DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦aa48d3a8b⟧

    Length: 4096 (0x1000)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_0abb38

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x000078e7 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00007fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x000abb38 [0000000000010101011101100111000]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x00030c80 [000000000000110000110010000000]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff00220044004bd00092f [111111111111111111111111111111110000000000100010000000000100010000000000010010111101000000000000100100101111]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x06c8e/0x370} [00000000000000000110110010001110]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x0703e/0x2c6} [00000000000000000111000000111110]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x06c4e/0x40} [00000000000000000110110001001110]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x06ffe/0x40} [00000000000000000110111111111110]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »BOUNDED_STRING«
  [$0x0002]  0x002c8 003 »TEXT_IO«
  [$0x0003]  0x00318 004 »BS«
  [$0x0004]  0x00340 005 »V«
  [$0x0005]  0x00360 006 »VALUE«
  [$0x0006]  0x003a0 007 »'B'«
  [$0x0007]  0x003d0 008 »'o'«
  [$0x0008]  0x00400 009 »'n'«
  [$0x0009]  0x00430 00a »'j'«
  [$0x000a]  0x00460 00b »'u'«
  [$0x000b]  0x00490 000 »'r'«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »BOUNDED_STRING«
    @0x026d6 [0x01] =  $0x0002 »TEXT_IO«
    @0x02726 [0x02] =  $0x0003 »BS«
    @0x0274e [0x03] =  $0x0004 »V«
    @0x0276e [0x04] =  $0x0005 »VALUE«
    @0x027ae [0x05] =  $0x0006 »'B'«
    @0x027de [0x06] =  $0x0007 »'o'«
    @0x0280e [0x07] =  $0x0008 »'n'«
    @0x0283e [0x08] =  $0x0009 »'j'«
    @0x0286e [0x09] =  $0x000a »'u'«
    @0x0289e [0x0a] =  $0x000b »'r'«
    @0x028ce [0x0b] =  $0x000c »IMAGE«
    @0x0290e [0x0c] =  $0x000d »C«
    @0x0292e [0x0d] =  $0x000e »X«
    @0x0294e [0x0e] =  $0x0022 »«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x0034f0 [0x21] +0x0420: ptr_0x21_p → {D306 0x077e5/0x83} [00000000000000000111011111100101]
    0x003630 [0x2b] +0x0560: ptr_0x2b_p → {D306 0x050e3/0x83} [00000000000000000101000011100011]
    0x0037d0 [0x38] +0x0700: ptr_0x38_p → {D306 0x065b7/0x83} [00000000000000000110010110110111]
    0x0038d0 [0x40] +0x0800: ptr_0x40_p → {D306 0x0557d/0x83} [00000000000000000101010101111101]
    0x0038f0 [0x41] +0x0820: ptr_0x41_p → {D306 0x0750f/0x83} [00000000000000000111010100001111]

    0x003910 +0x0840:                                    0x0 [0x4a0] 0…
{D301 0x03db0/0xce0}:D301
    0x003e70 [0x06] +0x00c0: ptr_0x6_p → {D302 0x0690a/0xa0} [00000000000000000110100100001010]
    0x003e90 [0x07] +0x00e0: ptr_0x7_p → {D302 0x07338/0xa0} [00000000000000000111001100111000]
    0x003fb0 [0x10] +0x0200: ptr_0x10_p → {D302 0x05a6c/0xa0} [00000000000000000101101001101100]
    0x004070 [0x16] +0x02c0: ptr_0x16_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x0040b0 [0x18] +0x0300: ptr_0x18_p → {D302 0x05e04/0xa0} [00000000000000000101111000000100]
    0x004250 [0x25] +0x04a0: ptr_0x25_p → {D302 0x05c38/0xa0} [00000000000000000101110000111000]
    0x004390 [0x2f] +0x05e0: ptr_0x2f_p → {D302 0x058a0/0xa0} [00000000000000000101100010100000]
    0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x04f74/0xa0} [00000000000000000100111101110100]
    0x004590 [0x3f] +0x07e0: ptr_0x3f_p → {D302 0x07666/0xa0} [00000000000000000111011001100110]
    0x0045d0 [0x41] +0x0820: ptr_0x41_p → {D302 0x053f6/0xa0} [00000000000000000101001111110110]
    0x004610 [0x43] +0x0860: ptr_0x43_p → {D302 0x05fd0/0xa0} [00000000000000000101111111010000]
    0x004670 [0x46] +0x08c0: ptr_0x46_p → {D302 0x0523a/0xa0} [00000000000000000101001000111010]
    0x004770 [0x4e] +0x09c0: ptr_0x4e_p → {D302 0x04d88/0xa0} [00000000000000000100110110001000]
    0x004790 [0x4f] +0x09e0: ptr_0x4f_p → {D302 0x056d4/0xa0} [00000000000000000101011011010100]
    0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0x06ac6/0xa0} [00000000000000000110101011000110]
    0x004a50 [0x65] +0x0ca0: ptr_0x65_p → {D302 0x06430/0xa0} [00000000000000000110010000110000]

    0x004a70 +0x0cc0:                                    0x0 [0x20] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x04c04/0xb0}:ARRAY_STRING[0x1,0xe] = "BOUNDED_STRING"
{D303 0x04cb4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d54/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d54/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d88/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x04cb4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x04e28/0x78}:ARRAY_STRING[0x1,0x7] = "TEXT_IO"
{D303 0x04ea0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f40/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04f40/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f74/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x04ea0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x05014/0x50}:ARRAY_STRING[0x1,0x2] = "BS"
{D307 0x05064/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0015766e d307_3 = 0x00000002
{D306 0x050e3/0x83}:D306 d306_d303_p → {D303 0x04ea0/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x05064/0x7f}
{D303 0x05166/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05206/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x05206/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0523a/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05166/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x052da/0x48}:ARRAY_STRING[0x1,0x1] = "V"
{D303 0x05322/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x053c2/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x053c2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x053f6/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x05322/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x05496/0x68}:ARRAY_STRING[0x1,0x5] = "VALUE"
{D307 0x054fe/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00157672 d307_3 = 0x00000002 d307_d307_p → {D307 0x0663a/0x7f}
{D306 0x0557d/0x83}:D306 d306_d303_p → {D303 0x05322/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x054fe/0x7f}
{D303 0x05600/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x056a0/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x056a0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x056d4/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05600/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x05774/0x58}:ARRAY_STRING[0x1,0x3] = "'B'"
{D303 0x057cc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0586c/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x0586c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x058a0/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x057cc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x05940/0x58}:ARRAY_STRING[0x1,0x3] = "'o'"
{D303 0x05998/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05a38/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x05a38/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05a6c/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05998/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x05b0c/0x58}:ARRAY_STRING[0x1,0x3] = "'n'"
{D303 0x05b64/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05c04/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05c04/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05c38/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05b64/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x05cd8/0x58}:ARRAY_STRING[0x1,0x3] = "'j'"
{D303 0x05d30/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05dd0/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x05dd0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05e04/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05d30/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x05ea4/0x58}:ARRAY_STRING[0x1,0x3] = "'u'"
{D303 0x05efc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05f9c/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x05f9c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05fd0/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05efc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x06070/0x58}:ARRAY_STRING[0x1,0x3] = "'r'"
{D303 0x060c8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x063fc/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x06168/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x061a8/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »BOUNDED_STRING«
  [$0x0002]  0x002c8 003 »TEXT_IO«
  [$0x0003]  0x00318 004 »BS«
  [$0x0004]  0x00340 005 »V«
  [$0x0005]  0x00360 006 »VALUE«
  [$0x0006]  0x003a0 007 »'B'«
  [$0x0007]  0x003d0 008 »'o'«
  [$0x0008]  0x00400 009 »'n'«
  [$0x0009]  0x00430 00a »'j'«
  [$0x000a]  0x00460 00b »'u'«
  [$0x000b]  0x00490 00c »'r'«
  [$0x000c]  0x004c0 00d »IMAGE«
  [$0x000d]  0x00500 00e »C«
  [$0x000e]  0x00520 000 »X«
{D304 0x063fc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06430/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x060c8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x064d0/0x68}:ARRAY_STRING[0x1,0x5] = "IMAGE"
{D307 0x06538/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00157672 d307_3 = 0x00000002 d307_d307_p → {D307 0x066b9/0x7f}
{D306 0x065b7/0x83}:D306 d306_d303_p → {D303 0x060c8/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x06538/0x7f}
{D307 0x0663a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0015767c d307_3 = 0x00000002 d307_d307_p → {D307 0x06738/0x7f}
{D307 0x066b9/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0015767c d307_3 = 0x00000002 d307_d307_p → {D307 0x067b7/0x7f}
{D307 0x06738/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00157684 d307_3 = 0x00000002 d307_d307_p → {D307 0x07868/0x7f}
{D307 0x067b7/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00157684 d307_3 = 0x00000002 d307_d307_p → {D307 0x078e7/0x7f}
{D303 0x06836/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x068d6/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x068d6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0690a/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x06836/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x069aa/0x48}:ARRAY_STRING[0x1,0x1] = "C"
{D303 0x069f2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06a92/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x06a92/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06ac6/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x069f2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x06b66/0x48}:ARRAY_STRING[0x1,0x1] = "X"
{D303 0x06bae/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07304/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x06c4e/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x06c8e/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x06cce [0x00] =  $0x000f »VARIABLE_STRING«
    @0x06d5e [0x01] =  $0x0010 »TRUE«
{Thing2 0x06ffe/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x061a8/0x254} next_p → {Thing2 0x06168/0x40}
{StringIndex 0x0703e/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »BOUNDED_STRING«
  [$0x0002]  0x002c8 003 »TEXT_IO«
  [$0x0003]  0x00318 004 »BS«
  [$0x0004]  0x00340 005 »V«
  [$0x0005]  0x00360 006 »VALUE«
  [$0x0006]  0x003a0 007 »'B'«
  [$0x0007]  0x003d0 008 »'o'«
  [$0x0008]  0x00400 009 »'n'«
  [$0x0009]  0x00430 00a »'j'«
  [$0x000a]  0x00460 00b »'u'«
  [$0x000b]  0x00490 00c »'r'«
  [$0x000c]  0x004c0 00d »IMAGE«
  [$0x000d]  0x00500 00e »C«
  [$0x000e]  0x00520 00f »X«
  [$0x000f]  0x048c0 010 »VARIABLE_STRING«
  [$0x0010]  0x04950 000 »TRUE«
{D304 0x07304/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07338/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x06bae/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x073d8/0xb8}:ARRAY_STRING[0x1,0xf] = "VARIABLE_STRING"
{D307 0x07490/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0015768c d307_3 = 0x00000002
{D306 0x0750f/0x83}:D306 d306_d303_p → {D303 0x06bae/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x07490/0x7f}
{D303 0x07592/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07632/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x07632/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07666/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x07592/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x07706/0x60}:ARRAY_STRING[0x1,0x4] = "TRUE"
{D307 0x07766/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0015768c d307_3 = 0x00000002
{D306 0x077e5/0x83}:D306 d306_d303_p → {D303 0x069f2/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x07766/0x7f}
{D307 0x07868/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0015768c d307_3 = 0x00000002
{D307 0x078e7/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0015768c d307_3 = 0x00000002