DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦b43ef9505⟧

    Length: 8192 (0x2000)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_043281

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x0000ea75 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x0000ffff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x00043281 [0000000000001000011001010000001]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x000146a1 [000000000000010100011010100001]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff006400c000c3980181d [111111111111111111111111111111110000000001100100000000001100000000000000110000111001100000000001100000011101]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x0e434/0x398} [00000000000000001110010000110100]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x0da6c/0x7ac} [00000000000000001101101001101100]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x0e3f4/0x40} [00000000000000001110001111110100]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x0da2c/0x40} [00000000000000001101101000101100]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »PO_CONDITIONS«
  [$0x0002]  0x002c0 003 »PO_ACCESS_MODES«
  [$0x0003]  0x00350 004 »PO_HANDLE«
  [$0x0004]  0x003b0 005 »SYSTEM«
  [$0x0005]  0x003f8 006 »OBJECT«
  [$0x0006]  0x00440 007 »=«
  [$0x0007]  0x00460 008 »CONSTRUCTOR«
  [$0x0008]  0x004d0 009 »HEAP«
  [$0x0009]  0x03750 00a »DESTRUCTOR«
  [$0x000a]  0x037b8 00b »OF_THE_OBJ«
  [$0x000b]  0x03820 000 »APPEND«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »PO_CONDITIONS«
    @0x026ce [0x01] =  $0x0002 »PO_ACCESS_MODES«
    @0x0275e [0x02] =  $0x0003 »PO_HANDLE«
    @0x027be [0x03] =  $0x0004 »SYSTEM«
    @0x02806 [0x04] =  $0x0005 »OBJECT«
    @0x0284e [0x05] =  $0x0006 »=«
    @0x0286e [0x06] =  $0x0007 »CONSTRUCTOR«
    @0x028de [0x07] =  $0x0008 »HEAP«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305

    0x0030d0 +0x0000:                                    0x0 [0xce0] 0…
{D301 0x03db0/0xce0}:D301
    0x003db0 [0x00] +0x0000: ptr_0x0_p → {D302 0x0883e/0xa0} [00000000000000001000100000111110]
    0x003df0 [0x02] +0x0040: ptr_0x2_p → {D302 0x091ba/0xa0} [00000000000000001001000110111010]
    0x003eb0 [0x08] +0x0100: ptr_0x8_p → {D302 0x05ebc/0xa0} [00000000000000000101111010111100]
    0x003f10 [0x0b] +0x0160: ptr_0xb_p → {D302 0x0743e/0xa0} [00000000000000000111010000111110]
    0x003fb0 [0x10] +0x0200: ptr_0x10_p → {D302 0x0e24c/0xa0} [00000000000000001110001001001100]
    0x003fd0 [0x11] +0x0220: ptr_0x11_p → {D302 0x09a32/0xa0} [00000000000000001001101000110010]
    0x003ff0 [0x12] +0x0240: ptr_0x12_p → {D302 0x0d474/0xa0} [00000000000000001101010001110100]
    0x0040b0 [0x18] +0x0300: ptr_0x18_p → {D302 0x0d648/0xa0} [00000000000000001101011001001000]
    0x0040d0 [0x19] +0x0320: ptr_0x19_p → {D302 0x0c050/0xa0} [00000000000000001100000001010000]
    0x004110 [0x1b] +0x0360: ptr_0x1b_p → {D302 0x0b2bc/0xa0} [00000000000000001011001010111100]
    0x004130 [0x1c] +0x0380: ptr_0x1c_p → {D302 0x07e12/0xa0} [00000000000000000111111000010010]
    0x004150 [0x1d] +0x03a0: ptr_0x1d_p → {D302 0x08fe6/0xa0} [00000000000000001000111111100110]
    0x0041d0 [0x21] +0x0420: ptr_0x21_p → {D302 0x09c06/0xa0} [00000000000000001001110000000110]
    0x0041f0 [0x22] +0x0440: ptr_0x22_p → {D302 0x0e800/0xa0} [00000000000000001110100000000000]
    0x004290 [0x27] +0x04e0: ptr_0x27_p → {D302 0x0b0a0/0xa0} [00000000000000001011000010100000]
    0x0042f0 [0x2a] +0x0540: ptr_0x2a_p → {D302 0x0a99c/0xa0} [00000000000000001010100110011100]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x0e9ec/0xa0} [00000000000000001110100111101100]
    0x004390 [0x2f] +0x05e0: ptr_0x2f_p → {D302 0x0d0b4/0xa0} [00000000000000001101000010110100]
    0x004430 [0x34] +0x0680: ptr_0x34_p → {D302 0x06b9c/0xa0} [00000000000000000110101110011100]
    0x004590 [0x3f] +0x07e0: ptr_0x3f_p → {D302 0x0ac18/0xa0} [00000000000000001010110000011000]
    0x0045d0 [0x41] +0x0820: ptr_0x41_p → {D302 0x09856/0xa0} [00000000000000001001100001010110]
    0x0045f0 [0x42] +0x0840: ptr_0x42_p → {D302 0x05938/0xa0} [00000000000000000101100100111000]
    0x004610 [0x43] +0x0860: ptr_0x43_p → {D302 0x0c5e4/0xa0} [00000000000000001100010111100100]
    0x004670 [0x46] +0x08c0: ptr_0x46_p → {D302 0x07876/0xa0} [00000000000000000111100001110110]
    0x0046b0 [0x48] +0x0900: ptr_0x48_p → {D302 0x0d288/0xa0} [00000000000000001101001010001000]
    0x0046d0 [0x49] +0x0920: ptr_0x49_p → {D302 0x07682/0xa0} [00000000000000000111011010000010]
    0x004730 [0x4c] +0x0980: ptr_0x4c_p → {D302 0x0ced0/0xa0} [00000000000000001100111011010000]
    0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x062c4/0xa0} [00000000000000000110001011000100]
    0x004770 [0x4e] +0x09c0: ptr_0x4e_p → {D302 0x0802e/0xa0} [00000000000000001000000000101110]
    0x004790 [0x4f] +0x09e0: ptr_0x4f_p → {D302 0x0c224/0xa0} [00000000000000001100001000100100]
    0x0047b0 [0x50] +0x0a00: ptr_0x50_p → {D302 0x0ae44/0xa0} [00000000000000001010111001000100]
    0x004810 [0x53] +0x0a60: ptr_0x53_p → {D302 0x051a8/0xa0} [00000000000000000101000110101000]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x05570/0xa0} [00000000000000000101010101110000]
    0x004850 [0x55] +0x0aa0: ptr_0x55_p → {D302 0x0572c/0xa0} [00000000000000000101011100101100]
    0x004870 [0x56] +0x0ac0: ptr_0x56_p → {D302 0x0d834/0xa0} [00000000000000001101100000110100]
    0x004890 [0x57] +0x0ae0: ptr_0x57_p → {D302 0x0baac/0xa0} [00000000000000001011101010101100]
    0x0048b0 [0x58] +0x0b00: ptr_0x58_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x0048d0 [0x59] +0x0b20: ptr_0x59_p → {D302 0x0538c/0xa0} [00000000000000000101001110001100]
    0x0048f0 [0x5a] +0x0b40: ptr_0x5a_p → {D302 0x0673c/0xa0} [00000000000000000110011100111100]
    0x004910 [0x5b] +0x0b60: ptr_0x5b_p → {D302 0x0c410/0xa0} [00000000000000001100010000010000]
    0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0x06990/0xa0} [00000000000000000110100110010000]

    0x004970 +0x0bc0:                                    0x0 [0x120] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x04c04/0xa8}:ARRAY_STRING[0x1,0xd] = "PO_CONDITIONS"
{D303 0x04cac/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d4c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d4c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d80/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x04cac/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x04e20/0xb8}:ARRAY_STRING[0x1,0xf] = "PO_ACCESS_MODES"
{D303 0x04ed8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f78/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04f78/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04fac/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x04ed8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x0504c/0x88}:ARRAY_STRING[0x1,0x9] = "PO_HANDLE"
{D303 0x050d4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05174/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x05174/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x051a8/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x050d4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x05248/0x70}:ARRAY_STRING[0x1,0x6] = "SYSTEM"
{D303 0x052b8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05358/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x05358/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0538c/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x052b8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0542c/0x70}:ARRAY_STRING[0x1,0x6] = "OBJECT"
{D303 0x0549c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0553c/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x0553c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05570/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0549c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05610/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x05658/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x056f8/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x056f8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0572c/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x05658/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x057cc/0x98}:ARRAY_STRING[0x1,0xb] = "CONSTRUCTOR"
{D303 0x05864/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05904/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x05904/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05938/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x05864/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x059d8/0x60}:ARRAY_STRING[0x1,0x4] = "HEAP"
{D303 0x05a38/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05e88/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{Thing2 0x05ad8/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x05b18/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x05b5e [0x00] =  $0x0009 »DESTRUCTOR«
    @0x05bc6 [0x01] =  $0x000a »OF_THE_OBJ«
    @0x05c2e [0x02] =  $0x000b »APPEND«
    @0x05c76 [0x03] =  $0x000c »THE_TEST_SET_ELEMENT«
    @0x05d2e [0x04] =  $0x000d »IN_TEST_SET«
    @0x05d9e [0x05] =  $0x000e »INSERT«
{D304 0x05e88/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05ebc/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x05a38/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x05f5c/0x90}:ARRAY_STRING[0x1,0xa] = "DESTRUCTOR"
{D303 0x05fec/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0608c/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x0608c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x060c0/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x05fec/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x06160/0x90}:ARRAY_STRING[0x1,0xa] = "OF_THE_OBJ"
{D303 0x061f0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06290/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x06290/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x062c4/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x061f0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x06364/0x70}:ARRAY_STRING[0x1,0x6] = "APPEND"
{D303 0x063d4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06708/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x06474/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x064b4/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »PO_CONDITIONS«
  [$0x0002]  0x002c0 003 »PO_ACCESS_MODES«
  [$0x0003]  0x00350 004 »PO_HANDLE«
  [$0x0004]  0x003b0 005 »SYSTEM«
  [$0x0005]  0x003f8 006 »OBJECT«
  [$0x0006]  0x00440 007 »=«
  [$0x0007]  0x00460 008 »CONSTRUCTOR«
  [$0x0008]  0x004d0 009 »HEAP«
  [$0x0009]  0x03750 00a »DESTRUCTOR«
  [$0x000a]  0x037b8 00b »OF_THE_OBJ«
  [$0x000b]  0x03820 00c »APPEND«
  [$0x000c]  0x03868 00d »THE_TEST_SET_ELEMENT«
  [$0x000d]  0x03920 00e »IN_TEST_SET«
  [$0x000e]  0x03990 000 »INSERT«
{D304 0x06708/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0673c/0xa0}:D302 d302_0 = 0x80000014 d302_d303_p → {D303 0x063d4/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e0
{ArrayString 0x067dc/0xe0}:ARRAY_STRING[0x1,0x14] = "THE_TEST_SET_ELEMENT"
{D303 0x068bc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0695c/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x0695c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06990/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x068bc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x06a30/0x98}:ARRAY_STRING[0x1,0xb] = "IN_TEST_SET"
{D303 0x06ac8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06b68/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x06b68/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06b9c/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x06ac8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x06c3c/0x70}:ARRAY_STRING[0x1,0x6] = "INSERT"
{D303 0x06cac/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0740a/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x06d4c/0x40}:Thing2 Chain2 payload_p → {StringStore 0x05b18/0x370} next_p → {Thing2 0x05ad8/0x40}
{StringStore 0x06d8c/0x378}:StringStore x = 0x00000001 y = 0x00000067
    @0x06dce [0x00] =  $0x000f »AFTER_THE_POSITION«
    @0x06e76 [0x01] =  $0x0010 »POSITION«
    @0x06ece [0x02] =  $0x0011 »REMOVE_ELEMENT«
    @0x06f56 [0x03] =  $0x0012 »FROM_TEST_SET«
    @0x06fd6 [0x04] =  $0x0013 »AT_POSITION«
    @0x07046 [0x05] =  $0x0014 »ITERATOR«
    @0x0709e [0x06] =  $0x0015 »INIT«
{Thing2 0x07104/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x064b4/0x254} next_p → {Thing2 0x06474/0x40}
{StringIndex 0x07144/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »PO_CONDITIONS«
  [$0x0002]  0x002c0 003 »PO_ACCESS_MODES«
  [$0x0003]  0x00350 004 »PO_HANDLE«
  [$0x0004]  0x003b0 005 »SYSTEM«
  [$0x0005]  0x003f8 006 »OBJECT«
  [$0x0006]  0x00440 007 »=«
  [$0x0007]  0x00460 008 »CONSTRUCTOR«
  [$0x0008]  0x004d0 009 »HEAP«
  [$0x0009]  0x03750 00a »DESTRUCTOR«
  [$0x000a]  0x037b8 00b »OF_THE_OBJ«
  [$0x000b]  0x03820 00c »APPEND«
  [$0x000c]  0x03868 00d »THE_TEST_SET_ELEMENT«
  [$0x000d]  0x03920 00e »IN_TEST_SET«
  [$0x000e]  0x03990 00f »INSERT«
  [$0x000f]  0x049c0 010 »AFTER_THE_POSITION«
  [$0x0010]  0x04a68 011 »POSITION«
  [$0x0011]  0x04ac0 000 »REMOVE_ELEMENT«
{D304 0x0740a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0743e/0xa0}:D302 d302_0 = 0x80000012 d302_d303_p → {D303 0x06cac/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0
{ArrayString 0x074de/0xd0}:ARRAY_STRING[0x1,0x12] = "AFTER_THE_POSITION"
{D303 0x075ae/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0764e/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x0764e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07682/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x075ae/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x07722/0x80}:ARRAY_STRING[0x1,0x8] = "POSITION"
{D303 0x077a2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07842/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x07842/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07876/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x077a2/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x07916/0xb0}:ARRAY_STRING[0x1,0xe] = "REMOVE_ELEMENT"
{D303 0x079c6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07dde/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x07a66/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07144/0x2c6} next_p → {Thing2 0x07104/0x40}
{StringIndex 0x07aa6/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »PO_CONDITIONS«
  [$0x0002]  0x002c0 003 »PO_ACCESS_MODES«
  [$0x0003]  0x00350 004 »PO_HANDLE«
  [$0x0004]  0x003b0 005 »SYSTEM«
  [$0x0005]  0x003f8 006 »OBJECT«
  [$0x0006]  0x00440 007 »=«
  [$0x0007]  0x00460 008 »CONSTRUCTOR«
  [$0x0008]  0x004d0 009 »HEAP«
  [$0x0009]  0x03750 00a »DESTRUCTOR«
  [$0x000a]  0x037b8 00b »OF_THE_OBJ«
  [$0x000b]  0x03820 00c »APPEND«
  [$0x000c]  0x03868 00d »THE_TEST_SET_ELEMENT«
  [$0x000d]  0x03920 00e »IN_TEST_SET«
  [$0x000e]  0x03990 00f »INSERT«
  [$0x000f]  0x049c0 010 »AFTER_THE_POSITION«
  [$0x0010]  0x04a68 011 »POSITION«
  [$0x0011]  0x04ac0 012 »REMOVE_ELEMENT«
  [$0x0012]  0x04b48 013 »FROM_TEST_SET«
  [$0x0013]  0x04bc8 014 »AT_POSITION«
  [$0x0014]  0x04c38 000 »ITERATOR«
{D304 0x07dde/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07e12/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x079c6/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x07eb2/0xa8}:ARRAY_STRING[0x1,0xd] = "FROM_TEST_SET"
{D303 0x07f5a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07ffa/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x07ffa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0802e/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x07f5a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x080ce/0x98}:ARRAY_STRING[0x1,0xb] = "AT_POSITION"
{D303 0x08166/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08206/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{D304 0x08206/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0823a/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x060c0/0xa0} d302_d303_p → {D303 0x08166/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x082da/0x80}:ARRAY_STRING[0x1,0x8] = "ITERATOR"
{D303 0x0835a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0880a/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x083fa/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07aa6/0x338} next_p → {Thing2 0x07a66/0x40}
{StringIndex 0x0843a/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »PO_CONDITIONS«
  [$0x0002]  0x002c0 003 »PO_ACCESS_MODES«
  [$0x0003]  0x00350 004 »PO_HANDLE«
  [$0x0004]  0x003b0 005 »SYSTEM«
  [$0x0005]  0x003f8 006 »OBJECT«
  [$0x0006]  0x00440 007 »=«
  [$0x0007]  0x00460 008 »CONSTRUCTOR«
  [$0x0008]  0x004d0 009 »HEAP«
  [$0x0009]  0x03750 00a »DESTRUCTOR«
  [$0x000a]  0x037b8 00b »OF_THE_OBJ«
  [$0x000b]  0x03820 00c »APPEND«
  [$0x000c]  0x03868 00d »THE_TEST_SET_ELEMENT«
  [$0x000d]  0x03920 00e »IN_TEST_SET«
  [$0x000e]  0x03990 00f »INSERT«
  [$0x000f]  0x049c0 010 »AFTER_THE_POSITION«
  [$0x0010]  0x04a68 011 »POSITION«
  [$0x0011]  0x04ac0 012 »REMOVE_ELEMENT«
  [$0x0012]  0x04b48 013 »FROM_TEST_SET«
  [$0x0013]  0x04bc8 014 »AT_POSITION«
  [$0x0014]  0x04c38 015 »ITERATOR«
  [$0x0015]  0x04c90 016 »INIT«
  [$0x0016]  0x06650 017 »THE_TEST_SET«
  [$0x0017]  0x066c8 018 »DONE«
  [$0x0018]  0x06700 000 »THE_ITER«
{D304 0x0880a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0883e/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0835a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x088de/0x60}:ARRAY_STRING[0x1,0x4] = "INIT"
{D303 0x0893e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08d9e/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000
{Thing2 0x089de/0x40}:Thing2 Chain2 payload_p → {StringStore 0x06d8c/0x378} next_p → {Thing2 0x06d4c/0x40}
{StringStore 0x08a1e/0x380}:StringStore x = 0x00000001 y = 0x00000068
    @0x08a5e [0x00] =  $0x0016 »THE_TEST_SET«
    @0x08ad6 [0x01] =  $0x0017 »DONE«
    @0x08b0e [0x02] =  $0x0018 »THE_ITER«
    @0x08b66 [0x03] =  $0x0019 »VALUE«
    @0x08ba6 [0x04] =  $0x001a »NEXT«
    @0x08bde [0x05] =  $0x001b »TEST_CASE_CONTEXT_LOC«
    @0x08c9e [0x06] =  $0x001c »OF_TEST_SET«
{D304 0x08d9e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08dd2/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x0893e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x08e72/0xa0}:ARRAY_STRING[0x1,0xc] = "THE_TEST_SET"
{D303 0x08f12/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08fb2/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000
{D304 0x08fb2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08fe6/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x08f12/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x09086/0x60}:ARRAY_STRING[0x1,0x4] = "DONE"
{D303 0x090e6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09186/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000
{D304 0x09186/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x091ba/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x090e6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x0925a/0x80}:ARRAY_STRING[0x1,0x8] = "THE_ITER"
{D303 0x092da/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09822/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000
{Thing2 0x0937a/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0843a/0x3d0} next_p → {Thing2 0x083fa/0x40}
{StringIndex 0x093ba/0x468}:StringIndex x = 0x00000001 y = 0x0000001c
  [$0x0001]  0x00240 002 »PO_CONDITIONS«
  [$0x0002]  0x002c0 003 »PO_ACCESS_MODES«
  [$0x0003]  0x00350 004 »PO_HANDLE«
  [$0x0004]  0x003b0 005 »SYSTEM«
  [$0x0005]  0x003f8 006 »OBJECT«
  [$0x0006]  0x00440 007 »=«
  [$0x0007]  0x00460 008 »CONSTRUCTOR«
  [$0x0008]  0x004d0 009 »HEAP«
  [$0x0009]  0x03750 00a »DESTRUCTOR«
  [$0x000a]  0x037b8 00b »OF_THE_OBJ«
  [$0x000b]  0x03820 00c »APPEND«
  [$0x000c]  0x03868 00d »THE_TEST_SET_ELEMENT«
  [$0x000d]  0x03920 00e »IN_TEST_SET«
  [$0x000e]  0x03990 00f »INSERT«
  [$0x000f]  0x049c0 010 »AFTER_THE_POSITION«
  [$0x0010]  0x04a68 011 »POSITION«
  [$0x0011]  0x04ac0 012 »REMOVE_ELEMENT«
  [$0x0012]  0x04b48 013 »FROM_TEST_SET«
  [$0x0013]  0x04bc8 014 »AT_POSITION«
  [$0x0014]  0x04c38 015 »ITERATOR«
  [$0x0015]  0x04c90 016 »INIT«
  [$0x0016]  0x06650 017 »THE_TEST_SET«
  [$0x0017]  0x066c8 018 »DONE«
  [$0x0018]  0x06700 019 »THE_ITER«
  [$0x0019]  0x06758 01a »VALUE«
  [$0x001a]  0x06798 01b »NEXT«
  [$0x001b]  0x067d0 01c »TEST_CASE_CONTEXT_LOC«
  [$0x001c]  0x06890 000 »OF_TEST_SET«
{D304 0x09822/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09856/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x092da/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x098f6/0x68}:ARRAY_STRING[0x1,0x5] = "VALUE"
{D303 0x0995e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x099fe/0x34} d303_2 = 0x001a d303_3 = 0x0000000000000000000
{D304 0x099fe/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09a32/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0995e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x09ad2/0x60}:ARRAY_STRING[0x1,0x4] = "NEXT"
{D303 0x09b32/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09bd2/0x34} d303_2 = 0x001b d303_3 = 0x0000000000000000000
{D304 0x09bd2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09c06/0xa0}:D302 d302_0 = 0x80000015 d302_d303_p → {D303 0x09b32/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e8
{ArrayString 0x09ca6/0xe8}:ARRAY_STRING[0x1,0x15] = "TEST_CASE_CONTEXT_LOC"
{D303 0x09d8e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09e2e/0x34} d303_2 = 0x001c d303_3 = 0x0000000000000000000
{D304 0x09e2e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09e62/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x04d80/0xa0} d302_d303_p → {D303 0x09d8e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x09f02/0x98}:ARRAY_STRING[0x1,0xb] = "OF_TEST_SET"
{D303 0x09f9a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a968/0x34} d303_2 = 0x001d d303_3 = 0x0000000000000000000
{Thing2 0x0a03a/0x40}:Thing2 Chain2 payload_p → {StringStore 0x08a1e/0x380} next_p → {Thing2 0x089de/0x40}
{StringStore 0x0a07a/0x388}:StringStore x = 0x00000001 y = 0x00000069
    @0x0a0be [0x00] =  $0x001d »SET_TEST_CASE_CONTEXT_LOC«
    @0x0a19e [0x01] =  $0x001e »THE_CONTEXT_LOC«
    @0x0a22e [0x02] =  $0x001f »PERSISTENT_OPERATIONS«
    @0x0a2ee [0x03] =  $0x0020 »GET_CONDITION«
    @0x0a36e [0x04] =  $0x0021 »OBJ«
    @0x0a39e [0x05] =  $0x0022 »INTO«
{Thing2 0x0a402/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x093ba/0x468} next_p → {Thing2 0x0937a/0x40}
{StringIndex 0x0a442/0x526}:StringIndex x = 0x00000001 y = 0x00000021
  [$0x0001]  0x00240 002 »PO_CONDITIONS«
  [$0x0002]  0x002c0 003 »PO_ACCESS_MODES«
  [$0x0003]  0x00350 004 »PO_HANDLE«
  [$0x0004]  0x003b0 005 »SYSTEM«
  [$0x0005]  0x003f8 006 »OBJECT«
  [$0x0006]  0x00440 007 »=«
  [$0x0007]  0x00460 008 »CONSTRUCTOR«
  [$0x0008]  0x004d0 009 »HEAP«
  [$0x0009]  0x03750 00a »DESTRUCTOR«
  [$0x000a]  0x037b8 00b »OF_THE_OBJ«
  [$0x000b]  0x03820 00c »APPEND«
  [$0x000c]  0x03868 00d »THE_TEST_SET_ELEMENT«
  [$0x000d]  0x03920 00e »IN_TEST_SET«
  [$0x000e]  0x03990 00f »INSERT«
  [$0x000f]  0x049c0 010 »AFTER_THE_POSITION«
  [$0x0010]  0x04a68 011 »POSITION«
  [$0x0011]  0x04ac0 012 »REMOVE_ELEMENT«
  [$0x0012]  0x04b48 013 »FROM_TEST_SET«
  [$0x0013]  0x04bc8 014 »AT_POSITION«
  [$0x0014]  0x04c38 015 »ITERATOR«
  [$0x0015]  0x04c90 016 »INIT«
  [$0x0016]  0x06650 017 »THE_TEST_SET«
  [$0x0017]  0x066c8 018 »DONE«
  [$0x0018]  0x06700 019 »THE_ITER«
  [$0x0019]  0x06758 01a »VALUE«
  [$0x001a]  0x06798 01b »NEXT«
  [$0x001b]  0x067d0 01c »TEST_CASE_CONTEXT_LOC«
  [$0x001c]  0x06890 01d »OF_TEST_SET«
  [$0x001d]  0x07cb0 01e »SET_TEST_CASE_CONTEXT_LOC«
  [$0x001e]  0x07d90 01f »THE_CONTEXT_LOC«
  [$0x001f]  0x07e20 020 »PERSISTENT_OPERATIONS«
  [$0x0020]  0x07ee0 021 »GET_CONDITION«
  [$0x0021]  0x07f60 000 »OBJ«
{D304 0x0a968/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a99c/0xa0}:D302 d302_0 = 0x80000019 d302_d303_p → {D303 0x09f9a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000108
{ArrayString 0x0aa3c/0x108}:ARRAY_STRING[0x1,0x19] = "SET_TEST_CASE_CONTEXT_LOC"
{D303 0x0ab44/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0abe4/0x34} d303_2 = 0x001e d303_3 = 0x0000000000000000000
{D304 0x0abe4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0ac18/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x0ab44/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x0acb8/0xb8}:ARRAY_STRING[0x1,0xf] = "THE_CONTEXT_LOC"
{D303 0x0ad70/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ae10/0x34} d303_2 = 0x001f d303_3 = 0x0000000000000000000
{D304 0x0ae10/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0ae44/0xa0}:D302 d302_0 = 0x80000015 d302_d303_p → {D303 0x0ad70/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e8
{ArrayString 0x0aee4/0xe8}:ARRAY_STRING[0x1,0x15] = "PERSISTENT_OPERATIONS"
{D303 0x0afcc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b06c/0x34} d303_2 = 0x0020 d303_3 = 0x0000000000000000000
{D304 0x0b06c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b0a0/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x0afcc/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x0b140/0xa8}:ARRAY_STRING[0x1,0xd] = "GET_CONDITION"
{D303 0x0b1e8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b288/0x34} d303_2 = 0x0021 d303_3 = 0x0000000000000000000
{D304 0x0b288/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b2bc/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x09e62/0xa0} d302_d303_p → {D303 0x0b1e8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0b35c/0x58}:ARRAY_STRING[0x1,0x3] = "OBJ"
{D303 0x0b3b4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ba78/0x34} d303_2 = 0x0022 d303_3 = 0x0000000000000000000
{Thing2 0x0b454/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0a442/0x526} next_p → {Thing2 0x0a402/0x40}
{StringIndex 0x0b494/0x5e4}:StringIndex x = 0x00000001 y = 0x00000026
  [$0x0001]  0x00240 002 »PO_CONDITIONS«
  [$0x0002]  0x002c0 003 »PO_ACCESS_MODES«
  [$0x0003]  0x00350 004 »PO_HANDLE«
  [$0x0004]  0x003b0 005 »SYSTEM«
  [$0x0005]  0x003f8 006 »OBJECT«
  [$0x0006]  0x00440 007 »=«
  [$0x0007]  0x00460 008 »CONSTRUCTOR«
  [$0x0008]  0x004d0 009 »HEAP«
  [$0x0009]  0x03750 00a »DESTRUCTOR«
  [$0x000a]  0x037b8 00b »OF_THE_OBJ«
  [$0x000b]  0x03820 00c »APPEND«
  [$0x000c]  0x03868 00d »THE_TEST_SET_ELEMENT«
  [$0x000d]  0x03920 00e »IN_TEST_SET«
  [$0x000e]  0x03990 00f »INSERT«
  [$0x000f]  0x049c0 010 »AFTER_THE_POSITION«
  [$0x0010]  0x04a68 011 »POSITION«
  [$0x0011]  0x04ac0 012 »REMOVE_ELEMENT«
  [$0x0012]  0x04b48 013 »FROM_TEST_SET«
  [$0x0013]  0x04bc8 014 »AT_POSITION«
  [$0x0014]  0x04c38 015 »ITERATOR«
  [$0x0015]  0x04c90 016 »INIT«
  [$0x0016]  0x06650 017 »THE_TEST_SET«
  [$0x0017]  0x066c8 018 »DONE«
  [$0x0018]  0x06700 019 »THE_ITER«
  [$0x0019]  0x06758 01a »VALUE«
  [$0x001a]  0x06798 01b »NEXT«
  [$0x001b]  0x067d0 01c »TEST_CASE_CONTEXT_LOC«
  [$0x001c]  0x06890 01d »OF_TEST_SET«
  [$0x001d]  0x07cb0 01e »SET_TEST_CASE_CONTEXT_LOC«
  [$0x001e]  0x07d90 01f »THE_CONTEXT_LOC«
  [$0x001f]  0x07e20 020 »PERSISTENT_OPERATIONS«
  [$0x0020]  0x07ee0 021 »GET_CONDITION«
  [$0x0021]  0x07f60 022 »OBJ«
  [$0x0022]  0x07f90 023 »INTO«
  [$0x0023]  0x098c0 024 »OPEN«
  [$0x0024]  0x098f8 025 »THE_OBJ«
  [$0x0025]  0x09948 026 »MODE«
  [$0x0026]  0x09980 000 »HANDLE«
{D304 0x0ba78/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0baac/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x04fac/0xa0} d302_d303_p → {D303 0x0b3b4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0bb4c/0x60}:ARRAY_STRING[0x1,0x4] = "INTO"
{D303 0x0bbac/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c01c/0x34} d303_2 = 0x0023 d303_3 = 0x0000000000000000000
{Thing2 0x0bc4c/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0a07a/0x388} next_p → {Thing2 0x0a03a/0x40}
{StringStore 0x0bc8c/0x390}:StringStore x = 0x00000001 y = 0x0000006a
    @0x0bcce [0x00] =  $0x0023 »OPEN«
    @0x0bd06 [0x01] =  $0x0024 »THE_OBJ«
    @0x0bd56 [0x02] =  $0x0025 »MODE«
    @0x0bd8e [0x03] =  $0x0026 »HANDLE«
    @0x0bdd6 [0x04] =  $0x0027 »CREATE«
    @0x0be1e [0x05] =  $0x0028 »NAME«
    @0x0be56 [0x06] =  $0x0029 »FOR_OBJ«
    @0x0bea6 [0x07] =  $0x002a »SAVE«
    @0x0bede [0x08] =  $0x002b »SAVE_AS«
    @0x0bf2e [0x09] =  $0x002c »WITH_NEW_HANDLE«
    @0x0bfbe [0x0a] =  $0x002d »CLOSE«
{D304 0x0c01c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c050/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0bbac/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0c0f0/0x60}:ARRAY_STRING[0x1,0x4] = "OPEN"
{D303 0x0c150/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c1f0/0x34} d303_2 = 0x0024 d303_3 = 0x0000000000000000000
{D304 0x0c1f0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c224/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x0c150/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x0c2c4/0x78}:ARRAY_STRING[0x1,0x7] = "THE_OBJ"
{D303 0x0c33c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c3dc/0x34} d303_2 = 0x0025 d303_3 = 0x0000000000000000000
{D304 0x0c3dc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c410/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0c33c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0c4b0/0x60}:ARRAY_STRING[0x1,0x4] = "MODE"
{D303 0x0c510/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c5b0/0x34} d303_2 = 0x0026 d303_3 = 0x0000000000000000000
{D304 0x0c5b0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c5e4/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x0c510/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0c684/0x70}:ARRAY_STRING[0x1,0x6] = "HANDLE"
{D303 0x0c6f4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ce9c/0x34} d303_2 = 0x0027 d303_3 = 0x0000000000000000000
{Thing2 0x0c794/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0b494/0x5e4} next_p → {Thing2 0x0b454/0x40}
{StringIndex 0x0c7d4/0x6c8}:StringIndex x = 0x00000001 y = 0x0000002c
  [$0x0001]  0x00240 002 »PO_CONDITIONS«
  [$0x0002]  0x002c0 003 »PO_ACCESS_MODES«
  [$0x0003]  0x00350 004 »PO_HANDLE«
  [$0x0004]  0x003b0 005 »SYSTEM«
  [$0x0005]  0x003f8 006 »OBJECT«
  [$0x0006]  0x00440 007 »=«
  [$0x0007]  0x00460 008 »CONSTRUCTOR«
  [$0x0008]  0x004d0 009 »HEAP«
  [$0x0009]  0x03750 00a »DESTRUCTOR«
  [$0x000a]  0x037b8 00b »OF_THE_OBJ«
  [$0x000b]  0x03820 00c »APPEND«
  [$0x000c]  0x03868 00d »THE_TEST_SET_ELEMENT«
  [$0x000d]  0x03920 00e »IN_TEST_SET«
  [$0x000e]  0x03990 00f »INSERT«
  [$0x000f]  0x049c0 010 »AFTER_THE_POSITION«
  [$0x0010]  0x04a68 011 »POSITION«
  [$0x0011]  0x04ac0 012 »REMOVE_ELEMENT«
  [$0x0012]  0x04b48 013 »FROM_TEST_SET«
  [$0x0013]  0x04bc8 014 »AT_POSITION«
  [$0x0014]  0x04c38 015 »ITERATOR«
  [$0x0015]  0x04c90 016 »INIT«
  [$0x0016]  0x06650 017 »THE_TEST_SET«
  [$0x0017]  0x066c8 018 »DONE«
  [$0x0018]  0x06700 019 »THE_ITER«
  [$0x0019]  0x06758 01a »VALUE«
  [$0x001a]  0x06798 01b »NEXT«
  [$0x001b]  0x067d0 01c »TEST_CASE_CONTEXT_LOC«
  [$0x001c]  0x06890 01d »OF_TEST_SET«
  [$0x001d]  0x07cb0 01e »SET_TEST_CASE_CONTEXT_LOC«
  [$0x001e]  0x07d90 01f »THE_CONTEXT_LOC«
  [$0x001f]  0x07e20 020 »PERSISTENT_OPERATIONS«
  [$0x0020]  0x07ee0 021 »GET_CONDITION«
  [$0x0021]  0x07f60 022 »OBJ«
  [$0x0022]  0x07f90 023 »INTO«
  [$0x0023]  0x098c0 024 »OPEN«
  [$0x0024]  0x098f8 025 »THE_OBJ«
  [$0x0025]  0x09948 026 »MODE«
  [$0x0026]  0x09980 027 »HANDLE«
  [$0x0027]  0x099c8 028 »CREATE«
  [$0x0028]  0x09a10 029 »NAME«
  [$0x0029]  0x09a48 02a »FOR_OBJ«
  [$0x002a]  0x09a98 02b »SAVE«
  [$0x002b]  0x09ad0 02c »SAVE_AS«
  [$0x002c]  0x09b20 000 »WITH_NEW_HANDLE«
{D304 0x0ce9c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0ced0/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x0c6f4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0cf70/0x70}:ARRAY_STRING[0x1,0x6] = "CREATE"
{D303 0x0cfe0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0d080/0x34} d303_2 = 0x0028 d303_3 = 0x0000000000000000000
{D304 0x0d080/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0d0b4/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0cfe0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0d154/0x60}:ARRAY_STRING[0x1,0x4] = "NAME"
{D303 0x0d1b4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0d254/0x34} d303_2 = 0x0029 d303_3 = 0x0000000000000000000
{D304 0x0d254/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0d288/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x0d1b4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x0d328/0x78}:ARRAY_STRING[0x1,0x7] = "FOR_OBJ"
{D303 0x0d3a0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0d440/0x34} d303_2 = 0x002a d303_3 = 0x0000000000000000000
{D304 0x0d440/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0d474/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0d3a0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0d514/0x60}:ARRAY_STRING[0x1,0x4] = "SAVE"
{D303 0x0d574/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0d614/0x34} d303_2 = 0x002b d303_3 = 0x0000000000000000000
{D304 0x0d614/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0d648/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x0d574/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x0d6e8/0x78}:ARRAY_STRING[0x1,0x7] = "SAVE_AS"
{D303 0x0d760/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0d800/0x34} d303_2 = 0x002c d303_3 = 0x0000000000000000000
{D304 0x0d800/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0d834/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x0d760/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x0d8d4/0xb8}:ARRAY_STRING[0x1,0xf] = "WITH_NEW_HANDLE"
{D303 0x0d98c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e218/0x34} d303_2 = 0x002d d303_3 = 0x0000000000000000000
{Thing2 0x0da2c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0c7d4/0x6c8} next_p → {Thing2 0x0c794/0x40}
{StringIndex 0x0da6c/0x7ac}:StringIndex x = 0x00000001 y = 0x00000032
  [$0x0001]  0x00240 002 »PO_CONDITIONS«
  [$0x0002]  0x002c0 003 »PO_ACCESS_MODES«
  [$0x0003]  0x00350 004 »PO_HANDLE«
  [$0x0004]  0x003b0 005 »SYSTEM«
  [$0x0005]  0x003f8 006 »OBJECT«
  [$0x0006]  0x00440 007 »=«
  [$0x0007]  0x00460 008 »CONSTRUCTOR«
  [$0x0008]  0x004d0 009 »HEAP«
  [$0x0009]  0x03750 00a »DESTRUCTOR«
  [$0x000a]  0x037b8 00b »OF_THE_OBJ«
  [$0x000b]  0x03820 00c »APPEND«
  [$0x000c]  0x03868 00d »THE_TEST_SET_ELEMENT«
  [$0x000d]  0x03920 00e »IN_TEST_SET«
  [$0x000e]  0x03990 00f »INSERT«
  [$0x000f]  0x049c0 010 »AFTER_THE_POSITION«
  [$0x0010]  0x04a68 011 »POSITION«
  [$0x0011]  0x04ac0 012 »REMOVE_ELEMENT«
  [$0x0012]  0x04b48 013 »FROM_TEST_SET«
  [$0x0013]  0x04bc8 014 »AT_POSITION«
  [$0x0014]  0x04c38 015 »ITERATOR«
  [$0x0015]  0x04c90 016 »INIT«
  [$0x0016]  0x06650 017 »THE_TEST_SET«
  [$0x0017]  0x066c8 018 »DONE«
  [$0x0018]  0x06700 019 »THE_ITER«
  [$0x0019]  0x06758 01a »VALUE«
  [$0x001a]  0x06798 01b »NEXT«
  [$0x001b]  0x067d0 01c »TEST_CASE_CONTEXT_LOC«
  [$0x001c]  0x06890 01d »OF_TEST_SET«
  [$0x001d]  0x07cb0 01e »SET_TEST_CASE_CONTEXT_LOC«
  [$0x001e]  0x07d90 01f »THE_CONTEXT_LOC«
  [$0x001f]  0x07e20 020 »PERSISTENT_OPERATIONS«
  [$0x0020]  0x07ee0 021 »GET_CONDITION«
  [$0x0021]  0x07f60 022 »OBJ«
  [$0x0022]  0x07f90 023 »INTO«
  [$0x0023]  0x098c0 024 »OPEN«
  [$0x0024]  0x098f8 025 »THE_OBJ«
  [$0x0025]  0x09948 026 »MODE«
  [$0x0026]  0x09980 027 »HANDLE«
  [$0x0027]  0x099c8 028 »CREATE«
  [$0x0028]  0x09a10 029 »NAME«
  [$0x0029]  0x09a48 02a »FOR_OBJ«
  [$0x002a]  0x09a98 02b »SAVE«
  [$0x002b]  0x09ad0 02c »SAVE_AS«
  [$0x002c]  0x09b20 02d »WITH_NEW_HANDLE«
  [$0x002d]  0x09bb0 02e »CLOSE«
  [$0x002e]  0x0c068 02f »ABANDON«
  [$0x002f]  0x0c0b8 000 »FALSE«
{D304 0x0e218/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0e24c/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x0823a/0xa0} d302_d303_p → {D303 0x0d98c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0e2ec/0x68}:ARRAY_STRING[0x1,0x5] = "CLOSE"
{D303 0x0e354/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e7cc/0x34} d303_2 = 0x002e d303_3 = 0x0000000000000000000
{Thing2 0x0e3f4/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0bc8c/0x390} next_p → {Thing2 0x0bc4c/0x40}
{StringStore 0x0e434/0x398}:StringStore x = 0x00000001 y = 0x0000006b
    @0x0e476 [0x00] =  $0x002e »ABANDON«
    @0x0e4c6 [0x01] =  $0x002f »FALSE«
{D304 0x0e7cc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0e800/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x08dd2/0xa0} d302_d303_p → {D303 0x0e354/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x0e8a0/0x78}:ARRAY_STRING[0x1,0x7] = "ABANDON"
{D303 0x0e918/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e9b8/0x34} d303_2 = 0x002f d303_3 = 0x0000000000000000000
{D304 0x0e9b8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0e9ec/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0e918/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0ea8c/0x68}:ARRAY_STRING[0x1,0x5] = "FALSE"