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DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Excavated with: AutoArchaeologist - Free & Open Source Software. |
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Length: 12288 (0x3000) Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_048fe6
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000 └─ ⟦5a81ac88f⟧ »Space Info Vol 1« └─⟦this⟧
{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00016fea max_bits = 0xffffffff zero = 0x00000000 alloced_bits = 0x00017fff {HeadVar3 0x00080/0x2aa}:HeadVar3 0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001] 0x0000a0 [0x01] +0x0020: head_segment = 0x00048fe6 [0000000000001001000111111100110] 0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001] 0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010] 0x0000ff [0x04] +0x007f: 0x000100 [0x05] +0x0080: 0x00011f [0x06] +0x009f: [00000000000000000000000000000000] 0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010] 0x000160 [0x08] +0x00e0: head_object = 0x000164c2 [000000000000010110010011000010] 0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001] 0x00019e [0x0a] +0x011e: 0x0001be [0x0b] +0x013e: 0x0001de [0x0c] +0x015e: 0x0001fe [0x0d] +0x017e: 0x00021e [0x0e] +0x019e: 0x00023e [0x0f] +0x01be: 0x00025e [0x10] +0x01de: 0x000265 [0x11] +0x01e5: head_variant = 0x3 [11] 0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010] 0x00026a [0x13] +0x01ea: 0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000] 0x0002aa [0x15] +0x022a: 0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000] {R1kSegChunk 0x0032a/0x1ff0}: =================== 0x00032a +0x0000: 0x0 [0x1f80] 0… 0x0022aa +0x1f80: 0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000 {Thing1 0x0231a/0x10c}:Thing1 0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff00a2014001115002228 [111111111111111111111111111111110000000010100010000000010100000000000001000100010101000000000010001000101000] 0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110] 0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x131e8/0x398} [00000000000000010011000111101000] 0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x151f3/0xc46} [00000000000000010101000111110011] 0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x131a8/0x40} [00000000000000010011000110101000] 0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x151b3/0x40} [00000000000000010101000110110011] {StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b [$0x0001] 0x00240 002 »DO_ACTION« [$0x0002] 0x002a0 003 »FOR_RULE« [$0x0003] 0x002f8 004 »KBS« [$0x0004] 0x00328 005 »ON_FACTS« [$0x0005] 0x00380 006 »ALIAS« [$0x0006] 0x003c0 007 »OUTPUT_STREAM« [$0x0007] 0x00440 008 »RULE_NAMES« [$0x0008] 0x004a8 009 »PAIR_BALL_AND_BOXES« [$0x0009] 0x03920 00a »REMOVE_THE_ROBOTS« [$0x000a] 0x039c0 00b »NO_MORE« [$0x000b] 0x03a10 000 »=« {StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065 @0x0264e [0x00] = $0x0001 »DO_ACTION« @0x026ae [0x01] = $0x0002 »FOR_RULE« @0x02706 [0x02] = $0x0003 »KBS« @0x02736 [0x03] = $0x0004 »ON_FACTS« @0x0278e [0x04] = $0x0005 »ALIAS« @0x027ce [0x05] = $0x0006 »OUTPUT_STREAM« @0x0284e [0x06] = $0x0007 »RULE_NAMES« @0x028b6 [0x07] = $0x0008 »PAIR_BALL_AND_BOXES« {D300 0x02970/0xc0}:D300 0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000] 0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000] 0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000] 0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000] 0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000] 0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000] {BitPointerArray 0x02a30/0x6a0}:BitPointerArray 0x002a30 +0x0000: 0x0 [0x6a0] 0… {D305 0x030d0/0xce0}:D305 0x003170 [0x05] +0x00a0: ptr_0x5_p → {D306 0x0e1b3/0x83} [00000000000000001110000110110011] 0x0031b0 [0x07] +0x00e0: ptr_0x7_p → {D306 0x0ca39/0x83} [00000000000000001100101000111001] 0x003210 [0x0a] +0x0140: ptr_0xa_p → {D306 0x0c77b/0x83} [00000000000000001100011101111011] 0x003230 [0x0b] +0x0160: ptr_0xb_p → {D306 0x050cb/0x83} [00000000000000000101000011001011] 0x003270 [0x0d] +0x01a0: ptr_0xd_p → {D306 0x0f699/0x83} [00000000000000001111011010011001] 0x003330 [0x13] +0x0260: ptr_0x13_p → {D306 0x09b8d/0x83} [00000000000000001001101110001101] 0x0033b0 [0x17] +0x02e0: ptr_0x17_p → {D306 0x0ebb7/0x83} [00000000000000001110101110110111] 0x0033d0 [0x18] +0x0300: ptr_0x18_p → {D306 0x12ced/0x83} [00000000000000010010110011101101] 0x003450 [0x1c] +0x0380: ptr_0x1c_p → {D306 0x0b023/0x83} [00000000000000001011000000100011] 0x003490 [0x1e] +0x03c0: ptr_0x1e_p → {D306 0x14d3b/0x83} [00000000000000010100110100111011] 0x0034f0 [0x21] +0x0420: ptr_0x21_p → {D306 0x09286/0x83} [00000000000000001001001010000110] 0x003510 [0x22] +0x0440: ptr_0x22_p → {D306 0x0b5e7/0x83} [00000000000000001011010111100111] 0x003530 [0x23] +0x0460: ptr_0x23_p → {D306 0x16349/0x83} [00000000000000010110001101001001] 0x0035b0 [0x27] +0x04e0: ptr_0x27_p → {D306 0x0b8cd/0x83} [00000000000000001011100011001101] 0x0035f0 [0x29] +0x0520: ptr_0x29_p → {D306 0x0d3dd/0x83} [00000000000000001101001111011101] 0x003690 [0x2e] +0x05c0: ptr_0x2e_p → {D306 0x0e0b1/0x83} [00000000000000001110000010110001] 0x0036b0 [0x2f] +0x05e0: ptr_0x2f_p → {D306 0x0a7c7/0x83} [00000000000000001010011111000111] 0x003730 [0x33] +0x0660: ptr_0x33_p → {D306 0x15011/0x83} [00000000000000010101000000010001] 0x003750 [0x34] +0x0680: ptr_0x34_p → {D306 0x09184/0x83} [00000000000000001001000110000100] 0x003850 [0x3c] +0x0780: ptr_0x3c_p → {D306 0x0bbab/0x83} [00000000000000001011101110101011] 0x003910 [0x42] +0x0840: ptr_0x42_p → {D306 0x0a509/0x83} [00000000000000001010010100001001] 0x0039f0 [0x49] +0x0920: ptr_0x49_p → {D306 0x0c4ad/0x83} [00000000000000001100010010101101] 0x003a70 [0x4d] +0x09a0: ptr_0x4d_p → {D306 0x08042/0x83} [00000000000000001000000001000010] 0x003ad0 [0x50] +0x0a00: ptr_0x50_p → {D306 0x15ffc/0x83} [00000000000000010101111111111100] 0x003bb0 [0x57] +0x0ae0: ptr_0x57_p → {D306 0x0ddc3/0x83} [00000000000000001101110111000011] 0x003bf0 [0x59] +0x0b20: ptr_0x59_p → {D306 0x0e889/0x83} [00000000000000001110100010001001] 0x003c30 [0x5b] +0x0b60: ptr_0x5b_p → {D306 0x0cd3f/0x83} [00000000000000001100110100111111] 0x003d50 [0x64] +0x0c80: ptr_0x64_p → {D306 0x09388/0x83} [00000000000000001001001110001000] 0x003d70 +0x0ca0: 0x0 [0x40] 0… {D301 0x03db0/0xce0}:D301 0x003e50 [0x05] +0x00a0: ptr_0x5_p → {D302 0x1187a/0xa0} [00000000000000010001100001111010] 0x003e70 [0x06] +0x00c0: ptr_0x6_p → {D302 0x0a660/0xa0} [00000000000000001010011001100000] 0x003f70 [0x0e] +0x01c0: ptr_0xe_p → {D302 0x14648/0xa0} [00000000000000010100011001001000] 0x003f90 [0x0f] +0x01e0: ptr_0xf_p → {D302 0x12b76/0xa0} [00000000000000010010101101110110] 0x003fb0 [0x10] +0x0200: ptr_0x10_p → {D302 0x116ae/0xa0} [00000000000000010001011010101110] 0x004030 [0x14] +0x0280: ptr_0x14_p → {D302 0x05a91/0xa0} [00000000000000000101101010010001] 0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x06905/0xa0} [00000000000000000110100100000101] 0x004070 [0x16] +0x02c0: ptr_0x16_p → {D302 0x0cb90/0xa0} [00000000000000001100101110010000] 0x0040b0 [0x18] +0x0300: ptr_0x18_p → {D302 0x0f4fa/0xa0} [00000000000000001111010011111010] 0x0040f0 [0x1a] +0x0340: ptr_0x1a_p → {D302 0x14e92/0xa0} [00000000000000010100111010010010] 0x004110 [0x1b] +0x0360: ptr_0x1b_p → {D302 0x0730b/0xa0} [00000000000000000111001100001011] 0x004150 [0x1d] +0x03a0: ptr_0x1d_p → {D302 0x161d2/0xa0} [00000000000000010110000111010010] 0x004210 [0x23] +0x0460: ptr_0x23_p → {D302 0x10f7e/0xa0} [00000000000000010000111101111110] 0x004230 [0x24] +0x0480: ptr_0x24_p → {D302 0x127de/0xa0} [00000000000000010010011111011110] 0x004250 [0x25] +0x04a0: ptr_0x25_p → {D302 0x0c604/0xa0} [00000000000000001100011000000100] 0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x06c7d/0xa0} [00000000000000000110110001111101] 0x0042b0 [0x28] +0x0500: ptr_0x28_p → {D302 0x0e4fe/0xa0} [00000000000000001110010011111110] 0x0042f0 [0x2a] +0x0540: ptr_0x2a_p → {D302 0x0f7f0/0xa0} [00000000000000001111011111110000] 0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x08be5/0xa0} [00000000000000001000101111100101] 0x004370 [0x2e] +0x05c0: ptr_0x2e_p → {D302 0x16d26/0xa0} [00000000000000010110110100100110] 0x004390 [0x2f] +0x05e0: ptr_0x2f_p → {D302 0x12446/0xa0} [00000000000000010010010001000110] 0x0043f0 [0x32] +0x0640: ptr_0x32_p → {D302 0x0c326/0xa0} [00000000000000001100001100100110] 0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x0ae84/0xa0} [00000000000000001010111010000100] 0x004490 [0x37] +0x06e0: ptr_0x37_p → {D302 0x0608d/0xa0} [00000000000000000110000010001101] 0x0044d0 [0x39] +0x0720: ptr_0x39_p → {D302 0x114e2/0xa0} [00000000000000010001010011100010] 0x0045b0 [0x40] +0x0800: ptr_0x40_p → {D302 0x062c9/0xa0} [00000000000000000110001011001001] 0x0045d0 [0x41] +0x0820: ptr_0x41_p → {D302 0x0b17a/0xa0} [00000000000000001011000101111010] 0x0045f0 [0x42] +0x0840: ptr_0x42_p → {D302 0x11316/0xa0} [00000000000000010001001100010110] 0x004610 [0x43] +0x0860: ptr_0x43_p → {D302 0x1698e/0xa0} [00000000000000010110100110001110] 0x004690 [0x47] +0x08e0: ptr_0x47_p → {D302 0x0e6ea/0xa0} [00000000000000001110011011101010] 0x0046b0 [0x48] +0x0900: ptr_0x48_p → {D302 0x0d25e/0xa0} [00000000000000001101001001011110] 0x0046d0 [0x49] +0x0920: ptr_0x49_p → {D302 0x142b0/0xa0} [00000000000000010100001010110000] 0x0046f0 [0x4a] +0x0940: ptr_0x4a_p → {D302 0x0f9bc/0xa0} [00000000000000001111100110111100] 0x004710 [0x4b] +0x0960: ptr_0x4b_p → {D302 0x12612/0xa0} [00000000000000010010011000010010] 0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x14814/0xa0} [00000000000000010100100000010100] 0x004770 [0x4e] +0x09c0: ptr_0x4e_p → {D302 0x0837d/0xa0} [00000000000000001000001101111101] 0x004790 [0x4f] +0x09e0: ptr_0x4f_p → {D302 0x140e4/0xa0} [00000000000000010100000011100100] 0x0047d0 [0x51] +0x0a20: ptr_0x51_p → {D302 0x0757f/0xa0} [00000000000000000111010101111111] 0x0047f0 [0x52] +0x0a40: ptr_0x52_p → {D302 0x0a0a4/0xa0} [00000000000000001010000010100100] 0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x0df1a/0xa0} [00000000000000001101111100011010] 0x004870 [0x56] +0x0ac0: ptr_0x56_p → {D302 0x1661d/0xa0} [00000000000000010110011000011101] 0x004890 [0x57] +0x0ae0: ptr_0x57_p → {D302 0x1447c/0xa0} [00000000000000010100010001111100] 0x0048d0 [0x59] +0x0b20: ptr_0x59_p → {D302 0x16f71/0xa0} [00000000000000010110111101110001] 0x0048f0 [0x5a] +0x0b40: ptr_0x5a_p → {D302 0x0b468/0xa0} [00000000000000001011010001101000] 0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0x08199/0xa0} [00000000000000001000000110011001] 0x0049b0 [0x60] +0x0c00: ptr_0x60_p → {D302 0x149e0/0xa0} [00000000000000010100100111100000] 0x0049d0 [0x61] +0x0c20: ptr_0x61_p → {D302 0x16b5a/0xa0} [00000000000000010110101101011010] 0x0049f0 [0x62] +0x0c40: ptr_0x62_p → {D302 0x129aa/0xa0} [00000000000000010010100110101010] 0x004a50 [0x65] +0x0ca0: ptr_0x65_p → {D302 0x05222/0xa0} [00000000000000000101001000100010] 0x004a70 +0x0cc0: 0x0 [0x20] 0… {D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000 {D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04b64/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088 {ArrayString 0x04c04/0x88}:ARRAY_STRING[0x1,0x9] = "DO_ACTION" {D303 0x04c8c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d2c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000 {D304 0x04d2c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04d60/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x04c8c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x04e00/0x80}:ARRAY_STRING[0x1,0x8] = "FOR_RULE" {D303 0x04e80/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f20/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000 {D304 0x04f20/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04f54/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x04e80/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x04ff4/0x58}:ARRAY_STRING[0x1,0x3] = "KBS" {D307 0x0504c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00091f14 d307_3 = 0x00000002 d307_d307_p → {D307 0x0573a/0x7f} {D306 0x050cb/0x83}:D306 d306_d303_p → {D303 0x04e80/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0504c/0x7f} {D303 0x0514e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x051ee/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000 {D304 0x051ee/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05222/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x0514e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x052c2/0x80}:ARRAY_STRING[0x1,0x8] = "ON_FACTS" {D303 0x05342/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x053e2/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000 {D304 0x053e2/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05416/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x05342/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x054b6/0x68}:ARRAY_STRING[0x1,0x5] = "ALIAS" {D303 0x0551e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x055be/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000 {D304 0x055be/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x055f2/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x0551e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8 {ArrayString 0x05692/0xa8}:ARRAY_STRING[0x1,0xd] = "OUTPUT_STREAM" {D307 0x0573a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00091f1e d307_3 = 0x00000002 {D303 0x057b9/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05859/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000 {D304 0x05859/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0588d/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x057b9/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090 {ArrayString 0x0592d/0x90}:ARRAY_STRING[0x1,0xa] = "RULE_NAMES" {D303 0x059bd/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05a5d/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000 {D304 0x05a5d/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05a91/0xa0}:D302 d302_0 = 0x80000013 d302_d303_p → {D303 0x059bd/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d8 {ArrayString 0x05b31/0xd8}:ARRAY_STRING[0x1,0x13] = "PAIR_BALL_AND_BOXES" {D303 0x05c09/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06059/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000 {Thing2 0x05ca9/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368} {StringStore 0x05ce9/0x370}:StringStore x = 0x00000001 y = 0x00000066 @0x05d2e [0x00] = $0x0009 »REMOVE_THE_ROBOTS« @0x05dce [0x01] = $0x000a »NO_MORE« @0x05e1e [0x02] = $0x000b »=« @0x05e3e [0x03] = $0x000c »<« @0x05e5e [0x04] = $0x000d »>« @0x05e7e [0x05] = $0x000e »<=« @0x05ea6 [0x06] = $0x000f »>=« @0x05ece [0x07] = $0x0010 »PAIR_BALL_AND_BOXES_RULE« @0x05fa6 [0x08] = $0x0011 »PREMISS« {D304 0x06059/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0608d/0xa0}:D302 d302_0 = 0x80000011 d302_d302_p → {D302 0x04b64/0xa0} d302_d303_p → {D303 0x05c09/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8 {ArrayString 0x0612d/0xc8}:ARRAY_STRING[0x1,0x11] = "REMOVE_THE_ROBOTS" {D303 0x061f5/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06295/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000 {D304 0x06295/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x062c9/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x061f5/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x06369/0x78}:ARRAY_STRING[0x1,0x7] = "NO_MORE" {D303 0x063e1/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06481/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000 {D304 0x06481/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x064b5/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x063e1/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x06555/0x48}:ARRAY_STRING[0x1,0x1] = "=" {D303 0x0659d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x068d1/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000 {Thing2 0x0663d/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2} {StringIndex 0x0667d/0x254}:StringIndex x = 0x00000001 y = 0x0000000e [$0x0001] 0x00240 002 »DO_ACTION« [$0x0002] 0x002a0 003 »FOR_RULE« [$0x0003] 0x002f8 004 »KBS« [$0x0004] 0x00328 005 »ON_FACTS« [$0x0005] 0x00380 006 »ALIAS« [$0x0006] 0x003c0 007 »OUTPUT_STREAM« [$0x0007] 0x00440 008 »RULE_NAMES« [$0x0008] 0x004a8 009 »PAIR_BALL_AND_BOXES« [$0x0009] 0x03920 00a »REMOVE_THE_ROBOTS« [$0x000a] 0x039c0 00b »NO_MORE« [$0x000b] 0x03a10 00c »=« [$0x000c] 0x03a30 00d »<« [$0x000d] 0x03a50 00e »>« [$0x000e] 0x03a70 000 »<=« {D304 0x068d1/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06905/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0659d/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x069a5/0x48}:ARRAY_STRING[0x1,0x1] = "<" {D303 0x069ed/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06a8d/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000 {D304 0x06a8d/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06ac1/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x069ed/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x06b61/0x48}:ARRAY_STRING[0x1,0x1] = ">" {D303 0x06ba9/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06c49/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000 {D304 0x06c49/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06c7d/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x06ba9/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x06d1d/0x50}:ARRAY_STRING[0x1,0x2] = "<=" {D303 0x06d6d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07113/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000 {Thing2 0x06e0d/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0667d/0x254} next_p → {Thing2 0x0663d/0x40} {StringIndex 0x06e4d/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011 [$0x0001] 0x00240 002 »DO_ACTION« [$0x0002] 0x002a0 003 »FOR_RULE« [$0x0003] 0x002f8 004 »KBS« [$0x0004] 0x00328 005 »ON_FACTS« [$0x0005] 0x00380 006 »ALIAS« [$0x0006] 0x003c0 007 »OUTPUT_STREAM« [$0x0007] 0x00440 008 »RULE_NAMES« [$0x0008] 0x004a8 009 »PAIR_BALL_AND_BOXES« [$0x0009] 0x03920 00a »REMOVE_THE_ROBOTS« [$0x000a] 0x039c0 00b »NO_MORE« [$0x000b] 0x03a10 00c »=« [$0x000c] 0x03a30 00d »<« [$0x000d] 0x03a50 00e »>« [$0x000e] 0x03a70 00f »<=« [$0x000f] 0x03a98 010 »>=« [$0x0010] 0x03ac0 011 »PAIR_BALL_AND_BOXES_RULE« [$0x0011] 0x03b98 000 »PREMISS« {D304 0x07113/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07147/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x06d6d/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x071e7/0x50}:ARRAY_STRING[0x1,0x2] = ">=" {D303 0x07237/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x072d7/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000 {D304 0x072d7/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0730b/0xa0}:D302 d302_0 = 0x80000018 d302_d302_p → {D302 0x04f54/0xa0} d302_d303_p → {D303 0x07237/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000100 {ArrayString 0x073ab/0x100}:ARRAY_STRING[0x1,0x18] = "PAIR_BALL_AND_BOXES_RULE" {D303 0x074ab/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0754b/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000 {D304 0x0754b/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0757f/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x074ab/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x0761f/0x78}:ARRAY_STRING[0x1,0x7] = "PREMISS" {D303 0x07697/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07e67/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000 {Thing2 0x07737/0x40}:Thing2 Chain2 payload_p → {StringStore 0x05ce9/0x370} next_p → {Thing2 0x05ca9/0x40} {StringStore 0x07777/0x378}:StringStore x = 0x00000001 y = 0x00000067 @0x077be [0x00] = $0x0012 »FACT_BASE« @0x0781e [0x01] = $0x0013 »ACTION« @0x07866 [0x02] = $0x0014 »THE_PAIR« @0x078be [0x03] = $0x0015 »REMOVE_THE_ROBOTS_RULE« @0x07986 [0x04] = $0x0016 »OBJECTS« @0x079d6 [0x05] = $0x0017 »RULE_BUNDLE« @0x07a46 [0x06] = $0x0018 »RULE_BASE« @0x07aa6 [0x07] = $0x0019 »BALLS« {Thing2 0x07aef/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06e4d/0x2c6} next_p → {Thing2 0x06e0d/0x40} {StringIndex 0x07b2f/0x338}:StringIndex x = 0x00000001 y = 0x00000014 [$0x0001] 0x00240 002 »DO_ACTION« [$0x0002] 0x002a0 003 »FOR_RULE« [$0x0003] 0x002f8 004 »KBS« [$0x0004] 0x00328 005 »ON_FACTS« [$0x0005] 0x00380 006 »ALIAS« [$0x0006] 0x003c0 007 »OUTPUT_STREAM« [$0x0007] 0x00440 008 »RULE_NAMES« [$0x0008] 0x004a8 009 »PAIR_BALL_AND_BOXES« [$0x0009] 0x03920 00a »REMOVE_THE_ROBOTS« [$0x000a] 0x039c0 00b »NO_MORE« [$0x000b] 0x03a10 00c »=« [$0x000c] 0x03a30 00d »<« [$0x000d] 0x03a50 00e »>« [$0x000e] 0x03a70 00f »<=« [$0x000f] 0x03a98 010 »>=« [$0x0010] 0x03ac0 011 »PAIR_BALL_AND_BOXES_RULE« [$0x0011] 0x03b98 012 »PREMISS« [$0x0012] 0x053b0 013 »FACT_BASE« [$0x0013] 0x05410 014 »ACTION« [$0x0014] 0x05458 000 »THE_PAIR« {D304 0x07e67/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07e9b/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x07697/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088 {ArrayString 0x07f3b/0x88}:ARRAY_STRING[0x1,0x9] = "FACT_BASE" {D307 0x07fc3/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00091f1e d307_3 = 0x00000002 d307_d307_p → {D307 0x0940b/0x7f} {D306 0x08042/0x83}:D306 d306_d303_p → {D303 0x07697/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x07fc3/0x7f} {D303 0x080c5/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08165/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000 {D304 0x08165/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08199/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x0588d/0xa0} d302_d303_p → {D303 0x080c5/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x08239/0x70}:ARRAY_STRING[0x1,0x6] = "ACTION" {D303 0x082a9/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08349/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000 {D304 0x08349/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0837d/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x082a9/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x0841d/0x80}:ARRAY_STRING[0x1,0x8] = "THE_PAIR" {D303 0x0849d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0894d/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000 {Thing2 0x0853d/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07b2f/0x338} next_p → {Thing2 0x07aef/0x40} {StringIndex 0x0857d/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018 [$0x0001] 0x00240 002 »DO_ACTION« [$0x0002] 0x002a0 003 »FOR_RULE« [$0x0003] 0x002f8 004 »KBS« [$0x0004] 0x00328 005 »ON_FACTS« [$0x0005] 0x00380 006 »ALIAS« [$0x0006] 0x003c0 007 »OUTPUT_STREAM« [$0x0007] 0x00440 008 »RULE_NAMES« [$0x0008] 0x004a8 009 »PAIR_BALL_AND_BOXES« [$0x0009] 0x03920 00a »REMOVE_THE_ROBOTS« [$0x000a] 0x039c0 00b »NO_MORE« [$0x000b] 0x03a10 00c »=« [$0x000c] 0x03a30 00d »<« [$0x000d] 0x03a50 00e »>« [$0x000e] 0x03a70 00f »<=« [$0x000f] 0x03a98 010 »>=« [$0x0010] 0x03ac0 011 »PAIR_BALL_AND_BOXES_RULE« [$0x0011] 0x03b98 012 »PREMISS« [$0x0012] 0x053b0 013 »FACT_BASE« [$0x0013] 0x05410 014 »ACTION« [$0x0014] 0x05458 015 »THE_PAIR« [$0x0015] 0x054b0 016 »REMOVE_THE_ROBOTS_RULE« [$0x0016] 0x05578 017 »OBJECTS« [$0x0017] 0x055c8 018 »RULE_BUNDLE« [$0x0018] 0x05638 000 »RULE_BASE« {D304 0x0894d/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08981/0xa0}:D302 d302_0 = 0x80000016 d302_d303_p → {D303 0x0849d/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000f0 {ArrayString 0x08a21/0xf0}:ARRAY_STRING[0x1,0x16] = "REMOVE_THE_ROBOTS_RULE" {D303 0x08b11/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08bb1/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000 {D304 0x08bb1/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08be5/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x06ac1/0xa0} d302_d303_p → {D303 0x08b11/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x08c85/0x78}:ARRAY_STRING[0x1,0x7] = "OBJECTS" {D303 0x08cfd/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08d9d/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000 {D304 0x08d9d/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08dd1/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x08cfd/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098 {ArrayString 0x08e71/0x98}:ARRAY_STRING[0x1,0xb] = "RULE_BUNDLE" {D303 0x08f09/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08fa9/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000 {D304 0x08fa9/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08fdd/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x08f09/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088 {ArrayString 0x0907d/0x88}:ARRAY_STRING[0x1,0x9] = "RULE_BASE" {D307 0x09105/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00091f1e d307_3 = 0x00000002 {D306 0x09184/0x83}:D306 d306_d303_p → {D303 0x08f09/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x09105/0x7f} {D307 0x09207/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00091f14 d307_3 = 0x00000002 {D306 0x09286/0x83}:D306 d306_d303_p → {D303 0x04a90/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x09207/0x7f} {D307 0x09309/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00091f1e d307_3 = 0x00000002 {D306 0x09388/0x83}:D306 d306_d303_p → {D303 0x074ab/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x09309/0x7f} {D307 0x0940b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00091f22 d307_3 = 0x00000002 d307_d307_p → {D307 0x15094/0x7f} {D303 0x0948a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x099d2/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000 {Thing2 0x0952a/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0857d/0x3d0} next_p → {Thing2 0x0853d/0x40} {StringIndex 0x0956a/0x468}:StringIndex x = 0x00000001 y = 0x0000001c [$0x0001] 0x00240 002 »DO_ACTION« [$0x0002] 0x002a0 003 »FOR_RULE« [$0x0003] 0x002f8 004 »KBS« [$0x0004] 0x00328 005 »ON_FACTS« [$0x0005] 0x00380 006 »ALIAS« [$0x0006] 0x003c0 007 »OUTPUT_STREAM« [$0x0007] 0x00440 008 »RULE_NAMES« [$0x0008] 0x004a8 009 »PAIR_BALL_AND_BOXES« [$0x0009] 0x03920 00a »REMOVE_THE_ROBOTS« [$0x000a] 0x039c0 00b »NO_MORE« [$0x000b] 0x03a10 00c »=« [$0x000c] 0x03a30 00d »<« [$0x000d] 0x03a50 00e »>« [$0x000e] 0x03a70 00f »<=« [$0x000f] 0x03a98 010 »>=« [$0x0010] 0x03ac0 011 »PAIR_BALL_AND_BOXES_RULE« [$0x0011] 0x03b98 012 »PREMISS« [$0x0012] 0x053b0 013 »FACT_BASE« [$0x0013] 0x05410 014 »ACTION« [$0x0014] 0x05458 015 »THE_PAIR« [$0x0015] 0x054b0 016 »REMOVE_THE_ROBOTS_RULE« [$0x0016] 0x05578 017 »OBJECTS« [$0x0017] 0x055c8 018 »RULE_BUNDLE« [$0x0018] 0x05638 019 »RULE_BASE« [$0x0019] 0x05698 01a »BALLS« [$0x001a] 0x07928 01b »DEFINE_AS« [$0x001b] 0x07988 01c »S« [$0x001c] 0x079a8 000 »C« {D304 0x099d2/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x09a06/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0948a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x09aa6/0x68}:ARRAY_STRING[0x1,0x5] = "BALLS" {D307 0x09b0e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00091f22 d307_3 = 0x00000002 {D306 0x09b8d/0x83}:D306 d306_d303_p → {D303 0x0948a/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x09b0e/0x7f} {D303 0x09c10/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a070/0x34} d303_2 = 0x001a d303_3 = 0x0000000000000000000 {Thing2 0x09cb0/0x40}:Thing2 Chain2 payload_p → {StringStore 0x07777/0x378} next_p → {Thing2 0x07737/0x40} {StringStore 0x09cf0/0x380}:StringStore x = 0x00000001 y = 0x00000068 @0x09d36 [0x00] = $0x001a »DEFINE_AS« @0x09d96 [0x01] = $0x001b »S« @0x09db6 [0x02] = $0x001c »C« @0x09dd6 [0x03] = $0x001d »IS_EQUAL« @0x09e2e [0x04] = $0x001e »ON_HEAP« @0x09e7e [0x05] = $0x001f »SIZE« @0x09eb6 [0x06] = $0x0020 »COLOUR« @0x09efe [0x07] = $0x0021 »PLACE« @0x09f3e [0x08] = $0x0022 »BOXES« @0x09f7e [0x09] = $0x0023 »and« @0x09fae [0x0a] = $0x0024 »T« @0x09fce [0x0b] = $0x0025 »IS_GREATER« {D304 0x0a070/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0a0a4/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x09c10/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088 {ArrayString 0x0a144/0x88}:ARRAY_STRING[0x1,0x9] = "DEFINE_AS" {D307 0x0a1cc/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00091f22 d307_3 = 0x00000002 {D308 0x0a24b/0x83}:D308 d308_d303_p → {D303 0x09c10/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x0a1cc/0x7f} {D303 0x0a2ce/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a36e/0x34} d303_2 = 0x001b d303_3 = 0x0000000000000000000 {D304 0x0a36e/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0a3a2/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0a2ce/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x0a442/0x48}:ARRAY_STRING[0x1,0x1] = "S" {D307 0x0a48a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00091f22 d307_3 = 0x00000002 {D306 0x0a509/0x83}:D306 d306_d303_p → {D303 0x0a2ce/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0a48a/0x7f} {D303 0x0a58c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a62c/0x34} d303_2 = 0x001c d303_3 = 0x0000000000000000000 {D304 0x0a62c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0a660/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0a58c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x0a700/0x48}:ARRAY_STRING[0x1,0x1] = "C" {D307 0x0a748/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00091f22 d307_3 = 0x00000002 {D306 0x0a7c7/0x83}:D306 d306_d303_p → {D303 0x0a58c/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0a748/0x7f} {D303 0x0a84a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ae50/0x34} d303_2 = 0x001d d303_3 = 0x0000000000000000000 {Thing2 0x0a8ea/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0956a/0x468} next_p → {Thing2 0x0952a/0x40} {StringIndex 0x0a92a/0x526}:StringIndex x = 0x00000001 y = 0x00000021 [$0x0001] 0x00240 002 »DO_ACTION« [$0x0002] 0x002a0 003 »FOR_RULE« [$0x0003] 0x002f8 004 »KBS« [$0x0004] 0x00328 005 »ON_FACTS« [$0x0005] 0x00380 006 »ALIAS« [$0x0006] 0x003c0 007 »OUTPUT_STREAM« [$0x0007] 0x00440 008 »RULE_NAMES« [$0x0008] 0x004a8 009 »PAIR_BALL_AND_BOXES« [$0x0009] 0x03920 00a »REMOVE_THE_ROBOTS« [$0x000a] 0x039c0 00b »NO_MORE« [$0x000b] 0x03a10 00c »=« [$0x000c] 0x03a30 00d »<« [$0x000d] 0x03a50 00e »>« [$0x000e] 0x03a70 00f »<=« [$0x000f] 0x03a98 010 »>=« [$0x0010] 0x03ac0 011 »PAIR_BALL_AND_BOXES_RULE« [$0x0011] 0x03b98 012 »PREMISS« [$0x0012] 0x053b0 013 »FACT_BASE« [$0x0013] 0x05410 014 »ACTION« [$0x0014] 0x05458 015 »THE_PAIR« [$0x0015] 0x054b0 016 »REMOVE_THE_ROBOTS_RULE« [$0x0016] 0x05578 017 »OBJECTS« [$0x0017] 0x055c8 018 »RULE_BUNDLE« [$0x0018] 0x05638 019 »RULE_BASE« [$0x0019] 0x05698 01a »BALLS« [$0x001a] 0x07928 01b »DEFINE_AS« [$0x001b] 0x07988 01c »S« [$0x001c] 0x079a8 01d »C« [$0x001d] 0x079c8 01e »IS_EQUAL« [$0x001e] 0x07a20 01f »ON_HEAP« [$0x001f] 0x07a70 020 »SIZE« [$0x0020] 0x07aa8 021 »COLOUR« [$0x0021] 0x07af0 000 »PLACE« {D304 0x0ae50/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0ae84/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x07147/0xa0} d302_d303_p → {D303 0x0a84a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x0af24/0x80}:ARRAY_STRING[0x1,0x8] = "IS_EQUAL" {D307 0x0afa4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00091f22 d307_3 = 0x00000002 d307_d307_p → {D307 0x1607f/0x7f} {D306 0x0b023/0x83}:D306 d306_d303_p → {D303 0x0a84a/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0afa4/0x7f} {D303 0x0b0a6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b146/0x34} d303_2 = 0x001e d303_3 = 0x0000000000000000000 {D304 0x0b146/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0b17a/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x0b0a6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x0b21a/0x78}:ARRAY_STRING[0x1,0x7] = "ON_HEAP" {D307 0x0b292/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00091f22 d307_3 = 0x00000002 {D308 0x0b311/0x83}:D308 d308_d303_p → {D303 0x0b0a6/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x0b292/0x7f} {D303 0x0b394/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b434/0x34} d303_2 = 0x001f d303_3 = 0x0000000000000000000 {D304 0x0b434/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0b468/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0b394/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x0b508/0x60}:ARRAY_STRING[0x1,0x4] = "SIZE" {D307 0x0b568/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00091f22 d307_3 = 0x00000002 {D306 0x0b5e7/0x83}:D306 d306_d303_p → {D303 0x0b394/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0b568/0x7f} {D303 0x0b66a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b70a/0x34} d303_2 = 0x0020 d303_3 = 0x0000000000000000000 {D304 0x0b70a/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0b73e/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x055f2/0xa0} d302_d303_p → {D303 0x0b66a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x0b7de/0x70}:ARRAY_STRING[0x1,0x6] = "COLOUR" {D307 0x0b84e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00091f22 d307_3 = 0x00000002 d307_d307_p → {D307 0x1644b/0x7f} {D306 0x0b8cd/0x83}:D306 d306_d303_p → {D303 0x0b66a/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0b84e/0x7f} {D303 0x0b950/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b9f0/0x34} d303_2 = 0x0021 d303_3 = 0x0000000000000000000 {D304 0x0b9f0/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0ba24/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0b950/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x0bac4/0x68}:ARRAY_STRING[0x1,0x5] = "PLACE" {D307 0x0bb2c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00091f22 d307_3 = 0x00000002 {D306 0x0bbab/0x83}:D306 d306_d303_p → {D303 0x0b950/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0bb2c/0x7f} {D303 0x0bc2e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c2f2/0x34} d303_2 = 0x0022 d303_3 = 0x0000000000000000000 {Thing2 0x0bcce/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0a92a/0x526} next_p → {Thing2 0x0a8ea/0x40} {StringIndex 0x0bd0e/0x5e4}:StringIndex x = 0x00000001 y = 0x00000026 [$0x0001] 0x00240 002 »DO_ACTION« [$0x0002] 0x002a0 003 »FOR_RULE« [$0x0003] 0x002f8 004 »KBS« [$0x0004] 0x00328 005 »ON_FACTS« [$0x0005] 0x00380 006 »ALIAS« [$0x0006] 0x003c0 007 »OUTPUT_STREAM« [$0x0007] 0x00440 008 »RULE_NAMES« [$0x0008] 0x004a8 009 »PAIR_BALL_AND_BOXES« [$0x0009] 0x03920 00a »REMOVE_THE_ROBOTS« [$0x000a] 0x039c0 00b »NO_MORE« [$0x000b] 0x03a10 00c »=« [$0x000c] 0x03a30 00d »<« [$0x000d] 0x03a50 00e »>« [$0x000e] 0x03a70 00f »<=« [$0x000f] 0x03a98 010 »>=« [$0x0010] 0x03ac0 011 »PAIR_BALL_AND_BOXES_RULE« [$0x0011] 0x03b98 012 »PREMISS« [$0x0012] 0x053b0 013 »FACT_BASE« [$0x0013] 0x05410 014 »ACTION« [$0x0014] 0x05458 015 »THE_PAIR« [$0x0015] 0x054b0 016 »REMOVE_THE_ROBOTS_RULE« [$0x0016] 0x05578 017 »OBJECTS« [$0x0017] 0x055c8 018 »RULE_BUNDLE« [$0x0018] 0x05638 019 »RULE_BASE« [$0x0019] 0x05698 01a »BALLS« [$0x001a] 0x07928 01b »DEFINE_AS« [$0x001b] 0x07988 01c »S« [$0x001c] 0x079a8 01d »C« [$0x001d] 0x079c8 01e »IS_EQUAL« [$0x001e] 0x07a20 01f »ON_HEAP« [$0x001f] 0x07a70 020 »SIZE« [$0x0020] 0x07aa8 021 »COLOUR« [$0x0021] 0x07af0 022 »PLACE« [$0x0022] 0x07b30 023 »BOXES« [$0x0023] 0x07b70 024 »and« [$0x0024] 0x07ba0 025 »T« [$0x0025] 0x07bc0 026 »IS_GREATER« [$0x0026] 0x0aad8 000 »FREE« {D304 0x0c2f2/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0c326/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x08981/0xa0} d302_d303_p → {D303 0x0bc2e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x0c3c6/0x68}:ARRAY_STRING[0x1,0x5] = "BOXES" {D307 0x0c42e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00091f22 d307_3 = 0x00000002 {D306 0x0c4ad/0x83}:D306 d306_d303_p → {D303 0x0bc2e/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0c42e/0x7f} {D303 0x0c530/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c5d0/0x34} d303_2 = 0x0023 d303_3 = 0x0000000000000000000 {D304 0x0c5d0/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0c604/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0c530/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x0c6a4/0x58}:ARRAY_STRING[0x1,0x3] = "and" {D307 0x0c6fc/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00091f22 d307_3 = 0x00000002 {D306 0x0c77b/0x83}:D306 d306_d303_p → {D303 0x0c530/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0c6fc/0x7f} {D303 0x0c7fe/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c89e/0x34} d303_2 = 0x0024 d303_3 = 0x0000000000000000000 {D304 0x0c89e/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0c8d2/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0c7fe/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x0c972/0x48}:ARRAY_STRING[0x1,0x1] = "T" {D307 0x0c9ba/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00091f22 d307_3 = 0x00000002 {D306 0x0ca39/0x83}:D306 d306_d303_p → {D303 0x0c7fe/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0c9ba/0x7f} {D303 0x0cabc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0cb5c/0x34} d303_2 = 0x0025 d303_3 = 0x0000000000000000000 {D304 0x0cb5c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0cb90/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x0cabc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090 {ArrayString 0x0cc30/0x90}:ARRAY_STRING[0x1,0xa] = "IS_GREATER" {D307 0x0ccc0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00091f22 d307_3 = 0x00000002 {D306 0x0cd3f/0x83}:D306 d306_d303_p → {D303 0x0cabc/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0ccc0/0x7f} d306_d308_p → {D308 0x0a24b/0x83} {D303 0x0cdc2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0d22a/0x34} d303_2 = 0x0026 d303_3 = 0x0000000000000000000 {Thing2 0x0ce62/0x40}:Thing2 Chain2 payload_p → {StringStore 0x09cf0/0x380} next_p → {Thing2 0x09cb0/0x40} {StringStore 0x0cea2/0x388}:StringStore x = 0x00000001 y = 0x00000069 @0x0cee6 [0x00] = $0x0026 »FREE« @0x0cf1e [0x01] = $0x0027 »STATE« @0x0cf5e [0x02] = $0x0028 »IS_LESS« @0x0cfae [0x03] = $0x0029 »THE_BALL« @0x0d006 [0x04] = $0x002a »THE_BOX« @0x0d056 [0x05] = $0x002b »NEW_LINE« @0x0d0ae [0x06] = $0x002c »STANDARD_OUTPUT« @0x0d13e [0x07] = $0x002d »PUT_LINE« @0x0d196 [0x08] = $0x002e »'-'« @0x0d1c6 [0x09] = $0x002f »' '« {D304 0x0d22a/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0d25e/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0cdc2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x0d2fe/0x60}:ARRAY_STRING[0x1,0x4] = "FREE" {D307 0x0d35e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00091f22 d307_3 = 0x00000002 {D306 0x0d3dd/0x83}:D306 d306_d303_p → {D303 0x0cdc2/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0d35e/0x7f} {D303 0x0d460/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0dc08/0x34} d303_2 = 0x0027 d303_3 = 0x0000000000000000000 {Thing2 0x0d500/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0bd0e/0x5e4} next_p → {Thing2 0x0bcce/0x40} {StringIndex 0x0d540/0x6c8}:StringIndex x = 0x00000001 y = 0x0000002c [$0x0001] 0x00240 002 »DO_ACTION« [$0x0002] 0x002a0 003 »FOR_RULE« [$0x0003] 0x002f8 004 »KBS« [$0x0004] 0x00328 005 »ON_FACTS« [$0x0005] 0x00380 006 »ALIAS« [$0x0006] 0x003c0 007 »OUTPUT_STREAM« [$0x0007] 0x00440 008 »RULE_NAMES« [$0x0008] 0x004a8 009 »PAIR_BALL_AND_BOXES« [$0x0009] 0x03920 00a »REMOVE_THE_ROBOTS« [$0x000a] 0x039c0 00b »NO_MORE« [$0x000b] 0x03a10 00c »=« [$0x000c] 0x03a30 00d »<« [$0x000d] 0x03a50 00e »>« [$0x000e] 0x03a70 00f »<=« [$0x000f] 0x03a98 010 »>=« [$0x0010] 0x03ac0 011 »PAIR_BALL_AND_BOXES_RULE« [$0x0011] 0x03b98 012 »PREMISS« [$0x0012] 0x053b0 013 »FACT_BASE« [$0x0013] 0x05410 014 »ACTION« [$0x0014] 0x05458 015 »THE_PAIR« [$0x0015] 0x054b0 016 »REMOVE_THE_ROBOTS_RULE« [$0x0016] 0x05578 017 »OBJECTS« [$0x0017] 0x055c8 018 »RULE_BUNDLE« [$0x0018] 0x05638 019 »RULE_BASE« [$0x0019] 0x05698 01a »BALLS« [$0x001a] 0x07928 01b »DEFINE_AS« [$0x001b] 0x07988 01c »S« [$0x001c] 0x079a8 01d »C« [$0x001d] 0x079c8 01e »IS_EQUAL« [$0x001e] 0x07a20 01f »ON_HEAP« [$0x001f] 0x07a70 020 »SIZE« [$0x0020] 0x07aa8 021 »COLOUR« [$0x0021] 0x07af0 022 »PLACE« [$0x0022] 0x07b30 023 »BOXES« [$0x0023] 0x07b70 024 »and« [$0x0024] 0x07ba0 025 »T« [$0x0025] 0x07bc0 026 »IS_GREATER« [$0x0026] 0x0aad8 027 »FREE« [$0x0027] 0x0ab10 028 »STATE« [$0x0028] 0x0ab50 029 »IS_LESS« [$0x0029] 0x0aba0 02a »THE_BALL« [$0x002a] 0x0abf8 02b »THE_BOX« [$0x002b] 0x0ac48 02c »NEW_LINE« [$0x002c] 0x0aca0 000 »STANDARD_OUTPUT« {D304 0x0dc08/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0dc3c/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x064b5/0xa0} d302_d303_p → {D303 0x0d460/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x0dcdc/0x68}:ARRAY_STRING[0x1,0x5] = "STATE" {D307 0x0dd44/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00091f22 d307_3 = 0x00000002 d307_d307_p → {D307 0x164ca/0x7f} {D306 0x0ddc3/0x83}:D306 d306_d303_p → {D303 0x0d460/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0dd44/0x7f} {D303 0x0de46/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0dee6/0x34} d303_2 = 0x0028 d303_3 = 0x0000000000000000000 {D304 0x0dee6/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0df1a/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x0dc3c/0xa0} d302_d303_p → {D303 0x0de46/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x0dfba/0x78}:ARRAY_STRING[0x1,0x7] = "IS_LESS" {D307 0x0e032/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00091f22 d307_3 = 0x00000002 {D306 0x0e0b1/0x83}:D306 d306_d303_p → {D303 0x0de46/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0e032/0x7f} {D307 0x0e134/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00091f1e d307_3 = 0x00000002 {D306 0x0e1b3/0x83}:D306 d306_d303_p → {D303 0x080c5/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0e134/0x7f} d306_d308_p → {D308 0x0b311/0x83} {D303 0x0e236/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e2d6/0x34} d303_2 = 0x0029 d303_3 = 0x0000000000000000000 {D304 0x0e2d6/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0e30a/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x07e9b/0xa0} d302_d303_p → {D303 0x0e236/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x0e3aa/0x80}:ARRAY_STRING[0x1,0x8] = "THE_BALL" {D303 0x0e42a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e4ca/0x34} d303_2 = 0x002a d303_3 = 0x0000000000000000000 {D304 0x0e4ca/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0e4fe/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x0e42a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x0e59e/0x78}:ARRAY_STRING[0x1,0x7] = "THE_BOX" {D303 0x0e616/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e6b6/0x34} d303_2 = 0x002b d303_3 = 0x0000000000000000000 {D304 0x0e6b6/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0e6ea/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x0e30a/0xa0} d302_d303_p → {D303 0x0e616/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x0e78a/0x80}:ARRAY_STRING[0x1,0x8] = "NEW_LINE" {D307 0x0e80a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00091f22 d307_3 = 0x00000002 d307_d307_p → {D307 0x1673d/0x7f} {D306 0x0e889/0x83}:D306 d306_d303_p → {D303 0x0e616/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0e80a/0x7f} {D303 0x0e90c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e9ac/0x34} d303_2 = 0x002c d303_3 = 0x0000000000000000000 {D304 0x0e9ac/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0e9e0/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x0e90c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8 {ArrayString 0x0ea80/0xb8}:ARRAY_STRING[0x1,0xf] = "STANDARD_OUTPUT" {D307 0x0eb38/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00091f22 d307_3 = 0x00000002 d307_d307_p → {D307 0x167bc/0x7f} {D306 0x0ebb7/0x83}:D306 d306_d303_p → {D303 0x0e90c/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0eb38/0x7f} {D303 0x0ec3a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f4c6/0x34} d303_2 = 0x002d d303_3 = 0x0000000000000000000 {Thing2 0x0ecda/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0d540/0x6c8} next_p → {Thing2 0x0d500/0x40} {StringIndex 0x0ed1a/0x7ac}:StringIndex x = 0x00000001 y = 0x00000032 [$0x0001] 0x00240 002 »DO_ACTION« [$0x0002] 0x002a0 003 »FOR_RULE« [$0x0003] 0x002f8 004 »KBS« [$0x0004] 0x00328 005 »ON_FACTS« [$0x0005] 0x00380 006 »ALIAS« [$0x0006] 0x003c0 007 »OUTPUT_STREAM« [$0x0007] 0x00440 008 »RULE_NAMES« [$0x0008] 0x004a8 009 »PAIR_BALL_AND_BOXES« [$0x0009] 0x03920 00a »REMOVE_THE_ROBOTS« [$0x000a] 0x039c0 00b »NO_MORE« [$0x000b] 0x03a10 00c »=« [$0x000c] 0x03a30 00d »<« [$0x000d] 0x03a50 00e »>« [$0x000e] 0x03a70 00f »<=« [$0x000f] 0x03a98 010 »>=« [$0x0010] 0x03ac0 011 »PAIR_BALL_AND_BOXES_RULE« [$0x0011] 0x03b98 012 »PREMISS« [$0x0012] 0x053b0 013 »FACT_BASE« [$0x0013] 0x05410 014 »ACTION« [$0x0014] 0x05458 015 »THE_PAIR« [$0x0015] 0x054b0 016 »REMOVE_THE_ROBOTS_RULE« [$0x0016] 0x05578 017 »OBJECTS« [$0x0017] 0x055c8 018 »RULE_BUNDLE« [$0x0018] 0x05638 019 »RULE_BASE« [$0x0019] 0x05698 01a »BALLS« [$0x001a] 0x07928 01b »DEFINE_AS« [$0x001b] 0x07988 01c »S« [$0x001c] 0x079a8 01d »C« [$0x001d] 0x079c8 01e »IS_EQUAL« [$0x001e] 0x07a20 01f »ON_HEAP« [$0x001f] 0x07a70 020 »SIZE« [$0x0020] 0x07aa8 021 »COLOUR« [$0x0021] 0x07af0 022 »PLACE« [$0x0022] 0x07b30 023 »BOXES« [$0x0023] 0x07b70 024 »and« [$0x0024] 0x07ba0 025 »T« [$0x0025] 0x07bc0 026 »IS_GREATER« [$0x0026] 0x0aad8 027 »FREE« [$0x0027] 0x0ab10 028 »STATE« [$0x0028] 0x0ab50 029 »IS_LESS« [$0x0029] 0x0aba0 02a »THE_BALL« [$0x002a] 0x0abf8 02b »THE_BOX« [$0x002b] 0x0ac48 02c »NEW_LINE« [$0x002c] 0x0aca0 02d »STANDARD_OUTPUT« [$0x002d] 0x0ad30 02e »PUT_LINE« [$0x002e] 0x0ad88 02f »'-'« [$0x002f] 0x0adb8 030 »' '« [$0x0030] 0x0d7c8 031 »'P'« [$0x0031] 0x0d7f8 032 »'a'« [$0x0032] 0x0d828 000 »'i'« {D304 0x0f4c6/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0f4fa/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x08dd1/0xa0} d302_d303_p → {D303 0x0ec3a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x0f59a/0x80}:ARRAY_STRING[0x1,0x8] = "PUT_LINE" {D307 0x0f61a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00091f22 d307_3 = 0x00000002 d307_d307_p → {D307 0x1683b/0x7f} {D306 0x0f699/0x83}:D306 d306_d303_p → {D303 0x0ec3a/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0f61a/0x7f} {D303 0x0f71c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f7bc/0x34} d303_2 = 0x002e d303_3 = 0x0000000000000000000 {D304 0x0f7bc/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0f7f0/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x09a06/0xa0} d302_d303_p → {D303 0x0f71c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x0f890/0x58}:ARRAY_STRING[0x1,0x3] = "'-'" {D303 0x0f8e8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f988/0x34} d303_2 = 0x002f d303_3 = 0x0000000000000000000 {D304 0x0f988/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0f9bc/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0f8e8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x0fa5c/0x58}:ARRAY_STRING[0x1,0x3] = "' '" {D303 0x0fab4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ff24/0x34} d303_2 = 0x0030 d303_3 = 0x0000000000000000000 {Thing2 0x0fb54/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0cea2/0x388} next_p → {Thing2 0x0ce62/0x40} {StringStore 0x0fb94/0x390}:StringStore x = 0x00000001 y = 0x0000006a @0x0fbd6 [0x00] = $0x0030 »'P'« @0x0fc06 [0x01] = $0x0031 »'a'« @0x0fc36 [0x02] = $0x0032 »'i'« @0x0fc66 [0x03] = $0x0033 »'r'« @0x0fc96 [0x04] = $0x0034 »'_'« @0x0fcc6 [0x05] = $0x0035 »'B'« @0x0fcf6 [0x06] = $0x0036 »'l'« @0x0fd26 [0x07] = $0x0037 »'A'« @0x0fd56 [0x08] = $0x0038 »'n'« @0x0fd86 [0x09] = $0x0039 »'d'« @0x0fdb6 [0x0a] = $0x003a »'o'« @0x0fde6 [0x0b] = $0x003b »'x'« @0x0fe16 [0x0c] = $0x003c »'e'« @0x0fe46 [0x0d] = $0x003d »'s'« @0x0fe76 [0x0e] = $0x003e »PUT« @0x0fea6 [0x0f] = $0x003f »'T'« @0x0fed6 [0x10] = $0x0040 »'h'« {D304 0x0ff24/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0ff58/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x05416/0xa0} d302_d303_p → {D303 0x0fab4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x0fff8/0x58}:ARRAY_STRING[0x1,0x3] = "'P'" {D303 0x10050/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x100f0/0x34} d303_2 = 0x0031 d303_3 = 0x0000000000000000000 {D304 0x100f0/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x10124/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x10050/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x101c4/0x58}:ARRAY_STRING[0x1,0x3] = "'a'" {D303 0x1021c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x102bc/0x34} d303_2 = 0x0032 d303_3 = 0x0000000000000000000 {D304 0x102bc/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x102f0/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x1021c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x10390/0x58}:ARRAY_STRING[0x1,0x3] = "'i'" {D303 0x103e8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10d7e/0x34} d303_2 = 0x0033 d303_3 = 0x0000000000000000000 {Thing2 0x10488/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0ed1a/0x7ac} next_p → {Thing2 0x0ecda/0x40} {StringIndex 0x104c8/0x8b6}:StringIndex x = 0x00000001 y = 0x00000039 [$0x0001] 0x00240 002 »DO_ACTION« [$0x0002] 0x002a0 003 »FOR_RULE« [$0x0003] 0x002f8 004 »KBS« [$0x0004] 0x00328 005 »ON_FACTS« [$0x0005] 0x00380 006 »ALIAS« [$0x0006] 0x003c0 007 »OUTPUT_STREAM« [$0x0007] 0x00440 008 »RULE_NAMES« [$0x0008] 0x004a8 009 »PAIR_BALL_AND_BOXES« [$0x0009] 0x03920 00a »REMOVE_THE_ROBOTS« [$0x000a] 0x039c0 00b »NO_MORE« [$0x000b] 0x03a10 00c »=« [$0x000c] 0x03a30 00d »<« [$0x000d] 0x03a50 00e »>« [$0x000e] 0x03a70 00f »<=« [$0x000f] 0x03a98 010 »>=« [$0x0010] 0x03ac0 011 »PAIR_BALL_AND_BOXES_RULE« [$0x0011] 0x03b98 012 »PREMISS« [$0x0012] 0x053b0 013 »FACT_BASE« [$0x0013] 0x05410 014 »ACTION« [$0x0014] 0x05458 015 »THE_PAIR« [$0x0015] 0x054b0 016 »REMOVE_THE_ROBOTS_RULE« [$0x0016] 0x05578 017 »OBJECTS« [$0x0017] 0x055c8 018 »RULE_BUNDLE« [$0x0018] 0x05638 019 »RULE_BASE« [$0x0019] 0x05698 01a »BALLS« [$0x001a] 0x07928 01b »DEFINE_AS« [$0x001b] 0x07988 01c »S« [$0x001c] 0x079a8 01d »C« [$0x001d] 0x079c8 01e »IS_EQUAL« [$0x001e] 0x07a20 01f »ON_HEAP« [$0x001f] 0x07a70 020 »SIZE« [$0x0020] 0x07aa8 021 »COLOUR« [$0x0021] 0x07af0 022 »PLACE« [$0x0022] 0x07b30 023 »BOXES« [$0x0023] 0x07b70 024 »and« [$0x0024] 0x07ba0 025 »T« [$0x0025] 0x07bc0 026 »IS_GREATER« [$0x0026] 0x0aad8 027 »FREE« [$0x0027] 0x0ab10 028 »STATE« [$0x0028] 0x0ab50 029 »IS_LESS« [$0x0029] 0x0aba0 02a »THE_BALL« [$0x002a] 0x0abf8 02b »THE_BOX« [$0x002b] 0x0ac48 02c »NEW_LINE« [$0x002c] 0x0aca0 02d »STANDARD_OUTPUT« [$0x002d] 0x0ad30 02e »PUT_LINE« [$0x002e] 0x0ad88 02f »'-'« [$0x002f] 0x0adb8 030 »' '« [$0x0030] 0x0d7c8 031 »'P'« [$0x0031] 0x0d7f8 032 »'a'« [$0x0032] 0x0d828 033 »'i'« [$0x0033] 0x0d858 034 »'r'« [$0x0034] 0x0d888 035 »'_'« [$0x0035] 0x0d8b8 036 »'B'« [$0x0036] 0x0d8e8 037 »'l'« [$0x0037] 0x0d918 038 »'A'« [$0x0038] 0x0d948 039 »'n'« [$0x0039] 0x0d978 000 »'d'« {D304 0x10d7e/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x10db2/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x103e8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x10e52/0x58}:ARRAY_STRING[0x1,0x3] = "'r'" {D303 0x10eaa/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10f4a/0x34} d303_2 = 0x0034 d303_3 = 0x0000000000000000000 {D304 0x10f4a/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x10f7e/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x04d60/0xa0} d302_d303_p → {D303 0x10eaa/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x1101e/0x58}:ARRAY_STRING[0x1,0x3] = "'_'" {D303 0x11076/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11116/0x34} d303_2 = 0x0035 d303_3 = 0x0000000000000000000 {D304 0x11116/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x1114a/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x11076/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x111ea/0x58}:ARRAY_STRING[0x1,0x3] = "'B'" {D303 0x11242/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x112e2/0x34} d303_2 = 0x0036 d303_3 = 0x0000000000000000000 {D304 0x112e2/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x11316/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x11242/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x113b6/0x58}:ARRAY_STRING[0x1,0x3] = "'l'" {D303 0x1140e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x114ae/0x34} d303_2 = 0x0037 d303_3 = 0x0000000000000000000 {D304 0x114ae/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x114e2/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x10124/0xa0} d302_d303_p → {D303 0x1140e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x11582/0x58}:ARRAY_STRING[0x1,0x3] = "'A'" {D303 0x115da/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1167a/0x34} d303_2 = 0x0038 d303_3 = 0x0000000000000000000 {D304 0x1167a/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x116ae/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x115da/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x1174e/0x58}:ARRAY_STRING[0x1,0x3] = "'n'" {D303 0x117a6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11846/0x34} d303_2 = 0x0039 d303_3 = 0x0000000000000000000 {D304 0x11846/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x1187a/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x117a6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x1191a/0x58}:ARRAY_STRING[0x1,0x3] = "'d'" {D303 0x11972/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12412/0x34} d303_2 = 0x003a d303_3 = 0x0000000000000000000 {Thing2 0x11a12/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x104c8/0x8b6} next_p → {Thing2 0x10488/0x40} {StringIndex 0x11a52/0x9c0}:StringIndex x = 0x00000001 y = 0x00000040 [$0x0001] 0x00240 002 »DO_ACTION« [$0x0002] 0x002a0 003 »FOR_RULE« [$0x0003] 0x002f8 004 »KBS« [$0x0004] 0x00328 005 »ON_FACTS« [$0x0005] 0x00380 006 »ALIAS« [$0x0006] 0x003c0 007 »OUTPUT_STREAM« [$0x0007] 0x00440 008 »RULE_NAMES« [$0x0008] 0x004a8 009 »PAIR_BALL_AND_BOXES« [$0x0009] 0x03920 00a »REMOVE_THE_ROBOTS« [$0x000a] 0x039c0 00b »NO_MORE« [$0x000b] 0x03a10 00c »=« [$0x000c] 0x03a30 00d »<« [$0x000d] 0x03a50 00e »>« [$0x000e] 0x03a70 00f »<=« [$0x000f] 0x03a98 010 »>=« [$0x0010] 0x03ac0 011 »PAIR_BALL_AND_BOXES_RULE« [$0x0011] 0x03b98 012 »PREMISS« [$0x0012] 0x053b0 013 »FACT_BASE« [$0x0013] 0x05410 014 »ACTION« [$0x0014] 0x05458 015 »THE_PAIR« [$0x0015] 0x054b0 016 »REMOVE_THE_ROBOTS_RULE« [$0x0016] 0x05578 017 »OBJECTS« [$0x0017] 0x055c8 018 »RULE_BUNDLE« [$0x0018] 0x05638 019 »RULE_BASE« [$0x0019] 0x05698 01a »BALLS« [$0x001a] 0x07928 01b »DEFINE_AS« [$0x001b] 0x07988 01c »S« [$0x001c] 0x079a8 01d »C« [$0x001d] 0x079c8 01e »IS_EQUAL« [$0x001e] 0x07a20 01f »ON_HEAP« [$0x001f] 0x07a70 020 »SIZE« [$0x0020] 0x07aa8 021 »COLOUR« [$0x0021] 0x07af0 022 »PLACE« [$0x0022] 0x07b30 023 »BOXES« [$0x0023] 0x07b70 024 »and« [$0x0024] 0x07ba0 025 »T« [$0x0025] 0x07bc0 026 »IS_GREATER« [$0x0026] 0x0aad8 027 »FREE« [$0x0027] 0x0ab10 028 »STATE« [$0x0028] 0x0ab50 029 »IS_LESS« [$0x0029] 0x0aba0 02a »THE_BALL« [$0x002a] 0x0abf8 02b »THE_BOX« [$0x002b] 0x0ac48 02c »NEW_LINE« [$0x002c] 0x0aca0 02d »STANDARD_OUTPUT« [$0x002d] 0x0ad30 02e »PUT_LINE« [$0x002e] 0x0ad88 02f »'-'« [$0x002f] 0x0adb8 030 »' '« [$0x0030] 0x0d7c8 031 »'P'« [$0x0031] 0x0d7f8 032 »'a'« [$0x0032] 0x0d828 033 »'i'« [$0x0033] 0x0d858 034 »'r'« [$0x0034] 0x0d888 035 »'_'« [$0x0035] 0x0d8b8 036 »'B'« [$0x0036] 0x0d8e8 037 »'l'« [$0x0037] 0x0d918 038 »'A'« [$0x0038] 0x0d948 039 »'n'« [$0x0039] 0x0d978 03a »'d'« [$0x003a] 0x0d9a8 03b »'o'« [$0x003b] 0x0d9d8 03c »'x'« [$0x003c] 0x0da08 03d »'e'« [$0x003d] 0x0da38 03e »'s'« [$0x003e] 0x0da68 03f »PUT« [$0x003f] 0x0da98 040 »'T'« [$0x0040] 0x0dac8 000 »'h'« {D304 0x12412/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x12446/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0c8d2/0xa0} d302_d303_p → {D303 0x11972/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x124e6/0x58}:ARRAY_STRING[0x1,0x3] = "'o'" {D303 0x1253e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x125de/0x34} d303_2 = 0x003b d303_3 = 0x0000000000000000000 {D304 0x125de/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x12612/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x1253e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x126b2/0x58}:ARRAY_STRING[0x1,0x3] = "'x'" {D303 0x1270a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x127aa/0x34} d303_2 = 0x003c d303_3 = 0x0000000000000000000 {D304 0x127aa/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x127de/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x1270a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x1287e/0x58}:ARRAY_STRING[0x1,0x3] = "'e'" {D303 0x128d6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12976/0x34} d303_2 = 0x003d d303_3 = 0x0000000000000000000 {D304 0x12976/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x129aa/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x128d6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x12a4a/0x58}:ARRAY_STRING[0x1,0x3] = "'s'" {D303 0x12aa2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12b42/0x34} d303_2 = 0x003e d303_3 = 0x0000000000000000000 {D304 0x12b42/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x12b76/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x102f0/0xa0} d302_d303_p → {D303 0x12aa2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x12c16/0x58}:ARRAY_STRING[0x1,0x3] = "PUT" {D307 0x12c6e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00091f22 d307_3 = 0x00000002 d307_d307_p → {D307 0x16e1e/0x7f} {D306 0x12ced/0x83}:D306 d306_d303_p → {D303 0x12aa2/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x12c6e/0x7f} {D303 0x12d70/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12e10/0x34} d303_2 = 0x003f d303_3 = 0x0000000000000000000 {D304 0x12e10/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x12e44/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x12d70/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x12ee4/0x58}:ARRAY_STRING[0x1,0x3] = "'T'" {D303 0x12f3c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12fdc/0x34} d303_2 = 0x0040 d303_3 = 0x0000000000000000000 {D304 0x12fdc/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x13010/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0a3a2/0xa0} d302_d303_p → {D303 0x12f3c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x130b0/0x58}:ARRAY_STRING[0x1,0x3] = "'h'" {D303 0x13108/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x140b0/0x34} d303_2 = 0x0041 d303_3 = 0x0000000000000000000 {Thing2 0x131a8/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0fb94/0x390} next_p → {Thing2 0x0fb54/0x40} {StringStore 0x131e8/0x398}:StringStore x = 0x00000001 y = 0x0000006b @0x1322e [0x00] = $0x0041 »'b'« @0x1325e [0x01] = $0x0042 »':'« @0x1328e [0x02] = $0x0043 »'H'« @0x132be [0x03] = $0x0044 »'p'« @0x132ee [0x04] = $0x0045 »'w'« @0x1331e [0x05] = $0x0046 »'t'« @0x1334e [0x06] = $0x0047 »IN_BOX« @0x13396 [0x07] = $0x0048 »BUSY« @0x133ce [0x08] = $0x0049 »ROBOTS« @0x13416 [0x09] = $0x004a »RED« @0x13446 [0x0a] = $0x004b »THE_FACT« @0x1349e [0x0b] = $0x004c »'R'« @0x134ce [0x0c] = $0x004d »'m'« @0x134fe [0x0d] = $0x004e »'v'« @0x1352e [0x0e] = $0x004f »'g'« {Thing2 0x13580/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x11a52/0x9c0} next_p → {Thing2 0x11a12/0x40} {StringIndex 0x135c0/0xaf0}:StringIndex x = 0x00000001 y = 0x00000048 [$0x0001] 0x00240 002 »DO_ACTION« [$0x0002] 0x002a0 003 »FOR_RULE« [$0x0003] 0x002f8 004 »KBS« [$0x0004] 0x00328 005 »ON_FACTS« [$0x0005] 0x00380 006 »ALIAS« [$0x0006] 0x003c0 007 »OUTPUT_STREAM« [$0x0007] 0x00440 008 »RULE_NAMES« [$0x0008] 0x004a8 009 »PAIR_BALL_AND_BOXES« [$0x0009] 0x03920 00a »REMOVE_THE_ROBOTS« [$0x000a] 0x039c0 00b »NO_MORE« [$0x000b] 0x03a10 00c »=« [$0x000c] 0x03a30 00d »<« [$0x000d] 0x03a50 00e »>« [$0x000e] 0x03a70 00f »<=« [$0x000f] 0x03a98 010 »>=« [$0x0010] 0x03ac0 011 »PAIR_BALL_AND_BOXES_RULE« [$0x0011] 0x03b98 012 »PREMISS« [$0x0012] 0x053b0 013 »FACT_BASE« [$0x0013] 0x05410 014 »ACTION« [$0x0014] 0x05458 015 »THE_PAIR« [$0x0015] 0x054b0 016 »REMOVE_THE_ROBOTS_RULE« [$0x0016] 0x05578 017 »OBJECTS« [$0x0017] 0x055c8 018 »RULE_BUNDLE« [$0x0018] 0x05638 019 »RULE_BASE« [$0x0019] 0x05698 01a »BALLS« [$0x001a] 0x07928 01b »DEFINE_AS« [$0x001b] 0x07988 01c »S« [$0x001c] 0x079a8 01d »C« [$0x001d] 0x079c8 01e »IS_EQUAL« [$0x001e] 0x07a20 01f »ON_HEAP« [$0x001f] 0x07a70 020 »SIZE« [$0x0020] 0x07aa8 021 »COLOUR« [$0x0021] 0x07af0 022 »PLACE« [$0x0022] 0x07b30 023 »BOXES« [$0x0023] 0x07b70 024 »and« [$0x0024] 0x07ba0 025 »T« [$0x0025] 0x07bc0 026 »IS_GREATER« [$0x0026] 0x0aad8 027 »FREE« [$0x0027] 0x0ab10 028 »STATE« [$0x0028] 0x0ab50 029 »IS_LESS« [$0x0029] 0x0aba0 02a »THE_BALL« [$0x002a] 0x0abf8 02b »THE_BOX« [$0x002b] 0x0ac48 02c »NEW_LINE« [$0x002c] 0x0aca0 02d »STANDARD_OUTPUT« [$0x002d] 0x0ad30 02e »PUT_LINE« [$0x002e] 0x0ad88 02f »'-'« [$0x002f] 0x0adb8 030 »' '« [$0x0030] 0x0d7c8 031 »'P'« [$0x0031] 0x0d7f8 032 »'a'« [$0x0032] 0x0d828 033 »'i'« [$0x0033] 0x0d858 034 »'r'« [$0x0034] 0x0d888 035 »'_'« [$0x0035] 0x0d8b8 036 »'B'« [$0x0036] 0x0d8e8 037 »'l'« [$0x0037] 0x0d918 038 »'A'« [$0x0038] 0x0d948 039 »'n'« [$0x0039] 0x0d978 03a »'d'« [$0x003a] 0x0d9a8 03b »'o'« [$0x003b] 0x0d9d8 03c »'x'« [$0x003c] 0x0da08 03d »'e'« [$0x003d] 0x0da38 03e »'s'« [$0x003e] 0x0da68 03f »PUT« [$0x003f] 0x0da98 040 »'T'« [$0x0040] 0x0dac8 041 »'h'« [$0x0041] 0x10e20 042 »'b'« [$0x0042] 0x10e50 043 »':'« [$0x0043] 0x10e80 044 »'H'« [$0x0044] 0x10eb0 045 »'p'« [$0x0045] 0x10ee0 046 »'w'« [$0x0046] 0x10f10 047 »'t'« [$0x0047] 0x10f40 048 »IN_BOX« [$0x0048] 0x10f88 000 »BUSY« {D304 0x140b0/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x140e4/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x1114a/0xa0} d302_d303_p → {D303 0x13108/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x14184/0x58}:ARRAY_STRING[0x1,0x3] = "'b'" {D303 0x141dc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1427c/0x34} d303_2 = 0x0042 d303_3 = 0x0000000000000000000 {D304 0x1427c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x142b0/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x08fdd/0xa0} d302_d303_p → {D303 0x141dc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x14350/0x58}:ARRAY_STRING[0x1,0x3] = "':'" {D303 0x143a8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x14448/0x34} d303_2 = 0x0043 d303_3 = 0x0000000000000000000 {D304 0x14448/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x1447c/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x13010/0xa0} d302_d303_p → {D303 0x143a8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x1451c/0x58}:ARRAY_STRING[0x1,0x3] = "'H'" {D303 0x14574/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x14614/0x34} d303_2 = 0x0044 d303_3 = 0x0000000000000000000 {D304 0x14614/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x14648/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0ff58/0xa0} d302_d303_p → {D303 0x14574/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x146e8/0x58}:ARRAY_STRING[0x1,0x3] = "'p'" {D303 0x14740/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x147e0/0x34} d303_2 = 0x0045 d303_3 = 0x0000000000000000000 {D304 0x147e0/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x14814/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0b73e/0xa0} d302_d303_p → {D303 0x14740/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x148b4/0x58}:ARRAY_STRING[0x1,0x3] = "'w'" {D303 0x1490c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x149ac/0x34} d303_2 = 0x0046 d303_3 = 0x0000000000000000000 {D304 0x149ac/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x149e0/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x12e44/0xa0} d302_d303_p → {D303 0x1490c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x14a80/0x58}:ARRAY_STRING[0x1,0x3] = "'t'" {D303 0x14ad8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x14b78/0x34} d303_2 = 0x0047 d303_3 = 0x0000000000000000000 {D304 0x14b78/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x14bac/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x14ad8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x14c4c/0x70}:ARRAY_STRING[0x1,0x6] = "IN_BOX" {D307 0x14cbc/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00091f22 d307_3 = 0x00000002 {D306 0x14d3b/0x83}:D306 d306_d303_p → {D303 0x14ad8/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x14cbc/0x7f} {D303 0x14dbe/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x14e5e/0x34} d303_2 = 0x0048 d303_3 = 0x0000000000000000000 {D304 0x14e5e/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x14e92/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x0e9e0/0xa0} d302_d303_p → {D303 0x14dbe/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x14f32/0x60}:ARRAY_STRING[0x1,0x4] = "BUSY" {D307 0x14f92/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00091f22 d307_3 = 0x00000002 d307_d307_p → {D307 0x163cc/0x7f} {D306 0x15011/0x83}:D306 d306_d303_p → {D303 0x14dbe/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x14f92/0x7f} {D307 0x15094/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00091f24 d307_3 = 0x00000002 {D303 0x15113/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x15e39/0x34} d303_2 = 0x0049 d303_3 = 0x0000000000000000000 {Thing2 0x151b3/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x135c0/0xaf0} next_p → {Thing2 0x13580/0x40} {StringIndex 0x151f3/0xc46}:StringIndex x = 0x00000001 y = 0x00000051 [$0x0001] 0x00240 002 »DO_ACTION« [$0x0002] 0x002a0 003 »FOR_RULE« [$0x0003] 0x002f8 004 »KBS« [$0x0004] 0x00328 005 »ON_FACTS« [$0x0005] 0x00380 006 »ALIAS« [$0x0006] 0x003c0 007 »OUTPUT_STREAM« [$0x0007] 0x00440 008 »RULE_NAMES« [$0x0008] 0x004a8 009 »PAIR_BALL_AND_BOXES« [$0x0009] 0x03920 00a »REMOVE_THE_ROBOTS« [$0x000a] 0x039c0 00b »NO_MORE« [$0x000b] 0x03a10 00c »=« [$0x000c] 0x03a30 00d »<« [$0x000d] 0x03a50 00e »>« [$0x000e] 0x03a70 00f »<=« [$0x000f] 0x03a98 010 »>=« [$0x0010] 0x03ac0 011 »PAIR_BALL_AND_BOXES_RULE« [$0x0011] 0x03b98 012 »PREMISS« [$0x0012] 0x053b0 013 »FACT_BASE« [$0x0013] 0x05410 014 »ACTION« [$0x0014] 0x05458 015 »THE_PAIR« [$0x0015] 0x054b0 016 »REMOVE_THE_ROBOTS_RULE« [$0x0016] 0x05578 017 »OBJECTS« [$0x0017] 0x055c8 018 »RULE_BUNDLE« [$0x0018] 0x05638 019 »RULE_BASE« [$0x0019] 0x05698 01a »BALLS« [$0x001a] 0x07928 01b »DEFINE_AS« [$0x001b] 0x07988 01c »S« [$0x001c] 0x079a8 01d »C« [$0x001d] 0x079c8 01e »IS_EQUAL« [$0x001e] 0x07a20 01f »ON_HEAP« [$0x001f] 0x07a70 020 »SIZE« [$0x0020] 0x07aa8 021 »COLOUR« [$0x0021] 0x07af0 022 »PLACE« [$0x0022] 0x07b30 023 »BOXES« [$0x0023] 0x07b70 024 »and« [$0x0024] 0x07ba0 025 »T« [$0x0025] 0x07bc0 026 »IS_GREATER« [$0x0026] 0x0aad8 027 »FREE« [$0x0027] 0x0ab10 028 »STATE« [$0x0028] 0x0ab50 029 »IS_LESS« [$0x0029] 0x0aba0 02a »THE_BALL« [$0x002a] 0x0abf8 02b »THE_BOX« [$0x002b] 0x0ac48 02c »NEW_LINE« [$0x002c] 0x0aca0 02d »STANDARD_OUTPUT« [$0x002d] 0x0ad30 02e »PUT_LINE« [$0x002e] 0x0ad88 02f »'-'« [$0x002f] 0x0adb8 030 »' '« [$0x0030] 0x0d7c8 031 »'P'« [$0x0031] 0x0d7f8 032 »'a'« [$0x0032] 0x0d828 033 »'i'« [$0x0033] 0x0d858 034 »'r'« [$0x0034] 0x0d888 035 »'_'« [$0x0035] 0x0d8b8 036 »'B'« [$0x0036] 0x0d8e8 037 »'l'« [$0x0037] 0x0d918 038 »'A'« [$0x0038] 0x0d948 039 »'n'« [$0x0039] 0x0d978 03a »'d'« [$0x003a] 0x0d9a8 03b »'o'« [$0x003b] 0x0d9d8 03c »'x'« [$0x003c] 0x0da08 03d »'e'« [$0x003d] 0x0da38 03e »'s'« [$0x003e] 0x0da68 03f »PUT« [$0x003f] 0x0da98 040 »'T'« [$0x0040] 0x0dac8 041 »'h'« [$0x0041] 0x10e20 042 »'b'« [$0x0042] 0x10e50 043 »':'« [$0x0043] 0x10e80 044 »'H'« [$0x0044] 0x10eb0 045 »'p'« [$0x0045] 0x10ee0 046 »'w'« [$0x0046] 0x10f10 047 »'t'« [$0x0047] 0x10f40 048 »IN_BOX« [$0x0048] 0x10f88 049 »BUSY« [$0x0049] 0x10fc0 04a »ROBOTS« [$0x004a] 0x11008 04b »RED« [$0x004b] 0x11038 04c »THE_FACT« [$0x004c] 0x11090 04d »'R'« [$0x004d] 0x110c0 04e »'m'« [$0x004e] 0x110f0 04f »'v'« [$0x004f] 0x11120 000 »'g'« {D304 0x15e39/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x15e6d/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x10db2/0xa0} d302_d303_p → {D303 0x15113/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x15f0d/0x70}:ARRAY_STRING[0x1,0x6] = "ROBOTS" {D307 0x15f7d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00091f24 d307_3 = 0x00000002 {D306 0x15ffc/0x83}:D306 d306_d303_p → {D303 0x15113/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x15f7d/0x7f} {D307 0x1607f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00091f24 d307_3 = 0x00000002 {D303 0x160fe/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1619e/0x34} d303_2 = 0x004a d303_3 = 0x0000000000000000000 {D304 0x1619e/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x161d2/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0ba24/0xa0} d302_d303_p → {D303 0x160fe/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x16272/0x58}:ARRAY_STRING[0x1,0x3] = "RED" {D307 0x162ca/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00091f24 d307_3 = 0x00000002 {D306 0x16349/0x83}:D306 d306_d303_p → {D303 0x160fe/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x162ca/0x7f} {D307 0x163cc/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00091f24 d307_3 = 0x00000002 {D307 0x1644b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00091f24 d307_3 = 0x00000002 {D307 0x164ca/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00091f24 d307_3 = 0x00000002 {D303 0x16549/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x165e9/0x34} d303_2 = 0x004b d303_3 = 0x0000000000000000000 {D304 0x165e9/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x1661d/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x16549/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x166bd/0x80}:ARRAY_STRING[0x1,0x8] = "THE_FACT" {D307 0x1673d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00091f24 d307_3 = 0x00000002 {D307 0x167bc/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00091f24 d307_3 = 0x00000002 {D307 0x1683b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00091f24 d307_3 = 0x00000002 {D303 0x168ba/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1695a/0x34} d303_2 = 0x004c d303_3 = 0x0000000000000000000 {D304 0x1695a/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x1698e/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x15e6d/0xa0} d302_d303_p → {D303 0x168ba/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x16a2e/0x58}:ARRAY_STRING[0x1,0x3] = "'R'" {D303 0x16a86/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x16b26/0x34} d303_2 = 0x004d d303_3 = 0x0000000000000000000 {D304 0x16b26/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x16b5a/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x14bac/0xa0} d302_d303_p → {D303 0x16a86/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x16bfa/0x58}:ARRAY_STRING[0x1,0x3] = "'m'" {D303 0x16c52/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x16cf2/0x34} d303_2 = 0x004e d303_3 = 0x0000000000000000000 {D304 0x16cf2/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x16d26/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x16c52/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x16dc6/0x58}:ARRAY_STRING[0x1,0x3] = "'v'" {D307 0x16e1e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00091f24 d307_3 = 0x00000002 {D303 0x16e9d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x16f3d/0x34} d303_2 = 0x004f d303_3 = 0x0000000000000000000 {D304 0x16f3d/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x16f71/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x16e9d/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x17011/0x58}:ARRAY_STRING[0x1,0x3] = "'g'"