000000000000000000
{D304 0x50bc0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x50bf4/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x50b20/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x50c94/0x78}:ARRAY_STRING[0x1,0x7] = "BF_ZERO"
{D303 0x50d0c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x50dac/0x34} d303_2 = 0x0126 d303_3 = 0x0000000000000000000
{D304 0x50dac/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x50de0/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x4cad6/0xa0} d302_d303_p → {D303 0x50d0c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x50e80/0x70}:ARRAY_STRING[0x1,0x6] = "BF_ONE"
{D303 0x50ef0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x50f90/0x34} d303_2 = 0x0127 d303_3 = 0x0000000000000000000
{D304 0x50f90/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x50fc4/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x4a89a/0xa0} d302_d303_p → {D303 0x50ef0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x51064/0x68}:ARRAY_STRING[0x1,0x5] = "BF_SC"
{D303 0x510cc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x5116c/0x34} d303_2 = 0x0128 d303_3 = 0x0000000000000000000
{D304 0x5116c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x511a0/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x499be/0xa0} d302_d303_p → {D303 0x510cc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x51240/0x70}:ARRAY_STRING[0x1,0x6] = "BF_MSC"
{D303 0x512b0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x51350/0x34} d303_2 = 0x0129 d303_3 = 0x0000000000000000000
{D304 0x51350/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x51384/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x3d5ee/0xa0} d302_d303_p → {D303 0x512b0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x51424/0x68}:ARRAY_STRING[0x1,0x5] = "BF_SA"
{D303 0x5148c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x5152c/0x34} d303_2 = 0x012a d303_3 = 0x0000000000000000000
{D304 0x5152c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x51560/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x27308/0xa0} d302_d303_p → {D303 0x5148c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x51600/0x70}:ARRAY_STRING[0x1,0x6] = "BF_MSA"
{D303 0x51670/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x51710/0x34} d303_2 = 0x012b d303_3 = 0x0000000000000000000
{D304 0x51710/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x51744/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x3ddf6/0xa0} d302_d303_p → {D303 0x51670/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x517e4/0x68}:ARRAY_STRING[0x1,0x5] = "BF_DA"
{D303 0x5184c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x518ec/0x34} d303_2 = 0x012c d303_3 = 0x0000000000000000000
{D304 0x518ec/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x51920/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x2e672/0xa0} d302_d303_p → {D303 0x5184c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x519c0/0x70}:ARRAY_STRING[0x1,0x6] = "BF_MDA"
{D303 0x51a30/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x51ad0/0x34} d303_2 = 0x012d d303_3 = 0x0000000000000000000
{D304 0x51ad0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x51b04/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x15148/0xa0} d302_d303_p → {D303 0x51a30/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x51ba4/0x68}:ARRAY_STRING[0x1,0x5] = "BF_DC"
{D303 0x51c0c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x51cac/0x34} d303_2 = 0x012e d303_3 = 0x0000000000000000000
{D304 0x51cac/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x51ce0/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x2ee8a/0xa0} d302_d303_p → {D303 0x51c0c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x51d80/0x70}:ARRAY_STRING[0x1,0x6] = "BF_MDC"
{D303 0x51df0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x52360/0x34} d303_2 = 0x012f d303_3 = 0x0000000000000000000
{Thing2 0x51e90/0x40}:Thing2 Chain2 payload_p → {StringStore 0x4d0ee/0x488} next_p → {Thing2 0x4d0ae/0x40}
{StringStore 0x51ed0/0x490}:StringStore x = 0x00000001 y = 0x0000008a
    @0x51f16 [0x00] =  $0x012f »EVENTS_COUNT_TYPE«
    @0x51fb6 [0x01] =  $0x0130 »PACKED_RGBA_TYPE«
    @0x5204e [0x02] =  $0x0131 »PACKED_RGBAS_TYPE«
    @0x520ee [0x03] =  $0x0132 »PACKED_RGB_TYPE«
    @0x5217e [0x04] =  $0x0133 »PACKED_RGBS_TYPE«
    @0x52216 [0x05] =  $0x0134 »CURSOR_ORIGIN_TYPE«
    @0x522be [0x06] =  $0x0135 »CURSOR_KIND_TYPE«
{D304 0x52360/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x52394/0xa0}:D302 d302_0 = 0x80000011 d302_d302_p → {D302 0x3dbda/0xa0} d302_d303_p → {D303 0x51df0/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x52434/0xc8}:ARRAY_STRING[0x1,0x11] = "EVENTS_COUNT_TYPE"
{D303 0x524fc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x5259c/0x34} d303_2 = 0x0130 d303_3 = 0x0000000000000000000
{D304 0x5259c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x525d0/0xa0}:D302 d302_0 = 0x80000010 d302_d302_p → {D302 0x254c4/0xa0} d302_d303_p → {D303 0x524fc/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x52670/0xc0}:ARRAY_STRING[0x1,0x10] = "PACKED_RGBA_TYPE"
{D303 0x52730/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x527d0/0x34} d303_2 = 0x0131 d303_3 = 0x0000000000000000000
{D304 0x527d0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x52804/0xa0}:D302 d302_0 = 0x80000011 d302_d302_p → {D302 0x51560/0xa0} d302_d303_p → {D303 0x52730/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x528a4/0xc8}:ARRAY_STRING[0x1,0x11] = "PACKED_RGBAS_TYPE"
{D303 0x5296c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x52a0c/0x34} d303_2 = 0x0132 d303_3 = 0x0000000000000000000
{D304 0x52a0c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x52a40/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0x2329e/0xa0} d302_d303_p → {D303 0x5296c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x52ae0/0xb8}:ARRAY_STRING[0x1,0xf] = "PACKED_RGB_TYPE"
{D303 0x52b98/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x52c38/0x34} d303_2 = 0x0133 d303_3 = 0x0000000000000000000
{D304 0x52c38/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x52c6c/0xa0}:D302 d302_0 = 0x80000010 d302_d302_p → {D302 0x1f098/0xa0} d302_d303_p → {D303 0x52b98/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x52d0c/0xc0}:ARRAY_STRING[0x1,0x10] = "PACKED_RGBS_TYPE"
{D303 0x52dcc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x52e6c/0x34} d303_2 = 0x0134 d303_3 = 0x0000000000000000000
{D304 0x52e6c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x52ea0/0xa0}:D302 d302_0 = 0x80000012 d302_d302_p → {D302 0x29572/0xa0} d302_d303_p → {D303 0x52dcc/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0
{ArrayString 0x52f40/0xd0}:ARRAY_STRING[0x1,0x12] = "CURSOR_ORIGIN_TYPE"
{D303 0x53010/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x530b0/0x34} d303_2 = 0x0135 d303_3 = 0x0000000000000000000
{D304 0x530b0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x530e4/0xa0}:D302 d302_0 = 0x80000010 d302_d303_p → {D303 0x53010/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x53184/0xc0}:ARRAY_STRING[0x1,0x10] = "CURSOR_KIND_TYPE"
{D303 0x53244/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x537bc/0x34} d303_2 = 0x0136 d303_3 = 0x0000000000000000000
{Thing2 0x532e4/0x40}:Thing2 Chain2 payload_p → {StringStore 0x51ed0/0x490} next_p → {Thing2 0x51e90/0x40}
{StringStore 0x53324/0x498}:StringStore x = 0x00000001 y = 0x0000008b
    @0x53366 [0x00] =  $0x0136 »C16X1«
    @0x533a6 [0x01] =  $0x0137 »C16X2«
    @0x533e6 [0x02] =  $0x0138 »C32X1«
    @0x53426 [0x03] =  $0x0139 »C32X2«
    @0x53466 [0x04] =  $0x013a »CCROSS«
    @0x534ae [0x05] =  $0x013b »RASTER_COLUMNS_TYPE«
    @0x5355e [0x06] =  $0x013c »RASTER_ROWS_TYPE«
    @0x535f6 [0x07] =  $0x013d »FONTCHAR«
    @0x5364e [0x08] =  $0x013e »H«
    @0x5366e [0x09] =  $0x013f »XOFF«
    @0x536a6 [0x0a] =  $0x0140 »YOFF«
    @0x536de [0x0b] =  $0x0141 »WIDTH«
    @0x5371e [0x0c] =  $0x0142 »FONTCHARS_TYPE«
{D304 0x537bc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x537f0/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x2309a/0xa0} d302_d303_p → {D303 0x53244/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x53890/0x68}:ARRAY_STRING[0x1,0x5] = "C16X1"
{D303 0x538f8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x53998/0x34} d303_2 = 0x0137 d303_3 = 0x0000000000000000000
{D304 0x53998/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x539cc/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x44496/0xa0} d302_d303_p → {D303 0x538f8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x53a6c/0x68}:ARRAY_STRING[0x1,0x5] = "C16X2"
{D303 0x53ad4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x53b74/0x34} d303_2 = 0x0138 d303_3 = 0x0000000000000000000
{D304 0x53b74/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x53ba8/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x4348e/0xa0} d302_d303_p → {D303 0x53ad4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x53c48/0x68}:ARRAY_STRING[0x1,0x5] = "C32X1"
{D303 0x53cb0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x53d50/0x34} d303_2 = 0x0139 d303_3 = 0x0000000000000000000
{D304 0x53d50/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x53d84/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x1e29c/0xa0} d302_d303_p → {D303 0x53cb0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x53e24/0x68}:ARRAY_STRING[0x1,0x5] = "C32X2"
{D303 0x53e8c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x53f2c/0x34} d303_2 = 0x013a d303_3 = 0x0000000000000000000
{D304 0x53f2c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x53f60/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x52a40/0xa0} d302_d303_p → {D303 0x53e8c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x54000/0x70}:ARRAY_STRING[0x1,0x6] = "CCROSS"
{D303 0x54070/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x54110/0x34} d303_2 = 0x013b d303_3 = 0x0000000000000000000
{D304 0x54110/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x54144/0xa0}:D302 d302_0 = 0x80000013 d302_d302_p → {D302 0x52804/0xa0} d302_d303_p → {D303 0x54070/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d8
{ArrayString 0x541e4/0xd8}:ARRAY_STRING[0x1,0x13] = "RASTER_COLUMNS_TYPE"
{D303 0x542bc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x5435c/0x34} d303_2 = 0x013c d303_3 = 0x0000000000000000000
{D304 0x5435c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x54390/0xa0}:D302 d302_0 = 0x80000010 d302_d302_p → {D302 0x2a8ae/0xa0} d302_d303_p → {D303 0x542bc/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x54430/0xc0}:ARRAY_STRING[0x1,0x10] = "RASTER_ROWS_TYPE"
{D303 0x544f0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x54590/0x34} d303_2 = 0x013d d303_3 = 0x0000000000000000000
{D304 0x54590/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x545c4/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x37f7c/0xa0} d302_d303_p → {D303 0x544f0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x54664/0x80}:ARRAY_STRING[0x1,0x8] = "FONTCHAR"
{D303 0x546e4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x54784/0x34} d303_2 = 0x013e d303_3 = 0x0000000000000000000
{D304 0x54784/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x547b8/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x372e4/0xa0} d302_d303_p → {D303 0x546e4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x54858/0x48}:ARRAY_STRING[0x1,0x1] = "H"
{D303 0x548a0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x54940/0x34} d303_2 = 0x013f d303_3 = 0x0000000000000000000
{D304 0x54940/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x54974/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x537f0/0xa0} d302_d303_p → {D303 0x548a0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x54a14/0x60}:ARRAY_STRING[0x1,0x4] = "XOFF"
{D303 0x54a74/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x54b14/0x34} d303_2 = 0x0140 d303_3 = 0x0000000000000000000
{D304 0x54b14/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x54b48/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x44682/0xa0} d302_d303_p → {D303 0x54a74/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x54be8/0x60}:ARRAY_STRING[0x1,0x4] = "YOFF"
{D303 0x54c48/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x54ce8/0x34} d303_2 = 0x0141 d303_3 = 0x0000000000000000000
{D304 0x54ce8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x54d1c/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x4b072/0xa0} d302_d303_p → {D303 0x54c48/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x54dbc/0x68}:ARRAY_STRING[0x1,0x5] = "WIDTH"
{D303 0x54e24/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x583f6/0x34} d303_2 = 0x0142 d303_3 = 0x0000000000000000000
{Thing2 0x54ec4/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x4d7b2/0x2fe6} next_p → {Thing2 0x4d772/0x40}
{StringIndex 0x54f04/0x34f2}:StringIndex x = 0x00000001 y = 0x00000163
  [$0x0001]  0x00240 002 »GL_FLAGS«
  [$0x0002]  0x00298 003 »SHORT_NATURAL«
  [$0x0003]  0x00318 004 »SHORT_POSITIVE«
  [$0x0004]  0x003a0 005 »ANGLE«
  [$0x0005]  0x003e0 006 »abs«
  [$0x0006]  0x00410 007 »**«
  [$0x0007]  0x00438 008 »mod«
  [$0x0008]  0x00468 009 »rem«
  [$0x0009]  0x00498 00a »/«
  [$0x000a]  0x004b8 00b »*«
  [$0x000b]  0x004d8 00c »-«
  [$0x000c]  0x004f8 00d »+«
  [$0x000d]  0x00518 00e »>=«
  [$0x000e]  0x04b38 00f »<=«
  [$0x000f]  0x04b60 010 »>«
  [$0x0010]  0x04b80 011 »<«
  [$0x0011]  0x04ba0 012 »=«
  [$0x0012]  0x04bc0 013 »COLORINDEX«
  [$0x0013]  0x04c28 014 »COORD«
  [$0x0014]  0x04c68 015 »ICOORD«
  [$0x0015]  0x04cb0 016 »LINESTYLE«
  [$0x0016]  0x04d10 017 »OBJECT«
  [$0x0017]  0x04d58 018 »OFFSET«
  [$0x0018]  0x04da0 019 »RGBVALUE«
  [$0x0019]  0x04df8 01a »SCOORD«
  [$0x001a]  0x07880 01b »SCREENCOORD«
  [$0x001b]  0x078f0 01c »TAG«
  [$0x001c]  0x07920 01d »STARTTAG«
  [$0x001d]  0x07978 01e »ENDTAG«
  [$0x001e]  0x079c0 01f »X_DISPLAY_POINTER«
  [$0x001f]  0x07a60 020 »X_WINDOW«
  [$0x0020]  0x07ab8 021 »RGB_VALUE«
  [$0x0021]  0x07b18 022 »RGBA_VALUE«
  [$0x0022]  0x09178 023 »«
  [$0x0023]  0x091f8 024 »CURSOR_ID_TYPE«
  [$0x0024]  0x09280 025 »FONT_ID_TYPE«
  [$0x0025]  0x092f8 026 »LINESTYLE_ID_TYPE«
  [$0x0026]  0x09398 027 »DEFAULT_LINESTYLE«
  [$0x0027]  0x09438 028 »LM_ID_TYPE«
  [$0x0028]  0x0af38 029 »MAP_ID_TYPE«
  [$0x0029]  0x0afa8 02a »MENU_ID_TYPE«
  [$0x002a]  0x0b020 02b »PATTERN_ID_TYPE«
  [$0x002b]  0x0b0b0 02c »WINDOW_ID_TYPE«
  [$0x002c]  0x0b138 02d »RGB_BIT_PLANE_TYPE«
  [$0x002d]  0x0bdb0 02e »RGB_WRITE_MASK_FLAGS«
  [$0x002e]  0x0be68 02f »RGB_WRITE_MASK_TYPE«
  [$0x002f]  0x0bf18 030 »SET«
  [$0x0030]  0x0bf48 031 »IS_SET«
  [$0x0031]  0x0bf90 032 »PACKED_RGB_WRITE_MASK_FLAGS«
  [$0x0032]  0x0d448 033 »PACKED_RGB_WRITE_MASK_TYPE«
  [$0x0033]  0x0d530 034 »PACKED_RGBA_WRITE_MASKS_TYPE«
  [$0x0034]  0x0d628 035 »ALPHA«
  [$0x0035]  0x0d668 036 »BLUE«
  [$0x0036]  0x0d6a0 037 »GREEN«
  [$0x0037]  0x0d6e0 038 »RED«
  [$0x0038]  0x0d710 039 »BIT_PLANE_TYPE«
  [$0x0039]  0x0efb0 03a »WRITE_MASK_FLAGS«
  [$0x003a]  0x0f048 03b »WRITE_MASK_TYPE«
  [$0x003b]  0x0f0d8 03c »LAMP_NUMBER_TYPE«
  [$0x003c]  0x0f170 03d »LAMP_FLAGS«
  [$0x003d]  0x0f1d8 03e »LAMPS_TYPE«
  [$0x003e]  0x0f240 03f »Z_BIT_PLANE_TYPE«
  [$0x003f]  0x10a60 040 »Z_WRITE_MASK_FLAGS«
  [$0x0040]  0x10b08 041 »Z_WRITE_MASK_TYPE«
  [$0x0041]  0x10ba8 042 »DIAL_AND_BOX_LIGHT_NUMBER_TYPE«
  [$0x0042]  0x10cb0 043 »DIAL_AND_BOX_LIGHT_FLAGS«
  [$0x0043]  0x12310 044 »DIAL_AND_BOX_LIGHTS_TYPE«
  [$0x0044]  0x123e8 045 »FLOATANGLE«
  [$0x0045]  0x12450 046 »COLORINDICES«
  [$0x0046]  0x124c8 047 »&«
  [$0x0047]  0x124e8 048 »COLORFLOATINDEX«
  [$0x0048]  0x12578 049 »DCOORD«
  [$0x0049]  0x13458 04a »VERTICAL_RETRACES_TYPE«
  [$0x004a]  0x13520 04b »FONT_PIXELS_TYPE«
  [$0x004b]  0x135b8 04c »LINESTYLE_REPEAT_TYPE«
  [$0x004c]  0x13678 04d »Z_VALUE_TYPE«
  [$0x004d]  0x136f0 04e »Z_VALUES_TYPE«
  [$0x004e]  0x14ff8 04f »NAME_TYPE«
  [$0x004f]  0x15058 050 »NAMES_TYPE«
  [$0x0050]  0x150c0 051 »ASPECT_RATIO_TYPE«
  [$0x0051]  0x15160 052 »MENU_ITEM_TYPE«
  [$0x0052]  0x151e8 053 »NO_MENU_ITEM«
  [$0x0053]  0x15260 054 »PIXELS«
  [$0x0054]  0x152a8 055 »SHORT_PIXELS«
  [$0x0055]  0x17068 056 »NO_OBJECT«
  [$0x0056]  0x170c8 057 »SCALE_FACTOR«
  [$0x0057]  0x17140 058 »AXIS_TYPE«
  [$0x0058]  0x171a0 059 »X_AXIS«
  [$0x0059]  0x171e8 05a »'x'«
  [$0x005a]  0x17218 05b »Y_AXIS«
  [$0x005b]  0x17260 05c »'y'«
  [$0x005c]  0x17290 05d »Z_AXIS«
  [$0x005d]  0x172d8 05e »'z'«
  [$0x005e]  0x17308 05f »COORDINATE_AXIS_TYPE«
  [$0x005f]  0x173c0 060 »X«
  [$0x0060]  0x19c48 061 »Y«
  [$0x0061]  0x19c68 062 »Z«
  [$0x0062]  0x19c88 063 »W«
  [$0x0063]  0x19ca8 064 »CONTROL_POINT_COORDINATE_TYPE«
  [$0x0064]  0x19da8 065 »WX«
  [$0x0065]  0x19dd0 066 »WY«
  [$0x0066]  0x19df8 067 »WZ«
  [$0x0067]  0x19e20 068 »WW«
  [$0x0068]  0x19e48 069 »IVECTOR_2D«
  [$0x0069]  0x19eb0 06a »IVECTORS_2D«
  [$0x006a]  0x19f20 06b »SVECTOR_2D«
  [$0x006b]  0x1c6b8 06c »SVECTORS_2D«
  [$0x006c]  0x1c728 06d »VECTOR_2D«
  [$0x006d]  0x1c788 06e »VECTORS_2D«
  [$0x006e]  0x1c7f0 06f »DVECTOR_2D«
  [$0x006f]  0x1c858 070 »DVECTORS_2D«
  [$0x0070]  0x1c8c8 071 »IVECTOR_3D«
  [$0x0071]  0x1c930 072 »IVECTORS_3D«
  [$0x0072]  0x1c9a0 073 »SVECTOR_3D«
  [$0x0073]  0x1db00 074 »SVECTORS_3D«
  [$0x0074]  0x1db70 075 »VECTOR_3D«
  [$0x0075]  0x1dbd0 076 »VECTORS_3D«
  [$0x0076]  0x1dc38 077 »DVECTOR_3D«
  [$0x0077]  0x1dca0 078 »DVECTORS_3D«
  [$0x0078]  0x1dd10 079 »SVECTOR_4D«
  [$0x0079]  0x1dd78 07a »SVECTORS_4D«
  [$0x007a]  0x1dde8 07b »IVECTOR_4D«
  [$0x007b]  0x202a8 07c »IVECTORS_4D«
  [$0x007c]  0x20318 07d »VECTOR_4D«
  [$0x007d]  0x20378 07e »VECTORS_4D«
  [$0x007e]  0x203e0 07f »DVECTOR_4D«
  [$0x007f]  0x20448 080 »DVECTORS_4D«
  [$0x0080]  0x204b8 081 »POINTS_3D«
  [$0x0081]  0x20518 082 »POINTS4_3D«
  [$0x0082]  0x22a58 083 »RATIONALCURVECONTROL_TYPE«
  [$0x0083]  0x22b38 084 »RATIONALCURVECONTROL4_TYPE«
  [$0x0084]  0x22c20 085 »NURBS_CONTROL_POINT_2D«
  [$0x0085]  0x22ce8 086 »NURBS_CONTROL_POINT_3D«
  [$0x0086]  0x23850 087 »NURBS_CONTROL_POINT_4D«
  [$0x0087]  0x23918 088 »NURBS_CONTROL_POINTS_2D«
  [$0x0088]  0x239e8 089 »NURBS_CONTROL_POINTS_3D«
  [$0x0089]  0x23ab8 08a »NURBS_CONTROL_POINTS_4D«
  [$0x008a]  0x24630 08b »NURBS_CONTROL_MATRIX_3D«
  [$0x008b]  0x24700 08c »NURBS_CONTROL_MATRIX_4D«
  [$0x008c]  0x247d0 08d »BITPLANES_TYPE«
  [$0x008d]  0x24858 08e »MATRIX_ELEMENT_TYPE«
  [$0x008e]  0x24908 08f »MATRIX«
  [$0x008f]  0x26d68 090 »BITMAP_ELEMENT_TYPE«
  [$0x0090]  0x26e18 091 »BITMAP_TYPE«
  [$0x0091]  0x26e88 092 »RGB_VALUES«
  [$0x0092]  0x26ef0 093 »RGBVALUES«
  [$0x0093]  0x26f50 094 »ALPHAVALUE«
  [$0x0094]  0x26fb8 095 »RGBA_COMPONENT_TYPE«
  [$0x0095]  0x27068 096 »RGB_COMPONENT_TYPE«
  [$0x0096]  0x280a0 097 »RGB_FLOAT_VALUE_TYPE«
  [$0x0097]  0x28158 098 »RGBA_FLOAT_VALUE_TYPE«
  [$0x0098]  0x28218 099 »RGB_COLOR_TYPE«
  [$0x0099]  0x282a0 09a »RGB_FLOAT_COLOR_TYPE«
  [$0x009a]  0x28358 09b »RGBA_COLOR_TYPE«
  [$0x009b]  0x29040 09c »RGBA_FLOAT_COLOR_TYPE«
  [$0x009c]  0x29100 09d »S_RGB_COLOR_TYPE«
  [$0x009d]  0x29198 09e »I_RGB_COLOR_TYPE«
  [$0x009e]  0x29230 09f »S_RGBA_COLOR_TYPE«
  [$0x009f]  0x292d0 0a0 »I_RGBA_COLOR_TYPE«
  [$0x00a0]  0x29370 0a1 »BUFFER_MODE_TYPE«
  [$0x00a1]  0x2bc60 0a2 »NOBUFFER«
  [$0x00a2]  0x2bcb8 0a3 »BCKBUFFER«
  [$0x00a3]  0x2bd18 0a4 »FRNTBUFFER«
  [$0x00a4]  0x2bd80 0a5 »BOTHBUFFERS«
  [$0x00a5]  0x2bdf0 0a6 »DRAWZBUFFER«
  [$0x00a6]  0x2be60 0a7 »NURBS_PROPERTY_TYPE«
  [$0x00a7]  0x2bf10 0a8 »N_PIXEL_TOLERANCE«
  [$0x00a8]  0x2bfb0 0a9 »N_CULLING«
  [$0x00a9]  0x2d150 0aa »N_DISPLAY«
  [$0x00aa]  0x2d1b0 0ab »N_ERRORCHECKING«
  [$0x00ab]  0x2d240 0ac »N_SUBDIVISIONS«
  [$0x00ac]  0x2d2c8 0ad »N_S_STEPS«
  [$0x00ad]  0x2d328 0ae »N_T_STEPS«
  [$0x00ae]  0x2d388 0af »N_TILES«
  [$0x00af]  0x2d3d8 0b0 »CONTROL_POINT_TYPE«
  [$0x00b0]  0x2d480 0b1 »N_ST«
  [$0x00b1]  0x2d4b8 0b2 »N_STW«
  [$0x00b2]  0x30500 0b3 »N_WST«
  [$0x00b3]  0x30540 0b4 »N_XYZ«
  [$0x00b4]  0x30580 0b5 »N_XYZW«
  [$0x00b5]  0x305c8 0b6 »N_WXYZ«
  [$0x00b6]  0x30610 0b7 »NURBS_CURVE_CONTROL_POINT_TYPE«
  [$0x00b7]  0x30718 0b8 »NURBS_SURFACE_CONTROL_POINT_TYPE«
  [$0x00b8]  0x30830 0b9 »SHADE_MODEL_TYPE«
  [$0x00b9]  0x31880 0ba »FLAT«
  [$0x00ba]  0x318b8 0bb »GOURAUD«
  [$0x00bb]  0x31908 0bc »MATRIX_MODE_TYPE«
  [$0x00bc]  0x319a0 0bd »MSINGLE«
  [$0x00bd]  0x319f0 0be »MPROJECTION«
  [$0x00be]  0x31a60 0bf »MVIEWING«
  [$0x00bf]  0x31ab8 0c0 »DISPLAY_MODE_TYPE«
  [$0x00c0]  0x31b58 0c1 »DMRGB«
  [$0x00c1]  0x31b98 0c2 »DMSINGLE«
  [$0x00c2]  0x31bf0 0c3 »DMDOUBLE«
  [$0x00c3]  0x35118 0c4 »DMRGBDOUBLE«
  [$0x00c4]  0x35188 0c5 »LM_TARGET_TYPE«
  [$0x00c5]  0x35210 0c6 »MATERIAL«
  [$0x00c6]  0x35268 0c7 »LIGHT0«
  [$0x00c7]  0x352b0 0c8 »LIGHT1«
  [$0x00c8]  0x352f8 0c9 »LIGHT2«
  [$0x00c9]  0x35340 0ca »LIGHT3«
  [$0x00ca]  0x35388 0cb »LIGHT4«
  [$0x00cb]  0x353d0 0cc »LIGHT5«
  [$0x00cc]  0x35418 0cd »LIGHT6«
  [$0x00cd]  0x35460 0ce »LIGHT7«
  [$0x00ce]  0x354a8 0cf »LMODEL«
  [$0x00cf]  0x36cc0 0d0 »LM_DEFINITION_TYPE«
  [$0x00d0]  0x36d68 0d1 »DEFMATERIAL«
  [$0x00d1]  0x36dd8 0d2 »DEFLIGHT«
  [$0x00d2]  0x36e30 0d3 »DEFLMODEL«
  [$0x00d3]  0x36e90 0d4 »LM_PROPERTY_TYPE«
  [$0x00d4]  0x36f28 0d5 »LM_PROPERTY_LIST_TYPE«
  [$0x00d5]  0x36fe8 0d6 »LM_PROPERTIES«
  [$0x00d6]  0x38038 0d7 »EMISSION«
  [$0x00d7]  0x38090 0d8 »AMBIENT«
  [$0x00d8]  0x380e0 0d9 »DIFFUSE«
  [$0x00d9]  0x38130 0da »SPECULAR«
  [$0x00da]  0x38188 0db »SHININESS«
  [$0x00db]  0x381e8 0dc »COLORINDEXES«
  [$0x00dc]  0x38260 0dd »LCOLOR«
  [$0x00dd]  0x382a8 0de »POSITION«
  [$0x00de]  0x38300 0df »SPOTDIRECTION«
  [$0x00df]  0x38380 0e0 »SPOTLIGHT«
  [$0x00e0]  0x3bc30 0e1 »LOCALVIEWER«
  [$0x00e1]  0x3bca0 0e2 »ATTENUATION«
  [$0x00e2]  0x3bd10 0e3 »LMNULL«
  [$0x00e3]  0x3bd58 0e4 »LM_COLOR_TYPE«
  [$0x00e4]  0x3bdd8 0e5 »LMC_COLOR«
  [$0x00e5]  0x3be38 0e6 »LMC_EMISSION«
  [$0x00e6]  0x3beb0 0e7 »LMC_AMBIENT«
  [$0x00e7]  0x3bf20 0e8 »LMC_DIFFUSE«
  [$0x00e8]  0x3bf90 0e9 »LMC_SPECULAR«
  [$0x00e9]  0x3d320 0ea »LMC_AD«
  [$0x00ea]  0x3d368 0eb »LMC_NULL«
  [$0x00eb]  0x3d3c0 0ec »LOGICAL_OPERATION_TYPE«
  [$0x00ec]  0x3d488 0ed »LO_ZERO«
  [$0x00ed]  0x3d4d8 0ee »LO_AND«
  [$0x00ee]  0x3d520 0ef »LO_ANDR«
  [$0x00ef]  0x3d570 0f0 »LO_SRC«
  [$0x00f0]  0x3d5b8 0f1 »LO_ANDI«
  [$0x00f1]  0x3d608 0f2 »LO_DST«
  [$0x00f2]  0x3d650 0f3 »LO_XOR«
  [$0x00f3]  0x3d698 0f4 »LO_OR«
  [$0x00f4]  0x3d6d8 0f5 »LO_NOR«
  [$0x00f5]  0x41670 0f6 »LO_XNOR«
  [$0x00f6]  0x416c0 0f7 »LO_NDST«
  [$0x00f7]  0x41710 0f8 »LO_ORR«
  [$0x00f8]  0x41758 0f9 »LO_NSRC«
  [$0x00f9]  0x417a8 0fa »LO_ORI«
  [$0x00fa]  0x417f0 0fb »LO_NAND«
  [$0x00fb]  0x41840 0fc »LO_ONE«
  [$0x00fc]  0x41888 0fd »LO_MIN«
  [$0x00fd]  0x418d0 0fe »LO_MAX«
  [$0x00fe]  0x41918 0ff »LO_AVG«
  [$0x00ff]  0x41960 100 »LO_DMS«
  [$0x0100]  0x419a8 101 »LO_SMD«
  [$0x0101]  0x419f0 102 »LO_SUM«
  [$0x0102]  0x433d0 103 »READSOURCE_TYPE«
  [$0x0103]  0x43460 104 »SRC_AUTO«
  [$0x0104]  0x434b8 105 »SRC_FRONT«
  [$0x0105]  0x43518 106 »SRC_BACK«
  [$0x0106]  0x43570 107 »SRC_ZBUFFER«
  [$0x0107]  0x435e0 108 »SRC_PUP«
  [$0x0108]  0x43630 109 »SRC_OVER«
  [$0x0109]  0x43688 10a »SRC_UNDER«
  [$0x010a]  0x436e8 10b »MAXLIGHTS«
  [$0x010b]  0x43748 10c »POP_UP_ENABLE_TYPE«
  [$0x010c]  0x47840 10d »PUP_NONE«
  [$0x010d]  0x47898 10e »PUP_GREY«
  [$0x010e]  0x478f0 10f »PUP_CLEAR«
  [$0x010f]  0x47950 110 »PUP_COLOR«
  [$0x0110]  0x479b0 111 »PUP_BLACK«
  [$0x0111]  0x47a10 112 »PUP_WHITE«
  [$0x0112]  0x47a70 113 »MAP_COLORS«
  [$0x0113]  0x47ad8 114 »BLACK«
  [$0x0114]  0x47b18 115 »WHITE«
  [$0x0115]  0x47b58 116 »YELLOW«
  [$0x0116]  0x47ba0 117 »MAGENTA«
  [$0x0117]  0x47bf0 118 »CYAN«
  [$0x0118]  0x49430 119 »Z_SOURCE_TYPE«
  [$0x0119]  0x494b0 11a »ZSRC_DEPTH«
  [$0x011a]  0x49518 11b »ZSRC_COLOR«
  [$0x011b]  0x49580 11c »Z_FUNCTION_TYPE«
  [$0x011c]  0x49610 11d »ZF_NEVER«
  [$0x011d]  0x49668 11e »ZF_LESS«
  [$0x011e]  0x496b8 11f »ZF_EQUAL«
  [$0x011f]  0x49710 120 »ZF_LEQUAL«
  [$0x0120]  0x49770 121 »ZF_GREATER«
  [$0x0121]  0x497d8 122 »ZF_NOTEQUAL«
  [$0x0122]  0x4ad20 123 »ZF_GEQUAL«
  [$0x0123]  0x4ad80 124 »ZF_ALWAYS«
  [$0x0124]  0x4ade0 125 »BLENDING_FACTOR«
  [$0x0125]  0x4ae70 126 »BF_ZERO«
  [$0x0126]  0x4aec0 127 »BF_ONE«
  [$0x0127]  0x4af08 128 »BF_SC«
  [$0x0128]  0x4af48 129 »BF_MSC«
  [$0x0129]  0x4af90 12a »BF_SA«
  [$0x012a]  0x4afd0 12b »BF_MSA«
  [$0x012b]  0x4b018 12c »BF_DA«
  [$0x012c]  0x4b058 12d »BF_MDA«
  [$0x012d]  0x4b0a0 12e »BF_DC«
  [$0x012e]  0x4b0e0 12f »BF_MDC«
  [$0x012f]  0x4fb08 130 »EVENTS_COUNT_TYPE«
  [$0x0130]  0x4fba8 131 »PACKED_RGBA_TYPE«
  [$0x0131]  0x4fc40 132 »PACKED_RGBAS_TYPE«
  [$0x0132]  0x4fce0 133 »PACKED_RGB_TYPE«
  [$0x0133]  0x4fd70 134 »PACKED_RGBS_TYPE«
  [$0x0134]  0x4fe08 135 »CURSOR_ORIGIN_TYPE«
  [$0x0135]  0x4feb0 136 »CURSOR_KIND_TYPE«
  [$0x0136]  0x50f58 137 »C16X1«
  [$0x0137]  0x50f98 138 »C16X2«
  [$0x0138]  0x50fd8 139 »C32X1«
  [$0x0139]  0x51018 13a »C32X2«
  [$0x013a]  0x51058 13b »CCROSS«
  [$0x013b]  0x510a0 13c »RASTER_COLUMNS_TYPE«
  [$0x013c]  0x51150 13d »RASTER_ROWS_TYPE«
  [$0x013d]  0x511e8 13e »FONTCHAR«
  [$0x013e]  0x51240 13f »H«
  [$0x013f]  0x51260 140 »XOFF«
  [$0x0140]  0x51298 141 »YOFF«
  [$0x0141]  0x512d0 142 »WIDTH«
  [$0x0142]  0x51310 143 »FONTCHARS_TYPE«
  [$0x0143]  0x56290 144 »DRAW_MODE_TYPE«
  [$0x0144]  0x56318 145 »NORMALDRAW«
  [$0x0145]  0x56380 146 »PUPDRAW«
  [$0x0146]  0x563d0 147 »OVERDRAW«
  [$0x0147]  0x56428 148 »UNDERDRAW«
  [$0x0148]  0x56488 149 »CURSORDRAW«
  [$0x0149]  0x564f0 14a »GAMMARAMP_VALUE_TYPE«
  [$0x014a]  0x565a8 14b »GAMMARAMP_VALUES_TYPE«
  [$0x014b]  0x57828 14c »BUTTON_STATE_TYPE«
  [$0x014c]  0x578c8 14d »BUTTON_UP«
  [$0x014d]  0x57928 14e »BUTTON_DOWN«
  [$0x014e]  0x57998 14f »INVALID_BUTTON«
  [$0x014f]  0x57a20 150 »NURBS_PROPERTY_VALUE«
  [$0x0150]  0x57ad8 151 »NOISE_DELTA_TYPE«
  [$0x0151]  0x57b70 152 »KNOT_TYPE«
  [$0x0152]  0x57bd0 153 »KNOTS_TYPE«
  [$0x0153]  0x58e00 154 »ZOOM_FACTOR_TYPE«
  [$0x0154]  0x58e98 155 »BELL_SOUND_TYPE«
  [$0x0155]  0x58f28 156 »OFF«
  [$0x0156]  0x58f58 157 »SHORT«
  [$0x0157]  0x58f98 158 »LONG«
  [$0x0158]  0x58fd0 159 »SML_ON«
  [$0x0159]  0x59018 15a »TRUE«
  [$0x015a]  0x59050 15b »SML_OFF«
  [$0x015b]  0x590a0 15c »FALSE«
  [$0x015c]  0x590e0 15d »SMP_ON«
  [$0x015d]  0x59128 15e »SMP_OFF«
  [$0x015e]  0x59178 15f »FONT_TYPE«
  [$0x015f]  0x591d8 160 »FT_SBCS«
  [$0x0160]  0x5ae08 161 »FT_DBCS«
  [$0x0161]  0x5ae58 162 »GETGDESC_INQUIRY_TYPE«
  [$0x0162]  0x5af18 163 »GD_XPMAX«
  [$0x0163]  0x5af70 000 »GD_YPMAX«
{D304 0x583f6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x5842a/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x4bece/0xa0} d302_d303_p → {D303 0x54e24/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x584ca/0xb0}:ARRAY_STRING[0x1,0xe] = "FONTCHARS_TYPE"
{D303 0x5857a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x58afa/0x34} d303_2 = 0x0143 d303_3 = 0x0000000000000000000
{Thing2 0x5861a/0x40}:Thing2 Chain2 payload_p → {StringStore 0x53324/0x498} next_p → {Thing2 0x532e4/0x40}
{StringStore 0x5865a/0x4a0}:StringStore x = 0x00000001 y = 0x0000008c
    @0x5869e [0x00] =  $0x0143 »DRAW_MODE_TYPE«
    @0x58726 [0x01] =  $0x0144 »NORMALDRAW«
    @0x5878e [0x02] =  $0x0145 »PUPDRAW«
    @0x587de [0x03] =  $0x0146 »OVERDRAW«
    @0x58836 [0x04] =  $0x0147 »UNDERDRAW«
    @0x58896 [0x05] =  $0x0148 »CURSORDRAW«
    @0x588fe [0x06] =  $0x0149 »GAMMARAMP_VALUE_TYPE«
    @0x589b6 [0x07] =  $0x014a »GAMMARAMP_VALUES_TYPE«
{D304 0x58afa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x58b2e/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x1e870/0xa0} d302_d303_p → {D303 0x5857a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x58bce/0xb0}:ARRAY_STRING[0x1,0xe] = "DRAW_MODE_TYPE"
{D303 0x58c7e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x58d1e/0x34} d303_2 = 0x0144 d303_3 = 0x0000000000000000000
{D304 0x58d1e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x58d52/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x1719c/0xa0} d302_d303_p → {D303 0x58c7e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x58df2/0x90}:ARRAY_STRING[0x1,0xa] = "NORMALDRAW"
{D303 0x58e82/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x58f22/0x34} d303_2 = 0x0145 d303_3 = 0x0000000000000000000
{D304 0x58f22/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x58f56/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x497c2/0xa0} d302_d303_p → {D303 0x58e82/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x58ff6/0x78}:ARRAY_STRING[0x1,0x7] = "PUPDRAW"
{D303 0x5906e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x5910e/0x34} d303_2 = 0x0146 d303_3 = 0x0000000000000000000
{D304 0x5910e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x59142/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x430be/0xa0} d302_d303_p → {D303 0x5906e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x591e2/0x80}:ARRAY_STRING[0x1,0x8] = "OVERDRAW"
{D303 0x59262/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x59302/0x34} d303_2 = 0x0147 d303_3 = 0x0000000000000000000
{D304 0x59302/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x59336/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x54b48/0xa0} d302_d303_p → {D303 0x59262/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x593d6/0x88}:ARRAY_STRING[0x1,0x9] = "UNDERDRAW"
{D303 0x5945e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x594fe/0x34} d303_2 = 0x0148 d303_3 = 0x0000000000000000000
{D304 0x594fe/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x59532/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x507cc/0xa0} d302_d303_p → {D303 0x5945e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x595d2/0x90}:ARRAY_STRING[0x1,0xa] = "CURSORDRAW"
{D303 0x59662/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x59702/0x34} d303_2 = 0x0149 d303_3 = 0x0000000000000000000
{D304 0x59702/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x59736/0xa0}:D302 d302_0 = 0x80000014 d302_d302_p → {D302 0x3d012/0xa0} d302_d303_p → {D303 0x59662/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e0
{ArrayString 0x597d6/0xe0}:ARRAY_STRING[0x1,0x14] = "GAMMARAMP_VALUE_TYPE"
{D303 0x598b6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x59956/0x34} d303_2 = 0x014a d303_3 = 0x0000000000000000000
{D304 0x59956/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x5998a/0xa0}:D302 d302_0 = 0x80000015 d302_d302_p → {D302 0x4a0ba/0xa0} d302_d303_p → {D303 0x598b6/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e8
{ArrayString 0x59a2a/0xe8}:ARRAY_STRING[0x1,0x15] = "GAMMARAMP_VALUES_TYPE"
{D303 0x59b12/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x5a09a/0x34} d303_2 = 0x014b d303_3 = 0x0000000000000000000
{Thing2 0x59bb2/0x40}:Thing2 Chain2 payload_p → {StringStore 0x5865a/0x4a0} next_p → {Thing2 0x5861a/0x40}
{StringStore 0x59bf2/0x4a8}:StringStore x = 0x00000001 y = 0x0000008d
    @0x59c36 [0x00] =  $0x014b »BUTTON_STATE_TYPE«
    @0x59cd6 [0x01] =  $0x014c »BUTTON_UP«
    @0x59d36 [0x02] =  $0x014d »BUTTON_DOWN«
    @0x59da6 [0x03] =  $0x014e »INVALID_BUTTON«
    @0x59e2e [0x04] =  $0x014f »NURBS_PROPERTY_VALUE«
    @0x59ee6 [0x05] =  $0x0150 »NOISE_DELTA_TYPE«
    @0x59f7e [0x06] =  $0x0151 »KNOT_TYPE«
    @0x59fde [0x07] =  $0x0152 »KNOTS_TYPE«
    @0x5a046 [0x08] =  $0x0010 »«
{D304 0x5a09a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x5a0ce/0xa0}:D302 d302_0 = 0x80000011 d302_d302_p → {D302 0x440c6/0xa0} d302_d303_p → {D303 0x59b12/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x5a16e/0xc8}:ARRAY_STRING[0x1,0x11] = "BUTTON_STATE_TYPE"
{D303 0x5a236/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x5a2d6/0x34} d303_2 = 0x014c d303_3 = 0x0000000000000000000
{D304 0x5a2d6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x5a30a/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x53ba8/0xa0} d302_d303_p → {D303 0x5a236/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x5a3aa/0x88}:ARRAY_STRING[0x1,0x9] = "BUTTON_UP"
{D303 0x5a432/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x5a4d2/0x34} d303_2 = 0x014d d303_3 = 0x0000000000000000000
{D304 0x5a4d2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x5a506/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x38528/0xa0} d302_d303_p → {D303 0x5a432/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x5a5a6/0x98}:ARRAY_STRING[0x1,0xb] = "BUTTON_DOWN"
{D303 0x5a63e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x5a6de/0x34} d303_2 = 0x014e d303_3 = 0x0000000000000000000
{D304 0x5a6de/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x5a712/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x451e2/0xa0} d302_d303_p → {D303 0x5a63e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x5a7b2/0xb0}:ARRAY_STRING[0x1,0xe] = "INVALID_BUTTON"
{D303 0x5a862/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x5a902/0x34} d303_2 = 0x014f d303_3 = 0x0000000000000000000
{D304 0x5a902/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x5a936/0xa0}:D302 d302_0 = 0x80000014 d302_d302_p → {D302 0x51744/0xa0} d302_d303_p → {D303 0x5a862/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e0
{ArrayString 0x5a9d6/0xe0}:ARRAY_STRING[0x1,0x14] = "NURBS_PROPERTY_VALUE"
{D303 0x5aab6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x5ab56/0x34} d303_2 = 0x0150 d303_3 = 0x0000000000000000000
{D304 0x5ab56/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x5ab8a/0xa0}:D302 d302_0 = 0x80000010 d302_d302_p → {D302 0x54d1c/0xa0} d302_d303_p → {D303 0x5aab6/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x5ac2a/0xc0}:ARRAY_STRING[0x1,0x10] = "NOISE_DELTA_TYPE"
{D303 0x5acea/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x5ad8a/0x34} d303_2 = 0x0151 d303_3 = 0x0000000000000000000
{D304 0x5ad8a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x5adbe/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x0af46/0xa0} d302_d303_p → {D303 0x5acea/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x5ae5e/0x88}:ARRAY_STRING[0x1,0x9] = "KNOT_TYPE"
{D303 0x5aee6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x5af86/0x34} d303_2 = 0x0152 d303_3 = 0x0000000000000000000
{D304 0x5af86/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x5afba/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x346a8/0xa0} d302_d303_p → {D303 0x5aee6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x5b05a/0x90}:ARRAY_STRING[0x1,0xa] = "KNOTS_TYPE"
{D303 0x5b0ea/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x5b67a/0x34} d303_2 = 0x0153 d303_3 = 0x0000000000000000000
{Thing2 0x5b18a/0x40}:Thing2 Chain2 payload_p → {StringStore 0x59bf2/0x4a8} next_p → {Thing2 0x59bb2/0x40}
{StringStore 0x5b1ca/0x4b0}:StringStore x = 0x00000001 y = 0x0000008e
    @0x5b20e [0x00] =  $0x0153 »ZOOM_FACTOR_TYPE«
    @0x5b2a6 [0x01] =  $0x0154 »BELL_SOUND_TYPE«
    @0x5b336 [0x02] =  $0x0155 »OFF«
    @0x5b366 [0x03] =  $0x0156 »SHORT«
    @0x5b3a6 [0x04] =  $0x0157 »LONG«
    @0x5b3de [0x05] =  $0x0158 »SML_ON«
    @0x5b426 [0x06] =  $0x0159 »TRUE«
    @0x5b45e [0x07] =  $0x015a »SML_OFF«
    @0x5b4ae [0x08] =  $0x015b »FALSE«
    @0x5b4ee [0x09] =  $0x015c »SMP_ON«
    @0x5b536 [0x0a] =  $0x015d »SMP_OFF«
    @0x5b586 [0x0b] =  $0x015e »FONT_TYPE«
    @0x5b5e6 [0x0c] =  $0x015f »FT_SBCS«
{D304 0x5b67a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x5b6ae/0xa0}:D302 d302_0 = 0x80000010 d302_d302_p → {D302 0x3e8a2/0xa0} d302_d303_p → {D303 0x5b0ea/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x5b74e/0xc0}:ARRAY_STRING[0x1,0x10] = "ZOOM_FACTOR_TYPE"
{D303 0x5b80e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x5b8ae/0x34} d303_2 = 0x0154 d303_3 = 0x0000000000000000000
{D304 0x5b8ae/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x5b8e2/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0x29fce/0xa0} d302_d303_p → {D303 0x5b80e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x5b982/0xb8}:ARRAY_STRING[0x1,0xf] = "BELL_SOUND_TYPE"
{D303 0x5ba3a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x5bada/0x34} d303_2 = 0x0155 d303_3 = 0x0000000000000000000
{D304 0x5bada/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x5bb0e/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x3d3f2/0xa0} d302_d303_p → {D303 0x5ba3a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x5bbae/0x58}:ARRAY_STRING[0x1,0x3] = "OFF"
{D303 0x5bc06/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x5bca6/0x34} d303_2 = 0x0156 d303_3 = 0x0000000000000000000
{D304 0x5bca6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x5bcda/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x3ce26/0xa0} d302_d303_p → {D303 0x5bc06/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x5bd7a/0x68}:ARRAY_STRING[0x1,0x5] = "SHORT"
{D303 0x5bde2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x5be82/0x34} d303_2 = 0x0157 d303_3 = 0x0000000000000000000
{D304 0x5be82/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x5beb6/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x58d52/0xa0} d302_d303_p → {D303 0x5bde2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x5bf56/0x60}:ARRAY_STRING[0x1,0x4] = "LONG"
{D303 0x5bfb6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x5c056/0x34} d303_2 = 0x0158 d303_3 = 0x0000000000000000000
{D304 0x5c056/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x5c08a/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x3d802/0xa0} d302_d303_p → {D303 0x5bfb6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x5c12a/0x70}:ARRAY_STRING[0x1,0x6] = "SML_ON"
{D303 0x5c19a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x5c23a/0x34} d303_2 = 0x0159 d303_3 = 0x0000000000000000000
{D304 0x5c23a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x5c26e/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x42eda/0xa0} d302_d303_p → {D303 0x5c19a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x5c30e/0x60}:ARRAY_STRING[0x1,0x4] = "TRUE"
{D307 0x5c36e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D308 0x5c3ed/0x83}:D308 d308_d303_p → {D303 0x5c19a/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x5c36e/0x7f}
{D303 0x5c470/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x5c510/0x34} d303_2 = 0x015a d303_3 = 0x0000000000000000000
{D304 0x5c510/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x5c544/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x4aa96/0xa0} d302_d303_p → {D303 0x5c470/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x5c5e4/0x78}:ARRAY_STRING[0x1,0x7] = "SML_OFF"
{D303 0x5c65c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x5c6fc/0x34} d303_2 = 0x015b d303_3 = 0x0000000000000000000
{D304 0x5c6fc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x5c730/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x5b8e2/0xa0} d302_d303_p → {D303 0x5c65c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x5c7d0/0x68}:ARRAY_STRING[0x1,0x5] = "FALSE"
{D307 0x5c838/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D308 0x5c8b7/0x83}:D308 d308_d303_p → {D303 0x5c65c/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x5c838/0x7f}
{D303 0x5c93a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x5c9da/0x34} d303_2 = 0x015c d303_3 = 0x0000000000000000000
{D304 0x5c9da/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x5ca0e/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x491e6/0xa0} d302_d303_p → {D303 0x5c93a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x5caae/0x70}:ARRAY_STRING[0x1,0x6] = "SMP_ON"
{D303 0x5cb1e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x5cbbe/0x34} d303_2 = 0x015d d303_3 = 0x0000000000000000000
{D304 0x5cbbe/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x5cbf2/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x43eda/0xa0} d302_d303_p → {D303 0x5cb1e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x5cc92/0x78}:ARRAY_STRING[0x1,0x7] = "SMP_OFF"
{D303 0x5cd0a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x5cdaa/0x34} d303_2 = 0x015e d303_3 = 0x0000000000000000000
{D304 0x5cdaa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x5cdde/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x5afba/0xa0} d302_d303_p → {D303 0x5cd0a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x5ce7e/0x88}:ARRAY_STRING[0x1,0x9] = "FONT_TYPE"
{D303 0x5cf06/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x5cfa6/0x34} d303_2 = 0x015f d303_3 = 0x0000000000000000000
{D304 0x5cfa6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x5cfda/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x4644e/0xa0} d302_d303_p → {D303 0x5cf06/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x5d07a/0x78}:ARRAY_STRING[0x1,0x7] = "FT_SBCS"
{D303 0x5d0f2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x5d68a/0x34} d303_2 = 0x0160 d303_3 = 0x0000000000000000000
{Thing2 0x5d192/0x40}:Thing2 Chain2 payload_p → {StringStore 0x5b1ca/0x4b0} next_p → {Thing2 0x5b18a/0x40}
{StringStore 0x5d1d2/0x4b8}:StringStore x = 0x00000001 y = 0x0000008f
    @0x5d216 [0x00] =  $0x0160 »FT_DBCS«
    @0x5d266 [0x01] =  $0x0161 »GETGDESC_INQUIRY_TYPE«
    @0x5d326 [0x02] =  $0x0162 »GD_XPMAX«
    @0x5d37e [0x03] =  $0x0163 »GD_YPMAX«
    @0x5d3d6 [0x04] =  $0x0164 »GD_ZMIN«
    @0x5d426 [0x05] =  $0x0165 »GD_ZMAX«
    @0x5d476 [0x06] =  $0x0166 »GD_BITS_ZBUFFER«
    @0x5d506 [0x07] =  $0x0167 »GD_BITS_OVERLAY«
    @0x5d596 [0x08] =  $0x0168 »GD_BITS_UNDERLAY«
{D304 0x5d68a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x5d6be/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x51384/0xa0} d302_d303_p → {D303 0x5d0f2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x5d75e/0x78}:ARRAY_STRING[0x1,0x7] = "FT_DBCS"
{D303 0x5d7d6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x5d876/0x34} d303_2 = 0x0161 d303_3 = 0x0000000000000000000
{D304 0x5d876/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x5d8aa/0xa0}:D302 d302_0 = 0x80000015 d302_d302_p → {D302 0x0c572/0xa0} d302_d303_p → {D303 0x5d7d6/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e8
{ArrayString 0x5d94a/0xe8}:ARRAY_STRING[0x1,0x15] = "GETGDESC_INQUIRY_TYPE"
{D303 0x5da32/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x5dad2/0x34} d303_2 = 0x0162 d303_3 = 0x0000000000000000000
{D304 0x5dad2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x5db06/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x4ccd2/0xa0} d302_d303_p → {D303 0x5da32/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x5dba6/0x80}:ARRAY_STRING[0x1,0x8] = "GD_XPMAX"
{D303 0x5dc26/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x5dcc6/0x34} d303_2 = 0x0163 d303_3 = 0x0000000000000000000
{D304 0x5dcc6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x5dcfa/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x4b61e/0xa0} d302_d303_p → {D303 0x5dc26/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x5dd9a/0x80}:ARRAY_STRING[0x1,0x8] = "GD_YPMAX"
{D303 0x5de1a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x6196a/0x34} d303_2 = 0x0164 d303_3 = 0x0000000000000000000
{Thing2 0x5deba/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x54f04/0x34f2} next_p → {Thing2 0x54ec4/0x40}
{StringIndex 0x5defa/0x3a70}:StringIndex x = 0x00000001 y = 0x00000188
  [$0x0001]  0x00240 002 »GL_FLAGS«
  [$0x0002]  0x00298 003 »SHORT_NATURAL«
  [$0x0003]  0x00318 004 »SHORT_POSITIVE«
  [$0x0004]  0x003a0 005 »ANGLE«
  [$0x0005]  0x003e0 006 »abs«
  [$0x0006]  0x00410 007 »**«
  [$0x0007]  0x00438 008 »mod«
  [$0x0008]  0x00468 009 »rem«
  [$0x0009]  0x00498 00a »/«
  [$0x000a]  0x004b8 00b »*«
  [$0x000b]  0x004d8 00c »-«
  [$0x000c]  0x004f8 00d »+«
  [$0x000d]  0x00518 00e »>=«
  [$0x000e]  0x04b38 00f »<=«
  [$0x000f]  0x04b60 010 »>«
  [$0x0010]  0x04b80 011 »<«
  [$0x0011]  0x04ba0 012 »=«
  [$0x0012]  0x04bc0 013 »COLORINDEX«
  [$0x0013]  0x04c28 014 »COORD«
  [$0x0014]  0x04c68 015 »ICOORD«
  [$0x0015]  0x04cb0 016 »LINESTYLE«
  [$0x0016]  0x04d10 017 »OBJECT«
  [$0x0017]  0x04d58 018 »OFFSET«
  [$0x0018]  0x04da0 019 »RGBVALUE«
  [$0x0019]  0x04df8 01a »SCOORD«
  [$0x001a]  0x07880 01b »SCREENCOORD«
  [$0x001b]  0x078f0 01c »TAG«
  [$0x001c]  0x07920 01d »STARTTAG«
  [$0x001d]  0x07978 01e »ENDTAG«
  [$0x001e]  0x079c0 01f »X_DISPLAY_POINTER«
  [$0x001f]  0x07a60 020 »X_WINDOW«
  [$0x0020]  0x07ab8 021 »RGB_VALUE«
  [$0x0021]  0x07b18 022 »RGBA_VALUE«
  [$0x0022]  0x09178 023 »«
  [$0x0023]  0x091f8 024 »CURSOR_ID_TYPE«
  [$0x0024]  0x09280 025 »FONT_ID_TYPE«
  [$0x0025]  0x092f8 026 »LINESTYLE_ID_TYPE«
  [$0x0026]  0x09398 027 »DEFAULT_LINESTYLE«
  [$0x0027]  0x09438 028 »LM_ID_TYPE«
  [$0x0028]  0x0af38 029 »MAP_ID_TYPE«
  [$0x0029]  0x0afa8 02a »MENU_ID_TYPE«
  [$0x002a]  0x0b020 02b »PATTERN_ID_TYPE«
  [$0x002b]  0x0b0b0 02c »WINDOW_ID_TYPE«
  [$0x002c]  0x0b138 02d »RGB_BIT_PLANE_TYPE«
  [$0x002d]  0x0bdb0 02e »RGB_WRITE_MASK_FLAGS«
  [$0x002e]  0x0be68 02f »RGB_WRITE_MASK_TYPE«
  [$0x002f]  0x0bf18 030 »SET«
  [$0x0030]  0x0bf48 031 »IS_SET«
  [$0x0031]  0x0bf90 032 »PACKED_RGB_WRITE_MASK_FLAGS«
  [$0x0032]  0x0d448 033 »PACKED_RGB_WRITE_MASK_TYPE«
  [$0x0033]  0x0d530 034 »PACKED_RGBA_WRITE_MASKS_TYPE«
  [$0x0034]  0x0d628 035 »ALPHA«
  [$0x0035]  0x0d668 036 »BLUE«
  [$0x0036]  0x0d6a0 037 »GREEN«
  [$0x0037]  0x0d6e0 038 »RED«
  [$0x0038]  0x0d710 039 »BIT_PLANE_TYPE«
  [$0x0039]  0x0efb0 03a »WRITE_MASK_FLAGS«
  [$0x003a]  0x0f048 03b »WRITE_MASK_TYPE«
  [$0x003b]  0x0f0d8 03c »LAMP_NUMBER_TYPE«
  [$0x003c]  0x0f170 03d »LAMP_FLAGS«
  [$0x003d]  0x0f1d8 03e »LAMPS_TYPE«
  [$0x003e]  0x0f240 03f »Z_BIT_PLANE_TYPE«
  [$0x003f]  0x10a60 040 »Z_WRITE_MASK_FLAGS«
  [$0x0040]  0x10b08 041 »Z_WRITE_MASK_TYPE«
  [$0x0041]  0x10ba8 042 »DIAL_AND_BOX_LIGHT_NUMBER_TYPE«
  [$0x0042]  0x10cb0 043 »DIAL_AND_BOX_LIGHT_FLAGS«
  [$0x0043]  0x12310 044 »DIAL_AND_BOX_LIGHTS_TYPE«
  [$0x0044]  0x123e8 045 »FLOATANGLE«
  [$0x0045]  0x12450 046 »COLORINDICES«
  [$0x0046]  0x124c8 047 »&«
  [$0x0047]  0x124e8 048 »COLORFLOATINDEX«
  [$0x0048]  0x12578 049 »DCOORD«
  [$0x0049]  0x13458 04a »VERTICAL_RETRACES_TYPE«
  [$0x004a]  0x13520 04b »FONT_PIXELS_TYPE«
  [$0x004b]  0x135b8 04c »LINESTYLE_REPEAT_TYPE«
  [$0x004c]  0x13678 04d »Z_VALUE_TYPE«
  [$0x004d]  0x136f0 04e »Z_VALUES_TYPE«
  [$0x004e]  0x14ff8 04f »NAME_TYPE«
  [$0x004f]  0x15058 050 »NAMES_TYPE«
  [$0x0050]  0x150c0 051 »ASPECT_RATIO_TYPE«
  [$0x0051]  0x15160 052 »MENU_ITEM_TYPE«
  [$0x0052]  0x151e8 053 »NO_MENU_ITEM«
  [$0x0053]  0x15260 054 »PIXELS«
  [$0x0054]  0x152a8 055 »SHORT_PIXELS«
  [$0x0055]  0x17068 056 »NO_OBJECT«
  [$0x0056]  0x170c8 057 »SCALE_FACTOR«
  [$0x0057]  0x17140 058 »AXIS_TYPE«
  [$0x0058]  0x171a0 059 »X_AXIS«
  [$0x0059]  0x171e8 05a »'x'«
  [$0x005a]  0x17218 05b »Y_AXIS«
  [$0x005b]  0x17260 05c »'y'«
  [$0x005c]  0x17290 05d »Z_AXIS«
  [$0x005d]  0x172d8 05e »'z'«
  [$0x005e]  0x17308 05f »COORDINATE_AXIS_TYPE«
  [$0x005f]  0x173c0 060 »X«
  [$0x0060]  0x19c48 061 »Y«
  [$0x0061]  0x19c68 062 »Z«
  [$0x0062]  0x19c88 063 »W«
  [$0x0063]  0x19ca8 064 »CONTROL_POINT_COORDINATE_TYPE«
  [$0x0064]  0x19da8 065 »WX«
  [$0x0065]  0x19dd0 066 »WY«
  [$0x0066]  0x19df8 067 »WZ«
  [$0x0067]  0x19e20 068 »WW«
  [$0x0068]  0x19e48 069 »IVECTOR_2D«
  [$0x0069]  0x19eb0 06a »IVECTORS_2D«
  [$0x006a]  0x19f20 06b »SVECTOR_2D«
  [$0x006b]  0x1c6b8 06c »SVECTORS_2D«
  [$0x006c]  0x1c728 06d »VECTOR_2D«
  [$0x006d]  0x1c788 06e »VECTORS_2D«
  [$0x006e]  0x1c7f0 06f »DVECTOR_2D«
  [$0x006f]  0x1c858 070 »DVECTORS_2D«
  [$0x0070]  0x1c8c8 071 »IVECTOR_3D«
  [$0x0071]  0x1c930 072 »IVECTORS_3D«
  [$0x0072]  0x1c9a0 073 »SVECTOR_3D«
  [$0x0073]  0x1db00 074 »SVECTORS_3D«
  [$0x0074]  0x1db70 075 »VECTOR_3D«
  [$0x0075]  0x1dbd0 076 »VECTORS_3D«
  [$0x0076]  0x1dc38 077 »DVECTOR_3D«
  [$0x0077]  0x1dca0 078 »DVECTORS_3D«
  [$0x0078]  0x1dd10 079 »SVECTOR_4D«
  [$0x0079]  0x1dd78 07a »SVECTORS_4D«
  [$0x007a]  0x1dde8 07b »IVECTOR_4D«
  [$0x007b]  0x202a8 07c »IVECTORS_4D«
  [$0x007c]  0x20318 07d »VECTOR_4D«
  [$0x007d]  0x20378 07e »VECTORS_4D«
  [$0x007e]  0x203e0 07f »DVECTOR_4D«
  [$0x007f]  0x20448 080 »DVECTORS_4D«
  [$0x0080]  0x204b8 081 »POINTS_3D«
  [$0x0081]  0x20518 082 »POINTS4_3D«
  [$0x0082]  0x22a58 083 »RATIONALCURVECONTROL_TYPE«
  [$0x0083]  0x22b38 084 »RATIONALCURVECONTROL4_TYPE«
  [$0x0084]  0x22c20 085 »NURBS_CONTROL_POINT_2D«
  [$0x0085]  0x22ce8 086 »NURBS_CONTROL_POINT_3D«
  [$0x0086]  0x23850 087 »NURBS_CONTROL_POINT_4D«
  [$0x0087]  0x23918 088 »NURBS_CONTROL_POINTS_2D«
  [$0x0088]  0x239e8 089 »NURBS_CONTROL_POINTS_3D«
  [$0x0089]  0x23ab8 08a »NURBS_CONTROL_POINTS_4D«
  [$0x008a]  0x24630 08b »NURBS_CONTROL_MATRIX_3D«
  [$0x008b]  0x24700 08c »NURBS_CONTROL_MATRIX_4D«
  [$0x008c]  0x247d0 08d »BITPLANES_TYPE«
  [$0x008d]  0x24858 08e »MATRIX_ELEMENT_TYPE«
  [$0x008e]  0x24908 08f »MATRIX«
  [$0x008f]  0x26d68 090 »BITMAP_ELEMENT_TYPE«
  [$0x0090]  0x26e18 091 »BITMAP_TYPE«
  [$0x0091]  0x26e88 092 »RGB_VALUES«
  [$0x0092]  0x26ef0 093 »RGBVALUES«
  [$0x0093]  0x26f50 094 »ALPHAVALUE«
  [$0x0094]  0x26fb8 095 »RGBA_COMPONENT_TYPE«
  [$0x0095]  0x27068 096 »RGB_COMPONENT_TYPE«
  [$0x0096]  0x280a0 097 »RGB_FLOAT_VALUE_TYPE«
  [$0x0097]  0x28158 098 »RGBA_FLOAT_VALUE_TYPE«
  [$0x0098]  0x28218 099 »RGB_COLOR_TYPE«
  [$0x0099]  0x282a0 09a »RGB_FLOAT_COLOR_TYPE«
  [$0x009a]  0x28358 09b »RGBA_COLOR_TYPE«
  [$0x009b]  0x29040 09c »RGBA_FLOAT_COLOR_TYPE«
  [$0x009c]  0x29100 09d »S_RGB_COLOR_TYPE«
  [$0x009d]  0x29198 09e »I_RGB_COLOR_TYPE«
  [$0x009e]  0x29230 09f »S_RGBA_COLOR_TYPE«
  [$0x009f]  0x292d0 0a0 »I_RGBA_COLOR_TYPE«
  [$0x00a0]  0x29370 0a1 »BUFFER_MODE_TYPE«
  [$0x00a1]  0x2bc60 0a2 »NOBUFFER«
  [$0x00a2]  0x2bcb8 0a3 »BCKBUFFER«
  [$0x00a3]  0x2bd18 0a4 »FRNTBUFFER«
  [$0x00a4]  0x2bd80 0a5 »BOTHBUFFERS«
  [$0x00a5]  0x2bdf0 0a6 »DRAWZBUFFER«
  [$0x00a6]  0x2be60 0a7 »NURBS_PROPERTY_TYPE«
  [$0x00a7]  0x2bf10 0a8 »N_PIXEL_TOLERANCE«
  [$0x00a8]  0x2bfb0 0a9 »N_CULLING«
  [$0x00a9]  0x2d150 0aa »N_DISPLAY«
  [$0x00aa]  0x2d1b0 0ab »N_ERRORCHECKING«
  [$0x00ab]  0x2d240 0ac »N_SUBDIVISIONS«
  [$0x00ac]  0x2d2c8 0ad »N_S_STEPS«
  [$0x00ad]  0x2d328 0ae »N_T_STEPS«
  [$0x00ae]  0x2d388 0af »N_TILES«
  [$0x00af]  0x2d3d8 0b0 »CONTROL_POINT_TYPE«
  [$0x00b0]  0x2d480 0b1 »N_ST«
  [$0x00b1]  0x2d4b8 0b2 »N_STW«
  [$0x00b2]  0x30500 0b3 »N_WST«
  [$0x00b3]  0x30540 0b4 »N_XYZ«
  [$0x00b4]  0x30580 0b5 »N_XYZW«
  [$0x00b5]  0x305c8 0b6 »N_WXYZ«
  [$0x00b6]  0x30610 0b7 »NURBS_CURVE_CONTROL_POINT_TYPE«
  [$0x00b7]  0x30718 0b8 »NURBS_SURFACE_CONTROL_POINT_TYPE«
  [$0x00b8]  0x30830 0b9 »SHADE_MODEL_TYPE«
  [$0x00b9]  0x31880 0ba »FLAT«
  [$0x00ba]  0x318b8 0bb »GOURAUD«
  [$0x00bb]  0x31908 0bc »MATRIX_MODE_TYPE«
  [$0x00bc]  0x319a0 0bd »MSINGLE«
  [$0x00bd]  0x319f0 0be »MPROJECTION«
  [$0x00be]  0x31a60 0bf »MVIEWING«
  [$0x00bf]  0x31ab8 0c0 »DISPLAY_MODE_TYPE«
  [$0x00c0]  0x31b58 0c1 »DMRGB«
  [$0x00c1]  0x31b98 0c2 »DMSINGLE«
  [$0x00c2]  0x31bf0 0c3 »DMDOUBLE«
  [$0x00c3]  0x35118 0c4 »DMRGBDOUBLE«
  [$0x00c4]  0x35188 0c5 »LM_TARGET_TYPE«
  [$0x00c5]  0x35210 0c6 »MATERIAL«
  [$0x00c6]  0x35268 0c7 »LIGHT0«
  [$0x00c7]  0x352b0 0c8 »LIGHT1«
  [$0x00c8]  0x352f8 0c9 »LIGHT2«
  [$0x00c9]  0x35340 0ca »LIGHT3«
  [$0x00ca]  0x35388 0cb »LIGHT4«
  [$0x00cb]  0x353d0 0cc »LIGHT5«
  [$0x00cc]  0x35418 0cd »LIGHT6«
  [$0x00cd]  0x35460 0ce »LIGHT7«
  [$0x00ce]  0x354a8 0cf »LMODEL«
  [$0x00cf]  0x36cc0 0d0 »LM_DEFINITION_TYPE«
  [$0x00d0]  0x36d68 0d1 »DEFMATERIAL«
  [$0x00d1]  0x36dd8 0d2 »DEFLIGHT«
  [$0x00d2]  0x36e30 0d3 »DEFLMODEL«
  [$0x00d3]  0x36e90 0d4 »LM_PROPERTY_TYPE«
  [$0x00d4]  0x36f28 0d5 »LM_PROPERTY_LIST_TYPE«
  [$0x00d5]  0x36fe8 0d6 »LM_PROPERTIES«
  [$0x00d6]  0x38038 0d7 »EMISSION«
  [$0x00d7]  0x38090 0d8 »AMBIENT«
  [$0x00d8]  0x380e0 0d9 »DIFFUSE«
  [$0x00d9]  0x38130 0da »SPECULAR«
  [$0x00da]  0x38188 0db »SHININESS«
  [$0x00db]  0x381e8 0dc »COLORINDEXES«
  [$0x00dc]  0x38260 0dd »LCOLOR«
  [$0x00dd]  0x382a8 0de »POSITION«
  [$0x00de]  0x38300 0df »SPOTDIRECTION«
  [$0x00df]  0x38380 0e0 »SPOTLIGHT«
  [$0x00e0]  0x3bc30 0e1 »LOCALVIEWER«
  [$0x00e1]  0x3bca0 0e2 »ATTENUATION«
  [$0x00e2]  0x3bd10 0e3 »LMNULL«
  [$0x00e3]  0x3bd58 0e4 »LM_COLOR_TYPE«
  [$0x00e4]  0x3bdd8 0e5 »LMC_COLOR«
  [$0x00e5]  0x3be38 0e6 »LMC_EMISSION«
  [$0x00e6]  0x3beb0 0e7 »LMC_AMBIENT«
  [$0x00e7]  0x3bf20 0e8 »LMC_DIFFUSE«
  [$0x00e8]  0x3bf90 0e9 »LMC_SPECULAR«
  [$0x00e9]  0x3d320 0ea »LMC_AD«
  [$0x00ea]  0x3d368 0eb »LMC_NULL«
  [$0x00eb]  0x3d3c0 0ec »LOGICAL_OPERATION_TYPE«
  [$0x00ec]  0x3d488 0ed »LO_ZERO«
  [$0x00ed]  0x3d4d8 0ee »LO_AND«
  [$0x00ee]  0x3d520 0ef »LO_ANDR«
  [$0x00ef]  0x3d570 0f0 »LO_SRC«
  [$0x00f0]  0x3d5b8 0f1 »LO_ANDI«
  [$0x00f1]  0x3d608 0f2 »LO_DST«
  [$0x00f2]  0x3d650 0f3 »LO_XOR«
  [$0x00f3]  0x3d698 0f4 »LO_OR«
  [$0x00f4]  0x3d6d8 0f5 »LO_NOR«
  [$0x00f5]  0x41670 0f6 »LO_XNOR«
  [$0x00f6]  0x416c0 0f7 »LO_NDST«
  [$0x00f7]  0x41710 0f8 »LO_ORR«
  [$0x00f8]  0x41758 0f9 »LO_NSRC«
  [$0x00f9]  0x417a8 0fa »LO_ORI«
  [$0x00fa]  0x417f0 0fb »LO_NAND«
  [$0x00fb]  0x41840 0fc »LO_ONE«
  [$0x00fc]  0x41888 0fd »LO_MIN«
  [$0x00fd]  0x418d0 0fe »LO_MAX«
  [$0x00fe]  0x41918 0ff »LO_AVG«
  [$0x00ff]  0x41960 100 »LO_DMS«
  [$0x0100]  0x419a8 101 »LO_SMD«
  [$0x0101]  0x419f0 102 »LO_SUM«
  [$0x0102]  0x433d0 103 »READSOURCE_TYPE«
  [$0x0103]  0x43460 104 »SRC_AUTO«
  [$0x0104]  0x434b8 105 »SRC_FRONT«
  [$0x0105]  0x43518 106 »SRC_BACK«
  [$0x0106]  0x43570 107 »SRC_ZBUFFER«
  [$0x0107]  0x435e0 108 »SRC_PUP«
  [$0x0108]  0x43630 109 »SRC_OVER«
  [$0x0109]  0x43688 10a »SRC_UNDER«
  [$0x010a]  0x436e8 10b »MAXLIGHTS«
  [$0x010b]  0x43748 10c »POP_UP_ENABLE_TYPE«
  [$0x010c]  0x47840 10d »PUP_NONE«
  [$0x010d]  0x47898 10e »PUP_GREY«
  [$0x010e]  0x478f0 10f »PUP_CLEAR«
  [$0x010f]  0x47950 110 »PUP_COLOR«
  [$0x0110]  0x479b0 111 »PUP_BLACK«
  [$0x0111]  0x47a10 112 »PUP_WHITE«
  [$0x0112]  0x47a70 113 »MAP_COLORS«
  [$0x0113]  0x47ad8 114 »BLACK«
  [$0x0114]  0x47b18 115 »WHITE«
  [$0x0115]  0x47b58 116 »YELLOW«
  [$0x0116]  0x47ba0 117 »MAGENTA«
  [$0x0117]  0x47bf0 118 »CYAN«
  [$0x0118]  0x49430 119 »Z_SOURCE_TYPE«
  [$0x0119]  0x494b0 11a »ZSRC_DEPTH«
  [$0x011a]  0x49518 11b »ZSRC_COLOR«
  [$0x011b]  0x49580 11c »Z_FUNCTION_TYPE«
  [$0x011c]  0x49610 11d »ZF_NEVER«
  [$0x011d]  0x49668 11e »ZF_LESS«
  [$0x011e]  0x496b8 11f »ZF_EQUAL«
  [$0x011f]  0x49710 120 »ZF_LEQUAL«
  [$0x0120]  0x49770 121 »ZF_GREATER«
  [$0x0121]  0x497d8 122 »ZF_NOTEQUAL«
  [$0x0122]  0x4ad20 123 »ZF_GEQUAL«
  [$0x0123]  0x4ad80 124 »ZF_ALWAYS«
  [$0x0124]  0x4ade0 125 »BLENDING_FACTOR«
  [$0x0125]  0x4ae70 126 »BF_ZERO«
  [$0x0126]  0x4aec0 127 »BF_ONE«
  [$0x0127]  0x4af08 128 »BF_SC«
  [$0x0128]  0x4af48 129 »BF_MSC«
  [$0x0129]  0x4af90 12a »BF_SA«
  [$0x012a]  0x4afd0 12b »BF_MSA«
  [$0x012b]  0x4b018 12c »BF_DA«
  [$0x012c]  0x4b058 12d »BF_MDA«
  [$0x012d]  0x4b0a0 12e »BF_DC«
  [$0x012e]  0x4b0e0 12f »BF_MDC«
  [$0x012f]  0x4fb08 130 »EVENTS_COUNT_TYPE«
  [$0x0130]  0x4fba8 131 »PACKED_RGBA_TYPE«
  [$0x0131]  0x4fc40 132 »PACKED_RGBAS_TYPE«
  [$0x0132]  0x4fce0 133 »PACKED_RGB_TYPE«
  [$0x0133]  0x4fd70 134 »PACKED_RGBS_TYPE«
  [$0x0134]  0x4fe08 135 »CURSOR_ORIGIN_TYPE«
  [$0x0135]  0x4feb0 136 »CURSOR_KIND_TYPE«
  [$0x0136]  0x50f58 137 »C16X1«
  [$0x0137]  0x50f98 138 »C16X2«
  [$0x0138]  0x50fd8 139 »C32X1«
  [$0x0139]  0x51018 13a »C32X2«
  [$0x013a]  0x51058 13b »CCROSS«
  [$0x013b]  0x510a0 13c »RASTER_COLUMNS_TYPE«
  [$0x013c]  0x51150 13d »RASTER_ROWS_TYPE«
  [$0x013d]  0x511e8 13e »FONTCHAR«
  [$0x013e]  0x51240 13f »H«
  [$0x013f]  0x51260 140 »XOFF«
  [$0x0140]  0x51298 141 »YOFF«
  [$0x0141]  0x512d0 142 »WIDTH«
  [$0x0142]  0x51310 143 »FONTCHARS_TYPE«
  [$0x0143]  0x56290 144 »DRAW_MODE_TYPE«
  [$0x0144]  0x56318 145 »NORMALDRAW«
  [$0x0145]  0x56380 146 »PUPDRAW«
  [$0x0146]  0x563d0 147 »OVERDRAW«
  [$0x0147]  0x56428 148 »UNDERDRAW«
  [$0x0148]  0x56488 149 »CURSORDRAW«
  [$0x0149]  0x564f0 14a »GAMMARAMP_VALUE_TYPE«
  [$0x014a]  0x565a8 14b »GAMMARAMP_VALUES_TYPE«
  [$0x014b]  0x57828 14c »BUTTON_STATE_TYPE«
  [$0x014c]  0x578c8 14d »BUTTON_UP«
  [$0x014d]  0x57928 14e »BUTTON_DOWN«
  [$0x014e]  0x57998 14f »INVALID_BUTTON«
  [$0x014f]  0x57a20 150 »NURBS_PROPERTY_VALUE«
  [$0x0150]  0x57ad8 151 »NOISE_DELTA_TYPE«
  [$0x0151]  0x57b70 152 »KNOT_TYPE«
  [$0x0152]  0x57bd0 153 »KNOTS_TYPE«
  [$0x0153]  0x58e00 154 »ZOOM_FACTOR_TYPE«
  [$0x0154]  0x58e98 155 »BELL_SOUND_TYPE«
  [$0x0155]  0x58f28 156 »OFF«
  [$0x0156]  0x58f58 157 »SHORT«
  [$0x0157]  0x58f98 158 »LONG«
  [$0x0158]  0x58fd0 159 »SML_ON«
  [$0x0159]  0x59018 15a »TRUE«
  [$0x015a]  0x59050 15b »SML_OFF«
  [$0x015b]  0x590a0 15c »FALSE«
  [$0x015c]  0x590e0 15d »SMP_ON«
  [$0x015d]  0x59128 15e »SMP_OFF«
  [$0x015e]  0x59178 15f »FONT_TYPE«
  [$0x015f]  0x591d8 160 »FT_SBCS«
  [$0x0160]  0x5ae08 161 »FT_DBCS«
  [$0x0161]  0x5ae58 162 »GETGDESC_INQUIRY_TYPE«
  [$0x0162]  0x5af18 163 »GD_XPMAX«
  [$0x0163]  0x5af70 164 »GD_YPMAX«
  [$0x0164]  0x5afc8 165 »GD_ZMIN«
  [$0x0165]  0x5b018 166 »GD_ZMAX«
  [$0x0166]  0x5b068 167 »GD_BITS_ZBUFFER«
  [$0x0167]  0x5b0f8 168 »GD_BITS_OVERLAY«
  [$0x0168]  0x5b188 169 »GD_BITS_UNDERLAY«
  [$0x0169]  0x60040 16a »GD_BITS_NORM_DBL_RGB«
  [$0x016a]  0x600f8 16b »GD_BITS_NORM_DBL_CMODE«
  [$0x016b]  0x601c0 16c »GD_BITS_NORM_SNG_RGB«
  [$0x016c]  0x60278 16d »GD_BITS_NORM_SNG_CMODE«
  [$0x016d]  0x60340 16e »GD_BITS_ALPHABUFFER«
  [$0x016e]  0x603f0 16f »GD_BITS_CURSOR«
  [$0x016f]  0x61320 170 »GD_BITS_PLANE_MASK«
  [$0x0170]  0x613c8 171 »GD_OVERUNDER_SHARED«
  [$0x0171]  0x61478 172 »GD_LARGE_MAP_SIZE«
  [$0x0172]  0x61518 173 »GD_SMALL_MAP_SIZE«
  [$0x0173]  0x615b8 174 »GD_NUM_SMALL_MAPS«
  [$0x0174]  0x61658 175 »GD_POINTSMOOTH_CMODE«
  [$0x0175]  0x625c0 176 »GD_POINTSMOOTH_RGB«
  [$0x0176]  0x62668 177 »GD_LINESMOOTH_CMODE«
  [$0x0177]  0x62718 178 »GD_LINESMOOTH_RGB«
  [$0x0178]  0x627b8 179 »GD_SHADEMODEL«
  [$0x0179]  0x62838 17a »GD_SHADEBUFFERS«
  [$0x017a]  0x628c8 17b »GD_RGBMODE«
  [$0x017b]  0x62930 17c »GD_DITHER«
  [$0x017c]  0x62990 17d »GD_SUBPIXEL_LINE«
  [$0x017d]  0x63c18 17e »GD_SUBPIXEL_PNT«
  [$0x017e]  0x63ca8 17f »GD_SUBPIXEL_POLY«
  [$0x017f]  0x63d40 180 »GD_POLYMODE«
  [$0x0180]  0x63db0 181 »GD_BITS_LINESTYLE«
  [$0x0181]  0x63e50 182 »GD_MAX_LSREPEAT«
  [$0x0182]  0x63ee0 183 »GD_MAX_NURBS_ORDER«
  [$0x0183]  0x63f88 184 »GD_MAX_TRIM_ORDER«
  [$0x0184]  0x65088 185 »GD_MAX_PATTERN_SIZE«
  [$0x0185]  0x65138 186 »GD_MAX_VERTS«
  [$0x0186]  0x651b0 187 »GD_MAX_ATTR_STACKDEPTH«
  [$0x0187]  0x65278 188 »GD_MAX_MATRIX_STACKDEPTH«
  [$0x0188]  0x65350 000 »GD_MAX_VIEWPORT_STACKDEPTH«
{D304 0x6196a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x6199e/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x4625a/0xa0} d302_d303_p → {D303 0x5de1a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x61a3e/0x78}:ARRAY_STRING[0x1,0x7] = "GD_ZMIN"
{D303 0x61ab6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x61b56/0x34} d303_2 = 0x0165 d303_3 = 0x0000000000000000000
{D304 0x61b56/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x61b8a/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x5beb6/0xa0} d302_d303_p → {D303 0x61ab6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x61c2a/0x78}:ARRAY_STRING[0x1,0x7] = "GD_ZMAX"
{D303 0x61ca2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x61d42/0x34} d303_2 = 0x0166 d303_3 = 0x0000000000000000000
{D304 0x61d42/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x61d76/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0x39508/0xa0} d302_d303_p → {D303 0x61ca2/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x61e16/0xb8}:ARRAY_STRING[0x1,0xf] = "GD_BITS_ZBUFFER"
{D303 0x61ece/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x61f6e/0x34} d303_2 = 0x0167 d303_3 = 0x0000000000000000000
{D304 0x61f6e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x61fa2/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0x22c9a/0xa0} d302_d303_p → {D303 0x61ece/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x62042/0xb8}:ARRAY_STRING[0x1,0xf] = "GD_BITS_OVERLAY"
{D303 0x620fa/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x6219a/0x34} d303_2 = 0x0168 d303_3 = 0x0000000000000000000
{D304 0x6219a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x621ce/0xa0}:D302 d302_0 = 0x80000010 d302_d302_p → {D302 0x59532/0xa0} d302_d303_p → {D303 0x620fa/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x6226e/0xc0}:ARRAY_STRING[0x1,0x10] = "GD_BITS_UNDERLAY"
{D303 0x6232e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x628ce/0x34} d303_2 = 0x0169 d303_3 = 0x0000000000000000000
{Thing2 0x623ce/0x40}:Thing2 Chain2 payload_p → {StringStore 0x5d1d2/0x4b8} next_p → {Thing2 0x5d192/0x40}
{StringStore 0x6240e/0x4c0}:StringStore x = 0x00000001 y = 0x00000090
    @0x6244e [0x00] =  $0x0169 »GD_BITS_NORM_DBL_RGB«
    @0x62506 [0x01] =  $0x016a »GD_BITS_NORM_DBL_CMODE«
    @0x625ce [0x02] =  $0x016b »GD_BITS_NORM_SNG_RGB«
    @0x62686 [0x03] =  $0x016c »GD_BITS_NORM_SNG_CMODE«
    @0x6274e [0x04] =  $0x016d »GD_BITS_ALPHABUFFER«
    @0x627fe [0x05] =  $0x016e »GD_BITS_CURSOR«
{D304 0x628ce/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x62902/0xa0}:D302 d302_0 = 0x80000014 d302_d302_p → {D302 0x4c502/0xa0} d302_d303_p → {D303 0x6232e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e0
{ArrayString 0x629a2/0xe0}:ARRAY_STRING[0x1,0x14] = "GD_BITS_NORM_DBL_RGB"
{D303 0x62a82/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x62b22/0x34} d303_2 = 0x016a d303_3 = 0x0000000000000000000
{D304 0x62b22/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x62b56/0xa0}:D302 d302_0 = 0x80000016 d302_d302_p → {D302 0x4a2ae/0xa0} d302_d303_p → {D303 0x62a82/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000f0
{ArrayString 0x62bf6/0xf0}:ARRAY_STRING[0x1,0x16] = "GD_BITS_NORM_DBL_CMODE"
{D303 0x62ce6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x62d86/0x34} d303_2 = 0x016b d303_3 = 0x0000000000000000000
{D304 0x62d86/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x62dba/0xa0}:D302 d302_0 = 0x80000014 d302_d302_p → {D302 0x4ae96/0xa0} d302_d303_p → {D303 0x62ce6/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e0
{ArrayString 0x62e5a/0xe0}:ARRAY_STRING[0x1,0x14] = "GD_BITS_NORM_SNG_RGB"
{D303 0x62f3a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x62fda/0x34} d303_2 = 0x016c d303_3 = 0x0000000000000000000
{D304 0x62fda/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x6300e/0xa0}:D302 d302_0 = 0x80000016 d302_d302_p → {D302 0x3870c/0xa0} d302_d303_p → {D303 0x62f3a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000f0
{ArrayString 0x630ae/0xf0}:ARRAY_STRING[0x1,0x16] = "GD_BITS_NORM_SNG_CMODE"
{D303 0x6319e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x6323e/0x34} d303_2 = 0x016d d303_3 = 0x0000000000000000000
{D304 0x6323e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x63272/0xa0}:D302 d302_0 = 0x80000013 d302_d302_p → {D302 0x4d5aa/0xa0} d302_d303_p → {D303 0x6319e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d8
{ArrayString 0x63312/0xd8}:ARRAY_STRING[0x1,0x13] = "GD_BITS_ALPHABUFFER"
{D303 0x633ea/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x6348a/0x34} d303_2 = 0x016e d303_3 = 0x0000000000000000000
{D304 0x6348a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x634be/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x44e1a/0xa0} d302_d303_p → {D303 0x633ea/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x6355e/0xb0}:ARRAY_STRING[0x1,0xe] = "GD_BITS_CURSOR"
{D303 0x6360e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x63bb6/0x34} d303_2 = 0x016f d303_3 = 0x0000000000000000000
{Thing2 0x636ae/0x40}:Thing2 Chain2 payload_p → {StringStore 0x6240e/0x4c0} next_p → {Thing2 0x623ce/0x40}
{StringStore 0x636ee/0x4c8}:StringStore x = 0x00000001 y = 0x00000091
    @0x6372e [0x00] =  $0x016f »GD_BITS_PLANE_MASK«
    @0x637d6 [0x01] =  $0x0170 »GD_OVERUNDER_SHARED«
    @0x63886 [0x02] =  $0x0171 »GD_LARGE_MAP_SIZE«
    @0x63926 [0x03] =  $0x0172 »GD_SMALL_MAP_SIZE«
    @0x639c6 [0x04] =  $0x0173 »GD_NUM_SMALL_MAPS«
    @0x63a66 [0x05] =  $0x0174 »GD_POINTSMOOTH_CMODE«
{D304 0x63bb6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x63bea/0xa0}:D302 d302_0 = 0x80000012 d302_d302_p → {D302 0x5c730/0xa0} d302_d303_p → {D303 0x6360e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0
{ArrayString 0x63c8a/0xd0}:ARRAY_STRING[0x1,0x12] = "GD_BITS_PLANE_MASK"
{D303 0x63d5a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x63dfa/0x34} d303_2 = 0x0170 d303_3 = 0x0000000000000000000
{D304 0x63dfa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x63e2e/0xa0}:D302 d302_0 = 0x80000013 d302_d303_p → {D303 0x63d5a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d8
{ArrayString 0x63ece/0xd8}:ARRAY_STRING[0x1,0x13] = "GD_OVERUNDER_SHARED"
{D303 0x63fa6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x64046/0x34} d303_2 = 0x0171 d303_3 = 0x0000000000000000000
{D304 0x64046/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x6407a/0xa0}:D302 d302_0 = 0x80000011 d302_d302_p → {D302 0x5db06/0xa0} d302_d303_p → {D303 0x63fa6/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x6411a/0xc8}:ARRAY_STRING[0x1,0x11] = "GD_LARGE_MAP_SIZE"
{D303 0x641e2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x64282/0x34} d303_2 = 0x0172 d303_3 = 0x0000000000000000000
{D304 0x64282/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x642b6/0xa0}:D302 d302_0 = 0x80000011 d302_d302_p → {D302 0x37b64/0xa0} d302_d303_p → {D303 0x641e2/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x64356/0xc8}:ARRAY_STRING[0x1,0x11] = "GD_SMALL_MAP_SIZE"
{D303 0x6441e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x644be/0x34} d303_2 = 0x0173 d303_3 = 0x0000000000000000000
{D304 0x644be/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x644f2/0xa0}:D302 d302_0 = 0x80000011 d302_d302_p → {D302 0x5bb0e/0xa0} d302_d303_p → {D303 0x6441e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x64592/0xc8}:ARRAY_STRING[0x1,0x11] = "GD_NUM_SMALL_MAPS"
{D303 0x6465a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x646fa/0x34} d303_2 = 0x0174 d303_3 = 0x0000000000000000000
{D304 0x646fa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x6472e/0xa0}:D302 d302_0 = 0x80000014 d302_d302_p → {D302 0x26518/0xa0} d302_d303_p → {D303 0x6465a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e0
{ArrayString 0x647ce/0xe0}:ARRAY_STRING[0x1,0x14] = "GD_POINTSMOOTH_CMODE"
{D303 0x648ae/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x64e5e/0x34} d303_2 = 0x0175 d303_3 = 0x0000000000000000000
{Thing2 0x6494e/0x40}:Thing2 Chain2 payload_p → {StringStore 0x636ee/0x4c8} next_p → {Thing2 0x636ae/0x40}
{StringStore 0x6498e/0x4d0}:StringStore x = 0x00000001 y = 0x00000092
    @0x649ce [0x00] =  $0x0175 »GD_POINTSMOOTH_RGB«
    @0x64a76 [0x01] =  $0x0176 »GD_LINESMOOTH_CMODE«
    @0x64b26 [0x02] =  $0x0177 »GD_LINESMOOTH_RGB«
    @0x64bc6 [0x03] =  $0x0178 »GD_SHADEMODEL«
    @0x64c46 [0x04] =  $0x0179 »GD_SHADEBUFFERS«
    @0x64cd6 [0x05] =  $0x017a »GD_RGBMODE«
    @0x64d3e [0x06] =  $0x017b »GD_DITHER«
    @0x64d9e [0x07] =  $0x017c »GD_SUBPIXEL_LINE«
{D304 0x64e5e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x64e92/0xa0}:D302 d302_0 = 0x80000012 d302_d302_p → {D302 0x3d1fe/0xa0} d302_d303_p → {D303 0x648ae/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0
{ArrayString 0x64f32/0xd0}:ARRAY_STRING[0x1,0x12] = "GD_POINTSMOOTH_RGB"
{D303 0x65002/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x650a2/0x34} d303_2 = 0x0176 d303_3 = 0x0000000000000000000
{D304 0x650a2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x650d6/0xa0}:D302 d302_0 = 0x80000013 d302_d302_p → {D302 0x297be/0xa0} d302_d303_p → {D303 0x65002/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d8
{ArrayString 0x65176/0xd8}:ARRAY_STRING[0x1,0x13] = "GD_LINESMOOTH_CMODE"
{D303 0x6524e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x652ee/0x34} d303_2 = 0x0177 d303_3 = 0x0000000000000000000
{D304 0x652ee/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x65322/0xa0}:D302 d302_0 = 0x80000011 d302_d302_p → {D302 0x44866/0xa0} d302_d303_p → {D303 0x6524e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x653c2/0xc8}:ARRAY_STRING[0x1,0x11] = "GD_LINESMOOTH_RGB"
{D303 0x6548a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x6552a/0x34} d303_2 = 0x0178 d303_3 = 0x0000000000000000000
{D304 0x6552a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x6555e/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x62902/0xa0} d302_d303_p → {D303 0x6548a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x655fe/0xa8}:ARRAY_STRING[0x1,0xd] = "GD_SHADEMODEL"
{D303 0x656a6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x65746/0x34} d303_2 = 0x0179 d303_3 = 0x0000000000000000000
{D304 0x65746/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x6577a/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0x33a08/0xa0} d302_d303_p → {D303 0x656a6/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x6581a/0xb8}:ARRAY_STRING[0x1,0xf] = "GD_SHADEBUFFERS"
{D303 0x658d2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x65972/0x34} d303_2 = 0x017a d303_3 = 0x0000000000000000000
{D304 0x65972/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x659a6/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x539cc/0xa0} d302_d303_p → {D303 0x658d2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x65a46/0x90}:ARRAY_STRING[0x1,0xa] = "GD_RGBMODE"
{D303 0x65ad6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x65b76/0x34} d303_2 = 0x017b d303_3 = 0x0000000000000000000
{D304 0x65b76/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x65baa/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x34474/0xa0} d302_d303_p → {D303 0x65ad6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x65c4a/0x88}:ARRAY_STRING[0x1,0x9] = "GD_DITHER"
{D303 0x65cd2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x65d72/0x34} d303_2 = 0x017c d303_3 = 0x0000000000000000000
{D304 0x65d72/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x65da6/0xa0}:D302 d302_0 = 0x80000010 d302_d302_p → {D302 0x26e30/0xa0} d302_d303_p → {D303 0x65cd2/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x65e46/0xc0}:ARRAY_STRING[0x1,0x10] = "GD_SUBPIXEL_LINE"
{D303 0x65f06/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x664be/0x34} d303_2 = 0x017d d303_3 = 0x0000000000000000000
{Thing2 0x65fa6/0x40}:Thing2 Chain2 payload_p → {StringStore 0x6498e/0x4d0} next_p → {Thing2 0x6494e/0x40}
{StringStore 0x65fe6/0x4d8}:StringStore x = 0x00000001 y = 0x00000093
    @0x66026 [0x00] =  $0x017d »GD_SUBPIXEL_PNT«
    @0x660b6 [0x01] =  $0x017e »GD_SUBPIXEL_POLY«
    @0x6614e [0x02] =  $0x017f »GD_POLYMODE«
    @0x661be [0x03] =  $0x0180 »GD_BITS_LINESTYLE«
    @0x6625e [0x04] =  $0x0181 »GD_MAX_LSREPEAT«
    @0x662ee [0x05] =  $0x0182 »GD_MAX_NURBS_ORDER«
    @0x66396 [0x06] =  $0x0183 »GD_MAX_TRIM_ORDER«
{D304 0x664be/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x664f2/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0x5cbf2/0xa0} d302_d303_p → {D303 0x65f06/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x66592/0xb8}:ARRAY_STRING[0x1,0xf] = "GD_SUBPIXEL_PNT"
{D303 0x6664a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x666ea/0x34} d303_2 = 0x017e d303_3 = 0x0000000000000000000
{D304 0x666ea/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x6671e/0xa0}:D302 d302_0 = 0x80000010 d302_d302_p → {D302 0x3f4ca/0xa0} d302_d303_p → {D303 0x6664a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x667be/0xc0}:ARRAY_STRING[0x1,0x10] = "GD_SUBPIXEL_POLY"
{D303 0x6687e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x6691e/0x34} d303_2 = 0x017f d303_3 = 0x0000000000000000000
{D304 0x6691e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x66952/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x58b2e/0xa0} d302_d303_p → {D303 0x6687e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x669f2/0x98}:ARRAY_STRING[0x1,0xb] = "GD_POLYMODE"
{D303 0x66a8a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x66b2a/0x34} d303_2 = 0x0180 d303_3 = 0x0000000000000000000
{D304 0x66b2a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x66b5e/0xa0}:D302 d302_0 = 0x80000011 d302_d302_p → {D302 0x5d6be/0xa0} d302_d303_p → {D303 0x66a8a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x66bfe/0xc8}:ARRAY_STRING[0x1,0x11] = "GD_BITS_LINESTYLE"
{D303 0x66cc6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x66d66/0x34} d303_2 = 0x0181 d303_3 = 0x0000000000000000000
{D304 0x66d66/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x66d9a/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0x53f60/0xa0} d302_d303_p → {D303 0x66cc6/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x66e3a/0xb8}:ARRAY_STRING[0x1,0xf] = "GD_MAX_LSREPEAT"
{D303 0x66ef2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x66f92/0x34} d303_2 = 0x0182 d303_3 = 0x0000000000000000000
{D304 0x66f92/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x66fc6/0xa0}:D302 d302_0 = 0x80000012 d302_d302_p → {D302 0x66952/0xa0} d302_d303_p → {D303 0x66ef2/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0
{ArrayString 0x67066/0xd0}:ARRAY_STRING[0x1,0x12] = "GD_MAX_NURBS_ORDER"
{D303 0x67136/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x671d6/0x34} d303_2 = 0x0183 d303_3 = 0x0000000000000000000
{D304 0x671d6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x6720a/0xa0}:D302 d302_0 = 0x80000011 d302_d302_p → {D302 0x6555e/0xa0} d302_d303_p → {D303 0x67136/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x672aa/0xc8}:ARRAY_STRING[0x1,0x11] = "GD_MAX_TRIM_ORDER"
{D303 0x67372/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x67932/0x34} d303_2 = 0x0184 d303_3 = 0x0000000000000000000
{Thing2 0x67412/0x40}:Thing2 Chain2 payload_p → {StringStore 0x65fe6/0x4d8} next_p → {Thing2 0x65fa6/0x40}
{StringStore 0x67452/0x4e0}:StringStore x = 0x00000001 y = 0x00000094
    @0x67496 [0x00] =  $0x0184 »GD_MAX_PATTERN_SIZE«
    @0x67546 [0x01] =  $0x0185 »GD_MAX_VERTS«
    @0x675be [0x02] =  $0x0186 »GD_MAX_ATTR_STACKDEPTH«
    @0x67686 [0x03] =  $0x0187 »GD_MAX_MATRIX_STACKDEPTH«
    @0x6775e [0x04] =  $0x0188 »GD_MAX_VIEWPORT_STACKDEPTH«
    @0x67846 [0x05] =  $0x0189 »GD_ZDRAW_GEOM«
{D304 0x67932/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x67966/0xa0}:D302 d302_0 = 0x80000013 d302_d302_p → {D302 0x50fc4/0xa0} d302_d303_p → {D303 0x67372/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d8
{ArrayString 0x67a06/0xd8}:ARRAY_STRING[0x1,0x13] = "GD_MAX_PATTERN_SIZE"
{D303 0x67ade/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x67b7e/0x34} d303_2 = 0x0185 d303_3 = 0x0000000000000000000
{D304 0x67b7e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x67bb2/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x4605e/0xa0} d302_d303_p → {D303 0x67ade/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x67c52/0xa0}:ARRAY_STRING[0x1,0xc] = "GD_MAX_VERTS"
{D303 0x67cf2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x67d92/0x34} d303_2 = 0x0186 d303_3 = 0x0000000000000000000
{D304 0x67d92/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x67dc6/0xa0}:D302 d302_0 = 0x80000016 d302_d302_p → {D302 0x54144/0xa0} d302_d303_p → {D303 0x67cf2/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000f0
{ArrayString 0x67e66/0xf0}:ARRAY_STRING[0x1,0x16] = "GD_MAX_ATTR_STACKDEPTH"
{D303 0x67f56/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x67ff6/0x34} d303_2 = 0x0187 d303_3 = 0x0000000000000000000
{D304 0x67ff6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x6802a/0xa0}:D302 d302_0 = 0x80000018 d302_d302_p → {D302 0x62b56/0xa0} d302_d303_p → {D303 0x67f56/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000100
{ArrayString 0x680ca/0x100}:ARRAY_STRING[0x1,0x18] = "GD_MAX_MATRIX_STACKDEPTH"
{D303 0x681ca/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x6826a/0x34} d303_2 = 0x0188 d303_3 = 0x0000000000000000000
{D304 0x6826a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x6829e/0xa0}:D302 d302_0 = 0x8000001a d302_d302_p → {D302 0x5adbe/0xa0} d302_d303_p → {D303 0x681ca/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000110
{ArrayString 0x6833e/0x110}:ARRAY_STRING[0x1,0x1a] = "GD_MAX_VIEWPORT_STACKDEPTH"
{D303 0x6844e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x6c5b4/0x34} d303_2 = 0x0189 d303_3 = 0x0000000000000000000
{Thing2 0x684ee/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x5defa/0x3a70} next_p → {Thing2 0x5deba/0x40}
{StringIndex 0x6852e/0x4086}:StringIndex x = 0x00000001 y = 0x000001b1
  [$0x0001]  0x00240 002 »GL_FLAGS«
  [$0x0002]  0x00298 003 »SHORT_NATURAL«
  [$0x0003]  0x00318 004 »SHORT_POSITIVE«
  [$0x0004]  0x003a0 005 »ANGLE«
  [$0x0005]  0x003e0 006 »abs«
  [$0x0006]  0x00410 007 »**«
  [$0x0007]  0x00438 008 »mod«
  [$0x0008]  0x00468 009 »rem«
  [$0x0009]  0x00498 00a »/«
  [$0x000a]  0x004b8 00b »*«
  [$0x000b]  0x004d8 00c »-«
  [$0x000c]  0x004f8 00d »+«
  [$0x000d]  0x00518 00e »>=«
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  [$0x0016]  0x04d10 017 »OBJECT«
  [$0x0017]  0x04d58 018 »OFFSET«
  [$0x0018]  0x04da0 019 »RGBVALUE«
  [$0x0019]  0x04df8 01a »SCOORD«
  [$0x001a]  0x07880 01b »SCREENCOORD«
  [$0x001b]  0x078f0 01c »TAG«
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  [$0x0021]  0x07b18 022 »RGBA_VALUE«
  [$0x0022]  0x09178 023 »«
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  [$0x0029]  0x0afa8 02a »MENU_ID_TYPE«
  [$0x002a]  0x0b020 02b »PATTERN_ID_TYPE«
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  [$0x002c]  0x0b138 02d »RGB_BIT_PLANE_TYPE«
  [$0x002d]  0x0bdb0 02e »RGB_WRITE_MASK_FLAGS«
  [$0x002e]  0x0be68 02f »RGB_WRITE_MASK_TYPE«
  [$0x002f]  0x0bf18 030 »SET«
  [$0x0030]  0x0bf48 031 »IS_SET«
  [$0x0031]  0x0bf90 032 »PACKED_RGB_WRITE_MASK_FLAGS«
  [$0x0032]  0x0d448 033 »PACKED_RGB_WRITE_MASK_TYPE«
  [$0x0033]  0x0d530 034 »PACKED_RGBA_WRITE_MASKS_TYPE«
  [$0x0034]  0x0d628 035 »ALPHA«
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  [$0x0037]  0x0d6e0 038 »RED«
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  [$0x0039]  0x0efb0 03a »WRITE_MASK_FLAGS«
  [$0x003a]  0x0f048 03b »WRITE_MASK_TYPE«
  [$0x003b]  0x0f0d8 03c »LAMP_NUMBER_TYPE«
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  [$0x003e]  0x0f240 03f »Z_BIT_PLANE_TYPE«
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  [$0x0041]  0x10ba8 042 »DIAL_AND_BOX_LIGHT_NUMBER_TYPE«
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  [$0x004b]  0x135b8 04c »LINESTYLE_REPEAT_TYPE«
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  [$0x004d]  0x136f0 04e »Z_VALUES_TYPE«
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  [$0x0053]  0x15260 054 »PIXELS«
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  [$0x0056]  0x170c8 057 »SCALE_FACTOR«
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  [$0x0083]  0x22b38 084 »RATIONALCURVECONTROL4_TYPE«
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  [$0x0086]  0x23850 087 »NURBS_CONTROL_POINT_4D«
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  [$0x0088]  0x239e8 089 »NURBS_CONTROL_POINTS_3D«
  [$0x0089]  0x23ab8 08a »NURBS_CONTROL_POINTS_4D«
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  [$0x008b]  0x24700 08c »NURBS_CONTROL_MATRIX_4D«
  [$0x008c]  0x247d0 08d »BITPLANES_TYPE«
  [$0x008d]  0x24858 08e »MATRIX_ELEMENT_TYPE«
  [$0x008e]  0x24908 08f »MATRIX«
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  [$0x0094]  0x26fb8 095 »RGBA_COMPONENT_TYPE«
  [$0x0095]  0x27068 096 »RGB_COMPONENT_TYPE«
  [$0x0096]  0x280a0 097 »RGB_FLOAT_VALUE_TYPE«
  [$0x0097]  0x28158 098 »RGBA_FLOAT_VALUE_TYPE«
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  [$0x00a8]  0x2bfb0 0a9 »N_CULLING«
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  [$0x00c9]  0x35340 0ca »LIGHT3«
  [$0x00ca]  0x35388 0cb »LIGHT4«
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  [$0x00cc]  0x35418 0cd »LIGHT6«
  [$0x00cd]  0x35460 0ce »LIGHT7«
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  [$0x00d9]  0x38130 0da »SPECULAR«
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  [$0x010e]  0x478f0 10f »PUP_CLEAR«
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  [$0x0110]  0x479b0 111 »PUP_BLACK«
  [$0x0111]  0x47a10 112 »PUP_WHITE«
  [$0x0112]  0x47a70 113 »MAP_COLORS«
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  [$0x0114]  0x47b18 115 »WHITE«
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  [$0x0122]  0x4ad20 123 »ZF_GEQUAL«
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  [$0x0128]  0x4af48 129 »BF_MSC«
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  [$0x0131]  0x4fc40 132 »PACKED_RGBAS_TYPE«
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  [$0x0142]  0x51310 143 »FONTCHARS_TYPE«
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  [$0x014a]  0x565a8 14b »GAMMARAMP_VALUES_TYPE«
  [$0x014b]  0x57828 14c »BUTTON_STATE_TYPE«
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  [$0x014d]  0x57928 14e »BUTTON_DOWN«
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  [$0x0150]  0x57ad8 151 »NOISE_DELTA_TYPE«
  [$0x0151]  0x57b70 152 »KNOT_TYPE«
  [$0x0152]  0x57bd0 153 »KNOTS_TYPE«
  [$0x0153]  0x58e00 154 »ZOOM_FACTOR_TYPE«
  [$0x0154]  0x58e98 155 »BELL_SOUND_TYPE«
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  [$0x0157]  0x58f98 158 »LONG«
  [$0x0158]  0x58fd0 159 »SML_ON«
  [$0x0159]  0x59018 15a »TRUE«
  [$0x015a]  0x59050 15b »SML_OFF«
  [$0x015b]  0x590a0 15c »FALSE«
  [$0x015c]  0x590e0 15d »SMP_ON«
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  [$0x015e]  0x59178 15f »FONT_TYPE«
  [$0x015f]  0x591d8 160 »FT_SBCS«
  [$0x0160]  0x5ae08 161 »FT_DBCS«
  [$0x0161]  0x5ae58 162 »GETGDESC_INQUIRY_TYPE«
  [$0x0162]  0x5af18 163 »GD_XPMAX«
  [$0x0163]  0x5af70 164 »GD_YPMAX«
  [$0x0164]  0x5afc8 165 »GD_ZMIN«
  [$0x0165]  0x5b018 166 »GD_ZMAX«
  [$0x0166]  0x5b068 167 »GD_BITS_ZBUFFER«
  [$0x0167]  0x5b0f8 168 »GD_BITS_OVERLAY«
  [$0x0168]  0x5b188 169 »GD_BITS_UNDERLAY«
  [$0x0169]  0x60040 16a »GD_BITS_NORM_DBL_RGB«
  [$0x016a]  0x600f8 16b »GD_BITS_NORM_DBL_CMODE«
  [$0x016b]  0x601c0 16c »GD_BITS_NORM_SNG_RGB«
  [$0x016c]  0x60278 16d »GD_BITS_NORM_SNG_CMODE«
  [$0x016d]  0x60340 16e »GD_BITS_ALPHABUFFER«
  [$0x016e]  0x603f0 16f »GD_BITS_CURSOR«
  [$0x016f]  0x61320 170 »GD_BITS_PLANE_MASK«
  [$0x0170]  0x613c8 171 »GD_OVERUNDER_SHARED«
  [$0x0171]  0x61478 172 »GD_LARGE_MAP_SIZE«
  [$0x0172]  0x61518 173 »GD_SMALL_MAP_SIZE«
  [$0x0173]  0x615b8 174 »GD_NUM_SMALL_MAPS«
  [$0x0174]  0x61658 175 »GD_POINTSMOOTH_CMODE«
  [$0x0175]  0x625c0 176 »GD_POINTSMOOTH_RGB«
  [$0x0176]  0x62668 177 »GD_LINESMOOTH_CMODE«
  [$0x0177]  0x62718 178 »GD_LINESMOOTH_RGB«
  [$0x0178]  0x627b8 179 »GD_SHADEMODEL«
  [$0x0179]  0x62838 17a »GD_SHADEBUFFERS«
  [$0x017a]  0x628c8 17b »GD_RGBMODE«
  [$0x017b]  0x62930 17c »GD_DITHER«
  [$0x017c]  0x62990 17d »GD_SUBPIXEL_LINE«
  [$0x017d]  0x63c18 17e »GD_SUBPIXEL_PNT«
  [$0x017e]  0x63ca8 17f »GD_SUBPIXEL_POLY«
  [$0x017f]  0x63d40 180 »GD_POLYMODE«
  [$0x0180]  0x63db0 181 »GD_BITS_LINESTYLE«
  [$0x0181]  0x63e50 182 »GD_MAX_LSREPEAT«
  [$0x0182]  0x63ee0 183 »GD_MAX_NURBS_ORDER«
  [$0x0183]  0x63f88 184 »GD_MAX_TRIM_ORDER«
  [$0x0184]  0x65088 185 »GD_MAX_PATTERN_SIZE«
  [$0x0185]  0x65138 186 »GD_MAX_VERTS«
  [$0x0186]  0x651b0 187 »GD_MAX_ATTR_STACKDEPTH«
  [$0x0187]  0x65278 188 »GD_MAX_MATRIX_STACKDEPTH«
  [$0x0188]  0x65350 189 »GD_MAX_VIEWPORT_STACKDEPTH«
  [$0x0189]  0x65438 18a »GD_ZDRAW_GEOM«
  [$0x018a]  0x6a448 18b »GD_ZDRAW_PIXELS«
  [$0x018b]  0x6a4d8 18c »GD_BLEND«
  [$0x018c]  0x6a530 18d »GD_LIGHTING_TWOSIDE«
  [$0x018d]  0x6a5e0 18e »GD_BUTBOX«
  [$0x018e]  0x6a640 18f »GD_DIALS«
  [$0x018f]  0x6a698 190 »GD_VERT_RETRACE_FREQ«
  [$0x0190]  0x6a750 191 »GD_TEXTPORT«
  [$0x0191]  0x6a7c0 192 »GD_WSYS«
  [$0x0192]  0x6a810 193 »GD_XMMAX«
  [$0x0193]  0x6a868 194 »GD_YMMAX«
  [$0x0194]  0x6be00 195 »GD_BF_UNDER«
  [$0x0195]  0x6be70 196 »GD_BF_OVER«
  [$0x0196]  0x6bed8 197 »GD_BF_MAIN«
  [$0x0197]  0x6bf40 198 »GD_BF_ALPHA«
  [$0x0198]  0x6bfb0 199 »GD_SHADEMODEL_FLAT«
  [$0x0199]  0x6c058 19a »GD_SHADEMODEL_GOURAUD«
  [$0x019a]  0x6c118 19b »GD_SHADEMODEL_PHONG«
  [$0x019b]  0x6d238 19c »GD_SHADEMODEL_PSEUDO_PHONG_FLAT«
  [$0x019c]  0x6d348 19d »GD_WSYS_NONE«
  [$0x019d]  0x6d3c0 19e »GD_WSYS_4S«
  [$0x019e]  0x6d428 19f »GD_WSYS_AIX113«
  [$0x019f]  0x6d4b0 1a0 »GD_WSYS_AIX114«
  [$0x01a0]  0x6d538 1a1 »PIXMODE_MODE_TYPE«
  [$0x01a1]  0x6d5d8 1a2 »PM_FASTMODE«
  [$0x01a2]  0x6d648 1a3 »PM_TTOB«
  [$0x01a3]  0x6e8b0 1a4 »PM_SIZE«
  [$0x01a4]  0x6e900 1a5 »PM_STRIDE«
  [$0x01a5]  0x6e960 1a6 »XMAXSCREEN«
  [$0x01a6]  0x6e9c8 1a7 »YMAXSCREEN«
  [$0x01a7]  0x6ea30 1a8 »XMAX170«
  [$0x01a8]  0x6ea80 1a9 »YMAX170«
  [$0x01a9]  0x6ead0 1aa »XMAXPAL«
  [$0x01aa]  0x6eb20 1ab »YMAXPAL«
  [$0x01ab]  0x6eb70 1ac »HASH_TABLE_SIZE«
  [$0x01ac]  0x6ec00 1ad »ATTRIBSTACKDEPTH«
  [$0x01ad]  0x6ec98 1ae »VPSTACKDEPTH«
  [$0x01ae]  0x70408 1af »MATRIXSTACKDEPTH«
  [$0x01af]  0x704a0 1b0 »NAMESTACKDEPTH«
  [$0x01b0]  0x70528 1b1 »N_SHADED«
  [$0x01b1]  0x70580 000 »BM_SET«
{D304 0x6c5b4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x6c5e8/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x634be/0xa0} d302_d303_p → {D303 0x6844e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x6c688/0xa8}:ARRAY_STRING[0x1,0xd] = "GD_ZDRAW_GEOM"
{D303 0x6c730/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x6ccf8/0x34} d303_2 = 0x018a d303_3 = 0x0000000000000000000
{Thing2 0x6c7d0/0x40}:Thing2 Chain2 payload_p → {StringStore 0x67452/0x4e0} next_p → {Thing2 0x67412/0x40}
{StringStore 0x6c810/0x4e8}:StringStore x = 0x00000001 y = 0x00000095
    @0x6c856 [0x00] =  $0x018a »GD_ZDRAW_PIXELS«
    @0x6c8e6 [0x01] =  $0x018b »GD_BLEND«
    @0x6c93e [0x02] =  $0x018c »GD_LIGHTING_TWOSIDE«
    @0x6c9ee [0x03] =  $0x018d »GD_BUTBOX«
    @0x6ca4e [0x04] =  $0x018e »GD_DIALS«
    @0x6caa6 [0x05] =  $0x018f »GD_VERT_RETRACE_FREQ«
    @0x6cb5e [0x06] =  $0x0190 »GD_TEXTPORT«
    @0x6cbce [0x07] =  $0x0191 »GD_WSYS«
    @0x6cc1e [0x08] =  $0x0192 »GD_XMMAX«
    @0x6cc76 [0x09] =  $0x0193 »GD_YMMAX«
{D304 0x6ccf8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x6cd2c/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0x5998a/0xa0} d302_d303_p → {D303 0x6c730/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x6cdcc/0xb8}:ARRAY_STRING[0x1,0xf] = "GD_ZDRAW_PIXELS"
{D303 0x6ce84/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x6cf24/0x34} d303_2 = 0x018b d303_3 = 0x0000000000000000000
{D304 0x6cf24/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x6cf58/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x4a69e/0xa0} d302_d303_p → {D303 0x6ce84/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x6cff8/0x80}:ARRAY_STRING[0x1,0x8] = "GD_BLEND"
{D303 0x6d078/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x6d118/0x34} d303_2 = 0x018c d303_3 = 0x0000000000000000000
{D304 0x6d118/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x6d14c/0xa0}:D302 d302_0 = 0x80000013 d302_d302_p → {D302 0x5bcda/0xa0} d302_d303_p → {D303 0x6d078/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d8
{ArrayString 0x6d1ec/0xd8}:ARRAY_STRING[0x1,0x13] = "GD_LIGHTING_TWOSIDE"
{D303 0x6d2c4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x6d364/0x34} d303_2 = 0x018d d303_3 = 0x0000000000000000000
{D304 0x6d364/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x6d398/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x52c6c/0xa0} d302_d303_p → {D303 0x6d2c4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x6d438/0x88}:ARRAY_STRING[0x1,0x9] = "GD_BUTBOX"
{D303 0x6d4c0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x6d560/0x34} d303_2 = 0x018e d303_3 = 0x0000000000000000000
{D304 0x6d560/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x6d594/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x61d76/0xa0} d302_d303_p → {D303 0x6d4c0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x6d634/0x80}:ARRAY_STRING[0x1,0x8] = "GD_DIALS"
{D303 0x6d6b4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x6d754/0x34} d303_2 = 0x018f d303_3 = 0x0000000000000000000
{D304 0x6d754/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x6d788/0xa0}:D302 d302_0 = 0x80000014 d302_d302_p → {D302 0x66d9a/0xa0} d302_d303_p → {D303 0x6d6b4/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e0
{ArrayString 0x6d828/0xe0}:ARRAY_STRING[0x1,0x14] = "GD_VERT_RETRACE_FREQ"
{D303 0x6d908/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x6d9a8/0x34} d303_2 = 0x0190 d303_3 = 0x0000000000000000000
{D304 0x6d9a8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x6d9dc/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x6671e/0xa0} d302_d303_p → {D303 0x6d908/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x6da7c/0x98}:ARRAY_STRING[0x1,0xb] = "GD_TEXTPORT"
{D303 0x6db14/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x6dbb4/0x34} d303_2 = 0x0191 d303_3 = 0x0000000000000000000
{D304 0x6dbb4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x6dbe8/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x6802a/0xa0} d302_d303_p → {D303 0x6db14/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x6dc88/0x78}:ARRAY_STRING[0x1,0x7] = "GD_WSYS"
{D303 0x6dd00/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x6dda0/0x34} d303_2 = 0x0192 d303_3 = 0x0000000000000000000
{D304 0x6dda0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x6ddd4/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x54974/0xa0} d302_d303_p → {D303 0x6dd00/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x6de74/0x80}:ARRAY_STRING[0x1,0x8] = "GD_XMMAX"
{D303 0x6def4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x6df94/0x34} d303_2 = 0x0193 d303_3 = 0x0000000000000000000
{D304 0x6df94/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x6dfc8/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x61b8a/0xa0} d302_d303_p → {D303 0x6def4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x6e068/0x80}:ARRAY_STRING[0x1,0x8] = "GD_YMMAX"
{D303 0x6e0e8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x6e6b8/0x34} d303_2 = 0x0194 d303_3 = 0x0000000000000000000
{Thing2 0x6e188/0x40}:Thing2 Chain2 payload_p → {StringStore 0x6c810/0x4e8} next_p → {Thing2 0x6c7d0/0x40}
{StringStore 0x6e1c8/0x4f0}:StringStore x = 0x00000001 y = 0x00000096
    @0x6e20e [0x00] =  $0x0194 »GD_BF_UNDER«
    @0x6e27e [0x01] =  $0x0195 »GD_BF_OVER«
    @0x6e2e6 [0x02] =  $0x0196 »GD_BF_MAIN«
    @0x6e34e [0x03] =  $0x0197 »GD_BF_ALPHA«
    @0x6e3be [0x04] =  $0x0198 »GD_SHADEMODEL_FLAT«
    @0x6e466 [0x05] =  $0x0199 »GD_SHADEMODEL_GOURAUD«
    @0x6e526 [0x06] =  $0x019a »GD_SHADEMODEL_PHONG«
{D304 0x6e6b8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x6e6ec/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x59736/0xa0} d302_d303_p → {D303 0x6e0e8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x6e78c/0x98}:ARRAY_STRING[0x1,0xb] = "GD_BF_UNDER"
{D303 0x6e824/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x6e8c4/0x34} d303_2 = 0x0195 d303_3 = 0x0000000000000000000
{D304 0x6e8c4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x6e8f8/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x51920/0xa0} d302_d303_p → {D303 0x6e824/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x6e998/0x90}:ARRAY_STRING[0x1,0xa] = "GD_BF_OVER"
{D303 0x6ea28/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x6eac8/0x34} d303_2 = 0x0196 d303_3 = 0x0000000000000000000
{D304 0x6eac8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x6eafc/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x66b5e/0xa0} d302_d303_p → {D303 0x6ea28/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x6eb9c/0x90}:ARRAY_STRING[0x1,0xa] = "GD_BF_MAIN"
{D303 0x6ec2c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x6eccc/0x34} d303_2 = 0x0197 d303_3 = 0x0000000000000000000
{D304 0x6eccc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x6ed00/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x547b8/0xa0} d302_d303_p → {D303 0x6ec2c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x6eda0/0x98}:ARRAY_STRING[0x1,0xb] = "GD_BF_ALPHA"
{D303 0x6ee38/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x6eed8/0x34} d303_2 = 0x0198 d303_3 = 0x0000000000000000000
{D304 0x6eed8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x6ef0c/0xa0}:D302 d302_0 = 0x80000012 d302_d302_p → {D302 0x525d0/0xa0} d302_d303_p → {D303 0x6ee38/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0
{ArrayString 0x6efac/0xd0}:ARRAY_STRING[0x1,0x12] = "GD_SHADEMODEL_FLAT"
{D303 0x6f07c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x6f11c/0x34} d303_2 = 0x0199 d303_3 = 0x0000000000000000000
{D304 0x6f11c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x6f150/0xa0}:D302 d302_0 = 0x80000015 d302_d302_p → {D302 0x509c8/0xa0} d302_d303_p → {D303 0x6f07c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e8
{ArrayString 0x6f1f0/0xe8}:ARRAY_STRING[0x1,0x15] = "GD_SHADEMODEL_GOURAUD"
{D303 0x6f2d8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x6f378/0x34} d303_2 = 0x019a d303_3 = 0x0000000000000000000
{D304 0x6f378/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x6f3ac/0xa0}:D302 d302_0 = 0x80000013 d302_d302_p → {D302 0x4b24e/0xa0} d302_d303_p → {D303 0x6f2d8/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d8
{ArrayString 0x6f44c/0xd8}:ARRAY_STRING[0x1,0x13] = "GD_SHADEMODEL_PHONG"
{D303 0x6f524/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x6fafc/0x34} d303_2 = 0x019b d303_3 = 0x0000000000000000000
{Thing2 0x6f5c4/0x40}:Thing2 Chain2 payload_p → {StringStore 0x6e1c8/0x4f0} next_p → {Thing2 0x6e188/0x40}
{StringStore 0x6f604/0x4f8}:StringStore x = 0x00000001 y = 0x00000097
    @0x6f646 [0x00] =  $0x019b »GD_SHADEMODEL_PSEUDO_PHONG_FLAT«
    @0x6f756 [0x01] =  $0x019c »GD_WSYS_NONE«
    @0x6f7ce [0x02] =  $0x019d »GD_WSYS_4S«
    @0x6f836 [0x03] =  $0x019e »GD_WSYS_AIX113«
    @0x6f8be [0x04] =  $0x019f »GD_WSYS_AIX114«
    @0x6f946 [0x05] =  $0x01a0 »PIXMODE_MODE_TYPE«
    @0x6f9e6 [0x06] =  $0x01a1 »PM_FASTMODE«
    @0x6fa56 [0x07] =  $0x01a2 »PM_TTOB«
{D304 0x6fafc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x6fb30/0xa0}:D302 d302_0 = 0x8000001f d302_d302_p → {D302 0x65322/0xa0} d302_d303_p → {D303 0x6f524/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000138
{ArrayString 0x6fbd0/0x138}:ARRAY_STRING[0x1,0x1f] = "GD_SHADEMODEL_PSEUDO_PHONG_FLAT"
{D303 0x6fd08/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x6fda8/0x34} d303_2 = 0x019c d303_3 = 0x0000000000000000000
{D304 0x6fda8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x6fddc/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x4ced6/0xa0} d302_d303_p → {D303 0x6fd08/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x6fe7c/0xa0}:ARRAY_STRING[0x1,0xc] = "GD_WSYS_NONE"
{D303 0x6ff1c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x6ffbc/0x34} d303_2 = 0x019d d303_3 = 0x0000000000000000000
{D304 0x6ffbc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x6fff0/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x3fb7e/0xa0} d302_d303_p → {D303 0x6ff1c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x70090/0x90}:ARRAY_STRING[0x1,0xa] = "GD_WSYS_4S"
{D303 0x70120/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x701c0/0x34} d303_2 = 0x019e d303_3 = 0x0000000000000000000
{D304 0x701c0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x701f4/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x44a52/0xa0} d302_d303_p → {D303 0x70120/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x70294/0xb0}:ARRAY_STRING[0x1,0xe] = "GD_WSYS_AIX113"
{D303 0x70344/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x703e4/0x34} d303_2 = 0x019f d303_3 = 0x0000000000000000000
{D304 0x703e4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x70418/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x259ac/0xa0} d302_d303_p → {D303 0x70344/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x704b8/0xb0}:ARRAY_STRING[0x1,0xe] = "GD_WSYS_AIX114"
{D303 0x70568/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x70608/0x34} d303_2 = 0x01a0 d303_3 = 0x0000000000000000000
{D304 0x70608/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x7063c/0xa0}:D302 d302_0 = 0x80000011 d302_d302_p → {D302 0x6ef0c/0xa0} d302_d303_p → {D303 0x70568/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x706dc/0xc8}:ARRAY_STRING[0x1,0x11] = "PIXMODE_MODE_TYPE"
{D303 0x707a4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x70844/0x34} d303_2 = 0x01a1 d303_3 = 0x0000000000000000000
{D304 0x70844/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x70878/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x67dc6/0xa0} d302_d303_p → {D303 0x707a4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x70918/0x98}:ARRAY_STRING[0x1,0xb] = "PM_FASTMODE"
{D303 0x709b0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x70a50/0x34} d303_2 = 0x01a2 d303_3 = 0x0000000000000000000
{D304 0x70a50/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x70a84/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x6cd2c/0xa0} d302_d303_p → {D303 0x709b0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x70b24/0x78}:ARRAY_STRING[0x1,0x7] = "PM_TTOB"
{D303 0x70b9c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x7117c/0x34} d303_2 = 0x01a3 d303_3 = 0x0000000000000000000
{Thing2 0x70c3c/0x40}:Thing2 Chain2 payload_p → {StringStore 0x6f604/0x4f8} next_p → {Thing2 0x6f5c4/0x40}
{StringStore 0x70c7c/0x500}:StringStore x = 0x00000001 y = 0x00000098
    @0x70cbe [0x00] =  $0x01a3 »PM_SIZE«
    @0x70d0e [0x01] =  $0x01a4 »PM_STRIDE«
    @0x70d6e [0x02] =  $0x01a5 »XMAXSCREEN«
    @0x70dd6 [0x03] =  $0x01a6 »YMAXSCREEN«
    @0x70e3e [0x04] =  $0x01a7 »XMAX170«
    @0x70e8e [0x05] =  $0x01a8 »YMAX170«
    @0x70ede [0x06] =  $0x01a9 »XMAXPAL«
    @0x70f2e [0x07] =  $0x01aa »YMAXPAL«
    @0x70f7e [0x08] =  $0x01ab »HASH_TABLE_SIZE«
    @0x7100e [0x09] =  $0x01ac »ATTRIBSTACKDEPTH«
    @0x710a6 [0x0a] =  $0x01ad »VPSTACKDEPTH«
{D304 0x7117c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x711b0/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x5a506/0xa0} d302_d303_p → {D303 0x70b9c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x71250/0x78}:ARRAY_STRING[0x1,0x7] = "PM_SIZE"
{D303 0x712c8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x71368/0x34} d303_2 = 0x01a4 d303_3 = 0x0000000000000000000
{D304 0x71368/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x7139c/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x644f2/0xa0} d302_d303_p → {D303 0x712c8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x7143c/0x88}:ARRAY_STRING[0x1,0x9] = "PM_STRIDE"
{D303 0x714c4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x71564/0x34} d303_2 = 0x01a5 d303_3 = 0x0000000000000000000
{D304 0x71564/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x71598/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x65baa/0xa0} d302_d303_p → {D303 0x714c4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x71638/0x90}:ARRAY_STRING[0x1,0xa] = "XMAXSCREEN"
{D303 0x716c8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x71768/0x34} d303_2 = 0x01a6 d303_3 = 0x0000000000000000000
{D304 0x71768/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x7179c/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x659a6/0xa0} d302_d303_p → {D303 0x716c8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x7183c/0x90}:ARRAY_STRING[0x1,0xa] = "YMAXSCREEN"
{D303 0x718cc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x7196c/0x34} d303_2 = 0x01a7 d303_3 = 0x0000000000000000000
{D304 0x7196c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x719a0/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x6829e/0xa0} d302_d303_p → {D303 0x718cc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x71a40/0x78}:ARRAY_STRING[0x1,0x7] = "XMAX170"
{D303 0x71ab8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x71b58/0x34} d303_2 = 0x01a8 d303_3 = 0x0000000000000000000
{D304 0x71b58/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x71b8c/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x6fddc/0xa0} d302_d303_p → {D303 0x71ab8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x71c2c/0x78}:ARRAY_STRING[0x1,0x7] = "YMAX170"
{D303 0x71ca4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x71d44/0x34} d303_2 = 0x01a9 d303_3 = 0x0000000000000000000
{D304 0x71d44/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x71d78/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x711b0/0xa0} d302_d303_p → {D303 0x71ca4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x71e18/0x78}:ARRAY_STRING[0x1,0x7] = "XMAXPAL"
{D303 0x71e90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x71f30/0x34} d303_2 = 0x01aa d303_3 = 0x0000000000000000000
{D304 0x71f30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x71f64/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x6d594/0xa0} d302_d303_p → {D303 0x71e90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x72004/0x78}:ARRAY_STRING[0x1,0x7] = "YMAXPAL"
{D303 0x7207c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x7211c/0x34} d303_2 = 0x01ab d303_3 = 0x0000000000000000000
{D304 0x7211c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x72150/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0x71f64/0xa0} d302_d303_p → {D303 0x7207c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x721f0/0xb8}:ARRAY_STRING[0x1,0xf] = "HASH_TABLE_SIZE"
{D303 0x722a8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x72348/0x34} d303_2 = 0x01ac d303_3 = 0x0000000000000000000
{D304 0x72348/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x7237c/0xa0}:D302 d302_0 = 0x80000010 d302_d302_p → {D302 0x5ca0e/0xa0} d302_d303_p → {D303 0x722a8/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x7241c/0xc0}:ARRAY_STRING[0x1,0x10] = "ATTRIBSTACKDEPTH"
{D303 0x724dc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x7257c/0x34} d303_2 = 0x01ad d303_3 = 0x0000000000000000000
{D304 0x7257c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x725b0/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x62dba/0xa0} d302_d303_p → {D303 0x724dc/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x72650/0xa0}:ARRAY_STRING[0x1,0xc] = "VPSTACKDEPTH"
{D303 0x726f0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x72cd8/0x34} d303_2 = 0x01ae d303_3 = 0x0000000000000000000
{Thing2 0x72790/0x40}:Thing2 Chain2 payload_p → {StringStore 0x70c7c/0x500} next_p → {Thing2 0x70c3c/0x40}
{StringStore 0x727d0/0x508}:StringStore x = 0x00000001 y = 0x00000099
    @0x72816 [0x00] =  $0x01ae »MATRIXSTACKDEPTH«
    @0x728ae [0x01] =  $0x01af »NAMESTACKDEPTH«
    @0x72936 [0x02] =  $0x01b0 »N_SHADED«
    @0x7298e [0x03] =  $0x01b1 »BM_SET«
    @0x729d6 [0x04] =  $0x01b2 »BM_CLR«
    @0x72a1e [0x05] =  $0x01b3 »BM_XOR«
    @0x72a66 [0x06] =  $0x01b4 »BM_TILE«
    @0x72ab6 [0x07] =  $0x01b5 »ADDTOPUP«
    @0x72b0e [0x08] =  $0x01b6 »MENU«
    @0x72b46 [0x09] =  $0x01b7 »ITEM«
    @0x72b7e [0x0a] =  $0x01b8 »ADDTOPOPUP«
    @0x72be6 [0x0b] =  $0x01b9 »ARC«
    @0x72c16 [0x0c] =  $0x01ba »RADIUS«
{D304 0x72cd8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x72d0c/0xa0}:D302 d302_0 = 0x80000010 d302_d302_p → {D302 0x493d2/0xa0} d302_d303_p → {D303 0x726f0/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x72dac/0xc0}:ARRAY_STRING[0x1,0x10] = "MATRIXSTACKDEPTH"
{D303 0x72e6c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x72f0c/0x34} d303_2 = 0x01af d303_3 = 0x0000000000000000000
{D304 0x72f0c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x72f40/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x621ce/0xa0} d302_d303_p → {D303 0x72e6c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x72fe0/0xb0}:ARRAY_STRING[0x1,0xe] = "NAMESTACKDEPTH"
{D303 0x73090/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x73130/0x34} d303_2 = 0x01b0 d303_3 = 0x0000000000000000000
{D304 0x73130/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x73164/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x67bb2/0xa0} d302_d303_p → {D303 0x73090/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x73204/0x80}:ARRAY_STRING[0x1,0x8] = "N_SHADED"
{D303 0x73284/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x73324/0x34} d303_2 = 0x01b1 d303_3 = 0x0000000000000000000
{D304 0x73324/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x73358/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x67966/0xa0} d302_d303_p → {D303 0x73284/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x733f8/0x70}:ARRAY_STRING[0x1,0x6] = "BM_SET"
{D303 0x73468/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x77c7c/0x34} d303_2 = 0x01b2 d303_3 = 0x0000000000000000000
{Thing2 0x73508/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x6852e/0x4086} next_p → {Thing2 0x684ee/0x40}
{StringIndex 0x73548/0x4734}:StringIndex x = 0x00000001 y = 0x000001de
  [$0x0001]  0x00240 002 »GL_FLAGS«
  [$0x0002]  0x00298 003 »SHORT_NATURAL«
  [$0x0003]  0x00318 004 »SHORT_POSITIVE«
  [$0x0004]  0x003a0 005 »ANGLE«
  [$0x0005]  0x003e0 006 »abs«
  [$0x0006]  0x00410 007 »**«
  [$0x0007]  0x00438 008 »mod«
  [$0x0008]  0x00468 009 »rem«
  [$0x0009]  0x00498 00a »/«
  [$0x000a]  0x004b8 00b »*«
  [$0x000b]  0x004d8 00c »-«
  [$0x000c]  0x004f8 00d »+«
  [$0x000d]  0x00518 00e »>=«
  [$0x000e]  0x04b38 00f »<=«
  [$0x000f]  0x04b60 010 »>«
  [$0x0010]  0x04b80 011 »<«
  [$0x0011]  0x04ba0 012 »=«
  [$0x0012]  0x04bc0 013 »COLORINDEX«
  [$0x0013]  0x04c28 014 »COORD«
  [$0x0014]  0x04c68 015 »ICOORD«
  [$0x0015]  0x04cb0 016 »LINESTYLE«
  [$0x0016]  0x04d10 017 »OBJECT«
  [$0x0017]  0x04d58 018 »OFFSET«
  [$0x0018]  0x04da0 019 »RGBVALUE«
  [$0x0019]  0x04df8 01a »SCOORD«
  [$0x001a]  0x07880 01b »SCREENCOORD«
  [$0x001b]  0x078f0 01c »TAG«
  [$0x001c]  0x07920 01d »STARTTAG«
  [$0x001d]  0x07978 01e »ENDTAG«
  [$0x001e]  0x079c0 01f »X_DISPLAY_POINTER«
  [$0x001f]  0x07a60 020 »X_WINDOW«
  [$0x0020]  0x07ab8 021 »RGB_VALUE«
  [$0x0021]  0x07b18 022 »RGBA_VALUE«
  [$0x0022]  0x09178 023 »«
  [$0x0023]  0x091f8 024 »CURSOR_ID_TYPE«
  [$0x0024]  0x09280 025 »FONT_ID_TYPE«
  [$0x0025]  0x092f8 026 »LINESTYLE_ID_TYPE«
  [$0x0026]  0x09398 027 »DEFAULT_LINESTYLE«
  [$0x0027]  0x09438 028 »LM_ID_TYPE«
  [$0x0028]  0x0af38 029 »MAP_ID_TYPE«
  [$0x0029]  0x0afa8 02a »MENU_ID_TYPE«
  [$0x002a]  0x0b020 02b »PATTERN_ID_TYPE«
  [$0x002b]  0x0b0b0 02c »WINDOW_ID_TYPE«
  [$0x002c]  0x0b138 02d »RGB_BIT_PLANE_TYPE«
  [$0x002d]  0x0bdb0 02e »RGB_WRITE_MASK_FLAGS«
  [$0x002e]  0x0be68 02f »RGB_WRITE_MASK_TYPE«
  [$0x002f]  0x0bf18 030 »SET«
  [$0x0030]  0x0bf48 031 »IS_SET«
  [$0x0031]  0x0bf90 032 »PACKED_RGB_WRITE_MASK_FLAGS«
  [$0x0032]  0x0d448 033 »PACKED_RGB_WRITE_MASK_TYPE«
  [$0x0033]  0x0d530 034 »PACKED_RGBA_WRITE_MASKS_TYPE«
  [$0x0034]  0x0d628 035 »ALPHA«
  [$0x0035]  0x0d668 036 »BLUE«
  [$0x0036]  0x0d6a0 037 »GREEN«
  [$0x0037]  0x0d6e0 038 »RED«
  [$0x0038]  0x0d710 039 »BIT_PLANE_TYPE«
  [$0x0039]  0x0efb0 03a »WRITE_MASK_FLAGS«
  [$0x003a]  0x0f048 03b »WRITE_MASK_TYPE«
  [$0x003b]  0x0f0d8 03c »LAMP_NUMBER_TYPE«
  [$0x003c]  0x0f170 03d »LAMP_FLAGS«
  [$0x003d]  0x0f1d8 03e »LAMPS_TYPE«
  [$0x003e]  0x0f240 03f »Z_BIT_PLANE_TYPE«
  [$0x003f]  0x10a60 040 »Z_WRITE_MASK_FLAGS«
  [$0x0040]  0x10b08 041 »Z_WRITE_MASK_TYPE«
  [$0x0041]  0x10ba8 042 »DIAL_AND_BOX_LIGHT_NUMBER_TYPE«
  [$0x0042]  0x10cb0 043 »DIAL_AND_BOX_LIGHT_FLAGS«
  [$0x0043]  0x12310 044 »DIAL_AND_BOX_LIGHTS_TYPE«
  [$0x0044]  0x123e8 045 »FLOATANGLE«
  [$0x0045]  0x12450 046 »COLORINDICES«
  [$0x0046]  0x124c8 047 »&«
  [$0x0047]  0x124e8 048 »COLORFLOATINDEX«
  [$0x0048]  0x12578 049 »DCOORD«
  [$0x0049]  0x13458 04a »VERTICAL_RETRACES_TYPE«
  [$0x004a]  0x13520 04b »FONT_PIXELS_TYPE«
  [$0x004b]  0x135b8 04c »LINESTYLE_REPEAT_TYPE«
  [$0x004c]  0x13678 04d »Z_VALUE_TYPE«
  [$0x004d]  0x136f0 04e »Z_VALUES_TYPE«
  [$0x004e]  0x14ff8 04f »NAME_TYPE«
  [$0x004f]  0x15058 050 »NAMES_TYPE«
  [$0x0050]  0x150c0 051 »ASPECT_RATIO_TYPE«
  [$0x0051]  0x15160 052 »MENU_ITEM_TYPE«
  [$0x0052]  0x151e8 053 »NO_MENU_ITEM«
  [$0x0053]  0x15260 054 »PIXELS«
  [$0x0054]  0x152a8 055 »SHORT_PIXELS«
  [$0x0055]  0x17068 056 »NO_OBJECT«
  [$0x0056]  0x170c8 057 »SCALE_FACTOR«
  [$0x0057]  0x17140 058 »AXIS_TYPE«
  [$0x0058]  0x171a0 059 »X_AXIS«
  [$0x0059]  0x171e8 05a »'x'«
  [$0x005a]  0x17218 05b »Y_AXIS«
  [$0x005b]  0x17260 05c »'y'«
  [$0x005c]  0x17290 05d »Z_AXIS«
  [$0x005d]  0x172d8 05e »'z'«
  [$0x005e]  0x17308 05f »COORDINATE_AXIS_TYPE«
  [$0x005f]  0x173c0 060 »X«
  [$0x0060]  0x19c48 061 »Y«
  [$0x0061]  0x19c68 062 »Z«
  [$0x0062]  0x19c88 063 »W«
  [$0x0063]  0x19ca8 064 »CONTROL_POINT_COORDINATE_TYPE«
  [$0x0064]  0x19da8 065 »WX«
  [$0x0065]  0x19dd0 066 »WY«
  [$0x0066]  0x19df8 067 »WZ«
  [$0x0067]  0x19e20 068 »WW«
  [$0x0068]  0x19e48 069 »IVECTOR_2D«
  [$0x0069]  0x19eb0 06a »IVECTORS_2D«
  [$0x006a]  0x19f20 06b »SVECTOR_2D«
  [$0x006b]  0x1c6b8 06c »SVECTORS_2D«
  [$0x006c]  0x1c728 06d »VECTOR_2D«
  [$0x006d]  0x1c788 06e »VECTORS_2D«
  [$0x006e]  0x1c7f0 06f »DVECTOR_2D«
  [$0x006f]  0x1c858 070 »DVECTORS_2D«
  [$0x0070]  0x1c8c8 071 »IVECTOR_3D«
  [$0x0071]  0x1c930 072 »IVECTORS_3D«
  [$0x0072]  0x1c9a0 073 »SVECTOR_3D«
  [$0x0073]  0x1db00 074 »SVECTORS_3D«
  [$0x0074]  0x1db70 075 »VECTOR_3D«
  [$0x0075]  0x1dbd0 076 »VECTORS_3D«
  [$0x0076]  0x1dc38 077 »DVECTOR_3D«
  [$0x0077]  0x1dca0 078 »DVECTORS_3D«
  [$0x0078]  0x1dd10 079 »SVECTOR_4D«
  [$0x0079]  0x1dd78 07a »SVECTORS_4D«
  [$0x007a]  0x1dde8 07b »IVECTOR_4D«
  [$0x007b]  0x202a8 07c »IVECTORS_4D«
  [$0x007c]  0x20318 07d »VECTOR_4D«
  [$0x007d]  0x20378 07e »VECTORS_4D«
  [$0x007e]  0x203e0 07f »DVECTOR_4D«
  [$0x007f]  0x20448 080 »DVECTORS_4D«
  [$0x0080]  0x204b8 081 »POINTS_3D«
  [$0x0081]  0x20518 082 »POINTS4_3D«
  [$0x0082]  0x22a58 083 »RATIONALCURVECONTROL_TYPE«
  [$0x0083]  0x22b38 084 »RATIONALCURVECONTROL4_TYPE«
  [$0x0084]  0x22c20 085 »NURBS_CONTROL_POINT_2D«
  [$0x0085]  0x22ce8 086 »NURBS_CONTROL_POINT_3D«
  [$0x0086]  0x23850 087 »NURBS_CONTROL_POINT_4D«
  [$0x0087]  0x23918 088 »NURBS_CONTROL_POINTS_2D«
  [$0x0088]  0x239e8 089 »NURBS_CONTROL_POINTS_3D«
  [$0x0089]  0x23ab8 08a »NURBS_CONTROL_POINTS_4D«
  [$0x008a]  0x24630 08b »NURBS_CONTROL_MATRIX_3D«
  [$0x008b]  0x24700 08c »NURBS_CONTROL_MATRIX_4D«
  [$0x008c]  0x247d0 08d »BITPLANES_TYPE«
  [$0x008d]  0x24858 08e »MATRIX_ELEMENT_TYPE«
  [$0x008e]  0x24908 08f »MATRIX«
  [$0x008f]  0x26d68 090 »BITMAP_ELEMENT_TYPE«
  [$0x0090]  0x26e18 091 »BITMAP_TYPE«
  [$0x0091]  0x26e88 092 »RGB_VALUES«
  [$0x0092]  0x26ef0 093 »RGBVALUES«
  [$0x0093]  0x26f50 094 »ALPHAVALUE«
  [$0x0094]  0x26fb8 095 »RGBA_COMPONENT_TYPE«
  [$0x0095]  0x27068 096 »RGB_COMPONENT_TYPE«
  [$0x0096]  0x280a0 097 »RGB_FLOAT_VALUE_TYPE«
  [$0x0097]  0x28158 098 »RGBA_FLOAT_VALUE_TYPE«
  [$0x0098]  0x28218 099 »RGB_COLOR_TYPE«
  [$0x0099]  0x282a0 09a »RGB_FLOAT_COLOR_TYPE«
  [$0x009a]  0x28358 09b »RGBA_COLOR_TYPE«
  [$0x009b]  0x29040 09c »RGBA_FLOAT_COLOR_TYPE«
  [$0x009c]  0x29100 09d »S_RGB_COLOR_TYPE«
  [$0x009d]  0x29198 09e »I_RGB_COLOR_TYPE«
  [$0x009e]  0x29230 09f »S_RGBA_COLOR_TYPE«
  [$0x009f]  0x292d0 0a0 »I_RGBA_COLOR_TYPE«
  [$0x00a0]  0x29370 0a1 »BUFFER_MODE_TYPE«
  [$0x00a1]  0x2bc60 0a2 »NOBUFFER«
  [$0x00a2]  0x2bcb8 0a3 »BCKBUFFER«
  [$0x00a3]  0x2bd18 0a4 »FRNTBUFFER«
  [$0x00a4]  0x2bd80 0a5 »BOTHBUFFERS«
  [$0x00a5]  0x2bdf0 0a6 »DRAWZBUFFER«
  [$0x00a6]  0x2be60 0a7 »NURBS_PROPERTY_TYPE«
  [$0x00a7]  0x2bf10 0a8 »N_PIXEL_TOLERANCE«
  [$0x00a8]  0x2bfb0 0a9 »N_CULLING«
  [$0x00a9]  0x2d150 0aa »N_DISPLAY«
  [$0x00aa]  0x2d1b0 0ab »N_ERRORCHECKING«
  [$0x00ab]  0x2d240 0ac »N_SUBDIVISIONS«
  [$0x00ac]  0x2d2c8 0ad »N_S_STEPS«
  [$0x00ad]  0x2d328 0ae »N_T_STEPS«
  [$0x00ae]  0x2d388 0af »N_TILES«
  [$0x00af]  0x2d3d8 0b0 »CONTROL_POINT_TYPE«
  [$0x00b0]  0x2d480 0b1 »N_ST«
  [$0x00b1]  0x2d4b8 0b2 »N_STW«
  [$0x00b2]  0x30500 0b3 »N_WST«
  [$0x00b3]  0x30540 0b4 »N_XYZ«
  [$0x00b4]  0x30580 0b5 »N_XYZW«
  [$0x00b5]  0x305c8 0b6 »N_WXYZ«
  [$0x00b6]  0x30610 0b7 »NURBS_CURVE_CONTROL_POINT_TYPE«
  [$0x00b7]  0x30718 0b8 »NURBS_SURFACE_CONTROL_POINT_TYPE«
  [$0x00b8]  0x30830 0b9 »SHADE_MODEL_TYPE«
  [$0x00b9]  0x31880 0ba »FLAT«
  [$0x00ba]  0x318b8 0bb »GOURAUD«
  [$0x00bb]  0x31908 0bc »MATRIX_MODE_TYPE«
  [$0x00bc]  0x319a0 0bd »MSINGLE«
  [$0x00bd]  0x319f0 0be »MPROJECTION«
  [$0x00be]  0x31a60 0bf »MVIEWING«
  [$0x00bf]  0x31ab8 0c0 »DISPLAY_MODE_TYPE«
  [$0x00c0]  0x31b58 0c1 »DMRGB«
  [$0x00c1]  0x31b98 0c2 »DMSINGLE«
  [$0x00c2]  0x31bf0 0c3 »DMDOUBLE«
  [$0x00c3]  0x35118 0c4 »DMRGBDOUBLE«
  [$0x00c4]  0x35188 0c5 »LM_TARGET_TYPE«
  [$0x00c5]  0x35210 0c6 »MATERIAL«
  [$0x00c6]  0x35268 0c7 »LIGHT0«
  [$0x00c7]  0x352b0 0c8 »LIGHT1«
  [$0x00c8]  0x352f8 0c9 »LIGHT2«
  [$0x00c9]  0x35340 0ca »LIGHT3«
  [$0x00ca]  0x35388 0cb »LIGHT4«
  [$0x00cb]  0x353d0 0cc »LIGHT5«
  [$0x00cc]  0x35418 0cd »LIGHT6«
  [$0x00cd]  0x35460 0ce »LIGHT7«
  [$0x00ce]  0x354a8 0cf »LMODEL«
  [$0x00cf]  0x36cc0 0d0 »LM_DEFINITION_TYPE«
  [$0x00d0]  0x36d68 0d1 »DEFMATERIAL«
  [$0x00d1]  0x36dd8 0d2 »DEFLIGHT«
  [$0x00d2]  0x36e30 0d3 »DEFLMODEL«
  [$0x00d3]  0x36e90 0d4 »LM_PROPERTY_TYPE«
  [$0x00d4]  0x36f28 0d5 »LM_PROPERTY_LIST_TYPE«
  [$0x00d5]  0x36fe8 0d6 »LM_PROPERTIES«
  [$0x00d6]  0x38038 0d7 »EMISSION«
  [$0x00d7]  0x38090 0d8 »AMBIENT«
  [$0x00d8]  0x380e0 0d9 »DIFFUSE«
  [$0x00d9]  0x38130 0da »SPECULAR«
  [$0x00da]  0x38188 0db »SHININESS«
  [$0x00db]  0x381e8 0dc »COLORINDEXES«
  [$0x00dc]  0x38260 0dd »LCOLOR«
  [$0x00dd]  0x382a8 0de »POSITION«
  [$0x00de]  0x38300 0df »SPOTDIRECTION«
  [$0x00df]  0x38380 0e0 »SPOTLIGHT«
  [$0x00e0]  0x3bc30 0e1 »LOCALVIEWER«
  [$0x00e1]  0x3bca0 0e2 »ATTENUATION«
  [$0x00e2]  0x3bd10 0e3 »LMNULL«
  [$0x00e3]  0x3bd58 0e4 »LM_COLOR_TYPE«
  [$0x00e4]  0x3bdd8 0e5 »LMC_COLOR«
  [$0x00e5]  0x3be38 0e6 »LMC_EMISSION«
  [$0x00e6]  0x3beb0 0e7 »LMC_AMBIENT«
  [$0x00e7]  0x3bf20 0e8 »LMC_DIFFUSE«
  [$0x00e8]  0x3bf90 0e9 »LMC_SPECULAR«
  [$0x00e9]  0x3d320 0ea »LMC_AD«
  [$0x00ea]  0x3d368 0eb »LMC_NULL«
  [$0x00eb]  0x3d3c0 0ec »LOGICAL_OPERATION_TYPE«
  [$0x00ec]  0x3d488 0ed »LO_ZERO«
  [$0x00ed]  0x3d4d8 0ee »LO_AND«
  [$0x00ee]  0x3d520 0ef »LO_ANDR«
  [$0x00ef]  0x3d570 0f0 »LO_SRC«
  [$0x00f0]  0x3d5b8 0f1 »LO_ANDI«
  [$0x00f1]  0x3d608 0f2 »LO_DST«
  [$0x00f2]  0x3d650 0f3 »LO_XOR«
  [$0x00f3]  0x3d698 0f4 »LO_OR«
  [$0x00f4]  0x3d6d8 0f5 »LO_NOR«
  [$0x00f5]  0x41670 0f6 »LO_XNOR«
  [$0x00f6]  0x416c0 0f7 »LO_NDST«
  [$0x00f7]  0x41710 0f8 »LO_ORR«
  [$0x00f8]  0x41758 0f9 »LO_NSRC«
  [$0x00f9]  0x417a8 0fa »LO_ORI«
  [$0x00fa]  0x417f0 0fb »LO_NAND«
  [$0x00fb]  0x41840 0fc »LO_ONE«
  [$0x00fc]  0x41888 0fd »LO_MIN«
  [$0x00fd]  0x418d0 0fe »LO_MAX«
  [$0x00fe]  0x41918 0ff »LO_AVG«
  [$0x00ff]  0x41960 100 »LO_DMS«
  [$0x0100]  0x419a8 101 »LO_SMD«
  [$0x0101]  0x419f0 102 »LO_SUM«
  [$0x0102]  0x433d0 103 »READSOURCE_TYPE«
  [$0x0103]  0x43460 104 »SRC_AUTO«
  [$0x0104]  0x434b8 105 »SRC_FRONT«
  [$0x0105]  0x43518 106 »SRC_BACK«
  [$0x0106]  0x43570 107 »SRC_ZBUFFER«
  [$0x0107]  0x435e0 108 »SRC_PUP«
  [$0x0108]  0x43630 109 »SRC_OVER«
  [$0x0109]  0x43688 10a »SRC_UNDER«
  [$0x010a]  0x436e8 10b »MAXLIGHTS«
  [$0x010b]  0x43748 10c »POP_UP_ENABLE_TYPE«
  [$0x010c]  0x47840 10d »PUP_NONE«
  [$0x010d]  0x47898 10e »PUP_GREY«
  [$0x010e]  0x478f0 10f »PUP_CLEAR«
  [$0x010f]  0x47950 110 »PUP_COLOR«
  [$0x0110]  0x479b0 111 »PUP_BLACK«
  [$0x0111]  0x47a10 112 »PUP_WHITE«
  [$0x0112]  0x47a70 113 »MAP_COLORS«
  [$0x0113]  0x47ad8 114 »BLACK«
  [$0x0114]  0x47b18 115 »WHITE«
  [$0x0115]  0x47b58 116 »YELLOW«
  [$0x0116]  0x47ba0 117 »MAGENTA«
  [$0x0117]  0x47bf0 118 »CYAN«
  [$0x0118]  0x49430 119 »Z_SOURCE_TYPE«
  [$0x0119]  0x494b0 11a »ZSRC_DEPTH«
  [$0x011a]  0x49518 11b »ZSRC_COLOR«
  [$0x011b]  0x49580 11c »Z_FUNCTION_TYPE«
  [$0x011c]  0x49610 11d »ZF_NEVER«
  [$0x011d]  0x49668 11e »ZF_LESS«
  [$0x011e]  0x496b8 11f »ZF_EQUAL«
  [$0x011f]  0x49710 120 »ZF_LEQUAL«
  [$0x0120]  0x49770 121 »ZF_GREATER«
  [$0x0121]  0x497d8 122 »ZF_NOTEQUAL«
  [$0x0122]  0x4ad20 123 »ZF_GEQUAL«
  [$0x0123]  0x4ad80 124 »ZF_ALWAYS«
  [$0x0124]  0x4ade0 125 »BLENDING_FACTOR«
  [$0x0125]  0x4ae70 126 »BF_ZERO«
  [$0x0126]  0x4aec0 127 »BF_ONE«
  [$0x0127]  0x4af08 128 »BF_SC«
  [$0x0128]  0x4af48 129 »BF_MSC«
  [$0x0129]  0x4af90 12a »BF_SA«
  [$0x012a]  0x4afd0 12b »BF_MSA«
  [$0x012b]  0x4b018 12c »BF_DA«
  [$0x012c]  0x4b058 12d »BF_MDA«
  [$0x012d]  0x4b0a0 12e »BF_DC«
  [$0x012e]  0x4b0e0 12f »BF_MDC«
  [$0x012f]  0x4fb08 130 »EVENTS_COUNT_TYPE«
  [$0x0130]  0x4fba8 131 »PACKED_RGBA_TYPE«
  [$0x0131]  0x4fc40 132 »PACKED_RGBAS_TYPE«
  [$0x0132]  0x4fce0 133 »PACKED_RGB_TYPE«
  [$0x0133]  0x4fd70 134 »PACKED_RGBS_TYPE«
  [$0x0134]  0x4fe08 135 »CURSOR_ORIGIN_TYPE«
  [$0x0135]  0x4feb0 136 »CURSOR_KIND_TYPE«
  [$0x0136]  0x50f58 137 »C16X1«
  [$0x0137]  0x50f98 138 »C16X2«
  [$0x0138]  0x50fd8 139 »C32X1«
  [$0x0139]  0x51018 13a »C32X2«
  [$0x013a]  0x51058 13b »CCROSS«
  [$0x013b]  0x510a0 13c »RASTER_COLUMNS_TYPE«
  [$0x013c]  0x51150 13d »RASTER_ROWS_TYPE«
  [$0x013d]  0x511e8 13e »FONTCHAR«
  [$0x013e]  0x51240 13f »H«
  [$0x013f]  0x51260 140 »XOFF«
  [$0x0140]  0x51298 141 »YOFF«
  [$0x0141]  0x512d0 142 »WIDTH«
  [$0x0142]  0x51310 143 »FONTCHARS_TYPE«
  [$0x0143]  0x56290 144 »DRAW_MODE_TYPE«
  [$0x0144]  0x56318 145 »NORMALDRAW«
  [$0x0145]  0x56380 146 »PUPDRAW«
  [$0x0146]  0x563d0 147 »OVERDRAW«
  [$0x0147]  0x56428 148 »UNDERDRAW«
  [$0x0148]  0x56488 149 »CURSORDRAW«
  [$0x0149]  0x564f0 14a »GAMMARAMP_VALUE_TYPE«
  [$0x014a]  0x565a8 14b »GAMMARAMP_VALUES_TYPE«
  [$0x014b]  0x57828 14c »BUTTON_STATE_TYPE«
  [$0x014c]  0x578c8 14d »BUTTON_UP«
  [$0x014d]  0x57928 14e »BUTTON_DOWN«
  [$0x014e]  0x57998 14f »INVALID_BUTTON«
  [$0x014f]  0x57a20 150 »NURBS_PROPERTY_VALUE«
  [$0x0150]  0x57ad8 151 »NOISE_DELTA_TYPE«
  [$0x0151]  0x57b70 152 »KNOT_TYPE«
  [$0x0152]  0x57bd0 153 »KNOTS_TYPE«
  [$0x0153]  0x58e00 154 »ZOOM_FACTOR_TYPE«
  [$0x0154]  0x58e98 155 »BELL_SOUND_TYPE«
  [$0x0155]  0x58f28 156 »OFF«
  [$0x0156]  0x58f58 157 »SHORT«
  [$0x0157]  0x58f98 158 »LONG«
  [$0x0158]  0x58fd0 159 »SML_ON«
  [$0x0159]  0x59018 15a »TRUE«
  [$0x015a]  0x59050 15b »SML_OFF«
  [$0x015b]  0x590a0 15c »FALSE«
  [$0x015c]  0x590e0 15d »SMP_ON«
  [$0x015d]  0x59128 15e »SMP_OFF«
  [$0x015e]  0x59178 15f »FONT_TYPE«
  [$0x015f]  0x591d8 160 »FT_SBCS«
  [$0x0160]  0x5ae08 161 »FT_DBCS«
  [$0x0161]  0x5ae58 162 »GETGDESC_INQUIRY_TYPE«
  [$0x0162]  0x5af18 163 »GD_XPMAX«
  [$0x0163]  0x5af70 164 »GD_YPMAX«
  [$0x0164]  0x5afc8 165 »GD_ZMIN«
  [$0x0165]  0x5b018 166 »GD_ZMAX«
  [$0x0166]  0x5b068 167 »GD_BITS_ZBUFFER«
  [$0x0167]  0x5b0f8 168 »GD_BITS_OVERLAY«
  [$0x0168]  0x5b188 169 »GD_BITS_UNDERLAY«
  [$0x0169]  0x60040 16a »GD_BITS_NORM_DBL_RGB«
  [$0x016a]  0x600f8 16b »GD_BITS_NORM_DBL_CMODE«
  [$0x016b]  0x601c0 16c »GD_BITS_NORM_SNG_RGB«
  [$0x016c]  0x60278 16d »GD_BITS_NORM_SNG_CMODE«
  [$0x016d]  0x60340 16e »GD_BITS_ALPHABUFFER«
  [$0x016e]  0x603f0 16f »GD_BITS_CURSOR«
  [$0x016f]  0x61320 170 »GD_BITS_PLANE_MASK«
  [$0x0170]  0x613c8 171 »GD_OVERUNDER_SHARED«
  [$0x0171]  0x61478 172 »GD_LARGE_MAP_SIZE«
  [$0x0172]  0x61518 173 »GD_SMALL_MAP_SIZE«
  [$0x0173]  0x615b8 174 »GD_NUM_SMALL_MAPS«
  [$0x0174]  0x61658 175 »GD_POINTSMOOTH_CMODE«
  [$0x0175]  0x625c0 176 »GD_POINTSMOOTH_RGB«
  [$0x0176]  0x62668 177 »GD_LINESMOOTH_CMODE«
  [$0x0177]  0x62718 178 »GD_LINESMOOTH_RGB«
  [$0x0178]  0x627b8 179 »GD_SHADEMODEL«
  [$0x0179]  0x62838 17a »GD_SHADEBUFFERS«
  [$0x017a]  0x628c8 17b »GD_RGBMODE«
  [$0x017b]  0x62930 17c »GD_DITHER«
  [$0x017c]  0x62990 17d »GD_SUBPIXEL_LINE«
  [$0x017d]  0x63c18 17e »GD_SUBPIXEL_PNT«
  [$0x017e]  0x63ca8 17f »GD_SUBPIXEL_POLY«
  [$0x017f]  0x63d40 180 »GD_POLYMODE«
  [$0x0180]  0x63db0 181 »GD_BITS_LINESTYLE«
  [$0x0181]  0x63e50 182 »GD_MAX_LSREPEAT«
  [$0x0182]  0x63ee0 183 »GD_MAX_NURBS_ORDER«
  [$0x0183]  0x63f88 184 »GD_MAX_TRIM_ORDER«
  [$0x0184]  0x65088 185 »GD_MAX_PATTERN_SIZE«
  [$0x0185]  0x65138 186 »GD_MAX_VERTS«
  [$0x0186]  0x651b0 187 »GD_MAX_ATTR_STACKDEPTH«
  [$0x0187]  0x65278 188 »GD_MAX_MATRIX_STACKDEPTH«
  [$0x0188]  0x65350 189 »GD_MAX_VIEWPORT_STACKDEPTH«
  [$0x0189]  0x65438 18a »GD_ZDRAW_GEOM«
  [$0x018a]  0x6a448 18b »GD_ZDRAW_PIXELS«
  [$0x018b]  0x6a4d8 18c »GD_BLEND«
  [$0x018c]  0x6a530 18d »GD_LIGHTING_TWOSIDE«
  [$0x018d]  0x6a5e0 18e »GD_BUTBOX«
  [$0x018e]  0x6a640 18f »GD_DIALS«
  [$0x018f]  0x6a698 190 »GD_VERT_RETRACE_FREQ«
  [$0x0190]  0x6a750 191 »GD_TEXTPORT«
  [$0x0191]  0x6a7c0 192 »GD_WSYS«
  [$0x0192]  0x6a810 193 »GD_XMMAX«
  [$0x0193]  0x6a868 194 »GD_YMMAX«
  [$0x0194]  0x6be00 195 »GD_BF_UNDER«
  [$0x0195]  0x6be70 196 »GD_BF_OVER«
  [$0x0196]  0x6bed8 197 »GD_BF_MAIN«
  [$0x0197]  0x6bf40 198 »GD_BF_ALPHA«
  [$0x0198]  0x6bfb0 199 »GD_SHADEMODEL_FLAT«
  [$0x0199]  0x6c058 19a »GD_SHADEMODEL_GOURAUD«
  [$0x019a]  0x6c118 19b »GD_SHADEMODEL_PHONG«
  [$0x019b]  0x6d238 19c »GD_SHADEMODEL_PSEUDO_PHONG_FLAT«
  [$0x019c]  0x6d348 19d »GD_WSYS_NONE«
  [$0x019d]  0x6d3c0 19e »GD_WSYS_4S«
  [$0x019e]  0x6d428 19f »GD_WSYS_AIX113«
  [$0x019f]  0x6d4b0 1a0 »GD_WSYS_AIX114«
  [$0x01a0]  0x6d538 1a1 »PIXMODE_MODE_TYPE«
  [$0x01a1]  0x6d5d8 1a2 »PM_FASTMODE«
  [$0x01a2]  0x6d648 1a3 »PM_TTOB«
  [$0x01a3]  0x6e8b0 1a4 »PM_SIZE«
  [$0x01a4]  0x6e900 1a5 »PM_STRIDE«
  [$0x01a5]  0x6e960 1a6 »XMAXSCREEN«
  [$0x01a6]  0x6e9c8 1a7 »YMAXSCREEN«
  [$0x01a7]  0x6ea30 1a8 »XMAX170«
  [$0x01a8]  0x6ea80 1a9 »YMAX170«
  [$0x01a9]  0x6ead0 1aa »XMAXPAL«
  [$0x01aa]  0x6eb20 1ab »YMAXPAL«
  [$0x01ab]  0x6eb70 1ac »HASH_TABLE_SIZE«
  [$0x01ac]  0x6ec00 1ad »ATTRIBSTACKDEPTH«
  [$0x01ad]  0x6ec98 1ae »VPSTACKDEPTH«
  [$0x01ae]  0x70408 1af »MATRIXSTACKDEPTH«
  [$0x01af]  0x704a0 1b0 »NAMESTACKDEPTH«
  [$0x01b0]  0x70528 1b1 »N_SHADED«
  [$0x01b1]  0x70580 1b2 »BM_SET«
  [$0x01b2]  0x705c8 1b3 »BM_CLR«
  [$0x01b3]  0x70610 1b4 »BM_XOR«
  [$0x01b4]  0x70658 1b5 »BM_TILE«
  [$0x01b5]  0x706a8 1b6 »ADDTOPUP«
  [$0x01b6]  0x70700 1b7 »MENU«
  [$0x01b7]  0x70738 1b8 »ITEM«
  [$0x01b8]  0x70770 1b9 »ADDTOPOPUP«
  [$0x01b9]  0x707d8 1ba »ARC«
  [$0x01ba]  0x70808 1bb »RADIUS«
  [$0x01bb]  0x76af8 1bc »STARTING_ANGLE«
  [$0x01bc]  0x76b80 1bd »ENDING_ANGLE«
  [$0x01bd]  0x76bf8 1be »ARCI«
  [$0x01be]  0x76c30 1bf »ARCS«
  [$0x01bf]  0x76c68 1c0 »ARCF«
  [$0x01c0]  0x76ca0 1c1 »FILLEDARC«
  [$0x01c1]  0x76d00 1c2 »ARCFI«
  [$0x01c2]  0x76d40 1c3 »ARCFS«
  [$0x01c3]  0x76d80 1c4 »ATTACHCURSOR«
  [$0x01c4]  0x76df8 1c5 »DEVICE1«
  [$0x01c5]  0x76e48 1c6 »DEVICE2«
  [$0x01c6]  0x76e98 1c7 »BACKBUFFER«
  [$0x01c7]  0x78eb0 1c8 »ENABLE_DRAWING_INTO_BACK_BUFFER«
  [$0x01c8]  0x78fc0 1c9 »BACKFACE«
  [$0x01c9]  0x79018 1ca »ENABLE_BACKFACING_POLYGON_REMOVAL«
  [$0x01ca]  0x79138 1cb »BBOX2«
  [$0x01cb]  0x79178 1cc »X_MIN«
  [$0x01cc]  0x791b8 1cd »Y_MIN«
  [$0x01cd]  0x791f8 1ce »X1«
  [$0x01ce]  0x79220 1cf »Y1«
  [$0x01cf]  0x79248 1d0 »X2«
  [$0x01d0]  0x79270 1d1 »Y2«
  [$0x01d1]  0x79298 1d2 »BOUNDINGBOX«
  [$0x01d2]  0x79308 1d3 »BBOX2S«
  [$0x01d3]  0x7aef8 1d4 »BBOX2I«
  [$0x01d4]  0x7af40 1d5 »BGNCLOSEDLINE«
  [$0x01d5]  0x7afc0 1d6 »BEGINCLOSEDLINE«
  [$0x01d6]  0x7b050 1d7 »BGNLINE«
  [$0x01d7]  0x7b0a0 1d8 »BEGINLINE«
  [$0x01d8]  0x7b100 1d9 »BGNPOINT«
  [$0x01d9]  0x7b158 1da »BEGINPOINT«
  [$0x01da]  0x7b1c0 1db »BGNPOLYGON«
  [$0x01db]  0x7b228 1dc »BEGINPOLYGON«
  [$0x01dc]  0x7b2a0 1dd »BGNSURFACE«
  [$0x01dd]  0x7b308 1de »BEGINSURFACE«
  [$0x01de]  0x7d0a0 000 »BGNTMESH«
{D304 0x77c7c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x77cb0/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x72d0c/0xa0} d302_d303_p → {D303 0x73468/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x77d50/0x70}:ARRAY_STRING[0x1,0x6] = "BM_CLR"
{D303 0x77dc0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x77e60/0x34} d303_2 = 0x01b3 d303_3 = 0x0000000000000000000
{D304 0x77e60/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x77e94/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x7237c/0xa0} d302_d303_p → {D303 0x77dc0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x77f34/0x70}:ARRAY_STRING[0x1,0x6] = "BM_XOR"
{D303 0x77fa4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x78044/0x34} d303_2 = 0x01b4 d303_3 = 0x0000000000000000000
{D304 0x78044/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x78078/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x5a0ce/0xa0} d302_d303_p → {D303 0x77fa4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x78118/0x78}:ARRAY_STRING[0x1,0x7] = "BM_TILE"
{D303 0x78190/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x78230/0x34} d303_2 = 0x01b5 d303_3 = 0x0000000000000000000
{D304 0x78230/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x78264/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x650d6/0xa0} d302_d303_p → {D303 0x78190/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x78304/0x80}:ARRAY_STRING[0x1,0x8] = "ADDTOPUP"
{D303 0x78384/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x78424/0x34} d303_2 = 0x01b6 d303_3 = 0x0000000000000000000
{D304 0x78424/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x78458/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x4ac92/0xa0} d302_d303_p → {D303 0x78384/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x784f8/0x60}:ARRAY_STRING[0x1,0x4] = "MENU"
{D303 0x78558/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x785f8/0x34} d303_2 = 0x01b7 d303_3 = 0x0000000000000000000
{D304 0x785f8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x7862c/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x78458/0xa0} d302_d303_p → {D303 0x78558/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x786cc/0x60}:ARRAY_STRING[0x1,0x4] = "ITEM"
{D303 0x7872c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x787cc/0x34} d303_2 = 0x01b8 d303_3 = 0x0000000000000000000
{D304 0x787cc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x78800/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x6dbe8/0xa0} d302_d303_p → {D303 0x7872c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x788a0/0x90}:ARRAY_STRING[0x1,0xa] = "ADDTOPOPUP"
{D307 0x78930/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x789af/0x83}:D308 d308_d303_p → {D303 0x78190/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x78930/0x7f}
{D303 0x78a32/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x78ad2/0x34} d303_2 = 0x01b9 d303_3 = 0x0000000000000000000
{D304 0x78ad2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x78b06/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x59336/0xa0} d302_d303_p → {D303 0x78a32/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x78ba6/0x58}:ARRAY_STRING[0x1,0x3] = "ARC"
{D303 0x78bfe/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x78c9e/0x34} d303_2 = 0x01ba d303_3 = 0x0000000000000000000
{D304 0x78c9e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x78cd2/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x70418/0xa0} d302_d303_p → {D303 0x78bfe/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x78d72/0x70}:ARRAY_STRING[0x1,0x6] = "RADIUS"
{D303 0x78de2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x793d2/0x34} d303_2 = 0x01bb d303_3 = 0x0000000000000000000
{Thing2 0x78e82/0x40}:Thing2 Chain2 payload_p → {StringStore 0x727d0/0x508} next_p → {Thing2 0x72790/0x40}
{StringStore 0x78ec2/0x510}:StringStore x = 0x00000001 y = 0x0000009a
    @0x78f06 [0x00] =  $0x01bb »STARTING_ANGLE«
    @0x78f8e [0x01] =  $0x01bc »ENDING_ANGLE«
    @0x79006 [0x02] =  $0x01bd »ARCI«
    @0x7903e [0x03] =  $0x01be »ARCS«
    @0x79076 [0x04] =  $0x01bf »ARCF«
    @0x790ae [0x05] =  $0x01c0 »FILLEDARC«
    @0x7910e [0x06] =  $0x01c1 »ARCFI«
    @0x7914e [0x07] =  $0x01c2 »ARCFS«
    @0x7918e [0x08] =  $0x01c3 »ATTACHCURSOR«
    @0x79206 [0x09] =  $0x01c4 »DEVICE1«
    @0x79256 [0x0a] =  $0x01c5 »DEVICE2«
    @0x792a6 [0x0b] =  $0x01c6 »BACKBUFFER«
{D304 0x793d2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x79406/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x51b04/0xa0} d302_d303_p → {D303 0x78de2/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x794a6/0xb0}:ARRAY_STRING[0x1,0xe] = "STARTING_ANGLE"
{D303 0x79556/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x795f6/0x34} d303_2 = 0x01bc d303_3 = 0x0000000000000000000
{D304 0x795f6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x7962a/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x64e92/0xa0} d302_d303_p → {D303 0x79556/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x796ca/0xa0}:ARRAY_STRING[0x1,0xc] = "ENDING_ANGLE"
{D303 0x7976a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x7980a/0x34} d303_2 = 0x01bd d303_3 = 0x0000000000000000000
{D304 0x7980a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x7983e/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x5c544/0xa0} d302_d303_p → {D303 0x7976a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x798de/0x60}:ARRAY_STRING[0x1,0x4] = "ARCI"
{D307 0x7993e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x799bd/0x83}:D308 d308_d303_p → {D303 0x78a32/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x7993e/0x7f}
{D307 0x79a40/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x79abf/0x83}:D308 d308_d303_p → {D303 0x7976a/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x79a40/0x7f} d308_d308_p → {D308 0x152af/0x83}
{D303 0x79b42/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x79be2/0x34} d303_2 = 0x01be d303_3 = 0x0000000000000000000
{D304 0x79be2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x79c16/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x3f0b2/0xa0} d302_d303_p → {D303 0x79b42/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x79cb6/0x60}:ARRAY_STRING[0x1,0x4] = "ARCS"
{D307 0x79d16/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x79d95/0x83}:D308 d308_d303_p → {D303 0x79b42/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x79d16/0x7f} d308_d308_p → {D308 0x079d9/0x83}
{D303 0x79e18/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x79eb8/0x34} d303_2 = 0x01bf d303_3 = 0x0000000000000000000
{D304 0x79eb8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x79eec/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x719a0/0xa0} d302_d303_p → {D303 0x79e18/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x79f8c/0x60}:ARRAY_STRING[0x1,0x4] = "ARCF"
{D303 0x79fec/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x7a08c/0x34} d303_2 = 0x01c0 d303_3 = 0x0000000000000000000
{D304 0x7a08c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x7a0c0/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x6e8f8/0xa0} d302_d303_p → {D303 0x79fec/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x7a160/0x88}:ARRAY_STRING[0x1,0x9] = "FILLEDARC"
{D307 0x7a1e8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x7a267/0x83}:D308 d308_d303_p → {D303 0x79e18/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x7a1e8/0x7f} d308_d308_p → {D308 0x06d9f/0x83}
{D303 0x7a2ea/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x7a38a/0x34} d303_2 = 0x01c1 d303_3 = 0x0000000000000000000
{D304 0x7a38a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x7a3be/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x6720a/0xa0} d302_d303_p → {D303 0x7a2ea/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x7a45e/0x68}:ARRAY_STRING[0x1,0x5] = "ARCFI"
{D307 0x7a4c6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x7a545/0x83}:D308 d308_d303_p → {D303 0x79fec/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x7a4c6/0x7f} d308_d308_p → {D308 0x799bd/0x83}
{D307 0x7a5c8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x7a647/0x83}:D308 d308_d303_p → {D303 0x7a2ea/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x7a5c8/0x7f}
{D303 0x7a6ca/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x7a76a/0x34} d303_2 = 0x01c2 d303_3 = 0x0000000000000000000
{D304 0x7a76a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x7a79e/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x3a1d8/0xa0} d302_d303_p → {D303 0x7a6ca/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x7a83e/0x68}:ARRAY_STRING[0x1,0x5] = "ARCFS"
{D307 0x7a8a6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x7a925/0x83}:D308 d308_d303_p → {D303 0x7a6ca/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x7a8a6/0x7f}
{D303 0x7a9a8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x7aa48/0x34} d303_2 = 0x01c3 d303_3 = 0x0000000000000000000
{D304 0x7aa48/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x7aa7c/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x5a712/0xa0} d302_d303_p → {D303 0x7a9a8/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x7ab1c/0xa0}:ARRAY_STRING[0x1,0xc] = "ATTACHCURSOR"
{D303 0x7abbc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x7ac5c/0x34} d303_2 = 0x01c4 d303_3 = 0x0000000000000000000
{D304 0x7ac5c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x7ac90/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x5cfda/0xa0} d302_d303_p → {D303 0x7abbc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x7ad30/0x78}:ARRAY_STRING[0x1,0x7] = "DEVICE1"
{D303 0x7ada8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x7ae48/0x34} d303_2 = 0x01c5 d303_3 = 0x0000000000000000000
{D304 0x7ae48/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x7ae7c/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x6472e/0xa0} d302_d303_p → {D303 0x7ada8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x7af1c/0x78}:ARRAY_STRING[0x1,0x7] = "DEVICE2"
{D303 0x7af94/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x7b034/0x34} d303_2 = 0x01c6 d303_3 = 0x0000000000000000000
{D304 0x7b034/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x7b068/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x4384e/0xa0} d302_d303_p → {D303 0x7af94/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x7b108/0x90}:ARRAY_STRING[0x1,0xa] = "BACKBUFFER"
{D303 0x7b198/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x7b790/0x34} d303_2 = 0x01c7 d303_3 = 0x0000000000000000000
{Thing2 0x7b238/0x40}:Thing2 Chain2 payload_p → {StringStore 0x78ec2/0x510} next_p → {Thing2 0x78e82/0x40}
{StringStore 0x7b278/0x518}:StringStore x = 0x00000001 y = 0x0000009b
    @0x7b2be [0x00] =  $0x01c7 »ENABLE_DRAWING_INTO_BACK_BUFFER«
    @0x7b3ce [0x01] =  $0x01c8 »BACKFACE«
    @0x7b426 [0x02] =  $0x01c9 »ENABLE_BACKFACING_POLYGON_REMOVAL«
    @0x7b546 [0x03] =  $0x01ca »BBOX2«
    @0x7b586 [0x04] =  $0x01cb »X_MIN«
    @0x7b5c6 [0x05] =  $0x01cc »Y_MIN«
    @0x7b606 [0x06] =  $0x01cd »X1«
    @0x7b62e [0x07] =  $0x01ce »Y1«
    @0x7b656 [0x08] =  $0x01cf »X2«
    @0x7b67e [0x09] =  $0x01d0 »Y2«
    @0x7b6a6 [0x0a] =  $0x01d1 »BOUNDINGBOX«
    @0x7b716 [0x0b] =  $0x01d2 »BBOX2S«
{D304 0x7b790/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x7b7c4/0xa0}:D302 d302_0 = 0x8000001f d302_d302_p → {D302 0x66fc6/0xa0} d302_d303_p → {D303 0x7b198/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000138
{ArrayString 0x7b864/0x138}:ARRAY_STRING[0x1,0x1f] = "ENABLE_DRAWING_INTO_BACK_BUFFER"
{D303 0x7b99c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x7ba3c/0x34} d303_2 = 0x01c8 d303_3 = 0x0000000000000000000
{D304 0x7ba3c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x7ba70/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x71b8c/0xa0} d302_d303_p → {D303 0x7b99c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x7bb10/0x80}:ARRAY_STRING[0x1,0x8] = "BACKFACE"
{D303 0x7bb90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x7bc30/0x34} d303_2 = 0x01c9 d303_3 = 0x0000000000000000000
{D304 0x7bc30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x7bc64/0xa0}:D302 d302_0 = 0x80000021 d302_d302_p → {D302 0x455aa/0xa0} d302_d303_p → {D303 0x7bb90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000148
{ArrayString 0x7bd04/0x148}:ARRAY_STRING[0x1,0x21] = "ENABLE_BACKFACING_POLYGON_REMOVAL"
{D303 0x7be4c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x7beec/0x34} d303_2 = 0x01ca d303_3 = 0x0000000000000000000
{D304 0x7beec/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x7bf20/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x6ddd4/0xa0} d302_d303_p → {D303 0x7be4c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x7bfc0/0x68}:ARRAY_STRING[0x1,0x5] = "BBOX2"
{D303 0x7c028/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x7c0c8/0x34} d303_2 = 0x01cb d303_3 = 0x0000000000000000000
{D304 0x7c0c8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x7c0fc/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x71598/0xa0} d302_d303_p → {D303 0x7c028/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x7c19c/0x68}:ARRAY_STRING[0x1,0x5] = "X_MIN"
{D303 0x7c204/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x7c2a4/0x34} d303_2 = 0x01cc d303_3 = 0x0000000000000000000
{D304 0x7c2a4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x7c2d8/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x5a936/0xa0} d302_d303_p → {D303 0x7c204/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x7c378/0x68}:ARRAY_STRING[0x1,0x5] = "Y_MIN"
{D303 0x7c3e0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x7c480/0x34} d303_2 = 0x01cd d303_3 = 0x0000000000000000000
{D304 0x7c480/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x7c4b4/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x43672/0xa0} d302_d303_p → {D303 0x7c3e0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x7c554/0x50}:ARRAY_STRING[0x1,0x2] = "X1"
{D303 0x7c5a4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x7c644/0x34} d303_2 = 0x01ce d303_3 = 0x0000000000000000000
{D304 0x7c644/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x7c678/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x6cf58/0xa0} d302_d303_p → {D303 0x7c5a4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x7c718/0x50}:ARRAY_STRING[0x1,0x2] = "Y1"
{D303 0x7c768/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x7c808/0x34} d303_2 = 0x01cf d303_3 = 0x0000000000000000000
{D304 0x7c808/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x7c83c/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x5dcfa/0xa0} d302_d303_p → {D303 0x7c768/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x7c8dc/0x50}:ARRAY_STRING[0x1,0x2] = "X2"
{D303 0x7c92c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x7c9cc/0x34} d303_2 = 0x01d0 d303_3 = 0x0000000000000000000
{D304 0x7c9cc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x7ca00/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x6199e/0xa0} d302_d303_p → {D303 0x7c92c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x7caa0/0x50}:ARRAY_STRING[0x1,0x2] = "Y2"
{D303 0x7caf0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x7cb90/0x34} d303_2 = 0x01d1 d303_3 = 0x0000000000000000000
{D304 0x7cb90/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x7cbc4/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x664f2/0xa0} d302_d303_p → {D303 0x7caf0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x7cc64/0x98}:ARRAY_STRING[0x1,0xb] = "BOUNDINGBOX"
{D307 0x7ccfc/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x7cd7b/0x83}:D308 d308_d303_p → {D303 0x7be4c/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x7ccfc/0x7f}
{D303 0x7cdfe/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x7ce9e/0x34} d303_2 = 0x01d2 d303_3 = 0x0000000000000000000
{D304 0x7ce9e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x7ced2/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x401ba/0xa0} d302_d303_p → {D303 0x7cdfe/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x7cf72/0x70}:ARRAY_STRING[0x1,0x6] = "BBOX2S"
{D307 0x7cfe2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x7d061/0x83}:D308 d308_d303_p → {D303 0x7caf0/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x7cfe2/0x7f}
{D307 0x7d0e4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x7d163/0x83}:D308 d308_d303_p → {D303 0x7cdfe/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x7d0e4/0x7f}
{D303 0x7d1e6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x7d7e6/0x34} d303_2 = 0x01d3 d303_3 = 0x0000000000000000000
{Thing2 0x7d286/0x40}:Thing2 Chain2 payload_p → {StringStore 0x7b278/0x518} next_p → {Thing2 0x7b238/0x40}
{StringStore 0x7d2c6/0x520}:StringStore x = 0x00000001 y = 0x0000009c
    @0x7d306 [0x00] =  $0x01d3 »BBOX2I«
    @0x7d34e [0x01] =  $0x01d4 »BGNCLOSEDLINE«
    @0x7d3ce [0x02] =  $0x01d5 »BEGINCLOSEDLINE«
    @0x7d45e [0x03] =  $0x01d6 »BGNLINE«
    @0x7d4ae [0x04] =  $0x01d7 »BEGINLINE«
    @0x7d50e [0x05] =  $0x01d8 »BGNPOINT«
    @0x7d566 [0x06] =  $0x01d9 »BEGINPOINT«
    @0x7d5ce [0x07] =  $0x01da »BGNPOLYGON«
    @0x7d636 [0x08] =  $0x01db »BEGINPOLYGON«
    @0x7d6ae [0x09] =  $0x01dc »BGNSURFACE«
    @0x7d716 [0x0a] =  $0x01dd »BEGINSURFACE«
{D304 0x7d7e6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x7d81a/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x3ee9e/0xa0} d302_d303_p → {D303 0x7d1e6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x7d8ba/0x70}:ARRAY_STRING[0x1,0x6] = "BBOX2I"
{D307 0x7d92a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x7d9a9/0x83}:D306 d306_d303_p → {D303 0x7d1e6/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x7d92a/0x7f}
{D303 0x7da2c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x7dacc/0x34} d303_2 = 0x01d4 d303_3 = 0x0000000000000000000
{D304 0x7dacc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x7db00/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x6fb30/0xa0} d302_d303_p → {D303 0x7da2c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x7dba0/0xa8}:ARRAY_STRING[0x1,0xd] = "BGNCLOSEDLINE"
{D303 0x7dc48/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x7dce8/0x34} d303_2 = 0x01d5 d303_3 = 0x0000000000000000000
{D304 0x7dce8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x7dd1c/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0x38344/0xa0} d302_d303_p → {D303 0x7dc48/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x7ddbc/0xb8}:ARRAY_STRING[0x1,0xf] = "BEGINCLOSEDLINE"
{D307 0x7de74/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x7def3/0x83}:D308 d308_d303_p → {D303 0x7da2c/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x7de74/0x7f}
{D303 0x7df76/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x7e016/0x34} d303_2 = 0x01d6 d303_3 = 0x0000000000000000000
{D304 0x7e016/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x7e04a/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x642b6/0xa0} d302_d303_p → {D303 0x7df76/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x7e0ea/0x78}:ARRAY_STRING[0x1,0x7] = "BGNLINE"
{D303 0x7e162/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x7e202/0x34} d303_2 = 0x01d7 d303_3 = 0x0000000000000000000
{D304 0x7e202/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x7e236/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x725b0/0xa0} d302_d303_p → {D303 0x7e162/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x7e2d6/0x88}:ARRAY_STRING[0x1,0x9] = "BEGINLINE"
{D307 0x7e35e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x7e3dd/0x83}:D308 d308_d303_p → {D303 0x7df76/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x7e35e/0x7f}
{D303 0x7e460/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x7e500/0x34} d303_2 = 0x01d8 d303_3 = 0x0000000000000000000
{D304 0x7e500/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x7e534/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x6300e/0xa0} d302_d303_p → {D303 0x7e460/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x7e5d4/0x80}:ARRAY_STRING[0x1,0x8] = "BGNPOINT"
{D303 0x7e654/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x7e6f4/0x34} d303_2 = 0x01d9 d303_3 = 0x0000000000000000000
{D304 0x7e6f4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x7e728/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x4c8e2/0xa0} d302_d303_p → {D303 0x7e654/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x7e7c8/0x90}:ARRAY_STRING[0x1,0xa] = "BEGINPOINT"
{D307 0x7e858/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x7e8d7/0x83}:D308 d308_d303_p → {D303 0x7e460/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x7e858/0x7f}
{D303 0x7e95a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x7e9fa/0x34} d303_2 = 0x01da d303_3 = 0x0000000000000000000
{D304 0x7e9fa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x7ea2e/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x6d398/0xa0} d302_d303_p → {D303 0x7e95a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x7eace/0x90}:ARRAY_STRING[0x1,0xa] = "BGNPOLYGON"
{D303 0x7eb5e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x7ebfe/0x34} d303_2 = 0x01db d303_3 = 0x0000000000000000000
{D304 0x7ebfe/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x7ec32/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x78800/0xa0} d302_d303_p → {D303 0x7eb5e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x7ecd2/0xa0}:ARRAY_STRING[0x1,0xc] = "BEGINPOLYGON"
{D307 0x7ed72/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x7edf1/0x83}:D308 d308_d303_p → {D303 0x7e95a/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x7ed72/0x7f} d308_d308_p → {D308 0x7d163/0x83}
{D303 0x7ee74/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x7ef14/0x34} d303_2 = 0x01dc d303_3 = 0x0000000000000000000
{D304 0x7ef14/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x7ef48/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x6c5e8/0xa0} d302_d303_p → {D303 0x7ee74/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x7efe8/0x90}:ARRAY_STRING[0x1,0xa] = "BGNSURFACE"
{D303 0x7f078/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x7f118/0x34} d303_2 = 0x01dd d303_3 = 0x0000000000000000000
{D304 0x7f118/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x7f14c/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x44ffe/0xa0} d302_d303_p → {D303 0x7f078/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x7f1ec/0xa0}:ARRAY_STRING[0x1,0xc] = "BEGINSURFACE"
{D307 0x7f28c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x7f30b/0x83}:D308 d308_d303_p → {D303 0x7ee74/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x7f28c/0x7f}
{D303 0x7f38e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x7f996/0x34} d303_2 = 0x01de d303_3 = 0x0000000000000000000
{Thing2 0x7f42e/0x40}:Thing2 Chain2 payload_p → {StringStore 0x7d2c6/0x520} next_p → {Thing2 0x7d286/0x40}
{StringStore 0x7f46e/0x528}:StringStore x = 0x00000001 y = 0x0000009d
    @0x7f4ae [0x00] =  $0x01de »BGNTMESH«
    @0x7f506 [0x01] =  $0x01df »BEGINTRIANGLEMESH«
    @0x7f5a6 [0x02] =  $0x01e0 »BGNTRIM«
    @0x7f5f6 [0x03] =  $0x01e1 »BEGINTRIM«
    @0x7f656 [0x04] =  $0x01e2 »BLANKSCREEN«
    @0x7f6c6 [0x05] =  $0x01e3 »BLANK_THE_SCREEN«
    @0x7f75e [0x06] =  $0x01e4 »BLANKTIME«
    @0x7f7be [0x07] =  $0x01e5 »FRAMES«
    @0x7f806 [0x08] =  $0x01e6 »BLENDFUNCTION«
    @0x7f886 [0x09] =  $0x01e7 »SOURCE«
    @0x7f8ce [0x0a] =  $0x01e8 »DESTINATION«
    @0x7f93e [0x0b] =  $0x01e9 »BLINK«
{D304 0x7f996/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x7f9ca/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x7a79e/0xa0} d302_d303_p → {D303 0x7f38e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x7fa6a/0x80}:ARRAY_STRING[0x1,0x8] = "BGNTMESH"
{D303 0x7faea/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x84a6a/0x34} d303_2 = 0x01df d303_3 = 0x0000000000000000000
{Thing2 0x7fb8a/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x73548/0x4734} next_p → {Thing2 0x73508/0x40}
{StringIndex 0x7fbca/0x4ea0}:StringIndex x = 0x00000001 y = 0x00000210
  [$0x0001]  0x00240 002 »GL_FLAGS«
  [$0x0002]  0x00298 003 »SHORT_NATURAL«
  [$0x0003]  0x00318 004 »SHORT_POSITIVE«
  [$0x0004]  0x003a0 005 »ANGLE«
  [$0x0005]  0x003e0 006 »abs«
  [$0x0006]  0x00410 007 »**«
  [$0x0007]  0x00438 008 »mod«
  [$0x0008]  0x00468 009 »rem«
  [$0x0009]  0x00498 00a »/«
  [$0x000a]  0x004b8 00b »*«
  [$0x000b]  0x004d8 00c »-«
  [$0x000c]  0x004f8 00d »+«
  [$0x000d]  0x00518 00e »>=«
  [$0x000e]  0x04b38 00f »<=«
  [$0x000f]  0x04b60 010 »>«
  [$0x0010]  0x04b80 011 »<«
  [$0x0011]  0x04ba0 012 »=«
  [$0x0012]  0x04bc0 013 »COLORINDEX«
  [$0x0013]  0x04c28 014 »COORD«
  [$0x0014]  0x04c68 015 »ICOORD«
  [$0x0015]  0x04cb0 016 »LINESTYLE«
  [$0x0016]  0x04d10 017 »OBJECT«
  [$0x0017]  0x04d58 018 »OFFSET«
  [$0x0018]  0x04da0 019 »RGBVALUE«
  [$0x0019]  0x04df8 01a »SCOORD«
  [$0x001a]  0x07880 01b »SCREENCOORD«
  [$0x001b]  0x078f0 01c »TAG«
  [$0x001c]  0x07920 01d »STARTTAG«
  [$0x001d]  0x07978 01e »ENDTAG«
  [$0x001e]  0x079c0 01f »X_DISPLAY_POINTER«
  [$0x001f]  0x07a60 020 »X_WINDOW«
  [$0x0020]  0x07ab8 021 »RGB_VALUE«
  [$0x0021]  0x07b18 022 »RGBA_VALUE«
  [$0x0022]  0x09178 023 »«
  [$0x0023]  0x091f8 024 »CURSOR_ID_TYPE«
  [$0x0024]  0x09280 025 »FONT_ID_TYPE«
  [$0x0025]  0x092f8 026 »LINESTYLE_ID_TYPE«
  [$0x0026]  0x09398 027 »DEFAULT_LINESTYLE«
  [$0x0027]  0x09438 028 »LM_ID_TYPE«
  [$0x0028]  0x0af38 029 »MAP_ID_TYPE«
  [$0x0029]  0x0afa8 02a »MENU_ID_TYPE«
  [$0x002a]  0x0b020 02b »PATTERN_ID_TYPE«
  [$0x002b]  0x0b0b0 02c »WINDOW_ID_TYPE«
  [$0x002c]  0x0b138 02d »RGB_BIT_PLANE_TYPE«
  [$0x002d]  0x0bdb0 02e »RGB_WRITE_MASK_FLAGS«
  [$0x002e]  0x0be68 02f »RGB_WRITE_MASK_TYPE«
  [$0x002f]  0x0bf18 030 »SET«
  [$0x0030]  0x0bf48 031 »IS_SET«
  [$0x0031]  0x0bf90 032 »PACKED_RGB_WRITE_MASK_FLAGS«
  [$0x0032]  0x0d448 033 »PACKED_RGB_WRITE_MASK_TYPE«
  [$0x0033]  0x0d530 034 »PACKED_RGBA_WRITE_MASKS_TYPE«
  [$0x0034]  0x0d628 035 »ALPHA«
  [$0x0035]  0x0d668 036 »BLUE«
  [$0x0036]  0x0d6a0 037 »GREEN«
  [$0x0037]  0x0d6e0 038 »RED«
  [$0x0038]  0x0d710 039 »BIT_PLANE_TYPE«
  [$0x0039]  0x0efb0 03a »WRITE_MASK_FLAGS«
  [$0x003a]  0x0f048 03b »WRITE_MASK_TYPE«
  [$0x003b]  0x0f0d8 03c »LAMP_NUMBER_TYPE«
  [$0x003c]  0x0f170 03d »LAMP_FLAGS«
  [$0x003d]  0x0f1d8 03e »LAMPS_TYPE«
  [$0x003e]  0x0f240 03f »Z_BIT_PLANE_TYPE«
  [$0x003f]  0x10a60 040 »Z_WRITE_MASK_FLAGS«
  [$0x0040]  0x10b08 041 »Z_WRITE_MASK_TYPE«
  [$0x0041]  0x10ba8 042 »DIAL_AND_BOX_LIGHT_NUMBER_TYPE«
  [$0x0042]  0x10cb0 043 »DIAL_AND_BOX_LIGHT_FLAGS«
  [$0x0043]  0x12310 044 »DIAL_AND_BOX_LIGHTS_TYPE«
  [$0x0044]  0x123e8 045 »FLOATANGLE«
  [$0x0045]  0x12450 046 »COLORINDICES«
  [$0x0046]  0x124c8 047 »&«
  [$0x0047]  0x124e8 048 »COLORFLOATINDEX«
  [$0x0048]  0x12578 049 »DCOORD«
  [$0x0049]  0x13458 04a »VERTICAL_RETRACES_TYPE«
  [$0x004a]  0x13520 04b »FONT_PIXELS_TYPE«
  [$0x004b]  0x135b8 04c »LINESTYLE_REPEAT_TYPE«
  [$0x004c]  0x13678 04d »Z_VALUE_TYPE«
  [$0x004d]  0x136f0 04e »Z_VALUES_TYPE«
  [$0x004e]  0x14ff8 04f »NAME_TYPE«
  [$0x004f]  0x15058 050 »NAMES_TYPE«
  [$0x0050]  0x150c0 051 »ASPECT_RATIO_TYPE«
  [$0x0051]  0x15160 052 »MENU_ITEM_TYPE«
  [$0x0052]  0x151e8 053 »NO_MENU_ITEM«
  [$0x0053]  0x15260 054 »PIXELS«
  [$0x0054]  0x152a8 055 »SHORT_PIXELS«
  [$0x0055]  0x17068 056 »NO_OBJECT«
  [$0x0056]  0x170c8 057 »SCALE_FACTOR«
  [$0x0057]  0x17140 058 »AXIS_TYPE«
  [$0x0058]  0x171a0 059 »X_AXIS«
  [$0x0059]  0x171e8 05a »'x'«
  [$0x005a]  0x17218 05b »Y_AXIS«
  [$0x005b]  0x17260 05c »'y'«
  [$0x005c]  0x17290 05d »Z_AXIS«
  [$0x005d]  0x172d8 05e »'z'«
  [$0x005e]  0x17308 05f »COORDINATE_AXIS_TYPE«
  [$0x005f]  0x173c0 060 »X«
  [$0x0060]  0x19c48 061 »Y«
  [$0x0061]  0x19c68 062 »Z«
  [$0x0062]  0x19c88 063 »W«
  [$0x0063]  0x19ca8 064 »CONTROL_POINT_COORDINATE_TYPE«
  [$0x0064]  0x19da8 065 »WX«
  [$0x0065]  0x19dd0 066 »WY«
  [$0x0066]  0x19df8 067 »WZ«
  [$0x0067]  0x19e20 068 »WW«
  [$0x0068]  0x19e48 069 »IVECTOR_2D«
  [$0x0069]  0x19eb0 06a »IVECTORS_2D«
  [$0x006a]  0x19f20 06b »SVECTOR_2D«
  [$0x006b]  0x1c6b8 06c »SVECTORS_2D«
  [$0x006c]  0x1c728 06d »VECTOR_2D«
  [$0x006d]  0x1c788 06e »VECTORS_2D«
  [$0x006e]  0x1c7f0 06f »DVECTOR_2D«
  [$0x006f]  0x1c858 070 »DVECTORS_2D«
  [$0x0070]  0x1c8c8 071 »IVECTOR_3D«
  [$0x0071]  0x1c930 072 »IVECTORS_3D«
  [$0x0072]  0x1c9a0 073 »SVECTOR_3D«
  [$0x0073]  0x1db00 074 »SVECTORS_3D«
  [$0x0074]  0x1db70 075 »VECTOR_3D«
  [$0x0075]  0x1dbd0 076 »VECTORS_3D«
  [$0x0076]  0x1dc38 077 »DVECTOR_3D«
  [$0x0077]  0x1dca0 078 »DVECTORS_3D«
  [$0x0078]  0x1dd10 079 »SVECTOR_4D«
  [$0x0079]  0x1dd78 07a »SVECTORS_4D«
  [$0x007a]  0x1dde8 07b »IVECTOR_4D«
  [$0x007b]  0x202a8 07c »IVECTORS_4D«
  [$0x007c]  0x20318 07d »VECTOR_4D«
  [$0x007d]  0x20378 07e »VECTORS_4D«
  [$0x007e]  0x203e0 07f »DVECTOR_4D«
  [$0x007f]  0x20448 080 »DVECTORS_4D«
  [$0x0080]  0x204b8 081 »POINTS_3D«
  [$0x0081]  0x20518 082 »POINTS4_3D«
  [$0x0082]  0x22a58 083 »RATIONALCURVECONTROL_TYPE«
  [$0x0083]  0x22b38 084 »RATIONALCURVECONTROL4_TYPE«
  [$0x0084]  0x22c20 085 »NURBS_CONTROL_POINT_2D«
  [$0x0085]  0x22ce8 086 »NURBS_CONTROL_POINT_3D«
  [$0x0086]  0x23850 087 »NURBS_CONTROL_POINT_4D«
  [$0x0087]  0x23918 088 »NURBS_CONTROL_POINTS_2D«
  [$0x0088]  0x239e8 089 »NURBS_CONTROL_POINTS_3D«
  [$0x0089]  0x23ab8 08a »NURBS_CONTROL_POINTS_4D«
  [$0x008a]  0x24630 08b »NURBS_CONTROL_MATRIX_3D«
  [$0x008b]  0x24700 08c »NURBS_CONTROL_MATRIX_4D«
  [$0x008c]  0x247d0 08d »BITPLANES_TYPE«
  [$0x008d]  0x24858 08e »MATRIX_ELEMENT_TYPE«
  [$0x008e]  0x24908 08f »MATRIX«
  [$0x008f]  0x26d68 090 »BITMAP_ELEMENT_TYPE«
  [$0x0090]  0x26e18 091 »BITMAP_TYPE«
  [$0x0091]  0x26e88 092 »RGB_VALUES«
  [$0x0092]  0x26ef0 093 »RGBVALUES«
  [$0x0093]  0x26f50 094 »ALPHAVALUE«
  [$0x0094]  0x26fb8 095 »RGBA_COMPONENT_TYPE«
  [$0x0095]  0x27068 096 »RGB_COMPONENT_TYPE«
  [$0x0096]  0x280a0 097 »RGB_FLOAT_VALUE_TYPE«
  [$0x0097]  0x28158 098 »RGBA_FLOAT_VALUE_TYPE«
  [$0x0098]  0x28218 099 »RGB_COLOR_TYPE«
  [$0x0099]  0x282a0 09a »RGB_FLOAT_COLOR_TYPE«
  [$0x009a]  0x28358 09b »RGBA_COLOR_TYPE«
  [$0x009b]  0x29040 09c »RGBA_FLOAT_COLOR_TYPE«
  [$0x009c]  0x29100 09d »S_RGB_COLOR_TYPE«
  [$0x009d]  0x29198 09e »I_RGB_COLOR_TYPE«
  [$0x009e]  0x29230 09f »S_RGBA_COLOR_TYPE«
  [$0x009f]  0x292d0 0a0 »I_RGBA_COLOR_TYPE«
  [$0x00a0]  0x29370 0a1 »BUFFER_MODE_TYPE«
  [$0x00a1]  0x2bc60 0a2 »NOBUFFER«
  [$0x00a2]  0x2bcb8 0a3 »BCKBUFFER«
  [$0x00a3]  0x2bd18 0a4 »FRNTBUFFER«
  [$0x00a4]  0x2bd80 0a5 »BOTHBUFFERS«
  [$0x00a5]  0x2bdf0 0a6 »DRAWZBUFFER«
  [$0x00a6]  0x2be60 0a7 »NURBS_PROPERTY_TYPE«
  [$0x00a7]  0x2bf10 0a8 »N_PIXEL_TOLERANCE«
  [$0x00a8]  0x2bfb0 0a9 »N_CULLING«
  [$0x00a9]  0x2d150 0aa »N_DISPLAY«
  [$0x00aa]  0x2d1b0 0ab »N_ERRORCHECKING«
  [$0x00ab]  0x2d240 0ac »N_SUBDIVISIONS«
  [$0x00ac]  0x2d2c8 0ad »N_S_STEPS«
  [$0x00ad]  0x2d328 0ae »N_T_STEPS«
  [$0x00ae]  0x2d388 0af »N_TILES«
  [$0x00af]  0x2d3d8 0b0 »CONTROL_POINT_TYPE«
  [$0x00b0]  0x2d480 0b1 »N_ST«
  [$0x00b1]  0x2d4b8 0b2 »N_STW«
  [$0x00b2]  0x30500 0b3 »N_WST«
  [$0x00b3]  0x30540 0b4 »N_XYZ«
  [$0x00b4]  0x30580 0b5 »N_XYZW«
  [$0x00b5]  0x305c8 0b6 »N_WXYZ«
  [$0x00b6]  0x30610 0b7 »NURBS_CURVE_CONTROL_POINT_TYPE«
  [$0x00b7]  0x30718 0b8 »NURBS_SURFACE_CONTROL_POINT_TYPE«
  [$0x00b8]  0x30830 0b9 »SHADE_MODEL_TYPE«
  [$0x00b9]  0x31880 0ba »FLAT«
  [$0x00ba]  0x318b8 0bb »GOURAUD«
  [$0x00bb]  0x31908 0bc »MATRIX_MODE_TYPE«
  [$0x00bc]  0x319a0 0bd »MSINGLE«
  [$0x00bd]  0x319f0 0be »MPROJECTION«
  [$0x00be]  0x31a60 0bf »MVIEWING«
  [$0x00bf]  0x31ab8 0c0 »DISPLAY_MODE_TYPE«
  [$0x00c0]  0x31b58 0c1 »DMRGB«
  [$0x00c1]  0x31b98 0c2 »DMSINGLE«
  [$0x00c2]  0x31bf0 0c3 »DMDOUBLE«
  [$0x00c3]  0x35118 0c4 »DMRGBDOUBLE«
  [$0x00c4]  0x35188 0c5 »LM_TARGET_TYPE«
  [$0x00c5]  0x35210 0c6 »MATERIAL«
  [$0x00c6]  0x35268 0c7 »LIGHT0«
  [$0x00c7]  0x352b0 0c8 »LIGHT1«
  [$0x00c8]  0x352f8 0c9 »LIGHT2«
  [$0x00c9]  0x35340 0ca »LIGHT3«
  [$0x00ca]  0x35388 0cb »LIGHT4«
  [$0x00cb]  0x353d0 0cc »LIGHT5«
  [$0x00cc]  0x35418 0cd »LIGHT6«
  [$0x00cd]  0x35460 0ce »LIGHT7«
  [$0x00ce]  0x354a8 0cf »LMODEL«
  [$0x00cf]  0x36cc0 0d0 »LM_DEFINITION_TYPE«
  [$0x00d0]  0x36d68 0d1 »DEFMATERIAL«
  [$0x00d1]  0x36dd8 0d2 »DEFLIGHT«
  [$0x00d2]  0x36e30 0d3 »DEFLMODEL«
  [$0x00d3]  0x36e90 0d4 »LM_PROPERTY_TYPE«
  [$0x00d4]  0x36f28 0d5 »LM_PROPERTY_LIST_TYPE«
  [$0x00d5]  0x36fe8 0d6 »LM_PROPERTIES«
  [$0x00d6]  0x38038 0d7 »EMISSION«
  [$0x00d7]  0x38090 0d8 »AMBIENT«
  [$0x00d8]  0x380e0 0d9 »DIFFUSE«
  [$0x00d9]  0x38130 0da »SPECULAR«
  [$0x00da]  0x38188 0db »SHININESS«
  [$0x00db]  0x381e8 0dc »COLORINDEXES«
  [$0x00dc]  0x38260 0dd »LCOLOR«
  [$0x00dd]  0x382a8 0de »POSITION«
  [$0x00de]  0x38300 0df »SPOTDIRECTION«
  [$0x00df]  0x38380 0e0 »SPOTLIGHT«
  [$0x00e0]  0x3bc30 0e1 »LOCALVIEWER«
  [$0x00e1]  0x3bca0 0e2 »ATTENUATION«
  [$0x00e2]  0x3bd10 0e3 »LMNULL«
  [$0x00e3]  0x3bd58 0e4 »LM_COLOR_TYPE«
  [$0x00e4]  0x3bdd8 0e5 »LMC_COLOR«
  [$0x00e5]  0x3be38 0e6 »LMC_EMISSION«
  [$0x00e6]  0x3beb0 0e7 »LMC_AMBIENT«
  [$0x00e7]  0x3bf20 0e8 »LMC_DIFFUSE«
  [$0x00e8]  0x3bf90 0e9 »LMC_SPECULAR«
  [$0x00e9]  0x3d320 0ea »LMC_AD«
  [$0x00ea]  0x3d368 0eb »LMC_NULL«
  [$0x00eb]  0x3d3c0 0ec »LOGICAL_OPERATION_TYPE«
  [$0x00ec]  0x3d488 0ed »LO_ZERO«
  [$0x00ed]  0x3d4d8 0ee »LO_AND«
  [$0x00ee]  0x3d520 0ef »LO_ANDR«
  [$0x00ef]  0x3d570 0f0 »LO_SRC«
  [$0x00f0]  0x3d5b8 0f1 »LO_ANDI«
  [$0x00f1]  0x3d608 0f2 »LO_DST«
  [$0x00f2]  0x3d650 0f3 »LO_XOR«
  [$0x00f3]  0x3d698 0f4 »LO_OR«
  [$0x00f4]  0x3d6d8 0f5 »LO_NOR«
  [$0x00f5]  0x41670 0f6 »LO_XNOR«
  [$0x00f6]  0x416c0 0f7 »LO_NDST«
  [$0x00f7]  0x41710 0f8 »LO_ORR«
  [$0x00f8]  0x41758 0f9 »LO_NSRC«
  [$0x00f9]  0x417a8 0fa »LO_ORI«
  [$0x00fa]  0x417f0 0fb »LO_NAND«
  [$0x00fb]  0x41840 0fc »LO_ONE«
  [$0x00fc]  0x41888 0fd »LO_MIN«
  [$0x00fd]  0x418d0 0fe »LO_MAX«
  [$0x00fe]  0x41918 0ff »LO_AVG«
  [$0x00ff]  0x41960 100 »LO_DMS«
  [$0x0100]  0x419a8 101 »LO_SMD«
  [$0x0101]  0x419f0 102 »LO_SUM«
  [$0x0102]  0x433d0 103 »READSOURCE_TYPE«
  [$0x0103]  0x43460 104 »SRC_AUTO«
  [$0x0104]  0x434b8 105 »SRC_FRONT«
  [$0x0105]  0x43518 106 »SRC_BACK«
  [$0x0106]  0x43570 107 »SRC_ZBUFFER«
  [$0x0107]  0x435e0 108 »SRC_PUP«
  [$0x0108]  0x43630 109 »SRC_OVER«
  [$0x0109]  0x43688 10a »SRC_UNDER«
  [$0x010a]  0x436e8 10b »MAXLIGHTS«
  [$0x010b]  0x43748 10c »POP_UP_ENABLE_TYPE«
  [$0x010c]  0x47840 10d »PUP_NONE«
  [$0x010d]  0x47898 10e »PUP_GREY«
  [$0x010e]  0x478f0 10f »PUP_CLEAR«
  [$0x010f]  0x47950 110 »PUP_COLOR«
  [$0x0110]  0x479b0 111 »PUP_BLACK«
  [$0x0111]  0x47a10 112 »PUP_WHITE«
  [$0x0112]  0x47a70 113 »MAP_COLORS«
  [$0x0113]  0x47ad8 114 »BLACK«
  [$0x0114]  0x47b18 115 »WHITE«
  [$0x0115]  0x47b58 116 »YELLOW«
  [$0x0116]  0x47ba0 117 »MAGENTA«
  [$0x0117]  0x47bf0 118 »CYAN«
  [$0x0118]  0x49430 119 »Z_SOURCE_TYPE«
  [$0x0119]  0x494b0 11a »ZSRC_DEPTH«
  [$0x011a]  0x49518 11b »ZSRC_COLOR«
  [$0x011b]  0x49580 11c »Z_FUNCTION_TYPE«
  [$0x011c]  0x49610 11d »ZF_NEVER«
  [$0x011d]  0x49668 11e »ZF_LESS«
  [$0x011e]  0x496b8 11f »ZF_EQUAL«
  [$0x011f]  0x49710 120 »ZF_LEQUAL«
  [$0x0120]  0x49770 121 »ZF_GREATER«
  [$0x0121]  0x497d8 122 »ZF_NOTEQUAL«
  [$0x0122]  0x4ad20 123 »ZF_GEQUAL«
  [$0x0123]  0x4ad80 124 »ZF_ALWAYS«
  [$0x0124]  0x4ade0 125 »BLENDING_FACTOR«
  [$0x0125]  0x4ae70 126 »BF_ZERO«
  [$0x0126]  0x4aec0 127 »BF_ONE«
  [$0x0127]  0x4af08 128 »BF_SC«
  [$0x0128]  0x4af48 129 »BF_MSC«
  [$0x0129]  0x4af90 12a »BF_SA«
  [$0x012a]  0x4afd0 12b »BF_MSA«
  [$0x012b]  0x4b018 12c »BF_DA«
  [$0x012c]  0x4b058 12d »BF_MDA«
  [$0x012d]  0x4b0a0 12e »BF_DC«
  [$0x012e]  0x4b0e0 12f »BF_MDC«
  [$0x012f]  0x4fb08 130 »EVENTS_COUNT_TYPE«
  [$0x0130]  0x4fba8 131 »PACKED_RGBA_TYPE«
  [$0x0131]  0x4fc40 132 »PACKED_RGBAS_TYPE«
  [$0x0132]  0x4fce0 133 »PACKED_RGB_TYPE«
  [$0x0133]  0x4fd70 134 »PACKED_RGBS_TYPE«
  [$0x0134]  0x4fe08 135 »CURSOR_ORIGIN_TYPE«
  [$0x0135]  0x4feb0 136 »CURSOR_KIND_TYPE«
  [$0x0136]  0x50f58 137 »C16X1«
  [$0x0137]  0x50f98 138 »C16X2«
  [$0x0138]  0x50fd8 139 »C32X1«
  [$0x0139]  0x51018 13a »C32X2«
  [$0x013a]  0x51058 13b »CCROSS«
  [$0x013b]  0x510a0 13c »RASTER_COLUMNS_TYPE«
  [$0x013c]  0x51150 13d »RASTER_ROWS_TYPE«
  [$0x013d]  0x511e8 13e »FONTCHAR«
  [$0x013e]  0x51240 13f »H«
  [$0x013f]  0x51260 140 »XOFF«
  [$0x0140]  0x51298 141 »YOFF«
  [$0x0141]  0x512d0 142 »WIDTH«
  [$0x0142]  0x51310 143 »FONTCHARS_TYPE«
  [$0x0143]  0x56290 144 »DRAW_MODE_TYPE«
  [$0x0144]  0x56318 145 »NORMALDRAW«
  [$0x0145]  0x56380 146 »PUPDRAW«
  [$0x0146]  0x563d0 147 »OVERDRAW«
  [$0x0147]  0x56428 148 »UNDERDRAW«
  [$0x0148]  0x56488 149 »CURSORDRAW«
  [$0x0149]  0x564f0 14a »GAMMARAMP_VALUE_TYPE«
  [$0x014a]  0x565a8 14b »GAMMARAMP_VALUES_TYPE«
  [$0x014b]  0x57828 14c »BUTTON_STATE_TYPE«
  [$0x014c]  0x578c8 14d »BUTTON_UP«
  [$0x014d]  0x57928 14e »BUTTON_DOWN«
  [$0x014e]  0x57998 14f »INVALID_BUTTON«
  [$0x014f]  0x57a20 150 »NURBS_PROPERTY_VALUE«
  [$0x0150]  0x57ad8 151 »NOISE_DELTA_TYPE«
  [$0x0151]  0x57b70 152 »KNOT_TYPE«
  [$0x0152]  0x57bd0 153 »KNOTS_TYPE«
  [$0x0153]  0x58e00 154 »ZOOM_FACTOR_TYPE«
  [$0x0154]  0x58e98 155 »BELL_SOUND_TYPE«
  [$0x0155]  0x58f28 156 »OFF«
  [$0x0156]  0x58f58 157 »SHORT«
  [$0x0157]  0x58f98 158 »LONG«
  [$0x0158]  0x58fd0 159 »SML_ON«
  [$0x0159]  0x59018 15a »TRUE«
  [$0x015a]  0x59050 15b »SML_OFF«
  [$0x015b]  0x590a0 15c »FALSE«
  [$0x015c]  0x590e0 15d »SMP_ON«
  [$0x015d]  0x59128 15e »SMP_OFF«
  [$0x015e]  0x59178 15f »FONT_TYPE«
  [$0x015f]  0x591d8 160 »FT_SBCS«
  [$0x0160]  0x5ae08 161 »FT_DBCS«
  [$0x0161]  0x5ae58 162 »GETGDESC_INQUIRY_TYPE«
  [$0x0162]  0x5af18 163 »GD_XPMAX«
  [$0x0163]  0x5af70 164 »GD_YPMAX«
  [$0x0164]  0x5afc8 165 »GD_ZMIN«
  [$0x0165]  0x5b018 166 »GD_ZMAX«
  [$0x0166]  0x5b068 167 »GD_BITS_ZBUFFER«
  [$0x0167]  0x5b0f8 168 »GD_BITS_OVERLAY«
  [$0x0168]  0x5b188 169 »GD_BITS_UNDERLAY«
  [$0x0169]  0x60040 16a »GD_BITS_NORM_DBL_RGB«
  [$0x016a]  0x600f8 16b »GD_BITS_NORM_DBL_CMODE«
  [$0x016b]  0x601c0 16c »GD_BITS_NORM_SNG_RGB«
  [$0x016c]  0x60278 16d »GD_BITS_NORM_SNG_CMODE«
  [$0x016d]  0x60340 16e »GD_BITS_ALPHABUFFER«
  [$0x016e]  0x603f0 16f »GD_BITS_CURSOR«
  [$0x016f]  0x61320 170 »GD_BITS_PLANE_MASK«
  [$0x0170]  0x613c8 171 »GD_OVERUNDER_SHARED«
  [$0x0171]  0x61478 172 »GD_LARGE_MAP_SIZE«
  [$0x0172]  0x61518 173 »GD_SMALL_MAP_SIZE«
  [$0x0173]  0x615b8 174 »GD_NUM_SMALL_MAPS«
  [$0x0174]  0x61658 175 »GD_POINTSMOOTH_CMODE«
  [$0x0175]  0x625c0 176 »GD_POINTSMOOTH_RGB«
  [$0x0176]  0x62668 177 »GD_LINESMOOTH_CMODE«
  [$0x0177]  0x62718 178 »GD_LINESMOOTH_RGB«
  [$0x0178]  0x627b8 179 »GD_SHADEMODEL«
  [$0x0179]  0x62838 17a »GD_SHADEBUFFERS«
  [$0x017a]  0x628c8 17b »GD_RGBMODE«
  [$0x017b]  0x62930 17c »GD_DITHER«
  [$0x017c]  0x62990 17d »GD_SUBPIXEL_LINE«
  [$0x017d]  0x63c18 17e »GD_SUBPIXEL_PNT«
  [$0x017e]  0x63ca8 17f »GD_SUBPIXEL_POLY«
  [$0x017f]  0x63d40 180 »GD_POLYMODE«
  [$0x0180]  0x63db0 181 »GD_BITS_LINESTYLE«
  [$0x0181]  0x63e50 182 »GD_MAX_LSREPEAT«
  [$0x0182]  0x63ee0 183 »GD_MAX_NURBS_ORDER«
  [$0x0183]  0x63f88 184 »GD_MAX_TRIM_ORDER«
  [$0x0184]  0x65088 185 »GD_MAX_PATTERN_SIZE«
  [$0x0185]  0x65138 186 »GD_MAX_VERTS«
  [$0x0186]  0x651b0 187 »GD_MAX_ATTR_STACKDEPTH«
  [$0x0187]  0x65278 188 »GD_MAX_MATRIX_STACKDEPTH«
  [$0x0188]  0x65350 189 »GD_MAX_VIEWPORT_STACKDEPTH«
  [$0x0189]  0x65438 18a »GD_ZDRAW_GEOM«
  [$0x018a]  0x6a448 18b »GD_ZDRAW_PIXELS«
  [$0x018b]  0x6a4d8 18c »GD_BLEND«
  [$0x018c]  0x6a530 18d »GD_LIGHTING_TWOSIDE«
  [$0x018d]  0x6a5e0 18e »GD_BUTBOX«
  [$0x018e]  0x6a640 18f »GD_DIALS«
  [$0x018f]  0x6a698 190 »GD_VERT_RETRACE_FREQ«
  [$0x0190]  0x6a750 191 »GD_TEXTPORT«
  [$0x0191]  0x6a7c0 192 »GD_WSYS«
  [$0x0192]  0x6a810 193 »GD_XMMAX«
  [$0x0193]  0x6a868 194 »GD_YMMAX«
  [$0x0194]  0x6be00 195 »GD_BF_UNDER«
  [$0x0195]  0x6be70 196 »GD_BF_OVER«
  [$0x0196]  0x6bed8 197 »GD_BF_MAIN«
  [$0x0197]  0x6bf40 198 »GD_BF_ALPHA«
  [$0x0198]  0x6bfb0 199 »GD_SHADEMODEL_FLAT«
  [$0x0199]  0x6c058 19a »GD_SHADEMODEL_GOURAUD«
  [$0x019a]  0x6c118 19b »GD_SHADEMODEL_PHONG«
  [$0x019b]  0x6d238 19c »GD_SHADEMODEL_PSEUDO_PHONG_FLAT«
  [$0x019c]  0x6d348 19d »GD_WSYS_NONE«
  [$0x019d]  0x6d3c0 19e »GD_WSYS_4S«
  [$0x019e]  0x6d428 19f »GD_WSYS_AIX113«
  [$0x019f]  0x6d4b0 1a0 »GD_WSYS_AIX114«
  [$0x01a0]  0x6d538 1a1 »PIXMODE_MODE_TYPE«
  [$0x01a1]  0x6d5d8 1a2 »PM_FASTMODE«
  [$0x01a2]  0x6d648 1a3 »PM_TTOB«
  [$0x01a3]  0x6e8b0 1a4 »PM_SIZE«
  [$0x01a4]  0x6e900 1a5 »PM_STRIDE«
  [$0x01a5]  0x6e960 1a6 »XMAXSCREEN«
  [$0x01a6]  0x6e9c8 1a7 »YMAXSCREEN«
  [$0x01a7]  0x6ea30 1a8 »XMAX170«
  [$0x01a8]  0x6ea80 1a9 »YMAX170«
  [$0x01a9]  0x6ead0 1aa »XMAXPAL«
  [$0x01aa]  0x6eb20 1ab »YMAXPAL«
  [$0x01ab]  0x6eb70 1ac »HASH_TABLE_SIZE«
  [$0x01ac]  0x6ec00 1ad »ATTRIBSTACKDEPTH«
  [$0x01ad]  0x6ec98 1ae »VPSTACKDEPTH«
  [$0x01ae]  0x70408 1af »MATRIXSTACKDEPTH«
  [$0x01af]  0x704a0 1b0 »NAMESTACKDEPTH«
  [$0x01b0]  0x70528 1b1 »N_SHADED«
  [$0x01b1]  0x70580 1b2 »BM_SET«
  [$0x01b2]  0x705c8 1b3 »BM_CLR«
  [$0x01b3]  0x70610 1b4 »BM_XOR«
  [$0x01b4]  0x70658 1b5 »BM_TILE«
  [$0x01b5]  0x706a8 1b6 »ADDTOPUP«
  [$0x01b6]  0x70700 1b7 »MENU«
  [$0x01b7]  0x70738 1b8 »ITEM«
  [$0x01b8]  0x70770 1b9 »ADDTOPOPUP«
  [$0x01b9]  0x707d8 1ba »ARC«
  [$0x01ba]  0x70808 1bb »RADIUS«
  [$0x01bb]  0x76af8 1bc »STARTING_ANGLE«
  [$0x01bc]  0x76b80 1bd »ENDING_ANGLE«
  [$0x01bd]  0x76bf8 1be »ARCI«
  [$0x01be]  0x76c30 1bf »ARCS«
  [$0x01bf]  0x76c68 1c0 »ARCF«
  [$0x01c0]  0x76ca0 1c1 »FILLEDARC«
  [$0x01c1]  0x76d00 1c2 »ARCFI«
  [$0x01c2]  0x76d40 1c3 »ARCFS«
  [$0x01c3]  0x76d80 1c4 »ATTACHCURSOR«
  [$0x01c4]  0x76df8 1c5 »DEVICE1«
  [$0x01c5]  0x76e48 1c6 »DEVICE2«
  [$0x01c6]  0x76e98 1c7 »BACKBUFFER«
  [$0x01c7]  0x78eb0 1c8 »ENABLE_DRAWING_INTO_BACK_BUFFER«
  [$0x01c8]  0x78fc0 1c9 »BACKFACE«
  [$0x01c9]  0x79018 1ca »ENABLE_BACKFACING_POLYGON_REMOVAL«
  [$0x01ca]  0x79138 1cb »BBOX2«
  [$0x01cb]  0x79178 1cc »X_MIN«
  [$0x01cc]  0x791b8 1cd »Y_MIN«
  [$0x01cd]  0x791f8 1ce »X1«
  [$0x01ce]  0x79220 1cf »Y1«
  [$0x01cf]  0x79248 1d0 »X2«
  [$0x01d0]  0x79270 1d1 »Y2«
  [$0x01d1]  0x79298 1d2 »BOUNDINGBOX«
  [$0x01d2]  0x79308 1d3 »BBOX2S«
  [$0x01d3]  0x7aef8 1d4 »BBOX2I«
  [$0x01d4]  0x7af40 1d5 »BGNCLOSEDLINE«
  [$0x01d5]  0x7afc0 1d6 »BEGINCLOSEDLINE«
  [$0x01d6]  0x7b050 1d7 »BGNLINE«
  [$0x01d7]  0x7b0a0 1d8 »BEGINLINE«
  [$0x01d8]  0x7b100 1d9 »BGNPOINT«
  [$0x01d9]  0x7b158 1da »BEGINPOINT«
  [$0x01da]  0x7b1c0 1db »BGNPOLYGON«
  [$0x01db]  0x7b228 1dc »BEGINPOLYGON«
  [$0x01dc]  0x7b2a0 1dd »BGNSURFACE«
  [$0x01dd]  0x7b308 1de »BEGINSURFACE«
  [$0x01de]  0x7d0a0 1df »BGNTMESH«
  [$0x01df]  0x7d0f8 1e0 »BEGINTRIANGLEMESH«
  [$0x01e0]  0x7d198 1e1 »BGNTRIM«
  [$0x01e1]  0x7d1e8 1e2 »BEGINTRIM«
  [$0x01e2]  0x7d248 1e3 »BLANKSCREEN«
  [$0x01e3]  0x7d2b8 1e4 »BLANK_THE_SCREEN«
  [$0x01e4]  0x7d350 1e5 »BLANKTIME«
  [$0x01e5]  0x7d3b0 1e6 »FRAMES«
  [$0x01e6]  0x7d3f8 1e7 »BLENDFUNCTION«
  [$0x01e7]  0x7d478 1e8 »SOURCE«
  [$0x01e8]  0x7d4c0 1e9 »DESTINATION«
  [$0x01e9]  0x7d530 1ea »BLINK«
  [$0x01ea]  0x83f10 1eb »RETRACES_PER_BLINK«
  [$0x01eb]  0x83fb8 1ec »COLOR«
  [$0x01ec]  0x83ff8 1ed »BLKQREAD«
  [$0x01ed]  0x84050 1ee »EVENTS«
  [$0x01ee]  0x84098 1ef »EVENTS_READ«
  [$0x01ef]  0x84108 1f0 »MAXIMUM_EVENTS«
  [$0x01f0]  0x84190 1f1 »BLOCKQUEUEREAD«
  [$0x01f1]  0x84218 1f2 »C3I«
  [$0x01f2]  0x84248 1f3 »RGB«
  [$0x01f3]  0x84278 1f4 »C3S«
  [$0x01f4]  0x842a8 1f5 »C3F«
  [$0x01f5]  0x842d8 1f6 »C4I«
  [$0x01f6]  0x84308 1f7 »RGBA«
  [$0x01f7]  0x84340 1f8 »C4S«
  [$0x01f8]  0x84370 1f9 »C4F«
  [$0x01f9]  0x843a0 1fa »CALLOBJ«
  [$0x01fa]  0x86c30 1fb »THE_OBJECT«
  [$0x01fb]  0x86c98 1fc »CALLOBJECT«
  [$0x01fc]  0x86d00 1fd »CHARSTR«
  [$0x01fd]  0x86d50 1fe »TEXT«
  [$0x01fe]  0x86d88 1ff »CHARACTERSTRING«
  [$0x01ff]  0x86e18 200 »PUT«
  [$0x0200]  0x86e48 201 »CHUNKSIZE«
  [$0x0201]  0x86ea8 202 »BYTES«
  [$0x0202]  0x86ee8 203 »CIRC«
  [$0x0203]  0x86f20 204 »CIRCLE«
  [$0x0204]  0x86f68 205 »CIRCI«
  [$0x0205]  0x86fa8 206 »CIRCS«
  [$0x0206]  0x86fe8 207 »CIRCF«
  [$0x0207]  0x87028 208 »FILLEDCIRCLE«
  [$0x0208]  0x870a0 209 »CIRCFI«
  [$0x0209]  0x89798 20a »CIRCFS«
  [$0x020a]  0x897e0 20b »CLEAR«
  [$0x020b]  0x89820 20c »CLKOFF«
  [$0x020c]  0x89868 20d »CLICKOFF«
  [$0x020d]  0x898c0 20e »CLKON«
  [$0x020e]  0x89900 20f »CLICKON«
  [$0x020f]  0x89950 210 »CLOSEOBJ«
  [$0x0210]  0x899a8 000 »CLOSEOBJECT«
{D304 0x84a6a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x84a9e/0xa0}:D302 d302_0 = 0x80000011 d302_d302_p → {D302 0x7a3be/0xa0} d302_d303_p → {D303 0x7faea/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x84b3e/0xc8}:ARRAY_STRING[0x1,0x11] = "BEGINTRIANGLEMESH"
{D307 0x84c06/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x84c85/0x83}:D308 d308_d303_p → {D303 0x7f38e/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x84c06/0x7f}
{D303 0x84d08/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x84da8/0x34} d303_2 = 0x01e0 d303_3 = 0x0000000000000000000
{D304 0x84da8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x84ddc/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x7063c/0xa0} d302_d303_p → {D303 0x84d08/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x84e7c/0x78}:ARRAY_STRING[0x1,0x7] = "BGNTRIM"
{D303 0x84ef4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x84f94/0x34} d303_2 = 0x01e1 d303_3 = 0x0000000000000000000
{D304 0x84f94/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x84fc8/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x52ea0/0xa0} d302_d303_p → {D303 0x84ef4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x85068/0x88}:ARRAY_STRING[0x1,0x9] = "BEGINTRIM"
{D307 0x850f0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x8516f/0x83}:D308 d308_d303_p → {D303 0x84d08/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x850f0/0x7f}
{D303 0x851f2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x85292/0x34} d303_2 = 0x01e2 d303_3 = 0x0000000000000000000
{D304 0x85292/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x852c6/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x84fc8/0xa0} d302_d303_p → {D303 0x851f2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x85366/0x98}:ARRAY_STRING[0x1,0xb] = "BLANKSCREEN"
{D303 0x853fe/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x8549e/0x34} d303_2 = 0x01e3 d303_3 = 0x0000000000000000000
{D304 0x8549e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x854d2/0xa0}:D302 d302_0 = 0x80000010 d302_d302_p → {D302 0x72150/0xa0} d302_d303_p → {D303 0x853fe/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x85572/0xc0}:ARRAY_STRING[0x1,0x10] = "BLANK_THE_SCREEN"
{D303 0x85632/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x856d2/0x34} d303_2 = 0x01e4 d303_3 = 0x0000000000000000000
{D304 0x856d2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x85706/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x7f9ca/0xa0} d302_d303_p → {D303 0x85632/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x857a6/0x88}:ARRAY_STRING[0x1,0x9] = "BLANKTIME"
{D303 0x8582e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x858ce/0x34} d303_2 = 0x01e5 d303_3 = 0x0000000000000000000
{D304 0x858ce/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x85902/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x7aa7c/0xa0} d302_d303_p → {D303 0x8582e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x859a2/0x70}:ARRAY_STRING[0x1,0x6] = "FRAMES"
{D303 0x85a12/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x85ab2/0x34} d303_2 = 0x01e6 d303_3 = 0x0000000000000000000
{D304 0x85ab2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x85ae6/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x7ced2/0xa0} d302_d303_p → {D303 0x85a12/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x85b86/0xa8}:ARRAY_STRING[0x1,0xd] = "BLENDFUNCTION"
{D303 0x85c2e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x85cce/0x34} d303_2 = 0x01e7 d303_3 = 0x0000000000000000000
{D304 0x85cce/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x85d02/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x59142/0xa0} d302_d303_p → {D303 0x85c2e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x85da2/0x70}:ARRAY_STRING[0x1,0x6] = "SOURCE"
{D303 0x85e12/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x85eb2/0x34} d303_2 = 0x01e8 d303_3 = 0x0000000000000000000
{D304 0x85eb2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x85ee6/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x7c2d8/0xa0} d302_d303_p → {D303 0x85e12/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x85f86/0x98}:ARRAY_STRING[0x1,0xb] = "DESTINATION"
{D303 0x8601e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x860be/0x34} d303_2 = 0x01e9 d303_3 = 0x0000000000000000000
{D304 0x860be/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x860f2/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x50bf4/0xa0} d302_d303_p → {D303 0x8601e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x86192/0x68}:ARRAY_STRING[0x1,0x5] = "BLINK"
{D303 0x861fa/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x8680a/0x34} d303_2 = 0x01ea d303_3 = 0x0000000000000000000
{Thing2 0x8629a/0x40}:Thing2 Chain2 payload_p → {StringStore 0x7f46e/0x528} next_p → {Thing2 0x7f42e/0x40}
{StringStore 0x862da/0x530}:StringStore x = 0x00000001 y = 0x0000009e
    @0x8631e [0x00] =  $0x01ea »RETRACES_PER_BLINK«
    @0x863c6 [0x01] =  $0x01eb »COLOR«
    @0x86406 [0x02] =  $0x01ec »BLKQREAD«
    @0x8645e [0x03] =  $0x01ed »EVENTS«
    @0x864a6 [0x04] =  $0x01ee »EVENTS_READ«
    @0x86516 [0x05] =  $0x01ef »MAXIMUM_EVENTS«
    @0x8659e [0x06] =  $0x01f0 »BLOCKQUEUEREAD«
    @0x86626 [0x07] =  $0x01f1 »C3I«
    @0x86656 [0x08] =  $0x01f2 »RGB«
    @0x86686 [0x09] =  $0x01f3 »C3S«
    @0x866b6 [0x0a] =  $0x01f4 »C3F«
    @0x866e6 [0x0b] =  $0x01f5 »C4I«
    @0x86716 [0x0c] =  $0x01f6 »RGBA«
    @0x8674e [0x0d] =  $0x01f7 »C4S«
    @0x8677e [0x0e] =  $0x01f8 »C4F«
    @0x867ae [0x0f] =  $0x01f9 »CALLOBJ«
{D304 0x8680a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x8683e/0xa0}:D302 d302_0 = 0x80000012 d302_d302_p → {D302 0x78078/0xa0} d302_d303_p → {D303 0x861fa/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0
{ArrayString 0x868de/0xd0}:ARRAY_STRING[0x1,0x12] = "RETRACES_PER_BLINK"
{D303 0x869ae/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x86a4e/0x34} d303_2 = 0x01eb d303_3 = 0x0000000000000000000
{D304 0x86a4e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x86a82/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x7ca00/0xa0} d302_d303_p → {D303 0x869ae/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x86b22/0x68}:ARRAY_STRING[0x1,0x5] = "COLOR"
{D303 0x86b8a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x86c2a/0x34} d303_2 = 0x01ec d303_3 = 0x0000000000000000000
{D304 0x86c2a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x86c5e/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x3f2be/0xa0} d302_d303_p → {D303 0x86b8a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x86cfe/0x80}:ARRAY_STRING[0x1,0x8] = "BLKQREAD"
{D303 0x86d7e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x86e1e/0x34} d303_2 = 0x01ed d303_3 = 0x0000000000000000000
{D304 0x86e1e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x86e52/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x7c0fc/0xa0} d302_d303_p → {D303 0x86d7e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x86ef2/0x70}:ARRAY_STRING[0x1,0x6] = "EVENTS"
{D303 0x86f62/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x87002/0x34} d303_2 = 0x01ee d303_3 = 0x0000000000000000000
{D304 0x87002/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x87036/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x86c5e/0xa0} d302_d303_p → {D303 0x86f62/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x870d6/0x98}:ARRAY_STRING[0x1,0xb] = "EVENTS_READ"
{D303 0x8716e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x8720e/0x34} d303_2 = 0x01ef d303_3 = 0x0000000000000000000
{D304 0x8720e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x87242/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x7ac90/0xa0} d302_d303_p → {D303 0x8716e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x872e2/0xb0}:ARRAY_STRING[0x1,0xe] = "MAXIMUM_EVENTS"
{D303 0x87392/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x87432/0x34} d303_2 = 0x01f0 d303_3 = 0x0000000000000000000
{D304 0x87432/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x87466/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x54390/0xa0} d302_d303_p → {D303 0x87392/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x87506/0xb0}:ARRAY_STRING[0x1,0xe] = "BLOCKQUEUEREAD"
{D307 0x875b6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x87635/0x83}:D308 d308_d303_p → {D303 0x86b8a/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x875b6/0x7f}
{D307 0x876b8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x87737/0x83}:D308 d308_d303_p → {D303 0x87392/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x876b8/0x7f}
{D303 0x877ba/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x8785a/0x34} d303_2 = 0x01f1 d303_3 = 0x0000000000000000000
{D304 0x8785a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x8788e/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x7ef48/0xa0} d302_d303_p → {D303 0x877ba/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x8792e/0x58}:ARRAY_STRING[0x1,0x3] = "C3I"
{D303 0x87986/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x87a26/0x34} d303_2 = 0x01f2 d303_3 = 0x0000000000000000000
{D304 0x87a26/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x87a5a/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x7983e/0xa0} d302_d303_p → {D303 0x87986/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x87afa/0x58}:ARRAY_STRING[0x1,0x3] = "RGB"
{D307 0x87b52/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x87bd1/0x83}:D308 d308_d303_p → {D303 0x869ae/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x87b52/0x7f} d308_d308_p → {D308 0x7a267/0x83}
{D307 0x87c54/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x87cd3/0x83}:D308 d308_d303_p → {D303 0x877ba/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x87c54/0x7f}
{D303 0x87d56/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x87df6/0x34} d303_2 = 0x01f3 d303_3 = 0x0000000000000000000
{D304 0x87df6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x87e2a/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x79c16/0xa0} d302_d303_p → {D303 0x87d56/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x87eca/0x58}:ARRAY_STRING[0x1,0x3] = "C3S"
{D307 0x87f22/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x87fa1/0x83}:D308 d308_d303_p → {D303 0x87d56/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x87f22/0x7f}
{D303 0x88024/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x880c4/0x34} d303_2 = 0x01f4 d303_3 = 0x0000000000000000000
{D304 0x880c4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x880f8/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x87036/0xa0} d302_d303_p → {D303 0x88024/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x88198/0x58}:ARRAY_STRING[0x1,0x3] = "C3F"
{D307 0x881f0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x8826f/0x83}:D308 d308_d303_p → {D303 0x88024/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x881f0/0x7f}
{D303 0x882f2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x88392/0x34} d303_2 = 0x01f5 d303_3 = 0x0000000000000000000
{D304 0x88392/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x883c6/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x16af8/0xa0} d302_d303_p → {D303 0x882f2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x88466/0x58}:ARRAY_STRING[0x1,0x3] = "C4I"
{D303 0x884be/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x8855e/0x34} d303_2 = 0x01f6 d303_3 = 0x0000000000000000000
{D304 0x8855e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x88592/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x7e236/0xa0} d302_d303_p → {D303 0x884be/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x88632/0x60}:ARRAY_STRING[0x1,0x4] = "RGBA"
{D307 0x88692/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x88711/0x83}:D308 d308_d303_p → {D303 0x882f2/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x88692/0x7f} d308_d308_p → {D308 0x8516f/0x83}
{D303 0x88794/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x88834/0x34} d303_2 = 0x01f7 d303_3 = 0x0000000000000000000
{D304 0x88834/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x88868/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x6407a/0xa0} d302_d303_p → {D303 0x88794/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x88908/0x58}:ARRAY_STRING[0x1,0x3] = "C4S"
{D307 0x88960/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x889df/0x83}:D308 d308_d303_p → {D303 0x88794/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x88960/0x7f}
{D303 0x88a62/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x88b02/0x34} d303_2 = 0x01f8 d303_3 = 0x0000000000000000000
{D304 0x88b02/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x88b36/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x73358/0xa0} d302_d303_p → {D303 0x88a62/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x88bd6/0x58}:ARRAY_STRING[0x1,0x3] = "C4F"
{D307 0x88c2e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x88cad/0x83}:D308 d308_d303_p → {D303 0x88a62/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x88c2e/0x7f} d308_d308_p → {D308 0x07c97/0x83}
{D303 0x88d30/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x88dd0/0x34} d303_2 = 0x01f9 d303_3 = 0x0000000000000000000
{D304 0x88dd0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x88e04/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x5c26e/0xa0} d302_d303_p → {D303 0x88d30/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x88ea4/0x78}:ARRAY_STRING[0x1,0x7] = "CALLOBJ"
{D303 0x88f1c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x89534/0x34} d303_2 = 0x01fa d303_3 = 0x0000000000000000000
{Thing2 0x88fbc/0x40}:Thing2 Chain2 payload_p → {StringStore 0x862da/0x530} next_p → {Thing2 0x8629a/0x40}
{StringStore 0x88ffc/0x538}:StringStore x = 0x00000001 y = 0x0000009f
    @0x8903e [0x00] =  $0x01fa »THE_OBJECT«
    @0x890a6 [0x01] =  $0x01fb »CALLOBJECT«
    @0x8910e [0x02] =  $0x01fc »CHARSTR«
    @0x8915e [0x03] =  $0x01fd »TEXT«
    @0x89196 [0x04] =  $0x01fe »CHARACTERSTRING«
    @0x89226 [0x05] =  $0x01ff »PUT«
    @0x89256 [0x06] =  $0x0200 »CHUNKSIZE«
    @0x892b6 [0x07] =  $0x0201 »BYTES«
    @0x892f6 [0x08] =  $0x0202 »CIRC«
    @0x8932e [0x09] =  $0x0203 »CIRCLE«
    @0x89376 [0x0a] =  $0x0204 »CIRCI«
    @0x893b6 [0x0b] =  $0x0205 »CIRCS«
    @0x893f6 [0x0c] =  $0x0206 »CIRCF«
    @0x89436 [0x0d] =  $0x0207 »FILLEDCIRCLE«
    @0x894ae [0x0e] =  $0x0208 »CIRCFI«
{D304 0x89534/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x89568/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x5a30a/0xa0} d302_d303_p → {D303 0x88f1c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x89608/0x90}:ARRAY_STRING[0x1,0xa] = "THE_OBJECT"
{D303 0x89698/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x89738/0x34} d303_2 = 0x01fb d303_3 = 0x0000000000000000000
{D304 0x89738/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x8976c/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x65da6/0xa0} d302_d303_p → {D303 0x89698/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x8980c/0x90}:ARRAY_STRING[0x1,0xa] = "CALLOBJECT"
{D307 0x8989c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x8991b/0x83}:D308 d308_d303_p → {D303 0x88d30/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x8989c/0x7f}
{D303 0x8999e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x89a3e/0x34} d303_2 = 0x01fc d303_3 = 0x0000000000000000000
{D304 0x89a3e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x89a72/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x29bce/0xa0} d302_d303_p → {D303 0x8999e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x89b12/0x78}:ARRAY_STRING[0x1,0x7] = "CHARSTR"
{D303 0x89b8a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x89c2a/0x34} d303_2 = 0x01fd d303_3 = 0x0000000000000000000
{D304 0x89c2a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x89c5e/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x88592/0xa0} d302_d303_p → {D303 0x89b8a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x89cfe/0x60}:ARRAY_STRING[0x1,0x4] = "TEXT"
{D303 0x89d5e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x89dfe/0x34} d303_2 = 0x01fe d303_3 = 0x0000000000000000000
{D304 0x89dfe/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x89e32/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0x7cbc4/0xa0} d302_d303_p → {D303 0x89d5e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x89ed2/0xb8}:ARRAY_STRING[0x1,0xf] = "CHARACTERSTRING"
{D307 0x89f8a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x8a009/0x83}:D308 d308_d303_p → {D303 0x8999e/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x89f8a/0x7f} d308_d308_p → {D308 0x062c9/0x83}
{D303 0x8a08c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x8a12c/0x34} d303_2 = 0x01ff d303_3 = 0x0000000000000000000
{D304 0x8a12c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x8a160/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x4b432/0xa0} d302_d303_p → {D303 0x8a08c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x8a200/0x58}:ARRAY_STRING[0x1,0x3] = "PUT"
{D303 0x8a258/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x8a2f8/0x34} d303_2 = 0x0200 d303_3 = 0x0000000000000000000
{D304 0x8a2f8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x8a32c/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x5d8aa/0xa0} d302_d303_p → {D303 0x8a258/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x8a3cc/0x88}:ARRAY_STRING[0x1,0x9] = "CHUNKSIZE"
{D303 0x8a454/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x8a4f4/0x34} d303_2 = 0x0201 d303_3 = 0x0000000000000000000
{D304 0x8a4f4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x8a528/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x530e4/0xa0} d302_d303_p → {D303 0x8a454/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x8a5c8/0x68}:ARRAY_STRING[0x1,0x5] = "BYTES"
{D303 0x8a630/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x8a6d0/0x34} d303_2 = 0x0202 d303_3 = 0x0000000000000000000
{D304 0x8a6d0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x8a704/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x6d788/0xa0} d302_d303_p → {D303 0x8a630/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x8a7a4/0x60}:ARRAY_STRING[0x1,0x4] = "CIRC"
{D303 0x8a804/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x8a8a4/0x34} d303_2 = 0x0203 d303_3 = 0x0000000000000000000
{D304 0x8a8a4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x8a8d8/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x883c6/0xa0} d302_d303_p → {D303 0x8a804/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x8a978/0x70}:ARRAY_STRING[0x1,0x6] = "CIRCLE"
{D307 0x8a9e8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x8aa67/0x83}:D308 d308_d303_p → {D303 0x8a630/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x8a9e8/0x7f} d308_d308_p → {D308 0x05a7f/0x83}
{D303 0x8aaea/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x8ab8a/0x34} d303_2 = 0x0204 d303_3 = 0x0000000000000000000
{D304 0x8ab8a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x8abbe/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x7e534/0xa0} d302_d303_p → {D303 0x8aaea/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x8ac5e/0x68}:ARRAY_STRING[0x1,0x5] = "CIRCI"
{D307 0x8acc6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x8ad45/0x83}:D306 d306_d303_p → {D303 0x8a804/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x8acc6/0x7f}
{D307 0x8adc8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x8ae47/0x83}:D308 d308_d303_p → {D303 0x8aaea/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x8adc8/0x7f}
{D303 0x8aeca/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x8af6a/0x34} d303_2 = 0x0205 d303_3 = 0x0000000000000000000
{D304 0x8af6a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x8af9e/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x87e2a/0xa0} d302_d303_p → {D303 0x8aeca/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x8b03e/0x68}:ARRAY_STRING[0x1,0x5] = "CIRCS"
{D307 0x8b0a6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x8b125/0x83}:D308 d308_d303_p → {D303 0x8aeca/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x8b0a6/0x7f}
{D303 0x8b1a8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x8b248/0x34} d303_2 = 0x0206 d303_3 = 0x0000000000000000000
{D304 0x8b248/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x8b27c/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x78264/0xa0} d302_d303_p → {D303 0x8b1a8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x8b31c/0x68}:ARRAY_STRING[0x1,0x5] = "CIRCF"
{D303 0x8b384/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x8b424/0x34} d303_2 = 0x0207 d303_3 = 0x0000000000000000000
{D304 0x8b424/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x8b458/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x7ba70/0xa0} d302_d303_p → {D303 0x8b384/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x8b4f8/0xa0}:ARRAY_STRING[0x1,0xc] = "FILLEDCIRCLE"
{D307 0x8b598/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x8b617/0x83}:D308 d308_d303_p → {D303 0x8b1a8/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x8b598/0x7f} d308_d308_p → {D308 0x07415/0x83}
{D303 0x8b69a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x8b73a/0x34} d303_2 = 0x0208 d303_3 = 0x0000000000000000000
{D304 0x8b73a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x8b76e/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x2bab6/0xa0} d302_d303_p → {D303 0x8b69a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x8b80e/0x70}:ARRAY_STRING[0x1,0x6] = "CIRCFI"
{D307 0x8b87e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x8b8fd/0x83}:D306 d306_d303_p → {D303 0x8b384/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x8b87e/0x7f}
{D307 0x8b980/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x8b9ff/0x83}:D308 d308_d303_p → {D303 0x8b69a/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x8b980/0x7f}
{D303 0x8ba82/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x8c0a2/0x34} d303_2 = 0x0209 d303_3 = 0x0000000000000000000
{Thing2 0x8bb22/0x40}:Thing2 Chain2 payload_p → {StringStore 0x88ffc/0x538} next_p → {Thing2 0x88fbc/0x40}
{StringStore 0x8bb62/0x540}:StringStore x = 0x00000001 y = 0x000000a0
    @0x8bba6 [0x00] =  $0x0209 »CIRCFS«
    @0x8bbee [0x01] =  $0x020a »CLEAR«
    @0x8bc2e [0x02] =  $0x020b »CLKOFF«
    @0x8bc76 [0x03] =  $0x020c »CLICKOFF«
    @0x8bcce [0x04] =  $0x020d »CLKON«
    @0x8bd0e [0x05] =  $0x020e »CLICKON«
    @0x8bd5e [0x06] =  $0x020f »CLOSEOBJ«
    @0x8bdb6 [0x07] =  $0x0210 »CLOSEOBJECT«
    @0x8be26 [0x08] =  $0x0211 »CMODE«
    @0x8be66 [0x09] =  $0x0212 »COLORMAPMODE«
    @0x8bede [0x0a] =  $0x0213 »CMOV«
    @0x8bf16 [0x0b] =  $0x0214 »SETTEXTPOSITION«
    @0x8bfa6 [0x0c] =  $0x0215 »CMOVI«
    @0x8bfe6 [0x0d] =  $0x0216 »CMOVS«
    @0x8c026 [0x0e] =  $0x0217 »CMOV2«
{D304 0x8c0a2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x8c0d6/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x7bf20/0xa0} d302_d303_p → {D303 0x8ba82/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x8c176/0x70}:ARRAY_STRING[0x1,0x6] = "CIRCFS"
{D307 0x8c1e6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x8c265/0x83}:D308 d308_d303_p → {D303 0x8ba82/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x8c1e6/0x7f} d308_d308_p → {D308 0x8b617/0x83}
{D303 0x8c2e8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x8c388/0x34} d303_2 = 0x020a d303_3 = 0x0000000000000000000
{D304 0x8c388/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x8c3bc/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x1f69c/0xa0} d302_d303_p → {D303 0x8c2e8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x8c45c/0x68}:ARRAY_STRING[0x1,0x5] = "CLEAR"
{D303 0x8c4c4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x8c564/0x34} d303_2 = 0x020b d303_3 = 0x0000000000000000000
{D304 0x8c564/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x8c598/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x85ae6/0xa0} d302_d303_p → {D303 0x8c4c4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x8c638/0x70}:ARRAY_STRING[0x1,0x6] = "CLKOFF"
{D303 0x8c6a8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x8c748/0x34} d303_2 = 0x020c d303_3 = 0x0000000000000000000
{D304 0x8c748/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x8c77c/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x8a528/0xa0} d302_d303_p → {D303 0x8c6a8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x8c81c/0x80}:ARRAY_STRING[0x1,0x8] = "CLICKOFF"
{D307 0x8c89c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x8c91b/0x83}:D308 d308_d303_p → {D303 0x8c4c4/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x8c89c/0x7f} d308_d308_p → {D308 0x8aa67/0x83}
{D303 0x8c99e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x8ca3e/0x34} d303_2 = 0x020d d303_3 = 0x0000000000000000000
{D304 0x8ca3e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x8ca72/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x6d14c/0xa0} d302_d303_p → {D303 0x8c99e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x8cb12/0x68}:ARRAY_STRING[0x1,0x5] = "CLKON"
{D303 0x8cb7a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x8cc1a/0x34} d303_2 = 0x020e d303_3 = 0x0000000000000000000
{D304 0x8cc1a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x8cc4e/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x7e04a/0xa0} d302_d303_p → {D303 0x8cb7a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x8ccee/0x78}:ARRAY_STRING[0x1,0x7] = "CLICKON"
{D307 0x8cd66/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x8cde5/0x83}:D308 d308_d303_p → {D303 0x8c99e/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x8cd66/0x7f}
{D303 0x8ce68/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x8cf08/0x34} d303_2 = 0x020f d303_3 = 0x0000000000000000000
{D304 0x8cf08/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x8cf3c/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x7ae7c/0xa0} d302_d303_p → {D303 0x8ce68/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x8cfdc/0x80}:ARRAY_STRING[0x1,0x8] = "CLOSEOBJ"
{D303 0x8d05c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x8d0fc/0x34} d303_2 = 0x0210 d303_3 = 0x0000000000000000000
{D304 0x8d0fc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x8d130/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x21842/0xa0} d302_d303_p → {D303 0x8d05c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x8d1d0/0x98}:ARRAY_STRING[0x1,0xb] = "CLOSEOBJECT"
{D307 0x8d268/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x8d2e7/0x83}:D308 d308_d303_p → {D303 0x8ce68/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x8d268/0x7f}
{D303 0x8d36a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x92b14/0x34} d303_2 = 0x0211 d303_3 = 0x0000000000000000000
{Thing2 0x8d40a/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x7fbca/0x4ea0} next_p → {Thing2 0x7fb8a/0x40}
{StringIndex 0x8d44a/0x56ca}:StringIndex x = 0x00000001 y = 0x00000247
  [$0x0001]  0x00240 002 »GL_FLAGS«
  [$0x0002]  0x00298 003 »SHORT_NATURAL«
  [$0x0003]  0x00318 004 »SHORT_POSITIVE«
  [$0x0004]  0x003a0 005 »ANGLE«
  [$0x0005]  0x003e0 006 »abs«
  [$0x0006]  0x00410 007 »**«
  [$0x0007]  0x00438 008 »mod«
  [$0x0008]  0x00468 009 »rem«
  [$0x0009]  0x00498 00a »/«
  [$0x000a]  0x004b8 00b »*«
  [$0x000b]  0x004d8 00c »-«
  [$0x000c]  0x004f8 00d »+«
  [$0x000d]  0x00518 00e »>=«
  [$0x000e]  0x04b38 00f »<=«
  [$0x000f]  0x04b60 010 »>«
  [$0x0010]  0x04b80 011 »<«
  [$0x0011]  0x04ba0 012 »=«
  [$0x0012]  0x04bc0 013 »COLORINDEX«
  [$0x0013]  0x04c28 014 »COORD«
  [$0x0014]  0x04c68 015 »ICOORD«
  [$0x0015]  0x04cb0 016 »LINESTYLE«
  [$0x0016]  0x04d10 017 »OBJECT«
  [$0x0017]  0x04d58 018 »OFFSET«
  [$0x0018]  0x04da0 019 »RGBVALUE«
  [$0x0019]  0x04df8 01a »SCOORD«
  [$0x001a]  0x07880 01b »SCREENCOORD«
  [$0x001b]  0x078f0 01c »TAG«
  [$0x001c]  0x07920 01d »STARTTAG«
  [$0x001d]  0x07978 01e »ENDTAG«
  [$0x001e]  0x079c0 01f »X_DISPLAY_POINTER«
  [$0x001f]  0x07a60 020 »X_WINDOW«
  [$0x0020]  0x07ab8 021 »RGB_VALUE«
  [$0x0021]  0x07b18 022 »RGBA_VALUE«
  [$0x0022]  0x09178 023 »«
  [$0x0023]  0x091f8 024 »CURSOR_ID_TYPE«
  [$0x0024]  0x09280 025 »FONT_ID_TYPE«
  [$0x0025]  0x092f8 026 »LINESTYLE_ID_TYPE«
  [$0x0026]  0x09398 027 »DEFAULT_LINESTYLE«
  [$0x0027]  0x09438 028 »LM_ID_TYPE«
  [$0x0028]  0x0af38 029 »MAP_ID_TYPE«
  [$0x0029]  0x0afa8 02a »MENU_ID_TYPE«
  [$0x002a]  0x0b020 02b »PATTERN_ID_TYPE«
  [$0x002b]  0x0b0b0 02c »WINDOW_ID_TYPE«
  [$0x002c]  0x0b138 02d »RGB_BIT_PLANE_TYPE«
  [$0x002d]  0x0bdb0 02e »RGB_WRITE_MASK_FLAGS«
  [$0x002e]  0x0be68 02f »RGB_WRITE_MASK_TYPE«
  [$0x002f]  0x0bf18 030 »SET«
  [$0x0030]  0x0bf48 031 »IS_SET«
  [$0x0031]  0x0bf90 032 »PACKED_RGB_WRITE_MASK_FLAGS«
  [$0x0032]  0x0d448 033 »PACKED_RGB_WRITE_MASK_TYPE«
  [$0x0033]  0x0d530 034 »PACKED_RGBA_WRITE_MASKS_TYPE«
  [$0x0034]  0x0d628 035 »ALPHA«
  [$0x0035]  0x0d668 036 »BLUE«
  [$0x0036]  0x0d6a0 037 »GREEN«
  [$0x0037]  0x0d6e0 038 »RED«
  [$0x0038]  0x0d710 039 »BIT_PLANE_TYPE«
  [$0x0039]  0x0efb0 03a »WRITE_MASK_FLAGS«
  [$0x003a]  0x0f048 03b »WRITE_MASK_TYPE«
  [$0x003b]  0x0f0d8 03c »LAMP_NUMBER_TYPE«
  [$0x003c]  0x0f170 03d »LAMP_FLAGS«
  [$0x003d]  0x0f1d8 03e »LAMPS_TYPE«
  [$0x003e]  0x0f240 03f »Z_BIT_PLANE_TYPE«
  [$0x003f]  0x10a60 040 »Z_WRITE_MASK_FLAGS«
  [$0x0040]  0x10b08 041 »Z_WRITE_MASK_TYPE«
  [$0x0041]  0x10ba8 042 »DIAL_AND_BOX_LIGHT_NUMBER_TYPE«
  [$0x0042]  0x10cb0 043 »DIAL_AND_BOX_LIGHT_FLAGS«
  [$0x0043]  0x12310 044 »DIAL_AND_BOX_LIGHTS_TYPE«
  [$0x0044]  0x123e8 045 »FLOATANGLE«
  [$0x0045]  0x12450 046 »COLORINDICES«
  [$0x0046]  0x124c8 047 »&«
  [$0x0047]  0x124e8 048 »COLORFLOATINDEX«
  [$0x0048]  0x12578 049 »DCOORD«
  [$0x0049]  0x13458 04a »VERTICAL_RETRACES_TYPE«
  [$0x004a]  0x13520 04b »FONT_PIXELS_TYPE«
  [$0x004b]  0x135b8 04c »LINESTYLE_REPEAT_TYPE«
  [$0x004c]  0x13678 04d »Z_VALUE_TYPE«
  [$0x004d]  0x136f0 04e »Z_VALUES_TYPE«
  [$0x004e]  0x14ff8 04f »NAME_TYPE«
  [$0x004f]  0x15058 050 »NAMES_TYPE«
  [$0x0050]  0x150c0 051 »ASPECT_RATIO_TYPE«
  [$0x0051]  0x15160 052 »MENU_ITEM_TYPE«
  [$0x0052]  0x151e8 053 »NO_MENU_ITEM«
  [$0x0053]  0x15260 054 »PIXELS«
  [$0x0054]  0x152a8 055 »SHORT_PIXELS«
  [$0x0055]  0x17068 056 »NO_OBJECT«
  [$0x0056]  0x170c8 057 »SCALE_FACTOR«
  [$0x0057]  0x17140 058 »AXIS_TYPE«
  [$0x0058]  0x171a0 059 »X_AXIS«
  [$0x0059]  0x171e8 05a »'x'«
  [$0x005a]  0x17218 05b »Y_AXIS«
  [$0x005b]  0x17260 05c »'y'«
  [$0x005c]  0x17290 05d »Z_AXIS«
  [$0x005d]  0x172d8 05e »'z'«
  [$0x005e]  0x17308 05f »COORDINATE_AXIS_TYPE«
  [$0x005f]  0x173c0 060 »X«
  [$0x0060]  0x19c48 061 »Y«
  [$0x0061]  0x19c68 062 »Z«
  [$0x0062]  0x19c88 063 »W«
  [$0x0063]  0x19ca8 064 »CONTROL_POINT_COORDINATE_TYPE«
  [$0x0064]  0x19da8 065 »WX«
  [$0x0065]  0x19dd0 066 »WY«
  [$0x0066]  0x19df8 067 »WZ«
  [$0x0067]  0x19e20 068 »WW«
  [$0x0068]  0x19e48 069 »IVECTOR_2D«
  [$0x0069]  0x19eb0 06a »IVECTORS_2D«
  [$0x006a]  0x19f20 06b »SVECTOR_2D«
  [$0x006b]  0x1c6b8 06c »SVECTORS_2D«
  [$0x006c]  0x1c728 06d »VECTOR_2D«
  [$0x006d]  0x1c788 06e »VECTORS_2D«
  [$0x006e]  0x1c7f0 06f »DVECTOR_2D«
  [$0x006f]  0x1c858 070 »DVECTORS_2D«
  [$0x0070]  0x1c8c8 071 »IVECTOR_3D«
  [$0x0071]  0x1c930 072 »IVECTORS_3D«
  [$0x0072]  0x1c9a0 073 »SVECTOR_3D«
  [$0x0073]  0x1db00 074 »SVECTORS_3D«
  [$0x0074]  0x1db70 075 »VECTOR_3D«
  [$0x0075]  0x1dbd0 076 »VECTORS_3D«
  [$0x0076]  0x1dc38 077 »DVECTOR_3D«
  [$0x0077]  0x1dca0 078 »DVECTORS_3D«
  [$0x0078]  0x1dd10 079 »SVECTOR_4D«
  [$0x0079]  0x1dd78 07a »SVECTORS_4D«
  [$0x007a]  0x1dde8 07b »IVECTOR_4D«
  [$0x007b]  0x202a8 07c »IVECTORS_4D«
  [$0x007c]  0x20318 07d »VECTOR_4D«
  [$0x007d]  0x20378 07e »VECTORS_4D«
  [$0x007e]  0x203e0 07f »DVECTOR_4D«
  [$0x007f]  0x20448 080 »DVECTORS_4D«
  [$0x0080]  0x204b8 081 »POINTS_3D«
  [$0x0081]  0x20518 082 »POINTS4_3D«
  [$0x0082]  0x22a58 083 »RATIONALCURVECONTROL_TYPE«
  [$0x0083]  0x22b38 084 »RATIONALCURVECONTROL4_TYPE«
  [$0x0084]  0x22c20 085 »NURBS_CONTROL_POINT_2D«
  [$0x0085]  0x22ce8 086 »NURBS_CONTROL_POINT_3D«
  [$0x0086]  0x23850 087 »NURBS_CONTROL_POINT_4D«
  [$0x0087]  0x23918 088 »NURBS_CONTROL_POINTS_2D«
  [$0x0088]  0x239e8 089 »NURBS_CONTROL_POINTS_3D«
  [$0x0089]  0x23ab8 08a »NURBS_CONTROL_POINTS_4D«
  [$0x008a]  0x24630 08b »NURBS_CONTROL_MATRIX_3D«
  [$0x008b]  0x24700 08c »NURBS_CONTROL_MATRIX_4D«
  [$0x008c]  0x247d0 08d »BITPLANES_TYPE«
  [$0x008d]  0x24858 08e »MATRIX_ELEMENT_TYPE«
  [$0x008e]  0x24908 08f »MATRIX«
  [$0x008f]  0x26d68 090 »BITMAP_ELEMENT_TYPE«
  [$0x0090]  0x26e18 091 »BITMAP_TYPE«
  [$0x0091]  0x26e88 092 »RGB_VALUES«
  [$0x0092]  0x26ef0 093 »RGBVALUES«
  [$0x0093]  0x26f50 094 »ALPHAVALUE«
  [$0x0094]  0x26fb8 095 »RGBA_COMPONENT_TYPE«
  [$0x0095]  0x27068 096 »RGB_COMPONENT_TYPE«
  [$0x0096]  0x280a0 097 »RGB_FLOAT_VALUE_TYPE«
  [$0x0097]  0x28158 098 »RGBA_FLOAT_VALUE_TYPE«
  [$0x0098]  0x28218 099 »RGB_COLOR_TYPE«
  [$0x0099]  0x282a0 09a »RGB_FLOAT_COLOR_TYPE«
  [$0x009a]  0x28358 09b »RGBA_COLOR_TYPE«
  [$0x009b]  0x29040 09c »RGBA_FLOAT_COLOR_TYPE«
  [$0x009c]  0x29100 09d »S_RGB_COLOR_TYPE«
  [$0x009d]  0x29198 09e »I_RGB_COLOR_TYPE«
  [$0x009e]  0x29230 09f »S_RGBA_COLOR_TYPE«
  [$0x009f]  0x292d0 0a0 »I_RGBA_COLOR_TYPE«
  [$0x00a0]  0x29370 0a1 »BUFFER_MODE_TYPE«
  [$0x00a1]  0x2bc60 0a2 »NOBUFFER«
  [$0x00a2]  0x2bcb8 0a3 »BCKBUFFER«
  [$0x00a3]  0x2bd18 0a4 »FRNTBUFFER«
  [$0x00a4]  0x2bd80 0a5 »BOTHBUFFERS«
  [$0x00a5]  0x2bdf0 0a6 »DRAWZBUFFER«
  [$0x00a6]  0x2be60 0a7 »NURBS_PROPERTY_TYPE«
  [$0x00a7]  0x2bf10 0a8 »N_PIXEL_TOLERANCE«
  [$0x00a8]  0x2bfb0 0a9 »N_CULLING«
  [$0x00a9]  0x2d150 0aa »N_DISPLAY«
  [$0x00aa]  0x2d1b0 0ab »N_ERRORCHECKING«
  [$0x00ab]  0x2d240 0ac »N_SUBDIVISIONS«
  [$0x00ac]  0x2d2c8 0ad »N_S_STEPS«
  [$0x00ad]  0x2d328 0ae »N_T_STEPS«
  [$0x00ae]  0x2d388 0af »N_TILES«
  [$0x00af]  0x2d3d8 0b0 »CONTROL_POINT_TYPE«
  [$0x00b0]  0x2d480 0b1 »N_ST«
  [$0x00b1]  0x2d4b8 0b2 »N_STW«
  [$0x00b2]  0x30500 0b3 »N_WST«
  [$0x00b3]  0x30540 0b4 »N_XYZ«
  [$0x00b4]  0x30580 0b5 »N_XYZW«
  [$0x00b5]  0x305c8 0b6 »N_WXYZ«
  [$0x00b6]  0x30610 0b7 »NURBS_CURVE_CONTROL_POINT_TYPE«
  [$0x00b7]  0x30718 0b8 »NURBS_SURFACE_CONTROL_POINT_TYPE«
  [$0x00b8]  0x30830 0b9 »SHADE_MODEL_TYPE«
  [$0x00b9]  0x31880 0ba »FLAT«
  [$0x00ba]  0x318b8 0bb »GOURAUD«
  [$0x00bb]  0x31908 0bc »MATRIX_MODE_TYPE«
  [$0x00bc]  0x319a0 0bd »MSINGLE«
  [$0x00bd]  0x319f0 0be »MPROJECTION«
  [$0x00be]  0x31a60 0bf »MVIEWING«
  [$0x00bf]  0x31ab8 0c0 »DISPLAY_MODE_TYPE«
  [$0x00c0]  0x31b58 0c1 »DMRGB«
  [$0x00c1]  0x31b98 0c2 »DMSINGLE«
  [$0x00c2]  0x31bf0 0c3 »DMDOUBLE«
  [$0x00c3]  0x35118 0c4 »DMRGBDOUBLE«
  [$0x00c4]  0x35188 0c5 »LM_TARGET_TYPE«
  [$0x00c5]  0x35210 0c6 »MATERIAL«
  [$0x00c6]  0x35268 0c7 »LIGHT0«
  [$0x00c7]  0x352b0 0c8 »LIGHT1«
  [$0x00c8]  0x352f8 0c9 »LIGHT2«
  [$0x00c9]  0x35340 0ca »LIGHT3«
  [$0x00ca]  0x35388 0cb »LIGHT4«
  [$0x00cb]  0x353d0 0cc »LIGHT5«
  [$0x00cc]  0x35418 0cd »LIGHT6«
  [$0x00cd]  0x35460 0ce »LIGHT7«
  [$0x00ce]  0x354a8 0cf »LMODEL«
  [$0x00cf]  0x36cc0 0d0 »LM_DEFINITION_TYPE«
  [$0x00d0]  0x36d68 0d1 »DEFMATERIAL«
  [$0x00d1]  0x36dd8 0d2 »DEFLIGHT«
  [$0x00d2]  0x36e30 0d3 »DEFLMODEL«
  [$0x00d3]  0x36e90 0d4 »LM_PROPERTY_TYPE«
  [$0x00d4]  0x36f28 0d5 »LM_PROPERTY_LIST_TYPE«
  [$0x00d5]  0x36fe8 0d6 »LM_PROPERTIES«
  [$0x00d6]  0x38038 0d7 »EMISSION«
  [$0x00d7]  0x38090 0d8 »AMBIENT«
  [$0x00d8]  0x380e0 0d9 »DIFFUSE«
  [$0x00d9]  0x38130 0da »SPECULAR«
  [$0x00da]  0x38188 0db »SHININESS«
  [$0x00db]  0x381e8 0dc »COLORINDEXES«
  [$0x00dc]  0x38260 0dd »LCOLOR«
  [$0x00dd]  0x382a8 0de »POSITION«
  [$0x00de]  0x38300 0df »SPOTDIRECTION«
  [$0x00df]  0x38380 0e0 »SPOTLIGHT«
  [$0x00e0]  0x3bc30 0e1 »LOCALVIEWER«
  [$0x00e1]  0x3bca0 0e2 »ATTENUATION«
  [$0x00e2]  0x3bd10 0e3 »LMNULL«
  [$0x00e3]  0x3bd58 0e4 »LM_COLOR_TYPE«
  [$0x00e4]  0x3bdd8 0e5 »LMC_COLOR«
  [$0x00e5]  0x3be38 0e6 »LMC_EMISSION«
  [$0x00e6]  0x3beb0 0e7 »LMC_AMBIENT«
  [$0x00e7]  0x3bf20 0e8 »LMC_DIFFUSE«
  [$0x00e8]  0x3bf90 0e9 »LMC_SPECULAR«
  [$0x00e9]  0x3d320 0ea »LMC_AD«
  [$0x00ea]  0x3d368 0eb »LMC_NULL«
  [$0x00eb]  0x3d3c0 0ec »LOGICAL_OPERATION_TYPE«
  [$0x00ec]  0x3d488 0ed »LO_ZERO«
  [$0x00ed]  0x3d4d8 0ee »LO_AND«
  [$0x00ee]  0x3d520 0ef »LO_ANDR«
  [$0x00ef]  0x3d570 0f0 »LO_SRC«
  [$0x00f0]  0x3d5b8 0f1 »LO_ANDI«
  [$0x00f1]  0x3d608 0f2 »LO_DST«
  [$0x00f2]  0x3d650 0f3 »LO_XOR«
  [$0x00f3]  0x3d698 0f4 »LO_OR«
  [$0x00f4]  0x3d6d8 0f5 »LO_NOR«
  [$0x00f5]  0x41670 0f6 »LO_XNOR«
  [$0x00f6]  0x416c0 0f7 »LO_NDST«
  [$0x00f7]  0x41710 0f8 »LO_ORR«
  [$0x00f8]  0x41758 0f9 »LO_NSRC«
  [$0x00f9]  0x417a8 0fa »LO_ORI«
  [$0x00fa]  0x417f0 0fb »LO_NAND«
  [$0x00fb]  0x41840 0fc »LO_ONE«
  [$0x00fc]  0x41888 0fd »LO_MIN«
  [$0x00fd]  0x418d0 0fe »LO_MAX«
  [$0x00fe]  0x41918 0ff »LO_AVG«
  [$0x00ff]  0x41960 100 »LO_DMS«
  [$0x0100]  0x419a8 101 »LO_SMD«
  [$0x0101]  0x419f0 102 »LO_SUM«
  [$0x0102]  0x433d0 103 »READSOURCE_TYPE«
  [$0x0103]  0x43460 104 »SRC_AUTO«
  [$0x0104]  0x434b8 105 »SRC_FRONT«
  [$0x0105]  0x43518 106 »SRC_BACK«
  [$0x0106]  0x43570 107 »SRC_ZBUFFER«
  [$0x0107]  0x435e0 108 »SRC_PUP«
  [$0x0108]  0x43630 109 »SRC_OVER«
  [$0x0109]  0x43688 10a »SRC_UNDER«
  [$0x010a]  0x436e8 10b »MAXLIGHTS«
  [$0x010b]  0x43748 10c »POP_UP_ENABLE_TYPE«
  [$0x010c]  0x47840 10d »PUP_NONE«
  [$0x010d]  0x47898 10e »PUP_GREY«
  [$0x010e]  0x478f0 10f »PUP_CLEAR«
  [$0x010f]  0x47950 110 »PUP_COLOR«
  [$0x0110]  0x479b0 111 »PUP_BLACK«
  [$0x0111]  0x47a10 112 »PUP_WHITE«
  [$0x0112]  0x47a70 113 »MAP_COLORS«
  [$0x0113]  0x47ad8 114 »BLACK«
  [$0x0114]  0x47b18 115 »WHITE«
  [$0x0115]  0x47b58 116 »YELLOW«
  [$0x0116]  0x47ba0 117 »MAGENTA«
  [$0x0117]  0x47bf0 118 »CYAN«
  [$0x0118]  0x49430 119 »Z_SOURCE_TYPE«
  [$0x0119]  0x494b0 11a »ZSRC_DEPTH«
  [$0x011a]  0x49518 11b »ZSRC_COLOR«
  [$0x011b]  0x49580 11c »Z_FUNCTION_TYPE«
  [$0x011c]  0x49610 11d »ZF_NEVER«
  [$0x011d]  0x49668 11e »ZF_LESS«
  [$0x011e]  0x496b8 11f »ZF_EQUAL«
  [$0x011f]  0x49710 120 »ZF_LEQUAL«
  [$0x0120]  0x49770 121 »ZF_GREATER«
  [$0x0121]  0x497d8 122 »ZF_NOTEQUAL«
  [$0x0122]  0x4ad20 123 »ZF_GEQUAL«
  [$0x0123]  0x4ad80 124 »ZF_ALWAYS«
  [$0x0124]  0x4ade0 125 »BLENDING_FACTOR«
  [$0x0125]  0x4ae70 126 »BF_ZERO«
  [$0x0126]  0x4aec0 127 »BF_ONE«
  [$0x0127]  0x4af08 128 »BF_SC«
  [$0x0128]  0x4af48 129 »BF_MSC«
  [$0x0129]  0x4af90 12a »BF_SA«
  [$0x012a]  0x4afd0 12b »BF_MSA«
  [$0x012b]  0x4b018 12c »BF_DA«
  [$0x012c]  0x4b058 12d »BF_MDA«
  [$0x012d]  0x4b0a0 12e »BF_DC«
  [$0x012e]  0x4b0e0 12f »BF_MDC«
  [$0x012f]  0x4fb08 130 »EVENTS_COUNT_TYPE«
  [$0x0130]  0x4fba8 131 »PACKED_RGBA_TYPE«
  [$0x0131]  0x4fc40 132 »PACKED_RGBAS_TYPE«
  [$0x0132]  0x4fce0 133 »PACKED_RGB_TYPE«
  [$0x0133]  0x4fd70 134 »PACKED_RGBS_TYPE«
  [$0x0134]  0x4fe08 135 »CURSOR_ORIGIN_TYPE«
  [$0x0135]  0x4feb0 136 »CURSOR_KIND_TYPE«
  [$0x0136]  0x50f58 137 »C16X1«
  [$0x0137]  0x50f98 138 »C16X2«
  [$0x0138]  0x50fd8 139 »C32X1«
  [$0x0139]  0x51018 13a »C32X2«
  [$0x013a]  0x51058 13b »CCROSS«
  [$0x013b]  0x510a0 13c »RASTER_COLUMNS_TYPE«
  [$0x013c]  0x51150 13d »RASTER_ROWS_TYPE«
  [$0x013d]  0x511e8 13e »FONTCHAR«
  [$0x013e]  0x51240 13f »H«
  [$0x013f]  0x51260 140 »XOFF«
  [$0x0140]  0x51298 141 »YOFF«
  [$0x0141]  0x512d0 142 »WIDTH«
  [$0x0142]  0x51310 143 »FONTCHARS_TYPE«
  [$0x0143]  0x56290 144 »DRAW_MODE_TYPE«
  [$0x0144]  0x56318 145 »NORMALDRAW«
  [$0x0145]  0x56380 146 »PUPDRAW«
  [$0x0146]  0x563d0 147 »OVERDRAW«
  [$0x0147]  0x56428 148 »UNDERDRAW«
  [$0x0148]  0x56488 149 »CURSORDRAW«
  [$0x0149]  0x564f0 14a »GAMMARAMP_VALUE_TYPE«
  [$0x014a]  0x565a8 14b »GAMMARAMP_VALUES_TYPE«
  [$0x014b]  0x57828 14c »BUTTON_STATE_TYPE«
  [$0x014c]  0x578c8 14d »BUTTON_UP«
  [$0x014d]  0x57928 14e »BUTTON_DOWN«
  [$0x014e]  0x57998 14f »INVALID_BUTTON«
  [$0x014f]  0x57a20 150 »NURBS_PROPERTY_VALUE«
  [$0x0150]  0x57ad8 151 »NOISE_DELTA_TYPE«
  [$0x0151]  0x57b70 152 »KNOT_TYPE«
  [$0x0152]  0x57bd0 153 »KNOTS_TYPE«
  [$0x0153]  0x58e00 154 »ZOOM_FACTOR_TYPE«
  [$0x0154]  0x58e98 155 »BELL_SOUND_TYPE«
  [$0x0155]  0x58f28 156 »OFF«
  [$0x0156]  0x58f58 157 »SHORT«
  [$0x0157]  0x58f98 158 »LONG«
  [$0x0158]  0x58fd0 159 »SML_ON«
  [$0x0159]  0x59018 15a »TRUE«
  [$0x015a]  0x59050 15b »SML_OFF«
  [$0x015b]  0x590a0 15c »FALSE«
  [$0x015c]  0x590e0 15d »SMP_ON«
  [$0x015d]  0x59128 15e »SMP_OFF«
  [$0x015e]  0x59178 15f »FONT_TYPE«
  [$0x015f]  0x591d8 160 »FT_SBCS«
  [$0x0160]  0x5ae08 161 »FT_DBCS«
  [$0x0161]  0x5ae58 162 »GETGDESC_INQUIRY_TYPE«
  [$0x0162]  0x5af18 163 »GD_XPMAX«
  [$0x0163]  0x5af70 164 »GD_YPMAX«
  [$0x0164]  0x5afc8 165 »GD_ZMIN«
  [$0x0165]  0x5b018 166 »GD_ZMAX«
  [$0x0166]  0x5b068 167 »GD_BITS_ZBUFFER«
  [$0x0167]  0x5b0f8 168 »GD_BITS_OVERLAY«
  [$0x0168]  0x5b188 169 »GD_BITS_UNDERLAY«
  [$0x0169]  0x60040 16a »GD_BITS_NORM_DBL_RGB«
  [$0x016a]  0x600f8 16b »GD_BITS_NORM_DBL_CMODE«
  [$0x016b]  0x601c0 16c »GD_BITS_NORM_SNG_RGB«
  [$0x016c]  0x60278 16d »GD_BITS_NORM_SNG_CMODE«
  [$0x016d]  0x60340 16e »GD_BITS_ALPHABUFFER«
  [$0x016e]  0x603f0 16f »GD_BITS_CURSOR«
  [$0x016f]  0x61320 170 »GD_BITS_PLANE_MASK«
  [$0x0170]  0x613c8 171 »GD_OVERUNDER_SHARED«
  [$0x0171]  0x61478 172 »GD_LARGE_MAP_SIZE«
  [$0x0172]  0x61518 173 »GD_SMALL_MAP_SIZE«
  [$0x0173]  0x615b8 174 »GD_NUM_SMALL_MAPS«
  [$0x0174]  0x61658 175 »GD_POINTSMOOTH_CMODE«
  [$0x0175]  0x625c0 176 »GD_POINTSMOOTH_RGB«
  [$0x0176]  0x62668 177 »GD_LINESMOOTH_CMODE«
  [$0x0177]  0x62718 178 »GD_LINESMOOTH_RGB«
  [$0x0178]  0x627b8 179 »GD_SHADEMODEL«
  [$0x0179]  0x62838 17a »GD_SHADEBUFFERS«
  [$0x017a]  0x628c8 17b »GD_RGBMODE«
  [$0x017b]  0x62930 17c »GD_DITHER«
  [$0x017c]  0x62990 17d »GD_SUBPIXEL_LINE«
  [$0x017d]  0x63c18 17e »GD_SUBPIXEL_PNT«
  [$0x017e]  0x63ca8 17f »GD_SUBPIXEL_POLY«
  [$0x017f]  0x63d40 180 »GD_POLYMODE«
  [$0x0180]  0x63db0 181 »GD_BITS_LINESTYLE«
  [$0x0181]  0x63e50 182 »GD_MAX_LSREPEAT«
  [$0x0182]  0x63ee0 183 »GD_MAX_NURBS_ORDER«
  [$0x0183]  0x63f88 184 »GD_MAX_TRIM_ORDER«
  [$0x0184]  0x65088 185 »GD_MAX_PATTERN_SIZE«
  [$0x0185]  0x65138 186 »GD_MAX_VERTS«
  [$0x0186]  0x651b0 187 »GD_MAX_ATTR_STACKDEPTH«
  [$0x0187]  0x65278 188 »GD_MAX_MATRIX_STACKDEPTH«
  [$0x0188]  0x65350 189 »GD_MAX_VIEWPORT_STACKDEPTH«
  [$0x0189]  0x65438 18a »GD_ZDRAW_GEOM«
  [$0x018a]  0x6a448 18b »GD_ZDRAW_PIXELS«
  [$0x018b]  0x6a4d8 18c »GD_BLEND«
  [$0x018c]  0x6a530 18d »GD_LIGHTING_TWOSIDE«
  [$0x018d]  0x6a5e0 18e »GD_BUTBOX«
  [$0x018e]  0x6a640 18f »GD_DIALS«
  [$0x018f]  0x6a698 190 »GD_VERT_RETRACE_FREQ«
  [$0x0190]  0x6a750 191 »GD_TEXTPORT«
  [$0x0191]  0x6a7c0 192 »GD_WSYS«
  [$0x0192]  0x6a810 193 »GD_XMMAX«
  [$0x0193]  0x6a868 194 »GD_YMMAX«
  [$0x0194]  0x6be00 195 »GD_BF_UNDER«
  [$0x0195]  0x6be70 196 »GD_BF_OVER«
  [$0x0196]  0x6bed8 197 »GD_BF_MAIN«
  [$0x0197]  0x6bf40 198 »GD_BF_ALPHA«
  [$0x0198]  0x6bfb0 199 »GD_SHADEMODEL_FLAT«
  [$0x0199]  0x6c058 19a »GD_SHADEMODEL_GOURAUD«
  [$0x019a]  0x6c118 19b »GD_SHADEMODEL_PHONG«
  [$0x019b]  0x6d238 19c »GD_SHADEMODEL_PSEUDO_PHONG_FLAT«
  [$0x019c]  0x6d348 19d »GD_WSYS_NONE«
  [$0x019d]  0x6d3c0 19e »GD_WSYS_4S«
  [$0x019e]  0x6d428 19f »GD_WSYS_AIX113«
  [$0x019f]  0x6d4b0 1a0 »GD_WSYS_AIX114«
  [$0x01a0]  0x6d538 1a1 »PIXMODE_MODE_TYPE«
  [$0x01a1]  0x6d5d8 1a2 »PM_FASTMODE«
  [$0x01a2]  0x6d648 1a3 »PM_TTOB«
  [$0x01a3]  0x6e8b0 1a4 »PM_SIZE«
  [$0x01a4]  0x6e900 1a5 »PM_STRIDE«
  [$0x01a5]  0x6e960 1a6 »XMAXSCREEN«
  [$0x01a6]  0x6e9c8 1a7 »YMAXSCREEN«
  [$0x01a7]  0x6ea30 1a8 »XMAX170«
  [$0x01a8]  0x6ea80 1a9 »YMAX170«
  [$0x01a9]  0x6ead0 1aa »XMAXPAL«
  [$0x01aa]  0x6eb20 1ab »YMAXPAL«
  [$0x01ab]  0x6eb70 1ac »HASH_TABLE_SIZE«
  [$0x01ac]  0x6ec00 1ad »ATTRIBSTACKDEPTH«
  [$0x01ad]  0x6ec98 1ae »VPSTACKDEPTH«
  [$0x01ae]  0x70408 1af »MATRIXSTACKDEPTH«
  [$0x01af]  0x704a0 1b0 »NAMESTACKDEPTH«
  [$0x01b0]  0x70528 1b1 »N_SHADED«
  [$0x01b1]  0x70580 1b2 »BM_SET«
  [$0x01b2]  0x705c8 1b3 »BM_CLR«
  [$0x01b3]  0x70610 1b4 »BM_XOR«
  [$0x01b4]  0x70658 1b5 »BM_TILE«
  [$0x01b5]  0x706a8 1b6 »ADDTOPUP«
  [$0x01b6]  0x70700 1b7 »MENU«
  [$0x01b7]  0x70738 1b8 »ITEM«
  [$0x01b8]  0x70770 1b9 »ADDTOPOPUP«
  [$0x01b9]  0x707d8 1ba »ARC«
  [$0x01ba]  0x70808 1bb »RADIUS«
  [$0x01bb]  0x76af8 1bc »STARTING_ANGLE«
  [$0x01bc]  0x76b80 1bd »ENDING_ANGLE«
  [$0x01bd]  0x76bf8 1be »ARCI«
  [$0x01be]  0x76c30 1bf »ARCS«
  [$0x01bf]  0x76c68 1c0 »ARCF«
  [$0x01c0]  0x76ca0 1c1 »FILLEDARC«
  [$0x01c1]  0x76d00 1c2 »ARCFI«
  [$0x01c2]  0x76d40 1c3 »ARCFS«
  [$0x01c3]  0x76d80 1c4 »ATTACHCURSOR«
  [$0x01c4]  0x76df8 1c5 »DEVICE1«
  [$0x01c5]  0x76e48 1c6 »DEVICE2«
  [$0x01c6]  0x76e98 1c7 »BACKBUFFER«
  [$0x01c7]  0x78eb0 1c8 »ENABLE_DRAWING_INTO_BACK_BUFFER«
  [$0x01c8]  0x78fc0 1c9 »BACKFACE«
  [$0x01c9]  0x79018 1ca »ENABLE_BACKFACING_POLYGON_REMOVAL«
  [$0x01ca]  0x79138 1cb »BBOX2«
  [$0x01cb]  0x79178 1cc »X_MIN«
  [$0x01cc]  0x791b8 1cd »Y_MIN«
  [$0x01cd]  0x791f8 1ce »X1«
  [$0x01ce]  0x79220 1cf »Y1«
  [$0x01cf]  0x79248 1d0 »X2«
  [$0x01d0]  0x79270 1d1 »Y2«
  [$0x01d1]  0x79298 1d2 »BOUNDINGBOX«
  [$0x01d2]  0x79308 1d3 »BBOX2S«
  [$0x01d3]  0x7aef8 1d4 »BBOX2I«
  [$0x01d4]  0x7af40 1d5 »BGNCLOSEDLINE«
  [$0x01d5]  0x7afc0 1d6 »BEGINCLOSEDLINE«
  [$0x01d6]  0x7b050 1d7 »BGNLINE«
  [$0x01d7]  0x7b0a0 1d8 »BEGINLINE«
  [$0x01d8]  0x7b100 1d9 »BGNPOINT«
  [$0x01d9]  0x7b158 1da »BEGINPOINT«
  [$0x01da]  0x7b1c0 1db »BGNPOLYGON«
  [$0x01db]  0x7b228 1dc »BEGINPOLYGON«
  [$0x01dc]  0x7b2a0 1dd »BGNSURFACE«
  [$0x01dd]  0x7b308 1de »BEGINSURFACE«
  [$0x01de]  0x7d0a0 1df »BGNTMESH«
  [$0x01df]  0x7d0f8 1e0 »BEGINTRIANGLEMESH«
  [$0x01e0]  0x7d198 1e1 »BGNTRIM«
  [$0x01e1]  0x7d1e8 1e2 »BEGINTRIM«
  [$0x01e2]  0x7d248 1e3 »BLANKSCREEN«
  [$0x01e3]  0x7d2b8 1e4 »BLANK_THE_SCREEN«
  [$0x01e4]  0x7d350 1e5 »BLANKTIME«
  [$0x01e5]  0x7d3b0 1e6 »FRAMES«
  [$0x01e6]  0x7d3f8 1e7 »BLENDFUNCTION«
  [$0x01e7]  0x7d478 1e8 »SOURCE«
  [$0x01e8]  0x7d4c0 1e9 »DESTINATION«
  [$0x01e9]  0x7d530 1ea »BLINK«
  [$0x01ea]  0x83f10 1eb »RETRACES_PER_BLINK«
  [$0x01eb]  0x83fb8 1ec »COLOR«
  [$0x01ec]  0x83ff8 1ed »BLKQREAD«
  [$0x01ed]  0x84050 1ee »EVENTS«
  [$0x01ee]  0x84098 1ef »EVENTS_READ«
  [$0x01ef]  0x84108 1f0 »MAXIMUM_EVENTS«
  [$0x01f0]  0x84190 1f1 »BLOCKQUEUEREAD«
  [$0x01f1]  0x84218 1f2 »C3I«
  [$0x01f2]  0x84248 1f3 »RGB«
  [$0x01f3]  0x84278 1f4 »C3S«
  [$0x01f4]  0x842a8 1f5 »C3F«
  [$0x01f5]  0x842d8 1f6 »C4I«
  [$0x01f6]  0x84308 1f7 »RGBA«
  [$0x01f7]  0x84340 1f8 »C4S«
  [$0x01f8]  0x84370 1f9 »C4F«
  [$0x01f9]  0x843a0 1fa »CALLOBJ«
  [$0x01fa]  0x86c30 1fb »THE_OBJECT«
  [$0x01fb]  0x86c98 1fc »CALLOBJECT«
  [$0x01fc]  0x86d00 1fd »CHARSTR«
  [$0x01fd]  0x86d50 1fe »TEXT«
  [$0x01fe]  0x86d88 1ff »CHARACTERSTRING«
  [$0x01ff]  0x86e18 200 »PUT«
  [$0x0200]  0x86e48 201 »CHUNKSIZE«
  [$0x0201]  0x86ea8 202 »BYTES«
  [$0x0202]  0x86ee8 203 »CIRC«
  [$0x0203]  0x86f20 204 »CIRCLE«
  [$0x0204]  0x86f68 205 »CIRCI«
  [$0x0205]  0x86fa8 206 »CIRCS«
  [$0x0206]  0x86fe8 207 »CIRCF«
  [$0x0207]  0x87028 208 »FILLEDCIRCLE«
  [$0x0208]  0x870a0 209 »CIRCFI«
  [$0x0209]  0x89798 20a »CIRCFS«
  [$0x020a]  0x897e0 20b »CLEAR«
  [$0x020b]  0x89820 20c »CLKOFF«
  [$0x020c]  0x89868 20d »CLICKOFF«
  [$0x020d]  0x898c0 20e »CLKON«
  [$0x020e]  0x89900 20f »CLICKON«
  [$0x020f]  0x89950 210 »CLOSEOBJ«
  [$0x0210]  0x899a8 211 »CLOSEOBJECT«
  [$0x0211]  0x89a18 212 »CMODE«
  [$0x0212]  0x89a58 213 »COLORMAPMODE«
  [$0x0213]  0x89ad0 214 »CMOV«
  [$0x0214]  0x89b08 215 »SETTEXTPOSITION«
  [$0x0215]  0x89b98 216 »CMOVI«
  [$0x0216]  0x89bd8 217 »CMOVS«
  [$0x0217]  0x89c18 218 »CMOV2«
  [$0x0218]  0x91b18 219 »CMOV2I«
  [$0x0219]  0x91b60 21a »CMOV2S«
  [$0x021a]  0x91ba8 21b »COLORF«
  [$0x021b]  0x91bf0 21c »COMPACTIFY«
  [$0x021c]  0x91c58 21d »CONCAVE«
  [$0x021d]  0x91ca8 21e »DRAW_ACCURATE_CONCAVE_POLYGONS«
  [$0x021e]  0x91db0 21f »CPACK«
  [$0x021f]  0x91df0 220 »CRV«
  [$0x0220]  0x91e20 221 »POINTS«
  [$0x0221]  0x91e68 222 »CRVN«
  [$0x0222]  0x91ea0 223 »NUMBER_OF_POINTS«
  [$0x0223]  0x91f38 224 »CURVE«
  [$0x0224]  0x91f78 225 »CURORIGIN«
  [$0x0225]  0x94058 226 »CURSOR«
  [$0x0226]  0x940a0 227 »CURSORORIGIN«
  [$0x0227]  0x94118 228 »CURSOFF«
  [$0x0228]  0x94168 229 »CURSOROFF«
  [$0x0229]  0x941c8 22a »CURSON«
  [$0x022a]  0x94210 22b »CURSORON«
  [$0x022b]  0x94268 22c »CURSTYPE«
  [$0x022c]  0x942c0 22d »CURSOR_TYPE«
  [$0x022d]  0x94330 22e »CURSORTYPE«
  [$0x022e]  0x94398 22f »CURVEBASIS«
  [$0x022f]  0x94400 230 »BASIS«
  [$0x0230]  0x94440 231 »CURVEIT«
  [$0x0231]  0x94490 232 »COUNT«
  [$0x0232]  0x944d0 233 »CURVEPRECISION«
  [$0x0233]  0x96578 234 »SEGMENTS«
  [$0x0234]  0x965d0 235 »CYCLEMAP«
  [$0x0235]  0x96628 236 »MAP«
  [$0x0236]  0x96658 237 »NEXT_MAP«
  [$0x0237]  0x966b0 238 »CZCLEAR«
  [$0x0238]  0x96700 239 »DEPTH«
  [$0x0239]  0x96740 23a »DEFBASIS«
  [$0x023a]  0x96798 23b »M«
  [$0x023b]  0x967b8 23c »DEFINEBASIS«
  [$0x023c]  0x96828 23d »DEFCURSOR«
  [$0x023d]  0x96888 23e »BITMAP«
  [$0x023e]  0x968d0 23f »DEFINECURSOR«
  [$0x023f]  0x96948 240 »DEFLINESTYLE«
  [$0x0240]  0x969c0 241 »STYLE«
  [$0x0241]  0x98a28 242 »DEFINELINESTYLE«
  [$0x0242]  0x98ab8 243 »DEFPATTERN«
  [$0x0243]  0x98b20 244 »PATTERN«
  [$0x0244]  0x98b70 245 »SIZE«
  [$0x0245]  0x98ba8 246 »DEFINEPATTERN«
  [$0x0246]  0x98c28 247 »DEFPUP«
  [$0x0247]  0x98c70 000 »DEFINEPOPUP«
{D304 0x92b14/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x92b48/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x8af9e/0xa0} d302_d303_p → {D303 0x8d36a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x92be8/0x68}:ARRAY_STRING[0x1,0x5] = "CMODE"
{D303 0x92c50/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x92cf0/0x34} d303_2 = 0x0212 d303_3 = 0x0000000000000000000
{D304 0x92cf0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x92d24/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x7862c/0xa0} d302_d303_p → {D303 0x92c50/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x92dc4/0xa0}:ARRAY_STRING[0x1,0xc] = "COLORMAPMODE"
{D307 0x92e64/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x92ee3/0x83}:D308 d308_d303_p → {D303 0x8d36a/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x92e64/0x7f} d308_d308_p → {D308 0x88711/0x83}
{D303 0x92f66/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x93006/0x34} d303_2 = 0x0213 d303_3 = 0x0000000000000000000
{D304 0x93006/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x9303a/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x92f66/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x930da/0x60}:ARRAY_STRING[0x1,0x4] = "CMOV"
{D303 0x9313a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x931da/0x34} d303_2 = 0x0214 d303_3 = 0x0000000000000000000
{D304 0x931da/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x9320e/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0x73164/0xa0} d302_d303_p → {D303 0x9313a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x932ae/0xb8}:ARRAY_STRING[0x1,0xf] = "SETTEXTPOSITION"
{D307 0x93366/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x933e5/0x83}:D308 d308_d303_p → {D303 0x92f66/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x93366/0x7f}
{D303 0x93468/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x93508/0x34} d303_2 = 0x0215 d303_3 = 0x0000000000000000000
{D304 0x93508/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x9353c/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x8b27c/0xa0} d302_d303_p → {D303 0x93468/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x935dc/0x68}:ARRAY_STRING[0x1,0x5] = "CMOVI"
{D307 0x93644/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x936c3/0x83}:D308 d308_d303_p → {D303 0x9313a/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x93644/0x7f} d308_d308_p → {D308 0x06587/0x83}
{D307 0x93746/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x937c5/0x83}:D308 d308_d303_p → {D303 0x93468/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x93746/0x7f}
{D303 0x93848/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x938e8/0x34} d303_2 = 0x0216 d303_3 = 0x0000000000000000000
{D304 0x938e8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x9391c/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x6dfc8/0xa0} d302_d303_p → {D303 0x93848/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x939bc/0x68}:ARRAY_STRING[0x1,0x5] = "CMOVS"
{D307 0x93a24/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x93aa3/0x83}:D308 d308_d303_p → {D303 0x93848/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x93a24/0x7f} d308_d308_p → {D308 0x057b1/0x83}
{D303 0x93b26/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x93bc6/0x34} d303_2 = 0x0217 d303_3 = 0x0000000000000000000
{D304 0x93bc6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x93bfa/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x77e94/0xa0} d302_d303_p → {D303 0x93b26/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x93c9a/0x68}:ARRAY_STRING[0x1,0x5] = "CMOV2"
{D307 0x93d02/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x93d81/0x83}:D308 d308_d303_p → {D303 0x93b26/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x93d02/0x7f} d308_d308_p → {D308 0x87635/0x83}
{D303 0x93e04/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x9442c/0x34} d303_2 = 0x0218 d303_3 = 0x0000000000000000000
{Thing2 0x93ea4/0x40}:Thing2 Chain2 payload_p → {StringStore 0x8bb62/0x540} next_p → {Thing2 0x8bb22/0x40}
{StringStore 0x93ee4/0x548}:StringStore x = 0x00000001 y = 0x000000a1
    @0x93f26 [0x00] =  $0x0218 »CMOV2I«
    @0x93f6e [0x01] =  $0x0219 »CMOV2S«
    @0x93fb6 [0x02] =  $0x021a »COLORF«
    @0x93ffe [0x03] =  $0x021b »COMPACTIFY«
    @0x94066 [0x04] =  $0x021c »CONCAVE«
    @0x940b6 [0x05] =  $0x021d »DRAW_ACCURATE_CONCAVE_POLYGONS«
    @0x941be [0x06] =  $0x021e »CPACK«
    @0x941fe [0x07] =  $0x021f »CRV«
    @0x9422e [0x08] =  $0x0220 »POINTS«
    @0x94276 [0x09] =  $0x0221 »CRVN«
    @0x942ae [0x0a] =  $0x0222 »NUMBER_OF_POINTS«
    @0x94346 [0x0b] =  $0x0223 »CURVE«
    @0x94386 [0x0c] =  $0x0224 »CURORIGIN«
{D304 0x9442c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x94460/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x6f3ac/0xa0} d302_d303_p → {D303 0x93e04/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x94500/0x70}:ARRAY_STRING[0x1,0x6] = "CMOV2I"
{D307 0x94570/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x945ef/0x83}:D308 d308_d303_p → {D303 0x93e04/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x94570/0x7f}
{D303 0x94672/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x94712/0x34} d303_2 = 0x0219 d303_3 = 0x0000000000000000000
{D304 0x94712/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x94746/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x7e728/0xa0} d302_d303_p → {D303 0x94672/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x947e6/0x70}:ARRAY_STRING[0x1,0x6] = "CMOV2S"
{D307 0x94856/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x948d5/0x83}:D308 d308_d303_p → {D303 0x94672/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x94856/0x7f}
{D303 0x94958/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x949f8/0x34} d303_2 = 0x021a d303_3 = 0x0000000000000000000
{D304 0x949f8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x94a2c/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x51ce0/0xa0} d302_d303_p → {D303 0x94958/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x94acc/0x70}:ARRAY_STRING[0x1,0x6] = "COLORF"
{D307 0x94b3c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x94bbb/0x83}:D308 d308_d303_p → {D303 0x94958/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x94b3c/0x7f}
{D303 0x94c3e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x94cde/0x34} d303_2 = 0x021b d303_3 = 0x0000000000000000000
{D304 0x94cde/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x94d12/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x53d84/0xa0} d302_d303_p → {D303 0x94c3e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x94db2/0x90}:ARRAY_STRING[0x1,0xa] = "COMPACTIFY"
{D303 0x94e42/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x94ee2/0x34} d303_2 = 0x021c d303_3 = 0x0000000000000000000
{D304 0x94ee2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x94f16/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x854d2/0xa0} d302_d303_p → {D303 0x94e42/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x94fb6/0x78}:ARRAY_STRING[0x1,0x7] = "CONCAVE"
{D303 0x9502e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x950ce/0x34} d303_2 = 0x021d d303_3 = 0x0000000000000000000
{D304 0x950ce/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x95102/0xa0}:D302 d302_0 = 0x8000001e d302_d302_p → {D302 0x7179c/0xa0} d302_d303_p → {D303 0x9502e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000130
{ArrayString 0x951a2/0x130}:ARRAY_STRING[0x1,0x1e] = "DRAW_ACCURATE_CONCAVE_POLYGONS"
{D303 0x952d2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x95372/0x34} d303_2 = 0x021e d303_3 = 0x0000000000000000000
{D304 0x95372/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x953a6/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x89e32/0xa0} d302_d303_p → {D303 0x952d2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x95446/0x68}:ARRAY_STRING[0x1,0x5] = "CPACK"
{D307 0x954ae/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x9552d/0x83}:D308 d308_d303_p → {D303 0x952d2/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x954ae/0x7f} d308_d308_p → {D308 0x7d061/0x83}
{D303 0x955b0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x95650/0x34} d303_2 = 0x021f d303_3 = 0x0000000000000000000
{D304 0x95650/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x95684/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x95102/0xa0} d302_d303_p → {D303 0x955b0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x95724/0x58}:ARRAY_STRING[0x1,0x3] = "CRV"
{D303 0x9577c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x9581c/0x34} d303_2 = 0x0220 d303_3 = 0x0000000000000000000
{D304 0x9581c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x95850/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x7b068/0xa0} d302_d303_p → {D303 0x9577c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x958f0/0x70}:ARRAY_STRING[0x1,0x6] = "POINTS"
{D303 0x95960/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x95a00/0x34} d303_2 = 0x0221 d303_3 = 0x0000000000000000000
{D304 0x95a00/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x95a34/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x7ea2e/0xa0} d302_d303_p → {D303 0x95960/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x95ad4/0x60}:ARRAY_STRING[0x1,0x4] = "CRVN"
{D303 0x95b34/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x95bd4/0x34} d303_2 = 0x0222 d303_3 = 0x0000000000000000000
{D304 0x95bd4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x95c08/0xa0}:D302 d302_0 = 0x80000010 d302_d302_p → {D302 0x7a0c0/0xa0} d302_d303_p → {D303 0x95b34/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x95ca8/0xc0}:ARRAY_STRING[0x1,0x10] = "NUMBER_OF_POINTS"
{D303 0x95d68/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x95e08/0x34} d303_2 = 0x0223 d303_3 = 0x0000000000000000000
{D304 0x95e08/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x95e3c/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x495c6/0xa0} d302_d303_p → {D303 0x95d68/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x95edc/0x68}:ARRAY_STRING[0x1,0x5] = "CURVE"
{D307 0x95f44/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x95fc3/0x83}:D308 d308_d303_p → {D303 0x95960/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x95f44/0x7f} d308_d308_p → {D308 0x945ef/0x83}
{D307 0x96046/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x960c5/0x83}:D308 d308_d303_p → {D303 0x95d68/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x96046/0x7f} d308_d308_p → {D308 0x8b125/0x83}
{D303 0x96148/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x961e8/0x34} d303_2 = 0x0224 d303_3 = 0x0000000000000000000
{D304 0x961e8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x9621c/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x545c4/0xa0} d302_d303_p → {D303 0x96148/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x962bc/0x88}:ARRAY_STRING[0x1,0x9] = "CURORIGIN"
{D303 0x96344/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x96974/0x34} d303_2 = 0x0225 d303_3 = 0x0000000000000000000
{Thing2 0x963e4/0x40}:Thing2 Chain2 payload_p → {StringStore 0x93ee4/0x548} next_p → {Thing2 0x93ea4/0x40}
{StringStore 0x96424/0x550}:StringStore x = 0x00000001 y = 0x000000a2
    @0x96466 [0x00] =  $0x0225 »CURSOR«
    @0x964ae [0x01] =  $0x0226 »CURSORORIGIN«
    @0x96526 [0x02] =  $0x0227 »CURSOFF«
    @0x96576 [0x03] =  $0x0228 »CURSOROFF«
    @0x965d6 [0x04] =  $0x0229 »CURSON«
    @0x9661e [0x05] =  $0x022a »CURSORON«
    @0x96676 [0x06] =  $0x022b »CURSTYPE«
    @0x966ce [0x07] =  $0x022c »CURSOR_TYPE«
    @0x9673e [0x08] =  $0x022d »CURSORTYPE«
    @0x967a6 [0x09] =  $0x022e »CURVEBASIS«
    @0x9680e [0x0a] =  $0x022f »BASIS«
    @0x9684e [0x0b] =  $0x0230 »CURVEIT«
    @0x9689e [0x0c] =  $0x0231 »COUNT«
    @0x968de [0x0d] =  $0x0232 »CURVEPRECISION«
{D304 0x96974/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x969a8/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x87466/0xa0} d302_d303_p → {D303 0x96344/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x96a48/0x70}:ARRAY_STRING[0x1,0x6] = "CURSOR"
{D303 0x96ab8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x96b58/0x34} d303_2 = 0x0226 d303_3 = 0x0000000000000000000
{D304 0x96b58/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x96b8c/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x78cd2/0xa0} d302_d303_p → {D303 0x96ab8/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x96c2c/0xa0}:ARRAY_STRING[0x1,0xc] = "CURSORORIGIN"
{D307 0x96ccc/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x96d4b/0x83}:D308 d308_d303_p → {D303 0x96148/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x96ccc/0x7f} d308_d308_p → {D308 0x79abf/0x83}
{D303 0x96dce/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x96e6e/0x34} d303_2 = 0x0227 d303_3 = 0x0000000000000000000
{D304 0x96e6e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x96ea2/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x92b48/0xa0} d302_d303_p → {D303 0x96dce/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x96f42/0x78}:ARRAY_STRING[0x1,0x7] = "CURSOFF"
{D303 0x96fba/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x9705a/0x34} d303_2 = 0x0228 d303_3 = 0x0000000000000000000
{D304 0x9705a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x9708e/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x8a704/0xa0} d302_d303_p → {D303 0x96fba/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x9712e/0x88}:ARRAY_STRING[0x1,0x9] = "CURSOROFF"
{D307 0x971b6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x97235/0x83}:D308 d308_d303_p → {D303 0x96dce/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x971b6/0x7f} d308_d308_p → {D308 0x054eb/0x83}
{D303 0x972b8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x97358/0x34} d303_2 = 0x0229 d303_3 = 0x0000000000000000000
{D304 0x97358/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x9738c/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x7ec32/0xa0} d302_d303_p → {D303 0x972b8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x9742c/0x70}:ARRAY_STRING[0x1,0x6] = "CURSON"
{D303 0x9749c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x9753c/0x34} d303_2 = 0x022a d303_3 = 0x0000000000000000000
{D304 0x9753c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x97570/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x969a8/0xa0} d302_d303_p → {D303 0x9749c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x97610/0x80}:ARRAY_STRING[0x1,0x8] = "CURSORON"
{D307 0x97690/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x9770f/0x83}:D308 d308_d303_p → {D303 0x972b8/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x97690/0x7f}
{D303 0x97792/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x97832/0x34} d303_2 = 0x022b d303_3 = 0x0000000000000000000
{D304 0x97832/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x97866/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x95e3c/0xa0} d302_d303_p → {D303 0x97792/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x97906/0x80}:ARRAY_STRING[0x1,0x8] = "CURSTYPE"
{D303 0x97986/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x97a26/0x34} d303_2 = 0x022c d303_3 = 0x0000000000000000000
{D304 0x97a26/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x97a5a/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x8a160/0xa0} d302_d303_p → {D303 0x97986/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x97afa/0x98}:ARRAY_STRING[0x1,0xb] = "CURSOR_TYPE"
{D303 0x97b92/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x97c32/0x34} d303_2 = 0x022d d303_3 = 0x0000000000000000000
{D304 0x97c32/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x97c66/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x85ee6/0xa0} d302_d303_p → {D303 0x97b92/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x97d06/0x90}:ARRAY_STRING[0x1,0xa] = "CURSORTYPE"
{D307 0x97d96/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x97e15/0x83}:D308 d308_d303_p → {D303 0x97792/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x97d96/0x7f} d308_d308_p → {D308 0x92ee3/0x83}
{D303 0x97e98/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x97f38/0x34} d303_2 = 0x022e d303_3 = 0x0000000000000000000
{D304 0x97f38/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x97f6c/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x50de0/0xa0} d302_d303_p → {D303 0x97e98/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x9800c/0x90}:ARRAY_STRING[0x1,0xa] = "CURVEBASIS"
{D303 0x9809c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x9813c/0x34} d303_2 = 0x022f d303_3 = 0x0000000000000000000
{D304 0x9813c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x98170/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x9391c/0xa0} d302_d303_p → {D303 0x9809c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x98210/0x68}:ARRAY_STRING[0x1,0x5] = "BASIS"
{D303 0x98278/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x98318/0x34} d303_2 = 0x0230 d303_3 = 0x0000000000000000000
{D304 0x98318/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x9834c/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x95684/0xa0} d302_d303_p → {D303 0x98278/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x983ec/0x78}:ARRAY_STRING[0x1,0x7] = "CURVEIT"
{D303 0x98464/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x98504/0x34} d303_2 = 0x0231 d303_3 = 0x0000000000000000000
{D304 0x98504/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x98538/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x6eafc/0xa0} d302_d303_p → {D303 0x98464/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x985d8/0x68}:ARRAY_STRING[0x1,0x5] = "COUNT"
{D303 0x98640/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x986e0/0x34} d303_2 = 0x0232 d303_3 = 0x0000000000000000000
{D304 0x986e0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x98714/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x87242/0xa0} d302_d303_p → {D303 0x98640/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x987b4/0xb0}:ARRAY_STRING[0x1,0xe] = "CURVEPRECISION"
{D303 0x98864/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x98e9c/0x34} d303_2 = 0x0233 d303_3 = 0x0000000000000000000
{Thing2 0x98904/0x40}:Thing2 Chain2 payload_p → {StringStore 0x96424/0x550} next_p → {Thing2 0x963e4/0x40}
{StringStore 0x98944/0x558}:StringStore x = 0x00000001 y = 0x000000a3
    @0x98986 [0x00] =  $0x0233 »SEGMENTS«
    @0x989de [0x01] =  $0x0234 »CYCLEMAP«
    @0x98a36 [0x02] =  $0x0235 »MAP«
    @0x98a66 [0x03] =  $0x0236 »NEXT_MAP«
    @0x98abe [0x04] =  $0x0237 »CZCLEAR«
    @0x98b0e [0x05] =  $0x0238 »DEPTH«
    @0x98b4e [0x06] =  $0x0239 »DEFBASIS«
    @0x98ba6 [0x07] =  $0x023a »M«
    @0x98bc6 [0x08] =  $0x023b »DEFINEBASIS«
    @0x98c36 [0x09] =  $0x023c »DEFCURSOR«
    @0x98c96 [0x0a] =  $0x023d »BITMAP«
    @0x98cde [0x0b] =  $0x023e »DEFINECURSOR«
    @0x98d56 [0x0c] =  $0x023f »DEFLINESTYLE«
    @0x98dce [0x0d] =  $0x0240 »STYLE«
{D304 0x98e9c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x98ed0/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x94746/0xa0} d302_d303_p → {D303 0x98864/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x98f70/0x80}:ARRAY_STRING[0x1,0x8] = "SEGMENTS"
{D303 0x98ff0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x99090/0x34} d303_2 = 0x0234 d303_3 = 0x0000000000000000000
{D304 0x99090/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x990c4/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x8c0d6/0xa0} d302_d303_p → {D303 0x98ff0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x99164/0x80}:ARRAY_STRING[0x1,0x8] = "CYCLEMAP"
{D303 0x991e4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x99284/0x34} d303_2 = 0x0235 d303_3 = 0x0000000000000000000
{D304 0x99284/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x992b8/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x77cb0/0xa0} d302_d303_p → {D303 0x991e4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x99358/0x58}:ARRAY_STRING[0x1,0x3] = "MAP"
{D303 0x993b0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x99450/0x34} d303_2 = 0x0236 d303_3 = 0x0000000000000000000
{D304 0x99450/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x99484/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x8b76e/0xa0} d302_d303_p → {D303 0x993b0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x99524/0x80}:ARRAY_STRING[0x1,0x8] = "NEXT_MAP"
{D303 0x995a4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x99644/0x34} d303_2 = 0x0237 d303_3 = 0x0000000000000000000
{D304 0x99644/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x99678/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x88b36/0xa0} d302_d303_p → {D303 0x995a4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x99718/0x78}:ARRAY_STRING[0x1,0x7] = "CZCLEAR"
{D303 0x99790/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x99830/0x34} d303_2 = 0x0238 d303_3 = 0x0000000000000000000
{D304 0x99830/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x99864/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x99678/0xa0} d302_d303_p → {D303 0x99790/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x99904/0x68}:ARRAY_STRING[0x1,0x5] = "DEPTH"
{D307 0x9996c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x999eb/0x83}:D308 d308_d303_p → {D303 0x8c2e8/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x9996c/0x7f} d308_d308_p → {D308 0x960c5/0x83}
{D307 0x99a6e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x99aed/0x83}:D306 d306_d303_p → {D303 0x995a4/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x99a6e/0x7f} d306_d308_p → {D308 0x5c8b7/0x83}
{D303 0x99b70/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x99c10/0x34} d303_2 = 0x0239 d303_3 = 0x0000000000000000000
{D304 0x99c10/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x99c44/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x9834c/0xa0} d302_d303_p → {D303 0x99b70/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x99ce4/0x80}:ARRAY_STRING[0x1,0x8] = "DEFBASIS"
{D303 0x99d64/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x99e04/0x34} d303_2 = 0x023a d303_3 = 0x0000000000000000000
{D304 0x99e04/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x99e38/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x701f4/0xa0} d302_d303_p → {D303 0x99d64/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x99ed8/0x48}:ARRAY_STRING[0x1,0x1] = "M"
{D303 0x99f20/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x99fc0/0x34} d303_2 = 0x023b d303_3 = 0x0000000000000000000
{D304 0x99fc0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x99ff4/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x84a9e/0xa0} d302_d303_p → {D303 0x99f20/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x9a094/0x98}:ARRAY_STRING[0x1,0xb] = "DEFINEBASIS"
{D307 0x9a12c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x9a1ab/0x83}:D308 d308_d303_p → {D303 0x99b70/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x9a12c/0x7f}
{D303 0x9a22e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x9a2ce/0x34} d303_2 = 0x023c d303_3 = 0x0000000000000000000
{D304 0x9a2ce/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x9a302/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x4bcb2/0xa0} d302_d303_p → {D303 0x9a22e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x9a3a2/0x88}:ARRAY_STRING[0x1,0x9] = "DEFCURSOR"
{D303 0x9a42a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x9a4ca/0x34} d303_2 = 0x023d d303_3 = 0x0000000000000000000
{D304 0x9a4ca/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x9a4fe/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x7c678/0xa0} d302_d303_p → {D303 0x9a42a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x9a59e/0x70}:ARRAY_STRING[0x1,0x6] = "BITMAP"
{D303 0x9a60e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x9a6ae/0x34} d303_2 = 0x023e d303_3 = 0x0000000000000000000
{D304 0x9a6ae/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x9a6e2/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x992b8/0xa0} d302_d303_p → {D303 0x9a60e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x9a782/0xa0}:ARRAY_STRING[0x1,0xc] = "DEFINECURSOR"
{D307 0x9a822/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x9a8a1/0x83}:D308 d308_d303_p → {D303 0x9a22e/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x9a822/0x7f} d308_d308_p → {D308 0x948d5/0x83}
{D303 0x9a924/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x9a9c4/0x34} d303_2 = 0x023f d303_3 = 0x0000000000000000000
{D304 0x9a9c4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x9a9f8/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x8ca72/0xa0} d302_d303_p → {D303 0x9a924/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x9aa98/0xa0}:ARRAY_STRING[0x1,0xc] = "DEFLINESTYLE"
{D303 0x9ab38/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x9abd8/0x34} d303_2 = 0x0240 d303_3 = 0x0000000000000000000
{D304 0x9abd8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x9ac0c/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x8abbe/0xa0} d302_d303_p → {D303 0x9ab38/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x9acac/0x68}:ARRAY_STRING[0x1,0x5] = "STYLE"
{D303 0x9ad14/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x9b354/0x34} d303_2 = 0x0241 d303_3 = 0x0000000000000000000
{Thing2 0x9adb4/0x40}:Thing2 Chain2 payload_p → {StringStore 0x98944/0x558} next_p → {Thing2 0x98904/0x40}
{StringStore 0x9adf4/0x560}:StringStore x = 0x00000001 y = 0x000000a4
    @0x9ae36 [0x00] =  $0x0241 »DEFINELINESTYLE«
    @0x9aec6 [0x01] =  $0x0242 »DEFPATTERN«
    @0x9af2e [0x02] =  $0x0243 »PATTERN«
    @0x9af7e [0x03] =  $0x0244 »SIZE«
    @0x9afb6 [0x04] =  $0x0245 »DEFINEPATTERN«
    @0x9b036 [0x05] =  $0x0246 »DEFPUP«
    @0x9b07e [0x06] =  $0x0247 »DEFINEPOPUP«
    @0x9b0ee [0x07] =  $0x0248 »DEFRASTERFONT«
    @0x9b16e [0x08] =  $0x0249 »FONT«
    @0x9b1a6 [0x09] =  $0x024a »MAXIMUM_HEIGHT«
    @0x9b22e [0x0a] =  $0x024b »CHARACTERS«
    @0x9b296 [0x0b] =  $0x024c »RASTER_LENGTH«
{D304 0x9b354/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x9b388/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0x97f6c/0xa0} d302_d303_p → {D303 0x9ad14/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x9b428/0xb8}:ARRAY_STRING[0x1,0xf] = "DEFINELINESTYLE"
{D307 0x9b4e0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x9b55f/0x83}:D308 d308_d303_p → {D303 0x9a924/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x9b4e0/0x7f} d308_d308_p → {D308 0x87bd1/0x83}
{D303 0x9b5e2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x9b682/0x34} d303_2 = 0x0242 d303_3 = 0x0000000000000000000
{D304 0x9b682/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x9b6b6/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x5c08a/0xa0} d302_d303_p → {D303 0x9b5e2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x9b756/0x90}:ARRAY_STRING[0x1,0xa] = "DEFPATTERN"
{D303 0x9b7e6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x9b886/0x34} d303_2 = 0x0243 d303_3 = 0x0000000000000000000
{D304 0x9b886/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x9b8ba/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x6d9dc/0xa0} d302_d303_p → {D303 0x9b7e6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x9b95a/0x78}:ARRAY_STRING[0x1,0x7] = "PATTERN"
{D303 0x9b9d2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x9ba72/0x34} d303_2 = 0x0244 d303_3 = 0x0000000000000000000
{D304 0x9ba72/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x9baa6/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x6fff0/0xa0} d302_d303_p → {D303 0x9b9d2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x9bb46/0x60}:ARRAY_STRING[0x1,0x4] = "SIZE"
{D303 0x9bba6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x9bc46/0x34} d303_2 = 0x0245 d303_3 = 0x0000000000000000000
{D304 0x9bc46/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x9bc7a/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x94d12/0xa0} d302_d303_p → {D303 0x9bba6/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x9bd1a/0xa8}:ARRAY_STRING[0x1,0xd] = "DEFINEPATTERN"
{D307 0x9bdc2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x9be41/0x83}:D306 d306_d303_p → {D303 0x9b5e2/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x9bdc2/0x7f}
{D303 0x9bec4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x9bf64/0x34} d303_2 = 0x0246 d303_3 = 0x0000000000000000000
{D304 0x9bf64/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x9bf98/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x8683e/0xa0} d302_d303_p → {D303 0x9bec4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x9c038/0x70}:ARRAY_STRING[0x1,0x6] = "DEFPUP"
{D303 0x9c0a8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x9c148/0x34} d303_2 = 0x0247 d303_3 = 0x0000000000000000000
{D304 0x9c148/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x9c17c/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x9353c/0xa0} d302_d303_p → {D303 0x9c0a8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x9c21c/0x98}:ARRAY_STRING[0x1,0xb] = "DEFINEPOPUP"
{D307 0x9c2b4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x9c333/0x83}:D308 d308_d303_p → {D303 0x9bec4/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x9c2b4/0x7f} d308_d308_p → {D308 0x95fc3/0x83}
{D303 0x9c3b6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa2448/0x34} d303_2 = 0x0248 d303_3 = 0x0000000000000000000
{Thing2 0x9c456/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x8d44a/0x56ca} next_p → {Thing2 0x8d40a/0x40}
{StringIndex 0x9c496/0x5fb2}:StringIndex x = 0x00000001 y = 0x00000283
  [$0x0001]  0x00240 002 »GL_FLAGS«
  [$0x0002]  0x00298 003 »SHORT_NATURAL«
  [$0x0003]  0x00318 004 »SHORT_POSITIVE«
  [$0x0004]  0x003a0 005 »ANGLE«
  [$0x0005]  0x003e0 006 »abs«
  [$0x0006]  0x00410 007 »**«
  [$0x0007]  0x00438 008 »mod«
  [$0x0008]  0x00468 009 »rem«
  [$0x0009]  0x00498 00a »/«
  [$0x000a]  0x004b8 00b »*«
  [$0x000b]  0x004d8 00c »-«
  [$0x000c]  0x004f8 00d »+«
  [$0x000d]  0x00518 00e »>=«
  [$0x000e]  0x04b38 00f »<=«
  [$0x000f]  0x04b60 010 »>«
  [$0x0010]  0x04b80 011 »<«
  [$0x0011]  0x04ba0 012 »=«
  [$0x0012]  0x04bc0 013 »COLORINDEX«
  [$0x0013]  0x04c28 014 »COORD«
  [$0x0014]  0x04c68 015 »ICOORD«
  [$0x0015]  0x04cb0 016 »LINESTYLE«
  [$0x0016]  0x04d10 017 »OBJECT«
  [$0x0017]  0x04d58 018 »OFFSET«
  [$0x0018]  0x04da0 019 »RGBVALUE«
  [$0x0019]  0x04df8 01a »SCOORD«
  [$0x001a]  0x07880 01b »SCREENCOORD«
  [$0x001b]  0x078f0 01c »TAG«
  [$0x001c]  0x07920 01d »STARTTAG«
  [$0x001d]  0x07978 01e »ENDTAG«
  [$0x001e]  0x079c0 01f »X_DISPLAY_POINTER«
  [$0x001f]  0x07a60 020 »X_WINDOW«
  [$0x0020]  0x07ab8 021 »RGB_VALUE«
  [$0x0021]  0x07b18 022 »RGBA_VALUE«
  [$0x0022]  0x09178 023 »«
  [$0x0023]  0x091f8 024 »CURSOR_ID_TYPE«
  [$0x0024]  0x09280 025 »FONT_ID_TYPE«
  [$0x0025]  0x092f8 026 »LINESTYLE_ID_TYPE«
  [$0x0026]  0x09398 027 »DEFAULT_LINESTYLE«
  [$0x0027]  0x09438 028 »LM_ID_TYPE«
  [$0x0028]  0x0af38 029 »MAP_ID_TYPE«
  [$0x0029]  0x0afa8 02a »MENU_ID_TYPE«
  [$0x002a]  0x0b020 02b »PATTERN_ID_TYPE«
  [$0x002b]  0x0b0b0 02c »WINDOW_ID_TYPE«
  [$0x002c]  0x0b138 02d »RGB_BIT_PLANE_TYPE«
  [$0x002d]  0x0bdb0 02e »RGB_WRITE_MASK_FLAGS«
  [$0x002e]  0x0be68 02f »RGB_WRITE_MASK_TYPE«
  [$0x002f]  0x0bf18 030 »SET«
  [$0x0030]  0x0bf48 031 »IS_SET«
  [$0x0031]  0x0bf90 032 »PACKED_RGB_WRITE_MASK_FLAGS«
  [$0x0032]  0x0d448 033 »PACKED_RGB_WRITE_MASK_TYPE«
  [$0x0033]  0x0d530 034 »PACKED_RGBA_WRITE_MASKS_TYPE«
  [$0x0034]  0x0d628 035 »ALPHA«
  [$0x0035]  0x0d668 036 »BLUE«
  [$0x0036]  0x0d6a0 037 »GREEN«
  [$0x0037]  0x0d6e0 038 »RED«
  [$0x0038]  0x0d710 039 »BIT_PLANE_TYPE«
  [$0x0039]  0x0efb0 03a »WRITE_MASK_FLAGS«
  [$0x003a]  0x0f048 03b »WRITE_MASK_TYPE«
  [$0x003b]  0x0f0d8 03c »LAMP_NUMBER_TYPE«
  [$0x003c]  0x0f170 03d »LAMP_FLAGS«
  [$0x003d]  0x0f1d8 03e »LAMPS_TYPE«
  [$0x003e]  0x0f240 03f »Z_BIT_PLANE_TYPE«
  [$0x003f]  0x10a60 040 »Z_WRITE_MASK_FLAGS«
  [$0x0040]  0x10b08 041 »Z_WRITE_MASK_TYPE«
  [$0x0041]  0x10ba8 042 »DIAL_AND_BOX_LIGHT_NUMBER_TYPE«
  [$0x0042]  0x10cb0 043 »DIAL_AND_BOX_LIGHT_FLAGS«
  [$0x0043]  0x12310 044 »DIAL_AND_BOX_LIGHTS_TYPE«
  [$0x0044]  0x123e8 045 »FLOATANGLE«
  [$0x0045]  0x12450 046 »COLORINDICES«
  [$0x0046]  0x124c8 047 »&«
  [$0x0047]  0x124e8 048 »COLORFLOATINDEX«
  [$0x0048]  0x12578 049 »DCOORD«
  [$0x0049]  0x13458 04a »VERTICAL_RETRACES_TYPE«
  [$0x004a]  0x13520 04b »FONT_PIXELS_TYPE«
  [$0x004b]  0x135b8 04c »LINESTYLE_REPEAT_TYPE«
  [$0x004c]  0x13678 04d »Z_VALUE_TYPE«
  [$0x004d]  0x136f0 04e »Z_VALUES_TYPE«
  [$0x004e]  0x14ff8 04f »NAME_TYPE«
  [$0x004f]  0x15058 050 »NAMES_TYPE«
  [$0x0050]  0x150c0 051 »ASPECT_RATIO_TYPE«
  [$0x0051]  0x15160 052 »MENU_ITEM_TYPE«
  [$0x0052]  0x151e8 053 »NO_MENU_ITEM«
  [$0x0053]  0x15260 054 »PIXELS«
  [$0x0054]  0x152a8 055 »SHORT_PIXELS«
  [$0x0055]  0x17068 056 »NO_OBJECT«
  [$0x0056]  0x170c8 057 »SCALE_FACTOR«
  [$0x0057]  0x17140 058 »AXIS_TYPE«
  [$0x0058]  0x171a0 059 »X_AXIS«
  [$0x0059]  0x171e8 05a »'x'«
  [$0x005a]  0x17218 05b »Y_AXIS«
  [$0x005b]  0x17260 05c »'y'«
  [$0x005c]  0x17290 05d »Z_AXIS«
  [$0x005d]  0x172d8 05e »'z'«
  [$0x005e]  0x17308 05f »COORDINATE_AXIS_TYPE«
  [$0x005f]  0x173c0 060 »X«
  [$0x0060]  0x19c48 061 »Y«
  [$0x0061]  0x19c68 062 »Z«
  [$0x0062]  0x19c88 063 »W«
  [$0x0063]  0x19ca8 064 »CONTROL_POINT_COORDINATE_TYPE«
  [$0x0064]  0x19da8 065 »WX«
  [$0x0065]  0x19dd0 066 »WY«
  [$0x0066]  0x19df8 067 »WZ«
  [$0x0067]  0x19e20 068 »WW«
  [$0x0068]  0x19e48 069 »IVECTOR_2D«
  [$0x0069]  0x19eb0 06a »IVECTORS_2D«
  [$0x006a]  0x19f20 06b »SVECTOR_2D«
  [$0x006b]  0x1c6b8 06c »SVECTORS_2D«
  [$0x006c]  0x1c728 06d »VECTOR_2D«
  [$0x006d]  0x1c788 06e »VECTORS_2D«
  [$0x006e]  0x1c7f0 06f »DVECTOR_2D«
  [$0x006f]  0x1c858 070 »DVECTORS_2D«
  [$0x0070]  0x1c8c8 071 »IVECTOR_3D«
  [$0x0071]  0x1c930 072 »IVECTORS_3D«
  [$0x0072]  0x1c9a0 073 »SVECTOR_3D«
  [$0x0073]  0x1db00 074 »SVECTORS_3D«
  [$0x0074]  0x1db70 075 »VECTOR_3D«
  [$0x0075]  0x1dbd0 076 »VECTORS_3D«
  [$0x0076]  0x1dc38 077 »DVECTOR_3D«
  [$0x0077]  0x1dca0 078 »DVECTORS_3D«
  [$0x0078]  0x1dd10 079 »SVECTOR_4D«
  [$0x0079]  0x1dd78 07a »SVECTORS_4D«
  [$0x007a]  0x1dde8 07b »IVECTOR_4D«
  [$0x007b]  0x202a8 07c »IVECTORS_4D«
  [$0x007c]  0x20318 07d »VECTOR_4D«
  [$0x007d]  0x20378 07e »VECTORS_4D«
  [$0x007e]  0x203e0 07f »DVECTOR_4D«
  [$0x007f]  0x20448 080 »DVECTORS_4D«
  [$0x0080]  0x204b8 081 »POINTS_3D«
  [$0x0081]  0x20518 082 »POINTS4_3D«
  [$0x0082]  0x22a58 083 »RATIONALCURVECONTROL_TYPE«
  [$0x0083]  0x22b38 084 »RATIONALCURVECONTROL4_TYPE«
  [$0x0084]  0x22c20 085 »NURBS_CONTROL_POINT_2D«
  [$0x0085]  0x22ce8 086 »NURBS_CONTROL_POINT_3D«
  [$0x0086]  0x23850 087 »NURBS_CONTROL_POINT_4D«
  [$0x0087]  0x23918 088 »NURBS_CONTROL_POINTS_2D«
  [$0x0088]  0x239e8 089 »NURBS_CONTROL_POINTS_3D«
  [$0x0089]  0x23ab8 08a »NURBS_CONTROL_POINTS_4D«
  [$0x008a]  0x24630 08b »NURBS_CONTROL_MATRIX_3D«
  [$0x008b]  0x24700 08c »NURBS_CONTROL_MATRIX_4D«
  [$0x008c]  0x247d0 08d »BITPLANES_TYPE«
  [$0x008d]  0x24858 08e »MATRIX_ELEMENT_TYPE«
  [$0x008e]  0x24908 08f »MATRIX«
  [$0x008f]  0x26d68 090 »BITMAP_ELEMENT_TYPE«
  [$0x0090]  0x26e18 091 »BITMAP_TYPE«
  [$0x0091]  0x26e88 092 »RGB_VALUES«
  [$0x0092]  0x26ef0 093 »RGBVALUES«
  [$0x0093]  0x26f50 094 »ALPHAVALUE«
  [$0x0094]  0x26fb8 095 »RGBA_COMPONENT_TYPE«
  [$0x0095]  0x27068 096 »RGB_COMPONENT_TYPE«
  [$0x0096]  0x280a0 097 »RGB_FLOAT_VALUE_TYPE«
  [$0x0097]  0x28158 098 »RGBA_FLOAT_VALUE_TYPE«
  [$0x0098]  0x28218 099 »RGB_COLOR_TYPE«
  [$0x0099]  0x282a0 09a »RGB_FLOAT_COLOR_TYPE«
  [$0x009a]  0x28358 09b »RGBA_COLOR_TYPE«
  [$0x009b]  0x29040 09c »RGBA_FLOAT_COLOR_TYPE«
  [$0x009c]  0x29100 09d »S_RGB_COLOR_TYPE«
  [$0x009d]  0x29198 09e »I_RGB_COLOR_TYPE«
  [$0x009e]  0x29230 09f »S_RGBA_COLOR_TYPE«
  [$0x009f]  0x292d0 0a0 »I_RGBA_COLOR_TYPE«
  [$0x00a0]  0x29370 0a1 »BUFFER_MODE_TYPE«
  [$0x00a1]  0x2bc60 0a2 »NOBUFFER«
  [$0x00a2]  0x2bcb8 0a3 »BCKBUFFER«
  [$0x00a3]  0x2bd18 0a4 »FRNTBUFFER«
  [$0x00a4]  0x2bd80 0a5 »BOTHBUFFERS«
  [$0x00a5]  0x2bdf0 0a6 »DRAWZBUFFER«
  [$0x00a6]  0x2be60 0a7 »NURBS_PROPERTY_TYPE«
  [$0x00a7]  0x2bf10 0a8 »N_PIXEL_TOLERANCE«
  [$0x00a8]  0x2bfb0 0a9 »N_CULLING«
  [$0x00a9]  0x2d150 0aa »N_DISPLAY«
  [$0x00aa]  0x2d1b0 0ab »N_ERRORCHECKING«
  [$0x00ab]  0x2d240 0ac »N_SUBDIVISIONS«
  [$0x00ac]  0x2d2c8 0ad »N_S_STEPS«
  [$0x00ad]  0x2d328 0ae »N_T_STEPS«
  [$0x00ae]  0x2d388 0af »N_TILES«
  [$0x00af]  0x2d3d8 0b0 »CONTROL_POINT_TYPE«
  [$0x00b0]  0x2d480 0b1 »N_ST«
  [$0x00b1]  0x2d4b8 0b2 »N_STW«
  [$0x00b2]  0x30500 0b3 »N_WST«
  [$0x00b3]  0x30540 0b4 »N_XYZ«
  [$0x00b4]  0x30580 0b5 »N_XYZW«
  [$0x00b5]  0x305c8 0b6 »N_WXYZ«
  [$0x00b6]  0x30610 0b7 »NURBS_CURVE_CONTROL_POINT_TYPE«
  [$0x00b7]  0x30718 0b8 »NURBS_SURFACE_CONTROL_POINT_TYPE«
  [$0x00b8]  0x30830 0b9 »SHADE_MODEL_TYPE«
  [$0x00b9]  0x31880 0ba »FLAT«
  [$0x00ba]  0x318b8 0bb »GOURAUD«
  [$0x00bb]  0x31908 0bc »MATRIX_MODE_TYPE«
  [$0x00bc]  0x319a0 0bd »MSINGLE«
  [$0x00bd]  0x319f0 0be »MPROJECTION«
  [$0x00be]  0x31a60 0bf »MVIEWING«
  [$0x00bf]  0x31ab8 0c0 »DISPLAY_MODE_TYPE«
  [$0x00c0]  0x31b58 0c1 »DMRGB«
  [$0x00c1]  0x31b98 0c2 »DMSINGLE«
  [$0x00c2]  0x31bf0 0c3 »DMDOUBLE«
  [$0x00c3]  0x35118 0c4 »DMRGBDOUBLE«
  [$0x00c4]  0x35188 0c5 »LM_TARGET_TYPE«
  [$0x00c5]  0x35210 0c6 »MATERIAL«
  [$0x00c6]  0x35268 0c7 »LIGHT0«
  [$0x00c7]  0x352b0 0c8 »LIGHT1«
  [$0x00c8]  0x352f8 0c9 »LIGHT2«
  [$0x00c9]  0x35340 0ca »LIGHT3«
  [$0x00ca]  0x35388 0cb »LIGHT4«
  [$0x00cb]  0x353d0 0cc »LIGHT5«
  [$0x00cc]  0x35418 0cd »LIGHT6«
  [$0x00cd]  0x35460 0ce »LIGHT7«
  [$0x00ce]  0x354a8 0cf »LMODEL«
  [$0x00cf]  0x36cc0 0d0 »LM_DEFINITION_TYPE«
  [$0x00d0]  0x36d68 0d1 »DEFMATERIAL«
  [$0x00d1]  0x36dd8 0d2 »DEFLIGHT«
  [$0x00d2]  0x36e30 0d3 »DEFLMODEL«
  [$0x00d3]  0x36e90 0d4 »LM_PROPERTY_TYPE«
  [$0x00d4]  0x36f28 0d5 »LM_PROPERTY_LIST_TYPE«
  [$0x00d5]  0x36fe8 0d6 »LM_PROPERTIES«
  [$0x00d6]  0x38038 0d7 »EMISSION«
  [$0x00d7]  0x38090 0d8 »AMBIENT«
  [$0x00d8]  0x380e0 0d9 »DIFFUSE«
  [$0x00d9]  0x38130 0da »SPECULAR«
  [$0x00da]  0x38188 0db »SHININESS«
  [$0x00db]  0x381e8 0dc »COLORINDEXES«
  [$0x00dc]  0x38260 0dd »LCOLOR«
  [$0x00dd]  0x382a8 0de »POSITION«
  [$0x00de]  0x38300 0df »SPOTDIRECTION«
  [$0x00df]  0x38380 0e0 »SPOTLIGHT«
  [$0x00e0]  0x3bc30 0e1 »LOCALVIEWER«
  [$0x00e1]  0x3bca0 0e2 »ATTENUATION«
  [$0x00e2]  0x3bd10 0e3 »LMNULL«
  [$0x00e3]  0x3bd58 0e4 »LM_COLOR_TYPE«
  [$0x00e4]  0x3bdd8 0e5 »LMC_COLOR«
  [$0x00e5]  0x3be38 0e6 »LMC_EMISSION«
  [$0x00e6]  0x3beb0 0e7 »LMC_AMBIENT«
  [$0x00e7]  0x3bf20 0e8 »LMC_DIFFUSE«
  [$0x00e8]  0x3bf90 0e9 »LMC_SPECULAR«
  [$0x00e9]  0x3d320 0ea »LMC_AD«
  [$0x00ea]  0x3d368 0eb »LMC_NULL«
  [$0x00eb]  0x3d3c0 0ec »LOGICAL_OPERATION_TYPE«
  [$0x00ec]  0x3d488 0ed »LO_ZERO«
  [$0x00ed]  0x3d4d8 0ee »LO_AND«
  [$0x00ee]  0x3d520 0ef »LO_ANDR«
  [$0x00ef]  0x3d570 0f0 »LO_SRC«
  [$0x00f0]  0x3d5b8 0f1 »LO_ANDI«
  [$0x00f1]  0x3d608 0f2 »LO_DST«
  [$0x00f2]  0x3d650 0f3 »LO_XOR«
  [$0x00f3]  0x3d698 0f4 »LO_OR«
  [$0x00f4]  0x3d6d8 0f5 »LO_NOR«
  [$0x00f5]  0x41670 0f6 »LO_XNOR«
  [$0x00f6]  0x416c0 0f7 »LO_NDST«
  [$0x00f7]  0x41710 0f8 »LO_ORR«
  [$0x00f8]  0x41758 0f9 »LO_NSRC«
  [$0x00f9]  0x417a8 0fa »LO_ORI«
  [$0x00fa]  0x417f0 0fb »LO_NAND«
  [$0x00fb]  0x41840 0fc »LO_ONE«
  [$0x00fc]  0x41888 0fd »LO_MIN«
  [$0x00fd]  0x418d0 0fe »LO_MAX«
  [$0x00fe]  0x41918 0ff »LO_AVG«
  [$0x00ff]  0x41960 100 »LO_DMS«
  [$0x0100]  0x419a8 101 »LO_SMD«
  [$0x0101]  0x419f0 102 »LO_SUM«
  [$0x0102]  0x433d0 103 »READSOURCE_TYPE«
  [$0x0103]  0x43460 104 »SRC_AUTO«
  [$0x0104]  0x434b8 105 »SRC_FRONT«
  [$0x0105]  0x43518 106 »SRC_BACK«
  [$0x0106]  0x43570 107 »SRC_ZBUFFER«
  [$0x0107]  0x435e0 108 »SRC_PUP«
  [$0x0108]  0x43630 109 »SRC_OVER«
  [$0x0109]  0x43688 10a »SRC_UNDER«
  [$0x010a]  0x436e8 10b »MAXLIGHTS«
  [$0x010b]  0x43748 10c »POP_UP_ENABLE_TYPE«
  [$0x010c]  0x47840 10d »PUP_NONE«
  [$0x010d]  0x47898 10e »PUP_GREY«
  [$0x010e]  0x478f0 10f »PUP_CLEAR«
  [$0x010f]  0x47950 110 »PUP_COLOR«
  [$0x0110]  0x479b0 111 »PUP_BLACK«
  [$0x0111]  0x47a10 112 »PUP_WHITE«
  [$0x0112]  0x47a70 113 »MAP_COLORS«
  [$0x0113]  0x47ad8 114 »BLACK«
  [$0x0114]  0x47b18 115 »WHITE«
  [$0x0115]  0x47b58 116 »YELLOW«
  [$0x0116]  0x47ba0 117 »MAGENTA«
  [$0x0117]  0x47bf0 118 »CYAN«
  [$0x0118]  0x49430 119 »Z_SOURCE_TYPE«
  [$0x0119]  0x494b0 11a »ZSRC_DEPTH«
  [$0x011a]  0x49518 11b »ZSRC_COLOR«
  [$0x011b]  0x49580 11c »Z_FUNCTION_TYPE«
  [$0x011c]  0x49610 11d »ZF_NEVER«
  [$0x011d]  0x49668 11e »ZF_LESS«
  [$0x011e]  0x496b8 11f »ZF_EQUAL«
  [$0x011f]  0x49710 120 »ZF_LEQUAL«
  [$0x0120]  0x49770 121 »ZF_GREATER«
  [$0x0121]  0x497d8 122 »ZF_NOTEQUAL«
  [$0x0122]  0x4ad20 123 »ZF_GEQUAL«
  [$0x0123]  0x4ad80 124 »ZF_ALWAYS«
  [$0x0124]  0x4ade0 125 »BLENDING_FACTOR«
  [$0x0125]  0x4ae70 126 »BF_ZERO«
  [$0x0126]  0x4aec0 127 »BF_ONE«
  [$0x0127]  0x4af08 128 »BF_SC«
  [$0x0128]  0x4af48 129 »BF_MSC«
  [$0x0129]  0x4af90 12a »BF_SA«
  [$0x012a]  0x4afd0 12b »BF_MSA«
  [$0x012b]  0x4b018 12c »BF_DA«
  [$0x012c]  0x4b058 12d »BF_MDA«
  [$0x012d]  0x4b0a0 12e »BF_DC«
  [$0x012e]  0x4b0e0 12f »BF_MDC«
  [$0x012f]  0x4fb08 130 »EVENTS_COUNT_TYPE«
  [$0x0130]  0x4fba8 131 »PACKED_RGBA_TYPE«
  [$0x0131]  0x4fc40 132 »PACKED_RGBAS_TYPE«
  [$0x0132]  0x4fce0 133 »PACKED_RGB_TYPE«
  [$0x0133]  0x4fd70 134 »PACKED_RGBS_TYPE«
  [$0x0134]  0x4fe08 135 »CURSOR_ORIGIN_TYPE«
  [$0x0135]  0x4feb0 136 »CURSOR_KIND_TYPE«
  [$0x0136]  0x50f58 137 »C16X1«
  [$0x0137]  0x50f98 138 »C16X2«
  [$0x0138]  0x50fd8 139 »C32X1«
  [$0x0139]  0x51018 13a »C32X2«
  [$0x013a]  0x51058 13b »CCROSS«
  [$0x013b]  0x510a0 13c »RASTER_COLUMNS_TYPE«
  [$0x013c]  0x51150 13d »RASTER_ROWS_TYPE«
  [$0x013d]  0x511e8 13e »FONTCHAR«
  [$0x013e]  0x51240 13f »H«
  [$0x013f]  0x51260 140 »XOFF«
  [$0x0140]  0x51298 141 »YOFF«
  [$0x0141]  0x512d0 142 »WIDTH«
  [$0x0142]  0x51310 143 »FONTCHARS_TYPE«
  [$0x0143]  0x56290 144 »DRAW_MODE_TYPE«
  [$0x0144]  0x56318 145 »NORMALDRAW«
  [$0x0145]  0x56380 146 »PUPDRAW«
  [$0x0146]  0x563d0 147 »OVERDRAW«
  [$0x0147]  0x56428 148 »UNDERDRAW«
  [$0x0148]  0x56488 149 »CURSORDRAW«
  [$0x0149]  0x564f0 14a »GAMMARAMP_VALUE_TYPE«
  [$0x014a]  0x565a8 14b »GAMMARAMP_VALUES_TYPE«
  [$0x014b]  0x57828 14c »BUTTON_STATE_TYPE«
  [$0x014c]  0x578c8 14d »BUTTON_UP«
  [$0x014d]  0x57928 14e »BUTTON_DOWN«
  [$0x014e]  0x57998 14f »INVALID_BUTTON«
  [$0x014f]  0x57a20 150 »NURBS_PROPERTY_VALUE«
  [$0x0150]  0x57ad8 151 »NOISE_DELTA_TYPE«
  [$0x0151]  0x57b70 152 »KNOT_TYPE«
  [$0x0152]  0x57bd0 153 »KNOTS_TYPE«
  [$0x0153]  0x58e00 154 »ZOOM_FACTOR_TYPE«
  [$0x0154]  0x58e98 155 »BELL_SOUND_TYPE«
  [$0x0155]  0x58f28 156 »OFF«
  [$0x0156]  0x58f58 157 »SHORT«
  [$0x0157]  0x58f98 158 »LONG«
  [$0x0158]  0x58fd0 159 »SML_ON«
  [$0x0159]  0x59018 15a »TRUE«
  [$0x015a]  0x59050 15b »SML_OFF«
  [$0x015b]  0x590a0 15c »FALSE«
  [$0x015c]  0x590e0 15d »SMP_ON«
  [$0x015d]  0x59128 15e »SMP_OFF«
  [$0x015e]  0x59178 15f »FONT_TYPE«
  [$0x015f]  0x591d8 160 »FT_SBCS«
  [$0x0160]  0x5ae08 161 »FT_DBCS«
  [$0x0161]  0x5ae58 162 »GETGDESC_INQUIRY_TYPE«
  [$0x0162]  0x5af18 163 »GD_XPMAX«
  [$0x0163]  0x5af70 164 »GD_YPMAX«
  [$0x0164]  0x5afc8 165 »GD_ZMIN«
  [$0x0165]  0x5b018 166 »GD_ZMAX«
  [$0x0166]  0x5b068 167 »GD_BITS_ZBUFFER«
  [$0x0167]  0x5b0f8 168 »GD_BITS_OVERLAY«
  [$0x0168]  0x5b188 169 »GD_BITS_UNDERLAY«
  [$0x0169]  0x60040 16a »GD_BITS_NORM_DBL_RGB«
  [$0x016a]  0x600f8 16b »GD_BITS_NORM_DBL_CMODE«
  [$0x016b]  0x601c0 16c »GD_BITS_NORM_SNG_RGB«
  [$0x016c]  0x60278 16d »GD_BITS_NORM_SNG_CMODE«
  [$0x016d]  0x60340 16e »GD_BITS_ALPHABUFFER«
  [$0x016e]  0x603f0 16f »GD_BITS_CURSOR«
  [$0x016f]  0x61320 170 »GD_BITS_PLANE_MASK«
  [$0x0170]  0x613c8 171 »GD_OVERUNDER_SHARED«
  [$0x0171]  0x61478 172 »GD_LARGE_MAP_SIZE«
  [$0x0172]  0x61518 173 »GD_SMALL_MAP_SIZE«
  [$0x0173]  0x615b8 174 »GD_NUM_SMALL_MAPS«
  [$0x0174]  0x61658 175 »GD_POINTSMOOTH_CMODE«
  [$0x0175]  0x625c0 176 »GD_POINTSMOOTH_RGB«
  [$0x0176]  0x62668 177 »GD_LINESMOOTH_CMODE«
  [$0x0177]  0x62718 178 »GD_LINESMOOTH_RGB«
  [$0x0178]  0x627b8 179 »GD_SHADEMODEL«
  [$0x0179]  0x62838 17a »GD_SHADEBUFFERS«
  [$0x017a]  0x628c8 17b »GD_RGBMODE«
  [$0x017b]  0x62930 17c »GD_DITHER«
  [$0x017c]  0x62990 17d »GD_SUBPIXEL_LINE«
  [$0x017d]  0x63c18 17e »GD_SUBPIXEL_PNT«
  [$0x017e]  0x63ca8 17f »GD_SUBPIXEL_POLY«
  [$0x017f]  0x63d40 180 »GD_POLYMODE«
  [$0x0180]  0x63db0 181 »GD_BITS_LINESTYLE«
  [$0x0181]  0x63e50 182 »GD_MAX_LSREPEAT«
  [$0x0182]  0x63ee0 183 »GD_MAX_NURBS_ORDER«
  [$0x0183]  0x63f88 184 »GD_MAX_TRIM_ORDER«
  [$0x0184]  0x65088 185 »GD_MAX_PATTERN_SIZE«
  [$0x0185]  0x65138 186 »GD_MAX_VERTS«
  [$0x0186]  0x651b0 187 »GD_MAX_ATTR_STACKDEPTH«
  [$0x0187]  0x65278 188 »GD_MAX_MATRIX_STACKDEPTH«
  [$0x0188]  0x65350 189 »GD_MAX_VIEWPORT_STACKDEPTH«
  [$0x0189]  0x65438 18a »GD_ZDRAW_GEOM«
  [$0x018a]  0x6a448 18b »GD_ZDRAW_PIXELS«
  [$0x018b]  0x6a4d8 18c »GD_BLEND«
  [$0x018c]  0x6a530 18d »GD_LIGHTING_TWOSIDE«
  [$0x018d]  0x6a5e0 18e »GD_BUTBOX«
  [$0x018e]  0x6a640 18f »GD_DIALS«
  [$0x018f]  0x6a698 190 »GD_VERT_RETRACE_FREQ«
  [$0x0190]  0x6a750 191 »GD_TEXTPORT«
  [$0x0191]  0x6a7c0 192 »GD_WSYS«
  [$0x0192]  0x6a810 193 »GD_XMMAX«
  [$0x0193]  0x6a868 194 »GD_YMMAX«
  [$0x0194]  0x6be00 195 »GD_BF_UNDER«
  [$0x0195]  0x6be70 196 »GD_BF_OVER«
  [$0x0196]  0x6bed8 197 »GD_BF_MAIN«
  [$0x0197]  0x6bf40 198 »GD_BF_ALPHA«
  [$0x0198]  0x6bfb0 199 »GD_SHADEMODEL_FLAT«
  [$0x0199]  0x6c058 19a »GD_SHADEMODEL_GOURAUD«
  [$0x019a]  0x6c118 19b »GD_SHADEMODEL_PHONG«
  [$0x019b]  0x6d238 19c »GD_SHADEMODEL_PSEUDO_PHONG_FLAT«
  [$0x019c]  0x6d348 19d »GD_WSYS_NONE«
  [$0x019d]  0x6d3c0 19e »GD_WSYS_4S«
  [$0x019e]  0x6d428 19f »GD_WSYS_AIX113«
  [$0x019f]  0x6d4b0 1a0 »GD_WSYS_AIX114«
  [$0x01a0]  0x6d538 1a1 »PIXMODE_MODE_TYPE«
  [$0x01a1]  0x6d5d8 1a2 »PM_FASTMODE«
  [$0x01a2]  0x6d648 1a3 »PM_TTOB«
  [$0x01a3]  0x6e8b0 1a4 »PM_SIZE«
  [$0x01a4]  0x6e900 1a5 »PM_STRIDE«
  [$0x01a5]  0x6e960 1a6 »XMAXSCREEN«
  [$0x01a6]  0x6e9c8 1a7 »YMAXSCREEN«
  [$0x01a7]  0x6ea30 1a8 »XMAX170«
  [$0x01a8]  0x6ea80 1a9 »YMAX170«
  [$0x01a9]  0x6ead0 1aa »XMAXPAL«
  [$0x01aa]  0x6eb20 1ab »YMAXPAL«
  [$0x01ab]  0x6eb70 1ac »HASH_TABLE_SIZE«
  [$0x01ac]  0x6ec00 1ad »ATTRIBSTACKDEPTH«
  [$0x01ad]  0x6ec98 1ae »VPSTACKDEPTH«
  [$0x01ae]  0x70408 1af »MATRIXSTACKDEPTH«
  [$0x01af]  0x704a0 1b0 »NAMESTACKDEPTH«
  [$0x01b0]  0x70528 1b1 »N_SHADED«
  [$0x01b1]  0x70580 1b2 »BM_SET«
  [$0x01b2]  0x705c8 1b3 »BM_CLR«
  [$0x01b3]  0x70610 1b4 »BM_XOR«
  [$0x01b4]  0x70658 1b5 »BM_TILE«
  [$0x01b5]  0x706a8 1b6 »ADDTOPUP«
  [$0x01b6]  0x70700 1b7 »MENU«
  [$0x01b7]  0x70738 1b8 »ITEM«
  [$0x01b8]  0x70770 1b9 »ADDTOPOPUP«
  [$0x01b9]  0x707d8 1ba »ARC«
  [$0x01ba]  0x70808 1bb »RADIUS«
  [$0x01bb]  0x76af8 1bc »STARTING_ANGLE«
  [$0x01bc]  0x76b80 1bd »ENDING_ANGLE«
  [$0x01bd]  0x76bf8 1be »ARCI«
  [$0x01be]  0x76c30 1bf »ARCS«
  [$0x01bf]  0x76c68 1c0 »ARCF«
  [$0x01c0]  0x76ca0 1c1 »FILLEDARC«
  [$0x01c1]  0x76d00 1c2 »ARCFI«
  [$0x01c2]  0x76d40 1c3 »ARCFS«
  [$0x01c3]  0x76d80 1c4 »ATTACHCURSOR«
  [$0x01c4]  0x76df8 1c5 »DEVICE1«
  [$0x01c5]  0x76e48 1c6 »DEVICE2«
  [$0x01c6]  0x76e98 1c7 »BACKBUFFER«
  [$0x01c7]  0x78eb0 1c8 »ENABLE_DRAWING_INTO_BACK_BUFFER«
  [$0x01c8]  0x78fc0 1c9 »BACKFACE«
  [$0x01c9]  0x79018 1ca »ENABLE_BACKFACING_POLYGON_REMOVAL«
  [$0x01ca]  0x79138 1cb »BBOX2«
  [$0x01cb]  0x79178 1cc »X_MIN«
  [$0x01cc]  0x791b8 1cd »Y_MIN«
  [$0x01cd]  0x791f8 1ce »X1«
  [$0x01ce]  0x79220 1cf »Y1«
  [$0x01cf]  0x79248 1d0 »X2«
  [$0x01d0]  0x79270 1d1 »Y2«
  [$0x01d1]  0x79298 1d2 »BOUNDINGBOX«
  [$0x01d2]  0x79308 1d3 »BBOX2S«
  [$0x01d3]  0x7aef8 1d4 »BBOX2I«
  [$0x01d4]  0x7af40 1d5 »BGNCLOSEDLINE«
  [$0x01d5]  0x7afc0 1d6 »BEGINCLOSEDLINE«
  [$0x01d6]  0x7b050 1d7 »BGNLINE«
  [$0x01d7]  0x7b0a0 1d8 »BEGINLINE«
  [$0x01d8]  0x7b100 1d9 »BGNPOINT«
  [$0x01d9]  0x7b158 1da »BEGINPOINT«
  [$0x01da]  0x7b1c0 1db »BGNPOLYGON«
  [$0x01db]  0x7b228 1dc »BEGINPOLYGON«
  [$0x01dc]  0x7b2a0 1dd »BGNSURFACE«
  [$0x01dd]  0x7b308 1de »BEGINSURFACE«
  [$0x01de]  0x7d0a0 1df »BGNTMESH«
  [$0x01df]  0x7d0f8 1e0 »BEGINTRIANGLEMESH«
  [$0x01e0]  0x7d198 1e1 »BGNTRIM«
  [$0x01e1]  0x7d1e8 1e2 »BEGINTRIM«
  [$0x01e2]  0x7d248 1e3 »BLANKSCREEN«
  [$0x01e3]  0x7d2b8 1e4 »BLANK_THE_SCREEN«
  [$0x01e4]  0x7d350 1e5 »BLANKTIME«
  [$0x01e5]  0x7d3b0 1e6 »FRAMES«
  [$0x01e6]  0x7d3f8 1e7 »BLENDFUNCTION«
  [$0x01e7]  0x7d478 1e8 »SOURCE«
  [$0x01e8]  0x7d4c0 1e9 »DESTINATION«
  [$0x01e9]  0x7d530 1ea »BLINK«
  [$0x01ea]  0x83f10 1eb »RETRACES_PER_BLINK«
  [$0x01eb]  0x83fb8 1ec »COLOR«
  [$0x01ec]  0x83ff8 1ed »BLKQREAD«
  [$0x01ed]  0x84050 1ee »EVENTS«
  [$0x01ee]  0x84098 1ef »EVENTS_READ«
  [$0x01ef]  0x84108 1f0 »MAXIMUM_EVENTS«
  [$0x01f0]  0x84190 1f1 »BLOCKQUEUEREAD«
  [$0x01f1]  0x84218 1f2 »C3I«
  [$0x01f2]  0x84248 1f3 »RGB«
  [$0x01f3]  0x84278 1f4 »C3S«
  [$0x01f4]  0x842a8 1f5 »C3F«
  [$0x01f5]  0x842d8 1f6 »C4I«
  [$0x01f6]  0x84308 1f7 »RGBA«
  [$0x01f7]  0x84340 1f8 »C4S«
  [$0x01f8]  0x84370 1f9 »C4F«
  [$0x01f9]  0x843a0 1fa »CALLOBJ«
  [$0x01fa]  0x86c30 1fb »THE_OBJECT«
  [$0x01fb]  0x86c98 1fc »CALLOBJECT«
  [$0x01fc]  0x86d00 1fd »CHARSTR«
  [$0x01fd]  0x86d50 1fe »TEXT«
  [$0x01fe]  0x86d88 1ff »CHARACTERSTRING«
  [$0x01ff]  0x86e18 200 »PUT«
  [$0x0200]  0x86e48 201 »CHUNKSIZE«
  [$0x0201]  0x86ea8 202 »BYTES«
  [$0x0202]  0x86ee8 203 »CIRC«
  [$0x0203]  0x86f20 204 »CIRCLE«
  [$0x0204]  0x86f68 205 »CIRCI«
  [$0x0205]  0x86fa8 206 »CIRCS«
  [$0x0206]  0x86fe8 207 »CIRCF«
  [$0x0207]  0x87028 208 »FILLEDCIRCLE«
  [$0x0208]  0x870a0 209 »CIRCFI«
  [$0x0209]  0x89798 20a »CIRCFS«
  [$0x020a]  0x897e0 20b »CLEAR«
  [$0x020b]  0x89820 20c »CLKOFF«
  [$0x020c]  0x89868 20d »CLICKOFF«
  [$0x020d]  0x898c0 20e »CLKON«
  [$0x020e]  0x89900 20f »CLICKON«
  [$0x020f]  0x89950 210 »CLOSEOBJ«
  [$0x0210]  0x899a8 211 »CLOSEOBJECT«
  [$0x0211]  0x89a18 212 »CMODE«
  [$0x0212]  0x89a58 213 »COLORMAPMODE«
  [$0x0213]  0x89ad0 214 »CMOV«
  [$0x0214]  0x89b08 215 »SETTEXTPOSITION«
  [$0x0215]  0x89b98 216 »CMOVI«
  [$0x0216]  0x89bd8 217 »CMOVS«
  [$0x0217]  0x89c18 218 »CMOV2«
  [$0x0218]  0x91b18 219 »CMOV2I«
  [$0x0219]  0x91b60 21a »CMOV2S«
  [$0x021a]  0x91ba8 21b »COLORF«
  [$0x021b]  0x91bf0 21c »COMPACTIFY«
  [$0x021c]  0x91c58 21d »CONCAVE«
  [$0x021d]  0x91ca8 21e »DRAW_ACCURATE_CONCAVE_POLYGONS«
  [$0x021e]  0x91db0 21f »CPACK«
  [$0x021f]  0x91df0 220 »CRV«
  [$0x0220]  0x91e20 221 »POINTS«
  [$0x0221]  0x91e68 222 »CRVN«
  [$0x0222]  0x91ea0 223 »NUMBER_OF_POINTS«
  [$0x0223]  0x91f38 224 »CURVE«
  [$0x0224]  0x91f78 225 »CURORIGIN«
  [$0x0225]  0x94058 226 »CURSOR«
  [$0x0226]  0x940a0 227 »CURSORORIGIN«
  [$0x0227]  0x94118 228 »CURSOFF«
  [$0x0228]  0x94168 229 »CURSOROFF«
  [$0x0229]  0x941c8 22a »CURSON«
  [$0x022a]  0x94210 22b »CURSORON«
  [$0x022b]  0x94268 22c »CURSTYPE«
  [$0x022c]  0x942c0 22d »CURSOR_TYPE«
  [$0x022d]  0x94330 22e »CURSORTYPE«
  [$0x022e]  0x94398 22f »CURVEBASIS«
  [$0x022f]  0x94400 230 »BASIS«
  [$0x0230]  0x94440 231 »CURVEIT«
  [$0x0231]  0x94490 232 »COUNT«
  [$0x0232]  0x944d0 233 »CURVEPRECISION«
  [$0x0233]  0x96578 234 »SEGMENTS«
  [$0x0234]  0x965d0 235 »CYCLEMAP«
  [$0x0235]  0x96628 236 »MAP«
  [$0x0236]  0x96658 237 »NEXT_MAP«
  [$0x0237]  0x966b0 238 »CZCLEAR«
  [$0x0238]  0x96700 239 »DEPTH«
  [$0x0239]  0x96740 23a »DEFBASIS«
  [$0x023a]  0x96798 23b »M«
  [$0x023b]  0x967b8 23c »DEFINEBASIS«
  [$0x023c]  0x96828 23d »DEFCURSOR«
  [$0x023d]  0x96888 23e »BITMAP«
  [$0x023e]  0x968d0 23f »DEFINECURSOR«
  [$0x023f]  0x96948 240 »DEFLINESTYLE«
  [$0x0240]  0x969c0 241 »STYLE«
  [$0x0241]  0x98a28 242 »DEFINELINESTYLE«
  [$0x0242]  0x98ab8 243 »DEFPATTERN«
  [$0x0243]  0x98b20 244 »PATTERN«
  [$0x0244]  0x98b70 245 »SIZE«
  [$0x0245]  0x98ba8 246 »DEFINEPATTERN«
  [$0x0246]  0x98c28 247 »DEFPUP«
  [$0x0247]  0x98c70 248 »DEFINEPOPUP«
  [$0x0248]  0x98ce0 249 »DEFRASTERFONT«
  [$0x0249]  0x98d60 24a »FONT«
  [$0x024a]  0x98d98 24b »MAXIMUM_HEIGHT«
  [$0x024b]  0x98e20 24c »CHARACTERS«
  [$0x024c]  0x98e88 24d »RASTER_LENGTH«
  [$0x024d]  0xa0af0 24e »RASTER«
  [$0x024e]  0xa0b38 24f »DEFINERASTERFONT«
  [$0x024f]  0xa0bd0 250 »DELOBJ«
  [$0x0250]  0xa0c18 251 »DELETEOBJECT«
  [$0x0251]  0xa0c90 252 »DELTAG«
  [$0x0252]  0xa0cd8 253 »THE_TAG«
  [$0x0253]  0xa0d28 254 »DELETETAG«
  [$0x0254]  0xa0d88 255 »DEPTHCUE«
  [$0x0255]  0xa0de0 256 »ON«
  [$0x0256]  0xa0e08 257 »DOPUP«
  [$0x0257]  0xa0e48 258 »DOPOPUP«
  [$0x0258]  0xa0e98 259 »DOUBLEBUFFER«
  [$0x0259]  0xa0f10 25a »DRAW«
  [$0x025a]  0xa0f48 25b »DRAWI«
  [$0x025b]  0xa0f88 25c »DRAWS«
  [$0x025c]  0xa0fc8 25d »DRAW2«
  [$0x025d]  0xa3880 25e »DRAW2I«
  [$0x025e]  0xa38c8 25f »DRAW2S«
  [$0x025f]  0xa3910 260 »DRAWMODE«
  [$0x0260]  0xa3968 261 »MODE«
  [$0x0261]  0xa39a0 262 »EDITOBJ«
  [$0x0262]  0xa39f0 263 »EDITOBJECT«
  [$0x0263]  0xa3a58 264 »ENDCLOSEDLINE«
  [$0x0264]  0xa3ad8 265 »ENDFULLSCRN«
  [$0x0265]  0xa3b48 266 »ENDFULLSCREEN«
  [$0x0266]  0xa3bc8 267 »ENDLINE«
  [$0x0267]  0xa3c18 268 »ENDSURFACE«
  [$0x0268]  0xa3c80 269 »ENDTRIM«
  [$0x0269]  0xa3cd0 26a »ENDPICK«
  [$0x026a]  0xa3d20 26b »NAMES«
  [$0x026b]  0xa3d60 26c »HITS«
  [$0x026c]  0xa5f78 26d »ENDPOINT«
  [$0x026d]  0xa5fd0 26e »ENDPOLYGON«
  [$0x026e]  0xa6038 26f »ENDSELECT«
  [$0x026f]  0xa6098 270 »ENDTMESH«
  [$0x0270]  0xa60f0 271 »ENDTRIANGLEMESH«
  [$0x0271]  0xa6180 272 »FINISH«
  [$0x0272]  0xa61c8 273 »FOREGROUND«
  [$0x0273]  0xa6230 274 »FREEPUP«
  [$0x0274]  0xa6280 275 »FREEPOPUP«
  [$0x0275]  0xa62e0 276 »FRONTBUFFER«
  [$0x0276]  0xa6350 277 »ENABLE_DRAWING_IN_FRONT_BUFFER«
  [$0x0277]  0xa7dc8 278 »FRONTFACE«
  [$0x0278]  0xa7e28 279 »ENABLE_FRONTFACING_POLYGON_REMOVAL«
  [$0x0279]  0xa7f50 27a »FUDGE«
  [$0x027a]  0xa7f90 27b »FULLSCRN«
  [$0x027b]  0xa7fe8 27c »FULLSCREEN«
  [$0x027c]  0xa8050 27d »GAMMARAMP«
  [$0x027d]  0xa80b0 27e »GBEGIN«
  [$0x027e]  0xa80f8 27f »GCONFIG«
  [$0x027f]  0xa8148 280 »CONFIGURE«
  [$0x0280]  0xa81a8 281 »GENOBJ«
  [$0x0281]  0xa81f0 282 »GENERATEOBJECT«
  [$0x0282]  0xa8278 283 »GENTAG«
  [$0x0283]  0xa9ed8 000 »GENERATETAG«
{D304 0xa2448/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa247c/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x2ea72/0xa0} d302_d303_p → {D303 0x9c3b6/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0xa251c/0xa8}:ARRAY_STRING[0x1,0xd] = "DEFRASTERFONT"
{D303 0xa25c4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa2664/0x34} d303_2 = 0x0249 d303_3 = 0x0000000000000000000
{D304 0xa2664/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa2698/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x89a72/0xa0} d302_d303_p → {D303 0xa25c4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0xa2738/0x60}:ARRAY_STRING[0x1,0x4] = "FONT"
{D303 0xa2798/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa2838/0x34} d303_2 = 0x024a d303_3 = 0x0000000000000000000
{D304 0xa2838/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa286c/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x8a32c/0xa0} d302_d303_p → {D303 0xa2798/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0xa290c/0xb0}:ARRAY_STRING[0x1,0xe] = "MAXIMUM_HEIGHT"
{D303 0xa29bc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa2a5c/0x34} d303_2 = 0x024b d303_3 = 0x0000000000000000000
{D304 0xa2a5c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa2a90/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x71d78/0xa0} d302_d303_p → {D303 0xa29bc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0xa2b30/0x90}:ARRAY_STRING[0x1,0xa] = "CHARACTERS"
{D303 0xa2bc0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa2c60/0x34} d303_2 = 0x024c d303_3 = 0x0000000000000000000
{D304 0xa2c60/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa2c94/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x8b458/0xa0} d302_d303_p → {D303 0xa2bc0/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0xa2d34/0xa8}:ARRAY_STRING[0x1,0xd] = "RASTER_LENGTH"
{D303 0xa2ddc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa3424/0x34} d303_2 = 0x024d d303_3 = 0x0000000000000000000
{Thing2 0xa2e7c/0x40}:Thing2 Chain2 payload_p → {StringStore 0x9adf4/0x560} next_p → {Thing2 0x9adb4/0x40}
{StringStore 0xa2ebc/0x568}:StringStore x = 0x00000001 y = 0x000000a5
    @0xa2efe [0x00] =  $0x024d »RASTER«
    @0xa2f46 [0x01] =  $0x024e »DEFINERASTERFONT«
    @0xa2fde [0x02] =  $0x024f »DELOBJ«
    @0xa3026 [0x03] =  $0x0250 »DELETEOBJECT«
    @0xa309e [0x04] =  $0x0251 »DELTAG«
    @0xa30e6 [0x05] =  $0x0252 »THE_TAG«
    @0xa3136 [0x06] =  $0x0253 »DELETETAG«
    @0xa3196 [0x07] =  $0x0254 »DEPTHCUE«
    @0xa31ee [0x08] =  $0x0255 »ON«
    @0xa3216 [0x09] =  $0x0256 »DOPUP«
    @0xa3256 [0x0a] =  $0x0257 »DOPOPUP«
    @0xa32a6 [0x0b] =  $0x0258 »DOUBLEBUFFER«
    @0xa331e [0x0c] =  $0x0259 »DRAW«
    @0xa3356 [0x0d] =  $0x025a »DRAWI«
    @0xa3396 [0x0e] =  $0x025b »DRAWS«
    @0xa33d6 [0x0f] =  $0x025c »DRAW2«
{D304 0xa3424/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa3458/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x79406/0xa0} d302_d303_p → {D303 0xa2ddc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0xa34f8/0x70}:ARRAY_STRING[0x1,0x6] = "RASTER"
{D303 0xa3568/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa3608/0x34} d303_2 = 0x024e d303_3 = 0x0000000000000000000
{D304 0xa3608/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa363c/0xa0}:D302 d302_0 = 0x80000010 d302_d302_p → {D302 0x6e6ec/0xa0} d302_d303_p → {D303 0xa3568/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0xa36dc/0xc0}:ARRAY_STRING[0x1,0x10] = "DEFINERASTERFONT"
{D307 0xa379c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xa381b/0x83}:D308 d308_d303_p → {D303 0x9c3b6/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xa379c/0x7f} d308_d308_p → {D308 0x7cd7b/0x83}
{D307 0xa389e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xa391d/0x83}:D308 d308_d303_p → {D303 0xa3568/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xa389e/0x7f} d308_d308_p → {D308 0x93d81/0x83}
{D303 0xa39a0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa3a40/0x34} d303_2 = 0x024f d303_3 = 0x0000000000000000000
{D304 0xa3a40/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa3a74/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x9303a/0xa0} d302_d303_p → {D303 0xa39a0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0xa3b14/0x70}:ARRAY_STRING[0x1,0x6] = "DELOBJ"
{D303 0xa3b84/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa3c24/0x34} d303_2 = 0x0250 d303_3 = 0x0000000000000000000
{D304 0xa3c24/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa3c58/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x8c3bc/0xa0} d302_d303_p → {D303 0xa3b84/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0xa3cf8/0xa0}:ARRAY_STRING[0x1,0xc] = "DELETEOBJECT"
{D307 0xa3d98/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xa3e17/0x83}:D308 d308_d303_p → {D303 0xa39a0/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xa3d98/0x7f}
{D303 0xa3e9a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa3f3a/0x34} d303_2 = 0x0251 d303_3 = 0x0000000000000000000
{D304 0xa3f3a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa3f6e/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x63272/0xa0} d302_d303_p → {D303 0xa3e9a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0xa400e/0x70}:ARRAY_STRING[0x1,0x6] = "DELTAG"
{D303 0xa407e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa411e/0x34} d303_2 = 0x0252 d303_3 = 0x0000000000000000000
{D304 0xa411e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa4152/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x6577a/0xa0} d302_d303_p → {D303 0xa407e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0xa41f2/0x78}:ARRAY_STRING[0x1,0x7] = "THE_TAG"
{D303 0xa426a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa430a/0x34} d303_2 = 0x0253 d303_3 = 0x0000000000000000000
{D304 0xa430a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa433e/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x7db00/0xa0} d302_d303_p → {D303 0xa426a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0xa43de/0x88}:ARRAY_STRING[0x1,0x9] = "DELETETAG"
{D307 0xa4466/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xa44e5/0x83}:D308 d308_d303_p → {D303 0xa3e9a/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xa4466/0x7f}
{D303 0xa4568/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa4608/0x34} d303_2 = 0x0254 d303_3 = 0x0000000000000000000
{D304 0xa4608/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa463c/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x7139c/0xa0} d302_d303_p → {D303 0xa4568/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0xa46dc/0x80}:ARRAY_STRING[0x1,0x8] = "DEPTHCUE"
{D303 0xa475c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa47fc/0x34} d303_2 = 0x0255 d303_3 = 0x0000000000000000000
{D304 0xa47fc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa4830/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x99864/0xa0} d302_d303_p → {D303 0xa475c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0xa48d0/0x50}:ARRAY_STRING[0x1,0x2] = "ON"
{D303 0xa4920/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa49c0/0x34} d303_2 = 0x0256 d303_3 = 0x0000000000000000000
{D304 0xa49c0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa49f4/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x79eec/0xa0} d302_d303_p → {D303 0xa4920/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xa4a94/0x68}:ARRAY_STRING[0x1,0x5] = "DOPUP"
{D303 0xa4afc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa4b9c/0x34} d303_2 = 0x0257 d303_3 = 0x0000000000000000000
{D304 0xa4b9c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa4bd0/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x9bc7a/0xa0} d302_d303_p → {D303 0xa4afc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0xa4c70/0x78}:ARRAY_STRING[0x1,0x7] = "DOPOPUP"
{D307 0xa4ce8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xa4d67/0x83}:D308 d308_d303_p → {D303 0xa4920/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xa4ce8/0x7f}
{D303 0xa4dea/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa4e8a/0x34} d303_2 = 0x0258 d303_3 = 0x0000000000000000000
{D304 0xa4e8a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa4ebe/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0xa2698/0xa0} d302_d303_p → {D303 0xa4dea/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0xa4f5e/0xa0}:ARRAY_STRING[0x1,0xc] = "DOUBLEBUFFER"
{D303 0xa4ffe/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa509e/0x34} d303_2 = 0x0259 d303_3 = 0x0000000000000000000
{D304 0xa509e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa50d2/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x9a4fe/0xa0} d302_d303_p → {D303 0xa4ffe/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0xa5172/0x60}:ARRAY_STRING[0x1,0x4] = "DRAW"
{D303 0xa51d2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa5272/0x34} d303_2 = 0x025a d303_3 = 0x0000000000000000000
{D304 0xa5272/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa52a6/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x97866/0xa0} d302_d303_p → {D303 0xa51d2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xa5346/0x68}:ARRAY_STRING[0x1,0x5] = "DRAWI"
{D307 0xa53ae/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0xa542d/0x83}:D306 d306_d303_p → {D303 0xa4ffe/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0xa53ae/0x7f} d306_d308_p → {D308 0x9a8a1/0x83}
{D307 0xa54b0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xa552f/0x83}:D308 d308_d303_p → {D303 0xa51d2/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xa54b0/0x7f}
{D303 0xa55b2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa5652/0x34} d303_2 = 0x025b d303_3 = 0x0000000000000000000
{D304 0xa5652/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa5686/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x9b388/0xa0} d302_d303_p → {D303 0xa55b2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xa5726/0x68}:ARRAY_STRING[0x1,0x5] = "DRAWS"
{D307 0xa578e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xa580d/0x83}:D308 d308_d303_p → {D303 0xa55b2/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xa578e/0x7f}
{D303 0xa5890/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa5930/0x34} d303_2 = 0x025c d303_3 = 0x0000000000000000000
{D304 0xa5930/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa5964/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x9738c/0xa0} d302_d303_p → {D303 0xa5890/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xa5a04/0x68}:ARRAY_STRING[0x1,0x5] = "DRAW2"
{D307 0xa5a6c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xa5aeb/0x83}:D308 d308_d303_p → {D303 0xa5890/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xa5a6c/0x7f} d308_d308_p → {D308 0x9b55f/0x83}
{D303 0xa5b6e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa61be/0x34} d303_2 = 0x025d d303_3 = 0x0000000000000000000
{Thing2 0xa5c0e/0x40}:Thing2 Chain2 payload_p → {StringStore 0xa2ebc/0x568} next_p → {Thing2 0xa2e7c/0x40}
{StringStore 0xa5c4e/0x570}:StringStore x = 0x00000001 y = 0x000000a6
    @0xa5c8e [0x00] =  $0x025d »DRAW2I«
    @0xa5cd6 [0x01] =  $0x025e »DRAW2S«
    @0xa5d1e [0x02] =  $0x025f »DRAWMODE«
    @0xa5d76 [0x03] =  $0x0260 »MODE«
    @0xa5dae [0x04] =  $0x0261 »EDITOBJ«
    @0xa5dfe [0x05] =  $0x0262 »EDITOBJECT«
    @0xa5e66 [0x06] =  $0x0263 »ENDCLOSEDLINE«
    @0xa5ee6 [0x07] =  $0x0264 »ENDFULLSCRN«
    @0xa5f56 [0x08] =  $0x0265 »ENDFULLSCREEN«
    @0xa5fd6 [0x09] =  $0x0266 »ENDLINE«
    @0xa6026 [0x0a] =  $0x0267 »ENDSURFACE«
    @0xa608e [0x0b] =  $0x0268 »ENDTRIM«
    @0xa60de [0x0c] =  $0x0269 »ENDPICK«
    @0xa612e [0x0d] =  $0x026a »NAMES«
    @0xa616e [0x0e] =  $0x026b »HITS«
{D304 0xa61be/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa61f2/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x98ed0/0xa0} d302_d303_p → {D303 0xa5b6e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0xa6292/0x70}:ARRAY_STRING[0x1,0x6] = "DRAW2I"
{D307 0xa6302/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xa6381/0x83}:D308 d308_d303_p → {D303 0xa5b6e/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xa6302/0x7f}
{D303 0xa6404/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa64a4/0x34} d303_2 = 0x025e d303_3 = 0x0000000000000000000
{D304 0xa64a4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa64d8/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x88868/0xa0} d302_d303_p → {D303 0xa6404/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0xa6578/0x70}:ARRAY_STRING[0x1,0x6] = "DRAW2S"
{D307 0xa65e8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xa6667/0x83}:D308 d308_d303_p → {D303 0xa6404/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xa65e8/0x7f} d308_d308_p → {D308 0x7e3dd/0x83}
{D303 0xa66ea/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa678a/0x34} d303_2 = 0x025f d303_3 = 0x0000000000000000000
{D304 0xa678a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa67be/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x5cdde/0xa0} d302_d303_p → {D303 0xa66ea/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0xa685e/0x80}:ARRAY_STRING[0x1,0x8] = "DRAWMODE"
{D303 0xa68de/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa697e/0x34} d303_2 = 0x0260 d303_3 = 0x0000000000000000000
{D304 0xa697e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa69b2/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x5842a/0xa0} d302_d303_p → {D303 0xa68de/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0xa6a52/0x60}:ARRAY_STRING[0x1,0x4] = "MODE"
{D303 0xa6ab2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa6b52/0x34} d303_2 = 0x0261 d303_3 = 0x0000000000000000000
{D304 0xa6b52/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa6b86/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0xa2c94/0xa0} d302_d303_p → {D303 0xa6ab2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0xa6c26/0x78}:ARRAY_STRING[0x1,0x7] = "EDITOBJ"
{D303 0xa6c9e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa6d3e/0x34} d303_2 = 0x0262 d303_3 = 0x0000000000000000000
{D304 0xa6d3e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa6d72/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x87a5a/0xa0} d302_d303_p → {D303 0xa6c9e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0xa6e12/0x90}:ARRAY_STRING[0x1,0xa] = "EDITOBJECT"
{D307 0xa6ea2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xa6f21/0x83}:D308 d308_d303_p → {D303 0xa6ab2/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xa6ea2/0x7f}
{D303 0xa6fa4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa7044/0x34} d303_2 = 0x0263 d303_3 = 0x0000000000000000000
{D304 0xa7044/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa7078/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x58f56/0xa0} d302_d303_p → {D303 0xa6fa4/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0xa7118/0xa8}:ARRAY_STRING[0x1,0xd] = "ENDCLOSEDLINE"
{D303 0xa71c0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa7260/0x34} d303_2 = 0x0264 d303_3 = 0x0000000000000000000
{D304 0xa7260/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa7294/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x85902/0xa0} d302_d303_p → {D303 0xa71c0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0xa7334/0x98}:ARRAY_STRING[0x1,0xb] = "ENDFULLSCRN"
{D303 0xa73cc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa746c/0x34} d303_2 = 0x0265 d303_3 = 0x0000000000000000000
{D304 0xa746c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa74a0/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x953a6/0xa0} d302_d303_p → {D303 0xa73cc/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0xa7540/0xa8}:ARRAY_STRING[0x1,0xd] = "ENDFULLSCREEN"
{D307 0xa75e8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xa7667/0x83}:D308 d308_d303_p → {D303 0xa71c0/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xa75e8/0x7f}
{D303 0xa76ea/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa778a/0x34} d303_2 = 0x0266 d303_3 = 0x0000000000000000000
{D304 0xa778a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa77be/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x8a8d8/0xa0} d302_d303_p → {D303 0xa76ea/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0xa785e/0x78}:ARRAY_STRING[0x1,0x7] = "ENDLINE"
{D303 0xa78d6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa7976/0x34} d303_2 = 0x0267 d303_3 = 0x0000000000000000000
{D304 0xa7976/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa79aa/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x99e38/0xa0} d302_d303_p → {D303 0xa78d6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0xa7a4a/0x90}:ARRAY_STRING[0x1,0xa] = "ENDSURFACE"
{D303 0xa7ada/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa7b7a/0x34} d303_2 = 0x0268 d303_3 = 0x0000000000000000000
{D304 0xa7b7a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa7bae/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x8cc4e/0xa0} d302_d303_p → {D303 0xa7ada/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0xa7c4e/0x78}:ARRAY_STRING[0x1,0x7] = "ENDTRIM"
{D303 0xa7cc6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa7d66/0x34} d303_2 = 0x0269 d303_3 = 0x0000000000000000000
{D304 0xa7d66/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa7d9a/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0xa363c/0xa0} d302_d303_p → {D303 0xa7cc6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0xa7e3a/0x78}:ARRAY_STRING[0x1,0x7] = "ENDPICK"
{D303 0xa7eb2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa7f52/0x34} d303_2 = 0x026a d303_3 = 0x0000000000000000000
{D304 0xa7f52/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa7f86/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x7f14c/0xa0} d302_d303_p → {D303 0xa7eb2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xa8026/0x68}:ARRAY_STRING[0x1,0x5] = "NAMES"
{D303 0xa808e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa812e/0x34} d303_2 = 0x026b d303_3 = 0x0000000000000000000
{D304 0xa812e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa8162/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x8d130/0xa0} d302_d303_p → {D303 0xa808e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0xa8202/0x60}:ARRAY_STRING[0x1,0x4] = "HITS"
{D303 0xa8262/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa88ba/0x34} d303_2 = 0x026c d303_3 = 0x0000000000000000000
{Thing2 0xa8302/0x40}:Thing2 Chain2 payload_p → {StringStore 0xa5c4e/0x570} next_p → {Thing2 0xa5c0e/0x40}
{StringStore 0xa8342/0x578}:StringStore x = 0x00000001 y = 0x000000a7
    @0xa8386 [0x00] =  $0x026c »ENDPOINT«
    @0xa83de [0x01] =  $0x026d »ENDPOLYGON«
    @0xa8446 [0x02] =  $0x026e »ENDSELECT«
    @0xa84a6 [0x03] =  $0x026f »ENDTMESH«
    @0xa84fe [0x04] =  $0x0270 »ENDTRIANGLEMESH«
    @0xa858e [0x05] =  $0x0271 »FINISH«
    @0xa85d6 [0x06] =  $0x0272 »FOREGROUND«
    @0xa863e [0x07] =  $0x0273 »FREEPUP«
    @0xa868e [0x08] =  $0x0274 »FREEPOPUP«
    @0xa86ee [0x09] =  $0x0275 »FRONTBUFFER«
    @0xa875e [0x0a] =  $0x0276 »ENABLE_DRAWING_IN_FRONT_BUFFER«
{D304 0xa88ba/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa88ee/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x8cf3c/0xa0} d302_d303_p → {D303 0xa8262/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0xa898e/0x80}:ARRAY_STRING[0x1,0x8] = "ENDPOINT"
{D303 0xa8a0e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa8aae/0x34} d303_2 = 0x026d d303_3 = 0x0000000000000000000
{D304 0xa8aae/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa8ae2/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x9b8ba/0xa0} d302_d303_p → {D303 0xa8a0e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0xa8b82/0x90}:ARRAY_STRING[0x1,0xa] = "ENDPOLYGON"
{D303 0xa8c12/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa8cb2/0x34} d303_2 = 0x026e d303_3 = 0x0000000000000000000
{D304 0xa8cb2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa8ce6/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x511a0/0xa0} d302_d303_p → {D303 0xa8c12/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0xa8d86/0x88}:ARRAY_STRING[0x1,0x9] = "ENDSELECT"
{D303 0xa8e0e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa8eae/0x34} d303_2 = 0x026f d303_3 = 0x0000000000000000000
{D304 0xa8eae/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa8ee2/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x72f40/0xa0} d302_d303_p → {D303 0xa8e0e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0xa8f82/0x80}:ARRAY_STRING[0x1,0x8] = "ENDTMESH"
{D303 0xa9002/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa90a2/0x34} d303_2 = 0x0270 d303_3 = 0x0000000000000000000
{D304 0xa90a2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa90d6/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0x95c08/0xa0} d302_d303_p → {D303 0xa9002/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0xa9176/0xb8}:ARRAY_STRING[0x1,0xf] = "ENDTRIANGLEMESH"
{D307 0xa922e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xa92ad/0x83}:D308 d308_d303_p → {D303 0xa8e0e/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xa922e/0x7f} d308_d308_p → {D308 0x79d95/0x83}
{D303 0xa9330/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa93d0/0x34} d303_2 = 0x0271 d303_3 = 0x0000000000000000000
{D304 0xa93d0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa9404/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0xa4ebe/0xa0} d302_d303_p → {D303 0xa9330/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0xa94a4/0x70}:ARRAY_STRING[0x1,0x6] = "FINISH"
{D303 0xa9514/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa95b4/0x34} d303_2 = 0x0272 d303_3 = 0x0000000000000000000
{D304 0xa95b4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa95e8/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x85706/0xa0} d302_d303_p → {D303 0xa9514/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0xa9688/0x90}:ARRAY_STRING[0x1,0xa] = "FOREGROUND"
{D303 0xa9718/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa97b8/0x34} d303_2 = 0x0273 d303_3 = 0x0000000000000000000
{D304 0xa97b8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa97ec/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0xa286c/0xa0} d302_d303_p → {D303 0xa9718/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0xa988c/0x78}:ARRAY_STRING[0x1,0x7] = "FREEPUP"
{D303 0xa9904/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa99a4/0x34} d303_2 = 0x0274 d303_3 = 0x0000000000000000000
{D304 0xa99a4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa99d8/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x8c77c/0xa0} d302_d303_p → {D303 0xa9904/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0xa9a78/0x88}:ARRAY_STRING[0x1,0x9] = "FREEPOPUP"
{D307 0xa9b00/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xa9b7f/0x83}:D308 d308_d303_p → {D303 0xa9718/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xa9b00/0x7f} d308_d308_p → {D308 0x933e5/0x83}
{D303 0xa9c02/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa9ca2/0x34} d303_2 = 0x0275 d303_3 = 0x0000000000000000000
{D304 0xa9ca2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa9cd6/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0xa99d8/0xa0} d302_d303_p → {D303 0xa9c02/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0xa9d76/0x98}:ARRAY_STRING[0x1,0xb] = "FRONTBUFFER"
{D303 0xa9e0e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xa9eae/0x34} d303_2 = 0x0276 d303_3 = 0x0000000000000000000
{D304 0xa9eae/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xa9ee2/0xa0}:D302 d302_0 = 0x8000001e d302_d302_p → {D302 0xa7f86/0xa0} d302_d303_p → {D303 0xa9e0e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000130
{ArrayString 0xa9f82/0x130}:ARRAY_STRING[0x1,0x1e] = "ENABLE_DRAWING_IN_FRONT_BUFFER"
{D303 0xaa0b2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xaa712/0x34} d303_2 = 0x0277 d303_3 = 0x0000000000000000000
{Thing2 0xaa152/0x40}:Thing2 Chain2 payload_p → {StringStore 0xa8342/0x578} next_p → {Thing2 0xa8302/0x40}
{StringStore 0xaa192/0x580}:StringStore x = 0x00000001 y = 0x000000a8
    @0xaa1d6 [0x00] =  $0x0277 »FRONTFACE«
    @0xaa236 [0x01] =  $0x0278 »ENABLE_FRONTFACING_POLYGON_REMOVAL«
    @0xaa35e [0x02] =  $0x0279 »FUDGE«
    @0xaa39e [0x03] =  $0x027a »FULLSCRN«
    @0xaa3f6 [0x04] =  $0x027b »FULLSCREEN«
    @0xaa45e [0x05] =  $0x027c »GAMMARAMP«
    @0xaa4be [0x06] =  $0x027d »GBEGIN«
    @0xaa506 [0x07] =  $0x027e »GCONFIG«
    @0xaa556 [0x08] =  $0x027f »CONFIGURE«
    @0xaa5b6 [0x09] =  $0x0280 »GENOBJ«
    @0xaa5fe [0x0a] =  $0x0281 »GENERATEOBJECT«
    @0xaa686 [0x0b] =  $0x0282 »GENTAG«
{D304 0xaa712/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xaa746/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x94a2c/0xa0} d302_d303_p → {D303 0xaa0b2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0xaa7e6/0x88}:ARRAY_STRING[0x1,0x9] = "FRONTFACE"
{D303 0xaa86e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xaa90e/0x34} d303_2 = 0x0278 d303_3 = 0x0000000000000000000
{D304 0xaa90e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xaa942/0xa0}:D302 d302_0 = 0x80000022 d302_d302_p → {D302 0xa6d72/0xa0} d302_d303_p → {D303 0xaa86e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000150
{ArrayString 0xaa9e2/0x150}:ARRAY_STRING[0x1,0x22] = "ENABLE_FRONTFACING_POLYGON_REMOVAL"
{D303 0xaab32/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xaabd2/0x34} d303_2 = 0x0279 d303_3 = 0x0000000000000000000
{D304 0xaabd2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xaac06/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x85d02/0xa0} d302_d303_p → {D303 0xaab32/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xaaca6/0x68}:ARRAY_STRING[0x1,0x5] = "FUDGE"
{D303 0xaad0e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xaadae/0x34} d303_2 = 0x027a d303_3 = 0x0000000000000000000
{D304 0xaadae/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xaade2/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x852c6/0xa0} d302_d303_p → {D303 0xaad0e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0xaae82/0x80}:ARRAY_STRING[0x1,0x8] = "FULLSCRN"
{D303 0xaaf02/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xaafa2/0x34} d303_2 = 0x027b d303_3 = 0x0000000000000000000
{D304 0xaafa2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xaafd6/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0xa8ae2/0xa0} d302_d303_p → {D303 0xaaf02/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0xab076/0x90}:ARRAY_STRING[0x1,0xa] = "FULLSCREEN"
{D307 0xab106/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xab185/0x83}:D308 d308_d303_p → {D303 0xaad0e/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xab106/0x7f} d308_d308_p → {D308 0xa5aeb/0x83}
{D303 0xab208/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xab2a8/0x34} d303_2 = 0x027c d303_3 = 0x0000000000000000000
{D304 0xab2a8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xab2dc/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x78b06/0xa0} d302_d303_p → {D303 0xab208/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0xab37c/0x88}:ARRAY_STRING[0x1,0x9] = "GAMMARAMP"
{D303 0xab404/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xab4a4/0x34} d303_2 = 0x027d d303_3 = 0x0000000000000000000
{D304 0xab4a4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xab4d8/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x9c17c/0xa0} d302_d303_p → {D303 0xab404/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0xab578/0x70}:ARRAY_STRING[0x1,0x6] = "GBEGIN"
{D303 0xab5e8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xab688/0x34} d303_2 = 0x027e d303_3 = 0x0000000000000000000
{D304 0xab688/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xab6bc/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0xa9cd6/0xa0} d302_d303_p → {D303 0xab5e8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0xab75c/0x78}:ARRAY_STRING[0x1,0x7] = "GCONFIG"
{D303 0xab7d4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xab874/0x34} d303_2 = 0x027f d303_3 = 0x0000000000000000000
{D304 0xab874/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xab8a8/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0xa64d8/0xa0} d302_d303_p → {D303 0xab7d4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0xab948/0x88}:ARRAY_STRING[0x1,0x9] = "CONFIGURE"
{D307 0xab9d0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xaba4f/0x83}:D308 d308_d303_p → {D303 0xab5e8/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xab9d0/0x7f} d308_d308_p → {D308 0xab185/0x83}
{D303 0xabad2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xabb72/0x34} d303_2 = 0x0280 d303_3 = 0x0000000000000000000
{D304 0xabb72/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xabba6/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x7b7c4/0xa0} d302_d303_p → {D303 0xabad2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0xabc46/0x70}:ARRAY_STRING[0x1,0x6] = "GENOBJ"
{D303 0xabcb6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xabd56/0x34} d303_2 = 0x0281 d303_3 = 0x0000000000000000000
{D304 0xabd56/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xabd8a/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x9b6b6/0xa0} d302_d303_p → {D303 0xabcb6/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0xabe2a/0xb0}:ARRAY_STRING[0x1,0xe] = "GENERATEOBJECT"
{D307 0xabeda/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xabf59/0x83}:D308 d308_d303_p → {D303 0xabad2/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xabeda/0x7f}
{D303 0xabfdc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xac07c/0x34} d303_2 = 0x0282 d303_3 = 0x0000000000000000000
{D304 0xac07c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xac0b0/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0xa67be/0xa0} d302_d303_p → {D303 0xabfdc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0xac150/0x70}:ARRAY_STRING[0x1,0x6] = "GENTAG"
{D303 0xac1c0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xac828/0x34} d303_2 = 0x0283 d303_3 = 0x0000000000000000000
{Thing2 0xac260/0x40}:Thing2 Chain2 payload_p → {StringStore 0xaa192/0x580} next_p → {Thing2 0xaa152/0x40}
{StringStore 0xac2a0/0x588}:StringStore x = 0x00000001 y = 0x000000a9
    @0xac2e6 [0x00] =  $0x0283 »GENERATETAG«
    @0xac356 [0x01] =  $0x0284 »GETBACKFACE«
    @0xac3c6 [0x02] =  $0x0285 »GETBUFFER«
    @0xac426 [0x03] =  $0x0286 »GETBUTTON«
    @0xac486 [0x04] =  $0x0287 »THE_DEVICE«
    @0xac4ee [0x05] =  $0x0288 »GETCMMODE«
    @0xac54e [0x06] =  $0x0289 »GETCOLORMAPMODE«
    @0xac5de [0x07] =  $0x028a »GETCOLOR«
    @0xac636 [0x08] =  $0x028b »GETCPOS«
    @0xac686 [0x09] =  $0x028c »GETCHARACTERPOSITION«
    @0xac73e [0x0a] =  $0x028d »GETCURSOR«
    @0xac79e [0x0b] =  $0x028e »VISIBLE«
{D304 0xac828/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xac85c/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x8788e/0xa0} d302_d303_p → {D303 0xac1c0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0xac8fc/0x98}:ARRAY_STRING[0x1,0xb] = "GENERATETAG"
{D307 0xac994/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xaca13/0x83}:D308 d308_d303_p → {D303 0xabfdc/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xac994/0x7f} d308_d308_p → {D308 0x9770f/0x83}
{D303 0xaca96/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xb34f4/0x34} d303_2 = 0x0284 d303_3 = 0x0000000000000000000
{Thing2 0xacb36/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x9c496/0x5fb2} next_p → {Thing2 0x9c456/0x40}
{StringIndex 0xacb76/0x697e}:StringIndex x = 0x00000001 y = 0x000002c5
  [$0x0001]  0x00240 002 »GL_FLAGS«
  [$0x0002]  0x00298 003 »SHORT_NATURAL«
  [$0x0003]  0x00318 004 »SHORT_POSITIVE«
  [$0x0004]  0x003a0 005 »ANGLE«
  [$0x0005]  0x003e0 006 »abs«
  [$0x0006]  0x00410 007 »**«
  [$0x0007]  0x00438 008 »mod«
  [$0x0008]  0x00468 009 »rem«
  [$0x0009]  0x00498 00a »/«
  [$0x000a]  0x004b8 00b »*«
  [$0x000b]  0x004d8 00c »-«
  [$0x000c]  0x004f8 00d »+«
  [$0x000d]  0x00518 00e »>=«
  [$0x000e]  0x04b38 00f »<=«
  [$0x000f]  0x04b60 010 »>«
  [$0x0010]  0x04b80 011 »<«
  [$0x0011]  0x04ba0 012 »=«
  [$0x0012]  0x04bc0 013 »COLORINDEX«
  [$0x0013]  0x04c28 014 »COORD«
  [$0x0014]  0x04c68 015 »ICOORD«
  [$0x0015]  0x04cb0 016 »LINESTYLE«
  [$0x0016]  0x04d10 017 »OBJECT«
  [$0x0017]  0x04d58 018 »OFFSET«
  [$0x0018]  0x04da0 019 »RGBVALUE«
  [$0x0019]  0x04df8 01a »SCOORD«
  [$0x001a]  0x07880 01b »SCREENCOORD«
  [$0x001b]  0x078f0 01c »TAG«
  [$0x001c]  0x07920 01d »STARTTAG«
  [$0x001d]  0x07978 01e »ENDTAG«
  [$0x001e]  0x079c0 01f »X_DISPLAY_POINTER«
  [$0x001f]  0x07a60 020 »X_WINDOW«
  [$0x0020]  0x07ab8 021 »RGB_VALUE«
  [$0x0021]  0x07b18 022 »RGBA_VALUE«
  [$0x0022]  0x09178 023 »«
  [$0x0023]  0x091f8 024 »CURSOR_ID_TYPE«
  [$0x0024]  0x09280 025 »FONT_ID_TYPE«
  [$0x0025]  0x092f8 026 »LINESTYLE_ID_TYPE«
  [$0x0026]  0x09398 027 »DEFAULT_LINESTYLE«
  [$0x0027]  0x09438 028 »LM_ID_TYPE«
  [$0x0028]  0x0af38 029 »MAP_ID_TYPE«
  [$0x0029]  0x0afa8 02a »MENU_ID_TYPE«
  [$0x002a]  0x0b020 02b »PATTERN_ID_TYPE«
  [$0x002b]  0x0b0b0 02c »WINDOW_ID_TYPE«
  [$0x002c]  0x0b138 02d »RGB_BIT_PLANE_TYPE«
  [$0x002d]  0x0bdb0 02e »RGB_WRITE_MASK_FLAGS«
  [$0x002e]  0x0be68 02f »RGB_WRITE_MASK_TYPE«
  [$0x002f]  0x0bf18 030 »SET«
  [$0x0030]  0x0bf48 031 »IS_SET«
  [$0x0031]  0x0bf90 032 »PACKED_RGB_WRITE_MASK_FLAGS«
  [$0x0032]  0x0d448 033 »PACKED_RGB_WRITE_MASK_TYPE«
  [$0x0033]  0x0d530 034 »PACKED_RGBA_WRITE_MASKS_TYPE«
  [$0x0034]  0x0d628 035 »ALPHA«
  [$0x0035]  0x0d668 036 »BLUE«
  [$0x0036]  0x0d6a0 037 »GREEN«
  [$0x0037]  0x0d6e0 038 »RED«
  [$0x0038]  0x0d710 039 »BIT_PLANE_TYPE«
  [$0x0039]  0x0efb0 03a »WRITE_MASK_FLAGS«
  [$0x003a]  0x0f048 03b »WRITE_MASK_TYPE«
  [$0x003b]  0x0f0d8 03c »LAMP_NUMBER_TYPE«
  [$0x003c]  0x0f170 03d »LAMP_FLAGS«
  [$0x003d]  0x0f1d8 03e »LAMPS_TYPE«
  [$0x003e]  0x0f240 03f »Z_BIT_PLANE_TYPE«
  [$0x003f]  0x10a60 040 »Z_WRITE_MASK_FLAGS«
  [$0x0040]  0x10b08 041 »Z_WRITE_MASK_TYPE«
  [$0x0041]  0x10ba8 042 »DIAL_AND_BOX_LIGHT_NUMBER_TYPE«
  [$0x0042]  0x10cb0 043 »DIAL_AND_BOX_LIGHT_FLAGS«
  [$0x0043]  0x12310 044 »DIAL_AND_BOX_LIGHTS_TYPE«
  [$0x0044]  0x123e8 045 »FLOATANGLE«
  [$0x0045]  0x12450 046 »COLORINDICES«
  [$0x0046]  0x124c8 047 »&«
  [$0x0047]  0x124e8 048 »COLORFLOATINDEX«
  [$0x0048]  0x12578 049 »DCOORD«
  [$0x0049]  0x13458 04a »VERTICAL_RETRACES_TYPE«
  [$0x004a]  0x13520 04b »FONT_PIXELS_TYPE«
  [$0x004b]  0x135b8 04c »LINESTYLE_REPEAT_TYPE«
  [$0x004c]  0x13678 04d »Z_VALUE_TYPE«
  [$0x004d]  0x136f0 04e »Z_VALUES_TYPE«
  [$0x004e]  0x14ff8 04f »NAME_TYPE«
  [$0x004f]  0x15058 050 »NAMES_TYPE«
  [$0x0050]  0x150c0 051 »ASPECT_RATIO_TYPE«
  [$0x0051]  0x15160 052 »MENU_ITEM_TYPE«
  [$0x0052]  0x151e8 053 »NO_MENU_ITEM«
  [$0x0053]  0x15260 054 »PIXELS«
  [$0x0054]  0x152a8 055 »SHORT_PIXELS«
  [$0x0055]  0x17068 056 »NO_OBJECT«
  [$0x0056]  0x170c8 057 »SCALE_FACTOR«
  [$0x0057]  0x17140 058 »AXIS_TYPE«
  [$0x0058]  0x171a0 059 »X_AXIS«
  [$0x0059]  0x171e8 05a »'x'«
  [$0x005a]  0x17218 05b »Y_AXIS«
  [$0x005b]  0x17260 05c »'y'«
  [$0x005c]  0x17290 05d »Z_AXIS«
  [$0x005d]  0x172d8 05e »'z'«
  [$0x005e]  0x17308 05f »COORDINATE_AXIS_TYPE«
  [$0x005f]  0x173c0 060 »X«
  [$0x0060]  0x19c48 061 »Y«
  [$0x0061]  0x19c68 062 »Z«
  [$0x0062]  0x19c88 063 »W«
  [$0x0063]  0x19ca8 064 »CONTROL_POINT_COORDINATE_TYPE«
  [$0x0064]  0x19da8 065 »WX«
  [$0x0065]  0x19dd0 066 »WY«
  [$0x0066]  0x19df8 067 »WZ«
  [$0x0067]  0x19e20 068 »WW«
  [$0x0068]  0x19e48 069 »IVECTOR_2D«
  [$0x0069]  0x19eb0 06a »IVECTORS_2D«
  [$0x006a]  0x19f20 06b »SVECTOR_2D«
  [$0x006b]  0x1c6b8 06c »SVECTORS_2D«
  [$0x006c]  0x1c728 06d »VECTOR_2D«
  [$0x006d]  0x1c788 06e »VECTORS_2D«
  [$0x006e]  0x1c7f0 06f »DVECTOR_2D«
  [$0x006f]  0x1c858 070 »DVECTORS_2D«
  [$0x0070]  0x1c8c8 071 »IVECTOR_3D«
  [$0x0071]  0x1c930 072 »IVECTORS_3D«
  [$0x0072]  0x1c9a0 073 »SVECTOR_3D«
  [$0x0073]  0x1db00 074 »SVECTORS_3D«
  [$0x0074]  0x1db70 075 »VECTOR_3D«
  [$0x0075]  0x1dbd0 076 »VECTORS_3D«
  [$0x0076]  0x1dc38 077 »DVECTOR_3D«
  [$0x0077]  0x1dca0 078 »DVECTORS_3D«
  [$0x0078]  0x1dd10 079 »SVECTOR_4D«
  [$0x0079]  0x1dd78 07a »SVECTORS_4D«
  [$0x007a]  0x1dde8 07b »IVECTOR_4D«
  [$0x007b]  0x202a8 07c »IVECTORS_4D«
  [$0x007c]  0x20318 07d »VECTOR_4D«
  [$0x007d]  0x20378 07e »VECTORS_4D«
  [$0x007e]  0x203e0 07f »DVECTOR_4D«
  [$0x007f]  0x20448 080 »DVECTORS_4D«
  [$0x0080]  0x204b8 081 »POINTS_3D«
  [$0x0081]  0x20518 082 »POINTS4_3D«
  [$0x0082]  0x22a58 083 »RATIONALCURVECONTROL_TYPE«
  [$0x0083]  0x22b38 084 »RATIONALCURVECONTROL4_TYPE«
  [$0x0084]  0x22c20 085 »NURBS_CONTROL_POINT_2D«
  [$0x0085]  0x22ce8 086 »NURBS_CONTROL_POINT_3D«
  [$0x0086]  0x23850 087 »NURBS_CONTROL_POINT_4D«
  [$0x0087]  0x23918 088 »NURBS_CONTROL_POINTS_2D«
  [$0x0088]  0x239e8 089 »NURBS_CONTROL_POINTS_3D«
  [$0x0089]  0x23ab8 08a »NURBS_CONTROL_POINTS_4D«
  [$0x008a]  0x24630 08b »NURBS_CONTROL_MATRIX_3D«
  [$0x008b]  0x24700 08c »NURBS_CONTROL_MATRIX_4D«
  [$0x008c]  0x247d0 08d »BITPLANES_TYPE«
  [$0x008d]  0x24858 08e »MATRIX_ELEMENT_TYPE«
  [$0x008e]  0x24908 08f »MATRIX«
  [$0x008f]  0x26d68 090 »BITMAP_ELEMENT_TYPE«
  [$0x0090]  0x26e18 091 »BITMAP_TYPE«
  [$0x0091]  0x26e88 092 »RGB_VALUES«
  [$0x0092]  0x26ef0 093 »RGBVALUES«
  [$0x0093]  0x26f50 094 »ALPHAVALUE«
  [$0x0094]  0x26fb8 095 »RGBA_COMPONENT_TYPE«
  [$0x0095]  0x27068 096 »RGB_COMPONENT_TYPE«
  [$0x0096]  0x280a0 097 »RGB_FLOAT_VALUE_TYPE«
  [$0x0097]  0x28158 098 »RGBA_FLOAT_VALUE_TYPE«
  [$0x0098]  0x28218 099 »RGB_COLOR_TYPE«
  [$0x0099]  0x282a0 09a »RGB_FLOAT_COLOR_TYPE«
  [$0x009a]  0x28358 09b »RGBA_COLOR_TYPE«
  [$0x009b]  0x29040 09c »RGBA_FLOAT_COLOR_TYPE«
  [$0x009c]  0x29100 09d »S_RGB_COLOR_TYPE«
  [$0x009d]  0x29198 09e »I_RGB_COLOR_TYPE«
  [$0x009e]  0x29230 09f »S_RGBA_COLOR_TYPE«
  [$0x009f]  0x292d0 0a0 »I_RGBA_COLOR_TYPE«
  [$0x00a0]  0x29370 0a1 »BUFFER_MODE_TYPE«
  [$0x00a1]  0x2bc60 0a2 »NOBUFFER«
  [$0x00a2]  0x2bcb8 0a3 »BCKBUFFER«
  [$0x00a3]  0x2bd18 0a4 »FRNTBUFFER«
  [$0x00a4]  0x2bd80 0a5 »BOTHBUFFERS«
  [$0x00a5]  0x2bdf0 0a6 »DRAWZBUFFER«
  [$0x00a6]  0x2be60 0a7 »NURBS_PROPERTY_TYPE«
  [$0x00a7]  0x2bf10 0a8 »N_PIXEL_TOLERANCE«
  [$0x00a8]  0x2bfb0 0a9 »N_CULLING«
  [$0x00a9]  0x2d150 0aa »N_DISPLAY«
  [$0x00aa]  0x2d1b0 0ab »N_ERRORCHECKING«
  [$0x00ab]  0x2d240 0ac »N_SUBDIVISIONS«
  [$0x00ac]  0x2d2c8 0ad »N_S_STEPS«
  [$0x00ad]  0x2d328 0ae »N_T_STEPS«
  [$0x00ae]  0x2d388 0af »N_TILES«
  [$0x00af]  0x2d3d8 0b0 »CONTROL_POINT_TYPE«
  [$0x00b0]  0x2d480 0b1 »N_ST«
  [$0x00b1]  0x2d4b8 0b2 »N_STW«
  [$0x00b2]  0x30500 0b3 »N_WST«
  [$0x00b3]  0x30540 0b4 »N_XYZ«
  [$0x00b4]  0x30580 0b5 »N_XYZW«
  [$0x00b5]  0x305c8 0b6 »N_WXYZ«
  [$0x00b6]  0x30610 0b7 »NURBS_CURVE_CONTROL_POINT_TYPE«
  [$0x00b7]  0x30718 0b8 »NURBS_SURFACE_CONTROL_POINT_TYPE«
  [$0x00b8]  0x30830 0b9 »SHADE_MODEL_TYPE«
  [$0x00b9]  0x31880 0ba »FLAT«
  [$0x00ba]  0x318b8 0bb »GOURAUD«
  [$0x00bb]  0x31908 0bc »MATRIX_MODE_TYPE«
  [$0x00bc]  0x319a0 0bd »MSINGLE«
  [$0x00bd]  0x319f0 0be »MPROJECTION«
  [$0x00be]  0x31a60 0bf »MVIEWING«
  [$0x00bf]  0x31ab8 0c0 »DISPLAY_MODE_TYPE«
  [$0x00c0]  0x31b58 0c1 »DMRGB«
  [$0x00c1]  0x31b98 0c2 »DMSINGLE«
  [$0x00c2]  0x31bf0 0c3 »DMDOUBLE«
  [$0x00c3]  0x35118 0c4 »DMRGBDOUBLE«
  [$0x00c4]  0x35188 0c5 »LM_TARGET_TYPE«
  [$0x00c5]  0x35210 0c6 »MATERIAL«
  [$0x00c6]  0x35268 0c7 »LIGHT0«
  [$0x00c7]  0x352b0 0c8 »LIGHT1«
  [$0x00c8]  0x352f8 0c9 »LIGHT2«
  [$0x00c9]  0x35340 0ca »LIGHT3«
  [$0x00ca]  0x35388 0cb »LIGHT4«
  [$0x00cb]  0x353d0 0cc »LIGHT5«
  [$0x00cc]  0x35418 0cd »LIGHT6«
  [$0x00cd]  0x35460 0ce »LIGHT7«
  [$0x00ce]  0x354a8 0cf »LMODEL«
  [$0x00cf]  0x36cc0 0d0 »LM_DEFINITION_TYPE«
  [$0x00d0]  0x36d68 0d1 »DEFMATERIAL«
  [$0x00d1]  0x36dd8 0d2 »DEFLIGHT«
  [$0x00d2]  0x36e30 0d3 »DEFLMODEL«
  [$0x00d3]  0x36e90 0d4 »LM_PROPERTY_TYPE«
  [$0x00d4]  0x36f28 0d5 »LM_PROPERTY_LIST_TYPE«
  [$0x00d5]  0x36fe8 0d6 »LM_PROPERTIES«
  [$0x00d6]  0x38038 0d7 »EMISSION«
  [$0x00d7]  0x38090 0d8 »AMBIENT«
  [$0x00d8]  0x380e0 0d9 »DIFFUSE«
  [$0x00d9]  0x38130 0da »SPECULAR«
  [$0x00da]  0x38188 0db »SHININESS«
  [$0x00db]  0x381e8 0dc »COLORINDEXES«
  [$0x00dc]  0x38260 0dd »LCOLOR«
  [$0x00dd]  0x382a8 0de »POSITION«
  [$0x00de]  0x38300 0df »SPOTDIRECTION«
  [$0x00df]  0x38380 0e0 »SPOTLIGHT«
  [$0x00e0]  0x3bc30 0e1 »LOCALVIEWER«
  [$0x00e1]  0x3bca0 0e2 »ATTENUATION«
  [$0x00e2]  0x3bd10 0e3 »LMNULL«
  [$0x00e3]  0x3bd58 0e4 »LM_COLOR_TYPE«
  [$0x00e4]  0x3bdd8 0e5 »LMC_COLOR«
  [$0x00e5]  0x3be38 0e6 »LMC_EMISSION«
  [$0x00e6]  0x3beb0 0e7 »LMC_AMBIENT«
  [$0x00e7]  0x3bf20 0e8 »LMC_DIFFUSE«
  [$0x00e8]  0x3bf90 0e9 »LMC_SPECULAR«
  [$0x00e9]  0x3d320 0ea »LMC_AD«
  [$0x00ea]  0x3d368 0eb »LMC_NULL«
  [$0x00eb]  0x3d3c0 0ec »LOGICAL_OPERATION_TYPE«
  [$0x00ec]  0x3d488 0ed »LO_ZERO«
  [$0x00ed]  0x3d4d8 0ee »LO_AND«
  [$0x00ee]  0x3d520 0ef »LO_ANDR«
  [$0x00ef]  0x3d570 0f0 »LO_SRC«
  [$0x00f0]  0x3d5b8 0f1 »LO_ANDI«
  [$0x00f1]  0x3d608 0f2 »LO_DST«
  [$0x00f2]  0x3d650 0f3 »LO_XOR«
  [$0x00f3]  0x3d698 0f4 »LO_OR«
  [$0x00f4]  0x3d6d8 0f5 »LO_NOR«
  [$0x00f5]  0x41670 0f6 »LO_XNOR«
  [$0x00f6]  0x416c0 0f7 »LO_NDST«
  [$0x00f7]  0x41710 0f8 »LO_ORR«
  [$0x00f8]  0x41758 0f9 »LO_NSRC«
  [$0x00f9]  0x417a8 0fa »LO_ORI«
  [$0x00fa]  0x417f0 0fb »LO_NAND«
  [$0x00fb]  0x41840 0fc »LO_ONE«
  [$0x00fc]  0x41888 0fd »LO_MIN«
  [$0x00fd]  0x418d0 0fe »LO_MAX«
  [$0x00fe]  0x41918 0ff »LO_AVG«
  [$0x00ff]  0x41960 100 »LO_DMS«
  [$0x0100]  0x419a8 101 »LO_SMD«
  [$0x0101]  0x419f0 102 »LO_SUM«
  [$0x0102]  0x433d0 103 »READSOURCE_TYPE«
  [$0x0103]  0x43460 104 »SRC_AUTO«
  [$0x0104]  0x434b8 105 »SRC_FRONT«
  [$0x0105]  0x43518 106 »SRC_BACK«
  [$0x0106]  0x43570 107 »SRC_ZBUFFER«
  [$0x0107]  0x435e0 108 »SRC_PUP«
  [$0x0108]  0x43630 109 »SRC_OVER«
  [$0x0109]  0x43688 10a »SRC_UNDER«
  [$0x010a]  0x436e8 10b »MAXLIGHTS«
  [$0x010b]  0x43748 10c »POP_UP_ENABLE_TYPE«
  [$0x010c]  0x47840 10d »PUP_NONE«
  [$0x010d]  0x47898 10e »PUP_GREY«
  [$0x010e]  0x478f0 10f »PUP_CLEAR«
  [$0x010f]  0x47950 110 »PUP_COLOR«
  [$0x0110]  0x479b0 111 »PUP_BLACK«
  [$0x0111]  0x47a10 112 »PUP_WHITE«
  [$0x0112]  0x47a70 113 »MAP_COLORS«
  [$0x0113]  0x47ad8 114 »BLACK«
  [$0x0114]  0x47b18 115 »WHITE«
  [$0x0115]  0x47b58 116 »YELLOW«
  [$0x0116]  0x47ba0 117 »MAGENTA«
  [$0x0117]  0x47bf0 118 »CYAN«
  [$0x0118]  0x49430 119 »Z_SOURCE_TYPE«
  [$0x0119]  0x494b0 11a »ZSRC_DEPTH«
  [$0x011a]  0x49518 11b »ZSRC_COLOR«
  [$0x011b]  0x49580 11c »Z_FUNCTION_TYPE«
  [$0x011c]  0x49610 11d »ZF_NEVER«
  [$0x011d]  0x49668 11e »ZF_LESS«
  [$0x011e]  0x496b8 11f »ZF_EQUAL«
  [$0x011f]  0x49710 120 »ZF_LEQUAL«
  [$0x0120]  0x49770 121 »ZF_GREATER«
  [$0x0121]  0x497d8 122 »ZF_NOTEQUAL«
  [$0x0122]  0x4ad20 123 »ZF_GEQUAL«
  [$0x0123]  0x4ad80 124 »ZF_ALWAYS«
  [$0x0124]  0x4ade0 125 »BLENDING_FACTOR«
  [$0x0125]  0x4ae70 126 »BF_ZERO«
  [$0x0126]  0x4aec0 127 »BF_ONE«
  [$0x0127]  0x4af08 128 »BF_SC«
  [$0x0128]  0x4af48 129 »BF_MSC«
  [$0x0129]  0x4af90 12a »BF_SA«
  [$0x012a]  0x4afd0 12b »BF_MSA«
  [$0x012b]  0x4b018 12c »BF_DA«
  [$0x012c]  0x4b058 12d »BF_MDA«
  [$0x012d]  0x4b0a0 12e »BF_DC«
  [$0x012e]  0x4b0e0 12f »BF_MDC«
  [$0x012f]  0x4fb08 130 »EVENTS_COUNT_TYPE«
  [$0x0130]  0x4fba8 131 »PACKED_RGBA_TYPE«
  [$0x0131]  0x4fc40 132 »PACKED_RGBAS_TYPE«
  [$0x0132]  0x4fce0 133 »PACKED_RGB_TYPE«
  [$0x0133]  0x4fd70 134 »PACKED_RGBS_TYPE«
  [$0x0134]  0x4fe08 135 »CURSOR_ORIGIN_TYPE«
  [$0x0135]  0x4feb0 136 »CURSOR_KIND_TYPE«
  [$0x0136]  0x50f58 137 »C16X1«
  [$0x0137]  0x50f98 138 »C16X2«
  [$0x0138]  0x50fd8 139 »C32X1«
  [$0x0139]  0x51018 13a »C32X2«
  [$0x013a]  0x51058 13b »CCROSS«
  [$0x013b]  0x510a0 13c »RASTER_COLUMNS_TYPE«
  [$0x013c]  0x51150 13d »RASTER_ROWS_TYPE«
  [$0x013d]  0x511e8 13e »FONTCHAR«
  [$0x013e]  0x51240 13f »H«
  [$0x013f]  0x51260 140 »XOFF«
  [$0x0140]  0x51298 141 »YOFF«
  [$0x0141]  0x512d0 142 »WIDTH«
  [$0x0142]  0x51310 143 »FONTCHARS_TYPE«
  [$0x0143]  0x56290 144 »DRAW_MODE_TYPE«
  [$0x0144]  0x56318 145 »NORMALDRAW«
  [$0x0145]  0x56380 146 »PUPDRAW«
  [$0x0146]  0x563d0 147 »OVERDRAW«
  [$0x0147]  0x56428 148 »UNDERDRAW«
  [$0x0148]  0x56488 149 »CURSORDRAW«
  [$0x0149]  0x564f0 14a »GAMMARAMP_VALUE_TYPE«
  [$0x014a]  0x565a8 14b »GAMMARAMP_VALUES_TYPE«
  [$0x014b]  0x57828 14c »BUTTON_STATE_TYPE«
  [$0x014c]  0x578c8 14d »BUTTON_UP«
  [$0x014d]  0x57928 14e »BUTTON_DOWN«
  [$0x014e]  0x57998 14f »INVALID_BUTTON«
  [$0x014f]  0x57a20 150 »NURBS_PROPERTY_VALUE«
  [$0x0150]  0x57ad8 151 »NOISE_DELTA_TYPE«
  [$0x0151]  0x57b70 152 »KNOT_TYPE«
  [$0x0152]  0x57bd0 153 »KNOTS_TYPE«
  [$0x0153]  0x58e00 154 »ZOOM_FACTOR_TYPE«
  [$0x0154]  0x58e98 155 »BELL_SOUND_TYPE«
  [$0x0155]  0x58f28 156 »OFF«
  [$0x0156]  0x58f58 157 »SHORT«
  [$0x0157]  0x58f98 158 »LONG«
  [$0x0158]  0x58fd0 159 »SML_ON«
  [$0x0159]  0x59018 15a »TRUE«
  [$0x015a]  0x59050 15b »SML_OFF«
  [$0x015b]  0x590a0 15c »FALSE«
  [$0x015c]  0x590e0 15d »SMP_ON«
  [$0x015d]  0x59128 15e »SMP_OFF«
  [$0x015e]  0x59178 15f »FONT_TYPE«
  [$0x015f]  0x591d8 160 »FT_SBCS«
  [$0x0160]  0x5ae08 161 »FT_DBCS«
  [$0x0161]  0x5ae58 162 »GETGDESC_INQUIRY_TYPE«
  [$0x0162]  0x5af18 163 »GD_XPMAX«
  [$0x0163]  0x5af70 164 »GD_YPMAX«
  [$0x0164]  0x5afc8 165 »GD_ZMIN«
  [$0x0165]  0x5b018 166 »GD_ZMAX«
  [$0x0166]  0x5b068 167 »GD_BITS_ZBUFFER«
  [$0x0167]  0x5b0f8 168 »GD_BITS_OVERLAY«
  [$0x0168]  0x5b188 169 »GD_BITS_UNDERLAY«
  [$0x0169]  0x60040 16a »GD_BITS_NORM_DBL_RGB«
  [$0x016a]  0x600f8 16b »GD_BITS_NORM_DBL_CMODE«
  [$0x016b]  0x601c0 16c »GD_BITS_NORM_SNG_RGB«
  [$0x016c]  0x60278 16d »GD_BITS_NORM_SNG_CMODE«
  [$0x016d]  0x60340 16e »GD_BITS_ALPHABUFFER«
  [$0x016e]  0x603f0 16f »GD_BITS_CURSOR«
  [$0x016f]  0x61320 170 »GD_BITS_PLANE_MASK«
  [$0x0170]  0x613c8 171 »GD_OVERUNDER_SHARED«
  [$0x0171]  0x61478 172 »GD_LARGE_MAP_SIZE«
  [$0x0172]  0x61518 173 »GD_SMALL_MAP_SIZE«
  [$0x0173]  0x615b8 174 »GD_NUM_SMALL_MAPS«
  [$0x0174]  0x61658 175 »GD_POINTSMOOTH_CMODE«
  [$0x0175]  0x625c0 176 »GD_POINTSMOOTH_RGB«
  [$0x0176]  0x62668 177 »GD_LINESMOOTH_CMODE«
  [$0x0177]  0x62718 178 »GD_LINESMOOTH_RGB«
  [$0x0178]  0x627b8 179 »GD_SHADEMODEL«
  [$0x0179]  0x62838 17a »GD_SHADEBUFFERS«
  [$0x017a]  0x628c8 17b »GD_RGBMODE«
  [$0x017b]  0x62930 17c »GD_DITHER«
  [$0x017c]  0x62990 17d »GD_SUBPIXEL_LINE«
  [$0x017d]  0x63c18 17e »GD_SUBPIXEL_PNT«
  [$0x017e]  0x63ca8 17f »GD_SUBPIXEL_POLY«
  [$0x017f]  0x63d40 180 »GD_POLYMODE«
  [$0x0180]  0x63db0 181 »GD_BITS_LINESTYLE«
  [$0x0181]  0x63e50 182 »GD_MAX_LSREPEAT«
  [$0x0182]  0x63ee0 183 »GD_MAX_NURBS_ORDER«
  [$0x0183]  0x63f88 184 »GD_MAX_TRIM_ORDER«
  [$0x0184]  0x65088 185 »GD_MAX_PATTERN_SIZE«
  [$0x0185]  0x65138 186 »GD_MAX_VERTS«
  [$0x0186]  0x651b0 187 »GD_MAX_ATTR_STACKDEPTH«
  [$0x0187]  0x65278 188 »GD_MAX_MATRIX_STACKDEPTH«
  [$0x0188]  0x65350 189 »GD_MAX_VIEWPORT_STACKDEPTH«
  [$0x0189]  0x65438 18a »GD_ZDRAW_GEOM«
  [$0x018a]  0x6a448 18b »GD_ZDRAW_PIXELS«
  [$0x018b]  0x6a4d8 18c »GD_BLEND«
  [$0x018c]  0x6a530 18d »GD_LIGHTING_TWOSIDE«
  [$0x018d]  0x6a5e0 18e »GD_BUTBOX«
  [$0x018e]  0x6a640 18f »GD_DIALS«
  [$0x018f]  0x6a698 190 »GD_VERT_RETRACE_FREQ«
  [$0x0190]  0x6a750 191 »GD_TEXTPORT«
  [$0x0191]  0x6a7c0 192 »GD_WSYS«
  [$0x0192]  0x6a810 193 »GD_XMMAX«
  [$0x0193]  0x6a868 194 »GD_YMMAX«
  [$0x0194]  0x6be00 195 »GD_BF_UNDER«
  [$0x0195]  0x6be70 196 »GD_BF_OVER«
  [$0x0196]  0x6bed8 197 »GD_BF_MAIN«
  [$0x0197]  0x6bf40 198 »GD_BF_ALPHA«
  [$0x0198]  0x6bfb0 199 »GD_SHADEMODEL_FLAT«
  [$0x0199]  0x6c058 19a »GD_SHADEMODEL_GOURAUD«
  [$0x019a]  0x6c118 19b »GD_SHADEMODEL_PHONG«
  [$0x019b]  0x6d238 19c »GD_SHADEMODEL_PSEUDO_PHONG_FLAT«
  [$0x019c]  0x6d348 19d »GD_WSYS_NONE«
  [$0x019d]  0x6d3c0 19e »GD_WSYS_4S«
  [$0x019e]  0x6d428 19f »GD_WSYS_AIX113«
  [$0x019f]  0x6d4b0 1a0 »GD_WSYS_AIX114«
  [$0x01a0]  0x6d538 1a1 »PIXMODE_MODE_TYPE«
  [$0x01a1]  0x6d5d8 1a2 »PM_FASTMODE«
  [$0x01a2]  0x6d648 1a3 »PM_TTOB«
  [$0x01a3]  0x6e8b0 1a4 »PM_SIZE«
  [$0x01a4]  0x6e900 1a5 »PM_STRIDE«
  [$0x01a5]  0x6e960 1a6 »XMAXSCREEN«
  [$0x01a6]  0x6e9c8 1a7 »YMAXSCREEN«
  [$0x01a7]  0x6ea30 1a8 »XMAX170«
  [$0x01a8]  0x6ea80 1a9 »YMAX170«
  [$0x01a9]  0x6ead0 1aa »XMAXPAL«
  [$0x01aa]  0x6eb20 1ab »YMAXPAL«
  [$0x01ab]  0x6eb70 1ac »HASH_TABLE_SIZE«
  [$0x01ac]  0x6ec00 1ad »ATTRIBSTACKDEPTH«
  [$0x01ad]  0x6ec98 1ae »VPSTACKDEPTH«
  [$0x01ae]  0x70408 1af »MATRIXSTACKDEPTH«
  [$0x01af]  0x704a0 1b0 »NAMESTACKDEPTH«
  [$0x01b0]  0x70528 1b1 »N_SHADED«
  [$0x01b1]  0x70580 1b2 »BM_SET«
  [$0x01b2]  0x705c8 1b3 »BM_CLR«
  [$0x01b3]  0x70610 1b4 »BM_XOR«
  [$0x01b4]  0x70658 1b5 »BM_TILE«
  [$0x01b5]  0x706a8 1b6 »ADDTOPUP«
  [$0x01b6]  0x70700 1b7 »MENU«
  [$0x01b7]  0x70738 1b8 »ITEM«
  [$0x01b8]  0x70770 1b9 »ADDTOPOPUP«
  [$0x01b9]  0x707d8 1ba »ARC«
  [$0x01ba]  0x70808 1bb »RADIUS«
  [$0x01bb]  0x76af8 1bc »STARTING_ANGLE«
  [$0x01bc]  0x76b80 1bd »ENDING_ANGLE«
  [$0x01bd]  0x76bf8 1be »ARCI«
  [$0x01be]  0x76c30 1bf »ARCS«
  [$0x01bf]  0x76c68 1c0 »ARCF«
  [$0x01c0]  0x76ca0 1c1 »FILLEDARC«
  [$0x01c1]  0x76d00 1c2 »ARCFI«
  [$0x01c2]  0x76d40 1c3 »ARCFS«
  [$0x01c3]  0x76d80 1c4 »ATTACHCURSOR«
  [$0x01c4]  0x76df8 1c5 »DEVICE1«
  [$0x01c5]  0x76e48 1c6 »DEVICE2«
  [$0x01c6]  0x76e98 1c7 »BACKBUFFER«
  [$0x01c7]  0x78eb0 1c8 »ENABLE_DRAWING_INTO_BACK_BUFFER«
  [$0x01c8]  0x78fc0 1c9 »BACKFACE«
  [$0x01c9]  0x79018 1ca »ENABLE_BACKFACING_POLYGON_REMOVAL«
  [$0x01ca]  0x79138 1cb »BBOX2«
  [$0x01cb]  0x79178 1cc »X_MIN«
  [$0x01cc]  0x791b8 1cd »Y_MIN«
  [$0x01cd]  0x791f8 1ce »X1«
  [$0x01ce]  0x79220 1cf »Y1«
  [$0x01cf]  0x79248 1d0 »X2«
  [$0x01d0]  0x79270 1d1 »Y2«
  [$0x01d1]  0x79298 1d2 »BOUNDINGBOX«
  [$0x01d2]  0x79308 1d3 »BBOX2S«
  [$0x01d3]  0x7aef8 1d4 »BBOX2I«
  [$0x01d4]  0x7af40 1d5 »BGNCLOSEDLINE«
  [$0x01d5]  0x7afc0 1d6 »BEGINCLOSEDLINE«
  [$0x01d6]  0x7b050 1d7 »BGNLINE«
  [$0x01d7]  0x7b0a0 1d8 »BEGINLINE«
  [$0x01d8]  0x7b100 1d9 »BGNPOINT«
  [$0x01d9]  0x7b158 1da »BEGINPOINT«
  [$0x01da]  0x7b1c0 1db »BGNPOLYGON«
  [$0x01db]  0x7b228 1dc »BEGINPOLYGON«
  [$0x01dc]  0x7b2a0 1dd »BGNSURFACE«
  [$0x01dd]  0x7b308 1de »BEGINSURFACE«
  [$0x01de]  0x7d0a0 1df »BGNTMESH«
  [$0x01df]  0x7d0f8 1e0 »BEGINTRIANGLEMESH«
  [$0x01e0]  0x7d198 1e1 »BGNTRIM«
  [$0x01e1]  0x7d1e8 1e2 »BEGINTRIM«
  [$0x01e2]  0x7d248 1e3 »BLANKSCREEN«
  [$0x01e3]  0x7d2b8 1e4 »BLANK_THE_SCREEN«
  [$0x01e4]  0x7d350 1e5 »BLANKTIME«
  [$0x01e5]  0x7d3b0 1e6 »FRAMES«
  [$0x01e6]  0x7d3f8 1e7 »BLENDFUNCTION«
  [$0x01e7]  0x7d478 1e8 »SOURCE«
  [$0x01e8]  0x7d4c0 1e9 »DESTINATION«
  [$0x01e9]  0x7d530 1ea »BLINK«
  [$0x01ea]  0x83f10 1eb »RETRACES_PER_BLINK«
  [$0x01eb]  0x83fb8 1ec »COLOR«
  [$0x01ec]  0x83ff8 1ed »BLKQREAD«
  [$0x01ed]  0x84050 1ee »EVENTS«
  [$0x01ee]  0x84098 1ef »EVENTS_READ«
  [$0x01ef]  0x84108 1f0 »MAXIMUM_EVENTS«
  [$0x01f0]  0x84190 1f1 »BLOCKQUEUEREAD«
  [$0x01f1]  0x84218 1f2 »C3I«
  [$0x01f2]  0x84248 1f3 »RGB«
  [$0x01f3]  0x84278 1f4 »C3S«
  [$0x01f4]  0x842a8 1f5 »C3F«
  [$0x01f5]  0x842d8 1f6 »C4I«
  [$0x01f6]  0x84308 1f7 »RGBA«
  [$0x01f7]  0x84340 1f8 »C4S«
  [$0x01f8]  0x84370 1f9 »C4F«
  [$0x01f9]  0x843a0 1fa »CALLOBJ«
  [$0x01fa]  0x86c30 1fb »THE_OBJECT«
  [$0x01fb]  0x86c98 1fc »CALLOBJECT«
  [$0x01fc]  0x86d00 1fd »CHARSTR«
  [$0x01fd]  0x86d50 1fe »TEXT«
  [$0x01fe]  0x86d88 1ff »CHARACTERSTRING«
  [$0x01ff]  0x86e18 200 »PUT«
  [$0x0200]  0x86e48 201 »CHUNKSIZE«
  [$0x0201]  0x86ea8 202 »BYTES«
  [$0x0202]  0x86ee8 203 »CIRC«
  [$0x0203]  0x86f20 204 »CIRCLE«
  [$0x0204]  0x86f68 205 »CIRCI«
  [$0x0205]  0x86fa8 206 »CIRCS«
  [$0x0206]  0x86fe8 207 »CIRCF«
  [$0x0207]  0x87028 208 »FILLEDCIRCLE«
  [$0x0208]  0x870a0 209 »CIRCFI«
  [$0x0209]  0x89798 20a »CIRCFS«
  [$0x020a]  0x897e0 20b »CLEAR«
  [$0x020b]  0x89820 20c »CLKOFF«
  [$0x020c]  0x89868 20d »CLICKOFF«
  [$0x020d]  0x898c0 20e »CLKON«
  [$0x020e]  0x89900 20f »CLICKON«
  [$0x020f]  0x89950 210 »CLOSEOBJ«
  [$0x0210]  0x899a8 211 »CLOSEOBJECT«
  [$0x0211]  0x89a18 212 »CMODE«
  [$0x0212]  0x89a58 213 »COLORMAPMODE«
  [$0x0213]  0x89ad0 214 »CMOV«
  [$0x0214]  0x89b08 215 »SETTEXTPOSITION«
  [$0x0215]  0x89b98 216 »CMOVI«
  [$0x0216]  0x89bd8 217 »CMOVS«
  [$0x0217]  0x89c18 218 »CMOV2«
  [$0x0218]  0x91b18 219 »CMOV2I«
  [$0x0219]  0x91b60 21a »CMOV2S«
  [$0x021a]  0x91ba8 21b »COLORF«
  [$0x021b]  0x91bf0 21c »COMPACTIFY«
  [$0x021c]  0x91c58 21d »CONCAVE«
  [$0x021d]  0x91ca8 21e »DRAW_ACCURATE_CONCAVE_POLYGONS«
  [$0x021e]  0x91db0 21f »CPACK«
  [$0x021f]  0x91df0 220 »CRV«
  [$0x0220]  0x91e20 221 »POINTS«
  [$0x0221]  0x91e68 222 »CRVN«
  [$0x0222]  0x91ea0 223 »NUMBER_OF_POINTS«
  [$0x0223]  0x91f38 224 »CURVE«
  [$0x0224]  0x91f78 225 »CURORIGIN«
  [$0x0225]  0x94058 226 »CURSOR«
  [$0x0226]  0x940a0 227 »CURSORORIGIN«
  [$0x0227]  0x94118 228 »CURSOFF«
  [$0x0228]  0x94168 229 »CURSOROFF«
  [$0x0229]  0x941c8 22a »CURSON«
  [$0x022a]  0x94210 22b »CURSORON«
  [$0x022b]  0x94268 22c »CURSTYPE«
  [$0x022c]  0x942c0 22d »CURSOR_TYPE«
  [$0x022d]  0x94330 22e »CURSORTYPE«
  [$0x022e]  0x94398 22f »CURVEBASIS«
  [$0x022f]  0x94400 230 »BASIS«
  [$0x0230]  0x94440 231 »CURVEIT«
  [$0x0231]  0x94490 232 »COUNT«
  [$0x0232]  0x944d0 233 »CURVEPRECISION«
  [$0x0233]  0x96578 234 »SEGMENTS«
  [$0x0234]  0x965d0 235 »CYCLEMAP«
  [$0x0235]  0x96628 236 »MAP«
  [$0x0236]  0x96658 237 »NEXT_MAP«
  [$0x0237]  0x966b0 238 »CZCLEAR«
  [$0x0238]  0x96700 239 »DEPTH«
  [$0x0239]  0x96740 23a »DEFBASIS«
  [$0x023a]  0x96798 23b »M«
  [$0x023b]  0x967b8 23c »DEFINEBASIS«
  [$0x023c]  0x96828 23d »DEFCURSOR«
  [$0x023d]  0x96888 23e »BITMAP«
  [$0x023e]  0x968d0 23f »DEFINECURSOR«
  [$0x023f]  0x96948 240 »DEFLINESTYLE«
  [$0x0240]  0x969c0 241 »STYLE«
  [$0x0241]  0x98a28 242 »DEFINELINESTYLE«
  [$0x0242]  0x98ab8 243 »DEFPATTERN«
  [$0x0243]  0x98b20 244 »PATTERN«
  [$0x0244]  0x98b70 245 »SIZE«
  [$0x0245]  0x98ba8 246 »DEFINEPATTERN«
  [$0x0246]  0x98c28 247 »DEFPUP«
  [$0x0247]  0x98c70 248 »DEFINEPOPUP«
  [$0x0248]  0x98ce0 249 »DEFRASTERFONT«
  [$0x0249]  0x98d60 24a »FONT«
  [$0x024a]  0x98d98 24b »MAXIMUM_HEIGHT«
  [$0x024b]  0x98e20 24c »CHARACTERS«
  [$0x024c]  0x98e88 24d »RASTER_LENGTH«
  [$0x024d]  0xa0af0 24e »RASTER«
  [$0x024e]  0xa0b38 24f »DEFINERASTERFONT«
  [$0x024f]  0xa0bd0 250 »DELOBJ«
  [$0x0250]  0xa0c18 251 »DELETEOBJECT«
  [$0x0251]  0xa0c90 252 »DELTAG«
  [$0x0252]  0xa0cd8 253 »THE_TAG«
  [$0x0253]  0xa0d28 254 »DELETETAG«
  [$0x0254]  0xa0d88 255 »DEPTHCUE«
  [$0x0255]  0xa0de0 256 »ON«
  [$0x0256]  0xa0e08 257 »DOPUP«
  [$0x0257]  0xa0e48 258 »DOPOPUP«
  [$0x0258]  0xa0e98 259 »DOUBLEBUFFER«
  [$0x0259]  0xa0f10 25a »DRAW«
  [$0x025a]  0xa0f48 25b »DRAWI«
  [$0x025b]  0xa0f88 25c »DRAWS«
  [$0x025c]  0xa0fc8 25d »DRAW2«
  [$0x025d]  0xa3880 25e »DRAW2I«
  [$0x025e]  0xa38c8 25f »DRAW2S«
  [$0x025f]  0xa3910 260 »DRAWMODE«
  [$0x0260]  0xa3968 261 »MODE«
  [$0x0261]  0xa39a0 262 »EDITOBJ«
  [$0x0262]  0xa39f0 263 »EDITOBJECT«
  [$0x0263]  0xa3a58 264 »ENDCLOSEDLINE«
  [$0x0264]  0xa3ad8 265 »ENDFULLSCRN«
  [$0x0265]  0xa3b48 266 »ENDFULLSCREEN«
  [$0x0266]  0xa3bc8 267 »ENDLINE«
  [$0x0267]  0xa3c18 268 »ENDSURFACE«
  [$0x0268]  0xa3c80 269 »ENDTRIM«
  [$0x0269]  0xa3cd0 26a »ENDPICK«
  [$0x026a]  0xa3d20 26b »NAMES«
  [$0x026b]  0xa3d60 26c »HITS«
  [$0x026c]  0xa5f78 26d »ENDPOINT«
  [$0x026d]  0xa5fd0 26e »ENDPOLYGON«
  [$0x026e]  0xa6038 26f »ENDSELECT«
  [$0x026f]  0xa6098 270 »ENDTMESH«
  [$0x0270]  0xa60f0 271 »ENDTRIANGLEMESH«
  [$0x0271]  0xa6180 272 »FINISH«
  [$0x0272]  0xa61c8 273 »FOREGROUND«
  [$0x0273]  0xa6230 274 »FREEPUP«
  [$0x0274]  0xa6280 275 »FREEPOPUP«
  [$0x0275]  0xa62e0 276 »FRONTBUFFER«
  [$0x0276]  0xa6350 277 »ENABLE_DRAWING_IN_FRONT_BUFFER«
  [$0x0277]  0xa7dc8 278 »FRONTFACE«
  [$0x0278]  0xa7e28 279 »ENABLE_FRONTFACING_POLYGON_REMOVAL«
  [$0x0279]  0xa7f50 27a »FUDGE«
  [$0x027a]  0xa7f90 27b »FULLSCRN«
  [$0x027b]  0xa7fe8 27c »FULLSCREEN«
  [$0x027c]  0xa8050 27d »GAMMARAMP«
  [$0x027d]  0xa80b0 27e »GBEGIN«
  [$0x027e]  0xa80f8 27f »GCONFIG«
  [$0x027f]  0xa8148 280 »CONFIGURE«
  [$0x0280]  0xa81a8 281 »GENOBJ«
  [$0x0281]  0xa81f0 282 »GENERATEOBJECT«
  [$0x0282]  0xa8278 283 »GENTAG«
  [$0x0283]  0xa9ed8 284 »GENERATETAG«
  [$0x0284]  0xa9f48 285 »GETBACKFACE«
  [$0x0285]  0xa9fb8 286 »GETBUFFER«
  [$0x0286]  0xaa018 287 »GETBUTTON«
  [$0x0287]  0xaa078 288 »THE_DEVICE«
  [$0x0288]  0xaa0e0 289 »GETCMMODE«
  [$0x0289]  0xaa140 28a »GETCOLORMAPMODE«
  [$0x028a]  0xaa1d0 28b »GETCOLOR«
  [$0x028b]  0xaa228 28c »GETCPOS«
  [$0x028c]  0xaa278 28d »GETCHARACTERPOSITION«
  [$0x028d]  0xaa330 28e »GETCURSOR«
  [$0x028e]  0xaa390 28f »VISIBLE«
  [$0x028f]  0xb29b8 290 »GETDCM«
  [$0x0290]  0xb2a00 291 »GETDEPTHCUEMODE«
  [$0x0291]  0xb2a90 292 »GETDESCENDER«
  [$0x0292]  0xb2b08 293 »DEVICE_COUNT_TYPE«
  [$0x0293]  0xb2ba8 294 »GETDEV«
  [$0x0294]  0xb2bf0 295 »NUMBER_OF_DEVICES«
  [$0x0295]  0xb2c90 296 »DEVICES«
  [$0x0296]  0xb2ce0 297 »VALUES«
  [$0x0297]  0xb2d28 298 »GETDEVICES«
  [$0x0298]  0xb2d90 299 »GETDISPLAYMODE«
  [$0x0299]  0xb2e18 29a »GETDRAWMODE«
  [$0x029a]  0xb2e88 29b »GETFONT«
  [$0x029b]  0xb4b00 29c »GETFONTENCODING«
  [$0x029c]  0xb4b90 29d »GETFONTTYPE«
  [$0x029d]  0xb4c00 29e »GETGDESC«
  [$0x029e]  0xb4c58 29f »INQUIRY«
  [$0x029f]  0xb4ca8 2a0 »GETGPOS«
  [$0x02a0]  0xb4cf8 2a1 »GETGRAPHICSPOSITION«
  [$0x02a1]  0xb4da8 2a2 »GETHEIGHT«
  [$0x02a2]  0xb4e08 2a3 »GETLSREPEAT«
  [$0x02a3]  0xb4e78 2a4 »GETLINESTYLEREPEAT«
  [$0x02a4]  0xb4f20 2a5 »GETLSTYLE«
  [$0x02a5]  0xb4f80 2a6 »GETLINESTYLE«
  [$0x02a6]  0xb6b88 2a7 »GETLWIDTH«
  [$0x02a7]  0xb6be8 2a8 »GETLINEWIDTH«
  [$0x02a8]  0xb6c60 2a9 »GETMAP«
  [$0x02a9]  0xb6ca8 2aa »GETMATRIX«
  [$0x02aa]  0xb6d08 2ab »GETMCOLOR«
  [$0x02ab]  0xb6d68 2ac »GETMCOLORS«
  [$0x02ac]  0xb6dd0 2ad »STARTING«
  [$0x02ad]  0xb6e28 2ae »ENDING«
  [$0x02ae]  0xb6e70 2af »GETMMODE«
  [$0x02af]  0xb6ec8 2b0 »GETMATRIXMODE«
  [$0x02b0]  0xb6f48 2b1 »GETNURBSPROPERTY«
  [$0x02b1]  0xb6fe0 2b2 »PROPERTY«
  [$0x02b2]  0xb7038 2b3 »VALUE«
  [$0x02b3]  0xb7078 2b4 »GETOPENOBJ«
  [$0x02b4]  0xb8f50 2b5 »GETOPENOBJECT«
  [$0x02b5]  0xb8fd0 2b6 »GETORIGIN«
  [$0x02b6]  0xb9030 2b7 »GETPATTERN«
  [$0x02b7]  0xb9098 2b8 »GETPLANES«
  [$0x02b8]  0xb90f8 2b9 »GETSCRMASK«
  [$0x02b9]  0xb9160 2ba »LEFT«
  [$0x02ba]  0xb9198 2bb »RIGHT«
  [$0x02bb]  0xb91d8 2bc »BOTTOM«
  [$0x02bc]  0xb9220 2bd »TOP«
  [$0x02bd]  0xb9250 2be »GETSCREENMASK«
  [$0x02be]  0xb92d0 2bf »GETSIZE«
  [$0x02bf]  0xb9320 2c0 »GETSM«
  [$0x02c0]  0xb9360 2c1 »GETSHADEMODEL«
  [$0x02c1]  0xb93e0 2c2 »GETVALUATOR«
  [$0x02c2]  0xb9450 2c3 »FROM«
  [$0x02c3]  0xbb598 2c4 »GETVIEWPORT«
  [$0x02c4]  0xbb608 2c5 »GETWRITEMASK«
  [$0x02c5]  0xbb680 000 »GETXDPY«
{D304 0xb34f4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xb3528/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x2fd9e/0xa0} d302_d303_p → {D303 0xaca96/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0xb35c8/0x98}:ARRAY_STRING[0x1,0xb] = "GETBACKFACE"
{D303 0xb3660/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xb3700/0x34} d303_2 = 0x0285 d303_3 = 0x0000000000000000000
{D304 0xb3700/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xb3734/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x94f16/0xa0} d302_d303_p → {D303 0xb3660/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0xb37d4/0x88}:ARRAY_STRING[0x1,0x9] = "GETBUFFER"
{D303 0xb385c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xb38fc/0x34} d303_2 = 0x0286 d303_3 = 0x0000000000000000000
{D304 0xb38fc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xb3930/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x86a82/0xa0} d302_d303_p → {D303 0xb385c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0xb39d0/0x88}:ARRAY_STRING[0x1,0x9] = "GETBUTTON"
{D303 0xb3a58/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xb3af8/0x34} d303_2 = 0x0287 d303_3 = 0x0000000000000000000
{D304 0xb3af8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xb3b2c/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0xa8ee2/0xa0} d302_d303_p → {D303 0xb3a58/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0xb3bcc/0x90}:ARRAY_STRING[0x1,0xa] = "THE_DEVICE"
{D303 0xb3c5c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xb3cfc/0x34} d303_2 = 0x0288 d303_3 = 0x0000000000000000000
{D304 0xb3cfc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xb3d30/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0xa69b2/0xa0} d302_d303_p → {D303 0xb3c5c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0xb3dd0/0x88}:ARRAY_STRING[0x1,0x9] = "GETCMMODE"
{D303 0xb3e58/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xb3ef8/0x34} d303_2 = 0x0289 d303_3 = 0x0000000000000000000
{D304 0xb3ef8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xb3f2c/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0xaa942/0xa0} d302_d303_p → {D303 0xb3e58/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0xb3fcc/0xb8}:ARRAY_STRING[0x1,0xf] = "GETCOLORMAPMODE"
{D307 0xb4084/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xb4103/0x83}:D308 d308_d303_p → {D303 0xb3c5c/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xb4084/0x7f}
{D303 0xb4186/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xb4226/0x34} d303_2 = 0x028a d303_3 = 0x0000000000000000000
{D304 0xb4226/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xb425a/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0xa88ee/0xa0} d302_d303_p → {D303 0xb4186/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0xb42fa/0x80}:ARRAY_STRING[0x1,0x8] = "GETCOLOR"
{D303 0xb437a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xb441a/0x34} d303_2 = 0x028b d303_3 = 0x0000000000000000000
{D304 0xb441a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xb444e/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0xaac06/0xa0} d302_d303_p → {D303 0xb437a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0xb44ee/0x78}:ARRAY_STRING[0x1,0x7] = "GETCPOS"
{D303 0xb4566/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xb4606/0x34} d303_2 = 0x028c d303_3 = 0x0000000000000000000
{D304 0xb4606/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xb463a/0xa0}:D302 d302_0 = 0x80000014 d302_d302_p → {D302 0x6f150/0xa0} d302_d303_p → {D303 0xb4566/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e0
{ArrayString 0xb46da/0xe0}:ARRAY_STRING[0x1,0x14] = "GETCHARACTERPOSITION"
{D307 0xb47ba/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xb4839/0x83}:D308 d308_d303_p → {D303 0xb437a/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xb47ba/0x7f} d308_d308_p → {D308 0x937c5/0x83}
{D303 0xb48bc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xb495c/0x34} d303_2 = 0x028d d303_3 = 0x0000000000000000000
{D304 0xb495c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xb4990/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x89c5e/0xa0} d302_d303_p → {D303 0xb48bc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0xb4a30/0x88}:ARRAY_STRING[0x1,0x9] = "GETCURSOR"
{D303 0xb4ab8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xb4b58/0x34} d303_2 = 0x028e d303_3 = 0x0000000000000000000
{D304 0xb4b58/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xb4b8c/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x97570/0xa0} d302_d303_p → {D303 0xb4ab8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0xb4c2c/0x78}:ARRAY_STRING[0x1,0x7] = "VISIBLE"
{D303 0xb4ca4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xb5314/0x34} d303_2 = 0x028f d303_3 = 0x0000000000000000000
{Thing2 0xb4d44/0x40}:Thing2 Chain2 payload_p → {StringStore 0xac2a0/0x588} next_p → {Thing2 0xac260/0x40}
{StringStore 0xb4d84/0x590}:StringStore x = 0x00000001 y = 0x000000aa
    @0xb4dc6 [0x00] =  $0x028f »GETDCM«
    @0xb4e0e [0x01] =  $0x0290 »GETDEPTHCUEMODE«
    @0xb4e9e [0x02] =  $0x0291 »GETDESCENDER«
    @0xb4f16 [0x03] =  $0x0292 »DEVICE_COUNT_TYPE«
    @0xb4fb6 [0x04] =  $0x0293 »GETDEV«
    @0xb4ffe [0x05] =  $0x0294 »NUMBER_OF_DEVICES«
    @0xb509e [0x06] =  $0x0295 »DEVICES«
    @0xb50ee [0x07] =  $0x0296 »VALUES«
    @0xb5136 [0x08] =  $0x0297 »GETDEVICES«
    @0xb519e [0x09] =  $0x0298 »GETDISPLAYMODE«
    @0xb5226 [0x0a] =  $0x0299 »GETDRAWMODE«
    @0xb5296 [0x0b] =  $0x029a »GETFONT«
{D304 0xb5314/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xb5348/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0xa3458/0xa0} d302_d303_p → {D303 0xb4ca4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0xb53e8/0x70}:ARRAY_STRING[0x1,0x6] = "GETDCM"
{D303 0xb5458/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xb54f8/0x34} d303_2 = 0x0290 d303_3 = 0x0000000000000000000
{D304 0xb54f8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xb552c/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0x95850/0xa0} d302_d303_p → {D303 0xb5458/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0xb55cc/0xb8}:ARRAY_STRING[0x1,0xf] = "GETDEPTHCUEMODE"
{D307 0xb5684/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xb5703/0x83}:D308 d308_d303_p → {D303 0xb4ca4/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xb5684/0x7f}
{D303 0xb5786/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xb5826/0x34} d303_2 = 0x0291 d303_3 = 0x0000000000000000000
{D304 0xb5826/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xb585a/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0xa77be/0xa0} d302_d303_p → {D303 0xb5786/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0xb58fa/0xa0}:ARRAY_STRING[0x1,0xc] = "GETDESCENDER"
{D303 0xb599a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xb5a3a/0x34} d303_2 = 0x0292 d303_3 = 0x0000000000000000000
{D304 0xb5a3a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xb5a6e/0xa0}:D302 d302_0 = 0x80000011 d302_d302_p → {D302 0xb3528/0xa0} d302_d303_p → {D303 0xb599a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0xb5b0e/0xc8}:ARRAY_STRING[0x1,0x11] = "DEVICE_COUNT_TYPE"
{D303 0xb5bd6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xb5c76/0x34} d303_2 = 0x0293 d303_3 = 0x0000000000000000000
{D304 0xb5c76/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xb5caa/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x9bf98/0xa0} d302_d303_p → {D303 0xb5bd6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0xb5d4a/0x70}:ARRAY_STRING[0x1,0x6] = "GETDEV"
{D303 0xb5dba/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xb5e5a/0x34} d303_2 = 0x0294 d303_3 = 0x0000000000000000000
{D304 0xb5e5a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xb5e8e/0xa0}:D302 d302_0 = 0x80000011 d302_d302_p → {D302 0xabd8a/0xa0} d302_d303_p → {D303 0xb5dba/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0xb5f2e/0xc8}:ARRAY_STRING[0x1,0x11] = "NUMBER_OF_DEVICES"
{D303 0xb5ff6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xb6096/0x34} d303_2 = 0x0295 d303_3 = 0x0000000000000000000
{D304 0xb6096/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xb60ca/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0xabba6/0xa0} d302_d303_p → {D303 0xb5ff6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0xb616a/0x78}:ARRAY_STRING[0x1,0x7] = "DEVICES"
{D303 0xb61e2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xb6282/0x34} d303_2 = 0x0296 d303_3 = 0x0000000000000000000
{D304 0xb6282/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xb62b6/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x5b6ae/0xa0} d302_d303_p → {D303 0xb61e2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0xb6356/0x70}:ARRAY_STRING[0x1,0x6] = "VALUES"
{D303 0xb63c6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xb6466/0x34} d303_2 = 0x0297 d303_3 = 0x0000000000000000000
{D304 0xb6466/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xb649a/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0xb3f2c/0xa0} d302_d303_p → {D303 0xb63c6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0xb653a/0x90}:ARRAY_STRING[0x1,0xa] = "GETDEVICES"
{D307 0xb65ca/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xb6649/0x83}:D308 d308_d303_p → {D303 0xb5bd6/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xb65ca/0x7f} d308_d308_p → {D308 0x84c85/0x83}
{D307 0xb66cc/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xb674b/0x83}:D308 d308_d303_p → {D303 0xb63c6/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xb66cc/0x7f} d308_d308_p → {D308 0x8ae47/0x83}
{D303 0xb67ce/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xb686e/0x34} d303_2 = 0x0298 d303_3 = 0x0000000000000000000
{D304 0xb686e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xb68a2/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0xa9404/0xa0} d302_d303_p → {D303 0xb67ce/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0xb6942/0xb0}:ARRAY_STRING[0x1,0xe] = "GETDISPLAYMODE"
{D303 0xb69f2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xb6a92/0x34} d303_2 = 0x0299 d303_3 = 0x0000000000000000000
{D304 0xb6a92/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xb6ac6/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x99ff4/0xa0} d302_d303_p → {D303 0xb69f2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0xb6b66/0x98}:ARRAY_STRING[0x1,0xb] = "GETDRAWMODE"
{D303 0xb6bfe/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xb6c9e/0x34} d303_2 = 0x029a d303_3 = 0x0000000000000000000
{D304 0xb6c9e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xb6cd2/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0xac85c/0xa0} d302_d303_p → {D303 0xb6bfe/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0xb6d72/0x78}:ARRAY_STRING[0x1,0x7] = "GETFONT"
{D303 0xb6dea/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xb7462/0x34} d303_2 = 0x029b d303_3 = 0x0000000000000000000
{Thing2 0xb6e8a/0x40}:Thing2 Chain2 payload_p → {StringStore 0xb4d84/0x590} next_p → {Thing2 0xb4d44/0x40}
{StringStore 0xb6eca/0x598}:StringStore x = 0x00000001 y = 0x000000ab
    @0xb6f0e [0x00] =  $0x029b »GETFONTENCODING«
    @0xb6f9e [0x01] =  $0x029c »GETFONTTYPE«
    @0xb700e [0x02] =  $0x029d »GETGDESC«
    @0xb7066 [0x03] =  $0x029e »INQUIRY«
    @0xb70b6 [0x04] =  $0x029f »GETGPOS«
    @0xb7106 [0x05] =  $0x02a0 »GETGRAPHICSPOSITION«
    @0xb71b6 [0x06] =  $0x02a1 »GETHEIGHT«
    @0xb7216 [0x07] =  $0x02a2 »GETLSREPEAT«
    @0xb7286 [0x08] =  $0x02a3 »GETLINESTYLEREPEAT«
    @0xb732e [0x09] =  $0x02a4 »GETLSTYLE«
    @0xb738e [0x0a] =  $0x02a5 »GETLINESTYLE«
{D304 0xb7462/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xb7496/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0x97c66/0xa0} d302_d303_p → {D303 0xb6dea/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0xb7536/0xb8}:ARRAY_STRING[0x1,0xf] = "GETFONTENCODING"
{D303 0xb75ee/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xb768e/0x34} d303_2 = 0x029c d303_3 = 0x0000000000000000000
{D304 0xb768e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xb76c2/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0xa7d9a/0xa0} d302_d303_p → {D303 0xb75ee/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0xb7762/0x98}:ARRAY_STRING[0x1,0xb] = "GETFONTTYPE"
{D303 0xb77fa/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xb789a/0x34} d303_2 = 0x029d d303_3 = 0x0000000000000000000
{D304 0xb789a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xb78ce/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0xa97ec/0xa0} d302_d303_p → {D303 0xb77fa/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0xb796e/0x80}:ARRAY_STRING[0x1,0x8] = "GETGDESC"
{D303 0xb79ee/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xb7a8e/0x34} d303_2 = 0x029e d303_3 = 0x0000000000000000000
{D304 0xb7a8e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xb7ac2/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0xa2a90/0xa0} d302_d303_p → {D303 0xb79ee/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0xb7b62/0x78}:ARRAY_STRING[0x1,0x7] = "INQUIRY"
{D307 0xb7bda/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xb7c59/0x83}:D308 d308_d303_p → {D303 0xb77fa/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xb7bda/0x7f} d308_d308_p → {D308 0x8d2e7/0x83}
{D303 0xb7cdc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xb7d7c/0x34} d303_2 = 0x029f d303_3 = 0x0000000000000000000
{D304 0xb7d7c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xb7db0/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0xa4bd0/0xa0} d302_d303_p → {D303 0xb7cdc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0xb7e50/0x78}:ARRAY_STRING[0x1,0x7] = "GETGPOS"
{D303 0xb7ec8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xb7f68/0x34} d303_2 = 0x02a0 d303_3 = 0x0000000000000000000
{D304 0xb7f68/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xb7f9c/0xa0}:D302 d302_0 = 0x80000013 d302_d302_p → {D302 0x98714/0xa0} d302_d303_p → {D303 0xb7ec8/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d8
{ArrayString 0xb803c/0xd8}:ARRAY_STRING[0x1,0x13] = "GETGRAPHICSPOSITION"
{D307 0xb8114/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xb8193/0x83}:D308 d308_d303_p → {D303 0xb7cdc/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xb8114/0x7f}
{D303 0xb8216/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xb82b6/0x34} d303_2 = 0x02a1 d303_3 = 0x0000000000000000000
{D304 0xb82b6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xb82ea/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x93bfa/0xa0} d302_d303_p → {D303 0xb8216/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0xb838a/0x88}:ARRAY_STRING[0x1,0x9] = "GETHEIGHT"
{D303 0xb8412/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xb84b2/0x34} d303_2 = 0x02a2 d303_3 = 0x0000000000000000000
{D304 0xb84b2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xb84e6/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x52394/0xa0} d302_d303_p → {D303 0xb8412/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0xb8586/0x98}:ARRAY_STRING[0x1,0xb] = "GETLSREPEAT"
{D303 0xb861e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xb86be/0x34} d303_2 = 0x02a3 d303_3 = 0x0000000000000000000
{D304 0xb86be/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xb86f2/0xa0}:D302 d302_0 = 0x80000012 d302_d302_p → {D302 0x4c6f6/0xa0} d302_d303_p → {D303 0xb861e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0
{ArrayString 0xb8792/0xd0}:ARRAY_STRING[0x1,0x12] = "GETLINESTYLEREPEAT"
{D307 0xb8862/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xb88e1/0x83}:D308 d308_d303_p → {D303 0xb8412/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xb8862/0x7f} d308_d308_p → {D308 0xb6649/0x83}
{D303 0xb8964/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xb8a04/0x34} d303_2 = 0x02a4 d303_3 = 0x0000000000000000000
{D304 0xb8a04/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xb8a38/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x9ac0c/0xa0} d302_d303_p → {D303 0xb8964/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0xb8ad8/0x88}:ARRAY_STRING[0x1,0x9] = "GETLSTYLE"
{D303 0xb8b60/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xb8c00/0x34} d303_2 = 0x02a5 d303_3 = 0x0000000000000000000
{D304 0xb8c00/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xb8c34/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0xb86f2/0xa0} d302_d303_p → {D303 0xb8b60/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0xb8cd4/0xa0}:ARRAY_STRING[0x1,0xc] = "GETLINESTYLE"
{D307 0xb8d74/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xb8df3/0x83}:D308 d308_d303_p → {D303 0xb8964/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xb8d74/0x7f} d308_d308_p → {D308 0xa4d67/0x83}
{D303 0xb8e76/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xb94f6/0x34} d303_2 = 0x02a6 d303_3 = 0x0000000000000000000
{Thing2 0xb8f16/0x40}:Thing2 Chain2 payload_p → {StringStore 0xb6eca/0x598} next_p → {Thing2 0xb6e8a/0x40}
{StringStore 0xb8f56/0x5a0}:StringStore x = 0x00000001 y = 0x000000ac
    @0xb8f96 [0x00] =  $0x02a6 »GETLWIDTH«
    @0xb8ff6 [0x01] =  $0x02a7 »GETLINEWIDTH«
    @0xb906e [0x02] =  $0x02a8 »GETMAP«
    @0xb90b6 [0x03] =  $0x02a9 »GETMATRIX«
    @0xb9116 [0x04] =  $0x02aa »GETMCOLOR«
    @0xb9176 [0x05] =  $0x02ab »GETMCOLORS«
    @0xb91de [0x06] =  $0x02ac »STARTING«
    @0xb9236 [0x07] =  $0x02ad »ENDING«
    @0xb927e [0x08] =  $0x02ae »GETMMODE«
    @0xb92d6 [0x09] =  $0x02af »GETMATRIXMODE«
    @0xb9356 [0x0a] =  $0x02b0 »GETNURBSPROPERTY«
    @0xb93ee [0x0b] =  $0x02b1 »PROPERTY«
    @0xb9446 [0x0c] =  $0x02b2 »VALUE«
    @0xb9486 [0x0d] =  $0x02b3 »GETOPENOBJ«
{D304 0xb94f6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xb952a/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0xaa746/0xa0} d302_d303_p → {D303 0xb8e76/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0xb95ca/0x88}:ARRAY_STRING[0x1,0x9] = "GETLWIDTH"
{D303 0xb9652/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xb96f2/0x34} d303_2 = 0x02a7 d303_3 = 0x0000000000000000000
{D304 0xb96f2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xb9726/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x990c4/0xa0} d302_d303_p → {D303 0xb9652/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0xb97c6/0xa0}:ARRAY_STRING[0x1,0xc] = "GETLINEWIDTH"
{D307 0xb9866/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xb98e5/0x83}:D308 d308_d303_p → {D303 0xb8e76/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xb9866/0x7f}
{D303 0xb9968/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xb9a08/0x34} d303_2 = 0x02a8 d303_3 = 0x0000000000000000000
{D304 0xb9a08/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xb9a3c/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0xab4d8/0xa0} d302_d303_p → {D303 0xb9968/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0xb9adc/0x70}:ARRAY_STRING[0x1,0x6] = "GETMAP"
{D303 0xb9b4c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xb9bec/0x34} d303_2 = 0x02a9 d303_3 = 0x0000000000000000000
{D304 0xb9bec/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xb9c20/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x9a6e2/0xa0} d302_d303_p → {D303 0xb9b4c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0xb9cc0/0x88}:ARRAY_STRING[0x1,0x9] = "GETMATRIX"
{D303 0xb9d48/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xb9de8/0x34} d303_2 = 0x02aa d303_3 = 0x0000000000000000000
{D304 0xb9de8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xb9e1c/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x89568/0xa0} d302_d303_p → {D303 0xb9d48/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0xb9ebc/0x88}:ARRAY_STRING[0x1,0x9] = "GETMCOLOR"
{D303 0xb9f44/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xb9fe4/0x34} d303_2 = 0x02ab d303_3 = 0x0000000000000000000
{D304 0xb9fe4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xba018/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0xb3930/0xa0} d302_d303_p → {D303 0xb9f44/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0xba0b8/0x90}:ARRAY_STRING[0x1,0xa] = "GETMCOLORS"
{D303 0xba148/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xba1e8/0x34} d303_2 = 0x02ac d303_3 = 0x0000000000000000000
{D304 0xba1e8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xba21c/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0xa79aa/0xa0} d302_d303_p → {D303 0xba148/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0xba2bc/0x80}:ARRAY_STRING[0x1,0x8] = "STARTING"
{D303 0xba33c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xba3dc/0x34} d303_2 = 0x02ad d303_3 = 0x0000000000000000000
{D304 0xba3dc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xba410/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x7c83c/0xa0} d302_d303_p → {D303 0xba33c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0xba4b0/0x70}:ARRAY_STRING[0x1,0x6] = "ENDING"
{D303 0xba520/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xba5c0/0x34} d303_2 = 0x02ae d303_3 = 0x0000000000000000000
{D304 0xba5c0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xba5f4/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x9a302/0xa0} d302_d303_p → {D303 0xba520/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0xba694/0x80}:ARRAY_STRING[0x1,0x8] = "GETMMODE"
{D303 0xba714/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xba7b4/0x34} d303_2 = 0x02af d303_3 = 0x0000000000000000000
{D304 0xba7b4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xba7e8/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x95a34/0xa0} d302_d303_p → {D303 0xba714/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0xba888/0xa8}:ARRAY_STRING[0x1,0xd] = "GETMATRIXMODE"
{D307 0xba930/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xba9af/0x83}:D308 d308_d303_p → {D303 0xba520/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xba930/0x7f}
{D303 0xbaa32/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xbaad2/0x34} d303_2 = 0x02b0 d303_3 = 0x0000000000000000000
{D304 0xbaad2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xbab06/0xa0}:D302 d302_0 = 0x80000010 d302_d302_p → {D302 0x96ea2/0xa0} d302_d303_p → {D303 0xbaa32/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0xbaba6/0xc0}:ARRAY_STRING[0x1,0x10] = "GETNURBSPROPERTY"
{D303 0xbac66/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xbad06/0x34} d303_2 = 0x02b1 d303_3 = 0x0000000000000000000
{D304 0xbad06/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xbad3a/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0xb78ce/0xa0} d302_d303_p → {D303 0xbac66/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0xbadda/0x80}:ARRAY_STRING[0x1,0x8] = "PROPERTY"
{D303 0xbae5a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xbaefa/0x34} d303_2 = 0x02b2 d303_3 = 0x0000000000000000000
{D304 0xbaefa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xbaf2e/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xb552c/0xa0} d302_d303_p → {D303 0xbae5a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xbafce/0x68}:ARRAY_STRING[0x1,0x5] = "VALUE"
{D303 0xbb036/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xbb0d6/0x34} d303_2 = 0x02b3 d303_3 = 0x0000000000000000000
{D304 0xbb0d6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xbb10a/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0xa8162/0xa0} d302_d303_p → {D303 0xbb036/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0xbb1aa/0x90}:ARRAY_STRING[0x1,0xa] = "GETOPENOBJ"
{D303 0xbb23a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xbb8c2/0x34} d303_2 = 0x02b4 d303_3 = 0x0000000000000000000
{Thing2 0xbb2da/0x40}:Thing2 Chain2 payload_p → {StringStore 0xb8f56/0x5a0} next_p → {Thing2 0xb8f16/0x40}
{StringStore 0xbb31a/0x5a8}:StringStore x = 0x00000001 y = 0x000000ad
    @0xbb35e [0x00] =  $0x02b4 »GETOPENOBJECT«
    @0xbb3de [0x01] =  $0x02b5 »GETORIGIN«
    @0xbb43e [0x02] =  $0x02b6 »GETPATTERN«
    @0xbb4a6 [0x03] =  $0x02b7 »GETPLANES«
    @0xbb506 [0x04] =  $0x02b8 »GETSCRMASK«
    @0xbb56e [0x05] =  $0x02b9 »LEFT«
    @0xbb5a6 [0x06] =  $0x02ba »RIGHT«
    @0xbb5e6 [0x07] =  $0x02bb »BOTTOM«
    @0xbb62e [0x08] =  $0x02bc »TOP«
    @0xbb65e [0x09] =  $0x02bd »GETSCREENMASK«
    @0xbb6de [0x0a] =  $0x02be »GETSIZE«
    @0xbb72e [0x0b] =  $0x02bf »GETSM«
    @0xbb76e [0x0c] =  $0x02c0 »GETSHADEMODEL«
    @0xbb7ee [0x0d] =  $0x02c1 »GETVALUATOR«
    @0xbb85e [0x0e] =  $0x02c2 »FROM«
{D304 0xbb8c2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xbb8f6/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x8976c/0xa0} d302_d303_p → {D303 0xbb23a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0xbb996/0xa8}:ARRAY_STRING[0x1,0xd] = "GETOPENOBJECT"
{D307 0xbba3e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xbbabd/0x83}:D308 d308_d303_p → {D303 0xbb036/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xbba3e/0x7f}
{D303 0xbbb40/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xbbbe0/0x34} d303_2 = 0x02b5 d303_3 = 0x0000000000000000000
{D304 0xbbbe0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xbbc14/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x63e2e/0xa0} d302_d303_p → {D303 0xbbb40/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0xbbcb4/0x88}:ARRAY_STRING[0x1,0x9] = "GETORIGIN"
{D303 0xbbd3c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xbbddc/0x34} d303_2 = 0x02b6 d303_3 = 0x0000000000000000000
{D304 0xbbddc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xbbe10/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x7dd1c/0xa0} d302_d303_p → {D303 0xbbd3c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0xbbeb0/0x90}:ARRAY_STRING[0x1,0xa] = "GETPATTERN"
{D303 0xbbf40/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xbbfe0/0x34} d303_2 = 0x02b7 d303_3 = 0x0000000000000000000
{D304 0xbbfe0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xbc014/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0xb649a/0xa0} d302_d303_p → {D303 0xbbf40/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0xbc0b4/0x88}:ARRAY_STRING[0x1,0x9] = "GETPLANES"
{D303 0xbc13c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xbc1dc/0x34} d303_2 = 0x02b8 d303_3 = 0x0000000000000000000
{D304 0xbc1dc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xbc210/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x98170/0xa0} d302_d303_p → {D303 0xbc13c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0xbc2b0/0x90}:ARRAY_STRING[0x1,0xa] = "GETSCRMASK"
{D303 0xbc340/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xbc3e0/0x34} d303_2 = 0x02b9 d303_3 = 0x0000000000000000000
{D304 0xbc3e0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xbc414/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0xb444e/0xa0} d302_d303_p → {D303 0xbc340/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0xbc4b4/0x60}:ARRAY_STRING[0x1,0x4] = "LEFT"
{D303 0xbc514/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xbc5b4/0x34} d303_2 = 0x02ba d303_3 = 0x0000000000000000000
{D304 0xbc5b4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xbc5e8/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xa8ce6/0xa0} d302_d303_p → {D303 0xbc514/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xbc688/0x68}:ARRAY_STRING[0x1,0x5] = "RIGHT"
{D303 0xbc6f0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xbc790/0x34} d303_2 = 0x02bb d303_3 = 0x0000000000000000000
{D304 0xbc790/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xbc7c4/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0xa7bae/0xa0} d302_d303_p → {D303 0xbc6f0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0xbc864/0x70}:ARRAY_STRING[0x1,0x6] = "BOTTOM"
{D303 0xbc8d4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xbc974/0x34} d303_2 = 0x02bc d303_3 = 0x0000000000000000000
{D304 0xbc974/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xbc9a8/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0xaafd6/0xa0} d302_d303_p → {D303 0xbc8d4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0xbca48/0x58}:ARRAY_STRING[0x1,0x3] = "TOP"
{D303 0xbcaa0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xbcb40/0x34} d303_2 = 0x02bd d303_3 = 0x0000000000000000000
{D304 0xbcb40/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xbcb74/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0xa7078/0xa0} d302_d303_p → {D303 0xbcaa0/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0xbcc14/0xa8}:ARRAY_STRING[0x1,0xd] = "GETSCREENMASK"
{D307 0xbccbc/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xbcd3b/0x83}:D308 d308_d303_p → {D303 0xbc13c/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xbccbc/0x7f}
{D303 0xbcdbe/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xbce5e/0x34} d303_2 = 0x02be d303_3 = 0x0000000000000000000
{D304 0xbce5e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xbce92/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x99484/0xa0} d302_d303_p → {D303 0xbcdbe/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0xbcf32/0x78}:ARRAY_STRING[0x1,0x7] = "GETSIZE"
{D303 0xbcfaa/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xbd04a/0x34} d303_2 = 0x02bf d303_3 = 0x0000000000000000000
{D304 0xbd04a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xbd07e/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xb3734/0xa0} d302_d303_p → {D303 0xbcfaa/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xbd11e/0x68}:ARRAY_STRING[0x1,0x5] = "GETSM"
{D303 0xbd186/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xbd226/0x34} d303_2 = 0x02c0 d303_3 = 0x0000000000000000000
{D304 0xbd226/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xbd25a/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0xba410/0xa0} d302_d303_p → {D303 0xbd186/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0xbd2fa/0xa8}:ARRAY_STRING[0x1,0xd] = "GETSHADEMODEL"
{D307 0xbd3a2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xbd421/0x83}:D308 d308_d303_p → {D303 0xbcfaa/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xbd3a2/0x7f}
{D303 0xbd4a4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xbd544/0x34} d303_2 = 0x02c1 d303_3 = 0x0000000000000000000
{D304 0xbd544/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xbd578/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x96b8c/0xa0} d302_d303_p → {D303 0xbd4a4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0xbd618/0x98}:ARRAY_STRING[0x1,0xb] = "GETVALUATOR"
{D303 0xbd6b0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xbd750/0x34} d303_2 = 0x02c2 d303_3 = 0x0000000000000000000
{D304 0xbd750/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xbd784/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0xb5348/0xa0} d302_d303_p → {D303 0xbd6b0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0xbd824/0x60}:ARRAY_STRING[0x1,0x4] = "FROM"
{D303 0xbd884/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xbdf14/0x34} d303_2 = 0x02c3 d303_3 = 0x0000000000000000000
{Thing2 0xbd924/0x40}:Thing2 Chain2 payload_p → {StringStore 0xbb31a/0x5a8} next_p → {Thing2 0xbb2da/0x40}
{StringStore 0xbd964/0x5b0}:StringStore x = 0x00000001 y = 0x000000ae
    @0xbd9a6 [0x00] =  $0x02c3 »GETVIEWPORT«
    @0xbda16 [0x01] =  $0x02c4 »GETWRITEMASK«
    @0xbda8e [0x02] =  $0x02c5 »GETXDPY«
    @0xbdade [0x03] =  $0x02c6 »GETXWID«
    @0xbdb2e [0x04] =  $0x02c7 »GETZBUFFER«
    @0xbdb96 [0x05] =  $0x02c8 »GEXIT«
    @0xbdbd6 [0x06] =  $0x02c9 »GINIT«
    @0xbdc16 [0x07] =  $0x02ca »INITIALIZE«
    @0xbdc7e [0x08] =  $0x02cb »GRESET«
    @0xbdcc6 [0x09] =  $0x02cc »RESET«
    @0xbdd06 [0x0a] =  $0x02cd »GRGBCOLOR«
    @0xbdd66 [0x0b] =  $0x02ce »GETRGBCOLOR«
    @0xbddd6 [0x0c] =  $0x02cf »GRGBMASK«
    @0xbde2e [0x0d] =  $0x02d0 »GETRGBMASK«
    @0xbde96 [0x0e] =  $0x02d1 »GSELECT«
{D304 0xbdf14/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xbdf48/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0xb3b2c/0xa0} d302_d303_p → {D303 0xbd884/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0xbdfe8/0x98}:ARRAY_STRING[0x1,0xb] = "GETVIEWPORT"
{D303 0xbe080/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xbe120/0x34} d303_2 = 0x02c4 d303_3 = 0x0000000000000000000
{D304 0xbe120/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xbe154/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0xa61f2/0xa0} d302_d303_p → {D303 0xbe080/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0xbe1f4/0xa0}:ARRAY_STRING[0x1,0xc] = "GETWRITEMASK"
{D303 0xbe294/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xbe334/0x34} d303_2 = 0x02c5 d303_3 = 0x0000000000000000000
{D304 0xbe334/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xbe368/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0xbd784/0xa0} d302_d303_p → {D303 0xbe294/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0xbe408/0x78}:ARRAY_STRING[0x1,0x7] = "GETXDPY"
{D303 0xbe480/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xc59b4/0x34} d303_2 = 0x02c6 d303_3 = 0x0000000000000000000
{Thing2 0xbe520/0x40}:Thing2 Chain1 payload_p → {StringIndex 0xacb76/0x697e} next_p → {Thing2 0xacb36/0x40}
{StringIndex 0xbe560/0x7454}:StringIndex x = 0x00000001 y = 0x0000030e
  [$0x0001]  0x00240 002 »GL_FLAGS«
  [$0x0002]  0x00298 003 »SHORT_NATURAL«
  [$0x0003]  0x00318 004 »SHORT_POSITIVE«
  [$0x0004]  0x003a0 005 »ANGLE«
  [$0x0005]  0x003e0 006 »abs«
  [$0x0006]  0x00410 007 »**«
  [$0x0007]  0x00438 008 »mod«
  [$0x0008]  0x00468 009 »rem«
  [$0x0009]  0x00498 00a »/«
  [$0x000a]  0x004b8 00b »*«
  [$0x000b]  0x004d8 00c »-«
  [$0x000c]  0x004f8 00d »+«
  [$0x000d]  0x00518 00e »>=«
  [$0x000e]  0x04b38 00f »<=«
  [$0x000f]  0x04b60 010 »>«
  [$0x0010]  0x04b80 011 »<«
  [$0x0011]  0x04ba0 012 »=«
  [$0x0012]  0x04bc0 013 »COLORINDEX«
  [$0x0013]  0x04c28 014 »COORD«
  [$0x0014]  0x04c68 015 »ICOORD«
  [$0x0015]  0x04cb0 016 »LINESTYLE«
  [$0x0016]  0x04d10 017 »OBJECT«
  [$0x0017]  0x04d58 018 »OFFSET«
  [$0x0018]  0x04da0 019 »RGBVALUE«
  [$0x0019]  0x04df8 01a »SCOORD«
  [$0x001a]  0x07880 01b »SCREENCOORD«
  [$0x001b]  0x078f0 01c »TAG«
  [$0x001c]  0x07920 01d »STARTTAG«
  [$0x001d]  0x07978 01e »ENDTAG«
  [$0x001e]  0x079c0 01f »X_DISPLAY_POINTER«
  [$0x001f]  0x07a60 020 »X_WINDOW«
  [$0x0020]  0x07ab8 021 »RGB_VALUE«
  [$0x0021]  0x07b18 022 »RGBA_VALUE«
  [$0x0022]  0x09178 023 »«
  [$0x0023]  0x091f8 024 »CURSOR_ID_TYPE«
  [$0x0024]  0x09280 025 »FONT_ID_TYPE«
  [$0x0025]  0x092f8 026 »LINESTYLE_ID_TYPE«
  [$0x0026]  0x09398 027 »DEFAULT_LINESTYLE«
  [$0x0027]  0x09438 028 »LM_ID_TYPE«
  [$0x0028]  0x0af38 029 »MAP_ID_TYPE«
  [$0x0029]  0x0afa8 02a »MENU_ID_TYPE«
  [$0x002a]  0x0b020 02b »PATTERN_ID_TYPE«
  [$0x002b]  0x0b0b0 02c »WINDOW_ID_TYPE«
  [$0x002c]  0x0b138 02d »RGB_BIT_PLANE_TYPE«
  [$0x002d]  0x0bdb0 02e »RGB_WRITE_MASK_FLAGS«
  [$0x002e]  0x0be68 02f »RGB_WRITE_MASK_TYPE«
  [$0x002f]  0x0bf18 030 »SET«
  [$0x0030]  0x0bf48 031 »IS_SET«
  [$0x0031]  0x0bf90 032 »PACKED_RGB_WRITE_MASK_FLAGS«
  [$0x0032]  0x0d448 033 »PACKED_RGB_WRITE_MASK_TYPE«
  [$0x0033]  0x0d530 034 »PACKED_RGBA_WRITE_MASKS_TYPE«
  [$0x0034]  0x0d628 035 »ALPHA«
  [$0x0035]  0x0d668 036 »BLUE«
  [$0x0036]  0x0d6a0 037 »GREEN«
  [$0x0037]  0x0d6e0 038 »RED«
  [$0x0038]  0x0d710 039 »BIT_PLANE_TYPE«
  [$0x0039]  0x0efb0 03a »WRITE_MASK_FLAGS«
  [$0x003a]  0x0f048 03b »WRITE_MASK_TYPE«
  [$0x003b]  0x0f0d8 03c »LAMP_NUMBER_TYPE«
  [$0x003c]  0x0f170 03d »LAMP_FLAGS«
  [$0x003d]  0x0f1d8 03e »LAMPS_TYPE«
  [$0x003e]  0x0f240 03f »Z_BIT_PLANE_TYPE«
  [$0x003f]  0x10a60 040 »Z_WRITE_MASK_FLAGS«
  [$0x0040]  0x10b08 041 »Z_WRITE_MASK_TYPE«
  [$0x0041]  0x10ba8 042 »DIAL_AND_BOX_LIGHT_NUMBER_TYPE«
  [$0x0042]  0x10cb0 043 »DIAL_AND_BOX_LIGHT_FLAGS«
  [$0x0043]  0x12310 044 »DIAL_AND_BOX_LIGHTS_TYPE«
  [$0x0044]  0x123e8 045 »FLOATANGLE«
  [$0x0045]  0x12450 046 »COLORINDICES«
  [$0x0046]  0x124c8 047 »&«
  [$0x0047]  0x124e8 048 »COLORFLOATINDEX«
  [$0x0048]  0x12578 049 »DCOORD«
  [$0x0049]  0x13458 04a »VERTICAL_RETRACES_TYPE«
  [$0x004a]  0x13520 04b »FONT_PIXELS_TYPE«
  [$0x004b]  0x135b8 04c »LINESTYLE_REPEAT_TYPE«
  [$0x004c]  0x13678 04d »Z_VALUE_TYPE«
  [$0x004d]  0x136f0 04e »Z_VALUES_TYPE«
  [$0x004e]  0x14ff8 04f »NAME_TYPE«
  [$0x004f]  0x15058 050 »NAMES_TYPE«
  [$0x0050]  0x150c0 051 »ASPECT_RATIO_TYPE«
  [$0x0051]  0x15160 052 »MENU_ITEM_TYPE«
  [$0x0052]  0x151e8 053 »NO_MENU_ITEM«
  [$0x0053]  0x15260 054 »PIXELS«
  [$0x0054]  0x152a8 055 »SHORT_PIXELS«
  [$0x0055]  0x17068 056 »NO_OBJECT«
  [$0x0056]  0x170c8 057 »SCALE_FACTOR«
  [$0x0057]  0x17140 058 »AXIS_TYPE«
  [$0x0058]  0x171a0 059 »X_AXIS«
  [$0x0059]  0x171e8 05a »'x'«
  [$0x005a]  0x17218 05b »Y_AXIS«
  [$0x005b]  0x17260 05c »'y'«
  [$0x005c]  0x17290 05d »Z_AXIS«
  [$0x005d]  0x172d8 05e »'z'«
  [$0x005e]  0x17308 05f »COORDINATE_AXIS_TYPE«
  [$0x005f]  0x173c0 060 »X«
  [$0x0060]  0x19c48 061 »Y«
  [$0x0061]  0x19c68 062 »Z«
  [$0x0062]  0x19c88 063 »W«
  [$0x0063]  0x19ca8 064 »CONTROL_POINT_COORDINATE_TYPE«
  [$0x0064]  0x19da8 065 »WX«
  [$0x0065]  0x19dd0 066 »WY«
  [$0x0066]  0x19df8 067 »WZ«
  [$0x0067]  0x19e20 068 »WW«
  [$0x0068]  0x19e48 069 »IVECTOR_2D«
  [$0x0069]  0x19eb0 06a »IVECTORS_2D«
  [$0x006a]  0x19f20 06b »SVECTOR_2D«
  [$0x006b]  0x1c6b8 06c »SVECTORS_2D«
  [$0x006c]  0x1c728 06d »VECTOR_2D«
  [$0x006d]  0x1c788 06e »VECTORS_2D«
  [$0x006e]  0x1c7f0 06f »DVECTOR_2D«
  [$0x006f]  0x1c858 070 »DVECTORS_2D«
  [$0x0070]  0x1c8c8 071 »IVECTOR_3D«
  [$0x0071]  0x1c930 072 »IVECTORS_3D«
  [$0x0072]  0x1c9a0 073 »SVECTOR_3D«
  [$0x0073]  0x1db00 074 »SVECTORS_3D«
  [$0x0074]  0x1db70 075 »VECTOR_3D«
  [$0x0075]  0x1dbd0 076 »VECTORS_3D«
  [$0x0076]  0x1dc38 077 »DVECTOR_3D«
  [$0x0077]  0x1dca0 078 »DVECTORS_3D«
  [$0x0078]  0x1dd10 079 »SVECTOR_4D«
  [$0x0079]  0x1dd78 07a »SVECTORS_4D«
  [$0x007a]  0x1dde8 07b »IVECTOR_4D«
  [$0x007b]  0x202a8 07c »IVECTORS_4D«
  [$0x007c]  0x20318 07d »VECTOR_4D«
  [$0x007d]  0x20378 07e »VECTORS_4D«
  [$0x007e]  0x203e0 07f »DVECTOR_4D«
  [$0x007f]  0x20448 080 »DVECTORS_4D«
  [$0x0080]  0x204b8 081 »POINTS_3D«
  [$0x0081]  0x20518 082 »POINTS4_3D«
  [$0x0082]  0x22a58 083 »RATIONALCURVECONTROL_TYPE«
  [$0x0083]  0x22b38 084 »RATIONALCURVECONTROL4_TYPE«
  [$0x0084]  0x22c20 085 »NURBS_CONTROL_POINT_2D«
  [$0x0085]  0x22ce8 086 »NURBS_CONTROL_POINT_3D«
  [$0x0086]  0x23850 087 »NURBS_CONTROL_POINT_4D«
  [$0x0087]  0x23918 088 »NURBS_CONTROL_POINTS_2D«
  [$0x0088]  0x239e8 089 »NURBS_CONTROL_POINTS_3D«
  [$0x0089]  0x23ab8 08a »NURBS_CONTROL_POINTS_4D«
  [$0x008a]  0x24630 08b »NURBS_CONTROL_MATRIX_3D«
  [$0x008b]  0x24700 08c »NURBS_CONTROL_MATRIX_4D«
  [$0x008c]  0x247d0 08d »BITPLANES_TYPE«
  [$0x008d]  0x24858 08e »MATRIX_ELEMENT_TYPE«
  [$0x008e]  0x24908 08f »MATRIX«
  [$0x008f]  0x26d68 090 »BITMAP_ELEMENT_TYPE«
  [$0x0090]  0x26e18 091 »BITMAP_TYPE«
  [$0x0091]  0x26e88 092 »RGB_VALUES«
  [$0x0092]  0x26ef0 093 »RGBVALUES«
  [$0x0093]  0x26f50 094 »ALPHAVALUE«
  [$0x0094]  0x26fb8 095 »RGBA_COMPONENT_TYPE«
  [$0x0095]  0x27068 096 »RGB_COMPONENT_TYPE«
  [$0x0096]  0x280a0 097 »RGB_FLOAT_VALUE_TYPE«
  [$0x0097]  0x28158 098 »RGBA_FLOAT_VALUE_TYPE«
  [$0x0098]  0x28218 099 »RGB_COLOR_TYPE«
  [$0x0099]  0x282a0 09a »RGB_FLOAT_COLOR_TYPE«
  [$0x009a]  0x28358 09b »RGBA_COLOR_TYPE«
  [$0x009b]  0x29040 09c »RGBA_FLOAT_COLOR_TYPE«
  [$0x009c]  0x29100 09d »S_RGB_COLOR_TYPE«
  [$0x009d]  0x29198 09e »I_RGB_COLOR_TYPE«
  [$0x009e]  0x29230 09f »S_RGBA_COLOR_TYPE«
  [$0x009f]  0x292d0 0a0 »I_RGBA_COLOR_TYPE«
  [$0x00a0]  0x29370 0a1 »BUFFER_MODE_TYPE«
  [$0x00a1]  0x2bc60 0a2 »NOBUFFER«
  [$0x00a2]  0x2bcb8 0a3 »BCKBUFFER«
  [$0x00a3]  0x2bd18 0a4 »FRNTBUFFER«
  [$0x00a4]  0x2bd80 0a5 »BOTHBUFFERS«
  [$0x00a5]  0x2bdf0 0a6 »DRAWZBUFFER«
  [$0x00a6]  0x2be60 0a7 »NURBS_PROPERTY_TYPE«
  [$0x00a7]  0x2bf10 0a8 »N_PIXEL_TOLERANCE«
  [$0x00a8]  0x2bfb0 0a9 »N_CULLING«
  [$0x00a9]  0x2d150 0aa »N_DISPLAY«
  [$0x00aa]  0x2d1b0 0ab »N_ERRORCHECKING«
  [$0x00ab]  0x2d240 0ac »N_SUBDIVISIONS«
  [$0x00ac]  0x2d2c8 0ad »N_S_STEPS«
  [$0x00ad]  0x2d328 0ae »N_T_STEPS«
  [$0x00ae]  0x2d388 0af »N_TILES«
  [$0x00af]  0x2d3d8 0b0 »CONTROL_POINT_TYPE«
  [$0x00b0]  0x2d480 0b1 »N_ST«
  [$0x00b1]  0x2d4b8 0b2 »N_STW«
  [$0x00b2]  0x30500 0b3 »N_WST«
  [$0x00b3]  0x30540 0b4 »N_XYZ«
  [$0x00b4]  0x30580 0b5 »N_XYZW«
  [$0x00b5]  0x305c8 0b6 »N_WXYZ«
  [$0x00b6]  0x30610 0b7 »NURBS_CURVE_CONTROL_POINT_TYPE«
  [$0x00b7]  0x30718 0b8 »NURBS_SURFACE_CONTROL_POINT_TYPE«
  [$0x00b8]  0x30830 0b9 »SHADE_MODEL_TYPE«
  [$0x00b9]  0x31880 0ba »FLAT«
  [$0x00ba]  0x318b8 0bb »GOURAUD«
  [$0x00bb]  0x31908 0bc »MATRIX_MODE_TYPE«
  [$0x00bc]  0x319a0 0bd »MSINGLE«
  [$0x00bd]  0x319f0 0be »MPROJECTION«
  [$0x00be]  0x31a60 0bf »MVIEWING«
  [$0x00bf]  0x31ab8 0c0 »DISPLAY_MODE_TYPE«
  [$0x00c0]  0x31b58 0c1 »DMRGB«
  [$0x00c1]  0x31b98 0c2 »DMSINGLE«
  [$0x00c2]  0x31bf0 0c3 »DMDOUBLE«
  [$0x00c3]  0x35118 0c4 »DMRGBDOUBLE«
  [$0x00c4]  0x35188 0c5 »LM_TARGET_TYPE«
  [$0x00c5]  0x35210 0c6 »MATERIAL«
  [$0x00c6]  0x35268 0c7 »LIGHT0«
  [$0x00c7]  0x352b0 0c8 »LIGHT1«
  [$0x00c8]  0x352f8 0c9 »LIGHT2«
  [$0x00c9]  0x35340 0ca »LIGHT3«
  [$0x00ca]  0x35388 0cb »LIGHT4«
  [$0x00cb]  0x353d0 0cc »LIGHT5«
  [$0x00cc]  0x35418 0cd »LIGHT6«
  [$0x00cd]  0x35460 0ce »LIGHT7«
  [$0x00ce]  0x354a8 0cf »LMODEL«
  [$0x00cf]  0x36cc0 0d0 »LM_DEFINITION_TYPE«
  [$0x00d0]  0x36d68 0d1 »DEFMATERIAL«
  [$0x00d1]  0x36dd8 0d2 »DEFLIGHT«
  [$0x00d2]  0x36e30 0d3 »DEFLMODEL«
  [$0x00d3]  0x36e90 0d4 »LM_PROPERTY_TYPE«
  [$0x00d4]  0x36f28 0d5 »LM_PROPERTY_LIST_TYPE«
  [$0x00d5]  0x36fe8 0d6 »LM_PROPERTIES«
  [$0x00d6]  0x38038 0d7 »EMISSION«
  [$0x00d7]  0x38090 0d8 »AMBIENT«
  [$0x00d8]  0x380e0 0d9 »DIFFUSE«
  [$0x00d9]  0x38130 0da »SPECULAR«
  [$0x00da]  0x38188 0db »SHININESS«
  [$0x00db]  0x381e8 0dc »COLORINDEXES«
  [$0x00dc]  0x38260 0dd »LCOLOR«
  [$0x00dd]  0x382a8 0de »POSITION«
  [$0x00de]  0x38300 0df »SPOTDIRECTION«
  [$0x00df]  0x38380 0e0 »SPOTLIGHT«
  [$0x00e0]  0x3bc30 0e1 »LOCALVIEWER«
  [$0x00e1]  0x3bca0 0e2 »ATTENUATION«
  [$0x00e2]  0x3bd10 0e3 »LMNULL«
  [$0x00e3]  0x3bd58 0e4 »LM_COLOR_TYPE«
  [$0x00e4]  0x3bdd8 0e5 »LMC_COLOR«
  [$0x00e5]  0x3be38 0e6 »LMC_EMISSION«
  [$0x00e6]  0x3beb0 0e7 »LMC_AMBIENT«
  [$0x00e7]  0x3bf20 0e8 »LMC_DIFFUSE«
  [$0x00e8]  0x3bf90 0e9 »LMC_SPECULAR«
  [$0x00e9]  0x3d320 0ea »LMC_AD«
  [$0x00ea]  0x3d368 0eb »LMC_NULL«
  [$0x00eb]  0x3d3c0 0ec »LOGICAL_OPERATION_TYPE«
  [$0x00ec]  0x3d488 0ed »LO_ZERO«
  [$0x00ed]  0x3d4d8 0ee »LO_AND«
  [$0x00ee]  0x3d520 0ef »LO_ANDR«
  [$0x00ef]  0x3d570 0f0 »LO_SRC«
  [$0x00f0]  0x3d5b8 0f1 »LO_ANDI«
  [$0x00f1]  0x3d608 0f2 »LO_DST«
  [$0x00f2]  0x3d650 0f3 »LO_XOR«
  [$0x00f3]  0x3d698 0f4 »LO_OR«
  [$0x00f4]  0x3d6d8 0f5 »LO_NOR«
  [$0x00f5]  0x41670 0f6 »LO_XNOR«
  [$0x00f6]  0x416c0 0f7 »LO_NDST«
  [$0x00f7]  0x41710 0f8 »LO_ORR«
  [$0x00f8]  0x41758 0f9 »LO_NSRC«
  [$0x00f9]  0x417a8 0fa »LO_ORI«
  [$0x00fa]  0x417f0 0fb »LO_NAND«
  [$0x00fb]  0x41840 0fc »LO_ONE«
  [$0x00fc]  0x41888 0fd »LO_MIN«
  [$0x00fd]  0x418d0 0fe »LO_MAX«
  [$0x00fe]  0x41918 0ff »LO_AVG«
  [$0x00ff]  0x41960 100 »LO_DMS«
  [$0x0100]  0x419a8 101 »LO_SMD«
  [$0x0101]  0x419f0 102 »LO_SUM«
  [$0x0102]  0x433d0 103 »READSOURCE_TYPE«
  [$0x0103]  0x43460 104 »SRC_AUTO«
  [$0x0104]  0x434b8 105 »SRC_FRONT«
  [$0x0105]  0x43518 106 »SRC_BACK«
  [$0x0106]  0x43570 107 »SRC_ZBUFFER«
  [$0x0107]  0x435e0 108 »SRC_PUP«
  [$0x0108]  0x43630 109 »SRC_OVER«
  [$0x0109]  0x43688 10a »SRC_UNDER«
  [$0x010a]  0x436e8 10b »MAXLIGHTS«
  [$0x010b]  0x43748 10c »POP_UP_ENABLE_TYPE«
  [$0x010c]  0x47840 10d »PUP_NONE«
  [$0x010d]  0x47898 10e »PUP_GREY«
  [$0x010e]  0x478f0 10f »PUP_CLEAR«
  [$0x010f]  0x47950 110 »PUP_COLOR«
  [$0x0110]  0x479b0 111 »PUP_BLACK«
  [$0x0111]  0x47a10 112 »PUP_WHITE«
  [$0x0112]  0x47a70 113 »MAP_COLORS«
  [$0x0113]  0x47ad8 114 »BLACK«
  [$0x0114]  0x47b18 115 »WHITE«
  [$0x0115]  0x47b58 116 »YELLOW«
  [$0x0116]  0x47ba0 117 »MAGENTA«
  [$0x0117]  0x47bf0 118 »CYAN«
  [$0x0118]  0x49430 119 »Z_SOURCE_TYPE«
  [$0x0119]  0x494b0 11a »ZSRC_DEPTH«
  [$0x011a]  0x49518 11b »ZSRC_COLOR«
  [$0x011b]  0x49580 11c »Z_FUNCTION_TYPE«
  [$0x011c]  0x49610 11d »ZF_NEVER«
  [$0x011d]  0x49668 11e »ZF_LESS«
  [$0x011e]  0x496b8 11f »ZF_EQUAL«
  [$0x011f]  0x49710 120 »ZF_LEQUAL«
  [$0x0120]  0x49770 121 »ZF_GREATER«
  [$0x0121]  0x497d8 122 »ZF_NOTEQUAL«
  [$0x0122]  0x4ad20 123 »ZF_GEQUAL«
  [$0x0123]  0x4ad80 124 »ZF_ALWAYS«
  [$0x0124]  0x4ade0 125 »BLENDING_FACTOR«
  [$0x0125]  0x4ae70 126 »BF_ZERO«
  [$0x0126]  0x4aec0 127 »BF_ONE«
  [$0x0127]  0x4af08 128 »BF_SC«
  [$0x0128]  0x4af48 129 »BF_MSC«
  [$0x0129]  0x4af90 12a »BF_SA«
  [$0x012a]  0x4afd0 12b »BF_MSA«
  [$0x012b]  0x4b018 12c »BF_DA«
  [$0x012c]  0x4b058 12d »BF_MDA«
  [$0x012d]  0x4b0a0 12e »BF_DC«
  [$0x012e]  0x4b0e0 12f »BF_MDC«
  [$0x012f]  0x4fb08 130 »EVENTS_COUNT_TYPE«
  [$0x0130]  0x4fba8 131 »PACKED_RGBA_TYPE«
  [$0x0131]  0x4fc40 132 »PACKED_RGBAS_TYPE«
  [$0x0132]  0x4fce0 133 »PACKED_RGB_TYPE«
  [$0x0133]  0x4fd70 134 »PACKED_RGBS_TYPE«
  [$0x0134]  0x4fe08 135 »CURSOR_ORIGIN_TYPE«
  [$0x0135]  0x4feb0 136 »CURSOR_KIND_TYPE«
  [$0x0136]  0x50f58 137 »C16X1«
  [$0x0137]  0x50f98 138 »C16X2«
  [$0x0138]  0x50fd8 139 »C32X1«
  [$0x0139]  0x51018 13a »C32X2«
  [$0x013a]  0x51058 13b »CCROSS«
  [$0x013b]  0x510a0 13c »RASTER_COLUMNS_TYPE«
  [$0x013c]  0x51150 13d »RASTER_ROWS_TYPE«
  [$0x013d]  0x511e8 13e »FONTCHAR«
  [$0x013e]  0x51240 13f »H«
  [$0x013f]  0x51260 140 »XOFF«
  [$0x0140]  0x51298 141 »YOFF«
  [$0x0141]  0x512d0 142 »WIDTH«
  [$0x0142]  0x51310 143 »FONTCHARS_TYPE«
  [$0x0143]  0x56290 144 »DRAW_MODE_TYPE«
  [$0x0144]  0x56318 145 »NORMALDRAW«
  [$0x0145]  0x56380 146 »PUPDRAW«
  [$0x0146]  0x563d0 147 »OVERDRAW«
  [$0x0147]  0x56428 148 »UNDERDRAW«
  [$0x0148]  0x56488 149 »CURSORDRAW«
  [$0x0149]  0x564f0 14a »GAMMARAMP_VALUE_TYPE«
  [$0x014a]  0x565a8 14b »GAMMARAMP_VALUES_TYPE«
  [$0x014b]  0x57828 14c »BUTTON_STATE_TYPE«
  [$0x014c]  0x578c8 14d »BUTTON_UP«
  [$0x014d]  0x57928 14e »BUTTON_DOWN«
  [$0x014e]  0x57998 14f »INVALID_BUTTON«
  [$0x014f]  0x57a20 150 »NURBS_PROPERTY_VALUE«
  [$0x0150]  0x57ad8 151 »NOISE_DELTA_TYPE«
  [$0x0151]  0x57b70 152 »KNOT_TYPE«
  [$0x0152]  0x57bd0 153 »KNOTS_TYPE«
  [$0x0153]  0x58e00 154 »ZOOM_FACTOR_TYPE«
  [$0x0154]  0x58e98 155 »BELL_SOUND_TYPE«
  [$0x0155]  0x58f28 156 »OFF«
  [$0x0156]  0x58f58 157 »SHORT«
  [$0x0157]  0x58f98 158 »LONG«
  [$0x0158]  0x58fd0 159 »SML_ON«
  [$0x0159]  0x59018 15a »TRUE«
  [$0x015a]  0x59050 15b »SML_OFF«
  [$0x015b]  0x590a0 15c »FALSE«
  [$0x015c]  0x590e0 15d »SMP_ON«
  [$0x015d]  0x59128 15e »SMP_OFF«
  [$0x015e]  0x59178 15f »FONT_TYPE«
  [$0x015f]  0x591d8 160 »FT_SBCS«
  [$0x0160]  0x5ae08 161 »FT_DBCS«
  [$0x0161]  0x5ae58 162 »GETGDESC_INQUIRY_TYPE«
  [$0x0162]  0x5af18 163 »GD_XPMAX«
  [$0x0163]  0x5af70 164 »GD_YPMAX«
  [$0x0164]  0x5afc8 165 »GD_ZMIN«
  [$0x0165]  0x5b018 166 »GD_ZMAX«
  [$0x0166]  0x5b068 167 »GD_BITS_ZBUFFER«
  [$0x0167]  0x5b0f8 168 »GD_BITS_OVERLAY«
  [$0x0168]  0x5b188 169 »GD_BITS_UNDERLAY«
  [$0x0169]  0x60040 16a »GD_BITS_NORM_DBL_RGB«
  [$0x016a]  0x600f8 16b »GD_BITS_NORM_DBL_CMODE«
  [$0x016b]  0x601c0 16c »GD_BITS_NORM_SNG_RGB«
  [$0x016c]  0x60278 16d »GD_BITS_NORM_SNG_CMODE«
  [$0x016d]  0x60340 16e »GD_BITS_ALPHABUFFER«
  [$0x016e]  0x603f0 16f »GD_BITS_CURSOR«
  [$0x016f]  0x61320 170 »GD_BITS_PLANE_MASK«
  [$0x0170]  0x613c8 171 »GD_OVERUNDER_SHARED«
  [$0x0171]  0x61478 172 »GD_LARGE_MAP_SIZE«
  [$0x0172]  0x61518 173 »GD_SMALL_MAP_SIZE«
  [$0x0173]  0x615b8 174 »GD_NUM_SMALL_MAPS«
  [$0x0174]  0x61658 175 »GD_POINTSMOOTH_CMODE«
  [$0x0175]  0x625c0 176 »GD_POINTSMOOTH_RGB«
  [$0x0176]  0x62668 177 »GD_LINESMOOTH_CMODE«
  [$0x0177]  0x62718 178 »GD_LINESMOOTH_RGB«
  [$0x0178]  0x627b8 179 »GD_SHADEMODEL«
  [$0x0179]  0x62838 17a »GD_SHADEBUFFERS«
  [$0x017a]  0x628c8 17b »GD_RGBMODE«
  [$0x017b]  0x62930 17c »GD_DITHER«
  [$0x017c]  0x62990 17d »GD_SUBPIXEL_LINE«
  [$0x017d]  0x63c18 17e »GD_SUBPIXEL_PNT«
  [$0x017e]  0x63ca8 17f »GD_SUBPIXEL_POLY«
  [$0x017f]  0x63d40 180 »GD_POLYMODE«
  [$0x0180]  0x63db0 181 »GD_BITS_LINESTYLE«
  [$0x0181]  0x63e50 182 »GD_MAX_LSREPEAT«
  [$0x0182]  0x63ee0 183 »GD_MAX_NURBS_ORDER«
  [$0x0183]  0x63f88 184 »GD_MAX_TRIM_ORDER«
  [$0x0184]  0x65088 185 »GD_MAX_PATTERN_SIZE«
  [$0x0185]  0x65138 186 »GD_MAX_VERTS«
  [$0x0186]  0x651b0 187 »GD_MAX_ATTR_STACKDEPTH«
  [$0x0187]  0x65278 188 »GD_MAX_MATRIX_STACKDEPTH«
  [$0x0188]  0x65350 189 »GD_MAX_VIEWPORT_STACKDEPTH«
  [$0x0189]  0x65438 18a »GD_ZDRAW_GEOM«
  [$0x018a]  0x6a448 18b »GD_ZDRAW_PIXELS«
  [$0x018b]  0x6a4d8 18c »GD_BLEND«
  [$0x018c]  0x6a530 18d »GD_LIGHTING_TWOSIDE«
  [$0x018d]  0x6a5e0 18e »GD_BUTBOX«
  [$0x018e]  0x6a640 18f »GD_DIALS«
  [$0x018f]  0x6a698 190 »GD_VERT_RETRACE_FREQ«
  [$0x0190]  0x6a750 191 »GD_TEXTPORT«
  [$0x0191]  0x6a7c0 192 »GD_WSYS«
  [$0x0192]  0x6a810 193 »GD_XMMAX«
  [$0x0193]  0x6a868 194 »GD_YMMAX«
  [$0x0194]  0x6be00 195 »GD_BF_UNDER«
  [$0x0195]  0x6be70 196 »GD_BF_OVER«
  [$0x0196]  0x6bed8 197 »GD_BF_MAIN«
  [$0x0197]  0x6bf40 198 »GD_BF_ALPHA«
  [$0x0198]  0x6bfb0 199 »GD_SHADEMODEL_FLAT«
  [$0x0199]  0x6c058 19a »GD_SHADEMODEL_GOURAUD«
  [$0x019a]  0x6c118 19b »GD_SHADEMODEL_PHONG«
  [$0x019b]  0x6d238 19c »GD_SHADEMODEL_PSEUDO_PHONG_FLAT«
  [$0x019c]  0x6d348 19d »GD_WSYS_NONE«
  [$0x019d]  0x6d3c0 19e »GD_WSYS_4S«
  [$0x019e]  0x6d428 19f »GD_WSYS_AIX113«
  [$0x019f]  0x6d4b0 1a0 »GD_WSYS_AIX114«
  [$0x01a0]  0x6d538 1a1 »PIXMODE_MODE_TYPE«
  [$0x01a1]  0x6d5d8 1a2 »PM_FASTMODE«
  [$0x01a2]  0x6d648 1a3 »PM_TTOB«
  [$0x01a3]  0x6e8b0 1a4 »PM_SIZE«
  [$0x01a4]  0x6e900 1a5 »PM_STRIDE«
  [$0x01a5]  0x6e960 1a6 »XMAXSCREEN«
  [$0x01a6]  0x6e9c8 1a7 »YMAXSCREEN«
  [$0x01a7]  0x6ea30 1a8 »XMAX170«
  [$0x01a8]  0x6ea80 1a9 »YMAX170«
  [$0x01a9]  0x6ead0 1aa »XMAXPAL«
  [$0x01aa]  0x6eb20 1ab »YMAXPAL«
  [$0x01ab]  0x6eb70 1ac »HASH_TABLE_SIZE«
  [$0x01ac]  0x6ec00 1ad »ATTRIBSTACKDEPTH«
  [$0x01ad]  0x6ec98 1ae »VPSTACKDEPTH«
  [$0x01ae]  0x70408 1af »MATRIXSTACKDEPTH«
  [$0x01af]  0x704a0 1b0 »NAMESTACKDEPTH«
  [$0x01b0]  0x70528 1b1 »N_SHADED«
  [$0x01b1]  0x70580 1b2 »BM_SET«
  [$0x01b2]  0x705c8 1b3 »BM_CLR«
  [$0x01b3]  0x70610 1b4 »BM_XOR«
  [$0x01b4]  0x70658 1b5 »BM_TILE«
  [$0x01b5]  0x706a8 1b6 »ADDTOPUP«
  [$0x01b6]  0x70700 1b7 »MENU«
  [$0x01b7]  0x70738 1b8 »ITEM«
  [$0x01b8]  0x70770 1b9 »ADDTOPOPUP«
  [$0x01b9]  0x707d8 1ba »ARC«
  [$0x01ba]  0x70808 1bb »RADIUS«
  [$0x01bb]  0x76af8 1bc »STARTING_ANGLE«
  [$0x01bc]  0x76b80 1bd »ENDING_ANGLE«
  [$0x01bd]  0x76bf8 1be »ARCI«
  [$0x01be]  0x76c30 1bf »ARCS«
  [$0x01bf]  0x76c68 1c0 »ARCF«
  [$0x01c0]  0x76ca0 1c1 »FILLEDARC«
  [$0x01c1]  0x76d00 1c2 »ARCFI«
  [$0x01c2]  0x76d40 1c3 »ARCFS«
  [$0x01c3]  0x76d80 1c4 »ATTACHCURSOR«
  [$0x01c4]  0x76df8 1c5 »DEVICE1«
  [$0x01c5]  0x76e48 1c6 »DEVICE2«
  [$0x01c6]  0x76e98 1c7 »BACKBUFFER«
  [$0x01c7]  0x78eb0 1c8 »ENABLE_DRAWING_INTO_BACK_BUFFER«
  [$0x01c8]  0x78fc0 1c9 »BACKFACE«
  [$0x01c9]  0x79018 1ca »ENABLE_BACKFACING_POLYGON_REMOVAL«
  [$0x01ca]  0x79138 1cb »BBOX2«
  [$0x01cb]  0x79178 1cc »X_MIN«
  [$0x01cc]  0x791b8 1cd »Y_MIN«
  [$0x01cd]  0x791f8 1ce »X1«
  [$0x01ce]  0x79220 1cf »Y1«
  [$0x01cf]  0x79248 1d0 »X2«
  [$0x01d0]  0x79270 1d1 »Y2«
  [$0x01d1]  0x79298 1d2 »BOUNDINGBOX«
  [$0x01d2]  0x79308 1d3 »BBOX2S«
  [$0x01d3]  0x7aef8 1d4 »BBOX2I«
  [$0x01d4]  0x7af40 1d5 »BGNCLOSEDLINE«
  [$0x01d5]  0x7afc0 1d6 »BEGINCLOSEDLINE«
  [$0x01d6]  0x7b050 1d7 »BGNLINE«
  [$0x01d7]  0x7b0a0 1d8 »BEGINLINE«
  [$0x01d8]  0x7b100 1d9 »BGNPOINT«
  [$0x01d9]  0x7b158 1da »BEGINPOINT«
  [$0x01da]  0x7b1c0 1db »BGNPOLYGON«
  [$0x01db]  0x7b228 1dc »BEGINPOLYGON«
  [$0x01dc]  0x7b2a0 1dd »BGNSURFACE«
  [$0x01dd]  0x7b308 1de »BEGINSURFACE«
  [$0x01de]  0x7d0a0 1df »BGNTMESH«
  [$0x01df]  0x7d0f8 1e0 »BEGINTRIANGLEMESH«
  [$0x01e0]  0x7d198 1e1 »BGNTRIM«
  [$0x01e1]  0x7d1e8 1e2 »BEGINTRIM«
  [$0x01e2]  0x7d248 1e3 »BLANKSCREEN«
  [$0x01e3]  0x7d2b8 1e4 »BLANK_THE_SCREEN«
  [$0x01e4]  0x7d350 1e5 »BLANKTIME«
  [$0x01e5]  0x7d3b0 1e6 »FRAMES«
  [$0x01e6]  0x7d3f8 1e7 »BLENDFUNCTION«
  [$0x01e7]  0x7d478 1e8 »SOURCE«
  [$0x01e8]  0x7d4c0 1e9 »DESTINATION«
  [$0x01e9]  0x7d530 1ea »BLINK«
  [$0x01ea]  0x83f10 1eb »RETRACES_PER_BLINK«
  [$0x01eb]  0x83fb8 1ec »COLOR«
  [$0x01ec]  0x83ff8 1ed »BLKQREAD«
  [$0x01ed]  0x84050 1ee »EVENTS«
  [$0x01ee]  0x84098 1ef »EVENTS_READ«
  [$0x01ef]  0x84108 1f0 »MAXIMUM_EVENTS«
  [$0x01f0]  0x84190 1f1 »BLOCKQUEUEREAD«
  [$0x01f1]  0x84218 1f2 »C3I«
  [$0x01f2]  0x84248 1f3 »RGB«
  [$0x01f3]  0x84278 1f4 »C3S«
  [$0x01f4]  0x842a8 1f5 »C3F«
  [$0x01f5]  0x842d8 1f6 »C4I«
  [$0x01f6]  0x84308 1f7 »RGBA«
  [$0x01f7]  0x84340 1f8 »C4S«
  [$0x01f8]  0x84370 1f9 »C4F«
  [$0x01f9]  0x843a0 1fa »CALLOBJ«
  [$0x01fa]  0x86c30 1fb »THE_OBJECT«
  [$0x01fb]  0x86c98 1fc »CALLOBJECT«
  [$0x01fc]  0x86d00 1fd »CHARSTR«
  [$0x01fd]  0x86d50 1fe »TEXT«
  [$0x01fe]  0x86d88 1ff »CHARACTERSTRING«
  [$0x01ff]  0x86e18 200 »PUT«
  [$0x0200]  0x86e48 201 »CHUNKSIZE«
  [$0x0201]  0x86ea8 202 »BYTES«
  [$0x0202]  0x86ee8 203 »CIRC«
  [$0x0203]  0x86f20 204 »CIRCLE«
  [$0x0204]  0x86f68 205 »CIRCI«
  [$0x0205]  0x86fa8 206 »CIRCS«
  [$0x0206]  0x86fe8 207 »CIRCF«
  [$0x0207]  0x87028 208 »FILLEDCIRCLE«
  [$0x0208]  0x870a0 209 »CIRCFI«
  [$0x0209]  0x89798 20a »CIRCFS«
  [$0x020a]  0x897e0 20b »CLEAR«
  [$0x020b]  0x89820 20c »CLKOFF«
  [$0x020c]  0x89868 20d »CLICKOFF«
  [$0x020d]  0x898c0 20e »CLKON«
  [$0x020e]  0x89900 20f »CLICKON«
  [$0x020f]  0x89950 210 »CLOSEOBJ«
  [$0x0210]  0x899a8 211 »CLOSEOBJECT«
  [$0x0211]  0x89a18 212 »CMODE«
  [$0x0212]  0x89a58 213 »COLORMAPMODE«
  [$0x0213]  0x89ad0 214 »CMOV«
  [$0x0214]  0x89b08 215 »SETTEXTPOSITION«
  [$0x0215]  0x89b98 216 »CMOVI«
  [$0x0216]  0x89bd8 217 »CMOVS«
  [$0x0217]  0x89c18 218 »CMOV2«
  [$0x0218]  0x91b18 219 »CMOV2I«
  [$0x0219]  0x91b60 21a »CMOV2S«
  [$0x021a]  0x91ba8 21b »COLORF«
  [$0x021b]  0x91bf0 21c »COMPACTIFY«
  [$0x021c]  0x91c58 21d »CONCAVE«
  [$0x021d]  0x91ca8 21e »DRAW_ACCURATE_CONCAVE_POLYGONS«
  [$0x021e]  0x91db0 21f »CPACK«
  [$0x021f]  0x91df0 220 »CRV«
  [$0x0220]  0x91e20 221 »POINTS«
  [$0x0221]  0x91e68 222 »CRVN«
  [$0x0222]  0x91ea0 223 »NUMBER_OF_POINTS«
  [$0x0223]  0x91f38 224 »CURVE«
  [$0x0224]  0x91f78 225 »CURORIGIN«
  [$0x0225]  0x94058 226 »CURSOR«
  [$0x0226]  0x940a0 227 »CURSORORIGIN«
  [$0x0227]  0x94118 228 »CURSOFF«
  [$0x0228]  0x94168 229 »CURSOROFF«
  [$0x0229]  0x941c8 22a »CURSON«
  [$0x022a]  0x94210 22b »CURSORON«
  [$0x022b]  0x94268 22c »CURSTYPE«
  [$0x022c]  0x942c0 22d »CURSOR_TYPE«
  [$0x022d]  0x94330 22e »CURSORTYPE«
  [$0x022e]  0x94398 22f »CURVEBASIS«
  [$0x022f]  0x94400 230 »BASIS«
  [$0x0230]  0x94440 231 »CURVEIT«
  [$0x0231]  0x94490 232 »COUNT«
  [$0x0232]  0x944d0 233 »CURVEPRECISION«
  [$0x0233]  0x96578 234 »SEGMENTS«
  [$0x0234]  0x965d0 235 »CYCLEMAP«
  [$0x0235]  0x96628 236 »MAP«
  [$0x0236]  0x96658 237 »NEXT_MAP«
  [$0x0237]  0x966b0 238 »CZCLEAR«
  [$0x0238]  0x96700 239 »DEPTH«
  [$0x0239]  0x96740 23a »DEFBASIS«
  [$0x023a]  0x96798 23b »M«
  [$0x023b]  0x967b8 23c »DEFINEBASIS«
  [$0x023c]  0x96828 23d »DEFCURSOR«
  [$0x023d]  0x96888 23e »BITMAP«
  [$0x023e]  0x968d0 23f »DEFINECURSOR«
  [$0x023f]  0x96948 240 »DEFLINESTYLE«
  [$0x0240]  0x969c0 241 »STYLE«
  [$0x0241]  0x98a28 242 »DEFINELINESTYLE«
  [$0x0242]  0x98ab8 243 »DEFPATTERN«
  [$0x0243]  0x98b20 244 »PATTERN«
  [$0x0244]  0x98b70 245 »SIZE«
  [$0x0245]  0x98ba8 246 »DEFINEPATTERN«
  [$0x0246]  0x98c28 247 »DEFPUP«
  [$0x0247]  0x98c70 248 »DEFINEPOPUP«
  [$0x0248]  0x98ce0 249 »DEFRASTERFONT«
  [$0x0249]  0x98d60 24a »FONT«
  [$0x024a]  0x98d98 24b »MAXIMUM_HEIGHT«
  [$0x024b]  0x98e20 24c »CHARACTERS«
  [$0x024c]  0x98e88 24d »RASTER_LENGTH«
  [$0x024d]  0xa0af0 24e »RASTER«
  [$0x024e]  0xa0b38 24f »DEFINERASTERFONT«
  [$0x024f]  0xa0bd0 250 »DELOBJ«
  [$0x0250]  0xa0c18 251 »DELETEOBJECT«
  [$0x0251]  0xa0c90 252 »DELTAG«
  [$0x0252]  0xa0cd8 253 »THE_TAG«
  [$0x0253]  0xa0d28 254 »DELETETAG«
  [$0x0254]  0xa0d88 255 »DEPTHCUE«
  [$0x0255]  0xa0de0 256 »ON«
  [$0x0256]  0xa0e08 257 »DOPUP«
  [$0x0257]  0xa0e48 258 »DOPOPUP«
  [$0x0258]  0xa0e98 259 »DOUBLEBUFFER«
  [$0x0259]  0xa0f10 25a »DRAW«
  [$0x025a]  0xa0f48 25b »DRAWI«
  [$0x025b]  0xa0f88 25c »DRAWS«
  [$0x025c]  0xa0fc8 25d »DRAW2«
  [$0x025d]  0xa3880 25e »DRAW2I«
  [$0x025e]  0xa38c8 25f »DRAW2S«
  [$0x025f]  0xa3910 260 »DRAWMODE«
  [$0x0260]  0xa3968 261 »MODE«
  [$0x0261]  0xa39a0 262 »EDITOBJ«
  [$0x0262]  0xa39f0 263 »EDITOBJECT«
  [$0x0263]  0xa3a58 264 »ENDCLOSEDLINE«
  [$0x0264]  0xa3ad8 265 »ENDFULLSCRN«
  [$0x0265]  0xa3b48 266 »ENDFULLSCREEN«
  [$0x0266]  0xa3bc8 267 »ENDLINE«
  [$0x0267]  0xa3c18 268 »ENDSURFACE«
  [$0x0268]  0xa3c80 269 »ENDTRIM«
  [$0x0269]  0xa3cd0 26a »ENDPICK«
  [$0x026a]  0xa3d20 26b »NAMES«
  [$0x026b]  0xa3d60 26c »HITS«
  [$0x026c]  0xa5f78 26d »ENDPOINT«
  [$0x026d]  0xa5fd0 26e »ENDPOLYGON«
  [$0x026e]  0xa6038 26f »ENDSELECT«
  [$0x026f]  0xa6098 270 »ENDTMESH«
  [$0x0270]  0xa60f0 271 »ENDTRIANGLEMESH«
  [$0x0271]  0xa6180 272 »FINISH«
  [$0x0272]  0xa61c8 273 »FOREGROUND«
  [$0x0273]  0xa6230 274 »FREEPUP«
  [$0x0274]  0xa6280 275 »FREEPOPUP«
  [$0x0275]  0xa62e0 276 »FRONTBUFFER«
  [$0x0276]  0xa6350 277 »ENABLE_DRAWING_IN_FRONT_BUFFER«
  [$0x0277]  0xa7dc8 278 »FRONTFACE«
  [$0x0278]  0xa7e28 279 »ENABLE_FRONTFACING_POLYGON_REMOVAL«
  [$0x0279]  0xa7f50 27a »FUDGE«
  [$0x027a]  0xa7f90 27b »FULLSCRN«
  [$0x027b]  0xa7fe8 27c »FULLSCREEN«
  [$0x027c]  0xa8050 27d »GAMMARAMP«
  [$0x027d]  0xa80b0 27e »GBEGIN«
  [$0x027e]  0xa80f8 27f »GCONFIG«
  [$0x027f]  0xa8148 280 »CONFIGURE«
  [$0x0280]  0xa81a8 281 »GENOBJ«
  [$0x0281]  0xa81f0 282 »GENERATEOBJECT«
  [$0x0282]  0xa8278 283 »GENTAG«
  [$0x0283]  0xa9ed8 284 »GENERATETAG«
  [$0x0284]  0xa9f48 285 »GETBACKFACE«
  [$0x0285]  0xa9fb8 286 »GETBUFFER«
  [$0x0286]  0xaa018 287 »GETBUTTON«
  [$0x0287]  0xaa078 288 »THE_DEVICE«
  [$0x0288]  0xaa0e0 289 »GETCMMODE«
  [$0x0289]  0xaa140 28a »GETCOLORMAPMODE«
  [$0x028a]  0xaa1d0 28b »GETCOLOR«
  [$0x028b]  0xaa228 28c »GETCPOS«
  [$0x028c]  0xaa278 28d »GETCHARACTERPOSITION«
  [$0x028d]  0xaa330 28e »GETCURSOR«
  [$0x028e]  0xaa390 28f »VISIBLE«
  [$0x028f]  0xb29b8 290 »GETDCM«
  [$0x0290]  0xb2a00 291 »GETDEPTHCUEMODE«
  [$0x0291]  0xb2a90 292 »GETDESCENDER«
  [$0x0292]  0xb2b08 293 »DEVICE_COUNT_TYPE«
  [$0x0293]  0xb2ba8 294 »GETDEV«
  [$0x0294]  0xb2bf0 295 »NUMBER_OF_DEVICES«
  [$0x0295]  0xb2c90 296 »DEVICES«
  [$0x0296]  0xb2ce0 297 »VALUES«
  [$0x0297]  0xb2d28 298 »GETDEVICES«
  [$0x0298]  0xb2d90 299 »GETDISPLAYMODE«
  [$0x0299]  0xb2e18 29a »GETDRAWMODE«
  [$0x029a]  0xb2e88 29b »GETFONT«
  [$0x029b]  0xb4b00 29c »GETFONTENCODING«
  [$0x029c]  0xb4b90 29d »GETFONTTYPE«
  [$0x029d]  0xb4c00 29e »GETGDESC«
  [$0x029e]  0xb4c58 29f »INQUIRY«
  [$0x029f]  0xb4ca8 2a0 »GETGPOS«
  [$0x02a0]  0xb4cf8 2a1 »GETGRAPHICSPOSITION«
  [$0x02a1]  0xb4da8 2a2 »GETHEIGHT«
  [$0x02a2]  0xb4e08 2a3 »GETLSREPEAT«
  [$0x02a3]  0xb4e78 2a4 »GETLINESTYLEREPEAT«
  [$0x02a4]  0xb4f20 2a5 »GETLSTYLE«
  [$0x02a5]  0xb4f80 2a6 »GETLINESTYLE«
  [$0x02a6]  0xb6b88 2a7 »GETLWIDTH«
  [$0x02a7]  0xb6be8 2a8 »GETLINEWIDTH«
  [$0x02a8]  0xb6c60 2a9 »GETMAP«
  [$0x02a9]  0xb6ca8 2aa »GETMATRIX«
  [$0x02aa]  0xb6d08 2ab »GETMCOLOR«
  [$0x02ab]  0xb6d68 2ac »GETMCOLORS«
  [$0x02ac]  0xb6dd0 2ad »STARTING«
  [$0x02ad]  0xb6e28 2ae »ENDING«
  [$0x02ae]  0xb6e70 2af »GETMMODE«
  [$0x02af]  0xb6ec8 2b0 »GETMATRIXMODE«
  [$0x02b0]  0xb6f48 2b1 »GETNURBSPROPERTY«
  [$0x02b1]  0xb6fe0 2b2 »PROPERTY«
  [$0x02b2]  0xb7038 2b3 »VALUE«
  [$0x02b3]  0xb7078 2b4 »GETOPENOBJ«
  [$0x02b4]  0xb8f50 2b5 »GETOPENOBJECT«
  [$0x02b5]  0xb8fd0 2b6 »GETORIGIN«
  [$0x02b6]  0xb9030 2b7 »GETPATTERN«
  [$0x02b7]  0xb9098 2b8 »GETPLANES«
  [$0x02b8]  0xb90f8 2b9 »GETSCRMASK«
  [$0x02b9]  0xb9160 2ba »LEFT«
  [$0x02ba]  0xb9198 2bb »RIGHT«
  [$0x02bb]  0xb91d8 2bc »BOTTOM«
  [$0x02bc]  0xb9220 2bd »TOP«
  [$0x02bd]  0xb9250 2be »GETSCREENMASK«
  [$0x02be]  0xb92d0 2bf »GETSIZE«
  [$0x02bf]  0xb9320 2c0 »GETSM«
  [$0x02c0]  0xb9360 2c1 »GETSHADEMODEL«
  [$0x02c1]  0xb93e0 2c2 »GETVALUATOR«
  [$0x02c2]  0xb9450 2c3 »FROM«
  [$0x02c3]  0xbb598 2c4 »GETVIEWPORT«
  [$0x02c4]  0xbb608 2c5 »GETWRITEMASK«
  [$0x02c5]  0xbb680 2c6 »GETXDPY«
  [$0x02c6]  0xbb6d0 2c7 »GETXWID«
  [$0x02c7]  0xbb720 2c8 »GETZBUFFER«
  [$0x02c8]  0xbb788 2c9 »GEXIT«
  [$0x02c9]  0xbb7c8 2ca »GINIT«
  [$0x02ca]  0xbb808 2cb »INITIALIZE«
  [$0x02cb]  0xbb870 2cc »GRESET«
  [$0x02cc]  0xbb8b8 2cd »RESET«
  [$0x02cd]  0xbb8f8 2ce »GRGBCOLOR«
  [$0x02ce]  0xbb958 2cf »GETRGBCOLOR«
  [$0x02cf]  0xbb9c8 2d0 »GRGBMASK«
  [$0x02d0]  0xbba20 2d1 »GETRGBMASK«
  [$0x02d1]  0xbba88 2d2 »GSELECT«
  [$0x02d2]  0xc5188 2d3 »MAXIMUM_NAMES«
  [$0x02d3]  0xc5208 2d4 »GSYNC«
  [$0x02d4]  0xc5248 2d5 »SYNC«
  [$0x02d5]  0xc5280 2d6 »GVERSION«
  [$0x02d6]  0xc52d8 2d7 »VERSION«
  [$0x02d7]  0xc5328 2d8 »ICONSIZE«
  [$0x02d8]  0xc5380 2d9 »ICONTITLE«
  [$0x02d9]  0xc53e0 2da »TITLE«
  [$0x02da]  0xc5420 2db »INITNAMES«
  [$0x02db]  0xc5480 2dc »INITIALIZENAMES«
  [$0x02dc]  0xc5510 2dd »ISOBJ«
  [$0x02dd]  0xc5550 2de »THIS«
  [$0x02de]  0xc5588 2df »ISOBJECT«
  [$0x02df]  0xc55e0 2e0 »ISQUEUED«
  [$0x02e0]  0xc5638 2e1 »THIS_DEVICE«
  [$0x02e1]  0xc56a8 2e2 »ISTAG«
  [$0x02e2]  0xc7ba8 2e3 »THIS_TAG«
  [$0x02e3]  0xc7c00 2e4 »KEEPASPECT«
  [$0x02e4]  0xc7c68 2e5 »LAMPON«
  [$0x02e5]  0xc7cb0 2e6 »LAMPS«
  [$0x02e6]  0xc7cf0 2e7 »LAMPOFF«
  [$0x02e7]  0xc7d40 2e8 »LGETDEPTH«
  [$0x02e8]  0xc7da0 2e9 »NEAR«
  [$0x02e9]  0xc7dd8 2ea »FAR«
  [$0x02ea]  0xc7e08 2eb »GETDEPTH«
  [$0x02eb]  0xc7e60 2ec »LINESMOOTH«
  [$0x02ec]  0xc7ec8 2ed »ENABLE_SMOOTH_LINES«
  [$0x02ed]  0xc7f78 2ee »LINEWIDTH«
  [$0x02ee]  0xc7fd8 2ef »LMBIND«
  [$0x02ef]  0xc8020 2f0 »TARGET«
  [$0x02f0]  0xc8068 2f1 »ID«
  [$0x02f1]  0xc8090 2f2 »LMCOLOR«
  [$0x02f2]  0xc80e0 2f3 »LMDEF«
  [$0x02f3]  0xca380 2f4 »LM_DEFINITION«
  [$0x02f4]  0xca400 2f5 »LM_ID«
  [$0x02f5]  0xca440 2f6 »PROPERTIES«
  [$0x02f6]  0xca4a8 2f7 »LOADMATRIX«
  [$0x02f7]  0xca510 2f8 »LOADNAME«
  [$0x02f8]  0xca568 2f9 »NAME«
  [$0x02f9]  0xca5a0 2fa »LOADXFONT«
  [$0x02fa]  0xca600 2fb »FONT_NAME«
  [$0x02fb]  0xca660 2fc »LOGICOP«
  [$0x02fc]  0xca6b0 2fd »OPERATION«
  [$0x02fd]  0xca710 2fe »LOGICALOPERATION«
  [$0x02fe]  0xca7a8 2ff »LOOKAT«
  [$0x02ff]  0xca7f0 300 »VIEW_X«
  [$0x0300]  0xca838 301 »VIEW_Y«
  [$0x0301]  0xca880 302 »VIEW_Z«
  [$0x0302]  0xcc9f8 303 »POINT_X«
  [$0x0303]  0xcca48 304 »POINT_Y«
  [$0x0304]  0xcca98 305 »POINT_Z«
  [$0x0305]  0xccae8 306 »TWIST«
  [$0x0306]  0xccb28 307 »LRECTREAD«
  [$0x0307]  0xccb88 308 »LOWER_LEFT_X«
  [$0x0308]  0xccc00 309 »LOWER_LEFT_Y«
  [$0x0309]  0xccc78 30a »UPPER_RIGHT_X«
  [$0x030a]  0xcccf8 30b »UPPER_RIGHT_Y«
  [$0x030b]  0xccd78 30c »NUMBER_OF_PIXELS«
  [$0x030c]  0xcce10 30d »COLORS«
  [$0x030d]  0xcce58 30e »RECTANGLEREAD«
  [$0x030e]  0xcced8 000 »Z_VALUES«
{D304 0xc59b4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xc59e8/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0xa3a74/0xa0} d302_d303_p → {D303 0xbe480/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0xc5a88/0x78}:ARRAY_STRING[0x1,0x7] = "GETXWID"
{D303 0xc5b00/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xc5ba0/0x34} d303_2 = 0x02c7 d303_3 = 0x0000000000000000000
{D304 0xc5ba0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xc5bd4/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x880f8/0xa0} d302_d303_p → {D303 0xc5b00/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0xc5c74/0x90}:ARRAY_STRING[0x1,0xa] = "GETZBUFFER"
{D303 0xc5d04/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xc5da4/0x34} d303_2 = 0x02c8 d303_3 = 0x0000000000000000000
{D304 0xc5da4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xc5dd8/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xb3d30/0xa0} d302_d303_p → {D303 0xc5d04/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xc5e78/0x68}:ARRAY_STRING[0x1,0x5] = "GEXIT"
{D303 0xc5ee0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xc5f80/0x34} d303_2 = 0x02c9 d303_3 = 0x0000000000000000000
{D304 0xc5f80/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xc5fb4/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xab2dc/0xa0} d302_d303_p → {D303 0xc5ee0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xc6054/0x68}:ARRAY_STRING[0x1,0x5] = "GINIT"
{D303 0xc60bc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xc615c/0x34} d303_2 = 0x02ca d303_3 = 0x0000000000000000000
{D304 0xc615c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xc6190/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0xbe368/0xa0} d302_d303_p → {D303 0xc60bc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0xc6230/0x90}:ARRAY_STRING[0x1,0xa] = "INITIALIZE"
{D307 0xc62c0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xc633f/0x83}:D308 d308_d303_p → {D303 0xc5ee0/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xc62c0/0x7f} d308_d308_p → {D308 0xb98e5/0x83}
{D303 0xc63c2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xc6462/0x34} d303_2 = 0x02cb d303_3 = 0x0000000000000000000
{D304 0xc6462/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xc6496/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0xb60ca/0xa0} d302_d303_p → {D303 0xc63c2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0xc6536/0x70}:ARRAY_STRING[0x1,0x6] = "GRESET"
{D303 0xc65a6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xc6646/0x34} d303_2 = 0x02cc d303_3 = 0x0000000000000000000
{D304 0xc6646/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xc667a/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xbab06/0xa0} d302_d303_p → {D303 0xc65a6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xc671a/0x68}:ARRAY_STRING[0x1,0x5] = "RESET"
{D307 0xc6782/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xc6801/0x83}:D308 d308_d303_p → {D303 0xc63c2/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xc6782/0x7f}
{D303 0xc6884/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xc6924/0x34} d303_2 = 0x02cd d303_3 = 0x0000000000000000000
{D304 0xc6924/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xc6958/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x9baa6/0xa0} d302_d303_p → {D303 0xc6884/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0xc69f8/0x88}:ARRAY_STRING[0x1,0x9] = "GRGBCOLOR"
{D303 0xc6a80/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xc6b20/0x34} d303_2 = 0x02ce d303_3 = 0x0000000000000000000
{D304 0xc6b20/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xc6b54/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x9708e/0xa0} d302_d303_p → {D303 0xc6a80/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0xc6bf4/0x98}:ARRAY_STRING[0x1,0xb] = "GETRGBCOLOR"
{D307 0xc6c8c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xc6d0b/0x83}:D308 d308_d303_p → {D303 0xc6884/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xc6c8c/0x7f}
{D303 0xc6d8e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xc6e2e/0x34} d303_2 = 0x02cf d303_3 = 0x0000000000000000000
{D304 0xc6e2e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xc6e62/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0xc5dd8/0xa0} d302_d303_p → {D303 0xc6d8e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0xc6f02/0x80}:ARRAY_STRING[0x1,0x8] = "GRGBMASK"
{D303 0xc6f82/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xc7022/0x34} d303_2 = 0x02d0 d303_3 = 0x0000000000000000000
{D304 0xc7022/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xc7056/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x860f2/0xa0} d302_d303_p → {D303 0xc6f82/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0xc70f6/0x90}:ARRAY_STRING[0x1,0xa] = "GETRGBMASK"
{D307 0xc7186/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xc7205/0x83}:D308 d308_d303_p → {D303 0xc6d8e/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xc7186/0x7f}
{D303 0xc7288/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xc7328/0x34} d303_2 = 0x02d1 d303_3 = 0x0000000000000000000
{D304 0xc7328/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xc735c/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0xbc7c4/0xa0} d302_d303_p → {D303 0xc7288/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0xc73fc/0x78}:ARRAY_STRING[0x1,0x7] = "GSELECT"
{D303 0xc7474/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xc7b0c/0x34} d303_2 = 0x02d2 d303_3 = 0x0000000000000000000
{Thing2 0xc7514/0x40}:Thing2 Chain2 payload_p → {StringStore 0xbd964/0x5b0} next_p → {Thing2 0xbd924/0x40}
{StringStore 0xc7554/0x5b8}:StringStore x = 0x00000001 y = 0x000000af
    @0xc7596 [0x00] =  $0x02d2 »MAXIMUM_NAMES«
    @0xc7616 [0x01] =  $0x02d3 »GSYNC«
    @0xc7656 [0x02] =  $0x02d4 »SYNC«
    @0xc768e [0x03] =  $0x02d5 »GVERSION«
    @0xc76e6 [0x04] =  $0x02d6 »VERSION«
    @0xc7736 [0x05] =  $0x02d7 »ICONSIZE«
    @0xc778e [0x06] =  $0x02d8 »ICONTITLE«
    @0xc77ee [0x07] =  $0x02d9 »TITLE«
    @0xc782e [0x08] =  $0x02da »INITNAMES«
    @0xc788e [0x09] =  $0x02db »INITIALIZENAMES«
    @0xc791e [0x0a] =  $0x02dc »ISOBJ«
    @0xc795e [0x0b] =  $0x02dd »THIS«
    @0xc7996 [0x0c] =  $0x02de »ISOBJECT«
    @0xc79ee [0x0d] =  $0x02df »ISQUEUED«
    @0xc7a46 [0x0e] =  $0x02e0 »THIS_DEVICE«
    @0xc7ab6 [0x0f] =  $0x02e1 »ISTAG«
{D304 0xc7b0c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xc7b40/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0xa433e/0xa0} d302_d303_p → {D303 0xc7474/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0xc7be0/0xa8}:ARRAY_STRING[0x1,0xd] = "MAXIMUM_NAMES"
{D307 0xc7c88/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xc7d07/0x83}:D308 d308_d303_p → {D303 0xc7288/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xc7c88/0x7f} d308_d308_p → {D308 0x789af/0x83}
{D303 0xc7d8a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xc7e2a/0x34} d303_2 = 0x02d3 d303_3 = 0x0000000000000000000
{D304 0xc7e2a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xc7e5e/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xb62b6/0xa0} d302_d303_p → {D303 0xc7d8a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xc7efe/0x68}:ARRAY_STRING[0x1,0x5] = "GSYNC"
{D303 0xc7f66/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xc8006/0x34} d303_2 = 0x02d4 d303_3 = 0x0000000000000000000
{D304 0xc8006/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xc803a/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x7d81a/0xa0} d302_d303_p → {D303 0xc7f66/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0xc80da/0x60}:ARRAY_STRING[0x1,0x4] = "SYNC"
{D307 0xc813a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xc81b9/0x83}:D308 d308_d303_p → {D303 0xc7d8a/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xc813a/0x7f} d308_d308_p → {D308 0x8cde5/0x83}
{D303 0xc823c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xc82dc/0x34} d303_2 = 0x02d5 d303_3 = 0x0000000000000000000
{D304 0xc82dc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xc8310/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0xbad3a/0xa0} d302_d303_p → {D303 0xc823c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0xc83b0/0x80}:ARRAY_STRING[0x1,0x8] = "GVERSION"
{D303 0xc8430/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xc84d0/0x34} d303_2 = 0x02d6 d303_3 = 0x0000000000000000000
{D304 0xc84d0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xc8504/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0xa4152/0xa0} d302_d303_p → {D303 0xc8430/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0xc85a4/0x78}:ARRAY_STRING[0x1,0x7] = "VERSION"
{D307 0xc861c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xc869b/0x83}:D308 d308_d303_p → {D303 0xc823c/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xc861c/0x7f} d308_d308_p → {D308 0xbbabd/0x83}
{D303 0xc871e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xc87be/0x34} d303_2 = 0x02d7 d303_3 = 0x0000000000000000000
{D304 0xc87be/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xc87f2/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0xba7e8/0xa0} d302_d303_p → {D303 0xc871e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0xc8892/0x80}:ARRAY_STRING[0x1,0x8] = "ICONSIZE"
{D303 0xc8912/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xc89b2/0x34} d303_2 = 0x02d8 d303_3 = 0x0000000000000000000
{D304 0xc89b2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xc89e6/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0xc59e8/0xa0} d302_d303_p → {D303 0xc8912/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0xc8a86/0x88}:ARRAY_STRING[0x1,0x9] = "ICONTITLE"
{D303 0xc8b0e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xc8bae/0x34} d303_2 = 0x02d9 d303_3 = 0x0000000000000000000
{D304 0xc8bae/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xc8be2/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xa7294/0xa0} d302_d303_p → {D303 0xc8b0e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xc8c82/0x68}:ARRAY_STRING[0x1,0x5] = "TITLE"
{D303 0xc8cea/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xc8d8a/0x34} d303_2 = 0x02da d303_3 = 0x0000000000000000000
{D304 0xc8d8a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xc8dbe/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0xbc014/0xa0} d302_d303_p → {D303 0xc8cea/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0xc8e5e/0x88}:ARRAY_STRING[0x1,0x9] = "INITNAMES"
{D303 0xc8ee6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xc8f86/0x34} d303_2 = 0x02db d303_3 = 0x0000000000000000000
{D304 0xc8f86/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xc8fba/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0xbc5e8/0xa0} d302_d303_p → {D303 0xc8ee6/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0xc905a/0xb8}:ARRAY_STRING[0x1,0xf] = "INITIALIZENAMES"
{D307 0xc9112/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xc9191/0x83}:D308 d308_d303_p → {D303 0xc8cea/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xc9112/0x7f}
{D303 0xc9214/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xc92b4/0x34} d303_2 = 0x02dc d303_3 = 0x0000000000000000000
{D304 0xc92b4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xc92e8/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x63bea/0xa0} d302_d303_p → {D303 0xc9214/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xc9388/0x68}:ARRAY_STRING[0x1,0x5] = "ISOBJ"
{D303 0xc93f0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xc9490/0x34} d303_2 = 0x02dd d303_3 = 0x0000000000000000000
{D304 0xc9490/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xc94c4/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0xb585a/0xa0} d302_d303_p → {D303 0xc93f0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0xc9564/0x60}:ARRAY_STRING[0x1,0x4] = "THIS"
{D303 0xc95c4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xc9664/0x34} d303_2 = 0x02de d303_3 = 0x0000000000000000000
{D304 0xc9664/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xc9698/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x9320e/0xa0} d302_d303_p → {D303 0xc95c4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0xc9738/0x80}:ARRAY_STRING[0x1,0x8] = "ISOBJECT"
{D307 0xc97b8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xc9837/0x83}:D308 d308_d303_p → {D303 0xc9214/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xc97b8/0x7f} d308_d308_p → {D308 0x93aa3/0x83}
{D303 0xc98ba/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xc995a/0x34} d303_2 = 0x02df d303_3 = 0x0000000000000000000
{D304 0xc995a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xc998e/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0xa9ee2/0xa0} d302_d303_p → {D303 0xc98ba/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0xc9a2e/0x80}:ARRAY_STRING[0x1,0x8] = "ISQUEUED"
{D303 0xc9aae/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xc9b4e/0x34} d303_2 = 0x02e0 d303_3 = 0x0000000000000000000
{D304 0xc9b4e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xc9b82/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0xa52a6/0xa0} d302_d303_p → {D303 0xc9aae/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0xc9c22/0x98}:ARRAY_STRING[0x1,0xb] = "THIS_DEVICE"
{D303 0xc9cba/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xc9d5a/0x34} d303_2 = 0x02e1 d303_3 = 0x0000000000000000000
{D304 0xc9d5a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xc9d8e/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xb8a38/0xa0} d302_d303_p → {D303 0xc9cba/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xc9e2e/0x68}:ARRAY_STRING[0x1,0x5] = "ISTAG"
{D303 0xc9e96/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xca536/0x34} d303_2 = 0x02e2 d303_3 = 0x0000000000000000000
{Thing2 0xc9f36/0x40}:Thing2 Chain2 payload_p → {StringStore 0xc7554/0x5b8} next_p → {Thing2 0xc7514/0x40}
{StringStore 0xc9f76/0x5c0}:StringStore x = 0x00000001 y = 0x000000b0
    @0xc9fb6 [0x00] =  $0x02e2 »THIS_TAG«
    @0xca00e [0x01] =  $0x02e3 »KEEPASPECT«
    @0xca076 [0x02] =  $0x02e4 »LAMPON«
    @0xca0be [0x03] =  $0x02e5 »LAMPS«
    @0xca0fe [0x04] =  $0x02e6 »LAMPOFF«
    @0xca14e [0x05] =  $0x02e7 »LGETDEPTH«
    @0xca1ae [0x06] =  $0x02e8 »NEAR«
    @0xca1e6 [0x07] =  $0x02e9 »FAR«
    @0xca216 [0x08] =  $0x02ea »GETDEPTH«
    @0xca26e [0x09] =  $0x02eb »LINESMOOTH«
    @0xca2d6 [0x0a] =  $0x02ec »ENABLE_SMOOTH_LINES«
    @0xca386 [0x0b] =  $0x02ed »LINEWIDTH«
    @0xca3e6 [0x0c] =  $0x02ee »LMBIND«
    @0xca42e [0x0d] =  $0x02ef »TARGET«
    @0xca476 [0x0e] =  $0x02f0 »ID«
    @0xca49e [0x0f] =  $0x02f1 »LMCOLOR«
    @0xca4ee [0x10] =  $0x02f2 »LMDEF«
{D304 0xca536/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xca56a/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0xc89e6/0xa0} d302_d303_p → {D303 0xc9e96/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0xca60a/0x80}:ARRAY_STRING[0x1,0x8] = "THIS_TAG"
{D303 0xca68a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xca72a/0x34} d303_2 = 0x02e3 d303_3 = 0x0000000000000000000
{D304 0xca72a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xca75e/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0xc8be2/0xa0} d302_d303_p → {D303 0xca68a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0xca7fe/0x90}:ARRAY_STRING[0x1,0xa] = "KEEPASPECT"
{D303 0xca88e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xca92e/0x34} d303_2 = 0x02e4 d303_3 = 0x0000000000000000000
{D304 0xca92e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xca962/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x8c598/0xa0} d302_d303_p → {D303 0xca88e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0xcaa02/0x70}:ARRAY_STRING[0x1,0x6] = "LAMPON"
{D303 0xcaa72/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xcab12/0x34} d303_2 = 0x02e5 d303_3 = 0x0000000000000000000
{D304 0xcab12/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xcab46/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xb4b8c/0xa0} d302_d303_p → {D303 0xcaa72/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xcabe6/0x68}:ARRAY_STRING[0x1,0x5] = "LAMPS"
{D303 0xcac4e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xcacee/0x34} d303_2 = 0x02e6 d303_3 = 0x0000000000000000000
{D304 0xcacee/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xcad22/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0xb7f9c/0xa0} d302_d303_p → {D303 0xcac4e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0xcadc2/0x78}:ARRAY_STRING[0x1,0x7] = "LAMPOFF"
{D303 0xcae3a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xcaeda/0x34} d303_2 = 0x02e7 d303_3 = 0x0000000000000000000
{D304 0xcaeda/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xcaf0e/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0xc5fb4/0xa0} d302_d303_p → {D303 0xcae3a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0xcafae/0x88}:ARRAY_STRING[0x1,0x9] = "LGETDEPTH"
{D303 0xcb036/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xcb0d6/0x34} d303_2 = 0x02e8 d303_3 = 0x0000000000000000000
{D304 0xcb0d6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xcb10a/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x97a5a/0xa0} d302_d303_p → {D303 0xcb036/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0xcb1aa/0x60}:ARRAY_STRING[0x1,0x4] = "NEAR"
{D303 0xcb20a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xcb2aa/0x34} d303_2 = 0x02e9 d303_3 = 0x0000000000000000000
{D304 0xcb2aa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xcb2de/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0xc9d8e/0xa0} d302_d303_p → {D303 0xcb20a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0xcb37e/0x58}:ARRAY_STRING[0x1,0x3] = "FAR"
{D303 0xcb3d6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xcb476/0x34} d303_2 = 0x02ea d303_3 = 0x0000000000000000000
{D304 0xcb476/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xcb4aa/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0xa50d2/0xa0} d302_d303_p → {D303 0xcb3d6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0xcb54a/0x80}:ARRAY_STRING[0x1,0x8] = "GETDEPTH"
{D307 0xcb5ca/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xcb649/0x83}:D308 d308_d303_p → {D303 0xcae3a/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xcb5ca/0x7f} d308_d308_p → {D308 0x9552d/0x83}
{D303 0xcb6cc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xcb76c/0x34} d303_2 = 0x02eb d303_3 = 0x0000000000000000000
{D304 0xcb76c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xcb7a0/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x7bc64/0xa0} d302_d303_p → {D303 0xcb6cc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0xcb840/0x90}:ARRAY_STRING[0x1,0xa] = "LINESMOOTH"
{D303 0xcb8d0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xcb970/0x34} d303_2 = 0x02ec d303_3 = 0x0000000000000000000
{D304 0xcb970/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xcb9a4/0xa0}:D302 d302_0 = 0x80000013 d302_d302_p → {D302 0xcb7a0/0xa0} d302_d303_p → {D303 0xcb8d0/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d8
{ArrayString 0xcba44/0xd8}:ARRAY_STRING[0x1,0x13] = "ENABLE_SMOOTH_LINES"
{D303 0xcbb1c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xcbbbc/0x34} d303_2 = 0x02ed d303_3 = 0x0000000000000000000
{D304 0xcbbbc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xcbbf0/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0xb463a/0xa0} d302_d303_p → {D303 0xcbb1c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0xcbc90/0x88}:ARRAY_STRING[0x1,0x9] = "LINEWIDTH"
{D303 0xcbd18/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xcbdb8/0x34} d303_2 = 0x02ee d303_3 = 0x0000000000000000000
{D304 0xcbdb8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xcbdec/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0xb8c34/0xa0} d302_d303_p → {D303 0xcbd18/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0xcbe8c/0x70}:ARRAY_STRING[0x1,0x6] = "LMBIND"
{D303 0xcbefc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xcbf9c/0x34} d303_2 = 0x02ef d303_3 = 0x0000000000000000000
{D304 0xcbf9c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xcbfd0/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0xb76c2/0xa0} d302_d303_p → {D303 0xcbefc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0xcc070/0x70}:ARRAY_STRING[0x1,0x6] = "TARGET"
{D303 0xcc0e0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xcc180/0x34} d303_2 = 0x02f0 d303_3 = 0x0000000000000000000
{D304 0xcc180/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xcc1b4/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0xbce92/0xa0} d302_d303_p → {D303 0xcc0e0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0xcc254/0x50}:ARRAY_STRING[0x1,0x2] = "ID"
{D303 0xcc2a4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xcc344/0x34} d303_2 = 0x02f1 d303_3 = 0x0000000000000000000
{D304 0xcc344/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xcc378/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0xcbdec/0xa0} d302_d303_p → {D303 0xcc2a4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0xcc418/0x78}:ARRAY_STRING[0x1,0x7] = "LMCOLOR"
{D303 0xcc490/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xcc530/0x34} d303_2 = 0x02f2 d303_3 = 0x0000000000000000000
{D304 0xcc530/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xcc564/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xb425a/0xa0} d302_d303_p → {D303 0xcc490/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xcc604/0x68}:ARRAY_STRING[0x1,0x5] = "LMDEF"
{D303 0xcc66c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xccd14/0x34} d303_2 = 0x02f3 d303_3 = 0x0000000000000000000
{Thing2 0xcc70c/0x40}:Thing2 Chain2 payload_p → {StringStore 0xc9f76/0x5c0} next_p → {Thing2 0xc9f36/0x40}
{StringStore 0xcc74c/0x5c8}:StringStore x = 0x00000001 y = 0x000000b1
    @0xcc78e [0x00] =  $0x02f3 »LM_DEFINITION«
    @0xcc80e [0x01] =  $0x02f4 »LM_ID«
    @0xcc84e [0x02] =  $0x02f5 »PROPERTIES«
    @0xcc8b6 [0x03] =  $0x02f6 »LOADMATRIX«
    @0xcc91e [0x04] =  $0x02f7 »LOADNAME«
    @0xcc976 [0x05] =  $0x02f8 »NAME«
    @0xcc9ae [0x06] =  $0x02f9 »LOADXFONT«
    @0xcca0e [0x07] =  $0x02fa »FONT_NAME«
    @0xcca6e [0x08] =  $0x02fb »LOGICOP«
    @0xccabe [0x09] =  $0x02fc »OPERATION«
    @0xccb1e [0x0a] =  $0x02fd »LOGICALOPERATION«
    @0xccbb6 [0x0b] =  $0x02fe »LOOKAT«
    @0xccbfe [0x0c] =  $0x02ff »VIEW_X«
    @0xccc46 [0x0d] =  $0x0300 »VIEW_Y«
    @0xccc8e [0x0e] =  $0x0301 »VIEW_Z«
{D304 0xccd14/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xccd48/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0xb4990/0xa0} d302_d303_p → {D303 0xcc66c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0xccde8/0xa8}:ARRAY_STRING[0x1,0xd] = "LM_DEFINITION"
{D303 0xcce90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xccf30/0x34} d303_2 = 0x02f4 d303_3 = 0x0000000000000000000
{D304 0xccf30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xccf64/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xcbfd0/0xa0} d302_d303_p → {D303 0xcce90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xcd004/0x68}:ARRAY_STRING[0x1,0x5] = "LM_ID"
{D303 0xcd06c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xcd10c/0x34} d303_2 = 0x02f5 d303_3 = 0x0000000000000000000
{D304 0xcd10c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xcd140/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0xc998e/0xa0} d302_d303_p → {D303 0xcd06c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0xcd1e0/0x90}:ARRAY_STRING[0x1,0xa] = "PROPERTIES"
{D307 0xcd270/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0xcd2ef/0x83}:D306 d306_d303_p → {D303 0xcc490/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0xcd270/0x7f}
{D303 0xcd372/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xcd412/0x34} d303_2 = 0x02f6 d303_3 = 0x0000000000000000000
{D304 0xcd412/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xcd446/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0xbe154/0xa0} d302_d303_p → {D303 0xcd372/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0xcd4e6/0x90}:ARRAY_STRING[0x1,0xa] = "LOADMATRIX"
{D303 0xcd576/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xcd616/0x34} d303_2 = 0x02f7 d303_3 = 0x0000000000000000000
{D304 0xcd616/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xcd64a/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0xa90d6/0xa0} d302_d303_p → {D303 0xcd576/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0xcd6ea/0x80}:ARRAY_STRING[0x1,0x8] = "LOADNAME"
{D303 0xcd76a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xcd80a/0x34} d303_2 = 0x02f8 d303_3 = 0x0000000000000000000
{D304 0xcd80a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xcd83e/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0xca56a/0xa0} d302_d303_p → {D303 0xcd76a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0xcd8de/0x60}:ARRAY_STRING[0x1,0x4] = "NAME"
{D303 0xcd93e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xcd9de/0x34} d303_2 = 0x02f9 d303_3 = 0x0000000000000000000
{D304 0xcd9de/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xcda12/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0xcd83e/0xa0} d302_d303_p → {D303 0xcd93e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0xcdab2/0x88}:ARRAY_STRING[0x1,0x9] = "LOADXFONT"
{D307 0xcdb3a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xcdbb9/0x83}:D308 d308_d303_p → {D303 0xa25c4/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xcdb3a/0x7f} d308_d308_p → {D308 0x9c333/0x83}
{D303 0xcdc3c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xcdcdc/0x34} d303_2 = 0x02fa d303_3 = 0x0000000000000000000
{D304 0xcdcdc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xcdd10/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0xc8310/0xa0} d302_d303_p → {D303 0xcdc3c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0xcddb0/0x88}:ARRAY_STRING[0x1,0x9] = "FONT_NAME"
{D303 0xcde38/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xcded8/0x34} d303_2 = 0x02fb d303_3 = 0x0000000000000000000
{D304 0xcded8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xcdf0c/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0xaade2/0xa0} d302_d303_p → {D303 0xcde38/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0xcdfac/0x78}:ARRAY_STRING[0x1,0x7] = "LOGICOP"
{D303 0xce024/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xce0c4/0x34} d303_2 = 0x02fc d303_3 = 0x0000000000000000000
{D304 0xce0c4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xce0f8/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0xba5f4/0xa0} d302_d303_p → {D303 0xce024/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0xce198/0x88}:ARRAY_STRING[0x1,0x9] = "OPERATION"
{D303 0xce220/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xce2c0/0x34} d303_2 = 0x02fd d303_3 = 0x0000000000000000000
{D304 0xce2c0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xce2f4/0xa0}:D302 d302_0 = 0x80000010 d302_d302_p → {D302 0xcc378/0xa0} d302_d303_p → {D303 0xce220/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0xce394/0xc0}:ARRAY_STRING[0x1,0x10] = "LOGICALOPERATION"
{D307 0xce454/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xce4d3/0x83}:D308 d308_d303_p → {D303 0xcde38/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xce454/0x7f} d308_d308_p → {D308 0xaca13/0x83}
{D303 0xce556/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xce5f6/0x34} d303_2 = 0x02fe d303_3 = 0x0000000000000000000
{D304 0xce5f6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xce62a/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x84ddc/0xa0} d302_d303_p → {D303 0xce556/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0xce6ca/0x70}:ARRAY_STRING[0x1,0x6] = "LOOKAT"
{D303 0xce73a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xce7da/0x34} d303_2 = 0x02ff d303_3 = 0x0000000000000000000
{D304 0xce7da/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xce80e/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0xb7db0/0xa0} d302_d303_p → {D303 0xce73a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0xce8ae/0x70}:ARRAY_STRING[0x1,0x6] = "VIEW_X"
{D303 0xce91e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xce9be/0x34} d303_2 = 0x0300 d303_3 = 0x0000000000000000000
{D304 0xce9be/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xce9f2/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0xc6b54/0xa0} d302_d303_p → {D303 0xce91e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0xcea92/0x70}:ARRAY_STRING[0x1,0x6] = "VIEW_Y"
{D303 0xceb02/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xceba2/0x34} d303_2 = 0x0301 d303_3 = 0x0000000000000000000
{D304 0xceba2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xcebd6/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0xce2f4/0xa0} d302_d303_p → {D303 0xceb02/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0xcec76/0x70}:ARRAY_STRING[0x1,0x6] = "VIEW_Z"
{D303 0xcece6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xcf396/0x34} d303_2 = 0x0302 d303_3 = 0x0000000000000000000
{Thing2 0xced86/0x40}:Thing2 Chain2 payload_p → {StringStore 0xcc74c/0x5c8} next_p → {Thing2 0xcc70c/0x40}
{StringStore 0xcedc6/0x5d0}:StringStore x = 0x00000001 y = 0x000000b2
    @0xcee06 [0x00] =  $0x0302 »POINT_X«
    @0xcee56 [0x01] =  $0x0303 »POINT_Y«
    @0xceea6 [0x02] =  $0x0304 »POINT_Z«
    @0xceef6 [0x03] =  $0x0305 »TWIST«
    @0xcef36 [0x04] =  $0x0306 »LRECTREAD«
    @0xcef96 [0x05] =  $0x0307 »LOWER_LEFT_X«
    @0xcf00e [0x06] =  $0x0308 »LOWER_LEFT_Y«
    @0xcf086 [0x07] =  $0x0309 »UPPER_RIGHT_X«
    @0xcf106 [0x08] =  $0x030a »UPPER_RIGHT_Y«
    @0xcf186 [0x09] =  $0x030b »NUMBER_OF_PIXELS«
    @0xcf21e [0x0a] =  $0x030c »COLORS«
    @0xcf266 [0x0b] =  $0x030d »RECTANGLEREAD«
    @0xcf2e6 [0x0c] =  $0x030e »Z_VALUES«
{D304 0xcf396/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xcf3ca/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0xcb4aa/0xa0} d302_d303_p → {D303 0xcece6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0xcf46a/0x78}:ARRAY_STRING[0x1,0x7] = "POINT_X"
{D303 0xcf4e2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xcf582/0x34} d303_2 = 0x0303 d303_3 = 0x0000000000000000000
{D304 0xcf582/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xcf5b6/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0xcad22/0xa0} d302_d303_p → {D303 0xcf4e2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0xcf656/0x78}:ARRAY_STRING[0x1,0x7] = "POINT_Y"
{D303 0xcf6ce/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xcf76e/0x34} d303_2 = 0x0304 d303_3 = 0x0000000000000000000
{D304 0xcf76e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xcf7a2/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0xa463c/0xa0} d302_d303_p → {D303 0xcf6ce/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0xcf842/0x78}:ARRAY_STRING[0x1,0x7] = "POINT_Z"
{D303 0xcf8ba/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xcf95a/0x34} d303_2 = 0x0305 d303_3 = 0x0000000000000000000
{D304 0xcf95a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xcf98e/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xc92e8/0xa0} d302_d303_p → {D303 0xcf8ba/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xcfa2e/0x68}:ARRAY_STRING[0x1,0x5] = "TWIST"
{D303 0xcfa96/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xcfb36/0x34} d303_2 = 0x0306 d303_3 = 0x0000000000000000000
{D304 0xcfb36/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xcfb6a/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0xcb2de/0xa0} d302_d303_p → {D303 0xcfa96/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0xcfc0a/0x88}:ARRAY_STRING[0x1,0x9] = "LRECTREAD"
{D303 0xcfc92/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xcfd32/0x34} d303_2 = 0x0307 d303_3 = 0x0000000000000000000
{D304 0xcfd32/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xcfd66/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0xce9f2/0xa0} d302_d303_p → {D303 0xcfc92/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0xcfe06/0xa0}:ARRAY_STRING[0x1,0xc] = "LOWER_LEFT_X"
{D303 0xcfea6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xcff46/0x34} d303_2 = 0x0308 d303_3 = 0x0000000000000000000
{D304 0xcff46/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xcff7a/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0xb5caa/0xa0} d302_d303_p → {D303 0xcfea6/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0xd001a/0xa0}:ARRAY_STRING[0x1,0xc] = "LOWER_LEFT_Y"
{D303 0xd00ba/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xd015a/0x34} d303_2 = 0x0309 d303_3 = 0x0000000000000000000
{D304 0xd015a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xd018e/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x5ab8a/0xa0} d302_d303_p → {D303 0xd00ba/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0xd022e/0xa8}:ARRAY_STRING[0x1,0xd] = "UPPER_RIGHT_X"
{D303 0xd02d6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xd0376/0x34} d303_2 = 0x030a d303_3 = 0x0000000000000000000
{D304 0xd0376/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xd03aa/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0xa247c/0xa0} d302_d303_p → {D303 0xd02d6/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0xd044a/0xa8}:ARRAY_STRING[0x1,0xd] = "UPPER_RIGHT_Y"
{D303 0xd04f2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xd0592/0x34} d303_2 = 0x030b d303_3 = 0x0000000000000000000
{D304 0xd0592/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xd05c6/0xa0}:D302 d302_0 = 0x80000010 d302_d302_p → {D302 0xc7e5e/0xa0} d302_d303_p → {D303 0xd04f2/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0xd0666/0xc0}:ARRAY_STRING[0x1,0x10] = "NUMBER_OF_PIXELS"
{D303 0xd0726/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xd07c6/0x34} d303_2 = 0x030c d303_3 = 0x0000000000000000000
{D304 0xd07c6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xd07fa/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0xbc9a8/0xa0} d302_d303_p → {D303 0xd0726/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0xd089a/0x70}:ARRAY_STRING[0x1,0x6] = "COLORS"
{D303 0xd090a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xd09aa/0x34} d303_2 = 0x030d d303_3 = 0x0000000000000000000
{D304 0xd09aa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xd09de/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x9621c/0xa0} d302_d303_p → {D303 0xd090a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0xd0a7e/0xa8}:ARRAY_STRING[0x1,0xd] = "RECTANGLEREAD"
{D307 0xd0b26/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0xd0ba5/0x83}:D306 d306_d303_p → {D303 0xcfa96/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0xd0b26/0x7f} d306_d308_p → {D308 0xa552f/0x83}
{D307 0xd0c28/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xd0ca7/0x83}:D308 d308_d303_p → {D303 0xd090a/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xd0c28/0x7f}
{D303 0xd0d2a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xd0dca/0x34} d303_2 = 0x030e d303_3 = 0x0000000000000000000
{D304 0xd0dca/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xd0dfe/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x86e52/0xa0} d302_d303_p → {D303 0xd0d2a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0xd0e9e/0x80}:ARRAY_STRING[0x1,0x8] = "Z_VALUES"
{D303 0xd0f1e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xd964a/0x34} d303_2 = 0x030f d303_3 = 0x0000000000000000000
{Thing2 0xd0fbe/0x40}:Thing2 Chain2 payload_p → {StringStore 0xcedc6/0x5d0} next_p → {Thing2 0xced86/0x40}
{StringStore 0xd0ffe/0x5d8}:StringStore x = 0x00000001 y = 0x000000b3
    @0xd103e [0x00] =  $0x030f »LRECTWRITE«
    @0xd10a6 [0x01] =  $0x0310 »RECTANGLEWRITE«
    @0xd112e [0x02] =  $0x0311 »LRGBRANGE«
    @0xd118e [0x03] =  $0x0312 »RED_MIN«
    @0xd11de [0x04] =  $0x0313 »GREEN_MIN«
    @0xd123e [0x05] =  $0x0314 »BLUE_MIN«
    @0xd1296 [0x06] =  $0x0315 »RED_MAX«
    @0xd12e6 [0x07] =  $0x0316 »GREEN_MAX«
    @0xd1346 [0x08] =  $0x0317 »BLUE_MAX«
    @0xd139e [0x09] =  $0x0318 »Z_NEAR«
    @0xd13e6 [0x0a] =  $0x0319 »Z_FAR«
    @0xd1426 [0x0b] =  $0x031a »LSETDEPTH«
    @0xd1486 [0x0c] =  $0x031b »LSHADERANGE«
    @0xd14f6 [0x0d] =  $0x031c »LOW«
    @0xd1526 [0x0e] =  $0x031d »HIGH«
    @0xd155e [0x0f] =  $0x031e »LSREPEAT«
{Thing2 0xd15d6/0x40}:Thing2 Chain1 payload_p → {StringIndex 0xbe560/0x7454} next_p → {Thing2 0xbe520/0x40}
{StringIndex 0xd1616/0x8034}:StringIndex x = 0x00000001 y = 0x0000035e
  [$0x0001]  0x00240 002 »GL_FLAGS«
  [$0x0002]  0x00298 003 »SHORT_NATURAL«
  [$0x0003]  0x00318 004 »SHORT_POSITIVE«
  [$0x0004]  0x003a0 005 »ANGLE«
  [$0x0005]  0x003e0 006 »abs«
  [$0x0006]  0x00410 007 »**«
  [$0x0007]  0x00438 008 »mod«
  [$0x0008]  0x00468 009 »rem«
  [$0x0009]  0x00498 00a »/«
  [$0x000a]  0x004b8 00b »*«
  [$0x000b]  0x004d8 00c »-«
  [$0x000c]  0x004f8 00d »+«
  [$0x000d]  0x00518 00e »>=«
  [$0x000e]  0x04b38 00f »<=«
  [$0x000f]  0x04b60 010 »>«
  [$0x0010]  0x04b80 011 »<«
  [$0x0011]  0x04ba0 012 »=«
  [$0x0012]  0x04bc0 013 »COLORINDEX«
  [$0x0013]  0x04c28 014 »COORD«
  [$0x0014]  0x04c68 015 »ICOORD«
  [$0x0015]  0x04cb0 016 »LINESTYLE«
  [$0x0016]  0x04d10 017 »OBJECT«
  [$0x0017]  0x04d58 018 »OFFSET«
  [$0x0018]  0x04da0 019 »RGBVALUE«
  [$0x0019]  0x04df8 01a »SCOORD«
  [$0x001a]  0x07880 01b »SCREENCOORD«
  [$0x001b]  0x078f0 01c »TAG«
  [$0x001c]  0x07920 01d »STARTTAG«
  [$0x001d]  0x07978 01e »ENDTAG«
  [$0x001e]  0x079c0 01f »X_DISPLAY_POINTER«
  [$0x001f]  0x07a60 020 »X_WINDOW«
  [$0x0020]  0x07ab8 021 »RGB_VALUE«
  [$0x0021]  0x07b18 022 »RGBA_VALUE«
  [$0x0022]  0x09178 023 »«
  [$0x0023]  0x091f8 024 »CURSOR_ID_TYPE«
  [$0x0024]  0x09280 025 »FONT_ID_TYPE«
  [$0x0025]  0x092f8 026 »LINESTYLE_ID_TYPE«
  [$0x0026]  0x09398 027 »DEFAULT_LINESTYLE«
  [$0x0027]  0x09438 028 »LM_ID_TYPE«
  [$0x0028]  0x0af38 029 »MAP_ID_TYPE«
  [$0x0029]  0x0afa8 02a »MENU_ID_TYPE«
  [$0x002a]  0x0b020 02b »PATTERN_ID_TYPE«
  [$0x002b]  0x0b0b0 02c »WINDOW_ID_TYPE«
  [$0x002c]  0x0b138 02d »RGB_BIT_PLANE_TYPE«
  [$0x002d]  0x0bdb0 02e »RGB_WRITE_MASK_FLAGS«
  [$0x002e]  0x0be68 02f »RGB_WRITE_MASK_TYPE«
  [$0x002f]  0x0bf18 030 »SET«
  [$0x0030]  0x0bf48 031 »IS_SET«
  [$0x0031]  0x0bf90 032 »PACKED_RGB_WRITE_MASK_FLAGS«
  [$0x0032]  0x0d448 033 »PACKED_RGB_WRITE_MASK_TYPE«
  [$0x0033]  0x0d530 034 »PACKED_RGBA_WRITE_MASKS_TYPE«
  [$0x0034]  0x0d628 035 »ALPHA«
  [$0x0035]  0x0d668 036 »BLUE«
  [$0x0036]  0x0d6a0 037 »GREEN«
  [$0x0037]  0x0d6e0 038 »RED«
  [$0x0038]  0x0d710 039 »BIT_PLANE_TYPE«
  [$0x0039]  0x0efb0 03a »WRITE_MASK_FLAGS«
  [$0x003a]  0x0f048 03b »WRITE_MASK_TYPE«
  [$0x003b]  0x0f0d8 03c »LAMP_NUMBER_TYPE«
  [$0x003c]  0x0f170 03d »LAMP_FLAGS«
  [$0x003d]  0x0f1d8 03e »LAMPS_TYPE«
  [$0x003e]  0x0f240 03f »Z_BIT_PLANE_TYPE«
  [$0x003f]  0x10a60 040 »Z_WRITE_MASK_FLAGS«
  [$0x0040]  0x10b08 041 »Z_WRITE_MASK_TYPE«
  [$0x0041]  0x10ba8 042 »DIAL_AND_BOX_LIGHT_NUMBER_TYPE«
  [$0x0042]  0x10cb0 043 »DIAL_AND_BOX_LIGHT_FLAGS«
  [$0x0043]  0x12310 044 »DIAL_AND_BOX_LIGHTS_TYPE«
  [$0x0044]  0x123e8 045 »FLOATANGLE«
  [$0x0045]  0x12450 046 »COLORINDICES«
  [$0x0046]  0x124c8 047 »&«
  [$0x0047]  0x124e8 048 »COLORFLOATINDEX«
  [$0x0048]  0x12578 049 »DCOORD«
  [$0x0049]  0x13458 04a »VERTICAL_RETRACES_TYPE«
  [$0x004a]  0x13520 04b »FONT_PIXELS_TYPE«
  [$0x004b]  0x135b8 04c »LINESTYLE_REPEAT_TYPE«
  [$0x004c]  0x13678 04d »Z_VALUE_TYPE«
  [$0x004d]  0x136f0 04e »Z_VALUES_TYPE«
  [$0x004e]  0x14ff8 04f »NAME_TYPE«
  [$0x004f]  0x15058 050 »NAMES_TYPE«
  [$0x0050]  0x150c0 051 »ASPECT_RATIO_TYPE«
  [$0x0051]  0x15160 052 »MENU_ITEM_TYPE«
  [$0x0052]  0x151e8 053 »NO_MENU_ITEM«
  [$0x0053]  0x15260 054 »PIXELS«
  [$0x0054]  0x152a8 055 »SHORT_PIXELS«
  [$0x0055]  0x17068 056 »NO_OBJECT«
  [$0x0056]  0x170c8 057 »SCALE_FACTOR«
  [$0x0057]  0x17140 058 »AXIS_TYPE«
  [$0x0058]  0x171a0 059 »X_AXIS«
  [$0x0059]  0x171e8 05a »'x'«
  [$0x005a]  0x17218 05b »Y_AXIS«
  [$0x005b]  0x17260 05c »'y'«
  [$0x005c]  0x17290 05d »Z_AXIS«
  [$0x005d]  0x172d8 05e »'z'«
  [$0x005e]  0x17308 05f »COORDINATE_AXIS_TYPE«
  [$0x005f]  0x173c0 060 »X«
  [$0x0060]  0x19c48 061 »Y«
  [$0x0061]  0x19c68 062 »Z«
  [$0x0062]  0x19c88 063 »W«
  [$0x0063]  0x19ca8 064 »CONTROL_POINT_COORDINATE_TYPE«
  [$0x0064]  0x19da8 065 »WX«
  [$0x0065]  0x19dd0 066 »WY«
  [$0x0066]  0x19df8 067 »WZ«
  [$0x0067]  0x19e20 068 »WW«
  [$0x0068]  0x19e48 069 »IVECTOR_2D«
  [$0x0069]  0x19eb0 06a »IVECTORS_2D«
  [$0x006a]  0x19f20 06b »SVECTOR_2D«
  [$0x006b]  0x1c6b8 06c »SVECTORS_2D«
  [$0x006c]  0x1c728 06d »VECTOR_2D«
  [$0x006d]  0x1c788 06e »VECTORS_2D«
  [$0x006e]  0x1c7f0 06f »DVECTOR_2D«
  [$0x006f]  0x1c858 070 »DVECTORS_2D«
  [$0x0070]  0x1c8c8 071 »IVECTOR_3D«
  [$0x0071]  0x1c930 072 »IVECTORS_3D«
  [$0x0072]  0x1c9a0 073 »SVECTOR_3D«
  [$0x0073]  0x1db00 074 »SVECTORS_3D«
  [$0x0074]  0x1db70 075 »VECTOR_3D«
  [$0x0075]  0x1dbd0 076 »VECTORS_3D«
  [$0x0076]  0x1dc38 077 »DVECTOR_3D«
  [$0x0077]  0x1dca0 078 »DVECTORS_3D«
  [$0x0078]  0x1dd10 079 »SVECTOR_4D«
  [$0x0079]  0x1dd78 07a »SVECTORS_4D«
  [$0x007a]  0x1dde8 07b »IVECTOR_4D«
  [$0x007b]  0x202a8 07c »IVECTORS_4D«
  [$0x007c]  0x20318 07d »VECTOR_4D«
  [$0x007d]  0x20378 07e »VECTORS_4D«
  [$0x007e]  0x203e0 07f »DVECTOR_4D«
  [$0x007f]  0x20448 080 »DVECTORS_4D«
  [$0x0080]  0x204b8 081 »POINTS_3D«
  [$0x0081]  0x20518 082 »POINTS4_3D«
  [$0x0082]  0x22a58 083 »RATIONALCURVECONTROL_TYPE«
  [$0x0083]  0x22b38 084 »RATIONALCURVECONTROL4_TYPE«
  [$0x0084]  0x22c20 085 »NURBS_CONTROL_POINT_2D«
  [$0x0085]  0x22ce8 086 »NURBS_CONTROL_POINT_3D«
  [$0x0086]  0x23850 087 »NURBS_CONTROL_POINT_4D«
  [$0x0087]  0x23918 088 »NURBS_CONTROL_POINTS_2D«
  [$0x0088]  0x239e8 089 »NURBS_CONTROL_POINTS_3D«
  [$0x0089]  0x23ab8 08a »NURBS_CONTROL_POINTS_4D«
  [$0x008a]  0x24630 08b »NURBS_CONTROL_MATRIX_3D«
  [$0x008b]  0x24700 08c »NURBS_CONTROL_MATRIX_4D«
  [$0x008c]  0x247d0 08d »BITPLANES_TYPE«
  [$0x008d]  0x24858 08e »MATRIX_ELEMENT_TYPE«
  [$0x008e]  0x24908 08f »MATRIX«
  [$0x008f]  0x26d68 090 »BITMAP_ELEMENT_TYPE«
  [$0x0090]  0x26e18 091 »BITMAP_TYPE«
  [$0x0091]  0x26e88 092 »RGB_VALUES«
  [$0x0092]  0x26ef0 093 »RGBVALUES«
  [$0x0093]  0x26f50 094 »ALPHAVALUE«
  [$0x0094]  0x26fb8 095 »RGBA_COMPONENT_TYPE«
  [$0x0095]  0x27068 096 »RGB_COMPONENT_TYPE«
  [$0x0096]  0x280a0 097 »RGB_FLOAT_VALUE_TYPE«
  [$0x0097]  0x28158 098 »RGBA_FLOAT_VALUE_TYPE«
  [$0x0098]  0x28218 099 »RGB_COLOR_TYPE«
  [$0x0099]  0x282a0 09a »RGB_FLOAT_COLOR_TYPE«
  [$0x009a]  0x28358 09b »RGBA_COLOR_TYPE«
  [$0x009b]  0x29040 09c »RGBA_FLOAT_COLOR_TYPE«
  [$0x009c]  0x29100 09d »S_RGB_COLOR_TYPE«
  [$0x009d]  0x29198 09e »I_RGB_COLOR_TYPE«
  [$0x009e]  0x29230 09f »S_RGBA_COLOR_TYPE«
  [$0x009f]  0x292d0 0a0 »I_RGBA_COLOR_TYPE«
  [$0x00a0]  0x29370 0a1 »BUFFER_MODE_TYPE«
  [$0x00a1]  0x2bc60 0a2 »NOBUFFER«
  [$0x00a2]  0x2bcb8 0a3 »BCKBUFFER«
  [$0x00a3]  0x2bd18 0a4 »FRNTBUFFER«
  [$0x00a4]  0x2bd80 0a5 »BOTHBUFFERS«
  [$0x00a5]  0x2bdf0 0a6 »DRAWZBUFFER«
  [$0x00a6]  0x2be60 0a7 »NURBS_PROPERTY_TYPE«
  [$0x00a7]  0x2bf10 0a8 »N_PIXEL_TOLERANCE«
  [$0x00a8]  0x2bfb0 0a9 »N_CULLING«
  [$0x00a9]  0x2d150 0aa »N_DISPLAY«
  [$0x00aa]  0x2d1b0 0ab »N_ERRORCHECKING«
  [$0x00ab]  0x2d240 0ac »N_SUBDIVISIONS«
  [$0x00ac]  0x2d2c8 0ad »N_S_STEPS«
  [$0x00ad]  0x2d328 0ae »N_T_STEPS«
  [$0x00ae]  0x2d388 0af »N_TILES«
  [$0x00af]  0x2d3d8 0b0 »CONTROL_POINT_TYPE«
  [$0x00b0]  0x2d480 0b1 »N_ST«
  [$0x00b1]  0x2d4b8 0b2 »N_STW«
  [$0x00b2]  0x30500 0b3 »N_WST«
  [$0x00b3]  0x30540 0b4 »N_XYZ«
  [$0x00b4]  0x30580 0b5 »N_XYZW«
  [$0x00b5]  0x305c8 0b6 »N_WXYZ«
  [$0x00b6]  0x30610 0b7 »NURBS_CURVE_CONTROL_POINT_TYPE«
  [$0x00b7]  0x30718 0b8 »NURBS_SURFACE_CONTROL_POINT_TYPE«
  [$0x00b8]  0x30830 0b9 »SHADE_MODEL_TYPE«
  [$0x00b9]  0x31880 0ba »FLAT«
  [$0x00ba]  0x318b8 0bb »GOURAUD«
  [$0x00bb]  0x31908 0bc »MATRIX_MODE_TYPE«
  [$0x00bc]  0x319a0 0bd »MSINGLE«
  [$0x00bd]  0x319f0 0be »MPROJECTION«
  [$0x00be]  0x31a60 0bf »MVIEWING«
  [$0x00bf]  0x31ab8 0c0 »DISPLAY_MODE_TYPE«
  [$0x00c0]  0x31b58 0c1 »DMRGB«
  [$0x00c1]  0x31b98 0c2 »DMSINGLE«
  [$0x00c2]  0x31bf0 0c3 »DMDOUBLE«
  [$0x00c3]  0x35118 0c4 »DMRGBDOUBLE«
  [$0x00c4]  0x35188 0c5 »LM_TARGET_TYPE«
  [$0x00c5]  0x35210 0c6 »MATERIAL«
  [$0x00c6]  0x35268 0c7 »LIGHT0«
  [$0x00c7]  0x352b0 0c8 »LIGHT1«
  [$0x00c8]  0x352f8 0c9 »LIGHT2«
  [$0x00c9]  0x35340 0ca »LIGHT3«
  [$0x00ca]  0x35388 0cb »LIGHT4«
  [$0x00cb]  0x353d0 0cc »LIGHT5«
  [$0x00cc]  0x35418 0cd »LIGHT6«
  [$0x00cd]  0x35460 0ce »LIGHT7«
  [$0x00ce]  0x354a8 0cf »LMODEL«
  [$0x00cf]  0x36cc0 0d0 »LM_DEFINITION_TYPE«
  [$0x00d0]  0x36d68 0d1 »DEFMATERIAL«
  [$0x00d1]  0x36dd8 0d2 »DEFLIGHT«
  [$0x00d2]  0x36e30 0d3 »DEFLMODEL«
  [$0x00d3]  0x36e90 0d4 »LM_PROPERTY_TYPE«
  [$0x00d4]  0x36f28 0d5 »LM_PROPERTY_LIST_TYPE«
  [$0x00d5]  0x36fe8 0d6 »LM_PROPERTIES«
  [$0x00d6]  0x38038 0d7 »EMISSION«
  [$0x00d7]  0x38090 0d8 »AMBIENT«
  [$0x00d8]  0x380e0 0d9 »DIFFUSE«
  [$0x00d9]  0x38130 0da »SPECULAR«
  [$0x00da]  0x38188 0db »SHININESS«
  [$0x00db]  0x381e8 0dc »COLORINDEXES«
  [$0x00dc]  0x38260 0dd »LCOLOR«
  [$0x00dd]  0x382a8 0de »POSITION«
  [$0x00de]  0x38300 0df »SPOTDIRECTION«
  [$0x00df]  0x38380 0e0 »SPOTLIGHT«
  [$0x00e0]  0x3bc30 0e1 »LOCALVIEWER«
  [$0x00e1]  0x3bca0 0e2 »ATTENUATION«
  [$0x00e2]  0x3bd10 0e3 »LMNULL«
  [$0x00e3]  0x3bd58 0e4 »LM_COLOR_TYPE«
  [$0x00e4]  0x3bdd8 0e5 »LMC_COLOR«
  [$0x00e5]  0x3be38 0e6 »LMC_EMISSION«
  [$0x00e6]  0x3beb0 0e7 »LMC_AMBIENT«
  [$0x00e7]  0x3bf20 0e8 »LMC_DIFFUSE«
  [$0x00e8]  0x3bf90 0e9 »LMC_SPECULAR«
  [$0x00e9]  0x3d320 0ea »LMC_AD«
  [$0x00ea]  0x3d368 0eb »LMC_NULL«
  [$0x00eb]  0x3d3c0 0ec »LOGICAL_OPERATION_TYPE«
  [$0x00ec]  0x3d488 0ed »LO_ZERO«
  [$0x00ed]  0x3d4d8 0ee »LO_AND«
  [$0x00ee]  0x3d520 0ef »LO_ANDR«
  [$0x00ef]  0x3d570 0f0 »LO_SRC«
  [$0x00f0]  0x3d5b8 0f1 »LO_ANDI«
  [$0x00f1]  0x3d608 0f2 »LO_DST«
  [$0x00f2]  0x3d650 0f3 »LO_XOR«
  [$0x00f3]  0x3d698 0f4 »LO_OR«
  [$0x00f4]  0x3d6d8 0f5 »LO_NOR«
  [$0x00f5]  0x41670 0f6 »LO_XNOR«
  [$0x00f6]  0x416c0 0f7 »LO_NDST«
  [$0x00f7]  0x41710 0f8 »LO_ORR«
  [$0x00f8]  0x41758 0f9 »LO_NSRC«
  [$0x00f9]  0x417a8 0fa »LO_ORI«
  [$0x00fa]  0x417f0 0fb »LO_NAND«
  [$0x00fb]  0x41840 0fc »LO_ONE«
  [$0x00fc]  0x41888 0fd »LO_MIN«
  [$0x00fd]  0x418d0 0fe »LO_MAX«
  [$0x00fe]  0x41918 0ff »LO_AVG«
  [$0x00ff]  0x41960 100 »LO_DMS«
  [$0x0100]  0x419a8 101 »LO_SMD«
  [$0x0101]  0x419f0 102 »LO_SUM«
  [$0x0102]  0x433d0 103 »READSOURCE_TYPE«
  [$0x0103]  0x43460 104 »SRC_AUTO«
  [$0x0104]  0x434b8 105 »SRC_FRONT«
  [$0x0105]  0x43518 106 »SRC_BACK«
  [$0x0106]  0x43570 107 »SRC_ZBUFFER«
  [$0x0107]  0x435e0 108 »SRC_PUP«
  [$0x0108]  0x43630 109 »SRC_OVER«
  [$0x0109]  0x43688 10a »SRC_UNDER«
  [$0x010a]  0x436e8 10b »MAXLIGHTS«
  [$0x010b]  0x43748 10c »POP_UP_ENABLE_TYPE«
  [$0x010c]  0x47840 10d »PUP_NONE«
  [$0x010d]  0x47898 10e »PUP_GREY«
  [$0x010e]  0x478f0 10f »PUP_CLEAR«
  [$0x010f]  0x47950 110 »PUP_COLOR«
  [$0x0110]  0x479b0 111 »PUP_BLACK«
  [$0x0111]  0x47a10 112 »PUP_WHITE«
  [$0x0112]  0x47a70 113 »MAP_COLORS«
  [$0x0113]  0x47ad8 114 »BLACK«
  [$0x0114]  0x47b18 115 »WHITE«
  [$0x0115]  0x47b58 116 »YELLOW«
  [$0x0116]  0x47ba0 117 »MAGENTA«
  [$0x0117]  0x47bf0 118 »CYAN«
  [$0x0118]  0x49430 119 »Z_SOURCE_TYPE«
  [$0x0119]  0x494b0 11a »ZSRC_DEPTH«
  [$0x011a]  0x49518 11b »ZSRC_COLOR«
  [$0x011b]  0x49580 11c »Z_FUNCTION_TYPE«
  [$0x011c]  0x49610 11d »ZF_NEVER«
  [$0x011d]  0x49668 11e »ZF_LESS«
  [$0x011e]  0x496b8 11f »ZF_EQUAL«
  [$0x011f]  0x49710 120 »ZF_LEQUAL«
  [$0x0120]  0x49770 121 »ZF_GREATER«
  [$0x0121]  0x497d8 122 »ZF_NOTEQUAL«
  [$0x0122]  0x4ad20 123 »ZF_GEQUAL«
  [$0x0123]  0x4ad80 124 »ZF_ALWAYS«
  [$0x0124]  0x4ade0 125 »BLENDING_FACTOR«
  [$0x0125]  0x4ae70 126 »BF_ZERO«
  [$0x0126]  0x4aec0 127 »BF_ONE«
  [$0x0127]  0x4af08 128 »BF_SC«
  [$0x0128]  0x4af48 129 »BF_MSC«
  [$0x0129]  0x4af90 12a »BF_SA«
  [$0x012a]  0x4afd0 12b »BF_MSA«
  [$0x012b]  0x4b018 12c »BF_DA«
  [$0x012c]  0x4b058 12d »BF_MDA«
  [$0x012d]  0x4b0a0 12e »BF_DC«
  [$0x012e]  0x4b0e0 12f »BF_MDC«
  [$0x012f]  0x4fb08 130 »EVENTS_COUNT_TYPE«
  [$0x0130]  0x4fba8 131 »PACKED_RGBA_TYPE«
  [$0x0131]  0x4fc40 132 »PACKED_RGBAS_TYPE«
  [$0x0132]  0x4fce0 133 »PACKED_RGB_TYPE«
  [$0x0133]  0x4fd70 134 »PACKED_RGBS_TYPE«
  [$0x0134]  0x4fe08 135 »CURSOR_ORIGIN_TYPE«
  [$0x0135]  0x4feb0 136 »CURSOR_KIND_TYPE«
  [$0x0136]  0x50f58 137 »C16X1«
  [$0x0137]  0x50f98 138 »C16X2«
  [$0x0138]  0x50fd8 139 »C32X1«
  [$0x0139]  0x51018 13a »C32X2«
  [$0x013a]  0x51058 13b »CCROSS«
  [$0x013b]  0x510a0 13c »RASTER_COLUMNS_TYPE«
  [$0x013c]  0x51150 13d »RASTER_ROWS_TYPE«
  [$0x013d]  0x511e8 13e »FONTCHAR«
  [$0x013e]  0x51240 13f »H«
  [$0x013f]  0x51260 140 »XOFF«
  [$0x0140]  0x51298 141 »YOFF«
  [$0x0141]  0x512d0 142 »WIDTH«
  [$0x0142]  0x51310 143 »FONTCHARS_TYPE«
  [$0x0143]  0x56290 144 »DRAW_MODE_TYPE«
  [$0x0144]  0x56318 145 »NORMALDRAW«
  [$0x0145]  0x56380 146 »PUPDRAW«
  [$0x0146]  0x563d0 147 »OVERDRAW«
  [$0x0147]  0x56428 148 »UNDERDRAW«
  [$0x0148]  0x56488 149 »CURSORDRAW«
  [$0x0149]  0x564f0 14a »GAMMARAMP_VALUE_TYPE«
  [$0x014a]  0x565a8 14b »GAMMARAMP_VALUES_TYPE«
  [$0x014b]  0x57828 14c »BUTTON_STATE_TYPE«
  [$0x014c]  0x578c8 14d »BUTTON_UP«
  [$0x014d]  0x57928 14e »BUTTON_DOWN«
  [$0x014e]  0x57998 14f »INVALID_BUTTON«
  [$0x014f]  0x57a20 150 »NURBS_PROPERTY_VALUE«
  [$0x0150]  0x57ad8 151 »NOISE_DELTA_TYPE«
  [$0x0151]  0x57b70 152 »KNOT_TYPE«
  [$0x0152]  0x57bd0 153 »KNOTS_TYPE«
  [$0x0153]  0x58e00 154 »ZOOM_FACTOR_TYPE«
  [$0x0154]  0x58e98 155 »BELL_SOUND_TYPE«
  [$0x0155]  0x58f28 156 »OFF«
  [$0x0156]  0x58f58 157 »SHORT«
  [$0x0157]  0x58f98 158 »LONG«
  [$0x0158]  0x58fd0 159 »SML_ON«
  [$0x0159]  0x59018 15a »TRUE«
  [$0x015a]  0x59050 15b »SML_OFF«
  [$0x015b]  0x590a0 15c »FALSE«
  [$0x015c]  0x590e0 15d »SMP_ON«
  [$0x015d]  0x59128 15e »SMP_OFF«
  [$0x015e]  0x59178 15f »FONT_TYPE«
  [$0x015f]  0x591d8 160 »FT_SBCS«
  [$0x0160]  0x5ae08 161 »FT_DBCS«
  [$0x0161]  0x5ae58 162 »GETGDESC_INQUIRY_TYPE«
  [$0x0162]  0x5af18 163 »GD_XPMAX«
  [$0x0163]  0x5af70 164 »GD_YPMAX«
  [$0x0164]  0x5afc8 165 »GD_ZMIN«
  [$0x0165]  0x5b018 166 »GD_ZMAX«
  [$0x0166]  0x5b068 167 »GD_BITS_ZBUFFER«
  [$0x0167]  0x5b0f8 168 »GD_BITS_OVERLAY«
  [$0x0168]  0x5b188 169 »GD_BITS_UNDERLAY«
  [$0x0169]  0x60040 16a »GD_BITS_NORM_DBL_RGB«
  [$0x016a]  0x600f8 16b »GD_BITS_NORM_DBL_CMODE«
  [$0x016b]  0x601c0 16c »GD_BITS_NORM_SNG_RGB«
  [$0x016c]  0x60278 16d »GD_BITS_NORM_SNG_CMODE«
  [$0x016d]  0x60340 16e »GD_BITS_ALPHABUFFER«
  [$0x016e]  0x603f0 16f »GD_BITS_CURSOR«
  [$0x016f]  0x61320 170 »GD_BITS_PLANE_MASK«
  [$0x0170]  0x613c8 171 »GD_OVERUNDER_SHARED«
  [$0x0171]  0x61478 172 »GD_LARGE_MAP_SIZE«
  [$0x0172]  0x61518 173 »GD_SMALL_MAP_SIZE«
  [$0x0173]  0x615b8 174 »GD_NUM_SMALL_MAPS«
  [$0x0174]  0x61658 175 »GD_POINTSMOOTH_CMODE«
  [$0x0175]  0x625c0 176 »GD_POINTSMOOTH_RGB«
  [$0x0176]  0x62668 177 »GD_LINESMOOTH_CMODE«
  [$0x0177]  0x62718 178 »GD_LINESMOOTH_RGB«
  [$0x0178]  0x627b8 179 »GD_SHADEMODEL«
  [$0x0179]  0x62838 17a »GD_SHADEBUFFERS«
  [$0x017a]  0x628c8 17b »GD_RGBMODE«
  [$0x017b]  0x62930 17c »GD_DITHER«
  [$0x017c]  0x62990 17d »GD_SUBPIXEL_LINE«
  [$0x017d]  0x63c18 17e »GD_SUBPIXEL_PNT«
  [$0x017e]  0x63ca8 17f »GD_SUBPIXEL_POLY«
  [$0x017f]  0x63d40 180 »GD_POLYMODE«
  [$0x0180]  0x63db0 181 »GD_BITS_LINESTYLE«
  [$0x0181]  0x63e50 182 »GD_MAX_LSREPEAT«
  [$0x0182]  0x63ee0 183 »GD_MAX_NURBS_ORDER«
  [$0x0183]  0x63f88 184 »GD_MAX_TRIM_ORDER«
  [$0x0184]  0x65088 185 »GD_MAX_PATTERN_SIZE«
  [$0x0185]  0x65138 186 »GD_MAX_VERTS«
  [$0x0186]  0x651b0 187 »GD_MAX_ATTR_STACKDEPTH«
  [$0x0187]  0x65278 188 »GD_MAX_MATRIX_STACKDEPTH«
  [$0x0188]  0x65350 189 »GD_MAX_VIEWPORT_STACKDEPTH«
  [$0x0189]  0x65438 18a »GD_ZDRAW_GEOM«
  [$0x018a]  0x6a448 18b »GD_ZDRAW_PIXELS«
  [$0x018b]  0x6a4d8 18c »GD_BLEND«
  [$0x018c]  0x6a530 18d »GD_LIGHTING_TWOSIDE«
  [$0x018d]  0x6a5e0 18e »GD_BUTBOX«
  [$0x018e]  0x6a640 18f »GD_DIALS«
  [$0x018f]  0x6a698 190 »GD_VERT_RETRACE_FREQ«
  [$0x0190]  0x6a750 191 »GD_TEXTPORT«
  [$0x0191]  0x6a7c0 192 »GD_WSYS«
  [$0x0192]  0x6a810 193 »GD_XMMAX«
  [$0x0193]  0x6a868 194 »GD_YMMAX«
  [$0x0194]  0x6be00 195 »GD_BF_UNDER«
  [$0x0195]  0x6be70 196 »GD_BF_OVER«
  [$0x0196]  0x6bed8 197 »GD_BF_MAIN«
  [$0x0197]  0x6bf40 198 »GD_BF_ALPHA«
  [$0x0198]  0x6bfb0 199 »GD_SHADEMODEL_FLAT«
  [$0x0199]  0x6c058 19a »GD_SHADEMODEL_GOURAUD«
  [$0x019a]  0x6c118 19b »GD_SHADEMODEL_PHONG«
  [$0x019b]  0x6d238 19c »GD_SHADEMODEL_PSEUDO_PHONG_FLAT«
  [$0x019c]  0x6d348 19d »GD_WSYS_NONE«
  [$0x019d]  0x6d3c0 19e »GD_WSYS_4S«
  [$0x019e]  0x6d428 19f »GD_WSYS_AIX113«
  [$0x019f]  0x6d4b0 1a0 »GD_WSYS_AIX114«
  [$0x01a0]  0x6d538 1a1 »PIXMODE_MODE_TYPE«
  [$0x01a1]  0x6d5d8 1a2 »PM_FASTMODE«
  [$0x01a2]  0x6d648 1a3 »PM_TTOB«
  [$0x01a3]  0x6e8b0 1a4 »PM_SIZE«
  [$0x01a4]  0x6e900 1a5 »PM_STRIDE«
  [$0x01a5]  0x6e960 1a6 »XMAXSCREEN«
  [$0x01a6]  0x6e9c8 1a7 »YMAXSCREEN«
  [$0x01a7]  0x6ea30 1a8 »XMAX170«
  [$0x01a8]  0x6ea80 1a9 »YMAX170«
  [$0x01a9]  0x6ead0 1aa »XMAXPAL«
  [$0x01aa]  0x6eb20 1ab »YMAXPAL«
  [$0x01ab]  0x6eb70 1ac »HASH_TABLE_SIZE«
  [$0x01ac]  0x6ec00 1ad »ATTRIBSTACKDEPTH«
  [$0x01ad]  0x6ec98 1ae »VPSTACKDEPTH«
  [$0x01ae]  0x70408 1af »MATRIXSTACKDEPTH«
  [$0x01af]  0x704a0 1b0 »NAMESTACKDEPTH«
  [$0x01b0]  0x70528 1b1 »N_SHADED«
  [$0x01b1]  0x70580 1b2 »BM_SET«
  [$0x01b2]  0x705c8 1b3 »BM_CLR«
  [$0x01b3]  0x70610 1b4 »BM_XOR«
  [$0x01b4]  0x70658 1b5 »BM_TILE«
  [$0x01b5]  0x706a8 1b6 »ADDTOPUP«
  [$0x01b6]  0x70700 1b7 »MENU«
  [$0x01b7]  0x70738 1b8 »ITEM«
  [$0x01b8]  0x70770 1b9 »ADDTOPOPUP«
  [$0x01b9]  0x707d8 1ba »ARC«
  [$0x01ba]  0x70808 1bb »RADIUS«
  [$0x01bb]  0x76af8 1bc »STARTING_ANGLE«
  [$0x01bc]  0x76b80 1bd »ENDING_ANGLE«
  [$0x01bd]  0x76bf8 1be »ARCI«
  [$0x01be]  0x76c30 1bf »ARCS«
  [$0x01bf]  0x76c68 1c0 »ARCF«
  [$0x01c0]  0x76ca0 1c1 »FILLEDARC«
  [$0x01c1]  0x76d00 1c2 »ARCFI«
  [$0x01c2]  0x76d40 1c3 »ARCFS«
  [$0x01c3]  0x76d80 1c4 »ATTACHCURSOR«
  [$0x01c4]  0x76df8 1c5 »DEVICE1«
  [$0x01c5]  0x76e48 1c6 »DEVICE2«
  [$0x01c6]  0x76e98 1c7 »BACKBUFFER«
  [$0x01c7]  0x78eb0 1c8 »ENABLE_DRAWING_INTO_BACK_BUFFER«
  [$0x01c8]  0x78fc0 1c9 »BACKFACE«
  [$0x01c9]  0x79018 1ca »ENABLE_BACKFACING_POLYGON_REMOVAL«
  [$0x01ca]  0x79138 1cb »BBOX2«
  [$0x01cb]  0x79178 1cc »X_MIN«
  [$0x01cc]  0x791b8 1cd »Y_MIN«
  [$0x01cd]  0x791f8 1ce »X1«
  [$0x01ce]  0x79220 1cf »Y1«
  [$0x01cf]  0x79248 1d0 »X2«
  [$0x01d0]  0x79270 1d1 »Y2«
  [$0x01d1]  0x79298 1d2 »BOUNDINGBOX«
  [$0x01d2]  0x79308 1d3 »BBOX2S«
  [$0x01d3]  0x7aef8 1d4 »BBOX2I«
  [$0x01d4]  0x7af40 1d5 »BGNCLOSEDLINE«
  [$0x01d5]  0x7afc0 1d6 »BEGINCLOSEDLINE«
  [$0x01d6]  0x7b050 1d7 »BGNLINE«
  [$0x01d7]  0x7b0a0 1d8 »BEGINLINE«
  [$0x01d8]  0x7b100 1d9 »BGNPOINT«
  [$0x01d9]  0x7b158 1da »BEGINPOINT«
  [$0x01da]  0x7b1c0 1db »BGNPOLYGON«
  [$0x01db]  0x7b228 1dc »BEGINPOLYGON«
  [$0x01dc]  0x7b2a0 1dd »BGNSURFACE«
  [$0x01dd]  0x7b308 1de »BEGINSURFACE«
  [$0x01de]  0x7d0a0 1df »BGNTMESH«
  [$0x01df]  0x7d0f8 1e0 »BEGINTRIANGLEMESH«
  [$0x01e0]  0x7d198 1e1 »BGNTRIM«
  [$0x01e1]  0x7d1e8 1e2 »BEGINTRIM«
  [$0x01e2]  0x7d248 1e3 »BLANKSCREEN«
  [$0x01e3]  0x7d2b8 1e4 »BLANK_THE_SCREEN«
  [$0x01e4]  0x7d350 1e5 »BLANKTIME«
  [$0x01e5]  0x7d3b0 1e6 »FRAMES«
  [$0x01e6]  0x7d3f8 1e7 »BLENDFUNCTION«
  [$0x01e7]  0x7d478 1e8 »SOURCE«
  [$0x01e8]  0x7d4c0 1e9 »DESTINATION«
  [$0x01e9]  0x7d530 1ea »BLINK«
  [$0x01ea]  0x83f10 1eb »RETRACES_PER_BLINK«
  [$0x01eb]  0x83fb8 1ec »COLOR«
  [$0x01ec]  0x83ff8 1ed »BLKQREAD«
  [$0x01ed]  0x84050 1ee »EVENTS«
  [$0x01ee]  0x84098 1ef »EVENTS_READ«
  [$0x01ef]  0x84108 1f0 »MAXIMUM_EVENTS«
  [$0x01f0]  0x84190 1f1 »BLOCKQUEUEREAD«
  [$0x01f1]  0x84218 1f2 »C3I«
  [$0x01f2]  0x84248 1f3 »RGB«
  [$0x01f3]  0x84278 1f4 »C3S«
  [$0x01f4]  0x842a8 1f5 »C3F«
  [$0x01f5]  0x842d8 1f6 »C4I«
  [$0x01f6]  0x84308 1f7 »RGBA«
  [$0x01f7]  0x84340 1f8 »C4S«
  [$0x01f8]  0x84370 1f9 »C4F«
  [$0x01f9]  0x843a0 1fa »CALLOBJ«
  [$0x01fa]  0x86c30 1fb »THE_OBJECT«
  [$0x01fb]  0x86c98 1fc »CALLOBJECT«
  [$0x01fc]  0x86d00 1fd »CHARSTR«
  [$0x01fd]  0x86d50 1fe »TEXT«
  [$0x01fe]  0x86d88 1ff »CHARACTERSTRING«
  [$0x01ff]  0x86e18 200 »PUT«
  [$0x0200]  0x86e48 201 »CHUNKSIZE«
  [$0x0201]  0x86ea8 202 »BYTES«
  [$0x0202]  0x86ee8 203 »CIRC«
  [$0x0203]  0x86f20 204 »CIRCLE«
  [$0x0204]  0x86f68 205 »CIRCI«
  [$0x0205]  0x86fa8 206 »CIRCS«
  [$0x0206]  0x86fe8 207 »CIRCF«
  [$0x0207]  0x87028 208 »FILLEDCIRCLE«
  [$0x0208]  0x870a0 209 »CIRCFI«
  [$0x0209]  0x89798 20a »CIRCFS«
  [$0x020a]  0x897e0 20b »CLEAR«
  [$0x020b]  0x89820 20c »CLKOFF«
  [$0x020c]  0x89868 20d »CLICKOFF«
  [$0x020d]  0x898c0 20e »CLKON«
  [$0x020e]  0x89900 20f »CLICKON«
  [$0x020f]  0x89950 210 »CLOSEOBJ«
  [$0x0210]  0x899a8 211 »CLOSEOBJECT«
  [$0x0211]  0x89a18 212 »CMODE«
  [$0x0212]  0x89a58 213 »COLORMAPMODE«
  [$0x0213]  0x89ad0 214 »CMOV«
  [$0x0214]  0x89b08 215 »SETTEXTPOSITION«
  [$0x0215]  0x89b98 216 »CMOVI«
  [$0x0216]  0x89bd8 217 »CMOVS«
  [$0x0217]  0x89c18 218 »CMOV2«
  [$0x0218]  0x91b18 219 »CMOV2I«
  [$0x0219]  0x91b60 21a »CMOV2S«
  [$0x021a]  0x91ba8 21b »COLORF«
  [$0x021b]  0x91bf0 21c »COMPACTIFY«
  [$0x021c]  0x91c58 21d »CONCAVE«
  [$0x021d]  0x91ca8 21e »DRAW_ACCURATE_CONCAVE_POLYGONS«
  [$0x021e]  0x91db0 21f »CPACK«
  [$0x021f]  0x91df0 220 »CRV«
  [$0x0220]  0x91e20 221 »POINTS«
  [$0x0221]  0x91e68 222 »CRVN«
  [$0x0222]  0x91ea0 223 »NUMBER_OF_POINTS«
  [$0x0223]  0x91f38 224 »CURVE«
  [$0x0224]  0x91f78 225 »CURORIGIN«
  [$0x0225]  0x94058 226 »CURSOR«
  [$0x0226]  0x940a0 227 »CURSORORIGIN«
  [$0x0227]  0x94118 228 »CURSOFF«
  [$0x0228]  0x94168 229 »CURSOROFF«
  [$0x0229]  0x941c8 22a »CURSON«
  [$0x022a]  0x94210 22b »CURSORON«
  [$0x022b]  0x94268 22c »CURSTYPE«
  [$0x022c]  0x942c0 22d »CURSOR_TYPE«
  [$0x022d]  0x94330 22e »CURSORTYPE«
  [$0x022e]  0x94398 22f »CURVEBASIS«
  [$0x022f]  0x94400 230 »BASIS«
  [$0x0230]  0x94440 231 »CURVEIT«
  [$0x0231]  0x94490 232 »COUNT«
  [$0x0232]  0x944d0 233 »CURVEPRECISION«
  [$0x0233]  0x96578 234 »SEGMENTS«
  [$0x0234]  0x965d0 235 »CYCLEMAP«
  [$0x0235]  0x96628 236 »MAP«
  [$0x0236]  0x96658 237 »NEXT_MAP«
  [$0x0237]  0x966b0 238 »CZCLEAR«
  [$0x0238]  0x96700 239 »DEPTH«
  [$0x0239]  0x96740 23a »DEFBASIS«
  [$0x023a]  0x96798 23b »M«
  [$0x023b]  0x967b8 23c »DEFINEBASIS«
  [$0x023c]  0x96828 23d »DEFCURSOR«
  [$0x023d]  0x96888 23e »BITMAP«
  [$0x023e]  0x968d0 23f »DEFINECURSOR«
  [$0x023f]  0x96948 240 »DEFLINESTYLE«
  [$0x0240]  0x969c0 241 »STYLE«
  [$0x0241]  0x98a28 242 »DEFINELINESTYLE«
  [$0x0242]  0x98ab8 243 »DEFPATTERN«
  [$0x0243]  0x98b20 244 »PATTERN«
  [$0x0244]  0x98b70 245 »SIZE«
  [$0x0245]  0x98ba8 246 »DEFINEPATTERN«
  [$0x0246]  0x98c28 247 »DEFPUP«
  [$0x0247]  0x98c70 248 »DEFINEPOPUP«
  [$0x0248]  0x98ce0 249 »DEFRASTERFONT«
  [$0x0249]  0x98d60 24a »FONT«
  [$0x024a]  0x98d98 24b »MAXIMUM_HEIGHT«
  [$0x024b]  0x98e20 24c »CHARACTERS«
  [$0x024c]  0x98e88 24d »RASTER_LENGTH«
  [$0x024d]  0xa0af0 24e »RASTER«
  [$0x024e]  0xa0b38 24f »DEFINERASTERFONT«
  [$0x024f]  0xa0bd0 250 »DELOBJ«
  [$0x0250]  0xa0c18 251 »DELETEOBJECT«
  [$0x0251]  0xa0c90 252 »DELTAG«
  [$0x0252]  0xa0cd8 253 »THE_TAG«
  [$0x0253]  0xa0d28 254 »DELETETAG«
  [$0x0254]  0xa0d88 255 »DEPTHCUE«
  [$0x0255]  0xa0de0 256 »ON«
  [$0x0256]  0xa0e08 257 »DOPUP«
  [$0x0257]  0xa0e48 258 »DOPOPUP«
  [$0x0258]  0xa0e98 259 »DOUBLEBUFFER«
  [$0x0259]  0xa0f10 25a »DRAW«
  [$0x025a]  0xa0f48 25b »DRAWI«
  [$0x025b]  0xa0f88 25c »DRAWS«
  [$0x025c]  0xa0fc8 25d »DRAW2«
  [$0x025d]  0xa3880 25e »DRAW2I«
  [$0x025e]  0xa38c8 25f »DRAW2S«
  [$0x025f]  0xa3910 260 »DRAWMODE«
  [$0x0260]  0xa3968 261 »MODE«
  [$0x0261]  0xa39a0 262 »EDITOBJ«
  [$0x0262]  0xa39f0 263 »EDITOBJECT«
  [$0x0263]  0xa3a58 264 »ENDCLOSEDLINE«
  [$0x0264]  0xa3ad8 265 »ENDFULLSCRN«
  [$0x0265]  0xa3b48 266 »ENDFULLSCREEN«
  [$0x0266]  0xa3bc8 267 »ENDLINE«
  [$0x0267]  0xa3c18 268 »ENDSURFACE«
  [$0x0268]  0xa3c80 269 »ENDTRIM«
  [$0x0269]  0xa3cd0 26a »ENDPICK«
  [$0x026a]  0xa3d20 26b »NAMES«
  [$0x026b]  0xa3d60 26c »HITS«
  [$0x026c]  0xa5f78 26d »ENDPOINT«
  [$0x026d]  0xa5fd0 26e »ENDPOLYGON«
  [$0x026e]  0xa6038 26f »ENDSELECT«
  [$0x026f]  0xa6098 270 »ENDTMESH«
  [$0x0270]  0xa60f0 271 »ENDTRIANGLEMESH«
  [$0x0271]  0xa6180 272 »FINISH«
  [$0x0272]  0xa61c8 273 »FOREGROUND«
  [$0x0273]  0xa6230 274 »FREEPUP«
  [$0x0274]  0xa6280 275 »FREEPOPUP«
  [$0x0275]  0xa62e0 276 »FRONTBUFFER«
  [$0x0276]  0xa6350 277 »ENABLE_DRAWING_IN_FRONT_BUFFER«
  [$0x0277]  0xa7dc8 278 »FRONTFACE«
  [$0x0278]  0xa7e28 279 »ENABLE_FRONTFACING_POLYGON_REMOVAL«
  [$0x0279]  0xa7f50 27a »FUDGE«
  [$0x027a]  0xa7f90 27b »FULLSCRN«
  [$0x027b]  0xa7fe8 27c »FULLSCREEN«
  [$0x027c]  0xa8050 27d »GAMMARAMP«
  [$0x027d]  0xa80b0 27e »GBEGIN«
  [$0x027e]  0xa80f8 27f »GCONFIG«
  [$0x027f]  0xa8148 280 »CONFIGURE«
  [$0x0280]  0xa81a8 281 »GENOBJ«
  [$0x0281]  0xa81f0 282 »GENERATEOBJECT«
  [$0x0282]  0xa8278 283 »GENTAG«
  [$0x0283]  0xa9ed8 284 »GENERATETAG«
  [$0x0284]  0xa9f48 285 »GETBACKFACE«
  [$0x0285]  0xa9fb8 286 »GETBUFFER«
  [$0x0286]  0xaa018 287 »GETBUTTON«
  [$0x0287]  0xaa078 288 »THE_DEVICE«
  [$0x0288]  0xaa0e0 289 »GETCMMODE«
  [$0x0289]  0xaa140 28a »GETCOLORMAPMODE«
  [$0x028a]  0xaa1d0 28b »GETCOLOR«
  [$0x028b]  0xaa228 28c »GETCPOS«
  [$0x028c]  0xaa278 28d »GETCHARACTERPOSITION«
  [$0x028d]  0xaa330 28e »GETCURSOR«
  [$0x028e]  0xaa390 28f »VISIBLE«
  [$0x028f]  0xb29b8 290 »GETDCM«
  [$0x0290]  0xb2a00 291 »GETDEPTHCUEMODE«
  [$0x0291]  0xb2a90 292 »GETDESCENDER«
  [$0x0292]  0xb2b08 293 »DEVICE_COUNT_TYPE«
  [$0x0293]  0xb2ba8 294 »GETDEV«
  [$0x0294]  0xb2bf0 295 »NUMBER_OF_DEVICES«
  [$0x0295]  0xb2c90 296 »DEVICES«
  [$0x0296]  0xb2ce0 297 »VALUES«
  [$0x0297]  0xb2d28 298 »GETDEVICES«
  [$0x0298]  0xb2d90 299 »GETDISPLAYMODE«
  [$0x0299]  0xb2e18 29a »GETDRAWMODE«
  [$0x029a]  0xb2e88 29b »GETFONT«
  [$0x029b]  0xb4b00 29c »GETFONTENCODING«
  [$0x029c]  0xb4b90 29d »GETFONTTYPE«
  [$0x029d]  0xb4c00 29e »GETGDESC«
  [$0x029e]  0xb4c58 29f »INQUIRY«
  [$0x029f]  0xb4ca8 2a0 »GETGPOS«
  [$0x02a0]  0xb4cf8 2a1 »GETGRAPHICSPOSITION«
  [$0x02a1]  0xb4da8 2a2 »GETHEIGHT«
  [$0x02a2]  0xb4e08 2a3 »GETLSREPEAT«
  [$0x02a3]  0xb4e78 2a4 »GETLINESTYLEREPEAT«
  [$0x02a4]  0xb4f20 2a5 »GETLSTYLE«
  [$0x02a5]  0xb4f80 2a6 »GETLINESTYLE«
  [$0x02a6]  0xb6b88 2a7 »GETLWIDTH«
  [$0x02a7]  0xb6be8 2a8 »GETLINEWIDTH«
  [$0x02a8]  0xb6c60 2a9 »GETMAP«
  [$0x02a9]  0xb6ca8 2aa »GETMATRIX«
  [$0x02aa]  0xb6d08 2ab »GETMCOLOR«
  [$0x02ab]  0xb6d68 2ac »GETMCOLORS«
  [$0x02ac]  0xb6dd0 2ad »STARTING«
  [$0x02ad]  0xb6e28 2ae »ENDING«
  [$0x02ae]  0xb6e70 2af »GETMMODE«
  [$0x02af]  0xb6ec8 2b0 »GETMATRIXMODE«
  [$0x02b0]  0xb6f48 2b1 »GETNURBSPROPERTY«
  [$0x02b1]  0xb6fe0 2b2 »PROPERTY«
  [$0x02b2]  0xb7038 2b3 »VALUE«
  [$0x02b3]  0xb7078 2b4 »GETOPENOBJ«
  [$0x02b4]  0xb8f50 2b5 »GETOPENOBJECT«
  [$0x02b5]  0xb8fd0 2b6 »GETORIGIN«
  [$0x02b6]  0xb9030 2b7 »GETPATTERN«
  [$0x02b7]  0xb9098 2b8 »GETPLANES«
  [$0x02b8]  0xb90f8 2b9 »GETSCRMASK«
  [$0x02b9]  0xb9160 2ba »LEFT«
  [$0x02ba]  0xb9198 2bb »RIGHT«
  [$0x02bb]  0xb91d8 2bc »BOTTOM«
  [$0x02bc]  0xb9220 2bd »TOP«
  [$0x02bd]  0xb9250 2be »GETSCREENMASK«
  [$0x02be]  0xb92d0 2bf »GETSIZE«
  [$0x02bf]  0xb9320 2c0 »GETSM«
  [$0x02c0]  0xb9360 2c1 »GETSHADEMODEL«
  [$0x02c1]  0xb93e0 2c2 »GETVALUATOR«
  [$0x02c2]  0xb9450 2c3 »FROM«
  [$0x02c3]  0xbb598 2c4 »GETVIEWPORT«
  [$0x02c4]  0xbb608 2c5 »GETWRITEMASK«
  [$0x02c5]  0xbb680 2c6 »GETXDPY«
  [$0x02c6]  0xbb6d0 2c7 »GETXWID«
  [$0x02c7]  0xbb720 2c8 »GETZBUFFER«
  [$0x02c8]  0xbb788 2c9 »GEXIT«
  [$0x02c9]  0xbb7c8 2ca »GINIT«
  [$0x02ca]  0xbb808 2cb »INITIALIZE«
  [$0x02cb]  0xbb870 2cc »GRESET«
  [$0x02cc]  0xbb8b8 2cd »RESET«
  [$0x02cd]  0xbb8f8 2ce »GRGBCOLOR«
  [$0x02ce]  0xbb958 2cf »GETRGBCOLOR«
  [$0x02cf]  0xbb9c8 2d0 »GRGBMASK«
  [$0x02d0]  0xbba20 2d1 »GETRGBMASK«
  [$0x02d1]  0xbba88 2d2 »GSELECT«
  [$0x02d2]  0xc5188 2d3 »MAXIMUM_NAMES«
  [$0x02d3]  0xc5208 2d4 »GSYNC«
  [$0x02d4]  0xc5248 2d5 »SYNC«
  [$0x02d5]  0xc5280 2d6 »GVERSION«
  [$0x02d6]  0xc52d8 2d7 »VERSION«
  [$0x02d7]  0xc5328 2d8 »ICONSIZE«
  [$0x02d8]  0xc5380 2d9 »ICONTITLE«
  [$0x02d9]  0xc53e0 2da »TITLE«
  [$0x02da]  0xc5420 2db »INITNAMES«
  [$0x02db]  0xc5480 2dc »INITIALIZENAMES«
  [$0x02dc]  0xc5510 2dd »ISOBJ«
  [$0x02dd]  0xc5550 2de »THIS«
  [$0x02de]  0xc5588 2df »ISOBJECT«
  [$0x02df]  0xc55e0 2e0 »ISQUEUED«
  [$0x02e0]  0xc5638 2e1 »THIS_DEVICE«
  [$0x02e1]  0xc56a8 2e2 »ISTAG«
  [$0x02e2]  0xc7ba8 2e3 »THIS_TAG«
  [$0x02e3]  0xc7c00 2e4 »KEEPASPECT«
  [$0x02e4]  0xc7c68 2e5 »LAMPON«
  [$0x02e5]  0xc7cb0 2e6 »LAMPS«
  [$0x02e6]  0xc7cf0 2e7 »LAMPOFF«
  [$0x02e7]  0xc7d40 2e8 »LGETDEPTH«
  [$0x02e8]  0xc7da0 2e9 »NEAR«
  [$0x02e9]  0xc7dd8 2ea »FAR«
  [$0x02ea]  0xc7e08 2eb »GETDEPTH«
  [$0x02eb]  0xc7e60 2ec »LINESMOOTH«
  [$0x02ec]  0xc7ec8 2ed »ENABLE_SMOOTH_LINES«
  [$0x02ed]  0xc7f78 2ee »LINEWIDTH«
  [$0x02ee]  0xc7fd8 2ef »LMBIND«
  [$0x02ef]  0xc8020 2f0 »TARGET«
  [$0x02f0]  0xc8068 2f1 »ID«
  [$0x02f1]  0xc8090 2f2 »LMCOLOR«
  [$0x02f2]  0xc80e0 2f3 »LMDEF«
  [$0x02f3]  0xca380 2f4 »LM_DEFINITION«
  [$0x02f4]  0xca400 2f5 »LM_ID«
  [$0x02f5]  0xca440 2f6 »PROPERTIES«
  [$0x02f6]  0xca4a8 2f7 »LOADMATRIX«
  [$0x02f7]  0xca510 2f8 »LOADNAME«
  [$0x02f8]  0xca568 2f9 »NAME«
  [$0x02f9]  0xca5a0 2fa »LOADXFONT«
  [$0x02fa]  0xca600 2fb »FONT_NAME«
  [$0x02fb]  0xca660 2fc »LOGICOP«
  [$0x02fc]  0xca6b0 2fd »OPERATION«
  [$0x02fd]  0xca710 2fe »LOGICALOPERATION«
  [$0x02fe]  0xca7a8 2ff »LOOKAT«
  [$0x02ff]  0xca7f0 300 »VIEW_X«
  [$0x0300]  0xca838 301 »VIEW_Y«
  [$0x0301]  0xca880 302 »VIEW_Z«
  [$0x0302]  0xcc9f8 303 »POINT_X«
  [$0x0303]  0xcca48 304 »POINT_Y«
  [$0x0304]  0xcca98 305 »POINT_Z«
  [$0x0305]  0xccae8 306 »TWIST«
  [$0x0306]  0xccb28 307 »LRECTREAD«
  [$0x0307]  0xccb88 308 »LOWER_LEFT_X«
  [$0x0308]  0xccc00 309 »LOWER_LEFT_Y«
  [$0x0309]  0xccc78 30a »UPPER_RIGHT_X«
  [$0x030a]  0xcccf8 30b »UPPER_RIGHT_Y«
  [$0x030b]  0xccd78 30c »NUMBER_OF_PIXELS«
  [$0x030c]  0xcce10 30d »COLORS«
  [$0x030d]  0xcce58 30e »RECTANGLEREAD«
  [$0x030e]  0xcced8 30f »Z_VALUES«
  [$0x030f]  0xcec30 310 »LRECTWRITE«
  [$0x0310]  0xcec98 311 »RECTANGLEWRITE«
  [$0x0311]  0xced20 312 »LRGBRANGE«
  [$0x0312]  0xced80 313 »RED_MIN«
  [$0x0313]  0xcedd0 314 »GREEN_MIN«
  [$0x0314]  0xcee30 315 »BLUE_MIN«
  [$0x0315]  0xcee88 316 »RED_MAX«
  [$0x0316]  0xceed8 317 »GREEN_MAX«
  [$0x0317]  0xcef38 318 »BLUE_MAX«
  [$0x0318]  0xcef90 319 »Z_NEAR«
  [$0x0319]  0xcefd8 31a »Z_FAR«
  [$0x031a]  0xcf018 31b »LSETDEPTH«
  [$0x031b]  0xcf078 31c »LSHADERANGE«
  [$0x031c]  0xcf0e8 31d »LOW«
  [$0x031d]  0xcf118 31e »HIGH«
  [$0x031e]  0xcf150 31f »LSREPEAT«
  [$0x031f]  0xd93f8 320 »FACTOR«
  [$0x0320]  0xd9440 321 »LINESTYLEREPEAT«
  [$0x0321]  0xd94d0 322 »MAKEOBJ«
  [$0x0322]  0xd9520 323 »MAKEOBJECT«
  [$0x0323]  0xd9588 324 »MAKETAG«
  [$0x0324]  0xd95d8 325 »MAPCOLOR«
  [$0x0325]  0xd9630 326 »MAPCOLORS«
  [$0x0326]  0xd9690 327 »MAPW«
  [$0x0327]  0xd96c8 328 »VIEWING_OBJECT«
  [$0x0328]  0xd9750 329 »SCREEN_X«
  [$0x0329]  0xd97a8 32a »SCREEN_Y«
  [$0x032a]  0xd9800 32b »Z1«
  [$0x032b]  0xd9828 32c »Z2«
  [$0x032c]  0xd9850 32d »MAPW2«
  [$0x032d]  0xd9890 32e »MAXSIZE«
  [$0x032e]  0xd98e0 32f »MINSIZE«
  [$0x032f]  0xd9930 330 »MMODE«
  [$0x0330]  0xdbcf0 331 »MATRIXMODE«
  [$0x0331]  0xdbd58 332 »MOVE«
  [$0x0332]  0xdbd90 333 »MOVEI«
  [$0x0333]  0xdbdd0 334 »MOVES«
  [$0x0334]  0xdbe10 335 »MOVE2«
  [$0x0335]  0xdbe50 336 »MOVE2I«
  [$0x0336]  0xdbe98 337 »MOVE2S«
  [$0x0337]  0xdbee0 338 »MULTIMAP«
  [$0x0338]  0xdbf38 339 »MULTMATRIX«
  [$0x0339]  0xdbfa0 33a »N3F«
  [$0x033a]  0xdbfd0 33b »NORMAL«
  [$0x033b]  0xdc018 33c »NEWPUP«
  [$0x033c]  0xdc060 33d »NEWPOPUP«
  [$0x033d]  0xdc0b8 33e »NEWTAG«
  [$0x033e]  0xdc100 33f »NEW_TAG«
  [$0x033f]  0xdc150 340 »OLD_TAG«
  [$0x0340]  0xdc1a0 341 »THE_OFFSET«
  [$0x0341]  0xdc208 342 »NOBORDER«
  [$0x0342]  0xded90 343 »NOISE«
  [$0x0343]  0xdedd0 344 »VALUATOR«
  [$0x0344]  0xdee28 345 »NOISE_DELTA«
  [$0x0345]  0xdee98 346 »NOPORT«
  [$0x0346]  0xdeee0 347 »NURBSCURVE«
  [$0x0347]  0xdef48 348 »KNOT_COUNT«
  [$0x0348]  0xdefb0 349 »KNOTS«
  [$0x0349]  0xdeff0 34a »CONTROL_POINTS«
  [$0x034a]  0xdf078 34b »ORDER«
  [$0x034b]  0xdf0b8 34c »NURBSSURFACE«
  [$0x034c]  0xdf130 34d »S_KNOT_COUNT«
  [$0x034d]  0xdf1a8 34e »S_KNOTS«
  [$0x034e]  0xdf1f8 34f »T_KNOT_COUNT«
  [$0x034f]  0xdf270 350 »T_KNOTS«
  [$0x0350]  0xdf2c0 351 »S_ORDER«
  [$0x0351]  0xe1268 352 »T_ORDER«
  [$0x0352]  0xe12b8 353 »OBJDELETE«
  [$0x0353]  0xe1318 354 »TAG1«
  [$0x0354]  0xe1350 355 »TAG2«
  [$0x0355]  0xe1388 356 »OBJECTDELETE«
  [$0x0356]  0xe1400 357 »OBJINSERT«
  [$0x0357]  0xe1460 358 »OBJECTINSERT«
  [$0x0358]  0xe14d8 359 »OBJREPLACE«
  [$0x0359]  0xe1540 35a »OBJECTREPLACE«
  [$0x035a]  0xe15c0 35b »ONEMAP«
  [$0x035b]  0xe1608 35c »ORTHO«
  [$0x035c]  0xe1648 35d »COORDINATESYSTEM«
  [$0x035d]  0xe16e0 35e »ORTHO2«
  [$0x035e]  0xe1728 000 »OVERLAY«
{D304 0xd964a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xd967e/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0xc6190/0xa0} d302_d303_p → {D303 0xd0f1e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0xd971e/0x90}:ARRAY_STRING[0x1,0xa] = "LRECTWRITE"
{D303 0xd97ae/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xd984e/0x34} d303_2 = 0x0310 d303_3 = 0x0000000000000000000
{D304 0xd984e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xd9882/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0xb82ea/0xa0} d302_d303_p → {D303 0xd97ae/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0xd9922/0xb0}:ARRAY_STRING[0x1,0xe] = "RECTANGLEWRITE"
{D307 0xd99d2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xd9a51/0x83}:D308 d308_d303_p → {D303 0xd0f1e/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xd99d2/0x7f}
{D307 0xd9ad4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xd9b53/0x83}:D308 d308_d303_p → {D303 0xd97ae/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xd9ad4/0x7f}
{D303 0xd9bd6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xd9c76/0x34} d303_2 = 0x0311 d303_3 = 0x0000000000000000000
{D304 0xd9c76/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xd9caa/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0xa74a0/0xa0} d302_d303_p → {D303 0xd9bd6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0xd9d4a/0x88}:ARRAY_STRING[0x1,0x9] = "LRGBRANGE"
{D303 0xd9dd2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xd9e72/0x34} d303_2 = 0x0312 d303_3 = 0x0000000000000000000
{D304 0xd9e72/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xd9ea6/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0xbbc14/0xa0} d302_d303_p → {D303 0xd9dd2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0xd9f46/0x78}:ARRAY_STRING[0x1,0x7] = "RED_MIN"
{D303 0xd9fbe/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xda05e/0x34} d303_2 = 0x0313 d303_3 = 0x0000000000000000000
{D304 0xda05e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xda092/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0xcb9a4/0xa0} d302_d303_p → {D303 0xd9fbe/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0xda132/0x88}:ARRAY_STRING[0x1,0x9] = "GREEN_MIN"
{D303 0xda1ba/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xda25a/0x34} d303_2 = 0x0314 d303_3 = 0x0000000000000000000
{D304 0xda25a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xda28e/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0xbb8f6/0xa0} d302_d303_p → {D303 0xda1ba/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0xda32e/0x80}:ARRAY_STRING[0x1,0x8] = "BLUE_MIN"
{D303 0xda3ae/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xda44e/0x34} d303_2 = 0x0315 d303_3 = 0x0000000000000000000
{D304 0xda44e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xda482/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0xc667a/0xa0} d302_d303_p → {D303 0xda3ae/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0xda522/0x78}:ARRAY_STRING[0x1,0x7] = "RED_MAX"
{D303 0xda59a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xda63a/0x34} d303_2 = 0x0316 d303_3 = 0x0000000000000000000
{D304 0xda63a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xda66e/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0xa4830/0xa0} d302_d303_p → {D303 0xda59a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0xda70e/0x88}:ARRAY_STRING[0x1,0x9] = "GREEN_MAX"
{D303 0xda796/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xda836/0x34} d303_2 = 0x0317 d303_3 = 0x0000000000000000000
{D304 0xda836/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xda86a/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0xcdd10/0xa0} d302_d303_p → {D303 0xda796/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0xda90a/0x80}:ARRAY_STRING[0x1,0x8] = "BLUE_MAX"
{D303 0xda98a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xdaa2a/0x34} d303_2 = 0x0318 d303_3 = 0x0000000000000000000
{D304 0xdaa2a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xdaa5e/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0xd967e/0xa0} d302_d303_p → {D303 0xda98a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0xdaafe/0x70}:ARRAY_STRING[0x1,0x6] = "Z_NEAR"
{D303 0xdab6e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xdac0e/0x34} d303_2 = 0x0319 d303_3 = 0x0000000000000000000
{D304 0xdac0e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xdac42/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xcfd66/0xa0} d302_d303_p → {D303 0xdab6e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xdace2/0x68}:ARRAY_STRING[0x1,0x5] = "Z_FAR"
{D303 0xdad4a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xdadea/0x34} d303_2 = 0x031a d303_3 = 0x0000000000000000000
{D304 0xdadea/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xdae1e/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0xda66e/0xa0} d302_d303_p → {D303 0xdad4a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0xdaebe/0x88}:ARRAY_STRING[0x1,0x9] = "LSETDEPTH"
{D303 0xdaf46/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xdafe6/0x34} d303_2 = 0x031b d303_3 = 0x0000000000000000000
{D304 0xdafe6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xdb01a/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0xb9a3c/0xa0} d302_d303_p → {D303 0xdaf46/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0xdb0ba/0x98}:ARRAY_STRING[0x1,0xb] = "LSHADERANGE"
{D303 0xdb152/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xdb1f2/0x34} d303_2 = 0x031c d303_3 = 0x0000000000000000000
{D304 0xdb1f2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xdb226/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0xbd25a/0xa0} d302_d303_p → {D303 0xdb152/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0xdb2c6/0x58}:ARRAY_STRING[0x1,0x3] = "LOW"
{D303 0xdb31e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xdb3be/0x34} d303_2 = 0x031d d303_3 = 0x0000000000000000000
{D304 0xdb3be/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xdb3f2/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0xda482/0xa0} d302_d303_p → {D303 0xdb31e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0xdb492/0x60}:ARRAY_STRING[0x1,0x4] = "HIGH"
{D303 0xdb4f2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xdb592/0x34} d303_2 = 0x031e d303_3 = 0x0000000000000000000
{D304 0xdb592/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xdb5c6/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0xb6cd2/0xa0} d302_d303_p → {D303 0xdb4f2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0xdb666/0x80}:ARRAY_STRING[0x1,0x8] = "LSREPEAT"
{D303 0xdb6e6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xdbda6/0x34} d303_2 = 0x031f d303_3 = 0x0000000000000000000
{Thing2 0xdb786/0x40}:Thing2 Chain2 payload_p → {StringStore 0xd0ffe/0x5d8} next_p → {Thing2 0xd0fbe/0x40}
{StringStore 0xdb7c6/0x5e0}:StringStore x = 0x00000001 y = 0x000000b4
    @0xdb806 [0x00] =  $0x031f »FACTOR«
    @0xdb84e [0x01] =  $0x0320 »LINESTYLEREPEAT«
    @0xdb8de [0x02] =  $0x0321 »MAKEOBJ«
    @0xdb92e [0x03] =  $0x0322 »MAKEOBJECT«
    @0xdb996 [0x04] =  $0x0323 »MAKETAG«
    @0xdb9e6 [0x05] =  $0x0324 »MAPCOLOR«
    @0xdba3e [0x06] =  $0x0325 »MAPCOLORS«
    @0xdba9e [0x07] =  $0x0326 »MAPW«
    @0xdbad6 [0x08] =  $0x0327 »VIEWING_OBJECT«
    @0xdbb5e [0x09] =  $0x0328 »SCREEN_X«
    @0xdbbb6 [0x0a] =  $0x0329 »SCREEN_Y«
    @0xdbc0e [0x0b] =  $0x032a »Z1«
    @0xdbc36 [0x0c] =  $0x032b »Z2«
    @0xdbc5e [0x0d] =  $0x032c »MAPW2«
    @0xdbc9e [0x0e] =  $0x032d »MAXSIZE«
    @0xdbcee [0x0f] =  $0x032e »MINSIZE«
    @0xdbd3e [0x10] =  $0x032f »MMODE«
{D304 0xdbda6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xdbdda/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0xdb01a/0xa0} d302_d303_p → {D303 0xdb6e6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0xdbe7a/0x70}:ARRAY_STRING[0x1,0x6] = "FACTOR"
{D303 0xdbeea/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xdbf8a/0x34} d303_2 = 0x0320 d303_3 = 0x0000000000000000000
{D304 0xdbf8a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xdbfbe/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0xbb10a/0xa0} d302_d303_p → {D303 0xdbeea/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0xdc05e/0xb8}:ARRAY_STRING[0x1,0xf] = "LINESTYLEREPEAT"
{D307 0xdc116/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xdc195/0x83}:D308 d308_d303_p → {D303 0xdb4f2/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xdc116/0x7f} d308_d308_p → {D308 0xbcd3b/0x83}
{D303 0xdc218/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xdc2b8/0x34} d303_2 = 0x0321 d303_3 = 0x0000000000000000000
{D304 0xdc2b8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xdc2ec/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0xc803a/0xa0} d302_d303_p → {D303 0xdc218/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0xdc38c/0x78}:ARRAY_STRING[0x1,0x7] = "MAKEOBJ"
{D303 0xdc404/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xdc4a4/0x34} d303_2 = 0x0322 d303_3 = 0x0000000000000000000
{D304 0xdc4a4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xdc4d8/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0xcd140/0xa0} d302_d303_p → {D303 0xdc404/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0xdc578/0x90}:ARRAY_STRING[0x1,0xa] = "MAKEOBJECT"
{D307 0xdc608/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xdc687/0x83}:D308 d308_d303_p → {D303 0xdc218/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xdc608/0x7f} d308_d308_p → {D308 0xa3e17/0x83}
{D303 0xdc70a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xdc7aa/0x34} d303_2 = 0x0323 d303_3 = 0x0000000000000000000
{D304 0xdc7aa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xdc7de/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0xcc1b4/0xa0} d302_d303_p → {D303 0xdc70a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0xdc87e/0x78}:ARRAY_STRING[0x1,0x7] = "MAKETAG"
{D303 0xdc8f6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xdc996/0x34} d303_2 = 0x0324 d303_3 = 0x0000000000000000000
{D304 0xdc996/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xdc9ca/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0xcd446/0xa0} d302_d303_p → {D303 0xdc8f6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0xdca6a/0x80}:ARRAY_STRING[0x1,0x8] = "MAPCOLOR"
{D303 0xdcaea/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xdcb8a/0x34} d303_2 = 0x0325 d303_3 = 0x0000000000000000000
{D304 0xdcb8a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xdcbbe/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x9a9f8/0xa0} d302_d303_p → {D303 0xdcaea/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0xdcc5e/0x88}:ARRAY_STRING[0x1,0x9] = "MAPCOLORS"
{D303 0xdcce6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xdcd86/0x34} d303_2 = 0x0326 d303_3 = 0x0000000000000000000
{D304 0xdcd86/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xdcdba/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0xdb5c6/0xa0} d302_d303_p → {D303 0xdcce6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0xdce5a/0x60}:ARRAY_STRING[0x1,0x4] = "MAPW"
{D303 0xdceba/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xdcf5a/0x34} d303_2 = 0x0327 d303_3 = 0x0000000000000000000
{D304 0xdcf5a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xdcf8e/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0xcaf0e/0xa0} d302_d303_p → {D303 0xdceba/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0xdd02e/0xb0}:ARRAY_STRING[0x1,0xe] = "VIEWING_OBJECT"
{D303 0xdd0de/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xdd17e/0x34} d303_2 = 0x0328 d303_3 = 0x0000000000000000000
{D304 0xdd17e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xdd1b2/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0xbbe10/0xa0} d302_d303_p → {D303 0xdd0de/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0xdd252/0x80}:ARRAY_STRING[0x1,0x8] = "SCREEN_X"
{D303 0xdd2d2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xdd372/0x34} d303_2 = 0x0329 d303_3 = 0x0000000000000000000
{D304 0xdd372/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xdd3a6/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x61fa2/0xa0} d302_d303_p → {D303 0xdd2d2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0xdd446/0x80}:ARRAY_STRING[0x1,0x8] = "SCREEN_Y"
{D303 0xdd4c6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xdd566/0x34} d303_2 = 0x032a d303_3 = 0x0000000000000000000
{D304 0xdd566/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xdd59a/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0xbc414/0xa0} d302_d303_p → {D303 0xdd4c6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0xdd63a/0x50}:ARRAY_STRING[0x1,0x2] = "Z1"
{D303 0xdd68a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xdd72a/0x34} d303_2 = 0x032b d303_3 = 0x0000000000000000000
{D304 0xdd72a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xdd75e/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0xbd578/0xa0} d302_d303_p → {D303 0xdd68a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0xdd7fe/0x50}:ARRAY_STRING[0x1,0x2] = "Z2"
{D303 0xdd84e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xdd8ee/0x34} d303_2 = 0x032c d303_3 = 0x0000000000000000000
{D304 0xdd8ee/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xdd922/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xcdf0c/0xa0} d302_d303_p → {D303 0xdd84e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xdd9c2/0x68}:ARRAY_STRING[0x1,0x5] = "MAPW2"
{D303 0xdda2a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xddaca/0x34} d303_2 = 0x032d d303_3 = 0x0000000000000000000
{D304 0xddaca/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xddafe/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x99c44/0xa0} d302_d303_p → {D303 0xdda2a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0xddb9e/0x78}:ARRAY_STRING[0x1,0x7] = "MAXSIZE"
{D303 0xddc16/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xddcb6/0x34} d303_2 = 0x032e d303_3 = 0x0000000000000000000
{D304 0xddcb6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xddcea/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0xc87f2/0xa0} d302_d303_p → {D303 0xddc16/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0xddd8a/0x78}:ARRAY_STRING[0x1,0x7] = "MINSIZE"
{D303 0xdde02/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xddea2/0x34} d303_2 = 0x032f d303_3 = 0x0000000000000000000
{D304 0xddea2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xdded6/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xb9c20/0xa0} d302_d303_p → {D303 0xdde02/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xddf76/0x68}:ARRAY_STRING[0x1,0x5] = "MMODE"
{D303 0xddfde/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xde6a6/0x34} d303_2 = 0x0330 d303_3 = 0x0000000000000000000
{Thing2 0xde07e/0x40}:Thing2 Chain2 payload_p → {StringStore 0xdb7c6/0x5e0} next_p → {Thing2 0xdb786/0x40}
{StringStore 0xde0be/0x5e8}:StringStore x = 0x00000001 y = 0x000000b5
    @0xde0fe [0x00] =  $0x0330 »MATRIXMODE«
    @0xde166 [0x01] =  $0x0331 »MOVE«
    @0xde19e [0x02] =  $0x0332 »MOVEI«
    @0xde1de [0x03] =  $0x0333 »MOVES«
    @0xde21e [0x04] =  $0x0334 »MOVE2«
    @0xde25e [0x05] =  $0x0335 »MOVE2I«
    @0xde2a6 [0x06] =  $0x0336 »MOVE2S«
    @0xde2ee [0x07] =  $0x0337 »MULTIMAP«
    @0xde346 [0x08] =  $0x0338 »MULTMATRIX«
    @0xde3ae [0x09] =  $0x0339 »N3F«
    @0xde3de [0x0a] =  $0x033a »NORMAL«
    @0xde426 [0x0b] =  $0x033b »NEWPUP«
    @0xde46e [0x0c] =  $0x033c »NEWPOPUP«
    @0xde4c6 [0x0d] =  $0x033d »NEWTAG«
    @0xde50e [0x0e] =  $0x033e »NEW_TAG«
    @0xde55e [0x0f] =  $0x033f »OLD_TAG«
    @0xde5ae [0x10] =  $0x0340 »THE_OFFSET«
    @0xde616 [0x11] =  $0x0341 »NOBORDER«
{D304 0xde6a6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xde6da/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0xb7496/0xa0} d302_d303_p → {D303 0xddfde/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0xde77a/0x90}:ARRAY_STRING[0x1,0xa] = "MATRIXMODE"
{D307 0xde80a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xde889/0x83}:D308 d308_d303_p → {D303 0xdde02/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xde80a/0x7f} d308_d308_p → {D308 0xb8193/0x83}
{D303 0xde90c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xde9ac/0x34} d303_2 = 0x0331 d303_3 = 0x0000000000000000000
{D304 0xde9ac/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xde9e0/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0xcff7a/0xa0} d302_d303_p → {D303 0xde90c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0xdea80/0x60}:ARRAY_STRING[0x1,0x4] = "MOVE"
{D303 0xdeae0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xdeb80/0x34} d303_2 = 0x0332 d303_3 = 0x0000000000000000000
{D304 0xdeb80/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xdebb4/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xdd75e/0xa0} d302_d303_p → {D303 0xdeae0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xdec54/0x68}:ARRAY_STRING[0x1,0x5] = "MOVEI"
{D307 0xdecbc/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0xded3b/0x83}:D306 d306_d303_p → {D303 0xde90c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0xdecbc/0x7f}
{D307 0xdedbe/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xdee3d/0x83}:D308 d308_d303_p → {D303 0xdeae0/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xdedbe/0x7f} d308_d308_p → {D308 0xa6667/0x83}
{D303 0xdeec0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xdef60/0x34} d303_2 = 0x0333 d303_3 = 0x0000000000000000000
{D304 0xdef60/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xdef94/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xdded6/0xa0} d302_d303_p → {D303 0xdeec0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xdf034/0x68}:ARRAY_STRING[0x1,0x5] = "MOVES"
{D307 0xdf09c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xdf11b/0x83}:D308 d308_d303_p → {D303 0xdeec0/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xdf09c/0x7f} d308_d308_p → {D308 0x07f55/0x83}
{D303 0xdf19e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xdf23e/0x34} d303_2 = 0x0334 d303_3 = 0x0000000000000000000
{D304 0xdf23e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xdf272/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xdbfbe/0xa0} d302_d303_p → {D303 0xdf19e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xdf312/0x68}:ARRAY_STRING[0x1,0x5] = "MOVE2"
{D307 0xdf37a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0xdf3f9/0x83}:D306 d306_d303_p → {D303 0xdf19e/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0xdf37a/0x7f}
{D303 0xdf47c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xdf51c/0x34} d303_2 = 0x0335 d303_3 = 0x0000000000000000000
{D304 0xdf51c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xdf550/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0xcf3ca/0xa0} d302_d303_p → {D303 0xdf47c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0xdf5f0/0x70}:ARRAY_STRING[0x1,0x6] = "MOVE2I"
{D307 0xdf660/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xdf6df/0x83}:D308 d308_d303_p → {D303 0xdf47c/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xdf660/0x7f} d308_d308_p → {D308 0xb7c59/0x83}
{D303 0xdf762/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xdf802/0x34} d303_2 = 0x0336 d303_3 = 0x0000000000000000000
{D304 0xdf802/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xdf836/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0xdb3f2/0xa0} d302_d303_p → {D303 0xdf762/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0xdf8d6/0x70}:ARRAY_STRING[0x1,0x6] = "MOVE2S"
{D307 0xdf946/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xdf9c5/0x83}:D308 d308_d303_p → {D303 0xdf762/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xdf946/0x7f} d308_d308_p → {D308 0x1ba9d/0x83}
{D303 0xdfa48/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xdfae8/0x34} d303_2 = 0x0337 d303_3 = 0x0000000000000000000
{D304 0xdfae8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xdfb1c/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0xb9e1c/0xa0} d302_d303_p → {D303 0xdfa48/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0xdfbbc/0x80}:ARRAY_STRING[0x1,0x8] = "MULTIMAP"
{D303 0xdfc3c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xdfcdc/0x34} d303_2 = 0x0338 d303_3 = 0x0000000000000000000
{D304 0xdfcdc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xdfd10/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0xdcbbe/0xa0} d302_d303_p → {D303 0xdfc3c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0xdfdb0/0x90}:ARRAY_STRING[0x1,0xa] = "MULTMATRIX"
{D303 0xdfe40/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xdfee0/0x34} d303_2 = 0x0339 d303_3 = 0x0000000000000000000
{D304 0xdfee0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xdff14/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0xb7ac2/0xa0} d302_d303_p → {D303 0xdfe40/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0xdffb4/0x58}:ARRAY_STRING[0x1,0x3] = "N3F"
{D303 0xe000c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xe00ac/0x34} d303_2 = 0x033a d303_3 = 0x0000000000000000000
{D304 0xe00ac/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xe00e0/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x7962a/0xa0} d302_d303_p → {D303 0xe000c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0xe0180/0x70}:ARRAY_STRING[0x1,0x6] = "NORMAL"
{D303 0xe01f0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xe0290/0x34} d303_2 = 0x033b d303_3 = 0x0000000000000000000
{D304 0xe0290/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xe02c4/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0xd09de/0xa0} d302_d303_p → {D303 0xe01f0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0xe0364/0x70}:ARRAY_STRING[0x1,0x6] = "NEWPUP"
{D303 0xe03d4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xe0474/0x34} d303_2 = 0x033c d303_3 = 0x0000000000000000000
{D304 0xe0474/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xe04a8/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0xccf64/0xa0} d302_d303_p → {D303 0xe03d4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0xe0548/0x80}:ARRAY_STRING[0x1,0x8] = "NEWPOPUP"
{D307 0xe05c8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xe0647/0x83}:D308 d308_d303_p → {D303 0xe01f0/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xe05c8/0x7f}
{D303 0xe06ca/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xe076a/0x34} d303_2 = 0x033d d303_3 = 0x0000000000000000000
{D304 0xe076a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xe079e/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0xc9698/0xa0} d302_d303_p → {D303 0xe06ca/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0xe083e/0x70}:ARRAY_STRING[0x1,0x6] = "NEWTAG"
{D303 0xe08ae/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xe094e/0x34} d303_2 = 0x033e d303_3 = 0x0000000000000000000
{D304 0xe094e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xe0982/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0xdaa5e/0xa0} d302_d303_p → {D303 0xe08ae/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0xe0a22/0x78}:ARRAY_STRING[0x1,0x7] = "NEW_TAG"
{D303 0xe0a9a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xe0b3a/0x34} d303_2 = 0x033f d303_3 = 0x0000000000000000000
{D304 0xe0b3a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xe0b6e/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0xcd64a/0xa0} d302_d303_p → {D303 0xe0a9a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0xe0c0e/0x78}:ARRAY_STRING[0x1,0x7] = "OLD_TAG"
{D303 0xe0c86/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xe0d26/0x34} d303_2 = 0x0340 d303_3 = 0x0000000000000000000
{D304 0xe0d26/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xe0d5a/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0xc8504/0xa0} d302_d303_p → {D303 0xe0c86/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0xe0dfa/0x90}:ARRAY_STRING[0x1,0xa] = "THE_OFFSET"
{D303 0xe0e8a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xe0f2a/0x34} d303_2 = 0x0341 d303_3 = 0x0000000000000000000
{D304 0xe0f2a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xe0f5e/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0xa5686/0xa0} d302_d303_p → {D303 0xe0e8a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0xe0ffe/0x80}:ARRAY_STRING[0x1,0x8] = "NOBORDER"
{D303 0xe107e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xe174e/0x34} d303_2 = 0x0342 d303_3 = 0x0000000000000000000
{Thing2 0xe111e/0x40}:Thing2 Chain2 payload_p → {StringStore 0xde0be/0x5e8} next_p → {Thing2 0xde07e/0x40}
{StringStore 0xe115e/0x5f0}:StringStore x = 0x00000001 y = 0x000000b6
    @0xe119e [0x00] =  $0x0342 »NOISE«
    @0xe11de [0x01] =  $0x0343 »VALUATOR«
    @0xe1236 [0x02] =  $0x0344 »NOISE_DELTA«
    @0xe12a6 [0x03] =  $0x0345 »NOPORT«
    @0xe12ee [0x04] =  $0x0346 »NURBSCURVE«
    @0xe1356 [0x05] =  $0x0347 »KNOT_COUNT«
    @0xe13be [0x06] =  $0x0348 »KNOTS«
    @0xe13fe [0x07] =  $0x0349 »CONTROL_POINTS«
    @0xe1486 [0x08] =  $0x034a »ORDER«
    @0xe14c6 [0x09] =  $0x034b »NURBSSURFACE«
    @0xe153e [0x0a] =  $0x034c »S_KNOT_COUNT«
    @0xe15b6 [0x0b] =  $0x034d »S_KNOTS«
    @0xe1606 [0x0c] =  $0x034e »T_KNOT_COUNT«
    @0xe167e [0x0d] =  $0x034f »T_KNOTS«
    @0xe16ce [0x0e] =  $0x0350 »S_ORDER«
{D304 0xe174e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xe1782/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x70a84/0xa0} d302_d303_p → {D303 0xe107e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xe1822/0x68}:ARRAY_STRING[0x1,0x5] = "NOISE"
{D303 0xe188a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xe192a/0x34} d303_2 = 0x0343 d303_3 = 0x0000000000000000000
{D304 0xe192a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xe195e/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0xe0982/0xa0} d302_d303_p → {D303 0xe188a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0xe19fe/0x80}:ARRAY_STRING[0x1,0x8] = "VALUATOR"
{D303 0xe1a7e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xe1b1e/0x34} d303_2 = 0x0344 d303_3 = 0x0000000000000000000
{D304 0xe1b1e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xe1b52/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0xce62a/0xa0} d302_d303_p → {D303 0xe1a7e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0xe1bf2/0x98}:ARRAY_STRING[0x1,0xb] = "NOISE_DELTA"
{D303 0xe1c8a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xe1d2a/0x34} d303_2 = 0x0345 d303_3 = 0x0000000000000000000
{D304 0xe1d2a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xe1d5e/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0xcda12/0xa0} d302_d303_p → {D303 0xe1c8a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0xe1dfe/0x70}:ARRAY_STRING[0x1,0x6] = "NOPORT"
{D303 0xe1e6e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xe1f0e/0x34} d303_2 = 0x0346 d303_3 = 0x0000000000000000000
{D304 0xe1f0e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xe1f42/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0xc9b82/0xa0} d302_d303_p → {D303 0xe1e6e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0xe1fe2/0x90}:ARRAY_STRING[0x1,0xa] = "NURBSCURVE"
{D303 0xe2072/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xe2112/0x34} d303_2 = 0x0347 d303_3 = 0x0000000000000000000
{D304 0xe2112/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xe2146/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0xcf98e/0xa0} d302_d303_p → {D303 0xe2072/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0xe21e6/0x90}:ARRAY_STRING[0x1,0xa] = "KNOT_COUNT"
{D303 0xe2276/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xe2316/0x34} d303_2 = 0x0348 d303_3 = 0x0000000000000000000
{D304 0xe2316/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xe234a/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xdae1e/0xa0} d302_d303_p → {D303 0xe2276/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xe23ea/0x68}:ARRAY_STRING[0x1,0x5] = "KNOTS"
{D303 0xe2452/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xe24f2/0x34} d303_2 = 0x0349 d303_3 = 0x0000000000000000000
{D304 0xe24f2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xe2526/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0xcf7a2/0xa0} d302_d303_p → {D303 0xe2452/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0xe25c6/0xb0}:ARRAY_STRING[0x1,0xe] = "CONTROL_POINTS"
{D303 0xe2676/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xe2716/0x34} d303_2 = 0x034a d303_3 = 0x0000000000000000000
{D304 0xe2716/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xe274a/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xc6496/0xa0} d302_d303_p → {D303 0xe2676/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xe27ea/0x68}:ARRAY_STRING[0x1,0x5] = "ORDER"
{D307 0xe2852/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xe28d1/0x83}:D308 d308_d303_p → {D303 0xe1e6e/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xe2852/0x7f} d308_d308_p → {D308 0xa7667/0x83}
{D303 0xe2954/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xe29f4/0x34} d303_2 = 0x034b d303_3 = 0x0000000000000000000
{D304 0xe29f4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xe2a28/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0xd07fa/0xa0} d302_d303_p → {D303 0xe2954/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0xe2ac8/0xa0}:ARRAY_STRING[0x1,0xc] = "NURBSSURFACE"
{D303 0xe2b68/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xe2c08/0x34} d303_2 = 0x034c d303_3 = 0x0000000000000000000
{D304 0xe2c08/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xe2c3c/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0xc8fba/0xa0} d302_d303_p → {D303 0xe2b68/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0xe2cdc/0xa0}:ARRAY_STRING[0x1,0xc] = "S_KNOT_COUNT"
{D303 0xe2d7c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xe2e1c/0x34} d303_2 = 0x034d d303_3 = 0x0000000000000000000
{D304 0xe2e1c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xe2e50/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0xdc4d8/0xa0} d302_d303_p → {D303 0xe2d7c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0xe2ef0/0x78}:ARRAY_STRING[0x1,0x7] = "S_KNOTS"
{D303 0xe2f68/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xe3008/0x34} d303_2 = 0x034e d303_3 = 0x0000000000000000000
{D304 0xe3008/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xe303c/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0xa3f6e/0xa0} d302_d303_p → {D303 0xe2f68/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0xe30dc/0xa0}:ARRAY_STRING[0x1,0xc] = "T_KNOT_COUNT"
{D303 0xe317c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xe321c/0x34} d303_2 = 0x034f d303_3 = 0x0000000000000000000
{D304 0xe321c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xe3250/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0xac0b0/0xa0} d302_d303_p → {D303 0xe317c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0xe32f0/0x78}:ARRAY_STRING[0x1,0x7] = "T_KNOTS"
{D303 0xe3368/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xe3408/0x34} d303_2 = 0x0350 d303_3 = 0x0000000000000000000
{D304 0xe3408/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xe343c/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0xb6ac6/0xa0} d302_d303_p → {D303 0xe3368/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0xe34dc/0x78}:ARRAY_STRING[0x1,0x7] = "S_ORDER"
{D303 0xe3554/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xe3c2c/0x34} d303_2 = 0x0351 d303_3 = 0x0000000000000000000
{Thing2 0xe35f4/0x40}:Thing2 Chain2 payload_p → {StringStore 0xe115e/0x5f0} next_p → {Thing2 0xe111e/0x40}
{StringStore 0xe3634/0x5f8}:StringStore x = 0x00000001 y = 0x000000b7
    @0xe3676 [0x00] =  $0x0351 »T_ORDER«
    @0xe36c6 [0x01] =  $0x0352 »OBJDELETE«
    @0xe3726 [0x02] =  $0x0353 »TAG1«
    @0xe375e [0x03] =  $0x0354 »TAG2«
    @0xe3796 [0x04] =  $0x0355 »OBJECTDELETE«
    @0xe380e [0x05] =  $0x0356 »OBJINSERT«
    @0xe386e [0x06] =  $0x0357 »OBJECTINSERT«
    @0xe38e6 [0x07] =  $0x0358 »OBJREPLACE«
    @0xe394e [0x08] =  $0x0359 »OBJECTREPLACE«
    @0xe39ce [0x09] =  $0x035a »ONEMAP«
    @0xe3a16 [0x0a] =  $0x035b »ORTHO«
    @0xe3a56 [0x0b] =  $0x035c »COORDINATESYSTEM«
    @0xe3aee [0x0c] =  $0x035d »ORTHO2«
    @0xe3b36 [0x0d] =  $0x035e »OVERLAY«
    @0xe3b86 [0x0e] =  $0x035f »PLANES«
    @0xe3bce [0x0f] =  $0x0360 »PATCH«
{D304 0xe3c2c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xe3c60/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0xc8dbe/0xa0} d302_d303_p → {D303 0xe3554/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0xe3d00/0x78}:ARRAY_STRING[0x1,0x7] = "T_ORDER"
{D307 0xe3d78/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xe3df7/0x83}:D308 d308_d303_p → {D303 0xe2954/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xe3d78/0x7f} d308_d308_p → {D308 0xd9b53/0x83}
{D303 0xe3e7a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xe3f1a/0x34} d303_2 = 0x0352 d303_3 = 0x0000000000000000000
{D304 0xe3f1a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xe3f4e/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0xdd922/0xa0} d302_d303_p → {D303 0xe3e7a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0xe3fee/0x88}:ARRAY_STRING[0x1,0x9] = "OBJDELETE"
{D303 0xe4076/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xe4116/0x34} d303_2 = 0x0353 d303_3 = 0x0000000000000000000
{D304 0xe4116/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xe414a/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0xe1f42/0xa0} d302_d303_p → {D303 0xe4076/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0xe41ea/0x60}:ARRAY_STRING[0x1,0x4] = "TAG1"
{D303 0xe424a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xe42ea/0x34} d303_2 = 0x0354 d303_3 = 0x0000000000000000000
{D304 0xe42ea/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xe431e/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0xda28e/0xa0} d302_d303_p → {D303 0xe424a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0xe43be/0x60}:ARRAY_STRING[0x1,0x4] = "TAG2"
{D303 0xe441e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xe44be/0x34} d303_2 = 0x0355 d303_3 = 0x0000000000000000000
{D304 0xe44be/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xe44f2/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0xdd59a/0xa0} d302_d303_p → {D303 0xe441e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0xe4592/0xa0}:ARRAY_STRING[0x1,0xc] = "OBJECTDELETE"
{D307 0xe4632/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0xe46b1/0x83}:D306 d306_d303_p → {D303 0xe3e7a/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0xe4632/0x7f} d306_d308_p → {D308 0x8991b/0x83}
{D303 0xe4734/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xe47d4/0x34} d303_2 = 0x0356 d303_3 = 0x0000000000000000000
{D304 0xe47d4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xe4808/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0xe2146/0xa0} d302_d303_p → {D303 0xe4734/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0xe48a8/0x88}:ARRAY_STRING[0x1,0x9] = "OBJINSERT"
{D303 0xe4930/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xe49d0/0x34} d303_2 = 0x0357 d303_3 = 0x0000000000000000000
{D304 0xe49d0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xe4a04/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0xdb226/0xa0} d302_d303_p → {D303 0xe4930/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0xe4aa4/0xa0}:ARRAY_STRING[0x1,0xc] = "OBJECTINSERT"
{D307 0xe4b44/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xe4bc3/0x83}:D308 d308_d303_p → {D303 0xe4734/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xe4b44/0x7f} d308_d308_p → {D308 0x9a1ab/0x83}
{D303 0xe4c46/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xe4ce6/0x34} d303_2 = 0x0358 d303_3 = 0x0000000000000000000
{D304 0xe4ce6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xe4d1a/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0xb68a2/0xa0} d302_d303_p → {D303 0xe4c46/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0xe4dba/0x90}:ARRAY_STRING[0x1,0xa] = "OBJREPLACE"
{D303 0xe4e4a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xe4eea/0x34} d303_2 = 0x0359 d303_3 = 0x0000000000000000000
{D304 0xe4eea/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xe4f1e/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0xe3c60/0xa0} d302_d303_p → {D303 0xe4e4a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0xe4fbe/0xa8}:ARRAY_STRING[0x1,0xd] = "OBJECTREPLACE"
{D307 0xe5066/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xe50e5/0x83}:D308 d308_d303_p → {D303 0xe4c46/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xe5066/0x7f} d308_d308_p → {D308 0x7a545/0x83}
{D303 0xe5168/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xe5208/0x34} d303_2 = 0x035a d303_3 = 0x0000000000000000000
{D304 0xe5208/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xe523c/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x7c4b4/0xa0} d302_d303_p → {D303 0xe5168/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0xe52dc/0x70}:ARRAY_STRING[0x1,0x6] = "ONEMAP"
{D303 0xe534c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xe53ec/0x34} d303_2 = 0x035b d303_3 = 0x0000000000000000000
{D304 0xe53ec/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xe5420/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xe3250/0xa0} d302_d303_p → {D303 0xe534c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xe54c0/0x68}:ARRAY_STRING[0x1,0x5] = "ORTHO"
{D303 0xe5528/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xe55c8/0x34} d303_2 = 0x035c d303_3 = 0x0000000000000000000
{D304 0xe55c8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xe55fc/0xa0}:D302 d302_0 = 0x80000010 d302_d302_p → {D302 0xe4d1a/0xa0} d302_d303_p → {D303 0xe5528/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0xe569c/0xc0}:ARRAY_STRING[0x1,0x10] = "COORDINATESYSTEM"
{D307 0xe575c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xe57db/0x83}:D308 d308_d303_p → {D303 0xe534c/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xe575c/0x7f} d308_d308_p → {D308 0xaba4f/0x83}
{D303 0xe585e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xe58fe/0x34} d303_2 = 0x035d d303_3 = 0x0000000000000000000
{D304 0xe58fe/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xe5932/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0xe3f4e/0xa0} d302_d303_p → {D303 0xe585e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0xe59d2/0x70}:ARRAY_STRING[0x1,0x6] = "ORTHO2"
{D307 0xe5a42/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xe5ac1/0x83}:D308 d308_d303_p → {D303 0xe5528/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xe5a42/0x7f} d308_d308_p → {D308 0xa391d/0x83}
{D307 0xe5b44/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xe5bc3/0x83}:D308 d308_d303_p → {D303 0xe585e/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xe5b44/0x7f} d308_d308_p → {D308 0xe28d1/0x83}
{D303 0xe5c46/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xe5ce6/0x34} d303_2 = 0x035e d303_3 = 0x0000000000000000000
{D304 0xe5ce6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xe5d1a/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0xdc9ca/0xa0} d302_d303_p → {D303 0xe5c46/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0xe5dba/0x78}:ARRAY_STRING[0x1,0x7] = "OVERLAY"
{D303 0xe5e32/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xeec56/0x34} d303_2 = 0x035f d303_3 = 0x0000000000000000000
{Thing2 0xe5ed2/0x40}:Thing2 Chain1 payload_p → {StringIndex 0xd1616/0x8034} next_p → {Thing2 0xd15d6/0x40}
{StringIndex 0xe5f12/0x8d44}:StringIndex x = 0x00000001 y = 0x000003b6
  [$0x0001]  0x00240 002 »GL_FLAGS«
  [$0x0002]  0x00298 003 »SHORT_NATURAL«
  [$0x0003]  0x00318 004 »SHORT_POSITIVE«
  [$0x0004]  0x003a0 005 »ANGLE«
  [$0x0005]  0x003e0 006 »abs«
  [$0x0006]  0x00410 007 »**«
  [$0x0007]  0x00438 008 »mod«
  [$0x0008]  0x00468 009 »rem«
  [$0x0009]  0x00498 00a »/«
  [$0x000a]  0x004b8 00b »*«
  [$0x000b]  0x004d8 00c »-«
  [$0x000c]  0x004f8 00d »+«
  [$0x000d]  0x00518 00e »>=«
  [$0x000e]  0x04b38 00f »<=«
  [$0x000f]  0x04b60 010 »>«
  [$0x0010]  0x04b80 011 »<«
  [$0x0011]  0x04ba0 012 »=«
  [$0x0012]  0x04bc0 013 »COLORINDEX«
  [$0x0013]  0x04c28 014 »COORD«
  [$0x0014]  0x04c68 015 »ICOORD«
  [$0x0015]  0x04cb0 016 »LINESTYLE«
  [$0x0016]  0x04d10 017 »OBJECT«
  [$0x0017]  0x04d58 018 »OFFSET«
  [$0x0018]  0x04da0 019 »RGBVALUE«
  [$0x0019]  0x04df8 01a »SCOORD«
  [$0x001a]  0x07880 01b »SCREENCOORD«
  [$0x001b]  0x078f0 01c »TAG«
  [$0x001c]  0x07920 01d »STARTTAG«
  [$0x001d]  0x07978 01e »ENDTAG«
  [$0x001e]  0x079c0 01f »X_DISPLAY_POINTER«
  [$0x001f]  0x07a60 020 »X_WINDOW«
  [$0x0020]  0x07ab8 021 »RGB_VALUE«
  [$0x0021]  0x07b18 022 »RGBA_VALUE«
  [$0x0022]  0x09178 023 »«
  [$0x0023]  0x091f8 024 »CURSOR_ID_TYPE«
  [$0x0024]  0x09280 025 »FONT_ID_TYPE«
  [$0x0025]  0x092f8 026 »LINESTYLE_ID_TYPE«
  [$0x0026]  0x09398 027 »DEFAULT_LINESTYLE«
  [$0x0027]  0x09438 028 »LM_ID_TYPE«
  [$0x0028]  0x0af38 029 »MAP_ID_TYPE«
  [$0x0029]  0x0afa8 02a »MENU_ID_TYPE«
  [$0x002a]  0x0b020 02b »PATTERN_ID_TYPE«
  [$0x002b]  0x0b0b0 02c »WINDOW_ID_TYPE«
  [$0x002c]  0x0b138 02d »RGB_BIT_PLANE_TYPE«
  [$0x002d]  0x0bdb0 02e »RGB_WRITE_MASK_FLAGS«
  [$0x002e]  0x0be68 02f »RGB_WRITE_MASK_TYPE«
  [$0x002f]  0x0bf18 030 »SET«
  [$0x0030]  0x0bf48 031 »IS_SET«
  [$0x0031]  0x0bf90 032 »PACKED_RGB_WRITE_MASK_FLAGS«
  [$0x0032]  0x0d448 033 »PACKED_RGB_WRITE_MASK_TYPE«
  [$0x0033]  0x0d530 034 »PACKED_RGBA_WRITE_MASKS_TYPE«
  [$0x0034]  0x0d628 035 »ALPHA«
  [$0x0035]  0x0d668 036 »BLUE«
  [$0x0036]  0x0d6a0 037 »GREEN«
  [$0x0037]  0x0d6e0 038 »RED«
  [$0x0038]  0x0d710 039 »BIT_PLANE_TYPE«
  [$0x0039]  0x0efb0 03a »WRITE_MASK_FLAGS«
  [$0x003a]  0x0f048 03b »WRITE_MASK_TYPE«
  [$0x003b]  0x0f0d8 03c »LAMP_NUMBER_TYPE«
  [$0x003c]  0x0f170 03d »LAMP_FLAGS«
  [$0x003d]  0x0f1d8 03e »LAMPS_TYPE«
  [$0x003e]  0x0f240 03f »Z_BIT_PLANE_TYPE«
  [$0x003f]  0x10a60 040 »Z_WRITE_MASK_FLAGS«
  [$0x0040]  0x10b08 041 »Z_WRITE_MASK_TYPE«
  [$0x0041]  0x10ba8 042 »DIAL_AND_BOX_LIGHT_NUMBER_TYPE«
  [$0x0042]  0x10cb0 043 »DIAL_AND_BOX_LIGHT_FLAGS«
  [$0x0043]  0x12310 044 »DIAL_AND_BOX_LIGHTS_TYPE«
  [$0x0044]  0x123e8 045 »FLOATANGLE«
  [$0x0045]  0x12450 046 »COLORINDICES«
  [$0x0046]  0x124c8 047 »&«
  [$0x0047]  0x124e8 048 »COLORFLOATINDEX«
  [$0x0048]  0x12578 049 »DCOORD«
  [$0x0049]  0x13458 04a »VERTICAL_RETRACES_TYPE«
  [$0x004a]  0x13520 04b »FONT_PIXELS_TYPE«
  [$0x004b]  0x135b8 04c »LINESTYLE_REPEAT_TYPE«
  [$0x004c]  0x13678 04d »Z_VALUE_TYPE«
  [$0x004d]  0x136f0 04e »Z_VALUES_TYPE«
  [$0x004e]  0x14ff8 04f »NAME_TYPE«
  [$0x004f]  0x15058 050 »NAMES_TYPE«
  [$0x0050]  0x150c0 051 »ASPECT_RATIO_TYPE«
  [$0x0051]  0x15160 052 »MENU_ITEM_TYPE«
  [$0x0052]  0x151e8 053 »NO_MENU_ITEM«
  [$0x0053]  0x15260 054 »PIXELS«
  [$0x0054]  0x152a8 055 »SHORT_PIXELS«
  [$0x0055]  0x17068 056 »NO_OBJECT«
  [$0x0056]  0x170c8 057 »SCALE_FACTOR«
  [$0x0057]  0x17140 058 »AXIS_TYPE«
  [$0x0058]  0x171a0 059 »X_AXIS«
  [$0x0059]  0x171e8 05a »'x'«
  [$0x005a]  0x17218 05b »Y_AXIS«
  [$0x005b]  0x17260 05c »'y'«
  [$0x005c]  0x17290 05d »Z_AXIS«
  [$0x005d]  0x172d8 05e »'z'«
  [$0x005e]  0x17308 05f »COORDINATE_AXIS_TYPE«
  [$0x005f]  0x173c0 060 »X«
  [$0x0060]  0x19c48 061 »Y«
  [$0x0061]  0x19c68 062 »Z«
  [$0x0062]  0x19c88 063 »W«
  [$0x0063]  0x19ca8 064 »CONTROL_POINT_COORDINATE_TYPE«
  [$0x0064]  0x19da8 065 »WX«
  [$0x0065]  0x19dd0 066 »WY«
  [$0x0066]  0x19df8 067 »WZ«
  [$0x0067]  0x19e20 068 »WW«
  [$0x0068]  0x19e48 069 »IVECTOR_2D«
  [$0x0069]  0x19eb0 06a »IVECTORS_2D«
  [$0x006a]  0x19f20 06b »SVECTOR_2D«
  [$0x006b]  0x1c6b8 06c »SVECTORS_2D«
  [$0x006c]  0x1c728 06d »VECTOR_2D«
  [$0x006d]  0x1c788 06e »VECTORS_2D«
  [$0x006e]  0x1c7f0 06f »DVECTOR_2D«
  [$0x006f]  0x1c858 070 »DVECTORS_2D«
  [$0x0070]  0x1c8c8 071 »IVECTOR_3D«
  [$0x0071]  0x1c930 072 »IVECTORS_3D«
  [$0x0072]  0x1c9a0 073 »SVECTOR_3D«
  [$0x0073]  0x1db00 074 »SVECTORS_3D«
  [$0x0074]  0x1db70 075 »VECTOR_3D«
  [$0x0075]  0x1dbd0 076 »VECTORS_3D«
  [$0x0076]  0x1dc38 077 »DVECTOR_3D«
  [$0x0077]  0x1dca0 078 »DVECTORS_3D«
  [$0x0078]  0x1dd10 079 »SVECTOR_4D«
  [$0x0079]  0x1dd78 07a »SVECTORS_4D«
  [$0x007a]  0x1dde8 07b »IVECTOR_4D«
  [$0x007b]  0x202a8 07c »IVECTORS_4D«
  [$0x007c]  0x20318 07d »VECTOR_4D«
  [$0x007d]  0x20378 07e »VECTORS_4D«
  [$0x007e]  0x203e0 07f »DVECTOR_4D«
  [$0x007f]  0x20448 080 »DVECTORS_4D«
  [$0x0080]  0x204b8 081 »POINTS_3D«
  [$0x0081]  0x20518 082 »POINTS4_3D«
  [$0x0082]  0x22a58 083 »RATIONALCURVECONTROL_TYPE«
  [$0x0083]  0x22b38 084 »RATIONALCURVECONTROL4_TYPE«
  [$0x0084]  0x22c20 085 »NURBS_CONTROL_POINT_2D«
  [$0x0085]  0x22ce8 086 »NURBS_CONTROL_POINT_3D«
  [$0x0086]  0x23850 087 »NURBS_CONTROL_POINT_4D«
  [$0x0087]  0x23918 088 »NURBS_CONTROL_POINTS_2D«
  [$0x0088]  0x239e8 089 »NURBS_CONTROL_POINTS_3D«
  [$0x0089]  0x23ab8 08a »NURBS_CONTROL_POINTS_4D«
  [$0x008a]  0x24630 08b »NURBS_CONTROL_MATRIX_3D«
  [$0x008b]  0x24700 08c »NURBS_CONTROL_MATRIX_4D«
  [$0x008c]  0x247d0 08d »BITPLANES_TYPE«
  [$0x008d]  0x24858 08e »MATRIX_ELEMENT_TYPE«
  [$0x008e]  0x24908 08f »MATRIX«
  [$0x008f]  0x26d68 090 »BITMAP_ELEMENT_TYPE«
  [$0x0090]  0x26e18 091 »BITMAP_TYPE«
  [$0x0091]  0x26e88 092 »RGB_VALUES«
  [$0x0092]  0x26ef0 093 »RGBVALUES«
  [$0x0093]  0x26f50 094 »ALPHAVALUE«
  [$0x0094]  0x26fb8 095 »RGBA_COMPONENT_TYPE«
  [$0x0095]  0x27068 096 »RGB_COMPONENT_TYPE«
  [$0x0096]  0x280a0 097 »RGB_FLOAT_VALUE_TYPE«
  [$0x0097]  0x28158 098 »RGBA_FLOAT_VALUE_TYPE«
  [$0x0098]  0x28218 099 »RGB_COLOR_TYPE«
  [$0x0099]  0x282a0 09a »RGB_FLOAT_COLOR_TYPE«
  [$0x009a]  0x28358 09b »RGBA_COLOR_TYPE«
  [$0x009b]  0x29040 09c »RGBA_FLOAT_COLOR_TYPE«
  [$0x009c]  0x29100 09d »S_RGB_COLOR_TYPE«
  [$0x009d]  0x29198 09e »I_RGB_COLOR_TYPE«
  [$0x009e]  0x29230 09f »S_RGBA_COLOR_TYPE«
  [$0x009f]  0x292d0 0a0 »I_RGBA_COLOR_TYPE«
  [$0x00a0]  0x29370 0a1 »BUFFER_MODE_TYPE«
  [$0x00a1]  0x2bc60 0a2 »NOBUFFER«
  [$0x00a2]  0x2bcb8 0a3 »BCKBUFFER«
  [$0x00a3]  0x2bd18 0a4 »FRNTBUFFER«
  [$0x00a4]  0x2bd80 0a5 »BOTHBUFFERS«
  [$0x00a5]  0x2bdf0 0a6 »DRAWZBUFFER«
  [$0x00a6]  0x2be60 0a7 »NURBS_PROPERTY_TYPE«
  [$0x00a7]  0x2bf10 0a8 »N_PIXEL_TOLERANCE«
  [$0x00a8]  0x2bfb0 0a9 »N_CULLING«
  [$0x00a9]  0x2d150 0aa »N_DISPLAY«
  [$0x00aa]  0x2d1b0 0ab »N_ERRORCHECKING«
  [$0x00ab]  0x2d240 0ac »N_SUBDIVISIONS«
  [$0x00ac]  0x2d2c8 0ad »N_S_STEPS«
  [$0x00ad]  0x2d328 0ae »N_T_STEPS«
  [$0x00ae]  0x2d388 0af »N_TILES«
  [$0x00af]  0x2d3d8 0b0 »CONTROL_POINT_TYPE«
  [$0x00b0]  0x2d480 0b1 »N_ST«
  [$0x00b1]  0x2d4b8 0b2 »N_STW«
  [$0x00b2]  0x30500 0b3 »N_WST«
  [$0x00b3]  0x30540 0b4 »N_XYZ«
  [$0x00b4]  0x30580 0b5 »N_XYZW«
  [$0x00b5]  0x305c8 0b6 »N_WXYZ«
  [$0x00b6]  0x30610 0b7 »NURBS_CURVE_CONTROL_POINT_TYPE«
  [$0x00b7]  0x30718 0b8 »NURBS_SURFACE_CONTROL_POINT_TYPE«
  [$0x00b8]  0x30830 0b9 »SHADE_MODEL_TYPE«
  [$0x00b9]  0x31880 0ba »FLAT«
  [$0x00ba]  0x318b8 0bb »GOURAUD«
  [$0x00bb]  0x31908 0bc »MATRIX_MODE_TYPE«
  [$0x00bc]  0x319a0 0bd »MSINGLE«
  [$0x00bd]  0x319f0 0be »MPROJECTION«
  [$0x00be]  0x31a60 0bf »MVIEWING«
  [$0x00bf]  0x31ab8 0c0 »DISPLAY_MODE_TYPE«
  [$0x00c0]  0x31b58 0c1 »DMRGB«
  [$0x00c1]  0x31b98 0c2 »DMSINGLE«
  [$0x00c2]  0x31bf0 0c3 »DMDOUBLE«
  [$0x00c3]  0x35118 0c4 »DMRGBDOUBLE«
  [$0x00c4]  0x35188 0c5 »LM_TARGET_TYPE«
  [$0x00c5]  0x35210 0c6 »MATERIAL«
  [$0x00c6]  0x35268 0c7 »LIGHT0«
  [$0x00c7]  0x352b0 0c8 »LIGHT1«
  [$0x00c8]  0x352f8 0c9 »LIGHT2«
  [$0x00c9]  0x35340 0ca »LIGHT3«
  [$0x00ca]  0x35388 0cb »LIGHT4«
  [$0x00cb]  0x353d0 0cc »LIGHT5«
  [$0x00cc]  0x35418 0cd »LIGHT6«
  [$0x00cd]  0x35460 0ce »LIGHT7«
  [$0x00ce]  0x354a8 0cf »LMODEL«
  [$0x00cf]  0x36cc0 0d0 »LM_DEFINITION_TYPE«
  [$0x00d0]  0x36d68 0d1 »DEFMATERIAL«
  [$0x00d1]  0x36dd8 0d2 »DEFLIGHT«
  [$0x00d2]  0x36e30 0d3 »DEFLMODEL«
  [$0x00d3]  0x36e90 0d4 »LM_PROPERTY_TYPE«
  [$0x00d4]  0x36f28 0d5 »LM_PROPERTY_LIST_TYPE«
  [$0x00d5]  0x36fe8 0d6 »LM_PROPERTIES«
  [$0x00d6]  0x38038 0d7 »EMISSION«
  [$0x00d7]  0x38090 0d8 »AMBIENT«
  [$0x00d8]  0x380e0 0d9 »DIFFUSE«
  [$0x00d9]  0x38130 0da »SPECULAR«
  [$0x00da]  0x38188 0db »SHININESS«
  [$0x00db]  0x381e8 0dc »COLORINDEXES«
  [$0x00dc]  0x38260 0dd »LCOLOR«
  [$0x00dd]  0x382a8 0de »POSITION«
  [$0x00de]  0x38300 0df »SPOTDIRECTION«
  [$0x00df]  0x38380 0e0 »SPOTLIGHT«
  [$0x00e0]  0x3bc30 0e1 »LOCALVIEWER«
  [$0x00e1]  0x3bca0 0e2 »ATTENUATION«
  [$0x00e2]  0x3bd10 0e3 »LMNULL«
  [$0x00e3]  0x3bd58 0e4 »LM_COLOR_TYPE«
  [$0x00e4]  0x3bdd8 0e5 »LMC_COLOR«
  [$0x00e5]  0x3be38 0e6 »LMC_EMISSION«
  [$0x00e6]  0x3beb0 0e7 »LMC_AMBIENT«
  [$0x00e7]  0x3bf20 0e8 »LMC_DIFFUSE«
  [$0x00e8]  0x3bf90 0e9 »LMC_SPECULAR«
  [$0x00e9]  0x3d320 0ea »LMC_AD«
  [$0x00ea]  0x3d368 0eb »LMC_NULL«
  [$0x00eb]  0x3d3c0 0ec »LOGICAL_OPERATION_TYPE«
  [$0x00ec]  0x3d488 0ed »LO_ZERO«
  [$0x00ed]  0x3d4d8 0ee »LO_AND«
  [$0x00ee]  0x3d520 0ef »LO_ANDR«
  [$0x00ef]  0x3d570 0f0 »LO_SRC«
  [$0x00f0]  0x3d5b8 0f1 »LO_ANDI«
  [$0x00f1]  0x3d608 0f2 »LO_DST«
  [$0x00f2]  0x3d650 0f3 »LO_XOR«
  [$0x00f3]  0x3d698 0f4 »LO_OR«
  [$0x00f4]  0x3d6d8 0f5 »LO_NOR«
  [$0x00f5]  0x41670 0f6 »LO_XNOR«
  [$0x00f6]  0x416c0 0f7 »LO_NDST«
  [$0x00f7]  0x41710 0f8 »LO_ORR«
  [$0x00f8]  0x41758 0f9 »LO_NSRC«
  [$0x00f9]  0x417a8 0fa »LO_ORI«
  [$0x00fa]  0x417f0 0fb »LO_NAND«
  [$0x00fb]  0x41840 0fc »LO_ONE«
  [$0x00fc]  0x41888 0fd »LO_MIN«
  [$0x00fd]  0x418d0 0fe »LO_MAX«
  [$0x00fe]  0x41918 0ff »LO_AVG«
  [$0x00ff]  0x41960 100 »LO_DMS«
  [$0x0100]  0x419a8 101 »LO_SMD«
  [$0x0101]  0x419f0 102 »LO_SUM«
  [$0x0102]  0x433d0 103 »READSOURCE_TYPE«
  [$0x0103]  0x43460 104 »SRC_AUTO«
  [$0x0104]  0x434b8 105 »SRC_FRONT«
  [$0x0105]  0x43518 106 »SRC_BACK«
  [$0x0106]  0x43570 107 »SRC_ZBUFFER«
  [$0x0107]  0x435e0 108 »SRC_PUP«
  [$0x0108]  0x43630 109 »SRC_OVER«
  [$0x0109]  0x43688 10a »SRC_UNDER«
  [$0x010a]  0x436e8 10b »MAXLIGHTS«
  [$0x010b]  0x43748 10c »POP_UP_ENABLE_TYPE«
  [$0x010c]  0x47840 10d »PUP_NONE«
  [$0x010d]  0x47898 10e »PUP_GREY«
  [$0x010e]  0x478f0 10f »PUP_CLEAR«
  [$0x010f]  0x47950 110 »PUP_COLOR«
  [$0x0110]  0x479b0 111 »PUP_BLACK«
  [$0x0111]  0x47a10 112 »PUP_WHITE«
  [$0x0112]  0x47a70 113 »MAP_COLORS«
  [$0x0113]  0x47ad8 114 »BLACK«
  [$0x0114]  0x47b18 115 »WHITE«
  [$0x0115]  0x47b58 116 »YELLOW«
  [$0x0116]  0x47ba0 117 »MAGENTA«
  [$0x0117]  0x47bf0 118 »CYAN«
  [$0x0118]  0x49430 119 »Z_SOURCE_TYPE«
  [$0x0119]  0x494b0 11a »ZSRC_DEPTH«
  [$0x011a]  0x49518 11b »ZSRC_COLOR«
  [$0x011b]  0x49580 11c »Z_FUNCTION_TYPE«
  [$0x011c]  0x49610 11d »ZF_NEVER«
  [$0x011d]  0x49668 11e »ZF_LESS«
  [$0x011e]  0x496b8 11f »ZF_EQUAL«
  [$0x011f]  0x49710 120 »ZF_LEQUAL«
  [$0x0120]  0x49770 121 »ZF_GREATER«
  [$0x0121]  0x497d8 122 »ZF_NOTEQUAL«
  [$0x0122]  0x4ad20 123 »ZF_GEQUAL«
  [$0x0123]  0x4ad80 124 »ZF_ALWAYS«
  [$0x0124]  0x4ade0 125 »BLENDING_FACTOR«
  [$0x0125]  0x4ae70 126 »BF_ZERO«
  [$0x0126]  0x4aec0 127 »BF_ONE«
  [$0x0127]  0x4af08 128 »BF_SC«
  [$0x0128]  0x4af48 129 »BF_MSC«
  [$0x0129]  0x4af90 12a »BF_SA«
  [$0x012a]  0x4afd0 12b »BF_MSA«
  [$0x012b]  0x4b018 12c »BF_DA«
  [$0x012c]  0x4b058 12d »BF_MDA«
  [$0x012d]  0x4b0a0 12e »BF_DC«
  [$0x012e]  0x4b0e0 12f »BF_MDC«
  [$0x012f]  0x4fb08 130 »EVENTS_COUNT_TYPE«
  [$0x0130]  0x4fba8 131 »PACKED_RGBA_TYPE«
  [$0x0131]  0x4fc40 132 »PACKED_RGBAS_TYPE«
  [$0x0132]  0x4fce0 133 »PACKED_RGB_TYPE«
  [$0x0133]  0x4fd70 134 »PACKED_RGBS_TYPE«
  [$0x0134]  0x4fe08 135 »CURSOR_ORIGIN_TYPE«
  [$0x0135]  0x4feb0 136 »CURSOR_KIND_TYPE«
  [$0x0136]  0x50f58 137 »C16X1«
  [$0x0137]  0x50f98 138 »C16X2«
  [$0x0138]  0x50fd8 139 »C32X1«
  [$0x0139]  0x51018 13a »C32X2«
  [$0x013a]  0x51058 13b »CCROSS«
  [$0x013b]  0x510a0 13c »RASTER_COLUMNS_TYPE«
  [$0x013c]  0x51150 13d »RASTER_ROWS_TYPE«
  [$0x013d]  0x511e8 13e »FONTCHAR«
  [$0x013e]  0x51240 13f »H«
  [$0x013f]  0x51260 140 »XOFF«
  [$0x0140]  0x51298 141 »YOFF«
  [$0x0141]  0x512d0 142 »WIDTH«
  [$0x0142]  0x51310 143 »FONTCHARS_TYPE«
  [$0x0143]  0x56290 144 »DRAW_MODE_TYPE«
  [$0x0144]  0x56318 145 »NORMALDRAW«
  [$0x0145]  0x56380 146 »PUPDRAW«
  [$0x0146]  0x563d0 147 »OVERDRAW«
  [$0x0147]  0x56428 148 »UNDERDRAW«
  [$0x0148]  0x56488 149 »CURSORDRAW«
  [$0x0149]  0x564f0 14a »GAMMARAMP_VALUE_TYPE«
  [$0x014a]  0x565a8 14b »GAMMARAMP_VALUES_TYPE«
  [$0x014b]  0x57828 14c »BUTTON_STATE_TYPE«
  [$0x014c]  0x578c8 14d »BUTTON_UP«
  [$0x014d]  0x57928 14e »BUTTON_DOWN«
  [$0x014e]  0x57998 14f »INVALID_BUTTON«
  [$0x014f]  0x57a20 150 »NURBS_PROPERTY_VALUE«
  [$0x0150]  0x57ad8 151 »NOISE_DELTA_TYPE«
  [$0x0151]  0x57b70 152 »KNOT_TYPE«
  [$0x0152]  0x57bd0 153 »KNOTS_TYPE«
  [$0x0153]  0x58e00 154 »ZOOM_FACTOR_TYPE«
  [$0x0154]  0x58e98 155 »BELL_SOUND_TYPE«
  [$0x0155]  0x58f28 156 »OFF«
  [$0x0156]  0x58f58 157 »SHORT«
  [$0x0157]  0x58f98 158 »LONG«
  [$0x0158]  0x58fd0 159 »SML_ON«
  [$0x0159]  0x59018 15a »TRUE«
  [$0x015a]  0x59050 15b »SML_OFF«
  [$0x015b]  0x590a0 15c »FALSE«
  [$0x015c]  0x590e0 15d »SMP_ON«
  [$0x015d]  0x59128 15e »SMP_OFF«
  [$0x015e]  0x59178 15f »FONT_TYPE«
  [$0x015f]  0x591d8 160 »FT_SBCS«
  [$0x0160]  0x5ae08 161 »FT_DBCS«
  [$0x0161]  0x5ae58 162 »GETGDESC_INQUIRY_TYPE«
  [$0x0162]  0x5af18 163 »GD_XPMAX«
  [$0x0163]  0x5af70 164 »GD_YPMAX«
  [$0x0164]  0x5afc8 165 »GD_ZMIN«
  [$0x0165]  0x5b018 166 »GD_ZMAX«
  [$0x0166]  0x5b068 167 »GD_BITS_ZBUFFER«
  [$0x0167]  0x5b0f8 168 »GD_BITS_OVERLAY«
  [$0x0168]  0x5b188 169 »GD_BITS_UNDERLAY«
  [$0x0169]  0x60040 16a »GD_BITS_NORM_DBL_RGB«
  [$0x016a]  0x600f8 16b »GD_BITS_NORM_DBL_CMODE«
  [$0x016b]  0x601c0 16c »GD_BITS_NORM_SNG_RGB«
  [$0x016c]  0x60278 16d »GD_BITS_NORM_SNG_CMODE«
  [$0x016d]  0x60340 16e »GD_BITS_ALPHABUFFER«
  [$0x016e]  0x603f0 16f »GD_BITS_CURSOR«
  [$0x016f]  0x61320 170 »GD_BITS_PLANE_MASK«
  [$0x0170]  0x613c8 171 »GD_OVERUNDER_SHARED«
  [$0x0171]  0x61478 172 »GD_LARGE_MAP_SIZE«
  [$0x0172]  0x61518 173 »GD_SMALL_MAP_SIZE«
  [$0x0173]  0x615b8 174 »GD_NUM_SMALL_MAPS«
  [$0x0174]  0x61658 175 »GD_POINTSMOOTH_CMODE«
  [$0x0175]  0x625c0 176 »GD_POINTSMOOTH_RGB«
  [$0x0176]  0x62668 177 »GD_LINESMOOTH_CMODE«
  [$0x0177]  0x62718 178 »GD_LINESMOOTH_RGB«
  [$0x0178]  0x627b8 179 »GD_SHADEMODEL«
  [$0x0179]  0x62838 17a »GD_SHADEBUFFERS«
  [$0x017a]  0x628c8 17b »GD_RGBMODE«
  [$0x017b]  0x62930 17c »GD_DITHER«
  [$0x017c]  0x62990 17d »GD_SUBPIXEL_LINE«
  [$0x017d]  0x63c18 17e »GD_SUBPIXEL_PNT«
  [$0x017e]  0x63ca8 17f »GD_SUBPIXEL_POLY«
  [$0x017f]  0x63d40 180 »GD_POLYMODE«
  [$0x0180]  0x63db0 181 »GD_BITS_LINESTYLE«
  [$0x0181]  0x63e50 182 »GD_MAX_LSREPEAT«
  [$0x0182]  0x63ee0 183 »GD_MAX_NURBS_ORDER«
  [$0x0183]  0x63f88 184 »GD_MAX_TRIM_ORDER«
  [$0x0184]  0x65088 185 »GD_MAX_PATTERN_SIZE«
  [$0x0185]  0x65138 186 »GD_MAX_VERTS«
  [$0x0186]  0x651b0 187 »GD_MAX_ATTR_STACKDEPTH«
  [$0x0187]  0x65278 188 »GD_MAX_MATRIX_STACKDEPTH«
  [$0x0188]  0x65350 189 »GD_MAX_VIEWPORT_STACKDEPTH«
  [$0x0189]  0x65438 18a »GD_ZDRAW_GEOM«
  [$0x018a]  0x6a448 18b »GD_ZDRAW_PIXELS«
  [$0x018b]  0x6a4d8 18c »GD_BLEND«
  [$0x018c]  0x6a530 18d »GD_LIGHTING_TWOSIDE«
  [$0x018d]  0x6a5e0 18e »GD_BUTBOX«
  [$0x018e]  0x6a640 18f »GD_DIALS«
  [$0x018f]  0x6a698 190 »GD_VERT_RETRACE_FREQ«
  [$0x0190]  0x6a750 191 »GD_TEXTPORT«
  [$0x0191]  0x6a7c0 192 »GD_WSYS«
  [$0x0192]  0x6a810 193 »GD_XMMAX«
  [$0x0193]  0x6a868 194 »GD_YMMAX«
  [$0x0194]  0x6be00 195 »GD_BF_UNDER«
  [$0x0195]  0x6be70 196 »GD_BF_OVER«
  [$0x0196]  0x6bed8 197 »GD_BF_MAIN«
  [$0x0197]  0x6bf40 198 »GD_BF_ALPHA«
  [$0x0198]  0x6bfb0 199 »GD_SHADEMODEL_FLAT«
  [$0x0199]  0x6c058 19a »GD_SHADEMODEL_GOURAUD«
  [$0x019a]  0x6c118 19b »GD_SHADEMODEL_PHONG«
  [$0x019b]  0x6d238 19c »GD_SHADEMODEL_PSEUDO_PHONG_FLAT«
  [$0x019c]  0x6d348 19d »GD_WSYS_NONE«
  [$0x019d]  0x6d3c0 19e »GD_WSYS_4S«
  [$0x019e]  0x6d428 19f »GD_WSYS_AIX113«
  [$0x019f]  0x6d4b0 1a0 »GD_WSYS_AIX114«
  [$0x01a0]  0x6d538 1a1 »PIXMODE_MODE_TYPE«
  [$0x01a1]  0x6d5d8 1a2 »PM_FASTMODE«
  [$0x01a2]  0x6d648 1a3 »PM_TTOB«
  [$0x01a3]  0x6e8b0 1a4 »PM_SIZE«
  [$0x01a4]  0x6e900 1a5 »PM_STRIDE«
  [$0x01a5]  0x6e960 1a6 »XMAXSCREEN«
  [$0x01a6]  0x6e9c8 1a7 »YMAXSCREEN«
  [$0x01a7]  0x6ea30 1a8 »XMAX170«
  [$0x01a8]  0x6ea80 1a9 »YMAX170«
  [$0x01a9]  0x6ead0 1aa »XMAXPAL«
  [$0x01aa]  0x6eb20 1ab »YMAXPAL«
  [$0x01ab]  0x6eb70 1ac »HASH_TABLE_SIZE«
  [$0x01ac]  0x6ec00 1ad »ATTRIBSTACKDEPTH«
  [$0x01ad]  0x6ec98 1ae »VPSTACKDEPTH«
  [$0x01ae]  0x70408 1af »MATRIXSTACKDEPTH«
  [$0x01af]  0x704a0 1b0 »NAMESTACKDEPTH«
  [$0x01b0]  0x70528 1b1 »N_SHADED«
  [$0x01b1]  0x70580 1b2 »BM_SET«
  [$0x01b2]  0x705c8 1b3 »BM_CLR«
  [$0x01b3]  0x70610 1b4 »BM_XOR«
  [$0x01b4]  0x70658 1b5 »BM_TILE«
  [$0x01b5]  0x706a8 1b6 »ADDTOPUP«
  [$0x01b6]  0x70700 1b7 »MENU«
  [$0x01b7]  0x70738 1b8 »ITEM«
  [$0x01b8]  0x70770 1b9 »ADDTOPOPUP«
  [$0x01b9]  0x707d8 1ba »ARC«
  [$0x01ba]  0x70808 1bb »RADIUS«
  [$0x01bb]  0x76af8 1bc »STARTING_ANGLE«
  [$0x01bc]  0x76b80 1bd »ENDING_ANGLE«
  [$0x01bd]  0x76bf8 1be »ARCI«
  [$0x01be]  0x76c30 1bf »ARCS«
  [$0x01bf]  0x76c68 1c0 »ARCF«
  [$0x01c0]  0x76ca0 1c1 »FILLEDARC«
  [$0x01c1]  0x76d00 1c2 »ARCFI«
  [$0x01c2]  0x76d40 1c3 »ARCFS«
  [$0x01c3]  0x76d80 1c4 »ATTACHCURSOR«
  [$0x01c4]  0x76df8 1c5 »DEVICE1«
  [$0x01c5]  0x76e48 1c6 »DEVICE2«
  [$0x01c6]  0x76e98 1c7 »BACKBUFFER«
  [$0x01c7]  0x78eb0 1c8 »ENABLE_DRAWING_INTO_BACK_BUFFER«
  [$0x01c8]  0x78fc0 1c9 »BACKFACE«
  [$0x01c9]  0x79018 1ca »ENABLE_BACKFACING_POLYGON_REMOVAL«
  [$0x01ca]  0x79138 1cb »BBOX2«
  [$0x01cb]  0x79178 1cc »X_MIN«
  [$0x01cc]  0x791b8 1cd »Y_MIN«
  [$0x01cd]  0x791f8 1ce »X1«
  [$0x01ce]  0x79220 1cf »Y1«
  [$0x01cf]  0x79248 1d0 »X2«
  [$0x01d0]  0x79270 1d1 »Y2«
  [$0x01d1]  0x79298 1d2 »BOUNDINGBOX«
  [$0x01d2]  0x79308 1d3 »BBOX2S«
  [$0x01d3]  0x7aef8 1d4 »BBOX2I«
  [$0x01d4]  0x7af40 1d5 »BGNCLOSEDLINE«
  [$0x01d5]  0x7afc0 1d6 »BEGINCLOSEDLINE«
  [$0x01d6]  0x7b050 1d7 »BGNLINE«
  [$0x01d7]  0x7b0a0 1d8 »BEGINLINE«
  [$0x01d8]  0x7b100 1d9 »BGNPOINT«
  [$0x01d9]  0x7b158 1da »BEGINPOINT«
  [$0x01da]  0x7b1c0 1db »BGNPOLYGON«
  [$0x01db]  0x7b228 1dc »BEGINPOLYGON«
  [$0x01dc]  0x7b2a0 1dd »BGNSURFACE«
  [$0x01dd]  0x7b308 1de »BEGINSURFACE«
  [$0x01de]  0x7d0a0 1df »BGNTMESH«
  [$0x01df]  0x7d0f8 1e0 »BEGINTRIANGLEMESH«
  [$0x01e0]  0x7d198 1e1 »BGNTRIM«
  [$0x01e1]  0x7d1e8 1e2 »BEGINTRIM«
  [$0x01e2]  0x7d248 1e3 »BLANKSCREEN«
  [$0x01e3]  0x7d2b8 1e4 »BLANK_THE_SCREEN«
  [$0x01e4]  0x7d350 1e5 »BLANKTIME«
  [$0x01e5]  0x7d3b0 1e6 »FRAMES«
  [$0x01e6]  0x7d3f8 1e7 »BLENDFUNCTION«
  [$0x01e7]  0x7d478 1e8 »SOURCE«
  [$0x01e8]  0x7d4c0 1e9 »DESTINATION«
  [$0x01e9]  0x7d530 1ea »BLINK«
  [$0x01ea]  0x83f10 1eb »RETRACES_PER_BLINK«
  [$0x01eb]  0x83fb8 1ec »COLOR«
  [$0x01ec]  0x83ff8 1ed »BLKQREAD«
  [$0x01ed]  0x84050 1ee »EVENTS«
  [$0x01ee]  0x84098 1ef »EVENTS_READ«
  [$0x01ef]  0x84108 1f0 »MAXIMUM_EVENTS«
  [$0x01f0]  0x84190 1f1 »BLOCKQUEUEREAD«
  [$0x01f1]  0x84218 1f2 »C3I«
  [$0x01f2]  0x84248 1f3 »RGB«
  [$0x01f3]  0x84278 1f4 »C3S«
  [$0x01f4]  0x842a8 1f5 »C3F«
  [$0x01f5]  0x842d8 1f6 »C4I«
  [$0x01f6]  0x84308 1f7 »RGBA«
  [$0x01f7]  0x84340 1f8 »C4S«
  [$0x01f8]  0x84370 1f9 »C4F«
  [$0x01f9]  0x843a0 1fa »CALLOBJ«
  [$0x01fa]  0x86c30 1fb »THE_OBJECT«
  [$0x01fb]  0x86c98 1fc »CALLOBJECT«
  [$0x01fc]  0x86d00 1fd »CHARSTR«
  [$0x01fd]  0x86d50 1fe »TEXT«
  [$0x01fe]  0x86d88 1ff »CHARACTERSTRING«
  [$0x01ff]  0x86e18 200 »PUT«
  [$0x0200]  0x86e48 201 »CHUNKSIZE«
  [$0x0201]  0x86ea8 202 »BYTES«
  [$0x0202]  0x86ee8 203 »CIRC«
  [$0x0203]  0x86f20 204 »CIRCLE«
  [$0x0204]  0x86f68 205 »CIRCI«
  [$0x0205]  0x86fa8 206 »CIRCS«
  [$0x0206]  0x86fe8 207 »CIRCF«
  [$0x0207]  0x87028 208 »FILLEDCIRCLE«
  [$0x0208]  0x870a0 209 »CIRCFI«
  [$0x0209]  0x89798 20a »CIRCFS«
  [$0x020a]  0x897e0 20b »CLEAR«
  [$0x020b]  0x89820 20c »CLKOFF«
  [$0x020c]  0x89868 20d »CLICKOFF«
  [$0x020d]  0x898c0 20e »CLKON«
  [$0x020e]  0x89900 20f »CLICKON«
  [$0x020f]  0x89950 210 »CLOSEOBJ«
  [$0x0210]  0x899a8 211 »CLOSEOBJECT«
  [$0x0211]  0x89a18 212 »CMODE«
  [$0x0212]  0x89a58 213 »COLORMAPMODE«
  [$0x0213]  0x89ad0 214 »CMOV«
  [$0x0214]  0x89b08 215 »SETTEXTPOSITION«
  [$0x0215]  0x89b98 216 »CMOVI«
  [$0x0216]  0x89bd8 217 »CMOVS«
  [$0x0217]  0x89c18 218 »CMOV2«
  [$0x0218]  0x91b18 219 »CMOV2I«
  [$0x0219]  0x91b60 21a »CMOV2S«
  [$0x021a]  0x91ba8 21b »COLORF«
  [$0x021b]  0x91bf0 21c »COMPACTIFY«
  [$0x021c]  0x91c58 21d »CONCAVE«
  [$0x021d]  0x91ca8 21e »DRAW_ACCURATE_CONCAVE_POLYGONS«
  [$0x021e]  0x91db0 21f »CPACK«
  [$0x021f]  0x91df0 220 »CRV«
  [$0x0220]  0x91e20 221 »POINTS«
  [$0x0221]  0x91e68 222 »CRVN«
  [$0x0222]  0x91ea0 223 »NUMBER_OF_POINTS«
  [$0x0223]  0x91f38 224 »CURVE«
  [$0x0224]  0x91f78 225 »CURORIGIN«
  [$0x0225]  0x94058 226 »CURSOR«
  [$0x0226]  0x940a0 227 »CURSORORIGIN«
  [$0x0227]  0x94118 228 »CURSOFF«
  [$0x0228]  0x94168 229 »CURSOROFF«
  [$0x0229]  0x941c8 22a »CURSON«
  [$0x022a]  0x94210 22b »CURSORON«
  [$0x022b]  0x94268 22c »CURSTYPE«
  [$0x022c]  0x942c0 22d »CURSOR_TYPE«
  [$0x022d]  0x94330 22e »CURSORTYPE«
  [$0x022e]  0x94398 22f »CURVEBASIS«
  [$0x022f]  0x94400 230 »BASIS«
  [$0x0230]  0x94440 231 »CURVEIT«
  [$0x0231]  0x94490 232 »COUNT«
  [$0x0232]  0x944d0 233 »CURVEPRECISION«
  [$0x0233]  0x96578 234 »SEGMENTS«
  [$0x0234]  0x965d0 235 »CYCLEMAP«
  [$0x0235]  0x96628 236 »MAP«
  [$0x0236]  0x96658 237 »NEXT_MAP«
  [$0x0237]  0x966b0 238 »CZCLEAR«
  [$0x0238]  0x96700 239 »DEPTH«
  [$0x0239]  0x96740 23a »DEFBASIS«
  [$0x023a]  0x96798 23b »M«
  [$0x023b]  0x967b8 23c »DEFINEBASIS«
  [$0x023c]  0x96828 23d »DEFCURSOR«
  [$0x023d]  0x96888 23e »BITMAP«
  [$0x023e]  0x968d0 23f »DEFINECURSOR«
  [$0x023f]  0x96948 240 »DEFLINESTYLE«
  [$0x0240]  0x969c0 241 »STYLE«
  [$0x0241]  0x98a28 242 »DEFINELINESTYLE«
  [$0x0242]  0x98ab8 243 »DEFPATTERN«
  [$0x0243]  0x98b20 244 »PATTERN«
  [$0x0244]  0x98b70 245 »SIZE«
  [$0x0245]  0x98ba8 246 »DEFINEPATTERN«
  [$0x0246]  0x98c28 247 »DEFPUP«
  [$0x0247]  0x98c70 248 »DEFINEPOPUP«
  [$0x0248]  0x98ce0 249 »DEFRASTERFONT«
  [$0x0249]  0x98d60 24a »FONT«
  [$0x024a]  0x98d98 24b »MAXIMUM_HEIGHT«
  [$0x024b]  0x98e20 24c »CHARACTERS«
  [$0x024c]  0x98e88 24d »RASTER_LENGTH«
  [$0x024d]  0xa0af0 24e »RASTER«
  [$0x024e]  0xa0b38 24f »DEFINERASTERFONT«
  [$0x024f]  0xa0bd0 250 »DELOBJ«
  [$0x0250]  0xa0c18 251 »DELETEOBJECT«
  [$0x0251]  0xa0c90 252 »DELTAG«
  [$0x0252]  0xa0cd8 253 »THE_TAG«
  [$0x0253]  0xa0d28 254 »DELETETAG«
  [$0x0254]  0xa0d88 255 »DEPTHCUE«
  [$0x0255]  0xa0de0 256 »ON«
  [$0x0256]  0xa0e08 257 »DOPUP«
  [$0x0257]  0xa0e48 258 »DOPOPUP«
  [$0x0258]  0xa0e98 259 »DOUBLEBUFFER«
  [$0x0259]  0xa0f10 25a »DRAW«
  [$0x025a]  0xa0f48 25b »DRAWI«
  [$0x025b]  0xa0f88 25c »DRAWS«
  [$0x025c]  0xa0fc8 25d »DRAW2«
  [$0x025d]  0xa3880 25e »DRAW2I«
  [$0x025e]  0xa38c8 25f »DRAW2S«
  [$0x025f]  0xa3910 260 »DRAWMODE«
  [$0x0260]  0xa3968 261 »MODE«
  [$0x0261]  0xa39a0 262 »EDITOBJ«
  [$0x0262]  0xa39f0 263 »EDITOBJECT«
  [$0x0263]  0xa3a58 264 »ENDCLOSEDLINE«
  [$0x0264]  0xa3ad8 265 »ENDFULLSCRN«
  [$0x0265]  0xa3b48 266 »ENDFULLSCREEN«
  [$0x0266]  0xa3bc8 267 »ENDLINE«
  [$0x0267]  0xa3c18 268 »ENDSURFACE«
  [$0x0268]  0xa3c80 269 »ENDTRIM«
  [$0x0269]  0xa3cd0 26a »ENDPICK«
  [$0x026a]  0xa3d20 26b »NAMES«
  [$0x026b]  0xa3d60 26c »HITS«
  [$0x026c]  0xa5f78 26d »ENDPOINT«
  [$0x026d]  0xa5fd0 26e »ENDPOLYGON«
  [$0x026e]  0xa6038 26f »ENDSELECT«
  [$0x026f]  0xa6098 270 »ENDTMESH«
  [$0x0270]  0xa60f0 271 »ENDTRIANGLEMESH«
  [$0x0271]  0xa6180 272 »FINISH«
  [$0x0272]  0xa61c8 273 »FOREGROUND«
  [$0x0273]  0xa6230 274 »FREEPUP«
  [$0x0274]  0xa6280 275 »FREEPOPUP«
  [$0x0275]  0xa62e0 276 »FRONTBUFFER«
  [$0x0276]  0xa6350 277 »ENABLE_DRAWING_IN_FRONT_BUFFER«
  [$0x0277]  0xa7dc8 278 »FRONTFACE«
  [$0x0278]  0xa7e28 279 »ENABLE_FRONTFACING_POLYGON_REMOVAL«
  [$0x0279]  0xa7f50 27a »FUDGE«
  [$0x027a]  0xa7f90 27b »FULLSCRN«
  [$0x027b]  0xa7fe8 27c »FULLSCREEN«
  [$0x027c]  0xa8050 27d »GAMMARAMP«
  [$0x027d]  0xa80b0 27e »GBEGIN«
  [$0x027e]  0xa80f8 27f »GCONFIG«
  [$0x027f]  0xa8148 280 »CONFIGURE«
  [$0x0280]  0xa81a8 281 »GENOBJ«
  [$0x0281]  0xa81f0 282 »GENERATEOBJECT«
  [$0x0282]  0xa8278 283 »GENTAG«
  [$0x0283]  0xa9ed8 284 »GENERATETAG«
  [$0x0284]  0xa9f48 285 »GETBACKFACE«
  [$0x0285]  0xa9fb8 286 »GETBUFFER«
  [$0x0286]  0xaa018 287 »GETBUTTON«
  [$0x0287]  0xaa078 288 »THE_DEVICE«
  [$0x0288]  0xaa0e0 289 »GETCMMODE«
  [$0x0289]  0xaa140 28a »GETCOLORMAPMODE«
  [$0x028a]  0xaa1d0 28b »GETCOLOR«
  [$0x028b]  0xaa228 28c »GETCPOS«
  [$0x028c]  0xaa278 28d »GETCHARACTERPOSITION«
  [$0x028d]  0xaa330 28e »GETCURSOR«
  [$0x028e]  0xaa390 28f »VISIBLE«
  [$0x028f]  0xb29b8 290 »GETDCM«
  [$0x0290]  0xb2a00 291 »GETDEPTHCUEMODE«
  [$0x0291]  0xb2a90 292 »GETDESCENDER«
  [$0x0292]  0xb2b08 293 »DEVICE_COUNT_TYPE«
  [$0x0293]  0xb2ba8 294 »GETDEV«
  [$0x0294]  0xb2bf0 295 »NUMBER_OF_DEVICES«
  [$0x0295]  0xb2c90 296 »DEVICES«
  [$0x0296]  0xb2ce0 297 »VALUES«
  [$0x0297]  0xb2d28 298 »GETDEVICES«
  [$0x0298]  0xb2d90 299 »GETDISPLAYMODE«
  [$0x0299]  0xb2e18 29a »GETDRAWMODE«
  [$0x029a]  0xb2e88 29b »GETFONT«
  [$0x029b]  0xb4b00 29c »GETFONTENCODING«
  [$0x029c]  0xb4b90 29d »GETFONTTYPE«
  [$0x029d]  0xb4c00 29e »GETGDESC«
  [$0x029e]  0xb4c58 29f »INQUIRY«
  [$0x029f]  0xb4ca8 2a0 »GETGPOS«
  [$0x02a0]  0xb4cf8 2a1 »GETGRAPHICSPOSITION«
  [$0x02a1]  0xb4da8 2a2 »GETHEIGHT«
  [$0x02a2]  0xb4e08 2a3 »GETLSREPEAT«
  [$0x02a3]  0xb4e78 2a4 »GETLINESTYLEREPEAT«
  [$0x02a4]  0xb4f20 2a5 »GETLSTYLE«
  [$0x02a5]  0xb4f80 2a6 »GETLINESTYLE«
  [$0x02a6]  0xb6b88 2a7 »GETLWIDTH«
  [$0x02a7]  0xb6be8 2a8 »GETLINEWIDTH«
  [$0x02a8]  0xb6c60 2a9 »GETMAP«
  [$0x02a9]  0xb6ca8 2aa »GETMATRIX«
  [$0x02aa]  0xb6d08 2ab »GETMCOLOR«
  [$0x02ab]  0xb6d68 2ac »GETMCOLORS«
  [$0x02ac]  0xb6dd0 2ad »STARTING«
  [$0x02ad]  0xb6e28 2ae »ENDING«
  [$0x02ae]  0xb6e70 2af »GETMMODE«
  [$0x02af]  0xb6ec8 2b0 »GETMATRIXMODE«
  [$0x02b0]  0xb6f48 2b1 »GETNURBSPROPERTY«
  [$0x02b1]  0xb6fe0 2b2 »PROPERTY«
  [$0x02b2]  0xb7038 2b3 »VALUE«
  [$0x02b3]  0xb7078 2b4 »GETOPENOBJ«
  [$0x02b4]  0xb8f50 2b5 »GETOPENOBJECT«
  [$0x02b5]  0xb8fd0 2b6 »GETORIGIN«
  [$0x02b6]  0xb9030 2b7 »GETPATTERN«
  [$0x02b7]  0xb9098 2b8 »GETPLANES«
  [$0x02b8]  0xb90f8 2b9 »GETSCRMASK«
  [$0x02b9]  0xb9160 2ba »LEFT«
  [$0x02ba]  0xb9198 2bb »RIGHT«
  [$0x02bb]  0xb91d8 2bc »BOTTOM«
  [$0x02bc]  0xb9220 2bd »TOP«
  [$0x02bd]  0xb9250 2be »GETSCREENMASK«
  [$0x02be]  0xb92d0 2bf »GETSIZE«
  [$0x02bf]  0xb9320 2c0 »GETSM«
  [$0x02c0]  0xb9360 2c1 »GETSHADEMODEL«
  [$0x02c1]  0xb93e0 2c2 »GETVALUATOR«
  [$0x02c2]  0xb9450 2c3 »FROM«
  [$0x02c3]  0xbb598 2c4 »GETVIEWPORT«
  [$0x02c4]  0xbb608 2c5 »GETWRITEMASK«
  [$0x02c5]  0xbb680 2c6 »GETXDPY«
  [$0x02c6]  0xbb6d0 2c7 »GETXWID«
  [$0x02c7]  0xbb720 2c8 »GETZBUFFER«
  [$0x02c8]  0xbb788 2c9 »GEXIT«
  [$0x02c9]  0xbb7c8 2ca »GINIT«
  [$0x02ca]  0xbb808 2cb »INITIALIZE«
  [$0x02cb]  0xbb870 2cc »GRESET«
  [$0x02cc]  0xbb8b8 2cd »RESET«
  [$0x02cd]  0xbb8f8 2ce »GRGBCOLOR«
  [$0x02ce]  0xbb958 2cf »GETRGBCOLOR«
  [$0x02cf]  0xbb9c8 2d0 »GRGBMASK«
  [$0x02d0]  0xbba20 2d1 »GETRGBMASK«
  [$0x02d1]  0xbba88 2d2 »GSELECT«
  [$0x02d2]  0xc5188 2d3 »MAXIMUM_NAMES«
  [$0x02d3]  0xc5208 2d4 »GSYNC«
  [$0x02d4]  0xc5248 2d5 »SYNC«
  [$0x02d5]  0xc5280 2d6 »GVERSION«
  [$0x02d6]  0xc52d8 2d7 »VERSION«
  [$0x02d7]  0xc5328 2d8 »ICONSIZE«
  [$0x02d8]  0xc5380 2d9 »ICONTITLE«
  [$0x02d9]  0xc53e0 2da »TITLE«
  [$0x02da]  0xc5420 2db »INITNAMES«
  [$0x02db]  0xc5480 2dc »INITIALIZENAMES«
  [$0x02dc]  0xc5510 2dd »ISOBJ«
  [$0x02dd]  0xc5550 2de »THIS«
  [$0x02de]  0xc5588 2df »ISOBJECT«
  [$0x02df]  0xc55e0 2e0 »ISQUEUED«
  [$0x02e0]  0xc5638 2e1 »THIS_DEVICE«
  [$0x02e1]  0xc56a8 2e2 »ISTAG«
  [$0x02e2]  0xc7ba8 2e3 »THIS_TAG«
  [$0x02e3]  0xc7c00 2e4 »KEEPASPECT«
  [$0x02e4]  0xc7c68 2e5 »LAMPON«
  [$0x02e5]  0xc7cb0 2e6 »LAMPS«
  [$0x02e6]  0xc7cf0 2e7 »LAMPOFF«
  [$0x02e7]  0xc7d40 2e8 »LGETDEPTH«
  [$0x02e8]  0xc7da0 2e9 »NEAR«
  [$0x02e9]  0xc7dd8 2ea »FAR«
  [$0x02ea]  0xc7e08 2eb »GETDEPTH«
  [$0x02eb]  0xc7e60 2ec »LINESMOOTH«
  [$0x02ec]  0xc7ec8 2ed »ENABLE_SMOOTH_LINES«
  [$0x02ed]  0xc7f78 2ee »LINEWIDTH«
  [$0x02ee]  0xc7fd8 2ef »LMBIND«
  [$0x02ef]  0xc8020 2f0 »TARGET«
  [$0x02f0]  0xc8068 2f1 »ID«
  [$0x02f1]  0xc8090 2f2 »LMCOLOR«
  [$0x02f2]  0xc80e0 2f3 »LMDEF«
  [$0x02f3]  0xca380 2f4 »LM_DEFINITION«
  [$0x02f4]  0xca400 2f5 »LM_ID«
  [$0x02f5]  0xca440 2f6 »PROPERTIES«
  [$0x02f6]  0xca4a8 2f7 »LOADMATRIX«
  [$0x02f7]  0xca510 2f8 »LOADNAME«
  [$0x02f8]  0xca568 2f9 »NAME«
  [$0x02f9]  0xca5a0 2fa »LOADXFONT«
  [$0x02fa]  0xca600 2fb »FONT_NAME«
  [$0x02fb]  0xca660 2fc »LOGICOP«
  [$0x02fc]  0xca6b0 2fd »OPERATION«
  [$0x02fd]  0xca710 2fe »LOGICALOPERATION«
  [$0x02fe]  0xca7a8 2ff »LOOKAT«
  [$0x02ff]  0xca7f0 300 »VIEW_X«
  [$0x0300]  0xca838 301 »VIEW_Y«
  [$0x0301]  0xca880 302 »VIEW_Z«
  [$0x0302]  0xcc9f8 303 »POINT_X«
  [$0x0303]  0xcca48 304 »POINT_Y«
  [$0x0304]  0xcca98 305 »POINT_Z«
  [$0x0305]  0xccae8 306 »TWIST«
  [$0x0306]  0xccb28 307 »LRECTREAD«
  [$0x0307]  0xccb88 308 »LOWER_LEFT_X«
  [$0x0308]  0xccc00 309 »LOWER_LEFT_Y«
  [$0x0309]  0xccc78 30a »UPPER_RIGHT_X«
  [$0x030a]  0xcccf8 30b »UPPER_RIGHT_Y«
  [$0x030b]  0xccd78 30c »NUMBER_OF_PIXELS«
  [$0x030c]  0xcce10 30d »COLORS«
  [$0x030d]  0xcce58 30e »RECTANGLEREAD«
  [$0x030e]  0xcced8 30f »Z_VALUES«
  [$0x030f]  0xcec30 310 »LRECTWRITE«
  [$0x0310]  0xcec98 311 »RECTANGLEWRITE«
  [$0x0311]  0xced20 312 »LRGBRANGE«
  [$0x0312]  0xced80 313 »RED_MIN«
  [$0x0313]  0xcedd0 314 »GREEN_MIN«
  [$0x0314]  0xcee30 315 »BLUE_MIN«
  [$0x0315]  0xcee88 316 »RED_MAX«
  [$0x0316]  0xceed8 317 »GREEN_MAX«
  [$0x0317]  0xcef38 318 »BLUE_MAX«
  [$0x0318]  0xcef90 319 »Z_NEAR«
  [$0x0319]  0xcefd8 31a »Z_FAR«
  [$0x031a]  0xcf018 31b »LSETDEPTH«
  [$0x031b]  0xcf078 31c »LSHADERANGE«
  [$0x031c]  0xcf0e8 31d »LOW«
  [$0x031d]  0xcf118 31e »HIGH«
  [$0x031e]  0xcf150 31f »LSREPEAT«
  [$0x031f]  0xd93f8 320 »FACTOR«
  [$0x0320]  0xd9440 321 »LINESTYLEREPEAT«
  [$0x0321]  0xd94d0 322 »MAKEOBJ«
  [$0x0322]  0xd9520 323 »MAKEOBJECT«
  [$0x0323]  0xd9588 324 »MAKETAG«
  [$0x0324]  0xd95d8 325 »MAPCOLOR«
  [$0x0325]  0xd9630 326 »MAPCOLORS«
  [$0x0326]  0xd9690 327 »MAPW«
  [$0x0327]  0xd96c8 328 »VIEWING_OBJECT«
  [$0x0328]  0xd9750 329 »SCREEN_X«
  [$0x0329]  0xd97a8 32a »SCREEN_Y«
  [$0x032a]  0xd9800 32b »Z1«
  [$0x032b]  0xd9828 32c »Z2«
  [$0x032c]  0xd9850 32d »MAPW2«
  [$0x032d]  0xd9890 32e »MAXSIZE«
  [$0x032e]  0xd98e0 32f »MINSIZE«
  [$0x032f]  0xd9930 330 »MMODE«
  [$0x0330]  0xdbcf0 331 »MATRIXMODE«
  [$0x0331]  0xdbd58 332 »MOVE«
  [$0x0332]  0xdbd90 333 »MOVEI«
  [$0x0333]  0xdbdd0 334 »MOVES«
  [$0x0334]  0xdbe10 335 »MOVE2«
  [$0x0335]  0xdbe50 336 »MOVE2I«
  [$0x0336]  0xdbe98 337 »MOVE2S«
  [$0x0337]  0xdbee0 338 »MULTIMAP«
  [$0x0338]  0xdbf38 339 »MULTMATRIX«
  [$0x0339]  0xdbfa0 33a »N3F«
  [$0x033a]  0xdbfd0 33b »NORMAL«
  [$0x033b]  0xdc018 33c »NEWPUP«
  [$0x033c]  0xdc060 33d »NEWPOPUP«
  [$0x033d]  0xdc0b8 33e »NEWTAG«
  [$0x033e]  0xdc100 33f »NEW_TAG«
  [$0x033f]  0xdc150 340 »OLD_TAG«
  [$0x0340]  0xdc1a0 341 »THE_OFFSET«
  [$0x0341]  0xdc208 342 »NOBORDER«
  [$0x0342]  0xded90 343 »NOISE«
  [$0x0343]  0xdedd0 344 »VALUATOR«
  [$0x0344]  0xdee28 345 »NOISE_DELTA«
  [$0x0345]  0xdee98 346 »NOPORT«
  [$0x0346]  0xdeee0 347 »NURBSCURVE«
  [$0x0347]  0xdef48 348 »KNOT_COUNT«
  [$0x0348]  0xdefb0 349 »KNOTS«
  [$0x0349]  0xdeff0 34a »CONTROL_POINTS«
  [$0x034a]  0xdf078 34b »ORDER«
  [$0x034b]  0xdf0b8 34c »NURBSSURFACE«
  [$0x034c]  0xdf130 34d »S_KNOT_COUNT«
  [$0x034d]  0xdf1a8 34e »S_KNOTS«
  [$0x034e]  0xdf1f8 34f »T_KNOT_COUNT«
  [$0x034f]  0xdf270 350 »T_KNOTS«
  [$0x0350]  0xdf2c0 351 »S_ORDER«
  [$0x0351]  0xe1268 352 »T_ORDER«
  [$0x0352]  0xe12b8 353 »OBJDELETE«
  [$0x0353]  0xe1318 354 »TAG1«
  [$0x0354]  0xe1350 355 »TAG2«
  [$0x0355]  0xe1388 356 »OBJECTDELETE«
  [$0x0356]  0xe1400 357 »OBJINSERT«
  [$0x0357]  0xe1460 358 »OBJECTINSERT«
  [$0x0358]  0xe14d8 359 »OBJREPLACE«
  [$0x0359]  0xe1540 35a »OBJECTREPLACE«
  [$0x035a]  0xe15c0 35b »ONEMAP«
  [$0x035b]  0xe1608 35c »ORTHO«
  [$0x035c]  0xe1648 35d »COORDINATESYSTEM«
  [$0x035d]  0xe16e0 35e »ORTHO2«
  [$0x035e]  0xe1728 35f »OVERLAY«
  [$0x035f]  0xe1778 360 »PLANES«
  [$0x0360]  0xe17c0 361 »PATCH«
  [$0x0361]  0xecc88 362 »PATCHBASIS«
  [$0x0362]  0xeccf0 363 »U_BASIS«
  [$0x0363]  0xecd40 364 »V_BASIS«
  [$0x0364]  0xecd90 365 »PATCHCURVES«
  [$0x0365]  0xece00 366 »U_CURVES«
  [$0x0366]  0xece58 367 »V_CURVES«
  [$0x0367]  0xeceb0 368 »PATCHPRECISION«
  [$0x0368]  0xecf38 369 »U_SEGMENTS«
  [$0x0369]  0xecfa0 36a »V_SEGMENTS«
  [$0x036a]  0xed008 36b »PCLOS«
  [$0x036b]  0xed048 36c »POLYGONCLOSE«
  [$0x036c]  0xed0c0 36d »PDR«
  [$0x036d]  0xed0f0 36e »POLYGONDRAW«
  [$0x036e]  0xed160 36f »PDRI«
  [$0x036f]  0xed198 370 »PDRS«
  [$0x0370]  0xed1d0 371 »PDR2«
  [$0x0371]  0xef818 372 »PDR2I«
  [$0x0372]  0xef858 373 »PDR2S«
  [$0x0373]  0xef898 374 »PERSPECTIVE«
  [$0x0374]  0xef908 375 »FIELD_OF_VIEW«
  [$0x0375]  0xef988 376 »ASPECT«
  [$0x0376]  0xef9d0 377 »PICK«
  [$0x0377]  0xefa08 378 »PICKSIZE«
  [$0x0378]  0xefa60 379 »PIXMODE«
  [$0x0379]  0xefab0 37a »PMV«
  [$0x037a]  0xefae0 37b »POLYGONMOVE«
  [$0x037b]  0xefb50 37c »PMVI«
  [$0x037c]  0xefb88 37d »PMVS«
  [$0x037d]  0xefbc0 37e »PMV2«
  [$0x037e]  0xefbf8 37f »PMV2I«
  [$0x037f]  0xefc38 380 »PMV2S«
  [$0x0380]  0xefc78 381 »PNT«
  [$0x0381]  0xefca8 382 »POINT«
  [$0x0382]  0xefce8 383 »PNTI«
  [$0x0383]  0xefd20 384 »PNTS«
  [$0x0384]  0xefd58 385 »PNT2«
  [$0x0385]  0xefd90 386 »PNT2I«
  [$0x0386]  0xf3600 387 »PNT2S«
  [$0x0387]  0xf3640 388 »PNTSMOOTH«
  [$0x0388]  0xf36a0 389 »TURN_ON_ANTIALIASING«
  [$0x0389]  0xf3758 38a »POINTSMOOTH«
  [$0x038a]  0xf37c8 38b »POLARVIEW«
  [$0x038b]  0xf3828 38c »DISTANCE«
  [$0x038c]  0xf3880 38d »AZIMUTH«
  [$0x038d]  0xf38d0 38e »INCIDENCE«
  [$0x038e]  0xf3930 38f »POLF«
  [$0x038f]  0xf3968 390 »N«
  [$0x0390]  0xf3988 391 »VERTICES«
  [$0x0391]  0xf39e0 392 »FILLEDPOLYGON«
  [$0x0392]  0xf3a60 393 »POLFS«
  [$0x0393]  0xf3aa0 394 »POLFI«
  [$0x0394]  0xf3ae0 395 »POLF2«
  [$0x0395]  0xf3b20 396 »POLF2S«
  [$0x0396]  0xf3b68 397 »POLF2I«
  [$0x0397]  0xf6670 398 »POLY«
  [$0x0398]  0xf66a8 399 »POLYGON«
  [$0x0399]  0xf66f8 39a »POLYS«
  [$0x039a]  0xf6738 39b »POLYI«
  [$0x039b]  0xf6778 39c »POLY2«
  [$0x039c]  0xf67b8 39d »POLY2S«
  [$0x039d]  0xf6800 39e »POLY2I«
  [$0x039e]  0xf6848 39f »POPATTRIBUTES«
  [$0x039f]  0xf68c8 3a0 »POPMATRIX«
  [$0x03a0]  0xf6928 3a1 »POPNAME«
  [$0x03a1]  0xf6978 3a2 »POPVIEWPORT«
  [$0x03a2]  0xf69e8 3a3 »PREFPOSITION«
  [$0x03a3]  0xf6a60 3a4 »PREFERREDPOSITION«
  [$0x03a4]  0xf6b00 3a5 »PREFSIZE«
  [$0x03a5]  0xf6b58 3a6 »PREFERREDSIZE«
  [$0x03a6]  0xf9368 3a7 »PUSHATTRIBUTES«
  [$0x03a7]  0xf93f0 3a8 »PUSHMATRIX«
  [$0x03a8]  0xf9458 3a9 »PUSHNAME«
  [$0x03a9]  0xf94b0 3aa »PUSHVIEWPORT«
  [$0x03aa]  0xf9528 3ab »PWLCURVE«
  [$0x03ab]  0xf9580 3ac »PIECEWISELINEARCURVE«
  [$0x03ac]  0xf9638 3ad »QDEVICE«
  [$0x03ad]  0xf9688 3ae »QUEUEDEVICE«
  [$0x03ae]  0xf96f8 3af »QENTER«
  [$0x03af]  0xf9740 3b0 »QUEUEENTER«
  [$0x03b0]  0xf97a8 3b1 »QREAD«
  [$0x03b1]  0xf97e8 3b2 »QUEUEREAD«
  [$0x03b2]  0xf9848 3b3 »QRESET«
  [$0x03b3]  0xf9890 3b4 »QUEUERESET«
  [$0x03b4]  0xf98f8 3b5 »QTEST«
  [$0x03b5]  0xfbdc8 3b6 »QUEUETEST«
  [$0x03b6]  0xfbe28 000 »RCRV«
{D304 0xeec56/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xeec8a/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0xe04a8/0xa0} d302_d303_p → {D303 0xe5e32/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0xeed2a/0x70}:ARRAY_STRING[0x1,0x6] = "PLANES"
{D303 0xeed9a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xeee3a/0x34} d303_2 = 0x0360 d303_3 = 0x0000000000000000000
{D304 0xeee3a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xeee6e/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xcf5b6/0xa0} d302_d303_p → {D303 0xeed9a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xeef0e/0x68}:ARRAY_STRING[0x1,0x5] = "PATCH"
{D303 0xeef76/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xef656/0x34} d303_2 = 0x0361 d303_3 = 0x0000000000000000000
{Thing2 0xef016/0x40}:Thing2 Chain2 payload_p → {StringStore 0xe3634/0x5f8} next_p → {Thing2 0xe35f4/0x40}
{StringStore 0xef056/0x600}:StringStore x = 0x00000001 y = 0x000000b8
    @0xef096 [0x00] =  $0x0361 »PATCHBASIS«
    @0xef0fe [0x01] =  $0x0362 »U_BASIS«
    @0xef14e [0x02] =  $0x0363 »V_BASIS«
    @0xef19e [0x03] =  $0x0364 »PATCHCURVES«
    @0xef20e [0x04] =  $0x0365 »U_CURVES«
    @0xef266 [0x05] =  $0x0366 »V_CURVES«
    @0xef2be [0x06] =  $0x0367 »PATCHPRECISION«
    @0xef346 [0x07] =  $0x0368 »U_SEGMENTS«
    @0xef3ae [0x08] =  $0x0369 »V_SEGMENTS«
    @0xef416 [0x09] =  $0x036a »PCLOS«
    @0xef456 [0x0a] =  $0x036b »POLYGONCLOSE«
    @0xef4ce [0x0b] =  $0x036c »PDR«
    @0xef4fe [0x0c] =  $0x036d »POLYGONDRAW«
    @0xef56e [0x0d] =  $0x036e »PDRI«
    @0xef5a6 [0x0e] =  $0x036f »PDRS«
    @0xef5de [0x0f] =  $0x0370 »PDR2«
    @0xef616 [0x10] =  $0x0100 »«
{D304 0xef656/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xef68a/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0xe2526/0xa0} d302_d303_p → {D303 0xeef76/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0xef72a/0x90}:ARRAY_STRING[0x1,0xa] = "PATCHBASIS"
{D303 0xef7ba/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xef85a/0x34} d303_2 = 0x0362 d303_3 = 0x0000000000000000000
{D304 0xef85a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xef88e/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x70878/0xa0} d302_d303_p → {D303 0xef7ba/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0xef92e/0x78}:ARRAY_STRING[0x1,0x7] = "U_BASIS"
{D303 0xef9a6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xefa46/0x34} d303_2 = 0x0363 d303_3 = 0x0000000000000000000
{D304 0xefa46/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xefa7a/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0xdf836/0xa0} d302_d303_p → {D303 0xef9a6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0xefb1a/0x78}:ARRAY_STRING[0x1,0x7] = "V_BASIS"
{D303 0xefb92/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xefc32/0x34} d303_2 = 0x0364 d303_3 = 0x0000000000000000000
{D304 0xefc32/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xefc66/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0xdebb4/0xa0} d302_d303_p → {D303 0xefb92/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0xefd06/0x98}:ARRAY_STRING[0x1,0xb] = "PATCHCURVES"
{D303 0xefd9e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xefe3e/0x34} d303_2 = 0x0365 d303_3 = 0x0000000000000000000
{D304 0xefe3e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xefe72/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0xefa7a/0xa0} d302_d303_p → {D303 0xefd9e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0xeff12/0x80}:ARRAY_STRING[0x1,0x8] = "U_CURVES"
{D303 0xeff92/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf0032/0x34} d303_2 = 0x0366 d303_3 = 0x0000000000000000000
{D304 0xf0032/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf0066/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0xa6b86/0xa0} d302_d303_p → {D303 0xeff92/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0xf0106/0x80}:ARRAY_STRING[0x1,0x8] = "V_CURVES"
{D303 0xf0186/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf0226/0x34} d303_2 = 0x0367 d303_3 = 0x0000000000000000000
{D304 0xf0226/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf025a/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0xeec8a/0xa0} d302_d303_p → {D303 0xf0186/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0xf02fa/0xb0}:ARRAY_STRING[0x1,0xe] = "PATCHPRECISION"
{D303 0xf03aa/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf044a/0x34} d303_2 = 0x0368 d303_3 = 0x0000000000000000000
{D304 0xf044a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf047e/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0xce0f8/0xa0} d302_d303_p → {D303 0xf03aa/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0xf051e/0x90}:ARRAY_STRING[0x1,0xa] = "U_SEGMENTS"
{D303 0xf05ae/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf064e/0x34} d303_2 = 0x0369 d303_3 = 0x0000000000000000000
{D304 0xf064e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf0682/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0xde9e0/0xa0} d302_d303_p → {D303 0xf05ae/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0xf0722/0x90}:ARRAY_STRING[0x1,0xa] = "V_SEGMENTS"
{D303 0xf07b2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf0852/0x34} d303_2 = 0x036a d303_3 = 0x0000000000000000000
{D304 0xf0852/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf0886/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xe4a04/0xa0} d302_d303_p → {D303 0xf07b2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xf0926/0x68}:ARRAY_STRING[0x1,0x5] = "PCLOS"
{D303 0xf098e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf0a2e/0x34} d303_2 = 0x036b d303_3 = 0x0000000000000000000
{D304 0xf0a2e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf0a62/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0xa49f4/0xa0} d302_d303_p → {D303 0xf098e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0xf0b02/0xa0}:ARRAY_STRING[0x1,0xc] = "POLYGONCLOSE"
{D307 0xf0ba2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xf0c21/0x83}:D308 d308_d303_p → {D303 0xf07b2/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xf0ba2/0x7f} d308_d308_p → {D308 0xc6801/0x83}
{D303 0xf0ca4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf0d44/0x34} d303_2 = 0x036c d303_3 = 0x0000000000000000000
{D304 0xf0d44/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf0d78/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0xcab46/0xa0} d302_d303_p → {D303 0xf0ca4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0xf0e18/0x58}:ARRAY_STRING[0x1,0x3] = "PDR"
{D303 0xf0e70/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf0f10/0x34} d303_2 = 0x036d d303_3 = 0x0000000000000000000
{D304 0xf0f10/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf0f44/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0xe4808/0xa0} d302_d303_p → {D303 0xf0e70/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0xf0fe4/0x98}:ARRAY_STRING[0x1,0xb] = "POLYGONDRAW"
{D307 0xf107c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xf10fb/0x83}:D308 d308_d303_p → {D303 0xf0ca4/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xf107c/0x7f} d308_d308_p → {D308 0xc9191/0x83}
{D303 0xf117e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf121e/0x34} d303_2 = 0x036e d303_3 = 0x0000000000000000000
{D304 0xf121e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf1252/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x94460/0xa0} d302_d303_p → {D303 0xf117e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0xf12f2/0x60}:ARRAY_STRING[0x1,0x4] = "PDRI"
{D307 0xf1352/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xf13d1/0x83}:D308 d308_d303_p → {D303 0xf0e70/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xf1352/0x7f} d308_d308_p → {D308 0xa6381/0x83}
{D307 0xf1454/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xf14d3/0x83}:D308 d308_d303_p → {D303 0xf117e/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xf1454/0x7f} d308_d308_p → {D308 0xc7205/0x83}
{D303 0xf1556/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf15f6/0x34} d303_2 = 0x036f d303_3 = 0x0000000000000000000
{D304 0xf15f6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf162a/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0xb5a6e/0xa0} d302_d303_p → {D303 0xf1556/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0xf16ca/0x60}:ARRAY_STRING[0x1,0x4] = "PDRS"
{D307 0xf172a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xf17a9/0x83}:D308 d308_d303_p → {D303 0xf1556/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xf172a/0x7f} d308_d308_p → {D308 0xd9a51/0x83}
{D303 0xf182c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf18cc/0x34} d303_2 = 0x0370 d303_3 = 0x0000000000000000000
{D304 0xf18cc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf1900/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0xdac42/0xa0} d302_d303_p → {D303 0xf182c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0xf19a0/0x60}:ARRAY_STRING[0x1,0x4] = "PDR2"
{D307 0xf1a00/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xf1a7f/0x83}:D308 d308_d303_p → {D303 0xf182c/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xf1a00/0x7f} d308_d308_p → {D308 0x7def3/0x83}
{D303 0xf1b02/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf21ea/0x34} d303_2 = 0x0371 d303_3 = 0x0000000000000000000
{Thing2 0xf1ba2/0x40}:Thing2 Chain2 payload_p → {StringStore 0xef056/0x600} next_p → {Thing2 0xef016/0x40}
{StringStore 0xf1be2/0x608}:StringStore x = 0x00000001 y = 0x000000b9
    @0xf1c26 [0x00] =  $0x0371 »PDR2I«
    @0xf1c66 [0x01] =  $0x0372 »PDR2S«
    @0xf1ca6 [0x02] =  $0x0373 »PERSPECTIVE«
    @0xf1d16 [0x03] =  $0x0374 »FIELD_OF_VIEW«
    @0xf1d96 [0x04] =  $0x0375 »ASPECT«
    @0xf1dde [0x05] =  $0x0376 »PICK«
    @0xf1e16 [0x06] =  $0x0377 »PICKSIZE«
    @0xf1e6e [0x07] =  $0x0378 »PIXMODE«
    @0xf1ebe [0x08] =  $0x0379 »PMV«
    @0xf1eee [0x09] =  $0x037a »POLYGONMOVE«
    @0xf1f5e [0x0a] =  $0x037b »PMVI«
    @0xf1f96 [0x0b] =  $0x037c »PMVS«
    @0xf1fce [0x0c] =  $0x037d »PMV2«
    @0xf2006 [0x0d] =  $0x037e »PMV2I«
    @0xf2046 [0x0e] =  $0x037f »PMV2S«
    @0xf2086 [0x0f] =  $0x0380 »PNT«
    @0xf20b6 [0x10] =  $0x0381 »POINT«
    @0xf20f6 [0x11] =  $0x0382 »PNTI«
    @0xf212e [0x12] =  $0x0383 »PNTS«
    @0xf2166 [0x13] =  $0x0384 »PNT2«
    @0xf219e [0x14] =  $0x0385 »PNT2I«
{D304 0xf21ea/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf221e/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xba018/0xa0} d302_d303_p → {D303 0xf1b02/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xf22be/0x68}:ARRAY_STRING[0x1,0x5] = "PDR2I"
{D307 0xf2326/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xf23a5/0x83}:D308 d308_d303_p → {D303 0xf1b02/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xf2326/0x7f} d308_d308_p → {D308 0xf0c21/0x83}
{D303 0xf2428/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf24c8/0x34} d303_2 = 0x0372 d303_3 = 0x0000000000000000000
{D304 0xf24c8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf24fc/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xe2c3c/0xa0} d302_d303_p → {D303 0xf2428/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xf259c/0x68}:ARRAY_STRING[0x1,0x5] = "PDR2S"
{D307 0xf2604/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xf2683/0x83}:D308 d308_d303_p → {D303 0xf2428/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xf2604/0x7f} d308_d308_p → {D308 0xdc687/0x83}
{D303 0xf2706/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf27a6/0x34} d303_2 = 0x0373 d303_3 = 0x0000000000000000000
{D304 0xf27a6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf27da/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0xef88e/0xa0} d302_d303_p → {D303 0xf2706/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0xf287a/0x98}:ARRAY_STRING[0x1,0xb] = "PERSPECTIVE"
{D303 0xf2912/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf29b2/0x34} d303_2 = 0x0374 d303_3 = 0x0000000000000000000
{D304 0xf29b2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf29e6/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0xbd07e/0xa0} d302_d303_p → {D303 0xf2912/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0xf2a86/0xa8}:ARRAY_STRING[0x1,0xd] = "FIELD_OF_VIEW"
{D303 0xf2b2e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf2bce/0x34} d303_2 = 0x0375 d303_3 = 0x0000000000000000000
{D304 0xf2bce/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf2c02/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0xf0d78/0xa0} d302_d303_p → {D303 0xf2b2e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0xf2ca2/0x70}:ARRAY_STRING[0x1,0x6] = "ASPECT"
{D303 0xf2d12/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf2db2/0x34} d303_2 = 0x0376 d303_3 = 0x0000000000000000000
{D304 0xf2db2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf2de6/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0xcb10a/0xa0} d302_d303_p → {D303 0xf2d12/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0xf2e86/0x60}:ARRAY_STRING[0x1,0x4] = "PICK"
{D303 0xf2ee6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf2f86/0x34} d303_2 = 0x0377 d303_3 = 0x0000000000000000000
{D304 0xf2f86/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf2fba/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0xa95e8/0xa0} d302_d303_p → {D303 0xf2ee6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0xf305a/0x80}:ARRAY_STRING[0x1,0x8] = "PICKSIZE"
{D303 0xf30da/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf317a/0x34} d303_2 = 0x0378 d303_3 = 0x0000000000000000000
{D304 0xf317a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf31ae/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0xb952a/0xa0} d302_d303_p → {D303 0xf30da/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0xf324e/0x78}:ARRAY_STRING[0x1,0x7] = "PIXMODE"
{D307 0xf32c6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xf3345/0x83}:D308 d308_d303_p → {D303 0xf30da/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xf32c6/0x7f} d308_d308_p → {D308 0xf10fb/0x83}
{D303 0xf33c8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf3468/0x34} d303_2 = 0x0379 d303_3 = 0x0000000000000000000
{D304 0xf3468/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf349c/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0xb84e6/0xa0} d302_d303_p → {D303 0xf33c8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0xf353c/0x58}:ARRAY_STRING[0x1,0x3] = "PMV"
{D303 0xf3594/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf3634/0x34} d303_2 = 0x037a d303_3 = 0x0000000000000000000
{D304 0xf3634/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf3668/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0xd018e/0xa0} d302_d303_p → {D303 0xf3594/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0xf3708/0x98}:ARRAY_STRING[0x1,0xb] = "POLYGONMOVE"
{D307 0xf37a0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xf381f/0x83}:D308 d308_d303_p → {D303 0xf33c8/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xf37a0/0x7f} d308_d308_p → {D308 0xe4bc3/0x83}
{D303 0xf38a2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf3942/0x34} d303_2 = 0x037b d303_3 = 0x0000000000000000000
{D304 0xf3942/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf3976/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0xd9caa/0xa0} d302_d303_p → {D303 0xf38a2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0xf3a16/0x60}:ARRAY_STRING[0x1,0x4] = "PMVI"
{D307 0xf3a76/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0xf3af5/0x83}:D306 d306_d303_p → {D303 0xf3594/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0xf3a76/0x7f} d306_d308_p → {D308 0xb88e1/0x83}
{D307 0xf3b78/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xf3bf7/0x83}:D308 d308_d303_p → {D303 0xf38a2/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xf3b78/0x7f} d308_d308_p → {D308 0xe57db/0x83}
{D303 0xf3c7a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf3d1a/0x34} d303_2 = 0x037c d303_3 = 0x0000000000000000000
{D304 0xf3d1a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf3d4e/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0xe5420/0xa0} d302_d303_p → {D303 0xf3c7a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0xf3dee/0x60}:ARRAY_STRING[0x1,0x4] = "PMVS"
{D307 0xf3e4e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xf3ecd/0x83}:D308 d308_d303_p → {D303 0xf3c7a/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xf3e4e/0x7f} d308_d308_p → {D308 0xdf9c5/0x83}
{D303 0xf3f50/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf3ff0/0x34} d303_2 = 0x037d d303_3 = 0x0000000000000000000
{D304 0xf3ff0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf4024/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0xe1b52/0xa0} d302_d303_p → {D303 0xf3f50/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0xf40c4/0x60}:ARRAY_STRING[0x1,0x4] = "PMV2"
{D307 0xf4124/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xf41a3/0x83}:D308 d308_d303_p → {D303 0xf3f50/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xf4124/0x7f} d308_d308_p → {D308 0xe5bc3/0x83}
{D303 0xf4226/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf42c6/0x34} d303_2 = 0x037e d303_3 = 0x0000000000000000000
{D304 0xf42c6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf42fa/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xdd1b2/0xa0} d302_d303_p → {D303 0xf4226/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xf439a/0x68}:ARRAY_STRING[0x1,0x5] = "PMV2I"
{D307 0xf4402/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xf4481/0x83}:D308 d308_d303_p → {D303 0xf4226/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xf4402/0x7f}
{D303 0xf4504/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf45a4/0x34} d303_2 = 0x037f d303_3 = 0x0000000000000000000
{D304 0xf45a4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf45d8/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xdcf8e/0xa0} d302_d303_p → {D303 0xf4504/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xf4678/0x68}:ARRAY_STRING[0x1,0x5] = "PMV2S"
{D307 0xf46e0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xf475f/0x83}:D308 d308_d303_p → {D303 0xf4504/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xf46e0/0x7f} d308_d308_p → {D308 0x06ad9/0x83}
{D303 0xf47e2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf4882/0x34} d303_2 = 0x0380 d303_3 = 0x0000000000000000000
{D304 0xf4882/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf48b6/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0xf31ae/0xa0} d302_d303_p → {D303 0xf47e2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0xf4956/0x58}:ARRAY_STRING[0x1,0x3] = "PNT"
{D303 0xf49ae/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf4a4e/0x34} d303_2 = 0x0381 d303_3 = 0x0000000000000000000
{D304 0xf4a4e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf4a82/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xe5d1a/0xa0} d302_d303_p → {D303 0xf49ae/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xf4b22/0x68}:ARRAY_STRING[0x1,0x5] = "POINT"
{D307 0xf4b8a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xf4c09/0x83}:D308 d308_d303_p → {D303 0xf47e2/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xf4b8a/0x7f} d308_d308_p → {D308 0x94bbb/0x83}
{D303 0xf4c8c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf4d2c/0x34} d303_2 = 0x0382 d303_3 = 0x0000000000000000000
{D304 0xf4d2c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf4d60/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0xc5bd4/0xa0} d302_d303_p → {D303 0xf4c8c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0xf4e00/0x60}:ARRAY_STRING[0x1,0x4] = "PNTI"
{D307 0xf4e60/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0xf4edf/0x83}:D306 d306_d303_p → {D303 0xf49ae/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0xf4e60/0x7f} d306_d308_p → {D308 0xf23a5/0x83}
{D307 0xf4f62/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xf4fe1/0x83}:D308 d308_d303_p → {D303 0xf4c8c/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xf4f62/0x7f} d308_d308_p → {D308 0xc9837/0x83}
{D303 0xf5064/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf5104/0x34} d303_2 = 0x0383 d303_3 = 0x0000000000000000000
{D304 0xf5104/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf5138/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0xf2fba/0xa0} d302_d303_p → {D303 0xf5064/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0xf51d8/0x60}:ARRAY_STRING[0x1,0x4] = "PNTS"
{D307 0xf5238/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xf52b7/0x83}:D308 d308_d303_p → {D303 0xf5064/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xf5238/0x7f} d308_d308_p → {D308 0x7edf1/0x83}
{D303 0xf533a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf53da/0x34} d303_2 = 0x0384 d303_3 = 0x0000000000000000000
{D304 0xf53da/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf540e/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0xf3d4e/0xa0} d302_d303_p → {D303 0xf533a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0xf54ae/0x60}:ARRAY_STRING[0x1,0x4] = "PNT2"
{D307 0xf550e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xf558d/0x83}:D308 d308_d303_p → {D303 0xf533a/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xf550e/0x7f} d308_d308_p → {D308 0xdf11b/0x83}
{D303 0xf5610/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf56b0/0x34} d303_2 = 0x0385 d303_3 = 0x0000000000000000000
{D304 0xf56b0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf56e4/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xe0f5e/0xa0} d302_d303_p → {D303 0xf5610/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xf5784/0x68}:ARRAY_STRING[0x1,0x5] = "PNT2I"
{D307 0xf57ec/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xf586b/0x83}:D308 d308_d303_p → {D303 0xf5610/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xf57ec/0x7f} d308_d308_p → {D308 0x8a009/0x83}
{D303 0xf58ee/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf5fde/0x34} d303_2 = 0x0386 d303_3 = 0x0000000000000000000
{Thing2 0xf598e/0x40}:Thing2 Chain2 payload_p → {StringStore 0xf1be2/0x608} next_p → {Thing2 0xf1ba2/0x40}
{StringStore 0xf59ce/0x610}:StringStore x = 0x00000001 y = 0x000000ba
    @0xf5a0e [0x00] =  $0x0386 »PNT2S«
    @0xf5a4e [0x01] =  $0x0387 »PNTSMOOTH«
    @0xf5aae [0x02] =  $0x0388 »TURN_ON_ANTIALIASING«
    @0xf5b66 [0x03] =  $0x0389 »POINTSMOOTH«
    @0xf5bd6 [0x04] =  $0x038a »POLARVIEW«
    @0xf5c36 [0x05] =  $0x038b »DISTANCE«
    @0xf5c8e [0x06] =  $0x038c »AZIMUTH«
    @0xf5cde [0x07] =  $0x038d »INCIDENCE«
    @0xf5d3e [0x08] =  $0x038e »POLF«
    @0xf5d76 [0x09] =  $0x038f »N«
    @0xf5d96 [0x0a] =  $0x0390 »VERTICES«
    @0xf5dee [0x0b] =  $0x0391 »FILLEDPOLYGON«
    @0xf5e6e [0x0c] =  $0x0392 »POLFS«
    @0xf5eae [0x0d] =  $0x0393 »POLFI«
    @0xf5eee [0x0e] =  $0x0394 »POLF2«
    @0xf5f2e [0x0f] =  $0x0395 »POLF2S«
    @0xf5f76 [0x10] =  $0x0396 »POLF2I«
{D304 0xf5fde/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf6012/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xf0a62/0xa0} d302_d303_p → {D303 0xf58ee/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xf60b2/0x68}:ARRAY_STRING[0x1,0x5] = "PNT2S"
{D307 0xf611a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xf6199/0x83}:D308 d308_d303_p → {D303 0xf58ee/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xf611a/0x7f} d308_d308_p → {D308 0xf17a9/0x83}
{D303 0xf621c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf62bc/0x34} d303_2 = 0x0387 d303_3 = 0x0000000000000000000
{D304 0xf62bc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf62f0/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0xf162a/0xa0} d302_d303_p → {D303 0xf621c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0xf6390/0x88}:ARRAY_STRING[0x1,0x9] = "PNTSMOOTH"
{D303 0xf6418/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf64b8/0x34} d303_2 = 0x0388 d303_3 = 0x0000000000000000000
{D304 0xf64b8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf64ec/0xa0}:D302 d302_0 = 0x80000014 d302_d302_p → {D302 0xcc564/0xa0} d302_d303_p → {D303 0xf6418/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e0
{ArrayString 0xf658c/0xe0}:ARRAY_STRING[0x1,0x14] = "TURN_ON_ANTIALIASING"
{D303 0xf666c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf670c/0x34} d303_2 = 0x0389 d303_3 = 0x0000000000000000000
{D304 0xf670c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf6740/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0xd03aa/0xa0} d302_d303_p → {D303 0xf666c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0xf67e0/0x98}:ARRAY_STRING[0x1,0xb] = "POINTSMOOTH"
{D307 0xf6878/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xf68f7/0x83}:D308 d308_d303_p → {D303 0xf621c/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xf6878/0x7f} d308_d308_p → {D308 0xc7d07/0x83}
{D303 0xf697a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf6a1a/0x34} d303_2 = 0x038a d303_3 = 0x0000000000000000000
{D304 0xf6a1a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf6a4e/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0xdd3a6/0xa0} d302_d303_p → {D303 0xf697a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0xf6aee/0x88}:ARRAY_STRING[0x1,0x9] = "POLARVIEW"
{D303 0xf6b76/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf6c16/0x34} d303_2 = 0x038b d303_3 = 0x0000000000000000000
{D304 0xf6c16/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf6c4a/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0xe0b6e/0xa0} d302_d303_p → {D303 0xf6b76/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0xf6cea/0x80}:ARRAY_STRING[0x1,0x8] = "DISTANCE"
{D303 0xf6d6a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf6e0a/0x34} d303_2 = 0x038c d303_3 = 0x0000000000000000000
{D304 0xf6e0a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf6e3e/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x6ed00/0xa0} d302_d303_p → {D303 0xf6d6a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0xf6ede/0x78}:ARRAY_STRING[0x1,0x7] = "AZIMUTH"
{D303 0xf6f56/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf6ff6/0x34} d303_2 = 0x038d d303_3 = 0x0000000000000000000
{D304 0xf6ff6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf702a/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0xd0dfe/0xa0} d302_d303_p → {D303 0xf6f56/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0xf70ca/0x88}:ARRAY_STRING[0x1,0x9] = "INCIDENCE"
{D303 0xf7152/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf71f2/0x34} d303_2 = 0x038e d303_3 = 0x0000000000000000000
{D304 0xf71f2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf7226/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0xf6a4e/0xa0} d302_d303_p → {D303 0xf7152/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0xf72c6/0x60}:ARRAY_STRING[0x1,0x4] = "POLF"
{D303 0xf7326/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf73c6/0x34} d303_2 = 0x038f d303_3 = 0x0000000000000000000
{D304 0xf73c6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf73fa/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0xe44f2/0xa0} d302_d303_p → {D303 0xf7326/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0xf749a/0x48}:ARRAY_STRING[0x1,0x1] = "N"
{D303 0xf74e2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf7582/0x34} d303_2 = 0x0390 d303_3 = 0x0000000000000000000
{D304 0xf7582/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf75b6/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0xe523c/0xa0} d302_d303_p → {D303 0xf74e2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0xf7656/0x80}:ARRAY_STRING[0x1,0x8] = "VERTICES"
{D307 0xf76d6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xf7755/0x83}:D308 d308_d303_p → {D303 0xf7152/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xf76d6/0x7f} d308_d308_p → {D308 0x8c265/0x83}
{D303 0xf77d8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf7878/0x34} d303_2 = 0x0391 d303_3 = 0x0000000000000000000
{D304 0xf7878/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf78ac/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0xf4a82/0xa0} d302_d303_p → {D303 0xf77d8/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0xf794c/0xa8}:ARRAY_STRING[0x1,0xd] = "FILLEDPOLYGON"
{D307 0xf79f4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xf7a73/0x83}:D308 d308_d303_p → {D303 0xf77d8/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xf79f4/0x7f} d308_d308_p → {D308 0xf2683/0x83}
{D303 0xf7af6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf7b96/0x34} d303_2 = 0x0392 d303_3 = 0x0000000000000000000
{D304 0xf7b96/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf7bca/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xe00e0/0xa0} d302_d303_p → {D303 0xf7af6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xf7c6a/0x68}:ARRAY_STRING[0x1,0x5] = "POLFS"
{D307 0xf7cd2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0xf7d51/0x83}:D306 d306_d303_p → {D303 0xf7af6/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0xf7cd2/0x7f} d306_d308_p → {D308 0x87fa1/0x83}
{D303 0xf7dd4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf7e74/0x34} d303_2 = 0x0393 d303_3 = 0x0000000000000000000
{D304 0xf7e74/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf7ea8/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xc6e62/0xa0} d302_d303_p → {D303 0xf7dd4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xf7f48/0x68}:ARRAY_STRING[0x1,0x5] = "POLFI"
{D307 0xf7fb0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xf802f/0x83}:D308 d308_d303_p → {D303 0xf7dd4/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xf7fb0/0x7f} d308_d308_p → {D308 0x7a647/0x83}
{D303 0xf80b2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf8152/0x34} d303_2 = 0x0394 d303_3 = 0x0000000000000000000
{D304 0xf8152/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf8186/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xcfb6a/0xa0} d302_d303_p → {D303 0xf80b2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xf8226/0x68}:ARRAY_STRING[0x1,0x5] = "POLF2"
{D307 0xf828e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0xf830d/0x83}:D306 d306_d303_p → {D303 0xf80b2/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0xf828e/0x7f} d306_d308_p → {D308 0xf7a73/0x83}
{D303 0xf8390/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf8430/0x34} d303_2 = 0x0395 d303_3 = 0x0000000000000000000
{D304 0xf8430/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf8464/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0xdef94/0xa0} d302_d303_p → {D303 0xf8390/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0xf8504/0x70}:ARRAY_STRING[0x1,0x6] = "POLF2S"
{D307 0xf8574/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xf85f3/0x83}:D308 d308_d303_p → {D303 0xf8390/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xf8574/0x7f} d308_d308_p → {D308 0xc633f/0x83}
{D303 0xf8676/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf8716/0x34} d303_2 = 0x0396 d303_3 = 0x0000000000000000000
{D304 0xf8716/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf874a/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0xab6bc/0xa0} d302_d303_p → {D303 0xf8676/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0xf87ea/0x70}:ARRAY_STRING[0x1,0x6] = "POLF2I"
{D307 0xf885a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xf88d9/0x83}:D308 d308_d303_p → {D303 0xf8676/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xf885a/0x7f}
{D303 0xf895c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf9054/0x34} d303_2 = 0x0397 d303_3 = 0x0000000000000000000
{Thing2 0xf89fc/0x40}:Thing2 Chain2 payload_p → {StringStore 0xf59ce/0x610} next_p → {Thing2 0xf598e/0x40}
{StringStore 0xf8a3c/0x618}:StringStore x = 0x00000001 y = 0x000000bb
    @0xf8a7e [0x00] =  $0x0397 »POLY«
    @0xf8ab6 [0x01] =  $0x0398 »POLYGON«
    @0xf8b06 [0x02] =  $0x0399 »POLYS«
    @0xf8b46 [0x03] =  $0x039a »POLYI«
    @0xf8b86 [0x04] =  $0x039b »POLY2«
    @0xf8bc6 [0x05] =  $0x039c »POLY2S«
    @0xf8c0e [0x06] =  $0x039d »POLY2I«
    @0xf8c56 [0x07] =  $0x039e »POPATTRIBUTES«
    @0xf8cd6 [0x08] =  $0x039f »POPMATRIX«
    @0xf8d36 [0x09] =  $0x03a0 »POPNAME«
    @0xf8d86 [0x0a] =  $0x03a1 »POPVIEWPORT«
    @0xf8df6 [0x0b] =  $0x03a2 »PREFPOSITION«
    @0xf8e6e [0x0c] =  $0x03a3 »PREFERREDPOSITION«
    @0xf8f0e [0x0d] =  $0x03a4 »PREFSIZE«
    @0xf8f66 [0x0e] =  $0x03a5 »PREFERREDSIZE«
    @0xf8fe6 [0x0f] =  $0x0101 »\x01«
{D304 0xf9054/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf9088/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0xf0066/0xa0} d302_d303_p → {D303 0xf895c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0xf9128/0x60}:ARRAY_STRING[0x1,0x4] = "POLY"
{D307 0xf9188/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0xf9207/0x83}:D306 d306_d303_p → {D303 0xf895c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0xf9188/0x7f} d306_d308_p → {D308 0xb5703/0x83}
{D303 0xf928a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf932a/0x34} d303_2 = 0x0398 d303_3 = 0x0000000000000000000
{D304 0xf932a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf935e/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0xf73fa/0xa0} d302_d303_p → {D303 0xf928a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0xf93fe/0x78}:ARRAY_STRING[0x1,0x7] = "POLYGON"
{D307 0xf9476/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0xf94f5/0x83}:D306 d306_d303_p → {D303 0xf928a/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0xf9476/0x7f} d306_d308_p → {D308 0xcb649/0x83}
{D303 0xf9578/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf9618/0x34} d303_2 = 0x0399 d303_3 = 0x0000000000000000000
{D304 0xf9618/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf964c/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xf6012/0xa0} d302_d303_p → {D303 0xf9578/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xf96ec/0x68}:ARRAY_STRING[0x1,0x5] = "POLYS"
{D307 0xf9754/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xf97d3/0x83}:D308 d308_d303_p → {D303 0xf9578/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xf9754/0x7f} d308_d308_p → {D308 0xce4d3/0x83}
{D303 0xf9856/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf98f6/0x34} d303_2 = 0x039a d303_3 = 0x0000000000000000000
{D304 0xf98f6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf992a/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xf349c/0xa0} d302_d303_p → {D303 0xf9856/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xf99ca/0x68}:ARRAY_STRING[0x1,0x5] = "POLYI"
{D307 0xf9a32/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0xf9ab1/0x83}:D306 d306_d303_p → {D303 0xf9856/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0xf9a32/0x7f} d306_d308_p → {D308 0xb4839/0x83}
{D303 0xf9b34/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf9bd4/0x34} d303_2 = 0x039b d303_3 = 0x0000000000000000000
{D304 0xf9bd4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf9c08/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xc735c/0xa0} d302_d303_p → {D303 0xf9b34/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xf9ca8/0x68}:ARRAY_STRING[0x1,0x5] = "POLY2"
{D307 0xf9d10/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xf9d8f/0x83}:D308 d308_d303_p → {D303 0xf9b34/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xf9d10/0x7f}
{D303 0xf9e12/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xf9eb2/0x34} d303_2 = 0x039c d303_3 = 0x0000000000000000000
{D304 0xf9eb2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xf9ee6/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0xe431e/0xa0} d302_d303_p → {D303 0xf9e12/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0xf9f86/0x70}:ARRAY_STRING[0x1,0x6] = "POLY2S"
{D307 0xf9ff6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0xfa075/0x83}:D306 d306_d303_p → {D303 0xf9e12/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0xf9ff6/0x7f} d306_d308_p → {D308 0xc869b/0x83}
{D303 0xfa0f8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xfa198/0x34} d303_2 = 0x039d d303_3 = 0x0000000000000000000
{D304 0xfa198/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xfa1cc/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0xf3668/0xa0} d302_d303_p → {D303 0xfa0f8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0xfa26c/0x70}:ARRAY_STRING[0x1,0x6] = "POLY2I"
{D307 0xfa2dc/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xfa35b/0x83}:D308 d308_d303_p → {D303 0xfa0f8/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xfa2dc/0x7f} d308_d308_p → {D308 0xf1a7f/0x83}
{D303 0xfa3de/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xfa47e/0x34} d303_2 = 0x039e d303_3 = 0x0000000000000000000
{D304 0xfa47e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xfa4b2/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0xe2a28/0xa0} d302_d303_p → {D303 0xfa3de/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0xfa552/0xa8}:ARRAY_STRING[0x1,0xd] = "POPATTRIBUTES"
{D303 0xfa5fa/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xfa69a/0x34} d303_2 = 0x039f d303_3 = 0x0000000000000000000
{D304 0xfa69a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xfa6ce/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0xf64ec/0xa0} d302_d303_p → {D303 0xfa5fa/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0xfa76e/0x88}:ARRAY_STRING[0x1,0x9] = "POPMATRIX"
{D303 0xfa7f6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xfa896/0x34} d303_2 = 0x03a0 d303_3 = 0x0000000000000000000
{D304 0xfa896/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xfa8ca/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0xca962/0xa0} d302_d303_p → {D303 0xfa7f6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0xfa96a/0x78}:ARRAY_STRING[0x1,0x7] = "POPNAME"
{D303 0xfa9e2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xfaa82/0x34} d303_2 = 0x03a1 d303_3 = 0x0000000000000000000
{D304 0xfaa82/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xfaab6/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0xf48b6/0xa0} d302_d303_p → {D303 0xfa9e2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0xfab56/0x98}:ARRAY_STRING[0x1,0xb] = "POPVIEWPORT"
{D303 0xfabee/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xfac8e/0x34} d303_2 = 0x03a2 d303_3 = 0x0000000000000000000
{D304 0xfac8e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xfacc2/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0xf5138/0xa0} d302_d303_p → {D303 0xfabee/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0xfad62/0xa0}:ARRAY_STRING[0x1,0xc] = "PREFPOSITION"
{D303 0xfae02/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xfaea2/0x34} d303_2 = 0x03a3 d303_3 = 0x0000000000000000000
{D304 0xfaea2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xfaed6/0xa0}:D302 d302_0 = 0x80000011 d302_d302_p → {D302 0xf7226/0xa0} d302_d303_p → {D303 0xfae02/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0xfaf76/0xc8}:ARRAY_STRING[0x1,0x11] = "PREFERREDPOSITION"
{D307 0xfb03e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xfb0bd/0x83}:D308 d308_d303_p → {D303 0xfabee/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xfb03e/0x7f} d308_d308_p → {D308 0xba9af/0x83}
{D303 0xfb140/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xfb1e0/0x34} d303_2 = 0x03a4 d303_3 = 0x0000000000000000000
{D304 0xfb1e0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xfb214/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0xddcea/0xa0} d302_d303_p → {D303 0xfb140/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0xfb2b4/0x80}:ARRAY_STRING[0x1,0x8] = "PREFSIZE"
{D303 0xfb334/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xfb3d4/0x34} d303_2 = 0x03a5 d303_3 = 0x0000000000000000000
{D304 0xfb3d4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xfb408/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0xc7056/0xa0} d302_d303_p → {D303 0xfb334/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0xfb4a8/0xa8}:ARRAY_STRING[0x1,0xd] = "PREFERREDSIZE"
{D307 0xfb550/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xfb5cf/0x83}:D308 d308_d303_p → {D303 0xfb140/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xfb550/0x7f} d308_d308_p → {D308 0xe0647/0x83}
{D303 0xfb652/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xfbd52/0x34} d303_2 = 0x03a6 d303_3 = 0x0000000000000000000
{Thing2 0xfb6f2/0x40}:Thing2 Chain2 payload_p → {StringStore 0xf8a3c/0x618} next_p → {Thing2 0xf89fc/0x40}
{StringStore 0xfb732/0x620}:StringStore x = 0x00000001 y = 0x000000bc
    @0xfb776 [0x00] =  $0x03a6 »PUSHATTRIBUTES«
    @0xfb7fe [0x01] =  $0x03a7 »PUSHMATRIX«
    @0xfb866 [0x02] =  $0x03a8 »PUSHNAME«
    @0xfb8be [0x03] =  $0x03a9 »PUSHVIEWPORT«
    @0xfb936 [0x04] =  $0x03aa »PWLCURVE«
    @0xfb98e [0x05] =  $0x03ab »PIECEWISELINEARCURVE«
    @0xfba46 [0x06] =  $0x03ac »QDEVICE«
    @0xfba96 [0x07] =  $0x03ad »QUEUEDEVICE«
    @0xfbb06 [0x08] =  $0x03ae »QENTER«
    @0xfbb4e [0x09] =  $0x03af »QUEUEENTER«
    @0xfbbb6 [0x0a] =  $0x03b0 »QREAD«
    @0xfbbf6 [0x0b] =  $0x03b1 »QUEUEREAD«
    @0xfbc56 [0x0c] =  $0x03b2 »QRESET«
    @0xfbc9e [0x0d] =  $0x03b3 »QUEUERESET«
    @0xfbd06 [0x0e] =  $0x03b4 »QTEST«
{D304 0xfbd52/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xfbd86/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0xf8186/0xa0} d302_d303_p → {D303 0xfb652/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0xfbe26/0xb0}:ARRAY_STRING[0x1,0xe] = "PUSHATTRIBUTES"
{D303 0xfbed6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xfbf76/0x34} d303_2 = 0x03a7 d303_3 = 0x0000000000000000000
{D304 0xfbf76/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xfbfaa/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0xef68a/0xa0} d302_d303_p → {D303 0xfbed6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0xfc04a/0x90}:ARRAY_STRING[0x1,0xa] = "PUSHMATRIX"
{D303 0xfc0da/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xfc17a/0x34} d303_2 = 0x03a8 d303_3 = 0x0000000000000000000
{D304 0xfc17a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xfc1ae/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0xf4d60/0xa0} d302_d303_p → {D303 0xfc0da/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0xfc24e/0x80}:ARRAY_STRING[0x1,0x8] = "PUSHNAME"
{D303 0xfc2ce/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xfc36e/0x34} d303_2 = 0x03a9 d303_3 = 0x0000000000000000000
{D304 0xfc36e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xfc3a2/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0xf45d8/0xa0} d302_d303_p → {D303 0xfc2ce/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0xfc442/0xa0}:ARRAY_STRING[0x1,0xc] = "PUSHVIEWPORT"
{D303 0xfc4e2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xfc582/0x34} d303_2 = 0x03aa d303_3 = 0x0000000000000000000
{D304 0xfc582/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xfc5b6/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0xf992a/0xa0} d302_d303_p → {D303 0xfc4e2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0xfc656/0x80}:ARRAY_STRING[0x1,0x8] = "PWLCURVE"
{D303 0xfc6d6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xfc776/0x34} d303_2 = 0x03ab d303_3 = 0x0000000000000000000
{D304 0xfc776/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xfc7aa/0xa0}:D302 d302_0 = 0x80000014 d302_d302_p → {D302 0xf1252/0xa0} d302_d303_p → {D303 0xfc6d6/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e0
{ArrayString 0xfc84a/0xe0}:ARRAY_STRING[0x1,0x14] = "PIECEWISELINEARCURVE"
{D307 0xfc92a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xfc9a9/0x83}:D308 d308_d303_p → {D303 0xfc4e2/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xfc92a/0x7f} d308_d308_p → {D308 0x87737/0x83}
{D307 0xfca2c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xfcaab/0x83}:D308 d308_d303_p → {D303 0xfc6d6/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xfca2c/0x7f} d308_d308_p → {D308 0xf88d9/0x83}
{D303 0xfcb2e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xfcbce/0x34} d303_2 = 0x03ac d303_3 = 0x0000000000000000000
{D304 0xfcbce/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xfcc02/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0xfaab6/0xa0} d302_d303_p → {D303 0xfcb2e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0xfcca2/0x78}:ARRAY_STRING[0x1,0x7] = "QDEVICE"
{D303 0xfcd1a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xfcdba/0x34} d303_2 = 0x03ad d303_3 = 0x0000000000000000000
{D304 0xfcdba/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xfcdee/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0xeee6e/0xa0} d302_d303_p → {D303 0xfcd1a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0xfce8e/0x98}:ARRAY_STRING[0x1,0xb] = "QUEUEDEVICE"
{D307 0xfcf26/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xfcfa5/0x83}:D308 d308_d303_p → {D303 0xfcb2e/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xfcf26/0x7f} d308_d308_p → {D308 0xf85f3/0x83}
{D303 0xfd028/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xfd0c8/0x34} d303_2 = 0x03ae d303_3 = 0x0000000000000000000
{D304 0xfd0c8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xfd0fc/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0xbdf48/0xa0} d302_d303_p → {D303 0xfd028/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0xfd19c/0x70}:ARRAY_STRING[0x1,0x6] = "QENTER"
{D303 0xfd20c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xfd2ac/0x34} d303_2 = 0x03af d303_3 = 0x0000000000000000000
{D304 0xfd2ac/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xfd2e0/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x92d24/0xa0} d302_d303_p → {D303 0xfd20c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0xfd380/0x90}:ARRAY_STRING[0x1,0xa] = "QUEUEENTER"
{D307 0xfd410/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xfd48f/0x83}:D308 d308_d303_p → {D303 0xfd028/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xfd410/0x7f} d308_d308_p → {D308 0xf41a3/0x83}
{D303 0xfd512/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xfd5b2/0x34} d303_2 = 0x03b0 d303_3 = 0x0000000000000000000
{D304 0xfd5b2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xfd5e6/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xb5e8e/0xa0} d302_d303_p → {D303 0xfd512/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xfd686/0x68}:ARRAY_STRING[0x1,0x5] = "QREAD"
{D303 0xfd6ee/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xfd78e/0x34} d303_2 = 0x03b1 d303_3 = 0x0000000000000000000
{D304 0xfd78e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xfd7c2/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0xf1900/0xa0} d302_d303_p → {D303 0xfd6ee/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0xfd862/0x88}:ARRAY_STRING[0x1,0x9] = "QUEUEREAD"
{D307 0xfd8ea/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0xfd969/0x83}:D306 d306_d303_p → {D303 0xfd512/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0xfd8ea/0x7f}
{D303 0xfd9ec/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xfda8c/0x34} d303_2 = 0x03b2 d303_3 = 0x0000000000000000000
{D304 0xfda8c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xfdac0/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0xefe72/0xa0} d302_d303_p → {D303 0xfd9ec/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0xfdb60/0x70}:ARRAY_STRING[0x1,0x6] = "QRESET"
{D303 0xfdbd0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xfdc70/0x34} d303_2 = 0x03b3 d303_3 = 0x0000000000000000000
{D304 0xfdc70/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xfdca4/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0xddafe/0xa0} d302_d303_p → {D303 0xfdbd0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0xfdd44/0x90}:ARRAY_STRING[0x1,0xa] = "QUEUERESET"
{D307 0xfddd4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0xfde53/0x83}:D308 d308_d303_p → {D303 0xfd9ec/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0xfddd4/0x7f} d308_d308_p → {D308 0xa580d/0x83}
{D303 0xfded6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xfdf76/0x34} d303_2 = 0x03b4 d303_3 = 0x0000000000000000000
{D304 0xfdf76/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xfdfaa/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xfc3a2/0xa0} d302_d303_p → {D303 0xfded6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0xfe04a/0x68}:ARRAY_STRING[0x1,0x5] = "QTEST"
{D303 0xfe0b2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xfe7ba/0x34} d303_2 = 0x03b5 d303_3 = 0x0000000000000000000
{Thing2 0xfe152/0x40}:Thing2 Chain2 payload_p → {StringStore 0xfb732/0x620} next_p → {Thing2 0xfb6f2/0x40}
{StringStore 0xfe192/0x628}:StringStore x = 0x00000001 y = 0x000000bd
    @0xfe1d6 [0x00] =  $0x03b5 »QUEUETEST«
    @0xfe236 [0x01] =  $0x03b6 »RCRV«
    @0xfe26e [0x02] =  $0x03b7 »RCRVN«
    @0xfe2ae [0x03] =  $0x03b8 »RATIONALCURVE«
    @0xfe32e [0x04] =  $0x03b9 »RDR«
    @0xfe35e [0x05] =  $0x03ba »RELATIVEDRAW«
    @0xfe3d6 [0x06] =  $0x03bb »RDRI«
    @0xfe40e [0x07] =  $0x03bc »RDRS«
    @0xfe446 [0x08] =  $0x03bd »RDR2«
    @0xfe47e [0x09] =  $0x03be »RDR2I«
    @0xfe4be [0x0a] =  $0x03bf »RDR2S«
    @0xfe4fe [0x0b] =  $0x03c0 »READPIXELS«
    @0xfe566 [0x0c] =  $0x03c1 »READ_THIS_MANY«
    @0xfe5ee [0x0d] =  $0x03c2 »READRGB«
    @0xfe63e [0x0e] =  $0x03c3 »READSOURCE«
    @0xfe6a6 [0x0f] =  $0x03c4 »RECT«
    @0xfe6de [0x10] =  $0x03c5 »RECTANGLE«
    @0xfe73e [0x11] =  $0x03c6 »RECTI«
{D304 0xfe7ba/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xfe7ee/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0xfbfaa/0xa0} d302_d303_p → {D303 0xfe0b2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0xfe88e/0x88}:ARRAY_STRING[0x1,0x9] = "QUEUETEST"
{D307 0xfe916/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0xfe995/0x83}:D306 d306_d303_p → {D303 0xfded6/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0xfe916/0x7f} d306_d308_p → {D308 0xf68f7/0x83}
{D303 0xfea18/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0xfeab8/0x34} d303_2 = 0x03b6 d303_3 = 0x0000000000000000000
{D304 0xfeab8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0xfeaec/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0xf6740/0xa0} d302_d303_p → {D303 0xfea18/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0xfeb8c/0x60}:ARRAY_STRING[0x1,0x4] = "RCRV"
{D303 0xfebec/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x108876/0x34} d303_2 = 0x03b7 d303_3 = 0x0000000000000000000
{Thing2 0xfec8c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0xe5f12/0x8d44} next_p → {Thing2 0xe5ed2/0x40}
{StringIndex 0xfeccc/0x9baa}:StringIndex x = 0x00000001 y = 0x00000417
  [$0x0001]  0x00240 002 »GL_FLAGS«
  [$0x0002]  0x00298 003 »SHORT_NATURAL«
  [$0x0003]  0x00318 004 »SHORT_POSITIVE«
  [$0x0004]  0x003a0 005 »ANGLE«
  [$0x0005]  0x003e0 006 »abs«
  [$0x0006]  0x00410 007 »**«
  [$0x0007]  0x00438 008 »mod«
  [$0x0008]  0x00468 009 »rem«
  [$0x0009]  0x00498 00a »/«
  [$0x000a]  0x004b8 00b »*«
  [$0x000b]  0x004d8 00c »-«
  [$0x000c]  0x004f8 00d »+«
  [$0x000d]  0x00518 00e »>=«
  [$0x000e]  0x04b38 00f »<=«
  [$0x000f]  0x04b60 010 »>«
  [$0x0010]  0x04b80 011 »<«
  [$0x0011]  0x04ba0 012 »=«
  [$0x0012]  0x04bc0 013 »COLORINDEX«
  [$0x0013]  0x04c28 014 »COORD«
  [$0x0014]  0x04c68 015 »ICOORD«
  [$0x0015]  0x04cb0 016 »LINESTYLE«
  [$0x0016]  0x04d10 017 »OBJECT«
  [$0x0017]  0x04d58 018 »OFFSET«
  [$0x0018]  0x04da0 019 »RGBVALUE«
  [$0x0019]  0x04df8 01a »SCOORD«
  [$0x001a]  0x07880 01b »SCREENCOORD«
  [$0x001b]  0x078f0 01c »TAG«
  [$0x001c]  0x07920 01d »STARTTAG«
  [$0x001d]  0x07978 01e »ENDTAG«
  [$0x001e]  0x079c0 01f »X_DISPLAY_POINTER«
  [$0x001f]  0x07a60 020 »X_WINDOW«
  [$0x0020]  0x07ab8 021 »RGB_VALUE«
  [$0x0021]  0x07b18 022 »RGBA_VALUE«
  [$0x0022]  0x09178 023 »«
  [$0x0023]  0x091f8 024 »CURSOR_ID_TYPE«
  [$0x0024]  0x09280 025 »FONT_ID_TYPE«
  [$0x0025]  0x092f8 026 »LINESTYLE_ID_TYPE«
  [$0x0026]  0x09398 027 »DEFAULT_LINESTYLE«
  [$0x0027]  0x09438 028 »LM_ID_TYPE«
  [$0x0028]  0x0af38 029 »MAP_ID_TYPE«
  [$0x0029]  0x0afa8 02a »MENU_ID_TYPE«
  [$0x002a]  0x0b020 02b »PATTERN_ID_TYPE«
  [$0x002b]  0x0b0b0 02c »WINDOW_ID_TYPE«
  [$0x002c]  0x0b138 02d »RGB_BIT_PLANE_TYPE«
  [$0x002d]  0x0bdb0 02e »RGB_WRITE_MASK_FLAGS«
  [$0x002e]  0x0be68 02f »RGB_WRITE_MASK_TYPE«
  [$0x002f]  0x0bf18 030 »SET«
  [$0x0030]  0x0bf48 031 »IS_SET«
  [$0x0031]  0x0bf90 032 »PACKED_RGB_WRITE_MASK_FLAGS«
  [$0x0032]  0x0d448 033 »PACKED_RGB_WRITE_MASK_TYPE«
  [$0x0033]  0x0d530 034 »PACKED_RGBA_WRITE_MASKS_TYPE«
  [$0x0034]  0x0d628 035 »ALPHA«
  [$0x0035]  0x0d668 036 »BLUE«
  [$0x0036]  0x0d6a0 037 »GREEN«
  [$0x0037]  0x0d6e0 038 »RED«
  [$0x0038]  0x0d710 039 »BIT_PLANE_TYPE«
  [$0x0039]  0x0efb0 03a »WRITE_MASK_FLAGS«
  [$0x003a]  0x0f048 03b »WRITE_MASK_TYPE«
  [$0x003b]  0x0f0d8 03c »LAMP_NUMBER_TYPE«
  [$0x003c]  0x0f170 03d »LAMP_FLAGS«
  [$0x003d]  0x0f1d8 03e »LAMPS_TYPE«
  [$0x003e]  0x0f240 03f »Z_BIT_PLANE_TYPE«
  [$0x003f]  0x10a60 040 »Z_WRITE_MASK_FLAGS«
  [$0x0040]  0x10b08 041 »Z_WRITE_MASK_TYPE«
  [$0x0041]  0x10ba8 042 »DIAL_AND_BOX_LIGHT_NUMBER_TYPE«
  [$0x0042]  0x10cb0 043 »DIAL_AND_BOX_LIGHT_FLAGS«
  [$0x0043]  0x12310 044 »DIAL_AND_BOX_LIGHTS_TYPE«
  [$0x0044]  0x123e8 045 »FLOATANGLE«
  [$0x0045]  0x12450 046 »COLORINDICES«
  [$0x0046]  0x124c8 047 »&«
  [$0x0047]  0x124e8 048 »COLORFLOATINDEX«
  [$0x0048]  0x12578 049 »DCOORD«
  [$0x0049]  0x13458 04a »VERTICAL_RETRACES_TYPE«
  [$0x004a]  0x13520 04b »FONT_PIXELS_TYPE«
  [$0x004b]  0x135b8 04c »LINESTYLE_REPEAT_TYPE«
  [$0x004c]  0x13678 04d »Z_VALUE_TYPE«
  [$0x004d]  0x136f0 04e »Z_VALUES_TYPE«
  [$0x004e]  0x14ff8 04f »NAME_TYPE«
  [$0x004f]  0x15058 050 »NAMES_TYPE«
  [$0x0050]  0x150c0 051 »ASPECT_RATIO_TYPE«
  [$0x0051]  0x15160 052 »MENU_ITEM_TYPE«
  [$0x0052]  0x151e8 053 »NO_MENU_ITEM«
  [$0x0053]  0x15260 054 »PIXELS«
  [$0x0054]  0x152a8 055 »SHORT_PIXELS«
  [$0x0055]  0x17068 056 »NO_OBJECT«
  [$0x0056]  0x170c8 057 »SCALE_FACTOR«
  [$0x0057]  0x17140 058 »AXIS_TYPE«
  [$0x0058]  0x171a0 059 »X_AXIS«
  [$0x0059]  0x171e8 05a »'x'«
  [$0x005a]  0x17218 05b »Y_AXIS«
  [$0x005b]  0x17260 05c »'y'«
  [$0x005c]  0x17290 05d »Z_AXIS«
  [$0x005d]  0x172d8 05e »'z'«
  [$0x005e]  0x17308 05f »COORDINATE_AXIS_TYPE«
  [$0x005f]  0x173c0 060 »X«
  [$0x0060]  0x19c48 061 »Y«
  [$0x0061]  0x19c68 062 »Z«
  [$0x0062]  0x19c88 063 »W«
  [$0x0063]  0x19ca8 064 »CONTROL_POINT_COORDINATE_TYPE«
  [$0x0064]  0x19da8 065 »WX«
  [$0x0065]  0x19dd0 066 »WY«
  [$0x0066]  0x19df8 067 »WZ«
  [$0x0067]  0x19e20 068 »WW«
  [$0x0068]  0x19e48 069 »IVECTOR_2D«
  [$0x0069]  0x19eb0 06a »IVECTORS_2D«
  [$0x006a]  0x19f20 06b »SVECTOR_2D«
  [$0x006b]  0x1c6b8 06c »SVECTORS_2D«
  [$0x006c]  0x1c728 06d »VECTOR_2D«
  [$0x006d]  0x1c788 06e »VECTORS_2D«
  [$0x006e]  0x1c7f0 06f »DVECTOR_2D«
  [$0x006f]  0x1c858 070 »DVECTORS_2D«
  [$0x0070]  0x1c8c8 071 »IVECTOR_3D«
  [$0x0071]  0x1c930 072 »IVECTORS_3D«
  [$0x0072]  0x1c9a0 073 »SVECTOR_3D«
  [$0x0073]  0x1db00 074 »SVECTORS_3D«
  [$0x0074]  0x1db70 075 »VECTOR_3D«
  [$0x0075]  0x1dbd0 076 »VECTORS_3D«
  [$0x0076]  0x1dc38 077 »DVECTOR_3D«
  [$0x0077]  0x1dca0 078 »DVECTORS_3D«
  [$0x0078]  0x1dd10 079 »SVECTOR_4D«
  [$0x0079]  0x1dd78 07a »SVECTORS_4D«
  [$0x007a]  0x1dde8 07b »IVECTOR_4D«
  [$0x007b]  0x202a8 07c »IVECTORS_4D«
  [$0x007c]  0x20318 07d »VECTOR_4D«
  [$0x007d]  0x20378 07e »VECTORS_4D«
  [$0x007e]  0x203e0 07f »DVECTOR_4D«
  [$0x007f]  0x20448 080 »DVECTORS_4D«
  [$0x0080]  0x204b8 081 »POINTS_3D«
  [$0x0081]  0x20518 082 »POINTS4_3D«
  [$0x0082]  0x22a58 083 »RATIONALCURVECONTROL_TYPE«
  [$0x0083]  0x22b38 084 »RATIONALCURVECONTROL4_TYPE«
  [$0x0084]  0x22c20 085 »NURBS_CONTROL_POINT_2D«
  [$0x0085]  0x22ce8 086 »NURBS_CONTROL_POINT_3D«
  [$0x0086]  0x23850 087 »NURBS_CONTROL_POINT_4D«
  [$0x0087]  0x23918 088 »NURBS_CONTROL_POINTS_2D«
  [$0x0088]  0x239e8 089 »NURBS_CONTROL_POINTS_3D«
  [$0x0089]  0x23ab8 08a »NURBS_CONTROL_POINTS_4D«
  [$0x008a]  0x24630 08b »NURBS_CONTROL_MATRIX_3D«
  [$0x008b]  0x24700 08c »NURBS_CONTROL_MATRIX_4D«
  [$0x008c]  0x247d0 08d »BITPLANES_TYPE«
  [$0x008d]  0x24858 08e »MATRIX_ELEMENT_TYPE«
  [$0x008e]  0x24908 08f »MATRIX«
  [$0x008f]  0x26d68 090 »BITMAP_ELEMENT_TYPE«
  [$0x0090]  0x26e18 091 »BITMAP_TYPE«
  [$0x0091]  0x26e88 092 »RGB_VALUES«
  [$0x0092]  0x26ef0 093 »RGBVALUES«
  [$0x0093]  0x26f50 094 »ALPHAVALUE«
  [$0x0094]  0x26fb8 095 »RGBA_COMPONENT_TYPE«
  [$0x0095]  0x27068 096 »RGB_COMPONENT_TYPE«
  [$0x0096]  0x280a0 097 »RGB_FLOAT_VALUE_TYPE«
  [$0x0097]  0x28158 098 »RGBA_FLOAT_VALUE_TYPE«
  [$0x0098]  0x28218 099 »RGB_COLOR_TYPE«
  [$0x0099]  0x282a0 09a »RGB_FLOAT_COLOR_TYPE«
  [$0x009a]  0x28358 09b »RGBA_COLOR_TYPE«
  [$0x009b]  0x29040 09c »RGBA_FLOAT_COLOR_TYPE«
  [$0x009c]  0x29100 09d »S_RGB_COLOR_TYPE«
  [$0x009d]  0x29198 09e »I_RGB_COLOR_TYPE«
  [$0x009e]  0x29230 09f »S_RGBA_COLOR_TYPE«
  [$0x009f]  0x292d0 0a0 »I_RGBA_COLOR_TYPE«
  [$0x00a0]  0x29370 0a1 »BUFFER_MODE_TYPE«
  [$0x00a1]  0x2bc60 0a2 »NOBUFFER«
  [$0x00a2]  0x2bcb8 0a3 »BCKBUFFER«
  [$0x00a3]  0x2bd18 0a4 »FRNTBUFFER«
  [$0x00a4]  0x2bd80 0a5 »BOTHBUFFERS«
  [$0x00a5]  0x2bdf0 0a6 »DRAWZBUFFER«
  [$0x00a6]  0x2be60 0a7 »NURBS_PROPERTY_TYPE«
  [$0x00a7]  0x2bf10 0a8 »N_PIXEL_TOLERANCE«
  [$0x00a8]  0x2bfb0 0a9 »N_CULLING«
  [$0x00a9]  0x2d150 0aa »N_DISPLAY«
  [$0x00aa]  0x2d1b0 0ab »N_ERRORCHECKING«
  [$0x00ab]  0x2d240 0ac »N_SUBDIVISIONS«
  [$0x00ac]  0x2d2c8 0ad »N_S_STEPS«
  [$0x00ad]  0x2d328 0ae »N_T_STEPS«
  [$0x00ae]  0x2d388 0af »N_TILES«
  [$0x00af]  0x2d3d8 0b0 »CONTROL_POINT_TYPE«
  [$0x00b0]  0x2d480 0b1 »N_ST«
  [$0x00b1]  0x2d4b8 0b2 »N_STW«
  [$0x00b2]  0x30500 0b3 »N_WST«
  [$0x00b3]  0x30540 0b4 »N_XYZ«
  [$0x00b4]  0x30580 0b5 »N_XYZW«
  [$0x00b5]  0x305c8 0b6 »N_WXYZ«
  [$0x00b6]  0x30610 0b7 »NURBS_CURVE_CONTROL_POINT_TYPE«
  [$0x00b7]  0x30718 0b8 »NURBS_SURFACE_CONTROL_POINT_TYPE«
  [$0x00b8]  0x30830 0b9 »SHADE_MODEL_TYPE«
  [$0x00b9]  0x31880 0ba »FLAT«
  [$0x00ba]  0x318b8 0bb »GOURAUD«
  [$0x00bb]  0x31908 0bc »MATRIX_MODE_TYPE«
  [$0x00bc]  0x319a0 0bd »MSINGLE«
  [$0x00bd]  0x319f0 0be »MPROJECTION«
  [$0x00be]  0x31a60 0bf »MVIEWING«
  [$0x00bf]  0x31ab8 0c0 »DISPLAY_MODE_TYPE«
  [$0x00c0]  0x31b58 0c1 »DMRGB«
  [$0x00c1]  0x31b98 0c2 »DMSINGLE«
  [$0x00c2]  0x31bf0 0c3 »DMDOUBLE«
  [$0x00c3]  0x35118 0c4 »DMRGBDOUBLE«
  [$0x00c4]  0x35188 0c5 »LM_TARGET_TYPE«
  [$0x00c5]  0x35210 0c6 »MATERIAL«
  [$0x00c6]  0x35268 0c7 »LIGHT0«
  [$0x00c7]  0x352b0 0c8 »LIGHT1«
  [$0x00c8]  0x352f8 0c9 »LIGHT2«
  [$0x00c9]  0x35340 0ca »LIGHT3«
  [$0x00ca]  0x35388 0cb »LIGHT4«
  [$0x00cb]  0x353d0 0cc »LIGHT5«
  [$0x00cc]  0x35418 0cd »LIGHT6«
  [$0x00cd]  0x35460 0ce »LIGHT7«
  [$0x00ce]  0x354a8 0cf »LMODEL«
  [$0x00cf]  0x36cc0 0d0 »LM_DEFINITION_TYPE«
  [$0x00d0]  0x36d68 0d1 »DEFMATERIAL«
  [$0x00d1]  0x36dd8 0d2 »DEFLIGHT«
  [$0x00d2]  0x36e30 0d3 »DEFLMODEL«
  [$0x00d3]  0x36e90 0d4 »LM_PROPERTY_TYPE«
  [$0x00d4]  0x36f28 0d5 »LM_PROPERTY_LIST_TYPE«
  [$0x00d5]  0x36fe8 0d6 »LM_PROPERTIES«
  [$0x00d6]  0x38038 0d7 »EMISSION«
  [$0x00d7]  0x38090 0d8 »AMBIENT«
  [$0x00d8]  0x380e0 0d9 »DIFFUSE«
  [$0x00d9]  0x38130 0da »SPECULAR«
  [$0x00da]  0x38188 0db »SHININESS«
  [$0x00db]  0x381e8 0dc »COLORINDEXES«
  [$0x00dc]  0x38260 0dd »LCOLOR«
  [$0x00dd]  0x382a8 0de »POSITION«
  [$0x00de]  0x38300 0df »SPOTDIRECTION«
  [$0x00df]  0x38380 0e0 »SPOTLIGHT«
  [$0x00e0]  0x3bc30 0e1 »LOCALVIEWER«
  [$0x00e1]  0x3bca0 0e2 »ATTENUATION«
  [$0x00e2]  0x3bd10 0e3 »LMNULL«
  [$0x00e3]  0x3bd58 0e4 »LM_COLOR_TYPE«
  [$0x00e4]  0x3bdd8 0e5 »LMC_COLOR«
  [$0x00e5]  0x3be38 0e6 »LMC_EMISSION«
  [$0x00e6]  0x3beb0 0e7 »LMC_AMBIENT«
  [$0x00e7]  0x3bf20 0e8 »LMC_DIFFUSE«
  [$0x00e8]  0x3bf90 0e9 »LMC_SPECULAR«
  [$0x00e9]  0x3d320 0ea »LMC_AD«
  [$0x00ea]  0x3d368 0eb »LMC_NULL«
  [$0x00eb]  0x3d3c0 0ec »LOGICAL_OPERATION_TYPE«
  [$0x00ec]  0x3d488 0ed »LO_ZERO«
  [$0x00ed]  0x3d4d8 0ee »LO_AND«
  [$0x00ee]  0x3d520 0ef »LO_ANDR«
  [$0x00ef]  0x3d570 0f0 »LO_SRC«
  [$0x00f0]  0x3d5b8 0f1 »LO_ANDI«
  [$0x00f1]  0x3d608 0f2 »LO_DST«
  [$0x00f2]  0x3d650 0f3 »LO_XOR«
  [$0x00f3]  0x3d698 0f4 »LO_OR«
  [$0x00f4]  0x3d6d8 0f5 »LO_NOR«
  [$0x00f5]  0x41670 0f6 »LO_XNOR«
  [$0x00f6]  0x416c0 0f7 »LO_NDST«
  [$0x00f7]  0x41710 0f8 »LO_ORR«
  [$0x00f8]  0x41758 0f9 »LO_NSRC«
  [$0x00f9]  0x417a8 0fa »LO_ORI«
  [$0x00fa]  0x417f0 0fb »LO_NAND«
  [$0x00fb]  0x41840 0fc »LO_ONE«
  [$0x00fc]  0x41888 0fd »LO_MIN«
  [$0x00fd]  0x418d0 0fe »LO_MAX«
  [$0x00fe]  0x41918 0ff »LO_AVG«
  [$0x00ff]  0x41960 100 »LO_DMS«
  [$0x0100]  0x419a8 101 »LO_SMD«
  [$0x0101]  0x419f0 102 »LO_SUM«
  [$0x0102]  0x433d0 103 »READSOURCE_TYPE«
  [$0x0103]  0x43460 104 »SRC_AUTO«
  [$0x0104]  0x434b8 105 »SRC_FRONT«
  [$0x0105]  0x43518 106 »SRC_BACK«
  [$0x0106]  0x43570 107 »SRC_ZBUFFER«
  [$0x0107]  0x435e0 108 »SRC_PUP«
  [$0x0108]  0x43630 109 »SRC_OVER«
  [$0x0109]  0x43688 10a »SRC_UNDER«
  [$0x010a]  0x436e8 10b »MAXLIGHTS«
  [$0x010b]  0x43748 10c »POP_UP_ENABLE_TYPE«
  [$0x010c]  0x47840 10d »PUP_NONE«
  [$0x010d]  0x47898 10e »PUP_GREY«
  [$0x010e]  0x478f0 10f »PUP_CLEAR«
  [$0x010f]  0x47950 110 »PUP_COLOR«
  [$0x0110]  0x479b0 111 »PUP_BLACK«
  [$0x0111]  0x47a10 112 »PUP_WHITE«
  [$0x0112]  0x47a70 113 »MAP_COLORS«
  [$0x0113]  0x47ad8 114 »BLACK«
  [$0x0114]  0x47b18 115 »WHITE«
  [$0x0115]  0x47b58 116 »YELLOW«
  [$0x0116]  0x47ba0 117 »MAGENTA«
  [$0x0117]  0x47bf0 118 »CYAN«
  [$0x0118]  0x49430 119 »Z_SOURCE_TYPE«
  [$0x0119]  0x494b0 11a »ZSRC_DEPTH«
  [$0x011a]  0x49518 11b »ZSRC_COLOR«
  [$0x011b]  0x49580 11c »Z_FUNCTION_TYPE«
  [$0x011c]  0x49610 11d »ZF_NEVER«
  [$0x011d]  0x49668 11e »ZF_LESS«
  [$0x011e]  0x496b8 11f »ZF_EQUAL«
  [$0x011f]  0x49710 120 »ZF_LEQUAL«
  [$0x0120]  0x49770 121 »ZF_GREATER«
  [$0x0121]  0x497d8 122 »ZF_NOTEQUAL«
  [$0x0122]  0x4ad20 123 »ZF_GEQUAL«
  [$0x0123]  0x4ad80 124 »ZF_ALWAYS«
  [$0x0124]  0x4ade0 125 »BLENDING_FACTOR«
  [$0x0125]  0x4ae70 126 »BF_ZERO«
  [$0x0126]  0x4aec0 127 »BF_ONE«
  [$0x0127]  0x4af08 128 »BF_SC«
  [$0x0128]  0x4af48 129 »BF_MSC«
  [$0x0129]  0x4af90 12a »BF_SA«
  [$0x012a]  0x4afd0 12b »BF_MSA«
  [$0x012b]  0x4b018 12c »BF_DA«
  [$0x012c]  0x4b058 12d »BF_MDA«
  [$0x012d]  0x4b0a0 12e »BF_DC«
  [$0x012e]  0x4b0e0 12f »BF_MDC«
  [$0x012f]  0x4fb08 130 »EVENTS_COUNT_TYPE«
  [$0x0130]  0x4fba8 131 »PACKED_RGBA_TYPE«
  [$0x0131]  0x4fc40 132 »PACKED_RGBAS_TYPE«
  [$0x0132]  0x4fce0 133 »PACKED_RGB_TYPE«
  [$0x0133]  0x4fd70 134 »PACKED_RGBS_TYPE«
  [$0x0134]  0x4fe08 135 »CURSOR_ORIGIN_TYPE«
  [$0x0135]  0x4feb0 136 »CURSOR_KIND_TYPE«
  [$0x0136]  0x50f58 137 »C16X1«
  [$0x0137]  0x50f98 138 »C16X2«
  [$0x0138]  0x50fd8 139 »C32X1«
  [$0x0139]  0x51018 13a »C32X2«
  [$0x013a]  0x51058 13b »CCROSS«
  [$0x013b]  0x510a0 13c »RASTER_COLUMNS_TYPE«
  [$0x013c]  0x51150 13d »RASTER_ROWS_TYPE«
  [$0x013d]  0x511e8 13e »FONTCHAR«
  [$0x013e]  0x51240 13f »H«
  [$0x013f]  0x51260 140 »XOFF«
  [$0x0140]  0x51298 141 »YOFF«
  [$0x0141]  0x512d0 142 »WIDTH«
  [$0x0142]  0x51310 143 »FONTCHARS_TYPE«
  [$0x0143]  0x56290 144 »DRAW_MODE_TYPE«
  [$0x0144]  0x56318 145 »NORMALDRAW«
  [$0x0145]  0x56380 146 »PUPDRAW«
  [$0x0146]  0x563d0 147 »OVERDRAW«
  [$0x0147]  0x56428 148 »UNDERDRAW«
  [$0x0148]  0x56488 149 »CURSORDRAW«
  [$0x0149]  0x564f0 14a »GAMMARAMP_VALUE_TYPE«
  [$0x014a]  0x565a8 14b »GAMMARAMP_VALUES_TYPE«
  [$0x014b]  0x57828 14c »BUTTON_STATE_TYPE«
  [$0x014c]  0x578c8 14d »BUTTON_UP«
  [$0x014d]  0x57928 14e »BUTTON_DOWN«
  [$0x014e]  0x57998 14f »INVALID_BUTTON«
  [$0x014f]  0x57a20 150 »NURBS_PROPERTY_VALUE«
  [$0x0150]  0x57ad8 151 »NOISE_DELTA_TYPE«
  [$0x0151]  0x57b70 152 »KNOT_TYPE«
  [$0x0152]  0x57bd0 153 »KNOTS_TYPE«
  [$0x0153]  0x58e00 154 »ZOOM_FACTOR_TYPE«
  [$0x0154]  0x58e98 155 »BELL_SOUND_TYPE«
  [$0x0155]  0x58f28 156 »OFF«
  [$0x0156]  0x58f58 157 »SHORT«
  [$0x0157]  0x58f98 158 »LONG«
  [$0x0158]  0x58fd0 159 »SML_ON«
  [$0x0159]  0x59018 15a »TRUE«
  [$0x015a]  0x59050 15b »SML_OFF«
  [$0x015b]  0x590a0 15c »FALSE«
  [$0x015c]  0x590e0 15d »SMP_ON«
  [$0x015d]  0x59128 15e »SMP_OFF«
  [$0x015e]  0x59178 15f »FONT_TYPE«
  [$0x015f]  0x591d8 160 »FT_SBCS«
  [$0x0160]  0x5ae08 161 »FT_DBCS«
  [$0x0161]  0x5ae58 162 »GETGDESC_INQUIRY_TYPE«
  [$0x0162]  0x5af18 163 »GD_XPMAX«
  [$0x0163]  0x5af70 164 »GD_YPMAX«
  [$0x0164]  0x5afc8 165 »GD_ZMIN«
  [$0x0165]  0x5b018 166 »GD_ZMAX«
  [$0x0166]  0x5b068 167 »GD_BITS_ZBUFFER«
  [$0x0167]  0x5b0f8 168 »GD_BITS_OVERLAY«
  [$0x0168]  0x5b188 169 »GD_BITS_UNDERLAY«
  [$0x0169]  0x60040 16a »GD_BITS_NORM_DBL_RGB«
  [$0x016a]  0x600f8 16b »GD_BITS_NORM_DBL_CMODE«
  [$0x016b]  0x601c0 16c »GD_BITS_NORM_SNG_RGB«
  [$0x016c]  0x60278 16d »GD_BITS_NORM_SNG_CMODE«
  [$0x016d]  0x60340 16e »GD_BITS_ALPHABUFFER«
  [$0x016e]  0x603f0 16f »GD_BITS_CURSOR«
  [$0x016f]  0x61320 170 »GD_BITS_PLANE_MASK«
  [$0x0170]  0x613c8 171 »GD_OVERUNDER_SHARED«
  [$0x0171]  0x61478 172 »GD_LARGE_MAP_SIZE«
  [$0x0172]  0x61518 173 »GD_SMALL_MAP_SIZE«
  [$0x0173]  0x615b8 174 »GD_NUM_SMALL_MAPS«
  [$0x0174]  0x61658 175 »GD_POINTSMOOTH_CMODE«
  [$0x0175]  0x625c0 176 »GD_POINTSMOOTH_RGB«
  [$0x0176]  0x62668 177 »GD_LINESMOOTH_CMODE«
  [$0x0177]  0x62718 178 »GD_LINESMOOTH_RGB«
  [$0x0178]  0x627b8 179 »GD_SHADEMODEL«
  [$0x0179]  0x62838 17a »GD_SHADEBUFFERS«
  [$0x017a]  0x628c8 17b »GD_RGBMODE«
  [$0x017b]  0x62930 17c »GD_DITHER«
  [$0x017c]  0x62990 17d »GD_SUBPIXEL_LINE«
  [$0x017d]  0x63c18 17e »GD_SUBPIXEL_PNT«
  [$0x017e]  0x63ca8 17f »GD_SUBPIXEL_POLY«
  [$0x017f]  0x63d40 180 »GD_POLYMODE«
  [$0x0180]  0x63db0 181 »GD_BITS_LINESTYLE«
  [$0x0181]  0x63e50 182 »GD_MAX_LSREPEAT«
  [$0x0182]  0x63ee0 183 »GD_MAX_NURBS_ORDER«
  [$0x0183]  0x63f88 184 »GD_MAX_TRIM_ORDER«
  [$0x0184]  0x65088 185 »GD_MAX_PATTERN_SIZE«
  [$0x0185]  0x65138 186 »GD_MAX_VERTS«
  [$0x0186]  0x651b0 187 »GD_MAX_ATTR_STACKDEPTH«
  [$0x0187]  0x65278 188 »GD_MAX_MATRIX_STACKDEPTH«
  [$0x0188]  0x65350 189 »GD_MAX_VIEWPORT_STACKDEPTH«
  [$0x0189]  0x65438 18a »GD_ZDRAW_GEOM«
  [$0x018a]  0x6a448 18b »GD_ZDRAW_PIXELS«
  [$0x018b]  0x6a4d8 18c »GD_BLEND«
  [$0x018c]  0x6a530 18d »GD_LIGHTING_TWOSIDE«
  [$0x018d]  0x6a5e0 18e »GD_BUTBOX«
  [$0x018e]  0x6a640 18f »GD_DIALS«
  [$0x018f]  0x6a698 190 »GD_VERT_RETRACE_FREQ«
  [$0x0190]  0x6a750 191 »GD_TEXTPORT«
  [$0x0191]  0x6a7c0 192 »GD_WSYS«
  [$0x0192]  0x6a810 193 »GD_XMMAX«
  [$0x0193]  0x6a868 194 »GD_YMMAX«
  [$0x0194]  0x6be00 195 »GD_BF_UNDER«
  [$0x0195]  0x6be70 196 »GD_BF_OVER«
  [$0x0196]  0x6bed8 197 »GD_BF_MAIN«
  [$0x0197]  0x6bf40 198 »GD_BF_ALPHA«
  [$0x0198]  0x6bfb0 199 »GD_SHADEMODEL_FLAT«
  [$0x0199]  0x6c058 19a »GD_SHADEMODEL_GOURAUD«
  [$0x019a]  0x6c118 19b »GD_SHADEMODEL_PHONG«
  [$0x019b]  0x6d238 19c »GD_SHADEMODEL_PSEUDO_PHONG_FLAT«
  [$0x019c]  0x6d348 19d »GD_WSYS_NONE«
  [$0x019d]  0x6d3c0 19e »GD_WSYS_4S«
  [$0x019e]  0x6d428 19f »GD_WSYS_AIX113«
  [$0x019f]  0x6d4b0 1a0 »GD_WSYS_AIX114«
  [$0x01a0]  0x6d538 1a1 »PIXMODE_MODE_TYPE«
  [$0x01a1]  0x6d5d8 1a2 »PM_FASTMODE«
  [$0x01a2]  0x6d648 1a3 »PM_TTOB«
  [$0x01a3]  0x6e8b0 1a4 »PM_SIZE«
  [$0x01a4]  0x6e900 1a5 »PM_STRIDE«
  [$0x01a5]  0x6e960 1a6 »XMAXSCREEN«
  [$0x01a6]  0x6e9c8 1a7 »YMAXSCREEN«
  [$0x01a7]  0x6ea30 1a8 »XMAX170«
  [$0x01a8]  0x6ea80 1a9 »YMAX170«
  [$0x01a9]  0x6ead0 1aa »XMAXPAL«
  [$0x01aa]  0x6eb20 1ab »YMAXPAL«
  [$0x01ab]  0x6eb70 1ac »HASH_TABLE_SIZE«
  [$0x01ac]  0x6ec00 1ad »ATTRIBSTACKDEPTH«
  [$0x01ad]  0x6ec98 1ae »VPSTACKDEPTH«
  [$0x01ae]  0x70408 1af »MATRIXSTACKDEPTH«
  [$0x01af]  0x704a0 1b0 »NAMESTACKDEPTH«
  [$0x01b0]  0x70528 1b1 »N_SHADED«
  [$0x01b1]  0x70580 1b2 »BM_SET«
  [$0x01b2]  0x705c8 1b3 »BM_CLR«
  [$0x01b3]  0x70610 1b4 »BM_XOR«
  [$0x01b4]  0x70658 1b5 »BM_TILE«
  [$0x01b5]  0x706a8 1b6 »ADDTOPUP«
  [$0x01b6]  0x70700 1b7 »MENU«
  [$0x01b7]  0x70738 1b8 »ITEM«
  [$0x01b8]  0x70770 1b9 »ADDTOPOPUP«
  [$0x01b9]  0x707d8 1ba »ARC«
  [$0x01ba]  0x70808 1bb »RADIUS«
  [$0x01bb]  0x76af8 1bc »STARTING_ANGLE«
  [$0x01bc]  0x76b80 1bd »ENDING_ANGLE«
  [$0x01bd]  0x76bf8 1be »ARCI«
  [$0x01be]  0x76c30 1bf »ARCS«
  [$0x01bf]  0x76c68 1c0 »ARCF«
  [$0x01c0]  0x76ca0 1c1 »FILLEDARC«
  [$0x01c1]  0x76d00 1c2 »ARCFI«
  [$0x01c2]  0x76d40 1c3 »ARCFS«
  [$0x01c3]  0x76d80 1c4 »ATTACHCURSOR«
  [$0x01c4]  0x76df8 1c5 »DEVICE1«
  [$0x01c5]  0x76e48 1c6 »DEVICE2«
  [$0x01c6]  0x76e98 1c7 »BACKBUFFER«
  [$0x01c7]  0x78eb0 1c8 »ENABLE_DRAWING_INTO_BACK_BUFFER«
  [$0x01c8]  0x78fc0 1c9 »BACKFACE«
  [$0x01c9]  0x79018 1ca »ENABLE_BACKFACING_POLYGON_REMOVAL«
  [$0x01ca]  0x79138 1cb »BBOX2«
  [$0x01cb]  0x79178 1cc »X_MIN«
  [$0x01cc]  0x791b8 1cd »Y_MIN«
  [$0x01cd]  0x791f8 1ce »X1«
  [$0x01ce]  0x79220 1cf »Y1«
  [$0x01cf]  0x79248 1d0 »X2«
  [$0x01d0]  0x79270 1d1 »Y2«
  [$0x01d1]  0x79298 1d2 »BOUNDINGBOX«
  [$0x01d2]  0x79308 1d3 »BBOX2S«
  [$0x01d3]  0x7aef8 1d4 »BBOX2I«
  [$0x01d4]  0x7af40 1d5 »BGNCLOSEDLINE«
  [$0x01d5]  0x7afc0 1d6 »BEGINCLOSEDLINE«
  [$0x01d6]  0x7b050 1d7 »BGNLINE«
  [$0x01d7]  0x7b0a0 1d8 »BEGINLINE«
  [$0x01d8]  0x7b100 1d9 »BGNPOINT«
  [$0x01d9]  0x7b158 1da »BEGINPOINT«
  [$0x01da]  0x7b1c0 1db »BGNPOLYGON«
  [$0x01db]  0x7b228 1dc »BEGINPOLYGON«
  [$0x01dc]  0x7b2a0 1dd »BGNSURFACE«
  [$0x01dd]  0x7b308 1de »BEGINSURFACE«
  [$0x01de]  0x7d0a0 1df »BGNTMESH«
  [$0x01df]  0x7d0f8 1e0 »BEGINTRIANGLEMESH«
  [$0x01e0]  0x7d198 1e1 »BGNTRIM«
  [$0x01e1]  0x7d1e8 1e2 »BEGINTRIM«
  [$0x01e2]  0x7d248 1e3 »BLANKSCREEN«
  [$0x01e3]  0x7d2b8 1e4 »BLANK_THE_SCREEN«
  [$0x01e4]  0x7d350 1e5 »BLANKTIME«
  [$0x01e5]  0x7d3b0 1e6 »FRAMES«
  [$0x01e6]  0x7d3f8 1e7 »BLENDFUNCTION«
  [$0x01e7]  0x7d478 1e8 »SOURCE«
  [$0x01e8]  0x7d4c0 1e9 »DESTINATION«
  [$0x01e9]  0x7d530 1ea »BLINK«
  [$0x01ea]  0x83f10 1eb »RETRACES_PER_BLINK«
  [$0x01eb]  0x83fb8 1ec »COLOR«
  [$0x01ec]  0x83ff8 1ed »BLKQREAD«
  [$0x01ed]  0x84050 1ee »EVENTS«
  [$0x01ee]  0x84098 1ef »EVENTS_READ«
  [$0x01ef]  0x84108 1f0 »MAXIMUM_EVENTS«
  [$0x01f0]  0x84190 1f1 »BLOCKQUEUEREAD«
  [$0x01f1]  0x84218 1f2 »C3I«
  [$0x01f2]  0x84248 1f3 »RGB«
  [$0x01f3]  0x84278 1f4 »C3S«
  [$0x01f4]  0x842a8 1f5 »C3F«
  [$0x01f5]  0x842d8 1f6 »C4I«
  [$0x01f6]  0x84308 1f7 »RGBA«
  [$0x01f7]  0x84340 1f8 »C4S«
  [$0x01f8]  0x84370 1f9 »C4F«
  [$0x01f9]  0x843a0 1fa »CALLOBJ«
  [$0x01fa]  0x86c30 1fb »THE_OBJECT«
  [$0x01fb]  0x86c98 1fc »CALLOBJECT«
  [$0x01fc]  0x86d00 1fd »CHARSTR«
  [$0x01fd]  0x86d50 1fe »TEXT«
  [$0x01fe]  0x86d88 1ff »CHARACTERSTRING«
  [$0x01ff]  0x86e18 200 »PUT«
  [$0x0200]  0x86e48 201 »CHUNKSIZE«
  [$0x0201]  0x86ea8 202 »BYTES«
  [$0x0202]  0x86ee8 203 »CIRC«
  [$0x0203]  0x86f20 204 »CIRCLE«
  [$0x0204]  0x86f68 205 »CIRCI«
  [$0x0205]  0x86fa8 206 »CIRCS«
  [$0x0206]  0x86fe8 207 »CIRCF«
  [$0x0207]  0x87028 208 »FILLEDCIRCLE«
  [$0x0208]  0x870a0 209 »CIRCFI«
  [$0x0209]  0x89798 20a »CIRCFS«
  [$0x020a]  0x897e0 20b »CLEAR«
  [$0x020b]  0x89820 20c »CLKOFF«
  [$0x020c]  0x89868 20d »CLICKOFF«
  [$0x020d]  0x898c0 20e »CLKON«
  [$0x020e]  0x89900 20f »CLICKON«
  [$0x020f]  0x89950 210 »CLOSEOBJ«
  [$0x0210]  0x899a8 211 »CLOSEOBJECT«
  [$0x0211]  0x89a18 212 »CMODE«
  [$0x0212]  0x89a58 213 »COLORMAPMODE«
  [$0x0213]  0x89ad0 214 »CMOV«
  [$0x0214]  0x89b08 215 »SETTEXTPOSITION«
  [$0x0215]  0x89b98 216 »CMOVI«
  [$0x0216]  0x89bd8 217 »CMOVS«
  [$0x0217]  0x89c18 218 »CMOV2«
  [$0x0218]  0x91b18 219 »CMOV2I«
  [$0x0219]  0x91b60 21a »CMOV2S«
  [$0x021a]  0x91ba8 21b »COLORF«
  [$0x021b]  0x91bf0 21c »COMPACTIFY«
  [$0x021c]  0x91c58 21d »CONCAVE«
  [$0x021d]  0x91ca8 21e »DRAW_ACCURATE_CONCAVE_POLYGONS«
  [$0x021e]  0x91db0 21f »CPACK«
  [$0x021f]  0x91df0 220 »CRV«
  [$0x0220]  0x91e20 221 »POINTS«
  [$0x0221]  0x91e68 222 »CRVN«
  [$0x0222]  0x91ea0 223 »NUMBER_OF_POINTS«
  [$0x0223]  0x91f38 224 »CURVE«
  [$0x0224]  0x91f78 225 »CURORIGIN«
  [$0x0225]  0x94058 226 »CURSOR«
  [$0x0226]  0x940a0 227 »CURSORORIGIN«
  [$0x0227]  0x94118 228 »CURSOFF«
  [$0x0228]  0x94168 229 »CURSOROFF«
  [$0x0229]  0x941c8 22a »CURSON«
  [$0x022a]  0x94210 22b »CURSORON«
  [$0x022b]  0x94268 22c »CURSTYPE«
  [$0x022c]  0x942c0 22d »CURSOR_TYPE«
  [$0x022d]  0x94330 22e »CURSORTYPE«
  [$0x022e]  0x94398 22f »CURVEBASIS«
  [$0x022f]  0x94400 230 »BASIS«
  [$0x0230]  0x94440 231 »CURVEIT«
  [$0x0231]  0x94490 232 »COUNT«
  [$0x0232]  0x944d0 233 »CURVEPRECISION«
  [$0x0233]  0x96578 234 »SEGMENTS«
  [$0x0234]  0x965d0 235 »CYCLEMAP«
  [$0x0235]  0x96628 236 »MAP«
  [$0x0236]  0x96658 237 »NEXT_MAP«
  [$0x0237]  0x966b0 238 »CZCLEAR«
  [$0x0238]  0x96700 239 »DEPTH«
  [$0x0239]  0x96740 23a »DEFBASIS«
  [$0x023a]  0x96798 23b »M«
  [$0x023b]  0x967b8 23c »DEFINEBASIS«
  [$0x023c]  0x96828 23d »DEFCURSOR«
  [$0x023d]  0x96888 23e »BITMAP«
  [$0x023e]  0x968d0 23f »DEFINECURSOR«
  [$0x023f]  0x96948 240 »DEFLINESTYLE«
  [$0x0240]  0x969c0 241 »STYLE«
  [$0x0241]  0x98a28 242 »DEFINELINESTYLE«
  [$0x0242]  0x98ab8 243 »DEFPATTERN«
  [$0x0243]  0x98b20 244 »PATTERN«
  [$0x0244]  0x98b70 245 »SIZE«
  [$0x0245]  0x98ba8 246 »DEFINEPATTERN«
  [$0x0246]  0x98c28 247 »DEFPUP«
  [$0x0247]  0x98c70 248 »DEFINEPOPUP«
  [$0x0248]  0x98ce0 249 »DEFRASTERFONT«
  [$0x0249]  0x98d60 24a »FONT«
  [$0x024a]  0x98d98 24b »MAXIMUM_HEIGHT«
  [$0x024b]  0x98e20 24c »CHARACTERS«
  [$0x024c]  0x98e88 24d »RASTER_LENGTH«
  [$0x024d]  0xa0af0 24e »RASTER«
  [$0x024e]  0xa0b38 24f »DEFINERASTERFONT«
  [$0x024f]  0xa0bd0 250 »DELOBJ«
  [$0x0250]  0xa0c18 251 »DELETEOBJECT«
  [$0x0251]  0xa0c90 252 »DELTAG«
  [$0x0252]  0xa0cd8 253 »THE_TAG«
  [$0x0253]  0xa0d28 254 »DELETETAG«
  [$0x0254]  0xa0d88 255 »DEPTHCUE«
  [$0x0255]  0xa0de0 256 »ON«
  [$0x0256]  0xa0e08 257 »DOPUP«
  [$0x0257]  0xa0e48 258 »DOPOPUP«
  [$0x0258]  0xa0e98 259 »DOUBLEBUFFER«
  [$0x0259]  0xa0f10 25a »DRAW«
  [$0x025a]  0xa0f48 25b »DRAWI«
  [$0x025b]  0xa0f88 25c »DRAWS«
  [$0x025c]  0xa0fc8 25d »DRAW2«
  [$0x025d]  0xa3880 25e »DRAW2I«
  [$0x025e]  0xa38c8 25f »DRAW2S«
  [$0x025f]  0xa3910 260 »DRAWMODE«
  [$0x0260]  0xa3968 261 »MODE«
  [$0x0261]  0xa39a0 262 »EDITOBJ«
  [$0x0262]  0xa39f0 263 »EDITOBJECT«
  [$0x0263]  0xa3a58 264 »ENDCLOSEDLINE«
  [$0x0264]  0xa3ad8 265 »ENDFULLSCRN«
  [$0x0265]  0xa3b48 266 »ENDFULLSCREEN«
  [$0x0266]  0xa3bc8 267 »ENDLINE«
  [$0x0267]  0xa3c18 268 »ENDSURFACE«
  [$0x0268]  0xa3c80 269 »ENDTRIM«
  [$0x0269]  0xa3cd0 26a »ENDPICK«
  [$0x026a]  0xa3d20 26b »NAMES«
  [$0x026b]  0xa3d60 26c »HITS«
  [$0x026c]  0xa5f78 26d »ENDPOINT«
  [$0x026d]  0xa5fd0 26e »ENDPOLYGON«
  [$0x026e]  0xa6038 26f »ENDSELECT«
  [$0x026f]  0xa6098 270 »ENDTMESH«
  [$0x0270]  0xa60f0 271 »ENDTRIANGLEMESH«
  [$0x0271]  0xa6180 272 »FINISH«
  [$0x0272]  0xa61c8 273 »FOREGROUND«
  [$0x0273]  0xa6230 274 »FREEPUP«
  [$0x0274]  0xa6280 275 »FREEPOPUP«
  [$0x0275]  0xa62e0 276 »FRONTBUFFER«
  [$0x0276]  0xa6350 277 »ENABLE_DRAWING_IN_FRONT_BUFFER«
  [$0x0277]  0xa7dc8 278 »FRONTFACE«
  [$0x0278]  0xa7e28 279 »ENABLE_FRONTFACING_POLYGON_REMOVAL«
  [$0x0279]  0xa7f50 27a »FUDGE«
  [$0x027a]  0xa7f90 27b »FULLSCRN«
  [$0x027b]  0xa7fe8 27c »FULLSCREEN«
  [$0x027c]  0xa8050 27d »GAMMARAMP«
  [$0x027d]  0xa80b0 27e »GBEGIN«
  [$0x027e]  0xa80f8 27f »GCONFIG«
  [$0x027f]  0xa8148 280 »CONFIGURE«
  [$0x0280]  0xa81a8 281 »GENOBJ«
  [$0x0281]  0xa81f0 282 »GENERATEOBJECT«
  [$0x0282]  0xa8278 283 »GENTAG«
  [$0x0283]  0xa9ed8 284 »GENERATETAG«
  [$0x0284]  0xa9f48 285 »GETBACKFACE«
  [$0x0285]  0xa9fb8 286 »GETBUFFER«
  [$0x0286]  0xaa018 287 »GETBUTTON«
  [$0x0287]  0xaa078 288 »THE_DEVICE«
  [$0x0288]  0xaa0e0 289 »GETCMMODE«
  [$0x0289]  0xaa140 28a »GETCOLORMAPMODE«
  [$0x028a]  0xaa1d0 28b »GETCOLOR«
  [$0x028b]  0xaa228 28c »GETCPOS«
  [$0x028c]  0xaa278 28d »GETCHARACTERPOSITION«
  [$0x028d]  0xaa330 28e »GETCURSOR«
  [$0x028e]  0xaa390 28f »VISIBLE«
  [$0x028f]  0xb29b8 290 »GETDCM«
  [$0x0290]  0xb2a00 291 »GETDEPTHCUEMODE«
  [$0x0291]  0xb2a90 292 »GETDESCENDER«
  [$0x0292]  0xb2b08 293 »DEVICE_COUNT_TYPE«
  [$0x0293]  0xb2ba8 294 »GETDEV«
  [$0x0294]  0xb2bf0 295 »NUMBER_OF_DEVICES«
  [$0x0295]  0xb2c90 296 »DEVICES«
  [$0x0296]  0xb2ce0 297 »VALUES«
  [$0x0297]  0xb2d28 298 »GETDEVICES«
  [$0x0298]  0xb2d90 299 »GETDISPLAYMODE«
  [$0x0299]  0xb2e18 29a »GETDRAWMODE«
  [$0x029a]  0xb2e88 29b »GETFONT«
  [$0x029b]  0xb4b00 29c »GETFONTENCODING«
  [$0x029c]  0xb4b90 29d »GETFONTTYPE«
  [$0x029d]  0xb4c00 29e »GETGDESC«
  [$0x029e]  0xb4c58 29f »INQUIRY«
  [$0x029f]  0xb4ca8 2a0 »GETGPOS«
  [$0x02a0]  0xb4cf8 2a1 »GETGRAPHICSPOSITION«
  [$0x02a1]  0xb4da8 2a2 »GETHEIGHT«
  [$0x02a2]  0xb4e08 2a3 »GETLSREPEAT«
  [$0x02a3]  0xb4e78 2a4 »GETLINESTYLEREPEAT«
  [$0x02a4]  0xb4f20 2a5 »GETLSTYLE«
  [$0x02a5]  0xb4f80 2a6 »GETLINESTYLE«
  [$0x02a6]  0xb6b88 2a7 »GETLWIDTH«
  [$0x02a7]  0xb6be8 2a8 »GETLINEWIDTH«
  [$0x02a8]  0xb6c60 2a9 »GETMAP«
  [$0x02a9]  0xb6ca8 2aa »GETMATRIX«
  [$0x02aa]  0xb6d08 2ab »GETMCOLOR«
  [$0x02ab]  0xb6d68 2ac »GETMCOLORS«
  [$0x02ac]  0xb6dd0 2ad »STARTING«
  [$0x02ad]  0xb6e28 2ae »ENDING«
  [$0x02ae]  0xb6e70 2af »GETMMODE«
  [$0x02af]  0xb6ec8 2b0 »GETMATRIXMODE«
  [$0x02b0]  0xb6f48 2b1 »GETNURBSPROPERTY«
  [$0x02b1]  0xb6fe0 2b2 »PROPERTY«
  [$0x02b2]  0xb7038 2b3 »VALUE«
  [$0x02b3]  0xb7078 2b4 »GETOPENOBJ«
  [$0x02b4]  0xb8f50 2b5 »GETOPENOBJECT«
  [$0x02b5]  0xb8fd0 2b6 »GETORIGIN«
  [$0x02b6]  0xb9030 2b7 »GETPATTERN«
  [$0x02b7]  0xb9098 2b8 »GETPLANES«
  [$0x02b8]  0xb90f8 2b9 »GETSCRMASK«
  [$0x02b9]  0xb9160 2ba »LEFT«
  [$0x02ba]  0xb9198 2bb »RIGHT«
  [$0x02bb]  0xb91d8 2bc »BOTTOM«
  [$0x02bc]  0xb9220 2bd »TOP«
  [$0x02bd]  0xb9250 2be »GETSCREENMASK«
  [$0x02be]  0xb92d0 2bf »GETSIZE«
  [$0x02bf]  0xb9320 2c0 »GETSM«
  [$0x02c0]  0xb9360 2c1 »GETSHADEMODEL«
  [$0x02c1]  0xb93e0 2c2 »GETVALUATOR«
  [$0x02c2]  0xb9450 2c3 »FROM«
  [$0x02c3]  0xbb598 2c4 »GETVIEWPORT«
  [$0x02c4]  0xbb608 2c5 »GETWRITEMASK«
  [$0x02c5]  0xbb680 2c6 »GETXDPY«
  [$0x02c6]  0xbb6d0 2c7 »GETXWID«
  [$0x02c7]  0xbb720 2c8 »GETZBUFFER«
  [$0x02c8]  0xbb788 2c9 »GEXIT«
  [$0x02c9]  0xbb7c8 2ca »GINIT«
  [$0x02ca]  0xbb808 2cb »INITIALIZE«
  [$0x02cb]  0xbb870 2cc »GRESET«
  [$0x02cc]  0xbb8b8 2cd »RESET«
  [$0x02cd]  0xbb8f8 2ce »GRGBCOLOR«
  [$0x02ce]  0xbb958 2cf »GETRGBCOLOR«
  [$0x02cf]  0xbb9c8 2d0 »GRGBMASK«
  [$0x02d0]  0xbba20 2d1 »GETRGBMASK«
  [$0x02d1]  0xbba88 2d2 »GSELECT«
  [$0x02d2]  0xc5188 2d3 »MAXIMUM_NAMES«
  [$0x02d3]  0xc5208 2d4 »GSYNC«
  [$0x02d4]  0xc5248 2d5 »SYNC«
  [$0x02d5]  0xc5280 2d6 »GVERSION«
  [$0x02d6]  0xc52d8 2d7 »VERSION«
  [$0x02d7]  0xc5328 2d8 »ICONSIZE«
  [$0x02d8]  0xc5380 2d9 »ICONTITLE«
  [$0x02d9]  0xc53e0 2da »TITLE«
  [$0x02da]  0xc5420 2db »INITNAMES«
  [$0x02db]  0xc5480 2dc »INITIALIZENAMES«
  [$0x02dc]  0xc5510 2dd »ISOBJ«
  [$0x02dd]  0xc5550 2de »THIS«
  [$0x02de]  0xc5588 2df »ISOBJECT«
  [$0x02df]  0xc55e0 2e0 »ISQUEUED«
  [$0x02e0]  0xc5638 2e1 »THIS_DEVICE«
  [$0x02e1]  0xc56a8 2e2 »ISTAG«
  [$0x02e2]  0xc7ba8 2e3 »THIS_TAG«
  [$0x02e3]  0xc7c00 2e4 »KEEPASPECT«
  [$0x02e4]  0xc7c68 2e5 »LAMPON«
  [$0x02e5]  0xc7cb0 2e6 »LAMPS«
  [$0x02e6]  0xc7cf0 2e7 »LAMPOFF«
  [$0x02e7]  0xc7d40 2e8 »LGETDEPTH«
  [$0x02e8]  0xc7da0 2e9 »NEAR«
  [$0x02e9]  0xc7dd8 2ea »FAR«
  [$0x02ea]  0xc7e08 2eb »GETDEPTH«
  [$0x02eb]  0xc7e60 2ec »LINESMOOTH«
  [$0x02ec]  0xc7ec8 2ed »ENABLE_SMOOTH_LINES«
  [$0x02ed]  0xc7f78 2ee »LINEWIDTH«
  [$0x02ee]  0xc7fd8 2ef »LMBIND«
  [$0x02ef]  0xc8020 2f0 »TARGET«
  [$0x02f0]  0xc8068 2f1 »ID«
  [$0x02f1]  0xc8090 2f2 »LMCOLOR«
  [$0x02f2]  0xc80e0 2f3 »LMDEF«
  [$0x02f3]  0xca380 2f4 »LM_DEFINITION«
  [$0x02f4]  0xca400 2f5 »LM_ID«
  [$0x02f5]  0xca440 2f6 »PROPERTIES«
  [$0x02f6]  0xca4a8 2f7 »LOADMATRIX«
  [$0x02f7]  0xca510 2f8 »LOADNAME«
  [$0x02f8]  0xca568 2f9 »NAME«
  [$0x02f9]  0xca5a0 2fa »LOADXFONT«
  [$0x02fa]  0xca600 2fb »FONT_NAME«
  [$0x02fb]  0xca660 2fc »LOGICOP«
  [$0x02fc]  0xca6b0 2fd »OPERATION«
  [$0x02fd]  0xca710 2fe »LOGICALOPERATION«
  [$0x02fe]  0xca7a8 2ff »LOOKAT«
  [$0x02ff]  0xca7f0 300 »VIEW_X«
  [$0x0300]  0xca838 301 »VIEW_Y«
  [$0x0301]  0xca880 302 »VIEW_Z«
  [$0x0302]  0xcc9f8 303 »POINT_X«
  [$0x0303]  0xcca48 304 »POINT_Y«
  [$0x0304]  0xcca98 305 »POINT_Z«
  [$0x0305]  0xccae8 306 »TWIST«
  [$0x0306]  0xccb28 307 »LRECTREAD«
  [$0x0307]  0xccb88 308 »LOWER_LEFT_X«
  [$0x0308]  0xccc00 309 »LOWER_LEFT_Y«
  [$0x0309]  0xccc78 30a »UPPER_RIGHT_X«
  [$0x030a]  0xcccf8 30b »UPPER_RIGHT_Y«
  [$0x030b]  0xccd78 30c »NUMBER_OF_PIXELS«
  [$0x030c]  0xcce10 30d »COLORS«
  [$0x030d]  0xcce58 30e »RECTANGLEREAD«
  [$0x030e]  0xcced8 30f »Z_VALUES«
  [$0x030f]  0xcec30 310 »LRECTWRITE«
  [$0x0310]  0xcec98 311 »RECTANGLEWRITE«
  [$0x0311]  0xced20 312 »LRGBRANGE«
  [$0x0312]  0xced80 313 »RED_MIN«
  [$0x0313]  0xcedd0 314 »GREEN_MIN«
  [$0x0314]  0xcee30 315 »BLUE_MIN«
  [$0x0315]  0xcee88 316 »RED_MAX«
  [$0x0316]  0xceed8 317 »GREEN_MAX«
  [$0x0317]  0xcef38 318 »BLUE_MAX«
  [$0x0318]  0xcef90 319 »Z_NEAR«
  [$0x0319]  0xcefd8 31a »Z_FAR«
  [$0x031a]  0xcf018 31b »LSETDEPTH«
  [$0x031b]  0xcf078 31c »LSHADERANGE«
  [$0x031c]  0xcf0e8 31d »LOW«
  [$0x031d]  0xcf118 31e »HIGH«
  [$0x031e]  0xcf150 31f »LSREPEAT«
  [$0x031f]  0xd93f8 320 »FACTOR«
  [$0x0320]  0xd9440 321 »LINESTYLEREPEAT«
  [$0x0321]  0xd94d0 322 »MAKEOBJ«
  [$0x0322]  0xd9520 323 »MAKEOBJECT«
  [$0x0323]  0xd9588 324 »MAKETAG«
  [$0x0324]  0xd95d8 325 »MAPCOLOR«
  [$0x0325]  0xd9630 326 »MAPCOLORS«
  [$0x0326]  0xd9690 327 »MAPW«
  [$0x0327]  0xd96c8 328 »VIEWING_OBJECT«
  [$0x0328]  0xd9750 329 »SCREEN_X«
  [$0x0329]  0xd97a8 32a »SCREEN_Y«
  [$0x032a]  0xd9800 32b »Z1«
  [$0x032b]  0xd9828 32c »Z2«
  [$0x032c]  0xd9850 32d »MAPW2«
  [$0x032d]  0xd9890 32e »MAXSIZE«
  [$0x032e]  0xd98e0 32f »MINSIZE«
  [$0x032f]  0xd9930 330 »MMODE«
  [$0x0330]  0xdbcf0 331 »MATRIXMODE«
  [$0x0331]  0xdbd58 332 »MOVE«
  [$0x0332]  0xdbd90 333 »MOVEI«
  [$0x0333]  0xdbdd0 334 »MOVES«
  [$0x0334]  0xdbe10 335 »MOVE2«
  [$0x0335]  0xdbe50 336 »MOVE2I«
  [$0x0336]  0xdbe98 337 »MOVE2S«
  [$0x0337]  0xdbee0 338 »MULTIMAP«
  [$0x0338]  0xdbf38 339 »MULTMATRIX«
  [$0x0339]  0xdbfa0 33a »N3F«
  [$0x033a]  0xdbfd0 33b »NORMAL«
  [$0x033b]  0xdc018 33c »NEWPUP«
  [$0x033c]  0xdc060 33d »NEWPOPUP«
  [$0x033d]  0xdc0b8 33e »NEWTAG«
  [$0x033e]  0xdc100 33f »NEW_TAG«
  [$0x033f]  0xdc150 340 »OLD_TAG«
  [$0x0340]  0xdc1a0 341 »THE_OFFSET«
  [$0x0341]  0xdc208 342 »NOBORDER«
  [$0x0342]  0xded90 343 »NOISE«
  [$0x0343]  0xdedd0 344 »VALUATOR«
  [$0x0344]  0xdee28 345 »NOISE_DELTA«
  [$0x0345]  0xdee98 346 »NOPORT«
  [$0x0346]  0xdeee0 347 »NURBSCURVE«
  [$0x0347]  0xdef48 348 »KNOT_COUNT«
  [$0x0348]  0xdefb0 349 »KNOTS«
  [$0x0349]  0xdeff0 34a »CONTROL_POINTS«
  [$0x034a]  0xdf078 34b »ORDER«
  [$0x034b]  0xdf0b8 34c »NURBSSURFACE«
  [$0x034c]  0xdf130 34d »S_KNOT_COUNT«
  [$0x034d]  0xdf1a8 34e »S_KNOTS«
  [$0x034e]  0xdf1f8 34f »T_KNOT_COUNT«
  [$0x034f]  0xdf270 350 »T_KNOTS«
  [$0x0350]  0xdf2c0 351 »S_ORDER«
  [$0x0351]  0xe1268 352 »T_ORDER«
  [$0x0352]  0xe12b8 353 »OBJDELETE«
  [$0x0353]  0xe1318 354 »TAG1«
  [$0x0354]  0xe1350 355 »TAG2«
  [$0x0355]  0xe1388 356 »OBJECTDELETE«
  [$0x0356]  0xe1400 357 »OBJINSERT«
  [$0x0357]  0xe1460 358 »OBJECTINSERT«
  [$0x0358]  0xe14d8 359 »OBJREPLACE«
  [$0x0359]  0xe1540 35a »OBJECTREPLACE«
  [$0x035a]  0xe15c0 35b »ONEMAP«
  [$0x035b]  0xe1608 35c »ORTHO«
  [$0x035c]  0xe1648 35d »COORDINATESYSTEM«
  [$0x035d]  0xe16e0 35e »ORTHO2«
  [$0x035e]  0xe1728 35f »OVERLAY«
  [$0x035f]  0xe1778 360 »PLANES«
  [$0x0360]  0xe17c0 361 »PATCH«
  [$0x0361]  0xecc88 362 »PATCHBASIS«
  [$0x0362]  0xeccf0 363 »U_BASIS«
  [$0x0363]  0xecd40 364 »V_BASIS«
  [$0x0364]  0xecd90 365 »PATCHCURVES«
  [$0x0365]  0xece00 366 »U_CURVES«
  [$0x0366]  0xece58 367 »V_CURVES«
  [$0x0367]  0xeceb0 368 »PATCHPRECISION«
  [$0x0368]  0xecf38 369 »U_SEGMENTS«
  [$0x0369]  0xecfa0 36a »V_SEGMENTS«
  [$0x036a]  0xed008 36b »PCLOS«
  [$0x036b]  0xed048 36c »POLYGONCLOSE«
  [$0x036c]  0xed0c0 36d »PDR«
  [$0x036d]  0xed0f0 36e »POLYGONDRAW«
  [$0x036e]  0xed160 36f »PDRI«
  [$0x036f]  0xed198 370 »PDRS«
  [$0x0370]  0xed1d0 371 »PDR2«
  [$0x0371]  0xef818 372 »PDR2I«
  [$0x0372]  0xef858 373 »PDR2S«
  [$0x0373]  0xef898 374 »PERSPECTIVE«
  [$0x0374]  0xef908 375 »FIELD_OF_VIEW«
  [$0x0375]  0xef988 376 »ASPECT«
  [$0x0376]  0xef9d0 377 »PICK«
  [$0x0377]  0xefa08 378 »PICKSIZE«
  [$0x0378]  0xefa60 379 »PIXMODE«
  [$0x0379]  0xefab0 37a »PMV«
  [$0x037a]  0xefae0 37b »POLYGONMOVE«
  [$0x037b]  0xefb50 37c »PMVI«
  [$0x037c]  0xefb88 37d »PMVS«
  [$0x037d]  0xefbc0 37e »PMV2«
  [$0x037e]  0xefbf8 37f »PMV2I«
  [$0x037f]  0xefc38 380 »PMV2S«
  [$0x0380]  0xefc78 381 »PNT«
  [$0x0381]  0xefca8 382 »POINT«
  [$0x0382]  0xefce8 383 »PNTI«
  [$0x0383]  0xefd20 384 »PNTS«
  [$0x0384]  0xefd58 385 »PNT2«
  [$0x0385]  0xefd90 386 »PNT2I«
  [$0x0386]  0xf3600 387 »PNT2S«
  [$0x0387]  0xf3640 388 »PNTSMOOTH«
  [$0x0388]  0xf36a0 389 »TURN_ON_ANTIALIASING«
  [$0x0389]  0xf3758 38a »POINTSMOOTH«
  [$0x038a]  0xf37c8 38b »POLARVIEW«
  [$0x038b]  0xf3828 38c »DISTANCE«
  [$0x038c]  0xf3880 38d »AZIMUTH«
  [$0x038d]  0xf38d0 38e »INCIDENCE«
  [$0x038e]  0xf3930 38f »POLF«
  [$0x038f]  0xf3968 390 »N«
  [$0x0390]  0xf3988 391 »VERTICES«
  [$0x0391]  0xf39e0 392 »FILLEDPOLYGON«
  [$0x0392]  0xf3a60 393 »POLFS«
  [$0x0393]  0xf3aa0 394 »POLFI«
  [$0x0394]  0xf3ae0 395 »POLF2«
  [$0x0395]  0xf3b20 396 »POLF2S«
  [$0x0396]  0xf3b68 397 »POLF2I«
  [$0x0397]  0xf6670 398 »POLY«
  [$0x0398]  0xf66a8 399 »POLYGON«
  [$0x0399]  0xf66f8 39a »POLYS«
  [$0x039a]  0xf6738 39b »POLYI«
  [$0x039b]  0xf6778 39c »POLY2«
  [$0x039c]  0xf67b8 39d »POLY2S«
  [$0x039d]  0xf6800 39e »POLY2I«
  [$0x039e]  0xf6848 39f »POPATTRIBUTES«
  [$0x039f]  0xf68c8 3a0 »POPMATRIX«
  [$0x03a0]  0xf6928 3a1 »POPNAME«
  [$0x03a1]  0xf6978 3a2 »POPVIEWPORT«
  [$0x03a2]  0xf69e8 3a3 »PREFPOSITION«
  [$0x03a3]  0xf6a60 3a4 »PREFERREDPOSITION«
  [$0x03a4]  0xf6b00 3a5 »PREFSIZE«
  [$0x03a5]  0xf6b58 3a6 »PREFERREDSIZE«
  [$0x03a6]  0xf9368 3a7 »PUSHATTRIBUTES«
  [$0x03a7]  0xf93f0 3a8 »PUSHMATRIX«
  [$0x03a8]  0xf9458 3a9 »PUSHNAME«
  [$0x03a9]  0xf94b0 3aa »PUSHVIEWPORT«
  [$0x03aa]  0xf9528 3ab »PWLCURVE«
  [$0x03ab]  0xf9580 3ac »PIECEWISELINEARCURVE«
  [$0x03ac]  0xf9638 3ad »QDEVICE«
  [$0x03ad]  0xf9688 3ae »QUEUEDEVICE«
  [$0x03ae]  0xf96f8 3af »QENTER«
  [$0x03af]  0xf9740 3b0 »QUEUEENTER«
  [$0x03b0]  0xf97a8 3b1 »QREAD«
  [$0x03b1]  0xf97e8 3b2 »QUEUEREAD«
  [$0x03b2]  0xf9848 3b3 »QRESET«
  [$0x03b3]  0xf9890 3b4 »QUEUERESET«
  [$0x03b4]  0xf98f8 3b5 »QTEST«
  [$0x03b5]  0xfbdc8 3b6 »QUEUETEST«
  [$0x03b6]  0xfbe28 3b7 »RCRV«
  [$0x03b7]  0xfbe60 3b8 »RCRVN«
  [$0x03b8]  0xfbea0 3b9 »RATIONALCURVE«
  [$0x03b9]  0xfbf20 3ba »RDR«
  [$0x03ba]  0xfbf50 3bb »RELATIVEDRAW«
  [$0x03bb]  0xfbfc8 3bc »RDRI«
  [$0x03bc]  0xfc000 3bd »RDRS«
  [$0x03bd]  0xfc038 3be »RDR2«
  [$0x03be]  0xfc070 3bf »RDR2I«
  [$0x03bf]  0xfc0b0 3c0 »RDR2S«
  [$0x03c0]  0xfc0f0 3c1 »READPIXELS«
  [$0x03c1]  0xfc158 3c2 »READ_THIS_MANY«
  [$0x03c2]  0xfc1e0 3c3 »READRGB«
  [$0x03c3]  0xfc230 3c4 »READSOURCE«
  [$0x03c4]  0xfc298 3c5 »RECT«
  [$0x03c5]  0xfc2d0 3c6 »RECTANGLE«
  [$0x03c6]  0xfc330 3c7 »RECTI«
  [$0x03c7]  0x1091d8 3c8 »RECTS«
  [$0x03c8]  0x109218 3c9 »RECTF«
  [$0x03c9]  0x109258 3ca »FILLEDRECTANGLE«
  [$0x03ca]  0x1092e8 3cb »RECTFI«
  [$0x03cb]  0x109330 3cc »RECTFS«
  [$0x03cc]  0x109378 3cd »RECTCOPY«
  [$0x03cd]  0x1093d0 3ce »RECTANGLECOPY«
  [$0x03ce]  0x109450 3cf »RECTREAD«
  [$0x03cf]  0x1094a8 3d0 »RECTWRITE«
  [$0x03d0]  0x109508 3d1 »RECTZOOM«
  [$0x03d1]  0x109560 3d2 »X_FACTOR«
  [$0x03d2]  0x1095b8 3d3 »Y_FACTOR«
  [$0x03d3]  0x109610 3d4 »RECTANGLEZOOM«
  [$0x03d4]  0x109690 3d5 »RESHAPEVIEWPORT«
  [$0x03d5]  0x109720 3d6 »RGBCOLOR«
  [$0x03d6]  0x109778 3d7 »'.'«
  [$0x03d7]  0x10c1e8 3d8 »'R'«
  [$0x03d8]  0x10c218 3d9 »'G'«
  [$0x03d9]  0x10c248 3da »'B'«
  [$0x03da]  0x10c278 3db »'c'«
  [$0x03db]  0x10c2a8 3dc »'o'«
  [$0x03dc]  0x10c2d8 3dd »'l'«
  [$0x03dd]  0x10c308 3de »'r'«
  [$0x03de]  0x10c338 3df »RGBMODE«
  [$0x03df]  0x10c388 3e0 »RGBWRITEMASK«
  [$0x03e0]  0x10c400 3e1 »RINGBELL«
  [$0x03e1]  0x10c458 3e2 »RMV«
  [$0x03e2]  0x10c488 3e3 »RELATIVEMOVE«
  [$0x03e3]  0x10c500 3e4 »RMVI«
  [$0x03e4]  0x10c538 3e5 »RMVS«
  [$0x03e5]  0x10c570 3e6 »RMV2«
  [$0x03e6]  0x10c5a8 3e7 »RMV2I«
  [$0x03e7]  0x10c5e8 3e8 »RMV2S«
  [$0x03e8]  0x10c628 3e9 »ROT«
  [$0x03e9]  0x10c658 3ea »AMOUNT«
  [$0x03ea]  0x10c6a0 3eb »AXIS«
  [$0x03eb]  0x10c6d8 3ec »ROTATE«
  [$0x03ec]  0x10c720 3ed »RPATCH«
  [$0x03ed]  0x110270 3ee »RATIONALPATCH«
  [$0x03ee]  0x1102f0 3ef »RPDR«
  [$0x03ef]  0x110328 3f0 »RELATIVEPOLYGONDRAW«
  [$0x03f0]  0x1103d8 3f1 »RPDRI«
  [$0x03f1]  0x110418 3f2 »RPDRS«
  [$0x03f2]  0x110458 3f3 »RPDR2«
  [$0x03f3]  0x110498 3f4 »RPDR2I«
  [$0x03f4]  0x1104e0 3f5 »RPDR2S«
  [$0x03f5]  0x110528 3f6 »RPMV«
  [$0x03f6]  0x110560 3f7 »RELATIVEPOLYGONMOVE«
  [$0x03f7]  0x110610 3f8 »RPMVI«
  [$0x03f8]  0x110650 3f9 »RPMVS«
  [$0x03f9]  0x110690 3fa »RPMV2«
  [$0x03fa]  0x1106d0 3fb »RPMV2I«
  [$0x03fb]  0x110718 3fc »RPMV2S«
  [$0x03fc]  0x110760 3fd »SBOX«
  [$0x03fd]  0x110798 3fe »SCREENBOX«
  [$0x03fe]  0x1107f8 3ff »SBOXI«
  [$0x03ff]  0x113dd0 400 »SBOXS«
  [$0x0400]  0x113e10 401 »SBOXF«
  [$0x0401]  0x113e50 402 »FILLEDSCREENBOX«
  [$0x0402]  0x113ee0 403 »SBOXFI«
  [$0x0403]  0x113f28 404 »SBOXFS«
  [$0x0404]  0x113f70 405 »SCALE«
  [$0x0405]  0x113fb0 406 »SCREENSPACE«
  [$0x0406]  0x114020 407 »SCRMASK«
  [$0x0407]  0x114070 408 »SCREENMASK«
  [$0x0408]  0x1140d8 409 »SETBELL«
  [$0x0409]  0x114128 40a »BELL_SOUND«
  [$0x040a]  0x114190 40b »SETCURSOR«
  [$0x040b]  0x1141f0 40c »WRITEMASK«
  [$0x040c]  0x114250 40d »SETDBLIGHTS«
  [$0x040d]  0x1142c0 40e »LIGHTS«
  [$0x040e]  0x114308 40f »SETDIALANDBOXLIGHTS«
  [$0x040f]  0x116c10 410 »SETLINESTYLE«
  [$0x0410]  0x116c88 411 »SETMAP«
  [$0x0411]  0x116cd0 412 »SETNURBSPROPERTY«
  [$0x0412]  0x116d68 413 »SETPATTERN«
  [$0x0413]  0x116dd0 414 »SETPUP«
  [$0x0414]  0x116e18 415 »SETPOPUP«
  [$0x0415]  0x116e70 416 »SETVALUATOR«
  [$0x0416]  0x116ee0 417 »INITIAL«
  [$0x0417]  0x116f30 000 »MINIMUM«
{D304 0x108876/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1088aa/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xf0682/0xa0} d302_d303_p → {D303 0xfebec/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x10894a/0x68}:ARRAY_STRING[0x1,0x5] = "RCRVN"
{D303 0x1089b2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x108a52/0x34} d303_2 = 0x03b8 d303_3 = 0x0000000000000000000
{D304 0x108a52/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x108a86/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0xbcb74/0xa0} d302_d303_p → {D303 0x1089b2/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x108b26/0xa8}:ARRAY_STRING[0x1,0xd] = "RATIONALCURVE"
{D307 0x108bce/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x108c4d/0x83}:D306 d306_d303_p → {D303 0xfebec/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x108bce/0x7f} d306_d308_p → {D308 0x7a925/0x83}
{D307 0x108cd0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x108d4f/0x83}:D308 d308_d303_p → {D303 0x1089b2/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x108cd0/0x7f} d308_d308_p → {D308 0xcdbb9/0x83}
{D303 0x108dd2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x108e72/0x34} d303_2 = 0x03b9 d303_3 = 0x0000000000000000000
{D304 0x108e72/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x108ea6/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0xc94c4/0xa0} d302_d303_p → {D303 0x108dd2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x108f46/0x58}:ARRAY_STRING[0x1,0x3] = "RDR"
{D303 0x108f9e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10903e/0x34} d303_2 = 0x03ba d303_3 = 0x0000000000000000000
{D304 0x10903e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x109072/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0xfa6ce/0xa0} d302_d303_p → {D303 0x108f9e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x109112/0xa0}:ARRAY_STRING[0x1,0xc] = "RELATIVEDRAW"
{D307 0x1091b2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x109231/0x83}:D306 d306_d303_p → {D303 0x108dd2/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x1091b2/0x7f} d306_d308_p → {D308 0xf3bf7/0x83}
{D303 0x1092b4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x109354/0x34} d303_2 = 0x03bb d303_3 = 0x0000000000000000000
{D304 0x109354/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x109388/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0xfacc2/0xa0} d302_d303_p → {D303 0x1092b4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x109428/0x60}:ARRAY_STRING[0x1,0x4] = "RDRI"
{D307 0x109488/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x109507/0x83}:D306 d306_d303_p → {D303 0x108f9e/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x109488/0x7f} d306_d308_p → {D308 0xdee3d/0x83}
{D307 0x10958a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x109609/0x83}:D308 d308_d303_p → {D303 0x1092b4/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x10958a/0x7f} d308_d308_p → {D308 0xb674b/0x83}
{D303 0x10968c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10972c/0x34} d303_2 = 0x03bc d303_3 = 0x0000000000000000000
{D304 0x10972c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x109760/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0xf29e6/0xa0} d302_d303_p → {D303 0x10968c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x109800/0x60}:ARRAY_STRING[0x1,0x4] = "RDRS"
{D307 0x109860/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x1098df/0x83}:D306 d306_d303_p → {D303 0x10968c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x109860/0x7f} d306_d308_p → {D308 0xe3df7/0x83}
{D303 0x109962/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x109a02/0x34} d303_2 = 0x03bd d303_3 = 0x0000000000000000000
{D304 0x109a02/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x109a36/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0xf935e/0xa0} d302_d303_p → {D303 0x109962/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x109ad6/0x60}:ARRAY_STRING[0x1,0x4] = "RDR2"
{D307 0x109b36/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x109bb5/0x83}:D308 d308_d303_p → {D303 0x109962/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x109b36/0x7f} d308_d308_p → {D308 0xf97d3/0x83}
{D303 0x109c38/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x109cd8/0x34} d303_2 = 0x03be d303_3 = 0x0000000000000000000
{D304 0x109cd8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x109d0c/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xfc5b6/0xa0} d302_d303_p → {D303 0x109c38/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x109dac/0x68}:ARRAY_STRING[0x1,0x5] = "RDR2I"
{D307 0x109e14/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x109e93/0x83}:D306 d306_d303_p → {D303 0x109c38/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x109e14/0x7f} d306_d308_p → {D308 0xfb5cf/0x83}
{D303 0x109f16/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x109fb6/0x34} d303_2 = 0x03bf d303_3 = 0x0000000000000000000
{D304 0x109fb6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x109fea/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xf8464/0xa0} d302_d303_p → {D303 0x109f16/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x10a08a/0x68}:ARRAY_STRING[0x1,0x5] = "RDR2S"
{D307 0x10a0f2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x10a171/0x83}:D308 d308_d303_p → {D303 0x109f16/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x10a0f2/0x7f} d308_d308_p → {D308 0x87cd3/0x83}
{D303 0x10a1f4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10a294/0x34} d303_2 = 0x03c0 d303_3 = 0x0000000000000000000
{D304 0x10a294/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10a2c8/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0xe5932/0xa0} d302_d303_p → {D303 0x10a1f4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x10a368/0x90}:ARRAY_STRING[0x1,0xa] = "READPIXELS"
{D303 0x10a3f8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10a498/0x34} d303_2 = 0x03c1 d303_3 = 0x0000000000000000000
{D304 0x10a498/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10a4cc/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0xd9ea6/0xa0} d302_d303_p → {D303 0x10a3f8/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x10a56c/0xb0}:ARRAY_STRING[0x1,0xe] = "READ_THIS_MANY"
{D307 0x10a61c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x10a69b/0x83}:D306 d306_d303_p → {D303 0x10a1f4/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x10a61c/0x7f} d306_d308_p → {D308 0xa381b/0x83}
{D303 0x10a71e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10a7be/0x34} d303_2 = 0x03c2 d303_3 = 0x0000000000000000000
{D304 0x10a7be/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10a7f2/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0xa3c58/0xa0} d302_d303_p → {D303 0x10a71e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x10a892/0x78}:ARRAY_STRING[0x1,0x7] = "READRGB"
{D307 0x10a90a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x10a989/0x83}:D308 d308_d303_p → {D303 0x10a71e/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x10a90a/0x7f} d308_d308_p → {D308 0xfde53/0x83}
{D303 0x10aa0c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10aaac/0x34} d303_2 = 0x03c3 d303_3 = 0x0000000000000000000
{D304 0x10aaac/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10aae0/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0xdcdba/0xa0} d302_d303_p → {D303 0x10aa0c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x10ab80/0x90}:ARRAY_STRING[0x1,0xa] = "READSOURCE"
{D303 0x10ac10/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10acb0/0x34} d303_2 = 0x03c4 d303_3 = 0x0000000000000000000
{D304 0x10acb0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10ace4/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0xe303c/0xa0} d302_d303_p → {D303 0x10ac10/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x10ad84/0x60}:ARRAY_STRING[0x1,0x4] = "RECT"
{D303 0x10ade4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10ae84/0x34} d303_2 = 0x03c5 d303_3 = 0x0000000000000000000
{D304 0x10ae84/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10aeb8/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x1088aa/0xa0} d302_d303_p → {D303 0x10ade4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x10af58/0x88}:ARRAY_STRING[0x1,0x9] = "RECTANGLE"
{D307 0x10afe0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x10b05f/0x83}:D308 d308_d303_p → {D303 0x10ac10/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x10afe0/0x7f} d308_d308_p → {D308 0xd0ca7/0x83}
{D303 0x10b0e2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10b182/0x34} d303_2 = 0x03c6 d303_3 = 0x0000000000000000000
{D304 0x10b182/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10b1b6/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xdc7de/0xa0} d302_d303_p → {D303 0x10b0e2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x10b256/0x68}:ARRAY_STRING[0x1,0x5] = "RECTI"
{D307 0x10b2be/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x10b33d/0x83}:D308 d308_d303_p → {D303 0x10ade4/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x10b2be/0x7f} d308_d308_p → {D308 0x5c3ed/0x83}
{D307 0x10b3c0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x10b43f/0x83}:D308 d308_d303_p → {D303 0x10b0e2/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x10b3c0/0x7f} d308_d308_p → {D308 0xf586b/0x83}
{D303 0x10b4c2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10bbd2/0x34} d303_2 = 0x03c7 d303_3 = 0x0000000000000000000
{Thing2 0x10b562/0x40}:Thing2 Chain2 payload_p → {StringStore 0xfe192/0x628} next_p → {Thing2 0xfe152/0x40}
{StringStore 0x10b5a2/0x630}:StringStore x = 0x00000001 y = 0x000000be
    @0x10b5e6 [0x00] =  $0x03c7 »RECTS«
    @0x10b626 [0x01] =  $0x03c8 »RECTF«
    @0x10b666 [0x02] =  $0x03c9 »FILLEDRECTANGLE«
    @0x10b6f6 [0x03] =  $0x03ca »RECTFI«
    @0x10b73e [0x04] =  $0x03cb »RECTFS«
    @0x10b786 [0x05] =  $0x03cc »RECTCOPY«
    @0x10b7de [0x06] =  $0x03cd »RECTANGLECOPY«
    @0x10b85e [0x07] =  $0x03ce »RECTREAD«
    @0x10b8b6 [0x08] =  $0x03cf »RECTWRITE«
    @0x10b916 [0x09] =  $0x03d0 »RECTZOOM«
    @0x10b96e [0x0a] =  $0x03d1 »X_FACTOR«
    @0x10b9c6 [0x0b] =  $0x03d2 »Y_FACTOR«
    @0x10ba1e [0x0c] =  $0x03d3 »RECTANGLEZOOM«
    @0x10ba9e [0x0d] =  $0x03d4 »RESHAPEVIEWPORT«
    @0x10bb2e [0x0e] =  $0x03d5 »RGBCOLOR«
    @0x10bb86 [0x0f] =  $0x03d6 »'.'«
{D304 0x10bbd2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10bc06/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x109760/0xa0} d302_d303_p → {D303 0x10b4c2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x10bca6/0x68}:ARRAY_STRING[0x1,0x5] = "RECTS"
{D307 0x10bd0e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x10bd8d/0x83}:D308 d308_d303_p → {D303 0x10b4c2/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x10bd0e/0x7f} d308_d308_p → {D308 0xf475f/0x83}
{D303 0x10be10/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10beb0/0x34} d303_2 = 0x03c8 d303_3 = 0x0000000000000000000
{D304 0x10beb0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10bee4/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xfdfaa/0xa0} d302_d303_p → {D303 0x10be10/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x10bf84/0x68}:ARRAY_STRING[0x1,0x5] = "RECTF"
{D303 0x10bfec/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10c08c/0x34} d303_2 = 0x03c9 d303_3 = 0x0000000000000000000
{D304 0x10c08c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10c0c0/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0xe1782/0xa0} d302_d303_p → {D303 0x10bfec/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x10c160/0xb8}:ARRAY_STRING[0x1,0xf] = "FILLEDRECTANGLE"
{D307 0x10c218/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x10c297/0x83}:D308 d308_d303_p → {D303 0x10be10/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x10c218/0x7f} d308_d308_p → {D308 0xf4c09/0x83}
{D303 0x10c31a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10c3ba/0x34} d303_2 = 0x03ca d303_3 = 0x0000000000000000000
{D304 0x10c3ba/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10c3ee/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0xf964c/0xa0} d302_d303_p → {D303 0x10c31a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x10c48e/0x70}:ARRAY_STRING[0x1,0x6] = "RECTFI"
{D307 0x10c4fe/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x10c57d/0x83}:D306 d306_d303_p → {D303 0x10bfec/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x10c4fe/0x7f} d306_d308_p → {D308 0x97235/0x83}
{D307 0x10c600/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x10c67f/0x83}:D306 d306_d303_p → {D303 0x10c31a/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x10c600/0x7f} d306_d308_p → {D308 0xdc195/0x83}
{D303 0x10c702/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10c7a2/0x34} d303_2 = 0x03cb d303_3 = 0x0000000000000000000
{D304 0x10c7a2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10c7d6/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0xfaed6/0xa0} d302_d303_p → {D303 0x10c702/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x10c876/0x70}:ARRAY_STRING[0x1,0x6] = "RECTFS"
{D307 0x10c8e6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x10c965/0x83}:D308 d308_d303_p → {D303 0x10c702/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x10c8e6/0x7f} d308_d308_p → {D308 0x109609/0x83}
{D303 0x10c9e8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10ca88/0x34} d303_2 = 0x03cc d303_3 = 0x0000000000000000000
{D304 0x10ca88/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10cabc/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0xfdca4/0xa0} d302_d303_p → {D303 0x10c9e8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x10cb5c/0x80}:ARRAY_STRING[0x1,0x8] = "RECTCOPY"
{D303 0x10cbdc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10cc7c/0x34} d303_2 = 0x03cd d303_3 = 0x0000000000000000000
{D304 0x10cc7c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10ccb0/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x10aeb8/0xa0} d302_d303_p → {D303 0x10cbdc/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x10cd50/0xa8}:ARRAY_STRING[0x1,0xd] = "RECTANGLECOPY"
{D307 0x10cdf8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x10ce77/0x83}:D308 d308_d303_p → {D303 0x10c9e8/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x10cdf8/0x7f} d308_d308_p → {D308 0x1a195/0x83}
{D303 0x10cefa/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10cf9a/0x34} d303_2 = 0x03ce d303_3 = 0x0000000000000000000
{D304 0x10cf9a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10cfce/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0xe4f1e/0xa0} d302_d303_p → {D303 0x10cefa/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x10d06e/0x80}:ARRAY_STRING[0x1,0x8] = "RECTREAD"
{D307 0x10d0ee/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x10d16d/0x83}:D308 d308_d303_p → {D303 0x10cefa/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x10d0ee/0x7f} d308_d308_p → {D308 0xf381f/0x83}
{D303 0x10d1f0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10d290/0x34} d303_2 = 0x03cf d303_3 = 0x0000000000000000000
{D304 0x10d290/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10d2c4/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x109a36/0xa0} d302_d303_p → {D303 0x10d1f0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x10d364/0x88}:ARRAY_STRING[0x1,0x9] = "RECTWRITE"
{D307 0x10d3ec/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x10d46b/0x83}:D308 d308_d303_p → {D303 0x10d1f0/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x10d3ec/0x7f}
{D303 0x10d4ee/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10d58e/0x34} d303_2 = 0x03d0 d303_3 = 0x0000000000000000000
{D304 0x10d58e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10d5c2/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x10cfce/0xa0} d302_d303_p → {D303 0x10d4ee/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x10d662/0x80}:ARRAY_STRING[0x1,0x8] = "RECTZOOM"
{D303 0x10d6e2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10d782/0x34} d303_2 = 0x03d1 d303_3 = 0x0000000000000000000
{D304 0x10d782/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10d7b6/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0xfa1cc/0xa0} d302_d303_p → {D303 0x10d6e2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x10d856/0x80}:ARRAY_STRING[0x1,0x8] = "X_FACTOR"
{D303 0x10d8d6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10d976/0x34} d303_2 = 0x03d2 d303_3 = 0x0000000000000000000
{D304 0x10d976/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10d9aa/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0xfe7ee/0xa0} d302_d303_p → {D303 0x10d8d6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x10da4a/0x80}:ARRAY_STRING[0x1,0x8] = "Y_FACTOR"
{D303 0x10daca/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10db6a/0x34} d303_2 = 0x03d3 d303_3 = 0x0000000000000000000
{D304 0x10db6a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10db9e/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x10c0c0/0xa0} d302_d303_p → {D303 0x10daca/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x10dc3e/0xa8}:ARRAY_STRING[0x1,0xd] = "RECTANGLEZOOM"
{D307 0x10dce6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x10dd65/0x83}:D308 d308_d303_p → {D303 0x10d4ee/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x10dce6/0x7f} d308_d308_p → {D308 0x109bb5/0x83}
{D303 0x10dde8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10de88/0x34} d303_2 = 0x03d4 d303_3 = 0x0000000000000000000
{D304 0x10de88/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10debc/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0xd05c6/0xa0} d302_d303_p → {D303 0x10dde8/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x10df5c/0xb8}:ARRAY_STRING[0x1,0xf] = "RESHAPEVIEWPORT"
{D303 0x10e014/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10e0b4/0x34} d303_2 = 0x03d5 d303_3 = 0x0000000000000000000
{D304 0x10e0b4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10e0e8/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0xf9ee6/0xa0} d302_d303_p → {D303 0x10e014/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x10e188/0x80}:ARRAY_STRING[0x1,0x8] = "RGBCOLOR"
{D303 0x10e208/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10e2a8/0x34} d303_2 = 0x03d6 d303_3 = 0x0000000000000000000
{D304 0x10e2a8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10e2dc/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0xdf272/0xa0} d302_d303_p → {D303 0x10e208/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x10e37c/0x58}:ARRAY_STRING[0x1,0x3] = "'.'"
{D307 0x10e3d4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D308 0x10e453/0x83}:D308 d308_d303_p → {D303 0x10e208/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x10e3d4/0x7f} d308_d308_p → {D308 0x10d46b/0x83}
{D303 0x10e4d6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10ebee/0x34} d303_2 = 0x03d7 d303_3 = 0x0000000000000000000
{Thing2 0x10e576/0x40}:Thing2 Chain2 payload_p → {StringStore 0x10b5a2/0x630} next_p → {Thing2 0x10b562/0x40}
{StringStore 0x10e5b6/0x638}:StringStore x = 0x00000001 y = 0x000000bf
    @0x10e5f6 [0x00] =  $0x03d7 »'R'«
    @0x10e626 [0x01] =  $0x03d8 »'G'«
    @0x10e656 [0x02] =  $0x03d9 »'B'«
    @0x10e686 [0x03] =  $0x03da »'c'«
    @0x10e6b6 [0x04] =  $0x03db »'o'«
    @0x10e6e6 [0x05] =  $0x03dc »'l'«
    @0x10e716 [0x06] =  $0x03dd »'r'«
    @0x10e746 [0x07] =  $0x03de »RGBMODE«
    @0x10e796 [0x08] =  $0x03df »RGBWRITEMASK«
    @0x10e80e [0x09] =  $0x03e0 »RINGBELL«
    @0x10e866 [0x0a] =  $0x03e1 »RMV«
    @0x10e896 [0x0b] =  $0x03e2 »RELATIVEMOVE«
    @0x10e90e [0x0c] =  $0x03e3 »RMVI«
    @0x10e946 [0x0d] =  $0x03e4 »RMVS«
    @0x10e97e [0x0e] =  $0x03e5 »RMV2«
    @0x10e9b6 [0x0f] =  $0x03e6 »RMV2I«
    @0x10e9f6 [0x10] =  $0x03e7 »RMV2S«
    @0x10ea36 [0x11] =  $0x03e8 »ROT«
    @0x10ea66 [0x12] =  $0x03e9 »AMOUNT«
    @0x10eaae [0x13] =  $0x03ea »AXIS«
    @0x10eae6 [0x14] =  $0x03eb »ROTATE«
    @0x10eb2e [0x15] =  $0x03ec »RPATCH«
    @0x10eb76 [0x16] =  $0xccc0 »\x91\x01\x00«
{D304 0x10ebee/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10ec22/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x10c3ee/0xa0} d302_d303_p → {D303 0x10e4d6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x10ecc2/0x58}:ARRAY_STRING[0x1,0x3] = "'R'"
{D307 0x10ed1a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D308 0x10ed99/0x83}:D308 d308_d303_p → {D303 0x10e4d6/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x10ed1a/0x7f} d308_d308_p → {D308 0xf6199/0x83}
{D303 0x10ee1c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10eebc/0x34} d303_2 = 0x03d8 d303_3 = 0x0000000000000000000
{D304 0x10eebc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10eef0/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x109fea/0xa0} d302_d303_p → {D303 0x10ee1c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x10ef90/0x58}:ARRAY_STRING[0x1,0x3] = "'G'"
{D307 0x10efe8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D306 0x10f067/0x83}:D306 d306_d303_p → {D303 0x10ee1c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x10efe8/0x7f} d306_d308_p → {D308 0xfa35b/0x83}
{D303 0x10f0ea/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10f18a/0x34} d303_2 = 0x03d9 d303_3 = 0x0000000000000000000
{D304 0x10f18a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10f1be/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0xf3976/0xa0} d302_d303_p → {D303 0x10f0ea/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x10f25e/0x58}:ARRAY_STRING[0x1,0x3] = "'B'"
{D307 0x10f2b6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D306 0x10f335/0x83}:D306 d306_d303_p → {D303 0x10f0ea/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x10f2b6/0x7f} d306_d308_p → {D308 0xbd421/0x83}
{D303 0x10f3b8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10f458/0x34} d303_2 = 0x03da d303_3 = 0x0000000000000000000
{D304 0x10f458/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10f48c/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x10b1b6/0xa0} d302_d303_p → {D303 0x10f3b8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x10f52c/0x58}:ARRAY_STRING[0x1,0x3] = "'c'"
{D307 0x10f584/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D308 0x10f603/0x83}:D308 d308_d303_p → {D303 0x10f3b8/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x10f584/0x7f}
{D303 0x10f686/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10f726/0x34} d303_2 = 0x03db d303_3 = 0x0000000000000000000
{D304 0x10f726/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10f75a/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0xe1d5e/0xa0} d302_d303_p → {D303 0x10f686/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x10f7fa/0x58}:ARRAY_STRING[0x1,0x3] = "'o'"
{D307 0x10f852/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D308 0x10f8d1/0x83}:D308 d308_d303_p → {D303 0x10f686/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x10f852/0x7f} d308_d308_p → {D308 0xfcfa5/0x83}
{D303 0x10f954/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10f9f4/0x34} d303_2 = 0x03dc d303_3 = 0x0000000000000000000
{D304 0x10f9f4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10fa28/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0xfb214/0xa0} d302_d303_p → {D303 0x10f954/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x10fac8/0x58}:ARRAY_STRING[0x1,0x3] = "'l'"
{D307 0x10fb20/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D306 0x10fb9f/0x83}:D306 d306_d303_p → {D303 0x10f954/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x10fb20/0x7f}
{D303 0x10fc22/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10fcc2/0x34} d303_2 = 0x03dd d303_3 = 0x0000000000000000000
{D304 0x10fcc2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10fcf6/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x10ec22/0xa0} d302_d303_p → {D303 0x10fc22/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x10fd96/0x58}:ARRAY_STRING[0x1,0x3] = "'r'"
{D307 0x10fdee/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D306 0x10fe6d/0x83}:D306 d306_d303_p → {D303 0x10fc22/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x10fdee/0x7f} d306_d308_p → {D308 0xb4103/0x83}
{D307 0x10fef0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x10ff6f/0x83}:D308 d308_d303_p → {D303 0x10e014/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x10fef0/0x7f} d308_d308_p → {D308 0xc81b9/0x83}
{D303 0x10fff2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x110092/0x34} d303_2 = 0x03de d303_3 = 0x0000000000000000000
{D304 0x110092/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1100c6/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0xf0f44/0xa0} d302_d303_p → {D303 0x10fff2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x110166/0x78}:ARRAY_STRING[0x1,0x7] = "RGBMODE"
{D303 0x1101de/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11027e/0x34} d303_2 = 0x03df d303_3 = 0x0000000000000000000
{D304 0x11027e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1102b2/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0xe079e/0xa0} d302_d303_p → {D303 0x1101de/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x110352/0xa0}:ARRAY_STRING[0x1,0xc] = "RGBWRITEMASK"
{D303 0x1103f2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x110492/0x34} d303_2 = 0x03e0 d303_3 = 0x0000000000000000000
{D304 0x110492/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1104c6/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0xf7bca/0xa0} d302_d303_p → {D303 0x1103f2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x110566/0x80}:ARRAY_STRING[0x1,0x8] = "RINGBELL"
{D303 0x1105e6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x110686/0x34} d303_2 = 0x03e1 d303_3 = 0x0000000000000000000
{D304 0x110686/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1106ba/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0xfc7aa/0xa0} d302_d303_p → {D303 0x1105e6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x11075a/0x58}:ARRAY_STRING[0x1,0x3] = "RMV"
{D303 0x1107b2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x110852/0x34} d303_2 = 0x03e2 d303_3 = 0x0000000000000000000
{D304 0x110852/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x110886/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0xf6e3e/0xa0} d302_d303_p → {D303 0x1107b2/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x110926/0xa0}:ARRAY_STRING[0x1,0xc] = "RELATIVEMOVE"
{D307 0x1109c6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x110a45/0x83}:D308 d308_d303_p → {D303 0x1105e6/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x1109c6/0x7f} d308_d308_p → {D308 0x10ff6f/0x83}
{D303 0x110ac8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x110b68/0x34} d303_2 = 0x03e3 d303_3 = 0x0000000000000000000
{D304 0x110b68/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x110b9c/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x1102b2/0xa0} d302_d303_p → {D303 0x110ac8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x110c3c/0x60}:ARRAY_STRING[0x1,0x4] = "RMVI"
{D307 0x110c9c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x110d1b/0x83}:D306 d306_d303_p → {D303 0x1107b2/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x110c9c/0x7f} d306_d308_p → {D308 0x10a171/0x83}
{D307 0x110d9e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x110e1d/0x83}:D308 d308_d303_p → {D303 0x110ac8/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x110d9e/0x7f} d308_d308_p → {D308 0xfc9a9/0x83}
{D303 0x110ea0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x110f40/0x34} d303_2 = 0x03e4 d303_3 = 0x0000000000000000000
{D304 0x110f40/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x110f74/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0xfa4b2/0xa0} d302_d303_p → {D303 0x110ea0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x111014/0x60}:ARRAY_STRING[0x1,0x4] = "RMVS"
{D307 0x111074/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x1110f3/0x83}:D308 d308_d303_p → {D303 0x110ea0/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x111074/0x7f} d308_d308_p → {D308 0x10c965/0x83}
{D303 0x111176/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x111216/0x34} d303_2 = 0x03e5 d303_3 = 0x0000000000000000000
{D304 0x111216/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x11124a/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x10aae0/0xa0} d302_d303_p → {D303 0x111176/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x1112ea/0x60}:ARRAY_STRING[0x1,0x4] = "RMV2"
{D307 0x11134a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x1113c9/0x83}:D306 d306_d303_p → {D303 0x111176/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x11134a/0x7f} d306_d308_p → {D308 0x8b9ff/0x83}
{D303 0x11144c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1114ec/0x34} d303_2 = 0x03e6 d303_3 = 0x0000000000000000000
{D304 0x1114ec/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x111520/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x1104c6/0xa0} d302_d303_p → {D303 0x11144c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x1115c0/0x68}:ARRAY_STRING[0x1,0x5] = "RMV2I"
{D307 0x111628/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x1116a7/0x83}:D308 d308_d303_p → {D303 0x11144c/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x111628/0x7f} d308_d308_p → {D308 0x10f8d1/0x83}
{D303 0x11172a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1117ca/0x34} d303_2 = 0x03e7 d303_3 = 0x0000000000000000000
{D304 0x1117ca/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1117fe/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xda092/0xa0} d302_d303_p → {D303 0x11172a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x11189e/0x68}:ARRAY_STRING[0x1,0x5] = "RMV2S"
{D307 0x111906/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x111985/0x83}:D308 d308_d303_p → {D303 0x11172a/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x111906/0x7f} d308_d308_p → {D308 0x05d4d/0x83}
{D303 0x111a08/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x111aa8/0x34} d303_2 = 0x03e8 d303_3 = 0x0000000000000000000
{D304 0x111aa8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x111adc/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0xf025a/0xa0} d302_d303_p → {D303 0x111a08/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x111b7c/0x58}:ARRAY_STRING[0x1,0x3] = "ROT"
{D303 0x111bd4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x111c74/0x34} d303_2 = 0x03e9 d303_3 = 0x0000000000000000000
{D304 0x111c74/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x111ca8/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0xfd0fc/0xa0} d302_d303_p → {D303 0x111bd4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x111d48/0x70}:ARRAY_STRING[0x1,0x6] = "AMOUNT"
{D303 0x111db8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x111e58/0x34} d303_2 = 0x03ea d303_3 = 0x0000000000000000000
{D304 0x111e58/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x111e8c/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0xa5964/0xa0} d302_d303_p → {D303 0x111db8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x111f2c/0x60}:ARRAY_STRING[0x1,0x4] = "AXIS"
{D303 0x111f8c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11202c/0x34} d303_2 = 0x03eb d303_3 = 0x0000000000000000000
{D304 0x11202c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x112060/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x108ea6/0xa0} d302_d303_p → {D303 0x111f8c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x112100/0x70}:ARRAY_STRING[0x1,0x6] = "ROTATE"
{D307 0x112170/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x1121ef/0x83}:D308 d308_d303_p → {D303 0x111a08/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x112170/0x7f} d308_d308_p → {D308 0xde889/0x83}
{D307 0x112272/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x1122f1/0x83}:D308 d308_d303_p → {D303 0x111f8c/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x112272/0x7f} d308_d308_p → {D308 0xc6d0b/0x83}
{D303 0x112374/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x112414/0x34} d303_2 = 0x03ec d303_3 = 0x0000000000000000000
{D304 0x112414/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x112448/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x1117fe/0xa0} d302_d303_p → {D303 0x112374/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x1124e8/0x70}:ARRAY_STRING[0x1,0x6] = "RPATCH"
{D303 0x112558/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x112c78/0x34} d303_2 = 0x03ed d303_3 = 0x0000000000000000000
{Thing2 0x1125f8/0x40}:Thing2 Chain2 payload_p → {StringStore 0x10e5b6/0x638} next_p → {Thing2 0x10e576/0x40}
{StringStore 0x112638/0x640}:StringStore x = 0x00000001 y = 0x000000c0
    @0x11267e [0x00] =  $0x03ed »RATIONALPATCH«
    @0x1126fe [0x01] =  $0x03ee »RPDR«
    @0x112736 [0x02] =  $0x03ef »RELATIVEPOLYGONDRAW«
    @0x1127e6 [0x03] =  $0x03f0 »RPDRI«
    @0x112826 [0x04] =  $0x03f1 »RPDRS«
    @0x112866 [0x05] =  $0x03f2 »RPDR2«
    @0x1128a6 [0x06] =  $0x03f3 »RPDR2I«
    @0x1128ee [0x07] =  $0x03f4 »RPDR2S«
    @0x112936 [0x08] =  $0x03f5 »RPMV«
    @0x11296e [0x09] =  $0x03f6 »RELATIVEPOLYGONMOVE«
    @0x112a1e [0x0a] =  $0x03f7 »RPMVI«
    @0x112a5e [0x0b] =  $0x03f8 »RPMVS«
    @0x112a9e [0x0c] =  $0x03f9 »RPMV2«
    @0x112ade [0x0d] =  $0x03fa »RPMV2I«
    @0x112b26 [0x0e] =  $0x03fb »RPMV2S«
    @0x112b6e [0x0f] =  $0x03fc »SBOX«
    @0x112ba6 [0x10] =  $0x03fd »SCREENBOX«
    @0x112c06 [0x11] =  $0x03fe »SBOXI«
{D304 0x112c78/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x112cac/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x10f75a/0xa0} d302_d303_p → {D303 0x112558/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x112d4c/0xa8}:ARRAY_STRING[0x1,0xd] = "RATIONALPATCH"
{D307 0x112df4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x112e73/0x83}:D306 d306_d303_p → {D303 0x112374/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x112df4/0x7f} d306_d308_p → {D308 0x10c297/0x83}
{D303 0x112ef6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x112f96/0x34} d303_2 = 0x03ee d303_3 = 0x0000000000000000000
{D304 0x112f96/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x112fca/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0xf047e/0xa0} d302_d303_p → {D303 0x112ef6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x11306a/0x60}:ARRAY_STRING[0x1,0x4] = "RPDR"
{D303 0x1130ca/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11316a/0x34} d303_2 = 0x03ef d303_3 = 0x0000000000000000000
{D304 0x11316a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x11319e/0xa0}:D302 d302_0 = 0x80000013 d302_d302_p → {D302 0xba21c/0xa0} d302_d303_p → {D303 0x1130ca/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d8
{ArrayString 0x11323e/0xd8}:ARRAY_STRING[0x1,0x13] = "RELATIVEPOLYGONDRAW"
{D307 0x113316/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x113395/0x83}:D306 d306_d303_p → {D303 0x112ef6/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x113316/0x7f}
{D303 0x113418/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1134b8/0x34} d303_2 = 0x03f0 d303_3 = 0x0000000000000000000
{D304 0x1134b8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1134ec/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x110f74/0xa0} d302_d303_p → {D303 0x113418/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x11358c/0x68}:ARRAY_STRING[0x1,0x5] = "RPDRI"
{D307 0x1135f4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x113673/0x83}:D306 d306_d303_p → {D303 0x1130ca/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x1135f4/0x7f} d306_d308_p → {D308 0xf52b7/0x83}
{D307 0x1136f6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x113775/0x83}:D306 d306_d303_p → {D303 0x113418/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x1136f6/0x7f} d306_d308_p → {D308 0x10f603/0x83}
{D303 0x1137f8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x113898/0x34} d303_2 = 0x03f1 d303_3 = 0x0000000000000000000
{D304 0x113898/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1138cc/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x109d0c/0xa0} d302_d303_p → {D303 0x1137f8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x11396c/0x68}:ARRAY_STRING[0x1,0x5] = "RPDRS"
{D307 0x1139d4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x113a53/0x83}:D306 d306_d303_p → {D303 0x1137f8/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x1139d4/0x7f} d306_d308_p → {D308 0xf7755/0x83}
{D303 0x113ad6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x113b76/0x34} d303_2 = 0x03f2 d303_3 = 0x0000000000000000000
{D304 0x113b76/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x113baa/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xe0d5a/0xa0} d302_d303_p → {D303 0x113ad6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x113c4a/0x68}:ARRAY_STRING[0x1,0x5] = "RPDR2"
{D307 0x113cb2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x113d31/0x83}:D308 d308_d303_p → {D303 0x113ad6/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x113cb2/0x7f}
{D303 0x113db4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x113e54/0x34} d303_2 = 0x03f3 d303_3 = 0x0000000000000000000
{D304 0x113e54/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x113e88/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0xfdac0/0xa0} d302_d303_p → {D303 0x113db4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x113f28/0x70}:ARRAY_STRING[0x1,0x6] = "RPDR2I"
{D307 0x113f98/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x114017/0x83}:D308 d308_d303_p → {D303 0x113db4/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x113f98/0x7f} d308_d308_p → {D308 0x10b43f/0x83}
{D303 0x11409a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11413a/0x34} d303_2 = 0x03f4 d303_3 = 0x0000000000000000000
{D304 0x11413a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x11416e/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0xdfb1c/0xa0} d302_d303_p → {D303 0x11409a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x11420e/0x70}:ARRAY_STRING[0x1,0x6] = "RPDR2S"
{D307 0x11427e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x1142fd/0x83}:D308 d308_d303_p → {D303 0x11409a/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x11427e/0x7f} d308_d308_p → {D308 0xdf6df/0x83}
{D303 0x114380/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x114420/0x34} d303_2 = 0x03f5 d303_3 = 0x0000000000000000000
{D304 0x114420/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x114454/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0xf9c08/0xa0} d302_d303_p → {D303 0x114380/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x1144f4/0x60}:ARRAY_STRING[0x1,0x4] = "RPMV"
{D303 0x114554/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1145f4/0x34} d303_2 = 0x03f6 d303_3 = 0x0000000000000000000
{D304 0x1145f4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x114628/0xa0}:D302 d302_0 = 0x80000013 d302_d302_p → {D302 0x10d7b6/0xa0} d302_d303_p → {D303 0x114554/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d8
{ArrayString 0x1146c8/0xd8}:ARRAY_STRING[0x1,0x13] = "RELATIVEPOLYGONMOVE"
{D307 0x1147a0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x11481f/0x83}:D306 d306_d303_p → {D303 0x114380/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x1147a0/0x7f} d306_d308_p → {D308 0xf3ecd/0x83}
{D303 0x1148a2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x114942/0x34} d303_2 = 0x03f7 d303_3 = 0x0000000000000000000
{D304 0x114942/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x114976/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xe02c4/0xa0} d302_d303_p → {D303 0x1148a2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x114a16/0x68}:ARRAY_STRING[0x1,0x5] = "RPMVI"
{D307 0x114a7e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x114afd/0x83}:D308 d308_d303_p → {D303 0x114554/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x114a7e/0x7f} d308_d308_p → {D308 0xf558d/0x83}
{D307 0x114b80/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x114bff/0x83}:D306 d306_d303_p → {D303 0x1148a2/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x114b80/0x7f} d306_d308_p → {D308 0x889df/0x83}
{D303 0x114c82/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x114d22/0x34} d303_2 = 0x03f8 d303_3 = 0x0000000000000000000
{D304 0x114d22/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x114d56/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x112cac/0xa0} d302_d303_p → {D303 0x114c82/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x114df6/0x68}:ARRAY_STRING[0x1,0x5] = "RPMVS"
{D307 0x114e5e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x114edd/0x83}:D306 d306_d303_p → {D303 0x114c82/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x114e5e/0x7f} d306_d308_p → {D308 0x10d16d/0x83}
{D303 0x114f60/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x115000/0x34} d303_2 = 0x03f9 d303_3 = 0x0000000000000000000
{D304 0x115000/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x115034/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xfcc02/0xa0} d302_d303_p → {D303 0x114f60/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x1150d4/0x68}:ARRAY_STRING[0x1,0x5] = "RPMV2"
{D307 0x11513c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x1151bb/0x83}:D306 d306_d303_p → {D303 0x114f60/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x11513c/0x7f} d306_d308_p → {D308 0xa6f21/0x83}
{D303 0x11523e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1152de/0x34} d303_2 = 0x03fa d303_3 = 0x0000000000000000000
{D304 0x1152de/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x115312/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x11124a/0xa0} d302_d303_p → {D303 0x11523e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x1153b2/0x70}:ARRAY_STRING[0x1,0x6] = "RPMV2I"
{D307 0x115422/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x1154a1/0x83}:D308 d308_d303_p → {D303 0x11523e/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x115422/0x7f} d308_d308_p → {D308 0x1122f1/0x83}
{D303 0x115524/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1155c4/0x34} d303_2 = 0x03fb d303_3 = 0x0000000000000000000
{D304 0x1155c4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1155f8/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0xde6da/0xa0} d302_d303_p → {D303 0x115524/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x115698/0x70}:ARRAY_STRING[0x1,0x6] = "RPMV2S"
{D307 0x115708/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x115787/0x83}:D306 d306_d303_p → {D303 0x115524/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x115708/0x7f} d306_d308_p → {D308 0x96d4b/0x83}
{D303 0x11580a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1158aa/0x34} d303_2 = 0x03fc d303_3 = 0x0000000000000000000
{D304 0x1158aa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1158de/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0xf24fc/0xa0} d302_d303_p → {D303 0x11580a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x11597e/0x60}:ARRAY_STRING[0x1,0x4] = "SBOX"
{D303 0x1159de/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x115a7e/0x34} d303_2 = 0x03fd d303_3 = 0x0000000000000000000
{D304 0x115a7e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x115ab2/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x1158de/0xa0} d302_d303_p → {D303 0x1159de/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x115b52/0x88}:ARRAY_STRING[0x1,0x9] = "SCREENBOX"
{D307 0x115bda/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x115c59/0x83}:D308 d308_d303_p → {D303 0x11580a/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x115bda/0x7f} d308_d308_p → {D308 0xfd48f/0x83}
{D303 0x115cdc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x115d7c/0x34} d303_2 = 0x03fe d303_3 = 0x0000000000000000000
{D304 0x115d7c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x115db0/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x10ccb0/0xa0} d302_d303_p → {D303 0x115cdc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x115e50/0x68}:ARRAY_STRING[0x1,0x5] = "SBOXI"
{D307 0x115eb8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x115f37/0x83}:D308 d308_d303_p → {D303 0x1159de/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x115eb8/0x7f} d308_d308_p → {D308 0x114017/0x83}
{D307 0x115fba/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x116039/0x83}:D306 d306_d303_p → {D303 0x115cdc/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x115fba/0x7f} d306_d308_p → {D308 0x110e1d/0x83}
{D303 0x1160bc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1167e4/0x34} d303_2 = 0x03ff d303_3 = 0x0000000000000000000
{Thing2 0x11615c/0x40}:Thing2 Chain2 payload_p → {StringStore 0x112638/0x640} next_p → {Thing2 0x1125f8/0x40}
{StringStore 0x11619c/0x648}:StringStore x = 0x00000001 y = 0x000000c1
    @0x1161de [0x00] =  $0x03ff »SBOXS«
    @0x11621e [0x01] =  $0x0400 »SBOXF«
    @0x11625e [0x02] =  $0x0401 »FILLEDSCREENBOX«
    @0x1162ee [0x03] =  $0x0402 »SBOXFI«
    @0x116336 [0x04] =  $0x0403 »SBOXFS«
    @0x11637e [0x05] =  $0x0404 »SCALE«
    @0x1163be [0x06] =  $0x0405 »SCREENSPACE«
    @0x11642e [0x07] =  $0x0406 »SCRMASK«
    @0x11647e [0x08] =  $0x0407 »SCREENMASK«
    @0x1164e6 [0x09] =  $0x0408 »SETBELL«
    @0x116536 [0x0a] =  $0x0409 »BELL_SOUND«
    @0x11659e [0x0b] =  $0x040a »SETCURSOR«
    @0x1165fe [0x0c] =  $0x040b »WRITEMASK«
    @0x11665e [0x0d] =  $0x040c »SETDBLIGHTS«
    @0x1166ce [0x0e] =  $0x040d »LIGHTS«
    @0x116716 [0x0f] =  $0x040e »SETDIALANDBOXLIGHTS«
{D304 0x1167e4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x116818/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x10e2dc/0xa0} d302_d303_p → {D303 0x1160bc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x1168b8/0x68}:ARRAY_STRING[0x1,0x5] = "SBOXS"
{D307 0x116920/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x11699f/0x83}:D306 d306_d303_p → {D303 0x1160bc/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x116920/0x7f} d306_d308_p → {D308 0xabf59/0x83}
{D303 0x116a22/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x116ac2/0x34} d303_2 = 0x0400 d303_3 = 0x0000000000000000000
{D304 0x116ac2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x116af6/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xcbbf0/0xa0} d302_d303_p → {D303 0x116a22/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x116b96/0x68}:ARRAY_STRING[0x1,0x5] = "SBOXF"
{D303 0x116bfe/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x116c9e/0x34} d303_2 = 0x0401 d303_3 = 0x0000000000000000000
{D304 0x116c9e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x116cd2/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0xf9088/0xa0} d302_d303_p → {D303 0x116bfe/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x116d72/0xb8}:ARRAY_STRING[0x1,0xf] = "FILLEDSCREENBOX"
{D307 0x116e2a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x116ea9/0x83}:D308 d308_d303_p → {D303 0x116a22/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x116e2a/0x7f}
{D303 0x116f2c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x116fcc/0x34} d303_2 = 0x0402 d303_3 = 0x0000000000000000000
{D304 0x116fcc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x117000/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x10eef0/0xa0} d302_d303_p → {D303 0x116f2c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x1170a0/0x70}:ARRAY_STRING[0x1,0x6] = "SBOXFI"
{D307 0x117110/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x11718f/0x83}:D308 d308_d303_p → {D303 0x116bfe/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x117110/0x7f} d308_d308_p → {D308 0x1154a1/0x83}
{D307 0x117212/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x117291/0x83}:D308 d308_d303_p → {D303 0x116f2c/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x117212/0x7f} d308_d308_p → {D308 0x114afd/0x83}
{D303 0x117314/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1173b4/0x34} d303_2 = 0x0403 d303_3 = 0x0000000000000000000
{D304 0x1173b4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1173e8/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x116cd2/0xa0} d302_d303_p → {D303 0x117314/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x117488/0x70}:ARRAY_STRING[0x1,0x6] = "SBOXFS"
{D307 0x1174f8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x117577/0x83}:D306 d306_d303_p → {D303 0x117314/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x1174f8/0x7f}
{D303 0x1175fa/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11769a/0x34} d303_2 = 0x0404 d303_3 = 0x0000000000000000000
{D304 0x11769a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1176ce/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x1134ec/0xa0} d302_d303_p → {D303 0x1175fa/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x11776e/0x68}:ARRAY_STRING[0x1,0x5] = "SCALE"
{D303 0x1177d6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x117876/0x34} d303_2 = 0x0405 d303_3 = 0x0000000000000000000
{D304 0x117876/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1178aa/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x116af6/0xa0} d302_d303_p → {D303 0x1177d6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x11794a/0x98}:ARRAY_STRING[0x1,0xb] = "SCREENSPACE"
{D303 0x1179e2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x117a82/0x34} d303_2 = 0x0406 d303_3 = 0x0000000000000000000
{D304 0x117a82/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x117ab6/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x110886/0xa0} d302_d303_p → {D303 0x1179e2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x117b56/0x78}:ARRAY_STRING[0x1,0x7] = "SCRMASK"
{D303 0x117bce/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x117c6e/0x34} d303_2 = 0x0407 d303_3 = 0x0000000000000000000
{D304 0x117c6e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x117ca2/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0xfcdee/0xa0} d302_d303_p → {D303 0x117bce/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x117d42/0x90}:ARRAY_STRING[0x1,0xa] = "SCREENMASK"
{D307 0x117dd2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x117e51/0x83}:D308 d308_d303_p → {D303 0x1179e2/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x117dd2/0x7f} d308_d308_p → {D308 0xf14d3/0x83}
{D303 0x117ed4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x117f74/0x34} d303_2 = 0x0408 d303_3 = 0x0000000000000000000
{D304 0x117f74/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x117fa8/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x1176ce/0xa0} d302_d303_p → {D303 0x117ed4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x118048/0x78}:ARRAY_STRING[0x1,0x7] = "SETBELL"
{D303 0x1180c0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x118160/0x34} d303_2 = 0x0409 d303_3 = 0x0000000000000000000
{D304 0x118160/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x118194/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x10d9aa/0xa0} d302_d303_p → {D303 0x1180c0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x118234/0x90}:ARRAY_STRING[0x1,0xa] = "BELL_SOUND"
{D303 0x1182c4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x118364/0x34} d303_2 = 0x040a d303_3 = 0x0000000000000000000
{D304 0x118364/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x118398/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x10debc/0xa0} d302_d303_p → {D303 0x1182c4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x118438/0x88}:ARRAY_STRING[0x1,0x9] = "SETCURSOR"
{D303 0x1184c0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x118560/0x34} d303_2 = 0x040b d303_3 = 0x0000000000000000000
{D304 0x118560/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x118594/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0xf42fa/0xa0} d302_d303_p → {D303 0x1184c0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x118634/0x88}:ARRAY_STRING[0x1,0x9] = "WRITEMASK"
{D307 0x1186bc/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x11873b/0x83}:D306 d306_d303_p → {D303 0x1182c4/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x1186bc/0x7f} d306_d308_p → {D308 0x97e15/0x83}
{D303 0x1187be/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11885e/0x34} d303_2 = 0x040c d303_3 = 0x0000000000000000000
{D304 0x11885e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x118892/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x118194/0xa0} d302_d303_p → {D303 0x1187be/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x118932/0x98}:ARRAY_STRING[0x1,0xb] = "SETDBLIGHTS"
{D303 0x1189ca/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x118a6a/0x34} d303_2 = 0x040d d303_3 = 0x0000000000000000000
{D304 0x118a6a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x118a9e/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x116818/0xa0} d302_d303_p → {D303 0x1189ca/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x118b3e/0x70}:ARRAY_STRING[0x1,0x6] = "LIGHTS"
{D303 0x118bae/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x118c4e/0x34} d303_2 = 0x040e d303_3 = 0x0000000000000000000
{D304 0x118c4e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x118c82/0xa0}:D302 d302_0 = 0x80000013 d302_d302_p → {D302 0xdbdda/0xa0} d302_d303_p → {D303 0x118bae/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d8
{ArrayString 0x118d22/0xd8}:ARRAY_STRING[0x1,0x13] = "SETDIALANDBOXLIGHTS"
{D307 0x118dfa/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x118e79/0x83}:D306 d306_d303_p → {D303 0x1187be/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x118dfa/0x7f} d306_d308_p → {D308 0x10b05f/0x83}
{D303 0x118efc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11962c/0x34} d303_2 = 0x040f d303_3 = 0x0000000000000000000
{Thing2 0x118f9c/0x40}:Thing2 Chain2 payload_p → {StringStore 0x11619c/0x648} next_p → {Thing2 0x11615c/0x40}
{StringStore 0x118fdc/0x650}:StringStore x = 0x00000001 y = 0x000000c2
    @0x11901e [0x00] =  $0x040f »SETLINESTYLE«
    @0x119096 [0x01] =  $0x0410 »SETMAP«
    @0x1190de [0x02] =  $0x0411 »SETNURBSPROPERTY«
    @0x119176 [0x03] =  $0x0412 »SETPATTERN«
    @0x1191de [0x04] =  $0x0413 »SETPUP«
    @0x119226 [0x05] =  $0x0414 »SETPOPUP«
    @0x11927e [0x06] =  $0x0415 »SETVALUATOR«
    @0x1192ee [0x07] =  $0x0416 »INITIAL«
    @0x11933e [0x08] =  $0x0417 »MINIMUM«
    @0x11938e [0x09] =  $0x0418 »MAXIMUM«
    @0x1193de [0x0a] =  $0x0419 »SHADEMODEL«
    @0x119446 [0x0b] =  $0x041a »MODEL«
    @0x119486 [0x0c] =  $0x041b »SINGLEBUFFER«
    @0x1194fe [0x0d] =  $0x041c »SPLF«
    @0x119536 [0x0e] =  $0x041d »SHADEDFILLEDPOLYGON«
{D304 0x11962c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x119660/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x10a7f2/0xa0} d302_d303_p → {D303 0x118efc/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x119700/0xa0}:ARRAY_STRING[0x1,0xc] = "SETLINESTYLE"
{D303 0x1197a0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x119840/0x34} d303_2 = 0x0410 d303_3 = 0x0000000000000000000
{D304 0x119840/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x119874/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0xf2c02/0xa0} d302_d303_p → {D303 0x1197a0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x119914/0x70}:ARRAY_STRING[0x1,0x6] = "SETMAP"
{D303 0x119984/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x119a24/0x34} d303_2 = 0x0411 d303_3 = 0x0000000000000000000
{D304 0x119a24/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x119a58/0xa0}:D302 d302_0 = 0x80000010 d302_d302_p → {D302 0x115312/0xa0} d302_d303_p → {D303 0x119984/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x119af8/0xc0}:ARRAY_STRING[0x1,0x10] = "SETNURBSPROPERTY"
{D303 0x119bb8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x119c58/0x34} d303_2 = 0x0412 d303_3 = 0x0000000000000000000
{D304 0x119c58/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x119c8c/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0xf75b6/0xa0} d302_d303_p → {D303 0x119bb8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x119d2c/0x90}:ARRAY_STRING[0x1,0xa] = "SETPATTERN"
{D303 0x119dbc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x119e5c/0x34} d303_2 = 0x0413 d303_3 = 0x0000000000000000000
{D304 0x119e5c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x119e90/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x114d56/0xa0} d302_d303_p → {D303 0x119dbc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x119f30/0x70}:ARRAY_STRING[0x1,0x6] = "SETPUP"
{D303 0x119fa0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11a040/0x34} d303_2 = 0x0414 d303_3 = 0x0000000000000000000
{D304 0x11a040/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x11a074/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x111adc/0xa0} d302_d303_p → {D303 0x119fa0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x11a114/0x80}:ARRAY_STRING[0x1,0x8] = "SETPOPUP"
{D307 0x11a194/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x11a213/0x83}:D306 d306_d303_p → {D303 0x119dbc/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x11a194/0x7f} d306_d308_p → {D308 0x8826f/0x83}
{D303 0x11a296/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11a336/0x34} d303_2 = 0x0415 d303_3 = 0x0000000000000000000
{D304 0x11a336/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x11a36a/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0xab8a8/0xa0} d302_d303_p → {D303 0x11a296/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x11a40a/0x98}:ARRAY_STRING[0x1,0xb] = "SETVALUATOR"
{D303 0x11a4a2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11a542/0x34} d303_2 = 0x0416 d303_3 = 0x0000000000000000000
{D304 0x11a542/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x11a576/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0xf702a/0xa0} d302_d303_p → {D303 0x11a4a2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x11a616/0x78}:ARRAY_STRING[0x1,0x7] = "INITIAL"
{D303 0x11a68e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11a72e/0x34} d303_2 = 0x0417 d303_3 = 0x0000000000000000000
{D304 0x11a72e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x11a762/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x11319e/0xa0} d302_d303_p → {D303 0x11a68e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x11a802/0x78}:ARRAY_STRING[0x1,0x7] = "MINIMUM"
{D303 0x11a87a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1254c0/0x34} d303_2 = 0x0418 d303_3 = 0x0000000000000000000
{Thing2 0x11a91a/0x40}:Thing2 Chain1 payload_p → {StringIndex 0xfeccc/0x9baa} next_p → {Thing2 0xfec8c/0x40}
{StringIndex 0x11a95a/0xab66}:StringIndex x = 0x00000001 y = 0x00000481
  [$0x0001]  0x00240 002 »GL_FLAGS«
  [$0x0002]  0x00298 003 »SHORT_NATURAL«
  [$0x0003]  0x00318 004 »SHORT_POSITIVE«
  [$0x0004]  0x003a0 005 »ANGLE«
  [$0x0005]  0x003e0 006 »abs«
  [$0x0006]  0x00410 007 »**«
  [$0x0007]  0x00438 008 »mod«
  [$0x0008]  0x00468 009 »rem«
  [$0x0009]  0x00498 00a »/«
  [$0x000a]  0x004b8 00b »*«
  [$0x000b]  0x004d8 00c »-«
  [$0x000c]  0x004f8 00d »+«
  [$0x000d]  0x00518 00e »>=«
  [$0x000e]  0x04b38 00f »<=«
  [$0x000f]  0x04b60 010 »>«
  [$0x0010]  0x04b80 011 »<«
  [$0x0011]  0x04ba0 012 »=«
  [$0x0012]  0x04bc0 013 »COLORINDEX«
  [$0x0013]  0x04c28 014 »COORD«
  [$0x0014]  0x04c68 015 »ICOORD«
  [$0x0015]  0x04cb0 016 »LINESTYLE«
  [$0x0016]  0x04d10 017 »OBJECT«
  [$0x0017]  0x04d58 018 »OFFSET«
  [$0x0018]  0x04da0 019 »RGBVALUE«
  [$0x0019]  0x04df8 01a »SCOORD«
  [$0x001a]  0x07880 01b »SCREENCOORD«
  [$0x001b]  0x078f0 01c »TAG«
  [$0x001c]  0x07920 01d »STARTTAG«
  [$0x001d]  0x07978 01e »ENDTAG«
  [$0x001e]  0x079c0 01f »X_DISPLAY_POINTER«
  [$0x001f]  0x07a60 020 »X_WINDOW«
  [$0x0020]  0x07ab8 021 »RGB_VALUE«
  [$0x0021]  0x07b18 022 »RGBA_VALUE«
  [$0x0022]  0x09178 023 »«
  [$0x0023]  0x091f8 024 »CURSOR_ID_TYPE«
  [$0x0024]  0x09280 025 »FONT_ID_TYPE«
  [$0x0025]  0x092f8 026 »LINESTYLE_ID_TYPE«
  [$0x0026]  0x09398 027 »DEFAULT_LINESTYLE«
  [$0x0027]  0x09438 028 »LM_ID_TYPE«
  [$0x0028]  0x0af38 029 »MAP_ID_TYPE«
  [$0x0029]  0x0afa8 02a »MENU_ID_TYPE«
  [$0x002a]  0x0b020 02b »PATTERN_ID_TYPE«
  [$0x002b]  0x0b0b0 02c »WINDOW_ID_TYPE«
  [$0x002c]  0x0b138 02d »RGB_BIT_PLANE_TYPE«
  [$0x002d]  0x0bdb0 02e »RGB_WRITE_MASK_FLAGS«
  [$0x002e]  0x0be68 02f »RGB_WRITE_MASK_TYPE«
  [$0x002f]  0x0bf18 030 »SET«
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  [$0x003a]  0x0f048 03b »WRITE_MASK_TYPE«
  [$0x003b]  0x0f0d8 03c »LAMP_NUMBER_TYPE«
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  [$0x0040]  0x10b08 041 »Z_WRITE_MASK_TYPE«
  [$0x0041]  0x10ba8 042 »DIAL_AND_BOX_LIGHT_NUMBER_TYPE«
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  [$0x0083]  0x22b38 084 »RATIONALCURVECONTROL4_TYPE«
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  [$0x0085]  0x22ce8 086 »NURBS_CONTROL_POINT_3D«
  [$0x0086]  0x23850 087 »NURBS_CONTROL_POINT_4D«
  [$0x0087]  0x23918 088 »NURBS_CONTROL_POINTS_2D«
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  [$0x0089]  0x23ab8 08a »NURBS_CONTROL_POINTS_4D«
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  [$0x008b]  0x24700 08c »NURBS_CONTROL_MATRIX_4D«
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  [$0x008d]  0x24858 08e »MATRIX_ELEMENT_TYPE«
  [$0x008e]  0x24908 08f »MATRIX«
  [$0x008f]  0x26d68 090 »BITMAP_ELEMENT_TYPE«
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  [$0x0094]  0x26fb8 095 »RGBA_COMPONENT_TYPE«
  [$0x0095]  0x27068 096 »RGB_COMPONENT_TYPE«
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  [$0x0097]  0x28158 098 »RGBA_FLOAT_VALUE_TYPE«
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  [$0x009e]  0x29230 09f »S_RGBA_COLOR_TYPE«
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  [$0x00a6]  0x2be60 0a7 »NURBS_PROPERTY_TYPE«
  [$0x00a7]  0x2bf10 0a8 »N_PIXEL_TOLERANCE«
  [$0x00a8]  0x2bfb0 0a9 »N_CULLING«
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  [$0x00ad]  0x2d328 0ae »N_T_STEPS«
  [$0x00ae]  0x2d388 0af »N_TILES«
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  [$0x00c8]  0x352f8 0c9 »LIGHT2«
  [$0x00c9]  0x35340 0ca »LIGHT3«
  [$0x00ca]  0x35388 0cb »LIGHT4«
  [$0x00cb]  0x353d0 0cc »LIGHT5«
  [$0x00cc]  0x35418 0cd »LIGHT6«
  [$0x00cd]  0x35460 0ce »LIGHT7«
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  [$0x00d2]  0x36e30 0d3 »DEFLMODEL«
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  [$0x00ea]  0x3d368 0eb »LMC_NULL«
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  [$0x0110]  0x479b0 111 »PUP_BLACK«
  [$0x0111]  0x47a10 112 »PUP_WHITE«
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  [$0x0114]  0x47b18 115 »WHITE«
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  [$0x0132]  0x4fce0 133 »PACKED_RGB_TYPE«
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  [$0x014a]  0x565a8 14b »GAMMARAMP_VALUES_TYPE«
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  [$0x014d]  0x57928 14e »BUTTON_DOWN«
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  [$0x0151]  0x57b70 152 »KNOT_TYPE«
  [$0x0152]  0x57bd0 153 »KNOTS_TYPE«
  [$0x0153]  0x58e00 154 »ZOOM_FACTOR_TYPE«
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  [$0x0159]  0x59018 15a »TRUE«
  [$0x015a]  0x59050 15b »SML_OFF«
  [$0x015b]  0x590a0 15c »FALSE«
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  [$0x0163]  0x5af70 164 »GD_YPMAX«
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  [$0x0165]  0x5b018 166 »GD_ZMAX«
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  [$0x016a]  0x600f8 16b »GD_BITS_NORM_DBL_CMODE«
  [$0x016b]  0x601c0 16c »GD_BITS_NORM_SNG_RGB«
  [$0x016c]  0x60278 16d »GD_BITS_NORM_SNG_CMODE«
  [$0x016d]  0x60340 16e »GD_BITS_ALPHABUFFER«
  [$0x016e]  0x603f0 16f »GD_BITS_CURSOR«
  [$0x016f]  0x61320 170 »GD_BITS_PLANE_MASK«
  [$0x0170]  0x613c8 171 »GD_OVERUNDER_SHARED«
  [$0x0171]  0x61478 172 »GD_LARGE_MAP_SIZE«
  [$0x0172]  0x61518 173 »GD_SMALL_MAP_SIZE«
  [$0x0173]  0x615b8 174 »GD_NUM_SMALL_MAPS«
  [$0x0174]  0x61658 175 »GD_POINTSMOOTH_CMODE«
  [$0x0175]  0x625c0 176 »GD_POINTSMOOTH_RGB«
  [$0x0176]  0x62668 177 »GD_LINESMOOTH_CMODE«
  [$0x0177]  0x62718 178 »GD_LINESMOOTH_RGB«
  [$0x0178]  0x627b8 179 »GD_SHADEMODEL«
  [$0x0179]  0x62838 17a »GD_SHADEBUFFERS«
  [$0x017a]  0x628c8 17b »GD_RGBMODE«
  [$0x017b]  0x62930 17c »GD_DITHER«
  [$0x017c]  0x62990 17d »GD_SUBPIXEL_LINE«
  [$0x017d]  0x63c18 17e »GD_SUBPIXEL_PNT«
  [$0x017e]  0x63ca8 17f »GD_SUBPIXEL_POLY«
  [$0x017f]  0x63d40 180 »GD_POLYMODE«
  [$0x0180]  0x63db0 181 »GD_BITS_LINESTYLE«
  [$0x0181]  0x63e50 182 »GD_MAX_LSREPEAT«
  [$0x0182]  0x63ee0 183 »GD_MAX_NURBS_ORDER«
  [$0x0183]  0x63f88 184 »GD_MAX_TRIM_ORDER«
  [$0x0184]  0x65088 185 »GD_MAX_PATTERN_SIZE«
  [$0x0185]  0x65138 186 »GD_MAX_VERTS«
  [$0x0186]  0x651b0 187 »GD_MAX_ATTR_STACKDEPTH«
  [$0x0187]  0x65278 188 »GD_MAX_MATRIX_STACKDEPTH«
  [$0x0188]  0x65350 189 »GD_MAX_VIEWPORT_STACKDEPTH«
  [$0x0189]  0x65438 18a »GD_ZDRAW_GEOM«
  [$0x018a]  0x6a448 18b »GD_ZDRAW_PIXELS«
  [$0x018b]  0x6a4d8 18c »GD_BLEND«
  [$0x018c]  0x6a530 18d »GD_LIGHTING_TWOSIDE«
  [$0x018d]  0x6a5e0 18e »GD_BUTBOX«
  [$0x018e]  0x6a640 18f »GD_DIALS«
  [$0x018f]  0x6a698 190 »GD_VERT_RETRACE_FREQ«
  [$0x0190]  0x6a750 191 »GD_TEXTPORT«
  [$0x0191]  0x6a7c0 192 »GD_WSYS«
  [$0x0192]  0x6a810 193 »GD_XMMAX«
  [$0x0193]  0x6a868 194 »GD_YMMAX«
  [$0x0194]  0x6be00 195 »GD_BF_UNDER«
  [$0x0195]  0x6be70 196 »GD_BF_OVER«
  [$0x0196]  0x6bed8 197 »GD_BF_MAIN«
  [$0x0197]  0x6bf40 198 »GD_BF_ALPHA«
  [$0x0198]  0x6bfb0 199 »GD_SHADEMODEL_FLAT«
  [$0x0199]  0x6c058 19a »GD_SHADEMODEL_GOURAUD«
  [$0x019a]  0x6c118 19b »GD_SHADEMODEL_PHONG«
  [$0x019b]  0x6d238 19c »GD_SHADEMODEL_PSEUDO_PHONG_FLAT«
  [$0x019c]  0x6d348 19d »GD_WSYS_NONE«
  [$0x019d]  0x6d3c0 19e »GD_WSYS_4S«
  [$0x019e]  0x6d428 19f »GD_WSYS_AIX113«
  [$0x019f]  0x6d4b0 1a0 »GD_WSYS_AIX114«
  [$0x01a0]  0x6d538 1a1 »PIXMODE_MODE_TYPE«
  [$0x01a1]  0x6d5d8 1a2 »PM_FASTMODE«
  [$0x01a2]  0x6d648 1a3 »PM_TTOB«
  [$0x01a3]  0x6e8b0 1a4 »PM_SIZE«
  [$0x01a4]  0x6e900 1a5 »PM_STRIDE«
  [$0x01a5]  0x6e960 1a6 »XMAXSCREEN«
  [$0x01a6]  0x6e9c8 1a7 »YMAXSCREEN«
  [$0x01a7]  0x6ea30 1a8 »XMAX170«
  [$0x01a8]  0x6ea80 1a9 »YMAX170«
  [$0x01a9]  0x6ead0 1aa »XMAXPAL«
  [$0x01aa]  0x6eb20 1ab »YMAXPAL«
  [$0x01ab]  0x6eb70 1ac »HASH_TABLE_SIZE«
  [$0x01ac]  0x6ec00 1ad »ATTRIBSTACKDEPTH«
  [$0x01ad]  0x6ec98 1ae »VPSTACKDEPTH«
  [$0x01ae]  0x70408 1af »MATRIXSTACKDEPTH«
  [$0x01af]  0x704a0 1b0 »NAMESTACKDEPTH«
  [$0x01b0]  0x70528 1b1 »N_SHADED«
  [$0x01b1]  0x70580 1b2 »BM_SET«
  [$0x01b2]  0x705c8 1b3 »BM_CLR«
  [$0x01b3]  0x70610 1b4 »BM_XOR«
  [$0x01b4]  0x70658 1b5 »BM_TILE«
  [$0x01b5]  0x706a8 1b6 »ADDTOPUP«
  [$0x01b6]  0x70700 1b7 »MENU«
  [$0x01b7]  0x70738 1b8 »ITEM«
  [$0x01b8]  0x70770 1b9 »ADDTOPOPUP«
  [$0x01b9]  0x707d8 1ba »ARC«
  [$0x01ba]  0x70808 1bb »RADIUS«
  [$0x01bb]  0x76af8 1bc »STARTING_ANGLE«
  [$0x01bc]  0x76b80 1bd »ENDING_ANGLE«
  [$0x01bd]  0x76bf8 1be »ARCI«
  [$0x01be]  0x76c30 1bf »ARCS«
  [$0x01bf]  0x76c68 1c0 »ARCF«
  [$0x01c0]  0x76ca0 1c1 »FILLEDARC«
  [$0x01c1]  0x76d00 1c2 »ARCFI«
  [$0x01c2]  0x76d40 1c3 »ARCFS«
  [$0x01c3]  0x76d80 1c4 »ATTACHCURSOR«
  [$0x01c4]  0x76df8 1c5 »DEVICE1«
  [$0x01c5]  0x76e48 1c6 »DEVICE2«
  [$0x01c6]  0x76e98 1c7 »BACKBUFFER«
  [$0x01c7]  0x78eb0 1c8 »ENABLE_DRAWING_INTO_BACK_BUFFER«
  [$0x01c8]  0x78fc0 1c9 »BACKFACE«
  [$0x01c9]  0x79018 1ca »ENABLE_BACKFACING_POLYGON_REMOVAL«
  [$0x01ca]  0x79138 1cb »BBOX2«
  [$0x01cb]  0x79178 1cc »X_MIN«
  [$0x01cc]  0x791b8 1cd »Y_MIN«
  [$0x01cd]  0x791f8 1ce »X1«
  [$0x01ce]  0x79220 1cf »Y1«
  [$0x01cf]  0x79248 1d0 »X2«
  [$0x01d0]  0x79270 1d1 »Y2«
  [$0x01d1]  0x79298 1d2 »BOUNDINGBOX«
  [$0x01d2]  0x79308 1d3 »BBOX2S«
  [$0x01d3]  0x7aef8 1d4 »BBOX2I«
  [$0x01d4]  0x7af40 1d5 »BGNCLOSEDLINE«
  [$0x01d5]  0x7afc0 1d6 »BEGINCLOSEDLINE«
  [$0x01d6]  0x7b050 1d7 »BGNLINE«
  [$0x01d7]  0x7b0a0 1d8 »BEGINLINE«
  [$0x01d8]  0x7b100 1d9 »BGNPOINT«
  [$0x01d9]  0x7b158 1da »BEGINPOINT«
  [$0x01da]  0x7b1c0 1db »BGNPOLYGON«
  [$0x01db]  0x7b228 1dc »BEGINPOLYGON«
  [$0x01dc]  0x7b2a0 1dd »BGNSURFACE«
  [$0x01dd]  0x7b308 1de »BEGINSURFACE«
  [$0x01de]  0x7d0a0 1df »BGNTMESH«
  [$0x01df]  0x7d0f8 1e0 »BEGINTRIANGLEMESH«
  [$0x01e0]  0x7d198 1e1 »BGNTRIM«
  [$0x01e1]  0x7d1e8 1e2 »BEGINTRIM«
  [$0x01e2]  0x7d248 1e3 »BLANKSCREEN«
  [$0x01e3]  0x7d2b8 1e4 »BLANK_THE_SCREEN«
  [$0x01e4]  0x7d350 1e5 »BLANKTIME«
  [$0x01e5]  0x7d3b0 1e6 »FRAMES«
  [$0x01e6]  0x7d3f8 1e7 »BLENDFUNCTION«
  [$0x01e7]  0x7d478 1e8 »SOURCE«
  [$0x01e8]  0x7d4c0 1e9 »DESTINATION«
  [$0x01e9]  0x7d530 1ea »BLINK«
  [$0x01ea]  0x83f10 1eb »RETRACES_PER_BLINK«
  [$0x01eb]  0x83fb8 1ec »COLOR«
  [$0x01ec]  0x83ff8 1ed »BLKQREAD«
  [$0x01ed]  0x84050 1ee »EVENTS«
  [$0x01ee]  0x84098 1ef »EVENTS_READ«
  [$0x01ef]  0x84108 1f0 »MAXIMUM_EVENTS«
  [$0x01f0]  0x84190 1f1 »BLOCKQUEUEREAD«
  [$0x01f1]  0x84218 1f2 »C3I«
  [$0x01f2]  0x84248 1f3 »RGB«
  [$0x01f3]  0x84278 1f4 »C3S«
  [$0x01f4]  0x842a8 1f5 »C3F«
  [$0x01f5]  0x842d8 1f6 »C4I«
  [$0x01f6]  0x84308 1f7 »RGBA«
  [$0x01f7]  0x84340 1f8 »C4S«
  [$0x01f8]  0x84370 1f9 »C4F«
  [$0x01f9]  0x843a0 1fa »CALLOBJ«
  [$0x01fa]  0x86c30 1fb »THE_OBJECT«
  [$0x01fb]  0x86c98 1fc »CALLOBJECT«
  [$0x01fc]  0x86d00 1fd »CHARSTR«
  [$0x01fd]  0x86d50 1fe »TEXT«
  [$0x01fe]  0x86d88 1ff »CHARACTERSTRING«
  [$0x01ff]  0x86e18 200 »PUT«
  [$0x0200]  0x86e48 201 »CHUNKSIZE«
  [$0x0201]  0x86ea8 202 »BYTES«
  [$0x0202]  0x86ee8 203 »CIRC«
  [$0x0203]  0x86f20 204 »CIRCLE«
  [$0x0204]  0x86f68 205 »CIRCI«
  [$0x0205]  0x86fa8 206 »CIRCS«
  [$0x0206]  0x86fe8 207 »CIRCF«
  [$0x0207]  0x87028 208 »FILLEDCIRCLE«
  [$0x0208]  0x870a0 209 »CIRCFI«
  [$0x0209]  0x89798 20a »CIRCFS«
  [$0x020a]  0x897e0 20b »CLEAR«
  [$0x020b]  0x89820 20c »CLKOFF«
  [$0x020c]  0x89868 20d »CLICKOFF«
  [$0x020d]  0x898c0 20e »CLKON«
  [$0x020e]  0x89900 20f »CLICKON«
  [$0x020f]  0x89950 210 »CLOSEOBJ«
  [$0x0210]  0x899a8 211 »CLOSEOBJECT«
  [$0x0211]  0x89a18 212 »CMODE«
  [$0x0212]  0x89a58 213 »COLORMAPMODE«
  [$0x0213]  0x89ad0 214 »CMOV«
  [$0x0214]  0x89b08 215 »SETTEXTPOSITION«
  [$0x0215]  0x89b98 216 »CMOVI«
  [$0x0216]  0x89bd8 217 »CMOVS«
  [$0x0217]  0x89c18 218 »CMOV2«
  [$0x0218]  0x91b18 219 »CMOV2I«
  [$0x0219]  0x91b60 21a »CMOV2S«
  [$0x021a]  0x91ba8 21b »COLORF«
  [$0x021b]  0x91bf0 21c »COMPACTIFY«
  [$0x021c]  0x91c58 21d »CONCAVE«
  [$0x021d]  0x91ca8 21e »DRAW_ACCURATE_CONCAVE_POLYGONS«
  [$0x021e]  0x91db0 21f »CPACK«
  [$0x021f]  0x91df0 220 »CRV«
  [$0x0220]  0x91e20 221 »POINTS«
  [$0x0221]  0x91e68 222 »CRVN«
  [$0x0222]  0x91ea0 223 »NUMBER_OF_POINTS«
  [$0x0223]  0x91f38 224 »CURVE«
  [$0x0224]  0x91f78 225 »CURORIGIN«
  [$0x0225]  0x94058 226 »CURSOR«
  [$0x0226]  0x940a0 227 »CURSORORIGIN«
  [$0x0227]  0x94118 228 »CURSOFF«
  [$0x0228]  0x94168 229 »CURSOROFF«
  [$0x0229]  0x941c8 22a »CURSON«
  [$0x022a]  0x94210 22b »CURSORON«
  [$0x022b]  0x94268 22c »CURSTYPE«
  [$0x022c]  0x942c0 22d »CURSOR_TYPE«
  [$0x022d]  0x94330 22e »CURSORTYPE«
  [$0x022e]  0x94398 22f »CURVEBASIS«
  [$0x022f]  0x94400 230 »BASIS«
  [$0x0230]  0x94440 231 »CURVEIT«
  [$0x0231]  0x94490 232 »COUNT«
  [$0x0232]  0x944d0 233 »CURVEPRECISION«
  [$0x0233]  0x96578 234 »SEGMENTS«
  [$0x0234]  0x965d0 235 »CYCLEMAP«
  [$0x0235]  0x96628 236 »MAP«
  [$0x0236]  0x96658 237 »NEXT_MAP«
  [$0x0237]  0x966b0 238 »CZCLEAR«
  [$0x0238]  0x96700 239 »DEPTH«
  [$0x0239]  0x96740 23a »DEFBASIS«
  [$0x023a]  0x96798 23b »M«
  [$0x023b]  0x967b8 23c »DEFINEBASIS«
  [$0x023c]  0x96828 23d »DEFCURSOR«
  [$0x023d]  0x96888 23e »BITMAP«
  [$0x023e]  0x968d0 23f »DEFINECURSOR«
  [$0x023f]  0x96948 240 »DEFLINESTYLE«
  [$0x0240]  0x969c0 241 »STYLE«
  [$0x0241]  0x98a28 242 »DEFINELINESTYLE«
  [$0x0242]  0x98ab8 243 »DEFPATTERN«
  [$0x0243]  0x98b20 244 »PATTERN«
  [$0x0244]  0x98b70 245 »SIZE«
  [$0x0245]  0x98ba8 246 »DEFINEPATTERN«
  [$0x0246]  0x98c28 247 »DEFPUP«
  [$0x0247]  0x98c70 248 »DEFINEPOPUP«
  [$0x0248]  0x98ce0 249 »DEFRASTERFONT«
  [$0x0249]  0x98d60 24a »FONT«
  [$0x024a]  0x98d98 24b »MAXIMUM_HEIGHT«
  [$0x024b]  0x98e20 24c »CHARACTERS«
  [$0x024c]  0x98e88 24d »RASTER_LENGTH«
  [$0x024d]  0xa0af0 24e »RASTER«
  [$0x024e]  0xa0b38 24f »DEFINERASTERFONT«
  [$0x024f]  0xa0bd0 250 »DELOBJ«
  [$0x0250]  0xa0c18 251 »DELETEOBJECT«
  [$0x0251]  0xa0c90 252 »DELTAG«
  [$0x0252]  0xa0cd8 253 »THE_TAG«
  [$0x0253]  0xa0d28 254 »DELETETAG«
  [$0x0254]  0xa0d88 255 »DEPTHCUE«
  [$0x0255]  0xa0de0 256 »ON«
  [$0x0256]  0xa0e08 257 »DOPUP«
  [$0x0257]  0xa0e48 258 »DOPOPUP«
  [$0x0258]  0xa0e98 259 »DOUBLEBUFFER«
  [$0x0259]  0xa0f10 25a »DRAW«
  [$0x025a]  0xa0f48 25b »DRAWI«
  [$0x025b]  0xa0f88 25c »DRAWS«
  [$0x025c]  0xa0fc8 25d »DRAW2«
  [$0x025d]  0xa3880 25e »DRAW2I«
  [$0x025e]  0xa38c8 25f »DRAW2S«
  [$0x025f]  0xa3910 260 »DRAWMODE«
  [$0x0260]  0xa3968 261 »MODE«
  [$0x0261]  0xa39a0 262 »EDITOBJ«
  [$0x0262]  0xa39f0 263 »EDITOBJECT«
  [$0x0263]  0xa3a58 264 »ENDCLOSEDLINE«
  [$0x0264]  0xa3ad8 265 »ENDFULLSCRN«
  [$0x0265]  0xa3b48 266 »ENDFULLSCREEN«
  [$0x0266]  0xa3bc8 267 »ENDLINE«
  [$0x0267]  0xa3c18 268 »ENDSURFACE«
  [$0x0268]  0xa3c80 269 »ENDTRIM«
  [$0x0269]  0xa3cd0 26a »ENDPICK«
  [$0x026a]  0xa3d20 26b »NAMES«
  [$0x026b]  0xa3d60 26c »HITS«
  [$0x026c]  0xa5f78 26d »ENDPOINT«
  [$0x026d]  0xa5fd0 26e »ENDPOLYGON«
  [$0x026e]  0xa6038 26f »ENDSELECT«
  [$0x026f]  0xa6098 270 »ENDTMESH«
  [$0x0270]  0xa60f0 271 »ENDTRIANGLEMESH«
  [$0x0271]  0xa6180 272 »FINISH«
  [$0x0272]  0xa61c8 273 »FOREGROUND«
  [$0x0273]  0xa6230 274 »FREEPUP«
  [$0x0274]  0xa6280 275 »FREEPOPUP«
  [$0x0275]  0xa62e0 276 »FRONTBUFFER«
  [$0x0276]  0xa6350 277 »ENABLE_DRAWING_IN_FRONT_BUFFER«
  [$0x0277]  0xa7dc8 278 »FRONTFACE«
  [$0x0278]  0xa7e28 279 »ENABLE_FRONTFACING_POLYGON_REMOVAL«
  [$0x0279]  0xa7f50 27a »FUDGE«
  [$0x027a]  0xa7f90 27b »FULLSCRN«
  [$0x027b]  0xa7fe8 27c »FULLSCREEN«
  [$0x027c]  0xa8050 27d »GAMMARAMP«
  [$0x027d]  0xa80b0 27e »GBEGIN«
  [$0x027e]  0xa80f8 27f »GCONFIG«
  [$0x027f]  0xa8148 280 »CONFIGURE«
  [$0x0280]  0xa81a8 281 »GENOBJ«
  [$0x0281]  0xa81f0 282 »GENERATEOBJECT«
  [$0x0282]  0xa8278 283 »GENTAG«
  [$0x0283]  0xa9ed8 284 »GENERATETAG«
  [$0x0284]  0xa9f48 285 »GETBACKFACE«
  [$0x0285]  0xa9fb8 286 »GETBUFFER«
  [$0x0286]  0xaa018 287 »GETBUTTON«
  [$0x0287]  0xaa078 288 »THE_DEVICE«
  [$0x0288]  0xaa0e0 289 »GETCMMODE«
  [$0x0289]  0xaa140 28a »GETCOLORMAPMODE«
  [$0x028a]  0xaa1d0 28b »GETCOLOR«
  [$0x028b]  0xaa228 28c »GETCPOS«
  [$0x028c]  0xaa278 28d »GETCHARACTERPOSITION«
  [$0x028d]  0xaa330 28e »GETCURSOR«
  [$0x028e]  0xaa390 28f »VISIBLE«
  [$0x028f]  0xb29b8 290 »GETDCM«
  [$0x0290]  0xb2a00 291 »GETDEPTHCUEMODE«
  [$0x0291]  0xb2a90 292 »GETDESCENDER«
  [$0x0292]  0xb2b08 293 »DEVICE_COUNT_TYPE«
  [$0x0293]  0xb2ba8 294 »GETDEV«
  [$0x0294]  0xb2bf0 295 »NUMBER_OF_DEVICES«
  [$0x0295]  0xb2c90 296 »DEVICES«
  [$0x0296]  0xb2ce0 297 »VALUES«
  [$0x0297]  0xb2d28 298 »GETDEVICES«
  [$0x0298]  0xb2d90 299 »GETDISPLAYMODE«
  [$0x0299]  0xb2e18 29a »GETDRAWMODE«
  [$0x029a]  0xb2e88 29b »GETFONT«
  [$0x029b]  0xb4b00 29c »GETFONTENCODING«
  [$0x029c]  0xb4b90 29d »GETFONTTYPE«
  [$0x029d]  0xb4c00 29e »GETGDESC«
  [$0x029e]  0xb4c58 29f »INQUIRY«
  [$0x029f]  0xb4ca8 2a0 »GETGPOS«
  [$0x02a0]  0xb4cf8 2a1 »GETGRAPHICSPOSITION«
  [$0x02a1]  0xb4da8 2a2 »GETHEIGHT«
  [$0x02a2]  0xb4e08 2a3 »GETLSREPEAT«
  [$0x02a3]  0xb4e78 2a4 »GETLINESTYLEREPEAT«
  [$0x02a4]  0xb4f20 2a5 »GETLSTYLE«
  [$0x02a5]  0xb4f80 2a6 »GETLINESTYLE«
  [$0x02a6]  0xb6b88 2a7 »GETLWIDTH«
  [$0x02a7]  0xb6be8 2a8 »GETLINEWIDTH«
  [$0x02a8]  0xb6c60 2a9 »GETMAP«
  [$0x02a9]  0xb6ca8 2aa »GETMATRIX«
  [$0x02aa]  0xb6d08 2ab »GETMCOLOR«
  [$0x02ab]  0xb6d68 2ac »GETMCOLORS«
  [$0x02ac]  0xb6dd0 2ad »STARTING«
  [$0x02ad]  0xb6e28 2ae »ENDING«
  [$0x02ae]  0xb6e70 2af »GETMMODE«
  [$0x02af]  0xb6ec8 2b0 »GETMATRIXMODE«
  [$0x02b0]  0xb6f48 2b1 »GETNURBSPROPERTY«
  [$0x02b1]  0xb6fe0 2b2 »PROPERTY«
  [$0x02b2]  0xb7038 2b3 »VALUE«
  [$0x02b3]  0xb7078 2b4 »GETOPENOBJ«
  [$0x02b4]  0xb8f50 2b5 »GETOPENOBJECT«
  [$0x02b5]  0xb8fd0 2b6 »GETORIGIN«
  [$0x02b6]  0xb9030 2b7 »GETPATTERN«
  [$0x02b7]  0xb9098 2b8 »GETPLANES«
  [$0x02b8]  0xb90f8 2b9 »GETSCRMASK«
  [$0x02b9]  0xb9160 2ba »LEFT«
  [$0x02ba]  0xb9198 2bb »RIGHT«
  [$0x02bb]  0xb91d8 2bc »BOTTOM«
  [$0x02bc]  0xb9220 2bd »TOP«
  [$0x02bd]  0xb9250 2be »GETSCREENMASK«
  [$0x02be]  0xb92d0 2bf »GETSIZE«
  [$0x02bf]  0xb9320 2c0 »GETSM«
  [$0x02c0]  0xb9360 2c1 »GETSHADEMODEL«
  [$0x02c1]  0xb93e0 2c2 »GETVALUATOR«
  [$0x02c2]  0xb9450 2c3 »FROM«
  [$0x02c3]  0xbb598 2c4 »GETVIEWPORT«
  [$0x02c4]  0xbb608 2c5 »GETWRITEMASK«
  [$0x02c5]  0xbb680 2c6 »GETXDPY«
  [$0x02c6]  0xbb6d0 2c7 »GETXWID«
  [$0x02c7]  0xbb720 2c8 »GETZBUFFER«
  [$0x02c8]  0xbb788 2c9 »GEXIT«
  [$0x02c9]  0xbb7c8 2ca »GINIT«
  [$0x02ca]  0xbb808 2cb »INITIALIZE«
  [$0x02cb]  0xbb870 2cc »GRESET«
  [$0x02cc]  0xbb8b8 2cd »RESET«
  [$0x02cd]  0xbb8f8 2ce »GRGBCOLOR«
  [$0x02ce]  0xbb958 2cf »GETRGBCOLOR«
  [$0x02cf]  0xbb9c8 2d0 »GRGBMASK«
  [$0x02d0]  0xbba20 2d1 »GETRGBMASK«
  [$0x02d1]  0xbba88 2d2 »GSELECT«
  [$0x02d2]  0xc5188 2d3 »MAXIMUM_NAMES«
  [$0x02d3]  0xc5208 2d4 »GSYNC«
  [$0x02d4]  0xc5248 2d5 »SYNC«
  [$0x02d5]  0xc5280 2d6 »GVERSION«
  [$0x02d6]  0xc52d8 2d7 »VERSION«
  [$0x02d7]  0xc5328 2d8 »ICONSIZE«
  [$0x02d8]  0xc5380 2d9 »ICONTITLE«
  [$0x02d9]  0xc53e0 2da »TITLE«
  [$0x02da]  0xc5420 2db »INITNAMES«
  [$0x02db]  0xc5480 2dc »INITIALIZENAMES«
  [$0x02dc]  0xc5510 2dd »ISOBJ«
  [$0x02dd]  0xc5550 2de »THIS«
  [$0x02de]  0xc5588 2df »ISOBJECT«
  [$0x02df]  0xc55e0 2e0 »ISQUEUED«
  [$0x02e0]  0xc5638 2e1 »THIS_DEVICE«
  [$0x02e1]  0xc56a8 2e2 »ISTAG«
  [$0x02e2]  0xc7ba8 2e3 »THIS_TAG«
  [$0x02e3]  0xc7c00 2e4 »KEEPASPECT«
  [$0x02e4]  0xc7c68 2e5 »LAMPON«
  [$0x02e5]  0xc7cb0 2e6 »LAMPS«
  [$0x02e6]  0xc7cf0 2e7 »LAMPOFF«
  [$0x02e7]  0xc7d40 2e8 »LGETDEPTH«
  [$0x02e8]  0xc7da0 2e9 »NEAR«
  [$0x02e9]  0xc7dd8 2ea »FAR«
  [$0x02ea]  0xc7e08 2eb »GETDEPTH«
  [$0x02eb]  0xc7e60 2ec »LINESMOOTH«
  [$0x02ec]  0xc7ec8 2ed »ENABLE_SMOOTH_LINES«
  [$0x02ed]  0xc7f78 2ee »LINEWIDTH«
  [$0x02ee]  0xc7fd8 2ef »LMBIND«
  [$0x02ef]  0xc8020 2f0 »TARGET«
  [$0x02f0]  0xc8068 2f1 »ID«
  [$0x02f1]  0xc8090 2f2 »LMCOLOR«
  [$0x02f2]  0xc80e0 2f3 »LMDEF«
  [$0x02f3]  0xca380 2f4 »LM_DEFINITION«
  [$0x02f4]  0xca400 2f5 »LM_ID«
  [$0x02f5]  0xca440 2f6 »PROPERTIES«
  [$0x02f6]  0xca4a8 2f7 »LOADMATRIX«
  [$0x02f7]  0xca510 2f8 »LOADNAME«
  [$0x02f8]  0xca568 2f9 »NAME«
  [$0x02f9]  0xca5a0 2fa »LOADXFONT«
  [$0x02fa]  0xca600 2fb »FONT_NAME«
  [$0x02fb]  0xca660 2fc »LOGICOP«
  [$0x02fc]  0xca6b0 2fd »OPERATION«
  [$0x02fd]  0xca710 2fe »LOGICALOPERATION«
  [$0x02fe]  0xca7a8 2ff »LOOKAT«
  [$0x02ff]  0xca7f0 300 »VIEW_X«
  [$0x0300]  0xca838 301 »VIEW_Y«
  [$0x0301]  0xca880 302 »VIEW_Z«
  [$0x0302]  0xcc9f8 303 »POINT_X«
  [$0x0303]  0xcca48 304 »POINT_Y«
  [$0x0304]  0xcca98 305 »POINT_Z«
  [$0x0305]  0xccae8 306 »TWIST«
  [$0x0306]  0xccb28 307 »LRECTREAD«
  [$0x0307]  0xccb88 308 »LOWER_LEFT_X«
  [$0x0308]  0xccc00 309 »LOWER_LEFT_Y«
  [$0x0309]  0xccc78 30a »UPPER_RIGHT_X«
  [$0x030a]  0xcccf8 30b »UPPER_RIGHT_Y«
  [$0x030b]  0xccd78 30c »NUMBER_OF_PIXELS«
  [$0x030c]  0xcce10 30d »COLORS«
  [$0x030d]  0xcce58 30e »RECTANGLEREAD«
  [$0x030e]  0xcced8 30f »Z_VALUES«
  [$0x030f]  0xcec30 310 »LRECTWRITE«
  [$0x0310]  0xcec98 311 »RECTANGLEWRITE«
  [$0x0311]  0xced20 312 »LRGBRANGE«
  [$0x0312]  0xced80 313 »RED_MIN«
  [$0x0313]  0xcedd0 314 »GREEN_MIN«
  [$0x0314]  0xcee30 315 »BLUE_MIN«
  [$0x0315]  0xcee88 316 »RED_MAX«
  [$0x0316]  0xceed8 317 »GREEN_MAX«
  [$0x0317]  0xcef38 318 »BLUE_MAX«
  [$0x0318]  0xcef90 319 »Z_NEAR«
  [$0x0319]  0xcefd8 31a »Z_FAR«
  [$0x031a]  0xcf018 31b »LSETDEPTH«
  [$0x031b]  0xcf078 31c »LSHADERANGE«
  [$0x031c]  0xcf0e8 31d »LOW«
  [$0x031d]  0xcf118 31e »HIGH«
  [$0x031e]  0xcf150 31f »LSREPEAT«
  [$0x031f]  0xd93f8 320 »FACTOR«
  [$0x0320]  0xd9440 321 »LINESTYLEREPEAT«
  [$0x0321]  0xd94d0 322 »MAKEOBJ«
  [$0x0322]  0xd9520 323 »MAKEOBJECT«
  [$0x0323]  0xd9588 324 »MAKETAG«
  [$0x0324]  0xd95d8 325 »MAPCOLOR«
  [$0x0325]  0xd9630 326 »MAPCOLORS«
  [$0x0326]  0xd9690 327 »MAPW«
  [$0x0327]  0xd96c8 328 »VIEWING_OBJECT«
  [$0x0328]  0xd9750 329 »SCREEN_X«
  [$0x0329]  0xd97a8 32a »SCREEN_Y«
  [$0x032a]  0xd9800 32b »Z1«
  [$0x032b]  0xd9828 32c »Z2«
  [$0x032c]  0xd9850 32d »MAPW2«
  [$0x032d]  0xd9890 32e »MAXSIZE«
  [$0x032e]  0xd98e0 32f »MINSIZE«
  [$0x032f]  0xd9930 330 »MMODE«
  [$0x0330]  0xdbcf0 331 »MATRIXMODE«
  [$0x0331]  0xdbd58 332 »MOVE«
  [$0x0332]  0xdbd90 333 »MOVEI«
  [$0x0333]  0xdbdd0 334 »MOVES«
  [$0x0334]  0xdbe10 335 »MOVE2«
  [$0x0335]  0xdbe50 336 »MOVE2I«
  [$0x0336]  0xdbe98 337 »MOVE2S«
  [$0x0337]  0xdbee0 338 »MULTIMAP«
  [$0x0338]  0xdbf38 339 »MULTMATRIX«
  [$0x0339]  0xdbfa0 33a »N3F«
  [$0x033a]  0xdbfd0 33b »NORMAL«
  [$0x033b]  0xdc018 33c »NEWPUP«
  [$0x033c]  0xdc060 33d »NEWPOPUP«
  [$0x033d]  0xdc0b8 33e »NEWTAG«
  [$0x033e]  0xdc100 33f »NEW_TAG«
  [$0x033f]  0xdc150 340 »OLD_TAG«
  [$0x0340]  0xdc1a0 341 »THE_OFFSET«
  [$0x0341]  0xdc208 342 »NOBORDER«
  [$0x0342]  0xded90 343 »NOISE«
  [$0x0343]  0xdedd0 344 »VALUATOR«
  [$0x0344]  0xdee28 345 »NOISE_DELTA«
  [$0x0345]  0xdee98 346 »NOPORT«
  [$0x0346]  0xdeee0 347 »NURBSCURVE«
  [$0x0347]  0xdef48 348 »KNOT_COUNT«
  [$0x0348]  0xdefb0 349 »KNOTS«
  [$0x0349]  0xdeff0 34a »CONTROL_POINTS«
  [$0x034a]  0xdf078 34b »ORDER«
  [$0x034b]  0xdf0b8 34c »NURBSSURFACE«
  [$0x034c]  0xdf130 34d »S_KNOT_COUNT«
  [$0x034d]  0xdf1a8 34e »S_KNOTS«
  [$0x034e]  0xdf1f8 34f »T_KNOT_COUNT«
  [$0x034f]  0xdf270 350 »T_KNOTS«
  [$0x0350]  0xdf2c0 351 »S_ORDER«
  [$0x0351]  0xe1268 352 »T_ORDER«
  [$0x0352]  0xe12b8 353 »OBJDELETE«
  [$0x0353]  0xe1318 354 »TAG1«
  [$0x0354]  0xe1350 355 »TAG2«
  [$0x0355]  0xe1388 356 »OBJECTDELETE«
  [$0x0356]  0xe1400 357 »OBJINSERT«
  [$0x0357]  0xe1460 358 »OBJECTINSERT«
  [$0x0358]  0xe14d8 359 »OBJREPLACE«
  [$0x0359]  0xe1540 35a »OBJECTREPLACE«
  [$0x035a]  0xe15c0 35b »ONEMAP«
  [$0x035b]  0xe1608 35c »ORTHO«
  [$0x035c]  0xe1648 35d »COORDINATESYSTEM«
  [$0x035d]  0xe16e0 35e »ORTHO2«
  [$0x035e]  0xe1728 35f »OVERLAY«
  [$0x035f]  0xe1778 360 »PLANES«
  [$0x0360]  0xe17c0 361 »PATCH«
  [$0x0361]  0xecc88 362 »PATCHBASIS«
  [$0x0362]  0xeccf0 363 »U_BASIS«
  [$0x0363]  0xecd40 364 »V_BASIS«
  [$0x0364]  0xecd90 365 »PATCHCURVES«
  [$0x0365]  0xece00 366 »U_CURVES«
  [$0x0366]  0xece58 367 »V_CURVES«
  [$0x0367]  0xeceb0 368 »PATCHPRECISION«
  [$0x0368]  0xecf38 369 »U_SEGMENTS«
  [$0x0369]  0xecfa0 36a »V_SEGMENTS«
  [$0x036a]  0xed008 36b »PCLOS«
  [$0x036b]  0xed048 36c »POLYGONCLOSE«
  [$0x036c]  0xed0c0 36d »PDR«
  [$0x036d]  0xed0f0 36e »POLYGONDRAW«
  [$0x036e]  0xed160 36f »PDRI«
  [$0x036f]  0xed198 370 »PDRS«
  [$0x0370]  0xed1d0 371 »PDR2«
  [$0x0371]  0xef818 372 »PDR2I«
  [$0x0372]  0xef858 373 »PDR2S«
  [$0x0373]  0xef898 374 »PERSPECTIVE«
  [$0x0374]  0xef908 375 »FIELD_OF_VIEW«
  [$0x0375]  0xef988 376 »ASPECT«
  [$0x0376]  0xef9d0 377 »PICK«
  [$0x0377]  0xefa08 378 »PICKSIZE«
  [$0x0378]  0xefa60 379 »PIXMODE«
  [$0x0379]  0xefab0 37a »PMV«
  [$0x037a]  0xefae0 37b »POLYGONMOVE«
  [$0x037b]  0xefb50 37c »PMVI«
  [$0x037c]  0xefb88 37d »PMVS«
  [$0x037d]  0xefbc0 37e »PMV2«
  [$0x037e]  0xefbf8 37f »PMV2I«
  [$0x037f]  0xefc38 380 »PMV2S«
  [$0x0380]  0xefc78 381 »PNT«
  [$0x0381]  0xefca8 382 »POINT«
  [$0x0382]  0xefce8 383 »PNTI«
  [$0x0383]  0xefd20 384 »PNTS«
  [$0x0384]  0xefd58 385 »PNT2«
  [$0x0385]  0xefd90 386 »PNT2I«
  [$0x0386]  0xf3600 387 »PNT2S«
  [$0x0387]  0xf3640 388 »PNTSMOOTH«
  [$0x0388]  0xf36a0 389 »TURN_ON_ANTIALIASING«
  [$0x0389]  0xf3758 38a »POINTSMOOTH«
  [$0x038a]  0xf37c8 38b »POLARVIEW«
  [$0x038b]  0xf3828 38c »DISTANCE«
  [$0x038c]  0xf3880 38d »AZIMUTH«
  [$0x038d]  0xf38d0 38e »INCIDENCE«
  [$0x038e]  0xf3930 38f »POLF«
  [$0x038f]  0xf3968 390 »N«
  [$0x0390]  0xf3988 391 »VERTICES«
  [$0x0391]  0xf39e0 392 »FILLEDPOLYGON«
  [$0x0392]  0xf3a60 393 »POLFS«
  [$0x0393]  0xf3aa0 394 »POLFI«
  [$0x0394]  0xf3ae0 395 »POLF2«
  [$0x0395]  0xf3b20 396 »POLF2S«
  [$0x0396]  0xf3b68 397 »POLF2I«
  [$0x0397]  0xf6670 398 »POLY«
  [$0x0398]  0xf66a8 399 »POLYGON«
  [$0x0399]  0xf66f8 39a »POLYS«
  [$0x039a]  0xf6738 39b »POLYI«
  [$0x039b]  0xf6778 39c »POLY2«
  [$0x039c]  0xf67b8 39d »POLY2S«
  [$0x039d]  0xf6800 39e »POLY2I«
  [$0x039e]  0xf6848 39f »POPATTRIBUTES«
  [$0x039f]  0xf68c8 3a0 »POPMATRIX«
  [$0x03a0]  0xf6928 3a1 »POPNAME«
  [$0x03a1]  0xf6978 3a2 »POPVIEWPORT«
  [$0x03a2]  0xf69e8 3a3 »PREFPOSITION«
  [$0x03a3]  0xf6a60 3a4 »PREFERREDPOSITION«
  [$0x03a4]  0xf6b00 3a5 »PREFSIZE«
  [$0x03a5]  0xf6b58 3a6 »PREFERREDSIZE«
  [$0x03a6]  0xf9368 3a7 »PUSHATTRIBUTES«
  [$0x03a7]  0xf93f0 3a8 »PUSHMATRIX«
  [$0x03a8]  0xf9458 3a9 »PUSHNAME«
  [$0x03a9]  0xf94b0 3aa »PUSHVIEWPORT«
  [$0x03aa]  0xf9528 3ab »PWLCURVE«
  [$0x03ab]  0xf9580 3ac »PIECEWISELINEARCURVE«
  [$0x03ac]  0xf9638 3ad »QDEVICE«
  [$0x03ad]  0xf9688 3ae »QUEUEDEVICE«
  [$0x03ae]  0xf96f8 3af »QENTER«
  [$0x03af]  0xf9740 3b0 »QUEUEENTER«
  [$0x03b0]  0xf97a8 3b1 »QREAD«
  [$0x03b1]  0xf97e8 3b2 »QUEUEREAD«
  [$0x03b2]  0xf9848 3b3 »QRESET«
  [$0x03b3]  0xf9890 3b4 »QUEUERESET«
  [$0x03b4]  0xf98f8 3b5 »QTEST«
  [$0x03b5]  0xfbdc8 3b6 »QUEUETEST«
  [$0x03b6]  0xfbe28 3b7 »RCRV«
  [$0x03b7]  0xfbe60 3b8 »RCRVN«
  [$0x03b8]  0xfbea0 3b9 »RATIONALCURVE«
  [$0x03b9]  0xfbf20 3ba »RDR«
  [$0x03ba]  0xfbf50 3bb »RELATIVEDRAW«
  [$0x03bb]  0xfbfc8 3bc »RDRI«
  [$0x03bc]  0xfc000 3bd »RDRS«
  [$0x03bd]  0xfc038 3be »RDR2«
  [$0x03be]  0xfc070 3bf »RDR2I«
  [$0x03bf]  0xfc0b0 3c0 »RDR2S«
  [$0x03c0]  0xfc0f0 3c1 »READPIXELS«
  [$0x03c1]  0xfc158 3c2 »READ_THIS_MANY«
  [$0x03c2]  0xfc1e0 3c3 »READRGB«
  [$0x03c3]  0xfc230 3c4 »READSOURCE«
  [$0x03c4]  0xfc298 3c5 »RECT«
  [$0x03c5]  0xfc2d0 3c6 »RECTANGLE«
  [$0x03c6]  0xfc330 3c7 »RECTI«
  [$0x03c7]  0x1091d8 3c8 »RECTS«
  [$0x03c8]  0x109218 3c9 »RECTF«
  [$0x03c9]  0x109258 3ca »FILLEDRECTANGLE«
  [$0x03ca]  0x1092e8 3cb »RECTFI«
  [$0x03cb]  0x109330 3cc »RECTFS«
  [$0x03cc]  0x109378 3cd »RECTCOPY«
  [$0x03cd]  0x1093d0 3ce »RECTANGLECOPY«
  [$0x03ce]  0x109450 3cf »RECTREAD«
  [$0x03cf]  0x1094a8 3d0 »RECTWRITE«
  [$0x03d0]  0x109508 3d1 »RECTZOOM«
  [$0x03d1]  0x109560 3d2 »X_FACTOR«
  [$0x03d2]  0x1095b8 3d3 »Y_FACTOR«
  [$0x03d3]  0x109610 3d4 »RECTANGLEZOOM«
  [$0x03d4]  0x109690 3d5 »RESHAPEVIEWPORT«
  [$0x03d5]  0x109720 3d6 »RGBCOLOR«
  [$0x03d6]  0x109778 3d7 »'.'«
  [$0x03d7]  0x10c1e8 3d8 »'R'«
  [$0x03d8]  0x10c218 3d9 »'G'«
  [$0x03d9]  0x10c248 3da »'B'«
  [$0x03da]  0x10c278 3db »'c'«
  [$0x03db]  0x10c2a8 3dc »'o'«
  [$0x03dc]  0x10c2d8 3dd »'l'«
  [$0x03dd]  0x10c308 3de »'r'«
  [$0x03de]  0x10c338 3df »RGBMODE«
  [$0x03df]  0x10c388 3e0 »RGBWRITEMASK«
  [$0x03e0]  0x10c400 3e1 »RINGBELL«
  [$0x03e1]  0x10c458 3e2 »RMV«
  [$0x03e2]  0x10c488 3e3 »RELATIVEMOVE«
  [$0x03e3]  0x10c500 3e4 »RMVI«
  [$0x03e4]  0x10c538 3e5 »RMVS«
  [$0x03e5]  0x10c570 3e6 »RMV2«
  [$0x03e6]  0x10c5a8 3e7 »RMV2I«
  [$0x03e7]  0x10c5e8 3e8 »RMV2S«
  [$0x03e8]  0x10c628 3e9 »ROT«
  [$0x03e9]  0x10c658 3ea »AMOUNT«
  [$0x03ea]  0x10c6a0 3eb »AXIS«
  [$0x03eb]  0x10c6d8 3ec »ROTATE«
  [$0x03ec]  0x10c720 3ed »RPATCH«
  [$0x03ed]  0x110270 3ee »RATIONALPATCH«
  [$0x03ee]  0x1102f0 3ef »RPDR«
  [$0x03ef]  0x110328 3f0 »RELATIVEPOLYGONDRAW«
  [$0x03f0]  0x1103d8 3f1 »RPDRI«
  [$0x03f1]  0x110418 3f2 »RPDRS«
  [$0x03f2]  0x110458 3f3 »RPDR2«
  [$0x03f3]  0x110498 3f4 »RPDR2I«
  [$0x03f4]  0x1104e0 3f5 »RPDR2S«
  [$0x03f5]  0x110528 3f6 »RPMV«
  [$0x03f6]  0x110560 3f7 »RELATIVEPOLYGONMOVE«
  [$0x03f7]  0x110610 3f8 »RPMVI«
  [$0x03f8]  0x110650 3f9 »RPMVS«
  [$0x03f9]  0x110690 3fa »RPMV2«
  [$0x03fa]  0x1106d0 3fb »RPMV2I«
  [$0x03fb]  0x110718 3fc »RPMV2S«
  [$0x03fc]  0x110760 3fd »SBOX«
  [$0x03fd]  0x110798 3fe »SCREENBOX«
  [$0x03fe]  0x1107f8 3ff »SBOXI«
  [$0x03ff]  0x113dd0 400 »SBOXS«
  [$0x0400]  0x113e10 401 »SBOXF«
  [$0x0401]  0x113e50 402 »FILLEDSCREENBOX«
  [$0x0402]  0x113ee0 403 »SBOXFI«
  [$0x0403]  0x113f28 404 »SBOXFS«
  [$0x0404]  0x113f70 405 »SCALE«
  [$0x0405]  0x113fb0 406 »SCREENSPACE«
  [$0x0406]  0x114020 407 »SCRMASK«
  [$0x0407]  0x114070 408 »SCREENMASK«
  [$0x0408]  0x1140d8 409 »SETBELL«
  [$0x0409]  0x114128 40a »BELL_SOUND«
  [$0x040a]  0x114190 40b »SETCURSOR«
  [$0x040b]  0x1141f0 40c »WRITEMASK«
  [$0x040c]  0x114250 40d »SETDBLIGHTS«
  [$0x040d]  0x1142c0 40e »LIGHTS«
  [$0x040e]  0x114308 40f »SETDIALANDBOXLIGHTS«
  [$0x040f]  0x116c10 410 »SETLINESTYLE«
  [$0x0410]  0x116c88 411 »SETMAP«
  [$0x0411]  0x116cd0 412 »SETNURBSPROPERTY«
  [$0x0412]  0x116d68 413 »SETPATTERN«
  [$0x0413]  0x116dd0 414 »SETPUP«
  [$0x0414]  0x116e18 415 »SETPOPUP«
  [$0x0415]  0x116e70 416 »SETVALUATOR«
  [$0x0416]  0x116ee0 417 »INITIAL«
  [$0x0417]  0x116f30 418 »MINIMUM«
  [$0x0418]  0x116f80 419 »MAXIMUM«
  [$0x0419]  0x116fd0 41a »SHADEMODEL«
  [$0x041a]  0x117038 41b »MODEL«
  [$0x041b]  0x117078 41c »SINGLEBUFFER«
  [$0x041c]  0x1170f0 41d »SPLF«
  [$0x041d]  0x117128 41e »SHADEDFILLEDPOLYGON«
  [$0x041e]  0x123f38 41f »SPLFS«
  [$0x041f]  0x123f78 420 »SPLFI«
  [$0x0420]  0x123fb8 421 »SPLF2«
  [$0x0421]  0x123ff8 422 »SPLF2S«
  [$0x0422]  0x124040 423 »SPLF2I«
  [$0x0423]  0x124088 424 »STEPUNIT«
  [$0x0424]  0x1240e0 425 »STRWIDTH«
  [$0x0425]  0x124138 426 »S«
  [$0x0426]  0x124158 427 »STRINGWIDTH«
  [$0x0427]  0x1241c8 428 »SUBPIXEL«
  [$0x0428]  0x124220 429 »SMOOTH«
  [$0x0429]  0x124268 42a »SWAPBUFFERS«
  [$0x042a]  0x1242d8 42b »SWAPINTERVAL«
  [$0x042b]  0x124350 42c »SWAPTMESH«
  [$0x042c]  0x1243b0 42d »SWAPTRIANGLEMESH«
  [$0x042d]  0x124448 42e »SWINOPEN«
  [$0x042e]  0x1244a0 42f »PARENT«
  [$0x042f]  0x126de8 430 »SUBWINDOWOPEN«
  [$0x0430]  0x126e68 431 »TEXTPORT«
  [$0x0431]  0x126ec0 432 »TIE«
  [$0x0432]  0x126ef0 433 »BUTTON«
  [$0x0433]  0x126f38 434 »VALUATOR1«
  [$0x0434]  0x126f98 435 »VALUATOR2«
  [$0x0435]  0x126ff8 436 »TPOFF«
  [$0x0436]  0x127038 437 »TEXTPORTOFF«
  [$0x0437]  0x1270a8 438 »TPON«
  [$0x0438]  0x1270e0 439 »TEXTPORTON«
  [$0x0439]  0x127148 43a »TRANSLATE«
  [$0x043a]  0x1271a8 43b »UNDERLAY«
  [$0x043b]  0x127200 43c »UNQDEVICE«
  [$0x043c]  0x127260 43d »UNQUEUEDEVICE«
  [$0x043d]  0x1272e0 43e »V2S«
  [$0x043e]  0x127310 43f »VERTEX«
  [$0x043f]  0x127358 440 »V2I«
  [$0x0440]  0x127388 441 »V2F«
  [$0x0441]  0x1273b8 442 »V2D«
  [$0x0442]  0x12a230 443 »V3S«
  [$0x0443]  0x12a260 444 »V3I«
  [$0x0444]  0x12a290 445 »V3F«
  [$0x0445]  0x12a2c0 446 »V3D«
  [$0x0446]  0x12a2f0 447 »V4S«
  [$0x0447]  0x12a320 448 »V4I«
  [$0x0448]  0x12a350 449 »V4F«
  [$0x0449]  0x12a380 44a »V4D«
  [$0x044a]  0x12a3b0 44b »VIEWPORT«
  [$0x044b]  0x12a408 44c »WINCLOSE«
  [$0x044c]  0x12a460 44d »WINDOW«
  [$0x044d]  0x12a4a8 44e »WINDOWCLOSE«
  [$0x044e]  0x12a518 44f »WINCONSTRAINTS«
  [$0x044f]  0x12a5a0 450 »WINDOWCONSTRAINTS«
  [$0x0450]  0x12a640 451 »WINDEPTH«
  [$0x0451]  0x12a698 452 »WINDOWDEPTH«
  [$0x0452]  0x12a708 453 »WINGET«
  [$0x0453]  0x12a750 454 »WINDOWGET«
  [$0x0454]  0x12a7b0 455 »WINMOVE«
  [$0x0455]  0x12d958 456 »WINDOWMOVE«
  [$0x0456]  0x12d9c0 457 »WINOPEN«
  [$0x0457]  0x12da10 458 »WINDOWOPEN«
  [$0x0458]  0x12da78 459 »WINPOP«
  [$0x0459]  0x12dac0 45a »WINDOWPOP«
  [$0x045a]  0x12db20 45b »WINPOSITION«
  [$0x045b]  0x12db90 45c »WINDOWPOSITION«
  [$0x045c]  0x12dc18 45d »WINPUSH«
  [$0x045d]  0x12dc68 45e »WINDOWPUSH«
  [$0x045e]  0x12dcd0 45f »WINSET«
  [$0x045f]  0x12dd18 460 »WINDOWSET«
  [$0x0460]  0x12dd78 461 »WINTITLE«
  [$0x0461]  0x12ddd0 462 »WINDOWTITLE«
  [$0x0462]  0x12de40 463 »WINX«
  [$0x0463]  0x12de78 464 »DPY«
  [$0x0464]  0x12dea8 465 »XID«
  [$0x0465]  0x12ded8 466 »MASK«
  [$0x0466]  0x12df10 467 »WMPACK«
  [$0x0467]  0x130d10 468 »WRITEPIXELS«
  [$0x0468]  0x130d80 469 »WRITE_THIS_MANY«
  [$0x0469]  0x130e10 46a »WRITERGB«
  [$0x046a]  0x130e68 46b »ZBUFFER«
  [$0x046b]  0x130eb8 46c »ENABLE_Z_BUFFER«
  [$0x046c]  0x130f48 46d »ZCLEAR«
  [$0x046d]  0x130f90 46e »ZDRAW«
  [$0x046e]  0x130fd0 46f »ENABLE_Z_BUFFER_DRAWING«
  [$0x046f]  0x1310a0 470 »ZFUNCTION«
  [$0x0470]  0x131100 471 »F«
  [$0x0471]  0x131120 472 »ZSOURCE«
  [$0x0472]  0x131170 473 »ZWRITEMASK«
  [$0x0473]  0x1311d8 474 »INTEGER_GETGDESC«
  [$0x0474]  0x131270 475 »'g'«
  [$0x0475]  0x1312a0 476 »'e'«
  [$0x0476]  0x1312d0 477 »'t'«
  [$0x0477]  0x131300 478 »'d'«
  [$0x0478]  0x133b50 479 »'s'«
  [$0x0479]  0x133b80 47a »BOOLEAN_GETGDESC«
  [$0x047a]  0x133c18 47b »'X'«
  [$0x047b]  0x133c48 47c »'p'«
  [$0x047c]  0x133c78 47d »'w'«
  [$0x047d]  0x133ca8 47e »'i'«
  [$0x047e]  0x133cd8 47f »'a'«
  [$0x047f]  0x133d08 480 »'n'«
  [$0x0480]  0x133d38 481 »'m'«
  [$0x0481]  0x133d68 000 »'k'«
{D304 0x1254c0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1254f4/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x110b9c/0xa0} d302_d303_p → {D303 0x11a87a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x125594/0x78}:ARRAY_STRING[0x1,0x7] = "MAXIMUM"
{D303 0x12560c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1256ac/0x34} d303_2 = 0x0419 d303_3 = 0x0000000000000000000
{D304 0x1256ac/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1256e0/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x10db9e/0xa0} d302_d303_p → {D303 0x12560c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x125780/0x90}:ARRAY_STRING[0x1,0xa] = "SHADEMODEL"
{D303 0x125810/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1258b0/0x34} d303_2 = 0x041a d303_3 = 0x0000000000000000000
{D304 0x1258b0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1258e4/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xf0886/0xa0} d302_d303_p → {D303 0x125810/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x125984/0x68}:ARRAY_STRING[0x1,0x5] = "MODEL"
{D303 0x1259ec/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x125a8c/0x34} d303_2 = 0x041b d303_3 = 0x0000000000000000000
{D304 0x125a8c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x125ac0/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0xf221e/0xa0} d302_d303_p → {D303 0x1259ec/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x125b60/0xa0}:ARRAY_STRING[0x1,0xc] = "SINGLEBUFFER"
{D303 0x125c00/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x125ca0/0x34} d303_2 = 0x041c d303_3 = 0x0000000000000000000
{D304 0x125ca0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x125cd4/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0xe2e50/0xa0} d302_d303_p → {D303 0x125c00/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x125d74/0x60}:ARRAY_STRING[0x1,0x4] = "SPLF"
{D307 0x125dd4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x125e53/0x83}:D306 d306_d303_p → {D303 0x125c00/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x125dd4/0x7f} d306_d308_p → {D308 0x117e51/0x83}
{D303 0x125ed6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x125f76/0x34} d303_2 = 0x041d d303_3 = 0x0000000000000000000
{D304 0x125f76/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x125faa/0xa0}:D302 d302_0 = 0x80000013 d302_d302_p → {D302 0xb9726/0xa0} d302_d303_p → {D303 0x125ed6/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d8
{ArrayString 0x12604a/0xd8}:ARRAY_STRING[0x1,0x13] = "SHADEDFILLEDPOLYGON"
{D307 0x126122/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x1261a1/0x83}:D308 d308_d303_p → {D303 0x125ed6/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x126122/0x7f} d308_d308_p → {D308 0x999eb/0x83}
{D303 0x126224/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12695c/0x34} d303_2 = 0x041e d303_3 = 0x0000000000000000000
{Thing2 0x1262c4/0x40}:Thing2 Chain2 payload_p → {StringStore 0x118fdc/0x650} next_p → {Thing2 0x118f9c/0x40}
{StringStore 0x126304/0x658}:StringStore x = 0x00000001 y = 0x000000c3
    @0x126346 [0x00] =  $0x041e »SPLFS«
    @0x126386 [0x01] =  $0x041f »SPLFI«
    @0x1263c6 [0x02] =  $0x0420 »SPLF2«
    @0x126406 [0x03] =  $0x0421 »SPLF2S«
    @0x12644e [0x04] =  $0x0422 »SPLF2I«
    @0x126496 [0x05] =  $0x0423 »STEPUNIT«
    @0x1264ee [0x06] =  $0x0424 »STRWIDTH«
    @0x126546 [0x07] =  $0x0425 »S«
    @0x126566 [0x08] =  $0x0426 »STRINGWIDTH«
    @0x1265d6 [0x09] =  $0x0427 »SUBPIXEL«
    @0x12662e [0x0a] =  $0x0428 »SMOOTH«
    @0x126676 [0x0b] =  $0x0429 »SWAPBUFFERS«
    @0x1266e6 [0x0c] =  $0x042a »SWAPINTERVAL«
    @0x12675e [0x0d] =  $0x042b »SWAPTMESH«
    @0x1267be [0x0e] =  $0x042c »SWAPTRIANGLEMESH«
    @0x126856 [0x0f] =  $0x042d »SWINOPEN«
    @0x1268ae [0x10] =  $0x042e »PARENT«
    @0x1268f6 [0x11] =  $0x1000 »\x15\x36«
    @0x12691e [0x12] =  $0xe000 »«
{D304 0x12695c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x126990/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xf4024/0xa0} d302_d303_p → {D303 0x126224/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x126a30/0x68}:ARRAY_STRING[0x1,0x5] = "SPLFS"
{D307 0x126a98/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x126b17/0x83}:D308 d308_d303_p → {D303 0x126224/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x126a98/0x7f} d308_d308_p → {D308 0xf802f/0x83}
{D303 0x126b9a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x126c3a/0x34} d303_2 = 0x041f d303_3 = 0x0000000000000000000
{D304 0x126c3a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x126c6e/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x10a2c8/0xa0} d302_d303_p → {D303 0x126b9a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x126d0e/0x68}:ARRAY_STRING[0x1,0x5] = "SPLFI"
{D307 0x126d76/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x126df5/0x83}:D306 d306_d303_p → {D303 0x126b9a/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x126d76/0x7f} d306_d308_p → {D308 0xf4fe1/0x83}
{D303 0x126e78/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x126f18/0x34} d303_2 = 0x0420 d303_3 = 0x0000000000000000000
{D304 0x126f18/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x126f4c/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xf7ea8/0xa0} d302_d303_p → {D303 0x126e78/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x126fec/0x68}:ARRAY_STRING[0x1,0x5] = "SPLF2"
{D307 0x127054/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x1270d3/0x83}:D308 d308_d303_p → {D303 0x126e78/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x127054/0x7f} d308_d308_p → {D308 0xe5ac1/0x83}
{D303 0x127156/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1271f6/0x34} d303_2 = 0x0421 d303_3 = 0x0000000000000000000
{D304 0x1271f6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12722a/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x109072/0xa0} d302_d303_p → {D303 0x127156/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x1272ca/0x70}:ARRAY_STRING[0x1,0x6] = "SPLF2S"
{D307 0x12733a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x1273b9/0x83}:D306 d306_d303_p → {D303 0x127156/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x12733a/0x7f} d306_d308_p → {D308 0x108d4f/0x83}
{D303 0x12743c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1274dc/0x34} d303_2 = 0x0422 d303_3 = 0x0000000000000000000
{D304 0x1274dc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x127510/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x117ca2/0xa0} d302_d303_p → {D303 0x12743c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x1275b0/0x70}:ARRAY_STRING[0x1,0x6] = "SPLF2I"
{D307 0x127620/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x12769f/0x83}:D306 d306_d303_p → {D303 0x12743c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x127620/0x7f} d306_d308_p → {D308 0xa92ad/0x83}
{D303 0x127722/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1277c2/0x34} d303_2 = 0x0423 d303_3 = 0x0000000000000000000
{D304 0x1277c2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1277f6/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0xbaf2e/0xa0} d302_d303_p → {D303 0x127722/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x127896/0x80}:ARRAY_STRING[0x1,0x8] = "STEPUNIT"
{D303 0x127916/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1279b6/0x34} d303_2 = 0x0424 d303_3 = 0x0000000000000000000
{D304 0x1279b6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1279ea/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x10d5c2/0xa0} d302_d303_p → {D303 0x127916/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x127a8a/0x80}:ARRAY_STRING[0x1,0x8] = "STRWIDTH"
{D303 0x127b0a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x127baa/0x34} d303_2 = 0x0425 d303_3 = 0x0000000000000000000
{D304 0x127baa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x127bde/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0xf62f0/0xa0} d302_d303_p → {D303 0x127b0a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x127c7e/0x48}:ARRAY_STRING[0x1,0x1] = "S"
{D303 0x127cc6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x127d66/0x34} d303_2 = 0x0426 d303_3 = 0x0000000000000000000
{D304 0x127d66/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x127d9a/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x1178aa/0xa0} d302_d303_p → {D303 0x127cc6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x127e3a/0x98}:ARRAY_STRING[0x1,0xb] = "STRINGWIDTH"
{D307 0x127ed2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x127f51/0x83}:D306 d306_d303_p → {D303 0x127916/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x127ed2/0x7f} d306_d308_p → {D308 0x1a647/0x83}
{D303 0x127fd4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x128074/0x34} d303_2 = 0x0427 d303_3 = 0x0000000000000000000
{D304 0x128074/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1280a8/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x109388/0xa0} d302_d303_p → {D303 0x127fd4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x128148/0x80}:ARRAY_STRING[0x1,0x8] = "SUBPIXEL"
{D303 0x1281c8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x128268/0x34} d303_2 = 0x0428 d303_3 = 0x0000000000000000000
{D304 0x128268/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12829c/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x1155f8/0xa0} d302_d303_p → {D303 0x1281c8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x12833c/0x70}:ARRAY_STRING[0x1,0x6] = "SMOOTH"
{D303 0x1283ac/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12844c/0x34} d303_2 = 0x0429 d303_3 = 0x0000000000000000000
{D304 0x12844c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x128480/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0xce80e/0xa0} d302_d303_p → {D303 0x1283ac/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x128520/0x98}:ARRAY_STRING[0x1,0xb] = "SWAPBUFFERS"
{D303 0x1285b8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x128658/0x34} d303_2 = 0x042a d303_3 = 0x0000000000000000000
{D304 0x128658/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12868c/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0xfeaec/0xa0} d302_d303_p → {D303 0x1285b8/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x12872c/0xa0}:ARRAY_STRING[0x1,0xc] = "SWAPINTERVAL"
{D303 0x1287cc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12886c/0x34} d303_2 = 0x042b d303_3 = 0x0000000000000000000
{D304 0x12886c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1288a0/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x126f4c/0xa0} d302_d303_p → {D303 0x1287cc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x128940/0x88}:ARRAY_STRING[0x1,0x9] = "SWAPTMESH"
{D303 0x1289c8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x128a68/0x34} d303_2 = 0x042c d303_3 = 0x0000000000000000000
{D304 0x128a68/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x128a9c/0xa0}:D302 d302_0 = 0x80000010 d302_d302_p → {D302 0x117ab6/0xa0} d302_d303_p → {D303 0x1289c8/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x128b3c/0xc0}:ARRAY_STRING[0x1,0x10] = "SWAPTRIANGLEMESH"
{D307 0x128bfc/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x128c7b/0x83}:D308 d308_d303_p → {D303 0x1287cc/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x128bfc/0x7f} d308_d308_p → {D308 0x116ea9/0x83}
{D303 0x128cfe/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x128d9e/0x34} d303_2 = 0x042d d303_3 = 0x0000000000000000000
{D304 0x128d9e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x128dd2/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x114976/0xa0} d302_d303_p → {D303 0x128cfe/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x128e72/0x80}:ARRAY_STRING[0x1,0x8] = "SWINOPEN"
{D303 0x128ef2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x128f92/0x34} d303_2 = 0x042e d303_3 = 0x0000000000000000000
{D304 0x128f92/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x128fc6/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x111ca8/0xa0} d302_d303_p → {D303 0x128ef2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x129066/0x70}:ARRAY_STRING[0x1,0x6] = "PARENT"
{D303 0x1290d6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x129816/0x34} d303_2 = 0x042f d303_3 = 0x0000000000000000000
{Thing2 0x129176/0x40}:Thing2 Chain2 payload_p → {StringStore 0x126304/0x658} next_p → {Thing2 0x1262c4/0x40}
{StringStore 0x1291b6/0x660}:StringStore x = 0x00000001 y = 0x000000c4
    @0x1291f6 [0x00] =  $0x042f »SUBWINDOWOPEN«
    @0x129276 [0x01] =  $0x0430 »TEXTPORT«
    @0x1292ce [0x02] =  $0x0431 »TIE«
    @0x1292fe [0x03] =  $0x0432 »BUTTON«
    @0x129346 [0x04] =  $0x0433 »VALUATOR1«
    @0x1293a6 [0x05] =  $0x0434 »VALUATOR2«
    @0x129406 [0x06] =  $0x0435 »TPOFF«
    @0x129446 [0x07] =  $0x0436 »TEXTPORTOFF«
    @0x1294b6 [0x08] =  $0x0437 »TPON«
    @0x1294ee [0x09] =  $0x0438 »TEXTPORTON«
    @0x129556 [0x0a] =  $0x0439 »TRANSLATE«
    @0x1295b6 [0x0b] =  $0x043a »UNDERLAY«
    @0x12960e [0x0c] =  $0x043b »UNQDEVICE«
    @0x12966e [0x0d] =  $0x043c »UNQUEUEDEVICE«
    @0x1296ee [0x0e] =  $0x043d »V2S«
    @0x12971e [0x0f] =  $0x043e »VERTEX«
    @0x129766 [0x10] =  $0x043f »V2I«
    @0x129796 [0x11] =  $0x0440 »V2F«
    @0x1297c6 [0x12] =  $0x0441 »V2D«
{D304 0x129816/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12984a/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x114454/0xa0} d302_d303_p → {D303 0x1290d6/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x1298ea/0xa8}:ARRAY_STRING[0x1,0xd] = "SUBWINDOWOPEN"
{D307 0x129992/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x129a11/0x83}:D308 d308_d303_p → {D303 0x128cfe/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x129992/0x7f} d308_d308_p → {D308 0x1121ef/0x83}
{D303 0x129a94/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x129b34/0x34} d303_2 = 0x0430 d303_3 = 0x0000000000000000000
{D304 0x129b34/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x129b68/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x11a762/0xa0} d302_d303_p → {D303 0x129a94/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x129c08/0x80}:ARRAY_STRING[0x1,0x8] = "TEXTPORT"
{D303 0x129c88/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x129d28/0x34} d303_2 = 0x0431 d303_3 = 0x0000000000000000000
{D304 0x129d28/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x129d5c/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x112448/0xa0} d302_d303_p → {D303 0x129c88/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x129dfc/0x58}:ARRAY_STRING[0x1,0x3] = "TIE"
{D303 0x129e54/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x129ef4/0x34} d303_2 = 0x0432 d303_3 = 0x0000000000000000000
{D304 0x129ef4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x129f28/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x128a9c/0xa0} d302_d303_p → {D303 0x129e54/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x129fc8/0x70}:ARRAY_STRING[0x1,0x6] = "BUTTON"
{D303 0x12a038/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12a0d8/0x34} d303_2 = 0x0433 d303_3 = 0x0000000000000000000
{D304 0x12a0d8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12a10c/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0xd9882/0xa0} d302_d303_p → {D303 0x12a038/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x12a1ac/0x88}:ARRAY_STRING[0x1,0x9] = "VALUATOR1"
{D303 0x12a234/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12a2d4/0x34} d303_2 = 0x0434 d303_3 = 0x0000000000000000000
{D304 0x12a2d4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12a308/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x118a9e/0xa0} d302_d303_p → {D303 0x12a234/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x12a3a8/0x88}:ARRAY_STRING[0x1,0x9] = "VALUATOR2"
{D303 0x12a430/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12a4d0/0x34} d303_2 = 0x0435 d303_3 = 0x0000000000000000000
{D304 0x12a4d0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12a504/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0xfd5e6/0xa0} d302_d303_p → {D303 0x12a430/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x12a5a4/0x68}:ARRAY_STRING[0x1,0x5] = "TPOFF"
{D303 0x12a60c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12a6ac/0x34} d303_2 = 0x0436 d303_3 = 0x0000000000000000000
{D304 0x12a6ac/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12a6e0/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0xf27da/0xa0} d302_d303_p → {D303 0x12a60c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x12a780/0x98}:ARRAY_STRING[0x1,0xb] = "TEXTPORTOFF"
{D307 0x12a818/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x12a897/0x83}:D306 d306_d303_p → {D303 0x12a430/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x12a818/0x7f} d306_d308_p → {D308 0x1110f3/0x83}
{D303 0x12a91a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12a9ba/0x34} d303_2 = 0x0437 d303_3 = 0x0000000000000000000
{D304 0x12a9ba/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12a9ee/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x12a10c/0xa0} d302_d303_p → {D303 0x12a91a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x12aa8e/0x60}:ARRAY_STRING[0x1,0x4] = "TPON"
{D303 0x12aaee/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12ab8e/0x34} d303_2 = 0x0438 d303_3 = 0x0000000000000000000
{D304 0x12ab8e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12abc2/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0xbc210/0xa0} d302_d303_p → {D303 0x12aaee/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x12ac62/0x90}:ARRAY_STRING[0x1,0xa] = "TEXTPORTON"
{D307 0x12acf2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x12ad71/0x83}:D306 d306_d303_p → {D303 0x12a91a/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x12acf2/0x7f} d306_d308_p → {D308 0x1142fd/0x83}
{D303 0x12adf4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12ae94/0x34} d303_2 = 0x0439 d303_3 = 0x0000000000000000000
{D304 0x12ae94/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12aec8/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0xda86a/0xa0} d302_d303_p → {D303 0x12adf4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x12af68/0x88}:ARRAY_STRING[0x1,0x9] = "TRANSLATE"
{D303 0x12aff0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12b090/0x34} d303_2 = 0x043a d303_3 = 0x0000000000000000000
{D304 0x12b090/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12b0c4/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x119660/0xa0} d302_d303_p → {D303 0x12aff0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x12b164/0x80}:ARRAY_STRING[0x1,0x8] = "UNDERLAY"
{D303 0x12b1e4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12b284/0x34} d303_2 = 0x043b d303_3 = 0x0000000000000000000
{D304 0x12b284/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12b2b8/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0xe234a/0xa0} d302_d303_p → {D303 0x12b1e4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x12b358/0x88}:ARRAY_STRING[0x1,0x9] = "UNQDEVICE"
{D303 0x12b3e0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12b480/0x34} d303_2 = 0x043c d303_3 = 0x0000000000000000000
{D304 0x12b480/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12b4b4/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x12984a/0xa0} d302_d303_p → {D303 0x12b3e0/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x12b554/0xa8}:ARRAY_STRING[0x1,0xd] = "UNQUEUEDEVICE"
{D307 0x12b5fc/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x12b67b/0x83}:D306 d306_d303_p → {D303 0x12b1e4/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x12b5fc/0x7f} d306_d308_p → {D308 0x11718f/0x83}
{D303 0x12b6fe/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12b79e/0x34} d303_2 = 0x043d d303_3 = 0x0000000000000000000
{D304 0x12b79e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12b7d2/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x118398/0xa0} d302_d303_p → {D303 0x12b6fe/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x12b872/0x58}:ARRAY_STRING[0x1,0x3] = "V2S"
{D303 0x12b8ca/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12b96a/0x34} d303_2 = 0x043e d303_3 = 0x0000000000000000000
{D304 0x12b96a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12b99e/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x1288a0/0xa0} d302_d303_p → {D303 0x12b8ca/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x12ba3e/0x70}:ARRAY_STRING[0x1,0x6] = "VERTEX"
{D307 0x12baae/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x12bb2d/0x83}:D306 d306_d303_p → {D303 0x12b6fe/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x12baae/0x7f} d306_d308_p → {D308 0x10a989/0x83}
{D303 0x12bbb0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12bc50/0x34} d303_2 = 0x043f d303_3 = 0x0000000000000000000
{D304 0x12bc50/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12bc84/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0xf2de6/0xa0} d302_d303_p → {D303 0x12bbb0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x12bd24/0x58}:ARRAY_STRING[0x1,0x3] = "V2I"
{D307 0x12bd7c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x12bdfb/0x83}:D306 d306_d303_p → {D303 0x12b8ca/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x12bd7c/0x7f} d306_d308_p → {D308 0x10ce77/0x83}
{D307 0x12be7e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x12befd/0x83}:D308 d308_d303_p → {D303 0x12bbb0/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x12be7e/0x7f} d308_d308_p → {D308 0xe50e5/0x83}
{D303 0x12bf80/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12c020/0x34} d303_2 = 0x0440 d303_3 = 0x0000000000000000000
{D304 0x12c020/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12c054/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0xe195e/0xa0} d302_d303_p → {D303 0x12bf80/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x12c0f4/0x58}:ARRAY_STRING[0x1,0x3] = "V2F"
{D307 0x12c14c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x12c1cb/0x83}:D306 d306_d303_p → {D303 0x12bf80/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x12c14c/0x7f} d306_d308_p → {D308 0x113d31/0x83}
{D303 0x12c24e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12c2ee/0x34} d303_2 = 0x0441 d303_3 = 0x0000000000000000000
{D304 0x12c2ee/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12c322/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x1138cc/0xa0} d302_d303_p → {D303 0x12c24e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x12c3c2/0x58}:ARRAY_STRING[0x1,0x3] = "V2D"
{D307 0x12c41a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x12c499/0x83}:D306 d306_d303_p → {D303 0x12c24e/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x12c41a/0x7f} d306_d308_p → {D308 0xf9d8f/0x83}
{D303 0x12c51c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12cc64/0x34} d303_2 = 0x0442 d303_3 = 0x0000000000000000000
{Thing2 0x12c5bc/0x40}:Thing2 Chain2 payload_p → {StringStore 0x1291b6/0x660} next_p → {Thing2 0x129176/0x40}
{StringStore 0x12c5fc/0x668}:StringStore x = 0x00000001 y = 0x000000c5
    @0x12c63e [0x00] =  $0x0442 »V3S«
    @0x12c66e [0x01] =  $0x0443 »V3I«
    @0x12c69e [0x02] =  $0x0444 »V3F«
    @0x12c6ce [0x03] =  $0x0445 »V3D«
    @0x12c6fe [0x04] =  $0x0446 »V4S«
    @0x12c72e [0x05] =  $0x0447 »V4I«
    @0x12c75e [0x06] =  $0x0448 »V4F«
    @0x12c78e [0x07] =  $0x0449 »V4D«
    @0x12c7be [0x08] =  $0x044a »VIEWPORT«
    @0x12c816 [0x09] =  $0x044b »WINCLOSE«
    @0x12c86e [0x0a] =  $0x044c »WINDOW«
    @0x12c8b6 [0x0b] =  $0x044d »WINDOWCLOSE«
    @0x12c926 [0x0c] =  $0x044e »WINCONSTRAINTS«
    @0x12c9ae [0x0d] =  $0x044f »WINDOWCONSTRAINTS«
    @0x12ca4e [0x0e] =  $0x0450 »WINDEPTH«
    @0x12caa6 [0x0f] =  $0x0451 »WINDOWDEPTH«
    @0x12cb16 [0x10] =  $0x0452 »WINGET«
    @0x12cb5e [0x11] =  $0x0453 »WINDOWGET«
    @0x12cbbe [0x12] =  $0x0454 »WINMOVE«
{D304 0x12cc64/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12cc98/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x10ace4/0xa0} d302_d303_p → {D303 0x12c51c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x12cd38/0x58}:ARRAY_STRING[0x1,0x3] = "V3S"
{D307 0x12cd90/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x12ce0f/0x83}:D306 d306_d303_p → {D303 0x12c51c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x12cd90/0x7f} d306_d308_p → {D308 0x936c3/0x83}
{D303 0x12ce92/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12cf32/0x34} d303_2 = 0x0443 d303_3 = 0x0000000000000000000
{D304 0x12cf32/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12cf66/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x1280a8/0xa0} d302_d303_p → {D303 0x12ce92/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x12d006/0x58}:ARRAY_STRING[0x1,0x3] = "V3I"
{D307 0x12d05e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x12d0dd/0x83}:D306 d306_d303_p → {D303 0x12ce92/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x12d05e/0x7f} d306_d308_p → {D308 0xa44e5/0x83}
{D303 0x12d160/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12d200/0x34} d303_2 = 0x0444 d303_3 = 0x0000000000000000000
{D304 0x12d200/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12d234/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x10e0e8/0xa0} d302_d303_p → {D303 0x12d160/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x12d2d4/0x58}:ARRAY_STRING[0x1,0x3] = "V3F"
{D307 0x12d32c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x12d3ab/0x83}:D306 d306_d303_p → {D303 0x12d160/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x12d32c/0x7f} d306_d308_p → {D308 0x110a45/0x83}
{D303 0x12d42e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12d4ce/0x34} d303_2 = 0x0445 d303_3 = 0x0000000000000000000
{D304 0x12d4ce/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12d502/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0xfbd86/0xa0} d302_d303_p → {D303 0x12d42e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x12d5a2/0x58}:ARRAY_STRING[0x1,0x3] = "V3D"
{D307 0x12d5fa/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x12d679/0x83}:D308 d308_d303_p → {D303 0x12d42e/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x12d5fa/0x7f} d308_d308_p → {D308 0xa9b7f/0x83}
{D303 0x12d6fc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12d79c/0x34} d303_2 = 0x0446 d303_3 = 0x0000000000000000000
{D304 0x12d79c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12d7d0/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x12a6e0/0xa0} d302_d303_p → {D303 0x12d6fc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x12d870/0x58}:ARRAY_STRING[0x1,0x3] = "V4S"
{D307 0x12d8c8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x12d947/0x83}:D306 d306_d303_p → {D303 0x12d6fc/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x12d8c8/0x7f} d306_d308_p → {D308 0x8c91b/0x83}
{D303 0x12d9ca/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12da6a/0x34} d303_2 = 0x0447 d303_3 = 0x0000000000000000000
{D304 0x12da6a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12da9e/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x10cabc/0xa0} d302_d303_p → {D303 0x12d9ca/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x12db3e/0x58}:ARRAY_STRING[0x1,0x3] = "V4I"
{D307 0x12db96/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x12dc15/0x83}:D306 d306_d303_p → {D303 0x12d9ca/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x12db96/0x7f} d306_d308_p → {D308 0x111985/0x83}
{D303 0x12dc98/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12dd38/0x34} d303_2 = 0x0448 d303_3 = 0x0000000000000000000
{D304 0x12dd38/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12dd6c/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x1256e0/0xa0} d302_d303_p → {D303 0x12dc98/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x12de0c/0x58}:ARRAY_STRING[0x1,0x3] = "V4F"
{D307 0x12de64/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x12dee3/0x83}:D306 d306_d303_p → {D303 0x12dc98/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x12de64/0x7f} d306_d308_p → {D308 0x0600b/0x83}
{D303 0x12df66/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12e006/0x34} d303_2 = 0x0449 d303_3 = 0x0000000000000000000
{D304 0x12e006/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12e03a/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x125faa/0xa0} d302_d303_p → {D303 0x12df66/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x12e0da/0x58}:ARRAY_STRING[0x1,0x3] = "V4D"
{D307 0x12e132/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x12e1b1/0x83}:D306 d306_d303_p → {D303 0x12df66/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x12e132/0x7f} d306_d308_p → {D308 0x10e453/0x83}
{D303 0x12e234/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12e2d4/0x34} d303_2 = 0x044a d303_3 = 0x0000000000000000000
{D304 0x12e2d4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12e308/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x12c322/0xa0} d302_d303_p → {D303 0x12e234/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x12e3a8/0x80}:ARRAY_STRING[0x1,0x8] = "VIEWPORT"
{D303 0x12e428/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12e4c8/0x34} d303_2 = 0x044b d303_3 = 0x0000000000000000000
{D304 0x12e4c8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12e4fc/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x112fca/0xa0} d302_d303_p → {D303 0x12e428/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x12e59c/0x80}:ARRAY_STRING[0x1,0x8] = "WINCLOSE"
{D303 0x12e61c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12e6bc/0x34} d303_2 = 0x044c d303_3 = 0x0000000000000000000
{D304 0x12e6bc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12e6f0/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x98538/0xa0} d302_d303_p → {D303 0x12e61c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x12e790/0x70}:ARRAY_STRING[0x1,0x6] = "WINDOW"
{D303 0x12e800/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12e8a0/0x34} d303_2 = 0x044d d303_3 = 0x0000000000000000000
{D304 0x12e8a0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12e8d4/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x12dd6c/0xa0} d302_d303_p → {D303 0x12e800/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x12e974/0x98}:ARRAY_STRING[0x1,0xb] = "WINDOWCLOSE"
{D307 0x12ea0c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x12ea8b/0x83}:D306 d306_d303_p → {D303 0x12e428/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x12ea0c/0x7f} d306_d308_p → {D308 0xf13d1/0x83}
{D303 0x12eb0e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12ebae/0x34} d303_2 = 0x044e d303_3 = 0x0000000000000000000
{D304 0x12ebae/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12ebe2/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x12b4b4/0xa0} d302_d303_p → {D303 0x12eb0e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x12ec82/0xb0}:ARRAY_STRING[0x1,0xe] = "WINCONSTRAINTS"
{D303 0x12ed32/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12edd2/0x34} d303_2 = 0x044f d303_3 = 0x0000000000000000000
{D304 0x12edd2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12ee06/0xa0}:D302 d302_0 = 0x80000011 d302_d302_p → {D302 0x126990/0xa0} d302_d303_p → {D303 0x12ed32/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x12eea6/0xc8}:ARRAY_STRING[0x1,0x11] = "WINDOWCONSTRAINTS"
{D307 0x12ef6e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x12efed/0x83}:D306 d306_d303_p → {D303 0x12eb0e/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x12ef6e/0x7f} d306_d308_p → {D308 0x10ed99/0x83}
{D303 0x12f070/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12f110/0x34} d303_2 = 0x0450 d303_3 = 0x0000000000000000000
{D304 0x12f110/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12f144/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x12868c/0xa0} d302_d303_p → {D303 0x12f070/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x12f1e4/0x80}:ARRAY_STRING[0x1,0x8] = "WINDEPTH"
{D303 0x12f264/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12f304/0x34} d303_2 = 0x0451 d303_3 = 0x0000000000000000000
{D304 0x12f304/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12f338/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0xe343c/0xa0} d302_d303_p → {D303 0x12f264/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x12f3d8/0x98}:ARRAY_STRING[0x1,0xb] = "WINDOWDEPTH"
{D307 0x12f470/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x12f4ef/0x83}:D308 d308_d303_p → {D303 0x12f070/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x12f470/0x7f} d308_d308_p → {D308 0xf4481/0x83}
{D303 0x12f572/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12f612/0x34} d303_2 = 0x0452 d303_3 = 0x0000000000000000000
{D304 0x12f612/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12f646/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x115034/0xa0} d302_d303_p → {D303 0x12f572/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x12f6e6/0x70}:ARRAY_STRING[0x1,0x6] = "WINGET"
{D303 0x12f756/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12f7f6/0x34} d303_2 = 0x0453 d303_3 = 0x0000000000000000000
{D304 0x12f7f6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12f82a/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x10d2c4/0xa0} d302_d303_p → {D303 0x12f756/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x12f8ca/0x88}:ARRAY_STRING[0x1,0x9] = "WINDOWGET"
{D307 0x12f952/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x12f9d1/0x83}:D306 d306_d303_p → {D303 0x12f572/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x12f952/0x7f} d306_d308_p → {D308 0x117291/0x83}
{D303 0x12fa54/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12faf4/0x34} d303_2 = 0x0454 d303_3 = 0x0000000000000000000
{D304 0x12faf4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12fb28/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x10f48c/0xa0} d302_d303_p → {D303 0x12fa54/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x12fbc8/0x78}:ARRAY_STRING[0x1,0x7] = "WINMOVE"
{D303 0x12fc40/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x130390/0x34} d303_2 = 0x0455 d303_3 = 0x0000000000000000000
{Thing2 0x12fce0/0x40}:Thing2 Chain2 payload_p → {StringStore 0x12c5fc/0x668} next_p → {Thing2 0x12c5bc/0x40}
{StringStore 0x12fd20/0x670}:StringStore x = 0x00000001 y = 0x000000c6
    @0x12fd66 [0x00] =  $0x0455 »WINDOWMOVE«
    @0x12fdce [0x01] =  $0x0456 »WINOPEN«
    @0x12fe1e [0x02] =  $0x0457 »WINDOWOPEN«
    @0x12fe86 [0x03] =  $0x0458 »WINPOP«
    @0x12fece [0x04] =  $0x0459 »WINDOWPOP«
    @0x12ff2e [0x05] =  $0x045a »WINPOSITION«
    @0x12ff9e [0x06] =  $0x045b »WINDOWPOSITION«
    @0x130026 [0x07] =  $0x045c »WINPUSH«
    @0x130076 [0x08] =  $0x045d »WINDOWPUSH«
    @0x1300de [0x09] =  $0x045e »WINSET«
    @0x130126 [0x0a] =  $0x045f »WINDOWSET«
    @0x130186 [0x0b] =  $0x0460 »WINTITLE«
    @0x1301de [0x0c] =  $0x0461 »WINDOWTITLE«
    @0x13024e [0x0d] =  $0x0462 »WINX«
    @0x130286 [0x0e] =  $0x0463 »DPY«
    @0x1302b6 [0x0f] =  $0x0464 »XID«
    @0x1302e6 [0x10] =  $0x0465 »MASK«
    @0x13031e [0x11] =  $0x0466 »WMPACK«
{D304 0x130390/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1303c4/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x12da9e/0xa0} d302_d303_p → {D303 0x12fc40/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x130464/0x90}:ARRAY_STRING[0x1,0xa] = "WINDOWMOVE"
{D307 0x1304f4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x130573/0x83}:D306 d306_d303_p → {D303 0x12fa54/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x1304f4/0x7f} d306_d308_p → {D308 0x1116a7/0x83}
{D303 0x1305f6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x130696/0x34} d303_2 = 0x0456 d303_3 = 0x0000000000000000000
{D304 0x130696/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1306ca/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0xdff14/0xa0} d302_d303_p → {D303 0x1305f6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x13076a/0x78}:ARRAY_STRING[0x1,0x7] = "WINOPEN"
{D303 0x1307e2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x130882/0x34} d303_2 = 0x0457 d303_3 = 0x0000000000000000000
{D304 0x130882/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1308b6/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x12bc84/0xa0} d302_d303_p → {D303 0x1307e2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x130956/0x90}:ARRAY_STRING[0x1,0xa] = "WINDOWOPEN"
{D307 0x1309e6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x130a65/0x83}:D306 d306_d303_p → {D303 0x1305f6/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x1309e6/0x7f} d306_d308_p → {D308 0x115f37/0x83}
{D303 0x130ae8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x130b88/0x34} d303_2 = 0x0458 d303_3 = 0x0000000000000000000
{D304 0x130b88/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x130bbc/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x12b7d2/0xa0} d302_d303_p → {D303 0x130ae8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x130c5c/0x70}:ARRAY_STRING[0x1,0x6] = "WINPOP"
{D303 0x130ccc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x130d6c/0x34} d303_2 = 0x0459 d303_3 = 0x0000000000000000000
{D304 0x130d6c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x130da0/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0xfd7c2/0xa0} d302_d303_p → {D303 0x130ccc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x130e40/0x88}:ARRAY_STRING[0x1,0x9] = "WINDOWPOP"
{D307 0x130ec8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x130f47/0x83}:D306 d306_d303_p → {D303 0x130ae8/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x130ec8/0x7f} d306_d308_p → {D308 0xfcaab/0x83}
{D303 0x130fca/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x13106a/0x34} d303_2 = 0x045a d303_3 = 0x0000000000000000000
{D304 0x13106a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x13109e/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x1258e4/0xa0} d302_d303_p → {D303 0x130fca/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x13113e/0x98}:ARRAY_STRING[0x1,0xb] = "WINPOSITION"
{D303 0x1311d6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x131276/0x34} d303_2 = 0x045b d303_3 = 0x0000000000000000000
{D304 0x131276/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1312aa/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x12c054/0xa0} d302_d303_p → {D303 0x1311d6/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x13134a/0xb0}:ARRAY_STRING[0x1,0xe] = "WINDOWPOSITION"
{D307 0x1313fa/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x131479/0x83}:D308 d308_d303_p → {D303 0x130fca/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x1313fa/0x7f} d308_d308_p → {D308 0x128c7b/0x83}
{D303 0x1314fc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x13159c/0x34} d303_2 = 0x045c d303_3 = 0x0000000000000000000
{D304 0x13159c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1315d0/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x12aec8/0xa0} d302_d303_p → {D303 0x1314fc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x131670/0x78}:ARRAY_STRING[0x1,0x7] = "WINPUSH"
{D303 0x1316e8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x131788/0x34} d303_2 = 0x045d d303_3 = 0x0000000000000000000
{D304 0x131788/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1317bc/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0xccd48/0xa0} d302_d303_p → {D303 0x1316e8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x13185c/0x90}:ARRAY_STRING[0x1,0xa] = "WINDOWPUSH"
{D307 0x1318ec/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x13196b/0x83}:D306 d306_d303_p → {D303 0x1314fc/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x1318ec/0x7f} d306_d308_p → {D308 0x129a11/0x83}
{D303 0x1319ee/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x131a8e/0x34} d303_2 = 0x045e d303_3 = 0x0000000000000000000
{D304 0x131a8e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x131ac2/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0xe414a/0xa0} d302_d303_p → {D303 0x1319ee/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x131b62/0x70}:ARRAY_STRING[0x1,0x6] = "WINSET"
{D307 0x131bd2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x131c51/0x83}:D306 d306_d303_p → {D303 0x12e61c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x131bd2/0x7f} d306_d308_p → {D308 0x126b17/0x83}
{D303 0x131cd4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x131d74/0x34} d303_2 = 0x045f d303_3 = 0x0000000000000000000
{D304 0x131d74/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x131da8/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x131ac2/0xa0} d302_d303_p → {D303 0x131cd4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x131e48/0x88}:ARRAY_STRING[0x1,0x9] = "WINDOWSET"
{D307 0x131ed0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x131f4f/0x83}:D306 d306_d303_p → {D303 0x1319ee/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x131ed0/0x7f} d306_d308_p → {D308 0x10bd8d/0x83}
{D303 0x131fd2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x132072/0x34} d303_2 = 0x0460 d303_3 = 0x0000000000000000000
{D304 0x132072/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1320a6/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x12cc98/0xa0} d302_d303_p → {D303 0x131fd2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x132146/0x80}:ARRAY_STRING[0x1,0x8] = "WINTITLE"
{D303 0x1321c6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x132266/0x34} d303_2 = 0x0461 d303_3 = 0x0000000000000000000
{D304 0x132266/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x13229a/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x108a86/0xa0} d302_d303_p → {D303 0x1321c6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x13233a/0x98}:ARRAY_STRING[0x1,0xb] = "WINDOWTITLE"
{D307 0x1323d2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x132451/0x83}:D306 d306_d303_p → {D303 0x131fd2/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x1323d2/0x7f} d306_d308_p → {D308 0x12d679/0x83}
{D303 0x1324d4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x132574/0x34} d303_2 = 0x0462 d303_3 = 0x0000000000000000000
{D304 0x132574/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1325a8/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x10fcf6/0xa0} d302_d303_p → {D303 0x1324d4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x132648/0x60}:ARRAY_STRING[0x1,0x4] = "WINX"
{D303 0x1326a8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x132748/0x34} d303_2 = 0x0463 d303_3 = 0x0000000000000000000
{D304 0x132748/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x13277c/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x113e88/0xa0} d302_d303_p → {D303 0x1326a8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x13281c/0x58}:ARRAY_STRING[0x1,0x3] = "DPY"
{D303 0x132874/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x132914/0x34} d303_2 = 0x0464 d303_3 = 0x0000000000000000000
{D304 0x132914/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x132948/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x12722a/0xa0} d302_d303_p → {D303 0x132874/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x1329e8/0x58}:ARRAY_STRING[0x1,0x3] = "XID"
{D303 0x132a40/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x132ae0/0x34} d303_2 = 0x0465 d303_3 = 0x0000000000000000000
{D304 0x132ae0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x132b14/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x129f28/0xa0} d302_d303_p → {D303 0x132a40/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x132bb4/0x60}:ARRAY_STRING[0x1,0x4] = "MASK"
{D303 0x132c14/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x132cb4/0x34} d303_2 = 0x0466 d303_3 = 0x0000000000000000000
{D304 0x132cb4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x132ce8/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x111520/0xa0} d302_d303_p → {D303 0x132c14/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x132d88/0x70}:ARRAY_STRING[0x1,0x6] = "WMPACK"
{D307 0x132df8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x132e77/0x83}:D306 d306_d303_p → {D303 0x1184c0/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x132df8/0x7f} d306_d308_p → {D308 0x7f30b/0x83}
{D307 0x132efa/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x132f79/0x83}:D306 d306_d303_p → {D303 0x132c14/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x132efa/0x7f}
{D303 0x132ffc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x133754/0x34} d303_2 = 0x0467 d303_3 = 0x0000000000000000000
{Thing2 0x13309c/0x40}:Thing2 Chain2 payload_p → {StringStore 0x12fd20/0x670} next_p → {Thing2 0x12fce0/0x40}
{StringStore 0x1330dc/0x678}:StringStore x = 0x00000001 y = 0x000000c7
    @0x13311e [0x00] =  $0x0467 »WRITEPIXELS«
    @0x13318e [0x01] =  $0x0468 »WRITE_THIS_MANY«
    @0x13321e [0x02] =  $0x0469 »WRITERGB«
    @0x133276 [0x03] =  $0x046a »ZBUFFER«
    @0x1332c6 [0x04] =  $0x046b »ENABLE_Z_BUFFER«
    @0x133356 [0x05] =  $0x046c »ZCLEAR«
    @0x13339e [0x06] =  $0x046d »ZDRAW«
    @0x1333de [0x07] =  $0x046e »ENABLE_Z_BUFFER_DRAWING«
    @0x1334ae [0x08] =  $0x046f »ZFUNCTION«
    @0x13350e [0x09] =  $0x0470 »F«
    @0x13352e [0x0a] =  $0x0471 »ZSOURCE«
    @0x13357e [0x0b] =  $0x0472 »ZWRITEMASK«
    @0x1335e6 [0x0c] =  $0x0473 »INTEGER_GETGDESC«
    @0x13367e [0x0d] =  $0x0474 »'g'«
    @0x1336ae [0x0e] =  $0x0475 »'e'«
    @0x1336de [0x0f] =  $0x0476 »'t'«
    @0x13370e [0x10] =  $0x0477 »'d'«
{D304 0x133754/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x133788/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x12d7d0/0xa0} d302_d303_p → {D303 0x132ffc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x133828/0x98}:ARRAY_STRING[0x1,0xb] = "WRITEPIXELS"
{D303 0x1338c0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x133960/0x34} d303_2 = 0x0468 d303_3 = 0x0000000000000000000
{D304 0x133960/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x133994/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0x131da8/0xa0} d302_d303_p → {D303 0x1338c0/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x133a34/0xb8}:ARRAY_STRING[0x1,0xf] = "WRITE_THIS_MANY"
{D307 0x133aec/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D308 0x133b6b/0x83}:D308 d308_d303_p → {D303 0x132ffc/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x133aec/0x7f}
{D303 0x133bee/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x133c8e/0x34} d303_2 = 0x0469 d303_3 = 0x0000000000000000000
{D304 0x133c8e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x133cc2/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x119c8c/0xa0} d302_d303_p → {D303 0x133bee/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x133d62/0x80}:ARRAY_STRING[0x1,0x8] = "WRITERGB"
{D307 0x133de2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0006a3ee d307_3 = 0x00000002
{D306 0x133e61/0x83}:D306 d306_d303_p → {D303 0x133bee/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x133de2/0x7f} d306_d308_p → {D308 0x88cad/0x83}
{D303 0x133ee4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x133f84/0x34} d303_2 = 0x046a d303_3 = 0x0000000000000000000
{D304 0x133f84/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x133fb8/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x1277f6/0xa0} d302_d303_p → {D303 0x133ee4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x134058/0x78}:ARRAY_STRING[0x1,0x7] = "ZBUFFER"
{D303 0x1340d0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x134170/0x34} d303_2 = 0x046b d303_3 = 0x0000000000000000000
{D304 0x134170/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1341a4/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0xfa8ca/0xa0} d302_d303_p → {D303 0x1340d0/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x134244/0xb8}:ARRAY_STRING[0x1,0xf] = "ENABLE_Z_BUFFER"
{D303 0x1342fc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x13439c/0x34} d303_2 = 0x046c d303_3 = 0x0000000000000000000
{D304 0x13439c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1343d0/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x118594/0xa0} d302_d303_p → {D303 0x1342fc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x134470/0x70}:ARRAY_STRING[0x1,0x6] = "ZCLEAR"
{D303 0x1344e0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x134580/0x34} d303_2 = 0x046d d303_3 = 0x0000000000000000000
{D304 0x134580/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1345b4/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x12b2b8/0xa0} d302_d303_p → {D303 0x1344e0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x134654/0x68}:ARRAY_STRING[0x1,0x5] = "ZDRAW"
{D303 0x1346bc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x13475c/0x34} d303_2 = 0x046e d303_3 = 0x0000000000000000000
{D304 0x13475c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x134790/0xa0}:D302 d302_0 = 0x80000017 d302_d302_p → {D302 0x12ebe2/0xa0} d302_d303_p → {D303 0x1346bc/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000f8
{ArrayString 0x134830/0xf8}:ARRAY_STRING[0x1,0x17] = "ENABLE_Z_BUFFER_DRAWING"
{D303 0x134928/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1349c8/0x34} d303_2 = 0x046f d303_3 = 0x0000000000000000000
{D304 0x1349c8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1349fc/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x127bde/0xa0} d302_d303_p → {D303 0x134928/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x134a9c/0x88}:ARRAY_STRING[0x1,0x9] = "ZFUNCTION"
{D303 0x134b24/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x134bc4/0x34} d303_2 = 0x0470 d303_3 = 0x0000000000000000000
{D304 0x134bc4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x134bf8/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x12829c/0xa0} d302_d303_p → {D303 0x134b24/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x134c98/0x48}:ARRAY_STRING[0x1,0x1] = "F"
{D303 0x134ce0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x134d80/0x34} d303_2 = 0x0471 d303_3 = 0x0000000000000000000
{D304 0x134d80/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x134db4/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x12e4fc/0xa0} d302_d303_p → {D303 0x134ce0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x134e54/0x78}:ARRAY_STRING[0x1,0x7] = "ZSOURCE"
{D303 0x134ecc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x134f6c/0x34} d303_2 = 0x0472 d303_3 = 0x0000000000000000000
{D304 0x134f6c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x134fa0/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x117000/0xa0} d302_d303_p → {D303 0x134ecc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x135040/0x90}:ARRAY_STRING[0x1,0xa] = "ZWRITEMASK"
{D303 0x1350d0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x135170/0x34} d303_2 = 0x0473 d303_3 = 0x0000000000000000000
{D304 0x135170/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1351a4/0xa0}:D302 d302_0 = 0x80000010 d302_d302_p → {D302 0x125ac0/0xa0} d302_d303_p → {D303 0x1350d0/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x135244/0xc0}:ARRAY_STRING[0x1,0x10] = "INTEGER_GETGDESC"
{D303 0x135304/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1353a4/0x34} d303_2 = 0x0474 d303_3 = 0x0000000000000000000
{D304 0x1353a4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1353d8/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x134fa0/0xa0} d302_d303_p → {D303 0x135304/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x135478/0x58}:ARRAY_STRING[0x1,0x3] = "'g'"
{D307 0x1354d0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D306 0x13554f/0x83}:D306 d306_d303_p → {D303 0x135304/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x1354d0/0x7f} d306_d308_p → {D308 0xf3345/0x83}
{D303 0x1355d2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x135672/0x34} d303_2 = 0x0475 d303_3 = 0x0000000000000000000
{D304 0x135672/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1356a6/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0xf874a/0xa0} d302_d303_p → {D303 0x1355d2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x135746/0x58}:ARRAY_STRING[0x1,0x3] = "'e'"
{D307 0x13579e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D306 0x13581d/0x83}:D306 d306_d303_p → {D303 0x1355d2/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x13579e/0x7f} d306_d308_p → {D308 0xb8df3/0x83}
{D303 0x1358a0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x135940/0x34} d303_2 = 0x0476 d303_3 = 0x0000000000000000000
{D304 0x135940/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x135974/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x12e03a/0xa0} d302_d303_p → {D303 0x1358a0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x135a14/0x58}:ARRAY_STRING[0x1,0x3] = "'t'"
{D307 0x135a6c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D306 0x135aeb/0x83}:D306 d306_d303_p → {D303 0x1358a0/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x135a6c/0x7f} d306_d308_p → {D308 0x115c59/0x83}
{D303 0x135b6e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x135c0e/0x34} d303_2 = 0x0477 d303_3 = 0x0000000000000000000
{D304 0x135c0e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x135c42/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x12d234/0xa0} d302_d303_p → {D303 0x135b6e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x135ce2/0x58}:ARRAY_STRING[0x1,0x3] = "'d'"
{D307 0x135d3a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D306 0x135db9/0x83}:D306 d306_d303_p → {D303 0x135b6e/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x135d3a/0x7f} d306_d308_p → {D308 0x131479/0x83}
{D303 0x135e3c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x13659c/0x34} d303_2 = 0x0478 d303_3 = 0x0000000000000000000
{Thing2 0x135edc/0x40}:Thing2 Chain2 payload_p → {StringStore 0x1330dc/0x678} next_p → {Thing2 0x13309c/0x40}
{StringStore 0x135f1c/0x680}:StringStore x = 0x00000001 y = 0x000000c8
    @0x135f5e [0x00] =  $0x0478 »'s'«
    @0x135f8e [0x01] =  $0x0479 »BOOLEAN_GETGDESC«
    @0x136026 [0x02] =  $0x047a »'X'«
    @0x136056 [0x03] =  $0x047b »'p'«
    @0x136086 [0x04] =  $0x047c »'w'«
    @0x1360b6 [0x05] =  $0x047d »'i'«
    @0x1360e6 [0x06] =  $0x047e »'a'«
    @0x136116 [0x07] =  $0x047f »'n'«
    @0x136146 [0x08] =  $0x0480 »'m'«
    @0x136176 [0x09] =  $0x0481 »'k'«
    @0x1361a6 [0x0a] =  $0x0482 »INTEGER_PIXMODE«
    @0x136236 [0x0b] =  $0x0483 »BOOLEAN_PIXMODE«
    @0x1362c6 [0x0c] =  $0x2020 »  |cursor is located.           «
    @0x1363de [0x0d] =  $0x2020 »               |
     ----------«
{D304 0x13659c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1365d0/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x13109e/0xa0} d302_d303_p → {D303 0x135e3c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x136670/0x58}:ARRAY_STRING[0x1,0x3] = "'s'"
{D307 0x1366c8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D306 0x136747/0x83}:D306 d306_d303_p → {D303 0x135e3c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x1366c8/0x7f} d306_d308_p → {D308 0x12befd/0x83}
{D303 0x1367ca/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x13686a/0x34} d303_2 = 0x0479 d303_3 = 0x0000000000000000000
{D304 0x13686a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x13689e/0xa0}:D302 d302_0 = 0x80000010 d302_d302_p → {D302 0x111e8c/0xa0} d302_d303_p → {D303 0x1367ca/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x13693e/0xc0}:ARRAY_STRING[0x1,0x10] = "BOOLEAN_GETGDESC"
{D303 0x1369fe/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x136a9e/0x34} d303_2 = 0x047a d303_3 = 0x0000000000000000000
{D304 0x136a9e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x136ad2/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x11416e/0xa0} d302_d303_p → {D303 0x1369fe/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x136b72/0x58}:ARRAY_STRING[0x1,0x3] = "'X'"
{D307 0x136bca/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D306 0x136c49/0x83}:D306 d306_d303_p → {D303 0x1369fe/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x136bca/0x7f} d306_d308_p → {D308 0x1261a1/0x83}
{D303 0x136ccc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x136d6c/0x34} d303_2 = 0x047b d303_3 = 0x0000000000000000000
{D304 0x136d6c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x136da0/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0xfb408/0xa0} d302_d303_p → {D303 0x136ccc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x136e40/0x58}:ARRAY_STRING[0x1,0x3] = "'p'"
{D307 0x136e98/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D306 0x136f17/0x83}:D306 d306_d303_p → {D303 0x136ccc/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x136e98/0x7f} d306_d308_p → {D308 0x10dd65/0x83}
{D303 0x136f9a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x13703a/0x34} d303_2 = 0x047c d303_3 = 0x0000000000000000000
{D304 0x13703a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x13706e/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x1312aa/0xa0} d302_d303_p → {D303 0x136f9a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x13710e/0x58}:ARRAY_STRING[0x1,0x3] = "'w'"
{D307 0x137166/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D306 0x1371e5/0x83}:D306 d306_d303_p → {D303 0x136f9a/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x137166/0x7f} d306_d308_p → {D308 0x10b33d/0x83}
{D303 0x137268/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x137308/0x34} d303_2 = 0x047d d303_3 = 0x0000000000000000000
{D304 0x137308/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x13733c/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x1308b6/0xa0} d302_d303_p → {D303 0x137268/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x1373dc/0x58}:ARRAY_STRING[0x1,0x3] = "'i'"
{D307 0x137434/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D306 0x1374b3/0x83}:D306 d306_d303_p → {D303 0x137268/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x137434/0x7f} d306_d308_p → {D308 0x7e8d7/0x83}
{D303 0x137536/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1375d6/0x34} d303_2 = 0x047e d303_3 = 0x0000000000000000000
{D304 0x1375d6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x13760a/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x1343d0/0xa0} d302_d303_p → {D303 0x137536/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x1376aa/0x58}:ARRAY_STRING[0x1,0x3] = "'a'"
{D307 0x137702/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D306 0x137781/0x83}:D306 d306_d303_p → {D303 0x137536/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x137702/0x7f} d306_d308_p → {D308 0x12f4ef/0x83}
{D303 0x137804/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1378a4/0x34} d303_2 = 0x047f d303_3 = 0x0000000000000000000
{D304 0x1378a4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1378d8/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x118892/0xa0} d302_d303_p → {D303 0x137804/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x137978/0x58}:ARRAY_STRING[0x1,0x3] = "'n'"
{D307 0x1379d0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D306 0x137a4f/0x83}:D306 d306_d303_p → {D303 0x137804/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x1379d0/0x7f} d306_d308_p → {D308 0x1270d3/0x83}
{D303 0x137ad2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x137b72/0x34} d303_2 = 0x0480 d303_3 = 0x0000000000000000000
{D304 0x137b72/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x137ba6/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x12e8d4/0xa0} d302_d303_p → {D303 0x137ad2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x137c46/0x58}:ARRAY_STRING[0x1,0x3] = "'m'"
{D307 0x137c9e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D306 0x137d1d/0x83}:D306 d306_d303_p → {D303 0x137ad2/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x137c9e/0x7f} d306_d308_p → {D308 0x133b6b/0x83}
{D303 0x137da0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x137e40/0x34} d303_2 = 0x0481 d303_3 = 0x0000000000000000000
{D304 0x137e40/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x137e74/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x133cc2/0xa0} d302_d303_p → {D303 0x137da0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x137f14/0x58}:ARRAY_STRING[0x1,0x3] = "'k'"
{D307 0x137f6c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00025ef4 d307_3 = 0x00000002
{D306 0x137feb/0x83}:D306 d306_d303_p → {D303 0x137da0/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x137f6c/0x7f} d306_d308_p → {D308 0xfb0bd/0x83}
{D303 0x13806e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x143e12/0x34} d303_2 = 0x0482 d303_3 = 0x0000000000000000000
{Thing2 0x13810e/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x11a95a/0xab66} next_p → {Thing2 0x11a91a/0x40}
{StringIndex 0x13814e/0xbcc4}:StringIndex x = 0x00000001 y = 0x000004f6
  [$0x0001]  0x00240 002 »GL_FLAGS«
  [$0x0002]  0x00298 003 »SHORT_NATURAL«
  [$0x0003]  0x00318 004 »SHORT_POSITIVE«
  [$0x0004]  0x003a0 005 »ANGLE«
  [$0x0005]  0x003e0 006 »abs«
  [$0x0006]  0x00410 007 »**«
  [$0x0007]  0x00438 008 »mod«
  [$0x0008]  0x00468 009 »rem«
  [$0x0009]  0x00498 00a »/«
  [$0x000a]  0x004b8 00b »*«
  [$0x000b]  0x004d8 00c »-«
  [$0x000c]  0x004f8 00d »+«
  [$0x000d]  0x00518 00e »>=«
  [$0x000e]  0x04b38 00f »<=«
  [$0x000f]  0x04b60 010 »>«
  [$0x0010]  0x04b80 011 »<«
  [$0x0011]  0x04ba0 012 »=«
  [$0x0012]  0x04bc0 013 »COLORINDEX«
  [$0x0013]  0x04c28 014 »COORD«
  [$0x0014]  0x04c68 015 »ICOORD«
  [$0x0015]  0x04cb0 016 »LINESTYLE«
  [$0x0016]  0x04d10 017 »OBJECT«
  [$0x0017]  0x04d58 018 »OFFSET«
  [$0x0018]  0x04da0 019 »RGBVALUE«
  [$0x0019]  0x04df8 01a »SCOORD«
  [$0x001a]  0x07880 01b »SCREENCOORD«
  [$0x001b]  0x078f0 01c »TAG«
  [$0x001c]  0x07920 01d »STARTTAG«
  [$0x001d]  0x07978 01e »ENDTAG«
  [$0x001e]  0x079c0 01f »X_DISPLAY_POINTER«
  [$0x001f]  0x07a60 020 »X_WINDOW«
  [$0x0020]  0x07ab8 021 »RGB_VALUE«
  [$0x0021]  0x07b18 022 »RGBA_VALUE«
  [$0x0022]  0x09178 023 »«
  [$0x0023]  0x091f8 024 »CURSOR_ID_TYPE«
  [$0x0024]  0x09280 025 »FONT_ID_TYPE«
  [$0x0025]  0x092f8 026 »LINESTYLE_ID_TYPE«
  [$0x0026]  0x09398 027 »DEFAULT_LINESTYLE«
  [$0x0027]  0x09438 028 »LM_ID_TYPE«
  [$0x0028]  0x0af38 029 »MAP_ID_TYPE«
  [$0x0029]  0x0afa8 02a »MENU_ID_TYPE«
  [$0x002a]  0x0b020 02b »PATTERN_ID_TYPE«
  [$0x002b]  0x0b0b0 02c »WINDOW_ID_TYPE«
  [$0x002c]  0x0b138 02d »RGB_BIT_PLANE_TYPE«
  [$0x002d]  0x0bdb0 02e »RGB_WRITE_MASK_FLAGS«
  [$0x002e]  0x0be68 02f »RGB_WRITE_MASK_TYPE«
  [$0x002f]  0x0bf18 030 »SET«
  [$0x0030]  0x0bf48 031 »IS_SET«
  [$0x0031]  0x0bf90 032 »PACKED_RGB_WRITE_MASK_FLAGS«
  [$0x0032]  0x0d448 033 »PACKED_RGB_WRITE_MASK_TYPE«
  [$0x0033]  0x0d530 034 »PACKED_RGBA_WRITE_MASKS_TYPE«
  [$0x0034]  0x0d628 035 »ALPHA«
  [$0x0035]  0x0d668 036 »BLUE«
  [$0x0036]  0x0d6a0 037 »GREEN«
  [$0x0037]  0x0d6e0 038 »RED«
  [$0x0038]  0x0d710 039 »BIT_PLANE_TYPE«
  [$0x0039]  0x0efb0 03a »WRITE_MASK_FLAGS«
  [$0x003a]  0x0f048 03b »WRITE_MASK_TYPE«
  [$0x003b]  0x0f0d8 03c »LAMP_NUMBER_TYPE«
  [$0x003c]  0x0f170 03d »LAMP_FLAGS«
  [$0x003d]  0x0f1d8 03e »LAMPS_TYPE«
  [$0x003e]  0x0f240 03f »Z_BIT_PLANE_TYPE«
  [$0x003f]  0x10a60 040 »Z_WRITE_MASK_FLAGS«
  [$0x0040]  0x10b08 041 »Z_WRITE_MASK_TYPE«
  [$0x0041]  0x10ba8 042 »DIAL_AND_BOX_LIGHT_NUMBER_TYPE«
  [$0x0042]  0x10cb0 043 »DIAL_AND_BOX_LIGHT_FLAGS«
  [$0x0043]  0x12310 044 »DIAL_AND_BOX_LIGHTS_TYPE«
  [$0x0044]  0x123e8 045 »FLOATANGLE«
  [$0x0045]  0x12450 046 »COLORINDICES«
  [$0x0046]  0x124c8 047 »&«
  [$0x0047]  0x124e8 048 »COLORFLOATINDEX«
  [$0x0048]  0x12578 049 »DCOORD«
  [$0x0049]  0x13458 04a »VERTICAL_RETRACES_TYPE«
  [$0x004a]  0x13520 04b »FONT_PIXELS_TYPE«
  [$0x004b]  0x135b8 04c »LINESTYLE_REPEAT_TYPE«
  [$0x004c]  0x13678 04d »Z_VALUE_TYPE«
  [$0x004d]  0x136f0 04e »Z_VALUES_TYPE«
  [$0x004e]  0x14ff8 04f »NAME_TYPE«
  [$0x004f]  0x15058 050 »NAMES_TYPE«
  [$0x0050]  0x150c0 051 »ASPECT_RATIO_TYPE«
  [$0x0051]  0x15160 052 »MENU_ITEM_TYPE«
  [$0x0052]  0x151e8 053 »NO_MENU_ITEM«
  [$0x0053]  0x15260 054 »PIXELS«
  [$0x0054]  0x152a8 055 »SHORT_PIXELS«
  [$0x0055]  0x17068 056 »NO_OBJECT«
  [$0x0056]  0x170c8 057 »SCALE_FACTOR«
  [$0x0057]  0x17140 058 »AXIS_TYPE«
  [$0x0058]  0x171a0 059 »X_AXIS«
  [$0x0059]  0x171e8 05a »'x'«
  [$0x005a]  0x17218 05b »Y_AXIS«
  [$0x005b]  0x17260 05c »'y'«
  [$0x005c]  0x17290 05d »Z_AXIS«
  [$0x005d]  0x172d8 05e »'z'«
  [$0x005e]  0x17308 05f »COORDINATE_AXIS_TYPE«
  [$0x005f]  0x173c0 060 »X«
  [$0x0060]  0x19c48 061 »Y«
  [$0x0061]  0x19c68 062 »Z«
  [$0x0062]  0x19c88 063 »W«
  [$0x0063]  0x19ca8 064 »CONTROL_POINT_COORDINATE_TYPE«
  [$0x0064]  0x19da8 065 »WX«
  [$0x0065]  0x19dd0 066 »WY«
  [$0x0066]  0x19df8 067 »WZ«
  [$0x0067]  0x19e20 068 »WW«
  [$0x0068]  0x19e48 069 »IVECTOR_2D«
  [$0x0069]  0x19eb0 06a »IVECTORS_2D«
  [$0x006a]  0x19f20 06b »SVECTOR_2D«
  [$0x006b]  0x1c6b8 06c »SVECTORS_2D«
  [$0x006c]  0x1c728 06d »VECTOR_2D«
  [$0x006d]  0x1c788 06e »VECTORS_2D«
  [$0x006e]  0x1c7f0 06f »DVECTOR_2D«
  [$0x006f]  0x1c858 070 »DVECTORS_2D«
  [$0x0070]  0x1c8c8 071 »IVECTOR_3D«
  [$0x0071]  0x1c930 072 »IVECTORS_3D«
  [$0x0072]  0x1c9a0 073 »SVECTOR_3D«
  [$0x0073]  0x1db00 074 »SVECTORS_3D«
  [$0x0074]  0x1db70 075 »VECTOR_3D«
  [$0x0075]  0x1dbd0 076 »VECTORS_3D«
  [$0x0076]  0x1dc38 077 »DVECTOR_3D«
  [$0x0077]  0x1dca0 078 »DVECTORS_3D«
  [$0x0078]  0x1dd10 079 »SVECTOR_4D«
  [$0x0079]  0x1dd78 07a »SVECTORS_4D«
  [$0x007a]  0x1dde8 07b »IVECTOR_4D«
  [$0x007b]  0x202a8 07c »IVECTORS_4D«
  [$0x007c]  0x20318 07d »VECTOR_4D«
  [$0x007d]  0x20378 07e »VECTORS_4D«
  [$0x007e]  0x203e0 07f »DVECTOR_4D«
  [$0x007f]  0x20448 080 »DVECTORS_4D«
  [$0x0080]  0x204b8 081 »POINTS_3D«
  [$0x0081]  0x20518 082 »POINTS4_3D«
  [$0x0082]  0x22a58 083 »RATIONALCURVECONTROL_TYPE«
  [$0x0083]  0x22b38 084 »RATIONALCURVECONTROL4_TYPE«
  [$0x0084]  0x22c20 085 »NURBS_CONTROL_POINT_2D«
  [$0x0085]  0x22ce8 086 »NURBS_CONTROL_POINT_3D«
  [$0x0086]  0x23850 087 »NURBS_CONTROL_POINT_4D«
  [$0x0087]  0x23918 088 »NURBS_CONTROL_POINTS_2D«
  [$0x0088]  0x239e8 089 »NURBS_CONTROL_POINTS_3D«
  [$0x0089]  0x23ab8 08a »NURBS_CONTROL_POINTS_4D«
  [$0x008a]  0x24630 08b »NURBS_CONTROL_MATRIX_3D«
  [$0x008b]  0x24700 08c »NURBS_CONTROL_MATRIX_4D«
  [$0x008c]  0x247d0 08d »BITPLANES_TYPE«
  [$0x008d]  0x24858 08e »MATRIX_ELEMENT_TYPE«
  [$0x008e]  0x24908 08f »MATRIX«
  [$0x008f]  0x26d68 090 »BITMAP_ELEMENT_TYPE«
  [$0x0090]  0x26e18 091 »BITMAP_TYPE«
  [$0x0091]  0x26e88 092 »RGB_VALUES«
  [$0x0092]  0x26ef0 093 »RGBVALUES«
  [$0x0093]  0x26f50 094 »ALPHAVALUE«
  [$0x0094]  0x26fb8 095 »RGBA_COMPONENT_TYPE«
  [$0x0095]  0x27068 096 »RGB_COMPONENT_TYPE«
  [$0x0096]  0x280a0 097 »RGB_FLOAT_VALUE_TYPE«
  [$0x0097]  0x28158 098 »RGBA_FLOAT_VALUE_TYPE«
  [$0x0098]  0x28218 099 »RGB_COLOR_TYPE«
  [$0x0099]  0x282a0 09a »RGB_FLOAT_COLOR_TYPE«
  [$0x009a]  0x28358 09b »RGBA_COLOR_TYPE«
  [$0x009b]  0x29040 09c »RGBA_FLOAT_COLOR_TYPE«
  [$0x009c]  0x29100 09d »S_RGB_COLOR_TYPE«
  [$0x009d]  0x29198 09e »I_RGB_COLOR_TYPE«
  [$0x009e]  0x29230 09f »S_RGBA_COLOR_TYPE«
  [$0x009f]  0x292d0 0a0 »I_RGBA_COLOR_TYPE«
  [$0x00a0]  0x29370 0a1 »BUFFER_MODE_TYPE«
  [$0x00a1]  0x2bc60 0a2 »NOBUFFER«
  [$0x00a2]  0x2bcb8 0a3 »BCKBUFFER«
  [$0x00a3]  0x2bd18 0a4 »FRNTBUFFER«
  [$0x00a4]  0x2bd80 0a5 »BOTHBUFFERS«
  [$0x00a5]  0x2bdf0 0a6 »DRAWZBUFFER«
  [$0x00a6]  0x2be60 0a7 »NURBS_PROPERTY_TYPE«
  [$0x00a7]  0x2bf10 0a8 »N_PIXEL_TOLERANCE«
  [$0x00a8]  0x2bfb0 0a9 »N_CULLING«
  [$0x00a9]  0x2d150 0aa »N_DISPLAY«
  [$0x00aa]  0x2d1b0 0ab »N_ERRORCHECKING«
  [$0x00ab]  0x2d240 0ac »N_SUBDIVISIONS«
  [$0x00ac]  0x2d2c8 0ad »N_S_STEPS«
  [$0x00ad]  0x2d328 0ae »N_T_STEPS«
  [$0x00ae]  0x2d388 0af »N_TILES«
  [$0x00af]  0x2d3d8 0b0 »CONTROL_POINT_TYPE«
  [$0x00b0]  0x2d480 0b1 »N_ST«
  [$0x00b1]  0x2d4b8 0b2 »N_STW«
  [$0x00b2]  0x30500 0b3 »N_WST«
  [$0x00b3]  0x30540 0b4 »N_XYZ«
  [$0x00b4]  0x30580 0b5 »N_XYZW«
  [$0x00b5]  0x305c8 0b6 »N_WXYZ«
  [$0x00b6]  0x30610 0b7 »NURBS_CURVE_CONTROL_POINT_TYPE«
  [$0x00b7]  0x30718 0b8 »NURBS_SURFACE_CONTROL_POINT_TYPE«
  [$0x00b8]  0x30830 0b9 »SHADE_MODEL_TYPE«
  [$0x00b9]  0x31880 0ba »FLAT«
  [$0x00ba]  0x318b8 0bb »GOURAUD«
  [$0x00bb]  0x31908 0bc »MATRIX_MODE_TYPE«
  [$0x00bc]  0x319a0 0bd »MSINGLE«
  [$0x00bd]  0x319f0 0be »MPROJECTION«
  [$0x00be]  0x31a60 0bf »MVIEWING«
  [$0x00bf]  0x31ab8 0c0 »DISPLAY_MODE_TYPE«
  [$0x00c0]  0x31b58 0c1 »DMRGB«
  [$0x00c1]  0x31b98 0c2 »DMSINGLE«
  [$0x00c2]  0x31bf0 0c3 »DMDOUBLE«
  [$0x00c3]  0x35118 0c4 »DMRGBDOUBLE«
  [$0x00c4]  0x35188 0c5 »LM_TARGET_TYPE«
  [$0x00c5]  0x35210 0c6 »MATERIAL«
  [$0x00c6]  0x35268 0c7 »LIGHT0«
  [$0x00c7]  0x352b0 0c8 »LIGHT1«
  [$0x00c8]  0x352f8 0c9 »LIGHT2«
  [$0x00c9]  0x35340 0ca »LIGHT3«
  [$0x00ca]  0x35388 0cb »LIGHT4«
  [$0x00cb]  0x353d0 0cc »LIGHT5«
  [$0x00cc]  0x35418 0cd »LIGHT6«
  [$0x00cd]  0x35460 0ce »LIGHT7«
  [$0x00ce]  0x354a8 0cf »LMODEL«
  [$0x00cf]  0x36cc0 0d0 »LM_DEFINITION_TYPE«
  [$0x00d0]  0x36d68 0d1 »DEFMATERIAL«
  [$0x00d1]  0x36dd8 0d2 »DEFLIGHT«
  [$0x00d2]  0x36e30 0d3 »DEFLMODEL«
  [$0x00d3]  0x36e90 0d4 »LM_PROPERTY_TYPE«
  [$0x00d4]  0x36f28 0d5 »LM_PROPERTY_LIST_TYPE«
  [$0x00d5]  0x36fe8 0d6 »LM_PROPERTIES«
  [$0x00d6]  0x38038 0d7 »EMISSION«
  [$0x00d7]  0x38090 0d8 »AMBIENT«
  [$0x00d8]  0x380e0 0d9 »DIFFUSE«
  [$0x00d9]  0x38130 0da »SPECULAR«
  [$0x00da]  0x38188 0db »SHININESS«
  [$0x00db]  0x381e8 0dc »COLORINDEXES«
  [$0x00dc]  0x38260 0dd »LCOLOR«
  [$0x00dd]  0x382a8 0de »POSITION«
  [$0x00de]  0x38300 0df »SPOTDIRECTION«
  [$0x00df]  0x38380 0e0 »SPOTLIGHT«
  [$0x00e0]  0x3bc30 0e1 »LOCALVIEWER«
  [$0x00e1]  0x3bca0 0e2 »ATTENUATION«
  [$0x00e2]  0x3bd10 0e3 »LMNULL«
  [$0x00e3]  0x3bd58 0e4 »LM_COLOR_TYPE«
  [$0x00e4]  0x3bdd8 0e5 »LMC_COLOR«
  [$0x00e5]  0x3be38 0e6 »LMC_EMISSION«
  [$0x00e6]  0x3beb0 0e7 »LMC_AMBIENT«
  [$0x00e7]  0x3bf20 0e8 »LMC_DIFFUSE«
  [$0x00e8]  0x3bf90 0e9 »LMC_SPECULAR«
  [$0x00e9]  0x3d320 0ea »LMC_AD«
  [$0x00ea]  0x3d368 0eb »LMC_NULL«
  [$0x00eb]  0x3d3c0 0ec »LOGICAL_OPERATION_TYPE«
  [$0x00ec]  0x3d488 0ed »LO_ZERO«
  [$0x00ed]  0x3d4d8 0ee »LO_AND«
  [$0x00ee]  0x3d520 0ef »LO_ANDR«
  [$0x00ef]  0x3d570 0f0 »LO_SRC«
  [$0x00f0]  0x3d5b8 0f1 »LO_ANDI«
  [$0x00f1]  0x3d608 0f2 »LO_DST«
  [$0x00f2]  0x3d650 0f3 »LO_XOR«
  [$0x00f3]  0x3d698 0f4 »LO_OR«
  [$0x00f4]  0x3d6d8 0f5 »LO_NOR«
  [$0x00f5]  0x41670 0f6 »LO_XNOR«
  [$0x00f6]  0x416c0 0f7 »LO_NDST«
  [$0x00f7]  0x41710 0f8 »LO_ORR«
  [$0x00f8]  0x41758 0f9 »LO_NSRC«
  [$0x00f9]  0x417a8 0fa »LO_ORI«
  [$0x00fa]  0x417f0 0fb »LO_NAND«
  [$0x00fb]  0x41840 0fc »LO_ONE«
  [$0x00fc]  0x41888 0fd »LO_MIN«
  [$0x00fd]  0x418d0 0fe »LO_MAX«
  [$0x00fe]  0x41918 0ff »LO_AVG«
  [$0x00ff]  0x41960 100 »LO_DMS«
  [$0x0100]  0x419a8 101 »LO_SMD«
  [$0x0101]  0x419f0 102 »LO_SUM«
  [$0x0102]  0x433d0 103 »READSOURCE_TYPE«
  [$0x0103]  0x43460 104 »SRC_AUTO«
  [$0x0104]  0x434b8 105 »SRC_FRONT«
  [$0x0105]  0x43518 106 »SRC_BACK«
  [$0x0106]  0x43570 107 »SRC_ZBUFFER«
  [$0x0107]  0x435e0 108 »SRC_PUP«
  [$0x0108]  0x43630 109 »SRC_OVER«
  [$0x0109]  0x43688 10a »SRC_UNDER«
  [$0x010a]  0x436e8 10b »MAXLIGHTS«
  [$0x010b]  0x43748 10c »POP_UP_ENABLE_TYPE«
  [$0x010c]  0x47840 10d »PUP_NONE«
  [$0x010d]  0x47898 10e »PUP_GREY«
  [$0x010e]  0x478f0 10f »PUP_CLEAR«
  [$0x010f]  0x47950 110 »PUP_COLOR«
  [$0x0110]  0x479b0 111 »PUP_BLACK«
  [$0x0111]  0x47a10 112 »PUP_WHITE«
  [$0x0112]  0x47a70 113 »MAP_COLORS«
  [$0x0113]  0x47ad8 114 »BLACK«
  [$0x0114]  0x47b18 115 »WHITE«
  [$0x0115]  0x47b58 116 »YELLOW«
  [$0x0116]  0x47ba0 117 »MAGENTA«
  [$0x0117]  0x47bf0 118 »CYAN«
  [$0x0118]  0x49430 119 »Z_SOURCE_TYPE«
  [$0x0119]  0x494b0 11a »ZSRC_DEPTH«
  [$0x011a]  0x49518 11b »ZSRC_COLOR«
  [$0x011b]  0x49580 11c »Z_FUNCTION_TYPE«
  [$0x011c]  0x49610 11d »ZF_NEVER«
  [$0x011d]  0x49668 11e »ZF_LESS«
  [$0x011e]  0x496b8 11f »ZF_EQUAL«
  [$0x011f]  0x49710 120 »ZF_LEQUAL«
  [$0x0120]  0x49770 121 »ZF_GREATER«
  [$0x0121]  0x497d8 122 »ZF_NOTEQUAL«
  [$0x0122]  0x4ad20 123 »ZF_GEQUAL«
  [$0x0123]  0x4ad80 124 »ZF_ALWAYS«
  [$0x0124]  0x4ade0 125 »BLENDING_FACTOR«
  [$0x0125]  0x4ae70 126 »BF_ZERO«
  [$0x0126]  0x4aec0 127 »BF_ONE«
  [$0x0127]  0x4af08 128 »BF_SC«
  [$0x0128]  0x4af48 129 »BF_MSC«
  [$0x0129]  0x4af90 12a »BF_SA«
  [$0x012a]  0x4afd0 12b »BF_MSA«
  [$0x012b]  0x4b018 12c »BF_DA«
  [$0x012c]  0x4b058 12d »BF_MDA«
  [$0x012d]  0x4b0a0 12e »BF_DC«
  [$0x012e]  0x4b0e0 12f »BF_MDC«
  [$0x012f]  0x4fb08 130 »EVENTS_COUNT_TYPE«
  [$0x0130]  0x4fba8 131 »PACKED_RGBA_TYPE«
  [$0x0131]  0x4fc40 132 »PACKED_RGBAS_TYPE«
  [$0x0132]  0x4fce0 133 »PACKED_RGB_TYPE«
  [$0x0133]  0x4fd70 134 »PACKED_RGBS_TYPE«
  [$0x0134]  0x4fe08 135 »CURSOR_ORIGIN_TYPE«
  [$0x0135]  0x4feb0 136 »CURSOR_KIND_TYPE«
  [$0x0136]  0x50f58 137 »C16X1«
  [$0x0137]  0x50f98 138 »C16X2«
  [$0x0138]  0x50fd8 139 »C32X1«
  [$0x0139]  0x51018 13a »C32X2«
  [$0x013a]  0x51058 13b »CCROSS«
  [$0x013b]  0x510a0 13c »RASTER_COLUMNS_TYPE«
  [$0x013c]  0x51150 13d »RASTER_ROWS_TYPE«
  [$0x013d]  0x511e8 13e »FONTCHAR«
  [$0x013e]  0x51240 13f »H«
  [$0x013f]  0x51260 140 »XOFF«
  [$0x0140]  0x51298 141 »YOFF«
  [$0x0141]  0x512d0 142 »WIDTH«
  [$0x0142]  0x51310 143 »FONTCHARS_TYPE«
  [$0x0143]  0x56290 144 »DRAW_MODE_TYPE«
  [$0x0144]  0x56318 145 »NORMALDRAW«
  [$0x0145]  0x56380 146 »PUPDRAW«
  [$0x0146]  0x563d0 147 »OVERDRAW«
  [$0x0147]  0x56428 148 »UNDERDRAW«
  [$0x0148]  0x56488 149 »CURSORDRAW«
  [$0x0149]  0x564f0 14a »GAMMARAMP_VALUE_TYPE«
  [$0x014a]  0x565a8 14b »GAMMARAMP_VALUES_TYPE«
  [$0x014b]  0x57828 14c »BUTTON_STATE_TYPE«
  [$0x014c]  0x578c8 14d »BUTTON_UP«
  [$0x014d]  0x57928 14e »BUTTON_DOWN«
  [$0x014e]  0x57998 14f »INVALID_BUTTON«
  [$0x014f]  0x57a20 150 »NURBS_PROPERTY_VALUE«
  [$0x0150]  0x57ad8 151 »NOISE_DELTA_TYPE«
  [$0x0151]  0x57b70 152 »KNOT_TYPE«
  [$0x0152]  0x57bd0 153 »KNOTS_TYPE«
  [$0x0153]  0x58e00 154 »ZOOM_FACTOR_TYPE«
  [$0x0154]  0x58e98 155 »BELL_SOUND_TYPE«
  [$0x0155]  0x58f28 156 »OFF«
  [$0x0156]  0x58f58 157 »SHORT«
  [$0x0157]  0x58f98 158 »LONG«
  [$0x0158]  0x58fd0 159 »SML_ON«
  [$0x0159]  0x59018 15a »TRUE«
  [$0x015a]  0x59050 15b »SML_OFF«
  [$0x015b]  0x590a0 15c »FALSE«
  [$0x015c]  0x590e0 15d »SMP_ON«
  [$0x015d]  0x59128 15e »SMP_OFF«
  [$0x015e]  0x59178 15f »FONT_TYPE«
  [$0x015f]  0x591d8 160 »FT_SBCS«
  [$0x0160]  0x5ae08 161 »FT_DBCS«
  [$0x0161]  0x5ae58 162 »GETGDESC_INQUIRY_TYPE«
  [$0x0162]  0x5af18 163 »GD_XPMAX«
  [$0x0163]  0x5af70 164 »GD_YPMAX«
  [$0x0164]  0x5afc8 165 »GD_ZMIN«
  [$0x0165]  0x5b018 166 »GD_ZMAX«
  [$0x0166]  0x5b068 167 »GD_BITS_ZBUFFER«
  [$0x0167]  0x5b0f8 168 »GD_BITS_OVERLAY«
  [$0x0168]  0x5b188 169 »GD_BITS_UNDERLAY«
  [$0x0169]  0x60040 16a »GD_BITS_NORM_DBL_RGB«
  [$0x016a]  0x600f8 16b »GD_BITS_NORM_DBL_CMODE«
  [$0x016b]  0x601c0 16c »GD_BITS_NORM_SNG_RGB«
  [$0x016c]  0x60278 16d »GD_BITS_NORM_SNG_CMODE«
  [$0x016d]  0x60340 16e »GD_BITS_ALPHABUFFER«
  [$0x016e]  0x603f0 16f »GD_BITS_CURSOR«
  [$0x016f]  0x61320 170 »GD_BITS_PLANE_MASK«
  [$0x0170]  0x613c8 171 »GD_OVERUNDER_SHARED«
  [$0x0171]  0x61478 172 »GD_LARGE_MAP_SIZE«
  [$0x0172]  0x61518 173 »GD_SMALL_MAP_SIZE«
  [$0x0173]  0x615b8 174 »GD_NUM_SMALL_MAPS«
  [$0x0174]  0x61658 175 »GD_POINTSMOOTH_CMODE«
  [$0x0175]  0x625c0 176 »GD_POINTSMOOTH_RGB«
  [$0x0176]  0x62668 177 »GD_LINESMOOTH_CMODE«
  [$0x0177]  0x62718 178 »GD_LINESMOOTH_RGB«
  [$0x0178]  0x627b8 179 »GD_SHADEMODEL«
  [$0x0179]  0x62838 17a »GD_SHADEBUFFERS«
  [$0x017a]  0x628c8 17b »GD_RGBMODE«
  [$0x017b]  0x62930 17c »GD_DITHER«
  [$0x017c]  0x62990 17d »GD_SUBPIXEL_LINE«
  [$0x017d]  0x63c18 17e »GD_SUBPIXEL_PNT«
  [$0x017e]  0x63ca8 17f »GD_SUBPIXEL_POLY«
  [$0x017f]  0x63d40 180 »GD_POLYMODE«
  [$0x0180]  0x63db0 181 »GD_BITS_LINESTYLE«
  [$0x0181]  0x63e50 182 »GD_MAX_LSREPEAT«
  [$0x0182]  0x63ee0 183 »GD_MAX_NURBS_ORDER«
  [$0x0183]  0x63f88 184 »GD_MAX_TRIM_ORDER«
  [$0x0184]  0x65088 185 »GD_MAX_PATTERN_SIZE«
  [$0x0185]  0x65138 186 »GD_MAX_VERTS«
  [$0x0186]  0x651b0 187 »GD_MAX_ATTR_STACKDEPTH«
  [$0x0187]  0x65278 188 »GD_MAX_MATRIX_STACKDEPTH«
  [$0x0188]  0x65350 189 »GD_MAX_VIEWPORT_STACKDEPTH«
  [$0x0189]  0x65438 18a »GD_ZDRAW_GEOM«
  [$0x018a]  0x6a448 18b »GD_ZDRAW_PIXELS«
  [$0x018b]  0x6a4d8 18c »GD_BLEND«
  [$0x018c]  0x6a530 18d »GD_LIGHTING_TWOSIDE«
  [$0x018d]  0x6a5e0 18e »GD_BUTBOX«
  [$0x018e]  0x6a640 18f »GD_DIALS«
  [$0x018f]  0x6a698 190 »GD_VERT_RETRACE_FREQ«
  [$0x0190]  0x6a750 191 »GD_TEXTPORT«
  [$0x0191]  0x6a7c0 192 »GD_WSYS«
  [$0x0192]  0x6a810 193 »GD_XMMAX«
  [$0x0193]  0x6a868 194 »GD_YMMAX«
  [$0x0194]  0x6be00 195 »GD_BF_UNDER«
  [$0x0195]  0x6be70 196 »GD_BF_OVER«
  [$0x0196]  0x6bed8 197 »GD_BF_MAIN«
  [$0x0197]  0x6bf40 198 »GD_BF_ALPHA«
  [$0x0198]  0x6bfb0 199 »GD_SHADEMODEL_FLAT«
  [$0x0199]  0x6c058 19a »GD_SHADEMODEL_GOURAUD«
  [$0x019a]  0x6c118 19b »GD_SHADEMODEL_PHONG«
  [$0x019b]  0x6d238 19c »GD_SHADEMODEL_PSEUDO_PHONG_FLAT«
  [$0x019c]  0x6d348 19d »GD_WSYS_NONE«
  [$0x019d]  0x6d3c0 19e »GD_WSYS_4S«
  [$0x019e]  0x6d428 19f »GD_WSYS_AIX113«
  [$0x019f]  0x6d4b0 1a0 »GD_WSYS_AIX114«
  [$0x01a0]  0x6d538 1a1 »PIXMODE_MODE_TYPE«
  [$0x01a1]  0x6d5d8 1a2 »PM_FASTMODE«
  [$0x01a2]  0x6d648 1a3 »PM_TTOB«
  [$0x01a3]  0x6e8b0 1a4 »PM_SIZE«
  [$0x01a4]  0x6e900 1a5 »PM_STRIDE«
  [$0x01a5]  0x6e960 1a6 »XMAXSCREEN«
  [$0x01a6]  0x6e9c8 1a7 »YMAXSCREEN«
  [$0x01a7]  0x6ea30 1a8 »XMAX170«
  [$0x01a8]  0x6ea80 1a9 »YMAX170«
  [$0x01a9]  0x6ead0 1aa »XMAXPAL«
  [$0x01aa]  0x6eb20 1ab »YMAXPAL«
  [$0x01ab]  0x6eb70 1ac »HASH_TABLE_SIZE«
  [$0x01ac]  0x6ec00 1ad »ATTRIBSTACKDEPTH«
  [$0x01ad]  0x6ec98 1ae »VPSTACKDEPTH«
  [$0x01ae]  0x70408 1af »MATRIXSTACKDEPTH«
  [$0x01af]  0x704a0 1b0 »NAMESTACKDEPTH«
  [$0x01b0]  0x70528 1b1 »N_SHADED«
  [$0x01b1]  0x70580 1b2 »BM_SET«
  [$0x01b2]  0x705c8 1b3 »BM_CLR«
  [$0x01b3]  0x70610 1b4 »BM_XOR«
  [$0x01b4]  0x70658 1b5 »BM_TILE«
  [$0x01b5]  0x706a8 1b6 »ADDTOPUP«
  [$0x01b6]  0x70700 1b7 »MENU«
  [$0x01b7]  0x70738 1b8 »ITEM«
  [$0x01b8]  0x70770 1b9 »ADDTOPOPUP«
  [$0x01b9]  0x707d8 1ba »ARC«
  [$0x01ba]  0x70808 1bb »RADIUS«
  [$0x01bb]  0x76af8 1bc »STARTING_ANGLE«
  [$0x01bc]  0x76b80 1bd »ENDING_ANGLE«
  [$0x01bd]  0x76bf8 1be »ARCI«
  [$0x01be]  0x76c30 1bf »ARCS«
  [$0x01bf]  0x76c68 1c0 »ARCF«
  [$0x01c0]  0x76ca0 1c1 »FILLEDARC«
  [$0x01c1]  0x76d00 1c2 »ARCFI«
  [$0x01c2]  0x76d40 1c3 »ARCFS«
  [$0x01c3]  0x76d80 1c4 »ATTACHCURSOR«
  [$0x01c4]  0x76df8 1c5 »DEVICE1«
  [$0x01c5]  0x76e48 1c6 »DEVICE2«
  [$0x01c6]  0x76e98 1c7 »BACKBUFFER«
  [$0x01c7]  0x78eb0 1c8 »ENABLE_DRAWING_INTO_BACK_BUFFER«
  [$0x01c8]  0x78fc0 1c9 »BACKFACE«
  [$0x01c9]  0x79018 1ca »ENABLE_BACKFACING_POLYGON_REMOVAL«
  [$0x01ca]  0x79138 1cb »BBOX2«
  [$0x01cb]  0x79178 1cc »X_MIN«
  [$0x01cc]  0x791b8 1cd »Y_MIN«
  [$0x01cd]  0x791f8 1ce »X1«
  [$0x01ce]  0x79220 1cf »Y1«
  [$0x01cf]  0x79248 1d0 »X2«
  [$0x01d0]  0x79270 1d1 »Y2«
  [$0x01d1]  0x79298 1d2 »BOUNDINGBOX«
  [$0x01d2]  0x79308 1d3 »BBOX2S«
  [$0x01d3]  0x7aef8 1d4 »BBOX2I«
  [$0x01d4]  0x7af40 1d5 »BGNCLOSEDLINE«
  [$0x01d5]  0x7afc0 1d6 »BEGINCLOSEDLINE«
  [$0x01d6]  0x7b050 1d7 »BGNLINE«
  [$0x01d7]  0x7b0a0 1d8 »BEGINLINE«
  [$0x01d8]  0x7b100 1d9 »BGNPOINT«
  [$0x01d9]  0x7b158 1da »BEGINPOINT«
  [$0x01da]  0x7b1c0 1db »BGNPOLYGON«
  [$0x01db]  0x7b228 1dc »BEGINPOLYGON«
  [$0x01dc]  0x7b2a0 1dd »BGNSURFACE«
  [$0x01dd]  0x7b308 1de »BEGINSURFACE«
  [$0x01de]  0x7d0a0 1df »BGNTMESH«
  [$0x01df]  0x7d0f8 1e0 »BEGINTRIANGLEMESH«
  [$0x01e0]  0x7d198 1e1 »BGNTRIM«
  [$0x01e1]  0x7d1e8 1e2 »BEGINTRIM«
  [$0x01e2]  0x7d248 1e3 »BLANKSCREEN«
  [$0x01e3]  0x7d2b8 1e4 »BLANK_THE_SCREEN«
  [$0x01e4]  0x7d350 1e5 »BLANKTIME«
  [$0x01e5]  0x7d3b0 1e6 »FRAMES«
  [$0x01e6]  0x7d3f8 1e7 »BLENDFUNCTION«
  [$0x01e7]  0x7d478 1e8 »SOURCE«
  [$0x01e8]  0x7d4c0 1e9 »DESTINATION«
  [$0x01e9]  0x7d530 1ea »BLINK«
  [$0x01ea]  0x83f10 1eb »RETRACES_PER_BLINK«
  [$0x01eb]  0x83fb8 1ec »COLOR«
  [$0x01ec]  0x83ff8 1ed »BLKQREAD«
  [$0x01ed]  0x84050 1ee »EVENTS«
  [$0x01ee]  0x84098 1ef »EVENTS_READ«
  [$0x01ef]  0x84108 1f0 »MAXIMUM_EVENTS«
  [$0x01f0]  0x84190 1f1 »BLOCKQUEUEREAD«
  [$0x01f1]  0x84218 1f2 »C3I«
  [$0x01f2]  0x84248 1f3 »RGB«
  [$0x01f3]  0x84278 1f4 »C3S«
  [$0x01f4]  0x842a8 1f5 »C3F«
  [$0x01f5]  0x842d8 1f6 »C4I«
  [$0x01f6]  0x84308 1f7 »RGBA«
  [$0x01f7]  0x84340 1f8 »C4S«
  [$0x01f8]  0x84370 1f9 »C4F«
  [$0x01f9]  0x843a0 1fa »CALLOBJ«
  [$0x01fa]  0x86c30 1fb »THE_OBJECT«
  [$0x01fb]  0x86c98 1fc »CALLOBJECT«
  [$0x01fc]  0x86d00 1fd »CHARSTR«
  [$0x01fd]  0x86d50 1fe »TEXT«
  [$0x01fe]  0x86d88 1ff »CHARACTERSTRING«
  [$0x01ff]  0x86e18 200 »PUT«
  [$0x0200]  0x86e48 201 »CHUNKSIZE«
  [$0x0201]  0x86ea8 202 »BYTES«
  [$0x0202]  0x86ee8 203 »CIRC«
  [$0x0203]  0x86f20 204 »CIRCLE«
  [$0x0204]  0x86f68 205 »CIRCI«
  [$0x0205]  0x86fa8 206 »CIRCS«
  [$0x0206]  0x86fe8 207 »CIRCF«
  [$0x0207]  0x87028 208 »FILLEDCIRCLE«
  [$0x0208]  0x870a0 209 »CIRCFI«
  [$0x0209]  0x89798 20a »CIRCFS«
  [$0x020a]  0x897e0 20b »CLEAR«
  [$0x020b]  0x89820 20c »CLKOFF«
  [$0x020c]  0x89868 20d »CLICKOFF«
  [$0x020d]  0x898c0 20e »CLKON«
  [$0x020e]  0x89900 20f »CLICKON«
  [$0x020f]  0x89950 210 »CLOSEOBJ«
  [$0x0210]  0x899a8 211 »CLOSEOBJECT«
  [$0x0211]  0x89a18 212 »CMODE«
  [$0x0212]  0x89a58 213 »COLORMAPMODE«
  [$0x0213]  0x89ad0 214 »CMOV«
  [$0x0214]  0x89b08 215 »SETTEXTPOSITION«
  [$0x0215]  0x89b98 216 »CMOVI«
  [$0x0216]  0x89bd8 217 »CMOVS«
  [$0x0217]  0x89c18 218 »CMOV2«
  [$0x0218]  0x91b18 219 »CMOV2I«
  [$0x0219]  0x91b60 21a »CMOV2S«
  [$0x021a]  0x91ba8 21b »COLORF«
  [$0x021b]  0x91bf0 21c »COMPACTIFY«
  [$0x021c]  0x91c58 21d »CONCAVE«
  [$0x021d]  0x91ca8 21e »DRAW_ACCURATE_CONCAVE_POLYGONS«
  [$0x021e]  0x91db0 21f »CPACK«
  [$0x021f]  0x91df0 220 »CRV«
  [$0x0220]  0x91e20 221 »POINTS«
  [$0x0221]  0x91e68 222 »CRVN«
  [$0x0222]  0x91ea0 223 »NUMBER_OF_POINTS«
  [$0x0223]  0x91f38 224 »CURVE«
  [$0x0224]  0x91f78 225 »CURORIGIN«
  [$0x0225]  0x94058 226 »CURSOR«
  [$0x0226]  0x940a0 227 »CURSORORIGIN«
  [$0x0227]  0x94118 228 »CURSOFF«
  [$0x0228]  0x94168 229 »CURSOROFF«
  [$0x0229]  0x941c8 22a »CURSON«
  [$0x022a]  0x94210 22b »CURSORON«
  [$0x022b]  0x94268 22c »CURSTYPE«
  [$0x022c]  0x942c0 22d »CURSOR_TYPE«
  [$0x022d]  0x94330 22e »CURSORTYPE«
  [$0x022e]  0x94398 22f »CURVEBASIS«
  [$0x022f]  0x94400 230 »BASIS«
  [$0x0230]  0x94440 231 »CURVEIT«
  [$0x0231]  0x94490 232 »COUNT«
  [$0x0232]  0x944d0 233 »CURVEPRECISION«
  [$0x0233]  0x96578 234 »SEGMENTS«
  [$0x0234]  0x965d0 235 »CYCLEMAP«
  [$0x0235]  0x96628 236 »MAP«
  [$0x0236]  0x96658 237 »NEXT_MAP«
  [$0x0237]  0x966b0 238 »CZCLEAR«
  [$0x0238]  0x96700 239 »DEPTH«
  [$0x0239]  0x96740 23a »DEFBASIS«
  [$0x023a]  0x96798 23b »M«
  [$0x023b]  0x967b8 23c »DEFINEBASIS«
  [$0x023c]  0x96828 23d »DEFCURSOR«
  [$0x023d]  0x96888 23e »BITMAP«
  [$0x023e]  0x968d0 23f »DEFINECURSOR«
  [$0x023f]  0x96948 240 »DEFLINESTYLE«
  [$0x0240]  0x969c0 241 »STYLE«
  [$0x0241]  0x98a28 242 »DEFINELINESTYLE«
  [$0x0242]  0x98ab8 243 »DEFPATTERN«
  [$0x0243]  0x98b20 244 »PATTERN«
  [$0x0244]  0x98b70 245 »SIZE«
  [$0x0245]  0x98ba8 246 »DEFINEPATTERN«
  [$0x0246]  0x98c28 247 »DEFPUP«
  [$0x0247]  0x98c70 248 »DEFINEPOPUP«
  [$0x0248]  0x98ce0 249 »DEFRASTERFONT«
  [$0x0249]  0x98d60 24a »FONT«
  [$0x024a]  0x98d98 24b »MAXIMUM_HEIGHT«
  [$0x024b]  0x98e20 24c »CHARACTERS«
  [$0x024c]  0x98e88 24d »RASTER_LENGTH«
  [$0x024d]  0xa0af0 24e »RASTER«
  [$0x024e]  0xa0b38 24f »DEFINERASTERFONT«
  [$0x024f]  0xa0bd0 250 »DELOBJ«
  [$0x0250]  0xa0c18 251 »DELETEOBJECT«
  [$0x0251]  0xa0c90 252 »DELTAG«
  [$0x0252]  0xa0cd8 253 »THE_TAG«
  [$0x0253]  0xa0d28 254 »DELETETAG«
  [$0x0254]  0xa0d88 255 »DEPTHCUE«
  [$0x0255]  0xa0de0 256 »ON«
  [$0x0256]  0xa0e08 257 »DOPUP«
  [$0x0257]  0xa0e48 258 »DOPOPUP«
  [$0x0258]  0xa0e98 259 »DOUBLEBUFFER«
  [$0x0259]  0xa0f10 25a »DRAW«
  [$0x025a]  0xa0f48 25b »DRAWI«
  [$0x025b]  0xa0f88 25c »DRAWS«
  [$0x025c]  0xa0fc8 25d »DRAW2«
  [$0x025d]  0xa3880 25e »DRAW2I«
  [$0x025e]  0xa38c8 25f »DRAW2S«
  [$0x025f]  0xa3910 260 »DRAWMODE«
  [$0x0260]  0xa3968 261 »MODE«
  [$0x0261]  0xa39a0 262 »EDITOBJ«
  [$0x0262]  0xa39f0 263 »EDITOBJECT«
  [$0x0263]  0xa3a58 264 »ENDCLOSEDLINE«
  [$0x0264]  0xa3ad8 265 »ENDFULLSCRN«
  [$0x0265]  0xa3b48 266 »ENDFULLSCREEN«
  [$0x0266]  0xa3bc8 267 »ENDLINE«
  [$0x0267]  0xa3c18 268 »ENDSURFACE«
  [$0x0268]  0xa3c80 269 »ENDTRIM«
  [$0x0269]  0xa3cd0 26a »ENDPICK«
  [$0x026a]  0xa3d20 26b »NAMES«
  [$0x026b]  0xa3d60 26c »HITS«
  [$0x026c]  0xa5f78 26d »ENDPOINT«
  [$0x026d]  0xa5fd0 26e »ENDPOLYGON«
  [$0x026e]  0xa6038 26f »ENDSELECT«
  [$0x026f]  0xa6098 270 »ENDTMESH«
  [$0x0270]  0xa60f0 271 »ENDTRIANGLEMESH«
  [$0x0271]  0xa6180 272 »FINISH«
  [$0x0272]  0xa61c8 273 »FOREGROUND«
  [$0x0273]  0xa6230 274 »FREEPUP«
  [$0x0274]  0xa6280 275 »FREEPOPUP«
  [$0x0275]  0xa62e0 276 »FRONTBUFFER«
  [$0x0276]  0xa6350 277 »ENABLE_DRAWING_IN_FRONT_BUFFER«
  [$0x0277]  0xa7dc8 278 »FRONTFACE«
  [$0x0278]  0xa7e28 279 »ENABLE_FRONTFACING_POLYGON_REMOVAL«
  [$0x0279]  0xa7f50 27a »FUDGE«
  [$0x027a]  0xa7f90 27b »FULLSCRN«
  [$0x027b]  0xa7fe8 27c »FULLSCREEN«
  [$0x027c]  0xa8050 27d »GAMMARAMP«
  [$0x027d]  0xa80b0 27e »GBEGIN«
  [$0x027e]  0xa80f8 27f »GCONFIG«
  [$0x027f]  0xa8148 280 »CONFIGURE«
  [$0x0280]  0xa81a8 281 »GENOBJ«
  [$0x0281]  0xa81f0 282 »GENERATEOBJECT«
  [$0x0282]  0xa8278 283 »GENTAG«
  [$0x0283]  0xa9ed8 284 »GENERATETAG«
  [$0x0284]  0xa9f48 285 »GETBACKFACE«
  [$0x0285]  0xa9fb8 286 »GETBUFFER«
  [$0x0286]  0xaa018 287 »GETBUTTON«
  [$0x0287]  0xaa078 288 »THE_DEVICE«
  [$0x0288]  0xaa0e0 289 »GETCMMODE«
  [$0x0289]  0xaa140 28a »GETCOLORMAPMODE«
  [$0x028a]  0xaa1d0 28b »GETCOLOR«
  [$0x028b]  0xaa228 28c »GETCPOS«
  [$0x028c]  0xaa278 28d »GETCHARACTERPOSITION«
  [$0x028d]  0xaa330 28e »GETCURSOR«
  [$0x028e]  0xaa390 28f »VISIBLE«
  [$0x028f]  0xb29b8 290 »GETDCM«
  [$0x0290]  0xb2a00 291 »GETDEPTHCUEMODE«
  [$0x0291]  0xb2a90 292 »GETDESCENDER«
  [$0x0292]  0xb2b08 293 »DEVICE_COUNT_TYPE«
  [$0x0293]  0xb2ba8 294 »GETDEV«
  [$0x0294]  0xb2bf0 295 »NUMBER_OF_DEVICES«
  [$0x0295]  0xb2c90 296 »DEVICES«
  [$0x0296]  0xb2ce0 297 »VALUES«
  [$0x0297]  0xb2d28 298 »GETDEVICES«
  [$0x0298]  0xb2d90 299 »GETDISPLAYMODE«
  [$0x0299]  0xb2e18 29a »GETDRAWMODE«
  [$0x029a]  0xb2e88 29b »GETFONT«
  [$0x029b]  0xb4b00 29c »GETFONTENCODING«
  [$0x029c]  0xb4b90 29d »GETFONTTYPE«
  [$0x029d]  0xb4c00 29e »GETGDESC«
  [$0x029e]  0xb4c58 29f »INQUIRY«
  [$0x029f]  0xb4ca8 2a0 »GETGPOS«
  [$0x02a0]  0xb4cf8 2a1 »GETGRAPHICSPOSITION«
  [$0x02a1]  0xb4da8 2a2 »GETHEIGHT«
  [$0x02a2]  0xb4e08 2a3 »GETLSREPEAT«
  [$0x02a3]  0xb4e78 2a4 »GETLINESTYLEREPEAT«
  [$0x02a4]  0xb4f20 2a5 »GETLSTYLE«
  [$0x02a5]  0xb4f80 2a6 »GETLINESTYLE«
  [$0x02a6]  0xb6b88 2a7 »GETLWIDTH«
  [$0x02a7]  0xb6be8 2a8 »GETLINEWIDTH«
  [$0x02a8]  0xb6c60 2a9 »GETMAP«
  [$0x02a9]  0xb6ca8 2aa »GETMATRIX«
  [$0x02aa]  0xb6d08 2ab »GETMCOLOR«
  [$0x02ab]  0xb6d68 2ac »GETMCOLORS«
  [$0x02ac]  0xb6dd0 2ad »STARTING«
  [$0x02ad]  0xb6e28 2ae »ENDING«
  [$0x02ae]  0xb6e70 2af »GETMMODE«
  [$0x02af]  0xb6ec8 2b0 »GETMATRIXMODE«
  [$0x02b0]  0xb6f48 2b1 »GETNURBSPROPERTY«
  [$0x02b1]  0xb6fe0 2b2 »PROPERTY«
  [$0x02b2]  0xb7038 2b3 »VALUE«
  [$0x02b3]  0xb7078 2b4 »GETOPENOBJ«
  [$0x02b4]  0xb8f50 2b5 »GETOPENOBJECT«
  [$0x02b5]  0xb8fd0 2b6 »GETORIGIN«
  [$0x02b6]  0xb9030 2b7 »GETPATTERN«
  [$0x02b7]  0xb9098 2b8 »GETPLANES«
  [$0x02b8]  0xb90f8 2b9 »GETSCRMASK«
  [$0x02b9]  0xb9160 2ba »LEFT«
  [$0x02ba]  0xb9198 2bb »RIGHT«
  [$0x02bb]  0xb91d8 2bc »BOTTOM«
  [$0x02bc]  0xb9220 2bd »TOP«
  [$0x02bd]  0xb9250 2be »GETSCREENMASK«
  [$0x02be]  0xb92d0 2bf »GETSIZE«
  [$0x02bf]  0xb9320 2c0 »GETSM«
  [$0x02c0]  0xb9360 2c1 »GETSHADEMODEL«
  [$0x02c1]  0xb93e0 2c2 »GETVALUATOR«
  [$0x02c2]  0xb9450 2c3 »FROM«
  [$0x02c3]  0xbb598 2c4 »GETVIEWPORT«
  [$0x02c4]  0xbb608 2c5 »GETWRITEMASK«
  [$0x02c5]  0xbb680 2c6 »GETXDPY«
  [$0x02c6]  0xbb6d0 2c7 »GETXWID«
  [$0x02c7]  0xbb720 2c8 »GETZBUFFER«
  [$0x02c8]  0xbb788 2c9 »GEXIT«
  [$0x02c9]  0xbb7c8 2ca »GINIT«
  [$0x02ca]  0xbb808 2cb »INITIALIZE«
  [$0x02cb]  0xbb870 2cc »GRESET«
  [$0x02cc]  0xbb8b8 2cd »RESET«
  [$0x02cd]  0xbb8f8 2ce »GRGBCOLOR«
  [$0x02ce]  0xbb958 2cf »GETRGBCOLOR«
  [$0x02cf]  0xbb9c8 2d0 »GRGBMASK«
  [$0x02d0]  0xbba20 2d1 »GETRGBMASK«
  [$0x02d1]  0xbba88 2d2 »GSELECT«
  [$0x02d2]  0xc5188 2d3 »MAXIMUM_NAMES«
  [$0x02d3]  0xc5208 2d4 »GSYNC«
  [$0x02d4]  0xc5248 2d5 »SYNC«
  [$0x02d5]  0xc5280 2d6 »GVERSION«
  [$0x02d6]  0xc52d8 2d7 »VERSION«
  [$0x02d7]  0xc5328 2d8 »ICONSIZE«
  [$0x02d8]  0xc5380 2d9 »ICONTITLE«
  [$0x02d9]  0xc53e0 2da »TITLE«
  [$0x02da]  0xc5420 2db »INITNAMES«
  [$0x02db]  0xc5480 2dc »INITIALIZENAMES«
  [$0x02dc]  0xc5510 2dd »ISOBJ«
  [$0x02dd]  0xc5550 2de »THIS«
  [$0x02de]  0xc5588 2df »ISOBJECT«
  [$0x02df]  0xc55e0 2e0 »ISQUEUED«
  [$0x02e0]  0xc5638 2e1 »THIS_DEVICE«
  [$0x02e1]  0xc56a8 2e2 »ISTAG«
  [$0x02e2]  0xc7ba8 2e3 »THIS_TAG«
  [$0x02e3]  0xc7c00 2e4 »KEEPASPECT«
  [$0x02e4]  0xc7c68 2e5 »LAMPON«
  [$0x02e5]  0xc7cb0 2e6 »LAMPS«
  [$0x02e6]  0xc7cf0 2e7 »LAMPOFF«
  [$0x02e7]  0xc7d40 2e8 »LGETDEPTH«
  [$0x02e8]  0xc7da0 2e9 »NEAR«
  [$0x02e9]  0xc7dd8 2ea »FAR«
  [$0x02ea]  0xc7e08 2eb »GETDEPTH«
  [$0x02eb]  0xc7e60 2ec »LINESMOOTH«
  [$0x02ec]  0xc7ec8 2ed »ENABLE_SMOOTH_LINES«
  [$0x02ed]  0xc7f78 2ee »LINEWIDTH«
  [$0x02ee]  0xc7fd8 2ef »LMBIND«
  [$0x02ef]  0xc8020 2f0 »TARGET«
  [$0x02f0]  0xc8068 2f1 »ID«
  [$0x02f1]  0xc8090 2f2 »LMCOLOR«
  [$0x02f2]  0xc80e0 2f3 »LMDEF«
  [$0x02f3]  0xca380 2f4 »LM_DEFINITION«
  [$0x02f4]  0xca400 2f5 »LM_ID«
  [$0x02f5]  0xca440 2f6 »PROPERTIES«
  [$0x02f6]  0xca4a8 2f7 »LOADMATRIX«
  [$0x02f7]  0xca510 2f8 »LOADNAME«
  [$0x02f8]  0xca568 2f9 »NAME«
  [$0x02f9]  0xca5a0 2fa »LOADXFONT«
  [$0x02fa]  0xca600 2fb »FONT_NAME«
  [$0x02fb]  0xca660 2fc »LOGICOP«
  [$0x02fc]  0xca6b0 2fd »OPERATION«
  [$0x02fd]  0xca710 2fe »LOGICALOPERATION«
  [$0x02fe]  0xca7a8 2ff »LOOKAT«
  [$0x02ff]  0xca7f0 300 »VIEW_X«
  [$0x0300]  0xca838 301 »VIEW_Y«
  [$0x0301]  0xca880 302 »VIEW_Z«
  [$0x0302]  0xcc9f8 303 »POINT_X«
  [$0x0303]  0xcca48 304 »POINT_Y«
  [$0x0304]  0xcca98 305 »POINT_Z«
  [$0x0305]  0xccae8 306 »TWIST«
  [$0x0306]  0xccb28 307 »LRECTREAD«
  [$0x0307]  0xccb88 308 »LOWER_LEFT_X«
  [$0x0308]  0xccc00 309 »LOWER_LEFT_Y«
  [$0x0309]  0xccc78 30a »UPPER_RIGHT_X«
  [$0x030a]  0xcccf8 30b »UPPER_RIGHT_Y«
  [$0x030b]  0xccd78 30c »NUMBER_OF_PIXELS«
  [$0x030c]  0xcce10 30d »COLORS«
  [$0x030d]  0xcce58 30e »RECTANGLEREAD«
  [$0x030e]  0xcced8 30f »Z_VALUES«
  [$0x030f]  0xcec30 310 »LRECTWRITE«
  [$0x0310]  0xcec98 311 »RECTANGLEWRITE«
  [$0x0311]  0xced20 312 »LRGBRANGE«
  [$0x0312]  0xced80 313 »RED_MIN«
  [$0x0313]  0xcedd0 314 »GREEN_MIN«
  [$0x0314]  0xcee30 315 »BLUE_MIN«
  [$0x0315]  0xcee88 316 »RED_MAX«
  [$0x0316]  0xceed8 317 »GREEN_MAX«
  [$0x0317]  0xcef38 318 »BLUE_MAX«
  [$0x0318]  0xcef90 319 »Z_NEAR«
  [$0x0319]  0xcefd8 31a »Z_FAR«
  [$0x031a]  0xcf018 31b »LSETDEPTH«
  [$0x031b]  0xcf078 31c »LSHADERANGE«
  [$0x031c]  0xcf0e8 31d »LOW«
  [$0x031d]  0xcf118 31e »HIGH«
  [$0x031e]  0xcf150 31f »LSREPEAT«
  [$0x031f]  0xd93f8 320 »FACTOR«
  [$0x0320]  0xd9440 321 »LINESTYLEREPEAT«
  [$0x0321]  0xd94d0 322 »MAKEOBJ«
  [$0x0322]  0xd9520 323 »MAKEOBJECT«
  [$0x0323]  0xd9588 324 »MAKETAG«
  [$0x0324]  0xd95d8 325 »MAPCOLOR«
  [$0x0325]  0xd9630 326 »MAPCOLORS«
  [$0x0326]  0xd9690 327 »MAPW«
  [$0x0327]  0xd96c8 328 »VIEWING_OBJECT«
  [$0x0328]  0xd9750 329 »SCREEN_X«
  [$0x0329]  0xd97a8 32a »SCREEN_Y«
  [$0x032a]  0xd9800 32b »Z1«
  [$0x032b]  0xd9828 32c »Z2«
  [$0x032c]  0xd9850 32d »MAPW2«
  [$0x032d]  0xd9890 32e »MAXSIZE«
  [$0x032e]  0xd98e0 32f »MINSIZE«
  [$0x032f]  0xd9930 330 »MMODE«
  [$0x0330]  0xdbcf0 331 »MATRIXMODE«
  [$0x0331]  0xdbd58 332 »MOVE«
  [$0x0332]  0xdbd90 333 »MOVEI«
  [$0x0333]  0xdbdd0 334 »MOVES«
  [$0x0334]  0xdbe10 335 »MOVE2«
  [$0x0335]  0xdbe50 336 »MOVE2I«
  [$0x0336]  0xdbe98 337 »MOVE2S«
  [$0x0337]  0xdbee0 338 »MULTIMAP«
  [$0x0338]  0xdbf38 339 »MULTMATRIX«
  [$0x0339]  0xdbfa0 33a »N3F«
  [$0x033a]  0xdbfd0 33b »NORMAL«
  [$0x033b]  0xdc018 33c »NEWPUP«
  [$0x033c]  0xdc060 33d »NEWPOPUP«
  [$0x033d]  0xdc0b8 33e »NEWTAG«
  [$0x033e]  0xdc100 33f »NEW_TAG«
  [$0x033f]  0xdc150 340 »OLD_TAG«
  [$0x0340]  0xdc1a0 341 »THE_OFFSET«
  [$0x0341]  0xdc208 342 »NOBORDER«
  [$0x0342]  0xded90 343 »NOISE«
  [$0x0343]  0xdedd0 344 »VALUATOR«
  [$0x0344]  0xdee28 345 »NOISE_DELTA«
  [$0x0345]  0xdee98 346 »NOPORT«
  [$0x0346]  0xdeee0 347 »NURBSCURVE«
  [$0x0347]  0xdef48 348 »KNOT_COUNT«
  [$0x0348]  0xdefb0 349 »KNOTS«
  [$0x0349]  0xdeff0 34a »CONTROL_POINTS«
  [$0x034a]  0xdf078 34b »ORDER«
  [$0x034b]  0xdf0b8 34c »NURBSSURFACE«
  [$0x034c]  0xdf130 34d »S_KNOT_COUNT«
  [$0x034d]  0xdf1a8 34e »S_KNOTS«
  [$0x034e]  0xdf1f8 34f »T_KNOT_COUNT«
  [$0x034f]  0xdf270 350 »T_KNOTS«
  [$0x0350]  0xdf2c0 351 »S_ORDER«
  [$0x0351]  0xe1268 352 »T_ORDER«
  [$0x0352]  0xe12b8 353 »OBJDELETE«
  [$0x0353]  0xe1318 354 »TAG1«
  [$0x0354]  0xe1350 355 »TAG2«
  [$0x0355]  0xe1388 356 »OBJECTDELETE«
  [$0x0356]  0xe1400 357 »OBJINSERT«
  [$0x0357]  0xe1460 358 »OBJECTINSERT«
  [$0x0358]  0xe14d8 359 »OBJREPLACE«
  [$0x0359]  0xe1540 35a »OBJECTREPLACE«
  [$0x035a]  0xe15c0 35b »ONEMAP«
  [$0x035b]  0xe1608 35c »ORTHO«
  [$0x035c]  0xe1648 35d »COORDINATESYSTEM«
  [$0x035d]  0xe16e0 35e »ORTHO2«
  [$0x035e]  0xe1728 35f »OVERLAY«
  [$0x035f]  0xe1778 360 »PLANES«
  [$0x0360]  0xe17c0 361 »PATCH«
  [$0x0361]  0xecc88 362 »PATCHBASIS«
  [$0x0362]  0xeccf0 363 »U_BASIS«
  [$0x0363]  0xecd40 364 »V_BASIS«
  [$0x0364]  0xecd90 365 »PATCHCURVES«
  [$0x0365]  0xece00 366 »U_CURVES«
  [$0x0366]  0xece58 367 »V_CURVES«
  [$0x0367]  0xeceb0 368 »PATCHPRECISION«
  [$0x0368]  0xecf38 369 »U_SEGMENTS«
  [$0x0369]  0xecfa0 36a »V_SEGMENTS«
  [$0x036a]  0xed008 36b »PCLOS«
  [$0x036b]  0xed048 36c »POLYGONCLOSE«
  [$0x036c]  0xed0c0 36d »PDR«
  [$0x036d]  0xed0f0 36e »POLYGONDRAW«
  [$0x036e]  0xed160 36f »PDRI«
  [$0x036f]  0xed198 370 »PDRS«
  [$0x0370]  0xed1d0 371 »PDR2«
  [$0x0371]  0xef818 372 »PDR2I«
  [$0x0372]  0xef858 373 »PDR2S«
  [$0x0373]  0xef898 374 »PERSPECTIVE«
  [$0x0374]  0xef908 375 »FIELD_OF_VIEW«
  [$0x0375]  0xef988 376 »ASPECT«
  [$0x0376]  0xef9d0 377 »PICK«
  [$0x0377]  0xefa08 378 »PICKSIZE«
  [$0x0378]  0xefa60 379 »PIXMODE«
  [$0x0379]  0xefab0 37a »PMV«
  [$0x037a]  0xefae0 37b »POLYGONMOVE«
  [$0x037b]  0xefb50 37c »PMVI«
  [$0x037c]  0xefb88 37d »PMVS«
  [$0x037d]  0xefbc0 37e »PMV2«
  [$0x037e]  0xefbf8 37f »PMV2I«
  [$0x037f]  0xefc38 380 »PMV2S«
  [$0x0380]  0xefc78 381 »PNT«
  [$0x0381]  0xefca8 382 »POINT«
  [$0x0382]  0xefce8 383 »PNTI«
  [$0x0383]  0xefd20 384 »PNTS«
  [$0x0384]  0xefd58 385 »PNT2«
  [$0x0385]  0xefd90 386 »PNT2I«
  [$0x0386]  0xf3600 387 »PNT2S«
  [$0x0387]  0xf3640 388 »PNTSMOOTH«
  [$0x0388]  0xf36a0 389 »TURN_ON_ANTIALIASING«
  [$0x0389]  0xf3758 38a »POINTSMOOTH«
  [$0x038a]  0xf37c8 38b »POLARVIEW«
  [$0x038b]  0xf3828 38c »DISTANCE«
  [$0x038c]  0xf3880 38d »AZIMUTH«
  [$0x038d]  0xf38d0 38e »INCIDENCE«
  [$0x038e]  0xf3930 38f »POLF«
  [$0x038f]  0xf3968 390 »N«
  [$0x0390]  0xf3988 391 »VERTICES«
  [$0x0391]  0xf39e0 392 »FILLEDPOLYGON«
  [$0x0392]  0xf3a60 393 »POLFS«
  [$0x0393]  0xf3aa0 394 »POLFI«
  [$0x0394]  0xf3ae0 395 »POLF2«
  [$0x0395]  0xf3b20 396 »POLF2S«
  [$0x0396]  0xf3b68 397 »POLF2I«
  [$0x0397]  0xf6670 398 »POLY«
  [$0x0398]  0xf66a8 399 »POLYGON«
  [$0x0399]  0xf66f8 39a »POLYS«
  [$0x039a]  0xf6738 39b »POLYI«
  [$0x039b]  0xf6778 39c »POLY2«
  [$0x039c]  0xf67b8 39d »POLY2S«
  [$0x039d]  0xf6800 39e »POLY2I«
  [$0x039e]  0xf6848 39f »POPATTRIBUTES«
  [$0x039f]  0xf68c8 3a0 »POPMATRIX«
  [$0x03a0]  0xf6928 3a1 »POPNAME«
  [$0x03a1]  0xf6978 3a2 »POPVIEWPORT«
  [$0x03a2]  0xf69e8 3a3 »PREFPOSITION«
  [$0x03a3]  0xf6a60 3a4 »PREFERREDPOSITION«
  [$0x03a4]  0xf6b00 3a5 »PREFSIZE«
  [$0x03a5]  0xf6b58 3a6 »PREFERREDSIZE«
  [$0x03a6]  0xf9368 3a7 »PUSHATTRIBUTES«
  [$0x03a7]  0xf93f0 3a8 »PUSHMATRIX«
  [$0x03a8]  0xf9458 3a9 »PUSHNAME«
  [$0x03a9]  0xf94b0 3aa »PUSHVIEWPORT«
  [$0x03aa]  0xf9528 3ab »PWLCURVE«
  [$0x03ab]  0xf9580 3ac »PIECEWISELINEARCURVE«
  [$0x03ac]  0xf9638 3ad »QDEVICE«
  [$0x03ad]  0xf9688 3ae »QUEUEDEVICE«
  [$0x03ae]  0xf96f8 3af »QENTER«
  [$0x03af]  0xf9740 3b0 »QUEUEENTER«
  [$0x03b0]  0xf97a8 3b1 »QREAD«
  [$0x03b1]  0xf97e8 3b2 »QUEUEREAD«
  [$0x03b2]  0xf9848 3b3 »QRESET«
  [$0x03b3]  0xf9890 3b4 »QUEUERESET«
  [$0x03b4]  0xf98f8 3b5 »QTEST«
  [$0x03b5]  0xfbdc8 3b6 »QUEUETEST«
  [$0x03b6]  0xfbe28 3b7 »RCRV«
  [$0x03b7]  0xfbe60 3b8 »RCRVN«
  [$0x03b8]  0xfbea0 3b9 »RATIONALCURVE«
  [$0x03b9]  0xfbf20 3ba »RDR«
  [$0x03ba]  0xfbf50 3bb »RELATIVEDRAW«
  [$0x03bb]  0xfbfc8 3bc »RDRI«
  [$0x03bc]  0xfc000 3bd »RDRS«
  [$0x03bd]  0xfc038 3be »RDR2«
  [$0x03be]  0xfc070 3bf »RDR2I«
  [$0x03bf]  0xfc0b0 3c0 »RDR2S«
  [$0x03c0]  0xfc0f0 3c1 »READPIXELS«
  [$0x03c1]  0xfc158 3c2 »READ_THIS_MANY«
  [$0x03c2]  0xfc1e0 3c3 »READRGB«
  [$0x03c3]  0xfc230 3c4 »READSOURCE«
  [$0x03c4]  0xfc298 3c5 »RECT«
  [$0x03c5]  0xfc2d0 3c6 »RECTANGLE«
  [$0x03c6]  0xfc330 3c7 »RECTI«
  [$0x03c7]  0x1091d8 3c8 »RECTS«
  [$0x03c8]  0x109218 3c9 »RECTF«
  [$0x03c9]  0x109258 3ca »FILLEDRECTANGLE«
  [$0x03ca]  0x1092e8 3cb »RECTFI«
  [$0x03cb]  0x109330 3cc »RECTFS«
  [$0x03cc]  0x109378 3cd »RECTCOPY«
  [$0x03cd]  0x1093d0 3ce »RECTANGLECOPY«
  [$0x03ce]  0x109450 3cf »RECTREAD«
  [$0x03cf]  0x1094a8 3d0 »RECTWRITE«
  [$0x03d0]  0x109508 3d1 »RECTZOOM«
  [$0x03d1]  0x109560 3d2 »X_FACTOR«
  [$0x03d2]  0x1095b8 3d3 »Y_FACTOR«
  [$0x03d3]  0x109610 3d4 »RECTANGLEZOOM«
  [$0x03d4]  0x109690 3d5 »RESHAPEVIEWPORT«
  [$0x03d5]  0x109720 3d6 »RGBCOLOR«
  [$0x03d6]  0x109778 3d7 »'.'«
  [$0x03d7]  0x10c1e8 3d8 »'R'«
  [$0x03d8]  0x10c218 3d9 »'G'«
  [$0x03d9]  0x10c248 3da »'B'«
  [$0x03da]  0x10c278 3db »'c'«
  [$0x03db]  0x10c2a8 3dc »'o'«
  [$0x03dc]  0x10c2d8 3dd »'l'«
  [$0x03dd]  0x10c308 3de »'r'«
  [$0x03de]  0x10c338 3df »RGBMODE«
  [$0x03df]  0x10c388 3e0 »RGBWRITEMASK«
  [$0x03e0]  0x10c400 3e1 »RINGBELL«
  [$0x03e1]  0x10c458 3e2 »RMV«
  [$0x03e2]  0x10c488 3e3 »RELATIVEMOVE«
  [$0x03e3]  0x10c500 3e4 »RMVI«
  [$0x03e4]  0x10c538 3e5 »RMVS«
  [$0x03e5]  0x10c570 3e6 »RMV2«
  [$0x03e6]  0x10c5a8 3e7 »RMV2I«
  [$0x03e7]  0x10c5e8 3e8 »RMV2S«
  [$0x03e8]  0x10c628 3e9 »ROT«
  [$0x03e9]  0x10c658 3ea »AMOUNT«
  [$0x03ea]  0x10c6a0 3eb »AXIS«
  [$0x03eb]  0x10c6d8 3ec »ROTATE«
  [$0x03ec]  0x10c720 3ed »RPATCH«
  [$0x03ed]  0x110270 3ee »RATIONALPATCH«
  [$0x03ee]  0x1102f0 3ef »RPDR«
  [$0x03ef]  0x110328 3f0 »RELATIVEPOLYGONDRAW«
  [$0x03f0]  0x1103d8 3f1 »RPDRI«
  [$0x03f1]  0x110418 3f2 »RPDRS«
  [$0x03f2]  0x110458 3f3 »RPDR2«
  [$0x03f3]  0x110498 3f4 »RPDR2I«
  [$0x03f4]  0x1104e0 3f5 »RPDR2S«
  [$0x03f5]  0x110528 3f6 »RPMV«
  [$0x03f6]  0x110560 3f7 »RELATIVEPOLYGONMOVE«
  [$0x03f7]  0x110610 3f8 »RPMVI«
  [$0x03f8]  0x110650 3f9 »RPMVS«
  [$0x03f9]  0x110690 3fa »RPMV2«
  [$0x03fa]  0x1106d0 3fb »RPMV2I«
  [$0x03fb]  0x110718 3fc »RPMV2S«
  [$0x03fc]  0x110760 3fd »SBOX«
  [$0x03fd]  0x110798 3fe »SCREENBOX«
  [$0x03fe]  0x1107f8 3ff »SBOXI«
  [$0x03ff]  0x113dd0 400 »SBOXS«
  [$0x0400]  0x113e10 401 »SBOXF«
  [$0x0401]  0x113e50 402 »FILLEDSCREENBOX«
  [$0x0402]  0x113ee0 403 »SBOXFI«
  [$0x0403]  0x113f28 404 »SBOXFS«
  [$0x0404]  0x113f70 405 »SCALE«
  [$0x0405]  0x113fb0 406 »SCREENSPACE«
  [$0x0406]  0x114020 407 »SCRMASK«
  [$0x0407]  0x114070 408 »SCREENMASK«
  [$0x0408]  0x1140d8 409 »SETBELL«
  [$0x0409]  0x114128 40a »BELL_SOUND«
  [$0x040a]  0x114190 40b »SETCURSOR«
  [$0x040b]  0x1141f0 40c »WRITEMASK«
  [$0x040c]  0x114250 40d »SETDBLIGHTS«
  [$0x040d]  0x1142c0 40e »LIGHTS«
  [$0x040e]  0x114308 40f »SETDIALANDBOXLIGHTS«
  [$0x040f]  0x116c10 410 »SETLINESTYLE«
  [$0x0410]  0x116c88 411 »SETMAP«
  [$0x0411]  0x116cd0 412 »SETNURBSPROPERTY«
  [$0x0412]  0x116d68 413 »SETPATTERN«
  [$0x0413]  0x116dd0 414 »SETPUP«
  [$0x0414]  0x116e18 415 »SETPOPUP«
  [$0x0415]  0x116e70 416 »SETVALUATOR«
  [$0x0416]  0x116ee0 417 »INITIAL«
  [$0x0417]  0x116f30 418 »MINIMUM«
  [$0x0418]  0x116f80 419 »MAXIMUM«
  [$0x0419]  0x116fd0 41a »SHADEMODEL«
  [$0x041a]  0x117038 41b »MODEL«
  [$0x041b]  0x117078 41c »SINGLEBUFFER«
  [$0x041c]  0x1170f0 41d »SPLF«
  [$0x041d]  0x117128 41e »SHADEDFILLEDPOLYGON«
  [$0x041e]  0x123f38 41f »SPLFS«
  [$0x041f]  0x123f78 420 »SPLFI«
  [$0x0420]  0x123fb8 421 »SPLF2«
  [$0x0421]  0x123ff8 422 »SPLF2S«
  [$0x0422]  0x124040 423 »SPLF2I«
  [$0x0423]  0x124088 424 »STEPUNIT«
  [$0x0424]  0x1240e0 425 »STRWIDTH«
  [$0x0425]  0x124138 426 »S«
  [$0x0426]  0x124158 427 »STRINGWIDTH«
  [$0x0427]  0x1241c8 428 »SUBPIXEL«
  [$0x0428]  0x124220 429 »SMOOTH«
  [$0x0429]  0x124268 42a »SWAPBUFFERS«
  [$0x042a]  0x1242d8 42b »SWAPINTERVAL«
  [$0x042b]  0x124350 42c »SWAPTMESH«
  [$0x042c]  0x1243b0 42d »SWAPTRIANGLEMESH«
  [$0x042d]  0x124448 42e »SWINOPEN«
  [$0x042e]  0x1244a0 42f »PARENT«
  [$0x042f]  0x126de8 430 »SUBWINDOWOPEN«
  [$0x0430]  0x126e68 431 »TEXTPORT«
  [$0x0431]  0x126ec0 432 »TIE«
  [$0x0432]  0x126ef0 433 »BUTTON«
  [$0x0433]  0x126f38 434 »VALUATOR1«
  [$0x0434]  0x126f98 435 »VALUATOR2«
  [$0x0435]  0x126ff8 436 »TPOFF«
  [$0x0436]  0x127038 437 »TEXTPORTOFF«
  [$0x0437]  0x1270a8 438 »TPON«
  [$0x0438]  0x1270e0 439 »TEXTPORTON«
  [$0x0439]  0x127148 43a »TRANSLATE«
  [$0x043a]  0x1271a8 43b »UNDERLAY«
  [$0x043b]  0x127200 43c »UNQDEVICE«
  [$0x043c]  0x127260 43d »UNQUEUEDEVICE«
  [$0x043d]  0x1272e0 43e »V2S«
  [$0x043e]  0x127310 43f »VERTEX«
  [$0x043f]  0x127358 440 »V2I«
  [$0x0440]  0x127388 441 »V2F«
  [$0x0441]  0x1273b8 442 »V2D«
  [$0x0442]  0x12a230 443 »V3S«
  [$0x0443]  0x12a260 444 »V3I«
  [$0x0444]  0x12a290 445 »V3F«
  [$0x0445]  0x12a2c0 446 »V3D«
  [$0x0446]  0x12a2f0 447 »V4S«
  [$0x0447]  0x12a320 448 »V4I«
  [$0x0448]  0x12a350 449 »V4F«
  [$0x0449]  0x12a380 44a »V4D«
  [$0x044a]  0x12a3b0 44b »VIEWPORT«
  [$0x044b]  0x12a408 44c »WINCLOSE«
  [$0x044c]  0x12a460 44d »WINDOW«
  [$0x044d]  0x12a4a8 44e »WINDOWCLOSE«
  [$0x044e]  0x12a518 44f »WINCONSTRAINTS«
  [$0x044f]  0x12a5a0 450 »WINDOWCONSTRAINTS«
  [$0x0450]  0x12a640 451 »WINDEPTH«
  [$0x0451]  0x12a698 452 »WINDOWDEPTH«
  [$0x0452]  0x12a708 453 »WINGET«
  [$0x0453]  0x12a750 454 »WINDOWGET«
  [$0x0454]  0x12a7b0 455 »WINMOVE«
  [$0x0455]  0x12d958 456 »WINDOWMOVE«
  [$0x0456]  0x12d9c0 457 »WINOPEN«
  [$0x0457]  0x12da10 458 »WINDOWOPEN«
  [$0x0458]  0x12da78 459 »WINPOP«
  [$0x0459]  0x12dac0 45a »WINDOWPOP«
  [$0x045a]  0x12db20 45b »WINPOSITION«
  [$0x045b]  0x12db90 45c »WINDOWPOSITION«
  [$0x045c]  0x12dc18 45d »WINPUSH«
  [$0x045d]  0x12dc68 45e »WINDOWPUSH«
  [$0x045e]  0x12dcd0 45f »WINSET«
  [$0x045f]  0x12dd18 460 »WINDOWSET«
  [$0x0460]  0x12dd78 461 »WINTITLE«
  [$0x0461]  0x12ddd0 462 »WINDOWTITLE«
  [$0x0462]  0x12de40 463 »WINX«
  [$0x0463]  0x12de78 464 »DPY«
  [$0x0464]  0x12dea8 465 »XID«
  [$0x0465]  0x12ded8 466 »MASK«
  [$0x0466]  0x12df10 467 »WMPACK«
  [$0x0467]  0x130d10 468 »WRITEPIXELS«
  [$0x0468]  0x130d80 469 »WRITE_THIS_MANY«
  [$0x0469]  0x130e10 46a »WRITERGB«
  [$0x046a]  0x130e68 46b »ZBUFFER«
  [$0x046b]  0x130eb8 46c »ENABLE_Z_BUFFER«
  [$0x046c]  0x130f48 46d »ZCLEAR«
  [$0x046d]  0x130f90 46e »ZDRAW«
  [$0x046e]  0x130fd0 46f »ENABLE_Z_BUFFER_DRAWING«
  [$0x046f]  0x1310a0 470 »ZFUNCTION«
  [$0x0470]  0x131100 471 »F«
  [$0x0471]  0x131120 472 »ZSOURCE«
  [$0x0472]  0x131170 473 »ZWRITEMASK«
  [$0x0473]  0x1311d8 474 »INTEGER_GETGDESC«
  [$0x0474]  0x131270 475 »'g'«
  [$0x0475]  0x1312a0 476 »'e'«
  [$0x0476]  0x1312d0 477 »'t'«
  [$0x0477]  0x131300 478 »'d'«
  [$0x0478]  0x133b50 479 »'s'«
  [$0x0479]  0x133b80 47a »BOOLEAN_GETGDESC«
  [$0x047a]  0x133c18 47b »'X'«
  [$0x047b]  0x133c48 47c »'p'«
  [$0x047c]  0x133c78 47d »'w'«
  [$0x047d]  0x133ca8 47e »'i'«
  [$0x047e]  0x133cd8 47f »'a'«
  [$0x047f]  0x133d08 480 »'n'«
  [$0x0480]  0x133d38 481 »'m'«
  [$0x0481]  0x133d68 482 »'k'«
  [$0x0482]  0x133d98 483 »INTEGER_PIXMODE«
  [$0x0483]  0x133e28 000 »BOOLEAN_PIXMODE«
{D304 0x143e12/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x143e46/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0x13733c/0xa0} d302_d303_p → {D303 0x13806e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x143ee6/0xb8}:ARRAY_STRING[0x1,0xf] = "INTEGER_PIXMODE"
{D303 0x143f9e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x14403e/0x34} d303_2 = 0x0483 d303_3 = 0x0000000000000000000
{D304 0x14403e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x144072/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0x132b14/0xa0} d302_d303_p → {D303 0x143f9e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x144112/0xb8}:ARRAY_STRING[0x1,0xf] = "BOOLEAN_PIXMODE"