DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦ad6a04351⟧

    Length: 10240 (0x2800)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_06b0cb

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00012847 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00013fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x0006b0cb [0000000000001101011000011001011]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x0001df6b [000000000000011101111101101011]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff008000f400dcb001b77 [111111111111111111111111111111110000000010000000000000001111010000000000110111001011000000000001101101110111]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x0fd50/0x390} [00000000000000001111110101010000]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x11a42/0x9c0} [00000000000000010001101001000010]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x0fd10/0x40} [00000000000000001111110100010000]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x11a02/0x40} [00000000000000010001101000000010]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »ON_FACTS«
  [$0x0004]  0x00350 005 »ALIAS«
  [$0x0005]  0x00390 006 »OUTPUT_STREAM«
  [$0x0006]  0x00410 007 »SLOT«
  [$0x0007]  0x00448 008 »RULE_NAMES«
  [$0x0008]  0x004b0 009 »FIND_RECTANGLE«
  [$0x0009]  0x03780 00a »NO_MORE«
  [$0x000a]  0x037d0 00b »=«
  [$0x000b]  0x037f0 000 »<«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »DO_ACTION«
    @0x026ae [0x01] =  $0x0002 »FOR_RULE«
    @0x02706 [0x02] =  $0x0003 »ON_FACTS«
    @0x0275e [0x03] =  $0x0004 »ALIAS«
    @0x0279e [0x04] =  $0x0005 »OUTPUT_STREAM«
    @0x0281e [0x05] =  $0x0006 »SLOT«
    @0x02856 [0x06] =  $0x0007 »RULE_NAMES«
    @0x028be [0x07] =  $0x0008 »FIND_RECTANGLE«
    @0x02946 [0x08] =  $0xbfcc »«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003110 [0x02] +0x0040: ptr_0x2_p → {D306 0x0b880/0x83} [00000000000000001011100010000000]
    0x003170 [0x05] +0x00a0: ptr_0x5_p → {D306 0x0d060/0x83} [00000000000000001101000001100000]
    0x003370 [0x15] +0x02a0: ptr_0x15_p → {D306 0x0b5c2/0x83} [00000000000000001011010111000010]
    0x0034d0 [0x20] +0x0400: ptr_0x20_p → {D306 0x093ca/0x83} [00000000000000001001001111001010]
    0x0034f0 [0x21] +0x0420: ptr_0x21_p → {D306 0x08d6f/0x83} [00000000000000001000110101101111]
    0x003550 [0x24] +0x0480: ptr_0x24_p → {D306 0x0c4a0/0x83} [00000000000000001100010010100000]
    0x003650 [0x2c] +0x0580: ptr_0x2c_p → {D306 0x0d162/0x83} [00000000000000001101000101100010]
    0x0036f0 [0x31] +0x0620: ptr_0x31_p → {D306 0x0e6ad/0x83} [00000000000000001110011010101101]
    0x003750 [0x34] +0x0680: ptr_0x34_p → {D306 0x0ecd1/0x83} [00000000000000001110110011010001]
    0x003790 [0x36] +0x06c0: ptr_0x36_p → {D306 0x08353/0x83} [00000000000000001000001101010011]
    0x003870 [0x3d] +0x07a0: ptr_0x3d_p → {D306 0x09b78/0x83} [00000000000000001001101101111000]
    0x003890 [0x3e] +0x07c0: ptr_0x3e_p → {D306 0x0e9db/0x83} [00000000000000001110100111011011]
    0x0038b0 [0x3f] +0x07e0: ptr_0x3f_p → {D306 0x0b00e/0x83} [00000000000000001011000000001110]
    0x003910 [0x42] +0x0840: ptr_0x42_p → {D306 0x0ca9c/0x83} [00000000000000001100101010011100]
    0x003930 [0x43] +0x0860: ptr_0x43_p → {D306 0x0a12c/0x83} [00000000000000001010000100101100]
    0x003990 [0x46] +0x08c0: ptr_0x46_p → {D306 0x09e46/0x83} [00000000000000001001111001000110]
    0x003a90 [0x4e] +0x09c0: ptr_0x4e_p → {D306 0x07525/0x83} [00000000000000000111010100100101]
    0x003b10 [0x52] +0x0a40: ptr_0x52_p → {D306 0x0e1b3/0x83} [00000000000000001110000110110011]
    0x003b90 [0x56] +0x0ac0: ptr_0x56_p → {D306 0x0bb86/0x83} [00000000000000001011101110000110]
    0x003bb0 [0x57] +0x0ae0: ptr_0x57_p → {D306 0x0cd82/0x83} [00000000000000001100110110000010]
    0x003bd0 [0x58] +0x0b00: ptr_0x58_p → {D306 0x0a7ea/0x83} [00000000000000001010011111101010]
    0x003d50 [0x64] +0x0c80: ptr_0x64_p → {D306 0x0c7b6/0x83} [00000000000000001100011110110110]
    0x003d70 [0x65] +0x0ca0: ptr_0x65_p → {D306 0x0905d/0x83} [00000000000000001001000001011101]

    0x003d90 +0x0cc0:                                    0x0 [0x20] 0…
{D301 0x03db0/0xce0}:D301
    0x003db0 [0x00] +0x0000: ptr_0x0_p → {D302 0x0ced9/0xa0} [00000000000000001100111011011001]
    0x003e50 [0x05] +0x00a0: ptr_0x5_p → {D302 0x12436/0xa0} [00000000000000010010010000110110]
    0x003e70 [0x06] +0x00c0: ptr_0x6_p → {D302 0x0e00c/0xa0} [00000000000000001110000000001100]
    0x003ed0 [0x09] +0x0120: ptr_0x9_p → {D302 0x05540/0xa0} [00000000000000000101010101000000]
    0x003f50 [0x0d] +0x01a0: ptr_0xd_p → {D302 0x0e30a/0xa0} [00000000000000001110001100001010]
    0x003f70 [0x0e] +0x01c0: ptr_0xe_p → {D302 0x05148/0xa0} [00000000000000000101000101001000]
    0x003f90 [0x0f] +0x01e0: ptr_0xf_p → {D302 0x1169e/0xa0} [00000000000000010001011010011110]
    0x003fb0 [0x10] +0x0200: ptr_0x10_p → {D302 0x102e0/0xa0} [00000000000000010000001011100000]
    0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x06294/0xa0} [00000000000000000110001010010100]
    0x004070 [0x16] +0x02c0: ptr_0x16_p → {D302 0x0b9d7/0xa0} [00000000000000001011100111010111]
    0x0040b0 [0x18] +0x0300: ptr_0x18_p → {D302 0x10114/0xa0} [00000000000000010000000100010100]
    0x0040f0 [0x1a] +0x0340: ptr_0x1a_p → {D302 0x0e804/0xa0} [00000000000000001110100000000100]
    0x004170 [0x1e] +0x03c0: ptr_0x1e_p → {D302 0x0c90d/0xa0} [00000000000000001100100100001101]
    0x0041b0 [0x20] +0x0400: ptr_0x20_p → {D302 0x0cbf3/0xa0} [00000000000000001100101111110011]
    0x0041f0 [0x22] +0x0440: ptr_0x22_p → {D302 0x0e526/0xa0} [00000000000000001110010100100110]
    0x004210 [0x23] +0x0460: ptr_0x23_p → {D302 0x04d60/0xa0} [00000000000000000100110101100000]
    0x004230 [0x24] +0x0480: ptr_0x24_p → {D302 0x11306/0xa0} [00000000000000010001001100000110]
    0x004250 [0x25] +0x04a0: ptr_0x25_p → {D302 0x09ccf/0xa0} [00000000000000001001110011001111]
    0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x07366/0xa0} [00000000000000000111001101100110]
    0x004290 [0x27] +0x04e0: ptr_0x27_p → {D302 0x0c5f7/0xa0} [00000000000000001100010111110111]
    0x0042f0 [0x2a] +0x0540: ptr_0x2a_p → {D302 0x0f614/0xa0} [00000000000000001111011000010100]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x07bd8/0xa0} [00000000000000000111101111011000]
    0x004390 [0x2f] +0x05e0: ptr_0x2f_p → {D302 0x0fb78/0xa0} [00000000000000001111101101111000]
    0x0043d0 [0x31] +0x0620: ptr_0x31_p → {D302 0x06f2e/0xa0} [00000000000000000110111100101110]
    0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x0b165/0xa0} [00000000000000001011000101100101]
    0x004450 [0x35] +0x06a0: ptr_0x35_p → {D302 0x0b719/0xa0} [00000000000000001011011100011001]
    0x004490 [0x37] +0x06e0: ptr_0x37_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x0044f0 [0x3a] +0x0740: ptr_0x3a_p → {D302 0x0f9ac/0xa0} [00000000000000001111100110101100]
    0x0045b0 [0x40] +0x0800: ptr_0x40_p → {D302 0x05eec/0xa0} [00000000000000000101111011101100]
    0x0045d0 [0x41] +0x0820: ptr_0x41_p → {D302 0x0c301/0xa0} [00000000000000001100001100000001]
    0x0045f0 [0x42] +0x0840: ptr_0x42_p → {D302 0x12602/0xa0} [00000000000000010010011000000010]
    0x004630 [0x44] +0x0880: ptr_0x44_p → {D302 0x099c9/0xa0} [00000000000000001001100111001001]
    0x0046d0 [0x49] +0x0920: ptr_0x49_p → {D302 0x1186a/0xa0} [00000000000000010001100001101010]
    0x0046f0 [0x4a] +0x0940: ptr_0x4a_p → {D302 0x0f7e0/0xa0} [00000000000000001111011111100000]
    0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x114d2/0xa0} [00000000000000010001010011010010]
    0x004770 [0x4e] +0x09c0: ptr_0x4e_p → {D302 0x08ec6/0xa0} [00000000000000001000111011000110]
    0x0047d0 [0x51] +0x0a20: ptr_0x51_p → {D302 0x0717a/0xa0} [00000000000000000111000101111010]
    0x0047f0 [0x52] +0x0a40: ptr_0x52_p → {D302 0x0a643/0xa0} [00000000000000001010011001000011]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x060d8/0xa0} [00000000000000000110000011011000]
    0x004890 [0x57] +0x0ae0: ptr_0x57_p → {D302 0x1113a/0xa0} [00000000000000010001000100111010]
    0x0048d0 [0x59] +0x0b20: ptr_0x59_p → {D302 0x127ce/0xa0} [00000000000000010010011111001110]
    0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0x0b45b/0xa0} [00000000000000001011010001011011]
    0x0049b0 [0x60] +0x0c00: ptr_0x60_p → {D302 0x10f6e/0xa0} [00000000000000010000111101101110]
    0x0049d0 [0x61] +0x0c20: ptr_0x61_p → {D302 0x0de08/0xa0} [00000000000000001101111000001000]
    0x004a50 [0x65] +0x0ca0: ptr_0x65_p → {D302 0x04f54/0xa0} [00000000000000000100111101010100]

    0x004a70 +0x0cc0:                                    0x0 [0x20] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x04c04/0x88}:ARRAY_STRING[0x1,0x9] = "DO_ACTION"
{D303 0x04c8c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d2c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d2c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d60/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x04c8c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x04e00/0x80}:ARRAY_STRING[0x1,0x8] = "FOR_RULE"
{D303 0x04e80/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f20/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04f20/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f54/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x04e80/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x04ff4/0x80}:ARRAY_STRING[0x1,0x8] = "ON_FACTS"
{D303 0x05074/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05114/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x05114/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05148/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x05074/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x051e8/0x68}:ARRAY_STRING[0x1,0x5] = "ALIAS"
{D303 0x05250/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x052f0/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x052f0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05324/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x05250/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x053c4/0xa8}:ARRAY_STRING[0x1,0xd] = "OUTPUT_STREAM"
{D303 0x0546c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0550c/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x0550c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05540/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0546c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x055e0/0x60}:ARRAY_STRING[0x1,0x4] = "SLOT"
{D303 0x05640/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x056e0/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x056e0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05714/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x05640/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x057b4/0x90}:ARRAY_STRING[0x1,0xa] = "RULE_NAMES"
{D303 0x05844/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x058e4/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x058e4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05918/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x05844/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x059b8/0xb0}:ARRAY_STRING[0x1,0xe] = "FIND_RECTANGLE"
{D303 0x05a68/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05eb8/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{Thing2 0x05b08/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x05b48/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x05b8e [0x00] =  $0x0009 »NO_MORE«
    @0x05bde [0x01] =  $0x000a »=«
    @0x05bfe [0x02] =  $0x000b »<«
    @0x05c1e [0x03] =  $0x000c »>«
    @0x05c3e [0x04] =  $0x000d »<=«
    @0x05c66 [0x05] =  $0x000e »>=«
    @0x05c8e [0x06] =  $0x000f »FIND_RECTANGLE_RULE«
    @0x05d3e [0x07] =  $0x0010 »PREMISS«
    @0x05d8e [0x08] =  $0x0011 »FACT_QUERIES«
    @0x05e06 [0x09] =  $0x0012 »ACTION«
    @0x05e4e [0x0a] =  $0x0013 »OBJECTS«
{D304 0x05eb8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05eec/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x05a68/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x05f8c/0x78}:ARRAY_STRING[0x1,0x7] = "NO_MORE"
{D303 0x06004/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x060a4/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x060a4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x060d8/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x06004/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x06178/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x061c0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06260/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x06260/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06294/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x061c0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x06334/0x48}:ARRAY_STRING[0x1,0x1] = "<"
{D303 0x0637c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x066b0/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x0641c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x0645c/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »ON_FACTS«
  [$0x0004]  0x00350 005 »ALIAS«
  [$0x0005]  0x00390 006 »OUTPUT_STREAM«
  [$0x0006]  0x00410 007 »SLOT«
  [$0x0007]  0x00448 008 »RULE_NAMES«
  [$0x0008]  0x004b0 009 »FIND_RECTANGLE«
  [$0x0009]  0x03780 00a »NO_MORE«
  [$0x000a]  0x037d0 00b »=«
  [$0x000b]  0x037f0 00c »<«
  [$0x000c]  0x03810 00d »>«
  [$0x000d]  0x03830 00e »<=«
  [$0x000e]  0x03858 000 »>=«
{D304 0x066b0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x066e4/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0637c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x06784/0x48}:ARRAY_STRING[0x1,0x1] = ">"
{D303 0x067cc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0686c/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x0686c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x068a0/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x067cc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x06940/0x50}:ARRAY_STRING[0x1,0x2] = "<="
{D303 0x06990/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06a30/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x06a30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06a64/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x06990/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x06b04/0x50}:ARRAY_STRING[0x1,0x2] = ">="
{D303 0x06b54/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06efa/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x06bf4/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0645c/0x254} next_p → {Thing2 0x0641c/0x40}
{StringIndex 0x06c34/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »ON_FACTS«
  [$0x0004]  0x00350 005 »ALIAS«
  [$0x0005]  0x00390 006 »OUTPUT_STREAM«
  [$0x0006]  0x00410 007 »SLOT«
  [$0x0007]  0x00448 008 »RULE_NAMES«
  [$0x0008]  0x004b0 009 »FIND_RECTANGLE«
  [$0x0009]  0x03780 00a »NO_MORE«
  [$0x000a]  0x037d0 00b »=«
  [$0x000b]  0x037f0 00c »<«
  [$0x000c]  0x03810 00d »>«
  [$0x000d]  0x03830 00e »<=«
  [$0x000e]  0x03858 00f »>=«
  [$0x000f]  0x03880 010 »FIND_RECTANGLE_RULE«
  [$0x0010]  0x03930 011 »PREMISS«
  [$0x0011]  0x03980 000 »FACT_QUERIES«
{D304 0x06efa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06f2e/0xa0}:D302 d302_0 = 0x80000013 d302_d303_p → {D303 0x06b54/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d8
{ArrayString 0x06fce/0xd8}:ARRAY_STRING[0x1,0x13] = "FIND_RECTANGLE_RULE"
{D303 0x070a6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07146/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x07146/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0717a/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x070a6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x0721a/0x78}:ARRAY_STRING[0x1,0x7] = "PREMISS"
{D303 0x07292/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07332/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x07332/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07366/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x068a0/0xa0} d302_d303_p → {D303 0x07292/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x07406/0xa0}:ARRAY_STRING[0x1,0xc] = "FACT_QUERIES"
{D307 0x074a6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d6198 d307_3 = 0x00000002 d307_d307_p → {D307 0x090e0/0x7f}
{D306 0x07525/0x83}:D306 d306_d303_p → {D303 0x07292/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x074a6/0x7f}
{D303 0x075a8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x079c0/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x07648/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06c34/0x2c6} next_p → {Thing2 0x06bf4/0x40}
{StringIndex 0x07688/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »ON_FACTS«
  [$0x0004]  0x00350 005 »ALIAS«
  [$0x0005]  0x00390 006 »OUTPUT_STREAM«
  [$0x0006]  0x00410 007 »SLOT«
  [$0x0007]  0x00448 008 »RULE_NAMES«
  [$0x0008]  0x004b0 009 »FIND_RECTANGLE«
  [$0x0009]  0x03780 00a »NO_MORE«
  [$0x000a]  0x037d0 00b »=«
  [$0x000b]  0x037f0 00c »<«
  [$0x000c]  0x03810 00d »>«
  [$0x000d]  0x03830 00e »<=«
  [$0x000e]  0x03858 00f »>=«
  [$0x000f]  0x03880 010 »FIND_RECTANGLE_RULE«
  [$0x0010]  0x03930 011 »PREMISS«
  [$0x0011]  0x03980 012 »FACT_QUERIES«
  [$0x0012]  0x039f8 013 »ACTION«
  [$0x0013]  0x03a40 014 »OBJECTS«
  [$0x0014]  0x05a08 000 »FACT_COLLECTION«
{D304 0x079c0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x079f4/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x05714/0xa0} d302_d303_p → {D303 0x075a8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x07a94/0x70}:ARRAY_STRING[0x1,0x6] = "ACTION"
{D303 0x07b04/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07ba4/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x07ba4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07bd8/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x066e4/0xa0} d302_d303_p → {D303 0x07b04/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x07c78/0x78}:ARRAY_STRING[0x1,0x7] = "OBJECTS"
{D303 0x07cf0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08148/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{Thing2 0x07d90/0x40}:Thing2 Chain2 payload_p → {StringStore 0x05b48/0x370} next_p → {Thing2 0x05b08/0x40}
{StringStore 0x07dd0/0x378}:StringStore x = 0x00000001 y = 0x00000067
    @0x07e16 [0x00] =  $0x0014 »FACT_COLLECTION«
    @0x07ea6 [0x01] =  $0x0015 »RULE_BUNDLE«
    @0x07f16 [0x02] =  $0x0016 »RULE_BASE«
    @0x07f76 [0x03] =  $0x0017 »TEXT_IO«
    @0x07fc6 [0x04] =  $0x0018 »WINDOWS«
    @0x08016 [0x05] =  $0x0019 »RECTANGLES«
    @0x0807e [0x06] =  $0x001a »and«
    @0x080ae [0x07] =  $0x001b »POINTS«
    @0x080f6 [0x08] =  $0x1e00 »«
{D304 0x08148/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0817c/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x07cf0/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x0821c/0xb8}:ARRAY_STRING[0x1,0xf] = "FACT_COLLECTION"
{D307 0x082d4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d6198 d307_3 = 0x00000002 d307_d307_p → {D307 0x0d1e5/0x7f}
{D306 0x08353/0x83}:D306 d306_d303_p → {D303 0x07cf0/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x082d4/0x7f}
{D303 0x083d6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08886/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x08476/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07688/0x338} next_p → {Thing2 0x07648/0x40}
{StringIndex 0x084b6/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »ON_FACTS«
  [$0x0004]  0x00350 005 »ALIAS«
  [$0x0005]  0x00390 006 »OUTPUT_STREAM«
  [$0x0006]  0x00410 007 »SLOT«
  [$0x0007]  0x00448 008 »RULE_NAMES«
  [$0x0008]  0x004b0 009 »FIND_RECTANGLE«
  [$0x0009]  0x03780 00a »NO_MORE«
  [$0x000a]  0x037d0 00b »=«
  [$0x000b]  0x037f0 00c »<«
  [$0x000c]  0x03810 00d »>«
  [$0x000d]  0x03830 00e »<=«
  [$0x000e]  0x03858 00f »>=«
  [$0x000f]  0x03880 010 »FIND_RECTANGLE_RULE«
  [$0x0010]  0x03930 011 »PREMISS«
  [$0x0011]  0x03980 012 »FACT_QUERIES«
  [$0x0012]  0x039f8 013 »ACTION«
  [$0x0013]  0x03a40 014 »OBJECTS«
  [$0x0014]  0x05a08 015 »FACT_COLLECTION«
  [$0x0015]  0x05a98 016 »RULE_BUNDLE«
  [$0x0016]  0x05b08 017 »RULE_BASE«
  [$0x0017]  0x05b68 018 »TEXT_IO«
  [$0x0018]  0x05bb8 000 »WINDOWS«
{D304 0x08886/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x088ba/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x083d6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x0895a/0x98}:ARRAY_STRING[0x1,0xb] = "RULE_BUNDLE"
{D303 0x089f2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08a92/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000
{D304 0x08a92/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08ac6/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x05918/0xa0} d302_d303_p → {D303 0x089f2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x08b66/0x88}:ARRAY_STRING[0x1,0x9] = "RULE_BASE"
{D307 0x08bee/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d6198 d307_3 = 0x00000002
{D308 0x08c6d/0x83}:D308 d308_d303_p → {D303 0x089f2/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x08bee/0x7f}
{D307 0x08cf0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d6194 d307_3 = 0x00000002
{D306 0x08d6f/0x83}:D306 d306_d303_p → {D303 0x04a90/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x08cf0/0x7f}
{D303 0x08df2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08e92/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000
{D304 0x08e92/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08ec6/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x08df2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x08f66/0x78}:ARRAY_STRING[0x1,0x7] = "TEXT_IO"
{D307 0x08fde/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d6198 d307_3 = 0x00000002
{D306 0x0905d/0x83}:D306 d306_d303_p → {D303 0x070a6/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x08fde/0x7f}
{D307 0x090e0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d619a d307_3 = 0x00000002
{D303 0x0915f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x091ff/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000
{D304 0x091ff/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09233/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x0915f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x092d3/0x78}:ARRAY_STRING[0x1,0x7] = "WINDOWS"
{D307 0x0934b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d619a d307_3 = 0x00000002
{D306 0x093ca/0x83}:D306 d306_d303_p → {D303 0x0915f/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0934b/0x7f}
{D303 0x0944d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09995/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000
{Thing2 0x094ed/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x084b6/0x3d0} next_p → {Thing2 0x08476/0x40}
{StringIndex 0x0952d/0x468}:StringIndex x = 0x00000001 y = 0x0000001c
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »ON_FACTS«
  [$0x0004]  0x00350 005 »ALIAS«
  [$0x0005]  0x00390 006 »OUTPUT_STREAM«
  [$0x0006]  0x00410 007 »SLOT«
  [$0x0007]  0x00448 008 »RULE_NAMES«
  [$0x0008]  0x004b0 009 »FIND_RECTANGLE«
  [$0x0009]  0x03780 00a »NO_MORE«
  [$0x000a]  0x037d0 00b »=«
  [$0x000b]  0x037f0 00c »<«
  [$0x000c]  0x03810 00d »>«
  [$0x000d]  0x03830 00e »<=«
  [$0x000e]  0x03858 00f »>=«
  [$0x000f]  0x03880 010 »FIND_RECTANGLE_RULE«
  [$0x0010]  0x03930 011 »PREMISS«
  [$0x0011]  0x03980 012 »FACT_QUERIES«
  [$0x0012]  0x039f8 013 »ACTION«
  [$0x0013]  0x03a40 014 »OBJECTS«
  [$0x0014]  0x05a08 015 »FACT_COLLECTION«
  [$0x0015]  0x05a98 016 »RULE_BUNDLE«
  [$0x0016]  0x05b08 017 »RULE_BASE«
  [$0x0017]  0x05b68 018 »TEXT_IO«
  [$0x0018]  0x05bb8 019 »WINDOWS«
  [$0x0019]  0x05c08 01a »RECTANGLES«
  [$0x001a]  0x05c70 01b »and«
  [$0x001b]  0x05ca0 01c »POINTS«
  [$0x001c]  0x07ec8 000 »DEFINE_AS«
{D304 0x09995/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x099c9/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x0944d/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x09a69/0x90}:ARRAY_STRING[0x1,0xa] = "RECTANGLES"
{D307 0x09af9/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d619a d307_3 = 0x00000002
{D306 0x09b78/0x83}:D306 d306_d303_p → {D303 0x0944d/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x09af9/0x7f}
{D303 0x09bfb/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09c9b/0x34} d303_2 = 0x001a d303_3 = 0x0000000000000000000
{D304 0x09c9b/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09ccf/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x09bfb/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x09d6f/0x58}:ARRAY_STRING[0x1,0x3] = "and"
{D307 0x09dc7/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d619a d307_3 = 0x00000002
{D306 0x09e46/0x83}:D306 d306_d303_p → {D303 0x09bfb/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x09dc7/0x7f}
{D303 0x09ec9/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09f69/0x34} d303_2 = 0x001b d303_3 = 0x0000000000000000000
{D304 0x09f69/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09f9d/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x09ec9/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0a03d/0x70}:ARRAY_STRING[0x1,0x6] = "POINTS"
{D307 0x0a0ad/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d619a d307_3 = 0x00000002
{D306 0x0a12c/0x83}:D306 d306_d303_p → {D303 0x09ec9/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0a0ad/0x7f}
{D303 0x0a1af/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a60f/0x34} d303_2 = 0x001c d303_3 = 0x0000000000000000000
{Thing2 0x0a24f/0x40}:Thing2 Chain2 payload_p → {StringStore 0x07dd0/0x378} next_p → {Thing2 0x07d90/0x40}
{StringStore 0x0a28f/0x380}:StringStore x = 0x00000001 y = 0x00000068
    @0x0a2d6 [0x00] =  $0x001c »DEFINE_AS«
    @0x0a336 [0x01] =  $0x001d »T«
    @0x0a356 [0x02] =  $0x001e »IS_EQUAL«
    @0x0a3ae [0x03] =  $0x001f »X«
    @0x0a3ce [0x04] =  $0x0020 »Y«
    @0x0a3ee [0x05] =  $0x0021 »IS_GREATER«
    @0x0a456 [0x06] =  $0x0022 »TOP_LEFT«
    @0x0a4ae [0x07] =  $0x0023 »BOTTOM_RIGHT«
    @0x0a526 [0x08] =  $0x0024 »IS_ANY«
    @0x0a56e [0x09] =  $0x0025 »BOUNDS«
    @0x0a5b6 [0x0a] =  $0x0026 »TITLE«
{D304 0x0a60f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a643/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x0a1af/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x0a6e3/0x88}:ARRAY_STRING[0x1,0x9] = "DEFINE_AS"
{D307 0x0a76b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d619a d307_3 = 0x00000002
{D306 0x0a7ea/0x83}:D306 d306_d303_p → {D303 0x0a1af/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0a76b/0x7f} d306_d308_p → {D308 0x08c6d/0x83}
{D303 0x0a86d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ae73/0x34} d303_2 = 0x001d d303_3 = 0x0000000000000000000
{Thing2 0x0a90d/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0952d/0x468} next_p → {Thing2 0x094ed/0x40}
{StringIndex 0x0a94d/0x526}:StringIndex x = 0x00000001 y = 0x00000021
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »ON_FACTS«
  [$0x0004]  0x00350 005 »ALIAS«
  [$0x0005]  0x00390 006 »OUTPUT_STREAM«
  [$0x0006]  0x00410 007 »SLOT«
  [$0x0007]  0x00448 008 »RULE_NAMES«
  [$0x0008]  0x004b0 009 »FIND_RECTANGLE«
  [$0x0009]  0x03780 00a »NO_MORE«
  [$0x000a]  0x037d0 00b »=«
  [$0x000b]  0x037f0 00c »<«
  [$0x000c]  0x03810 00d »>«
  [$0x000d]  0x03830 00e »<=«
  [$0x000e]  0x03858 00f »>=«
  [$0x000f]  0x03880 010 »FIND_RECTANGLE_RULE«
  [$0x0010]  0x03930 011 »PREMISS«
  [$0x0011]  0x03980 012 »FACT_QUERIES«
  [$0x0012]  0x039f8 013 »ACTION«
  [$0x0013]  0x03a40 014 »OBJECTS«
  [$0x0014]  0x05a08 015 »FACT_COLLECTION«
  [$0x0015]  0x05a98 016 »RULE_BUNDLE«
  [$0x0016]  0x05b08 017 »RULE_BASE«
  [$0x0017]  0x05b68 018 »TEXT_IO«
  [$0x0018]  0x05bb8 019 »WINDOWS«
  [$0x0019]  0x05c08 01a »RECTANGLES«
  [$0x001a]  0x05c70 01b »and«
  [$0x001b]  0x05ca0 01c »POINTS«
  [$0x001c]  0x07ec8 01d »DEFINE_AS«
  [$0x001d]  0x07f28 01e »T«
  [$0x001e]  0x07f48 01f »IS_EQUAL«
  [$0x001f]  0x07fa0 020 »X«
  [$0x0020]  0x07fc0 021 »Y«
  [$0x0021]  0x07fe0 000 »IS_GREATER«
{D304 0x0ae73/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0aea7/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0a86d/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0af47/0x48}:ARRAY_STRING[0x1,0x1] = "T"
{D307 0x0af8f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d619a d307_3 = 0x00000002
{D306 0x0b00e/0x83}:D306 d306_d303_p → {D303 0x0a86d/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0af8f/0x7f}
{D303 0x0b091/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b131/0x34} d303_2 = 0x001e d303_3 = 0x0000000000000000000
{D304 0x0b131/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b165/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x06a64/0xa0} d302_d303_p → {D303 0x0b091/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x0b205/0x80}:ARRAY_STRING[0x1,0x8] = "IS_EQUAL"
{D307 0x0b285/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d619a d307_3 = 0x00000002
{D308 0x0b304/0x83}:D308 d308_d303_p → {D303 0x0b091/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x0b285/0x7f}
{D303 0x0b387/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b427/0x34} d303_2 = 0x001f d303_3 = 0x0000000000000000000
{D304 0x0b427/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b45b/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x079f4/0xa0} d302_d303_p → {D303 0x0b387/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0b4fb/0x48}:ARRAY_STRING[0x1,0x1] = "X"
{D307 0x0b543/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d619a d307_3 = 0x00000002
{D306 0x0b5c2/0x83}:D306 d306_d303_p → {D303 0x0b387/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0b543/0x7f}
{D303 0x0b645/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b6e5/0x34} d303_2 = 0x0020 d303_3 = 0x0000000000000000000
{D304 0x0b6e5/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b719/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0b645/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0b7b9/0x48}:ARRAY_STRING[0x1,0x1] = "Y"
{D307 0x0b801/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d619a d307_3 = 0x00000002
{D306 0x0b880/0x83}:D306 d306_d303_p → {D303 0x0b645/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0b801/0x7f}
{D303 0x0b903/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b9a3/0x34} d303_2 = 0x0021 d303_3 = 0x0000000000000000000
{D304 0x0b9a3/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b9d7/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x0b903/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x0ba77/0x90}:ARRAY_STRING[0x1,0xa] = "IS_GREATER"
{D307 0x0bb07/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d619a d307_3 = 0x00000002
{D306 0x0bb86/0x83}:D306 d306_d303_p → {D303 0x0b903/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0bb07/0x7f}
{D303 0x0bc09/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c2cd/0x34} d303_2 = 0x0022 d303_3 = 0x0000000000000000000
{Thing2 0x0bca9/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0a94d/0x526} next_p → {Thing2 0x0a90d/0x40}
{StringIndex 0x0bce9/0x5e4}:StringIndex x = 0x00000001 y = 0x00000026
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »ON_FACTS«
  [$0x0004]  0x00350 005 »ALIAS«
  [$0x0005]  0x00390 006 »OUTPUT_STREAM«
  [$0x0006]  0x00410 007 »SLOT«
  [$0x0007]  0x00448 008 »RULE_NAMES«
  [$0x0008]  0x004b0 009 »FIND_RECTANGLE«
  [$0x0009]  0x03780 00a »NO_MORE«
  [$0x000a]  0x037d0 00b »=«
  [$0x000b]  0x037f0 00c »<«
  [$0x000c]  0x03810 00d »>«
  [$0x000d]  0x03830 00e »<=«
  [$0x000e]  0x03858 00f »>=«
  [$0x000f]  0x03880 010 »FIND_RECTANGLE_RULE«
  [$0x0010]  0x03930 011 »PREMISS«
  [$0x0011]  0x03980 012 »FACT_QUERIES«
  [$0x0012]  0x039f8 013 »ACTION«
  [$0x0013]  0x03a40 014 »OBJECTS«
  [$0x0014]  0x05a08 015 »FACT_COLLECTION«
  [$0x0015]  0x05a98 016 »RULE_BUNDLE«
  [$0x0016]  0x05b08 017 »RULE_BASE«
  [$0x0017]  0x05b68 018 »TEXT_IO«
  [$0x0018]  0x05bb8 019 »WINDOWS«
  [$0x0019]  0x05c08 01a »RECTANGLES«
  [$0x001a]  0x05c70 01b »and«
  [$0x001b]  0x05ca0 01c »POINTS«
  [$0x001c]  0x07ec8 01d »DEFINE_AS«
  [$0x001d]  0x07f28 01e »T«
  [$0x001e]  0x07f48 01f »IS_EQUAL«
  [$0x001f]  0x07fa0 020 »X«
  [$0x0020]  0x07fc0 021 »Y«
  [$0x0021]  0x07fe0 022 »IS_GREATER«
  [$0x0022]  0x08048 023 »TOP_LEFT«
  [$0x0023]  0x080a0 024 »BOTTOM_RIGHT«
  [$0x0024]  0x08118 025 »IS_ANY«
  [$0x0025]  0x08160 026 »BOUNDS«
  [$0x0026]  0x081a8 000 »TITLE«
{D304 0x0c2cd/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c301/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x09f9d/0xa0} d302_d303_p → {D303 0x0bc09/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x0c3a1/0x80}:ARRAY_STRING[0x1,0x8] = "TOP_LEFT"
{D307 0x0c421/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d619a d307_3 = 0x00000002
{D306 0x0c4a0/0x83}:D306 d306_d303_p → {D303 0x0bc09/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0c421/0x7f}
{D303 0x0c523/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c5c3/0x34} d303_2 = 0x0023 d303_3 = 0x0000000000000000000
{D304 0x0c5c3/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c5f7/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x0c523/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x0c697/0xa0}:ARRAY_STRING[0x1,0xc] = "BOTTOM_RIGHT"
{D307 0x0c737/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d619a d307_3 = 0x00000002
{D306 0x0c7b6/0x83}:D306 d306_d303_p → {D303 0x0c523/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0c737/0x7f}
{D303 0x0c839/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c8d9/0x34} d303_2 = 0x0024 d303_3 = 0x0000000000000000000
{D304 0x0c8d9/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c90d/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x0c839/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0c9ad/0x70}:ARRAY_STRING[0x1,0x6] = "IS_ANY"
{D307 0x0ca1d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d619a d307_3 = 0x00000002
{D306 0x0ca9c/0x83}:D306 d306_d303_p → {D303 0x0c839/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0ca1d/0x7f}
{D303 0x0cb1f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0cbbf/0x34} d303_2 = 0x0025 d303_3 = 0x0000000000000000000
{D304 0x0cbbf/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0cbf3/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x0cb1f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0cc93/0x70}:ARRAY_STRING[0x1,0x6] = "BOUNDS"
{D307 0x0cd03/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d619a d307_3 = 0x00000002
{D306 0x0cd82/0x83}:D306 d306_d303_p → {D303 0x0cb1f/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0cd03/0x7f} d306_d308_p → {D308 0x0b304/0x83}
{D303 0x0ce05/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0cea5/0x34} d303_2 = 0x0026 d303_3 = 0x0000000000000000000
{D304 0x0cea5/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0ced9/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0ce05/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0cf79/0x68}:ARRAY_STRING[0x1,0x5] = "TITLE"
{D307 0x0cfe1/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d619a d307_3 = 0x00000002
{D306 0x0d060/0x83}:D306 d306_d303_p → {D303 0x0ce05/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0cfe1/0x7f}
{D307 0x0d0e3/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d6198 d307_3 = 0x00000002
{D306 0x0d162/0x83}:D306 d306_d303_p → {D303 0x075a8/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0d0e3/0x7f}
{D307 0x0d1e5/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d619a d307_3 = 0x00000002
{D303 0x0d264/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ddd4/0x34} d303_2 = 0x0027 d303_3 = 0x0000000000000000000
{Thing2 0x0d304/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0a28f/0x380} next_p → {Thing2 0x0a24f/0x40}
{StringStore 0x0d344/0x388}:StringStore x = 0x00000001 y = 0x00000069
    @0x0d386 [0x00] =  $0x0027 »THE_WINDOW«
    @0x0d3ee [0x01] =  $0x0028 »FACT_NAME«
    @0x0d44e [0x02] =  $0x0029 »THE_RECTANGLE«
    @0x0d4ce [0x03] =  $0x002a »CLASS«
    @0x0d50e [0x04] =  $0x002b »STANDARD_OUTPUT«
    @0x0d59e [0x05] =  $0x002c »PUT_LINE«
    @0x0d5f6 [0x06] =  $0x002d »'-'«
    @0x0d626 [0x07] =  $0x002e »' '«
    @0x0d656 [0x08] =  $0x002f »'F'«
    @0x0d686 [0x09] =  $0x0030 »'o'«
{Thing2 0x0d6cc/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0bce9/0x5e4} next_p → {Thing2 0x0bca9/0x40}
{StringIndex 0x0d70c/0x6c8}:StringIndex x = 0x00000001 y = 0x0000002c
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »ON_FACTS«
  [$0x0004]  0x00350 005 »ALIAS«
  [$0x0005]  0x00390 006 »OUTPUT_STREAM«
  [$0x0006]  0x00410 007 »SLOT«
  [$0x0007]  0x00448 008 »RULE_NAMES«
  [$0x0008]  0x004b0 009 »FIND_RECTANGLE«
  [$0x0009]  0x03780 00a »NO_MORE«
  [$0x000a]  0x037d0 00b »=«
  [$0x000b]  0x037f0 00c »<«
  [$0x000c]  0x03810 00d »>«
  [$0x000d]  0x03830 00e »<=«
  [$0x000e]  0x03858 00f »>=«
  [$0x000f]  0x03880 010 »FIND_RECTANGLE_RULE«
  [$0x0010]  0x03930 011 »PREMISS«
  [$0x0011]  0x03980 012 »FACT_QUERIES«
  [$0x0012]  0x039f8 013 »ACTION«
  [$0x0013]  0x03a40 014 »OBJECTS«
  [$0x0014]  0x05a08 015 »FACT_COLLECTION«
  [$0x0015]  0x05a98 016 »RULE_BUNDLE«
  [$0x0016]  0x05b08 017 »RULE_BASE«
  [$0x0017]  0x05b68 018 »TEXT_IO«
  [$0x0018]  0x05bb8 019 »WINDOWS«
  [$0x0019]  0x05c08 01a »RECTANGLES«
  [$0x001a]  0x05c70 01b »and«
  [$0x001b]  0x05ca0 01c »POINTS«
  [$0x001c]  0x07ec8 01d »DEFINE_AS«
  [$0x001d]  0x07f28 01e »T«
  [$0x001e]  0x07f48 01f »IS_EQUAL«
  [$0x001f]  0x07fa0 020 »X«
  [$0x0020]  0x07fc0 021 »Y«
  [$0x0021]  0x07fe0 022 »IS_GREATER«
  [$0x0022]  0x08048 023 »TOP_LEFT«
  [$0x0023]  0x080a0 024 »BOTTOM_RIGHT«
  [$0x0024]  0x08118 025 »IS_ANY«
  [$0x0025]  0x08160 026 »BOUNDS«
  [$0x0026]  0x081a8 027 »TITLE«
  [$0x0027]  0x0af78 028 »THE_WINDOW«
  [$0x0028]  0x0afe0 029 »FACT_NAME«
  [$0x0029]  0x0b040 02a »THE_RECTANGLE«
  [$0x002a]  0x0b0c0 02b »CLASS«
  [$0x002b]  0x0b100 02c »STANDARD_OUTPUT«
  [$0x002c]  0x0b190 000 »PUT_LINE«
{D304 0x0ddd4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0de08/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x0d264/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x0dea8/0x90}:ARRAY_STRING[0x1,0xa] = "THE_WINDOW"
{D303 0x0df38/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0dfd8/0x34} d303_2 = 0x0028 d303_3 = 0x0000000000000000000
{D304 0x0dfd8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0e00c/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x0817c/0xa0} d302_d303_p → {D303 0x0df38/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x0e0ac/0x88}:ARRAY_STRING[0x1,0x9] = "FACT_NAME"
{D307 0x0e134/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d619a d307_3 = 0x00000002
{D306 0x0e1b3/0x83}:D306 d306_d303_p → {D303 0x0df38/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0e134/0x7f}
{D303 0x0e236/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e2d6/0x34} d303_2 = 0x0029 d303_3 = 0x0000000000000000000
{D304 0x0e2d6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0e30a/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x0e236/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x0e3aa/0xa8}:ARRAY_STRING[0x1,0xd] = "THE_RECTANGLE"
{D303 0x0e452/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e4f2/0x34} d303_2 = 0x002a d303_3 = 0x0000000000000000000
{D304 0x0e4f2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0e526/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0e452/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0e5c6/0x68}:ARRAY_STRING[0x1,0x5] = "CLASS"
{D307 0x0e62e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d619a d307_3 = 0x00000002
{D306 0x0e6ad/0x83}:D306 d306_d303_p → {D303 0x0e452/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0e62e/0x7f}
{D303 0x0e730/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e7d0/0x34} d303_2 = 0x002b d303_3 = 0x0000000000000000000
{D304 0x0e7d0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0e804/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0x09233/0xa0} d302_d303_p → {D303 0x0e730/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x0e8a4/0xb8}:ARRAY_STRING[0x1,0xf] = "STANDARD_OUTPUT"
{D307 0x0e95c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d619a d307_3 = 0x00000002
{D306 0x0e9db/0x83}:D306 d306_d303_p → {D303 0x0e730/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0e95c/0x7f}
{D303 0x0ea5e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0eafe/0x34} d303_2 = 0x002c d303_3 = 0x0000000000000000000
{D304 0x0eafe/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0eb32/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x088ba/0xa0} d302_d303_p → {D303 0x0ea5e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x0ebd2/0x80}:ARRAY_STRING[0x1,0x8] = "PUT_LINE"
{D307 0x0ec52/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d619a d307_3 = 0x00000002
{D306 0x0ecd1/0x83}:D306 d306_d303_p → {D303 0x0ea5e/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0ec52/0x7f}
{D303 0x0ed54/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f5e0/0x34} d303_2 = 0x002d d303_3 = 0x0000000000000000000
{Thing2 0x0edf4/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0d70c/0x6c8} next_p → {Thing2 0x0d6cc/0x40}
{StringIndex 0x0ee34/0x7ac}:StringIndex x = 0x00000001 y = 0x00000032
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »ON_FACTS«
  [$0x0004]  0x00350 005 »ALIAS«
  [$0x0005]  0x00390 006 »OUTPUT_STREAM«
  [$0x0006]  0x00410 007 »SLOT«
  [$0x0007]  0x00448 008 »RULE_NAMES«
  [$0x0008]  0x004b0 009 »FIND_RECTANGLE«
  [$0x0009]  0x03780 00a »NO_MORE«
  [$0x000a]  0x037d0 00b »=«
  [$0x000b]  0x037f0 00c »<«
  [$0x000c]  0x03810 00d »>«
  [$0x000d]  0x03830 00e »<=«
  [$0x000e]  0x03858 00f »>=«
  [$0x000f]  0x03880 010 »FIND_RECTANGLE_RULE«
  [$0x0010]  0x03930 011 »PREMISS«
  [$0x0011]  0x03980 012 »FACT_QUERIES«
  [$0x0012]  0x039f8 013 »ACTION«
  [$0x0013]  0x03a40 014 »OBJECTS«
  [$0x0014]  0x05a08 015 »FACT_COLLECTION«
  [$0x0015]  0x05a98 016 »RULE_BUNDLE«
  [$0x0016]  0x05b08 017 »RULE_BASE«
  [$0x0017]  0x05b68 018 »TEXT_IO«
  [$0x0018]  0x05bb8 019 »WINDOWS«
  [$0x0019]  0x05c08 01a »RECTANGLES«
  [$0x001a]  0x05c70 01b »and«
  [$0x001b]  0x05ca0 01c »POINTS«
  [$0x001c]  0x07ec8 01d »DEFINE_AS«
  [$0x001d]  0x07f28 01e »T«
  [$0x001e]  0x07f48 01f »IS_EQUAL«
  [$0x001f]  0x07fa0 020 »X«
  [$0x0020]  0x07fc0 021 »Y«
  [$0x0021]  0x07fe0 022 »IS_GREATER«
  [$0x0022]  0x08048 023 »TOP_LEFT«
  [$0x0023]  0x080a0 024 »BOTTOM_RIGHT«
  [$0x0024]  0x08118 025 »IS_ANY«
  [$0x0025]  0x08160 026 »BOUNDS«
  [$0x0026]  0x081a8 027 »TITLE«
  [$0x0027]  0x0af78 028 »THE_WINDOW«
  [$0x0028]  0x0afe0 029 »FACT_NAME«
  [$0x0029]  0x0b040 02a »THE_RECTANGLE«
  [$0x002a]  0x0b0c0 02b »CLASS«
  [$0x002b]  0x0b100 02c »STANDARD_OUTPUT«
  [$0x002c]  0x0b190 02d »PUT_LINE«
  [$0x002d]  0x0b1e8 02e »'-'«
  [$0x002e]  0x0b218 02f »' '«
  [$0x002f]  0x0b248 030 »'F'«
  [$0x0030]  0x0b278 031 »'o'«
  [$0x0031]  0x0d988 032 »'u'«
  [$0x0032]  0x0d9b8 000 »'n'«
{D304 0x0f5e0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0f614/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0ed54/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0f6b4/0x58}:ARRAY_STRING[0x1,0x3] = "'-'"
{D303 0x0f70c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f7ac/0x34} d303_2 = 0x002e d303_3 = 0x0000000000000000000
{D304 0x0f7ac/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0f7e0/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0f70c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0f880/0x58}:ARRAY_STRING[0x1,0x3] = "' '"
{D303 0x0f8d8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f978/0x34} d303_2 = 0x002f d303_3 = 0x0000000000000000000
{D304 0x0f978/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0f9ac/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0f8d8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0fa4c/0x58}:ARRAY_STRING[0x1,0x3] = "'F'"
{D303 0x0faa4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0fb44/0x34} d303_2 = 0x0030 d303_3 = 0x0000000000000000000
{D304 0x0fb44/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0fb78/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0aea7/0xa0} d302_d303_p → {D303 0x0faa4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0fc18/0x58}:ARRAY_STRING[0x1,0x3] = "'o'"
{D303 0x0fc70/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x100e0/0x34} d303_2 = 0x0031 d303_3 = 0x0000000000000000000
{Thing2 0x0fd10/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0d344/0x388} next_p → {Thing2 0x0d304/0x40}
{StringStore 0x0fd50/0x390}:StringStore x = 0x00000001 y = 0x0000006a
    @0x0fd96 [0x00] =  $0x0031 »'u'«
    @0x0fdc6 [0x01] =  $0x0032 »'n'«
    @0x0fdf6 [0x02] =  $0x0033 »'d'«
    @0x0fe26 [0x03] =  $0x0034 »'t'«
    @0x0fe56 [0x04] =  $0x0035 »'h'«
    @0x0fe86 [0x05] =  $0x0036 »'e'«
    @0x0feb6 [0x06] =  $0x0037 »'w'«
    @0x0fee6 [0x07] =  $0x0038 »'i'«
    @0x0ff16 [0x08] =  $0x0039 »':'«
    @0x0ff46 [0x09] =  $0x003a »'D'«
    @0x0ff76 [0x0a] =  $0x003b »'l'«
    @0x0ffa6 [0x0b] =  $0x003c »'g'«
{D304 0x100e0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10114/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0eb32/0xa0} d302_d303_p → {D303 0x0fc70/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x101b4/0x58}:ARRAY_STRING[0x1,0x3] = "'u'"
{D303 0x1020c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x102ac/0x34} d303_2 = 0x0032 d303_3 = 0x0000000000000000000
{D304 0x102ac/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x102e0/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x1020c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x10380/0x58}:ARRAY_STRING[0x1,0x3] = "'n'"
{D303 0x103d8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10d6e/0x34} d303_2 = 0x0033 d303_3 = 0x0000000000000000000
{Thing2 0x10478/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0ee34/0x7ac} next_p → {Thing2 0x0edf4/0x40}
{StringIndex 0x104b8/0x8b6}:StringIndex x = 0x00000001 y = 0x00000039
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »ON_FACTS«
  [$0x0004]  0x00350 005 »ALIAS«
  [$0x0005]  0x00390 006 »OUTPUT_STREAM«
  [$0x0006]  0x00410 007 »SLOT«
  [$0x0007]  0x00448 008 »RULE_NAMES«
  [$0x0008]  0x004b0 009 »FIND_RECTANGLE«
  [$0x0009]  0x03780 00a »NO_MORE«
  [$0x000a]  0x037d0 00b »=«
  [$0x000b]  0x037f0 00c »<«
  [$0x000c]  0x03810 00d »>«
  [$0x000d]  0x03830 00e »<=«
  [$0x000e]  0x03858 00f »>=«
  [$0x000f]  0x03880 010 »FIND_RECTANGLE_RULE«
  [$0x0010]  0x03930 011 »PREMISS«
  [$0x0011]  0x03980 012 »FACT_QUERIES«
  [$0x0012]  0x039f8 013 »ACTION«
  [$0x0013]  0x03a40 014 »OBJECTS«
  [$0x0014]  0x05a08 015 »FACT_COLLECTION«
  [$0x0015]  0x05a98 016 »RULE_BUNDLE«
  [$0x0016]  0x05b08 017 »RULE_BASE«
  [$0x0017]  0x05b68 018 »TEXT_IO«
  [$0x0018]  0x05bb8 019 »WINDOWS«
  [$0x0019]  0x05c08 01a »RECTANGLES«
  [$0x001a]  0x05c70 01b »and«
  [$0x001b]  0x05ca0 01c »POINTS«
  [$0x001c]  0x07ec8 01d »DEFINE_AS«
  [$0x001d]  0x07f28 01e »T«
  [$0x001e]  0x07f48 01f »IS_EQUAL«
  [$0x001f]  0x07fa0 020 »X«
  [$0x0020]  0x07fc0 021 »Y«
  [$0x0021]  0x07fe0 022 »IS_GREATER«
  [$0x0022]  0x08048 023 »TOP_LEFT«
  [$0x0023]  0x080a0 024 »BOTTOM_RIGHT«
  [$0x0024]  0x08118 025 »IS_ANY«
  [$0x0025]  0x08160 026 »BOUNDS«
  [$0x0026]  0x081a8 027 »TITLE«
  [$0x0027]  0x0af78 028 »THE_WINDOW«
  [$0x0028]  0x0afe0 029 »FACT_NAME«
  [$0x0029]  0x0b040 02a »THE_RECTANGLE«
  [$0x002a]  0x0b0c0 02b »CLASS«
  [$0x002b]  0x0b100 02c »STANDARD_OUTPUT«
  [$0x002c]  0x0b190 02d »PUT_LINE«
  [$0x002d]  0x0b1e8 02e »'-'«
  [$0x002e]  0x0b218 02f »' '«
  [$0x002f]  0x0b248 030 »'F'«
  [$0x0030]  0x0b278 031 »'o'«
  [$0x0031]  0x0d988 032 »'u'«
  [$0x0032]  0x0d9b8 033 »'n'«
  [$0x0033]  0x0d9e8 034 »'d'«
  [$0x0034]  0x0da18 035 »'t'«
  [$0x0035]  0x0da48 036 »'h'«
  [$0x0036]  0x0da78 037 »'e'«
  [$0x0037]  0x0daa8 038 »'w'«
  [$0x0038]  0x0dad8 039 »'i'«
  [$0x0039]  0x0db08 000 »':'«
{D304 0x10d6e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10da2/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x103d8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x10e42/0x58}:ARRAY_STRING[0x1,0x3] = "'d'"
{D303 0x10e9a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10f3a/0x34} d303_2 = 0x0034 d303_3 = 0x0000000000000000000
{D304 0x10f3a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10f6e/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x10e9a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x1100e/0x58}:ARRAY_STRING[0x1,0x3] = "'t'"
{D303 0x11066/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11106/0x34} d303_2 = 0x0035 d303_3 = 0x0000000000000000000
{D304 0x11106/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1113a/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x11066/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x111da/0x58}:ARRAY_STRING[0x1,0x3] = "'h'"
{D303 0x11232/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x112d2/0x34} d303_2 = 0x0036 d303_3 = 0x0000000000000000000
{D304 0x112d2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x11306/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x11232/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x113a6/0x58}:ARRAY_STRING[0x1,0x3] = "'e'"
{D303 0x113fe/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1149e/0x34} d303_2 = 0x0037 d303_3 = 0x0000000000000000000
{D304 0x1149e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x114d2/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x05324/0xa0} d302_d303_p → {D303 0x113fe/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x11572/0x58}:ARRAY_STRING[0x1,0x3] = "'w'"
{D303 0x115ca/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1166a/0x34} d303_2 = 0x0038 d303_3 = 0x0000000000000000000
{D304 0x1166a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1169e/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x115ca/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x1173e/0x58}:ARRAY_STRING[0x1,0x3] = "'i'"
{D303 0x11796/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11836/0x34} d303_2 = 0x0039 d303_3 = 0x0000000000000000000
{D304 0x11836/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1186a/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x08ac6/0xa0} d302_d303_p → {D303 0x11796/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x1190a/0x58}:ARRAY_STRING[0x1,0x3] = "':'"
{D303 0x11962/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12402/0x34} d303_2 = 0x003a d303_3 = 0x0000000000000000000
{Thing2 0x11a02/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x104b8/0x8b6} next_p → {Thing2 0x10478/0x40}
{StringIndex 0x11a42/0x9c0}:StringIndex x = 0x00000001 y = 0x00000040
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »ON_FACTS«
  [$0x0004]  0x00350 005 »ALIAS«
  [$0x0005]  0x00390 006 »OUTPUT_STREAM«
  [$0x0006]  0x00410 007 »SLOT«
  [$0x0007]  0x00448 008 »RULE_NAMES«
  [$0x0008]  0x004b0 009 »FIND_RECTANGLE«
  [$0x0009]  0x03780 00a »NO_MORE«
  [$0x000a]  0x037d0 00b »=«
  [$0x000b]  0x037f0 00c »<«
  [$0x000c]  0x03810 00d »>«
  [$0x000d]  0x03830 00e »<=«
  [$0x000e]  0x03858 00f »>=«
  [$0x000f]  0x03880 010 »FIND_RECTANGLE_RULE«
  [$0x0010]  0x03930 011 »PREMISS«
  [$0x0011]  0x03980 012 »FACT_QUERIES«
  [$0x0012]  0x039f8 013 »ACTION«
  [$0x0013]  0x03a40 014 »OBJECTS«
  [$0x0014]  0x05a08 015 »FACT_COLLECTION«
  [$0x0015]  0x05a98 016 »RULE_BUNDLE«
  [$0x0016]  0x05b08 017 »RULE_BASE«
  [$0x0017]  0x05b68 018 »TEXT_IO«
  [$0x0018]  0x05bb8 019 »WINDOWS«
  [$0x0019]  0x05c08 01a »RECTANGLES«
  [$0x001a]  0x05c70 01b »and«
  [$0x001b]  0x05ca0 01c »POINTS«
  [$0x001c]  0x07ec8 01d »DEFINE_AS«
  [$0x001d]  0x07f28 01e »T«
  [$0x001e]  0x07f48 01f »IS_EQUAL«
  [$0x001f]  0x07fa0 020 »X«
  [$0x0020]  0x07fc0 021 »Y«
  [$0x0021]  0x07fe0 022 »IS_GREATER«
  [$0x0022]  0x08048 023 »TOP_LEFT«
  [$0x0023]  0x080a0 024 »BOTTOM_RIGHT«
  [$0x0024]  0x08118 025 »IS_ANY«
  [$0x0025]  0x08160 026 »BOUNDS«
  [$0x0026]  0x081a8 027 »TITLE«
  [$0x0027]  0x0af78 028 »THE_WINDOW«
  [$0x0028]  0x0afe0 029 »FACT_NAME«
  [$0x0029]  0x0b040 02a »THE_RECTANGLE«
  [$0x002a]  0x0b0c0 02b »CLASS«
  [$0x002b]  0x0b100 02c »STANDARD_OUTPUT«
  [$0x002c]  0x0b190 02d »PUT_LINE«
  [$0x002d]  0x0b1e8 02e »'-'«
  [$0x002e]  0x0b218 02f »' '«
  [$0x002f]  0x0b248 030 »'F'«
  [$0x0030]  0x0b278 031 »'o'«
  [$0x0031]  0x0d988 032 »'u'«
  [$0x0032]  0x0d9b8 033 »'n'«
  [$0x0033]  0x0d9e8 034 »'d'«
  [$0x0034]  0x0da18 035 »'t'«
  [$0x0035]  0x0da48 036 »'h'«
  [$0x0036]  0x0da78 037 »'e'«
  [$0x0037]  0x0daa8 038 »'w'«
  [$0x0038]  0x0dad8 039 »'i'«
  [$0x0039]  0x0db08 03a »':'«
  [$0x003a]  0x0db38 03b »'D'«
  [$0x003b]  0x0db68 03c »'l'«
  [$0x003c]  0x0db98 000 »'g'«
{D304 0x12402/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12436/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x10da2/0xa0} d302_d303_p → {D303 0x11962/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x124d6/0x58}:ARRAY_STRING[0x1,0x3] = "'D'"
{D303 0x1252e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x125ce/0x34} d303_2 = 0x003b d303_3 = 0x0000000000000000000
{D304 0x125ce/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12602/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x1252e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x126a2/0x58}:ARRAY_STRING[0x1,0x3] = "'l'"
{D303 0x126fa/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1279a/0x34} d303_2 = 0x003c d303_3 = 0x0000000000000000000
{D304 0x1279a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x127ce/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x126fa/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x1286e/0x58}:ARRAY_STRING[0x1,0x3] = "'g'"