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DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Excavated with: AutoArchaeologist - Free & Open Source Software. |
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Length: 13312 (0x3400) Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_0623d4
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000 └─ ⟦5a81ac88f⟧ »Space Info Vol 1« └─⟦this⟧
{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x000180e7 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00019fff {HeadVar3 0x00080/0x2aa}:HeadVar3 0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001] 0x0000a0 [0x01] +0x0020: head_segment = 0x000623d4 [0000000000001100010001111010100] 0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001] 0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010] 0x0000ff [0x04] +0x007f: 0x000100 [0x05] +0x0080: 0x00011f [0x06] +0x009f: [00000000000000000000000000000000] 0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010] 0x000160 [0x08] +0x00e0: head_object = 0x0001a7dc [000000000000011010011111011100] 0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001] 0x00019e [0x0a] +0x011e: 0x0001be [0x0b] +0x013e: 0x0001de [0x0c] +0x015e: 0x0001fe [0x0d] +0x017e: 0x00021e [0x0e] +0x019e: 0x00023e [0x0f] +0x01be: 0x00025e [0x10] +0x01de: 0x000265 [0x11] +0x01e5: head_variant = 0x3 [11] 0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010] 0x00026a [0x13] +0x01ea: 0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000] 0x0002aa [0x15] +0x022a: 0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000] {R1kSegChunk 0x0032a/0x1ff0}: =================== 0x00032a +0x0000: 0x0 [0x1f80] 0… 0x0022aa +0x1f80: 0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000 {Thing1 0x0231a/0x10c}:Thing1 0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff00b60150013d380276e [111111111111111111111111111111110000000010110110000000010101000000000001001111010011100000000010011101101110] 0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110] 0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x15dc2/0x3a8} [00000000000000010101110111000010] 0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x16b76/0xdc2} [00000000000000010110101101110110] 0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x15d82/0x40} [00000000000000010101110110000010] 0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x16b36/0x40} [00000000000000010110101100110110] {StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b [$0x0001] 0x00240 002 »STRING_UTILITIES« [$0x0002] 0x002d8 003 »TEXT_IO« [$0x0003] 0x00328 004 »INTERMEDIATE_CODE« [$0x0004] 0x003c8 005 »SERIAL_IO« [$0x0005] 0x00428 006 »ACTEUR« [$0x0006] 0x00470 007 »NUM_ACTEUR« [$0x0007] 0x004d8 008 »NUM_STATION« [$0x0008] 0x035f0 009 »=« [$0x0009] 0x03610 00a »CELL_ROLE« [$0x000a] 0x03670 00b »P_ROLE« [$0x000b] 0x036b8 000 »LA_DUREE« {StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065 @0x0264e [0x00] = $0x0001 »STRING_UTILITIES« @0x026e6 [0x01] = $0x0002 »TEXT_IO« @0x02736 [0x02] = $0x0003 »INTERMEDIATE_CODE« @0x027d6 [0x03] = $0x0004 »SERIAL_IO« @0x02836 [0x04] = $0x0005 »ACTEUR« @0x0287e [0x05] = $0x0006 »NUM_ACTEUR« @0x028e6 [0x06] = $0x0007 »NUM_STATION« {D300 0x02970/0xc0}:D300 0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000] 0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000] 0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000] 0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000] 0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000] 0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000] {BitPointerArray 0x02a30/0x6a0}:BitPointerArray 0x002a30 +0x0000: 0x0 [0x6a0] 0… {D305 0x030d0/0xce0}:D305 0x0031f0 [0x09] +0x0120: ptr_0x9_p → {D306 0x15b5d/0x83} [00000000000000010101101101011101] 0x003270 [0x0d] +0x01a0: ptr_0xd_p → {D306 0x1646f/0x83} [00000000000000010110010001101111] 0x0034f0 [0x21] +0x0420: ptr_0x21_p → {D306 0x15959/0x83} [00000000000000010101100101011001] 0x003510 [0x22] +0x0440: ptr_0x22_p → {D306 0x15c5f/0x83} [00000000000000010101110001011111] 0x003530 [0x23] +0x0460: ptr_0x23_p → {D306 0x17bdd/0x83} [00000000000000010111101111011101] 0x003550 [0x24] +0x0480: ptr_0x24_p → {D306 0x1636d/0x83} [00000000000000010110001101101101] 0x003710 [0x32] +0x0640: ptr_0x32_p → {D306 0x16911/0x83} [00000000000000010110100100010001] 0x003810 [0x3a] +0x0740: ptr_0x3a_p → {D306 0x0e703/0x83} [00000000000000001110011100000011] 0x003850 [0x3c] +0x0780: ptr_0x3c_p → {D306 0x0e805/0x83} [00000000000000001110100000000101] 0x0038b0 [0x3f] +0x07e0: ptr_0x3f_p → {D306 0x15a5b/0x83} [00000000000000010101101001011011] 0x003930 [0x43] +0x0860: ptr_0x43_p → {D306 0x0c273/0x83} [00000000000000001100001001110011] 0x003a70 [0x4d] +0x09a0: ptr_0x4d_p → {D306 0x0e4ff/0x83} [00000000000000001110010011111111] 0x003b10 [0x52] +0x0a40: ptr_0x52_p → {D306 0x0e601/0x83} [00000000000000001110011000000001] 0x003bd0 [0x58] +0x0b00: ptr_0x58_p → {D306 0x14031/0x83} [00000000000000010100000000110001] 0x003cd0 [0x60] +0x0c00: ptr_0x60_p → {D306 0x0d62d/0x83} [00000000000000001101011000101101] 0x003cf0 [0x61] +0x0c20: ptr_0x61_p → {D306 0x17adb/0x83} [00000000000000010111101011011011] 0x003d50 [0x64] +0x0c80: ptr_0x64_p → {D306 0x16a13/0x83} [00000000000000010110101000010011] 0x003d70 +0x0ca0: 0x0 [0x40] 0… {D301 0x03db0/0xce0}:D301 0x003dd0 [0x01] +0x0020: ptr_0x1_p → {D302 0x06784/0xa0} [00000000000000000110011110000100] 0x003df0 [0x02] +0x0040: ptr_0x2_p → {D302 0x051c0/0xa0} [00000000000000000101000111000000] 0x003e10 [0x03] +0x0060: ptr_0x3_p → {D302 0x1619e/0xa0} [00000000000000010110000110011110] 0x003e50 [0x05] +0x00a0: ptr_0x5_p → {D302 0x10646/0xa0} [00000000000000010000011001000110] 0x003e90 [0x07] +0x00e0: ptr_0x7_p → {D302 0x0f07c/0xa0} [00000000000000001111000001111100] 0x003eb0 [0x08] +0x0100: ptr_0x8_p → {D302 0x17d34/0xa0} [00000000000000010111110100110100] 0x003f90 [0x0f] +0x01e0: ptr_0xf_p → {D302 0x0eeb0/0xa0} [00000000000000001110111010110000] 0x003fb0 [0x10] +0x0200: ptr_0x10_p → {D302 0x115aa/0xa0} [00000000000000010001010110101010] 0x004010 [0x13] +0x0260: ptr_0x13_p → {D302 0x0a5b4/0xa0} [00000000000000001010010110110100] 0x004070 [0x16] +0x02c0: ptr_0x16_p → {D302 0x04f84/0xa0} [00000000000000000100111110000100] 0x004090 [0x17] +0x02e0: ptr_0x17_p → {D302 0x0d978/0xa0} [00000000000000001101100101111000] 0x0040b0 [0x18] +0x0300: ptr_0x18_p → {D302 0x109de/0xa0} [00000000000000010000100111011110] 0x0040f0 [0x1a] +0x0340: ptr_0x1a_p → {D302 0x0cad2/0xa0} [00000000000000001100101011010010] 0x004130 [0x1c] +0x0380: ptr_0x1c_p → {D302 0x12fa2/0xa0} [00000000000000010010111110100010] 0x004150 [0x1d] +0x03a0: ptr_0x1d_p → {D302 0x15372/0xa0} [00000000000000010101001101110010] 0x004170 [0x1e] +0x03c0: ptr_0x1e_p → {D302 0x13cd6/0xa0} [00000000000000010011110011010110] 0x004190 [0x1f] +0x03e0: ptr_0x1f_p → {D302 0x09e22/0xa0} [00000000000000001001111000100010] 0x0041d0 [0x21] +0x0420: ptr_0x21_p → {D302 0x09bfe/0xa0} [00000000000000001001101111111110] 0x0041f0 [0x22] +0x0440: ptr_0x22_p → {D302 0x10812/0xa0} [00000000000000010000100000010010] 0x004210 [0x23] +0x0460: ptr_0x23_p → {D302 0x08726/0xa0} [00000000000000001000011100100110] 0x004230 [0x24] +0x0480: ptr_0x24_p → {D302 0x13ae2/0xa0} [00000000000000010011101011100010] 0x004250 [0x25] +0x04a0: ptr_0x25_p → {D302 0x12d6e/0xa0} [00000000000000010010110101101110] 0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x1796c/0xa0} [00000000000000010111100101101100] 0x0042d0 [0x29] +0x0520: ptr_0x29_p → {D302 0x097ce/0xa0} [00000000000000001001011111001110] 0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x0d4c6/0xa0} [00000000000000001101010011000110] 0x004370 [0x2e] +0x05c0: ptr_0x2e_p → {D302 0x14fda/0xa0} [00000000000000010100111111011010] 0x004390 [0x2f] +0x05e0: ptr_0x2f_p → {D302 0x11942/0xa0} [00000000000000010001100101000010] 0x0043d0 [0x31] +0x0620: ptr_0x31_p → {D302 0x165c6/0xa0} [00000000000000010110010111000110] 0x004430 [0x34] +0x0680: ptr_0x34_p → {D302 0x0d784/0xa0} [00000000000000001101011110000100] 0x004450 [0x35] +0x06a0: ptr_0x35_p → {D302 0x08b5e/0xa0} [00000000000000001000101101011110] 0x0044d0 [0x39] +0x0720: ptr_0x39_p → {D302 0x0eb18/0xa0} [00000000000000001110101100011000] 0x0044f0 [0x3a] +0x0740: ptr_0x3a_p → {D302 0x0ece4/0xa0} [00000000000000001110110011100100] 0x004510 [0x3b] +0x0760: ptr_0x3b_p → {D302 0x08102/0xa0} [00000000000000001000000100000010] 0x004530 [0x3c] +0x0780: ptr_0x3c_p → {D302 0x13166/0xa0} [00000000000000010011000101100110] 0x004570 [0x3e] +0x07c0: ptr_0x3e_p → {D302 0x1335a/0xa0} [00000000000000010011001101011010] 0x004590 [0x3f] +0x07e0: ptr_0x3f_p → {D302 0x16792/0xa0} [00000000000000010110011110010010] 0x0045b0 [0x40] +0x0800: ptr_0x40_p → {D302 0x155a6/0xa0} [00000000000000010101010110100110] 0x0045f0 [0x42] +0x0840: ptr_0x42_p → {D302 0x11b0e/0xa0} [00000000000000010001101100001110] 0x004610 [0x43] +0x0860: ptr_0x43_p → {D302 0x11776/0xa0} [00000000000000010001011101110110] 0x004690 [0x47] +0x08e0: ptr_0x47_p → {D302 0x0d2c2/0xa0} [00000000000000001101001011000010] 0x0046d0 [0x49] +0x0920: ptr_0x49_p → {D302 0x12072/0xa0} [00000000000000010010000001110010] 0x0046f0 [0x4a] +0x0940: ptr_0x4a_p → {D302 0x100a2/0xa0} [00000000000000010000000010100010] 0x004710 [0x4b] +0x0960: ptr_0x4b_p → {D302 0x1579a/0xa0} [00000000000000010101011110011010] 0x004770 [0x4e] +0x09c0: ptr_0x4e_p → {D302 0x04d98/0xa0} [00000000000000000100110110011000] 0x004810 [0x53] +0x0a60: ptr_0x53_p → {D302 0x0bb08/0xa0} [00000000000000001011101100001000] 0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x05d60/0xa0} [00000000000000000101110101100000] 0x004850 [0x55] +0x0aa0: ptr_0x55_p → {D302 0x08942/0xa0} [00000000000000001000100101000010] 0x004870 [0x56] +0x0ac0: ptr_0x56_p → {D302 0x07f46/0xa0} [00000000000000000111111101000110] 0x004890 [0x57] +0x0ae0: ptr_0x57_p → {D302 0x0fb3e/0xa0} [00000000000000001111101100111110] 0x0048d0 [0x59] +0x0b20: ptr_0x59_p → {D302 0x0fd0a/0xa0} [00000000000000001111110100001010] 0x004930 [0x5c] +0x0b80: ptr_0x5c_p → {D302 0x13906/0xa0} [00000000000000010011100100000110] 0x004990 [0x5f] +0x0be0: ptr_0x5f_p → {D302 0x14e0e/0xa0} [00000000000000010100111000001110] 0x0049b0 [0x60] +0x0c00: ptr_0x60_p → {D302 0x11ea6/0xa0} [00000000000000010001111010100110] 0x0049f0 [0x62] +0x0c40: ptr_0x62_p → {D302 0x11cda/0xa0} [00000000000000010001110011011010] 0x004a10 +0x0c60: 0x0 [0x80] 0… {D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000 {D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04b64/0xa0}:D302 d302_0 = 0x80000010 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0 {ArrayString 0x04c04/0xc0}:ARRAY_STRING[0x1,0x10] = "STRING_UTILITIES" {D303 0x04cc4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d64/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000 {D304 0x04d64/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04d98/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x04cc4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x04e38/0x78}:ARRAY_STRING[0x1,0x7] = "TEXT_IO" {D303 0x04eb0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f50/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000 {D304 0x04f50/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04f84/0xa0}:D302 d302_0 = 0x80000011 d302_d303_p → {D303 0x04eb0/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8 {ArrayString 0x05024/0xc8}:ARRAY_STRING[0x1,0x11] = "INTERMEDIATE_CODE" {D303 0x050ec/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0518c/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000 {D304 0x0518c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x051c0/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x050ec/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088 {ArrayString 0x05260/0x88}:ARRAY_STRING[0x1,0x9] = "SERIAL_IO" {D303 0x052e8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05388/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000 {D304 0x05388/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x053bc/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x052e8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x0545c/0x70}:ARRAY_STRING[0x1,0x6] = "ACTEUR" {D303 0x054cc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0556c/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000 {D304 0x0556c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x055a0/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x054cc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090 {ArrayString 0x05640/0x90}:ARRAY_STRING[0x1,0xa] = "NUM_ACTEUR" {D303 0x056d0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05770/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000 {D304 0x05770/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x057a4/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x056d0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098 {ArrayString 0x05844/0x98}:ARRAY_STRING[0x1,0xb] = "NUM_STATION" {D303 0x058dc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05d2c/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000 {Thing2 0x0597c/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368} {StringStore 0x059bc/0x370}:StringStore x = 0x00000001 y = 0x00000066 @0x059fe [0x00] = $0x0008 »=« @0x05a1e [0x01] = $0x0009 »CELL_ROLE« @0x05a7e [0x02] = $0x000a »P_ROLE« @0x05ac6 [0x03] = $0x000b »LA_DUREE« @0x05b1e [0x04] = $0x000c »EN_COURS« @0x05b76 [0x05] = $0x000d »L_ACTEUR« @0x05bce [0x06] = $0x000e »L_ETAPE« @0x05c1e [0x07] = $0x000f »L_INDEX« @0x05c6e [0x08] = $0x0010 »ROLE_VIDE« {D304 0x05d2c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05d60/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x058dc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x05e00/0x48}:ARRAY_STRING[0x1,0x1] = "=" {D303 0x05e48/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05ee8/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000 {D304 0x05ee8/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05f1c/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x05e48/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088 {ArrayString 0x05fbc/0x88}:ARRAY_STRING[0x1,0x9] = "CELL_ROLE" {D303 0x06044/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x060e4/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000 {D304 0x060e4/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06118/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x06044/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x061b8/0x70}:ARRAY_STRING[0x1,0x6] = "P_ROLE" {D303 0x06228/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x062c8/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000 {D304 0x062c8/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x062fc/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x06228/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x0639c/0x80}:ARRAY_STRING[0x1,0x8] = "LA_DUREE" {D303 0x0641c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06750/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000 {Thing2 0x064bc/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2} {StringIndex 0x064fc/0x254}:StringIndex x = 0x00000001 y = 0x0000000e [$0x0001] 0x00240 002 »STRING_UTILITIES« [$0x0002] 0x002d8 003 »TEXT_IO« [$0x0003] 0x00328 004 »INTERMEDIATE_CODE« [$0x0004] 0x003c8 005 »SERIAL_IO« [$0x0005] 0x00428 006 »ACTEUR« [$0x0006] 0x00470 007 »NUM_ACTEUR« [$0x0007] 0x004d8 008 »NUM_STATION« [$0x0008] 0x035f0 009 »=« [$0x0009] 0x03610 00a »CELL_ROLE« [$0x000a] 0x03670 00b »P_ROLE« [$0x000b] 0x036b8 00c »LA_DUREE« [$0x000c] 0x03710 00d »EN_COURS« [$0x000d] 0x03768 00e »L_ACTEUR« [$0x000e] 0x037c0 000 »L_ETAPE« {D304 0x06750/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06784/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x0641c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x06824/0x80}:ARRAY_STRING[0x1,0x8] = "EN_COURS" {D303 0x068a4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06944/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000 {D304 0x06944/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06978/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x068a4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x06a18/0x80}:ARRAY_STRING[0x1,0x8] = "L_ACTEUR" {D303 0x06a98/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06b38/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000 {D304 0x06b38/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06b6c/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x06a98/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x06c0c/0x78}:ARRAY_STRING[0x1,0x7] = "L_ETAPE" {D303 0x06c84/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0702a/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000 {Thing2 0x06d24/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x064fc/0x254} next_p → {Thing2 0x064bc/0x40} {StringIndex 0x06d64/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011 [$0x0001] 0x00240 002 »STRING_UTILITIES« [$0x0002] 0x002d8 003 »TEXT_IO« [$0x0003] 0x00328 004 »INTERMEDIATE_CODE« [$0x0004] 0x003c8 005 »SERIAL_IO« [$0x0005] 0x00428 006 »ACTEUR« [$0x0006] 0x00470 007 »NUM_ACTEUR« [$0x0007] 0x004d8 008 »NUM_STATION« [$0x0008] 0x035f0 009 »=« [$0x0009] 0x03610 00a »CELL_ROLE« [$0x000a] 0x03670 00b »P_ROLE« [$0x000b] 0x036b8 00c »LA_DUREE« [$0x000c] 0x03710 00d »EN_COURS« [$0x000d] 0x03768 00e »L_ACTEUR« [$0x000e] 0x037c0 00f »L_ETAPE« [$0x000f] 0x03810 010 »L_INDEX« [$0x0010] 0x03860 011 »ROLE_VIDE« [$0x0011] 0x05088 000 »LIRE_UN_ROLE« {D304 0x0702a/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0705e/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x06c84/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x070fe/0x78}:ARRAY_STRING[0x1,0x7] = "L_INDEX" {D303 0x07176/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07216/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000 {D304 0x07216/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0724a/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x07176/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088 {ArrayString 0x072ea/0x88}:ARRAY_STRING[0x1,0x9] = "ROLE_VIDE" {D303 0x07372/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x077ca/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000 {Thing2 0x07412/0x40}:Thing2 Chain2 payload_p → {StringStore 0x059bc/0x370} next_p → {Thing2 0x0597c/0x40} {StringStore 0x07452/0x378}:StringStore x = 0x00000001 y = 0x00000067 @0x07496 [0x00] = $0x0011 »LIRE_UN_ROLE« @0x0750e [0x01] = $0x0012 »R« @0x0752e [0x02] = $0x0013 »A« @0x0754e [0x03] = $0x0014 »AFFICHE_ROLE« @0x075c6 [0x04] = $0x0015 »ROLE_EST_VIDE« @0x07646 [0x05] = $0x0016 »ROLE_EN_COURS« @0x076c6 [0x06] = $0x0017 »TEMPS_ROLE« @0x0772e [0x07] = $0x0018 »JOUER_ROLE« {D304 0x077ca/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x077fe/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x07372/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0 {ArrayString 0x0789e/0xa0}:ARRAY_STRING[0x1,0xc] = "LIRE_UN_ROLE" {D303 0x0793e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07d56/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000 {Thing2 0x079de/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06d64/0x2c6} next_p → {Thing2 0x06d24/0x40} {StringIndex 0x07a1e/0x338}:StringIndex x = 0x00000001 y = 0x00000014 [$0x0001] 0x00240 002 »STRING_UTILITIES« [$0x0002] 0x002d8 003 »TEXT_IO« [$0x0003] 0x00328 004 »INTERMEDIATE_CODE« [$0x0004] 0x003c8 005 »SERIAL_IO« [$0x0005] 0x00428 006 »ACTEUR« [$0x0006] 0x00470 007 »NUM_ACTEUR« [$0x0007] 0x004d8 008 »NUM_STATION« [$0x0008] 0x035f0 009 »=« [$0x0009] 0x03610 00a »CELL_ROLE« [$0x000a] 0x03670 00b »P_ROLE« [$0x000b] 0x036b8 00c »LA_DUREE« [$0x000c] 0x03710 00d »EN_COURS« [$0x000d] 0x03768 00e »L_ACTEUR« [$0x000e] 0x037c0 00f »L_ETAPE« [$0x000f] 0x03810 010 »L_INDEX« [$0x0010] 0x03860 011 »ROLE_VIDE« [$0x0011] 0x05088 012 »LIRE_UN_ROLE« [$0x0012] 0x05100 013 »R« [$0x0013] 0x05120 014 »A« [$0x0014] 0x05140 000 »AFFICHE_ROLE« {D304 0x07d56/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07d8a/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0793e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x07e2a/0x48}:ARRAY_STRING[0x1,0x1] = "R" {D303 0x07e72/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07f12/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000 {D304 0x07f12/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07f46/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x07e72/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x07fe6/0x48}:ARRAY_STRING[0x1,0x1] = "A" {D303 0x0802e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x080ce/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000 {D304 0x080ce/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08102/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x0802e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0 {ArrayString 0x081a2/0xa0}:ARRAY_STRING[0x1,0xc] = "AFFICHE_ROLE" {D303 0x08242/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x086f2/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000 {Thing2 0x082e2/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07a1e/0x338} next_p → {Thing2 0x079de/0x40} {StringIndex 0x08322/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018 [$0x0001] 0x00240 002 »STRING_UTILITIES« [$0x0002] 0x002d8 003 »TEXT_IO« [$0x0003] 0x00328 004 »INTERMEDIATE_CODE« [$0x0004] 0x003c8 005 »SERIAL_IO« [$0x0005] 0x00428 006 »ACTEUR« [$0x0006] 0x00470 007 »NUM_ACTEUR« [$0x0007] 0x004d8 008 »NUM_STATION« [$0x0008] 0x035f0 009 »=« [$0x0009] 0x03610 00a »CELL_ROLE« [$0x000a] 0x03670 00b »P_ROLE« [$0x000b] 0x036b8 00c »LA_DUREE« [$0x000c] 0x03710 00d »EN_COURS« [$0x000d] 0x03768 00e »L_ACTEUR« [$0x000e] 0x037c0 00f »L_ETAPE« [$0x000f] 0x03810 010 »L_INDEX« [$0x0010] 0x03860 011 »ROLE_VIDE« [$0x0011] 0x05088 012 »LIRE_UN_ROLE« [$0x0012] 0x05100 013 »R« [$0x0013] 0x05120 014 »A« [$0x0014] 0x05140 015 »AFFICHE_ROLE« [$0x0015] 0x051b8 016 »ROLE_EST_VIDE« [$0x0016] 0x05238 017 »ROLE_EN_COURS« [$0x0017] 0x052b8 018 »TEMPS_ROLE« [$0x0018] 0x05320 000 »JOUER_ROLE« {D304 0x086f2/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08726/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x077fe/0xa0} d302_d303_p → {D303 0x08242/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8 {ArrayString 0x087c6/0xa8}:ARRAY_STRING[0x1,0xd] = "ROLE_EST_VIDE" {D303 0x0886e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0890e/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000 {D304 0x0890e/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08942/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x0886e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8 {ArrayString 0x089e2/0xa8}:ARRAY_STRING[0x1,0xd] = "ROLE_EN_COURS" {D303 0x08a8a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08b2a/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000 {D304 0x08b2a/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08b5e/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x08a8a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090 {ArrayString 0x08bfe/0x90}:ARRAY_STRING[0x1,0xa] = "TEMPS_ROLE" {D303 0x08c8e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08d2e/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000 {D304 0x08d2e/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08d62/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x08c8e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090 {ArrayString 0x08e02/0x90}:ARRAY_STRING[0x1,0xa] = "JOUER_ROLE" {D303 0x08e92/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0979a/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000 {Thing2 0x08f32/0x40}:Thing2 Chain2 payload_p → {StringStore 0x07452/0x378} next_p → {Thing2 0x07412/0x40} {StringStore 0x08f72/0x380}:StringStore x = 0x00000001 y = 0x00000068 @0x08fb6 [0x00] = $0x0019 »DEMARRER_ROLE« @0x09036 [0x01] = $0x001a »ARRETER_ROLE« @0x090ae [0x02] = $0x001b »ACTEUR_DU_ROLE« @0x09136 [0x03] = $0x001c »SOLLICITER_ROLE« @0x091c6 [0x04] = $0x001d »CHRONO« @0x0920e [0x05] = $0x001e »INT_IO« @0x09256 [0x06] = $0x001f »DEBUT_TRAME« @0x092c6 [0x07] = $0x8458 »{y« {Thing2 0x092f2/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x08322/0x3d0} next_p → {Thing2 0x082e2/0x40} {StringIndex 0x09332/0x468}:StringIndex x = 0x00000001 y = 0x0000001c [$0x0001] 0x00240 002 »STRING_UTILITIES« [$0x0002] 0x002d8 003 »TEXT_IO« [$0x0003] 0x00328 004 »INTERMEDIATE_CODE« [$0x0004] 0x003c8 005 »SERIAL_IO« [$0x0005] 0x00428 006 »ACTEUR« [$0x0006] 0x00470 007 »NUM_ACTEUR« [$0x0007] 0x004d8 008 »NUM_STATION« [$0x0008] 0x035f0 009 »=« [$0x0009] 0x03610 00a »CELL_ROLE« [$0x000a] 0x03670 00b »P_ROLE« [$0x000b] 0x036b8 00c »LA_DUREE« [$0x000c] 0x03710 00d »EN_COURS« [$0x000d] 0x03768 00e »L_ACTEUR« [$0x000e] 0x037c0 00f »L_ETAPE« [$0x000f] 0x03810 010 »L_INDEX« [$0x0010] 0x03860 011 »ROLE_VIDE« [$0x0011] 0x05088 012 »LIRE_UN_ROLE« [$0x0012] 0x05100 013 »R« [$0x0013] 0x05120 014 »A« [$0x0014] 0x05140 015 »AFFICHE_ROLE« [$0x0015] 0x051b8 016 »ROLE_EST_VIDE« [$0x0016] 0x05238 017 »ROLE_EN_COURS« [$0x0017] 0x052b8 018 »TEMPS_ROLE« [$0x0018] 0x05320 019 »JOUER_ROLE« [$0x0019] 0x06ba8 01a »DEMARRER_ROLE« [$0x001a] 0x06c28 01b »ARRETER_ROLE« [$0x001b] 0x06ca0 01c »ACTEUR_DU_ROLE« [$0x001c] 0x06d28 000 »SOLLICITER_ROLE« {D304 0x0979a/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x097ce/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x08e92/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8 {ArrayString 0x0986e/0xa8}:ARRAY_STRING[0x1,0xd] = "DEMARRER_ROLE" {D303 0x09916/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x099b6/0x34} d303_2 = 0x001a d303_3 = 0x0000000000000000000 {D304 0x099b6/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x099ea/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x07d8a/0xa0} d302_d303_p → {D303 0x09916/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0 {ArrayString 0x09a8a/0xa0}:ARRAY_STRING[0x1,0xc] = "ARRETER_ROLE" {D303 0x09b2a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09bca/0x34} d303_2 = 0x001b d303_3 = 0x0000000000000000000 {D304 0x09bca/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x09bfe/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x09b2a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0 {ArrayString 0x09c9e/0xb0}:ARRAY_STRING[0x1,0xe] = "ACTEUR_DU_ROLE" {D303 0x09d4e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09dee/0x34} d303_2 = 0x001c d303_3 = 0x0000000000000000000 {D304 0x09dee/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x09e22/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x09d4e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8 {ArrayString 0x09ec2/0xb8}:ARRAY_STRING[0x1,0xf] = "SOLLICITER_ROLE" {D303 0x09f7a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a580/0x34} d303_2 = 0x001d d303_3 = 0x0000000000000000000 {Thing2 0x0a01a/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x09332/0x468} next_p → {Thing2 0x092f2/0x40} {StringIndex 0x0a05a/0x526}:StringIndex x = 0x00000001 y = 0x00000021 [$0x0001] 0x00240 002 »STRING_UTILITIES« [$0x0002] 0x002d8 003 »TEXT_IO« [$0x0003] 0x00328 004 »INTERMEDIATE_CODE« [$0x0004] 0x003c8 005 »SERIAL_IO« [$0x0005] 0x00428 006 »ACTEUR« [$0x0006] 0x00470 007 »NUM_ACTEUR« [$0x0007] 0x004d8 008 »NUM_STATION« [$0x0008] 0x035f0 009 »=« [$0x0009] 0x03610 00a »CELL_ROLE« [$0x000a] 0x03670 00b »P_ROLE« [$0x000b] 0x036b8 00c »LA_DUREE« [$0x000c] 0x03710 00d »EN_COURS« [$0x000d] 0x03768 00e »L_ACTEUR« [$0x000e] 0x037c0 00f »L_ETAPE« [$0x000f] 0x03810 010 »L_INDEX« [$0x0010] 0x03860 011 »ROLE_VIDE« [$0x0011] 0x05088 012 »LIRE_UN_ROLE« [$0x0012] 0x05100 013 »R« [$0x0013] 0x05120 014 »A« [$0x0014] 0x05140 015 »AFFICHE_ROLE« [$0x0015] 0x051b8 016 »ROLE_EST_VIDE« [$0x0016] 0x05238 017 »ROLE_EN_COURS« [$0x0017] 0x052b8 018 »TEMPS_ROLE« [$0x0018] 0x05320 019 »JOUER_ROLE« [$0x0019] 0x06ba8 01a »DEMARRER_ROLE« [$0x001a] 0x06c28 01b »ARRETER_ROLE« [$0x001b] 0x06ca0 01c »ACTEUR_DU_ROLE« [$0x001c] 0x06d28 01d »SOLLICITER_ROLE« [$0x001d] 0x06db8 01e »CHRONO« [$0x001e] 0x06e00 01f »INT_IO« [$0x001f] 0x06e48 020 »DEBUT_TRAME« [$0x0020] 0x087c8 021 »'D'« [$0x0021] 0x087f8 000 »FIN_TRAME« {D304 0x0a580/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0a5b4/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x09f7a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x0a654/0x70}:ARRAY_STRING[0x1,0x6] = "CHRONO" {D303 0x0a6c4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a764/0x34} d303_2 = 0x001e d303_3 = 0x0000000000000000000 {D304 0x0a764/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0a798/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x0a6c4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x0a838/0x70}:ARRAY_STRING[0x1,0x6] = "INT_IO" {D303 0x0a8a8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a948/0x34} d303_2 = 0x001f d303_3 = 0x0000000000000000000 {D304 0x0a948/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0a97c/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x04b64/0xa0} d302_d303_p → {D303 0x0a8a8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098 {ArrayString 0x0aa1c/0x98}:ARRAY_STRING[0x1,0xb] = "DEBUT_TRAME" {D303 0x0aab4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0af1c/0x34} d303_2 = 0x0020 d303_3 = 0x0000000000000000000 {Thing2 0x0ab54/0x40}:Thing2 Chain2 payload_p → {StringStore 0x08f72/0x380} next_p → {Thing2 0x08f32/0x40} {StringStore 0x0ab94/0x388}:StringStore x = 0x00000001 y = 0x00000069 @0x0abd6 [0x00] = $0x0020 »'D'« @0x0ac06 [0x01] = $0x0021 »FIN_TRAME« @0x0ac66 [0x02] = $0x0022 »'F'« @0x0ac96 [0x03] = $0x0023 »CREER_ROLE« @0x0acfe [0x04] = $0x0024 »UN_ACTEUR« @0x0ad5e [0x05] = $0x0025 »RESULT« @0x0ada6 [0x06] = $0x0026 »FALSE« @0x0ade6 [0x07] = $0x0027 »AJOUTER_ACTION_DS_ROLE« @0x0aeae [0x08] = $0x0028 »T« {D304 0x0af1c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0af50/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0aab4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x0aff0/0x58}:ARRAY_STRING[0x1,0x3] = "'D'" {D303 0x0b048/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b0e8/0x34} d303_2 = 0x0021 d303_3 = 0x0000000000000000000 {D304 0x0b0e8/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0b11c/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x0b048/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088 {ArrayString 0x0b1bc/0x88}:ARRAY_STRING[0x1,0x9] = "FIN_TRAME" {D303 0x0b244/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b908/0x34} d303_2 = 0x0022 d303_3 = 0x0000000000000000000 {Thing2 0x0b2e4/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0a05a/0x526} next_p → {Thing2 0x0a01a/0x40} {StringIndex 0x0b324/0x5e4}:StringIndex x = 0x00000001 y = 0x00000026 [$0x0001] 0x00240 002 »STRING_UTILITIES« [$0x0002] 0x002d8 003 »TEXT_IO« [$0x0003] 0x00328 004 »INTERMEDIATE_CODE« [$0x0004] 0x003c8 005 »SERIAL_IO« [$0x0005] 0x00428 006 »ACTEUR« [$0x0006] 0x00470 007 »NUM_ACTEUR« [$0x0007] 0x004d8 008 »NUM_STATION« [$0x0008] 0x035f0 009 »=« [$0x0009] 0x03610 00a »CELL_ROLE« [$0x000a] 0x03670 00b »P_ROLE« [$0x000b] 0x036b8 00c »LA_DUREE« [$0x000c] 0x03710 00d »EN_COURS« [$0x000d] 0x03768 00e »L_ACTEUR« [$0x000e] 0x037c0 00f »L_ETAPE« [$0x000f] 0x03810 010 »L_INDEX« [$0x0010] 0x03860 011 »ROLE_VIDE« [$0x0011] 0x05088 012 »LIRE_UN_ROLE« [$0x0012] 0x05100 013 »R« [$0x0013] 0x05120 014 »A« [$0x0014] 0x05140 015 »AFFICHE_ROLE« [$0x0015] 0x051b8 016 »ROLE_EST_VIDE« [$0x0016] 0x05238 017 »ROLE_EN_COURS« [$0x0017] 0x052b8 018 »TEMPS_ROLE« [$0x0018] 0x05320 019 »JOUER_ROLE« [$0x0019] 0x06ba8 01a »DEMARRER_ROLE« [$0x001a] 0x06c28 01b »ARRETER_ROLE« [$0x001b] 0x06ca0 01c »ACTEUR_DU_ROLE« [$0x001c] 0x06d28 01d »SOLLICITER_ROLE« [$0x001d] 0x06db8 01e »CHRONO« [$0x001e] 0x06e00 01f »INT_IO« [$0x001f] 0x06e48 020 »DEBUT_TRAME« [$0x0020] 0x087c8 021 »'D'« [$0x0021] 0x087f8 022 »FIN_TRAME« [$0x0022] 0x08858 023 »'F'« [$0x0023] 0x08888 024 »CREER_ROLE« [$0x0024] 0x088f0 025 »UN_ACTEUR« [$0x0025] 0x08950 026 »RESULT« [$0x0026] 0x08998 000 »FALSE« {D304 0x0b908/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0b93c/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0a97c/0xa0} d302_d303_p → {D303 0x0b244/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x0b9dc/0x58}:ARRAY_STRING[0x1,0x3] = "'F'" {D303 0x0ba34/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0bad4/0x34} d303_2 = 0x0023 d303_3 = 0x0000000000000000000 {D304 0x0bad4/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0bb08/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x057a4/0xa0} d302_d303_p → {D303 0x0ba34/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090 {ArrayString 0x0bba8/0x90}:ARRAY_STRING[0x1,0xa] = "CREER_ROLE" {D303 0x0bc38/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0bcd8/0x34} d303_2 = 0x0024 d303_3 = 0x0000000000000000000 {D304 0x0bcd8/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0bd0c/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x0bc38/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088 {ArrayString 0x0bdac/0x88}:ARRAY_STRING[0x1,0x9] = "UN_ACTEUR" {D303 0x0be34/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0bed4/0x34} d303_2 = 0x0025 d303_3 = 0x0000000000000000000 {D304 0x0bed4/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0bf08/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x0be34/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x0bfa8/0x70}:ARRAY_STRING[0x1,0x6] = "RESULT" {D303 0x0c018/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c0b8/0x34} d303_2 = 0x0026 d303_3 = 0x0000000000000000000 {D304 0x0c0b8/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0c0ec/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x06118/0xa0} d302_d303_p → {D303 0x0c018/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x0c18c/0x68}:ARRAY_STRING[0x1,0x5] = "FALSE" {D307 0x0c1f4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000c47a6 d307_3 = 0x00000002 {D306 0x0c273/0x83}:D306 d306_d303_p → {D303 0x09b2a/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0c1f4/0x7f} {D303 0x0c2f6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ca9e/0x34} d303_2 = 0x0027 d303_3 = 0x0000000000000000000 {Thing2 0x0c396/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0b324/0x5e4} next_p → {Thing2 0x0b2e4/0x40} {StringIndex 0x0c3d6/0x6c8}:StringIndex x = 0x00000001 y = 0x0000002c [$0x0001] 0x00240 002 »STRING_UTILITIES« [$0x0002] 0x002d8 003 »TEXT_IO« [$0x0003] 0x00328 004 »INTERMEDIATE_CODE« [$0x0004] 0x003c8 005 »SERIAL_IO« [$0x0005] 0x00428 006 »ACTEUR« [$0x0006] 0x00470 007 »NUM_ACTEUR« [$0x0007] 0x004d8 008 »NUM_STATION« [$0x0008] 0x035f0 009 »=« [$0x0009] 0x03610 00a »CELL_ROLE« [$0x000a] 0x03670 00b »P_ROLE« [$0x000b] 0x036b8 00c »LA_DUREE« [$0x000c] 0x03710 00d »EN_COURS« [$0x000d] 0x03768 00e »L_ACTEUR« [$0x000e] 0x037c0 00f »L_ETAPE« [$0x000f] 0x03810 010 »L_INDEX« [$0x0010] 0x03860 011 »ROLE_VIDE« [$0x0011] 0x05088 012 »LIRE_UN_ROLE« [$0x0012] 0x05100 013 »R« [$0x0013] 0x05120 014 »A« [$0x0014] 0x05140 015 »AFFICHE_ROLE« [$0x0015] 0x051b8 016 »ROLE_EST_VIDE« [$0x0016] 0x05238 017 »ROLE_EN_COURS« [$0x0017] 0x052b8 018 »TEMPS_ROLE« [$0x0018] 0x05320 019 »JOUER_ROLE« [$0x0019] 0x06ba8 01a »DEMARRER_ROLE« [$0x001a] 0x06c28 01b »ARRETER_ROLE« [$0x001b] 0x06ca0 01c »ACTEUR_DU_ROLE« [$0x001c] 0x06d28 01d »SOLLICITER_ROLE« [$0x001d] 0x06db8 01e »CHRONO« [$0x001e] 0x06e00 01f »INT_IO« [$0x001f] 0x06e48 020 »DEBUT_TRAME« [$0x0020] 0x087c8 021 »'D'« [$0x0021] 0x087f8 022 »FIN_TRAME« [$0x0022] 0x08858 023 »'F'« [$0x0023] 0x08888 024 »CREER_ROLE« [$0x0024] 0x088f0 025 »UN_ACTEUR« [$0x0025] 0x08950 026 »RESULT« [$0x0026] 0x08998 027 »FALSE« [$0x0027] 0x089d8 028 »AJOUTER_ACTION_DS_ROLE« [$0x0028] 0x08aa0 029 »T« [$0x0029] 0x0ab30 02a »ETAPE_INIT« [$0x002a] 0x0ab98 02b »>« [$0x002b] 0x0abb8 02c »UN_TEMPS« [$0x002c] 0x0ac10 000 »UNE_ACTION« {D304 0x0ca9e/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0cad2/0xa0}:D302 d302_0 = 0x80000016 d302_d303_p → {D303 0x0c2f6/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000f0 {ArrayString 0x0cb72/0xf0}:ARRAY_STRING[0x1,0x16] = "AJOUTER_ACTION_DS_ROLE" {D303 0x0cc62/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0cd02/0x34} d303_2 = 0x0028 d303_3 = 0x0000000000000000000 {D304 0x0cd02/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0cd36/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0cc62/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x0cdd6/0x48}:ARRAY_STRING[0x1,0x1] = "T" {D303 0x0ce1e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0d28e/0x34} d303_2 = 0x0029 d303_3 = 0x0000000000000000000 {Thing2 0x0cebe/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0ab94/0x388} next_p → {Thing2 0x0ab54/0x40} {StringStore 0x0cefe/0x390}:StringStore x = 0x00000001 y = 0x0000006a @0x0cf3e [0x00] = $0x0029 »ETAPE_INIT« @0x0cfa6 [0x01] = $0x002a »>« @0x0cfc6 [0x02] = $0x002b »UN_TEMPS« @0x0d01e [0x03] = $0x002c »UNE_ACTION« @0x0d086 [0x04] = $0x002d »UN_ROLE« @0x0d0d6 [0x05] = $0x002e »E« @0x0d0f6 [0x06] = $0x002f »'a'« @0x0d126 [0x07] = $0x0030 »'f'« @0x0d156 [0x08] = $0x0031 »'i'« @0x0d186 [0x09] = $0x0032 »'c'« @0x0d1b6 [0x0a] = $0x0033 »'h'« @0x0d1e6 [0x0b] = $0x0034 »'g'« @0x0d216 [0x0c] = $0x0035 »'e'« @0x0d246 [0x0d] = $0x0036 »' '« {D304 0x0d28e/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0d2c2/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x0ce1e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090 {ArrayString 0x0d362/0x90}:ARRAY_STRING[0x1,0xa] = "ETAPE_INIT" {D303 0x0d3f2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0d492/0x34} d303_2 = 0x002a d303_3 = 0x0000000000000000000 {D304 0x0d492/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0d4c6/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x0c0ec/0xa0} d302_d303_p → {D303 0x0d3f2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x0d566/0x48}:ARRAY_STRING[0x1,0x1] = ">" {D307 0x0d5ae/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000c47a6 d307_3 = 0x00000002 {D306 0x0d62d/0x83}:D306 d306_d303_p → {D303 0x07372/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0d5ae/0x7f} {D303 0x0d6b0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0d750/0x34} d303_2 = 0x002b d303_3 = 0x0000000000000000000 {D304 0x0d750/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0d784/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x05f1c/0xa0} d302_d303_p → {D303 0x0d6b0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x0d824/0x80}:ARRAY_STRING[0x1,0x8] = "UN_TEMPS" {D303 0x0d8a4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0d944/0x34} d303_2 = 0x002c d303_3 = 0x0000000000000000000 {D304 0x0d944/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0d978/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x0705e/0xa0} d302_d303_p → {D303 0x0d8a4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090 {ArrayString 0x0da18/0x90}:ARRAY_STRING[0x1,0xa] = "UNE_ACTION" {D303 0x0daa8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e334/0x34} d303_2 = 0x002d d303_3 = 0x0000000000000000000 {Thing2 0x0db48/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0c3d6/0x6c8} next_p → {Thing2 0x0c396/0x40} {StringIndex 0x0db88/0x7ac}:StringIndex x = 0x00000001 y = 0x00000032 [$0x0001] 0x00240 002 »STRING_UTILITIES« [$0x0002] 0x002d8 003 »TEXT_IO« [$0x0003] 0x00328 004 »INTERMEDIATE_CODE« [$0x0004] 0x003c8 005 »SERIAL_IO« [$0x0005] 0x00428 006 »ACTEUR« [$0x0006] 0x00470 007 »NUM_ACTEUR« [$0x0007] 0x004d8 008 »NUM_STATION« [$0x0008] 0x035f0 009 »=« [$0x0009] 0x03610 00a »CELL_ROLE« [$0x000a] 0x03670 00b »P_ROLE« [$0x000b] 0x036b8 00c »LA_DUREE« [$0x000c] 0x03710 00d »EN_COURS« [$0x000d] 0x03768 00e »L_ACTEUR« [$0x000e] 0x037c0 00f »L_ETAPE« [$0x000f] 0x03810 010 »L_INDEX« [$0x0010] 0x03860 011 »ROLE_VIDE« [$0x0011] 0x05088 012 »LIRE_UN_ROLE« [$0x0012] 0x05100 013 »R« [$0x0013] 0x05120 014 »A« [$0x0014] 0x05140 015 »AFFICHE_ROLE« [$0x0015] 0x051b8 016 »ROLE_EST_VIDE« [$0x0016] 0x05238 017 »ROLE_EN_COURS« [$0x0017] 0x052b8 018 »TEMPS_ROLE« [$0x0018] 0x05320 019 »JOUER_ROLE« [$0x0019] 0x06ba8 01a »DEMARRER_ROLE« [$0x001a] 0x06c28 01b »ARRETER_ROLE« [$0x001b] 0x06ca0 01c »ACTEUR_DU_ROLE« [$0x001c] 0x06d28 01d »SOLLICITER_ROLE« [$0x001d] 0x06db8 01e »CHRONO« [$0x001e] 0x06e00 01f »INT_IO« [$0x001f] 0x06e48 020 »DEBUT_TRAME« [$0x0020] 0x087c8 021 »'D'« [$0x0021] 0x087f8 022 »FIN_TRAME« [$0x0022] 0x08858 023 »'F'« [$0x0023] 0x08888 024 »CREER_ROLE« [$0x0024] 0x088f0 025 »UN_ACTEUR« [$0x0025] 0x08950 026 »RESULT« [$0x0026] 0x08998 027 »FALSE« [$0x0027] 0x089d8 028 »AJOUTER_ACTION_DS_ROLE« [$0x0028] 0x08aa0 029 »T« [$0x0029] 0x0ab30 02a »ETAPE_INIT« [$0x002a] 0x0ab98 02b »>« [$0x002b] 0x0abb8 02c »UN_TEMPS« [$0x002c] 0x0ac10 02d »UNE_ACTION« [$0x002d] 0x0ac78 02e »UN_ROLE« [$0x002e] 0x0acc8 02f »E« [$0x002f] 0x0ace8 030 »'a'« [$0x0030] 0x0ad18 031 »'f'« [$0x0031] 0x0ad48 032 »'i'« [$0x0032] 0x0ad78 000 »'c'« {D304 0x0e334/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0e368/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x0daa8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x0e408/0x78}:ARRAY_STRING[0x1,0x7] = "UN_ROLE" {D307 0x0e480/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000c47a6 d307_3 = 0x00000002 {D306 0x0e4ff/0x83}:D306 d306_d303_p → {D303 0x08242/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0e480/0x7f} {D307 0x0e582/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000c47b0 d307_3 = 0x00000002 d307_d307_p → {D307 0x17e6c/0x7f} {D306 0x0e601/0x83}:D306 d306_d303_p → {D303 0x0ba34/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0e582/0x7f} {D307 0x0e684/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000c47b0 d307_3 = 0x00000002 d307_d307_p → {D307 0x17eeb/0x7f} {D306 0x0e703/0x83}:D306 d306_d303_p → {D303 0x0c2f6/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0e684/0x7f} {D307 0x0e786/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000c47a6 d307_3 = 0x00000002 {D306 0x0e805/0x83}:D306 d306_d303_p → {D303 0x0802e/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0e786/0x7f} {D303 0x0e888/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e928/0x34} d303_2 = 0x002e d303_3 = 0x0000000000000000000 {D304 0x0e928/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0e95c/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x053bc/0xa0} d302_d303_p → {D303 0x0e888/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x0e9fc/0x48}:ARRAY_STRING[0x1,0x1] = "E" {D303 0x0ea44/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0eae4/0x34} d303_2 = 0x002f d303_3 = 0x0000000000000000000 {D304 0x0eae4/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0eb18/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x062fc/0xa0} d302_d303_p → {D303 0x0ea44/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x0ebb8/0x58}:ARRAY_STRING[0x1,0x3] = "'a'" {D303 0x0ec10/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ecb0/0x34} d303_2 = 0x0030 d303_3 = 0x0000000000000000000 {D304 0x0ecb0/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0ece4/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0b93c/0xa0} d302_d303_p → {D303 0x0ec10/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x0ed84/0x58}:ARRAY_STRING[0x1,0x3] = "'f'" {D303 0x0eddc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ee7c/0x34} d303_2 = 0x0031 d303_3 = 0x0000000000000000000 {D304 0x0ee7c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0eeb0/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0bf08/0xa0} d302_d303_p → {D303 0x0eddc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x0ef50/0x58}:ARRAY_STRING[0x1,0x3] = "'i'" {D303 0x0efa8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f048/0x34} d303_2 = 0x0032 d303_3 = 0x0000000000000000000 {D304 0x0f048/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0f07c/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0efa8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x0f11c/0x58}:ARRAY_STRING[0x1,0x3] = "'c'" {D303 0x0f174/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0fb0a/0x34} d303_2 = 0x0033 d303_3 = 0x0000000000000000000 {Thing2 0x0f214/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0db88/0x7ac} next_p → {Thing2 0x0db48/0x40} {StringIndex 0x0f254/0x8b6}:StringIndex x = 0x00000001 y = 0x00000039 [$0x0001] 0x00240 002 »STRING_UTILITIES« [$0x0002] 0x002d8 003 »TEXT_IO« [$0x0003] 0x00328 004 »INTERMEDIATE_CODE« [$0x0004] 0x003c8 005 »SERIAL_IO« [$0x0005] 0x00428 006 »ACTEUR« [$0x0006] 0x00470 007 »NUM_ACTEUR« [$0x0007] 0x004d8 008 »NUM_STATION« [$0x0008] 0x035f0 009 »=« [$0x0009] 0x03610 00a »CELL_ROLE« [$0x000a] 0x03670 00b »P_ROLE« [$0x000b] 0x036b8 00c »LA_DUREE« [$0x000c] 0x03710 00d »EN_COURS« [$0x000d] 0x03768 00e »L_ACTEUR« [$0x000e] 0x037c0 00f »L_ETAPE« [$0x000f] 0x03810 010 »L_INDEX« [$0x0010] 0x03860 011 »ROLE_VIDE« [$0x0011] 0x05088 012 »LIRE_UN_ROLE« [$0x0012] 0x05100 013 »R« [$0x0013] 0x05120 014 »A« [$0x0014] 0x05140 015 »AFFICHE_ROLE« [$0x0015] 0x051b8 016 »ROLE_EST_VIDE« [$0x0016] 0x05238 017 »ROLE_EN_COURS« [$0x0017] 0x052b8 018 »TEMPS_ROLE« [$0x0018] 0x05320 019 »JOUER_ROLE« [$0x0019] 0x06ba8 01a »DEMARRER_ROLE« [$0x001a] 0x06c28 01b »ARRETER_ROLE« [$0x001b] 0x06ca0 01c »ACTEUR_DU_ROLE« [$0x001c] 0x06d28 01d »SOLLICITER_ROLE« [$0x001d] 0x06db8 01e »CHRONO« [$0x001e] 0x06e00 01f »INT_IO« [$0x001f] 0x06e48 020 »DEBUT_TRAME« [$0x0020] 0x087c8 021 »'D'« [$0x0021] 0x087f8 022 »FIN_TRAME« [$0x0022] 0x08858 023 »'F'« [$0x0023] 0x08888 024 »CREER_ROLE« [$0x0024] 0x088f0 025 »UN_ACTEUR« [$0x0025] 0x08950 026 »RESULT« [$0x0026] 0x08998 027 »FALSE« [$0x0027] 0x089d8 028 »AJOUTER_ACTION_DS_ROLE« [$0x0028] 0x08aa0 029 »T« [$0x0029] 0x0ab30 02a »ETAPE_INIT« [$0x002a] 0x0ab98 02b »>« [$0x002b] 0x0abb8 02c »UN_TEMPS« [$0x002c] 0x0ac10 02d »UNE_ACTION« [$0x002d] 0x0ac78 02e »UN_ROLE« [$0x002e] 0x0acc8 02f »E« [$0x002f] 0x0ace8 030 »'a'« [$0x0030] 0x0ad18 031 »'f'« [$0x0031] 0x0ad48 032 »'i'« [$0x0032] 0x0ad78 033 »'c'« [$0x0033] 0x0ada8 034 »'h'« [$0x0034] 0x0add8 035 »'g'« [$0x0035] 0x0ae08 036 »'e'« [$0x0036] 0x0ae38 037 »' '« [$0x0037] 0x0deb0 038 »'d'« [$0x0038] 0x0dee0 039 »'''« [$0x0039] 0x0df10 000 »'u'« {D304 0x0fb0a/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0fb3e/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0f174/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x0fbde/0x58}:ARRAY_STRING[0x1,0x3] = "'h'" {D303 0x0fc36/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0fcd6/0x34} d303_2 = 0x0034 d303_3 = 0x0000000000000000000 {D304 0x0fcd6/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0fd0a/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0fc36/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x0fdaa/0x58}:ARRAY_STRING[0x1,0x3] = "'g'" {D303 0x0fe02/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0fea2/0x34} d303_2 = 0x0035 d303_3 = 0x0000000000000000000 {D304 0x0fea2/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0fed6/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0fe02/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x0ff76/0x58}:ARRAY_STRING[0x1,0x3] = "'e'" {D303 0x0ffce/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1006e/0x34} d303_2 = 0x0036 d303_3 = 0x0000000000000000000 {D304 0x1006e/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x100a2/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0724a/0xa0} d302_d303_p → {D303 0x0ffce/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x10142/0x58}:ARRAY_STRING[0x1,0x3] = "' '" {D303 0x1019a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10612/0x34} d303_2 = 0x0037 d303_3 = 0x0000000000000000000 {Thing2 0x1023a/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0cefe/0x390} next_p → {Thing2 0x0cebe/0x40} {StringStore 0x1027a/0x398}:StringStore x = 0x00000001 y = 0x0000006b @0x102be [0x00] = $0x0037 »'d'« @0x102ee [0x01] = $0x0038 »'''« @0x1031e [0x02] = $0x0039 »'u'« @0x1034e [0x03] = $0x003a »'n'« @0x1037e [0x04] = $0x003b »'r'« @0x103ae [0x05] = $0x003c »'o'« @0x103de [0x06] = $0x003d »'l'« @0x1040e [0x07] = $0x003e »'s'« @0x1043e [0x08] = $0x003f »'t'« @0x1046e [0x09] = $0x0040 »':'« @0x1049e [0x0a] = $0x0041 »ENVOYER_TRAME_10« @0x10536 [0x0b] = $0x0042 »AC« @0x1055e [0x0c] = $0x0043 »TRAME_10« @0x105b6 [0x0d] = $0x0044 »'0'« {D304 0x10612/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x10646/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0af50/0xa0} d302_d303_p → {D303 0x1019a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x106e6/0x58}:ARRAY_STRING[0x1,0x3] = "'d'" {D303 0x1073e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x107de/0x34} d303_2 = 0x0038 d303_3 = 0x0000000000000000000 {D304 0x107de/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x10812/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x1073e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x108b2/0x58}:ARRAY_STRING[0x1,0x3] = "'''" {D303 0x1090a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x109aa/0x34} d303_2 = 0x0039 d303_3 = 0x0000000000000000000 {D304 0x109aa/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x109de/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x099ea/0xa0} d302_d303_p → {D303 0x1090a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x10a7e/0x58}:ARRAY_STRING[0x1,0x3] = "'u'" {D303 0x10ad6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11576/0x34} d303_2 = 0x003a d303_3 = 0x0000000000000000000 {Thing2 0x10b76/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0f254/0x8b6} next_p → {Thing2 0x0f214/0x40} {StringIndex 0x10bb6/0x9c0}:StringIndex x = 0x00000001 y = 0x00000040 [$0x0001] 0x00240 002 »STRING_UTILITIES« [$0x0002] 0x002d8 003 »TEXT_IO« [$0x0003] 0x00328 004 »INTERMEDIATE_CODE« [$0x0004] 0x003c8 005 »SERIAL_IO« [$0x0005] 0x00428 006 »ACTEUR« [$0x0006] 0x00470 007 »NUM_ACTEUR« [$0x0007] 0x004d8 008 »NUM_STATION« [$0x0008] 0x035f0 009 »=« [$0x0009] 0x03610 00a »CELL_ROLE« [$0x000a] 0x03670 00b »P_ROLE« [$0x000b] 0x036b8 00c »LA_DUREE« [$0x000c] 0x03710 00d »EN_COURS« [$0x000d] 0x03768 00e »L_ACTEUR« [$0x000e] 0x037c0 00f »L_ETAPE« [$0x000f] 0x03810 010 »L_INDEX« [$0x0010] 0x03860 011 »ROLE_VIDE« [$0x0011] 0x05088 012 »LIRE_UN_ROLE« [$0x0012] 0x05100 013 »R« [$0x0013] 0x05120 014 »A« [$0x0014] 0x05140 015 »AFFICHE_ROLE« [$0x0015] 0x051b8 016 »ROLE_EST_VIDE« [$0x0016] 0x05238 017 »ROLE_EN_COURS« [$0x0017] 0x052b8 018 »TEMPS_ROLE« [$0x0018] 0x05320 019 »JOUER_ROLE« [$0x0019] 0x06ba8 01a »DEMARRER_ROLE« [$0x001a] 0x06c28 01b »ARRETER_ROLE« [$0x001b] 0x06ca0 01c »ACTEUR_DU_ROLE« [$0x001c] 0x06d28 01d »SOLLICITER_ROLE« [$0x001d] 0x06db8 01e »CHRONO« [$0x001e] 0x06e00 01f »INT_IO« [$0x001f] 0x06e48 020 »DEBUT_TRAME« [$0x0020] 0x087c8 021 »'D'« [$0x0021] 0x087f8 022 »FIN_TRAME« [$0x0022] 0x08858 023 »'F'« [$0x0023] 0x08888 024 »CREER_ROLE« [$0x0024] 0x088f0 025 »UN_ACTEUR« [$0x0025] 0x08950 026 »RESULT« [$0x0026] 0x08998 027 »FALSE« [$0x0027] 0x089d8 028 »AJOUTER_ACTION_DS_ROLE« [$0x0028] 0x08aa0 029 »T« [$0x0029] 0x0ab30 02a »ETAPE_INIT« [$0x002a] 0x0ab98 02b »>« [$0x002b] 0x0abb8 02c »UN_TEMPS« [$0x002c] 0x0ac10 02d »UNE_ACTION« [$0x002d] 0x0ac78 02e »UN_ROLE« [$0x002e] 0x0acc8 02f »E« [$0x002f] 0x0ace8 030 »'a'« [$0x0030] 0x0ad18 031 »'f'« [$0x0031] 0x0ad48 032 »'i'« [$0x0032] 0x0ad78 033 »'c'« [$0x0033] 0x0ada8 034 »'h'« [$0x0034] 0x0add8 035 »'g'« [$0x0035] 0x0ae08 036 »'e'« [$0x0036] 0x0ae38 037 »' '« [$0x0037] 0x0deb0 038 »'d'« [$0x0038] 0x0dee0 039 »'''« [$0x0039] 0x0df10 03a »'u'« [$0x003a] 0x0df40 03b »'n'« [$0x003b] 0x0df70 03c »'r'« [$0x003c] 0x0dfa0 03d »'o'« [$0x003d] 0x0dfd0 03e »'l'« [$0x003e] 0x0e000 03f »'s'« [$0x003f] 0x0e030 040 »'t'« [$0x0040] 0x0e060 000 »':'« {D304 0x11576/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x115aa/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x10ad6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x1164a/0x58}:ARRAY_STRING[0x1,0x3] = "'n'" {D303 0x116a2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11742/0x34} d303_2 = 0x003b d303_3 = 0x0000000000000000000 {D304 0x11742/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x11776/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x06b6c/0xa0} d302_d303_p → {D303 0x116a2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x11816/0x58}:ARRAY_STRING[0x1,0x3] = "'r'" {D303 0x1186e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1190e/0x34} d303_2 = 0x003c d303_3 = 0x0000000000000000000 {D304 0x1190e/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x11942/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0cd36/0xa0} d302_d303_p → {D303 0x1186e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x119e2/0x58}:ARRAY_STRING[0x1,0x3] = "'o'" {D303 0x11a3a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11ada/0x34} d303_2 = 0x003d d303_3 = 0x0000000000000000000 {D304 0x11ada/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x11b0e/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x11a3a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x11bae/0x58}:ARRAY_STRING[0x1,0x3] = "'l'" {D303 0x11c06/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11ca6/0x34} d303_2 = 0x003e d303_3 = 0x0000000000000000000 {D304 0x11ca6/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x11cda/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0bd0c/0xa0} d302_d303_p → {D303 0x11c06/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x11d7a/0x58}:ARRAY_STRING[0x1,0x3] = "'s'" {D303 0x11dd2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11e72/0x34} d303_2 = 0x003f d303_3 = 0x0000000000000000000 {D304 0x11e72/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x11ea6/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x11dd2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x11f46/0x58}:ARRAY_STRING[0x1,0x3] = "'t'" {D303 0x11f9e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1203e/0x34} d303_2 = 0x0040 d303_3 = 0x0000000000000000000 {D304 0x1203e/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x12072/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0a798/0xa0} d302_d303_p → {D303 0x11f9e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x12112/0x58}:ARRAY_STRING[0x1,0x3] = "':'" {D303 0x1216a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12d3a/0x34} d303_2 = 0x0041 d303_3 = 0x0000000000000000000 {Thing2 0x1220a/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x10bb6/0x9c0} next_p → {Thing2 0x10b76/0x40} {StringIndex 0x1224a/0xaf0}:StringIndex x = 0x00000001 y = 0x00000048 [$0x0001] 0x00240 002 »STRING_UTILITIES« [$0x0002] 0x002d8 003 »TEXT_IO« [$0x0003] 0x00328 004 »INTERMEDIATE_CODE« [$0x0004] 0x003c8 005 »SERIAL_IO« [$0x0005] 0x00428 006 »ACTEUR« [$0x0006] 0x00470 007 »NUM_ACTEUR« [$0x0007] 0x004d8 008 »NUM_STATION« [$0x0008] 0x035f0 009 »=« [$0x0009] 0x03610 00a »CELL_ROLE« [$0x000a] 0x03670 00b »P_ROLE« [$0x000b] 0x036b8 00c »LA_DUREE« [$0x000c] 0x03710 00d »EN_COURS« [$0x000d] 0x03768 00e »L_ACTEUR« [$0x000e] 0x037c0 00f »L_ETAPE« [$0x000f] 0x03810 010 »L_INDEX« [$0x0010] 0x03860 011 »ROLE_VIDE« [$0x0011] 0x05088 012 »LIRE_UN_ROLE« [$0x0012] 0x05100 013 »R« [$0x0013] 0x05120 014 »A« [$0x0014] 0x05140 015 »AFFICHE_ROLE« [$0x0015] 0x051b8 016 »ROLE_EST_VIDE« [$0x0016] 0x05238 017 »ROLE_EN_COURS« [$0x0017] 0x052b8 018 »TEMPS_ROLE« [$0x0018] 0x05320 019 »JOUER_ROLE« [$0x0019] 0x06ba8 01a »DEMARRER_ROLE« [$0x001a] 0x06c28 01b »ARRETER_ROLE« [$0x001b] 0x06ca0 01c »ACTEUR_DU_ROLE« [$0x001c] 0x06d28 01d »SOLLICITER_ROLE« [$0x001d] 0x06db8 01e »CHRONO« [$0x001e] 0x06e00 01f »INT_IO« [$0x001f] 0x06e48 020 »DEBUT_TRAME« [$0x0020] 0x087c8 021 »'D'« [$0x0021] 0x087f8 022 »FIN_TRAME« [$0x0022] 0x08858 023 »'F'« [$0x0023] 0x08888 024 »CREER_ROLE« [$0x0024] 0x088f0 025 »UN_ACTEUR« [$0x0025] 0x08950 026 »RESULT« [$0x0026] 0x08998 027 »FALSE« [$0x0027] 0x089d8 028 »AJOUTER_ACTION_DS_ROLE« [$0x0028] 0x08aa0 029 »T« [$0x0029] 0x0ab30 02a »ETAPE_INIT« [$0x002a] 0x0ab98 02b »>« [$0x002b] 0x0abb8 02c »UN_TEMPS« [$0x002c] 0x0ac10 02d »UNE_ACTION« [$0x002d] 0x0ac78 02e »UN_ROLE« [$0x002e] 0x0acc8 02f »E« [$0x002f] 0x0ace8 030 »'a'« [$0x0030] 0x0ad18 031 »'f'« [$0x0031] 0x0ad48 032 »'i'« [$0x0032] 0x0ad78 033 »'c'« [$0x0033] 0x0ada8 034 »'h'« [$0x0034] 0x0add8 035 »'g'« [$0x0035] 0x0ae08 036 »'e'« [$0x0036] 0x0ae38 037 »' '« [$0x0037] 0x0deb0 038 »'d'« [$0x0038] 0x0dee0 039 »'''« [$0x0039] 0x0df10 03a »'u'« [$0x003a] 0x0df40 03b »'n'« [$0x003b] 0x0df70 03c »'r'« [$0x003c] 0x0dfa0 03d »'o'« [$0x003d] 0x0dfd0 03e »'l'« [$0x003e] 0x0e000 03f »'s'« [$0x003f] 0x0e030 040 »'t'« [$0x0040] 0x0e060 041 »':'« [$0x0041] 0x0e090 042 »ENVOYER_TRAME_10« [$0x0042] 0x0e128 043 »AC« [$0x0043] 0x0e150 044 »TRAME_10« [$0x0044] 0x0e1a8 045 »'0'« [$0x0045] 0x11168 046 »INTER« [$0x0046] 0x111a8 047 »STRING_2« [$0x0047] 0x11200 048 »STRING_4« [$0x0048] 0x11258 000 »I« {D304 0x12d3a/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x12d6e/0xa0}:D302 d302_0 = 0x80000010 d302_d303_p → {D303 0x1216a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0 {ArrayString 0x12e0e/0xc0}:ARRAY_STRING[0x1,0x10] = "ENVOYER_TRAME_10" {D303 0x12ece/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12f6e/0x34} d303_2 = 0x0042 d303_3 = 0x0000000000000000000 {D304 0x12f6e/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x12fa2/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x12ece/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x13042/0x50}:ARRAY_STRING[0x1,0x2] = "AC" {D303 0x13092/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x13132/0x34} d303_2 = 0x0043 d303_3 = 0x0000000000000000000 {D304 0x13132/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x13166/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x08d62/0xa0} d302_d303_p → {D303 0x13092/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x13206/0x80}:ARRAY_STRING[0x1,0x8] = "TRAME_10" {D303 0x13286/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x13326/0x34} d303_2 = 0x0044 d303_3 = 0x0000000000000000000 {D304 0x13326/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x1335a/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0e368/0xa0} d302_d303_p → {D303 0x13286/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x133fa/0x58}:ARRAY_STRING[0x1,0x3] = "'0'" {D303 0x13452/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x138d2/0x34} d303_2 = 0x0045 d303_3 = 0x0000000000000000000 {Thing2 0x134f2/0x40}:Thing2 Chain2 payload_p → {StringStore 0x1027a/0x398} next_p → {Thing2 0x1023a/0x40} {StringStore 0x13532/0x3a0}:StringStore x = 0x00000001 y = 0x0000006c @0x13576 [0x00] = $0x0045 »INTER« @0x135b6 [0x01] = $0x0046 »STRING_2« @0x1360e [0x02] = $0x0047 »STRING_4« @0x13666 [0x03] = $0x0048 »I« @0x13686 [0x04] = $0x0049 »'/'« @0x136b6 [0x05] = $0x004a »'v'« @0x136e6 [0x06] = $0x004b »'y'« @0x13716 [0x07] = $0x004c »ENVOYER_TRAME_14« @0x137ae [0x08] = $0x004d »TRAME_14« @0x13806 [0x09] = $0x004e »EXECUTE_ROLE« {D304 0x138d2/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x13906/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x13452/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x139a6/0x68}:ARRAY_STRING[0x1,0x5] = "INTER" {D303 0x13a0e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x13aae/0x34} d303_2 = 0x0046 d303_3 = 0x0000000000000000000 {D304 0x13aae/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x13ae2/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x0fed6/0xa0} d302_d303_p → {D303 0x13a0e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x13b82/0x80}:ARRAY_STRING[0x1,0x8] = "STRING_2" {D303 0x13c02/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x13ca2/0x34} d303_2 = 0x0047 d303_3 = 0x0000000000000000000 {D304 0x13ca2/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x13cd6/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x13c02/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x13d76/0x80}:ARRAY_STRING[0x1,0x8] = "STRING_4" {D303 0x13df6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x13e96/0x34} d303_2 = 0x0048 d303_3 = 0x0000000000000000000 {D304 0x13e96/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x13eca/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x13df6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x13f6a/0x48}:ARRAY_STRING[0x1,0x1] = "I" {D307 0x13fb2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000c47a6 d307_3 = 0x00000002 {D306 0x14031/0x83}:D306 d306_d303_p → {D303 0x058dc/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x13fb2/0x7f} {D303 0x140b4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x14dda/0x34} d303_2 = 0x0049 d303_3 = 0x0000000000000000000 {Thing2 0x14154/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x1224a/0xaf0} next_p → {Thing2 0x1220a/0x40} {StringIndex 0x14194/0xc46}:StringIndex x = 0x00000001 y = 0x00000051 [$0x0001] 0x00240 002 »STRING_UTILITIES« [$0x0002] 0x002d8 003 »TEXT_IO« [$0x0003] 0x00328 004 »INTERMEDIATE_CODE« [$0x0004] 0x003c8 005 »SERIAL_IO« [$0x0005] 0x00428 006 »ACTEUR« [$0x0006] 0x00470 007 »NUM_ACTEUR« [$0x0007] 0x004d8 008 »NUM_STATION« [$0x0008] 0x035f0 009 »=« [$0x0009] 0x03610 00a »CELL_ROLE« [$0x000a] 0x03670 00b »P_ROLE« [$0x000b] 0x036b8 00c »LA_DUREE« [$0x000c] 0x03710 00d »EN_COURS« [$0x000d] 0x03768 00e »L_ACTEUR« [$0x000e] 0x037c0 00f »L_ETAPE« [$0x000f] 0x03810 010 »L_INDEX« [$0x0010] 0x03860 011 »ROLE_VIDE« [$0x0011] 0x05088 012 »LIRE_UN_ROLE« [$0x0012] 0x05100 013 »R« [$0x0013] 0x05120 014 »A« [$0x0014] 0x05140 015 »AFFICHE_ROLE« [$0x0015] 0x051b8 016 »ROLE_EST_VIDE« [$0x0016] 0x05238 017 »ROLE_EN_COURS« [$0x0017] 0x052b8 018 »TEMPS_ROLE« [$0x0018] 0x05320 019 »JOUER_ROLE« [$0x0019] 0x06ba8 01a »DEMARRER_ROLE« [$0x001a] 0x06c28 01b »ARRETER_ROLE« [$0x001b] 0x06ca0 01c »ACTEUR_DU_ROLE« [$0x001c] 0x06d28 01d »SOLLICITER_ROLE« [$0x001d] 0x06db8 01e »CHRONO« [$0x001e] 0x06e00 01f »INT_IO« [$0x001f] 0x06e48 020 »DEBUT_TRAME« [$0x0020] 0x087c8 021 »'D'« [$0x0021] 0x087f8 022 »FIN_TRAME« [$0x0022] 0x08858 023 »'F'« [$0x0023] 0x08888 024 »CREER_ROLE« [$0x0024] 0x088f0 025 »UN_ACTEUR« [$0x0025] 0x08950 026 »RESULT« [$0x0026] 0x08998 027 »FALSE« [$0x0027] 0x089d8 028 »AJOUTER_ACTION_DS_ROLE« [$0x0028] 0x08aa0 029 »T« [$0x0029] 0x0ab30 02a »ETAPE_INIT« [$0x002a] 0x0ab98 02b »>« [$0x002b] 0x0abb8 02c »UN_TEMPS« [$0x002c] 0x0ac10 02d »UNE_ACTION« [$0x002d] 0x0ac78 02e »UN_ROLE« [$0x002e] 0x0acc8 02f »E« [$0x002f] 0x0ace8 030 »'a'« [$0x0030] 0x0ad18 031 »'f'« [$0x0031] 0x0ad48 032 »'i'« [$0x0032] 0x0ad78 033 »'c'« [$0x0033] 0x0ada8 034 »'h'« [$0x0034] 0x0add8 035 »'g'« [$0x0035] 0x0ae08 036 »'e'« [$0x0036] 0x0ae38 037 »' '« [$0x0037] 0x0deb0 038 »'d'« [$0x0038] 0x0dee0 039 »'''« [$0x0039] 0x0df10 03a »'u'« [$0x003a] 0x0df40 03b »'n'« [$0x003b] 0x0df70 03c »'r'« [$0x003c] 0x0dfa0 03d »'o'« [$0x003d] 0x0dfd0 03e »'l'« [$0x003e] 0x0e000 03f »'s'« [$0x003f] 0x0e030 040 »'t'« [$0x0040] 0x0e060 041 »':'« [$0x0041] 0x0e090 042 »ENVOYER_TRAME_10« [$0x0042] 0x0e128 043 »AC« [$0x0043] 0x0e150 044 »TRAME_10« [$0x0044] 0x0e1a8 045 »'0'« [$0x0045] 0x11168 046 »INTER« [$0x0046] 0x111a8 047 »STRING_2« [$0x0047] 0x11200 048 »STRING_4« [$0x0048] 0x11258 049 »I« [$0x0049] 0x11278 04a »'/'« [$0x004a] 0x112a8 04b »'v'« [$0x004b] 0x112d8 04c »'y'« [$0x004c] 0x11308 04d »ENVOYER_TRAME_14« [$0x004d] 0x113a0 04e »TRAME_14« [$0x004e] 0x113f8 04f »EXECUTE_ROLE« [$0x004f] 0x139f8 050 »ETAPES_DU_ROLE« [$0x0050] 0x13a80 051 »not« [$0x0051] 0x13ab0 000 »TRUE« {D304 0x14dda/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x14e0e/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x055a0/0xa0} d302_d303_p → {D303 0x140b4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x14eae/0x58}:ARRAY_STRING[0x1,0x3] = "'/'" {D303 0x14f06/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x14fa6/0x34} d303_2 = 0x004a d303_3 = 0x0000000000000000000 {D304 0x14fa6/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x14fda/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0b11c/0xa0} d302_d303_p → {D303 0x14f06/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x1507a/0x58}:ARRAY_STRING[0x1,0x3] = "'v'" {D303 0x150d2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x15172/0x34} d303_2 = 0x004b d303_3 = 0x0000000000000000000 {D304 0x15172/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x151a6/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x06978/0xa0} d302_d303_p → {D303 0x150d2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x15246/0x58}:ARRAY_STRING[0x1,0x3] = "'y'" {D303 0x1529e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1533e/0x34} d303_2 = 0x004c d303_3 = 0x0000000000000000000 {D304 0x1533e/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x15372/0xa0}:D302 d302_0 = 0x80000010 d302_d302_p → {D302 0x0e95c/0xa0} d302_d303_p → {D303 0x1529e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0 {ArrayString 0x15412/0xc0}:ARRAY_STRING[0x1,0x10] = "ENVOYER_TRAME_14" {D303 0x154d2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x15572/0x34} d303_2 = 0x004d d303_3 = 0x0000000000000000000 {D304 0x15572/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x155a6/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x154d2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x15646/0x80}:ARRAY_STRING[0x1,0x8] = "TRAME_14" {D303 0x156c6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x15766/0x34} d303_2 = 0x004e d303_3 = 0x0000000000000000000 {D304 0x15766/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x1579a/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x13eca/0xa0} d302_d303_p → {D303 0x156c6/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0 {ArrayString 0x1583a/0xa0}:ARRAY_STRING[0x1,0xc] = "EXECUTE_ROLE" {D307 0x158da/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000c47b0 d307_3 = 0x00000002 d307_d307_p → {D307 0x17f6a/0x7f} {D306 0x15959/0x83}:D306 d306_d303_p → {D303 0x1216a/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x158da/0x7f} {D307 0x159dc/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000c47b0 d307_3 = 0x00000002 d307_d307_p → {D307 0x17fe9/0x7f} {D306 0x15a5b/0x83}:D306 d306_d303_p → {D303 0x1529e/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x159dc/0x7f} {D307 0x15ade/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000c47a6 d307_3 = 0x00000002 {D306 0x15b5d/0x83}:D306 d306_d303_p → {D303 0x0886e/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x15ade/0x7f} {D307 0x15be0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000c47a6 d307_3 = 0x00000002 {D306 0x15c5f/0x83}:D306 d306_d303_p → {D303 0x08a8a/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x15be0/0x7f} {D303 0x15ce2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1616a/0x34} d303_2 = 0x004f d303_3 = 0x0000000000000000000 {Thing2 0x15d82/0x40}:Thing2 Chain2 payload_p → {StringStore 0x13532/0x3a0} next_p → {Thing2 0x134f2/0x40} {StringStore 0x15dc2/0x3a8}:StringStore x = 0x00000001 y = 0x0000006d @0x15e06 [0x00] = $0x004f »ETAPES_DU_ROLE« @0x15e8e [0x01] = $0x0050 »not« @0x15ebe [0x02] = $0x0051 »TRUE« @0x15ef6 [0x03] = $0x0052 »<=« @0x15f1e [0x04] = $0x0053 »ROLE_CHRONO« {D304 0x1616a/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x1619e/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x151a6/0xa0} d302_d303_p → {D303 0x15ce2/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0 {ArrayString 0x1623e/0xb0}:ARRAY_STRING[0x1,0xe] = "ETAPES_DU_ROLE" {D307 0x162ee/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000c47a6 d307_3 = 0x00000002 {D306 0x1636d/0x83}:D306 d306_d303_p → {D303 0x08e92/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x162ee/0x7f} {D307 0x163f0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000c47b0 d307_3 = 0x00000002 d307_d307_p → {D307 0x18068/0x7f} {D306 0x1646f/0x83}:D306 d306_d303_p → {D303 0x15ce2/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x163f0/0x7f} {D303 0x164f2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x16592/0x34} d303_2 = 0x0050 d303_3 = 0x0000000000000000000 {D304 0x16592/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x165c6/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x164f2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x16666/0x58}:ARRAY_STRING[0x1,0x3] = "not" {D303 0x166be/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1675e/0x34} d303_2 = 0x0051 d303_3 = 0x0000000000000000000 {D304 0x1675e/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x16792/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x166be/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x16832/0x60}:ARRAY_STRING[0x1,0x4] = "TRUE" {D307 0x16892/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000c47a6 d307_3 = 0x00000002 {D306 0x16911/0x83}:D306 d306_d303_p → {D303 0x09916/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x16892/0x7f} {D307 0x16994/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000c47a6 d307_3 = 0x00000002 {D306 0x16a13/0x83}:D306 d306_d303_p → {D303 0x09d4e/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x16994/0x7f} {D303 0x16a96/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x17938/0x34} d303_2 = 0x0052 d303_3 = 0x0000000000000000000 {Thing2 0x16b36/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x14194/0xc46} next_p → {Thing2 0x14154/0x40} {StringIndex 0x16b76/0xdc2}:StringIndex x = 0x00000001 y = 0x0000005b [$0x0001] 0x00240 002 »STRING_UTILITIES« [$0x0002] 0x002d8 003 »TEXT_IO« [$0x0003] 0x00328 004 »INTERMEDIATE_CODE« [$0x0004] 0x003c8 005 »SERIAL_IO« [$0x0005] 0x00428 006 »ACTEUR« [$0x0006] 0x00470 007 »NUM_ACTEUR« [$0x0007] 0x004d8 008 »NUM_STATION« [$0x0008] 0x035f0 009 »=« [$0x0009] 0x03610 00a »CELL_ROLE« [$0x000a] 0x03670 00b »P_ROLE« [$0x000b] 0x036b8 00c »LA_DUREE« [$0x000c] 0x03710 00d »EN_COURS« [$0x000d] 0x03768 00e »L_ACTEUR« [$0x000e] 0x037c0 00f »L_ETAPE« [$0x000f] 0x03810 010 »L_INDEX« [$0x0010] 0x03860 011 »ROLE_VIDE« [$0x0011] 0x05088 012 »LIRE_UN_ROLE« [$0x0012] 0x05100 013 »R« [$0x0013] 0x05120 014 »A« [$0x0014] 0x05140 015 »AFFICHE_ROLE« [$0x0015] 0x051b8 016 »ROLE_EST_VIDE« [$0x0016] 0x05238 017 »ROLE_EN_COURS« [$0x0017] 0x052b8 018 »TEMPS_ROLE« [$0x0018] 0x05320 019 »JOUER_ROLE« [$0x0019] 0x06ba8 01a »DEMARRER_ROLE« [$0x001a] 0x06c28 01b »ARRETER_ROLE« [$0x001b] 0x06ca0 01c »ACTEUR_DU_ROLE« [$0x001c] 0x06d28 01d »SOLLICITER_ROLE« [$0x001d] 0x06db8 01e »CHRONO« [$0x001e] 0x06e00 01f »INT_IO« [$0x001f] 0x06e48 020 »DEBUT_TRAME« [$0x0020] 0x087c8 021 »'D'« [$0x0021] 0x087f8 022 »FIN_TRAME« [$0x0022] 0x08858 023 »'F'« [$0x0023] 0x08888 024 »CREER_ROLE« [$0x0024] 0x088f0 025 »UN_ACTEUR« [$0x0025] 0x08950 026 »RESULT« [$0x0026] 0x08998 027 »FALSE« [$0x0027] 0x089d8 028 »AJOUTER_ACTION_DS_ROLE« [$0x0028] 0x08aa0 029 »T« [$0x0029] 0x0ab30 02a »ETAPE_INIT« [$0x002a] 0x0ab98 02b »>« [$0x002b] 0x0abb8 02c »UN_TEMPS« [$0x002c] 0x0ac10 02d »UNE_ACTION« [$0x002d] 0x0ac78 02e »UN_ROLE« [$0x002e] 0x0acc8 02f »E« [$0x002f] 0x0ace8 030 »'a'« [$0x0030] 0x0ad18 031 »'f'« [$0x0031] 0x0ad48 032 »'i'« [$0x0032] 0x0ad78 033 »'c'« [$0x0033] 0x0ada8 034 »'h'« [$0x0034] 0x0add8 035 »'g'« [$0x0035] 0x0ae08 036 »'e'« [$0x0036] 0x0ae38 037 »' '« [$0x0037] 0x0deb0 038 »'d'« [$0x0038] 0x0dee0 039 »'''« [$0x0039] 0x0df10 03a »'u'« [$0x003a] 0x0df40 03b »'n'« [$0x003b] 0x0df70 03c »'r'« [$0x003c] 0x0dfa0 03d »'o'« [$0x003d] 0x0dfd0 03e »'l'« [$0x003e] 0x0e000 03f »'s'« [$0x003f] 0x0e030 040 »'t'« [$0x0040] 0x0e060 041 »':'« [$0x0041] 0x0e090 042 »ENVOYER_TRAME_10« [$0x0042] 0x0e128 043 »AC« [$0x0043] 0x0e150 044 »TRAME_10« [$0x0044] 0x0e1a8 045 »'0'« [$0x0045] 0x11168 046 »INTER« [$0x0046] 0x111a8 047 »STRING_2« [$0x0047] 0x11200 048 »STRING_4« [$0x0048] 0x11258 049 »I« [$0x0049] 0x11278 04a »'/'« [$0x004a] 0x112a8 04b »'v'« [$0x004b] 0x112d8 04c »'y'« [$0x004c] 0x11308 04d »ENVOYER_TRAME_14« [$0x004d] 0x113a0 04e »TRAME_14« [$0x004e] 0x113f8 04f »EXECUTE_ROLE« [$0x004f] 0x139f8 050 »ETAPES_DU_ROLE« [$0x0050] 0x13a80 051 »not« [$0x0051] 0x13ab0 052 »TRUE« [$0x0052] 0x13ae8 053 »<=« [$0x0053] 0x13b10 000 »ROLE_CHRONO« {D304 0x17938/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x1796c/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x16a96/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x17a0c/0x50}:ARRAY_STRING[0x1,0x2] = "<=" {D307 0x17a5c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000c47b0 d307_3 = 0x00000002 d307_d307_p → {D307 0x180e7/0x7f} {D306 0x17adb/0x83}:D306 d306_d303_p → {D303 0x156c6/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x17a5c/0x7f} {D307 0x17b5e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000c47a6 d307_3 = 0x00000002 {D306 0x17bdd/0x83}:D306 d306_d303_p → {D303 0x08c8e/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x17b5e/0x7f} {D303 0x17c60/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x17d00/0x34} d303_2 = 0x0053 d303_3 = 0x0000000000000000000 {D304 0x17d00/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x17d34/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x17c60/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098 {ArrayString 0x17dd4/0x98}:ARRAY_STRING[0x1,0xb] = "ROLE_CHRONO" {D307 0x17e6c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000c49ae d307_3 = 0x00000002 {D307 0x17eeb/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000c49ae d307_3 = 0x00000002 {D307 0x17f6a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000c49ae d307_3 = 0x00000002 {D307 0x17fe9/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000c49ae d307_3 = 0x00000002 {D307 0x18068/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000c49ae d307_3 = 0x00000002 {D307 0x180e7/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000c49ae d307_3 = 0x00000002